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Diffstat (limited to 'src/compiler/frame.h')
-rw-r--r--src/compiler/frame.h32
1 files changed, 12 insertions, 20 deletions
diff --git a/src/compiler/frame.h b/src/compiler/frame.h
index 8d463dfb..a4d6829c 100644
--- a/src/compiler/frame.h
+++ b/src/compiler/frame.h
@@ -113,9 +113,9 @@ class Frame : public ZoneObject {
int AllocateSpillSlot(int width) {
int frame_slot_count_before = frame_slot_count_;
- int slot = AllocateAlignedFrameSlot(width);
- spill_slot_count_ += (frame_slot_count_ - frame_slot_count_before);
- return slot;
+ AllocateAlignedFrameSlots(width);
+ spill_slot_count_ += frame_slot_count_ - frame_slot_count_before;
+ return frame_slot_count_ - 1;
}
int AlignFrame(int alignment = kDoubleSize);
@@ -131,23 +131,15 @@ class Frame : public ZoneObject {
static const int kJSFunctionSlot = 3 + StandardFrameConstants::kCPSlotCount;
private:
- int AllocateAlignedFrameSlot(int width) {
- DCHECK(width == 4 || width == 8 || width == 16);
- if (kPointerSize == 4) {
- // Skip one slot if necessary.
- if (width > kPointerSize) {
- frame_slot_count_++;
- frame_slot_count_ |= 1;
- // 2 extra slots if width == 16.
- frame_slot_count_ += (width & 16) / 8;
- }
- } else {
- // No alignment when slots are 8 bytes.
- DCHECK_EQ(8, kPointerSize);
- // 1 extra slot if width == 16.
- frame_slot_count_ += (width & 16) / 16;
- }
- return frame_slot_count_++;
+ void AllocateAlignedFrameSlots(int width) {
+ DCHECK_LT(0, width);
+ int new_frame_slots = (width + kPointerSize - 1) / kPointerSize;
+ // Align to 8 bytes if width is a multiple of 8 bytes, and to 16 bytes if
+ // multiple of 16.
+ int align_to = (width & 15) == 0 ? 16 : (width & 7) == 0 ? 8 : kPointerSize;
+ frame_slot_count_ =
+ RoundUp(frame_slot_count_ + new_frame_slots, align_to / kPointerSize);
+ DCHECK_LT(0, frame_slot_count_);
}
private: