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path: root/tests/sksl/glsl
AgeCommit message (Expand)Author
2023-09-20Remove IncompleteShortIntPrecision workaround flag.John Stiles
2023-09-13[sksl] Raise feature errors before code generationJames Godfrey-Kittle
2023-06-13Fix GLSL codegen when sk_Clockwise appears in more than one function.John Stiles
2022-09-14Mangle identifiers in OpenGL to avoid double underscores.John Stiles
2022-08-01Remove unused built-in types/intrinsics.John Stiles
2022-04-07Added range highlighting to SkSL error reportsEthan Nicholas
2022-04-01Reland "Always apply mipmap sharpening on GPU"Brian Salomon
2022-04-01Reland "Change GPU LOD bias to be just shy of -.5."Brian Salomon
2022-04-01Revert "Change GPU LOD bias to be just shy of -.5."Michael Ludwig
2022-03-31Change GPU LOD bias to be just shy of -.5.Brian Salomon
2022-02-08Move backend-specific error tests out of errors/ test folder.John Stiles
2021-09-15Report an error if sk_LastFragColor is referenced without fbFetchSupportBrian Osman
2021-07-07When force-high-precision is enabled, change default precisionBrian Osman
2021-05-24Remove usage of sqrt() as an optimization barrier in tests.John Stiles
2021-02-23Remove specific blend mode layout qualifiersBrian Osman
2021-01-22Migrate SkSL test inputs to the resources/ directory.John Stiles
2020-12-07Replace array indexing on vector types with swizzles.John Stiles
2020-09-25Add golden outputs for the Metal backend.John Stiles
2020-09-25Migrate most SkSL tests currently in /glsl/ to /shared/.John Stiles
2020-09-23Add new unit tests for SkSL.John Stiles
2020-09-22Promote bool(k) to true/false during constant propagation.John Stiles
2020-09-22Fix crash when swizzling a bvec with constant 0/1s.John Stiles
2020-09-22Add unit test for swizzling booleans.John Stiles
2020-09-21Rename 'DefaultSettings' golden outputs to 'StandaloneSettings'.John Stiles
2020-09-19Revert "Remove inliner from IR generation stage."John Stiles
2020-09-18Add unit test for a dead do-while loop.John Stiles
2020-09-18Migrate remaining SkSL GLSL tests to golden outputs.John Stiles
2020-09-18Remove inliner from IR generation stage.John Stiles
2020-09-18Migrate geometry SkSL tests to golden outputs.John Stiles
2020-09-18Migrate Derivatives tests to golden outputs.John Stiles
2020-09-18Migrate SkSL error tests to golden outputs.John Stiles
2020-09-17Migrate several GLSL workaround unit tests to golden files.John Stiles
2020-09-16Add support for #pragma settings comments in SkSL.John Stiles
2020-09-16Convert additional GLSL tests to use golden files.John Stiles
2020-09-16Avoid redundant zeros and ones in swizzle constructor.John Stiles
2020-09-16Migrate swizzle tests to golden SkSL files.John Stiles
2020-09-16Align default values of GrShaderCaps with StandaloneShaderCaps.John Stiles
2020-09-15Assign unique names to inlined variable declarations.John Stiles
2020-09-14Convert several SkSL->GLSL unit tests to golden outputs.John Stiles
2020-09-14Generate SkSL golden output files from test inputs during the build.John Stiles