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-rw-r--r--Examples/go/callback/Makefile16
-rw-r--r--Examples/go/callback/callback.cxx4
-rw-r--r--Examples/go/callback/example.h23
-rw-r--r--Examples/go/callback/example.i11
-rw-r--r--Examples/go/callback/index.html81
-rw-r--r--Examples/go/callback/runme.go41
-rw-r--r--Examples/go/check.list2
-rw-r--r--Examples/go/extend/Makefile16
-rw-r--r--Examples/go/extend/example.h56
-rw-r--r--Examples/go/extend/example.i15
-rw-r--r--Examples/go/extend/extend.cxx4
-rw-r--r--Examples/go/extend/index.html27
-rw-r--r--Examples/go/extend/runme.go76
-rw-r--r--Examples/go/index.html3
14 files changed, 374 insertions, 1 deletions
diff --git a/Examples/go/callback/Makefile b/Examples/go/callback/Makefile
new file mode 100644
index 000000000..bf5275f14
--- /dev/null
+++ b/Examples/go/callback/Makefile
@@ -0,0 +1,16 @@
+TOP = ../..
+SWIG = $(TOP)/../preinst-swig
+CXXSRCS = callback.cxx
+TARGET = example
+INTERFACE = example.i
+SWIGOPT =
+
+check: build
+ $(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' CXXSRCS='$(CXXSRCS)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' go_run
+
+build:
+ $(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' CXXSRCS='$(CXXSRCS)' SWIG='$(SWIG)' \
+ SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' go_cpp
+
+clean:
+ $(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' INTERFACE='$(INTERFACE)' go_clean
diff --git a/Examples/go/callback/callback.cxx b/Examples/go/callback/callback.cxx
new file mode 100644
index 000000000..450d75608
--- /dev/null
+++ b/Examples/go/callback/callback.cxx
@@ -0,0 +1,4 @@
+/* File : example.cxx */
+
+#include "example.h"
+
diff --git a/Examples/go/callback/example.h b/Examples/go/callback/example.h
new file mode 100644
index 000000000..1a0e8c432
--- /dev/null
+++ b/Examples/go/callback/example.h
@@ -0,0 +1,23 @@
+/* File : example.h */
+
+#include <cstdio>
+#include <iostream>
+
+class Callback {
+public:
+ virtual ~Callback() { std::cout << "Callback::~Callback()" << std:: endl; }
+ virtual void run() { std::cout << "Callback::run()" << std::endl; }
+};
+
+
+class Caller {
+private:
+ Callback *_callback;
+public:
+ Caller(): _callback(0) {}
+ ~Caller() { delCallback(); }
+ void delCallback() { delete _callback; _callback = 0; }
+ void setCallback(Callback *cb) { delCallback(); _callback = cb; }
+ void call() { if (_callback) _callback->run(); }
+};
+
diff --git a/Examples/go/callback/example.i b/Examples/go/callback/example.i
new file mode 100644
index 000000000..cf61ef9d2
--- /dev/null
+++ b/Examples/go/callback/example.i
@@ -0,0 +1,11 @@
+/* File : example.i */
+%module(directors="1") example
+%{
+#include "example.h"
+%}
+
+/* turn on director wrapping Callback */
+%feature("director") Callback;
+
+%include "example.h"
+
diff --git a/Examples/go/callback/index.html b/Examples/go/callback/index.html
new file mode 100644
index 000000000..b053cf547
--- /dev/null
+++ b/Examples/go/callback/index.html
@@ -0,0 +1,81 @@
+<html>
+<head>
+<title>SWIG:Examples:go:callback</title>
+</head>
+
+<body bgcolor="#ffffff">
+
+
+<tt>SWIG/Examples/go/callback/</tt>
+<hr>
+
+<H2>Implementing C++ callbacks in Go</H2>
+
+<p>
+This example illustrates how to use directors to implement C++
+callbacks in Go.
+</p>
+
+<p>
+Because Go and C++ use inheritance differently, you must call a
+different function to create a class which uses callbacks. Instead of
+calling the usual constructor function whose name is <tt>New</tt>
+followed by the capitalized name of the class, you call a function
+named <tt>NewDirector</tt> followed by the capitalized name of the
+class.
+</p>
+
+<p>
+The first argument to the <tt>NewDirector</tt> function is an instance
+of a type. The <tt>NewDirector</tt> function will return an interface
+value as usual. However, when calling any method on the returned
+value, the program will first check whether the value passed
+to <tt>NewDirector</tt> implements that method. If it does, the
+method will be called in Go. This is true whether the method is
+called from Go code or C++ code.
+</p>
+
+<p>
+Note that the Go code will be called with just the Go value, not the
+C++ value. If the Go code needs to call a C++ method on itself, you
+need to get a copy of the C++ object. This is typically done as
+follows:
+
+<blockquote>
+<pre>
+type Child struct { abi Parent }
+func (p *Child) ChildMethod() {
+ p.abi.ParentMethod()
+}
+func f() {
+ p := &Child{nil}
+ d := NewDirectorParent(p)
+ p.abi = d
+ ...
+}
+</pre>
+</blockquote>
+
+In other words, we first create the Go value. We pass that to
+the <tt>NewDirector</tt> function to create the C++ value; this C++
+value will be created with an association to the Go value. We then
+store the C++ value in the Go value, giving us the reverse
+association. That permits us to call parent methods from the child.
+
+</p>
+
+<p>
+To delete a director object, use the function <tt>DeleteDirector</tt>
+followed by the capitalized name of the class.
+</p>
+
+<p>
+<ul>
+<li><a href="example.h">example.h</a>. Header file containing some enums.
+<li><a href="example.i">example.i</a>. Interface file.
+<li><a href="runme.go">runme.go</a>. Sample Go program.
+</ul>
+
+<hr>
+</body>
+</html>
diff --git a/Examples/go/callback/runme.go b/Examples/go/callback/runme.go
new file mode 100644
index 000000000..2eef77fdb
--- /dev/null
+++ b/Examples/go/callback/runme.go
@@ -0,0 +1,41 @@
+package main
+
+import (
+ . "./example"
+ "fmt"
+)
+
+func main() {
+ fmt.Println("Adding and calling a normal C++ callback")
+ fmt.Println("----------------------------------------")
+
+ caller := NewCaller()
+ callback := NewCallback()
+
+ caller.SetCallback(callback)
+ caller.Call()
+ caller.DelCallback()
+
+ callback = NewDirectorCallback(new(GoCallback))
+
+ fmt.Println()
+ fmt.Println("Adding and calling a Go callback")
+ fmt.Println("------------------------------------")
+
+ caller.SetCallback(callback)
+ caller.Call()
+ caller.DelCallback()
+
+ // Test that a double delete does not occur as the object has
+ // already been deleted from the C++ layer.
+ DeleteDirectorCallback(callback)
+
+ fmt.Println()
+ fmt.Println("Go exit")
+}
+
+type GoCallback struct{}
+
+func (p *GoCallback) Run() {
+ fmt.Println("GoCallback.Run")
+}
diff --git a/Examples/go/check.list b/Examples/go/check.list
index 25322352a..b3f34b306 100644
--- a/Examples/go/check.list
+++ b/Examples/go/check.list
@@ -1,8 +1,10 @@
# see top-level Makefile.in
+callback
class
constants
director
enum
+extend
funcptr
multimap
pointer
diff --git a/Examples/go/extend/Makefile b/Examples/go/extend/Makefile
new file mode 100644
index 000000000..290694210
--- /dev/null
+++ b/Examples/go/extend/Makefile
@@ -0,0 +1,16 @@
+TOP = ../..
+SWIG = $(TOP)/../preinst-swig
+CXXSRCS = extend.cxx
+TARGET = example
+INTERFACE = example.i
+SWIGOPT =
+
+check: build
+ $(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' CXXSRCS='$(CXXSRCS)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' go_run
+
+build:
+ $(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' CXXSRCS='$(CXXSRCS)' SWIG='$(SWIG)' \
+ SWIGOPT='$(SWIGOPT)' TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' go_cpp
+
+clean:
+ $(MAKE) -f $(TOP)/Makefile SRCDIR='$(SRCDIR)' INTERFACE='$(INTERFACE)' go_clean
diff --git a/Examples/go/extend/example.h b/Examples/go/extend/example.h
new file mode 100644
index 000000000..ca1aed28f
--- /dev/null
+++ b/Examples/go/extend/example.h
@@ -0,0 +1,56 @@
+/* File : example.h */
+
+#include <cstdio>
+#include <iostream>
+#include <vector>
+#include <string>
+#include <cmath>
+
+class Employee {
+private:
+ std::string name;
+public:
+ Employee(const char* n): name(n) {}
+ virtual std::string getTitle() { return getPosition() + " " + getName(); }
+ virtual std::string getName() { return name; }
+ virtual std::string getPosition() const { return "Employee"; }
+ virtual ~Employee() { printf("~Employee() @ %p\n", (void *)this); }
+};
+
+
+class Manager: public Employee {
+public:
+ Manager(const char* n): Employee(n) {}
+ virtual std::string getPosition() const { return "Manager"; }
+};
+
+
+class EmployeeList {
+ std::vector<Employee*> list;
+public:
+ EmployeeList() {
+ list.push_back(new Employee("Bob"));
+ list.push_back(new Employee("Jane"));
+ list.push_back(new Manager("Ted"));
+ }
+ void addEmployee(Employee *p) {
+ list.push_back(p);
+ std::cout << "New employee added. Current employees are:" << std::endl;
+ std::vector<Employee*>::iterator i;
+ for (i=list.begin(); i!=list.end(); i++) {
+ std::cout << " " << (*i)->getTitle() << std::endl;
+ }
+ }
+ const Employee *get_item(int i) {
+ return list[i];
+ }
+ ~EmployeeList() {
+ std::vector<Employee*>::iterator i;
+ std::cout << "~EmployeeList, deleting " << list.size() << " employees." << std::endl;
+ for (i=list.begin(); i!=list.end(); i++) {
+ delete *i;
+ }
+ std::cout << "~EmployeeList empty." << std::endl;
+ }
+};
+
diff --git a/Examples/go/extend/example.i b/Examples/go/extend/example.i
new file mode 100644
index 000000000..c8ec32e09
--- /dev/null
+++ b/Examples/go/extend/example.i
@@ -0,0 +1,15 @@
+/* File : example.i */
+%module(directors="1") example
+%{
+#include "example.h"
+%}
+
+%include "std_vector.i"
+%include "std_string.i"
+
+/* turn on director wrapping for Manager */
+%feature("director") Employee;
+%feature("director") Manager;
+
+%include "example.h"
+
diff --git a/Examples/go/extend/extend.cxx b/Examples/go/extend/extend.cxx
new file mode 100644
index 000000000..450d75608
--- /dev/null
+++ b/Examples/go/extend/extend.cxx
@@ -0,0 +1,4 @@
+/* File : example.cxx */
+
+#include "example.h"
+
diff --git a/Examples/go/extend/index.html b/Examples/go/extend/index.html
new file mode 100644
index 000000000..471fa9cdc
--- /dev/null
+++ b/Examples/go/extend/index.html
@@ -0,0 +1,27 @@
+<html>
+<head>
+<title>SWIG:Examples:go:extend</title>
+</head>
+
+<body bgcolor="#ffffff">
+
+
+<tt>SWIG/Examples/go/extend/</tt>
+<hr>
+
+<H2>Extending a simple C++ class in Go</H2>
+
+<p>
+This example illustrates the extending of a C++ class with cross
+language polymorphism.
+
+<p>
+<ul>
+<li><a href="example.h">example.h</a>. Header file containing some enums.
+<li><a href="example.i">example.i</a>. Interface file.
+<li><a href="runme.go">runme.go</a>. Sample Go program.
+</ul>
+
+<hr>
+</body>
+</html>
diff --git a/Examples/go/extend/runme.go b/Examples/go/extend/runme.go
new file mode 100644
index 000000000..770e27802
--- /dev/null
+++ b/Examples/go/extend/runme.go
@@ -0,0 +1,76 @@
+// This file illustrates the cross language polymorphism using directors.
+
+package main
+
+import (
+ . "./example"
+ "fmt"
+)
+
+type CEO struct{}
+
+func (p *CEO) GetPosition() string {
+ return "CEO"
+}
+
+func main() {
+ // Create an instance of CEO, a class derived from the Go
+ // proxy of the underlying C++ class. The calls to getName()
+ // and getPosition() are standard, the call to getTitle() uses
+ // the director wrappers to call CEO.getPosition().
+
+ e := NewDirectorManager(new(CEO), "Alice")
+ fmt.Println(e.GetName(), " is a ", e.GetPosition())
+ fmt.Println("Just call her \"", e.GetTitle(), "\"")
+ fmt.Println("----------------------")
+
+ // Create a new EmployeeList instance. This class does not
+ // have a C++ director wrapper, but can be used freely with
+ // other classes that do.
+
+ list := NewEmployeeList()
+
+ // EmployeeList owns its items, so we must surrender ownership
+ // of objects we add.
+ // e.DisownMemory()
+ list.AddEmployee(e)
+ fmt.Println("----------------------")
+
+ // Now we access the first four items in list (three are C++
+ // objects that EmployeeList's constructor adds, the last is
+ // our CEO). The virtual methods of all these instances are
+ // treated the same. For items 0, 1, and 2, all methods
+ // resolve in C++. For item 3, our CEO, GetTitle calls
+ // GetPosition which resolves in Go. The call to GetPosition
+ // is slightly different, however, because of the overridden
+ // GetPosition() call, since now the object reference has been
+ // "laundered" by passing through EmployeeList as an
+ // Employee*. Previously, Go resolved the call immediately in
+ // CEO, but now Go thinks the object is an instance of class
+ // Employee. So the call passes through the Employee proxy
+ // class and on to the C wrappers and C++ director, eventually
+ // ending up back at the Java CEO implementation of
+ // getPosition(). The call to GetTitle() for item 3 runs the
+ // C++ Employee::getTitle() method, which in turn calls
+ // GetPosition(). This virtual method call passes down
+ // through the C++ director class to the Java implementation
+ // in CEO. All this routing takes place transparently.
+
+ fmt.Println("(position, title) for items 0-3:")
+
+ fmt.Println(" ", list.Get_item(0).GetPosition(), ", \"", list.Get_item(0).GetTitle(), "\"")
+ fmt.Println(" ", list.Get_item(1).GetPosition(), ", \"", list.Get_item(1).GetTitle(), "\"")
+ fmt.Println(" ", list.Get_item(2).GetPosition(), ", \"", list.Get_item(2).GetTitle(), "\"")
+ fmt.Println(" ", list.Get_item(3).GetPosition(), ", \"", list.Get_item(3).GetTitle(), "\"")
+ fmt.Println("----------------------")
+
+ // Time to delete the EmployeeList, which will delete all the
+ // Employee* items it contains. The last item is our CEO,
+ // which gets destroyed as well.
+ DeleteEmployeeList(list)
+ fmt.Println("----------------------")
+
+ // All done.
+
+ fmt.Println("Go exit")
+}
diff --git a/Examples/go/index.html b/Examples/go/index.html
index b7d7017d3..ed6a6b707 100644
--- a/Examples/go/index.html
+++ b/Examples/go/index.html
@@ -21,7 +21,8 @@ certain C declarations are turned into constants.
<li><a href="pointer/index.html">pointer</a>. Simple pointer handling.
<li><a href="funcptr/index.html">funcptr</a>. Pointers to functions.
<li><a href="template/index.html">template</a>. C++ templates.
-<li><a href="director/index.html">director</a>. Example how to utilize the director feature.
+<li><a href="callback/index.html">callback</a>. C++ callbacks using directors.
+<li><a href="extend/index.html">extend</a>. Polymorphism using directors.
</ul>
<h2>Compilation Issues</h2>