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-rw-r--r--experimental/viewer.cc748
1 files changed, 748 insertions, 0 deletions
diff --git a/experimental/viewer.cc b/experimental/viewer.cc
new file mode 100644
index 0000000..be5053f
--- /dev/null
+++ b/experimental/viewer.cc
@@ -0,0 +1,748 @@
+//
+// Simple .obj viewer(vertex only)
+//
+#include <vector>
+#include <string>
+#include <cstdio>
+#include <cstdlib>
+#include <iostream>
+#include <limits>
+#include <cmath>
+#include <cassert>
+#include <cstring>
+#include <algorithm>
+
+#if defined(ENABLE_ZLIB)
+#include <zlib.h>
+#endif
+
+#if defined(ENABLE_ZSTD)
+#include <zstd.h>
+#endif
+
+#include <GL/glew.h>
+
+#ifdef __APPLE__
+#include <OpenGL/glu.h>
+#else
+#include <GL/glu.h>
+#endif
+
+#include <GLFW/glfw3.h>
+
+#include "trackball.h"
+
+#define TINYOBJ_LOADER_OPT_IMPLEMENTATION
+#include "tinyobj_loader_opt.h"
+
+typedef struct {
+ GLuint vb; // vertex buffer
+ int numTriangles;
+} DrawObject;
+
+std::vector<DrawObject> gDrawObjects;
+
+int width = 768;
+int height = 768;
+
+double prevMouseX, prevMouseY;
+bool mouseLeftPressed;
+bool mouseMiddlePressed;
+bool mouseRightPressed;
+float curr_quat[4];
+float prev_quat[4];
+float eye[3], lookat[3], up[3];
+
+GLFWwindow* window;
+
+void CheckErrors(std::string desc) {
+ GLenum e = glGetError();
+ if (e != GL_NO_ERROR) {
+ fprintf(stderr, "OpenGL error in \"%s\": %d (%d)\n", desc.c_str(), e, e);
+ exit(20);
+ }
+}
+
+void CalcNormal(float N[3], float v0[3], float v1[3], float v2[3]) {
+ float v10[3];
+ v10[0] = v1[0] - v0[0];
+ v10[1] = v1[1] - v0[1];
+ v10[2] = v1[2] - v0[2];
+
+ float v20[3];
+ v20[0] = v2[0] - v0[0];
+ v20[1] = v2[1] - v0[1];
+ v20[2] = v2[2] - v0[2];
+
+ N[0] = v20[1] * v10[2] - v20[2] * v10[1];
+ N[1] = v20[2] * v10[0] - v20[0] * v10[2];
+ N[2] = v20[0] * v10[1] - v20[1] * v10[0];
+
+ float len2 = N[0] * N[0] + N[1] * N[1] + N[2] * N[2];
+ if (len2 > 0.0f) {
+ float len = sqrtf(len2);
+
+ N[0] /= len;
+ N[1] /= len;
+ }
+}
+
+const char *mmap_file(size_t *len, const char* filename)
+{
+ (*len) = 0;
+#ifdef _WIN32
+ HANDLE file = CreateFileA(filename, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN, NULL);
+ assert(file != INVALID_HANDLE_VALUE);
+
+ HANDLE fileMapping = CreateFileMapping(file, NULL, PAGE_READONLY, 0, 0, NULL);
+ assert(fileMapping != INVALID_HANDLE_VALUE);
+
+ LPVOID fileMapView = MapViewOfFile(fileMapping, FILE_MAP_READ, 0, 0, 0);
+ auto fileMapViewChar = (const char*)fileMapView;
+ assert(fileMapView != NULL);
+
+ LARGE_INTEGER fileSize;
+ fileSize.QuadPart = 0;
+ GetFileSizeEx(file, &fileSize);
+
+ (*len) = static_cast<size_t>(fileSize.QuadPart);
+ return fileMapViewChar;
+
+#else
+
+ FILE* f = fopen(filename, "rb" );
+ if (!f) {
+ fprintf(stderr, "Failed to open file : %s\n", filename);
+ return nullptr;
+ }
+ fseek(f, 0, SEEK_END);
+ long fileSize = ftell(f);
+ fclose(f);
+
+ if (fileSize < 16) {
+ fprintf(stderr, "Empty or invalid .obj : %s\n", filename);
+ return nullptr;
+ }
+
+ struct stat sb;
+ char *p;
+ int fd;
+
+ fd = open (filename, O_RDONLY);
+ if (fd == -1) {
+ perror ("open");
+ return nullptr;
+ }
+
+ if (fstat (fd, &sb) == -1) {
+ perror ("fstat");
+ return nullptr;
+ }
+
+ if (!S_ISREG (sb.st_mode)) {
+ fprintf (stderr, "%s is not a file\n", "lineitem.tbl");
+ return nullptr;
+ }
+
+ p = (char*)mmap (0, fileSize, PROT_READ, MAP_SHARED, fd, 0);
+
+ if (p == MAP_FAILED) {
+ perror ("mmap");
+ return nullptr;
+ }
+
+ if (close (fd) == -1) {
+ perror ("close");
+ return nullptr;
+ }
+
+ (*len) = fileSize;
+
+ return p;
+
+#endif
+}
+
+bool gz_load(std::vector<char>* buf, const char* filename)
+{
+#ifdef ENABLE_ZLIB
+ gzFile file;
+ file = gzopen (filename, "r");
+ if (! file) {
+ fprintf (stderr, "gzopen of '%s' failed: %s.\n", filename,
+ strerror (errno));
+ exit (EXIT_FAILURE);
+ return false;
+ }
+ while (1) {
+ int err;
+ int bytes_read;
+ unsigned char buffer[1024];
+ bytes_read = gzread (file, buffer, 1024);
+ buf->insert(buf->end(), buffer, buffer + 1024);
+ //printf ("%s", buffer);
+ if (bytes_read < 1024) {
+ if (gzeof (file)) {
+ break;
+ }
+ else {
+ const char * error_string;
+ error_string = gzerror (file, & err);
+ if (err) {
+ fprintf (stderr, "Error: %s.\n", error_string);
+ exit (EXIT_FAILURE);
+ return false;
+ }
+ }
+ }
+ }
+ gzclose (file);
+ return true;
+#else
+ return false;
+#endif
+}
+
+#ifdef ENABLE_ZSTD
+static off_t fsize_X(const char *filename)
+{
+ struct stat st;
+ if (stat(filename, &st) == 0) return st.st_size;
+ /* error */
+ printf("stat: %s : %s \n", filename, strerror(errno));
+ exit(1);
+}
+
+static FILE* fopen_X(const char *filename, const char *instruction)
+{
+ FILE* const inFile = fopen(filename, instruction);
+ if (inFile) return inFile;
+ /* error */
+ printf("fopen: %s : %s \n", filename, strerror(errno));
+ exit(2);
+}
+
+static void* malloc_X(size_t size)
+{
+ void* const buff = malloc(size);
+ if (buff) return buff;
+ /* error */
+ printf("malloc: %s \n", strerror(errno));
+ exit(3);
+}
+#endif
+
+bool zstd_load(std::vector<char>* buf, const char* filename)
+{
+#ifdef ENABLE_ZSTD
+ off_t const buffSize = fsize_X(filename);
+ FILE* const inFile = fopen_X(filename, "rb");
+ void* const buffer = malloc_X(buffSize);
+ size_t const readSize = fread(buffer, 1, buffSize, inFile);
+ if (readSize != (size_t)buffSize) {
+ printf("fread: %s : %s \n", filename, strerror(errno));
+ exit(4);
+ }
+ fclose(inFile);
+
+ unsigned long long const rSize = ZSTD_getDecompressedSize(buffer, buffSize);
+ if (rSize==0) {
+ printf("%s : original size unknown \n", filename);
+ exit(5);
+ }
+
+ buf->resize(rSize);
+
+ size_t const dSize = ZSTD_decompress(buf->data(), rSize, buffer, buffSize);
+
+ if (dSize != rSize) {
+ printf("error decoding %s : %s \n", filename, ZSTD_getErrorName(dSize));
+ exit(7);
+ }
+
+ free(buffer);
+
+ return true;
+#else
+ return false;
+#endif
+}
+
+const char* get_file_data(size_t *len, const char* filename)
+{
+
+ const char *ext = strrchr(filename, '.');
+
+ size_t data_len = 0;
+ const char* data = nullptr;
+
+ if (strcmp(ext, ".gz") == 0) {
+ // gzipped data.
+
+ std::vector<char> buf;
+ bool ret = gz_load(&buf, filename);
+
+ if (ret) {
+ char *p = static_cast<char*>(malloc(buf.size() + 1)); // @fixme { implement deleter }
+ memcpy(p, &buf.at(0), buf.size());
+ p[buf.size()] = '\0';
+ data = p;
+ data_len = buf.size();
+ }
+
+ } else if (strcmp(ext, ".zst") == 0) {
+ printf("zstd\n");
+ // Zstandard data.
+
+ std::vector<char> buf;
+ bool ret = zstd_load(&buf, filename);
+
+ if (ret) {
+ char *p = static_cast<char*>(malloc(buf.size() + 1)); // @fixme { implement deleter }
+ memcpy(p, &buf.at(0), buf.size());
+ p[buf.size()] = '\0';
+ data = p;
+ data_len = buf.size();
+ }
+ } else {
+
+ data = mmap_file(&data_len, filename);
+
+ }
+
+ (*len) = data_len;
+ return data;
+}
+
+
+bool LoadObjAndConvert(float bmin[3], float bmax[3], const char* filename, int num_threads, bool verbose)
+{
+ tinyobj_opt::attrib_t attrib;
+ std::vector<tinyobj_opt::shape_t> shapes;
+ std::vector<tinyobj_opt::material_t> materials;
+
+ auto load_t_begin = std::chrono::high_resolution_clock::now();
+ size_t data_len = 0;
+ const char* data = get_file_data(&data_len, filename);
+ if (data == nullptr) {
+ printf("failed to load file\n");
+ exit(-1);
+ return false;
+ }
+ auto load_t_end = std::chrono::high_resolution_clock::now();
+ std::chrono::duration<double, std::milli> load_ms = load_t_end - load_t_begin;
+ if (verbose) {
+ std::cout << "filesize: " << data_len << std::endl;
+ std::cout << "load time: " << load_ms.count() << " [msecs]" << std::endl;
+ }
+
+
+ tinyobj_opt::LoadOption option;
+ option.req_num_threads = num_threads;
+ option.verbose = verbose;
+ bool ret = parseObj(&attrib, &shapes, &materials, data, data_len, option);
+
+ if (!ret) {
+ std::cerr << "Failed to parse .obj" << std::endl;
+ return false;
+ }
+ bmin[0] = bmin[1] = bmin[2] = std::numeric_limits<float>::max();
+ bmax[0] = bmax[1] = bmax[2] = -std::numeric_limits<float>::max();
+
+ //std::cout << "vertices.size() = " << attrib.vertices.size() << std::endl;
+ //std::cout << "normals.size() = " << attrib.normals.size() << std::endl;
+
+ {
+ DrawObject o;
+ std::vector<float> vb; // pos(3float), normal(3float), color(3float)
+ size_t face_offset = 0;
+ for (size_t v = 0; v < attrib.face_num_verts.size(); v++) {
+ assert(attrib.face_num_verts[v] % 3 == 0); // assume all triangle face.
+ for (size_t f = 0; f < attrib.face_num_verts[v] / 3; f++) {
+ tinyobj_opt::index_t idx0 = attrib.indices[face_offset+3*f+0];
+ tinyobj_opt::index_t idx1 = attrib.indices[face_offset+3*f+1];
+ tinyobj_opt::index_t idx2 = attrib.indices[face_offset+3*f+2];
+
+ float v[3][3];
+ for (int k = 0; k < 3; k++) {
+ int f0 = idx0.vertex_index;
+ int f1 = idx1.vertex_index;
+ int f2 = idx2.vertex_index;
+ assert(f0 >= 0);
+ assert(f1 >= 0);
+ assert(f2 >= 0);
+
+ v[0][k] = attrib.vertices[3*f0+k];
+ v[1][k] = attrib.vertices[3*f1+k];
+ v[2][k] = attrib.vertices[3*f2+k];
+ bmin[k] = std::min(v[0][k], bmin[k]);
+ bmin[k] = std::min(v[1][k], bmin[k]);
+ bmin[k] = std::min(v[2][k], bmin[k]);
+ bmax[k] = std::max(v[0][k], bmax[k]);
+ bmax[k] = std::max(v[1][k], bmax[k]);
+ bmax[k] = std::max(v[2][k], bmax[k]);
+ }
+
+ float n[3][3];
+
+ if (attrib.normals.size() > 0) {
+ int nf0 = idx0.normal_index;
+ int nf1 = idx1.normal_index;
+ int nf2 = idx2.normal_index;
+
+ if (nf0 >= 0 && nf1 >= 0 && nf2 >= 0) {
+ assert(3*nf0+2 < attrib.normals.size());
+ assert(3*nf1+2 < attrib.normals.size());
+ assert(3*nf2+2 < attrib.normals.size());
+ for (int k = 0; k < 3; k++) {
+ n[0][k] = attrib.normals[3*nf0+k];
+ n[1][k] = attrib.normals[3*nf1+k];
+ n[2][k] = attrib.normals[3*nf2+k];
+ }
+ } else {
+ // compute geometric normal
+ CalcNormal(n[0], v[0], v[1], v[2]);
+ n[1][0] = n[0][0]; n[1][1] = n[0][1]; n[1][2] = n[0][2];
+ n[2][0] = n[0][0]; n[2][1] = n[0][1]; n[2][2] = n[0][2];
+ }
+ } else {
+ // compute geometric normal
+ CalcNormal(n[0], v[0], v[1], v[2]);
+ n[1][0] = n[0][0]; n[1][1] = n[0][1]; n[1][2] = n[0][2];
+ n[2][0] = n[0][0]; n[2][1] = n[0][1]; n[2][2] = n[0][2];
+ }
+
+ for (int k = 0; k < 3; k++) {
+ vb.push_back(v[k][0]);
+ vb.push_back(v[k][1]);
+ vb.push_back(v[k][2]);
+ vb.push_back(n[k][0]);
+ vb.push_back(n[k][1]);
+ vb.push_back(n[k][2]);
+ // Use normal as color.
+ float c[3] = {n[k][0], n[k][1], n[k][2]};
+ float len2 = c[0] * c[0] + c[1] * c[1] + c[2] * c[2];
+ if (len2 > 1.0e-6f) {
+ float len = sqrtf(len2);
+
+ c[0] /= len;
+ c[1] /= len;
+ c[2] /= len;
+ }
+ vb.push_back(c[0] * 0.5 + 0.5);
+ vb.push_back(c[1] * 0.5 + 0.5);
+ vb.push_back(c[2] * 0.5 + 0.5);
+ }
+ }
+ face_offset += attrib.face_num_verts[v];
+ }
+
+ o.vb = 0;
+ o.numTriangles = 0;
+ if (vb.size() > 0) {
+ glGenBuffers(1, &o.vb);
+ glBindBuffer(GL_ARRAY_BUFFER, o.vb);
+ glBufferData(GL_ARRAY_BUFFER, vb.size() * sizeof(float), &vb.at(0), GL_STATIC_DRAW);
+ o.numTriangles = vb.size() / 9 / 3;
+ }
+
+ gDrawObjects.push_back(o);
+ }
+
+ printf("bmin = %f, %f, %f\n", bmin[0], bmin[1], bmin[2]);
+ printf("bmax = %f, %f, %f\n", bmax[0], bmax[1], bmax[2]);
+
+ return true;
+}
+
+void reshapeFunc(GLFWwindow* window, int w, int h)
+{
+ (void)window;
+ // for retinal display.
+ int fb_w, fb_h;
+ glfwGetFramebufferSize(window, &fb_w, &fb_h);
+
+ glViewport(0, 0, fb_w, fb_h);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ gluPerspective(45.0, (float)w / (float)h, 0.01f, 100.0f);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+
+ width = w;
+ height = h;
+}
+
+void keyboardFunc(GLFWwindow *window, int key, int scancode, int action, int mods) {
+ (void)window;
+ (void)scancode;
+ (void)mods;
+ if(action == GLFW_PRESS || action == GLFW_REPEAT){
+ // Move camera
+ float mv_x = 0, mv_y = 0, mv_z = 0;
+ if(key == GLFW_KEY_K) mv_x += 1;
+ else if(key == GLFW_KEY_J) mv_x += -1;
+ else if(key == GLFW_KEY_L) mv_y += 1;
+ else if(key == GLFW_KEY_H) mv_y += -1;
+ else if(key == GLFW_KEY_P) mv_z += 1;
+ else if(key == GLFW_KEY_N) mv_z += -1;
+ //camera.move(mv_x * 0.05, mv_y * 0.05, mv_z * 0.05);
+ // Close window
+ if(key == GLFW_KEY_Q || key == GLFW_KEY_ESCAPE) glfwSetWindowShouldClose(window, GL_TRUE);
+
+ //init_frame = true;
+ }
+}
+
+void clickFunc(GLFWwindow* window, int button, int action, int mods){
+ (void)window;
+ (void)mods;
+ if(button == GLFW_MOUSE_BUTTON_LEFT){
+ if(action == GLFW_PRESS){
+ mouseLeftPressed = true;
+ trackball(prev_quat, 0.0, 0.0, 0.0, 0.0);
+ } else if(action == GLFW_RELEASE){
+ mouseLeftPressed = false;
+ }
+ }
+ if(button == GLFW_MOUSE_BUTTON_RIGHT){
+ if(action == GLFW_PRESS){
+ mouseRightPressed = true;
+ } else if(action == GLFW_RELEASE){
+ mouseRightPressed = false;
+ }
+ }
+ if(button == GLFW_MOUSE_BUTTON_MIDDLE){
+ if(action == GLFW_PRESS){
+ mouseMiddlePressed = true;
+ } else if(action == GLFW_RELEASE){
+ mouseMiddlePressed = false;
+ }
+ }
+}
+
+void motionFunc(GLFWwindow* window, double mouse_x, double mouse_y){
+ (void)window;
+ float rotScale = 1.0f;
+ float transScale = 2.0f;
+
+ if(mouseLeftPressed){
+ trackball(prev_quat,
+ rotScale * (2.0f * prevMouseX - width) / (float)width,
+ rotScale * (height - 2.0f * prevMouseY) / (float)height,
+ rotScale * (2.0f * mouse_x - width) / (float)width,
+ rotScale * (height - 2.0f * mouse_y) / (float)height);
+
+ add_quats(prev_quat, curr_quat, curr_quat);
+ } else if (mouseMiddlePressed) {
+ eye[0] -= transScale * (mouse_x - prevMouseX) / (float)width;
+ lookat[0] -= transScale * (mouse_x - prevMouseX) / (float)width;
+ eye[1] += transScale * (mouse_y - prevMouseY) / (float)height;
+ lookat[1] += transScale * (mouse_y - prevMouseY) / (float)height;
+ } else if (mouseRightPressed) {
+ eye[2] += transScale * (mouse_y - prevMouseY) / (float)height;
+ lookat[2] += transScale * (mouse_y - prevMouseY) / (float)height;
+ }
+
+ // Update mouse point
+ prevMouseX = mouse_x;
+ prevMouseY = mouse_y;
+}
+
+void Draw(const std::vector<DrawObject>& drawObjects)
+{
+ glPolygonMode(GL_FRONT, GL_FILL);
+ glPolygonMode(GL_BACK, GL_FILL);
+
+ glEnable(GL_POLYGON_OFFSET_FILL);
+ glPolygonOffset(1.0, 1.0);
+ glColor3f(1.0f, 1.0f, 1.0f);
+ for (size_t i = 0; i < drawObjects.size(); i++) {
+ DrawObject o = drawObjects[i];
+ if (o.vb < 1) {
+ continue;
+ }
+
+ glBindBuffer(GL_ARRAY_BUFFER, o.vb);
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glEnableClientState(GL_NORMAL_ARRAY);
+ glEnableClientState(GL_COLOR_ARRAY);
+ glVertexPointer(3, GL_FLOAT, 36, (const void*)0);
+ glNormalPointer(GL_FLOAT, 36, (const void*)(sizeof(float)*3));
+ glColorPointer(3, GL_FLOAT, 36, (const void*)(sizeof(float)*6));
+
+ glDrawArrays(GL_TRIANGLES, 0, 3 * o.numTriangles);
+ CheckErrors("drawarrays");
+ }
+
+ // draw wireframe
+ glDisable(GL_POLYGON_OFFSET_FILL);
+ glPolygonMode(GL_FRONT, GL_LINE);
+ glPolygonMode(GL_BACK, GL_LINE);
+
+ glColor3f(0.0f, 0.0f, 0.4f);
+ for (size_t i = 0; i < drawObjects.size(); i++) {
+ DrawObject o = drawObjects[i];
+ if (o.vb < 1) {
+ continue;
+ }
+
+ glBindBuffer(GL_ARRAY_BUFFER, o.vb);
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glEnableClientState(GL_NORMAL_ARRAY);
+ glDisableClientState(GL_COLOR_ARRAY);
+ glVertexPointer(3, GL_FLOAT, 36, (const void*)0);
+ glNormalPointer(GL_FLOAT, 36, (const void*)(sizeof(float)*3));
+
+ glDrawArrays(GL_TRIANGLES, 0, 3 * o.numTriangles);
+ CheckErrors("drawarrays");
+ }
+}
+
+static void Init() {
+ trackball(curr_quat, 0, 0, 0, 0);
+
+ eye[0] = 0.0f;
+ eye[1] = 0.0f;
+ eye[2] = 3.0f;
+
+ lookat[0] = 0.0f;
+ lookat[1] = 0.0f;
+ lookat[2] = 0.0f;
+
+ up[0] = 0.0f;
+ up[1] = 1.0f;
+ up[2] = 0.0f;
+}
+
+
+int main(int argc, char **argv)
+{
+ if (argc < 2) {
+ std::cout << "view input.obj <num_threads> <benchark_only> <verbose>" << std::endl;
+ return 0;
+ }
+
+ bool benchmark_only = false;
+ int num_threads = -1;
+ bool verbose = false;
+
+ if (argc > 2) {
+ num_threads = atoi(argv[2]);
+ }
+
+ if (argc > 3) {
+ benchmark_only = (atoi(argv[3]) > 0) ? true : false;
+ }
+
+ if (argc > 4) {
+ verbose = true;
+ }
+
+ if (benchmark_only) {
+
+ tinyobj_opt::attrib_t attrib;
+ std::vector<tinyobj_opt::shape_t> shapes;
+ std::vector<tinyobj_opt::material_t> materials;
+
+ size_t data_len = 0;
+ const char* data = get_file_data(&data_len, argv[1]);
+ if (data == nullptr) {
+ printf("failed to load file\n");
+ exit(-1);
+ return false;
+ }
+
+ if (data_len < 4) {
+ printf("Empty file\n");
+ exit(-1);
+ return false;
+ }
+ printf("filesize: %d\n", (int)data_len);
+ tinyobj_opt::LoadOption option;
+ option.req_num_threads = num_threads;
+ option.verbose = true;
+
+ bool ret = parseObj(&attrib, &shapes, &materials, data, data_len, option);
+
+ return ret;
+ }
+
+ Init();
+
+ std::cout << "Initialize GLFW..." << std::endl;
+
+ if(!glfwInit()){
+ std::cerr << "Failed to initialize GLFW." << std::endl;
+ return -1;
+ }
+
+ std::cout << "GLFW OK." << std::endl;
+
+
+ window = glfwCreateWindow(width, height, "Obj viewer", NULL, NULL);
+ if(window == NULL){
+ std::cerr << "Failed to open GLFW window. " << std::endl;
+ glfwTerminate();
+ return 1;
+ }
+
+ glfwMakeContextCurrent(window);
+ glfwSwapInterval(1);
+
+ // Callback
+ glfwSetWindowSizeCallback(window, reshapeFunc);
+ glfwSetKeyCallback(window, keyboardFunc);
+ glfwSetMouseButtonCallback(window, clickFunc);
+ glfwSetCursorPosCallback(window, motionFunc);
+
+ glewExperimental = true;
+ if (glewInit() != GLEW_OK) {
+ std::cerr << "Failed to initialize GLEW." << std::endl;
+ return -1;
+ }
+
+ reshapeFunc(window, width, height);
+
+ float bmin[3], bmax[3];
+ if (false == LoadObjAndConvert(bmin, bmax, argv[1], num_threads, verbose)) {
+ printf("failed to load & conv\n");
+ return -1;
+ }
+
+ float maxExtent = 0.5f * (bmax[0] - bmin[0]);
+ if (maxExtent < 0.5f * (bmax[1] - bmin[1])) {
+ maxExtent = 0.5f * (bmax[1] - bmin[1]);
+ }
+ if (maxExtent < 0.5f * (bmax[2] - bmin[2])) {
+ maxExtent = 0.5f * (bmax[2] - bmin[2]);
+ }
+
+ while(glfwWindowShouldClose(window) == GL_FALSE) {
+ glfwPollEvents();
+ glClearColor(0.1f, 0.2f, 0.3f, 1.0f);
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ glEnable(GL_DEPTH_TEST);
+
+ // camera & rotate
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ GLfloat mat[4][4];
+ gluLookAt(eye[0], eye[1], eye[2], lookat[0], lookat[1], lookat[2], up[0], up[1], up[2]);
+ build_rotmatrix(mat, curr_quat);
+ glMultMatrixf(&mat[0][0]);
+
+ // Fit to -1, 1
+ glScalef(1.0f / maxExtent, 1.0f / maxExtent, 1.0f / maxExtent);
+
+ // Centerize object.
+ glTranslatef(-0.5*(bmax[0] + bmin[0]), -0.5*(bmax[1] + bmin[1]), -0.5*(bmax[2] + bmin[2]));
+
+ Draw(gDrawObjects);
+
+ glfwSwapBuffers(window);
+ }
+
+ glfwTerminate();
+}