aboutsummaryrefslogtreecommitdiff
path: root/bench/CompositingImagesBench.cpp
blob: acbe7691c713eeb3bf12aa76f116ce656bf32e10 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
/*
 * Copyright 2018 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#include <memory>

#include "bench/Benchmark.h"

#include "include/core/SkCanvas.h"
#include "include/core/SkImage.h"
#include "include/core/SkSurface.h"
#include "include/gpu/GrDirectContext.h"
#include "include/private/SkTemplates.h"
#include "include/utils/SkRandom.h"

enum class ClampingMode {
    // Submit image set entries with the fast constraint
    kAlwaysFast,
    // Submit image set entries with the strict constraint
    kAlwaysStrict,
    // Submit non-right/bottom tiles as fast, the bottom-right corner as strict, and bottom or right
    // edge tiles as strict with geometry modification to match content area. These will be
    // submitted from left-to-right, top-to-bottom so will necessarily be split into many batches.
    kChromeTiling_RowMajor,
    // As above, but group all fast tiles first, then bottom and right edge tiles in a second batch.
    kChromeTiling_Optimal
};

enum class TransformMode {
    // Tiles will be axis aligned on integer pixels
    kNone,
    // Subpixel, tiles will be axis aligned but adjusted to subpixel coordinates
    kSubpixel,
    // Rotated, tiles will be rotated globally; they won't overlap but their device space bounds may
    kRotated,
    // Perspective, tiles will have global perspective
    kPerspective
};

/**
 * Simulates drawing layers images in a grid a la a tile based compositor.
 */
class CompositingImages : public Benchmark {
public:
    CompositingImages(SkISize imageSize, SkISize tileSize, SkISize tileGridSize,
                      ClampingMode clampMode, TransformMode transformMode, int layerCnt)
            : fImageSize(imageSize)
            , fTileSize(tileSize)
            , fTileGridSize(tileGridSize)
            , fClampMode(clampMode)
            , fTransformMode(transformMode)
            , fLayerCnt(layerCnt) {
        fName.appendf("compositing_images_tile_size_%dx%d_grid_%dx%d_layers_%d",
                      fTileSize.fWidth, fTileSize.fHeight, fTileGridSize.fWidth,
                      fTileGridSize.fHeight, fLayerCnt);
        if (imageSize != tileSize) {
            fName.appendf("_image_%dx%d", imageSize.fWidth, imageSize.fHeight);
        }
        switch(clampMode) {
            case ClampingMode::kAlwaysFast:
                fName.append("_fast");
                break;
            case ClampingMode::kAlwaysStrict:
                fName.append("_strict");
                break;
            case ClampingMode::kChromeTiling_RowMajor:
                fName.append("_chrome");
                break;
            case ClampingMode::kChromeTiling_Optimal:
                fName.append("_chrome_optimal");
                break;
        }
        switch(transformMode) {
            case TransformMode::kNone:
                break;
            case TransformMode::kSubpixel:
                fName.append("_subpixel");
                break;
            case TransformMode::kRotated:
                fName.append("_rotated");
                break;
            case TransformMode::kPerspective:
                fName.append("_persp");
                break;
        }
    }

    bool isSuitableFor(Backend backend) override { return kGPU_Backend == backend; }

protected:
    const char* onGetName() override { return fName.c_str(); }

    void onPerCanvasPreDraw(SkCanvas* canvas) override {
        // Use image size, which may be larger than the tile size (emulating how Chrome specifies
        // their tiles).
        auto ii = SkImageInfo::Make(fImageSize.fWidth, fImageSize.fHeight, kRGBA_8888_SkColorType,
                                    kPremul_SkAlphaType, nullptr);
        SkRandom random;
        int numImages = fLayerCnt * fTileGridSize.fWidth * fTileGridSize.fHeight;
        fImages = std::make_unique<sk_sp<SkImage>[]>(numImages);
        for (int i = 0; i < numImages; ++i) {
            auto surf = canvas->makeSurface(ii);
            SkColor color = random.nextU();
            surf->getCanvas()->clear(color);
            SkPaint paint;
            paint.setColor(~color);
            paint.setBlendMode(SkBlendMode::kSrc);
            // While the image may be bigger than fTileSize, prepare its content as if fTileSize
            // is what will be visible.
            surf->getCanvas()->drawRect(
                    SkRect::MakeLTRB(3, 3, fTileSize.fWidth - 3, fTileSize.fHeight - 3), paint);
            fImages[i] = surf->makeImageSnapshot();
        }
    }

    void onPerCanvasPostDraw(SkCanvas*) override { fImages.reset(); }

    void onDraw(int loops, SkCanvas* canvas) override {
        SkPaint paint;
        paint.setAntiAlias(true);
        SkSamplingOptions sampling(SkFilterMode::kLinear);

        canvas->save();
        canvas->concat(this->getTransform());

        for (int loop = 0; loop < loops; ++loop) {
            for (int l = 0; l < fLayerCnt; ++l) {
                SkAutoTArray<SkCanvas::ImageSetEntry> set(
                        fTileGridSize.fWidth * fTileGridSize.fHeight);

                if (fClampMode == ClampingMode::kAlwaysFast ||
                    fClampMode == ClampingMode::kAlwaysStrict) {
                    // Simple 2D for loop, submit everything as a single batch
                    int i = 0;
                    for (int y = 0; y < fTileGridSize.fHeight; ++y) {
                        for (int x = 0; x < fTileGridSize.fWidth; ++x) {
                            set[i++] = this->getEntry(x, y, l);
                        }
                    }

                    SkCanvas::SrcRectConstraint constraint =
                            fClampMode == ClampingMode::kAlwaysFast
                                    ? SkCanvas::kFast_SrcRectConstraint
                                    : SkCanvas::kStrict_SrcRectConstraint;
                    canvas->experimental_DrawEdgeAAImageSet(set.get(), i, nullptr, nullptr,
                                                            sampling, &paint, constraint);
                } else if (fClampMode == ClampingMode::kChromeTiling_RowMajor) {
                    // Same tile order, but break batching between fast and strict sections, and
                    // adjust bottom and right tiles to encode content area distinct from src rect.
                    int i = 0;
                    for (int y = 0; y < fTileGridSize.fHeight - 1; ++y) {
                        int rowStart = i;
                        for (int x = 0; x < fTileGridSize.fWidth - 1; ++x) {
                            set[i++] = this->getEntry(x, y, l);
                        }
                        // Flush "fast" horizontal row
                        canvas->experimental_DrawEdgeAAImageSet(set.get() + rowStart,
                                fTileGridSize.fWidth - 1, nullptr, nullptr, sampling, &paint,
                                SkCanvas::kFast_SrcRectConstraint);
                        // Then flush a single adjusted entry for the right edge
                        SkPoint dstQuad[4];
                        set[i++] = this->getAdjustedEntry(fTileGridSize.fWidth - 1, y, l, dstQuad);
                        canvas->experimental_DrawEdgeAAImageSet(
                                set.get() + fTileGridSize.fWidth - 1, 1, dstQuad, nullptr, sampling,
                                &paint, SkCanvas::kStrict_SrcRectConstraint);
                    }
                    // For last row, accumulate it as a single strict batch
                    int rowStart = i;
                    SkAutoTArray<SkPoint> dstQuads(4 * (fTileGridSize.fWidth - 1));
                    for (int x = 0; x < fTileGridSize.fWidth - 1; ++x) {
                        set[i++] = this->getAdjustedEntry(x, fTileGridSize.fHeight - 1, l,
                                                          dstQuads.get() + x * 4);
                    }
                    // The corner can use conventional strict mode without geometric adjustment
                    set[i++] = this->getEntry(
                            fTileGridSize.fWidth - 1, fTileGridSize.fHeight - 1, l);
                    canvas->experimental_DrawEdgeAAImageSet(set.get() + rowStart,
                            fTileGridSize.fWidth, dstQuads.get(), nullptr, sampling, &paint,
                            SkCanvas::kStrict_SrcRectConstraint);
                } else {
                    SkASSERT(fClampMode == ClampingMode::kChromeTiling_Optimal);
                    int i = 0;
                    // Interior fast tiles
                    for (int y = 0; y < fTileGridSize.fHeight - 1; ++y) {
                        for (int x = 0; x < fTileGridSize.fWidth - 1; ++x) {
                            set[i++] = this->getEntry(x, y, l);
                        }
                    }
                    canvas->experimental_DrawEdgeAAImageSet(set.get(), i, nullptr, nullptr,
                                                            sampling, &paint,
                                                            SkCanvas::kFast_SrcRectConstraint);

                    // Right edge
                    int strictStart = i;
                    SkAutoTArray<SkPoint> dstQuads(
                            4 * (fTileGridSize.fWidth + fTileGridSize.fHeight - 2));
                    for (int y = 0; y < fTileGridSize.fHeight - 1; ++y) {
                        set[i++] = this->getAdjustedEntry(fTileGridSize.fWidth - 1, y, l,
                                                          dstQuads.get() + y * 4);
                    }
                    canvas->experimental_DrawEdgeAAImageSet(set.get() + strictStart,
                            i - strictStart, dstQuads.get(), nullptr, sampling, &paint,
                            SkCanvas::kStrict_SrcRectConstraint);
                    int quadStart = 4 * (fTileGridSize.fHeight - 1);
                    strictStart = i;
                    for (int x = 0; x < fTileGridSize.fWidth - 1; ++x) {
                        set[i++] = this->getAdjustedEntry(x, fTileGridSize.fHeight - 1, l,
                                                          dstQuads.get() + quadStart + x * 4);
                    }
                    set[i++] = this->getEntry(
                            fTileGridSize.fWidth - 1, fTileGridSize.fHeight - 1, l);
                    canvas->experimental_DrawEdgeAAImageSet(set.get() + strictStart,
                            i - strictStart, dstQuads.get() + quadStart, nullptr, sampling, &paint,
                            SkCanvas::kStrict_SrcRectConstraint);
                }
            }
            // Prevent any batching between composited "frames".
            auto surface = canvas->getSurface();
            if (surface) {
                surface->flush();
            }
        }
        canvas->restore();
    }

private:
    SkMatrix getTransform() const {
        SkMatrix m;
        switch(fTransformMode) {
            case TransformMode::kNone:
                m.setIdentity();
                break;
            case TransformMode::kSubpixel:
                m.setTranslate(0.5f, 0.5f);
                break;
            case TransformMode::kRotated:
                m.setRotate(15.f);
                break;
            case TransformMode::kPerspective: {
                m.setIdentity();
                m.setPerspY(0.001f);
                m.setSkewX(SkIntToScalar(8) / 25);
                break;
            }
        }
        return m;
    }

    SkIPoint onGetSize() override {
        SkRect size = SkRect::MakeWH(1.25f * fTileSize.fWidth * fTileGridSize.fWidth,
                                     1.25f * fTileSize.fHeight * fTileGridSize.fHeight);
        this->getTransform().mapRect(&size);
        return SkIPoint::Make(SkScalarCeilToInt(size.width()), SkScalarCeilToInt(size.height()));
    }

    unsigned getEdgeFlags(int x, int y) const {
        unsigned flags = SkCanvas::kNone_QuadAAFlags;
        if (x == 0) {
            flags |= SkCanvas::kLeft_QuadAAFlag;
        } else if (x == fTileGridSize.fWidth - 1) {
            flags |= SkCanvas::kRight_QuadAAFlag;
        }

        if (y == 0) {
            flags |= SkCanvas::kTop_QuadAAFlag;
        } else if (y == fTileGridSize.fHeight - 1) {
            flags |= SkCanvas::kBottom_QuadAAFlag;
        }
        return flags;
    }

    SkCanvas::ImageSetEntry getEntry(int x, int y, int layer) const {
        int imageIdx =
                fTileGridSize.fWidth * fTileGridSize.fHeight * layer + fTileGridSize.fWidth * y + x;
        SkRect srcRect = SkRect::Make(fTileSize);
        // Make a non-identity transform between src and dst so bilerp isn't disabled.
        float dstWidth = srcRect.width() * 1.25f;
        float dstHeight = srcRect.height() * 1.25f;
        SkRect dstRect = SkRect::MakeXYWH(dstWidth * x, dstHeight * y, dstWidth, dstHeight);
        return SkCanvas::ImageSetEntry(fImages[imageIdx], srcRect, dstRect, 1.f,
                                       this->getEdgeFlags(x, y));
    }

    SkCanvas::ImageSetEntry getAdjustedEntry(int x, int y, int layer, SkPoint dstQuad[4]) const {
        SkASSERT(x == fTileGridSize.fWidth - 1 || y == fTileGridSize.fHeight - 1);

        SkCanvas::ImageSetEntry entry = this->getEntry(x, y, layer);
        SkRect contentRect = SkRect::Make(fImageSize);
        if (x == fTileGridSize.fWidth - 1) {
            // Right edge, so restrict horizontal content to tile width
            contentRect.fRight = fTileSize.fWidth;
        }
        if (y == fTileGridSize.fHeight - 1) {
            // Bottom edge, so restrict vertical content to tile height
            contentRect.fBottom = fTileSize.fHeight;
        }

        SkMatrix srcToDst = SkMatrix::RectToRect(entry.fSrcRect, entry.fDstRect);

        // Story entry's dstRect into dstQuad, and use contentRect and contentDst as its src and dst
        entry.fDstRect.toQuad(dstQuad);
        entry.fSrcRect = contentRect;
        entry.fDstRect = srcToDst.mapRect(contentRect);
        entry.fHasClip = true;

        return entry;
    }

    std::unique_ptr<sk_sp<SkImage>[]> fImages;
    SkString fName;
    SkISize fImageSize;
    SkISize fTileSize;
    SkISize fTileGridSize;
    ClampingMode fClampMode;
    TransformMode fTransformMode;
    int fLayerCnt;

    using INHERITED = Benchmark;
};

// Subpixel = false; all of the draw commands align with integer pixels so AA will be automatically
// turned off within the operation
DEF_BENCH(return new CompositingImages({256, 256}, {256, 256}, {8, 8}, ClampingMode::kAlwaysFast, TransformMode::kNone, 1));
DEF_BENCH(return new CompositingImages({512, 512}, {512, 512}, {4, 4}, ClampingMode::kAlwaysFast, TransformMode::kNone, 1));
DEF_BENCH(return new CompositingImages({1024, 512}, {1024, 512}, {2, 4}, ClampingMode::kAlwaysFast, TransformMode::kNone, 1));

DEF_BENCH(return new CompositingImages({256, 256}, {256, 256}, {8, 8}, ClampingMode::kAlwaysFast, TransformMode::kNone, 4));
DEF_BENCH(return new CompositingImages({512, 512}, {512, 512}, {4, 4}, ClampingMode::kAlwaysFast, TransformMode::kNone, 4));
DEF_BENCH(return new CompositingImages({1024, 512}, {1024, 512}, {2, 4}, ClampingMode::kAlwaysFast, TransformMode::kNone, 4));

DEF_BENCH(return new CompositingImages({256, 256}, {256, 256}, {8, 8}, ClampingMode::kAlwaysFast, TransformMode::kNone, 16));
DEF_BENCH(return new CompositingImages({512, 512}, {512, 512}, {4, 4}, ClampingMode::kAlwaysFast, TransformMode::kNone, 16));
DEF_BENCH(return new CompositingImages({1024, 512}, {1024, 512}, {2, 4}, ClampingMode::kAlwaysFast, TransformMode::kNone, 16));

// Subpixel = true; force the draw commands to not align with pixels exactly so AA remains on
DEF_BENCH(return new CompositingImages({256, 256}, {256, 256}, {8, 8}, ClampingMode::kAlwaysFast, TransformMode::kSubpixel, 1));
DEF_BENCH(return new CompositingImages({512, 512}, {512, 512}, {4, 4}, ClampingMode::kAlwaysFast, TransformMode::kSubpixel, 1));
DEF_BENCH(return new CompositingImages({1024, 512}, {1024, 512}, {2, 4}, ClampingMode::kAlwaysFast, TransformMode::kSubpixel, 1));

DEF_BENCH(return new CompositingImages({256, 256}, {256, 256}, {8, 8}, ClampingMode::kAlwaysFast, TransformMode::kSubpixel, 4));
DEF_BENCH(return new CompositingImages({512, 512}, {512, 512}, {4, 4}, ClampingMode::kAlwaysFast, TransformMode::kSubpixel, 4));
DEF_BENCH(return new CompositingImages({1024, 512}, {1024, 512}, {2, 4}, ClampingMode::kAlwaysFast, TransformMode::kSubpixel, 4));

DEF_BENCH(return new CompositingImages({256, 256}, {256, 256}, {8, 8}, ClampingMode::kAlwaysFast, TransformMode::kSubpixel, 16));
DEF_BENCH(return new CompositingImages({512, 512}, {512, 512}, {4, 4}, ClampingMode::kAlwaysFast, TransformMode::kSubpixel, 16));
DEF_BENCH(return new CompositingImages({1024, 512}, {1024, 512}, {2, 4}, ClampingMode::kAlwaysFast, TransformMode::kSubpixel, 16));

// Test different tiling scenarios inspired by Chrome's compositor
DEF_BENCH(return new CompositingImages({512, 512}, {380, 380}, {5, 5}, ClampingMode::kAlwaysFast, TransformMode::kNone, 1));
DEF_BENCH(return new CompositingImages({512, 512}, {380, 380}, {5, 5}, ClampingMode::kAlwaysStrict, TransformMode::kNone, 1));
DEF_BENCH(return new CompositingImages({512, 512}, {380, 380}, {5, 5}, ClampingMode::kChromeTiling_RowMajor, TransformMode::kNone, 1));
DEF_BENCH(return new CompositingImages({512, 512}, {380, 380}, {5, 5}, ClampingMode::kChromeTiling_Optimal, TransformMode::kNone, 1));

DEF_BENCH(return new CompositingImages({512, 512}, {380, 380}, {5, 5}, ClampingMode::kAlwaysFast, TransformMode::kSubpixel, 1));
DEF_BENCH(return new CompositingImages({512, 512}, {380, 380}, {5, 5}, ClampingMode::kAlwaysStrict, TransformMode::kSubpixel, 1));
DEF_BENCH(return new CompositingImages({512, 512}, {380, 380}, {5, 5}, ClampingMode::kChromeTiling_RowMajor, TransformMode::kSubpixel, 1));
DEF_BENCH(return new CompositingImages({512, 512}, {380, 380}, {5, 5}, ClampingMode::kChromeTiling_Optimal, TransformMode::kSubpixel, 1));

DEF_BENCH(return new CompositingImages({512, 512}, {380, 380}, {5, 5}, ClampingMode::kAlwaysFast, TransformMode::kRotated, 1));
DEF_BENCH(return new CompositingImages({512, 512}, {380, 380}, {5, 5}, ClampingMode::kAlwaysStrict, TransformMode::kRotated, 1));
DEF_BENCH(return new CompositingImages({512, 512}, {380, 380}, {5, 5}, ClampingMode::kChromeTiling_RowMajor, TransformMode::kRotated, 1));
DEF_BENCH(return new CompositingImages({512, 512}, {380, 380}, {5, 5}, ClampingMode::kChromeTiling_Optimal, TransformMode::kRotated, 1));

DEF_BENCH(return new CompositingImages({512, 512}, {380, 380}, {5, 5}, ClampingMode::kAlwaysFast, TransformMode::kPerspective, 1));
DEF_BENCH(return new CompositingImages({512, 512}, {380, 380}, {5, 5}, ClampingMode::kAlwaysStrict, TransformMode::kPerspective, 1));
DEF_BENCH(return new CompositingImages({512, 512}, {380, 380}, {5, 5}, ClampingMode::kChromeTiling_RowMajor, TransformMode::kPerspective, 1));
DEF_BENCH(return new CompositingImages({512, 512}, {380, 380}, {5, 5}, ClampingMode::kChromeTiling_Optimal, TransformMode::kPerspective, 1));