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2016-10-21
Add API support for compiling HLSL
David Neto
2016-10-21
Rename GlslInitialzer -> GlslangInitializer
David Neto
2016-09-30
Sort out target environments used in different components.
Lei Zhang
2016-09-30
Chanage the C interface for assembling to accept options.
Lei Zhang
2016-09-30
Change to use SPIRV-Tools C++ interface for Disassembling.
Lei Zhang
2016-09-23
Add support for optimization after compilation in the library.
Lei Zhang
2016-07-15
Fix test failures due to glslang behaviour change.
Lei Zhang
2016-04-21
Add support for assembly files in glslc.
Lei Zhang
2016-04-21
Add assembling support into shaderc C and C++ interface.
Lei Zhang
2016-04-18
Compilation fails for null input file name string
David Neto
2016-03-29
Update the interface to handle the new Glslang includer.
Andrew Woloszyn
2016-03-21
Removed the remaining threaded tests.
Andrew Woloszyn
2016-03-09
Added simple C smoke test to prevent future C breakages.
Andrew Woloszyn
2016-02-25
Fix various issues reported by cppcheck.
Lei Zhang
2016-02-22
Use statically typed compilation results in C++ API
David Neto
2016-02-18
Rearrange libshaderc header files.
David Neto
2016-02-17
Rename spv module to compilation result
qining
2016-02-17
Fix output data alignment and avoid copy
qining
2016-02-11
Add dumping dependency info option (-M, -MD, etc) for glslc, like rules requi...
qining
2016-02-03
Change the contained data type of libshaderc_util::Compiler::predefined_macro...
qining
2016-02-03
Glslang rejects SPIR-V compilation on old shaders
David Neto
2016-02-01
Add --target-env option to glslc
qining
2016-02-01
Disassembled output is indented.
David Neto
2016-01-29
Enabled caching of glsl state.
Andrew Woloszyn
2016-01-27
Improve includer blurbs and run clang-format.
Dejan Mircevski
2016-01-22
Add tests to spot check disassembly in libshaderc.
Lei Zhang
2016-01-22
Return ICE instead of Compilation Failure if we catch an exception.
Andrew Woloszyn
2016-01-22
Add shaderc_parse_verison_profile utility function
qining
2016-01-22
Add compilation status to shaderc_spv_module
qining
2016-01-21
Add input_file_name arg to C and C++ compile methods.
qining
2016-01-20
Shader kind extended to allow forced, inferred, and fallback.
qining
2016-01-20
Fix mismatch of builtins in preprocess vs. compile
David Neto
2016-01-15
Compiler options support setting an include handler
qining
2016-01-12
bug fix: comparing signed with unsigned.
qining
2016-01-12
add get_num_errors() and get_num_warnings()
qining
2016-01-09
Use char array for global strings and run clang-format.
Lei Zhang
2016-01-08
add set-generate-debug-info
qining
2016-01-08
Add set_forced_version_profile to libshaderc.
qining
2016-01-06
DRY shaderc_test.cc
qining
2016-01-06
Fix several compilation warnings/errors with VS2013
Mark Adams
2016-01-06
Add set_warnings_as_errors() to libshaderc
qining
2016-01-05
Merge #68: Rename CompilationErrors to CompilationWarnings.
Dejan Mircevski
2016-01-05
Don't call Compiler::IsValid() at the start of every test.
Dejan Mircevski
2016-01-05
Move shaderc::CompileOptions to test fixture.
Dejan Mircevski
2016-01-05
Squash and merge #66: Simplify shaderc_cpp tests.
Dejan Mircevski
2016-01-04
Squash and merge #62: Add SetSuppressWarnings() to libshaderc
qining
2016-01-04
Make Compilation::result() const.
Dejan Mircevski
2015-12-23
Add C++ interface for setting preprocessing and disassembly modes
qining
2015-12-22
Add shaderc_compile_options_set_disassembly_mode() to libshaderc (shaderc.h, ...
qining
2015-12-22
Add set_preprocessing_only_mode() to libshaderc.h API
qining
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