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authorphilippe <philippe@a5019735-40e9-0310-863c-91ae7b9d1cf9>2012-01-17 22:27:47 +0000
committerphilippe <philippe@a5019735-40e9-0310-863c-91ae7b9d1cf9>2012-01-17 22:27:47 +0000
commit5928d3955bb3ce844bbd0fb84a81ba95bbbc154b (patch)
tree9ce2638eb1791c31ccb4d70f5367742d589a9473
parent6643e96a72e8530a7c8830c02ffb2fb4aee74c88 (diff)
downloadvalgrind-5928d3955bb3ce844bbd0fb84a81ba95bbbc154b.tar.gz
Add a perf test to measure the speed (and memory) of PDB handling.
* modified perf/heap.c so that it optionally creates a partially defined bytes every N bytes * created perf/heap_pdb4.vgperf calling heap 4 (so one byte on 4 is PDB in what heap allocates). before/after pool alloc, here are the performances on a ppc64. So, it looks like pool alloc also significantly improves the speed of PDB handling. perl perf/vg_perf --vg=../pool_alloc --vg=../before_pool_trunk_untouched --reps=5 perf/heap_pdb4.vgperf -- heap_pdb4 -- heap_pdb4 pool_alloc:0.41s no: 3.0s ( 7.3x, -----) me:11.9s (29.0x, -----) heap_pdb4 before_pool_trunk_untouched:0.41s no: 3.1s ( 7.6x, -3.7%) me:16.9s (41.1x,-41.7%) git-svn-id: svn://svn.valgrind.org/valgrind/trunk@12342 a5019735-40e9-0310-863c-91ae7b9d1cf9
-rw-r--r--perf/Makefile.am1
-rw-r--r--perf/heap.c15
-rw-r--r--perf/heap_pdb4.vgperf2
3 files changed, 17 insertions, 1 deletions
diff --git a/perf/Makefile.am b/perf/Makefile.am
index ad5ceac60..66b0ed05d 100644
--- a/perf/Makefile.am
+++ b/perf/Makefile.am
@@ -10,6 +10,7 @@ EXTRA_DIST = \
fbench.vgperf \
ffbench.vgperf \
heap.vgperf \
+ heap_pdb4.vgperf \
many-loss-records.vgperf \
many-xpts.vgperf \
sarp.vgperf \
diff --git a/perf/heap.c b/perf/heap.c
index c84f6cbfc..8b38bec22 100644
--- a/perf/heap.c
+++ b/perf/heap.c
@@ -7,9 +7,16 @@
char* arr[NLIVE];
-int main ( void )
+int main ( int argc, char* argv[] )
{
int i, j, nbytes = 0;
+ int pdb = 0;
+ int jpdb;
+
+ if (argc > 1) {
+ pdb = atoi(argv[1]);
+ }
+
printf("initialising\n");
for (i = 0; i < NLIVE; i++)
arr[i] = NULL;
@@ -22,6 +29,12 @@ int main ( void )
if (arr[j])
free(arr[j]);
arr[j] = malloc(nbytes);
+ if (pdb > 0) {
+ // create some partially defined bytes in arr[j]
+ for (jpdb=0; jpdb<nbytes; jpdb = jpdb+pdb) {
+ arr[j][jpdb] &= (jpdb & 0xff);
+ }
+ }
// Cycle through the sizes 0,8,16,24,32. Zero will get rounded up to
// 8, so the 8B bucket will get twice as much traffic.
diff --git a/perf/heap_pdb4.vgperf b/perf/heap_pdb4.vgperf
new file mode 100644
index 000000000..30ed0f2c3
--- /dev/null
+++ b/perf/heap_pdb4.vgperf
@@ -0,0 +1,2 @@
+prog: heap
+args: 4