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AgeCommit message (Expand)Author
2016-11-17Support resource limits in C, C++ APIDavid Neto
2016-11-08C, C++ APIs are sensitive to entry_point_nameDavid Neto
2016-10-21Add API support for compiling HLSLDavid Neto
2016-10-21Rename GlslInitialzer -> GlslangInitializerDavid Neto
2016-10-05Make tests detect working directory at runtimeDavid Neto
2016-09-30Comment Compiler's constructor to mention Vulkan as default.Lei Zhang
2016-09-30Sort out target environments used in different components.Lei Zhang
2016-09-30Change to use SPIRV-Tools C++ interface for Disassembling.Lei Zhang
2016-09-23Enable friendly names for disassembling.Lei Zhang
2016-09-23Add support for optimization after compilation in the library.Lei Zhang
2016-09-21Add the SPIRV-Tools-opt library into Android.mk.Lei Zhang
2016-07-15Fix test failures due to glslang behaviour change.Lei Zhang
2016-07-06Changing Vulkan vs. GL doesn't force teardown of glslangDavid Neto
2016-04-21Add new dependencies for assembling support into Android.mk.Lei Zhang
2016-04-21Add assembling support into shaderc C and C++ interface.Lei Zhang
2016-04-19Move SPIRV-Tools wrapper functions into their own files.Lei Zhang
2016-04-18Add comment for one CMake custom target.Lei Zhang
2016-04-13Enable test for failure of Vulkan shader targeting OpenGLDavid Neto
2016-04-13Support Glslang with its new HLSL parser libraryDavid Neto
2016-04-12Test Vulkan-specific shadersDavid Neto
2016-03-31Enabled relative includes in glslc.Andrew Woloszyn
2016-03-31Give spvContextCreate() a target environment.Dejan Mircevski
2016-03-29Update the interface to handle the new Glslang includer.Andrew Woloszyn
2016-03-21Removed the remaining threaded tests.Andrew Woloszyn
2016-03-21Removed the requirement of std::mutex from shaderc.Andrew Woloszyn
2016-03-16Support Linux-to-Windows cross compile via MinGWDavid Neto
2016-02-25Fix various issues reported by cppcheck.Lei Zhang
2016-02-24Fixed the windows build.Andrew Woloszyn
2016-02-22Use statically typed compilation results in C++ APIDavid Neto
2016-02-19Minor enhancements involving finder and includer.Lei Zhang
2016-02-18Handle arbitrary year in Copyright. Fixes #139.Dejan Mircevski
2016-02-17libpsirv.h is now in spirv-tools/libspirv.hDavid Neto
2016-02-17Enhance integrating with other Android projects.Andrew Woloszyn
2016-02-17Fix output data alignment and avoid copyqining
2016-02-08Drop -working-directory command line option and simplify the process toqining
2016-02-03Add the missed '#version 140' in two testing shaders for libshaderc_utilqining
2016-02-03Change the contained data type of libshaderc_util::Compiler::predefined_macro...qining
2016-02-03Glslang rejects SPIR-V compilation on old shadersDavid Neto
2016-02-01Disassembled output is indented.David Neto
2016-01-29Enabled caching of glsl state.Andrew Woloszyn
2016-01-26Qualify CMake function names with "shaderc" to avoid conflictions.Lei Zhang
2016-01-22Disassemble SPIR-V binary using SPIRV-Tools.Lei Zhang
2016-01-20Fix mismatch of builtins in preprocess vs. compileDavid Neto
2016-01-08Fixed compilation issue on VS2013 in counting_includer.Andrew Woloszyn
2016-01-06Fix warning caused by braces around scalar initializer.Lei Zhang
2016-01-06Fix several compilation warnings/errors with VS2013Mark Adams
2015-12-18Add shaderc_compile_options_set_target_env APIMark Adams
2015-11-06Set Vulkan and SPIR-V rules bits when invoking glslangJason Ekstrand
2015-09-21Catch up with glslang development.Lei Zhang
2015-09-16Fixes for build in VS2013.Andrew Woloszyn