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Diffstat (limited to 'experimental/tinyobj_loader_opt.h')
-rw-r--r-- | experimental/tinyobj_loader_opt.h | 1684 |
1 files changed, 1684 insertions, 0 deletions
diff --git a/experimental/tinyobj_loader_opt.h b/experimental/tinyobj_loader_opt.h new file mode 100644 index 0000000..f86b482 --- /dev/null +++ b/experimental/tinyobj_loader_opt.h @@ -0,0 +1,1684 @@ +// +// Optimized wavefront .obj loader. +// Requires lfpAlloc and C++11 +// + +/* +The MIT License (MIT) + +Copyright (c) 2012-2017 Syoyo Fujita and many contributors. + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. +*/ +#ifndef TINOBJ_LOADER_OPT_H_ +#define TINOBJ_LOADER_OPT_H_ + +#ifdef _WIN32 +#define atoll(S) _atoi64(S) +#include <windows.h> +#else +#include <fcntl.h> +#include <sys/mman.h> +#include <sys/stat.h> +#include <sys/types.h> +#include <unistd.h> +#endif + +#include <cassert> +#include <cmath> +#include <cstdio> +#include <cstdlib> +#include <cstring> +#include <fstream> +#include <iostream> +#include <map> +#include <vector> + +#include <atomic> // C++11 +#include <chrono> // C++11 +#include <thread> // C++11 + +#include "lfpAlloc/Allocator.hpp" + +namespace tinyobj_opt { + +// ---------------------------------------------------------------------------- +// Small vector class useful for multi-threaded environment. +// +// stack_container.h +// +// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// This allocator can be used with STL containers to provide a stack buffer +// from which to allocate memory and overflows onto the heap. This stack buffer +// would be allocated on the stack and allows us to avoid heap operations in +// some situations. +// +// STL likes to make copies of allocators, so the allocator itself can't hold +// the data. Instead, we make the creator responsible for creating a +// StackAllocator::Source which contains the data. Copying the allocator +// merely copies the pointer to this shared source, so all allocators created +// based on our allocator will share the same stack buffer. +// +// This stack buffer implementation is very simple. The first allocation that +// fits in the stack buffer will use the stack buffer. Any subsequent +// allocations will not use the stack buffer, even if there is unused room. +// This makes it appropriate for array-like containers, but the caller should +// be sure to reserve() in the container up to the stack buffer size. Otherwise +// the container will allocate a small array which will "use up" the stack +// buffer. +template <typename T, size_t stack_capacity> +class StackAllocator : public std::allocator<T> { + public: + typedef typename std::allocator<T>::pointer pointer; + typedef typename std::allocator<T>::size_type size_type; + + // Backing store for the allocator. The container owner is responsible for + // maintaining this for as long as any containers using this allocator are + // live. + struct Source { + Source() : used_stack_buffer_(false) {} + + // Casts the buffer in its right type. + T *stack_buffer() { return reinterpret_cast<T *>(stack_buffer_); } + const T *stack_buffer() const { + return reinterpret_cast<const T *>(stack_buffer_); + } + + // + // IMPORTANT: Take care to ensure that stack_buffer_ is aligned + // since it is used to mimic an array of T. + // Be careful while declaring any unaligned types (like bool) + // before stack_buffer_. + // + + // The buffer itself. It is not of type T because we don't want the + // constructors and destructors to be automatically called. Define a POD + // buffer of the right size instead. + char stack_buffer_[sizeof(T[stack_capacity])]; + + // Set when the stack buffer is used for an allocation. We do not track + // how much of the buffer is used, only that somebody is using it. + bool used_stack_buffer_; + }; + + // Used by containers when they want to refer to an allocator of type U. + template <typename U> + struct rebind { + typedef StackAllocator<U, stack_capacity> other; + }; + + // For the straight up copy c-tor, we can share storage. + StackAllocator(const StackAllocator<T, stack_capacity> &rhs) + : source_(rhs.source_) {} + + // ISO C++ requires the following constructor to be defined, + // and std::vector in VC++2008SP1 Release fails with an error + // in the class _Container_base_aux_alloc_real (from <xutility>) + // if the constructor does not exist. + // For this constructor, we cannot share storage; there's + // no guarantee that the Source buffer of Ts is large enough + // for Us. + // TODO(Google): If we were fancy pants, perhaps we could share storage + // iff sizeof(T) == sizeof(U). + template <typename U, size_t other_capacity> + StackAllocator(const StackAllocator<U, other_capacity> &other) + : source_(NULL) { + (void)other; + } + + explicit StackAllocator(Source *source) : source_(source) {} + + // Actually do the allocation. Use the stack buffer if nobody has used it yet + // and the size requested fits. Otherwise, fall through to the standard + // allocator. + pointer allocate(size_type n, void *hint = 0) { + if (source_ != NULL && !source_->used_stack_buffer_ && + n <= stack_capacity) { + source_->used_stack_buffer_ = true; + return source_->stack_buffer(); + } else { + return std::allocator<T>::allocate(n, hint); + } + } + + // Free: when trying to free the stack buffer, just mark it as free. For + // non-stack-buffer pointers, just fall though to the standard allocator. + void deallocate(pointer p, size_type n) { + if (source_ != NULL && p == source_->stack_buffer()) + source_->used_stack_buffer_ = false; + else + std::allocator<T>::deallocate(p, n); + } + + private: + Source *source_; +}; + +// A wrapper around STL containers that maintains a stack-sized buffer that the +// initial capacity of the vector is based on. Growing the container beyond the +// stack capacity will transparently overflow onto the heap. The container must +// support reserve(). +// +// WATCH OUT: the ContainerType MUST use the proper StackAllocator for this +// type. This object is really intended to be used only internally. You'll want +// to use the wrappers below for different types. +template <typename TContainerType, int stack_capacity> +class StackContainer { + public: + typedef TContainerType ContainerType; + typedef typename ContainerType::value_type ContainedType; + typedef StackAllocator<ContainedType, stack_capacity> Allocator; + + // Allocator must be constructed before the container! + StackContainer() : allocator_(&stack_data_), container_(allocator_) { + // Make the container use the stack allocation by reserving our buffer size + // before doing anything else. + container_.reserve(stack_capacity); + } + + // Getters for the actual container. + // + // Danger: any copies of this made using the copy constructor must have + // shorter lifetimes than the source. The copy will share the same allocator + // and therefore the same stack buffer as the original. Use std::copy to + // copy into a "real" container for longer-lived objects. + ContainerType &container() { return container_; } + const ContainerType &container() const { return container_; } + + // Support operator-> to get to the container. This allows nicer syntax like: + // StackContainer<...> foo; + // std::sort(foo->begin(), foo->end()); + ContainerType *operator->() { return &container_; } + const ContainerType *operator->() const { return &container_; } + +#ifdef UNIT_TEST + // Retrieves the stack source so that that unit tests can verify that the + // buffer is being used properly. + const typename Allocator::Source &stack_data() const { return stack_data_; } +#endif + + protected: + typename Allocator::Source stack_data_; + unsigned char pad_[7]; + Allocator allocator_; + ContainerType container_; + + // DISALLOW_EVIL_CONSTRUCTORS(StackContainer); + StackContainer(const StackContainer &); + void operator=(const StackContainer &); +}; + +// StackVector +// +// Example: +// StackVector<int, 16> foo; +// foo->push_back(22); // we have overloaded operator-> +// foo[0] = 10; // as well as operator[] +template <typename T, size_t stack_capacity> +class StackVector + : public StackContainer<std::vector<T, StackAllocator<T, stack_capacity> >, + stack_capacity> { + public: + StackVector() + : StackContainer<std::vector<T, StackAllocator<T, stack_capacity> >, + stack_capacity>() {} + + // We need to put this in STL containers sometimes, which requires a copy + // constructor. We can't call the regular copy constructor because that will + // take the stack buffer from the original. Here, we create an empty object + // and make a stack buffer of its own. + StackVector(const StackVector<T, stack_capacity> &other) + : StackContainer<std::vector<T, StackAllocator<T, stack_capacity> >, + stack_capacity>() { + this->container().assign(other->begin(), other->end()); + } + + StackVector<T, stack_capacity> &operator=( + const StackVector<T, stack_capacity> &other) { + this->container().assign(other->begin(), other->end()); + return *this; + } + + // Vectors are commonly indexed, which isn't very convenient even with + // operator-> (using "->at()" does exception stuff we don't want). + T &operator[](size_t i) { return this->container().operator[](i); } + const T &operator[](size_t i) const { + return this->container().operator[](i); + } +}; + +// ---------------------------------------------------------------------------- + +typedef struct { + std::string name; + + float ambient[3]; + float diffuse[3]; + float specular[3]; + float transmittance[3]; + float emission[3]; + float shininess; + float ior; // index of refraction + float dissolve; // 1 == opaque; 0 == fully transparent + // illumination model (see http://www.fileformat.info/format/material/) + int illum; + + int dummy; // Suppress padding warning. + + std::string ambient_texname; // map_Ka + std::string diffuse_texname; // map_Kd + std::string specular_texname; // map_Ks + std::string specular_highlight_texname; // map_Ns + std::string bump_texname; // map_bump, bump + std::string displacement_texname; // disp + std::string alpha_texname; // map_d + + // PBR extension + // http://exocortex.com/blog/extending_wavefront_mtl_to_support_pbr + float roughness; // [0, 1] default 0 + float metallic; // [0, 1] default 0 + float sheen; // [0, 1] default 0 + float clearcoat_thickness; // [0, 1] default 0 + float clearcoat_roughness; // [0, 1] default 0 + float anisotropy; // aniso. [0, 1] default 0 + float anisotropy_rotation; // anisor. [0, 1] default 0 + std::string roughness_texname; // map_Pr + std::string metallic_texname; // map_Pm + std::string sheen_texname; // map_Ps + std::string emissive_texname; // map_Ke + std::string normal_texname; // norm. For normal mapping. + + std::map<std::string, std::string> unknown_parameter; +} material_t; + +typedef struct { + std::string name; // group name or object name. + unsigned int face_offset; + unsigned int length; +} shape_t; + +struct index_t { + int vertex_index, texcoord_index, normal_index; + index_t() : vertex_index(-1), texcoord_index(-1), normal_index(-1) {} + explicit index_t(int idx) + : vertex_index(idx), texcoord_index(idx), normal_index(idx) {} + index_t(int vidx, int vtidx, int vnidx) + : vertex_index(vidx), texcoord_index(vtidx), normal_index(vnidx) {} +}; + +typedef struct { + std::vector<float, lfpAlloc::lfpAllocator<float> > vertices; + std::vector<float, lfpAlloc::lfpAllocator<float> > normals; + std::vector<float, lfpAlloc::lfpAllocator<float> > texcoords; + std::vector<index_t, lfpAlloc::lfpAllocator<index_t> > indices; + std::vector<int, lfpAlloc::lfpAllocator<int> > face_num_verts; + std::vector<int, lfpAlloc::lfpAllocator<int> > material_ids; +} attrib_t; + +typedef StackVector<char, 256> ShortString; + +#define IS_SPACE(x) (((x) == ' ') || ((x) == '\t')) +#define IS_DIGIT(x) \ + (static_cast<unsigned int>((x) - '0') < static_cast<unsigned int>(10)) +#define IS_NEW_LINE(x) (((x) == '\r') || ((x) == '\n') || ((x) == '\0')) + +static inline void skip_space(const char **token) { + while ((*token)[0] == ' ' || (*token)[0] == '\t') { + (*token)++; + } +} + +static inline void skip_space_and_cr(const char **token) { + while ((*token)[0] == ' ' || (*token)[0] == '\t' || (*token)[0] == '\r') { + (*token)++; + } +} + +static inline int until_space(const char *token) { + const char *p = token; + while (p[0] != '\0' && p[0] != ' ' && p[0] != '\t' && p[0] != '\r') { + p++; + } + + return p - token; +} + +static inline int length_until_newline(const char *token, int n) { + int len = 0; + + // Assume token[n-1] = '\0' + for (len = 0; len < n - 1; len++) { + if (token[len] == '\n') { + break; + } + if ((token[len] == '\r') && ((len < (n - 2)) && (token[len + 1] != '\n'))) { + break; + } + } + + return len; +} + +// http://stackoverflow.com/questions/5710091/how-does-atoi-function-in-c-work +static inline int my_atoi(const char *c) { + int value = 0; + int sign = 1; + if (*c == '+' || *c == '-') { + if (*c == '-') sign = -1; + c++; + } + while (((*c) >= '0') && ((*c) <= '9')) { // isdigit(*c) + value *= 10; + value += (int)(*c - '0'); + c++; + } + return value * sign; +} + +// Make index zero-base, and also support relative index. +static inline int fixIndex(int idx, int n) { + if (idx > 0) return idx - 1; + if (idx == 0) return 0; + return n + idx; // negative value = relative +} + +// Parse raw triples: i, i/j/k, i//k, i/j +static index_t parseRawTriple(const char **token) { + index_t vi( + static_cast<int>(0x80000000)); // 0x80000000 = -2147483648 = invalid + + vi.vertex_index = my_atoi((*token)); + while ((*token)[0] != '\0' && (*token)[0] != '/' && (*token)[0] != ' ' && + (*token)[0] != '\t' && (*token)[0] != '\r') { + (*token)++; + } + if ((*token)[0] != '/') { + return vi; + } + (*token)++; + + // i//k + if ((*token)[0] == '/') { + (*token)++; + vi.normal_index = my_atoi((*token)); + while ((*token)[0] != '\0' && (*token)[0] != '/' && (*token)[0] != ' ' && + (*token)[0] != '\t' && (*token)[0] != '\r') { + (*token)++; + } + return vi; + } + + // i/j/k or i/j + vi.texcoord_index = my_atoi((*token)); + while ((*token)[0] != '\0' && (*token)[0] != '/' && (*token)[0] != ' ' && + (*token)[0] != '\t' && (*token)[0] != '\r') { + (*token)++; + } + if ((*token)[0] != '/') { + return vi; + } + + // i/j/k + (*token)++; // skip '/' + vi.normal_index = my_atoi((*token)); + while ((*token)[0] != '\0' && (*token)[0] != '/' && (*token)[0] != ' ' && + (*token)[0] != '\t' && (*token)[0] != '\r') { + (*token)++; + } + return vi; +} + +static inline bool parseString(ShortString *s, const char **token) { + skip_space(token); + size_t e = until_space((*token)); + (*s)->insert((*s)->end(), (*token), (*token) + e); + (*token) += e; + return true; +} + +static inline int parseInt(const char **token) { + skip_space(token); + int i = my_atoi((*token)); + (*token) += until_space((*token)); + return i; +} + +// Tries to parse a floating point number located at s. +// +// s_end should be a location in the string where reading should absolutely +// stop. For example at the end of the string, to prevent buffer overflows. +// +// Parses the following EBNF grammar: +// sign = "+" | "-" ; +// END = ? anything not in digit ? +// digit = "0" | "1" | "2" | "3" | "4" | "5" | "6" | "7" | "8" | "9" ; +// integer = [sign] , digit , {digit} ; +// decimal = integer , ["." , integer] ; +// float = ( decimal , END ) | ( decimal , ("E" | "e") , integer , END ) ; +// +// Valid strings are for example: +// -0 +3.1417e+2 -0.0E-3 1.0324 -1.41 11e2 +// +// If the parsing is a success, result is set to the parsed value and true +// is returned. +// +// The function is greedy and will parse until any of the following happens: +// - a non-conforming character is encountered. +// - s_end is reached. +// +// The following situations triggers a failure: +// - s >= s_end. +// - parse failure. +// +static bool tryParseDouble(const char *s, const char *s_end, double *result) { + if (s >= s_end) { + return false; + } + + double mantissa = 0.0; + // This exponent is base 2 rather than 10. + // However the exponent we parse is supposed to be one of ten, + // thus we must take care to convert the exponent/and or the + // mantissa to a * 2^E, where a is the mantissa and E is the + // exponent. + // To get the final double we will use ldexp, it requires the + // exponent to be in base 2. + int exponent = 0; + + // NOTE: THESE MUST BE DECLARED HERE SINCE WE ARE NOT ALLOWED + // TO JUMP OVER DEFINITIONS. + char sign = '+'; + char exp_sign = '+'; + char const *curr = s; + + // How many characters were read in a loop. + int read = 0; + // Tells whether a loop terminated due to reaching s_end. + bool end_not_reached = false; + + /* + BEGIN PARSING. + */ + + // Find out what sign we've got. + if (*curr == '+' || *curr == '-') { + sign = *curr; + curr++; + } else if (IS_DIGIT(*curr)) { /* Pass through. */ + } else { + goto fail; + } + + // Read the integer part. + end_not_reached = (curr != s_end); + while (end_not_reached && IS_DIGIT(*curr)) { + mantissa *= 10; + mantissa += static_cast<int>(*curr - 0x30); + curr++; + read++; + end_not_reached = (curr != s_end); + } + + // We must make sure we actually got something. + if (read == 0) goto fail; + // We allow numbers of form "#", "###" etc. + if (!end_not_reached) goto assemble; + + // Read the decimal part. + if (*curr == '.') { + curr++; + read = 1; + end_not_reached = (curr != s_end); + while (end_not_reached && IS_DIGIT(*curr)) { + // pow(10.0, -read) + double frac_value = 1.0; + for (int f = 0; f < read; f++) { + frac_value *= 0.1; + } + mantissa += static_cast<int>(*curr - 0x30) * frac_value; + read++; + curr++; + end_not_reached = (curr != s_end); + } + } else if (*curr == 'e' || *curr == 'E') { + } else { + goto assemble; + } + + if (!end_not_reached) goto assemble; + + // Read the exponent part. + if (*curr == 'e' || *curr == 'E') { + curr++; + // Figure out if a sign is present and if it is. + end_not_reached = (curr != s_end); + if (end_not_reached && (*curr == '+' || *curr == '-')) { + exp_sign = *curr; + curr++; + } else if (IS_DIGIT(*curr)) { /* Pass through. */ + } else { + // Empty E is not allowed. + goto fail; + } + + read = 0; + end_not_reached = (curr != s_end); + while (end_not_reached && IS_DIGIT(*curr)) { + exponent *= 10; + exponent += static_cast<int>(*curr - 0x30); + curr++; + read++; + end_not_reached = (curr != s_end); + } + exponent *= (exp_sign == '+' ? 1 : -1); + if (read == 0) goto fail; + } + +assemble : + +{ + // = pow(5.0, exponent); + double a = 1.0; + for (int i = 0; i < exponent; i++) { + a = a * 5.0; + } + *result = + //(sign == '+' ? 1 : -1) * ldexp(mantissa * pow(5.0, exponent), exponent); + (sign == '+' ? 1 : -1) * (mantissa * a) * + static_cast<double>(1ULL << exponent); // 5.0^exponent * 2^exponent +} + + return true; +fail: + return false; +} + +static inline float parseFloat(const char **token) { + skip_space(token); +#ifdef TINY_OBJ_LOADER_OLD_FLOAT_PARSER + float f = static_cast<float>(atof(*token)); + (*token) += strcspn((*token), " \t\r"); +#else + const char *end = (*token) + until_space((*token)); + double val = 0.0; + tryParseDouble((*token), end, &val); + float f = static_cast<float>(val); + (*token) = end; +#endif + return f; +} + +static inline void parseFloat2(float *x, float *y, const char **token) { + (*x) = parseFloat(token); + (*y) = parseFloat(token); +} + +static inline void parseFloat3(float *x, float *y, float *z, + const char **token) { + (*x) = parseFloat(token); + (*y) = parseFloat(token); + (*z) = parseFloat(token); +} + +static void InitMaterial(material_t *material) { + material->name = ""; + material->ambient_texname = ""; + material->diffuse_texname = ""; + material->specular_texname = ""; + material->specular_highlight_texname = ""; + material->bump_texname = ""; + material->displacement_texname = ""; + material->alpha_texname = ""; + for (int i = 0; i < 3; i++) { + material->ambient[i] = 0.f; + material->diffuse[i] = 0.f; + material->specular[i] = 0.f; + material->transmittance[i] = 0.f; + material->emission[i] = 0.f; + } + material->illum = 0; + material->dissolve = 1.f; + material->shininess = 1.f; + material->ior = 1.f; + material->unknown_parameter.clear(); +} + +static void LoadMtl(std::map<std::string, int> *material_map, + std::vector<material_t> *materials, + std::istream *inStream) { + // Create a default material anyway. + material_t material; + InitMaterial(&material); + + size_t maxchars = 8192; // Alloc enough size. + std::vector<char> buf(maxchars); // Alloc enough size. + while (inStream->peek() != -1) { + inStream->getline(&buf[0], static_cast<std::streamsize>(maxchars)); + + std::string linebuf(&buf[0]); + + // Trim trailing whitespace. + if (linebuf.size() > 0) { + linebuf = linebuf.substr(0, linebuf.find_last_not_of(" \t") + 1); + } + + // Trim newline '\r\n' or '\n' + if (linebuf.size() > 0) { + if (linebuf[linebuf.size() - 1] == '\n') + linebuf.erase(linebuf.size() - 1); + } + if (linebuf.size() > 0) { + if (linebuf[linebuf.size() - 1] == '\r') + linebuf.erase(linebuf.size() - 1); + } + + // Skip if empty line. + if (linebuf.empty()) { + continue; + } + + // Skip leading space. + const char *token = linebuf.c_str(); + token += strspn(token, " \t"); + + assert(token); + if (token[0] == '\0') continue; // empty line + + if (token[0] == '#') continue; // comment line + + // new mtl + if ((0 == strncmp(token, "newmtl", 6)) && IS_SPACE((token[6]))) { + // flush previous material. + if (!material.name.empty()) { + material_map->insert(std::pair<std::string, int>( + material.name, static_cast<int>(materials->size()))); + materials->push_back(material); + } + + // initial temporary material + InitMaterial(&material); + + // set new mtl name + char namebuf[4096]; + token += 7; +#ifdef _MSC_VER + sscanf_s(token, "%s", namebuf, (unsigned)_countof(namebuf)); +#else + sscanf(token, "%s", namebuf); +#endif + material.name = namebuf; + continue; + } + + // ambient + if (token[0] == 'K' && token[1] == 'a' && IS_SPACE((token[2]))) { + token += 2; + float r, g, b; + parseFloat3(&r, &g, &b, &token); + material.ambient[0] = r; + material.ambient[1] = g; + material.ambient[2] = b; + continue; + } + + // diffuse + if (token[0] == 'K' && token[1] == 'd' && IS_SPACE((token[2]))) { + token += 2; + float r, g, b; + parseFloat3(&r, &g, &b, &token); + material.diffuse[0] = r; + material.diffuse[1] = g; + material.diffuse[2] = b; + continue; + } + + // specular + if (token[0] == 'K' && token[1] == 's' && IS_SPACE((token[2]))) { + token += 2; + float r, g, b; + parseFloat3(&r, &g, &b, &token); + material.specular[0] = r; + material.specular[1] = g; + material.specular[2] = b; + continue; + } + + // transmittance + if ((token[0] == 'K' && token[1] == 't' && IS_SPACE((token[2]))) || + (token[0] == 'T' && token[1] == 'f' && IS_SPACE((token[2])))) { + token += 2; + float r, g, b; + parseFloat3(&r, &g, &b, &token); + material.transmittance[0] = r; + material.transmittance[1] = g; + material.transmittance[2] = b; + continue; + } + + // ior(index of refraction) + if (token[0] == 'N' && token[1] == 'i' && IS_SPACE((token[2]))) { + token += 2; + material.ior = parseFloat(&token); + continue; + } + + // emission + if (token[0] == 'K' && token[1] == 'e' && IS_SPACE(token[2])) { + token += 2; + float r, g, b; + parseFloat3(&r, &g, &b, &token); + material.emission[0] = r; + material.emission[1] = g; + material.emission[2] = b; + continue; + } + + // shininess + if (token[0] == 'N' && token[1] == 's' && IS_SPACE(token[2])) { + token += 2; + material.shininess = parseFloat(&token); + continue; + } + + // illum model + if (0 == strncmp(token, "illum", 5) && IS_SPACE(token[5])) { + token += 6; + material.illum = parseInt(&token); + continue; + } + + // dissolve + if ((token[0] == 'd' && IS_SPACE(token[1]))) { + token += 1; + material.dissolve = parseFloat(&token); + continue; + } + + if (token[0] == 'T' && token[1] == 'r' && IS_SPACE(token[2])) { + token += 2; + // Invert value of Tr(assume Tr is in range [0, 1]) + material.dissolve = 1.0f - parseFloat(&token); + continue; + } + + // PBR: roughness + if (token[0] == 'P' && token[1] == 'r' && IS_SPACE(token[2])) { + token += 2; + material.roughness = parseFloat(&token); + continue; + } + + // PBR: metallic + if (token[0] == 'P' && token[1] == 'm' && IS_SPACE(token[2])) { + token += 2; + material.metallic = parseFloat(&token); + continue; + } + + // PBR: sheen + if (token[0] == 'P' && token[1] == 's' && IS_SPACE(token[2])) { + token += 2; + material.sheen = parseFloat(&token); + continue; + } + + // PBR: clearcoat thickness + if (token[0] == 'P' && token[1] == 'c' && IS_SPACE(token[2])) { + token += 2; + material.clearcoat_thickness = parseFloat(&token); + continue; + } + + // PBR: clearcoat roughness + if ((0 == strncmp(token, "Pcr", 3)) && IS_SPACE(token[3])) { + token += 4; + material.clearcoat_roughness = parseFloat(&token); + continue; + } + + // PBR: anisotropy + if ((0 == strncmp(token, "aniso", 5)) && IS_SPACE(token[5])) { + token += 6; + material.anisotropy = parseFloat(&token); + continue; + } + + // PBR: anisotropy rotation + if ((0 == strncmp(token, "anisor", 6)) && IS_SPACE(token[6])) { + token += 7; + material.anisotropy_rotation = parseFloat(&token); + continue; + } + + // ambient texture + if ((0 == strncmp(token, "map_Ka", 6)) && IS_SPACE(token[6])) { + token += 7; + material.ambient_texname = token; + continue; + } + + // diffuse texture + if ((0 == strncmp(token, "map_Kd", 6)) && IS_SPACE(token[6])) { + token += 7; + material.diffuse_texname = token; + continue; + } + + // specular texture + if ((0 == strncmp(token, "map_Ks", 6)) && IS_SPACE(token[6])) { + token += 7; + material.specular_texname = token; + continue; + } + + // specular highlight texture + if ((0 == strncmp(token, "map_Ns", 6)) && IS_SPACE(token[6])) { + token += 7; + material.specular_highlight_texname = token; + continue; + } + + // bump texture + if ((0 == strncmp(token, "map_bump", 8)) && IS_SPACE(token[8])) { + token += 9; + material.bump_texname = token; + continue; + } + + // alpha texture + if ((0 == strncmp(token, "map_d", 5)) && IS_SPACE(token[5])) { + token += 6; + material.alpha_texname = token; + continue; + } + + // bump texture + if ((0 == strncmp(token, "bump", 4)) && IS_SPACE(token[4])) { + token += 5; + material.bump_texname = token; + continue; + } + + // displacement texture + if ((0 == strncmp(token, "disp", 4)) && IS_SPACE(token[4])) { + token += 5; + material.displacement_texname = token; + continue; + } + + // PBR: roughness texture + if ((0 == strncmp(token, "map_Pr", 6)) && IS_SPACE(token[6])) { + token += 7; + material.roughness_texname = token; + continue; + } + + // PBR: metallic texture + if ((0 == strncmp(token, "map_Pm", 6)) && IS_SPACE(token[6])) { + token += 7; + material.metallic_texname = token; + continue; + } + + // PBR: sheen texture + if ((0 == strncmp(token, "map_Ps", 6)) && IS_SPACE(token[6])) { + token += 7; + material.sheen_texname = token; + continue; + } + + // PBR: emissive texture + if ((0 == strncmp(token, "map_Ke", 6)) && IS_SPACE(token[6])) { + token += 7; + material.emissive_texname = token; + continue; + } + + // PBR: normal map texture + if ((0 == strncmp(token, "norm", 4)) && IS_SPACE(token[4])) { + token += 5; + material.normal_texname = token; + continue; + } + + // unknown parameter + const char *_space = strchr(token, ' '); + if (!_space) { + _space = strchr(token, '\t'); + } + if (_space) { + std::ptrdiff_t len = _space - token; + std::string key(token, static_cast<size_t>(len)); + std::string value = _space + 1; + material.unknown_parameter.insert( + std::pair<std::string, std::string>(key, value)); + } + } + // flush last material. + material_map->insert(std::pair<std::string, int>( + material.name, static_cast<int>(materials->size()))); + materials->push_back(material); +} + +typedef enum { + COMMAND_EMPTY, + COMMAND_V, + COMMAND_VN, + COMMAND_VT, + COMMAND_F, + COMMAND_G, + COMMAND_O, + COMMAND_USEMTL, + COMMAND_MTLLIB, + +} CommandType; + +typedef struct { + float vx, vy, vz; + float nx, ny, nz; + float tx, ty; + + // for f + std::vector<index_t, lfpAlloc::lfpAllocator<index_t> > f; + // std::vector<index_t> f; + std::vector<int, lfpAlloc::lfpAllocator<int> > f_num_verts; + + const char *group_name; + unsigned int group_name_len; + const char *object_name; + unsigned int object_name_len; + const char *material_name; + unsigned int material_name_len; + + const char *mtllib_name; + unsigned int mtllib_name_len; + + CommandType type; +} Command; + +struct CommandCount { + size_t num_v; + size_t num_vn; + size_t num_vt; + size_t num_f; + size_t num_indices; + CommandCount() { + num_v = 0; + num_vn = 0; + num_vt = 0; + num_f = 0; + num_indices = 0; + } +}; + +class LoadOption { + public: + LoadOption() : req_num_threads(-1), triangulate(true), verbose(false) {} + + int req_num_threads; + bool triangulate; + bool verbose; +}; + +/// Parse wavefront .obj(.obj string data is expanded to linear char array +/// `buf') +/// -1 to req_num_threads use the number of HW threads in the running system. +bool parseObj(attrib_t *attrib, std::vector<shape_t> *shapes, + std::vector<material_t> *materials, const char *buf, size_t len, + const LoadOption &option); + +} // namespace tinyobj_opt + +#endif // TINOBJ_LOADER_OPT_H_ + +#ifdef TINYOBJ_LOADER_OPT_IMPLEMENTATION + +namespace tinyobj_opt { + +static bool parseLine(Command *command, const char *p, size_t p_len, + bool triangulate = true) { + // @todo { operate directly on pointer `p'. to do that, add range check for + // string operatoion against `p', since `p' is not null-terminated at p[p_len] + // } + char linebuf[4096]; + assert(p_len < 4095); + memcpy(linebuf, p, p_len); + linebuf[p_len] = '\0'; + + const char *token = linebuf; + + command->type = COMMAND_EMPTY; + + // Skip leading space. + skip_space(&token); + + assert(token); + if (token[0] == '\0') { // empty line + return false; + } + + if (token[0] == '#') { // comment line + return false; + } + + // vertex + if (token[0] == 'v' && IS_SPACE((token[1]))) { + token += 2; + float x = 0.0f, y = 0.0f, z = 0.0f; + parseFloat3(&x, &y, &z, &token); + command->vx = x; + command->vy = y; + command->vz = z; + command->type = COMMAND_V; + return true; + } + + // normal + if (token[0] == 'v' && token[1] == 'n' && IS_SPACE((token[2]))) { + token += 3; + float x = 0.0f, y = 0.0f, z = 0.0f; + parseFloat3(&x, &y, &z, &token); + command->nx = x; + command->ny = y; + command->nz = z; + command->type = COMMAND_VN; + return true; + } + + // texcoord + if (token[0] == 'v' && token[1] == 't' && IS_SPACE((token[2]))) { + token += 3; + float x = 0.0f, y = 0.0f; + parseFloat2(&x, &y, &token); + command->tx = x; + command->ty = y; + command->type = COMMAND_VT; + return true; + } + + // face + if (token[0] == 'f' && IS_SPACE((token[1]))) { + token += 2; + skip_space(&token); + + StackVector<index_t, 8> f; + + while (!IS_NEW_LINE(token[0])) { + index_t vi = parseRawTriple(&token); + skip_space_and_cr(&token); + + f->push_back(vi); + } + + command->type = COMMAND_F; + + if (triangulate) { + index_t i0 = f[0]; + index_t i1(-1); + index_t i2 = f[1]; + + for (size_t k = 2; k < f->size(); k++) { + i1 = i2; + i2 = f[k]; + command->f.emplace_back(i0); + command->f.emplace_back(i1); + command->f.emplace_back(i2); + + command->f_num_verts.emplace_back(3); + } + + } else { + for (size_t k = 0; k < f->size(); k++) { + command->f.emplace_back(f[k]); + } + + command->f_num_verts.emplace_back(f->size()); + } + + return true; + } + + // use mtl + if ((0 == strncmp(token, "usemtl", 6)) && IS_SPACE((token[6]))) { + token += 7; + + // int newMaterialId = -1; + // if (material_map.find(namebuf) != material_map.end()) { + // newMaterialId = material_map[namebuf]; + //} else { + // // { error!! material not found } + //} + + // if (newMaterialId != materialId) { + // materialId = newMaterialId; + //} + + // command->material_name = .insert(command->material_name->end(), namebuf, + // namebuf + strlen(namebuf)); + // command->material_name->push_back('\0'); + skip_space(&token); + command->material_name = p + (token - linebuf); + command->material_name_len = + length_until_newline(token, p_len - (token - linebuf)) + 1; + command->type = COMMAND_USEMTL; + + return true; + } + + // load mtl + if ((0 == strncmp(token, "mtllib", 6)) && IS_SPACE((token[6]))) { + // By specification, `mtllib` should be appear only once in .obj + token += 7; + + skip_space(&token); + command->mtllib_name = p + (token - linebuf); + command->mtllib_name_len = + length_until_newline(token, p_len - (token - linebuf)) + 1; + command->type = COMMAND_MTLLIB; + + return true; + } + + // group name + if (token[0] == 'g' && IS_SPACE((token[1]))) { + // @todo { multiple group name. } + token += 2; + + command->group_name = p + (token - linebuf); + command->group_name_len = + length_until_newline(token, p_len - (token - linebuf)) + 1; + command->type = COMMAND_G; + + return true; + } + + // object name + if (token[0] == 'o' && IS_SPACE((token[1]))) { + // @todo { multiple object name? } + token += 2; + + command->object_name = p + (token - linebuf); + command->object_name_len = + length_until_newline(token, p_len - (token - linebuf)) + 1; + command->type = COMMAND_O; + + return true; + } + + return false; +} + +typedef struct { + size_t pos; + size_t len; +} LineInfo; + +// Idea come from https://github.com/antonmks/nvParse +// 1. mmap file +// 2. find newline(\n, \r\n, \r) and list of line data. +// 3. Do parallel parsing for each line. +// 4. Reconstruct final mesh data structure. + +#define kMaxThreads (32) + +static inline bool is_line_ending(const char *p, size_t i, size_t end_i) { + if (p[i] == '\0') return true; + if (p[i] == '\n') return true; // this includes \r\n + if (p[i] == '\r') { + if (((i + 1) < end_i) && (p[i + 1] != '\n')) { // detect only \r case + return true; + } + } + return false; +} + +bool parseObj(attrib_t *attrib, std::vector<shape_t> *shapes, + std::vector<material_t> *materials, const char *buf, size_t len, + const LoadOption &option) { + attrib->vertices.clear(); + attrib->normals.clear(); + attrib->texcoords.clear(); + attrib->indices.clear(); + attrib->face_num_verts.clear(); + attrib->material_ids.clear(); + shapes->clear(); + + if (len < 1) return false; + + auto num_threads = (option.req_num_threads < 0) + ? std::thread::hardware_concurrency() + : option.req_num_threads; + num_threads = + (std::max)(1, (std::min)(static_cast<int>(num_threads), kMaxThreads)); + + if (option.verbose) { + std::cout << "# of threads = " << num_threads << std::endl; + } + + auto t1 = std::chrono::high_resolution_clock::now(); + + std::vector<LineInfo, lfpAlloc::lfpAllocator<LineInfo> > + line_infos[kMaxThreads]; + for (size_t t = 0; t < static_cast<size_t>(num_threads); t++) { + // Pre allocate enough memory. len / 128 / num_threads is just a heuristic + // value. + line_infos[t].reserve(len / 128 / num_threads); + } + + std::chrono::duration<double, std::milli> ms_linedetection; + std::chrono::duration<double, std::milli> ms_alloc; + std::chrono::duration<double, std::milli> ms_parse; + std::chrono::duration<double, std::milli> ms_load_mtl; + std::chrono::duration<double, std::milli> ms_merge; + std::chrono::duration<double, std::milli> ms_construct; + + // 1. Find '\n' and create line data. + { + StackVector<std::thread, 16> workers; + + auto start_time = std::chrono::high_resolution_clock::now(); + auto chunk_size = len / num_threads; + + for (size_t t = 0; t < static_cast<size_t>(num_threads); t++) { + workers->push_back(std::thread([&, t]() { + auto start_idx = (t + 0) * chunk_size; + auto end_idx = (std::min)((t + 1) * chunk_size, len - 1); + if (t == static_cast<size_t>((num_threads - 1))) { + end_idx = len - 1; + } + + size_t prev_pos = start_idx; + for (size_t i = start_idx; i < end_idx; i++) { + if (is_line_ending(buf, i, end_idx)) { + if ((t > 0) && (prev_pos == start_idx) && + (!is_line_ending(buf, start_idx - 1, end_idx))) { + // first linebreak found in (chunk > 0), and a line before this + // linebreak belongs to previous chunk, so skip it. + prev_pos = i + 1; + continue; + } else { + LineInfo info; + info.pos = prev_pos; + info.len = i - prev_pos; + + if (info.len > 0) { + line_infos[t].push_back(info); + } + + prev_pos = i + 1; + } + } + } + + // Find extra line which spand across chunk boundary. + if ((t < num_threads) && (buf[end_idx - 1] != '\n')) { + auto extra_span_idx = (std::min)(end_idx - 1 + chunk_size, len); + for (size_t i = end_idx; i < extra_span_idx; i++) { + if (is_line_ending(buf, i, extra_span_idx)) { + LineInfo info; + info.pos = prev_pos; + info.len = i - prev_pos; + + if (info.len > 0) { + line_infos[t].push_back(info); + } + + break; + } + } + } + })); + } + + for (size_t t = 0; t < workers->size(); t++) { + workers[t].join(); + } + + auto end_time = std::chrono::high_resolution_clock::now(); + + ms_linedetection = end_time - start_time; + } + + auto line_sum = 0; + for (size_t t = 0; t < num_threads; t++) { + // std::cout << t << ": # of lines = " << line_infos[t].size() << std::endl; + line_sum += line_infos[t].size(); + } + // std::cout << "# of lines = " << line_sum << std::endl; + + std::vector<Command> commands[kMaxThreads]; + + // 2. allocate buffer + auto t_alloc_start = std::chrono::high_resolution_clock::now(); + { + for (size_t t = 0; t < num_threads; t++) { + commands[t].reserve(line_infos[t].size()); + } + } + + CommandCount command_count[kMaxThreads]; + // Array index to `mtllib` line. According to wavefront .obj spec, `mtllib' + // should appear only once in .obj. + int mtllib_t_index = -1; + int mtllib_i_index = -1; + + ms_alloc = std::chrono::high_resolution_clock::now() - t_alloc_start; + + // 2. parse each line in parallel. + { + StackVector<std::thread, 16> workers; + auto t_start = std::chrono::high_resolution_clock::now(); + + for (size_t t = 0; t < num_threads; t++) { + workers->push_back(std::thread([&, t]() { + + for (size_t i = 0; i < line_infos[t].size(); i++) { + Command command; + bool ret = parseLine(&command, &buf[line_infos[t][i].pos], + line_infos[t][i].len, option.triangulate); + if (ret) { + if (command.type == COMMAND_V) { + command_count[t].num_v++; + } else if (command.type == COMMAND_VN) { + command_count[t].num_vn++; + } else if (command.type == COMMAND_VT) { + command_count[t].num_vt++; + } else if (command.type == COMMAND_F) { + command_count[t].num_f += command.f.size(); + command_count[t].num_indices += command.f_num_verts.size(); + } + + if (command.type == COMMAND_MTLLIB) { + mtllib_t_index = t; + mtllib_i_index = commands->size(); + } + + commands[t].emplace_back(std::move(command)); + } + } + + })); + } + + for (size_t t = 0; t < workers->size(); t++) { + workers[t].join(); + } + + auto t_end = std::chrono::high_resolution_clock::now(); + + ms_parse = t_end - t_start; + } + + std::map<std::string, int> material_map; + + // Load material(if exits) + if (mtllib_i_index >= 0 && mtllib_t_index >= 0 && + commands[mtllib_t_index][mtllib_i_index].mtllib_name && + commands[mtllib_t_index][mtllib_i_index].mtllib_name_len > 0) { + std::string material_filename = + std::string(commands[mtllib_t_index][mtllib_i_index].mtllib_name, + commands[mtllib_t_index][mtllib_i_index].mtllib_name_len); + // std::cout << "mtllib :" << material_filename << std::endl; + + auto t1 = std::chrono::high_resolution_clock::now(); + + std::ifstream ifs(material_filename); + if (ifs.good()) { + LoadMtl(&material_map, materials, &ifs); + + // std::cout << "maetrials = " << materials.size() << std::endl; + + ifs.close(); + } + + auto t2 = std::chrono::high_resolution_clock::now(); + + ms_load_mtl = t2 - t1; + } + + auto command_sum = 0; + for (size_t t = 0; t < num_threads; t++) { + // std::cout << t << ": # of commands = " << commands[t].size() << + // std::endl; + command_sum += commands[t].size(); + } + // std::cout << "# of commands = " << command_sum << std::endl; + + size_t num_v = 0; + size_t num_vn = 0; + size_t num_vt = 0; + size_t num_f = 0; + size_t num_indices = 0; + for (size_t t = 0; t < num_threads; t++) { + num_v += command_count[t].num_v; + num_vn += command_count[t].num_vn; + num_vt += command_count[t].num_vt; + num_f += command_count[t].num_f; + num_indices += command_count[t].num_indices; + } + + // std::cout << "# v " << num_v << std::endl; + // std::cout << "# vn " << num_vn << std::endl; + // std::cout << "# vt " << num_vt << std::endl; + // std::cout << "# f " << num_f << std::endl; + + // 4. merge + // @todo { parallelize merge. } + { + auto t_start = std::chrono::high_resolution_clock::now(); + + attrib->vertices.resize(num_v * 3); + attrib->normals.resize(num_vn * 3); + attrib->texcoords.resize(num_vt * 2); + attrib->indices.resize(num_f); + attrib->face_num_verts.resize(num_indices); + attrib->material_ids.resize(num_indices); + + size_t v_offsets[kMaxThreads]; + size_t n_offsets[kMaxThreads]; + size_t t_offsets[kMaxThreads]; + size_t f_offsets[kMaxThreads]; + size_t face_offsets[kMaxThreads]; + + v_offsets[0] = 0; + n_offsets[0] = 0; + t_offsets[0] = 0; + f_offsets[0] = 0; + face_offsets[0] = 0; + + for (size_t t = 1; t < num_threads; t++) { + v_offsets[t] = v_offsets[t - 1] + command_count[t - 1].num_v; + n_offsets[t] = n_offsets[t - 1] + command_count[t - 1].num_vn; + t_offsets[t] = t_offsets[t - 1] + command_count[t - 1].num_vt; + f_offsets[t] = f_offsets[t - 1] + command_count[t - 1].num_f; + face_offsets[t] = face_offsets[t - 1] + command_count[t - 1].num_indices; + } + + StackVector<std::thread, 16> workers; + + for (size_t t = 0; t < num_threads; t++) { + int material_id = -1; // -1 = default unknown material. + workers->push_back(std::thread([&, t]() { + size_t v_count = v_offsets[t]; + size_t n_count = n_offsets[t]; + size_t t_count = t_offsets[t]; + size_t f_count = f_offsets[t]; + size_t face_count = face_offsets[t]; + + for (size_t i = 0; i < commands[t].size(); i++) { + if (commands[t][i].type == COMMAND_EMPTY) { + continue; + } else if (commands[t][i].type == COMMAND_USEMTL) { + if (commands[t][i].material_name && + commands[t][i].material_name_len > 0) { + std::string material_name(commands[t][i].material_name, + commands[t][i].material_name_len); + + if (material_map.find(material_name) != material_map.end()) { + material_id = material_map[material_name]; + } else { + // Assign invalid material ID + material_id = -1; + } + } + } else if (commands[t][i].type == COMMAND_V) { + attrib->vertices[3 * v_count + 0] = commands[t][i].vx; + attrib->vertices[3 * v_count + 1] = commands[t][i].vy; + attrib->vertices[3 * v_count + 2] = commands[t][i].vz; + v_count++; + } else if (commands[t][i].type == COMMAND_VN) { + attrib->normals[3 * n_count + 0] = commands[t][i].nx; + attrib->normals[3 * n_count + 1] = commands[t][i].ny; + attrib->normals[3 * n_count + 2] = commands[t][i].nz; + n_count++; + } else if (commands[t][i].type == COMMAND_VT) { + attrib->texcoords[2 * t_count + 0] = commands[t][i].tx; + attrib->texcoords[2 * t_count + 1] = commands[t][i].ty; + t_count++; + } else if (commands[t][i].type == COMMAND_F) { + for (size_t k = 0; k < commands[t][i].f.size(); k++) { + index_t &vi = commands[t][i].f[k]; + int vertex_index = fixIndex(vi.vertex_index, v_count); + int texcoord_index = fixIndex(vi.texcoord_index, t_count); + int normal_index = fixIndex(vi.normal_index, n_count); + attrib->indices[f_count + k] = + index_t(vertex_index, texcoord_index, normal_index); + } + for (size_t k = 0; k < commands[t][i].f_num_verts.size(); k++) { + attrib->material_ids[face_count + k] = material_id; + attrib->face_num_verts[face_count + k] = + commands[t][i].f_num_verts[k]; + } + + f_count += commands[t][i].f.size(); + face_count += commands[t][i].f_num_verts.size(); + } + } + })); + } + + for (size_t t = 0; t < workers->size(); t++) { + workers[t].join(); + } + + auto t_end = std::chrono::high_resolution_clock::now(); + ms_merge = t_end - t_start; + } + + auto t4 = std::chrono::high_resolution_clock::now(); + + // 5. Construct shape information. + { + auto t_start = std::chrono::high_resolution_clock::now(); + + // @todo { Can we boost the performance by multi-threaded execution? } + int face_count = 0; + shape_t shape; + shape.face_offset = 0; + shape.length = 0; + int face_prev_offset = 0; + for (size_t t = 0; t < num_threads; t++) { + for (size_t i = 0; i < commands[t].size(); i++) { + if (commands[t][i].type == COMMAND_O || + commands[t][i].type == COMMAND_G) { + std::string name; + if (commands[t][i].type == COMMAND_O) { + name = std::string(commands[t][i].object_name, + commands[t][i].object_name_len); + } else { + name = std::string(commands[t][i].group_name, + commands[t][i].group_name_len); + } + + if (face_count == 0) { + // 'o' or 'g' appears before any 'f' + shape.name = name; + shape.face_offset = face_count; + face_prev_offset = face_count; + } else { + if (shapes->size() == 0) { + // 'o' or 'g' after some 'v' lines. + // create a shape with null name + shape.length = face_count - face_prev_offset; + face_prev_offset = face_count; + + shapes->push_back(shape); + + } else { + if ((face_count - face_prev_offset) > 0) { + // push previous shape + shape.length = face_count - face_prev_offset; + shapes->push_back(shape); + face_prev_offset = face_count; + } + } + + // redefine shape. + shape.name = name; + shape.face_offset = face_count; + shape.length = 0; + } + } + if (commands[t][i].type == COMMAND_F) { + face_count++; + } + } + } + + if ((face_count - face_prev_offset) > 0) { + shape.length = face_count - shape.face_offset; + if (shape.length > 0) { + shapes->push_back(shape); + } + } else { + // Guess no 'v' line occurrence after 'o' or 'g', so discards current + // shape information. + } + + auto t_end = std::chrono::high_resolution_clock::now(); + + ms_construct = t_end - t_start; + } + + std::chrono::duration<double, std::milli> ms_total = t4 - t1; + if (option.verbose) { + std::cout << "total parsing time: " << ms_total.count() << " ms\n"; + std::cout << " line detection : " << ms_linedetection.count() << " ms\n"; + std::cout << " alloc buf : " << ms_alloc.count() << " ms\n"; + std::cout << " parse : " << ms_parse.count() << " ms\n"; + std::cout << " merge : " << ms_merge.count() << " ms\n"; + std::cout << " construct : " << ms_construct.count() << " ms\n"; + std::cout << " mtl load : " << ms_load_mtl.count() << " ms\n"; + std::cout << "# of vertices = " << attrib->vertices.size() << std::endl; + std::cout << "# of normals = " << attrib->normals.size() << std::endl; + std::cout << "# of texcoords = " << attrib->texcoords.size() << std::endl; + std::cout << "# of face indices = " << attrib->indices.size() << std::endl; + std::cout << "# of indices = " << attrib->material_ids.size() << std::endl; + std::cout << "# of shapes = " << shapes->size() << std::endl; + } + + return true; +} + +} // namespace tinyobj_opt + +#endif // TINYOBJ_LOADER_OPT_IMPLEMENTATION |