aboutsummaryrefslogtreecommitdiff
path: root/Android.bp
blob: 6a0d6ff5833d07fe8f2c121eeb7a1b919d8b0c8d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
//
// Copyright (C) 2018 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//      http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//

package {
    default_applicable_licenses: ["external_swiftshader_license"],
}

// Added automatically by a large-scale-change that took the approach of
// 'apply every license found to every target'. While this makes sure we respect
// every license restriction, it may not be entirely correct.
//
// e.g. GPL in an MIT project might only apply to the contrib/ directory.
//
// Please consider splitting the single license below into multiple licenses,
// taking care not to lose any license_kind information, and overriding the
// default license using the 'licenses: [...]' property on targets as needed.
//
// For unused files, consider creating a 'filegroup' with "//visibility:private"
// to attach the license to, and including a comment whether the files may be
// used in the current project.
//
// large-scale-change filtered out the below license kinds as false-positives:
//   SPDX-license-identifier-GPL
//   SPDX-license-identifier-GPL-3.0
// http://go/android-license-faq
license {
    name: "external_swiftshader_license",
    visibility: [":__subpackages__"],
    license_kinds: [
        "SPDX-license-identifier-Apache-2.0",
        "SPDX-license-identifier-BSD",
        "SPDX-license-identifier-MIT",
        "SPDX-license-identifier-NCSA",
        "legacy_unencumbered",
    ],
    license_text: [
        "LICENSE.txt",
    ],
}

cc_defaults {
    name: "swiftshader_common",

    gnu_extensions: false,

    cflags: [
        "-Werror",
        "-Wwrite-strings",
    ],

    cppflags: [
        "-Woverloaded-virtual",
        "-DVK_EXPORT= ",
    ],
    cpp_std: "c++17",

    arch: {
        x86: {
            cflags: [
                "-msse2",
            ],
        },
        x86_64: {
            cflags: [
                "-msse2",
            ],
        },
    },

    target: {
        android: {
            cppflags: [
                "-DVK_USE_PLATFORM_ANDROID_KHR",
            ],
        },
        host: {
            cppflags: [
                "-fno-rtti",
                "-fno-exceptions",
            ],
            compile_multilib: "64",
        },

        // We don't need Darwin host-side builds
        darwin: {
            enabled: false,
        },
    },
}

cc_defaults {
    name: "swiftshader_common_release",

    defaults: [ "swiftshader_common" ],

    cflags: [
        "-Os",
        "-fomit-frame-pointer",
        "-ffunction-sections",
        "-fdata-sections",
    ],
}

cc_defaults {
    name: "swiftshader_common_debug",

    defaults: [ "swiftshader_common" ],

    cflags: [
        "-O0",
        "-g",
        "-UNDEBUG",
    ],
}

cc_library_headers {
    name: "swiftshader_platform_headers",
    host_supported: true,
    device_supported: true,
    vendor_available: true,
    export_include_dirs: ["include"],
}

cc_library_headers {
    name: "swiftshader_host_headers",
    device_supported: false,
    host_supported: true,
    export_include_dirs: ["include/Android"],
}