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+
+// Copyright (c) 2015-2016 The Khronos Group Inc.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+// Validation tests for Control Flow Graph
+
+#include <array>
+#include <functional>
+#include <iterator>
+#include <sstream>
+#include <string>
+#include <utility>
+#include <vector>
+
+#include "gmock/gmock.h"
+
+#include "test_fixture.h"
+#include "unit_spirv.h"
+#include "val_fixtures.h"
+#include "source/diagnostic.h"
+#include "source/validate.h"
+
+using std::array;
+using std::make_pair;
+using std::pair;
+using std::string;
+using std::stringstream;
+using std::vector;
+
+using ::testing::HasSubstr;
+using ::testing::MatchesRegex;
+
+using libspirv::BasicBlock;
+using libspirv::ValidationState_t;
+
+using ValidateCFG = spvtest::ValidateBase<SpvCapability>;
+using spvtest::ScopedContext;
+
+namespace {
+
+string nameOps() { return ""; }
+
+template <typename... Args>
+string nameOps(pair<string, string> head, Args... names) {
+ return "OpName %" + head.first + " \"" + head.second + "\"\n" +
+ nameOps(names...);
+}
+
+template <typename... Args>
+string nameOps(string head, Args... names) {
+ return "OpName %" + head + " \"" + head + "\"\n" + nameOps(names...);
+}
+
+/// This class allows the easy creation of complex control flow without writing
+/// SPIR-V. This class is used in the test cases below.
+class Block {
+ string label_;
+ string body_;
+ SpvOp type_;
+ vector<Block> successors_;
+
+ public:
+ /// Creates a Block with a given label
+ ///
+ /// @param[in]: label the label id of the block
+ /// @param[in]: type the branch instruciton that ends the block
+ explicit Block(string label, SpvOp type = SpvOpBranch)
+ : label_(label), body_(), type_(type), successors_() {}
+
+ /// Sets the instructions which will appear in the body of the block
+ Block& SetBody(std::string body) {
+ body_ = body;
+ return *this;
+ }
+
+ Block& AppendBody(std::string body) {
+ body_ += body;
+ return *this;
+ }
+
+ /// Converts the block into a SPIR-V string
+ operator string() {
+ stringstream out;
+ out << std::setw(8) << "%" + label_ + " = OpLabel \n";
+ if (!body_.empty()) {
+ out << body_;
+ }
+
+ switch (type_) {
+ case SpvOpBranchConditional:
+ out << "OpBranchConditional %cond ";
+ for (Block& b : successors_) {
+ out << "%" + b.label_ + " ";
+ }
+ break;
+ case SpvOpSwitch: {
+ out << "OpSwitch %one %" + successors_.front().label_;
+ stringstream ss;
+ for (size_t i = 1; i < successors_.size(); i++) {
+ ss << " " << i << " %" << successors_[i].label_;
+ }
+ out << ss.str();
+ } break;
+ case SpvOpReturn:
+ assert(successors_.size() == 0);
+ out << "OpReturn\n";
+ break;
+ case SpvOpUnreachable:
+ assert(successors_.size() == 0);
+ out << "OpUnreachable\n";
+ break;
+ case SpvOpBranch:
+ assert(successors_.size() == 1);
+ out << "OpBranch %" + successors_.front().label_;
+ break;
+ default:
+ assert(1 == 0 && "Unhandled");
+ }
+ out << "\n";
+
+ return out.str();
+ }
+ friend Block& operator>>(Block& curr, vector<Block> successors);
+ friend Block& operator>>(Block& lhs, Block& successor);
+};
+
+/// Assigns the successors for the Block on the lhs
+Block& operator>>(Block& lhs, vector<Block> successors) {
+ if (lhs.type_ == SpvOpBranchConditional) {
+ assert(successors.size() == 2);
+ } else if (lhs.type_ == SpvOpSwitch) {
+ assert(successors.size() > 1);
+ }
+ lhs.successors_ = successors;
+ return lhs;
+}
+
+/// Assigns the successor for the Block on the lhs
+Block& operator>>(Block& lhs, Block& successor) {
+ assert(lhs.type_ == SpvOpBranch);
+ lhs.successors_.push_back(successor);
+ return lhs;
+}
+
+const char* header(SpvCapability cap) {
+ static const char* shader_header =
+ "OpCapability Shader\n"
+ "OpMemoryModel Logical GLSL450\n";
+
+ static const char* kernel_header =
+ "OpCapability Kernel\n"
+ "OpMemoryModel Logical OpenCL\n";
+
+ return (cap == SpvCapabilityShader) ? shader_header : kernel_header;
+}
+
+const char* types_consts() {
+ static const char* types =
+ "%voidt = OpTypeVoid\n"
+ "%boolt = OpTypeBool\n"
+ "%intt = OpTypeInt 32 1\n"
+ "%one = OpConstant %intt 1\n"
+ "%two = OpConstant %intt 2\n"
+ "%ptrt = OpTypePointer Function %intt\n"
+ "%funct = OpTypeFunction %voidt\n";
+
+ return types;
+}
+
+INSTANTIATE_TEST_CASE_P(StructuredControlFlow, ValidateCFG,
+ ::testing::Values(SpvCapabilityShader,
+ SpvCapabilityKernel));
+
+TEST_P(ValidateCFG, LoopReachableFromEntryButNeverLeadingToReturn) {
+ // In this case, the loop is reachable from a node without a predecessor,
+ // but never reaches a node with a return.
+ //
+ // This motivates the need for the pseudo-exit node to have a node
+ // from a cycle in its predecessors list. Otherwise the validator's
+ // post-dominance calculation will go into an infinite loop.
+ //
+ // For more motivation, see
+ // https://github.com/KhronosGroup/SPIRV-Tools/issues/279
+ string str = R"(
+ OpCapability Shader
+ OpMemoryModel Logical GLSL450
+
+ OpName %entry "entry"
+ OpName %loop "loop"
+ OpName %exit "exit"
+
+%voidt = OpTypeVoid
+%funct = OpTypeFunction %voidt
+
+%main = OpFunction %voidt None %funct
+%entry = OpLabel
+ OpBranch %loop
+%loop = OpLabel
+ OpLoopMerge %exit %loop None
+ OpBranch %loop
+%exit = OpLabel
+ OpReturn
+ OpFunctionEnd
+ )";
+ CompileSuccessfully(str);
+ ASSERT_EQ(SPV_SUCCESS, ValidateInstructions()) << str;
+}
+
+TEST_P(ValidateCFG, LoopUnreachableFromEntryButLeadingToReturn) {
+ // In this case, the loop is not reachable from a node without a
+ // predecessor, but eventually reaches a node with a return.
+ //
+ // This motivates the need for the pseudo-entry node to have a node
+ // from a cycle in its successors list. Otherwise the validator's
+ // dominance calculation will go into an infinite loop.
+ //
+ // For more motivation, see
+ // https://github.com/KhronosGroup/SPIRV-Tools/issues/279
+ // Before that fix, we'd have an infinite loop when calculating
+ // post-dominators.
+ string str = R"(
+ OpCapability Shader
+ OpMemoryModel Logical GLSL450
+
+ OpName %entry "entry"
+ OpName %loop "loop"
+ OpName %cont "cont"
+ OpName %exit "exit"
+
+%voidt = OpTypeVoid
+%funct = OpTypeFunction %voidt
+%boolt = OpTypeBool
+%false = OpConstantFalse %boolt
+
+%main = OpFunction %voidt None %funct
+%entry = OpLabel
+ OpReturn
+
+%loop = OpLabel
+ OpLoopMerge %exit %cont None
+ OpBranch %cont
+
+%cont = OpLabel
+ OpBranchConditional %false %loop %exit
+
+%exit = OpLabel
+ OpReturn
+ OpFunctionEnd
+ )";
+ CompileSuccessfully(str);
+ ASSERT_EQ(SPV_SUCCESS, ValidateInstructions()) << str
+ << getDiagnosticString();
+}
+
+TEST_P(ValidateCFG, Simple) {
+ bool is_shader = GetParam() == SpvCapabilityShader;
+ Block entry("entry");
+ Block loop("loop", SpvOpBranchConditional);
+ Block cont("cont");
+ Block merge("merge", SpvOpReturn);
+
+ entry.SetBody("%cond = OpSLessThan %intt %one %two\n");
+ if (is_shader) {
+ loop.SetBody("OpLoopMerge %merge %cont None\n");
+ }
+
+ string str = header(GetParam()) + nameOps("loop", "entry", "cont", "merge",
+ make_pair("func", "Main")) +
+ types_consts() + "%func = OpFunction %voidt None %funct\n";
+
+ str += entry >> loop;
+ str += loop >> vector<Block>({cont, merge});
+ str += cont >> loop;
+ str += merge;
+ str += "OpFunctionEnd\n";
+
+ CompileSuccessfully(str);
+ ASSERT_EQ(SPV_SUCCESS, ValidateInstructions());
+}
+
+TEST_P(ValidateCFG, Variable) {
+ Block entry("entry");
+ Block cont("cont");
+ Block exit("exit", SpvOpReturn);
+
+ entry.SetBody("%var = OpVariable %ptrt Function\n");
+
+ string str = header(GetParam()) + nameOps(make_pair("func", "Main")) +
+ types_consts() + " %func = OpFunction %voidt None %funct\n";
+ str += entry >> cont;
+ str += cont >> exit;
+ str += exit;
+ str += "OpFunctionEnd\n";
+
+ CompileSuccessfully(str);
+ ASSERT_EQ(SPV_SUCCESS, ValidateInstructions());
+}
+
+TEST_P(ValidateCFG, VariableNotInFirstBlockBad) {
+ Block entry("entry");
+ Block cont("cont");
+ Block exit("exit", SpvOpReturn);
+
+ // This operation should only be performed in the entry block
+ cont.SetBody("%var = OpVariable %ptrt Function\n");
+
+ string str = header(GetParam()) + nameOps(make_pair("func", "Main")) +
+ types_consts() + " %func = OpFunction %voidt None %funct\n";
+
+ str += entry >> cont;
+ str += cont >> exit;
+ str += exit;
+ str += "OpFunctionEnd\n";
+
+ CompileSuccessfully(str);
+ ASSERT_EQ(SPV_ERROR_INVALID_CFG, ValidateInstructions());
+ EXPECT_THAT(
+ getDiagnosticString(),
+ HasSubstr(
+ "Variables can only be defined in the first block of a function"));
+}
+
+TEST_P(ValidateCFG, BlockSelfLoopIsOk) {
+ bool is_shader = GetParam() == SpvCapabilityShader;
+ Block entry("entry");
+ Block loop("loop", SpvOpBranchConditional);
+ Block merge("merge", SpvOpReturn);
+
+ entry.SetBody("%cond = OpSLessThan %intt %one %two\n");
+ if (is_shader) loop.SetBody("OpLoopMerge %merge %loop None\n");
+
+ string str = header(GetParam()) +
+ nameOps("loop", "merge", make_pair("func", "Main")) +
+ types_consts() + "%func = OpFunction %voidt None %funct\n";
+
+ str += entry >> loop;
+ // loop branches to itself, but does not trigger an error.
+ str += loop >> vector<Block>({merge, loop});
+ str += merge;
+ str += "OpFunctionEnd\n";
+
+ CompileSuccessfully(str);
+ ASSERT_EQ(SPV_SUCCESS, ValidateInstructions()) << getDiagnosticString();
+}
+
+TEST_P(ValidateCFG, BlockAppearsBeforeDominatorBad) {
+ bool is_shader = GetParam() == SpvCapabilityShader;
+ Block entry("entry");
+ Block cont("cont");
+ Block branch("branch", SpvOpBranchConditional);
+ Block merge("merge", SpvOpReturn);
+
+ entry.SetBody("%cond = OpSLessThan %intt %one %two\n");
+ if (is_shader) branch.SetBody("OpSelectionMerge %merge None\n");
+
+ string str = header(GetParam()) +
+ nameOps("cont", "branch", make_pair("func", "Main")) +
+ types_consts() + "%func = OpFunction %voidt None %funct\n";
+
+ str += entry >> branch;
+ str += cont >> merge; // cont appears before its dominator
+ str += branch >> vector<Block>({cont, merge});
+ str += merge;
+ str += "OpFunctionEnd\n";
+
+ CompileSuccessfully(str);
+ ASSERT_EQ(SPV_ERROR_INVALID_CFG, ValidateInstructions());
+ EXPECT_THAT(getDiagnosticString(),
+ MatchesRegex("Block .\\[cont\\] appears in the binary "
+ "before its dominator .\\[branch\\]"));
+}
+
+TEST_P(ValidateCFG, MergeBlockTargetedByMultipleHeaderBlocksBad) {
+ bool is_shader = GetParam() == SpvCapabilityShader;
+ Block entry("entry");
+ Block loop("loop");
+ Block selection("selection", SpvOpBranchConditional);
+ Block merge("merge", SpvOpReturn);
+
+ entry.SetBody("%cond = OpSLessThan %intt %one %two\n");
+ if (is_shader) loop.SetBody(" OpLoopMerge %merge %loop None\n");
+
+ // cannot share the same merge
+ if (is_shader) selection.SetBody("OpSelectionMerge %merge None\n");
+
+ string str = header(GetParam()) +
+ nameOps("merge", make_pair("func", "Main")) + types_consts() +
+ "%func = OpFunction %voidt None %funct\n";
+
+ str += entry >> loop;
+ str += loop >> selection;
+ str += selection >> vector<Block>({loop, merge});
+ str += merge;
+ str += "OpFunctionEnd\n";
+
+ CompileSuccessfully(str);
+ if (is_shader) {
+ ASSERT_EQ(SPV_ERROR_INVALID_CFG, ValidateInstructions());
+ EXPECT_THAT(getDiagnosticString(),
+ MatchesRegex("Block .\\[merge\\] is already a merge block "
+ "for another header"));
+ } else {
+ ASSERT_EQ(SPV_SUCCESS, ValidateInstructions());
+ }
+}
+
+TEST_P(ValidateCFG, MergeBlockTargetedByMultipleHeaderBlocksSelectionBad) {
+ bool is_shader = GetParam() == SpvCapabilityShader;
+ Block entry("entry");
+ Block loop("loop", SpvOpBranchConditional);
+ Block selection("selection", SpvOpBranchConditional);
+ Block merge("merge", SpvOpReturn);
+
+ entry.SetBody("%cond = OpSLessThan %intt %one %two\n");
+ if (is_shader) selection.SetBody(" OpSelectionMerge %merge None\n");
+
+ // cannot share the same merge
+ if (is_shader) loop.SetBody(" OpLoopMerge %merge %loop None\n");
+
+ string str = header(GetParam()) +
+ nameOps("merge", make_pair("func", "Main")) + types_consts() +
+ "%func = OpFunction %voidt None %funct\n";
+
+ str += entry >> selection;
+ str += selection >> vector<Block>({merge, loop});
+ str += loop >> vector<Block>({loop, merge});
+ str += merge;
+ str += "OpFunctionEnd\n";
+
+ CompileSuccessfully(str);
+ if (is_shader) {
+ ASSERT_EQ(SPV_ERROR_INVALID_CFG, ValidateInstructions());
+ EXPECT_THAT(getDiagnosticString(),
+ MatchesRegex("Block .\\[merge\\] is already a merge block "
+ "for another header"));
+ } else {
+ ASSERT_EQ(SPV_SUCCESS, ValidateInstructions());
+ }
+}
+
+TEST_P(ValidateCFG, BranchTargetFirstBlockBad) {
+ Block entry("entry");
+ Block bad("bad");
+ Block end("end", SpvOpReturn);
+ string str = header(GetParam()) +
+ nameOps("entry", "bad", make_pair("func", "Main")) +
+ types_consts() + "%func = OpFunction %voidt None %funct\n";
+
+ str += entry >> bad;
+ str += bad >> entry; // Cannot target entry block
+ str += end;
+ str += "OpFunctionEnd\n";
+
+ CompileSuccessfully(str);
+ ASSERT_EQ(SPV_ERROR_INVALID_CFG, ValidateInstructions());
+ EXPECT_THAT(getDiagnosticString(),
+ MatchesRegex("First block .\\[entry\\] of funciton .\\[Main\\] "
+ "is targeted by block .\\[bad\\]"));
+}
+
+TEST_P(ValidateCFG, BranchConditionalTrueTargetFirstBlockBad) {
+ Block entry("entry");
+ Block bad("bad", SpvOpBranchConditional);
+ Block exit("exit", SpvOpReturn);
+
+ entry.SetBody("%cond = OpSLessThan %intt %one %two\n");
+ bad.SetBody(" OpLoopMerge %entry %exit None\n");
+
+ string str = header(GetParam()) +
+ nameOps("entry", "bad", make_pair("func", "Main")) +
+ types_consts() + "%func = OpFunction %voidt None %funct\n";
+
+ str += entry >> bad;
+ str += bad >> vector<Block>({entry, exit}); // cannot target entry block
+ str += exit;
+ str += "OpFunctionEnd\n";
+
+ CompileSuccessfully(str);
+ ASSERT_EQ(SPV_ERROR_INVALID_CFG, ValidateInstructions());
+ EXPECT_THAT(getDiagnosticString(),
+ MatchesRegex("First block .\\[entry\\] of funciton .\\[Main\\] "
+ "is targeted by block .\\[bad\\]"));
+}
+
+TEST_P(ValidateCFG, BranchConditionalFalseTargetFirstBlockBad) {
+ Block entry("entry");
+ Block bad("bad", SpvOpBranchConditional);
+ Block t("t");
+ Block merge("merge");
+ Block end("end", SpvOpReturn);
+
+ entry.SetBody("%cond = OpSLessThan %intt %one %two\n");
+ bad.SetBody("OpLoopMerge %merge %cont None\n");
+
+ string str = header(GetParam()) +
+ nameOps("entry", "bad", make_pair("func", "Main")) +
+ types_consts() + "%func = OpFunction %voidt None %funct\n";
+
+ str += entry >> bad;
+ str += bad >> vector<Block>({t, entry});
+ str += merge >> end;
+ str += end;
+ str += "OpFunctionEnd\n";
+
+ CompileSuccessfully(str);
+ ASSERT_EQ(SPV_ERROR_INVALID_CFG, ValidateInstructions());
+ EXPECT_THAT(getDiagnosticString(),
+ MatchesRegex("First block .\\[entry\\] of funciton .\\[Main\\] "
+ "is targeted by block .\\[bad\\]"));
+}
+
+TEST_P(ValidateCFG, SwitchTargetFirstBlockBad) {
+ Block entry("entry");
+ Block bad("bad", SpvOpSwitch);
+ Block block1("block1");
+ Block block2("block2");
+ Block block3("block3");
+ Block def("def"); // default block
+ Block merge("merge");
+ Block end("end", SpvOpReturn);
+
+ entry.SetBody("%cond = OpSLessThan %intt %one %two\n");
+ bad.SetBody("OpSelectionMerge %merge None\n");
+
+ string str = header(GetParam()) +
+ nameOps("entry", "bad", make_pair("func", "Main")) +
+ types_consts() + "%func = OpFunction %voidt None %funct\n";
+
+ str += entry >> bad;
+ str += bad >> vector<Block>({def, block1, block2, block3, entry});
+ str += def >> merge;
+ str += block1 >> merge;
+ str += block2 >> merge;
+ str += block3 >> merge;
+ str += merge >> end;
+ str += end;
+ str += "OpFunctionEnd\n";
+
+ CompileSuccessfully(str);
+ ASSERT_EQ(SPV_ERROR_INVALID_CFG, ValidateInstructions());
+ EXPECT_THAT(getDiagnosticString(),
+ MatchesRegex("First block .\\[entry\\] of funciton .\\[Main\\] "
+ "is targeted by block .\\[bad\\]"));
+}
+
+TEST_P(ValidateCFG, BranchToBlockInOtherFunctionBad) {
+ Block entry("entry");
+ Block middle("middle", SpvOpBranchConditional);
+ Block end("end", SpvOpReturn);
+
+ entry.SetBody("%cond = OpSLessThan %intt %one %two\n");
+ middle.SetBody("OpSelectionMerge %end None\n");
+
+ Block entry2("entry2");
+ Block middle2("middle2");
+ Block end2("end2", SpvOpReturn);
+
+ string str = header(GetParam()) +
+ nameOps("middle2", make_pair("func", "Main")) + types_consts() +
+ "%func = OpFunction %voidt None %funct\n";
+
+ str += entry >> middle;
+ str += middle >> vector<Block>({end, middle2});
+ str += end;
+ str += "OpFunctionEnd\n";
+
+ str += "%func2 = OpFunction %voidt None %funct\n";
+ str += entry2 >> middle2;
+ str += middle2 >> end2;
+ str += end2;
+ str += "OpFunctionEnd\n";
+
+ CompileSuccessfully(str);
+ ASSERT_EQ(SPV_ERROR_INVALID_CFG, ValidateInstructions());
+ EXPECT_THAT(
+ getDiagnosticString(),
+ MatchesRegex("Block\\(s\\) \\{.\\[middle2\\] .\\} are referenced but not "
+ "defined in function .\\[Main\\]"));
+}
+
+TEST_P(ValidateCFG, HeaderDoesntDominatesMergeBad) {
+ bool is_shader = GetParam() == SpvCapabilityShader;
+ Block entry("entry");
+ Block head("head", SpvOpBranchConditional);
+ Block f("f");
+ Block merge("merge", SpvOpReturn);
+
+ head.SetBody("%cond = OpSLessThan %intt %one %two\n");
+
+ if (is_shader) head.AppendBody("OpSelectionMerge %merge None\n");
+
+ string str = header(GetParam()) +
+ nameOps("head", "merge", make_pair("func", "Main")) +
+ types_consts() + "%func = OpFunction %voidt None %funct\n";
+
+ str += entry >> merge;
+ str += head >> vector<Block>({merge, f});
+ str += f >> merge;
+ str += merge;
+ str += "OpFunctionEnd\n";
+
+ CompileSuccessfully(str);
+ if (is_shader) {
+ ASSERT_EQ(SPV_ERROR_INVALID_CFG, ValidateInstructions());
+ EXPECT_THAT(
+ getDiagnosticString(),
+ MatchesRegex("The selection construct with the selection header "
+ ".\\[head\\] does not dominate the merge block "
+ ".\\[merge\\]"));
+ } else {
+ ASSERT_EQ(SPV_SUCCESS, ValidateInstructions());
+ }
+}
+
+TEST_P(ValidateCFG, UnreachableMerge) {
+ bool is_shader = GetParam() == SpvCapabilityShader;
+ Block entry("entry");
+ Block branch("branch", SpvOpBranchConditional);
+ Block t("t", SpvOpReturn);
+ Block f("f", SpvOpReturn);
+ Block merge("merge", SpvOpReturn);
+
+ entry.SetBody("%cond = OpSLessThan %intt %one %two\n");
+ if (is_shader) branch.AppendBody("OpSelectionMerge %merge None\n");
+
+ string str = header(GetParam()) +
+ nameOps("branch", "merge", make_pair("func", "Main")) +
+ types_consts() + "%func = OpFunction %voidt None %funct\n";
+
+ str += entry >> branch;
+ str += branch >> vector<Block>({t, f});
+ str += t;
+ str += f;
+ str += merge;
+ str += "OpFunctionEnd\n";
+
+ CompileSuccessfully(str);
+ ASSERT_EQ(SPV_SUCCESS, ValidateInstructions());
+}
+
+TEST_P(ValidateCFG, UnreachableMergeDefinedByOpUnreachable) {
+ bool is_shader = GetParam() == SpvCapabilityShader;
+ Block entry("entry");
+ Block branch("branch", SpvOpBranchConditional);
+ Block t("t", SpvOpReturn);
+ Block f("f", SpvOpReturn);
+ Block merge("merge", SpvOpUnreachable);
+
+ entry.SetBody("%cond = OpSLessThan %intt %one %two\n");
+ if (is_shader) branch.AppendBody("OpSelectionMerge %merge None\n");
+
+ string str = header(GetParam()) +
+ nameOps("branch", "merge", make_pair("func", "Main")) +
+ types_consts() + "%func = OpFunction %voidt None %funct\n";
+
+ str += entry >> branch;
+ str += branch >> vector<Block>({t, f});
+ str += t;
+ str += f;
+ str += merge;
+ str += "OpFunctionEnd\n";
+
+ CompileSuccessfully(str);
+ ASSERT_EQ(SPV_SUCCESS, ValidateInstructions());
+}
+
+TEST_P(ValidateCFG, UnreachableBlock) {
+ Block entry("entry");
+ Block unreachable("unreachable");
+ Block exit("exit", SpvOpReturn);
+
+ string str = header(GetParam()) +
+ nameOps("unreachable", "exit", make_pair("func", "Main")) +
+ types_consts() + "%func = OpFunction %voidt None %funct\n";
+
+ str += entry >> exit;
+ str += unreachable >> exit;
+ str += exit;
+ str += "OpFunctionEnd\n";
+
+ CompileSuccessfully(str);
+ ASSERT_EQ(SPV_SUCCESS, ValidateInstructions());
+}
+
+TEST_P(ValidateCFG, UnreachableBranch) {
+ bool is_shader = GetParam() == SpvCapabilityShader;
+ Block entry("entry");
+ Block unreachable("unreachable", SpvOpBranchConditional);
+ Block unreachablechildt("unreachablechildt");
+ Block unreachablechildf("unreachablechildf");
+ Block merge("merge");
+ Block exit("exit", SpvOpReturn);
+
+ unreachable.SetBody("%cond = OpSLessThan %intt %one %two\n");
+ if (is_shader) unreachable.AppendBody("OpSelectionMerge %merge None\n");
+ string str = header(GetParam()) +
+ nameOps("unreachable", "exit", make_pair("func", "Main")) +
+ types_consts() + "%func = OpFunction %voidt None %funct\n";
+
+ str += entry >> exit;
+ str += unreachable >> vector<Block>({unreachablechildt, unreachablechildf});
+ str += unreachablechildt >> merge;
+ str += unreachablechildf >> merge;
+ str += merge >> exit;
+ str += exit;
+ str += "OpFunctionEnd\n";
+
+ CompileSuccessfully(str);
+ ASSERT_EQ(SPV_SUCCESS, ValidateInstructions());
+}
+
+TEST_P(ValidateCFG, EmptyFunction) {
+ string str = header(GetParam()) + string(types_consts()) +
+ "%func = OpFunction %voidt None %funct\n" + "OpFunctionEnd\n";
+
+ CompileSuccessfully(str);
+ ASSERT_EQ(SPV_SUCCESS, ValidateInstructions());
+}
+
+TEST_P(ValidateCFG, SingleBlockLoop) {
+ bool is_shader = GetParam() == SpvCapabilityShader;
+ Block entry("entry");
+ Block loop("loop", SpvOpBranchConditional);
+ Block exit("exit", SpvOpReturn);
+
+ entry.SetBody("%cond = OpSLessThan %intt %one %two\n");
+ if (is_shader) loop.AppendBody("OpLoopMerge %exit %loop None\n");
+
+ string str = header(GetParam()) + string(types_consts()) +
+ "%func = OpFunction %voidt None %funct\n";
+
+ str += entry >> loop;
+ str += loop >> vector<Block>({loop, exit});
+ str += exit;
+ str += "OpFunctionEnd";
+
+ CompileSuccessfully(str);
+ ASSERT_EQ(SPV_SUCCESS, ValidateInstructions());
+}
+
+TEST_P(ValidateCFG, NestedLoops) {
+ bool is_shader = GetParam() == SpvCapabilityShader;
+ Block entry("entry");
+ Block loop1("loop1");
+ Block loop1_cont_break_block("loop1_cont_break_block",
+ SpvOpBranchConditional);
+ Block loop2("loop2", SpvOpBranchConditional);
+ Block loop2_merge("loop2_merge");
+ Block loop1_merge("loop1_merge");
+ Block exit("exit", SpvOpReturn);
+
+ entry.SetBody("%cond = OpSLessThan %intt %one %two\n");
+ if (is_shader) {
+ loop1.SetBody("OpLoopMerge %loop1_merge %loop2 None\n");
+ loop2.SetBody("OpLoopMerge %loop2_merge %loop2 None\n");
+ }
+
+ string str = header(GetParam()) + nameOps("loop2", "loop2_merge") +
+ types_consts() + "%func = OpFunction %voidt None %funct\n";
+
+ str += entry >> loop1;
+ str += loop1 >> loop1_cont_break_block;
+ str += loop1_cont_break_block >> vector<Block>({loop1_merge, loop2});
+ str += loop2 >> vector<Block>({loop2, loop2_merge});
+ str += loop2_merge >> loop1;
+ str += loop1_merge >> exit;
+ str += exit;
+ str += "OpFunctionEnd";
+
+ CompileSuccessfully(str);
+ ASSERT_EQ(SPV_SUCCESS, ValidateInstructions());
+}
+
+TEST_P(ValidateCFG, NestedSelection) {
+ bool is_shader = GetParam() == SpvCapabilityShader;
+ Block entry("entry");
+ const int N = 256;
+ vector<Block> if_blocks;
+ vector<Block> merge_blocks;
+ Block inner("inner");
+
+ entry.SetBody("%cond = OpSLessThan %intt %one %two\n");
+
+ if_blocks.emplace_back("if0", SpvOpBranchConditional);
+
+ if (is_shader) if_blocks[0].SetBody("OpSelectionMerge %if_merge0 None\n");
+ merge_blocks.emplace_back("if_merge0", SpvOpReturn);
+
+ for (int i = 1; i < N; i++) {
+ stringstream ss;
+ ss << i;
+ if_blocks.emplace_back("if" + ss.str(), SpvOpBranchConditional);
+ if (is_shader)
+ if_blocks[i].SetBody("OpSelectionMerge %if_merge" + ss.str() + " None\n");
+ merge_blocks.emplace_back("if_merge" + ss.str(), SpvOpBranch);
+ }
+ string str = header(GetParam()) + string(types_consts()) +
+ "%func = OpFunction %voidt None %funct\n";
+
+ str += entry >> if_blocks[0];
+ for (int i = 0; i < N - 1; i++) {
+ str += if_blocks[i] >> vector<Block>({if_blocks[i + 1], merge_blocks[i]});
+ }
+ str += if_blocks.back() >> vector<Block>({inner, merge_blocks.back()});
+ str += inner >> merge_blocks.back();
+ for (int i = N - 1; i > 0; i--) {
+ str += merge_blocks[i] >> merge_blocks[i - 1];
+ }
+ str += merge_blocks[0];
+ str += "OpFunctionEnd";
+
+ CompileSuccessfully(str);
+ ASSERT_EQ(SPV_SUCCESS, ValidateInstructions());
+}
+
+TEST_P(ValidateCFG, BackEdgeBlockDoesntPostDominateContinueTargetBad) {
+ bool is_shader = GetParam() == SpvCapabilityShader;
+ Block entry("entry");
+ Block loop1("loop1", SpvOpBranchConditional);
+ Block loop2("loop2", SpvOpBranchConditional);
+ Block loop2_merge("loop2_merge", SpvOpBranchConditional);
+ Block be_block("be_block");
+ Block exit("exit", SpvOpReturn);
+
+ entry.SetBody("%cond = OpSLessThan %intt %one %two\n");
+ if (is_shader) {
+ loop1.SetBody("OpLoopMerge %exit %loop2_merge None\n");
+ loop2.SetBody("OpLoopMerge %loop2_merge %loop2 None\n");
+ }
+
+ string str = header(GetParam()) +
+ nameOps("loop1", "loop2", "be_block", "loop2_merge") +
+ types_consts() + "%func = OpFunction %voidt None %funct\n";
+
+ str += entry >> loop1;
+ str += loop1 >> vector<Block>({loop2, exit});
+ str += loop2 >> vector<Block>({loop2, loop2_merge});
+ str += loop2_merge >> vector<Block>({be_block, exit});
+ str += be_block >> loop1;
+ str += exit;
+ str += "OpFunctionEnd";
+
+ CompileSuccessfully(str);
+ if (GetParam() == SpvCapabilityShader) {
+ ASSERT_EQ(SPV_ERROR_INVALID_CFG, ValidateInstructions());
+ EXPECT_THAT(getDiagnosticString(),
+ MatchesRegex("The continue construct with the continue target "
+ ".\\[loop2_merge\\] is not post dominated by the "
+ "back-edge block .\\[be_block\\]"));
+ } else {
+ ASSERT_EQ(SPV_SUCCESS, ValidateInstructions());
+ }
+}
+
+TEST_P(ValidateCFG, BranchingToNonLoopHeaderBlockBad) {
+ bool is_shader = GetParam() == SpvCapabilityShader;
+ Block entry("entry");
+ Block split("split", SpvOpBranchConditional);
+ Block t("t");
+ Block f("f");
+ Block exit("exit", SpvOpReturn);
+
+ entry.SetBody("%cond = OpSLessThan %intt %one %two\n");
+ if (is_shader) split.SetBody("OpSelectionMerge %exit None\n");
+
+ string str = header(GetParam()) + nameOps("split", "f") + types_consts() +
+ "%func = OpFunction %voidt None %funct\n";
+
+ str += entry >> split;
+ str += split >> vector<Block>({t, f});
+ str += t >> exit;
+ str += f >> split;
+ str += exit;
+ str += "OpFunctionEnd";
+
+ CompileSuccessfully(str);
+ if (is_shader) {
+ ASSERT_EQ(SPV_ERROR_INVALID_CFG, ValidateInstructions());
+ EXPECT_THAT(
+ getDiagnosticString(),
+ MatchesRegex("Back-edges \\(.\\[f\\] -> .\\[split\\]\\) can only "
+ "be formed between a block and a loop header."));
+ } else {
+ ASSERT_EQ(SPV_SUCCESS, ValidateInstructions());
+ }
+}
+
+TEST_P(ValidateCFG, BranchingToSameNonLoopHeaderBlockBad) {
+ bool is_shader = GetParam() == SpvCapabilityShader;
+ Block entry("entry");
+ Block split("split", SpvOpBranchConditional);
+ Block exit("exit", SpvOpReturn);
+
+ entry.SetBody("%cond = OpSLessThan %intt %one %two\n");
+ if (is_shader) split.SetBody("OpSelectionMerge %exit None\n");
+
+ string str = header(GetParam()) + nameOps("split") + types_consts() +
+ "%func = OpFunction %voidt None %funct\n";
+
+ str += entry >> split;
+ str += split >> vector<Block>({split, exit});
+ str += exit;
+ str += "OpFunctionEnd";
+
+ CompileSuccessfully(str);
+ if (is_shader) {
+ ASSERT_EQ(SPV_ERROR_INVALID_CFG, ValidateInstructions());
+ EXPECT_THAT(getDiagnosticString(),
+ MatchesRegex(
+ "Back-edges \\(.\\[split\\] -> .\\[split\\]\\) can only be "
+ "formed between a block and a loop header."));
+ } else {
+ ASSERT_EQ(SPV_SUCCESS, ValidateInstructions());
+ }
+}
+
+TEST_P(ValidateCFG, MultipleBackEdgeBlocksToLoopHeaderBad) {
+ bool is_shader = GetParam() == SpvCapabilityShader;
+ Block entry("entry");
+ Block loop("loop", SpvOpBranchConditional);
+ Block back0("back0");
+ Block back1("back1");
+ Block merge("merge", SpvOpReturn);
+
+ entry.SetBody("%cond = OpSLessThan %intt %one %two\n");
+ if (is_shader) loop.SetBody("OpLoopMerge %merge %back0 None\n");
+
+ string str = header(GetParam()) + nameOps("loop", "back0", "back1") +
+ types_consts() + "%func = OpFunction %voidt None %funct\n";
+
+ str += entry >> loop;
+ str += loop >> vector<Block>({back0, back1});
+ str += back0 >> loop;
+ str += back1 >> loop;
+ str += merge;
+ str += "OpFunctionEnd";
+
+ CompileSuccessfully(str);
+ if (is_shader) {
+ ASSERT_EQ(SPV_ERROR_INVALID_CFG, ValidateInstructions());
+ EXPECT_THAT(getDiagnosticString(),
+ MatchesRegex(
+ "Loop header .\\[loop\\] is targeted by 2 back-edge blocks "
+ "but the standard requires exactly one"))
+ << str;
+ } else {
+ ASSERT_EQ(SPV_SUCCESS, ValidateInstructions());
+ }
+}
+
+TEST_P(ValidateCFG, ContinueTargetMustBePostDominatedByBackEdge) {
+ bool is_shader = GetParam() == SpvCapabilityShader;
+ Block entry("entry");
+ Block loop("loop", SpvOpBranchConditional);
+ Block cheader("cheader", SpvOpBranchConditional);
+ Block be_block("be_block");
+ Block merge("merge", SpvOpReturn);
+ Block exit("exit", SpvOpReturn);
+
+ entry.SetBody("%cond = OpSLessThan %intt %one %two\n");
+ if (is_shader) loop.SetBody("OpLoopMerge %merge %cheader None\n");
+
+ string str = header(GetParam()) + nameOps("cheader", "be_block") +
+ types_consts() + "%func = OpFunction %voidt None %funct\n";
+
+ str += entry >> loop;
+ str += loop >> vector<Block>({cheader, merge});
+ str += cheader >> vector<Block>({exit, be_block});
+ str += exit; // Branches out of a continue construct
+ str += be_block >> loop;
+ str += merge;
+ str += "OpFunctionEnd";
+
+ CompileSuccessfully(str);
+ if (is_shader) {
+ ASSERT_EQ(SPV_ERROR_INVALID_CFG, ValidateInstructions());
+ EXPECT_THAT(getDiagnosticString(),
+ MatchesRegex("The continue construct with the continue target "
+ ".\\[cheader\\] is not post dominated by the "
+ "back-edge block .\\[be_block\\]"));
+ } else {
+ ASSERT_EQ(SPV_SUCCESS, ValidateInstructions());
+ }
+}
+
+TEST_P(ValidateCFG, BranchOutOfConstructToMergeBad) {
+ bool is_shader = GetParam() == SpvCapabilityShader;
+ Block entry("entry");
+ Block loop("loop", SpvOpBranchConditional);
+ Block cont("cont", SpvOpBranchConditional);
+ Block merge("merge", SpvOpReturn);
+
+ entry.SetBody("%cond = OpSLessThan %intt %one %two\n");
+ if (is_shader) loop.SetBody("OpLoopMerge %merge %loop None\n");
+
+ string str = header(GetParam()) + nameOps("cont", "loop") + types_consts() +
+ "%func = OpFunction %voidt None %funct\n";
+
+ str += entry >> loop;
+ str += loop >> vector<Block>({cont, merge});
+ str += cont >> vector<Block>({loop, merge});
+ str += merge;
+ str += "OpFunctionEnd";
+
+ CompileSuccessfully(str);
+ if (is_shader) {
+ ASSERT_EQ(SPV_ERROR_INVALID_CFG, ValidateInstructions());
+ EXPECT_THAT(getDiagnosticString(),
+ MatchesRegex("The continue construct with the continue target "
+ ".\\[loop\\] is not post dominated by the "
+ "back-edge block .\\[cont\\]")) << str;
+ } else {
+ ASSERT_EQ(SPV_SUCCESS, ValidateInstructions());
+ }
+}
+
+TEST_P(ValidateCFG, BranchOutOfConstructBad) {
+ bool is_shader = GetParam() == SpvCapabilityShader;
+ Block entry("entry");
+ Block loop("loop", SpvOpBranchConditional);
+ Block cont("cont", SpvOpBranchConditional);
+ Block merge("merge");
+ Block exit("exit", SpvOpReturn);
+
+ entry.SetBody("%cond = OpSLessThan %intt %one %two\n");
+ if (is_shader) loop.SetBody("OpLoopMerge %merge %loop None\n");
+
+ string str = header(GetParam()) + nameOps("cont", "loop") + types_consts() +
+ "%func = OpFunction %voidt None %funct\n";
+
+ str += entry >> loop;
+ str += loop >> vector<Block>({cont, merge});
+ str += cont >> vector<Block>({loop, exit});
+ str += merge >> exit;
+ str += exit;
+ str += "OpFunctionEnd";
+
+ CompileSuccessfully(str);
+ if (is_shader) {
+ ASSERT_EQ(SPV_ERROR_INVALID_CFG, ValidateInstructions());
+ EXPECT_THAT(getDiagnosticString(),
+ MatchesRegex("The continue construct with the continue target "
+ ".\\[loop\\] is not post dominated by the "
+ "back-edge block .\\[cont\\]"));
+ } else {
+ ASSERT_EQ(SPV_SUCCESS, ValidateInstructions());
+ }
+}
+
+TEST_F(ValidateCFG, OpSwitchToUnreachableBlock) {
+ Block entry("entry", SpvOpSwitch);
+ Block case0("case0");
+ Block case1("case1");
+ Block case2("case2");
+ Block def("default", SpvOpUnreachable);
+ Block phi("phi", SpvOpReturn);
+
+ string str = R"(
+OpCapability Shader
+OpMemoryModel Logical GLSL450
+OpEntryPoint GLCompute %main "main" %id
+OpExecutionMode %main LocalSize 1 1 1
+OpSource GLSL 430
+OpName %main "main"
+OpDecorate %id BuiltIn GlobalInvocationId
+%void = OpTypeVoid
+%voidf = OpTypeFunction %void
+%u32 = OpTypeInt 32 0
+%f32 = OpTypeFloat 32
+%uvec3 = OpTypeVector %u32 3
+%fvec3 = OpTypeVector %f32 3
+%uvec3ptr = OpTypePointer Input %uvec3
+%id = OpVariable %uvec3ptr Input
+%one = OpConstant %u32 1
+%three = OpConstant %u32 3
+%main = OpFunction %void None %voidf
+)";
+
+ entry.SetBody(
+ "%idval = OpLoad %uvec3 %id\n"
+ "%x = OpCompositeExtract %u32 %idval 0\n"
+ "%selector = OpUMod %u32 %x %three\n"
+ "OpSelectionMerge %phi None\n");
+ str += entry >> vector<Block>({def, case0, case1, case2});
+ str += case1 >> phi;
+ str += def;
+ str += phi;
+ str += case0 >> phi;
+ str += case2 >> phi;
+ str += "OpFunctionEnd";
+
+ CompileSuccessfully(str);
+ EXPECT_EQ(SPV_SUCCESS, ValidateInstructions());
+}
+
+TEST_F(ValidateCFG, LoopWithZeroBackEdgesBad) {
+ string str = R"(
+ OpCapability Shader
+ OpMemoryModel Logical GLSL450
+ OpEntryPoint Fragment %main "main"
+ OpName %loop "loop"
+%voidt = OpTypeVoid
+%funct = OpTypeFunction %voidt
+%main = OpFunction %voidt None %funct
+%loop = OpLabel
+ OpLoopMerge %exit %exit None
+ OpBranch %exit
+%exit = OpLabel
+ OpReturn
+ OpFunctionEnd
+)";
+ CompileSuccessfully(str);
+ ASSERT_EQ(SPV_ERROR_INVALID_CFG, ValidateInstructions());
+ EXPECT_THAT(
+ getDiagnosticString(),
+ MatchesRegex("Loop header .\\[loop\\] is targeted by "
+ "0 back-edge blocks but the standard requires exactly "
+ "one"));
+}
+
+TEST_F(ValidateCFG, LoopWithBackEdgeFromUnreachableContinueConstructGood) {
+ string str = R"(
+ OpCapability Shader
+ OpMemoryModel Logical GLSL450
+ OpEntryPoint Fragment %main "main"
+ OpName %loop "loop"
+%voidt = OpTypeVoid
+%funct = OpTypeFunction %voidt
+%floatt = OpTypeFloat 32
+%boolt = OpTypeBool
+%one = OpConstant %floatt 1
+%two = OpConstant %floatt 2
+%main = OpFunction %voidt None %funct
+%entry = OpLabel
+ OpBranch %loop
+%loop = OpLabel
+ OpLoopMerge %exit %cont None
+ OpBranch %16
+%16 = OpLabel
+%cond = OpFOrdLessThan %boolt %one %two
+ OpBranchConditional %cond %body %exit
+%body = OpLabel
+ OpReturn
+%cont = OpLabel ; Reachable only from OpLoopMerge ContinueTarget parameter
+ OpBranch %loop ; Should be considered a back-edge
+%exit = OpLabel
+ OpReturn
+ OpFunctionEnd
+)";
+
+ CompileSuccessfully(str);
+ EXPECT_EQ(SPV_SUCCESS, ValidateInstructions()) << getDiagnosticString();
+}
+
+TEST_P(ValidateCFG,
+ NestedConstructWithUnreachableMergeBlockBranchingToOuterMergeBlock) {
+ // Test for https://github.com/KhronosGroup/SPIRV-Tools/issues/297
+ // The nested construct has an unreachable merge block. In the
+ // augmented CFG that merge block
+ // we still determine that the
+ bool is_shader = GetParam() == SpvCapabilityShader;
+ Block entry("entry", SpvOpBranchConditional);
+ Block inner_head("inner_head", SpvOpBranchConditional);
+ Block inner_true("inner_true", SpvOpReturn);
+ Block inner_false("inner_false", SpvOpReturn);
+ Block inner_merge("inner_merge");
+ Block exit("exit", SpvOpReturn);
+
+ entry.SetBody("%cond = OpSLessThan %intt %one %two\n");
+ if (is_shader) {
+ entry.AppendBody("OpSelectionMerge %exit None\n");
+ inner_head.SetBody("OpSelectionMerge %inner_merge None\n");
+ }
+
+ string str = header(GetParam()) + nameOps("entry", "inner_merge", "exit") +
+ types_consts() + "%func = OpFunction %voidt None %funct\n";
+
+ str += entry >> vector<Block>({inner_head, exit});
+ str += inner_head >> vector<Block>({inner_true, inner_false});
+ str += inner_true;
+ str += inner_false;
+ str += inner_merge >> exit;
+ str += exit;
+ str += "OpFunctionEnd";
+
+ CompileSuccessfully(str);
+ EXPECT_EQ(SPV_SUCCESS, ValidateInstructions()) << getDiagnosticString();
+}
+
+TEST_P(ValidateCFG, ContinueTargetCanBeMergeBlockForNestedStructureGood) {
+ // This example is valid. It shows that the validator can't just add
+ // an edge from the loop head to the continue target. If that edge
+ // is added, then the "if_merge" block is both the continue target
+ // for the loop and also the merge block for the nested selection, but
+ // then it wouldn't be dominated by "if_head", the header block for the
+ // nested selection.
+ bool is_shader = GetParam() == SpvCapabilityShader;
+ Block entry("entry");
+ Block loop("loop");
+ Block if_head("if_head", SpvOpBranchConditional);
+ Block if_true("if_true");
+ Block if_merge("if_merge", SpvOpBranchConditional);
+ Block merge("merge", SpvOpReturn);
+
+ entry.SetBody("%cond = OpSLessThan %intt %one %two\n");
+ if (is_shader) {
+ loop.SetBody("OpLoopMerge %merge %if_merge None\n");
+ if_head.SetBody("OpSelectionMerge %if_merge None\n");
+ }
+
+ string str = header(GetParam()) + nameOps("entry", "loop", "if_head",
+ "if_true", "if_merge", "merge") +
+ types_consts() + "%func = OpFunction %voidt None %funct\n";
+
+ str += entry >> loop;
+ str += loop >> if_head;
+ str += if_head >> vector<Block>({if_true, if_merge});
+ str += if_true >> if_merge;
+ str += if_merge >> vector<Block>({loop, merge});
+ str += merge;
+ str += "OpFunctionEnd";
+
+ CompileSuccessfully(str);
+ EXPECT_EQ(SPV_SUCCESS, ValidateInstructions()) << getDiagnosticString();
+}
+
+TEST_P(ValidateCFG, SingleLatchBlockMultipleBranchesToLoopHeader) {
+ // This test case ensures we allow both branches of a loop latch block
+ // to go back to the loop header. It still counts as a single back edge.
+ bool is_shader = GetParam() == SpvCapabilityShader;
+ Block entry("entry");
+ Block loop("loop", SpvOpBranchConditional);
+ Block latch("latch", SpvOpBranchConditional);
+ Block merge("merge", SpvOpReturn);
+
+ entry.SetBody("%cond = OpSLessThan %intt %one %two\n");
+ if (is_shader) {
+ loop.SetBody("OpLoopMerge %merge %latch None\n");
+ }
+
+ string str = header(GetParam()) + nameOps("entry", "loop", "latch", "merge") +
+ types_consts() + "%func = OpFunction %voidt None %funct\n";
+
+ str += entry >> loop;
+ str += loop >> vector<Block>({latch, merge});
+ str += latch >> vector<Block>({loop, loop}); // This is the key
+ str += merge;
+ str += "OpFunctionEnd";
+
+ CompileSuccessfully(str);
+ EXPECT_EQ(SPV_SUCCESS, ValidateInstructions()) << str
+ << getDiagnosticString();
+}
+
+TEST_P(ValidateCFG, SingleLatchBlockHeaderContinueTargetIsItselfGood) {
+ // This test case ensures we don't count a Continue Target from a loop
+ // header to itself as a self-loop when computing back edges.
+ // Also, it detects that there is an edge from %latch to the pseudo-exit
+ // node, rather than from %loop. In particular, it detects that we
+ // have used the *reverse* textual order of blocks when computing
+ // predecessor traversal roots.
+ bool is_shader = GetParam() == SpvCapabilityShader;
+ Block entry("entry");
+ Block loop("loop");
+ Block latch("latch");
+ Block merge("merge", SpvOpReturn);
+
+ entry.SetBody("%cond = OpSLessThan %intt %one %two\n");
+ if (is_shader) {
+ loop.SetBody("OpLoopMerge %merge %loop None\n");
+ }
+
+ string str = header(GetParam()) + nameOps("entry", "loop", "latch", "merge") +
+ types_consts() + "%func = OpFunction %voidt None %funct\n";
+
+ str += entry >> loop;
+ str += loop >> latch;
+ str += latch >> loop;
+ str += merge;
+ str += "OpFunctionEnd";
+
+ CompileSuccessfully(str);
+ EXPECT_EQ(SPV_SUCCESS, ValidateInstructions()) << str
+ << getDiagnosticString();
+}
+
+/// TODO(umar): Switch instructions
+/// TODO(umar): Nested CFG constructs
+} /// namespace