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authorAndroid Build Coastguard Worker <android-build-coastguard-worker@google.com>2022-05-10 07:06:44 +0000
committerAndroid Build Coastguard Worker <android-build-coastguard-worker@google.com>2022-05-10 07:06:44 +0000
commit00d361e7138fec6beeed6a18968d1aecf40e2b86 (patch)
tree053d3acaad91c69e7ad71b460a591612de7d19c3
parent6f2f2cb306e21b32e9fe759dd206a5e2a2b312c0 (diff)
parent95be3cd08d582499c402ff79db4d4093b1b8c780 (diff)
downloadvirglrenderer-android13-mainline-sdkext-release.tar.gz
Change-Id: I129b4e72d8b841253c02fc27ce45a85631227ffe
-rw-r--r--Android.bp18
-rw-r--r--README.rst50
-rw-r--r--ci/.gitlab-ci.yml9
-rw-r--r--ci/build-container.sh40
-rw-r--r--ci/previous_results/archived/es_host_llvmpipe/piglit_gles2/results.txt22
-rw-r--r--ci/previous_results/archived/es_host_llvmpipe/piglit_gles3/results.txt62
-rw-r--r--ci/previous_results/archived/gl_host_llvmpipe/piglit_gles2/results.txt22
-rw-r--r--ci/previous_results/archived/gl_host_llvmpipe/piglit_gles3/results.txt62
-rw-r--r--ci/previous_results/es_host_llvmpipe/deqp_gl30/ignore_tests.txt2
-rw-r--r--ci/previous_results/es_host_llvmpipe/deqp_gl30/results.txt857
-rw-r--r--ci/previous_results/es_host_llvmpipe/deqp_gl31/ignore_tests.txt2
-rw-r--r--ci/previous_results/es_host_llvmpipe/deqp_gl31/results.txt866
-rw-r--r--ci/previous_results/es_host_llvmpipe/deqp_gl32/ignore_tests.txt4
-rw-r--r--ci/previous_results/es_host_llvmpipe/deqp_gl32/results.txt1157
-rw-r--r--ci/previous_results/es_host_llvmpipe/deqp_gles2/results.txt (renamed from ci/previous_results/archived/gl_host_llvmpipe/deqp_gles2/results.txt)1364
-rw-r--r--ci/previous_results/es_host_llvmpipe/deqp_gles3/ignore_tests.txt4
-rw-r--r--ci/previous_results/es_host_llvmpipe/deqp_gles3/results.txt42905
-rw-r--r--ci/previous_results/es_host_llvmpipe/deqp_gles31/results.txt37791
-rw-r--r--ci/previous_results/es_host_llvmpipe/piglit_gles2/results.txt35
-rw-r--r--ci/previous_results/es_host_llvmpipe/piglit_gles3/results.txt115
-rw-r--r--ci/previous_results/gl_host_llvmpipe/deqp_gl30/ignore_tests.txt2
-rw-r--r--ci/previous_results/gl_host_llvmpipe/deqp_gl30/results.txt857
-rw-r--r--ci/previous_results/gl_host_llvmpipe/deqp_gl31/ignore_tests.txt2
-rw-r--r--ci/previous_results/gl_host_llvmpipe/deqp_gl31/results.txt866
-rw-r--r--ci/previous_results/gl_host_llvmpipe/deqp_gl32/ignore_tests.txt2
-rw-r--r--ci/previous_results/gl_host_llvmpipe/deqp_gl32/results.txt1157
-rw-r--r--ci/previous_results/gl_host_llvmpipe/deqp_gles2/results.txt (renamed from ci/previous_results/archived/es_host_llvmpipe/deqp_gles2/results.txt)1396
-rw-r--r--ci/previous_results/gl_host_llvmpipe/deqp_gles3/ignore_tests.txt4
-rw-r--r--ci/previous_results/gl_host_llvmpipe/deqp_gles3/results.txt42905
-rw-r--r--ci/previous_results/gl_host_llvmpipe/deqp_gles31/ignore_tests.txt1
-rw-r--r--ci/previous_results/gl_host_llvmpipe/deqp_gles31/results.txt37791
-rw-r--r--ci/previous_results/gl_host_llvmpipe/piglit_gles2/ignore_tests.txt1
-rw-r--r--ci/previous_results/gl_host_llvmpipe/piglit_gles2/results.txt35
-rw-r--r--ci/previous_results/gl_host_llvmpipe/piglit_gles3/results.txt115
-rw-r--r--ci/previous_results/gl_host_softpipe/deqp_gles31/results.txt4
-rwxr-xr-xci/run_ci_locally.sh6
-rwxr-xr-xci/run_test_suite.sh2
-rwxr-xr-xci/run_tests.sh43
-rw-r--r--config.h.meson11
-rw-r--r--meson.build49
-rw-r--r--meson_options.txt14
-rwxr-xr-xperf-testing/Docker/run.sh24
-rw-r--r--src/gallium/auxiliary/os/os_thread.h12
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_strings.c2
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_text.c2
-rw-r--r--src/gallium/auxiliary/util/u_format.c54
-rw-r--r--src/gallium/auxiliary/util/u_format.h72
-rw-r--r--src/gallium/auxiliary/util/u_format_s3tc.h7
-rw-r--r--src/gallium/auxiliary/util/u_hash_table.c134
-rw-r--r--src/gallium/auxiliary/util/u_hash_table.h21
-rw-r--r--src/gallium/auxiliary/util/u_math.c2
-rw-r--r--src/gallium/auxiliary/util/xxhash.h1444
-rw-r--r--src/gallium/include/pipe/p_compiler.h1
-rw-r--r--src/gallium/include/pipe/p_config.h80
-rw-r--r--src/gallium/meson.build7
-rw-r--r--src/meson.build70
-rw-r--r--src/venus/.clang-format32
-rw-r--r--src/venus/venus-protocol/vk_platform.h84
-rw-r--r--src/venus/venus-protocol/vn_protocol_renderer.h46
-rw-r--r--src/venus/venus-protocol/vn_protocol_renderer_buffer.h1077
-rw-r--r--src/venus/venus-protocol/vn_protocol_renderer_buffer_view.h212
-rw-r--r--src/venus/venus-protocol/vn_protocol_renderer_command_buffer.h4944
-rw-r--r--src/venus/venus-protocol/vn_protocol_renderer_command_pool.h307
-rw-r--r--src/venus/venus-protocol/vn_protocol_renderer_cs.h143
-rw-r--r--src/venus/venus-protocol/vn_protocol_renderer_defines.h2020
-rw-r--r--src/venus/venus-protocol/vn_protocol_renderer_descriptor_pool.h291
-rw-r--r--src/venus/venus-protocol/vn_protocol_renderer_descriptor_set.h622
-rw-r--r--src/venus/venus-protocol/vn_protocol_renderer_descriptor_set_layout.h553
-rw-r--r--src/venus/venus-protocol/vn_protocol_renderer_descriptor_update_template.h254
-rw-r--r--src/venus/venus-protocol/vn_protocol_renderer_device.h9169
-rw-r--r--src/venus/venus-protocol/vn_protocol_renderer_device_memory.h1021
-rw-r--r--src/venus/venus-protocol/vn_protocol_renderer_dispatches.h460
-rw-r--r--src/venus/venus-protocol/vn_protocol_renderer_event.h354
-rw-r--r--src/venus/venus-protocol/vn_protocol_renderer_fence.h470
-rw-r--r--src/venus/venus-protocol/vn_protocol_renderer_framebuffer.h399
-rw-r--r--src/venus/venus-protocol/vn_protocol_renderer_handles.h875
-rw-r--r--src/venus/venus-protocol/vn_protocol_renderer_image.h1733
-rw-r--r--src/venus/venus-protocol/vn_protocol_renderer_image_view.h305
-rw-r--r--src/venus/venus-protocol/vn_protocol_renderer_info.h155
-rw-r--r--src/venus/venus-protocol/vn_protocol_renderer_instance.h523
-rw-r--r--src/venus/venus-protocol/vn_protocol_renderer_pipeline.h1557
-rw-r--r--src/venus/venus-protocol/vn_protocol_renderer_pipeline_cache.h360
-rw-r--r--src/venus/venus-protocol/vn_protocol_renderer_pipeline_layout.h254
-rw-r--r--src/venus/venus-protocol/vn_protocol_renderer_query_pool.h341
-rw-r--r--src/venus/venus-protocol/vn_protocol_renderer_queue.h952
-rw-r--r--src/venus/venus-protocol/vn_protocol_renderer_render_pass.h1456
-rw-r--r--src/venus/venus-protocol/vn_protocol_renderer_sampler.h325
-rw-r--r--src/venus/venus-protocol/vn_protocol_renderer_sampler_ycbcr_conversion.h218
-rw-r--r--src/venus/venus-protocol/vn_protocol_renderer_semaphore.h640
-rw-r--r--src/venus/venus-protocol/vn_protocol_renderer_shader_module.h216
-rw-r--r--src/venus/venus-protocol/vn_protocol_renderer_structs.h758
-rw-r--r--src/venus/venus-protocol/vn_protocol_renderer_transport.h749
-rw-r--r--src/venus/venus-protocol/vn_protocol_renderer_types.h1918
-rw-r--r--src/venus/venus-protocol/vulkan.h92
-rw-r--r--src/venus/venus-protocol/vulkan_core.h12985
-rw-r--r--src/venus/vkr_buffer.c142
-rw-r--r--src/venus/vkr_buffer.h27
-rw-r--r--src/venus/vkr_command_buffer.c743
-rw-r--r--src/venus/vkr_command_buffer.h31
-rw-r--r--src/venus/vkr_common.c98
-rw-r--r--src/venus/vkr_common.h288
-rw-r--r--src/venus/vkr_context.c679
-rw-r--r--src/venus/vkr_context.h138
-rw-r--r--src/venus/vkr_cs.c352
-rw-r--r--src/venus/vkr_cs.h278
-rw-r--r--src/venus/vkr_descriptor_set.c199
-rw-r--r--src/venus/vkr_descriptor_set.h53
-rw-r--r--src/venus/vkr_device.c405
-rw-r--r--src/venus/vkr_device.h100
-rw-r--r--src/venus/vkr_device_memory.c237
-rw-r--r--src/venus/vkr_device_memory.h27
-rw-r--r--src/venus/vkr_device_object.json317
-rw-r--r--src/venus/vkr_device_object.py461
-rw-r--r--src/venus/vkr_image.c225
-rw-r--r--src/venus/vkr_image.h45
-rw-r--r--src/venus/vkr_instance.c279
-rw-r--r--src/venus/vkr_instance.h34
-rw-r--r--src/venus/vkr_physical_device.c601
-rw-r--r--src/venus/vkr_physical_device.h38
-rw-r--r--src/venus/vkr_pipeline.c142
-rw-r--r--src/venus/vkr_pipeline.h43
-rw-r--r--src/venus/vkr_query_pool.c53
-rw-r--r--src/venus/vkr_query_pool.h19
-rw-r--r--src/venus/vkr_queue.c571
-rw-r--r--src/venus/vkr_queue.h111
-rw-r--r--src/venus/vkr_render_pass.c90
-rw-r--r--src/venus/vkr_render_pass.h27
-rw-r--r--src/venus/vkr_renderer.c62
-rw-r--r--src/venus/vkr_renderer.h75
-rw-r--r--src/venus/vkr_ring.c399
-rw-r--r--src/venus/vkr_ring.h126
-rw-r--r--src/venus/vkr_transport.c348
-rw-r--r--src/venus/vkr_transport.h14
-rw-r--r--src/venus_hw.h38
-rw-r--r--src/virgl_hw.h9
-rw-r--r--src/virgl_protocol.h12
-rw-r--r--src/virgl_resource.c3
-rw-r--r--src/virgl_resource.h3
-rw-r--r--src/virgl_util.c63
-rw-r--r--src/virgl_util.h24
-rw-r--r--src/virglrenderer.c122
-rw-r--r--src/virglrenderer.h15
-rw-r--r--src/virglrenderer_hw.h3
-rw-r--r--src/vrend_blitter.c47
-rw-r--r--src/vrend_debug.c61
-rw-r--r--src/vrend_debug.h22
-rw-r--r--src/vrend_decode.c56
-rw-r--r--src/vrend_formats.c55
-rw-r--r--src/vrend_renderer.c1547
-rw-r--r--src/vrend_renderer.h28
-rw-r--r--src/vrend_shader.c775
-rw-r--r--src/vrend_shader.h191
-rw-r--r--src/vrend_strbuf.h3
-rw-r--r--src/vrend_tweaks.c8
-rw-r--r--src/vrend_winsys.c26
-rw-r--r--src/vrend_winsys.h1
-rw-r--r--src/vrend_winsys_egl.c161
-rw-r--r--src/vrend_winsys_egl.h1
-rw-r--r--src/vrend_winsys_gbm.c18
-rw-r--r--src/vrend_winsys_gbm.h37
-rw-r--r--tests/fuzzer/meson.build10
-rw-r--r--tests/fuzzer/virgl_fuzzer.c33
-rw-r--r--tests/fuzzer/virgl_venus_fuzzer.c92
-rw-r--r--tests/test_virgl_init.c1
-rw-r--r--vtest/vtest.h20
-rw-r--r--vtest/vtest_fuzzer.c21
-rw-r--r--vtest/vtest_protocol.h99
-rw-r--r--vtest/vtest_renderer.c1005
-rw-r--r--vtest/vtest_server.c66
-rw-r--r--vtest/vtest_shm.c2
170 files changed, 231094 insertions, 2913 deletions
diff --git a/Android.bp b/Android.bp
index 9916f04c..1b3a2e81 100644
--- a/Android.bp
+++ b/Android.bp
@@ -76,6 +76,7 @@ cc_library {
"src/gallium/auxiliary",
"src/gallium/auxiliary/util",
"src/gallium/include",
+ "src/venus",
],
srcs: [
"prebuilt-intermediates/src/u_format_table.c",
@@ -121,22 +122,21 @@ cc_library {
"src/vrend_winsys_gbm.c",
],
target: {
+ host_linux: {
+ shared_libs: [
+ "libdrm",
+ "libepoxy",
+ "libgbm",
+ ],
+ },
linux_glibc: {
// Avoid linking to another host copy of libdrm; this library will cause
// binary GPU drivers to be loaded from the host, which might be linked
// to a system copy of libdrm, which conflicts with the AOSP one
allow_undefined_symbols: true,
header_libs: ["libdrm_headers"],
- shared_libs: [
- "libepoxy",
- "libgbm"
- ],
- },
- linux_bionic: {
- shared_libs: [
+ exclude_shared_libs: [
"libdrm",
- "libepoxy",
- "libgbm",
],
},
android: {
diff --git a/README.rst b/README.rst
new file mode 100644
index 00000000..343d7cc4
--- /dev/null
+++ b/README.rst
@@ -0,0 +1,50 @@
+`Virglrenderer <https://virgil3d.github.io/>`_ - The VirGL virtual OpenGL renderer
+==================================================================================
+
+
+Source
+------
+
+This repository lives at https://gitlab.freedesktop.org/virgl/virglrenderer.
+Other repositories are likely forks, and code found there is not supported.
+
+
+Build & install
+---------------
+
+This project uses the meson build system:
+
+.. code-block:: sh
+
+ $ meson build
+ $ cd build
+ $ ninja install
+
+
+Support
+-------
+
+Many Virglrenderer devs hang on IRC; if you're not sure which channel is
+appropriate, you should ask your question on `OFTC's #virgil3d
+<irc://irc.oftc.net/virgil3d>`_, someone will redirect you if
+necessary.
+Remember that not everyone is in the same timezone as you, so it might
+take a while before someone qualified sees your question.
+
+The next best option is to ask your question in an email to the
+mailing lists: `virglrenderer-devel\@lists.freedesktop.org
+<https://lists.freedesktop.org/mailman/listinfo/virglrenderer-devel>`_
+
+
+Bug reports
+-----------
+
+If you think something isn't working properly, please file a bug report in
+`GitLab <https://gitlab.freedesktop.org/virgl/virglrenderer/-/issues>`_.
+
+
+Contributing
+------------
+
+Contributions are welcome, note that Virglrenderer uses GitLab for patches
+submission, review and discussions.
diff --git a/ci/.gitlab-ci.yml b/ci/.gitlab-ci.yml
index 8721e155..1159f4fb 100644
--- a/ci/.gitlab-ci.yml
+++ b/ci/.gitlab-ci.yml
@@ -1,6 +1,6 @@
variables:
- FDO_DISTRIBUTION_TAG: "2021-02-04"
- FDO_DISTRIBUTION_VERSION: buster
+ FDO_DISTRIBUTION_TAG: "2021-06-08"
+ FDO_DISTRIBUTION_VERSION: bullseye
FDO_UPSTREAM_REPO: "virgl/virglrenderer"
TEST_IMAGE: "$CI_REGISTRY_IMAGE/debian/$FDO_DISTRIBUTION_VERSION:$FDO_DISTRIBUTION_TAG"
@@ -64,6 +64,11 @@ make check trace-stderr:
TEST_SUITE: '--make-check-trace-stderr'
extends: .make_check_base
+make check venus:
+ variables:
+ TEST_SUITE: '--make-check-venus'
+ extends: .make_check_base
+
.tests:
stage: test
extends: .tests_base
diff --git a/ci/build-container.sh b/ci/build-container.sh
index a15629df..c246f033 100644
--- a/ci/build-container.sh
+++ b/ci/build-container.sh
@@ -9,8 +9,8 @@ export PATH=$PATH:/usr/local/go/bin
export LD_LIBRARY_PATH=/usr/local/lib64:/usr/local/lib:/usr/local/lib/x86_64-linux-gnu
export PKG_CONFIG_PATH=/usr/local/lib/pkgconfig:/usr/local/lib64/pkgconfig:/usr/local/share/pkgconfig:/usr/local/lib/x86_64-linux-gnu/pkgconfig
export LDFLAGS="-L/usr/local/lib64 -L/usr/local/lib/ -L/usr/local/lib/x86_64-linux-gnu"
-export CC="gcc-8"
-export CXX="g++-8"
+export CC="gcc"
+export CXX="g++"
export CFLAGS="-g3"
export CXXFLAGS="-g3"
export GIT_DATE="2020-02-02"
@@ -22,8 +22,8 @@ echo '#!/bin/sh' > /usr/sbin/policy-rc.d
echo 'exit 101' >> /usr/sbin/policy-rc.d
chmod +x /usr/sbin/policy-rc.d
-echo deb-src http://deb.debian.org/debian buster main >> /etc/apt/sources.list
-echo deb http://deb.debian.org/debian buster-backports main >> /etc/apt/sources.list
+echo deb-src http://deb.debian.org/debian bullseye main >> /etc/apt/sources.list
+echo deb http://deb.debian.org/debian bullseye-backports main >> /etc/apt/sources.list
apt-get update
apt-get -y install ca-certificates
apt-get -y install --no-install-recommends \
@@ -31,13 +31,13 @@ apt-get -y install --no-install-recommends \
busybox \
ccache \
check \
- clang-8 \
+ clang \
cmake \
dbus \
- g++-8 \
- gcc-8 \
+ g++ \
+ gcc \
gdb \
- gdc-8 \
+ gdc \
git \
golang-go \
kbd \
@@ -48,20 +48,21 @@ apt-get -y install --no-install-recommends \
libxrandr-dev \
libxvmc-dev \
libsm-dev \
+ libvulkan-dev \
libwayland-dev \
libwayland-egl-backend-dev \
linux-image-amd64 \
- lld-8 \
- llvm-8-dev \
+ lld \
+ llvm-11-dev \
mesa-utils \
meson \
nasm \
ninja-build \
procps \
psmisc \
- python-numpy \
- python-six \
- python-mako \
+ python3-numpy \
+ python3-six \
+ python3-mako \
python3-pip \
python3-setuptools \
python3-six \
@@ -89,7 +90,7 @@ apt-get -y build-dep --no-install-recommends \
apt-get -y remove valgrind libdrm-dev
rm -rf /var/lib/apt/lists/*
-export KNOWN_GOOD_DRM=libdrm-2.4.104
+export KNOWN_GOOD_DRM=libdrm-2.4.105
mkdir /drm
pushd /drm
git clone --shallow-since="$GIT_DATE" https://gitlab.freedesktop.org/mesa/drm.git . && \
@@ -103,7 +104,7 @@ git clone --shallow-since="$GIT_DATE" https://gitlab.freedesktop.org/mesa/drm.gi
[ "$?" = "0" ] || exit 1
popd
-export KNOWN_GOOD_MESA=${KNOWN_GOOD_MESA:-30a393f4581079ced1ac05d6b74c7408fbe26f83}
+export KNOWN_GOOD_MESA=${KNOWN_GOOD_MESA:-2908aba828c39a322dff8fd3044b42955efebfdb}
echo $KNOWN_GOOD_MESA
export MESA_REPO=https://gitlab.freedesktop.org/mesa/mesa.git
echo $MESA_REPO
@@ -113,8 +114,7 @@ git clone --shallow-since="$GIT_DATE" ${MESA_REPO} . && \
git checkout ${KNOWN_GOOD_MESA} && \
git log --oneline -n 1 && \
mkdir -p build && \
- meson build/ && \
- meson configure build/ -Dprefix=/usr/local -Dplatforms=drm,x11,wayland,surfaceless -Ddri-drivers=i965 -Dgallium-drivers=swrast,virgl,radeonsi -Dbuildtype=debugoptimized -Dllvm=true -Dglx=dri -Dgallium-vdpau=false -Dgallium-va=false -Dvulkan-drivers=[] -Dlibdir=lib && \
+ meson build/ -Dprefix=/usr/local -Dplatforms=x11,wayland -Ddri-drivers= -Dgallium-drivers=swrast,iris,virgl,radeonsi -Dbuildtype=debugoptimized -Dllvm=true -Dglx=dri -Dgallium-vdpau=false -Dgallium-va=false -Dvulkan-drivers=[] -Dlibdir=lib && \
ninja -C build/ install >/dev/null && \
rm -rf /mesa
[ "$?" = "0" ] || exit 1
@@ -135,7 +135,7 @@ git clone --shallow-since="$GIT_DATE" https://github.com/anholt/libepoxy.git . &
[ "$?" == "0" ] || exit 1
popd
-export BATTERY_VERSION=0.1.23
+export BATTERY_VERSION=0.1.24
mkdir /battery
pushd /battery
wget "https://github.com/VoltLang/Battery/releases/download/v${BATTERY_VERSION}/battery-${BATTERY_VERSION}-x86_64-linux.tar.gz" && \
@@ -163,7 +163,7 @@ popd
# error: RPC failed; curl 56 GnuTLS recv error (-54): Error in the pull function.
git config --global http.postBuffer 1048576000
-export KNOWN_GOOD_CTS=${KNOWN_GOOD_CTS:-524e5bcfba33d1b8dede4b4ec1ec33d24ccf8d2c}
+export KNOWN_GOOD_CTS=${KNOWN_GOOD_CTS:-ededa67cb12aec0c5e92e3eba40d3f3c7b4d697f}
mkdir /VK-GL-CTS
pushd /VK-GL-CTS
git clone --shallow-since="$GIT_DATE" https://github.com/KhronosGroup/VK-GL-CTS.git . && \
@@ -179,7 +179,7 @@ git clone --shallow-since="$GIT_DATE" https://github.com/KhronosGroup/VK-GL-CTS.
[ "$?" = "0" ] || exit 1
popd
-export KNOWN_GOOD_PIGLIT=${KNOWN_GOOD_PIGLIT:-08a92f4094c927276a20f608d7b3c5de2a72e9e7}
+export KNOWN_GOOD_PIGLIT=${KNOWN_GOOD_PIGLIT:-6a4be9e9946df310d9402f995f371c7deb8c27ba}
mkdir /piglit
pushd /piglit
git clone --shallow-since="$GIT_DATE" https://gitlab.freedesktop.org/mesa/piglit.git . && \
diff --git a/ci/previous_results/archived/es_host_llvmpipe/piglit_gles2/results.txt b/ci/previous_results/archived/es_host_llvmpipe/piglit_gles2/results.txt
deleted file mode 100644
index 3b10d1ed..00000000
--- a/ci/previous_results/archived/es_host_llvmpipe/piglit_gles2/results.txt
+++ /dev/null
@@ -1,22 +0,0 @@
-spec/!opengl es 2.0/draw_buffers_gles2: pass
-spec/!opengl es 2.0/fbo_discard_gles2: pass
-spec/!opengl es 2.0/invalid-es3-queries_gles2: skip
-spec/!opengl es 2.0/minmax_gles2: pass
-spec/!opengl es 2.0/multiple-shader-objects_gles2: pass
-spec/arb_blend_func_extended/arb_blend_func_extended-blend-api_gles2: skip
-spec/arb_blend_func_extended/arb_blend_func_extended-builtins_gles2: skip
-spec/egl_khr_create_context/valid debug flag gles2: pass
-spec/ext_frag_depth/fragdepth_gles2: crash
-spec/ext_polygon_offset_clamp/ext_polygon_offset_clamp-draw_gles2: skip
-spec/ext_shader_framebuffer_fetch/execution/mrt-gles2: skip
-spec/ext_shader_framebuffer_fetch/execution/nonuniform-ss-gles2: skip
-spec/ext_shader_framebuffer_fetch/execution/nonuniform-ss-gles2-redecl-highp: skip
-spec/ext_shader_framebuffer_fetch/execution/nonuniform-ss-gles2-redecl-lowp: skip
-spec/ext_shader_framebuffer_fetch/execution/nonuniform-ss-gles2-redecl-mediump: skip
-spec/ext_shader_framebuffer_fetch/execution/simple-ss-gles2: skip
-spec/intel_blackhole_render/intel_blackhole-draw_gles2: skip
-spec/khr_debug/object-label_gles2: fail
-spec/khr_debug/push-pop-group_gles2: pass
-spec/oes_packed_depth_stencil/depth_stencil texture gles2: pass
-spec/oes_vertex_half_float/draw-vertices-half-float-user_gles2: crash
-spec/oes_vertex_half_float/draw-vertices-half-float_gles2: crash
diff --git a/ci/previous_results/archived/es_host_llvmpipe/piglit_gles3/results.txt b/ci/previous_results/archived/es_host_llvmpipe/piglit_gles3/results.txt
deleted file mode 100644
index be1e2cb4..00000000
--- a/ci/previous_results/archived/es_host_llvmpipe/piglit_gles3/results.txt
+++ /dev/null
@@ -1,62 +0,0 @@
-spec/!opengl es 3.0/ext_texture_array-compressed_gles3 teximage: crash
-spec/!opengl es 3.0/ext_texture_array-compressed_gles3 texsubimage: crash
-spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 r11: crash
-spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 rg11: crash
-spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 rgb8: crash
-spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 rgb8-punchthrough-alpha1: crash
-spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 rgba8: crash
-spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 srgb8: crash
-spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 srgb8-alpha8: crash
-spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 srgb8-punchthrough-alpha1: crash
-spec/arb_blend_func_extended/arb_blend_func_extended-bindfragdataindexed-invalid-parameters_gles3: skip
-spec/arb_blend_func_extended/arb_blend_func_extended-fbo-extended-blend-explicit_gles3: skip
-spec/arb_blend_func_extended/arb_blend_func_extended-fbo-extended-blend-pattern_gles3: skip
-spec/arb_blend_func_extended/arb_blend_func_extended-fbo-extended-blend_gles3: skip
-spec/arb_blend_func_extended/arb_blend_func_extended-getfragdataindex_gles3: skip
-spec/arb_blend_func_extended/arb_blend_func_extended-output-location_gles3: skip
-spec/arb_buffer_storage/bufferstorage-persistent_gles3 draw: skip
-spec/arb_buffer_storage/bufferstorage-persistent_gles3 draw client-storage: skip
-spec/arb_buffer_storage/bufferstorage-persistent_gles3 draw coherent: skip
-spec/arb_buffer_storage/bufferstorage-persistent_gles3 draw coherent client-storage: skip
-spec/arb_buffer_storage/bufferstorage-persistent_gles3 read: skip
-spec/arb_buffer_storage/bufferstorage-persistent_gles3 read client-storage: skip
-spec/arb_buffer_storage/bufferstorage-persistent_gles3 read coherent: skip
-spec/arb_buffer_storage/bufferstorage-persistent_gles3 read coherent client-storage: skip
-spec/arb_transform_feedback2/change objects while paused (gles3): crash
-spec/egl_khr_create_context/valid debug flag gles3: pass
-spec/ext_base_instance/arb_base_instance-baseinstance-doesnt-affect-gl-instance-id_gles3: crash
-spec/ext_base_instance/arb_base_instance-drawarrays_gles3: crash
-spec/ext_shader_framebuffer_fetch/execution/discard-gles3-ms8: skip
-spec/ext_shader_framebuffer_fetch/execution/discard-gles3-ss: skip
-spec/ext_shader_framebuffer_fetch/execution/integer-gles3-ms2: skip
-spec/ext_shader_framebuffer_fetch/execution/integer-gles3-ms8: skip
-spec/ext_shader_framebuffer_fetch/execution/integer-gles3-ss: skip
-spec/ext_shader_framebuffer_fetch/execution/mrt-gles3: skip
-spec/ext_shader_framebuffer_fetch/execution/nonuniform-ms16-gles3: skip
-spec/ext_shader_framebuffer_fetch/execution/nonuniform-ms2-gles3: skip
-spec/ext_shader_framebuffer_fetch/execution/nonuniform-ms8-gles3: skip
-spec/ext_shader_framebuffer_fetch/execution/nonuniform-ss-gles3: skip
-spec/ext_shader_framebuffer_fetch/execution/overwrite-gles3: skip
-spec/ext_shader_framebuffer_fetch/execution/simple-ms16-gles3: skip
-spec/ext_shader_framebuffer_fetch/execution/simple-ms2-gles3: skip
-spec/ext_shader_framebuffer_fetch/execution/simple-ms8-gles3: skip
-spec/ext_shader_framebuffer_fetch/execution/simple-ss-gles3: skip
-spec/ext_shader_framebuffer_fetch/execution/single-slice-2darray-gles3: skip
-spec/ext_shader_framebuffer_fetch/execution/single-slice-2darray-mipmap-gles3: skip
-spec/ext_shader_framebuffer_fetch/execution/single-slice-3d-gles3: skip
-spec/ext_shader_framebuffer_fetch/execution/single-slice-cubemap-gles3: skip
-spec/ext_shader_framebuffer_fetch/execution/texture-gles3: skip
-spec/ext_transform_feedback/structs_gles3 basic-struct error: pass
-spec/ext_transform_feedback/structs_gles3 basic-struct get: pass
-spec/ext_transform_feedback/structs_gles3 basic-struct run: crash
-spec/ext_transform_feedback/structs_gles3 basic-struct run-no-fs: crash
-spec/ext_window_rectangles/errors_gles3: skip
-spec/ext_window_rectangles/render_gles3: skip
-spec/glsl-es-3.00/execution/varying-struct-centroid_gles3: fail
-spec/intel_blackhole_render/intel_blackhole-draw_gles3: skip
-spec/intel_conservative_rasterization/intel_conservative_rasterization-depthcoverage_gles3: skip
-spec/intel_conservative_rasterization/intel_conservative_rasterization-innercoverage_gles3: skip
-spec/intel_conservative_rasterization/intel_conservative_rasterization-tri_gles3: skip
-spec/khr_debug/object-label_gles3: fail
-spec/khr_debug/push-pop-group_gles3: pass
-spec/nv_read_depth/read_depth_gles3: crash
diff --git a/ci/previous_results/archived/gl_host_llvmpipe/piglit_gles2/results.txt b/ci/previous_results/archived/gl_host_llvmpipe/piglit_gles2/results.txt
deleted file mode 100644
index be9cd28a..00000000
--- a/ci/previous_results/archived/gl_host_llvmpipe/piglit_gles2/results.txt
+++ /dev/null
@@ -1,22 +0,0 @@
-spec/!opengl es 2.0/draw_buffers_gles2: pass
-spec/!opengl es 2.0/fbo_discard_gles2: pass
-spec/!opengl es 2.0/invalid-es3-queries_gles2: skip
-spec/!opengl es 2.0/minmax_gles2: pass
-spec/!opengl es 2.0/multiple-shader-objects_gles2: pass
-spec/arb_blend_func_extended/arb_blend_func_extended-blend-api_gles2: pass
-spec/arb_blend_func_extended/arb_blend_func_extended-builtins_gles2: pass
-spec/egl_khr_create_context/valid debug flag gles2: pass
-spec/ext_frag_depth/fragdepth_gles2: crash
-spec/ext_polygon_offset_clamp/ext_polygon_offset_clamp-draw_gles2: crash
-spec/ext_shader_framebuffer_fetch/execution/mrt-gles2: skip
-spec/ext_shader_framebuffer_fetch/execution/nonuniform-ss-gles2: skip
-spec/ext_shader_framebuffer_fetch/execution/nonuniform-ss-gles2-redecl-highp: skip
-spec/ext_shader_framebuffer_fetch/execution/nonuniform-ss-gles2-redecl-lowp: skip
-spec/ext_shader_framebuffer_fetch/execution/nonuniform-ss-gles2-redecl-mediump: skip
-spec/ext_shader_framebuffer_fetch/execution/simple-ss-gles2: skip
-spec/intel_blackhole_render/intel_blackhole-draw_gles2: skip
-spec/khr_debug/object-label_gles2: fail
-spec/khr_debug/push-pop-group_gles2: pass
-spec/oes_packed_depth_stencil/depth_stencil texture gles2: pass
-spec/oes_vertex_half_float/draw-vertices-half-float-user_gles2: crash
-spec/oes_vertex_half_float/draw-vertices-half-float_gles2: crash
diff --git a/ci/previous_results/archived/gl_host_llvmpipe/piglit_gles3/results.txt b/ci/previous_results/archived/gl_host_llvmpipe/piglit_gles3/results.txt
deleted file mode 100644
index 0de464e6..00000000
--- a/ci/previous_results/archived/gl_host_llvmpipe/piglit_gles3/results.txt
+++ /dev/null
@@ -1,62 +0,0 @@
-spec/!opengl es 3.0/ext_texture_array-compressed_gles3 teximage: crash
-spec/!opengl es 3.0/ext_texture_array-compressed_gles3 texsubimage: crash
-spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 r11: crash
-spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 rg11: crash
-spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 rgb8: crash
-spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 rgb8-punchthrough-alpha1: crash
-spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 rgba8: crash
-spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 srgb8: crash
-spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 srgb8-alpha8: crash
-spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 srgb8-punchthrough-alpha1: crash
-spec/arb_blend_func_extended/arb_blend_func_extended-bindfragdataindexed-invalid-parameters_gles3: pass
-spec/arb_blend_func_extended/arb_blend_func_extended-fbo-extended-blend-explicit_gles3: crash
-spec/arb_blend_func_extended/arb_blend_func_extended-fbo-extended-blend-pattern_gles3: crash
-spec/arb_blend_func_extended/arb_blend_func_extended-fbo-extended-blend_gles3: crash
-spec/arb_blend_func_extended/arb_blend_func_extended-getfragdataindex_gles3: pass
-spec/arb_blend_func_extended/arb_blend_func_extended-output-location_gles3: pass
-spec/arb_buffer_storage/bufferstorage-persistent_gles3 draw: skip
-spec/arb_buffer_storage/bufferstorage-persistent_gles3 draw client-storage: skip
-spec/arb_buffer_storage/bufferstorage-persistent_gles3 draw coherent: skip
-spec/arb_buffer_storage/bufferstorage-persistent_gles3 draw coherent client-storage: skip
-spec/arb_buffer_storage/bufferstorage-persistent_gles3 read: skip
-spec/arb_buffer_storage/bufferstorage-persistent_gles3 read client-storage: skip
-spec/arb_buffer_storage/bufferstorage-persistent_gles3 read coherent: skip
-spec/arb_buffer_storage/bufferstorage-persistent_gles3 read coherent client-storage: skip
-spec/arb_transform_feedback2/change objects while paused (gles3): crash
-spec/egl_khr_create_context/valid debug flag gles3: pass
-spec/ext_base_instance/arb_base_instance-baseinstance-doesnt-affect-gl-instance-id_gles3: crash
-spec/ext_base_instance/arb_base_instance-drawarrays_gles3: crash
-spec/ext_shader_framebuffer_fetch/execution/discard-gles3-ms8: skip
-spec/ext_shader_framebuffer_fetch/execution/discard-gles3-ss: skip
-spec/ext_shader_framebuffer_fetch/execution/integer-gles3-ms2: skip
-spec/ext_shader_framebuffer_fetch/execution/integer-gles3-ms8: skip
-spec/ext_shader_framebuffer_fetch/execution/integer-gles3-ss: skip
-spec/ext_shader_framebuffer_fetch/execution/mrt-gles3: skip
-spec/ext_shader_framebuffer_fetch/execution/nonuniform-ms16-gles3: skip
-spec/ext_shader_framebuffer_fetch/execution/nonuniform-ms2-gles3: skip
-spec/ext_shader_framebuffer_fetch/execution/nonuniform-ms8-gles3: skip
-spec/ext_shader_framebuffer_fetch/execution/nonuniform-ss-gles3: skip
-spec/ext_shader_framebuffer_fetch/execution/overwrite-gles3: skip
-spec/ext_shader_framebuffer_fetch/execution/simple-ms16-gles3: skip
-spec/ext_shader_framebuffer_fetch/execution/simple-ms2-gles3: skip
-spec/ext_shader_framebuffer_fetch/execution/simple-ms8-gles3: skip
-spec/ext_shader_framebuffer_fetch/execution/simple-ss-gles3: skip
-spec/ext_shader_framebuffer_fetch/execution/single-slice-2darray-gles3: skip
-spec/ext_shader_framebuffer_fetch/execution/single-slice-2darray-mipmap-gles3: skip
-spec/ext_shader_framebuffer_fetch/execution/single-slice-3d-gles3: skip
-spec/ext_shader_framebuffer_fetch/execution/single-slice-cubemap-gles3: skip
-spec/ext_shader_framebuffer_fetch/execution/texture-gles3: skip
-spec/ext_transform_feedback/structs_gles3 basic-struct error: pass
-spec/ext_transform_feedback/structs_gles3 basic-struct get: pass
-spec/ext_transform_feedback/structs_gles3 basic-struct run: crash
-spec/ext_transform_feedback/structs_gles3 basic-struct run-no-fs: crash
-spec/ext_window_rectangles/errors_gles3: skip
-spec/ext_window_rectangles/render_gles3: skip
-spec/glsl-es-3.00/execution/varying-struct-centroid_gles3: fail
-spec/intel_blackhole_render/intel_blackhole-draw_gles3: skip
-spec/intel_conservative_rasterization/intel_conservative_rasterization-depthcoverage_gles3: skip
-spec/intel_conservative_rasterization/intel_conservative_rasterization-innercoverage_gles3: skip
-spec/intel_conservative_rasterization/intel_conservative_rasterization-tri_gles3: skip
-spec/khr_debug/object-label_gles3: fail
-spec/khr_debug/push-pop-group_gles3: pass
-spec/nv_read_depth/read_depth_gles3: crash
diff --git a/ci/previous_results/es_host_llvmpipe/deqp_gl30/ignore_tests.txt b/ci/previous_results/es_host_llvmpipe/deqp_gl30/ignore_tests.txt
new file mode 100644
index 00000000..6e3b3b45
--- /dev/null
+++ b/ci/previous_results/es_host_llvmpipe/deqp_gl30/ignore_tests.txt
@@ -0,0 +1,2 @@
+# Flip-flops between Pass and Fail
+KHR-GL30.transform_feedback.draw_xfb_test
diff --git a/ci/previous_results/es_host_llvmpipe/deqp_gl30/results.txt b/ci/previous_results/es_host_llvmpipe/deqp_gl30/results.txt
new file mode 100644
index 00000000..1f6ede5c
--- /dev/null
+++ b/ci/previous_results/es_host_llvmpipe/deqp_gl30/results.txt
@@ -0,0 +1,857 @@
+KHR-GL30.clip_distance.coverage Pass
+KHR-GL30.clip_distance.functional Pass
+KHR-GL30.clip_distance.negative Pass
+KHR-GL30.ext_texture_shadow_lod.texturelodoffset.sampler2darrayshadow_fragment NotSupported
+KHR-GL30.ext_texture_shadow_lod.texturelodoffset.sampler2darrayshadow_vertex NotSupported
+KHR-GL30.ext_texture_shadow_lod.texturelod.sampler2darrayshadow_fragment NotSupported
+KHR-GL30.ext_texture_shadow_lod.texturelod.sampler2darrayshadow_vertex NotSupported
+KHR-GL30.ext_texture_shadow_lod.texturelod.samplercubearrayshadow_fragment NotSupported
+KHR-GL30.ext_texture_shadow_lod.texturelod.samplercubeshadow_fragment NotSupported
+KHR-GL30.ext_texture_shadow_lod.texturelod.samplercubeshadow_vertex NotSupported
+KHR-GL30.ext_texture_shadow_lod.textureoffset.sampler2darrayshadow_bias_fragment NotSupported
+KHR-GL30.ext_texture_shadow_lod.textureoffset.sampler2darrayshadow_fragment NotSupported
+KHR-GL30.ext_texture_shadow_lod.textureoffset.sampler2darrayshadow_vertex NotSupported
+KHR-GL30.ext_texture_shadow_lod.texture.sampler2darrayshadow_bias_fragment NotSupported
+KHR-GL30.ext_texture_shadow_lod.texture.sampler2darrayshadow_fragment NotSupported
+KHR-GL30.ext_texture_shadow_lod.texture.samplercubearrayshadow_bias_fragment NotSupported
+KHR-GL30.ext_texture_shadow_lod.texture.samplercubearrayshadow_fragment NotSupported
+KHR-GL30.ext_texture_shadow_lod.texture.samplercubearrayshadow_vertex NotSupported
+KHR-GL30.glsl_noperspective.functionaltest Fail
+KHR-GL30.info.extensions Pass
+KHR-GL30.info.renderer Pass
+KHR-GL30.info.render_target Pass
+KHR-GL30.info.shading_language_version Pass
+KHR-GL30.info.vendor Pass
+KHR-GL30.info.version Pass
+KHR-GL30.shaders30.declarations.declarations.redeclare_gl_FragColor Pass
+KHR-GL30.shaders30.declarations.declarations.redeclare_gl_FragData Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat2x3_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat2x3_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat2x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat2x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat2x4_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat2x4_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat2x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat2x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat2_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat2_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat3x2_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat3x2_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat3x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat3x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat3x4_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat3x4_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat3x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat3x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat3_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat3_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat4x2_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat4x2_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat4x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat4x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat4x3_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat4x3_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat4x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat4x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat4_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat4_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat2x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat2x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat2x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat2x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat2_mat2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat2_mat2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat3x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat3x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat3x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat3x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat3_mat3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat3_mat3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat4x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat4x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat4x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat4x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat4_mat4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat4_mat4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat2x3_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat2x3_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat2x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat2x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat2x4_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat2x4_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat2x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat2x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat2_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat2_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat3x2_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat3x2_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat3x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat3x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat3x4_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat3x4_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat3x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat3x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat3_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat3_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat4x2_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat4x2_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat4x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat4x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat4x3_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat4x3_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat4x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat4x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat4_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat4_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat2x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat2x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat2x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat2x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat2_mat2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat2_mat2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat3x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat3x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat3x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat3x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat3_mat3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat3_mat3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat4x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat4x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat4x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat4x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat4_mat4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat4_mat4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat2x3_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat2x3_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat2x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat2x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat2x4_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat2x4_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat2x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat2x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat2_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat2_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat3x2_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat3x2_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat3x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat3x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat3x4_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat3x4_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat3x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat3x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat3_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat3_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat4x2_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat4x2_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat4x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat4x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat4x3_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat4x3_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat4x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat4x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat4_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat4_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat2x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat2x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat2x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat2x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat2_mat2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat2_mat2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat3x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat3x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat3x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat3x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat3_mat3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat3_mat3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat4x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat4x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat4x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat4x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat4_mat4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat4_mat4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat2x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat2x3_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat2x3_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat2x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat2x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat2x4_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat2x4_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat2x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat2_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat2_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat3x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat3x2_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat3x2_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat3x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat3x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat3x4_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat3x4_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat3x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat3_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat3_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat4x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat4x2_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat4x2_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat4x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat4x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat4x3_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat4x3_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat4x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat4_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat4_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat2x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat2x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat2x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat2x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat2_mat2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat2_mat2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat3x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat3x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat3x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat3x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat3_mat3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat3_mat3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat4x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat4x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat4x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat4x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat4_mat4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat4_mat4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat2x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat2x3_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat2x3_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat2x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat2x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat2x4_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat2x4_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat2x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat2_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat2_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat3x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat3x2_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat3x2_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat3x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat3x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat3x4_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat3x4_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat3x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat3_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat3_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat4x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat4x2_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat4x2_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat4x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat4x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat4x3_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat4x3_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat4x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat4_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat4_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat2x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat2x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat2x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat2x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat2_mat2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat2_mat2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat3x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat3x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat3x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat3x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat3_mat3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat3_mat3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat4x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat4x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat4x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat4x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat4_mat4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat4_mat4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat2x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat2x3_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat2x3_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat2x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat2x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat2x4_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat2x4_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat2x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat2_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat2_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat3x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat3x2_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat3x2_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat3x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat3x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat3x4_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat3x4_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat3x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat3_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat3_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat4x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat4x2_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat4x2_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat4x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat4x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat4x3_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat4x3_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat4x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat4_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat4_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat2x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat2x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat2x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat2x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat2_mat2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat2_mat2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat3x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat3x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat3x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat3x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat3_mat3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat3_mat3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat4x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat4x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat4x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat4x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat4_mat4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat4_mat4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat2x3_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat2x3_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat2x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat2x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat2x4_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat2x4_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat2x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat2x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat2_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat2_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat3x2_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat3x2_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat3x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat3x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat3x4_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat3x4_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat3x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat3x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat3_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat3_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat4x2_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat4x2_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat4x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat4x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat4x3_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat4x3_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat4x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat4x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat4_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat4_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat2x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat2x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat2x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat2x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat2_mat2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat2_mat2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat3x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat3x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat3x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat3x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat3_mat3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat3_mat3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat4x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat4x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat4x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat4x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat4_mat4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat4_mat4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat2x3_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat2x3_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat2x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat2x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat2x4_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat2x4_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat2x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat2x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat2_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat2_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat3x2_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat3x2_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat3x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat3x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat3x4_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat3x4_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat3x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat3x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat3_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat3_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat4x2_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat4x2_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat4x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat4x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat4x3_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat4x3_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat4x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat4x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat4_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat4_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat2x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat2x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat2x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat2x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat2_mat2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat2_mat2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat3x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat3x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat3x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat3x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat3_mat3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat3_mat3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat4x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat4x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat4x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat4x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat4_mat4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat4_mat4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat2x3_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat2x3_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat2x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat2x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat2x4_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat2x4_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat2x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat2x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat2_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat2_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat3x2_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat3x2_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat3x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat3x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat3x4_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat3x4_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat3x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat3x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat3_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat3_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat4x2_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat4x2_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat4x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat4x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat4x3_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat4x3_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat4x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat4x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat4_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat4_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat2x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat2x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat2x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat2x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat2_mat2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat2_mat2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat3x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat3x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat3x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat3x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat3_mat3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat3_mat3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat4x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat4x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat4x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat4x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat4_mat4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat4_mat4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat4_vs Fail
+KHR-GL30.texture_repeat_mode.depth24_stencil8_11x131_0_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.depth24_stencil8_11x131_0_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.depth24_stencil8_11x131_0_repeat Pass
+KHR-GL30.texture_repeat_mode.depth24_stencil8_11x131_1_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.depth24_stencil8_11x131_1_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.depth24_stencil8_11x131_1_repeat Pass
+KHR-GL30.texture_repeat_mode.depth24_stencil8_11x131_2_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.depth24_stencil8_11x131_2_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.depth24_stencil8_11x131_2_repeat Pass
+KHR-GL30.texture_repeat_mode.depth24_stencil8_49x23_0_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.depth24_stencil8_49x23_0_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.depth24_stencil8_49x23_0_repeat Pass
+KHR-GL30.texture_repeat_mode.depth24_stencil8_49x23_1_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.depth24_stencil8_49x23_1_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.depth24_stencil8_49x23_1_repeat Pass
+KHR-GL30.texture_repeat_mode.depth24_stencil8_49x23_2_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.depth24_stencil8_49x23_2_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.depth24_stencil8_49x23_2_repeat Pass
+KHR-GL30.texture_repeat_mode.depth_component16_11x131_0_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.depth_component16_11x131_0_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.depth_component16_11x131_0_repeat Pass
+KHR-GL30.texture_repeat_mode.depth_component16_11x131_1_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.depth_component16_11x131_1_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.depth_component16_11x131_1_repeat Pass
+KHR-GL30.texture_repeat_mode.depth_component16_11x131_2_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.depth_component16_11x131_2_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.depth_component16_11x131_2_repeat Pass
+KHR-GL30.texture_repeat_mode.depth_component16_49x23_0_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.depth_component16_49x23_0_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.depth_component16_49x23_0_repeat Pass
+KHR-GL30.texture_repeat_mode.depth_component16_49x23_1_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.depth_component16_49x23_1_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.depth_component16_49x23_1_repeat Pass
+KHR-GL30.texture_repeat_mode.depth_component16_49x23_2_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.depth_component16_49x23_2_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.depth_component16_49x23_2_repeat Pass
+KHR-GL30.texture_repeat_mode.r8_11x131_0_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.r8_11x131_0_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.r8_11x131_0_repeat Pass
+KHR-GL30.texture_repeat_mode.r8_11x131_1_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.r8_11x131_1_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.r8_11x131_1_repeat Pass
+KHR-GL30.texture_repeat_mode.r8_11x131_2_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.r8_11x131_2_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.r8_11x131_2_repeat Pass
+KHR-GL30.texture_repeat_mode.r8_49x23_0_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.r8_49x23_0_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.r8_49x23_0_repeat Pass
+KHR-GL30.texture_repeat_mode.r8_49x23_1_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.r8_49x23_1_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.r8_49x23_1_repeat Pass
+KHR-GL30.texture_repeat_mode.r8_49x23_2_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.r8_49x23_2_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.r8_49x23_2_repeat Pass
+KHR-GL30.texture_repeat_mode.r32ui_11x131_0_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.r32ui_11x131_0_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.r32ui_11x131_0_repeat Pass
+KHR-GL30.texture_repeat_mode.r32ui_11x131_1_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.r32ui_11x131_1_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.r32ui_11x131_1_repeat Pass
+KHR-GL30.texture_repeat_mode.r32ui_11x131_2_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.r32ui_11x131_2_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.r32ui_11x131_2_repeat Pass
+KHR-GL30.texture_repeat_mode.r32ui_49x23_0_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.r32ui_49x23_0_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.r32ui_49x23_0_repeat Pass
+KHR-GL30.texture_repeat_mode.r32ui_49x23_1_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.r32ui_49x23_1_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.r32ui_49x23_1_repeat Pass
+KHR-GL30.texture_repeat_mode.r32ui_49x23_2_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.r32ui_49x23_2_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.r32ui_49x23_2_repeat Pass
+KHR-GL30.texture_repeat_mode.rg32ui_11x131_0_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rg32ui_11x131_0_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rg32ui_11x131_0_repeat Pass
+KHR-GL30.texture_repeat_mode.rg32ui_11x131_1_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rg32ui_11x131_1_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rg32ui_11x131_1_repeat Pass
+KHR-GL30.texture_repeat_mode.rg32ui_11x131_2_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rg32ui_11x131_2_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rg32ui_11x131_2_repeat Pass
+KHR-GL30.texture_repeat_mode.rg32ui_49x23_0_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rg32ui_49x23_0_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rg32ui_49x23_0_repeat Pass
+KHR-GL30.texture_repeat_mode.rg32ui_49x23_1_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rg32ui_49x23_1_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rg32ui_49x23_1_repeat Pass
+KHR-GL30.texture_repeat_mode.rg32ui_49x23_2_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rg32ui_49x23_2_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rg32ui_49x23_2_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb8_11x131_0_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgb8_11x131_0_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb8_11x131_0_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb8_11x131_1_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgb8_11x131_1_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb8_11x131_1_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb8_11x131_2_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgb8_11x131_2_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb8_11x131_2_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb8_49x23_0_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgb8_49x23_0_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb8_49x23_0_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb8_49x23_1_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgb8_49x23_1_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb8_49x23_1_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb8_49x23_2_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgb8_49x23_2_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb8_49x23_2_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb10_a2_11x131_0_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgb10_a2_11x131_0_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb10_a2_11x131_0_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb10_a2_11x131_1_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgb10_a2_11x131_1_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb10_a2_11x131_1_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb10_a2_11x131_2_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgb10_a2_11x131_2_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb10_a2_11x131_2_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb10_a2_49x23_0_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgb10_a2_49x23_0_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb10_a2_49x23_0_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb10_a2_49x23_1_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgb10_a2_49x23_1_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb10_a2_49x23_1_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb10_a2_49x23_2_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgb10_a2_49x23_2_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb10_a2_49x23_2_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb565_11x131_0_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgb565_11x131_0_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb565_11x131_0_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb565_11x131_1_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgb565_11x131_1_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb565_11x131_1_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb565_11x131_2_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgb565_11x131_2_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb565_11x131_2_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb565_49x23_0_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgb565_49x23_0_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb565_49x23_0_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb565_49x23_1_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgb565_49x23_1_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb565_49x23_1_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb565_49x23_2_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgb565_49x23_2_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb565_49x23_2_repeat Pass
+KHR-GL30.texture_repeat_mode.rgba32ui_11x131_0_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgba32ui_11x131_0_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgba32ui_11x131_0_repeat Pass
+KHR-GL30.texture_repeat_mode.rgba32ui_11x131_1_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgba32ui_11x131_1_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgba32ui_11x131_1_repeat Pass
+KHR-GL30.texture_repeat_mode.rgba32ui_11x131_2_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgba32ui_11x131_2_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgba32ui_11x131_2_repeat Pass
+KHR-GL30.texture_repeat_mode.rgba32ui_49x23_0_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgba32ui_49x23_0_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgba32ui_49x23_0_repeat Pass
+KHR-GL30.texture_repeat_mode.rgba32ui_49x23_1_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgba32ui_49x23_1_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgba32ui_49x23_1_repeat Pass
+KHR-GL30.texture_repeat_mode.rgba32ui_49x23_2_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgba32ui_49x23_2_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgba32ui_49x23_2_repeat Pass
+KHR-GL30.transform_feedback.api_errors_test Fail
+KHR-GL30.transform_feedback.capture_geometry_interleaved_test Pass
+KHR-GL30.transform_feedback.capture_geometry_separate_test Pass
+KHR-GL30.transform_feedback.capture_special_interleaved_test Pass
+KHR-GL30.transform_feedback.capture_vertex_interleaved_test Pass
+KHR-GL30.transform_feedback.capture_vertex_separate_test Pass
+KHR-GL30.transform_feedback.discard_geometry_test Pass
+KHR-GL30.transform_feedback.discard_vertex_test Pass
+KHR-GL30.transform_feedback.draw_xfb_feedbackk_test Pass
+KHR-GL30.transform_feedback.draw_xfb_instanced_test BadTerminate
+KHR-GL30.transform_feedback.draw_xfb_stream_instanced_test Pass
+KHR-GL30.transform_feedback.draw_xfb_stream_test Pass
+KHR-GL30.transform_feedback.draw_xfb_test Pass
+KHR-GL30.transform_feedback.get_xfb_varying InternalError
+KHR-GL30.transform_feedback.limits_test Pass
+KHR-GL30.transform_feedback.linking_errors_test Pass
+KHR-GL30.transform_feedback.query_geometry_interleaved_test Pass
+KHR-GL30.transform_feedback.query_geometry_separate_test Pass
+KHR-GL30.transform_feedback.query_vertex_interleaved_test Pass
+KHR-GL30.transform_feedback.query_vertex_separate_test Pass
diff --git a/ci/previous_results/es_host_llvmpipe/deqp_gl31/ignore_tests.txt b/ci/previous_results/es_host_llvmpipe/deqp_gl31/ignore_tests.txt
new file mode 100644
index 00000000..f0b565ce
--- /dev/null
+++ b/ci/previous_results/es_host_llvmpipe/deqp_gl31/ignore_tests.txt
@@ -0,0 +1,2 @@
+# Flip-flops between Pass and Fail
+KHR-GL31.transform_feedback.draw_xfb_test
diff --git a/ci/previous_results/es_host_llvmpipe/deqp_gl31/results.txt b/ci/previous_results/es_host_llvmpipe/deqp_gl31/results.txt
new file mode 100644
index 00000000..2fbe2571
--- /dev/null
+++ b/ci/previous_results/es_host_llvmpipe/deqp_gl31/results.txt
@@ -0,0 +1,866 @@
+KHR-GL31.CommonBugs.CommonBug_GetProgramivActiveUniformBlockMaxNameLength Pass
+KHR-GL31.CommonBugs.CommonBug_InputVariablesCannotBeModified Pass
+KHR-GL31.CommonBugs.CommonBug_InvalidUseCasesForAllNotFuncsAndExclMarkOp Pass
+KHR-GL31.CommonBugs.CommonBug_InvalidVSInputs Pass
+KHR-GL31.CommonBugs.CommonBug_ParenthesisInLayoutQualifierIntegerValue Pass
+KHR-GL31.CommonBugs.CommonBug_PerVertexValidation NotSupported
+KHR-GL31.CommonBugs.CommonBug_ReservedNames Fail
+KHR-GL31.CommonBugs.CommonBug_SparseBuffersWithCopyOps Pass
+KHR-GL31.clip_distance.coverage Pass
+KHR-GL31.clip_distance.functional Pass
+KHR-GL31.clip_distance.negative Pass
+KHR-GL31.ext_texture_shadow_lod.texturelodoffset.sampler2darrayshadow_fragment NotSupported
+KHR-GL31.ext_texture_shadow_lod.texturelodoffset.sampler2darrayshadow_vertex NotSupported
+KHR-GL31.ext_texture_shadow_lod.texturelod.sampler2darrayshadow_fragment NotSupported
+KHR-GL31.ext_texture_shadow_lod.texturelod.sampler2darrayshadow_vertex NotSupported
+KHR-GL31.ext_texture_shadow_lod.texturelod.samplercubearrayshadow_fragment NotSupported
+KHR-GL31.ext_texture_shadow_lod.texturelod.samplercubeshadow_fragment NotSupported
+KHR-GL31.ext_texture_shadow_lod.texturelod.samplercubeshadow_vertex NotSupported
+KHR-GL31.ext_texture_shadow_lod.textureoffset.sampler2darrayshadow_bias_fragment NotSupported
+KHR-GL31.ext_texture_shadow_lod.textureoffset.sampler2darrayshadow_fragment NotSupported
+KHR-GL31.ext_texture_shadow_lod.textureoffset.sampler2darrayshadow_vertex NotSupported
+KHR-GL31.ext_texture_shadow_lod.texture.sampler2darrayshadow_bias_fragment NotSupported
+KHR-GL31.ext_texture_shadow_lod.texture.sampler2darrayshadow_fragment NotSupported
+KHR-GL31.ext_texture_shadow_lod.texture.samplercubearrayshadow_bias_fragment NotSupported
+KHR-GL31.ext_texture_shadow_lod.texture.samplercubearrayshadow_fragment NotSupported
+KHR-GL31.ext_texture_shadow_lod.texture.samplercubearrayshadow_vertex NotSupported
+KHR-GL31.glsl_noperspective.functionaltest Fail
+KHR-GL31.info.extensions Pass
+KHR-GL31.info.renderer Pass
+KHR-GL31.info.render_target Pass
+KHR-GL31.info.shading_language_version Pass
+KHR-GL31.info.vendor Pass
+KHR-GL31.info.version Pass
+KHR-GL31.shaders30.declarations.declarations.redeclare_gl_FragColor Pass
+KHR-GL31.shaders30.declarations.declarations.redeclare_gl_FragData Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat2x3_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat2x3_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat2x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat2x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat2x4_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat2x4_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat2x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat2x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat2_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat2_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat3x2_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat3x2_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat3x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat3x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat3x4_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat3x4_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat3x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat3x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat3_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat3_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat4x2_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat4x2_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat4x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat4x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat4x3_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat4x3_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat4x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat4x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat4_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat4_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat2x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat2x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat2x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat2x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat2_mat2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat2_mat2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat3x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat3x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat3x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat3x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat3_mat3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat3_mat3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat4x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat4x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat4x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat4x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat4_mat4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat4_mat4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat2x3_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat2x3_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat2x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat2x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat2x4_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat2x4_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat2x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat2x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat2_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat2_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat3x2_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat3x2_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat3x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat3x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat3x4_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat3x4_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat3x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat3x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat3_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat3_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat4x2_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat4x2_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat4x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat4x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat4x3_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat4x3_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat4x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat4x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat4_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat4_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat2x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat2x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat2x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat2x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat2_mat2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat2_mat2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat3x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat3x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat3x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat3x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat3_mat3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat3_mat3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat4x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat4x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat4x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat4x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat4_mat4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat4_mat4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat2x3_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat2x3_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat2x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat2x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat2x4_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat2x4_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat2x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat2x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat2_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat2_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat3x2_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat3x2_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat3x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat3x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat3x4_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat3x4_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat3x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat3x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat3_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat3_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat4x2_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat4x2_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat4x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat4x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat4x3_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat4x3_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat4x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat4x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat4_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat4_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat2x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat2x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat2x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat2x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat2_mat2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat2_mat2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat3x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat3x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat3x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat3x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat3_mat3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat3_mat3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat4x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat4x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat4x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat4x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat4_mat4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat4_mat4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat2x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat2x3_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat2x3_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat2x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat2x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat2x4_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat2x4_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat2x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat2_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat2_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat3x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat3x2_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat3x2_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat3x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat3x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat3x4_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat3x4_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat3x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat3_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat3_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat4x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat4x2_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat4x2_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat4x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat4x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat4x3_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat4x3_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat4x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat4_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat4_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat2x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat2x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat2x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat2x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat2_mat2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat2_mat2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat3x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat3x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat3x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat3x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat3_mat3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat3_mat3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat4x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat4x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat4x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat4x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat4_mat4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat4_mat4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat2x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat2x3_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat2x3_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat2x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat2x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat2x4_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat2x4_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat2x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat2_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat2_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat3x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat3x2_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat3x2_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat3x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat3x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat3x4_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat3x4_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat3x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat3_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat3_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat4x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat4x2_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat4x2_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat4x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat4x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat4x3_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat4x3_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat4x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat4_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat4_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat2x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat2x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat2x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat2x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat2_mat2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat2_mat2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat3x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat3x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat3x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat3x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat3_mat3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat3_mat3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat4x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat4x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat4x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat4x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat4_mat4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat4_mat4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat2x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat2x3_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat2x3_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat2x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat2x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat2x4_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat2x4_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat2x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat2_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat2_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat3x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat3x2_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat3x2_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat3x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat3x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat3x4_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat3x4_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat3x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat3_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat3_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat4x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat4x2_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat4x2_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat4x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat4x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat4x3_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat4x3_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat4x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat4_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat4_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat2x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat2x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat2x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat2x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat2_mat2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat2_mat2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat3x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat3x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat3x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat3x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat3_mat3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat3_mat3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat4x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat4x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat4x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat4x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat4_mat4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat4_mat4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat2x3_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat2x3_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat2x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat2x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat2x4_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat2x4_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat2x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat2x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat2_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat2_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat3x2_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat3x2_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat3x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat3x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat3x4_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat3x4_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat3x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat3x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat3_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat3_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat4x2_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat4x2_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat4x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat4x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat4x3_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat4x3_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat4x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat4x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat4_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat4_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat2x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat2x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat2x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat2x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat2_mat2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat2_mat2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat3x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat3x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat3x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat3x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat3_mat3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat3_mat3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat4x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat4x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat4x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat4x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat4_mat4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat4_mat4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat2x3_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat2x3_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat2x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat2x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat2x4_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat2x4_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat2x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat2x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat2_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat2_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat3x2_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat3x2_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat3x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat3x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat3x4_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat3x4_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat3x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat3x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat3_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat3_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat4x2_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat4x2_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat4x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat4x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat4x3_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat4x3_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat4x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat4x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat4_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat4_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat2x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat2x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat2x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat2x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat2_mat2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat2_mat2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat3x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat3x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat3x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat3x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat3_mat3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat3_mat3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat4x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat4x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat4x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat4x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat4_mat4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat4_mat4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat2x3_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat2x3_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat2x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat2x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat2x4_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat2x4_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat2x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat2x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat2_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat2_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat3x2_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat3x2_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat3x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat3x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat3x4_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat3x4_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat3x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat3x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat3_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat3_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat4x2_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat4x2_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat4x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat4x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat4x3_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat4x3_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat4x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat4x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat4_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat4_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat2x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat2x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat2x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat2x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat2_mat2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat2_mat2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat3x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat3x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat3x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat3x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat3_mat3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat3_mat3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat4x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat4x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat4x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat4x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat4_mat4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat4_mat4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat4_vs Fail
+KHR-GL31.texture_repeat_mode.depth24_stencil8_11x131_0_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.depth24_stencil8_11x131_0_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.depth24_stencil8_11x131_0_repeat Pass
+KHR-GL31.texture_repeat_mode.depth24_stencil8_11x131_1_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.depth24_stencil8_11x131_1_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.depth24_stencil8_11x131_1_repeat Pass
+KHR-GL31.texture_repeat_mode.depth24_stencil8_11x131_2_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.depth24_stencil8_11x131_2_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.depth24_stencil8_11x131_2_repeat Pass
+KHR-GL31.texture_repeat_mode.depth24_stencil8_49x23_0_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.depth24_stencil8_49x23_0_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.depth24_stencil8_49x23_0_repeat Pass
+KHR-GL31.texture_repeat_mode.depth24_stencil8_49x23_1_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.depth24_stencil8_49x23_1_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.depth24_stencil8_49x23_1_repeat Pass
+KHR-GL31.texture_repeat_mode.depth24_stencil8_49x23_2_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.depth24_stencil8_49x23_2_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.depth24_stencil8_49x23_2_repeat Pass
+KHR-GL31.texture_repeat_mode.depth_component16_11x131_0_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.depth_component16_11x131_0_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.depth_component16_11x131_0_repeat Pass
+KHR-GL31.texture_repeat_mode.depth_component16_11x131_1_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.depth_component16_11x131_1_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.depth_component16_11x131_1_repeat Pass
+KHR-GL31.texture_repeat_mode.depth_component16_11x131_2_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.depth_component16_11x131_2_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.depth_component16_11x131_2_repeat Pass
+KHR-GL31.texture_repeat_mode.depth_component16_49x23_0_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.depth_component16_49x23_0_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.depth_component16_49x23_0_repeat Pass
+KHR-GL31.texture_repeat_mode.depth_component16_49x23_1_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.depth_component16_49x23_1_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.depth_component16_49x23_1_repeat Pass
+KHR-GL31.texture_repeat_mode.depth_component16_49x23_2_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.depth_component16_49x23_2_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.depth_component16_49x23_2_repeat Pass
+KHR-GL31.texture_repeat_mode.r8_11x131_0_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.r8_11x131_0_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.r8_11x131_0_repeat Pass
+KHR-GL31.texture_repeat_mode.r8_11x131_1_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.r8_11x131_1_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.r8_11x131_1_repeat Pass
+KHR-GL31.texture_repeat_mode.r8_11x131_2_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.r8_11x131_2_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.r8_11x131_2_repeat Pass
+KHR-GL31.texture_repeat_mode.r8_49x23_0_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.r8_49x23_0_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.r8_49x23_0_repeat Pass
+KHR-GL31.texture_repeat_mode.r8_49x23_1_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.r8_49x23_1_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.r8_49x23_1_repeat Pass
+KHR-GL31.texture_repeat_mode.r8_49x23_2_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.r8_49x23_2_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.r8_49x23_2_repeat Pass
+KHR-GL31.texture_repeat_mode.r32ui_11x131_0_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.r32ui_11x131_0_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.r32ui_11x131_0_repeat Pass
+KHR-GL31.texture_repeat_mode.r32ui_11x131_1_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.r32ui_11x131_1_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.r32ui_11x131_1_repeat Pass
+KHR-GL31.texture_repeat_mode.r32ui_11x131_2_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.r32ui_11x131_2_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.r32ui_11x131_2_repeat Pass
+KHR-GL31.texture_repeat_mode.r32ui_49x23_0_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.r32ui_49x23_0_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.r32ui_49x23_0_repeat Pass
+KHR-GL31.texture_repeat_mode.r32ui_49x23_1_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.r32ui_49x23_1_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.r32ui_49x23_1_repeat Pass
+KHR-GL31.texture_repeat_mode.r32ui_49x23_2_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.r32ui_49x23_2_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.r32ui_49x23_2_repeat Pass
+KHR-GL31.texture_repeat_mode.rg32ui_11x131_0_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rg32ui_11x131_0_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rg32ui_11x131_0_repeat Pass
+KHR-GL31.texture_repeat_mode.rg32ui_11x131_1_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rg32ui_11x131_1_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rg32ui_11x131_1_repeat Pass
+KHR-GL31.texture_repeat_mode.rg32ui_11x131_2_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rg32ui_11x131_2_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rg32ui_11x131_2_repeat Pass
+KHR-GL31.texture_repeat_mode.rg32ui_49x23_0_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rg32ui_49x23_0_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rg32ui_49x23_0_repeat Pass
+KHR-GL31.texture_repeat_mode.rg32ui_49x23_1_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rg32ui_49x23_1_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rg32ui_49x23_1_repeat Pass
+KHR-GL31.texture_repeat_mode.rg32ui_49x23_2_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rg32ui_49x23_2_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rg32ui_49x23_2_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb8_11x131_0_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgb8_11x131_0_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb8_11x131_0_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb8_11x131_1_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgb8_11x131_1_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb8_11x131_1_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb8_11x131_2_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgb8_11x131_2_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb8_11x131_2_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb8_49x23_0_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgb8_49x23_0_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb8_49x23_0_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb8_49x23_1_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgb8_49x23_1_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb8_49x23_1_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb8_49x23_2_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgb8_49x23_2_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb8_49x23_2_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb10_a2_11x131_0_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgb10_a2_11x131_0_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb10_a2_11x131_0_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb10_a2_11x131_1_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgb10_a2_11x131_1_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb10_a2_11x131_1_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb10_a2_11x131_2_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgb10_a2_11x131_2_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb10_a2_11x131_2_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb10_a2_49x23_0_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgb10_a2_49x23_0_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb10_a2_49x23_0_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb10_a2_49x23_1_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgb10_a2_49x23_1_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb10_a2_49x23_1_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb10_a2_49x23_2_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgb10_a2_49x23_2_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb10_a2_49x23_2_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb565_11x131_0_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgb565_11x131_0_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb565_11x131_0_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb565_11x131_1_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgb565_11x131_1_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb565_11x131_1_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb565_11x131_2_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgb565_11x131_2_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb565_11x131_2_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb565_49x23_0_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgb565_49x23_0_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb565_49x23_0_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb565_49x23_1_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgb565_49x23_1_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb565_49x23_1_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb565_49x23_2_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgb565_49x23_2_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb565_49x23_2_repeat Pass
+KHR-GL31.texture_repeat_mode.rgba32ui_11x131_0_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgba32ui_11x131_0_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgba32ui_11x131_0_repeat Pass
+KHR-GL31.texture_repeat_mode.rgba32ui_11x131_1_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgba32ui_11x131_1_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgba32ui_11x131_1_repeat Pass
+KHR-GL31.texture_repeat_mode.rgba32ui_11x131_2_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgba32ui_11x131_2_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgba32ui_11x131_2_repeat Pass
+KHR-GL31.texture_repeat_mode.rgba32ui_49x23_0_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgba32ui_49x23_0_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgba32ui_49x23_0_repeat Pass
+KHR-GL31.texture_repeat_mode.rgba32ui_49x23_1_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgba32ui_49x23_1_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgba32ui_49x23_1_repeat Pass
+KHR-GL31.texture_repeat_mode.rgba32ui_49x23_2_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgba32ui_49x23_2_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgba32ui_49x23_2_repeat Pass
+KHR-GL31.texture_size_promotion.functional Pass
+KHR-GL31.transform_feedback.api_errors_test Fail
+KHR-GL31.transform_feedback.capture_geometry_interleaved_test Pass
+KHR-GL31.transform_feedback.capture_geometry_separate_test Pass
+KHR-GL31.transform_feedback.capture_special_interleaved_test Pass
+KHR-GL31.transform_feedback.capture_vertex_interleaved_test Pass
+KHR-GL31.transform_feedback.capture_vertex_separate_test Pass
+KHR-GL31.transform_feedback.discard_geometry_test Pass
+KHR-GL31.transform_feedback.discard_vertex_test Pass
+KHR-GL31.transform_feedback.draw_xfb_feedbackk_test Pass
+KHR-GL31.transform_feedback.draw_xfb_instanced_test BadTerminate
+KHR-GL31.transform_feedback.draw_xfb_stream_instanced_test Pass
+KHR-GL31.transform_feedback.draw_xfb_stream_test Pass
+KHR-GL31.transform_feedback.draw_xfb_test Pass
+KHR-GL31.transform_feedback.get_xfb_varying InternalError
+KHR-GL31.transform_feedback.limits_test Pass
+KHR-GL31.transform_feedback.linking_errors_test Pass
+KHR-GL31.transform_feedback.query_geometry_interleaved_test Pass
+KHR-GL31.transform_feedback.query_geometry_separate_test Pass
+KHR-GL31.transform_feedback.query_vertex_interleaved_test Pass
+KHR-GL31.transform_feedback.query_vertex_separate_test Pass
diff --git a/ci/previous_results/es_host_llvmpipe/deqp_gl32/ignore_tests.txt b/ci/previous_results/es_host_llvmpipe/deqp_gl32/ignore_tests.txt
new file mode 100644
index 00000000..beb30ef6
--- /dev/null
+++ b/ci/previous_results/es_host_llvmpipe/deqp_gl32/ignore_tests.txt
@@ -0,0 +1,4 @@
+# Flip-flops between Pass and Fail
+KHR-GL32.transform_feedback.draw_xfb_test
+KHR-GL32.packed_depth_stencil.blit.depth24_stencil8
+KHR-GL32.packed_depth_stencil.blit.depth32f_stencil8
diff --git a/ci/previous_results/es_host_llvmpipe/deqp_gl32/results.txt b/ci/previous_results/es_host_llvmpipe/deqp_gl32/results.txt
new file mode 100644
index 00000000..c44c59fa
--- /dev/null
+++ b/ci/previous_results/es_host_llvmpipe/deqp_gl32/results.txt
@@ -0,0 +1,1157 @@
+KHR-GL32.CommonBugs.CommonBug_GetProgramivActiveUniformBlockMaxNameLength Pass
+KHR-GL32.CommonBugs.CommonBug_InputVariablesCannotBeModified Pass
+KHR-GL32.CommonBugs.CommonBug_InvalidUseCasesForAllNotFuncsAndExclMarkOp Pass
+KHR-GL32.CommonBugs.CommonBug_InvalidVSInputs Pass
+KHR-GL32.CommonBugs.CommonBug_ParenthesisInLayoutQualifierIntegerValue Fail
+KHR-GL32.CommonBugs.CommonBug_PerVertexValidation NotSupported
+KHR-GL32.CommonBugs.CommonBug_ReservedNames Pass
+KHR-GL32.CommonBugs.CommonBug_SparseBuffersWithCopyOps Pass
+KHR-GL32.clip_distance.coverage Pass
+KHR-GL32.clip_distance.functional Pass
+KHR-GL32.clip_distance.negative Pass
+KHR-GL32.ext_texture_shadow_lod.texturelodoffset.sampler2darrayshadow_fragment NotSupported
+KHR-GL32.ext_texture_shadow_lod.texturelodoffset.sampler2darrayshadow_vertex NotSupported
+KHR-GL32.ext_texture_shadow_lod.texturelod.sampler2darrayshadow_fragment NotSupported
+KHR-GL32.ext_texture_shadow_lod.texturelod.sampler2darrayshadow_vertex NotSupported
+KHR-GL32.ext_texture_shadow_lod.texturelod.samplercubearrayshadow_fragment NotSupported
+KHR-GL32.ext_texture_shadow_lod.texturelod.samplercubeshadow_fragment NotSupported
+KHR-GL32.ext_texture_shadow_lod.texturelod.samplercubeshadow_vertex NotSupported
+KHR-GL32.ext_texture_shadow_lod.textureoffset.sampler2darrayshadow_bias_fragment NotSupported
+KHR-GL32.ext_texture_shadow_lod.textureoffset.sampler2darrayshadow_fragment NotSupported
+KHR-GL32.ext_texture_shadow_lod.textureoffset.sampler2darrayshadow_vertex NotSupported
+KHR-GL32.ext_texture_shadow_lod.texture.sampler2darrayshadow_bias_fragment NotSupported
+KHR-GL32.ext_texture_shadow_lod.texture.sampler2darrayshadow_fragment NotSupported
+KHR-GL32.ext_texture_shadow_lod.texture.samplercubearrayshadow_bias_fragment NotSupported
+KHR-GL32.ext_texture_shadow_lod.texture.samplercubearrayshadow_fragment NotSupported
+KHR-GL32.ext_texture_shadow_lod.texture.samplercubearrayshadow_vertex NotSupported
+KHR-GL32.glsl_noperspective.functionaltest Fail
+KHR-GL32.gpu_shader5_gl.float_encoding Pass
+KHR-GL32.gpu_shader5_gl.function_overloading Pass
+KHR-GL32.gpu_shader5_gl.implicit_conversions Pass
+KHR-GL32.info.extensions Pass
+KHR-GL32.info.renderer Pass
+KHR-GL32.info.render_target Pass
+KHR-GL32.info.shading_language_version Pass
+KHR-GL32.info.vendor Pass
+KHR-GL32.info.version Pass
+KHR-GL32.packed_depth_stencil.blit.depth24_stencil8 Fail
+KHR-GL32.packed_depth_stencil.blit.depth32f_stencil8 Fail
+KHR-GL32.packed_depth_stencil.clear_buffer.depth24_stencil8 Pass
+KHR-GL32.packed_depth_stencil.clear_buffer.depth32f_stencil8 Pass
+KHR-GL32.packed_depth_stencil.renderbuffers.depth24_stencil8 Pass
+KHR-GL32.packed_depth_stencil.renderbuffers.depth32f_stencil8 Pass
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+KHR-GL32.shaders30.glsl_constructors.bvec2_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec2_from_mat2x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec2_from_mat2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec2_from_mat2_mat2_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec2_from_mat2_mat2_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec2_from_mat2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec2_from_mat3x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec2_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec2_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec2_from_mat3x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec2_from_mat3x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec2_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec2_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec2_from_mat3x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec2_from_mat3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec2_from_mat3_mat3_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec2_from_mat3_mat3_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec2_from_mat3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec2_from_mat4x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec2_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec2_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec2_from_mat4x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec2_from_mat4x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec2_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec2_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec2_from_mat4x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec2_from_mat4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec2_from_mat4_mat4_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec2_from_mat4_mat4_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec2_from_mat4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_bool_mat2x3_bool_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_bool_mat2x3_bool_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_bool_mat2x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_bool_mat2x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_bool_mat2x4_bool_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_bool_mat2x4_bool_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_bool_mat2x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_bool_mat2x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_bool_mat2_bool_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_bool_mat2_bool_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_bool_mat2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_bool_mat2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_bool_mat3x2_bool_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_bool_mat3x2_bool_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_bool_mat3x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_bool_mat3x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_bool_mat3x4_bool_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_bool_mat3x4_bool_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_bool_mat3x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_bool_mat3x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_bool_mat3_bool_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_bool_mat3_bool_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_bool_mat3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_bool_mat3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_bool_mat4x2_bool_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_bool_mat4x2_bool_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_bool_mat4x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_bool_mat4x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_bool_mat4x3_bool_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_bool_mat4x3_bool_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_bool_mat4x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_bool_mat4x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_bool_mat4_bool_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_bool_mat4_bool_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_bool_mat4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_bool_mat4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_mat2x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_mat2x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_mat2x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_mat2x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_mat2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_mat2_mat2_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_mat2_mat2_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_mat2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_mat3x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_mat3x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_mat3x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_mat3x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_mat3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_mat3_mat3_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_mat3_mat3_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_mat3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_mat4x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_mat4x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_mat4x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_mat4x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_mat4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_mat4_mat4_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_mat4_mat4_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_mat4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_bool_mat2x3_bool_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_bool_mat2x3_bool_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_bool_mat2x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_bool_mat2x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_bool_mat2x4_bool_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_bool_mat2x4_bool_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_bool_mat2x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_bool_mat2x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_bool_mat2_bool_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_bool_mat2_bool_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_bool_mat2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_bool_mat2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_bool_mat3x2_bool_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_bool_mat3x2_bool_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_bool_mat3x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_bool_mat3x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_bool_mat3x4_bool_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_bool_mat3x4_bool_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_bool_mat3x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_bool_mat3x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_bool_mat3_bool_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_bool_mat3_bool_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_bool_mat3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_bool_mat3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_bool_mat4x2_bool_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_bool_mat4x2_bool_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_bool_mat4x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_bool_mat4x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_bool_mat4x3_bool_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_bool_mat4x3_bool_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_bool_mat4x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_bool_mat4x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_bool_mat4_bool_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_bool_mat4_bool_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_bool_mat4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_bool_mat4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat2x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat2x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat2x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat2x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat2_mat2_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat2_mat2_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat3x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat3x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat3x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat3x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat3_mat3_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat3_mat3_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat4x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat4x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat4x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat4x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat4_mat4_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat4_mat4_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat2x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat2x3_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat2x3_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat2x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat2x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat2x4_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat2x4_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat2x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat2_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat2_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat3x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat3x2_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat3x2_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat3x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat3x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat3x4_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat3x4_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat3x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat3_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat3_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat4x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat4x2_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat4x2_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat4x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat4x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat4x3_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat4x3_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat4x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat4_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat4_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat2x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat2x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat2x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat2x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat2_mat2_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat2_mat2_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat3x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat3x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat3x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat3x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat3_mat3_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat3_mat3_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat4x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat4x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat4x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat4x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat4_mat4_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat4_mat4_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat2x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat2x3_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat2x3_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat2x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat2x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat2x4_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat2x4_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat2x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat2_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat2_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat3x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat3x2_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat3x2_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat3x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat3x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat3x4_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat3x4_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat3x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat3_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat3_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat4x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat4x2_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat4x2_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat4x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat4x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat4x3_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat4x3_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat4x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat4_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat4_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat2x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat2x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat2x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat2x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat2_mat2_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat2_mat2_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat3x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat3x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat3x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat3x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat3_mat3_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat3_mat3_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat4x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat4x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat4x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat4x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat4_mat4_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat4_mat4_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat2x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat2x3_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat2x3_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat2x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat2x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat2x4_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat2x4_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat2x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat2_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat2_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat3x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat3x2_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat3x2_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat3x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat3x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat3x4_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat3x4_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat3x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat3_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat3_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat4x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat4x2_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat4x2_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat4x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat4x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat4x3_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat4x3_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat4x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat4_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat4_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat2x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat2x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat2x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat2x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat2_mat2_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat2_mat2_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat3x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat3x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat3x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat3x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat3_mat3_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat3_mat3_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat4x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat4x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat4x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat4x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat4_mat4_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat4_mat4_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat2x3_float_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat2x3_float_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat2x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat2x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat2x4_float_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat2x4_float_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat2x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat2x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat2_float_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat2_float_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat3x2_float_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat3x2_float_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat3x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat3x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat3x4_float_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat3x4_float_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat3x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat3x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat3_float_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat3_float_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat4x2_float_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat4x2_float_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat4x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat4x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat4x3_float_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat4x3_float_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat4x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat4x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat4_float_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat4_float_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat2x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat2x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat2x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat2x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat2_mat2_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat2_mat2_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat3x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat3x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat3x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat3x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat3_mat3_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat3_mat3_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat4x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat4x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat4x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat4x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat4_mat4_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat4_mat4_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_float_mat2x3_float_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_float_mat2x3_float_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_float_mat2x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_float_mat2x3_vs Pass
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+KHR-GL32.texture_repeat_mode.rgb10_a2_11x131_0_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb10_a2_11x131_1_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgb10_a2_11x131_1_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb10_a2_11x131_1_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb10_a2_11x131_2_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgb10_a2_11x131_2_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb10_a2_11x131_2_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb10_a2_49x23_0_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgb10_a2_49x23_0_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb10_a2_49x23_0_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb10_a2_49x23_1_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgb10_a2_49x23_1_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb10_a2_49x23_1_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb10_a2_49x23_2_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgb10_a2_49x23_2_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb10_a2_49x23_2_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb565_11x131_0_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgb565_11x131_0_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb565_11x131_0_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb565_11x131_1_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgb565_11x131_1_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb565_11x131_1_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb565_11x131_2_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgb565_11x131_2_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb565_11x131_2_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb565_49x23_0_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgb565_49x23_0_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb565_49x23_0_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb565_49x23_1_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgb565_49x23_1_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb565_49x23_1_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb565_49x23_2_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgb565_49x23_2_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb565_49x23_2_repeat Pass
+KHR-GL32.texture_repeat_mode.rgba32ui_11x131_0_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgba32ui_11x131_0_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgba32ui_11x131_0_repeat Pass
+KHR-GL32.texture_repeat_mode.rgba32ui_11x131_1_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgba32ui_11x131_1_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgba32ui_11x131_1_repeat Pass
+KHR-GL32.texture_repeat_mode.rgba32ui_11x131_2_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgba32ui_11x131_2_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgba32ui_11x131_2_repeat Pass
+KHR-GL32.texture_repeat_mode.rgba32ui_49x23_0_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgba32ui_49x23_0_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgba32ui_49x23_0_repeat Pass
+KHR-GL32.texture_repeat_mode.rgba32ui_49x23_1_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgba32ui_49x23_1_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgba32ui_49x23_1_repeat Pass
+KHR-GL32.texture_repeat_mode.rgba32ui_49x23_2_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgba32ui_49x23_2_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgba32ui_49x23_2_repeat Pass
+KHR-GL32.texture_size_promotion.functional Pass
+KHR-GL32.transform_feedback.api_errors_test Pass
+KHR-GL32.transform_feedback.capture_geometry_interleaved_test Pass
+KHR-GL32.transform_feedback.capture_geometry_separate_test Pass
+KHR-GL32.transform_feedback.capture_special_interleaved_test Pass
+KHR-GL32.transform_feedback.capture_vertex_interleaved_test Pass
+KHR-GL32.transform_feedback.capture_vertex_separate_test Pass
+KHR-GL32.transform_feedback.discard_geometry_test Pass
+KHR-GL32.transform_feedback.discard_vertex_test Pass
+KHR-GL32.transform_feedback.draw_xfb_feedbackk_test Pass
+KHR-GL32.transform_feedback.draw_xfb_instanced_test BadTerminate
+KHR-GL32.transform_feedback.draw_xfb_stream_instanced_test InternalError
+KHR-GL32.transform_feedback.draw_xfb_stream_test Pass
+KHR-GL32.transform_feedback.draw_xfb_test Pass
+KHR-GL32.transform_feedback.get_xfb_varying Pass
+KHR-GL32.transform_feedback.limits_test Pass
+KHR-GL32.transform_feedback.linking_errors_test Pass
+KHR-GL32.transform_feedback.query_geometry_interleaved_test Pass
+KHR-GL32.transform_feedback.query_geometry_separate_test Pass
+KHR-GL32.transform_feedback.query_vertex_interleaved_test Pass
+KHR-GL32.transform_feedback.query_vertex_separate_test Pass
+KHR-GL32.transform_feedback_overflow_query_ARB.advanced-single-stream-interleaved-attribs NotSupported
+KHR-GL32.transform_feedback_overflow_query_ARB.advanced-single-stream-separate-attribs NotSupported
+KHR-GL32.transform_feedback_overflow_query_ARB.basic-single-stream-interleaved-attribs NotSupported
+KHR-GL32.transform_feedback_overflow_query_ARB.basic-single-stream-separate-attribs NotSupported
+KHR-GL32.transform_feedback_overflow_query_ARB.context-state-update NotSupported
+KHR-GL32.transform_feedback_overflow_query_ARB.default-context-state NotSupported
+KHR-GL32.transform_feedback_overflow_query_ARB.error-already-active NotSupported
+KHR-GL32.transform_feedback_overflow_query_ARB.error-incompatible-target NotSupported
+KHR-GL32.transform_feedback_overflow_query_ARB.error-invalid-index NotSupported
+KHR-GL32.transform_feedback_overflow_query_ARB.error-no-active-query NotSupported
+KHR-GL32.transform_feedback_overflow_query_ARB.implementation-dependent-state NotSupported
+KHR-GL32.transform_feedback_overflow_query_ARB.multiple-streams-multiple-buffers-per-stream NotSupported
+KHR-GL32.transform_feedback_overflow_query_ARB.multiple-streams-one-buffer-per-stream NotSupported
diff --git a/ci/previous_results/archived/gl_host_llvmpipe/deqp_gles2/results.txt b/ci/previous_results/es_host_llvmpipe/deqp_gles2/results.txt
index 2ea58a28..2a4a5703 100644
--- a/ci/previous_results/archived/gl_host_llvmpipe/deqp_gles2/results.txt
+++ b/ci/previous_results/es_host_llvmpipe/deqp_gles2/results.txt
@@ -87,6 +87,7 @@ dEQP-GLES2.functional.clipping.line.wide_line_z_clip_viewport_corner Pass
dEQP-GLES2.functional.clipping.point.point_z_clip Pass
dEQP-GLES2.functional.clipping.point.point_z_clip_viewport_center Pass
dEQP-GLES2.functional.clipping.point.point_z_clip_viewport_corner Pass
+dEQP-GLES2.functional.clipping.point.wide_point_clip Fail
dEQP-GLES2.functional.clipping.point.wide_point_z_clip Pass
dEQP-GLES2.functional.clipping.point.wide_point_z_clip_viewport_center Pass
dEQP-GLES2.functional.clipping.point.wide_point_z_clip_viewport_corner Pass
@@ -589,65 +590,75 @@ dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_pos
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_pos_x_neg_y_pos_z Pass
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_pos_x_pos_y_neg_z Pass
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_pos_x_pos_y_pos_z Pass
-dEQP-GLES2.functional.color_clear.complex_rgb Pass
+dEQP-GLES2.functional.clip_control.depth_mode_one_to_one Pass
+dEQP-GLES2.functional.clip_control.depth_mode_zero_to_one Pass
+dEQP-GLES2.functional.clip_control.errors Pass
+dEQP-GLES2.functional.clip_control.face_culling Pass
+dEQP-GLES2.functional.clip_control.initial Pass
+dEQP-GLES2.functional.clip_control.modify_get Pass
+dEQP-GLES2.functional.clip_control.origin Pass
+dEQP-GLES2.functional.clip_control.viewport_bounds Pass
dEQP-GLES2.functional.color_clear.complex_rgba Pass
-dEQP-GLES2.functional.color_clear.long_masked_rgb Pass
+dEQP-GLES2.functional.color_clear.complex_rgb Pass
dEQP-GLES2.functional.color_clear.long_masked_rgba Pass
-dEQP-GLES2.functional.color_clear.long_rgb Pass
+dEQP-GLES2.functional.color_clear.long_masked_rgb Pass
dEQP-GLES2.functional.color_clear.long_rgba Pass
-dEQP-GLES2.functional.color_clear.masked_rgb Pass
+dEQP-GLES2.functional.color_clear.long_rgb Pass
dEQP-GLES2.functional.color_clear.masked_rgba Pass
-dEQP-GLES2.functional.color_clear.masked_scissored_rgb Pass
+dEQP-GLES2.functional.color_clear.masked_rgb Pass
dEQP-GLES2.functional.color_clear.masked_scissored_rgba Pass
-dEQP-GLES2.functional.color_clear.multiple_rgb Pass
+dEQP-GLES2.functional.color_clear.masked_scissored_rgb Pass
dEQP-GLES2.functional.color_clear.multiple_rgba Pass
-dEQP-GLES2.functional.color_clear.scissored_rgb Pass
+dEQP-GLES2.functional.color_clear.multiple_rgb Pass
dEQP-GLES2.functional.color_clear.scissored_rgba Pass
+dEQP-GLES2.functional.color_clear.scissored_rgb Pass
dEQP-GLES2.functional.color_clear.short_scissored_rgb Pass
-dEQP-GLES2.functional.color_clear.single_rgb Pass
dEQP-GLES2.functional.color_clear.single_rgba Pass
-dEQP-GLES2.functional.color_clear.subclears_rgb Pass
+dEQP-GLES2.functional.color_clear.single_rgb Pass
dEQP-GLES2.functional.color_clear.subclears_rgba Pass
-dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_1f Pass
+dEQP-GLES2.functional.color_clear.subclears_rgb Pass
+dEQP-GLES2.functional.debug_marker.random NotSupported
+dEQP-GLES2.functional.debug_marker.supported NotSupported
dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_1fv Pass
-dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_2f Pass
+dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_1f Pass
dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_2fv Pass
-dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_3f Pass
+dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_2f Pass
dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_3fv Pass
-dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_4f Pass
+dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_3f Pass
dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_4fv Pass
-dEQP-GLES2.functional.default_vertex_attrib.mat2.vertex_attrib_1f Pass
+dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_4f Pass
dEQP-GLES2.functional.default_vertex_attrib.mat2.vertex_attrib_1fv Pass
-dEQP-GLES2.functional.default_vertex_attrib.mat2.vertex_attrib_4f Pass
+dEQP-GLES2.functional.default_vertex_attrib.mat2.vertex_attrib_1f Pass
dEQP-GLES2.functional.default_vertex_attrib.mat2.vertex_attrib_4fv Pass
-dEQP-GLES2.functional.default_vertex_attrib.mat3.vertex_attrib_1f Pass
+dEQP-GLES2.functional.default_vertex_attrib.mat2.vertex_attrib_4f Pass
dEQP-GLES2.functional.default_vertex_attrib.mat3.vertex_attrib_1fv Pass
-dEQP-GLES2.functional.default_vertex_attrib.mat3.vertex_attrib_4f Pass
+dEQP-GLES2.functional.default_vertex_attrib.mat3.vertex_attrib_1f Pass
dEQP-GLES2.functional.default_vertex_attrib.mat3.vertex_attrib_4fv Pass
-dEQP-GLES2.functional.default_vertex_attrib.mat4.vertex_attrib_1f Pass
+dEQP-GLES2.functional.default_vertex_attrib.mat3.vertex_attrib_4f Pass
dEQP-GLES2.functional.default_vertex_attrib.mat4.vertex_attrib_1fv Pass
-dEQP-GLES2.functional.default_vertex_attrib.mat4.vertex_attrib_2f Pass
+dEQP-GLES2.functional.default_vertex_attrib.mat4.vertex_attrib_1f Pass
dEQP-GLES2.functional.default_vertex_attrib.mat4.vertex_attrib_2fv Pass
-dEQP-GLES2.functional.default_vertex_attrib.mat4.vertex_attrib_3f Pass
+dEQP-GLES2.functional.default_vertex_attrib.mat4.vertex_attrib_2f Pass
dEQP-GLES2.functional.default_vertex_attrib.mat4.vertex_attrib_3fv Pass
-dEQP-GLES2.functional.default_vertex_attrib.mat4.vertex_attrib_4f Pass
+dEQP-GLES2.functional.default_vertex_attrib.mat4.vertex_attrib_3f Pass
dEQP-GLES2.functional.default_vertex_attrib.mat4.vertex_attrib_4fv Pass
-dEQP-GLES2.functional.default_vertex_attrib.vec2.vertex_attrib_1f Pass
+dEQP-GLES2.functional.default_vertex_attrib.mat4.vertex_attrib_4f Pass
dEQP-GLES2.functional.default_vertex_attrib.vec2.vertex_attrib_1fv Pass
-dEQP-GLES2.functional.default_vertex_attrib.vec2.vertex_attrib_4f Pass
+dEQP-GLES2.functional.default_vertex_attrib.vec2.vertex_attrib_1f Pass
dEQP-GLES2.functional.default_vertex_attrib.vec2.vertex_attrib_4fv Pass
-dEQP-GLES2.functional.default_vertex_attrib.vec3.vertex_attrib_1f Pass
+dEQP-GLES2.functional.default_vertex_attrib.vec2.vertex_attrib_4f Pass
dEQP-GLES2.functional.default_vertex_attrib.vec3.vertex_attrib_1fv Pass
-dEQP-GLES2.functional.default_vertex_attrib.vec3.vertex_attrib_4f Pass
+dEQP-GLES2.functional.default_vertex_attrib.vec3.vertex_attrib_1f Pass
dEQP-GLES2.functional.default_vertex_attrib.vec3.vertex_attrib_4fv Pass
-dEQP-GLES2.functional.default_vertex_attrib.vec4.vertex_attrib_1f Pass
+dEQP-GLES2.functional.default_vertex_attrib.vec3.vertex_attrib_4f Pass
dEQP-GLES2.functional.default_vertex_attrib.vec4.vertex_attrib_1fv Pass
-dEQP-GLES2.functional.default_vertex_attrib.vec4.vertex_attrib_2f Pass
+dEQP-GLES2.functional.default_vertex_attrib.vec4.vertex_attrib_1f Pass
dEQP-GLES2.functional.default_vertex_attrib.vec4.vertex_attrib_2fv Pass
-dEQP-GLES2.functional.default_vertex_attrib.vec4.vertex_attrib_3f Pass
+dEQP-GLES2.functional.default_vertex_attrib.vec4.vertex_attrib_2f Pass
dEQP-GLES2.functional.default_vertex_attrib.vec4.vertex_attrib_3fv Pass
-dEQP-GLES2.functional.default_vertex_attrib.vec4.vertex_attrib_4f Pass
+dEQP-GLES2.functional.default_vertex_attrib.vec4.vertex_attrib_3f Pass
dEQP-GLES2.functional.default_vertex_attrib.vec4.vertex_attrib_4fv Pass
+dEQP-GLES2.functional.default_vertex_attrib.vec4.vertex_attrib_4f Pass
dEQP-GLES2.functional.depth_range.compare.0_8_to_third Pass
dEQP-GLES2.functional.depth_range.compare.clamp_both Pass
dEQP-GLES2.functional.depth_range.compare.clamp_far Pass
@@ -705,53 +716,53 @@ dEQP-GLES2.functional.dither.enabled.unicolored_quad_white Pass
dEQP-GLES2.functional.draw.draw_arrays.first.first_0 Pass
dEQP-GLES2.functional.draw.draw_arrays.first.first_1 Pass
dEQP-GLES2.functional.draw.draw_arrays.first.first_17 Pass
+dEQP-GLES2.functional.draw.draw_arrays.lines.default_attribute Pass
+dEQP-GLES2.functional.draw.draw_arrays.lines.multiple_attributes Pass
+dEQP-GLES2.functional.draw.draw_arrays.lines.single_attribute Pass
dEQP-GLES2.functional.draw.draw_arrays.line_loop.default_attribute Pass
dEQP-GLES2.functional.draw.draw_arrays.line_loop.multiple_attributes Pass
dEQP-GLES2.functional.draw.draw_arrays.line_loop.single_attribute Pass
dEQP-GLES2.functional.draw.draw_arrays.line_strip.default_attribute Pass
dEQP-GLES2.functional.draw.draw_arrays.line_strip.multiple_attributes Pass
dEQP-GLES2.functional.draw.draw_arrays.line_strip.single_attribute Pass
-dEQP-GLES2.functional.draw.draw_arrays.lines.default_attribute Pass
-dEQP-GLES2.functional.draw.draw_arrays.lines.multiple_attributes Pass
-dEQP-GLES2.functional.draw.draw_arrays.lines.single_attribute Pass
dEQP-GLES2.functional.draw.draw_arrays.points.default_attribute Pass
dEQP-GLES2.functional.draw.draw_arrays.points.multiple_attributes Pass
dEQP-GLES2.functional.draw.draw_arrays.points.single_attribute Pass
+dEQP-GLES2.functional.draw.draw_arrays.triangles.default_attribute Pass
+dEQP-GLES2.functional.draw.draw_arrays.triangles.multiple_attributes Pass
+dEQP-GLES2.functional.draw.draw_arrays.triangles.single_attribute Pass
dEQP-GLES2.functional.draw.draw_arrays.triangle_fan.default_attribute Pass
dEQP-GLES2.functional.draw.draw_arrays.triangle_fan.multiple_attributes Pass
dEQP-GLES2.functional.draw.draw_arrays.triangle_fan.single_attribute Pass
dEQP-GLES2.functional.draw.draw_arrays.triangle_strip.default_attribute Pass
dEQP-GLES2.functional.draw.draw_arrays.triangle_strip.multiple_attributes Pass
dEQP-GLES2.functional.draw.draw_arrays.triangle_strip.single_attribute Pass
-dEQP-GLES2.functional.draw.draw_arrays.triangles.default_attribute Pass
-dEQP-GLES2.functional.draw.draw_arrays.triangles.multiple_attributes Pass
-dEQP-GLES2.functional.draw.draw_arrays.triangles.single_attribute Pass
dEQP-GLES2.functional.draw.draw_elements.indices.buffer.index_byte Pass
dEQP-GLES2.functional.draw.draw_elements.indices.buffer.index_short Pass
dEQP-GLES2.functional.draw.draw_elements.indices.unaligned_user_ptr.index_short Pass
dEQP-GLES2.functional.draw.draw_elements.indices.user_ptr.index_byte Pass
dEQP-GLES2.functional.draw.draw_elements.indices.user_ptr.index_short Pass
+dEQP-GLES2.functional.draw.draw_elements.lines.default_attribute Pass
+dEQP-GLES2.functional.draw.draw_elements.lines.multiple_attributes Pass
+dEQP-GLES2.functional.draw.draw_elements.lines.single_attribute Pass
dEQP-GLES2.functional.draw.draw_elements.line_loop.default_attribute Pass
dEQP-GLES2.functional.draw.draw_elements.line_loop.multiple_attributes Pass
dEQP-GLES2.functional.draw.draw_elements.line_loop.single_attribute Pass
dEQP-GLES2.functional.draw.draw_elements.line_strip.default_attribute Pass
dEQP-GLES2.functional.draw.draw_elements.line_strip.multiple_attributes Pass
dEQP-GLES2.functional.draw.draw_elements.line_strip.single_attribute Pass
-dEQP-GLES2.functional.draw.draw_elements.lines.default_attribute Pass
-dEQP-GLES2.functional.draw.draw_elements.lines.multiple_attributes Pass
-dEQP-GLES2.functional.draw.draw_elements.lines.single_attribute Pass
dEQP-GLES2.functional.draw.draw_elements.points.default_attribute Pass
dEQP-GLES2.functional.draw.draw_elements.points.multiple_attributes Pass
dEQP-GLES2.functional.draw.draw_elements.points.single_attribute Pass
+dEQP-GLES2.functional.draw.draw_elements.triangles.default_attribute Pass
+dEQP-GLES2.functional.draw.draw_elements.triangles.multiple_attributes Pass
+dEQP-GLES2.functional.draw.draw_elements.triangles.single_attribute Pass
dEQP-GLES2.functional.draw.draw_elements.triangle_fan.default_attribute Pass
dEQP-GLES2.functional.draw.draw_elements.triangle_fan.multiple_attributes Pass
dEQP-GLES2.functional.draw.draw_elements.triangle_fan.single_attribute Pass
dEQP-GLES2.functional.draw.draw_elements.triangle_strip.default_attribute Pass
dEQP-GLES2.functional.draw.draw_elements.triangle_strip.multiple_attributes Pass
dEQP-GLES2.functional.draw.draw_elements.triangle_strip.single_attribute Pass
-dEQP-GLES2.functional.draw.draw_elements.triangles.default_attribute Pass
-dEQP-GLES2.functional.draw.draw_elements.triangles.multiple_attributes Pass
-dEQP-GLES2.functional.draw.draw_elements.triangles.single_attribute Pass
dEQP-GLES2.functional.draw.random.0 Pass
dEQP-GLES2.functional.draw.random.1 Pass
dEQP-GLES2.functional.draw.random.2 Pass
@@ -803,10 +814,10 @@ dEQP-GLES2.functional.draw.random.67 Pass
dEQP-GLES2.functional.draw.random.69 Pass
dEQP-GLES2.functional.draw.random.70 Pass
dEQP-GLES2.functional.draw.random.71 Pass
-dEQP-GLES2.functional.fbo.api.attach_names Pass
-dEQP-GLES2.functional.fbo.api.attach_to_default_fbo Pass
dEQP-GLES2.functional.fbo.api.attachment_query_rbo Pass
dEQP-GLES2.functional.fbo.api.attachment_query_tex2d Pass
+dEQP-GLES2.functional.fbo.api.attach_names Pass
+dEQP-GLES2.functional.fbo.api.attach_to_default_fbo Pass
dEQP-GLES2.functional.fbo.api.delete_rbo_attached_to_bound_fbo Pass
dEQP-GLES2.functional.fbo.api.delete_rbo_attached_to_not_bound_fbo Pass
dEQP-GLES2.functional.fbo.api.delete_tex_2d_attached_to_bound_fbo Pass
@@ -822,47 +833,83 @@ dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_none_none_no
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_none_none_rbo Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_none_none_tex Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_none_rbo_none Pass
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_none_rbo_rbo QualityWarning
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_none_rbo_tex QualityWarning
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_none_tex_none Pass
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_none_tex_rbo QualityWarning
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_none_tex_tex QualityWarning
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_rbo_none_none Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_rbo_none_rbo Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_rbo_none_tex Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_rbo_rbo_none Pass
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_rbo_rbo_rbo QualityWarning
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_rbo_rbo_tex QualityWarning
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_rbo_tex_none Pass
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_rbo_tex_rbo QualityWarning
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_rbo_tex_tex QualityWarning
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_tex_none_none Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_tex_none_rbo Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_tex_none_tex Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_tex_rbo_none Pass
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_tex_rbo_rbo QualityWarning
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_tex_rbo_tex QualityWarning
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_tex_tex_none Pass
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_tex_tex_rbo QualityWarning
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_tex_tex_tex QualityWarning
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_none_none_none Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_none_none_rbo Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_none_none_tex Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_none_rbo_none Pass
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_none_rbo_rbo QualityWarning
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_none_rbo_tex QualityWarning
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_none_tex_none Pass
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_none_tex_rbo QualityWarning
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_none_tex_tex QualityWarning
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_rbo_none_none Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_rbo_none_rbo Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_rbo_none_tex Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_rbo_rbo_none Pass
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_rbo_rbo_rbo QualityWarning
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_rbo_rbo_tex QualityWarning
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_rbo_tex_none Pass
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_rbo_tex_rbo QualityWarning
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_rbo_tex_tex QualityWarning
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_tex_none_none Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_tex_none_rbo Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_tex_none_tex Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_tex_rbo_none Pass
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_tex_rbo_rbo QualityWarning
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_tex_rbo_tex QualityWarning
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_tex_tex_none Pass
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_tex_tex_rbo QualityWarning
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_tex_tex_tex QualityWarning
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_none_none_none Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_none_none_rbo Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_none_none_tex Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_none_rbo_none Pass
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_none_rbo_rbo QualityWarning
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_none_rbo_tex QualityWarning
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_none_tex_none Pass
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_none_tex_rbo QualityWarning
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_none_tex_tex QualityWarning
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_rbo_none_none Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_rbo_none_rbo Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_rbo_none_tex Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_rbo_rbo_none Pass
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_rbo_rbo_rbo QualityWarning
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_rbo_rbo_tex QualityWarning
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_rbo_tex_none Pass
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_rbo_tex_rbo QualityWarning
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_rbo_tex_tex QualityWarning
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_tex_none_none Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_tex_none_rbo Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_tex_none_tex Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_tex_rbo_none Pass
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_tex_rbo_rbo QualityWarning
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_tex_rbo_tex QualityWarning
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_tex_tex_none Pass
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_tex_tex_rbo QualityWarning
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_tex_tex_tex QualityWarning
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.depth24_stencil8 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.depth_component16 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.depth_component24 Pass
@@ -878,12 +925,6 @@ dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb8 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb10 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb10_a2 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb565 Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb_float Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb_half_float_oes Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb_unsigned_byte Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb_unsigned_int_2_10_10_10_rev Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb_unsigned_int_10f_11f_11f_rev Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb_unsigned_short_5_6_5 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgba4 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgba8 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgba16f Pass
@@ -893,6 +934,12 @@ dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgba_unsig
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgba_unsigned_int_2_10_10_10_rev Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgba_unsigned_short_4_4_4_4 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgba_unsigned_short_5_5_5_1 Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb_float Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb_half_float_oes Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb_unsigned_byte Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb_unsigned_int_2_10_10_10_rev Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb_unsigned_int_10f_11f_11f_rev Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb_unsigned_short_5_6_5 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.sr8_ext Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.srg8_ext Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.srgb8 Pass
@@ -911,21 +958,12 @@ dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.red_half_fl
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.red_unsigned_byte Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rg8 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rg16f Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rg_float Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rg_half_float_oes Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rg_unsigned_byte Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb5_a1 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb8 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb10 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb10_a2 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb16f Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb565 Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb_float Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb_half_float_oes Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb_unsigned_byte Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb_unsigned_int_2_10_10_10_rev Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb_unsigned_int_10f_11f_11f_rev Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb_unsigned_short_5_6_5 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgba4 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgba8 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgba16f Pass
@@ -935,6 +973,15 @@ dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgba_unsign
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgba_unsigned_int_2_10_10_10_rev Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgba_unsigned_short_4_4_4_4 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgba_unsigned_short_5_5_5_1 Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb_float Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb_half_float_oes Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb_unsigned_byte Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb_unsigned_int_2_10_10_10_rev Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb_unsigned_int_10f_11f_11f_rev Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb_unsigned_short_5_6_5 Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rg_float Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rg_half_float_oes Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rg_unsigned_byte Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.sr8_ext Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.srg8_ext Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.srgb8 Pass
@@ -955,21 +1002,12 @@ dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.red_half_
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.red_unsigned_byte Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rg8 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rg16f Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rg_float Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rg_half_float_oes Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rg_unsigned_byte Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb5_a1 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb8 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb10 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb10_a2 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb16f Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb565 Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb_float Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb_half_float_oes Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb_unsigned_byte Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb_unsigned_int_2_10_10_10_rev Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb_unsigned_int_10f_11f_11f_rev Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb_unsigned_short_5_6_5 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba4 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba8 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba16f Pass
@@ -979,6 +1017,15 @@ dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba_unsi
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba_unsigned_int_2_10_10_10_rev Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba_unsigned_short_4_4_4_4 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba_unsigned_short_5_5_5_1 Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb_float Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb_half_float_oes Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb_unsigned_byte Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb_unsigned_int_2_10_10_10_rev Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb_unsigned_int_10f_11f_11f_rev Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb_unsigned_short_5_6_5 Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rg_float Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rg_half_float_oes Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rg_unsigned_byte Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.sr8_ext Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.srg8_ext Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.srgb8 Pass
@@ -995,14 +1042,16 @@ dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.depth_component
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.depth_stencil_unsigned_int_24_8 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.r11f_g11f_b10f Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.r16f Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.red_half_float_oes Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rg16f Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb_unsigned_byte Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb_unsigned_int_10f_11f_11f_rev Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb_unsigned_short_5_6_5 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgba16f Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgba_unsigned_byte Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgba_unsigned_short_4_4_4_4 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgba_unsigned_short_5_5_5_1 Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb_unsigned_byte Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb_unsigned_int_10f_11f_11f_rev Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb_unsigned_short_5_6_5 Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rg_half_float_oes Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.srgb8 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.srgb_alpha_unsigned_byte Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.stencil_index8 Pass
@@ -1017,21 +1066,12 @@ dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.red_half_float_o
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.red_unsigned_byte Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rg8 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rg16f Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rg_float Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rg_half_float_oes Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rg_unsigned_byte Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb5_a1 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb8 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb10 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb10_a2 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb16f Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb565 Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb_float Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb_half_float_oes Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb_unsigned_byte Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb_unsigned_int_2_10_10_10_rev Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb_unsigned_int_10f_11f_11f_rev Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb_unsigned_short_5_6_5 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgba4 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgba8 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgba16f Pass
@@ -1041,6 +1081,15 @@ dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgba_unsigned_by
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgba_unsigned_int_2_10_10_10_rev Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgba_unsigned_short_4_4_4_4 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgba_unsigned_short_5_5_5_1 Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb_float Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb_half_float_oes Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb_unsigned_byte Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb_unsigned_int_2_10_10_10_rev Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb_unsigned_int_10f_11f_11f_rev Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb_unsigned_short_5_6_5 Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rg_float Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rg_half_float_oes Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rg_unsigned_byte Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.sr8_ext Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.srg8_ext Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.srgb8 Pass
@@ -1061,21 +1110,12 @@ dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.red_half_float
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.red_unsigned_byte Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rg8 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rg16f Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rg_float Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rg_half_float_oes Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rg_unsigned_byte Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb5_a1 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb8 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb10 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb10_a2 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb16f Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb565 Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb_float Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb_half_float_oes Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb_unsigned_byte Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb_unsigned_int_2_10_10_10_rev Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb_unsigned_int_10f_11f_11f_rev Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb_unsigned_short_5_6_5 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgba4 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgba8 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgba16f Pass
@@ -1085,6 +1125,15 @@ dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgba_unsigned_
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgba_unsigned_int_2_10_10_10_rev Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgba_unsigned_short_4_4_4_4 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgba_unsigned_short_5_5_5_1 Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb_float Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb_half_float_oes Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb_unsigned_byte Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb_unsigned_int_2_10_10_10_rev Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb_unsigned_int_10f_11f_11f_rev Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb_unsigned_short_5_6_5 Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rg_float Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rg_half_float_oes Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rg_unsigned_byte Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.sr8_ext Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.srg8_ext Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.srgb8 Pass
@@ -1098,81 +1147,88 @@ dEQP-GLES2.functional.fbo.render.color.blend_npot_rbo_rgb565 Pass
dEQP-GLES2.functional.fbo.render.color.blend_npot_rbo_rgb565_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.color.blend_npot_rbo_rgba4 Pass
dEQP-GLES2.functional.fbo.render.color.blend_npot_rbo_rgba4_depth_component16 Pass
-dEQP-GLES2.functional.fbo.render.color.blend_npot_tex2d_rgb Pass
-dEQP-GLES2.functional.fbo.render.color.blend_npot_tex2d_rgb_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.color.blend_npot_tex2d_rgba Pass
dEQP-GLES2.functional.fbo.render.color.blend_npot_tex2d_rgba_depth_component16 Pass
+dEQP-GLES2.functional.fbo.render.color.blend_npot_tex2d_rgb Pass
+dEQP-GLES2.functional.fbo.render.color.blend_npot_tex2d_rgb_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.color.blend_rbo_rgb5_a1 Pass
dEQP-GLES2.functional.fbo.render.color.blend_rbo_rgb5_a1_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.color.blend_rbo_rgb565 Pass
dEQP-GLES2.functional.fbo.render.color.blend_rbo_rgb565_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.color.blend_rbo_rgba4 Pass
dEQP-GLES2.functional.fbo.render.color.blend_rbo_rgba4_depth_component16 Pass
-dEQP-GLES2.functional.fbo.render.color.blend_tex2d_rgb Pass
-dEQP-GLES2.functional.fbo.render.color.blend_tex2d_rgb_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.color.blend_tex2d_rgba Pass
dEQP-GLES2.functional.fbo.render.color.blend_tex2d_rgba_depth_component16 Pass
-dEQP-GLES2.functional.fbo.render.color.mix_npot_tex2d_rgb Pass
-dEQP-GLES2.functional.fbo.render.color.mix_npot_tex2d_rgb_depth_component16 Pass
+dEQP-GLES2.functional.fbo.render.color.blend_tex2d_rgb Pass
+dEQP-GLES2.functional.fbo.render.color.blend_tex2d_rgb_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.color.mix_npot_tex2d_rgba Pass
dEQP-GLES2.functional.fbo.render.color.mix_npot_tex2d_rgba_depth_component16 Pass
-dEQP-GLES2.functional.fbo.render.color.mix_tex2d_rgb Pass
-dEQP-GLES2.functional.fbo.render.color.mix_tex2d_rgb_depth_component16 Pass
+dEQP-GLES2.functional.fbo.render.color.mix_npot_tex2d_rgb Pass
+dEQP-GLES2.functional.fbo.render.color.mix_npot_tex2d_rgb_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.color.mix_tex2d_rgba Pass
dEQP-GLES2.functional.fbo.render.color.mix_tex2d_rgba_depth_component16 Pass
+dEQP-GLES2.functional.fbo.render.color.mix_tex2d_rgb Pass
+dEQP-GLES2.functional.fbo.render.color.mix_tex2d_rgb_depth_component16 Pass
+dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgb5_a1_depth_component16_stencil_index8 NotSupported
dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgb565 Pass
dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgb565_depth_component16 Pass
+dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgb565_depth_component16_stencil_index8 NotSupported
dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgb565_stencil_index8 Pass
-dEQP-GLES2.functional.fbo.render.color_clear.tex2d_rgb Pass
-dEQP-GLES2.functional.fbo.render.color_clear.tex2d_rgb_depth_component16 Pass
-dEQP-GLES2.functional.fbo.render.color_clear.tex2d_rgb_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.color_clear.tex2d_rgba Pass
dEQP-GLES2.functional.fbo.render.color_clear.tex2d_rgba_depth_component16 Pass
+dEQP-GLES2.functional.fbo.render.color_clear.tex2d_rgba_depth_component16_stencil_index8 NotSupported
dEQP-GLES2.functional.fbo.render.color_clear.tex2d_rgba_stencil_index8 Pass
+dEQP-GLES2.functional.fbo.render.color_clear.tex2d_rgb Pass
+dEQP-GLES2.functional.fbo.render.color_clear.tex2d_rgb_depth_component16 Pass
+dEQP-GLES2.functional.fbo.render.color_clear.tex2d_rgb_depth_component16_stencil_index8 NotSupported
+dEQP-GLES2.functional.fbo.render.color_clear.tex2d_rgb_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.depth.npot_rbo_rgb5_a1_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.depth.npot_rbo_rgb565_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.depth.npot_rbo_rgba4_depth_component16 Pass
-dEQP-GLES2.functional.fbo.render.depth.npot_tex2d_rgb_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.depth.npot_tex2d_rgba_depth_component16 Pass
+dEQP-GLES2.functional.fbo.render.depth.npot_tex2d_rgb_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.depth.rbo_rgb5_a1_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.depth.rbo_rgb565_depth_component16 Pass
-dEQP-GLES2.functional.fbo.render.depth.rbo_rgba4_depth_component16 Fail
-dEQP-GLES2.functional.fbo.render.depth.tex2d_rgb_depth_component16 Pass
+dEQP-GLES2.functional.fbo.render.depth.rbo_rgba4_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.depth.tex2d_rgba_depth_component16 Pass
+dEQP-GLES2.functional.fbo.render.depth.tex2d_rgb_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb5_a1 Pass
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb5_a1_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb5_a1_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb565 Pass
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb565_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb565_stencil_index8 Pass
-dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgba4 Fail
+dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgba4 Pass
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgba4_depth_component16 Pass
-dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgba4_stencil_index8 Fail
+dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgba4_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb5_a1 Pass
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb565 Pass
-dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgba4 Fail
-dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgb Pass
+dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgba4 Pass
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgba Pass
+dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgb Pass
dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.no_rebind_rbo_rgb5_a1_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.no_rebind_rbo_rgb565_depth_component16 Pass
-dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.no_rebind_rbo_rgba4_depth_component16 Fail
-dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.no_rebind_tex2d_rgb_depth_component16 Pass
+dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.no_rebind_rbo_rgba4_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.no_rebind_tex2d_rgba_depth_component16 Pass
+dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.no_rebind_tex2d_rgb_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.rebind_rbo_rgb5_a1_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.rebind_rbo_rgb565_depth_component16 Pass
-dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.rebind_rbo_rgba4_depth_component16 Fail
-dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.rebind_tex2d_rgb_depth_component16 Pass
+dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.rebind_rbo_rgba4_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.rebind_tex2d_rgba_depth_component16 Pass
+dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.rebind_tex2d_rgb_depth_component16 Pass
+dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.no_rebind_rbo_rgb5_a1_depth_component16_stencil_index8 NotSupported
dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.no_rebind_rbo_rgb5_a1_stencil_index8 Pass
+dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.no_rebind_rbo_rgb565_depth_component16_stencil_index8 NotSupported
dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.no_rebind_rbo_rgb565_stencil_index8 Pass
-dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.no_rebind_rbo_rgba4_stencil_index8 Fail
-dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.no_rebind_tex2d_rgb_stencil_index8 Pass
+dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.no_rebind_rbo_rgba4_depth_component16_stencil_index8 NotSupported
+dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.no_rebind_rbo_rgba4_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.no_rebind_tex2d_rgba_stencil_index8 Pass
+dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.no_rebind_tex2d_rgb_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.rebind_rbo_rgb5_a1_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.rebind_rbo_rgb565_stencil_index8 Pass
-dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.rebind_rbo_rgba4_stencil_index8 Fail
-dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.rebind_tex2d_rgb_stencil_index8 Pass
+dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.rebind_rbo_rgba4_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.rebind_tex2d_rgba_stencil_index8 Pass
+dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.rebind_tex2d_rgb_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.resize.rbo_rgb5_a1 Pass
dEQP-GLES2.functional.fbo.render.resize.rbo_rgb5_a1_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.resize.rbo_rgb5_a1_stencil_index8 Pass
@@ -1182,36 +1238,36 @@ dEQP-GLES2.functional.fbo.render.resize.rbo_rgb565_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.resize.rbo_rgba4 Pass
dEQP-GLES2.functional.fbo.render.resize.rbo_rgba4_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.resize.rbo_rgba4_stencil_index8 Pass
-dEQP-GLES2.functional.fbo.render.resize.tex2d_rgb Pass
-dEQP-GLES2.functional.fbo.render.resize.tex2d_rgb_depth_component16 Pass
-dEQP-GLES2.functional.fbo.render.resize.tex2d_rgb_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.resize.tex2d_rgba Pass
dEQP-GLES2.functional.fbo.render.resize.tex2d_rgba_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.resize.tex2d_rgba_stencil_index8 Pass
+dEQP-GLES2.functional.fbo.render.resize.tex2d_rgb Pass
+dEQP-GLES2.functional.fbo.render.resize.tex2d_rgb_depth_component16 Pass
+dEQP-GLES2.functional.fbo.render.resize.tex2d_rgb_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgb5_a1 Pass
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgb565 Pass
-dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgba4 Fail
-dEQP-GLES2.functional.fbo.render.shared_colorbuffer.tex2d_rgb Pass
+dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgba4 Pass
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.tex2d_rgba Pass
+dEQP-GLES2.functional.fbo.render.shared_colorbuffer.tex2d_rgb Pass
dEQP-GLES2.functional.fbo.render.shared_colorbuffer_clear.rbo_rgb5_a1 Pass
dEQP-GLES2.functional.fbo.render.shared_colorbuffer_clear.rbo_rgb565 Pass
dEQP-GLES2.functional.fbo.render.shared_colorbuffer_clear.rbo_rgba4 Pass
-dEQP-GLES2.functional.fbo.render.shared_colorbuffer_clear.tex2d_rgb Pass
dEQP-GLES2.functional.fbo.render.shared_colorbuffer_clear.tex2d_rgba Pass
+dEQP-GLES2.functional.fbo.render.shared_colorbuffer_clear.tex2d_rgb Pass
dEQP-GLES2.functional.fbo.render.stencil.npot_rbo_rgb5_a1_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.stencil.npot_rbo_rgb565_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.stencil.npot_rbo_rgba4_stencil_index8 Pass
-dEQP-GLES2.functional.fbo.render.stencil.npot_tex2d_rgb_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.stencil.npot_tex2d_rgba_stencil_index8 Pass
+dEQP-GLES2.functional.fbo.render.stencil.npot_tex2d_rgb_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.stencil.rbo_rgb5_a1_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.stencil.rbo_rgb565_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.stencil.rbo_rgba4_stencil_index8 Pass
-dEQP-GLES2.functional.fbo.render.stencil.tex2d_rgb_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.stencil.tex2d_rgba_stencil_index8 Pass
+dEQP-GLES2.functional.fbo.render.stencil.tex2d_rgb_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.stencil_clear.rbo_rgb565_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.stencil_clear.rbo_rgba4_stencil_index8 Pass
-dEQP-GLES2.functional.fbo.render.stencil_clear.tex2d_rgb_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.stencil_clear.tex2d_rgba_stencil_index8 Pass
+dEQP-GLES2.functional.fbo.render.stencil_clear.tex2d_rgb_stencil_index8 Pass
dEQP-GLES2.functional.flush_finish.wait Pass
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_alpha_constant_alpha Pass
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_alpha_constant_color Pass
@@ -2614,17 +2670,17 @@ dEQP-GLES2.functional.fragment_ops.scissor.clear_depth Pass
dEQP-GLES2.functional.fragment_ops.scissor.clear_stencil Pass
dEQP-GLES2.functional.fragment_ops.scissor.contained_line Pass
dEQP-GLES2.functional.fragment_ops.scissor.contained_point Pass
-dEQP-GLES2.functional.fragment_ops.scissor.contained_tri Pass
dEQP-GLES2.functional.fragment_ops.scissor.contained_tris Pass
+dEQP-GLES2.functional.fragment_ops.scissor.contained_tri Pass
dEQP-GLES2.functional.fragment_ops.scissor.enclosing_tri Pass
dEQP-GLES2.functional.fragment_ops.scissor.outside_point Pass
dEQP-GLES2.functional.fragment_ops.scissor.outside_render_line Pass
dEQP-GLES2.functional.fragment_ops.scissor.outside_render_point Pass
-dEQP-GLES2.functional.fragment_ops.scissor.partial_line Pass
dEQP-GLES2.functional.fragment_ops.scissor.partial_lines Pass
+dEQP-GLES2.functional.fragment_ops.scissor.partial_line Pass
dEQP-GLES2.functional.fragment_ops.scissor.partial_points Pass
-dEQP-GLES2.functional.fragment_ops.scissor.partial_tri Pass
dEQP-GLES2.functional.fragment_ops.scissor.partial_tris Pass
+dEQP-GLES2.functional.fragment_ops.scissor.partial_tri Pass
dEQP-GLES2.functional.fragment_ops.stencil.clear Pass
dEQP-GLES2.functional.fragment_ops.stencil.cmp_equal Pass
dEQP-GLES2.functional.fragment_ops.stencil.cmp_greater_or_equal Pass
@@ -2700,6 +2756,23 @@ dEQP-GLES2.functional.light_amount.14omni Pass
dEQP-GLES2.functional.light_amount.16dir Pass
dEQP-GLES2.functional.light_amount.16omni Pass
dEQP-GLES2.functional.light_amount.none Pass
+dEQP-GLES2.functional.multisampled_render_to_texture.readpixels NotSupported
+dEQP-GLES2.functional.multisample.common_edge_big_quad NotSupported
+dEQP-GLES2.functional.multisample.common_edge_small_quads NotSupported
+dEQP-GLES2.functional.multisample.common_edge_viewport_quad NotSupported
+dEQP-GLES2.functional.multisample.constancy_alpha_to_coverage NotSupported
+dEQP-GLES2.functional.multisample.constancy_both NotSupported
+dEQP-GLES2.functional.multisample.constancy_both_inverted NotSupported
+dEQP-GLES2.functional.multisample.constancy_sample_coverage NotSupported
+dEQP-GLES2.functional.multisample.constancy_sample_coverage_inverted NotSupported
+dEQP-GLES2.functional.multisample.depth NotSupported
+dEQP-GLES2.functional.multisample.num_samples_line NotSupported
+dEQP-GLES2.functional.multisample.num_samples_polygon NotSupported
+dEQP-GLES2.functional.multisample.proportionality_alpha_to_coverage NotSupported
+dEQP-GLES2.functional.multisample.proportionality_sample_coverage NotSupported
+dEQP-GLES2.functional.multisample.proportionality_sample_coverage_inverted NotSupported
+dEQP-GLES2.functional.multisample.sample_coverage_invert NotSupported
+dEQP-GLES2.functional.multisample.stencil NotSupported
dEQP-GLES2.functional.negative_api.buffer.bind_buffer Pass
dEQP-GLES2.functional.negative_api.buffer.bind_framebuffer Pass
dEQP-GLES2.functional.negative_api.buffer.bind_renderbuffer Pass
@@ -2736,19 +2809,19 @@ dEQP-GLES2.functional.negative_api.shader.get_uniform_location Pass
dEQP-GLES2.functional.negative_api.shader.link_program Pass
dEQP-GLES2.functional.negative_api.shader.release_shader_compiler Pass
dEQP-GLES2.functional.negative_api.shader.shader_source Pass
-dEQP-GLES2.functional.negative_api.shader.uniform_matrixfv_incompatible_type Pass
-dEQP-GLES2.functional.negative_api.shader.uniform_matrixfv_invalid_count Pass
-dEQP-GLES2.functional.negative_api.shader.uniform_matrixfv_invalid_location Pass
-dEQP-GLES2.functional.negative_api.shader.uniformf_incompatible_type Pass
-dEQP-GLES2.functional.negative_api.shader.uniformf_invalid_location Pass
dEQP-GLES2.functional.negative_api.shader.uniformfv_incompatible_type Pass
dEQP-GLES2.functional.negative_api.shader.uniformfv_invalid_count Pass
dEQP-GLES2.functional.negative_api.shader.uniformfv_invalid_location Pass
-dEQP-GLES2.functional.negative_api.shader.uniformi_incompatible_type Pass
-dEQP-GLES2.functional.negative_api.shader.uniformi_invalid_location Pass
+dEQP-GLES2.functional.negative_api.shader.uniformf_incompatible_type Pass
+dEQP-GLES2.functional.negative_api.shader.uniformf_invalid_location Pass
dEQP-GLES2.functional.negative_api.shader.uniformiv_incompatible_type Pass
dEQP-GLES2.functional.negative_api.shader.uniformiv_invalid_count Pass
dEQP-GLES2.functional.negative_api.shader.uniformiv_invalid_location Pass
+dEQP-GLES2.functional.negative_api.shader.uniformi_incompatible_type Pass
+dEQP-GLES2.functional.negative_api.shader.uniformi_invalid_location Pass
+dEQP-GLES2.functional.negative_api.shader.uniform_matrixfv_incompatible_type Pass
+dEQP-GLES2.functional.negative_api.shader.uniform_matrixfv_invalid_count Pass
+dEQP-GLES2.functional.negative_api.shader.uniform_matrixfv_invalid_location Pass
dEQP-GLES2.functional.negative_api.shader.use_program Pass
dEQP-GLES2.functional.negative_api.shader.validate_program Pass
dEQP-GLES2.functional.negative_api.state.disable Pass
@@ -2759,19 +2832,19 @@ dEQP-GLES2.functional.negative_api.state.get_buffer_parameteriv Pass
dEQP-GLES2.functional.negative_api.state.get_floatv Pass
dEQP-GLES2.functional.negative_api.state.get_integerv Pass
dEQP-GLES2.functional.negative_api.state.get_is_enabled Pass
-dEQP-GLES2.functional.negative_api.state.get_program_info_log Pass
dEQP-GLES2.functional.negative_api.state.get_programiv Pass
+dEQP-GLES2.functional.negative_api.state.get_program_info_log Pass
dEQP-GLES2.functional.negative_api.state.get_renderbuffer_parameteriv Pass
+dEQP-GLES2.functional.negative_api.state.get_shaderiv Pass
dEQP-GLES2.functional.negative_api.state.get_shader_info_log Pass
dEQP-GLES2.functional.negative_api.state.get_shader_precision_format Pass
dEQP-GLES2.functional.negative_api.state.get_shader_source Pass
-dEQP-GLES2.functional.negative_api.state.get_shaderiv Pass
dEQP-GLES2.functional.negative_api.state.get_string Pass
dEQP-GLES2.functional.negative_api.state.get_tex_parameterfv Pass
dEQP-GLES2.functional.negative_api.state.get_tex_parameteriv Pass
-dEQP-GLES2.functional.negative_api.state.get_vertex_attrib_pointerv Pass
dEQP-GLES2.functional.negative_api.state.get_vertex_attribfv Pass
dEQP-GLES2.functional.negative_api.state.get_vertex_attribiv Pass
+dEQP-GLES2.functional.negative_api.state.get_vertex_attrib_pointerv Pass
dEQP-GLES2.functional.negative_api.state.hint Pass
dEQP-GLES2.functional.negative_api.state.is_buffer Pass
dEQP-GLES2.functional.negative_api.state.is_framebuffer Pass
@@ -2866,14 +2939,14 @@ dEQP-GLES2.functional.negative_api.texture.teximage2d_width_height_max_cube_pos_
dEQP-GLES2.functional.negative_api.texture.teximage2d_width_height_max_cube_pos_y Pass
dEQP-GLES2.functional.negative_api.texture.teximage2d_width_height_max_cube_pos_z Pass
dEQP-GLES2.functional.negative_api.texture.teximage2d_width_height_max_tex2d Pass
-dEQP-GLES2.functional.negative_api.texture.texparameterf Pass
-dEQP-GLES2.functional.negative_api.texture.texparameterf_bind Pass
dEQP-GLES2.functional.negative_api.texture.texparameterfv Pass
dEQP-GLES2.functional.negative_api.texture.texparameterfv_bind Pass
-dEQP-GLES2.functional.negative_api.texture.texparameteri Pass
-dEQP-GLES2.functional.negative_api.texture.texparameteri_bind Pass
+dEQP-GLES2.functional.negative_api.texture.texparameterf Pass
+dEQP-GLES2.functional.negative_api.texture.texparameterf_bind Pass
dEQP-GLES2.functional.negative_api.texture.texparameteriv Pass
dEQP-GLES2.functional.negative_api.texture.texparameteriv_bind Pass
+dEQP-GLES2.functional.negative_api.texture.texparameteri Pass
+dEQP-GLES2.functional.negative_api.texture.texparameteri_bind Pass
dEQP-GLES2.functional.negative_api.texture.texsubimage2d_invalid_target Pass
dEQP-GLES2.functional.negative_api.texture.texsubimage2d_level_max_tex2d Pass
dEQP-GLES2.functional.negative_api.texture.texsubimage2d_neg_level_cube Pass
@@ -2883,9 +2956,9 @@ dEQP-GLES2.functional.negative_api.vertex_array.disable_vertex_attrib_array Pass
dEQP-GLES2.functional.negative_api.vertex_array.draw_arrays Pass
dEQP-GLES2.functional.negative_api.vertex_array.draw_elements Pass
dEQP-GLES2.functional.negative_api.vertex_array.enable_vertex_attrib_array Pass
+dEQP-GLES2.functional.negative_api.vertex_array.vertex_attribv Pass
dEQP-GLES2.functional.negative_api.vertex_array.vertex_attrib Pass
dEQP-GLES2.functional.negative_api.vertex_array.vertex_attrib_pointer Pass
-dEQP-GLES2.functional.negative_api.vertex_array.vertex_attribv Pass
dEQP-GLES2.functional.polygon_offset.default_enable Pass
dEQP-GLES2.functional.polygon_offset.default_factor_0_slope Pass
dEQP-GLES2.functional.polygon_offset.default_render_with_factor Pass
@@ -2895,47 +2968,49 @@ dEQP-GLES2.functional.polygon_offset.fixed16_render_with_factor Pass
dEQP-GLES2.functional.prerequisite.clear_color Pass
dEQP-GLES2.functional.prerequisite.read_pixels Pass
dEQP-GLES2.functional.prerequisite.state_reset Pass
+dEQP-GLES2.functional.rasterization.culling.back_triangles Pass
+dEQP-GLES2.functional.rasterization.culling.back_triangles_reverse Pass
dEQP-GLES2.functional.rasterization.culling.back_triangle_fan Pass
dEQP-GLES2.functional.rasterization.culling.back_triangle_fan_reverse Pass
dEQP-GLES2.functional.rasterization.culling.back_triangle_strip Pass
dEQP-GLES2.functional.rasterization.culling.back_triangle_strip_reverse Pass
-dEQP-GLES2.functional.rasterization.culling.back_triangles Pass
-dEQP-GLES2.functional.rasterization.culling.back_triangles_reverse Pass
+dEQP-GLES2.functional.rasterization.culling.both_triangles Pass
+dEQP-GLES2.functional.rasterization.culling.both_triangles_reverse Pass
dEQP-GLES2.functional.rasterization.culling.both_triangle_fan Pass
dEQP-GLES2.functional.rasterization.culling.both_triangle_fan_reverse Pass
dEQP-GLES2.functional.rasterization.culling.both_triangle_strip Pass
dEQP-GLES2.functional.rasterization.culling.both_triangle_strip_reverse Pass
-dEQP-GLES2.functional.rasterization.culling.both_triangles Pass
-dEQP-GLES2.functional.rasterization.culling.both_triangles_reverse Pass
+dEQP-GLES2.functional.rasterization.culling.front_triangles Pass
+dEQP-GLES2.functional.rasterization.culling.front_triangles_reverse Pass
dEQP-GLES2.functional.rasterization.culling.front_triangle_fan Pass
dEQP-GLES2.functional.rasterization.culling.front_triangle_fan_reverse Pass
dEQP-GLES2.functional.rasterization.culling.front_triangle_strip Pass
dEQP-GLES2.functional.rasterization.culling.front_triangle_strip_reverse Pass
-dEQP-GLES2.functional.rasterization.culling.front_triangles Pass
-dEQP-GLES2.functional.rasterization.culling.front_triangles_reverse Pass
dEQP-GLES2.functional.rasterization.fill_rules.basic_quad Pass
dEQP-GLES2.functional.rasterization.fill_rules.basic_quad_reverse Pass
dEQP-GLES2.functional.rasterization.fill_rules.clipped_full Pass
dEQP-GLES2.functional.rasterization.fill_rules.clipped_partly Pass
dEQP-GLES2.functional.rasterization.fill_rules.projected Pass
+dEQP-GLES2.functional.rasterization.interpolation.basic.lines Pass
dEQP-GLES2.functional.rasterization.interpolation.basic.line_loop Pass
dEQP-GLES2.functional.rasterization.interpolation.basic.line_strip Pass
-dEQP-GLES2.functional.rasterization.interpolation.basic.lines Pass
+dEQP-GLES2.functional.rasterization.interpolation.basic.triangles Pass
dEQP-GLES2.functional.rasterization.interpolation.basic.triangle_fan Pass
dEQP-GLES2.functional.rasterization.interpolation.basic.triangle_strip Pass
-dEQP-GLES2.functional.rasterization.interpolation.basic.triangles Pass
+dEQP-GLES2.functional.rasterization.interpolation.projected.lines Pass
dEQP-GLES2.functional.rasterization.interpolation.projected.line_loop Pass
dEQP-GLES2.functional.rasterization.interpolation.projected.line_strip Pass
+dEQP-GLES2.functional.rasterization.interpolation.projected.triangles Pass
dEQP-GLES2.functional.rasterization.interpolation.projected.triangle_fan Pass
dEQP-GLES2.functional.rasterization.interpolation.projected.triangle_strip Pass
-dEQP-GLES2.functional.rasterization.interpolation.projected.triangles Pass
+dEQP-GLES2.functional.rasterization.limits.points Pass
+dEQP-GLES2.functional.rasterization.primitives.lines Pass
dEQP-GLES2.functional.rasterization.primitives.line_loop Pass
dEQP-GLES2.functional.rasterization.primitives.line_strip Pass
-dEQP-GLES2.functional.rasterization.primitives.lines Pass
dEQP-GLES2.functional.rasterization.primitives.points Pass
+dEQP-GLES2.functional.rasterization.primitives.triangles Pass
dEQP-GLES2.functional.rasterization.primitives.triangle_fan Pass
dEQP-GLES2.functional.rasterization.primitives.triangle_strip Pass
-dEQP-GLES2.functional.rasterization.primitives.triangles Pass
dEQP-GLES2.functional.read_pixels.choose_align_1 Pass
dEQP-GLES2.functional.read_pixels.choose_align_2 Pass
dEQP-GLES2.functional.read_pixels.choose_align_4 Pass
@@ -2944,44 +3019,6 @@ dEQP-GLES2.functional.read_pixels.rgba_ubyte_align_1 Pass
dEQP-GLES2.functional.read_pixels.rgba_ubyte_align_2 Pass
dEQP-GLES2.functional.read_pixels.rgba_ubyte_align_4 Pass
dEQP-GLES2.functional.read_pixels.rgba_ubyte_align_8 Pass
-dEQP-GLES2.functional.shader_api.compile_link.compile_fragment_shader Pass
-dEQP-GLES2.functional.shader_api.compile_link.compile_vertex_shader Pass
-dEQP-GLES2.functional.shader_api.compile_link.link_vertex_fragment Pass
-dEQP-GLES2.functional.shader_api.create_delete.create_fragment_shader Pass
-dEQP-GLES2.functional.shader_api.create_delete.create_vertex_shader Pass
-dEQP-GLES2.functional.shader_api.create_delete.delete_vertex_fragment Pass
-dEQP-GLES2.functional.shader_api.program_state.delete_shader_fragment Pass
-dEQP-GLES2.functional.shader_api.program_state.delete_shader_vertex Pass
-dEQP-GLES2.functional.shader_api.program_state.detach_shader_fragment Pass
-dEQP-GLES2.functional.shader_api.program_state.detach_shader_vertex Pass
-dEQP-GLES2.functional.shader_api.program_state.reattach_shader_fragment Pass
-dEQP-GLES2.functional.shader_api.program_state.reattach_shader_vertex Pass
-dEQP-GLES2.functional.shader_api.program_state.recompile_shader_fragment Pass
-dEQP-GLES2.functional.shader_api.program_state.recompile_shader_vertex Pass
-dEQP-GLES2.functional.shader_api.program_state.replace_shader_fragment Pass
-dEQP-GLES2.functional.shader_api.program_state.replace_shader_vertex Pass
-dEQP-GLES2.functional.shader_api.program_state.replace_source_fragment Pass
-dEQP-GLES2.functional.shader_api.program_state.replace_source_vertex Pass
-dEQP-GLES2.functional.shader_api.shader_source.replace_source_fragment Pass
-dEQP-GLES2.functional.shader_api.shader_source.replace_source_vertex Pass
-dEQP-GLES2.functional.shader_api.shader_source.split_source_2_null_terminated_fragment Pass
-dEQP-GLES2.functional.shader_api.shader_source.split_source_2_null_terminated_vertex Pass
-dEQP-GLES2.functional.shader_api.shader_source.split_source_2_random_negative_length_fragment Pass
-dEQP-GLES2.functional.shader_api.shader_source.split_source_2_random_negative_length_vertex Pass
-dEQP-GLES2.functional.shader_api.shader_source.split_source_2_specify_lengths_fragment Pass
-dEQP-GLES2.functional.shader_api.shader_source.split_source_2_specify_lengths_vertex Pass
-dEQP-GLES2.functional.shader_api.shader_source.split_source_4_null_terminated_fragment Pass
-dEQP-GLES2.functional.shader_api.shader_source.split_source_4_null_terminated_vertex Pass
-dEQP-GLES2.functional.shader_api.shader_source.split_source_4_random_negative_length_fragment Pass
-dEQP-GLES2.functional.shader_api.shader_source.split_source_4_random_negative_length_vertex Pass
-dEQP-GLES2.functional.shader_api.shader_source.split_source_4_specify_lengths_fragment Pass
-dEQP-GLES2.functional.shader_api.shader_source.split_source_4_specify_lengths_vertex Pass
-dEQP-GLES2.functional.shader_api.shader_source.split_source_8_null_terminated_fragment Pass
-dEQP-GLES2.functional.shader_api.shader_source.split_source_8_null_terminated_vertex Pass
-dEQP-GLES2.functional.shader_api.shader_source.split_source_8_random_negative_length_fragment Pass
-dEQP-GLES2.functional.shader_api.shader_source.split_source_8_random_negative_length_vertex Pass
-dEQP-GLES2.functional.shader_api.shader_source.split_source_8_specify_lengths_fragment Pass
-dEQP-GLES2.functional.shader_api.shader_source.split_source_8_specify_lengths_vertex Pass
dEQP-GLES2.functional.shaders.algorithm.hsl_to_rgb_fragment Pass
dEQP-GLES2.functional.shaders.algorithm.hsl_to_rgb_vertex Pass
dEQP-GLES2.functional.shaders.algorithm.rgb_to_hsl_fragment Pass
@@ -3008,12 +3045,12 @@ dEQP-GLES2.functional.shaders.conditionals.if.complex_condition_vertex Pass
dEQP-GLES2.functional.shaders.conditionals.if.compound_statement_fragment Pass
dEQP-GLES2.functional.shaders.conditionals.if.compound_statement_vertex Pass
dEQP-GLES2.functional.shaders.conditionals.if.constant_conditional_assignment_to_matrix Pass
-dEQP-GLES2.functional.shaders.conditionals.if.if_else_fragment Pass
-dEQP-GLES2.functional.shaders.conditionals.if.if_else_vertex Pass
dEQP-GLES2.functional.shaders.conditionals.if.if_elseif_else_fragment Pass
dEQP-GLES2.functional.shaders.conditionals.if.if_elseif_else_vertex Pass
dEQP-GLES2.functional.shaders.conditionals.if.if_elseif_fragment Pass
dEQP-GLES2.functional.shaders.conditionals.if.if_elseif_vertex Pass
+dEQP-GLES2.functional.shaders.conditionals.if.if_else_fragment Pass
+dEQP-GLES2.functional.shaders.conditionals.if.if_else_vertex Pass
dEQP-GLES2.functional.shaders.conditionals.if.input_conditional_assignment_to_matrix Pass
dEQP-GLES2.functional.shaders.conditionals.if.mixed_if_elseif_else_fragment Pass
dEQP-GLES2.functional.shaders.conditionals.if.mixed_if_elseif_else_vertex Pass
@@ -3044,6 +3081,81 @@ dEQP-GLES2.functional.shaders.conditionals.invalid_if.sampler_condition_fragment
dEQP-GLES2.functional.shaders.conditionals.invalid_if.sampler_condition_vertex Pass
dEQP-GLES2.functional.shaders.conditionals.invalid_if.unclosed_parenthesis_fragment Pass
dEQP-GLES2.functional.shaders.conditionals.invalid_if.unclosed_parenthesis_vertex Pass
+dEQP-GLES2.functional.shaders.constants.bool_0_fragment Pass
+dEQP-GLES2.functional.shaders.constants.bool_0_vertex Pass
+dEQP-GLES2.functional.shaders.constants.bool_1_fragment Pass
+dEQP-GLES2.functional.shaders.constants.bool_1_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_assignment_1_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_assignment_1_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_assignment_2_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_assignment_2_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_assignment_3_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_assignment_3_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_assignment_4_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_assignment_4_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_assign_uniform_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_assign_uniform_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_assign_user_func_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_assign_user_func_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_assign_variable_2_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_assign_variable_2_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_assign_varying Pass
+dEQP-GLES2.functional.shaders.constants.const_float_from_int_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_from_int_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_from_vec2_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_from_vec2_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_from_vec3_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_from_vec3_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_from_vec4_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_from_vec4_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_function_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_function_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_global_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_global_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_main_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_main_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_operations_with_const_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_operations_with_const_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_scope_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_1_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_1_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_2_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_2_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_3_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_3_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_4_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_4_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_scope_vertex Pass
+dEQP-GLES2.functional.shaders.constants.float_0_fragment Pass
+dEQP-GLES2.functional.shaders.constants.float_0_vertex Pass
+dEQP-GLES2.functional.shaders.constants.float_1_fragment Pass
+dEQP-GLES2.functional.shaders.constants.float_1_vertex Pass
+dEQP-GLES2.functional.shaders.constants.float_2_fragment Pass
+dEQP-GLES2.functional.shaders.constants.float_2_vertex Pass
+dEQP-GLES2.functional.shaders.constants.float_3_fragment Pass
+dEQP-GLES2.functional.shaders.constants.float_3_vertex Pass
+dEQP-GLES2.functional.shaders.constants.float_4_fragment Pass
+dEQP-GLES2.functional.shaders.constants.float_4_vertex Pass
+dEQP-GLES2.functional.shaders.constants.float_5_fragment Pass
+dEQP-GLES2.functional.shaders.constants.float_5_vertex Pass
+dEQP-GLES2.functional.shaders.constants.float_6_fragment Pass
+dEQP-GLES2.functional.shaders.constants.float_6_vertex Pass
+dEQP-GLES2.functional.shaders.constants.float_7_fragment Pass
+dEQP-GLES2.functional.shaders.constants.float_7_vertex Pass
+dEQP-GLES2.functional.shaders.constants.float_8_fragment Pass
+dEQP-GLES2.functional.shaders.constants.float_8_vertex Pass
+dEQP-GLES2.functional.shaders.constants.float_input_fragment Pass
+dEQP-GLES2.functional.shaders.constants.float_input_vertex Pass
+dEQP-GLES2.functional.shaders.constants.float_uniform_fragment Pass
+dEQP-GLES2.functional.shaders.constants.float_uniform_vertex Pass
+dEQP-GLES2.functional.shaders.constants.int_0_fragment Pass
+dEQP-GLES2.functional.shaders.constants.int_0_vertex Pass
+dEQP-GLES2.functional.shaders.constants.int_1_fragment Pass
+dEQP-GLES2.functional.shaders.constants.int_1_vertex Pass
+dEQP-GLES2.functional.shaders.constants.int_2_fragment Pass
+dEQP-GLES2.functional.shaders.constants.int_2_vertex Pass
+dEQP-GLES2.functional.shaders.constants.int_4_fragment Pass
+dEQP-GLES2.functional.shaders.constants.int_4_vertex Pass
dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.abs_float_fragment Pass
dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.abs_float_vertex Pass
dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.abs_vec2_fragment Pass
@@ -3261,81 +3373,6 @@ dEQP-GLES2.functional.shaders.constant_expressions.trivial.float_fragment Pass
dEQP-GLES2.functional.shaders.constant_expressions.trivial.float_vertex Pass
dEQP-GLES2.functional.shaders.constant_expressions.trivial.int_fragment Pass
dEQP-GLES2.functional.shaders.constant_expressions.trivial.int_vertex Pass
-dEQP-GLES2.functional.shaders.constants.bool_0_fragment Pass
-dEQP-GLES2.functional.shaders.constants.bool_0_vertex Pass
-dEQP-GLES2.functional.shaders.constants.bool_1_fragment Pass
-dEQP-GLES2.functional.shaders.constants.bool_1_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_assign_uniform_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_assign_uniform_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_assign_user_func_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_assign_user_func_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_assign_variable_2_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_assign_variable_2_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_assign_varying Pass
-dEQP-GLES2.functional.shaders.constants.const_float_assignment_1_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_assignment_1_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_assignment_2_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_assignment_2_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_assignment_3_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_assignment_3_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_assignment_4_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_assignment_4_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_from_int_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_from_int_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_from_vec2_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_from_vec2_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_from_vec3_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_from_vec3_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_from_vec4_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_from_vec4_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_function_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_function_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_global_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_global_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_main_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_main_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_operations_with_const_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_operations_with_const_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_scope_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_1_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_1_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_2_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_2_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_3_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_3_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_4_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_4_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_scope_vertex Pass
-dEQP-GLES2.functional.shaders.constants.float_0_fragment Pass
-dEQP-GLES2.functional.shaders.constants.float_0_vertex Pass
-dEQP-GLES2.functional.shaders.constants.float_1_fragment Pass
-dEQP-GLES2.functional.shaders.constants.float_1_vertex Pass
-dEQP-GLES2.functional.shaders.constants.float_2_fragment Pass
-dEQP-GLES2.functional.shaders.constants.float_2_vertex Pass
-dEQP-GLES2.functional.shaders.constants.float_3_fragment Pass
-dEQP-GLES2.functional.shaders.constants.float_3_vertex Pass
-dEQP-GLES2.functional.shaders.constants.float_4_fragment Pass
-dEQP-GLES2.functional.shaders.constants.float_4_vertex Pass
-dEQP-GLES2.functional.shaders.constants.float_5_fragment Pass
-dEQP-GLES2.functional.shaders.constants.float_5_vertex Pass
-dEQP-GLES2.functional.shaders.constants.float_6_fragment Pass
-dEQP-GLES2.functional.shaders.constants.float_6_vertex Pass
-dEQP-GLES2.functional.shaders.constants.float_7_fragment Pass
-dEQP-GLES2.functional.shaders.constants.float_7_vertex Pass
-dEQP-GLES2.functional.shaders.constants.float_8_fragment Pass
-dEQP-GLES2.functional.shaders.constants.float_8_vertex Pass
-dEQP-GLES2.functional.shaders.constants.float_input_fragment Pass
-dEQP-GLES2.functional.shaders.constants.float_input_vertex Pass
-dEQP-GLES2.functional.shaders.constants.float_uniform_fragment Pass
-dEQP-GLES2.functional.shaders.constants.float_uniform_vertex Pass
-dEQP-GLES2.functional.shaders.constants.int_0_fragment Pass
-dEQP-GLES2.functional.shaders.constants.int_0_vertex Pass
-dEQP-GLES2.functional.shaders.constants.int_1_fragment Pass
-dEQP-GLES2.functional.shaders.constants.int_1_vertex Pass
-dEQP-GLES2.functional.shaders.constants.int_2_fragment Pass
-dEQP-GLES2.functional.shaders.constants.int_2_vertex Pass
-dEQP-GLES2.functional.shaders.constants.int_4_fragment Pass
-dEQP-GLES2.functional.shaders.constants.int_4_vertex Pass
dEQP-GLES2.functional.shaders.conversions.matrix_combine.bool_bool_bool_bool_to_mat2_fragment Pass
dEQP-GLES2.functional.shaders.conversions.matrix_combine.bool_bool_bool_bool_to_mat2_vertex Pass
dEQP-GLES2.functional.shaders.conversions.matrix_combine.bool_bvec2_int_vec4_bool_to_mat3_fragment Pass
@@ -3894,10 +3931,10 @@ dEQP-GLES2.functional.shaders.functions.invalid.main_invalid_return_type_fragmen
dEQP-GLES2.functional.shaders.functions.invalid.main_invalid_return_type_vertex Pass
dEQP-GLES2.functional.shaders.functions.invalid.main_missing_return_type_fragment Pass
dEQP-GLES2.functional.shaders.functions.invalid.main_missing_return_type_vertex Pass
-dEQP-GLES2.functional.shaders.functions.invalid.missing_argument_type_fragment Pass
-dEQP-GLES2.functional.shaders.functions.invalid.missing_argument_type_vertex Pass
dEQP-GLES2.functional.shaders.functions.invalid.missing_arguments_fragment Pass
dEQP-GLES2.functional.shaders.functions.invalid.missing_arguments_vertex Pass
+dEQP-GLES2.functional.shaders.functions.invalid.missing_argument_type_fragment Pass
+dEQP-GLES2.functional.shaders.functions.invalid.missing_argument_type_vertex Pass
dEQP-GLES2.functional.shaders.functions.invalid.missing_return_type_fragment Pass
dEQP-GLES2.functional.shaders.functions.invalid.missing_return_type_vertex Pass
dEQP-GLES2.functional.shaders.functions.invalid.modify_const_arg_fragment Pass
@@ -3937,6 +3974,8 @@ dEQP-GLES2.functional.shaders.functions.misc.multi_arg_float_vertex Pass
dEQP-GLES2.functional.shaders.functions.misc.multi_arg_int_fragment Pass
dEQP-GLES2.functional.shaders.functions.overloading.builtin_sin_fragment Pass
dEQP-GLES2.functional.shaders.functions.overloading.builtin_step_fragment Pass
+dEQP-GLES2.functional.shaders.functions.overloading.user_func_arguments_fragment Pass
+dEQP-GLES2.functional.shaders.functions.overloading.user_func_arguments_vertex Pass
dEQP-GLES2.functional.shaders.functions.overloading.user_func_arg_basic_types_fragment Pass
dEQP-GLES2.functional.shaders.functions.overloading.user_func_arg_basic_types_vertex Pass
dEQP-GLES2.functional.shaders.functions.overloading.user_func_arg_bool_types_fragment Pass
@@ -3946,14 +3985,17 @@ dEQP-GLES2.functional.shaders.functions.overloading.user_func_arg_complex_types_
dEQP-GLES2.functional.shaders.functions.overloading.user_func_arg_float_types_fragment Pass
dEQP-GLES2.functional.shaders.functions.overloading.user_func_arg_float_types_vertex Pass
dEQP-GLES2.functional.shaders.functions.overloading.user_func_arg_int_types_fragment Pass
-dEQP-GLES2.functional.shaders.functions.overloading.user_func_arguments_fragment Pass
-dEQP-GLES2.functional.shaders.functions.overloading.user_func_arguments_vertex Pass
dEQP-GLES2.functional.shaders.functions.qualifiers.const_float_fragment Pass
dEQP-GLES2.functional.shaders.functions.qualifiers.const_float_vertex Pass
+dEQP-GLES2.functional.shaders.functions.qualifiers.const_int_fragment Pass
dEQP-GLES2.functional.shaders.functions.qualifiers.const_in_float_fragment Pass
dEQP-GLES2.functional.shaders.functions.qualifiers.const_in_float_vertex Pass
dEQP-GLES2.functional.shaders.functions.qualifiers.const_in_int_fragment Pass
-dEQP-GLES2.functional.shaders.functions.qualifiers.const_int_fragment Pass
+dEQP-GLES2.functional.shaders.functions.qualifiers.inout_bool_fragment Pass
+dEQP-GLES2.functional.shaders.functions.qualifiers.inout_bool_vertex Pass
+dEQP-GLES2.functional.shaders.functions.qualifiers.inout_float_fragment Pass
+dEQP-GLES2.functional.shaders.functions.qualifiers.inout_float_vertex Pass
+dEQP-GLES2.functional.shaders.functions.qualifiers.inout_int_fragment Pass
dEQP-GLES2.functional.shaders.functions.qualifiers.in_bool_fragment Pass
dEQP-GLES2.functional.shaders.functions.qualifiers.in_bool_vertex Pass
dEQP-GLES2.functional.shaders.functions.qualifiers.in_float_fragment Pass
@@ -3963,11 +4005,6 @@ dEQP-GLES2.functional.shaders.functions.qualifiers.in_highp_float_vertex Pass
dEQP-GLES2.functional.shaders.functions.qualifiers.in_highp_int_fragment Pass
dEQP-GLES2.functional.shaders.functions.qualifiers.in_int_fragment Pass
dEQP-GLES2.functional.shaders.functions.qualifiers.in_lowp_int_fragment Pass
-dEQP-GLES2.functional.shaders.functions.qualifiers.inout_bool_fragment Pass
-dEQP-GLES2.functional.shaders.functions.qualifiers.inout_bool_vertex Pass
-dEQP-GLES2.functional.shaders.functions.qualifiers.inout_float_fragment Pass
-dEQP-GLES2.functional.shaders.functions.qualifiers.inout_float_vertex Pass
-dEQP-GLES2.functional.shaders.functions.qualifiers.inout_int_fragment Pass
dEQP-GLES2.functional.shaders.functions.qualifiers.out_bool_fragment Pass
dEQP-GLES2.functional.shaders.functions.qualifiers.out_bool_vertex Pass
dEQP-GLES2.functional.shaders.functions.qualifiers.out_float_fragment Pass
@@ -4069,6 +4106,14 @@ dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_static_write_static
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_static_write_static_loop_read_vertex Pass
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_static_write_static_read_fragment Pass
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_static_write_static_read_vertex Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.float_const_write_dynamic_loop_read_fragment Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.float_const_write_dynamic_loop_read_vertex Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.float_const_write_dynamic_read_fragment Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.float_const_write_dynamic_read_vertex Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.float_const_write_static_loop_read_fragment Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.float_const_write_static_loop_read_vertex Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.float_const_write_static_read_fragment Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.float_const_write_static_read_vertex Pass
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_dynamic_loop_write_dynamic_loop_read_fragment Pass
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_dynamic_loop_write_dynamic_loop_read_vertex Pass
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_dynamic_loop_write_dynamic_read_fragment Pass
@@ -4101,6 +4146,14 @@ dEQP-GLES2.functional.shaders.indexing.tmp_array.float_static_write_static_loop_
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_static_write_static_loop_read_vertex Pass
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_static_write_static_read_fragment Pass
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_static_write_static_read_vertex Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_const_write_dynamic_loop_read_fragment Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_const_write_dynamic_loop_read_vertex Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_const_write_dynamic_read_fragment Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_const_write_dynamic_read_vertex Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_const_write_static_loop_read_fragment Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_const_write_static_loop_read_vertex Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_const_write_static_read_fragment Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_const_write_static_read_vertex Pass
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_dynamic_loop_write_dynamic_loop_read_fragment Pass
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_dynamic_loop_write_dynamic_loop_read_vertex Pass
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_dynamic_loop_write_dynamic_read_fragment Pass
@@ -4133,6 +4186,14 @@ dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_static_write_static_loop_r
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_static_write_static_loop_read_vertex Pass
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_static_write_static_read_fragment Pass
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_static_write_static_read_vertex Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_const_write_dynamic_loop_read_fragment Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_const_write_dynamic_loop_read_vertex Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_const_write_dynamic_read_fragment Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_const_write_dynamic_read_vertex Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_const_write_static_loop_read_fragment Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_const_write_static_loop_read_vertex Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_const_write_static_read_fragment Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_const_write_static_read_vertex Pass
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_dynamic_loop_write_dynamic_loop_read_fragment Pass
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_dynamic_loop_write_dynamic_loop_read_vertex Pass
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_dynamic_loop_write_dynamic_read_fragment Pass
@@ -4165,6 +4226,14 @@ dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_static_write_static_loop_r
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_static_write_static_loop_read_vertex Pass
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_static_write_static_read_fragment Pass
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_static_write_static_read_vertex Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_const_write_dynamic_loop_read_fragment Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_const_write_dynamic_loop_read_vertex Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_const_write_dynamic_read_fragment Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_const_write_dynamic_read_vertex Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_const_write_static_loop_read_fragment Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_const_write_static_loop_read_vertex Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_const_write_static_read_fragment Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_const_write_static_read_vertex Pass
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_dynamic_loop_read_fragment Pass
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_dynamic_loop_read_vertex Pass
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_dynamic_read_fragment Pass
@@ -4780,14 +4849,14 @@ dEQP-GLES2.functional.shaders.keywords.keywords.highp_fragment Pass
dEQP-GLES2.functional.shaders.keywords.keywords.highp_vertex Pass
dEQP-GLES2.functional.shaders.keywords.keywords.if_fragment Pass
dEQP-GLES2.functional.shaders.keywords.keywords.if_vertex Pass
-dEQP-GLES2.functional.shaders.keywords.keywords.in_fragment Pass
-dEQP-GLES2.functional.shaders.keywords.keywords.in_vertex Pass
dEQP-GLES2.functional.shaders.keywords.keywords.inout_fragment Pass
dEQP-GLES2.functional.shaders.keywords.keywords.inout_vertex Pass
dEQP-GLES2.functional.shaders.keywords.keywords.int_fragment Pass
dEQP-GLES2.functional.shaders.keywords.keywords.int_vertex Pass
dEQP-GLES2.functional.shaders.keywords.keywords.invariant_fragment Pass
dEQP-GLES2.functional.shaders.keywords.keywords.invariant_vertex Pass
+dEQP-GLES2.functional.shaders.keywords.keywords.in_fragment Pass
+dEQP-GLES2.functional.shaders.keywords.keywords.in_vertex Pass
dEQP-GLES2.functional.shaders.keywords.keywords.lowp_fragment Pass
dEQP-GLES2.functional.shaders.keywords.keywords.lowp_vertex Pass
dEQP-GLES2.functional.shaders.keywords.keywords.mediump_fragment Pass
@@ -5915,6 +5984,8 @@ dEQP-GLES2.functional.shaders.matrix.unary_addition.dynamic_mediump_mat3_fragmen
dEQP-GLES2.functional.shaders.matrix.unary_addition.dynamic_mediump_mat3_vertex Pass
dEQP-GLES2.functional.shaders.matrix.unary_addition.dynamic_mediump_mat4_fragment Pass
dEQP-GLES2.functional.shaders.matrix.unary_addition.dynamic_mediump_mat4_vertex Pass
+dEQP-GLES2.functional.shaders.misc.compound_assignment.mul_swizzled_vec_by_matrix_fragment Pass
+dEQP-GLES2.functional.shaders.misc.compound_assignment.mul_swizzled_vec_by_matrix_vertex Pass
dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.acos.highp_float_fragment Pass
dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.acos.highp_float_vertex Pass
dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.acos.highp_vec2_fragment Pass
@@ -7381,18 +7452,18 @@ dEQP-GLES2.functional.shaders.operator.bool_compare.equal.bvec3_fragment Pass
dEQP-GLES2.functional.shaders.operator.bool_compare.equal.bvec3_vertex Pass
dEQP-GLES2.functional.shaders.operator.bool_compare.equal.bvec4_fragment Pass
dEQP-GLES2.functional.shaders.operator.bool_compare.equal.bvec4_vertex Pass
-dEQP-GLES2.functional.shaders.operator.bool_compare.not.bvec2_fragment Pass
-dEQP-GLES2.functional.shaders.operator.bool_compare.not.bvec2_vertex Pass
-dEQP-GLES2.functional.shaders.operator.bool_compare.not.bvec3_fragment Pass
-dEQP-GLES2.functional.shaders.operator.bool_compare.not.bvec3_vertex Pass
-dEQP-GLES2.functional.shaders.operator.bool_compare.not.bvec4_fragment Pass
-dEQP-GLES2.functional.shaders.operator.bool_compare.not.bvec4_vertex Pass
dEQP-GLES2.functional.shaders.operator.bool_compare.notEqual.bvec2_fragment Pass
dEQP-GLES2.functional.shaders.operator.bool_compare.notEqual.bvec2_vertex Pass
dEQP-GLES2.functional.shaders.operator.bool_compare.notEqual.bvec3_fragment Pass
dEQP-GLES2.functional.shaders.operator.bool_compare.notEqual.bvec3_vertex Pass
dEQP-GLES2.functional.shaders.operator.bool_compare.notEqual.bvec4_fragment Pass
dEQP-GLES2.functional.shaders.operator.bool_compare.notEqual.bvec4_vertex Pass
+dEQP-GLES2.functional.shaders.operator.bool_compare.not.bvec2_fragment Pass
+dEQP-GLES2.functional.shaders.operator.bool_compare.not.bvec2_vertex Pass
+dEQP-GLES2.functional.shaders.operator.bool_compare.not.bvec3_fragment Pass
+dEQP-GLES2.functional.shaders.operator.bool_compare.not.bvec3_vertex Pass
+dEQP-GLES2.functional.shaders.operator.bool_compare.not.bvec4_fragment Pass
+dEQP-GLES2.functional.shaders.operator.bool_compare.not.bvec4_vertex Pass
dEQP-GLES2.functional.shaders.operator.common_functions.abs.highp_float_fragment Pass
dEQP-GLES2.functional.shaders.operator.common_functions.abs.highp_float_vertex Pass
dEQP-GLES2.functional.shaders.operator.common_functions.abs.highp_vec2_fragment Pass
@@ -7909,23 +7980,6 @@ dEQP-GLES2.functional.shaders.operator.float_compare.equal.mediump_vec3_fragment
dEQP-GLES2.functional.shaders.operator.float_compare.equal.mediump_vec3_vertex Pass
dEQP-GLES2.functional.shaders.operator.float_compare.equal.mediump_vec4_fragment Pass
dEQP-GLES2.functional.shaders.operator.float_compare.equal.mediump_vec4_vertex Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.highp_vec2_fragment Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.highp_vec2_vertex Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.highp_vec3_fragment Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.highp_vec3_vertex Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.highp_vec4_fragment Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.highp_vec4_vertex Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.lowp_vec2_fragment Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.lowp_vec2_vertex Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.lowp_vec3_fragment Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.lowp_vec3_vertex Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.lowp_vec4_vertex Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.mediump_vec2_fragment Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.mediump_vec2_vertex Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.mediump_vec3_fragment Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.mediump_vec3_vertex Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.mediump_vec4_fragment Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.mediump_vec4_vertex Pass
dEQP-GLES2.functional.shaders.operator.float_compare.greaterThanEqual.highp_vec2_fragment Pass
dEQP-GLES2.functional.shaders.operator.float_compare.greaterThanEqual.highp_vec2_vertex Pass
dEQP-GLES2.functional.shaders.operator.float_compare.greaterThanEqual.highp_vec3_fragment Pass
@@ -7943,23 +7997,23 @@ dEQP-GLES2.functional.shaders.operator.float_compare.greaterThanEqual.mediump_ve
dEQP-GLES2.functional.shaders.operator.float_compare.greaterThanEqual.mediump_vec3_vertex Pass
dEQP-GLES2.functional.shaders.operator.float_compare.greaterThanEqual.mediump_vec4_fragment Pass
dEQP-GLES2.functional.shaders.operator.float_compare.greaterThanEqual.mediump_vec4_vertex Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.highp_vec2_fragment Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.highp_vec2_vertex Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.highp_vec3_fragment Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.highp_vec3_vertex Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.highp_vec4_fragment Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.highp_vec4_vertex Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.lowp_vec2_fragment Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.lowp_vec2_vertex Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.lowp_vec3_fragment Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.lowp_vec3_vertex Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.lowp_vec4_vertex Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.mediump_vec2_fragment Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.mediump_vec2_vertex Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.mediump_vec3_fragment Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.mediump_vec3_vertex Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.mediump_vec4_fragment Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.mediump_vec4_vertex Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.highp_vec2_fragment Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.highp_vec2_vertex Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.highp_vec3_fragment Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.highp_vec3_vertex Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.highp_vec4_fragment Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.highp_vec4_vertex Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.lowp_vec2_fragment Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.lowp_vec2_vertex Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.lowp_vec3_fragment Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.lowp_vec3_vertex Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.lowp_vec4_vertex Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.mediump_vec2_fragment Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.mediump_vec2_vertex Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.mediump_vec3_fragment Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.mediump_vec3_vertex Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.mediump_vec4_fragment Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.mediump_vec4_vertex Pass
dEQP-GLES2.functional.shaders.operator.float_compare.lessThanEqual.highp_vec2_fragment Pass
dEQP-GLES2.functional.shaders.operator.float_compare.lessThanEqual.highp_vec2_vertex Pass
dEQP-GLES2.functional.shaders.operator.float_compare.lessThanEqual.highp_vec3_fragment Pass
@@ -7977,6 +8031,23 @@ dEQP-GLES2.functional.shaders.operator.float_compare.lessThanEqual.mediump_vec3_
dEQP-GLES2.functional.shaders.operator.float_compare.lessThanEqual.mediump_vec3_vertex Pass
dEQP-GLES2.functional.shaders.operator.float_compare.lessThanEqual.mediump_vec4_fragment Pass
dEQP-GLES2.functional.shaders.operator.float_compare.lessThanEqual.mediump_vec4_vertex Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.highp_vec2_fragment Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.highp_vec2_vertex Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.highp_vec3_fragment Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.highp_vec3_vertex Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.highp_vec4_fragment Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.highp_vec4_vertex Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.lowp_vec2_fragment Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.lowp_vec2_vertex Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.lowp_vec3_fragment Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.lowp_vec3_vertex Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.lowp_vec4_vertex Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.mediump_vec2_fragment Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.mediump_vec2_vertex Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.mediump_vec3_fragment Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.mediump_vec3_vertex Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.mediump_vec4_fragment Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.mediump_vec4_vertex Pass
dEQP-GLES2.functional.shaders.operator.float_compare.notEqual.highp_vec2_fragment Pass
dEQP-GLES2.functional.shaders.operator.float_compare.notEqual.highp_vec2_vertex Pass
dEQP-GLES2.functional.shaders.operator.float_compare.notEqual.highp_vec3_fragment Pass
@@ -8125,24 +8196,6 @@ dEQP-GLES2.functional.shaders.operator.int_compare.equal.mediump_ivec2_vertex Pa
dEQP-GLES2.functional.shaders.operator.int_compare.equal.mediump_ivec3_fragment Pass
dEQP-GLES2.functional.shaders.operator.int_compare.equal.mediump_ivec3_vertex Pass
dEQP-GLES2.functional.shaders.operator.int_compare.equal.mediump_ivec4_fragment Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.highp_ivec2_fragment Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.highp_ivec2_vertex Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.highp_ivec3_fragment Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.highp_ivec3_vertex Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.highp_ivec4_fragment Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.highp_ivec4_vertex Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.lowp_ivec2_fragment Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.lowp_ivec2_vertex Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.lowp_ivec3_fragment Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.lowp_ivec3_vertex Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.lowp_ivec4_fragment Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.lowp_ivec4_vertex Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.mediump_ivec2_fragment Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.mediump_ivec2_vertex Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.mediump_ivec3_fragment Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.mediump_ivec3_vertex Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.mediump_ivec4_fragment Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.mediump_ivec4_vertex Pass
dEQP-GLES2.functional.shaders.operator.int_compare.greaterThanEqual.highp_ivec2_fragment Pass
dEQP-GLES2.functional.shaders.operator.int_compare.greaterThanEqual.highp_ivec2_vertex Pass
dEQP-GLES2.functional.shaders.operator.int_compare.greaterThanEqual.highp_ivec3_fragment Pass
@@ -8161,24 +8214,24 @@ dEQP-GLES2.functional.shaders.operator.int_compare.greaterThanEqual.mediump_ivec
dEQP-GLES2.functional.shaders.operator.int_compare.greaterThanEqual.mediump_ivec3_vertex Pass
dEQP-GLES2.functional.shaders.operator.int_compare.greaterThanEqual.mediump_ivec4_fragment Pass
dEQP-GLES2.functional.shaders.operator.int_compare.greaterThanEqual.mediump_ivec4_vertex Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.highp_ivec2_fragment Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.highp_ivec2_vertex Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.highp_ivec3_fragment Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.highp_ivec3_vertex Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.highp_ivec4_fragment Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.highp_ivec4_vertex Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.lowp_ivec2_fragment Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.lowp_ivec2_vertex Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.lowp_ivec3_fragment Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.lowp_ivec3_vertex Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.lowp_ivec4_fragment Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.lowp_ivec4_vertex Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.mediump_ivec2_fragment Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.mediump_ivec2_vertex Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.mediump_ivec3_fragment Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.mediump_ivec3_vertex Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.mediump_ivec4_fragment Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.mediump_ivec4_vertex Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.highp_ivec2_fragment Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.highp_ivec2_vertex Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.highp_ivec3_fragment Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.highp_ivec3_vertex Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.highp_ivec4_fragment Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.highp_ivec4_vertex Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.lowp_ivec2_fragment Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.lowp_ivec2_vertex Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.lowp_ivec3_fragment Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.lowp_ivec3_vertex Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.lowp_ivec4_fragment Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.lowp_ivec4_vertex Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.mediump_ivec2_fragment Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.mediump_ivec2_vertex Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.mediump_ivec3_fragment Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.mediump_ivec3_vertex Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.mediump_ivec4_fragment Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.mediump_ivec4_vertex Pass
dEQP-GLES2.functional.shaders.operator.int_compare.lessThanEqual.highp_ivec2_fragment Pass
dEQP-GLES2.functional.shaders.operator.int_compare.lessThanEqual.highp_ivec2_vertex Pass
dEQP-GLES2.functional.shaders.operator.int_compare.lessThanEqual.highp_ivec3_fragment Pass
@@ -8197,6 +8250,24 @@ dEQP-GLES2.functional.shaders.operator.int_compare.lessThanEqual.mediump_ivec3_f
dEQP-GLES2.functional.shaders.operator.int_compare.lessThanEqual.mediump_ivec3_vertex Pass
dEQP-GLES2.functional.shaders.operator.int_compare.lessThanEqual.mediump_ivec4_fragment Pass
dEQP-GLES2.functional.shaders.operator.int_compare.lessThanEqual.mediump_ivec4_vertex Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.highp_ivec2_fragment Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.highp_ivec2_vertex Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.highp_ivec3_fragment Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.highp_ivec3_vertex Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.highp_ivec4_fragment Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.highp_ivec4_vertex Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.lowp_ivec2_fragment Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.lowp_ivec2_vertex Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.lowp_ivec3_fragment Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.lowp_ivec3_vertex Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.lowp_ivec4_fragment Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.lowp_ivec4_vertex Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.mediump_ivec2_fragment Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.mediump_ivec2_vertex Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.mediump_ivec3_fragment Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.mediump_ivec3_vertex Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.mediump_ivec4_fragment Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.mediump_ivec4_vertex Pass
dEQP-GLES2.functional.shaders.operator.int_compare.notEqual.highp_ivec2_fragment Pass
dEQP-GLES2.functional.shaders.operator.int_compare.notEqual.highp_ivec2_vertex Pass
dEQP-GLES2.functional.shaders.operator.int_compare.notEqual.highp_ivec3_fragment Pass
@@ -8831,18 +8902,6 @@ dEQP-GLES2.functional.shaders.preprocessor.comments.unterminated_comment_1_fragm
dEQP-GLES2.functional.shaders.preprocessor.comments.unterminated_comment_1_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.comments.unterminated_comment_2_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.comments.unterminated_comment_2_vertex Pass
-dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_1_fragment Pass
-dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_1_vertex Pass
-dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_2_fragment Pass
-dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_2_vertex Pass
-dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_3_fragment Pass
-dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_3_vertex Pass
-dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_4_fragment Pass
-dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_4_vertex Pass
-dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_5_fragment Pass
-dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_5_vertex Pass
-dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.unary_ops_1_fragment Pass
-dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.unary_ops_1_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_1_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_1_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_2_fragment Pass
@@ -8867,6 +8926,18 @@ dEQP-GLES2.functional.shaders.preprocessor.conditionals.nested_if_3_fragment Pas
dEQP-GLES2.functional.shaders.preprocessor.conditionals.nested_if_3_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.conditionals.unterminated_nested_blocks_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.conditionals.unterminated_nested_blocks_vertex Pass
+dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_1_fragment Pass
+dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_1_vertex Pass
+dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_2_fragment Pass
+dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_2_vertex Pass
+dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_3_fragment Pass
+dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_3_vertex Pass
+dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_4_fragment Pass
+dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_4_vertex Pass
+dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_5_fragment Pass
+dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_5_vertex Pass
+dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.unary_ops_1_fragment Pass
+dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.unary_ops_1_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.definitions.undefine_function_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.definitions.undefine_function_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.definitions.undefine_invalid_object_3_fragment Pass
@@ -8923,14 +8994,14 @@ dEQP-GLES2.functional.shaders.preprocessor.expressions.mod_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.expressions.mod_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.expressions.or_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.expressions.or_vertex Pass
-dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_if_fragment Pass
-dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_if_no_fragment Pass
-dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_if_no_vertex Pass
-dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_if_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_ifelse_false_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_ifelse_false_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_ifelse_true_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_ifelse_true_vertex Pass
+dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_if_fragment Pass
+dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_if_no_fragment Pass
+dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_if_no_vertex Pass
+dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_if_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_multi_if_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_multi_if_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_single_if_fragment Pass
@@ -8981,14 +9052,14 @@ dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.else_after_else_
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.else_after_else_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.else_without_if_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.else_without_if_vertex Pass
-dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.empty_if_defined_fragment Pass
-dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.empty_if_defined_vertex Pass
-dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.empty_if_fragment Pass
-dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.empty_if_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.empty_ifdef_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.empty_ifdef_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.empty_ifndef_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.empty_ifndef_vertex Pass
+dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.empty_if_defined_fragment Pass
+dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.empty_if_defined_vertex Pass
+dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.empty_if_fragment Pass
+dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.empty_if_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.endif_without_if_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.endif_without_if_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.if_float_fragment Pass
@@ -8997,12 +9068,12 @@ dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.nested_elif_with
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.nested_elif_without_if_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_elif_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_elif_vertex Pass
-dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_if_fragment Pass
-dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_if_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_ifdef_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_ifdef_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_ifndef_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_ifndef_vertex Pass
+dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_if_fragment Pass
+dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_if_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_elif_1_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_elif_1_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_elif_2_fragment Pass
@@ -9013,14 +9084,14 @@ dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_els
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_else_1_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_else_2_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_else_2_vertex Pass
-dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_if_1_fragment Pass
-dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_if_1_vertex Pass
-dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_if_2_fragment Pass
-dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_if_2_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_ifdef_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_ifdef_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_ifndef_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_ifndef_vertex Pass
+dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_if_1_fragment Pass
+dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_if_1_vertex Pass
+dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_if_2_fragment Pass
+dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_if_2_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_definitions.define_non_identifier_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_definitions.define_non_identifier_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_definitions.undef_non_identifier_1_fragment Pass
@@ -9039,12 +9110,6 @@ dEQP-GLES2.functional.shaders.preprocessor.invalid_expressions.missing_expr_frag
dEQP-GLES2.functional.shaders.preprocessor.invalid_expressions.missing_expr_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_expressions.unopened_parenthesis_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_expressions.unopened_parenthesis_vertex Pass
-dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.argument_list_1_fragment Pass
-dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.argument_list_1_vertex Pass
-dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.argument_list_2_fragment Pass
-dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.argument_list_2_vertex Pass
-dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.argument_list_3_fragment Pass
-dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.argument_list_3_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_1_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_1_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_2_fragment Pass
@@ -9061,6 +9126,12 @@ dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.argument
dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_7_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_8_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_8_vertex Pass
+dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.argument_list_1_fragment Pass
+dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.argument_list_1_vertex Pass
+dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.argument_list_2_fragment Pass
+dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.argument_list_2_vertex Pass
+dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.argument_list_3_fragment Pass
+dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.argument_list_3_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_1_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_1_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_2_fragment Pass
@@ -9323,7 +9394,7 @@ dEQP-GLES2.functional.shaders.random.all_features.vertex.16 Pass
dEQP-GLES2.functional.shaders.random.all_features.vertex.19 Pass
dEQP-GLES2.functional.shaders.random.all_features.vertex.20 Pass
dEQP-GLES2.functional.shaders.random.all_features.vertex.21 Pass
-dEQP-GLES2.functional.shaders.random.all_features.vertex.22 Fail
+dEQP-GLES2.functional.shaders.random.all_features.vertex.22 Pass
dEQP-GLES2.functional.shaders.random.all_features.vertex.24 Pass
dEQP-GLES2.functional.shaders.random.all_features.vertex.25 Pass
dEQP-GLES2.functional.shaders.random.all_features.vertex.27 Pass
@@ -9980,7 +10051,7 @@ dEQP-GLES2.functional.shaders.random.conditionals.vertex.40 Pass
dEQP-GLES2.functional.shaders.random.conditionals.vertex.41 Pass
dEQP-GLES2.functional.shaders.random.conditionals.vertex.42 Pass
dEQP-GLES2.functional.shaders.random.conditionals.vertex.43 Pass
-dEQP-GLES2.functional.shaders.random.conditionals.vertex.44 Fail
+dEQP-GLES2.functional.shaders.random.conditionals.vertex.44 Pass
dEQP-GLES2.functional.shaders.random.conditionals.vertex.45 Pass
dEQP-GLES2.functional.shaders.random.conditionals.vertex.46 Pass
dEQP-GLES2.functional.shaders.random.conditionals.vertex.47 Pass
@@ -11108,8 +11179,20 @@ dEQP-GLES2.functional.shaders.struct.local.nested_struct_array_fragment Pass
dEQP-GLES2.functional.shaders.struct.local.nested_struct_array_vertex Pass
dEQP-GLES2.functional.shaders.struct.local.nested_vertex Pass
dEQP-GLES2.functional.shaders.struct.local.parameter_fragment Pass
+dEQP-GLES2.functional.shaders.struct.local.parameter_inout_highp_fragment Pass
+dEQP-GLES2.functional.shaders.struct.local.parameter_inout_highp_vertex Pass
+dEQP-GLES2.functional.shaders.struct.local.parameter_inout_lowp_fragment Pass
+dEQP-GLES2.functional.shaders.struct.local.parameter_inout_lowp_vertex Pass
+dEQP-GLES2.functional.shaders.struct.local.parameter_inout_mediump_fragment Pass
+dEQP-GLES2.functional.shaders.struct.local.parameter_inout_mediump_vertex Pass
dEQP-GLES2.functional.shaders.struct.local.parameter_nested_fragment Pass
dEQP-GLES2.functional.shaders.struct.local.parameter_nested_vertex Pass
+dEQP-GLES2.functional.shaders.struct.local.parameter_out_highp_fragment Pass
+dEQP-GLES2.functional.shaders.struct.local.parameter_out_highp_vertex Pass
+dEQP-GLES2.functional.shaders.struct.local.parameter_out_lowp_fragment Pass
+dEQP-GLES2.functional.shaders.struct.local.parameter_out_lowp_vertex Pass
+dEQP-GLES2.functional.shaders.struct.local.parameter_out_mediump_fragment Pass
+dEQP-GLES2.functional.shaders.struct.local.parameter_out_mediump_vertex Pass
dEQP-GLES2.functional.shaders.struct.local.parameter_vertex Pass
dEQP-GLES2.functional.shaders.struct.local.return_fragment Pass
dEQP-GLES2.functional.shaders.struct.local.return_nested_fragment Pass
@@ -11155,142 +11238,142 @@ dEQP-GLES2.functional.shaders.struct.uniform.struct_array_fragment Pass
dEQP-GLES2.functional.shaders.struct.uniform.struct_array_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_gggg_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_gggg_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_gr_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_gr_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_grg_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_grg_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_r_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_r_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_rg_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_rg_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_gr_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_gr_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_rgrr_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_rgrr_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_rg_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_rg_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_rr_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_rr_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_s_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_s_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_r_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_r_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_ss_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_ss_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_st_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_st_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_stss_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_stss_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_ts_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_ts_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_st_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_st_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_s_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_s_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_tst_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_tst_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_ts_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_ts_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_tttt_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_tttt_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_x_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_x_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_xx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_xx_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_xy_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_xy_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_xyxx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_xyxx_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_yx_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_yx_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_xy_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_xy_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_x_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_x_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_yxy_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_yxy_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_yx_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_yx_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_yyyy_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_yyyy_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_b_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_b_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bb_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bb_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bbb_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bbb_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bbbb_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bbbb_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bbb_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bbb_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bbg_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bbg_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bb_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bb_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bgr_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bgr_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_b_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_b_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_grg_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_grg_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_p_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_p_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_pp_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_pp_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_ppp_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_ppp_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_pppp_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_pppp_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_ppp_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_ppp_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_ppt_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_ppt_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_pp_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_pp_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_pts_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_pts_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_r_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_r_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rb_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rb_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_p_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_p_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rbr_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rbr_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rb_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rb_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rgb_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rgb_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rggr_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rggr_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rrr_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rrr_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_s_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_s_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_sp_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_sp_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_r_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_r_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_sps_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_sps_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_sp_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_sp_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_sss_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_sss_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_stp_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_stp_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_stts_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_stts_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_s_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_s_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_tst_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_tst_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_x_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_x_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xxx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xxx_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xyyx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xyyx_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xyz_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xyz_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xz_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xz_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xzx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xzx_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xz_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xz_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_x_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_x_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_yxy_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_yxy_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_z_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_z_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zyx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zyx_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zz_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zz_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zzy_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zzy_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zzz_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zzz_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zzzz_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zzzz_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_a_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_a_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_aaa_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_aaa_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zzz_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zzz_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zz_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zz_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_z_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_z_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_aaaa_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_aaaa_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_aaag_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_aaag_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ab_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ab_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_aaa_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_aaa_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_abba_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_abba_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_abg_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_abg_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_abgr_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_abgr_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_abg_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_abg_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ab_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ab_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ar_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ar_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_a_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_a_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_bbab_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_bbab_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_gga_fragment Pass
@@ -11299,69 +11382,69 @@ dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_gggg_fragme
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_gggg_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ppqp_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ppqp_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_q_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_q_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qp_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qp_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qppq_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qppq_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qpt_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qpt_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qpts_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qpts_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qqq_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qqq_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qpt_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qpt_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qp_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qp_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qqqq_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qqqq_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qqqt_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qqqt_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qqq_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qqq_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qs_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qs_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_r_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_r_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_q_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_q_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_rgba_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_rgba_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_rgrr_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_rgrr_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_rrrr_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_rrrr_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_s_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_s_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_r_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_r_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ssss_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ssss_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_stpq_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_stpq_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_stss_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_stss_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_s_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_s_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ttq_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ttq_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_tttt_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_tttt_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_w_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_w_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_www_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_www_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wwww_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wwww_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wwwy_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wwwy_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_www_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_www_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wx_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wz_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wz_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wzy_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wzy_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wzyx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wzyx_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wzy_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wzy_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wzzw_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wzzw_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_x_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_x_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wz_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wz_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_w_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_w_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_xxxx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_xxxx_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_xyxx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_xyzw_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_xyzw_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_x_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_x_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_yyw_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_yyw_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_yyyy_fragment Pass
@@ -11369,259 +11452,259 @@ dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_yyyy_vertex
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_zzwz_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_zzwz_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_gggg_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_gr_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_grg_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_r_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_rg_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_gr_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_rgrr_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_rg_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_rr_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_s_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_r_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_ss_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_st_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_stss_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_ts_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_st_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_s_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_tst_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_ts_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_tttt_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_x_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_xx_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_xy_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_xyxx_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_yx_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_xy_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_x_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_yxy_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_yx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_yyyy_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_b_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_bb_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_bbb_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_bbbb_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_bbb_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_bbg_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_bb_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_bgr_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_b_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_grg_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_p_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_pp_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_ppp_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_pppp_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_ppp_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_ppt_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_pp_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_pts_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_r_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_rb_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_p_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_rbr_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_rb_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_rgb_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_rggr_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_rrr_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_s_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_sp_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_r_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_sps_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_sp_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_sss_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_stp_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_stts_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_s_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_tst_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_x_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_xxx_fragment Pass
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_stts_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_s_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_s_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_tst_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_tst_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_x_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_x_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xxx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xxx_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xyyx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xyyx_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xyz_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xyz_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xz_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xz_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xzx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xzx_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xz_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xz_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_x_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_x_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_yxy_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_yxy_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_z_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_z_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zyx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zyx_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zz_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zz_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zzy_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zzy_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zzz_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zzz_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zzzz_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zzzz_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_a_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_a_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_aaa_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_aaa_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zzz_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zzz_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zz_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zz_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_z_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_z_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_aaaa_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_aaaa_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_aaag_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_aaag_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ab_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ab_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_aaa_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_aaa_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_abba_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_abba_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_abg_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_abg_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_abgr_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_abgr_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_abg_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_abg_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ab_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ab_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ar_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ar_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_a_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_a_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_bbab_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_bbab_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_gga_fragment Pass
@@ -11630,88 +11713,126 @@ dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_gggg_fragmen
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_gggg_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ppqp_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ppqp_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_q_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_q_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qp_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qp_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qppq_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qppq_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qpt_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qpt_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qpts_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qpts_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qqq_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qqq_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qpt_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qpt_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qp_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qp_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qqqq_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qqqq_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qqqt_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qqqt_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qqq_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qqq_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qs_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qs_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_r_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_r_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_q_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_q_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_rgba_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_rgba_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_rgrr_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_rgrr_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_rrrr_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_rrrr_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_s_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_s_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_r_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_r_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ssss_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ssss_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_stpq_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_stpq_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_stss_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_stss_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_s_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_s_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ttq_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ttq_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_tttt_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_tttt_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_w_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_w_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_www_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_www_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wwww_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wwww_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wwwy_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wwwy_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_www_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_www_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wx_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wz_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wz_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wzy_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wzy_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wzyx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wzyx_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wzy_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wzy_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wzzw_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wzzw_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_x_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_x_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wz_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wz_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_w_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_w_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_xxxx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_xxxx_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_xyxx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_xyxx_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_xyzw_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_xyzw_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_x_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_x_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_yyw_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_yyw_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_yyyy_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_yyyy_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_zzwz_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_zzwz_vertex Pass
-dEQP-GLES2.functional.shaders.texture_functions.fragment.texture2d Pass
dEQP-GLES2.functional.shaders.texture_functions.fragment.texture2dproj_vec3 Pass
dEQP-GLES2.functional.shaders.texture_functions.fragment.texture2dproj_vec4 Pass
+dEQP-GLES2.functional.shaders.texture_functions.fragment.texture2d Pass
dEQP-GLES2.functional.shaders.texture_functions.fragment.texturecube Pass
dEQP-GLES2.functional.shaders.texture_functions.fragment.texturecube_bias Pass
dEQP-GLES2.functional.shaders.texture_functions.invalid.texturecubelod_in_fragment Pass
-dEQP-GLES2.functional.shaders.texture_functions.vertex.texture2d Pass
-dEQP-GLES2.functional.shaders.texture_functions.vertex.texture2dproj_vec3 Pass
-dEQP-GLES2.functional.shaders.texture_functions.vertex.texture2dproj_vec4 Pass
dEQP-GLES2.functional.shaders.texture_functions.vertex.texture2dprojlod_vec3 Pass
dEQP-GLES2.functional.shaders.texture_functions.vertex.texture2dprojlod_vec4 Pass
+dEQP-GLES2.functional.shaders.texture_functions.vertex.texture2dproj_vec3 Pass
+dEQP-GLES2.functional.shaders.texture_functions.vertex.texture2dproj_vec4 Pass
+dEQP-GLES2.functional.shaders.texture_functions.vertex.texture2d Pass
dEQP-GLES2.functional.shaders.texture_functions.vertex.texturecube Pass
+dEQP-GLES2.functional.shader_api.compile_link.compile_fragment_shader Pass
+dEQP-GLES2.functional.shader_api.compile_link.compile_vertex_shader Pass
+dEQP-GLES2.functional.shader_api.compile_link.link_vertex_fragment Pass
+dEQP-GLES2.functional.shader_api.create_delete.create_fragment_shader Pass
+dEQP-GLES2.functional.shader_api.create_delete.create_vertex_shader Pass
+dEQP-GLES2.functional.shader_api.create_delete.delete_vertex_fragment Pass
+dEQP-GLES2.functional.shader_api.program_state.delete_shader_fragment Pass
+dEQP-GLES2.functional.shader_api.program_state.delete_shader_vertex Pass
+dEQP-GLES2.functional.shader_api.program_state.detach_shader_fragment Pass
+dEQP-GLES2.functional.shader_api.program_state.detach_shader_vertex Pass
+dEQP-GLES2.functional.shader_api.program_state.reattach_shader_fragment Pass
+dEQP-GLES2.functional.shader_api.program_state.reattach_shader_vertex Pass
+dEQP-GLES2.functional.shader_api.program_state.recompile_shader_fragment Pass
+dEQP-GLES2.functional.shader_api.program_state.recompile_shader_vertex Pass
+dEQP-GLES2.functional.shader_api.program_state.replace_shader_fragment Pass
+dEQP-GLES2.functional.shader_api.program_state.replace_shader_vertex Pass
+dEQP-GLES2.functional.shader_api.program_state.replace_source_fragment Pass
+dEQP-GLES2.functional.shader_api.program_state.replace_source_vertex Pass
+dEQP-GLES2.functional.shader_api.shader_source.replace_source_fragment Pass
+dEQP-GLES2.functional.shader_api.shader_source.replace_source_vertex Pass
+dEQP-GLES2.functional.shader_api.shader_source.split_source_2_null_terminated_fragment Pass
+dEQP-GLES2.functional.shader_api.shader_source.split_source_2_null_terminated_vertex Pass
+dEQP-GLES2.functional.shader_api.shader_source.split_source_2_random_negative_length_fragment Pass
+dEQP-GLES2.functional.shader_api.shader_source.split_source_2_random_negative_length_vertex Pass
+dEQP-GLES2.functional.shader_api.shader_source.split_source_2_specify_lengths_fragment Pass
+dEQP-GLES2.functional.shader_api.shader_source.split_source_2_specify_lengths_vertex Pass
+dEQP-GLES2.functional.shader_api.shader_source.split_source_4_null_terminated_fragment Pass
+dEQP-GLES2.functional.shader_api.shader_source.split_source_4_null_terminated_vertex Pass
+dEQP-GLES2.functional.shader_api.shader_source.split_source_4_random_negative_length_fragment Pass
+dEQP-GLES2.functional.shader_api.shader_source.split_source_4_random_negative_length_vertex Pass
+dEQP-GLES2.functional.shader_api.shader_source.split_source_4_specify_lengths_fragment Pass
+dEQP-GLES2.functional.shader_api.shader_source.split_source_4_specify_lengths_vertex Pass
+dEQP-GLES2.functional.shader_api.shader_source.split_source_8_null_terminated_fragment Pass
+dEQP-GLES2.functional.shader_api.shader_source.split_source_8_null_terminated_vertex Pass
+dEQP-GLES2.functional.shader_api.shader_source.split_source_8_random_negative_length_fragment Pass
+dEQP-GLES2.functional.shader_api.shader_source.split_source_8_random_negative_length_vertex Pass
+dEQP-GLES2.functional.shader_api.shader_source.split_source_8_specify_lengths_fragment Pass
+dEQP-GLES2.functional.shader_api.shader_source.split_source_8_specify_lengths_vertex Pass
dEQP-GLES2.functional.state_query.boolean.blend_getboolean Pass
dEQP-GLES2.functional.state_query.boolean.blend_getfloat Pass
dEQP-GLES2.functional.state_query.boolean.blend_getinteger Pass
@@ -11885,11 +12006,11 @@ dEQP-GLES2.functional.state_query.integers.pack_alignment_getinteger Pass
dEQP-GLES2.functional.state_query.integers.renderbuffer_binding_getboolean Pass
dEQP-GLES2.functional.state_query.integers.renderbuffer_binding_getfloat Pass
dEQP-GLES2.functional.state_query.integers.renderbuffer_binding_getinteger Pass
-dEQP-GLES2.functional.state_query.integers.sample_buffers_getboolean Pass
-dEQP-GLES2.functional.state_query.integers.sample_buffers_getfloat Pass
dEQP-GLES2.functional.state_query.integers.samples_getboolean Pass
dEQP-GLES2.functional.state_query.integers.samples_getfloat Pass
dEQP-GLES2.functional.state_query.integers.samples_getinteger Pass
+dEQP-GLES2.functional.state_query.integers.sample_buffers_getboolean Pass
+dEQP-GLES2.functional.state_query.integers.sample_buffers_getfloat Pass
dEQP-GLES2.functional.state_query.integers.scissor_box_getboolean Pass
dEQP-GLES2.functional.state_query.integers.scissor_box_getfloat Pass
dEQP-GLES2.functional.state_query.integers.scissor_box_getinteger Pass
@@ -12090,34 +12211,34 @@ dEQP-GLES2.functional.texture.completeness.2d.empty_object Pass
dEQP-GLES2.functional.texture.completeness.2d.extra_level Pass
dEQP-GLES2.functional.texture.completeness.2d.format_mismatch_luminance_alpha_luminance Pass
dEQP-GLES2.functional.texture.completeness.2d.format_mismatch_luminance_luminance_alpha Pass
-dEQP-GLES2.functional.texture.completeness.2d.format_mismatch_rgb_rgba Pass
dEQP-GLES2.functional.texture.completeness.2d.format_mismatch_rgba_rgb Pass
+dEQP-GLES2.functional.texture.completeness.2d.format_mismatch_rgb_rgba Pass
dEQP-GLES2.functional.texture.completeness.2d.last_level_missing Pass
dEQP-GLES2.functional.texture.completeness.2d.missing_level_1 Pass
dEQP-GLES2.functional.texture.completeness.2d.missing_level_3 Pass
dEQP-GLES2.functional.texture.completeness.2d.npot_all_repeat Pass
dEQP-GLES2.functional.texture.completeness.2d.npot_mirrored_repeat Pass
-dEQP-GLES2.functional.texture.completeness.2d.npot_s_repeat Pass
dEQP-GLES2.functional.texture.completeness.2d.npot_size_level_0 Pass
+dEQP-GLES2.functional.texture.completeness.2d.npot_s_repeat Pass
dEQP-GLES2.functional.texture.completeness.2d.npot_t_repeat Pass
dEQP-GLES2.functional.texture.completeness.2d.repeat_height_npot Pass
dEQP-GLES2.functional.texture.completeness.2d.repeat_width_npot Pass
dEQP-GLES2.functional.texture.completeness.cube.extra_level Pass
dEQP-GLES2.functional.texture.completeness.cube.format_mismatch_luminance_alpha_luminance_level_0 Pass
dEQP-GLES2.functional.texture.completeness.cube.format_mismatch_luminance_luminance_alpha_level_0 Pass
-dEQP-GLES2.functional.texture.completeness.cube.format_mismatch_rgb_rgba_level_0 Pass
-dEQP-GLES2.functional.texture.completeness.cube.format_mismatch_rgb_rgba_level_0_pos_z Pass
dEQP-GLES2.functional.texture.completeness.cube.format_mismatch_rgba_rgb_level_0 Pass
dEQP-GLES2.functional.texture.completeness.cube.format_mismatch_rgba_rgb_level_0_neg_z Pass
+dEQP-GLES2.functional.texture.completeness.cube.format_mismatch_rgb_rgba_level_0 Pass
+dEQP-GLES2.functional.texture.completeness.cube.format_mismatch_rgb_rgba_level_0_pos_z Pass
dEQP-GLES2.functional.texture.completeness.cube.missing_level_1 Pass
dEQP-GLES2.functional.texture.completeness.cube.missing_level_1_pos_y Pass
dEQP-GLES2.functional.texture.completeness.cube.missing_level_3 Pass
dEQP-GLES2.functional.texture.completeness.cube.missing_level_3_neg_y Pass
dEQP-GLES2.functional.texture.completeness.cube.npot_all_repeat Pass
dEQP-GLES2.functional.texture.completeness.cube.npot_mirrored_repeat Pass
-dEQP-GLES2.functional.texture.completeness.cube.npot_s_repeat Pass
dEQP-GLES2.functional.texture.completeness.cube.npot_size_level_0 Pass
dEQP-GLES2.functional.texture.completeness.cube.npot_size_level_0_pos_x Pass
+dEQP-GLES2.functional.texture.completeness.cube.npot_s_repeat Pass
dEQP-GLES2.functional.texture.completeness.cube.npot_t_repeat Pass
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_linear_clamp_etc1 Pass
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_nearest_linear_clamp_etc1 Pass
@@ -12341,33 +12462,43 @@ dEQP-GLES2.functional.texture.size.cube.512x512_rgba8888_mipmap Pass
dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.2d_alpha Pass
dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.2d_luminance Pass
dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.2d_luminance_alpha Pass
-dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.2d_rgb Pass
dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.2d_rgba Pass
+dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.2d_rgb Pass
dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.cube_alpha Pass
dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.cube_luminance Pass
dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.cube_luminance_alpha Pass
-dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.cube_rgb Pass
dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.cube_rgba Pass
+dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.cube_rgb Pass
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_alpha Pass
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_luminance Pass
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_luminance_alpha Pass
-dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_rgb Pass
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_rgba Pass
+dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_rgb Pass
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.cube_alpha Pass
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.cube_luminance Pass
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.cube_luminance_alpha Pass
-dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.cube_rgb Pass
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.cube_rgba Pass
+dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.cube_rgb Pass
dEQP-GLES2.functional.texture.specification.basic_teximage2d.a8_2d Pass
dEQP-GLES2.functional.texture.specification.basic_teximage2d.a8_cube Pass
+dEQP-GLES2.functional.texture.specification.basic_teximage2d.a16f_2d Pass
+dEQP-GLES2.functional.texture.specification.basic_teximage2d.a16f_cube Pass
dEQP-GLES2.functional.texture.specification.basic_teximage2d.l8_2d Pass
dEQP-GLES2.functional.texture.specification.basic_teximage2d.l8_cube Pass
+dEQP-GLES2.functional.texture.specification.basic_teximage2d.l16f_2d Pass
+dEQP-GLES2.functional.texture.specification.basic_teximage2d.l16f_cube Pass
+dEQP-GLES2.functional.texture.specification.basic_teximage2d.la16f_2d Pass
+dEQP-GLES2.functional.texture.specification.basic_teximage2d.la16f_cube Pass
dEQP-GLES2.functional.texture.specification.basic_teximage2d.la88_2d Pass
dEQP-GLES2.functional.texture.specification.basic_teximage2d.la88_cube Pass
+dEQP-GLES2.functional.texture.specification.basic_teximage2d.rgb16f_2d Pass
+dEQP-GLES2.functional.texture.specification.basic_teximage2d.rgb16f_cube Pass
dEQP-GLES2.functional.texture.specification.basic_teximage2d.rgb565_2d Pass
dEQP-GLES2.functional.texture.specification.basic_teximage2d.rgb565_cube Pass
dEQP-GLES2.functional.texture.specification.basic_teximage2d.rgb888_2d Pass
dEQP-GLES2.functional.texture.specification.basic_teximage2d.rgb888_cube Pass
+dEQP-GLES2.functional.texture.specification.basic_teximage2d.rgba16f_2d Pass
+dEQP-GLES2.functional.texture.specification.basic_teximage2d.rgba16f_cube Pass
dEQP-GLES2.functional.texture.specification.basic_teximage2d.rgba4444_2d Pass
dEQP-GLES2.functional.texture.specification.basic_teximage2d.rgba4444_cube Pass
dEQP-GLES2.functional.texture.specification.basic_teximage2d.rgba5551_2d Pass
@@ -12376,14 +12507,24 @@ dEQP-GLES2.functional.texture.specification.basic_teximage2d.rgba8888_2d Pass
dEQP-GLES2.functional.texture.specification.basic_teximage2d.rgba8888_cube Pass
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.a8_2d Pass
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.a8_cube Pass
+dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.a16f_2d Pass
+dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.a16f_cube Pass
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.l8_2d Pass
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.l8_cube Pass
+dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.l16f_2d Pass
+dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.l16f_cube Pass
+dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.la16f_2d Pass
+dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.la16f_cube Pass
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.la88_2d Pass
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.la88_cube Pass
+dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgb16f_2d Pass
+dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgb16f_cube Pass
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgb565_2d Pass
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgb565_cube Pass
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgb888_2d Pass
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgb888_cube Pass
+dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgba16f_2d Pass
+dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgba16f_cube Pass
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgba4444_2d Pass
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgba4444_cube Pass
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgba5551_2d Pass
@@ -12470,14 +12611,24 @@ dEQP-GLES2.functional.texture.specification.texsubimage2d_align.cube_rgba8888_47
dEQP-GLES2.functional.texture.specification.texsubimage2d_align.cube_rgba8888_47_8 Pass
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.a8_2d Pass
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.a8_cube Pass
+dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.a16f_2d Pass
+dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.a16f_cube Pass
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.l8_2d Pass
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.l8_cube Pass
+dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.l16f_2d Pass
+dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.l16f_cube Pass
+dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.la16f_2d Pass
+dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.la16f_cube Pass
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.la88_2d Pass
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.la88_cube Pass
+dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.rgb16f_2d Pass
+dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.rgb16f_cube Pass
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.rgb565_2d Pass
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.rgb565_cube Pass
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.rgb888_2d Pass
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.rgb888_cube Pass
+dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.rgba16f_2d Pass
+dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.rgba16f_cube Pass
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.rgba4444_2d Pass
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.rgba4444_cube Pass
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.rgba5551_2d Pass
@@ -14007,6 +14158,7 @@ dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_17_byte4_v
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_17_byte4_vec4_dynamic_draw_quads_256 Pass
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_32_byte2_vec4_dynamic_draw_quads_1 Pass
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_32_byte2_vec4_dynamic_draw_quads_256 Pass
+dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_32_byte3_vec4_dynamic_draw_quads_1 Pass
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_32_byte3_vec4_dynamic_draw_quads_256 Pass
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_32_byte4_vec4_dynamic_draw_quads_1 Pass
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_32_byte4_vec4_dynamic_draw_quads_256 Pass
@@ -14107,8 +14259,8 @@ dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_32_short2_v
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_32_short2_vec2_stream_draw_quads_1 Pass
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_32_short2_vec2_stream_draw_quads_256 Pass
dEQP-GLES2.info.extensions Pass
-dEQP-GLES2.info.render_target Pass
dEQP-GLES2.info.renderer Pass
+dEQP-GLES2.info.render_target Pass
dEQP-GLES2.info.shading_language_version Pass
dEQP-GLES2.info.vendor Pass
dEQP-GLES2.info.version Pass
diff --git a/ci/previous_results/es_host_llvmpipe/deqp_gles3/ignore_tests.txt b/ci/previous_results/es_host_llvmpipe/deqp_gles3/ignore_tests.txt
new file mode 100644
index 00000000..d2ff1d8b
--- /dev/null
+++ b/ci/previous_results/es_host_llvmpipe/deqp_gles3/ignore_tests.txt
@@ -0,0 +1,4 @@
+dEQP-GLES3.functional.shaders.metamorphic.bubblesort_flag.variant_1
+dEQP-GLES3.functional.shaders.metamorphic.bubblesort_flag.variant_2
+dEQP-GLES3.functional.shaders.metamorphic.synthetic.variant_1
+dEQP-GLES3.functional.shaders.metamorphic.synthetic.variant_3
diff --git a/ci/previous_results/es_host_llvmpipe/deqp_gles3/results.txt b/ci/previous_results/es_host_llvmpipe/deqp_gles3/results.txt
new file mode 100644
index 00000000..96972ab3
--- /dev/null
+++ b/ci/previous_results/es_host_llvmpipe/deqp_gles3/results.txt
@@ -0,0 +1,42905 @@
+dEQP-GLES3.functional.attribute_location.bind.float Pass
+dEQP-GLES3.functional.attribute_location.bind.int Pass
+dEQP-GLES3.functional.attribute_location.bind.ivec2 Pass
+dEQP-GLES3.functional.attribute_location.bind.ivec3 Pass
+dEQP-GLES3.functional.attribute_location.bind.ivec4 Pass
+dEQP-GLES3.functional.attribute_location.bind.mat2x2 Pass
+dEQP-GLES3.functional.attribute_location.bind.mat2x3 Pass
+dEQP-GLES3.functional.attribute_location.bind.mat2x4 Pass
+dEQP-GLES3.functional.attribute_location.bind.mat2 Pass
+dEQP-GLES3.functional.attribute_location.bind.mat3x2 Pass
+dEQP-GLES3.functional.attribute_location.bind.mat3x3 Pass
+dEQP-GLES3.functional.attribute_location.bind.mat3x4 Pass
+dEQP-GLES3.functional.attribute_location.bind.mat3 Pass
+dEQP-GLES3.functional.attribute_location.bind.mat4x2 Pass
+dEQP-GLES3.functional.attribute_location.bind.mat4x3 Pass
+dEQP-GLES3.functional.attribute_location.bind.mat4x4 Pass
+dEQP-GLES3.functional.attribute_location.bind.mat4 Pass
+dEQP-GLES3.functional.attribute_location.bind.uint Pass
+dEQP-GLES3.functional.attribute_location.bind.uvec2 Pass
+dEQP-GLES3.functional.attribute_location.bind.uvec3 Pass
+dEQP-GLES3.functional.attribute_location.bind.uvec4 Pass
+dEQP-GLES3.functional.attribute_location.bind.vec2 Pass
+dEQP-GLES3.functional.attribute_location.bind.vec3 Pass
+dEQP-GLES3.functional.attribute_location.bind.vec4 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.float Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.int Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.ivec2 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.ivec3 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.ivec4 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.mat2x2 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.mat2x3 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.mat2x4 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.mat2 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.mat3x2 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.mat3x3 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.mat3x4 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.mat3 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.mat4x2 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.mat4x3 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.mat4x4 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.mat4 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.uint Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.uvec2 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.uvec3 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.uvec4 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.vec2 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.vec3 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.vec4 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.float Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.int Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.ivec2 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.ivec3 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.ivec4 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.mat2x2 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.mat2x3 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.mat2x4 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.mat2 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.mat3x2 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.mat3x3 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.mat3x4 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.mat3 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.mat4x2 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.mat4x3 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.mat4x4 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.mat4 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.uint Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.uvec2 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.uvec3 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.uvec4 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.vec2 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.vec3 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.vec4 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.float Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.int Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.ivec2 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.ivec3 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.ivec4 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat2x2 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat2x3 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat2x4 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat2 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat3x2 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat3x3 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat3x4 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat3 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat4x2 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat4x3 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat4x4 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat4 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.uint Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.uvec2 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.uvec3 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.uvec4 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.vec2 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.vec3 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.vec4 Pass
+dEQP-GLES3.functional.attribute_location.bind_time.post_link Pass
+dEQP-GLES3.functional.attribute_location.bind_time.pre_attach Pass
+dEQP-GLES3.functional.attribute_location.bind_time.pre_link Pass
+dEQP-GLES3.functional.attribute_location.bind_time.reattach Pass
+dEQP-GLES3.functional.attribute_location.bind_time.relink Pass
+dEQP-GLES3.functional.attribute_location.layout.float Pass
+dEQP-GLES3.functional.attribute_location.layout.int Pass
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+dEQP-GLES3.functional.buffer.map.write.partial_invalidate.copy_read_write_partial Pass
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+dEQP-GLES3.functional.buffer.map.write.partial_invalidate.copy_write_write_partial Pass
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+dEQP-GLES3.functional.buffer.write.partial_specify.low_1 Pass
+dEQP-GLES3.functional.buffer.write.partial_specify.low_2 Pass
+dEQP-GLES3.functional.buffer.write.partial_specify.low_3 Pass
+dEQP-GLES3.functional.buffer.write.partial_specify.middle_1 Pass
+dEQP-GLES3.functional.buffer.write.partial_specify.middle_2 Pass
+dEQP-GLES3.functional.buffer.write.partial_specify.middle_3 Pass
+dEQP-GLES3.functional.buffer.write.partial_specify.whole_1 Pass
+dEQP-GLES3.functional.buffer.write.partial_specify.whole_2 Pass
+dEQP-GLES3.functional.buffer.write.partial_specify.whole_3 Pass
+dEQP-GLES3.functional.buffer.write.partial_specify.whole_4 Pass
+dEQP-GLES3.functional.buffer.write.random.0 Pass
+dEQP-GLES3.functional.buffer.write.random.1 Pass
+dEQP-GLES3.functional.buffer.write.random.2 Pass
+dEQP-GLES3.functional.buffer.write.random.3 Pass
+dEQP-GLES3.functional.buffer.write.random.4 Pass
+dEQP-GLES3.functional.buffer.write.random.5 Pass
+dEQP-GLES3.functional.buffer.write.random.6 Pass
+dEQP-GLES3.functional.buffer.write.random.7 Pass
+dEQP-GLES3.functional.buffer.write.random.8 Pass
+dEQP-GLES3.functional.buffer.write.random.9 Pass
+dEQP-GLES3.functional.buffer.write.recreate_store.different_size Pass
+dEQP-GLES3.functional.buffer.write.recreate_store.different_target Pass
+dEQP-GLES3.functional.buffer.write.recreate_store.different_usage Pass
+dEQP-GLES3.functional.buffer.write.recreate_store.identical_1 Pass
+dEQP-GLES3.functional.buffer.write.recreate_store.identical_2 Pass
+dEQP-GLES3.functional.buffer.write.recreate_store.random_1 Pass
+dEQP-GLES3.functional.buffer.write.recreate_store.random_2 Pass
+dEQP-GLES3.functional.buffer.write.recreate_store.random_3 Pass
+dEQP-GLES3.functional.buffer.write.recreate_store.random_4 Pass
+dEQP-GLES3.functional.clipping.line.line_attrib_clip Pass
+dEQP-GLES3.functional.clipping.line.line_clip_viewport_center Pass
+dEQP-GLES3.functional.clipping.line.line_clip_viewport_corner Pass
+dEQP-GLES3.functional.clipping.line.line_z_clip Pass
+dEQP-GLES3.functional.clipping.line.line_z_clip_viewport_center Pass
+dEQP-GLES3.functional.clipping.line.line_z_clip_viewport_corner Pass
+dEQP-GLES3.functional.clipping.line.long_line_clip Pass
+dEQP-GLES3.functional.clipping.line.long_wide_line_clip Pass
+dEQP-GLES3.functional.clipping.line.wide_line_attrib_clip Pass
+dEQP-GLES3.functional.clipping.line.wide_line_clip Pass
+dEQP-GLES3.functional.clipping.line.wide_line_clip_viewport_center Fail
+dEQP-GLES3.functional.clipping.line.wide_line_clip_viewport_corner Fail
+dEQP-GLES3.functional.clipping.line.wide_line_z_clip Pass
+dEQP-GLES3.functional.clipping.line.wide_line_z_clip_viewport_center Pass
+dEQP-GLES3.functional.clipping.line.wide_line_z_clip_viewport_corner Pass
+dEQP-GLES3.functional.clipping.point.point_clip_viewport_center Pass
+dEQP-GLES3.functional.clipping.point.point_clip_viewport_corner Pass
+dEQP-GLES3.functional.clipping.point.point_z_clip Pass
+dEQP-GLES3.functional.clipping.point.point_z_clip_viewport_center Pass
+dEQP-GLES3.functional.clipping.point.point_z_clip_viewport_corner Pass
+dEQP-GLES3.functional.clipping.point.wide_point_clip Fail
+dEQP-GLES3.functional.clipping.point.wide_point_clip_viewport_center Fail
+dEQP-GLES3.functional.clipping.point.wide_point_clip_viewport_corner Fail
+dEQP-GLES3.functional.clipping.point.wide_point_z_clip Pass
+dEQP-GLES3.functional.clipping.point.wide_point_z_clip_viewport_center Pass
+dEQP-GLES3.functional.clipping.point.wide_point_z_clip_viewport_corner Pass
+dEQP-GLES3.functional.clipping.polygon.large_poly_clip_viewport_center Pass
+dEQP-GLES3.functional.clipping.polygon.large_poly_clip_viewport_corner Pass
+dEQP-GLES3.functional.clipping.polygon.large_poly_z_clip Pass
+dEQP-GLES3.functional.clipping.polygon.large_poly_z_clip_viewport_center Pass
+dEQP-GLES3.functional.clipping.polygon.large_poly_z_clip_viewport_corner Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_0 Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_0_viewport_center Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_0_viewport_corner Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_1 Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_1_viewport_center Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_1_viewport_corner Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_2 Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_2_viewport_center Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_2_viewport_corner Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_3 Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_3_viewport_center Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_3_viewport_corner Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_4 Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_4_viewport_center Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_4_viewport_corner Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_5 Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_5_viewport_center Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_5_viewport_corner Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_6 Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_6_viewport_center Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_6_viewport_corner Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_7 Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_7_viewport_center Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_7_viewport_corner Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_8 Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_8_viewport_center Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_8_viewport_corner Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_9 Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_9_viewport_center Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_9_viewport_corner Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_10 Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_10_viewport_center Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_10_viewport_corner Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_11 Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_11_viewport_center Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_11_viewport_corner Pass
+dEQP-GLES3.functional.clipping.polygon.poly_attrib_clip Pass
+dEQP-GLES3.functional.clipping.polygon.poly_attrib_clip_viewport_center Pass
+dEQP-GLES3.functional.clipping.polygon.poly_attrib_clip_viewport_corner Pass
+dEQP-GLES3.functional.clipping.polygon.poly_clip_viewport_center Pass
+dEQP-GLES3.functional.clipping.polygon.poly_clip_viewport_corner Pass
+dEQP-GLES3.functional.clipping.polygon.poly_z_clip Pass
+dEQP-GLES3.functional.clipping.polygon.poly_z_clip_viewport_center Pass
+dEQP-GLES3.functional.clipping.polygon.poly_z_clip_viewport_corner Pass
+dEQP-GLES3.functional.clipping.polygon_edge.poly_fan Pass
+dEQP-GLES3.functional.clipping.polygon_edge.quad_at_origin_0 Pass
+dEQP-GLES3.functional.clipping.polygon_edge.quad_at_origin_1 Pass
+dEQP-GLES3.functional.clipping.polygon_edge.quad_at_origin_2 Pass
+dEQP-GLES3.functional.clipping.polygon_edge.quad_at_origin_3 Pass
+dEQP-GLES3.functional.clipping.polygon_edge.quad_at_origin_4 Pass
+dEQP-GLES3.functional.clipping.polygon_edge.quad_near_edge_0 Pass
+dEQP-GLES3.functional.clipping.polygon_edge.quad_near_edge_1 Pass
+dEQP-GLES3.functional.clipping.polygon_edge.quad_near_edge_2 Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_neg_x Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_neg_x_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_neg_x_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_neg_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_neg_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_pos_x Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_pos_x_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_pos_x_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_pos_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_pos_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_neg_x_neg_y_and_pos_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_neg_y_and_pos_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_neg_y_neg_z_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_neg_y_neg_z_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_neg_x_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_neg_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_pos_x_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_pos_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_neg_y_and_neg_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_neg_y_and_pos_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_y_and_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_y_and_pos_x_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_y_neg_z_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_y_neg_z_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_neg_x_neg_z_and_pos_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_neg_y_neg_z_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_neg_y_and_neg_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_neg_y_and_pos_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_neg_z_and_neg_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_neg_z_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_neg_x_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_neg_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_neg_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_pos_x_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_pos_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_z_and_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_y_neg_z_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_pos_z_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_pos_z_and_neg_x_pos_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_pos_z_and_pos_x_neg_y_neg_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_pos_z_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_pos_z_and_pos_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_neg_y_neg_z_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_neg_y_pos_z_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_y_neg_z_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_y_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_y_and_neg_x_neg_z_and_pos_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_y_and_neg_y_neg_z_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_y_and_pos_x_neg_z_and_neg_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_y_and_pos_x_neg_z_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_y_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_y_and_pos_x_pos_z_and_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_y_and_pos_y_neg_z_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_y_pos_z_and_neg_x_neg_y_neg_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_z_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_z_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_z_and_neg_y_neg_z_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_z_and_pos_x_neg_y_neg_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_z_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_z_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_z_and_pos_y_neg_z_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_neg_x_neg_y_and_pos_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_neg_x_neg_z_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_neg_x_neg_z_and_pos_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_neg_x_pos_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_neg_x_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_pos_x_neg_y_and_neg_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_pos_x_neg_z_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_pos_x_neg_z_and_neg_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_pos_x_pos_y_and_neg_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_pos_x_pos_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_pos_x_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_x_pos_y_pos_z_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_y_pos_z_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_y_pos_z_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_y_pos_z_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_y_pos_z_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_pos_z_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_pos_z_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_pos_z_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_pos_z_and_pos_x_pos_y_neg_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_pos_z_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_x_neg_y_and_neg_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_x_neg_y_and_pos_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_y_and_neg_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_y_neg_z_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_y_neg_z_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_pos_x_neg_y_and_neg_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_pos_y_and_neg_x_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_pos_y_and_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_pos_y_neg_z_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_pos_y_neg_z_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_neg_z_and_pos_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_neg_z_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_neg_x_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_neg_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_pos_x_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_pos_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_z_and_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_y_neg_z_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_pos_x_neg_z_and_neg_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_pos_x_pos_y_and_neg_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_pos_y_neg_z_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_pos_z_and_neg_x_neg_y_neg_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_pos_z_and_pos_x_pos_y_neg_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_pos_z_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_pos_z_and_pos_x_pos_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_neg_y_pos_z_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_y_neg_z_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_pos_y_neg_z_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_and_neg_x_neg_z_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_and_neg_x_neg_z_and_pos_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_and_neg_x_pos_z_and_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_and_neg_y_neg_z_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_and_pos_x_neg_z_and_neg_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_and_pos_y_neg_z_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_pos_z_and_neg_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_pos_z_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_z_and_neg_x_neg_y_neg_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_z_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_z_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_z_and_neg_y_neg_z_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_z_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_z_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_z_and_pos_y_neg_z_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_x_neg_y_and_pos_x_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_x_neg_y_and_pos_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_x_neg_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_x_neg_z_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_x_neg_z_and_pos_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_x_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_neg_x_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_neg_x_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_neg_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_neg_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_pos_x_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_pos_x_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_pos_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_pos_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_pos_x_neg_y_and_neg_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_pos_x_neg_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_pos_x_neg_z_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_pos_x_neg_z_and_neg_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_pos_x_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_neg_x_neg_y_pos_z_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_neg_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_neg_y_pos_z_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_neg_y_pos_z_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_neg_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_neg_y_pos_z_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_neg_y_pos_z_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_pos_z_and_neg_x_neg_y_neg_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_pos_z_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_pos_z_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_pos_z_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_pos_z_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_neg_x_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_neg_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_pos_x Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_pos_x_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_pos_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_pos_y Pass
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+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_neg_x_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_neg_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_neg_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_pos_x_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_pos_x_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_pos_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_pos_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_neg_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_neg_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_pos_z_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_pos_z_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_pos_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_neg_x_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_neg_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_pos_x_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_pos_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_neg_x_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_neg_x_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_neg_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_neg_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_pos_x_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_pos_x_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_pos_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_pos_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_neg_x_neg_y_pos_z Fail
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_pos_z_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_pos_z_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_pos_z_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_pos_z_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_neg_x_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_neg_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_pos_x_neg_y Pass
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+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_pos_x_pos_y Pass
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+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_pos_y Pass
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+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_pos_y_pos_z Pass
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+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_neg_x_neg_z Pass
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+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_pos_x_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_pos_x_pos_y Pass
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+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_neg_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_pos_z_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_neg_x_pos_z Pass
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+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_neg_x_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_neg_x_pos_y Pass
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+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_neg_x_pos_z Pass
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+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_pos_x_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_pos_x_pos_z Pass
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+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_neg_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_pos_z_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_pos_x_pos_y_pos_z Pass
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+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_neg_x_pos_z Pass
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+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_pos_x_neg_y_pos_z Pass
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+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_pos_x_pos_z Pass
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+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_neg_z_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_neg_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_neg_z_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_neg_z_and_neg_y_pos_z Pass
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+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_neg_z_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_neg_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_neg_z_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_neg_x_neg_y_neg_z Fail
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_pos_x_pos_y_pos_z Pass
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+dEQP-GLES3.functional.color_clear.single_rgb Pass
+dEQP-GLES3.functional.color_clear.subclears_rgba Pass
+dEQP-GLES3.functional.color_clear.subclears_rgb Pass
+dEQP-GLES3.functional.default_vertex_array_object.vertex_attrib_divisor Pass
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+dEQP-GLES3.functional.default_vertex_attrib.ivec2.vertex_attribi_4iv Pass
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+dEQP-GLES3.functional.default_vertex_attrib.uint.vertex_attribi_4uiv Pass
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+dEQP-GLES3.functional.default_vertex_attrib.vec4.vertex_attrib_1f Pass
+dEQP-GLES3.functional.default_vertex_attrib.vec4.vertex_attrib_2fv Pass
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+dEQP-GLES3.functional.default_vertex_attrib.vec4.vertex_attrib_3fv Pass
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+dEQP-GLES3.functional.default_vertex_attrib.vec4.vertex_attrib_4fv Pass
+dEQP-GLES3.functional.default_vertex_attrib.vec4.vertex_attrib_4f Pass
+dEQP-GLES3.functional.depth_stencil_clear.depth Pass
+dEQP-GLES3.functional.depth_stencil_clear.depth_scissored Pass
+dEQP-GLES3.functional.depth_stencil_clear.depth_scissored_masked Pass
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+dEQP-GLES3.functional.depth_stencil_clear.depth_stencil_masked Pass
+dEQP-GLES3.functional.depth_stencil_clear.depth_stencil_scissored Pass
+dEQP-GLES3.functional.depth_stencil_clear.stencil Pass
+dEQP-GLES3.functional.depth_stencil_clear.stencil_masked Pass
+dEQP-GLES3.functional.depth_stencil_clear.stencil_scissored Pass
+dEQP-GLES3.functional.depth_stencil_clear.stencil_scissored_masked Pass
+dEQP-GLES3.functional.dither.disabled.gradient_alpha Pass
+dEQP-GLES3.functional.dither.disabled.gradient_blue Pass
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+dEQP-GLES3.functional.dither.disabled.unicolored_quad_white Pass
+dEQP-GLES3.functional.dither.enabled.gradient_alpha Pass
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+dEQP-GLES3.functional.dither.enabled.gradient_red Pass
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+dEQP-GLES3.functional.dither.enabled.unicolored_quad_alpha Pass
+dEQP-GLES3.functional.dither.enabled.unicolored_quad_blue Pass
+dEQP-GLES3.functional.dither.enabled.unicolored_quad_green Pass
+dEQP-GLES3.functional.dither.enabled.unicolored_quad_red Pass
+dEQP-GLES3.functional.dither.enabled.unicolored_quad_white Pass
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+dEQP-GLES3.functional.fragment_out.random.8 Pass
+dEQP-GLES3.functional.fragment_out.random.9 Pass
+dEQP-GLES3.functional.fragment_out.random.10 Pass
+dEQP-GLES3.functional.fragment_out.random.11 Pass
+dEQP-GLES3.functional.fragment_out.random.12 Pass
+dEQP-GLES3.functional.fragment_out.random.13 Pass
+dEQP-GLES3.functional.fragment_out.random.14 Pass
+dEQP-GLES3.functional.fragment_out.random.15 Pass
+dEQP-GLES3.functional.fragment_out.random.16 Pass
+dEQP-GLES3.functional.fragment_out.random.17 Pass
+dEQP-GLES3.functional.fragment_out.random.18 Pass
+dEQP-GLES3.functional.fragment_out.random.19 Pass
+dEQP-GLES3.functional.fragment_out.random.20 Pass
+dEQP-GLES3.functional.fragment_out.random.21 Pass
+dEQP-GLES3.functional.fragment_out.random.22 Pass
+dEQP-GLES3.functional.fragment_out.random.23 Pass
+dEQP-GLES3.functional.fragment_out.random.24 Pass
+dEQP-GLES3.functional.fragment_out.random.25 Pass
+dEQP-GLES3.functional.fragment_out.random.26 Pass
+dEQP-GLES3.functional.fragment_out.random.27 Pass
+dEQP-GLES3.functional.fragment_out.random.28 Pass
+dEQP-GLES3.functional.fragment_out.random.29 Pass
+dEQP-GLES3.functional.fragment_out.random.30 Pass
+dEQP-GLES3.functional.fragment_out.random.31 Pass
+dEQP-GLES3.functional.fragment_out.random.32 Pass
+dEQP-GLES3.functional.fragment_out.random.33 Pass
+dEQP-GLES3.functional.fragment_out.random.34 Pass
+dEQP-GLES3.functional.fragment_out.random.35 Pass
+dEQP-GLES3.functional.fragment_out.random.36 Pass
+dEQP-GLES3.functional.fragment_out.random.37 Pass
+dEQP-GLES3.functional.fragment_out.random.38 Pass
+dEQP-GLES3.functional.fragment_out.random.39 Pass
+dEQP-GLES3.functional.fragment_out.random.40 Pass
+dEQP-GLES3.functional.fragment_out.random.41 Pass
+dEQP-GLES3.functional.fragment_out.random.42 Pass
+dEQP-GLES3.functional.fragment_out.random.43 Pass
+dEQP-GLES3.functional.fragment_out.random.44 Pass
+dEQP-GLES3.functional.fragment_out.random.45 Pass
+dEQP-GLES3.functional.fragment_out.random.46 Pass
+dEQP-GLES3.functional.fragment_out.random.47 Pass
+dEQP-GLES3.functional.fragment_out.random.48 Pass
+dEQP-GLES3.functional.fragment_out.random.49 Pass
+dEQP-GLES3.functional.fragment_out.random.50 Pass
+dEQP-GLES3.functional.fragment_out.random.51 Pass
+dEQP-GLES3.functional.fragment_out.random.52 Pass
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+dEQP-GLES3.functional.fragment_out.random.54 Pass
+dEQP-GLES3.functional.fragment_out.random.55 Pass
+dEQP-GLES3.functional.fragment_out.random.56 Pass
+dEQP-GLES3.functional.fragment_out.random.57 Pass
+dEQP-GLES3.functional.fragment_out.random.58 Pass
+dEQP-GLES3.functional.fragment_out.random.59 Pass
+dEQP-GLES3.functional.fragment_out.random.60 Pass
+dEQP-GLES3.functional.fragment_out.random.61 Pass
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+dEQP-GLES3.functional.fragment_out.random.63 Pass
+dEQP-GLES3.functional.fragment_out.random.64 Pass
+dEQP-GLES3.functional.fragment_out.random.65 Pass
+dEQP-GLES3.functional.fragment_out.random.66 Pass
+dEQP-GLES3.functional.fragment_out.random.67 Pass
+dEQP-GLES3.functional.fragment_out.random.68 Pass
+dEQP-GLES3.functional.fragment_out.random.69 Pass
+dEQP-GLES3.functional.fragment_out.random.70 Pass
+dEQP-GLES3.functional.fragment_out.random.71 Pass
+dEQP-GLES3.functional.fragment_out.random.72 Pass
+dEQP-GLES3.functional.fragment_out.random.73 Pass
+dEQP-GLES3.functional.fragment_out.random.74 Pass
+dEQP-GLES3.functional.fragment_out.random.75 Pass
+dEQP-GLES3.functional.fragment_out.random.76 Pass
+dEQP-GLES3.functional.fragment_out.random.77 Pass
+dEQP-GLES3.functional.fragment_out.random.78 Pass
+dEQP-GLES3.functional.fragment_out.random.79 Pass
+dEQP-GLES3.functional.fragment_out.random.80 Pass
+dEQP-GLES3.functional.fragment_out.random.81 Pass
+dEQP-GLES3.functional.fragment_out.random.82 Pass
+dEQP-GLES3.functional.fragment_out.random.83 Pass
+dEQP-GLES3.functional.fragment_out.random.84 Pass
+dEQP-GLES3.functional.fragment_out.random.85 Pass
+dEQP-GLES3.functional.fragment_out.random.86 Pass
+dEQP-GLES3.functional.fragment_out.random.87 Pass
+dEQP-GLES3.functional.fragment_out.random.88 Pass
+dEQP-GLES3.functional.fragment_out.random.89 Pass
+dEQP-GLES3.functional.fragment_out.random.90 Pass
+dEQP-GLES3.functional.fragment_out.random.91 Pass
+dEQP-GLES3.functional.fragment_out.random.92 Pass
+dEQP-GLES3.functional.fragment_out.random.93 Pass
+dEQP-GLES3.functional.fragment_out.random.94 Pass
+dEQP-GLES3.functional.fragment_out.random.95 Pass
+dEQP-GLES3.functional.fragment_out.random.96 Pass
+dEQP-GLES3.functional.fragment_out.random.97 Pass
+dEQP-GLES3.functional.fragment_out.random.98 Pass
+dEQP-GLES3.functional.fragment_out.random.99 Pass
+dEQP-GLES3.functional.implementation_limits.aliased_line_width_range Pass
+dEQP-GLES3.functional.implementation_limits.aliased_point_size_range Pass
+dEQP-GLES3.functional.implementation_limits.compressed_texture_formats Pass
+dEQP-GLES3.functional.implementation_limits.extensions Pass
+dEQP-GLES3.functional.implementation_limits.major_version Pass
+dEQP-GLES3.functional.implementation_limits.max_3d_texture_size Pass
+dEQP-GLES3.functional.implementation_limits.max_array_texture_layers Pass
+dEQP-GLES3.functional.implementation_limits.max_color_attachments Pass
+dEQP-GLES3.functional.implementation_limits.max_combined_fragment_uniform_components Pass
+dEQP-GLES3.functional.implementation_limits.max_combined_texture_image_units Pass
+dEQP-GLES3.functional.implementation_limits.max_combined_uniform_blocks Pass
+dEQP-GLES3.functional.implementation_limits.max_combined_vertex_uniform_components Pass
+dEQP-GLES3.functional.implementation_limits.max_cube_map_texture_size Pass
+dEQP-GLES3.functional.implementation_limits.max_draw_buffers Pass
+dEQP-GLES3.functional.implementation_limits.max_elements_indices Pass
+dEQP-GLES3.functional.implementation_limits.max_elements_vertices Pass
+dEQP-GLES3.functional.implementation_limits.max_element_index Pass
+dEQP-GLES3.functional.implementation_limits.max_fragment_input_components Pass
+dEQP-GLES3.functional.implementation_limits.max_fragment_uniform_blocks Pass
+dEQP-GLES3.functional.implementation_limits.max_fragment_uniform_components Pass
+dEQP-GLES3.functional.implementation_limits.max_fragment_uniform_vectors Pass
+dEQP-GLES3.functional.implementation_limits.max_program_texel_offset Pass
+dEQP-GLES3.functional.implementation_limits.max_renderbuffer_size Pass
+dEQP-GLES3.functional.implementation_limits.max_server_wait_timeout Pass
+dEQP-GLES3.functional.implementation_limits.max_texture_image_units Pass
+dEQP-GLES3.functional.implementation_limits.max_texture_lod_bias Pass
+dEQP-GLES3.functional.implementation_limits.max_texture_size Pass
+dEQP-GLES3.functional.implementation_limits.max_transform_feedback_interleaved_components Pass
+dEQP-GLES3.functional.implementation_limits.max_transform_feedback_separate_attribs Pass
+dEQP-GLES3.functional.implementation_limits.max_transform_feedback_separate_components Pass
+dEQP-GLES3.functional.implementation_limits.max_uniform_block_size Pass
+dEQP-GLES3.functional.implementation_limits.max_uniform_buffer_bindings Pass
+dEQP-GLES3.functional.implementation_limits.max_varying_components Pass
+dEQP-GLES3.functional.implementation_limits.max_varying_vectors Pass
+dEQP-GLES3.functional.implementation_limits.max_vertex_attribs Pass
+dEQP-GLES3.functional.implementation_limits.max_vertex_output_components Pass
+dEQP-GLES3.functional.implementation_limits.max_vertex_texture_image_units Pass
+dEQP-GLES3.functional.implementation_limits.max_vertex_uniform_blocks Pass
+dEQP-GLES3.functional.implementation_limits.max_vertex_uniform_components Pass
+dEQP-GLES3.functional.implementation_limits.max_vertex_uniform_vectors Pass
+dEQP-GLES3.functional.implementation_limits.minor_version Pass
+dEQP-GLES3.functional.implementation_limits.min_program_texel_offset Pass
+dEQP-GLES3.functional.implementation_limits.num_compressed_texture_formats Pass
+dEQP-GLES3.functional.implementation_limits.num_extensions Pass
+dEQP-GLES3.functional.implementation_limits.num_program_binary_formats Pass
+dEQP-GLES3.functional.implementation_limits.num_shader_binary_formats Pass
+dEQP-GLES3.functional.implementation_limits.shader_compiler Pass
+dEQP-GLES3.functional.implementation_limits.subpixel_bits Pass
+dEQP-GLES3.functional.implementation_limits.uniform_buffer_offset_alignment Pass
+dEQP-GLES3.functional.instanced.draw_arrays_instanced.attribute_divisor.1_instances Pass
+dEQP-GLES3.functional.instanced.draw_arrays_instanced.attribute_divisor.2_instances Pass
+dEQP-GLES3.functional.instanced.draw_arrays_instanced.attribute_divisor.4_instances Pass
+dEQP-GLES3.functional.instanced.draw_arrays_instanced.attribute_divisor.20_instances Pass
+dEQP-GLES3.functional.instanced.draw_arrays_instanced.instance_id.1_instances Pass
+dEQP-GLES3.functional.instanced.draw_arrays_instanced.instance_id.2_instances Pass
+dEQP-GLES3.functional.instanced.draw_arrays_instanced.instance_id.4_instances Pass
+dEQP-GLES3.functional.instanced.draw_arrays_instanced.instance_id.20_instances Pass
+dEQP-GLES3.functional.instanced.draw_arrays_instanced.mixed.1_instances Pass
+dEQP-GLES3.functional.instanced.draw_arrays_instanced.mixed.2_instances Pass
+dEQP-GLES3.functional.instanced.draw_arrays_instanced.mixed.4_instances Pass
+dEQP-GLES3.functional.instanced.draw_arrays_instanced.mixed.20_instances Pass
+dEQP-GLES3.functional.instanced.draw_elements_instanced.attribute_divisor.1_instances Pass
+dEQP-GLES3.functional.instanced.draw_elements_instanced.attribute_divisor.2_instances Pass
+dEQP-GLES3.functional.instanced.draw_elements_instanced.attribute_divisor.4_instances Pass
+dEQP-GLES3.functional.instanced.draw_elements_instanced.attribute_divisor.20_instances Pass
+dEQP-GLES3.functional.instanced.draw_elements_instanced.instance_id.1_instances Pass
+dEQP-GLES3.functional.instanced.draw_elements_instanced.instance_id.2_instances Pass
+dEQP-GLES3.functional.instanced.draw_elements_instanced.instance_id.4_instances Pass
+dEQP-GLES3.functional.instanced.draw_elements_instanced.instance_id.20_instances Pass
+dEQP-GLES3.functional.instanced.draw_elements_instanced.mixed.1_instances Pass
+dEQP-GLES3.functional.instanced.draw_elements_instanced.mixed.2_instances Pass
+dEQP-GLES3.functional.instanced.draw_elements_instanced.mixed.4_instances Pass
+dEQP-GLES3.functional.instanced.draw_elements_instanced.mixed.20_instances Pass
+dEQP-GLES3.functional.instanced.types.float Pass
+dEQP-GLES3.functional.instanced.types.int Pass
+dEQP-GLES3.functional.instanced.types.ivec2 Pass
+dEQP-GLES3.functional.instanced.types.ivec3 Pass
+dEQP-GLES3.functional.instanced.types.ivec4 Pass
+dEQP-GLES3.functional.instanced.types.mat2x3 Pass
+dEQP-GLES3.functional.instanced.types.mat2x4 Pass
+dEQP-GLES3.functional.instanced.types.mat2 Pass
+dEQP-GLES3.functional.instanced.types.mat3x2 Pass
+dEQP-GLES3.functional.instanced.types.mat3x4 Pass
+dEQP-GLES3.functional.instanced.types.mat3 Pass
+dEQP-GLES3.functional.instanced.types.mat4x2 Pass
+dEQP-GLES3.functional.instanced.types.mat4x3 Pass
+dEQP-GLES3.functional.instanced.types.mat4 Pass
+dEQP-GLES3.functional.instanced.types.uint Pass
+dEQP-GLES3.functional.instanced.types.uvec2 Pass
+dEQP-GLES3.functional.instanced.types.uvec3 Pass
+dEQP-GLES3.functional.instanced.types.uvec4 Pass
+dEQP-GLES3.functional.instanced.types.vec2 Pass
+dEQP-GLES3.functional.instanced.types.vec3 Pass
+dEQP-GLES3.functional.instanced.types.vec4 Pass
+dEQP-GLES3.functional.lifetime.attach.deleted_input.renderbuffer_framebuffer Pass
+dEQP-GLES3.functional.lifetime.attach.deleted_input.shader_program Pass
+dEQP-GLES3.functional.lifetime.attach.deleted_input.texture_framebuffer Pass
+dEQP-GLES3.functional.lifetime.attach.deleted_name.buffer_transform_feedback Pass
+dEQP-GLES3.functional.lifetime.attach.deleted_name.renderbuffer_framebuffer Pass
+dEQP-GLES3.functional.lifetime.attach.deleted_name.shader_program Pass
+dEQP-GLES3.functional.lifetime.attach.deleted_name.texture_framebuffer Pass
+dEQP-GLES3.functional.lifetime.attach.deleted_output.buffer_transform_feedback Pass
+dEQP-GLES3.functional.lifetime.attach.deleted_output.renderbuffer_framebuffer Pass
+dEQP-GLES3.functional.lifetime.attach.deleted_output.texture_framebuffer Pass
+dEQP-GLES3.functional.lifetime.bind.buffer Pass
+dEQP-GLES3.functional.lifetime.bind.framebuffer Pass
+dEQP-GLES3.functional.lifetime.bind.query Pass
+dEQP-GLES3.functional.lifetime.bind.renderbuffer Pass
+dEQP-GLES3.functional.lifetime.bind.sampler Pass
+dEQP-GLES3.functional.lifetime.bind.texture Pass
+dEQP-GLES3.functional.lifetime.bind.transform_feedback Pass
+dEQP-GLES3.functional.lifetime.bind.vertex_array Pass
+dEQP-GLES3.functional.lifetime.bind_no_gen.buffer Pass
+dEQP-GLES3.functional.lifetime.bind_no_gen.framebuffer Pass
+dEQP-GLES3.functional.lifetime.bind_no_gen.query Pass
+dEQP-GLES3.functional.lifetime.bind_no_gen.renderbuffer Pass
+dEQP-GLES3.functional.lifetime.bind_no_gen.sampler Pass
+dEQP-GLES3.functional.lifetime.bind_no_gen.texture Pass
+dEQP-GLES3.functional.lifetime.bind_no_gen.transform_feedback Pass
+dEQP-GLES3.functional.lifetime.bind_no_gen.vertex_array Pass
+dEQP-GLES3.functional.lifetime.delete.buffer Pass
+dEQP-GLES3.functional.lifetime.delete.framebuffer Pass
+dEQP-GLES3.functional.lifetime.delete.program Pass
+dEQP-GLES3.functional.lifetime.delete.query Pass
+dEQP-GLES3.functional.lifetime.delete.renderbuffer Pass
+dEQP-GLES3.functional.lifetime.delete.sampler Pass
+dEQP-GLES3.functional.lifetime.delete.shader Pass
+dEQP-GLES3.functional.lifetime.delete.texture Pass
+dEQP-GLES3.functional.lifetime.delete.transform_feedback Pass
+dEQP-GLES3.functional.lifetime.delete.vertex_array Pass
+dEQP-GLES3.functional.lifetime.delete_active.transform_feedback Pass
+dEQP-GLES3.functional.lifetime.delete_bound.buffer Pass
+dEQP-GLES3.functional.lifetime.delete_bound.framebuffer Pass
+dEQP-GLES3.functional.lifetime.delete_bound.query Pass
+dEQP-GLES3.functional.lifetime.delete_bound.renderbuffer Pass
+dEQP-GLES3.functional.lifetime.delete_bound.sampler Pass
+dEQP-GLES3.functional.lifetime.delete_bound.texture Pass
+dEQP-GLES3.functional.lifetime.delete_bound.transform_feedback Pass
+dEQP-GLES3.functional.lifetime.delete_bound.vertex_array Pass
+dEQP-GLES3.functional.lifetime.delete_used.program Pass
+dEQP-GLES3.functional.lifetime.gen.buffer Pass
+dEQP-GLES3.functional.lifetime.gen.framebuffer Pass
+dEQP-GLES3.functional.lifetime.gen.program Pass
+dEQP-GLES3.functional.lifetime.gen.query Pass
+dEQP-GLES3.functional.lifetime.gen.renderbuffer Pass
+dEQP-GLES3.functional.lifetime.gen.sampler Pass
+dEQP-GLES3.functional.lifetime.gen.shader Pass
+dEQP-GLES3.functional.lifetime.gen.texture Pass
+dEQP-GLES3.functional.lifetime.gen.transform_feedback Pass
+dEQP-GLES3.functional.lifetime.gen.vertex_array Pass
+dEQP-GLES3.functional.multisample.default_framebuffer.common_edge_big_quad NotSupported
+dEQP-GLES3.functional.multisample.default_framebuffer.common_edge_small_quads NotSupported
+dEQP-GLES3.functional.multisample.default_framebuffer.common_edge_viewport_quad NotSupported
+dEQP-GLES3.functional.multisample.default_framebuffer.constancy_alpha_to_coverage NotSupported
+dEQP-GLES3.functional.multisample.default_framebuffer.constancy_both NotSupported
+dEQP-GLES3.functional.multisample.default_framebuffer.constancy_both_inverted NotSupported
+dEQP-GLES3.functional.multisample.default_framebuffer.constancy_sample_coverage NotSupported
+dEQP-GLES3.functional.multisample.default_framebuffer.constancy_sample_coverage_inverted NotSupported
+dEQP-GLES3.functional.multisample.default_framebuffer.depth NotSupported
+dEQP-GLES3.functional.multisample.default_framebuffer.num_samples_line NotSupported
+dEQP-GLES3.functional.multisample.default_framebuffer.num_samples_polygon NotSupported
+dEQP-GLES3.functional.multisample.default_framebuffer.proportionality_alpha_to_coverage NotSupported
+dEQP-GLES3.functional.multisample.default_framebuffer.proportionality_sample_coverage NotSupported
+dEQP-GLES3.functional.multisample.default_framebuffer.proportionality_sample_coverage_inverted NotSupported
+dEQP-GLES3.functional.multisample.default_framebuffer.sample_coverage_invert NotSupported
+dEQP-GLES3.functional.multisample.default_framebuffer.stencil NotSupported
+dEQP-GLES3.functional.multisample.fbo_4_samples.common_edge_big_quad Pass
+dEQP-GLES3.functional.multisample.fbo_4_samples.common_edge_small_quads Pass
+dEQP-GLES3.functional.multisample.fbo_4_samples.common_edge_viewport_quad Pass
+dEQP-GLES3.functional.multisample.fbo_4_samples.constancy_alpha_to_coverage Pass
+dEQP-GLES3.functional.multisample.fbo_4_samples.constancy_both Pass
+dEQP-GLES3.functional.multisample.fbo_4_samples.constancy_both_inverted Pass
+dEQP-GLES3.functional.multisample.fbo_4_samples.constancy_sample_coverage Pass
+dEQP-GLES3.functional.multisample.fbo_4_samples.constancy_sample_coverage_inverted Pass
+dEQP-GLES3.functional.multisample.fbo_4_samples.depth Pass
+dEQP-GLES3.functional.multisample.fbo_4_samples.num_samples_line Pass
+dEQP-GLES3.functional.multisample.fbo_4_samples.num_samples_polygon Pass
+dEQP-GLES3.functional.multisample.fbo_4_samples.proportionality_alpha_to_coverage Pass
+dEQP-GLES3.functional.multisample.fbo_4_samples.proportionality_sample_coverage Pass
+dEQP-GLES3.functional.multisample.fbo_4_samples.proportionality_sample_coverage_inverted Pass
+dEQP-GLES3.functional.multisample.fbo_4_samples.sample_coverage_invert Pass
+dEQP-GLES3.functional.multisample.fbo_4_samples.stencil Pass
+dEQP-GLES3.functional.multisample.fbo_8_samples.common_edge_big_quad NotSupported
+dEQP-GLES3.functional.multisample.fbo_8_samples.common_edge_small_quads NotSupported
+dEQP-GLES3.functional.multisample.fbo_8_samples.common_edge_viewport_quad NotSupported
+dEQP-GLES3.functional.multisample.fbo_8_samples.constancy_alpha_to_coverage NotSupported
+dEQP-GLES3.functional.multisample.fbo_8_samples.constancy_both NotSupported
+dEQP-GLES3.functional.multisample.fbo_8_samples.constancy_both_inverted NotSupported
+dEQP-GLES3.functional.multisample.fbo_8_samples.constancy_sample_coverage NotSupported
+dEQP-GLES3.functional.multisample.fbo_8_samples.constancy_sample_coverage_inverted NotSupported
+dEQP-GLES3.functional.multisample.fbo_8_samples.depth NotSupported
+dEQP-GLES3.functional.multisample.fbo_8_samples.num_samples_line NotSupported
+dEQP-GLES3.functional.multisample.fbo_8_samples.num_samples_polygon NotSupported
+dEQP-GLES3.functional.multisample.fbo_8_samples.proportionality_alpha_to_coverage NotSupported
+dEQP-GLES3.functional.multisample.fbo_8_samples.proportionality_sample_coverage NotSupported
+dEQP-GLES3.functional.multisample.fbo_8_samples.proportionality_sample_coverage_inverted NotSupported
+dEQP-GLES3.functional.multisample.fbo_8_samples.sample_coverage_invert NotSupported
+dEQP-GLES3.functional.multisample.fbo_8_samples.stencil NotSupported
+dEQP-GLES3.functional.multisample.fbo_max_samples.common_edge_big_quad Pass
+dEQP-GLES3.functional.multisample.fbo_max_samples.common_edge_small_quads Pass
+dEQP-GLES3.functional.multisample.fbo_max_samples.common_edge_viewport_quad Pass
+dEQP-GLES3.functional.multisample.fbo_max_samples.constancy_alpha_to_coverage Pass
+dEQP-GLES3.functional.multisample.fbo_max_samples.constancy_both Pass
+dEQP-GLES3.functional.multisample.fbo_max_samples.constancy_both_inverted Pass
+dEQP-GLES3.functional.multisample.fbo_max_samples.constancy_sample_coverage Pass
+dEQP-GLES3.functional.multisample.fbo_max_samples.constancy_sample_coverage_inverted Pass
+dEQP-GLES3.functional.multisample.fbo_max_samples.depth Pass
+dEQP-GLES3.functional.multisample.fbo_max_samples.num_samples_line Pass
+dEQP-GLES3.functional.multisample.fbo_max_samples.num_samples_polygon Pass
+dEQP-GLES3.functional.multisample.fbo_max_samples.proportionality_alpha_to_coverage Pass
+dEQP-GLES3.functional.multisample.fbo_max_samples.proportionality_sample_coverage Pass
+dEQP-GLES3.functional.multisample.fbo_max_samples.proportionality_sample_coverage_inverted Pass
+dEQP-GLES3.functional.multisample.fbo_max_samples.sample_coverage_invert Pass
+dEQP-GLES3.functional.multisample.fbo_max_samples.stencil Pass
+dEQP-GLES3.functional.negative_api.buffer.bind_buffer Pass
+dEQP-GLES3.functional.negative_api.buffer.bind_buffer_base Pass
+dEQP-GLES3.functional.negative_api.buffer.bind_buffer_range Pass
+dEQP-GLES3.functional.negative_api.buffer.bind_framebuffer Pass
+dEQP-GLES3.functional.negative_api.buffer.bind_renderbuffer Pass
+dEQP-GLES3.functional.negative_api.buffer.blit_framebuffer Pass
+dEQP-GLES3.functional.negative_api.buffer.blit_framebuffer_multisample Pass
+dEQP-GLES3.functional.negative_api.buffer.buffer_data Pass
+dEQP-GLES3.functional.negative_api.buffer.buffer_sub_data Pass
+dEQP-GLES3.functional.negative_api.buffer.buffer_sub_data_size_offset Pass
+dEQP-GLES3.functional.negative_api.buffer.check_framebuffer_status Pass
+dEQP-GLES3.functional.negative_api.buffer.clear Pass
+dEQP-GLES3.functional.negative_api.buffer.clear_bufferfi Pass
+dEQP-GLES3.functional.negative_api.buffer.clear_bufferfv Pass
+dEQP-GLES3.functional.negative_api.buffer.clear_bufferiv Pass
+dEQP-GLES3.functional.negative_api.buffer.clear_bufferuiv Pass
+dEQP-GLES3.functional.negative_api.buffer.copy_buffer_sub_data Pass
+dEQP-GLES3.functional.negative_api.buffer.delete_buffers Pass
+dEQP-GLES3.functional.negative_api.buffer.delete_framebuffers Pass
+dEQP-GLES3.functional.negative_api.buffer.delete_renderbuffers Pass
+dEQP-GLES3.functional.negative_api.buffer.draw_buffers Pass
+dEQP-GLES3.functional.negative_api.buffer.flush_mapped_buffer_range Pass
+dEQP-GLES3.functional.negative_api.buffer.framebuffer_renderbuffer Pass
+dEQP-GLES3.functional.negative_api.buffer.framebuffer_texture2d Pass
+dEQP-GLES3.functional.negative_api.buffer.framebuffer_texture_layer Pass
+dEQP-GLES3.functional.negative_api.buffer.gen_buffers Pass
+dEQP-GLES3.functional.negative_api.buffer.gen_framebuffers Pass
+dEQP-GLES3.functional.negative_api.buffer.gen_renderbuffers Pass
+dEQP-GLES3.functional.negative_api.buffer.invalidate_framebuffer Pass
+dEQP-GLES3.functional.negative_api.buffer.invalidate_sub_framebuffer Pass
+dEQP-GLES3.functional.negative_api.buffer.map_buffer_range Pass
+dEQP-GLES3.functional.negative_api.buffer.read_pixels Pass
+dEQP-GLES3.functional.negative_api.buffer.read_pixels_fbo_format_mismatch Pass
+dEQP-GLES3.functional.negative_api.buffer.read_pixels_format_mismatch Pass
+dEQP-GLES3.functional.negative_api.buffer.renderbuffer_storage Pass
+dEQP-GLES3.functional.negative_api.buffer.renderbuffer_storage_multisample Pass
+dEQP-GLES3.functional.negative_api.buffer.unmap_buffer Pass
+dEQP-GLES3.functional.negative_api.fragment.begin_query Pass
+dEQP-GLES3.functional.negative_api.fragment.blend_equation Pass
+dEQP-GLES3.functional.negative_api.fragment.blend_equation_separate Pass
+dEQP-GLES3.functional.negative_api.fragment.blend_func Pass
+dEQP-GLES3.functional.negative_api.fragment.blend_func_separate Pass
+dEQP-GLES3.functional.negative_api.fragment.client_wait_sync Pass
+dEQP-GLES3.functional.negative_api.fragment.cull_face Pass
+dEQP-GLES3.functional.negative_api.fragment.delete_queries Pass
+dEQP-GLES3.functional.negative_api.fragment.delete_sync Pass
+dEQP-GLES3.functional.negative_api.fragment.depth_func Pass
+dEQP-GLES3.functional.negative_api.fragment.end_query Pass
+dEQP-GLES3.functional.negative_api.fragment.fence_sync Pass
+dEQP-GLES3.functional.negative_api.fragment.front_face Pass
+dEQP-GLES3.functional.negative_api.fragment.gen_queries Pass
+dEQP-GLES3.functional.negative_api.fragment.line_width Pass
+dEQP-GLES3.functional.negative_api.fragment.scissor Pass
+dEQP-GLES3.functional.negative_api.fragment.stencil_func Pass
+dEQP-GLES3.functional.negative_api.fragment.stencil_func_separate Pass
+dEQP-GLES3.functional.negative_api.fragment.stencil_mask_separate Pass
+dEQP-GLES3.functional.negative_api.fragment.stencil_op Pass
+dEQP-GLES3.functional.negative_api.fragment.stencil_op_separate Pass
+dEQP-GLES3.functional.negative_api.fragment.viewport Pass
+dEQP-GLES3.functional.negative_api.fragment.wait_sync Pass
+dEQP-GLES3.functional.negative_api.shader.attach_shader Pass
+dEQP-GLES3.functional.negative_api.shader.begin_transform_feedback Pass
+dEQP-GLES3.functional.negative_api.shader.bind_attrib_location Pass
+dEQP-GLES3.functional.negative_api.shader.bind_sampler Pass
+dEQP-GLES3.functional.negative_api.shader.bind_transform_feedback Pass
+dEQP-GLES3.functional.negative_api.shader.compile_shader Pass
+dEQP-GLES3.functional.negative_api.shader.create_shader Pass
+dEQP-GLES3.functional.negative_api.shader.delete_program Pass
+dEQP-GLES3.functional.negative_api.shader.delete_samplers Pass
+dEQP-GLES3.functional.negative_api.shader.delete_shader Pass
+dEQP-GLES3.functional.negative_api.shader.delete_transform_feedbacks Pass
+dEQP-GLES3.functional.negative_api.shader.detach_shader Pass
+dEQP-GLES3.functional.negative_api.shader.end_transform_feedback Pass
+dEQP-GLES3.functional.negative_api.shader.gen_samplers Pass
+dEQP-GLES3.functional.negative_api.shader.gen_transform_feedbacks Pass
+dEQP-GLES3.functional.negative_api.shader.get_attrib_location Pass
+dEQP-GLES3.functional.negative_api.shader.get_program_binary Pass
+dEQP-GLES3.functional.negative_api.shader.get_sampler_parameterfv Pass
+dEQP-GLES3.functional.negative_api.shader.get_sampler_parameteriv Pass
+dEQP-GLES3.functional.negative_api.shader.get_transform_feedback_varying Pass
+dEQP-GLES3.functional.negative_api.shader.get_uniform_location Pass
+dEQP-GLES3.functional.negative_api.shader.link_program Pass
+dEQP-GLES3.functional.negative_api.shader.pause_transform_feedback Pass
+dEQP-GLES3.functional.negative_api.shader.program_binary Pass
+dEQP-GLES3.functional.negative_api.shader.resume_transform_feedback Pass
+dEQP-GLES3.functional.negative_api.shader.sampler_parameterfv Pass
+dEQP-GLES3.functional.negative_api.shader.sampler_parameterf Pass
+dEQP-GLES3.functional.negative_api.shader.sampler_parameteriv Pass
+dEQP-GLES3.functional.negative_api.shader.sampler_parameteri Pass
+dEQP-GLES3.functional.negative_api.shader.shader_binary Pass
+dEQP-GLES3.functional.negative_api.shader.shader_source Pass
+dEQP-GLES3.functional.negative_api.shader.transform_feedback_varyings Pass
+dEQP-GLES3.functional.negative_api.shader.uniformfv_incompatible_type Pass
+dEQP-GLES3.functional.negative_api.shader.uniformfv_invalid_count Pass
+dEQP-GLES3.functional.negative_api.shader.uniformfv_invalid_location Pass
+dEQP-GLES3.functional.negative_api.shader.uniformfv_invalid_program Pass
+dEQP-GLES3.functional.negative_api.shader.uniformf_incompatible_type Pass
+dEQP-GLES3.functional.negative_api.shader.uniformf_invalid_location Pass
+dEQP-GLES3.functional.negative_api.shader.uniformf_invalid_program Pass
+dEQP-GLES3.functional.negative_api.shader.uniformiv_incompatible_type Pass
+dEQP-GLES3.functional.negative_api.shader.uniformiv_invalid_count Pass
+dEQP-GLES3.functional.negative_api.shader.uniformiv_invalid_location Pass
+dEQP-GLES3.functional.negative_api.shader.uniformiv_invalid_program Pass
+dEQP-GLES3.functional.negative_api.shader.uniformi_incompatible_type Pass
+dEQP-GLES3.functional.negative_api.shader.uniformi_invalid_location Pass
+dEQP-GLES3.functional.negative_api.shader.uniformi_invalid_program Pass
+dEQP-GLES3.functional.negative_api.shader.uniformuiv_incompatible_type Pass
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+dEQP-GLES3.functional.negative_api.shader.uniformuiv_invalid_location Pass
+dEQP-GLES3.functional.negative_api.shader.uniformuiv_invalid_program Pass
+dEQP-GLES3.functional.negative_api.shader.uniformui_incompatible_type Pass
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+dEQP-GLES3.functional.negative_api.shader.uniformui_invalid_program Pass
+dEQP-GLES3.functional.negative_api.shader.uniform_block_binding Pass
+dEQP-GLES3.functional.negative_api.shader.uniform_matrixfv_incompatible_type Pass
+dEQP-GLES3.functional.negative_api.shader.uniform_matrixfv_invalid_count Pass
+dEQP-GLES3.functional.negative_api.shader.uniform_matrixfv_invalid_location Pass
+dEQP-GLES3.functional.negative_api.shader.uniform_matrixfv_invalid_program Pass
+dEQP-GLES3.functional.negative_api.shader.use_program Pass
+dEQP-GLES3.functional.negative_api.shader.validate_program Pass
+dEQP-GLES3.functional.negative_api.state.disable Pass
+dEQP-GLES3.functional.negative_api.state.enable Pass
+dEQP-GLES3.functional.negative_api.state.get_active_attrib Pass
+dEQP-GLES3.functional.negative_api.state.get_active_uniformsiv Pass
+dEQP-GLES3.functional.negative_api.state.get_active_uniform Pass
+dEQP-GLES3.functional.negative_api.state.get_active_uniform_blockiv Pass
+dEQP-GLES3.functional.negative_api.state.get_active_uniform_block_name Pass
+dEQP-GLES3.functional.negative_api.state.get_attached_shaders Pass
+dEQP-GLES3.functional.negative_api.state.get_booleanv Pass
+dEQP-GLES3.functional.negative_api.state.get_buffer_parameteri64v Pass
+dEQP-GLES3.functional.negative_api.state.get_buffer_parameteriv Pass
+dEQP-GLES3.functional.negative_api.state.get_buffer_pointerv Pass
+dEQP-GLES3.functional.negative_api.state.get_floatv Pass
+dEQP-GLES3.functional.negative_api.state.get_frag_data_location Pass
+dEQP-GLES3.functional.negative_api.state.get_framebuffer_attachment_parameteriv Pass
+dEQP-GLES3.functional.negative_api.state.get_integer64i_v Pass
+dEQP-GLES3.functional.negative_api.state.get_integer64v Pass
+dEQP-GLES3.functional.negative_api.state.get_integeri_v Pass
+dEQP-GLES3.functional.negative_api.state.get_integerv Pass
+dEQP-GLES3.functional.negative_api.state.get_internalformativ Pass
+dEQP-GLES3.functional.negative_api.state.get_programiv Pass
+dEQP-GLES3.functional.negative_api.state.get_program_info_log Pass
+dEQP-GLES3.functional.negative_api.state.get_queryiv Pass
+dEQP-GLES3.functional.negative_api.state.get_query_objectuiv Pass
+dEQP-GLES3.functional.negative_api.state.get_renderbuffer_parameteriv Pass
+dEQP-GLES3.functional.negative_api.state.get_shaderiv Pass
+dEQP-GLES3.functional.negative_api.state.get_shader_info_log Pass
+dEQP-GLES3.functional.negative_api.state.get_shader_precision_format Pass
+dEQP-GLES3.functional.negative_api.state.get_shader_source Pass
+dEQP-GLES3.functional.negative_api.state.get_stringi Pass
+dEQP-GLES3.functional.negative_api.state.get_string Pass
+dEQP-GLES3.functional.negative_api.state.get_synciv Pass
+dEQP-GLES3.functional.negative_api.state.get_tex_parameterfv Pass
+dEQP-GLES3.functional.negative_api.state.get_tex_parameteriv Pass
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+dEQP-GLES3.functional.negative_api.state.get_uniformiv Pass
+dEQP-GLES3.functional.negative_api.state.get_uniformuiv Pass
+dEQP-GLES3.functional.negative_api.state.get_uniform_indices Pass
+dEQP-GLES3.functional.negative_api.state.get_vertex_attribfv Pass
+dEQP-GLES3.functional.negative_api.state.get_vertex_attribiv Pass
+dEQP-GLES3.functional.negative_api.state.get_vertex_attribi_iv Pass
+dEQP-GLES3.functional.negative_api.state.get_vertex_attribi_uiv Pass
+dEQP-GLES3.functional.negative_api.state.get_vertex_attrib_pointerv Pass
+dEQP-GLES3.functional.negative_api.state.hint Pass
+dEQP-GLES3.functional.negative_api.state.is_buffer Pass
+dEQP-GLES3.functional.negative_api.state.is_enabled Pass
+dEQP-GLES3.functional.negative_api.state.is_framebuffer Pass
+dEQP-GLES3.functional.negative_api.state.is_program Pass
+dEQP-GLES3.functional.negative_api.state.is_query Pass
+dEQP-GLES3.functional.negative_api.state.is_renderbuffer Pass
+dEQP-GLES3.functional.negative_api.state.is_sampler Pass
+dEQP-GLES3.functional.negative_api.state.is_shader Pass
+dEQP-GLES3.functional.negative_api.state.is_sync Pass
+dEQP-GLES3.functional.negative_api.state.is_texture Pass
+dEQP-GLES3.functional.negative_api.state.is_transform_feedback Pass
+dEQP-GLES3.functional.negative_api.state.is_vertex_array Pass
+dEQP-GLES3.functional.negative_api.texture.activetexture Pass
+dEQP-GLES3.functional.negative_api.texture.bindtexture Pass
+dEQP-GLES3.functional.negative_api.texture.compressedteximage2d_invalid_astc_target Pass
+dEQP-GLES3.functional.negative_api.texture.compressedteximage2d_invalid_border Pass
+dEQP-GLES3.functional.negative_api.texture.compressedteximage2d_invalid_buffer_target Pass
+dEQP-GLES3.functional.negative_api.texture.compressedteximage2d_invalid_format Pass
+dEQP-GLES3.functional.negative_api.texture.compressedteximage2d_invalid_size Pass
+dEQP-GLES3.functional.negative_api.texture.compressedteximage2d_invalid_target Pass
+dEQP-GLES3.functional.negative_api.texture.compressedteximage2d_max_level Pass
+dEQP-GLES3.functional.negative_api.texture.compressedteximage2d_max_width_height Pass
+dEQP-GLES3.functional.negative_api.texture.compressedteximage2d_neg_level Pass
+dEQP-GLES3.functional.negative_api.texture.compressedteximage2d_neg_width_height Pass
+dEQP-GLES3.functional.negative_api.texture.compressedteximage3d Pass
+dEQP-GLES3.functional.negative_api.texture.compressedteximage3d_invalid_border Pass
+dEQP-GLES3.functional.negative_api.texture.compressedteximage3d_invalid_buffer_target Pass
+dEQP-GLES3.functional.negative_api.texture.compressedteximage3d_invalid_size Pass
+dEQP-GLES3.functional.negative_api.texture.compressedteximage3d_max_level Pass
+dEQP-GLES3.functional.negative_api.texture.compressedteximage3d_max_width_height_depth Pass
+dEQP-GLES3.functional.negative_api.texture.compressedteximage3d_neg_level Pass
+dEQP-GLES3.functional.negative_api.texture.compressedteximage3d_neg_width_height_depth Pass
+dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage2d Pass
+dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage2d_invalid_buffer_target Pass
+dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage2d_invalid_offset Pass
+dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage2d_invalid_size Pass
+dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage2d_max_level Pass
+dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage2d_neg_level Pass
+dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage2d_neg_offset Pass
+dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage2d_neg_width_height Pass
+dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage3d Pass
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+dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage3d_invalid_offset Pass
+dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage3d_invalid_size Pass
+dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage3d_max_level Pass
+dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage3d_neg_level Pass
+dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage3d_neg_offset Pass
+dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage3d_neg_width_height_depth Pass
+dEQP-GLES3.functional.negative_api.texture.copyteximage2d_incomplete_framebuffer Pass
+dEQP-GLES3.functional.negative_api.texture.copyteximage2d_inequal_width_height_cube Pass
+dEQP-GLES3.functional.negative_api.texture.copyteximage2d_invalid_border Pass
+dEQP-GLES3.functional.negative_api.texture.copyteximage2d_invalid_format Pass
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+dEQP-GLES3.functional.negative_api.texture.copyteximage2d_max_level Pass
+dEQP-GLES3.functional.negative_api.texture.copyteximage2d_max_width_height Pass
+dEQP-GLES3.functional.negative_api.texture.copyteximage2d_neg_level Pass
+dEQP-GLES3.functional.negative_api.texture.copyteximage2d_neg_width_height Pass
+dEQP-GLES3.functional.negative_api.texture.copytexsubimage2d_incomplete_framebuffer Pass
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+dEQP-GLES3.functional.negative_api.texture.copytexsubimage3d Pass
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+dEQP-GLES3.functional.negative_api.texture.copytexsubimage3d_neg_width_height Pass
+dEQP-GLES3.functional.negative_api.texture.deletetextures Pass
+dEQP-GLES3.functional.negative_api.texture.generatemipmap Pass
+dEQP-GLES3.functional.negative_api.texture.gentextures Pass
+dEQP-GLES3.functional.negative_api.texture.pixelstorei Pass
+dEQP-GLES3.functional.negative_api.texture.teximage2d Pass
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+dEQP-GLES3.functional.negative_api.vertex_array.delete_vertex_arrays Pass
+dEQP-GLES3.functional.negative_api.vertex_array.disable_vertex_attrib_array Pass
+dEQP-GLES3.functional.negative_api.vertex_array.draw_arrays Pass
+dEQP-GLES3.functional.negative_api.vertex_array.draw_arrays_incomplete_primitive Pass
+dEQP-GLES3.functional.negative_api.vertex_array.draw_arrays_instanced Pass
+dEQP-GLES3.functional.negative_api.vertex_array.draw_arrays_instanced_incomplete_primitive Pass
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+dEQP-GLES3.functional.negative_api.vertex_array.draw_arrays_invalid_program Pass
+dEQP-GLES3.functional.negative_api.vertex_array.draw_elements Pass
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+dEQP-GLES3.functional.negative_api.vertex_array.draw_elements_instanced Pass
+dEQP-GLES3.functional.negative_api.vertex_array.draw_elements_instanced_incomplete_primitive Pass
+dEQP-GLES3.functional.negative_api.vertex_array.draw_elements_instanced_invalid_program Pass
+dEQP-GLES3.functional.negative_api.vertex_array.draw_elements_invalid_program Pass
+dEQP-GLES3.functional.negative_api.vertex_array.draw_range_elements Pass
+dEQP-GLES3.functional.negative_api.vertex_array.draw_range_elements_incomplete_primitive Pass
+dEQP-GLES3.functional.negative_api.vertex_array.draw_range_elements_invalid_program Pass
+dEQP-GLES3.functional.negative_api.vertex_array.enable_vertex_attrib_array Pass
+dEQP-GLES3.functional.negative_api.vertex_array.gen_vertex_arrays Pass
+dEQP-GLES3.functional.negative_api.vertex_array.vertex_attribfv Pass
+dEQP-GLES3.functional.negative_api.vertex_array.vertex_attribf Pass
+dEQP-GLES3.functional.negative_api.vertex_array.vertex_attribi4v Pass
+dEQP-GLES3.functional.negative_api.vertex_array.vertex_attribi4 Pass
+dEQP-GLES3.functional.negative_api.vertex_array.vertex_attrib_divisor Pass
+dEQP-GLES3.functional.negative_api.vertex_array.vertex_attrib_i_pointer Pass
+dEQP-GLES3.functional.negative_api.vertex_array.vertex_attrib_pointer Pass
+dEQP-GLES3.functional.occlusion_query.all_occluders Pass
+dEQP-GLES3.functional.occlusion_query.conservative_all_occluders Pass
+dEQP-GLES3.functional.occlusion_query.conservative_depth_clear Pass
+dEQP-GLES3.functional.occlusion_query.conservative_depth_clear_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.conservative_depth_clear_stencil_write Pass
+dEQP-GLES3.functional.occlusion_query.conservative_depth_clear_stencil_write_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.conservative_depth_write Pass
+dEQP-GLES3.functional.occlusion_query.conservative_depth_write_depth_clear Pass
+dEQP-GLES3.functional.occlusion_query.conservative_depth_write_depth_clear_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.conservative_depth_write_depth_clear_stencil_write Pass
+dEQP-GLES3.functional.occlusion_query.conservative_depth_write_depth_clear_stencil_write_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.conservative_depth_write_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.conservative_depth_write_stencil_write Pass
+dEQP-GLES3.functional.occlusion_query.conservative_depth_write_stencil_write_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.conservative_scissor Pass
+dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_clear Pass
+dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_clear_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_clear_stencil_write Pass
+dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_clear_stencil_write_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_write Pass
+dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_write_depth_clear Pass
+dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_write_depth_clear_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_write_depth_clear_stencil_write Pass
+dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_write_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_write_stencil_write Pass
+dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_write_stencil_write_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.conservative_scissor_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.conservative_scissor_stencil_write Pass
+dEQP-GLES3.functional.occlusion_query.conservative_scissor_stencil_write_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.conservative_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.conservative_stencil_write Pass
+dEQP-GLES3.functional.occlusion_query.conservative_stencil_write_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.depth_clear Pass
+dEQP-GLES3.functional.occlusion_query.depth_clear_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.depth_clear_stencil_write Pass
+dEQP-GLES3.functional.occlusion_query.depth_clear_stencil_write_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.depth_write Pass
+dEQP-GLES3.functional.occlusion_query.depth_write_depth_clear Pass
+dEQP-GLES3.functional.occlusion_query.depth_write_depth_clear_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.depth_write_depth_clear_stencil_write Pass
+dEQP-GLES3.functional.occlusion_query.depth_write_depth_clear_stencil_write_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.depth_write_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.depth_write_stencil_write Pass
+dEQP-GLES3.functional.occlusion_query.depth_write_stencil_write_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.scissor Pass
+dEQP-GLES3.functional.occlusion_query.scissor_depth_clear Pass
+dEQP-GLES3.functional.occlusion_query.scissor_depth_clear_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.scissor_depth_clear_stencil_write Pass
+dEQP-GLES3.functional.occlusion_query.scissor_depth_clear_stencil_write_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.scissor_depth_write Pass
+dEQP-GLES3.functional.occlusion_query.scissor_depth_write_depth_clear Pass
+dEQP-GLES3.functional.occlusion_query.scissor_depth_write_depth_clear_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.scissor_depth_write_depth_clear_stencil_write Pass
+dEQP-GLES3.functional.occlusion_query.scissor_depth_write_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.scissor_depth_write_stencil_write Pass
+dEQP-GLES3.functional.occlusion_query.scissor_depth_write_stencil_write_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.scissor_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.scissor_stencil_write Pass
+dEQP-GLES3.functional.occlusion_query.scissor_stencil_write_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.stencil_write Pass
+dEQP-GLES3.functional.occlusion_query.stencil_write_stencil_clear Pass
+dEQP-GLES3.functional.pbo.native.clears Pass
+dEQP-GLES3.functional.pbo.native.triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.r11f_g11f_b10f_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.r11f_g11f_b10f_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rg8i_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rg8i_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rg8ui_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rg8ui_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rg8_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rg8_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rg16f_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rg16f_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rg16i_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rg16i_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rg16ui_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rg16ui_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rg32f_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rg32f_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rg32i_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rg32i_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rg32ui_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rg32ui_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgb8_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgb8_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgb10_a2ui_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgb10_a2ui_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgb565_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba4_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba4_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba8_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba8_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba16ui_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba16ui_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba32f_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba32f_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba32i_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba32i_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba32ui_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba32ui_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.srgb8_alpha8_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.srgb8_alpha8_triangles Pass
+dEQP-GLES3.functional.polygon_offset.default_displacement_with_units Fail
+dEQP-GLES3.functional.polygon_offset.default_enable Pass
+dEQP-GLES3.functional.polygon_offset.default_factor_0_slope Pass
+dEQP-GLES3.functional.polygon_offset.default_render_with_factor Pass
+dEQP-GLES3.functional.polygon_offset.default_render_with_units Fail
+dEQP-GLES3.functional.polygon_offset.fixed16_displacement_with_units Fail
+dEQP-GLES3.functional.polygon_offset.fixed16_enable Pass
+dEQP-GLES3.functional.polygon_offset.fixed16_factor_0_slope Pass
+dEQP-GLES3.functional.polygon_offset.fixed16_render_with_factor Pass
+dEQP-GLES3.functional.polygon_offset.fixed16_render_with_units Fail
+dEQP-GLES3.functional.polygon_offset.fixed24_displacement_with_units Fail
+dEQP-GLES3.functional.polygon_offset.fixed24_enable Pass
+dEQP-GLES3.functional.polygon_offset.fixed24_factor_0_slope Pass
+dEQP-GLES3.functional.polygon_offset.fixed24_render_with_factor Pass
+dEQP-GLES3.functional.polygon_offset.fixed24_render_with_units Fail
+dEQP-GLES3.functional.polygon_offset.float32_displacement_with_units Fail
+dEQP-GLES3.functional.polygon_offset.float32_enable Pass
+dEQP-GLES3.functional.polygon_offset.float32_factor_0_slope Pass
+dEQP-GLES3.functional.polygon_offset.float32_render_with_factor Pass
+dEQP-GLES3.functional.polygon_offset.float32_render_with_units Pass
+dEQP-GLES3.functional.prerequisite.clear_color Pass
+dEQP-GLES3.functional.prerequisite.read_pixels Pass
+dEQP-GLES3.functional.prerequisite.state_reset Pass
+dEQP-GLES3.functional.primitive_restart.basic.lines.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.lines.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.lines.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.lines.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.lines.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.lines.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.lines.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.lines.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.lines.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.line_loop.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.line_loop.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.line_loop.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.line_loop.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.line_loop.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.line_loop.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.line_loop.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.line_loop.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.line_loop.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.line_strip.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.line_strip.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.line_strip.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.line_strip.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.line_strip.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.line_strip.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.line_strip.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.line_strip.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.line_strip.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.points.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.points.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.points.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.points.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.points.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.points.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.points.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.points.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.points.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangles.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangles.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangles.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangles.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangles.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangles.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangles.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangles.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangles.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangle_fan.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangle_fan.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangle_fan.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangle_fan.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangle_fan.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangle_fan.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangle_fan.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangle_fan.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangle_fan.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangle_strip.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangle_strip.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangle_strip.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangle_strip.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangle_strip.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangle_strip.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangle_strip.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangle_strip.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangle_strip.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.lines.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.lines.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.lines.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.lines.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.lines.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.lines.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.lines.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.lines.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.lines.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.line_loop.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.line_loop.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.line_loop.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.line_loop.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.line_loop.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.line_loop.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.line_loop.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.line_loop.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.line_loop.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.line_strip.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.line_strip.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.line_strip.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.line_strip.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.line_strip.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.line_strip.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.line_strip.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.line_strip.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.line_strip.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.points.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.points.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.points.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.points.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.points.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.points.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.points.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.points.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.points.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangles.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangles.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangles.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangles.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangles.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangles.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangles.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangles.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangles.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_fan.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_fan.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_fan.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_fan.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_fan.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_fan.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_fan.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_fan.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_fan.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_strip.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_strip.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_strip.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_strip.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_strip.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_strip.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_strip.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_strip.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_strip.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.lines.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.lines.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.lines.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.lines.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.lines.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.lines.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.lines.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.lines.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.lines.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_loop.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_loop.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_loop.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_loop.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_loop.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_loop.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_loop.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_loop.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_loop.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_strip.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_strip.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_strip.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_strip.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_strip.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_strip.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_strip.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_strip.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_strip.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.points.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.points.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.points.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.points.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.points.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.points.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.points.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.points.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.points.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangles.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangles.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangles.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangles.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangles.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangles.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangles.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangles.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangles.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_fan.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_fan.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_fan.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_fan.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_fan.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_fan.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_fan.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_fan.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_fan.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_strip.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_strip.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_strip.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_strip.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_strip.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_strip.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_strip.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_strip.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_strip.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.lines.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.lines.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.lines.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.lines.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.lines.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.lines.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.lines.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.lines.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.lines.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_loop.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_loop.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_loop.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_loop.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_loop.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_loop.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_loop.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_loop.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_loop.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_strip.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_strip.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_strip.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_strip.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_strip.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_strip.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_strip.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_strip.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_strip.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.points.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.points.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.points.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.points.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.points.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.points.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.points.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.points.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.points.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangles.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangles.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangles.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangles.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangles.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangles.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangles.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangles.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangles.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_fan.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_fan.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_fan.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_fan.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_fan.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_fan.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_fan.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_fan.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_fan.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_strip.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_strip.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_strip.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_strip.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_strip.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_strip.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_strip.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_strip.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_strip.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.lines.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.lines.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.lines.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.lines.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.lines.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.lines.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.lines.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.lines.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.lines.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_loop.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_loop.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_loop.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_loop.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_loop.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_loop.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_loop.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_loop.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_loop.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_strip.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_strip.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_strip.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_strip.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_strip.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_strip.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_strip.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_strip.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_strip.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.points.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.points.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.points.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.points.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.points.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.points.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.points.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.points.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.points.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangles.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangles.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangles.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangles.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangles.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangles.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangles.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangles.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangles.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_fan.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_fan.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_fan.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_fan.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_fan.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_fan.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_fan.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_fan.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_fan.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_strip.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_strip.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_strip.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_strip.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_strip.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_strip.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_strip.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_strip.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_strip.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.lines.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.lines.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.lines.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.lines.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.lines.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.lines.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.lines.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.lines.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.lines.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_loop.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_loop.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_loop.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_loop.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_loop.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_loop.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_loop.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_loop.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_loop.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_strip.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_strip.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_strip.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_strip.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_strip.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_strip.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_strip.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_strip.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_strip.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.points.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.points.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.points.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.points.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.points.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.points.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.points.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.points.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.points.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangles.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangles.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangles.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangles.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangles.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangles.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangles.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangles.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangles.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_fan.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_fan.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_fan.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_fan.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_fan.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_fan.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_fan.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_fan.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_fan.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_strip.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_strip.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_strip.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_strip.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_strip.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_strip.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_strip.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_strip.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_strip.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.lines.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.lines.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.lines.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.lines.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.lines.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.lines.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.lines.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.lines.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.lines.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.line_loop.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.line_loop.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.line_loop.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.line_loop.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.line_loop.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.line_loop.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.line_loop.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.line_loop.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.line_loop.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.line_strip.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.line_strip.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.line_strip.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.line_strip.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.line_strip.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.line_strip.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.line_strip.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.line_strip.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.line_strip.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.points.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.points.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.points.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.points.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.points.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.points.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.points.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.points.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.points.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangles.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangles.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangles.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangles.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangles.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangles.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangles.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangles.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangles.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangle_fan.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangle_fan.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangle_fan.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangle_fan.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangle_fan.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangle_fan.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangle_fan.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangle_fan.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangle_fan.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangle_strip.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangle_strip.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangle_strip.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangle_strip.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangle_strip.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangle_strip.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangle_strip.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangle_strip.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangle_strip.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.lines.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.lines.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.lines.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.lines.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.lines.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.lines.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.lines.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.lines.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.lines.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_loop.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_loop.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_loop.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_loop.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_loop.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_loop.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_loop.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_loop.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_loop.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_strip.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_strip.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_strip.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_strip.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_strip.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_strip.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_strip.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_strip.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_strip.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.points.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.points.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.points.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.points.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.points.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.points.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.points.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.points.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.points.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangles.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangles.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangles.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangles.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangles.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangles.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangles.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangles.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangles.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_fan.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_fan.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_fan.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_fan.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_fan.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_fan.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_fan.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_fan.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_fan.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_strip.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_strip.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_strip.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_strip.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_strip.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_strip.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_strip.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_strip.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_strip.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.rasterization.culling.back_triangles Pass
+dEQP-GLES3.functional.rasterization.culling.back_triangles_reverse Pass
+dEQP-GLES3.functional.rasterization.culling.back_triangle_fan Pass
+dEQP-GLES3.functional.rasterization.culling.back_triangle_fan_reverse Pass
+dEQP-GLES3.functional.rasterization.culling.back_triangle_strip Pass
+dEQP-GLES3.functional.rasterization.culling.back_triangle_strip_reverse Pass
+dEQP-GLES3.functional.rasterization.culling.both_triangles Pass
+dEQP-GLES3.functional.rasterization.culling.both_triangles_reverse Pass
+dEQP-GLES3.functional.rasterization.culling.both_triangle_fan Pass
+dEQP-GLES3.functional.rasterization.culling.both_triangle_fan_reverse Pass
+dEQP-GLES3.functional.rasterization.culling.both_triangle_strip Pass
+dEQP-GLES3.functional.rasterization.culling.both_triangle_strip_reverse Pass
+dEQP-GLES3.functional.rasterization.culling.front_triangles Pass
+dEQP-GLES3.functional.rasterization.culling.front_triangles_reverse Pass
+dEQP-GLES3.functional.rasterization.culling.front_triangle_fan Pass
+dEQP-GLES3.functional.rasterization.culling.front_triangle_fan_reverse Pass
+dEQP-GLES3.functional.rasterization.culling.front_triangle_strip Pass
+dEQP-GLES3.functional.rasterization.culling.front_triangle_strip_reverse Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_4.fill_rules.basic_quad Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_4.fill_rules.basic_quad_reverse Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_4.fill_rules.clipped_full Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_4.fill_rules.clipped_partly Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_4.fill_rules.projected Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_4.interpolation.lines Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_4.interpolation.lines_wide CompatibilityWarning
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_4.interpolation.triangles Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_4.primitives.lines Fail
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_4.primitives.lines_wide CompatibilityWarning
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_4.primitives.points Fail
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_4.primitives.triangles Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.fill_rules.basic_quad Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.fill_rules.basic_quad_reverse Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.fill_rules.clipped_full Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.fill_rules.clipped_partly Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.fill_rules.projected Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.interpolation.lines Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.interpolation.lines_wide CompatibilityWarning
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.interpolation.triangles Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.primitives.lines Fail
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.primitives.lines_wide CompatibilityWarning
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.primitives.points Fail
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.primitives.triangles Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.fill_rules.basic_quad Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.fill_rules.basic_quad_reverse Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.fill_rules.clipped_full Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.fill_rules.clipped_partly Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.fill_rules.projected Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.interpolation.lines Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.interpolation.triangles Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.primitives.lines Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.primitives.lines_wide Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.primitives.points Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.primitives.triangles Pass
+dEQP-GLES3.functional.rasterization.fbo.texture_2d.fill_rules.basic_quad Pass
+dEQP-GLES3.functional.rasterization.fbo.texture_2d.fill_rules.basic_quad_reverse Pass
+dEQP-GLES3.functional.rasterization.fbo.texture_2d.fill_rules.clipped_full Pass
+dEQP-GLES3.functional.rasterization.fbo.texture_2d.fill_rules.clipped_partly Pass
+dEQP-GLES3.functional.rasterization.fbo.texture_2d.fill_rules.projected Pass
+dEQP-GLES3.functional.rasterization.fbo.texture_2d.interpolation.lines Pass
+dEQP-GLES3.functional.rasterization.fbo.texture_2d.interpolation.triangles Pass
+dEQP-GLES3.functional.rasterization.fbo.texture_2d.primitives.lines Pass
+dEQP-GLES3.functional.rasterization.fbo.texture_2d.primitives.lines_wide Pass
+dEQP-GLES3.functional.rasterization.fbo.texture_2d.primitives.points Pass
+dEQP-GLES3.functional.rasterization.fbo.texture_2d.primitives.triangles Pass
+dEQP-GLES3.functional.rasterization.fill_rules.basic_quad Pass
+dEQP-GLES3.functional.rasterization.fill_rules.basic_quad_reverse Pass
+dEQP-GLES3.functional.rasterization.fill_rules.clipped_full Pass
+dEQP-GLES3.functional.rasterization.fill_rules.clipped_partly Pass
+dEQP-GLES3.functional.rasterization.fill_rules.projected Pass
+dEQP-GLES3.functional.rasterization.flatshading.lines Pass
+dEQP-GLES3.functional.rasterization.flatshading.lines_wide Pass
+dEQP-GLES3.functional.rasterization.flatshading.line_loop Pass
+dEQP-GLES3.functional.rasterization.flatshading.line_loop_wide Pass
+dEQP-GLES3.functional.rasterization.flatshading.line_strip Pass
+dEQP-GLES3.functional.rasterization.flatshading.line_strip_wide Pass
+dEQP-GLES3.functional.rasterization.flatshading.triangles Pass
+dEQP-GLES3.functional.rasterization.flatshading.triangle_fan Pass
+dEQP-GLES3.functional.rasterization.flatshading.triangle_strip Pass
+dEQP-GLES3.functional.rasterization.interpolation.basic.lines Pass
+dEQP-GLES3.functional.rasterization.interpolation.basic.line_loop Pass
+dEQP-GLES3.functional.rasterization.interpolation.basic.line_strip Pass
+dEQP-GLES3.functional.rasterization.interpolation.basic.triangles Pass
+dEQP-GLES3.functional.rasterization.interpolation.basic.triangle_fan Pass
+dEQP-GLES3.functional.rasterization.interpolation.basic.triangle_strip Pass
+dEQP-GLES3.functional.rasterization.interpolation.projected.lines Pass
+dEQP-GLES3.functional.rasterization.interpolation.projected.line_loop Pass
+dEQP-GLES3.functional.rasterization.interpolation.projected.line_strip Pass
+dEQP-GLES3.functional.rasterization.interpolation.projected.triangles Pass
+dEQP-GLES3.functional.rasterization.interpolation.projected.triangle_fan Pass
+dEQP-GLES3.functional.rasterization.interpolation.projected.triangle_strip Pass
+dEQP-GLES3.functional.rasterization.primitives.lines Pass
+dEQP-GLES3.functional.rasterization.primitives.lines_wide Pass
+dEQP-GLES3.functional.rasterization.primitives.line_loop Pass
+dEQP-GLES3.functional.rasterization.primitives.line_loop_wide Pass
+dEQP-GLES3.functional.rasterization.primitives.line_strip Pass
+dEQP-GLES3.functional.rasterization.primitives.line_strip_wide Pass
+dEQP-GLES3.functional.rasterization.primitives.points Pass
+dEQP-GLES3.functional.rasterization.primitives.triangles Pass
+dEQP-GLES3.functional.rasterization.primitives.triangle_fan Pass
+dEQP-GLES3.functional.rasterization.primitives.triangle_strip Pass
+dEQP-GLES3.functional.rasterizer_discard.basic.clear_color Pass
+dEQP-GLES3.functional.rasterizer_discard.basic.clear_depth Pass
+dEQP-GLES3.functional.rasterizer_discard.basic.clear_stencil Pass
+dEQP-GLES3.functional.rasterizer_discard.basic.write_depth_lines Pass
+dEQP-GLES3.functional.rasterizer_discard.basic.write_depth_line_loop Pass
+dEQP-GLES3.functional.rasterizer_discard.basic.write_depth_line_strip Pass
+dEQP-GLES3.functional.rasterizer_discard.basic.write_depth_points Pass
+dEQP-GLES3.functional.rasterizer_discard.basic.write_depth_triangles Pass
+dEQP-GLES3.functional.rasterizer_discard.basic.write_depth_triangle_fan Pass
+dEQP-GLES3.functional.rasterizer_discard.basic.write_depth_triangle_strip Pass
+dEQP-GLES3.functional.rasterizer_discard.basic.write_stencil_lines Pass
+dEQP-GLES3.functional.rasterizer_discard.basic.write_stencil_line_loop Pass
+dEQP-GLES3.functional.rasterizer_discard.basic.write_stencil_line_strip Pass
+dEQP-GLES3.functional.rasterizer_discard.basic.write_stencil_points Pass
+dEQP-GLES3.functional.rasterizer_discard.basic.write_stencil_triangles Pass
+dEQP-GLES3.functional.rasterizer_discard.basic.write_stencil_triangle_fan Pass
+dEQP-GLES3.functional.rasterizer_discard.basic.write_stencil_triangle_strip Pass
+dEQP-GLES3.functional.rasterizer_discard.fbo.clear_color Pass
+dEQP-GLES3.functional.rasterizer_discard.fbo.clear_depth Pass
+dEQP-GLES3.functional.rasterizer_discard.fbo.clear_stencil Pass
+dEQP-GLES3.functional.rasterizer_discard.fbo.write_depth_lines Pass
+dEQP-GLES3.functional.rasterizer_discard.fbo.write_depth_line_loop Pass
+dEQP-GLES3.functional.rasterizer_discard.fbo.write_depth_line_strip Pass
+dEQP-GLES3.functional.rasterizer_discard.fbo.write_depth_points Pass
+dEQP-GLES3.functional.rasterizer_discard.fbo.write_depth_triangles Pass
+dEQP-GLES3.functional.rasterizer_discard.fbo.write_depth_triangle_fan Pass
+dEQP-GLES3.functional.rasterizer_discard.fbo.write_depth_triangle_strip Pass
+dEQP-GLES3.functional.rasterizer_discard.fbo.write_stencil_lines Pass
+dEQP-GLES3.functional.rasterizer_discard.fbo.write_stencil_line_loop Pass
+dEQP-GLES3.functional.rasterizer_discard.fbo.write_stencil_line_strip Pass
+dEQP-GLES3.functional.rasterizer_discard.fbo.write_stencil_points Pass
+dEQP-GLES3.functional.rasterizer_discard.fbo.write_stencil_triangles Pass
+dEQP-GLES3.functional.rasterizer_discard.fbo.write_stencil_triangle_fan Pass
+dEQP-GLES3.functional.rasterizer_discard.fbo.write_stencil_triangle_strip Pass
+dEQP-GLES3.functional.rasterizer_discard.scissor.clear_color Pass
+dEQP-GLES3.functional.rasterizer_discard.scissor.clear_depth Pass
+dEQP-GLES3.functional.rasterizer_discard.scissor.clear_stencil Pass
+dEQP-GLES3.functional.rasterizer_discard.scissor.write_depth_lines Pass
+dEQP-GLES3.functional.rasterizer_discard.scissor.write_depth_line_loop Pass
+dEQP-GLES3.functional.rasterizer_discard.scissor.write_depth_line_strip Pass
+dEQP-GLES3.functional.rasterizer_discard.scissor.write_depth_points Pass
+dEQP-GLES3.functional.rasterizer_discard.scissor.write_depth_triangles Pass
+dEQP-GLES3.functional.rasterizer_discard.scissor.write_depth_triangle_fan Pass
+dEQP-GLES3.functional.rasterizer_discard.scissor.write_depth_triangle_strip Pass
+dEQP-GLES3.functional.rasterizer_discard.scissor.write_stencil_lines Pass
+dEQP-GLES3.functional.rasterizer_discard.scissor.write_stencil_line_loop Pass
+dEQP-GLES3.functional.rasterizer_discard.scissor.write_stencil_line_strip Pass
+dEQP-GLES3.functional.rasterizer_discard.scissor.write_stencil_points Pass
+dEQP-GLES3.functional.rasterizer_discard.scissor.write_stencil_triangles Pass
+dEQP-GLES3.functional.rasterizer_discard.scissor.write_stencil_triangle_fan Pass
+dEQP-GLES3.functional.rasterizer_discard.scissor.write_stencil_triangle_strip Pass
+dEQP-GLES3.functional.read_pixels.alignment.choose_1 Pass
+dEQP-GLES3.functional.read_pixels.alignment.choose_2 Pass
+dEQP-GLES3.functional.read_pixels.alignment.choose_4 Pass
+dEQP-GLES3.functional.read_pixels.alignment.choose_8 Pass
+dEQP-GLES3.functional.read_pixels.alignment.rgba_int_1 Pass
+dEQP-GLES3.functional.read_pixels.alignment.rgba_int_2 Pass
+dEQP-GLES3.functional.read_pixels.alignment.rgba_int_4 Pass
+dEQP-GLES3.functional.read_pixels.alignment.rgba_int_8 Pass
+dEQP-GLES3.functional.read_pixels.alignment.rgba_ubyte_1 Pass
+dEQP-GLES3.functional.read_pixels.alignment.rgba_ubyte_2 Pass
+dEQP-GLES3.functional.read_pixels.alignment.rgba_ubyte_4 Pass
+dEQP-GLES3.functional.read_pixels.alignment.rgba_ubyte_8 Pass
+dEQP-GLES3.functional.read_pixels.alignment.rgba_uint_1 Pass
+dEQP-GLES3.functional.read_pixels.alignment.rgba_uint_2 Pass
+dEQP-GLES3.functional.read_pixels.alignment.rgba_uint_4 Pass
+dEQP-GLES3.functional.read_pixels.alignment.rgba_uint_8 Pass
+dEQP-GLES3.functional.read_pixels.rowlength.choose_17 Pass
+dEQP-GLES3.functional.read_pixels.rowlength.choose_19 Pass
+dEQP-GLES3.functional.read_pixels.rowlength.choose_23 Pass
+dEQP-GLES3.functional.read_pixels.rowlength.choose_29 Pass
+dEQP-GLES3.functional.read_pixels.rowlength.rgba_int_17 Pass
+dEQP-GLES3.functional.read_pixels.rowlength.rgba_int_19 Pass
+dEQP-GLES3.functional.read_pixels.rowlength.rgba_int_23 Pass
+dEQP-GLES3.functional.read_pixels.rowlength.rgba_int_29 Pass
+dEQP-GLES3.functional.read_pixels.rowlength.rgba_ubyte_17 Pass
+dEQP-GLES3.functional.read_pixels.rowlength.rgba_ubyte_19 Pass
+dEQP-GLES3.functional.read_pixels.rowlength.rgba_ubyte_23 Pass
+dEQP-GLES3.functional.read_pixels.rowlength.rgba_ubyte_29 Pass
+dEQP-GLES3.functional.read_pixels.rowlength.rgba_uint_17 Pass
+dEQP-GLES3.functional.read_pixels.rowlength.rgba_uint_19 Pass
+dEQP-GLES3.functional.read_pixels.rowlength.rgba_uint_23 Pass
+dEQP-GLES3.functional.read_pixels.rowlength.rgba_uint_29 Pass
+dEQP-GLES3.functional.read_pixels.skip.choose_0_3 Pass
+dEQP-GLES3.functional.read_pixels.skip.choose_3_0 Pass
+dEQP-GLES3.functional.read_pixels.skip.choose_3_3 Pass
+dEQP-GLES3.functional.read_pixels.skip.choose_3_5 Pass
+dEQP-GLES3.functional.read_pixels.skip.rgba_int_0_3 Pass
+dEQP-GLES3.functional.read_pixels.skip.rgba_int_3_0 Pass
+dEQP-GLES3.functional.read_pixels.skip.rgba_int_3_3 Pass
+dEQP-GLES3.functional.read_pixels.skip.rgba_int_3_5 Pass
+dEQP-GLES3.functional.read_pixels.skip.rgba_ubyte_0_3 Pass
+dEQP-GLES3.functional.read_pixels.skip.rgba_ubyte_3_0 Pass
+dEQP-GLES3.functional.read_pixels.skip.rgba_ubyte_3_3 Pass
+dEQP-GLES3.functional.read_pixels.skip.rgba_ubyte_3_5 Pass
+dEQP-GLES3.functional.read_pixels.skip.rgba_uint_0_3 Pass
+dEQP-GLES3.functional.read_pixels.skip.rgba_uint_3_0 Pass
+dEQP-GLES3.functional.read_pixels.skip.rgba_uint_3_3 Pass
+dEQP-GLES3.functional.read_pixels.skip.rgba_uint_3_5 Pass
+dEQP-GLES3.functional.samplers.multi_cubemap.diff_mag_filter Pass
+dEQP-GLES3.functional.samplers.multi_cubemap.diff_max_lod Pass
+dEQP-GLES3.functional.samplers.multi_cubemap.diff_min_filter Pass
+dEQP-GLES3.functional.samplers.multi_cubemap.diff_min_lod Pass
+dEQP-GLES3.functional.samplers.multi_cubemap.diff_wrap_r Pass
+dEQP-GLES3.functional.samplers.multi_cubemap.diff_wrap_s Pass
+dEQP-GLES3.functional.samplers.multi_cubemap.diff_wrap_t Pass
+dEQP-GLES3.functional.samplers.multi_tex_2d.diff_mag_filter Pass
+dEQP-GLES3.functional.samplers.multi_tex_2d.diff_max_lod Pass
+dEQP-GLES3.functional.samplers.multi_tex_2d.diff_min_filter Pass
+dEQP-GLES3.functional.samplers.multi_tex_2d.diff_min_lod Pass
+dEQP-GLES3.functional.samplers.multi_tex_2d.diff_wrap_r Pass
+dEQP-GLES3.functional.samplers.multi_tex_2d.diff_wrap_s Pass
+dEQP-GLES3.functional.samplers.multi_tex_2d.diff_wrap_t Pass
+dEQP-GLES3.functional.samplers.multi_tex_3d.diff_mag_filter Pass
+dEQP-GLES3.functional.samplers.multi_tex_3d.diff_max_lod Pass
+dEQP-GLES3.functional.samplers.multi_tex_3d.diff_min_filter Pass
+dEQP-GLES3.functional.samplers.multi_tex_3d.diff_min_lod Pass
+dEQP-GLES3.functional.samplers.multi_tex_3d.diff_wrap_r Pass
+dEQP-GLES3.functional.samplers.multi_tex_3d.diff_wrap_s Pass
+dEQP-GLES3.functional.samplers.multi_tex_3d.diff_wrap_t Pass
+dEQP-GLES3.functional.samplers.single_cubemap.diff_mag_filter Pass
+dEQP-GLES3.functional.samplers.single_cubemap.diff_max_lod Pass
+dEQP-GLES3.functional.samplers.single_cubemap.diff_min_filter Pass
+dEQP-GLES3.functional.samplers.single_cubemap.diff_min_lod Pass
+dEQP-GLES3.functional.samplers.single_cubemap.diff_wrap_r Pass
+dEQP-GLES3.functional.samplers.single_cubemap.diff_wrap_s Pass
+dEQP-GLES3.functional.samplers.single_cubemap.diff_wrap_t Pass
+dEQP-GLES3.functional.samplers.single_tex_2d.diff_mag_filter Pass
+dEQP-GLES3.functional.samplers.single_tex_2d.diff_max_lod Pass
+dEQP-GLES3.functional.samplers.single_tex_2d.diff_min_filter Pass
+dEQP-GLES3.functional.samplers.single_tex_2d.diff_min_lod Pass
+dEQP-GLES3.functional.samplers.single_tex_2d.diff_wrap_r Pass
+dEQP-GLES3.functional.samplers.single_tex_2d.diff_wrap_s Pass
+dEQP-GLES3.functional.samplers.single_tex_2d.diff_wrap_t Pass
+dEQP-GLES3.functional.samplers.single_tex_3d.diff_mag_filter Pass
+dEQP-GLES3.functional.samplers.single_tex_3d.diff_max_lod Pass
+dEQP-GLES3.functional.samplers.single_tex_3d.diff_min_filter Pass
+dEQP-GLES3.functional.samplers.single_tex_3d.diff_min_lod Pass
+dEQP-GLES3.functional.samplers.single_tex_3d.diff_wrap_r Pass
+dEQP-GLES3.functional.samplers.single_tex_3d.diff_wrap_s Pass
+dEQP-GLES3.functional.samplers.single_tex_3d.diff_wrap_t Pass
+dEQP-GLES3.functional.shaders.arrays.complex_expression.and_short_circuits_fragment Pass
+dEQP-GLES3.functional.shaders.arrays.complex_expression.and_short_circuits_vertex Pass
+dEQP-GLES3.functional.shaders.arrays.complex_expression.or_short_circuits_fragment Pass
+dEQP-GLES3.functional.shaders.arrays.complex_expression.or_short_circuits_vertex Pass
+dEQP-GLES3.functional.shaders.arrays.complex_expression.sequence_side_effects_affecting_compared_array_content_fragment Pass
+dEQP-GLES3.functional.shaders.arrays.complex_expression.sequence_side_effects_affecting_compared_array_content_vertex Pass
+dEQP-GLES3.functional.shaders.arrays.complex_expression.ternary_only_evaluates_one_operand_fragment Pass
+dEQP-GLES3.functional.shaders.arrays.complex_expression.ternary_only_evaluates_one_operand_vertex Pass
+dEQP-GLES3.functional.shaders.arrays.constructor.bool3_fragment Pass
+dEQP-GLES3.functional.shaders.arrays.constructor.bool3_vertex Pass
+dEQP-GLES3.functional.shaders.arrays.constructor.bool4_fragment Pass
+dEQP-GLES3.functional.shaders.arrays.constructor.bool4_vertex Pass
+dEQP-GLES3.functional.shaders.arrays.constructor.bool_mat3_fragment Pass
+dEQP-GLES3.functional.shaders.arrays.constructor.bool_mat3_vertex Pass
+dEQP-GLES3.functional.shaders.arrays.constructor.bool_vec3_fragment Pass
+dEQP-GLES3.functional.shaders.arrays.constructor.bool_vec3_vertex Pass
+dEQP-GLES3.functional.shaders.arrays.constructor.float3_fragment Pass
+dEQP-GLES3.functional.shaders.arrays.constructor.float3_vertex Pass
+dEQP-GLES3.functional.shaders.arrays.constructor.float4_fragment Pass
+dEQP-GLES3.functional.shaders.arrays.constructor.float4_vertex Pass
+dEQP-GLES3.functional.shaders.arrays.constructor.float_mat3_fragment Pass
+dEQP-GLES3.functional.shaders.arrays.constructor.float_mat3_vertex Pass
+dEQP-GLES3.functional.shaders.arrays.constructor.float_vec3_fragment Pass
+dEQP-GLES3.functional.shaders.arrays.constructor.float_vec3_vertex Pass
+dEQP-GLES3.functional.shaders.arrays.constructor.int3_fragment Pass
+dEQP-GLES3.functional.shaders.arrays.constructor.int3_vertex Pass
+dEQP-GLES3.functional.shaders.arrays.constructor.int4_fragment Pass
+dEQP-GLES3.functional.shaders.arrays.constructor.int4_vertex Pass
+dEQP-GLES3.functional.shaders.arrays.constructor.int_mat3_fragment Pass
+dEQP-GLES3.functional.shaders.arrays.constructor.int_mat3_vertex Pass
+dEQP-GLES3.functional.shaders.arrays.constructor.int_vec3_fragment Pass
+dEQP-GLES3.functional.shaders.arrays.constructor.int_vec3_vertex Pass
+dEQP-GLES3.functional.shaders.arrays.constructor.struct3_fragment Pass
+dEQP-GLES3.functional.shaders.arrays.constructor.struct3_vertex Pass
+dEQP-GLES3.functional.shaders.arrays.constructor.struct4_fragment Pass
+dEQP-GLES3.functional.shaders.arrays.constructor.struct4_vertex Pass
+dEQP-GLES3.functional.shaders.arrays.declaration.constant_expression_array_access_fragment Pass
+dEQP-GLES3.functional.shaders.arrays.declaration.constant_expression_array_access_vertex Pass
+dEQP-GLES3.functional.shaders.arrays.declaration.constant_expression_array_size_fragment Pass
+dEQP-GLES3.functional.shaders.arrays.declaration.constant_expression_array_size_vertex Pass
+dEQP-GLES3.functional.shaders.arrays.declaration.dynamic_expression_array_access_fragment Pass
+dEQP-GLES3.functional.shaders.arrays.declaration.dynamic_expression_array_access_vertex Pass
+dEQP-GLES3.functional.shaders.arrays.declaration.implicit_size_bool_bvec3_fragment Pass
+dEQP-GLES3.functional.shaders.arrays.declaration.implicit_size_bool_bvec3_vertex Pass
+dEQP-GLES3.functional.shaders.arrays.declaration.implicit_size_bool_fragment Pass
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+dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x3_dynamic_loop_write_dynamic_loop_read_vertex Pass
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+dEQP-GLES3.functional.shaders.precision.uint.lowp_add_vertex Pass
+dEQP-GLES3.functional.shaders.precision.uint.lowp_div_fragment Pass
+dEQP-GLES3.functional.shaders.precision.uint.lowp_div_vertex Pass
+dEQP-GLES3.functional.shaders.precision.uint.lowp_mul_fragment Pass
+dEQP-GLES3.functional.shaders.precision.uint.lowp_mul_vertex Pass
+dEQP-GLES3.functional.shaders.precision.uint.lowp_sub_fragment Pass
+dEQP-GLES3.functional.shaders.precision.uint.lowp_sub_vertex Pass
+dEQP-GLES3.functional.shaders.precision.uint.mediump_add_fragment Pass
+dEQP-GLES3.functional.shaders.precision.uint.mediump_add_vertex Pass
+dEQP-GLES3.functional.shaders.precision.uint.mediump_div_fragment Pass
+dEQP-GLES3.functional.shaders.precision.uint.mediump_div_vertex Pass
+dEQP-GLES3.functional.shaders.precision.uint.mediump_mul_fragment Pass
+dEQP-GLES3.functional.shaders.precision.uint.mediump_mul_vertex Pass
+dEQP-GLES3.functional.shaders.precision.uint.mediump_sub_fragment Pass
+dEQP-GLES3.functional.shaders.precision.uint.mediump_sub_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.basic.correct_phases_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.basic.correct_phases_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.basic.empty_directive_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.basic.empty_function_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.basic.empty_function_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.basic.empty_object_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.basic.empty_object_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.basic.identifier_with_double_underscore_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.basic.invalid_directive_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.basic.invalid_identifier_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.basic.invalid_identifier_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.basic.missing_identifier_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.basic.missing_identifier_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.basic.null_directive_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.basic.null_directive_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.builtin.empty_line_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.builtin.invalid_line_file_1_fragment Pass
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+dEQP-GLES3.functional.shaders.preprocessor.builtin.line_and_file_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.builtin.line_defined_1_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.builtin.line_defined_1_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.builtin.line_defined_2_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.builtin.line_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.builtin.line_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.comments.backslash_in_a_comment_2_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.comments.comment_trick_2_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.comments.multiline_comment_define_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.comments.unterminated_comment_1_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.comments.unterminated_comment_2_fragment Pass
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+dEQP-GLES3.functional.shaders.preprocessor.definitions.undefine_function_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.definitions.undefine_invalid_object_1_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.directive.additional_tokens_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.directive.error_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.directive.error_with_no_tokens_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.directive.invalid_version_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.directive.version_invalid_token_1_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.directive.version_is_less_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.directive.version_is_less_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.directive.version_is_more_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.directive.version_is_more_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.directive.version_missing_es_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.directive.version_missing_es_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.directive.version_missing_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.directive.version_missing_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.directive.version_not_first_statement_1_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.directive.version_not_first_statement_1_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.directive.version_not_first_statement_2_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.directive.version_not_first_statement_2_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.and_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.and_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.cmp_less_than_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.cmp_less_than_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.defined_1_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.defined_1_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.expressions.defined_2_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.defined_3_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.defined_3_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.defined_4_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.defined_4_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.defined_5_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.defined_5_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.defined_6_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.defined_6_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.eval_basic_0_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.eval_basic_0_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.eval_basic_1_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.eval_basic_1_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.eval_simple_precedence_0_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.eval_simple_precedence_0_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.eval_simple_precedence_1_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.eval_simple_precedence_1_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.less_or_equal_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.less_or_equal_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.mod_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.mod_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.or_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.or_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_ifelse_false_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_ifelse_false_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_ifelse_true_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_ifelse_true_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_if_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_if_no_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_if_no_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_if_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_multi_if_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_multi_if_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_single_if_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_single_if_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_tricky_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_value_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_value_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.expressions.xor_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.extensions.after_non_preprocessing_tokens_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.extensions.basic_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.extensions.expected_colon_fragment Pass
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+dEQP-GLES3.functional.shaders.preprocessor.extensions.invalid_char_in_behavior_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.extensions.invalid_char_in_name_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.extensions.invalid_char_in_name_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.extensions.missing_behavior_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.extensions.missing_behavior_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.extensions.missing_extension_name_fragment Pass
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+dEQP-GLES3.functional.shaders.preprocessor.function_definitions.function_definition_with_comments_fragment Pass
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+dEQP-GLES3.functional.shaders.preprocessor.function_definitions.same_object_and_function_param_fragment Pass
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+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.nested_elif_without_if_fragment Pass
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+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.tokens_after_elif_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.tokens_after_else_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.tokens_after_endif_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_elif_1_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_elif_2_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_elif_3_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_else_1_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_if_2_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_nested_blocks_vertex Pass
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+dEQP-GLES3.functional.shaders.switch.default_in_do_while_loop_fragment Pass
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+dEQP-GLES3.functional.shaders.switch.double_case_fragment Pass
+dEQP-GLES3.functional.shaders.switch.double_case_vertex Pass
+dEQP-GLES3.functional.shaders.switch.double_default_1_fragment Pass
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+dEQP-GLES3.functional.shaders.switch.double_default_2_vertex Pass
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+dEQP-GLES3.functional.shaders.switch.duplicate_label_vertex Pass
+dEQP-GLES3.functional.shaders.switch.empty_condition_fragment Pass
+dEQP-GLES3.functional.shaders.switch.empty_condition_vertex Pass
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+dEQP-GLES3.functional.shaders.switch.fall_through_uniform_vertex Pass
+dEQP-GLES3.functional.shaders.switch.float_label_fragment Pass
+dEQP-GLES3.functional.shaders.switch.float_label_vertex Pass
+dEQP-GLES3.functional.shaders.switch.for_loop_in_switch_dynamic_fragment Pass
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+dEQP-GLES3.functional.shaders.switch.if_in_switch_static_fragment Pass
+dEQP-GLES3.functional.shaders.switch.if_in_switch_static_vertex Pass
+dEQP-GLES3.functional.shaders.switch.if_in_switch_uniform_fragment Pass
+dEQP-GLES3.functional.shaders.switch.if_in_switch_uniform_vertex Pass
+dEQP-GLES3.functional.shaders.switch.missing_closing_brace_fragment Pass
+dEQP-GLES3.functional.shaders.switch.missing_closing_brace_vertex Pass
+dEQP-GLES3.functional.shaders.switch.missing_colon_fragment Pass
+dEQP-GLES3.functional.shaders.switch.missing_colon_vertex Pass
+dEQP-GLES3.functional.shaders.switch.missing_opening_brace_fragment Pass
+dEQP-GLES3.functional.shaders.switch.missing_opening_brace_vertex Pass
+dEQP-GLES3.functional.shaders.switch.non_const_int_label_fragment Pass
+dEQP-GLES3.functional.shaders.switch.non_const_int_label_vertex Pass
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+dEQP-GLES3.functional.shaders.switch.no_default_label_dynamic_vertex Pass
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+dEQP-GLES3.functional.shaders.switch.no_default_label_static_vertex Pass
+dEQP-GLES3.functional.shaders.switch.no_default_label_uniform_fragment Pass
+dEQP-GLES3.functional.shaders.switch.no_default_label_uniform_vertex Pass
+dEQP-GLES3.functional.shaders.switch.no_statement_after_default_label_fragment Pass
+dEQP-GLES3.functional.shaders.switch.no_statement_after_default_label_vertex Pass
+dEQP-GLES3.functional.shaders.switch.no_statement_after_label_fragment Pass
+dEQP-GLES3.functional.shaders.switch.no_statement_after_label_vertex Pass
+dEQP-GLES3.functional.shaders.switch.scope_dynamic_fragment Pass
+dEQP-GLES3.functional.shaders.switch.scope_dynamic_vertex Pass
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+dEQP-GLES3.functional.shaders.switch.scope_static_vertex Pass
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+dEQP-GLES3.functional.shaders.switch.scope_uniform_vertex Pass
+dEQP-GLES3.functional.shaders.switch.statement_before_default_label_fragment Pass
+dEQP-GLES3.functional.shaders.switch.statement_before_default_label_vertex Pass
+dEQP-GLES3.functional.shaders.switch.statement_before_label_fragment Pass
+dEQP-GLES3.functional.shaders.switch.statement_before_label_vertex Pass
+dEQP-GLES3.functional.shaders.switch.switch_in_do_while_loop_dynamic_fragment Pass
+dEQP-GLES3.functional.shaders.switch.switch_in_do_while_loop_dynamic_vertex Pass
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+dEQP-GLES3.functional.shaders.switch.switch_in_for_loop_dynamic_vertex Pass
+dEQP-GLES3.functional.shaders.switch.switch_in_for_loop_static_fragment Pass
+dEQP-GLES3.functional.shaders.switch.switch_in_for_loop_static_vertex Pass
+dEQP-GLES3.functional.shaders.switch.switch_in_for_loop_uniform_fragment Pass
+dEQP-GLES3.functional.shaders.switch.switch_in_for_loop_uniform_vertex Pass
+dEQP-GLES3.functional.shaders.switch.switch_in_if_dynamic_fragment Pass
+dEQP-GLES3.functional.shaders.switch.switch_in_if_dynamic_vertex Pass
+dEQP-GLES3.functional.shaders.switch.switch_in_if_static_fragment Pass
+dEQP-GLES3.functional.shaders.switch.switch_in_if_static_vertex Pass
+dEQP-GLES3.functional.shaders.switch.switch_in_if_uniform_fragment Pass
+dEQP-GLES3.functional.shaders.switch.switch_in_if_uniform_vertex Pass
+dEQP-GLES3.functional.shaders.switch.switch_in_switch_dynamic_fragment Pass
+dEQP-GLES3.functional.shaders.switch.switch_in_switch_dynamic_vertex Pass
+dEQP-GLES3.functional.shaders.switch.switch_in_switch_static_fragment Pass
+dEQP-GLES3.functional.shaders.switch.switch_in_switch_static_vertex Pass
+dEQP-GLES3.functional.shaders.switch.switch_in_switch_uniform_fragment Pass
+dEQP-GLES3.functional.shaders.switch.switch_in_switch_uniform_vertex Pass
+dEQP-GLES3.functional.shaders.switch.switch_in_while_loop_dynamic_fragment Pass
+dEQP-GLES3.functional.shaders.switch.switch_in_while_loop_dynamic_vertex Pass
+dEQP-GLES3.functional.shaders.switch.switch_in_while_loop_static_fragment Pass
+dEQP-GLES3.functional.shaders.switch.switch_in_while_loop_static_vertex Pass
+dEQP-GLES3.functional.shaders.switch.switch_in_while_loop_uniform_fragment Pass
+dEQP-GLES3.functional.shaders.switch.switch_in_while_loop_uniform_vertex Pass
+dEQP-GLES3.functional.shaders.switch.while_loop_in_switch_dynamic_fragment Pass
+dEQP-GLES3.functional.shaders.switch.while_loop_in_switch_dynamic_vertex Pass
+dEQP-GLES3.functional.shaders.switch.while_loop_in_switch_static_fragment Pass
+dEQP-GLES3.functional.shaders.switch.while_loop_in_switch_static_vertex Pass
+dEQP-GLES3.functional.shaders.switch.while_loop_in_switch_uniform_fragment Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_gggg_fragment Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_gggg_vertex Pass
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+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_grg_vertex Pass
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+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_rg_vertex Pass
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+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_rr_vertex Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_r_fragment Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_r_vertex Pass
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+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_ss_vertex Pass
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+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_stss_vertex Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_st_fragment Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_st_vertex Pass
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+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_s_vertex Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_tst_fragment Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_tst_vertex Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_ts_fragment Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_ts_vertex Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_tttt_fragment Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_tttt_vertex Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_xx_fragment Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_xx_vertex Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_xyxx_fragment Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_xyxx_vertex Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_xy_fragment Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_xy_vertex Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_x_fragment Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_x_vertex Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_yxy_fragment Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_yxy_vertex Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_yx_fragment Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_yx_vertex Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_yyyy_fragment Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_yyyy_vertex Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bbbb_fragment Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bbbb_vertex Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bbb_fragment Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bbb_vertex Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bbg_fragment Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bbg_vertex Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bb_fragment Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bb_vertex Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bgr_fragment Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bgr_vertex Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_b_fragment Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_b_vertex Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_grg_fragment Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_grg_vertex Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_pppp_fragment Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_pppp_vertex Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_ppp_fragment Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_ppp_vertex Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_ppt_fragment Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_ppt_vertex Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_pp_fragment Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_pp_vertex Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_pts_fragment Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_pts_vertex Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_p_fragment Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_p_vertex Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rbr_fragment Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rbr_vertex Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rb_fragment Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rb_vertex Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rgb_fragment Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rgb_vertex Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rggr_fragment Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rggr_vertex Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rrr_fragment Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rrr_vertex Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_r_fragment Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_r_vertex Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_sps_fragment Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_sps_vertex Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_sp_fragment Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_sp_vertex Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_sss_fragment Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_sss_vertex Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_stp_fragment Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_stp_vertex Pass
+dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_stts_fragment Pass
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+dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.isampler2d_vertex Pass
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+dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.isampler2darray_fragment Pass
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+dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.isampler2d_vertex Pass
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+dEQP-GLES3.functional.shaders.texture_functions.textureprojgrad.sampler3d_float_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.textureprojgrad.sampler3d_float_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.textureprojgrad.usampler2d_vec3_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.textureprojgrad.usampler2d_vec3_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.textureprojgrad.usampler2d_vec4_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.textureprojgrad.usampler2d_vec4_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.textureprojgrad.usampler3d_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.textureprojgrad.usampler3d_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.isampler2d_vec3_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.isampler2d_vec3_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.isampler2d_vec4_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.isampler2d_vec4_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.isampler3d_fragment Pass
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+dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.sampler2d_vec3_fixed_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.sampler2d_vec3_float_fragment Pass
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+dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.sampler2d_vec4_fixed_vertex Pass
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+dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.sampler3d_fixed_vertex Pass
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+dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.usampler2d_vec3_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.usampler2d_vec3_vertex Pass
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+dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.usampler2d_vec4_vertex Pass
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+dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.isampler3d_vertex Pass
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+dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.usampler2d_vec3_vertex Pass
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+dEQP-GLES3.functional.shaders.texture_functions.textureproj.isampler2d_vec4_fragment Pass
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+dEQP-GLES3.functional.shaders.texture_functions.texturesize.isampler2darray_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.texturesize.isampler2d_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.texturesize.isampler2d_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.texturesize.isampler3d_fragment Pass
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+dEQP-GLES3.functional.shaders.texture_functions.texturesize.sampler2darray_float_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.texturesize.sampler2darray_float_vertex Pass
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+dEQP-GLES3.functional.shaders.uniform_block.invalid.conflicting_out_and_instance_name_vertex Pass
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+dEQP-GLES3.functional.shaders.uniform_block.invalid.conflicting_uniform_and_block_name_vertex Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.conflicting_uniform_and_instance_name_fragment Pass
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+dEQP-GLES3.functional.shaders.uniform_block.invalid.empty_member_layout_vertex Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.invalid_dollar_block_name_fragment Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.invalid_dollar_block_name_vertex Pass
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+dEQP-GLES3.functional.shaders.uniform_block.invalid.invalid_dollar_instance_name_vertex Pass
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+dEQP-GLES3.functional.state_query.integers.transform_feedback_binding_getinteger64 Pass
+dEQP-GLES3.functional.state_query.integers.transform_feedback_binding_getinteger Pass
+dEQP-GLES3.functional.state_query.integers.transform_feedback_buffer_binding_getboolean Pass
+dEQP-GLES3.functional.state_query.integers.transform_feedback_buffer_binding_getfloat Pass
+dEQP-GLES3.functional.state_query.integers.transform_feedback_buffer_binding_getinteger64 Pass
+dEQP-GLES3.functional.state_query.integers.transform_feedback_buffer_binding_getinteger Pass
+dEQP-GLES3.functional.state_query.integers.uniform_buffer_binding_getboolean Pass
+dEQP-GLES3.functional.state_query.integers.uniform_buffer_binding_getfloat Pass
+dEQP-GLES3.functional.state_query.integers.uniform_buffer_binding_getinteger64 Pass
+dEQP-GLES3.functional.state_query.integers.uniform_buffer_binding_getinteger Pass
+dEQP-GLES3.functional.state_query.integers.uniform_buffer_offset_alignment_getboolean Pass
+dEQP-GLES3.functional.state_query.integers.uniform_buffer_offset_alignment_getfloat Pass
+dEQP-GLES3.functional.state_query.integers.uniform_buffer_offset_alignment_getinteger64 Pass
+dEQP-GLES3.functional.state_query.integers.unpack_alignment_getboolean Pass
+dEQP-GLES3.functional.state_query.integers.unpack_alignment_getfloat Pass
+dEQP-GLES3.functional.state_query.integers.unpack_alignment_getinteger64 Pass
+dEQP-GLES3.functional.state_query.integers.unpack_alignment_getinteger Pass
+dEQP-GLES3.functional.state_query.integers.unpack_image_height_getboolean Pass
+dEQP-GLES3.functional.state_query.integers.unpack_image_height_getfloat Pass
+dEQP-GLES3.functional.state_query.integers.unpack_image_height_getinteger64 Pass
+dEQP-GLES3.functional.state_query.integers.unpack_image_height_getinteger Pass
+dEQP-GLES3.functional.state_query.integers.unpack_row_length_getboolean Pass
+dEQP-GLES3.functional.state_query.integers.unpack_row_length_getfloat Pass
+dEQP-GLES3.functional.state_query.integers.unpack_row_length_getinteger64 Pass
+dEQP-GLES3.functional.state_query.integers.unpack_row_length_getinteger Pass
+dEQP-GLES3.functional.state_query.integers.unpack_skip_images_getboolean Pass
+dEQP-GLES3.functional.state_query.integers.unpack_skip_images_getfloat Pass
+dEQP-GLES3.functional.state_query.integers.unpack_skip_images_getinteger64 Pass
+dEQP-GLES3.functional.state_query.integers.unpack_skip_images_getinteger Pass
+dEQP-GLES3.functional.state_query.integers.unpack_skip_pixels_getboolean Pass
+dEQP-GLES3.functional.state_query.integers.unpack_skip_pixels_getfloat Pass
+dEQP-GLES3.functional.state_query.integers.unpack_skip_pixels_getinteger64 Pass
+dEQP-GLES3.functional.state_query.integers.unpack_skip_pixels_getinteger Pass
+dEQP-GLES3.functional.state_query.integers.unpack_skip_rows_getboolean Pass
+dEQP-GLES3.functional.state_query.integers.unpack_skip_rows_getfloat Pass
+dEQP-GLES3.functional.state_query.integers.unpack_skip_rows_getinteger64 Pass
+dEQP-GLES3.functional.state_query.integers.unpack_skip_rows_getinteger Pass
+dEQP-GLES3.functional.state_query.integers.vertex_array_binding_getboolean Pass
+dEQP-GLES3.functional.state_query.integers.vertex_array_binding_getfloat Pass
+dEQP-GLES3.functional.state_query.integers.vertex_array_binding_getinteger64 Pass
+dEQP-GLES3.functional.state_query.integers.vertex_array_binding_getinteger Pass
+dEQP-GLES3.functional.state_query.integers.viewport_getboolean Pass
+dEQP-GLES3.functional.state_query.integers.viewport_getfloat Pass
+dEQP-GLES3.functional.state_query.integers.viewport_getinteger64 Pass
+dEQP-GLES3.functional.state_query.integers.viewport_getinteger Pass
+dEQP-GLES3.functional.state_query.internal_format.depth24_stencil8_samples Pass
+dEQP-GLES3.functional.state_query.internal_format.depth32f_stencil8_samples Pass
+dEQP-GLES3.functional.state_query.internal_format.depth_component16_samples Pass
+dEQP-GLES3.functional.state_query.internal_format.depth_component24_samples Pass
+dEQP-GLES3.functional.state_query.internal_format.depth_component32f_samples Pass
+dEQP-GLES3.functional.state_query.internal_format.r8i_samples Pass
+dEQP-GLES3.functional.state_query.internal_format.r8ui_samples Pass
+dEQP-GLES3.functional.state_query.internal_format.r8_samples Pass
+dEQP-GLES3.functional.state_query.internal_format.r16i_samples Pass
+dEQP-GLES3.functional.state_query.internal_format.r16ui_samples Pass
+dEQP-GLES3.functional.state_query.internal_format.r32i_samples Pass
+dEQP-GLES3.functional.state_query.internal_format.r32ui_samples Pass
+dEQP-GLES3.functional.state_query.internal_format.rg8i_samples Pass
+dEQP-GLES3.functional.state_query.internal_format.rg8ui_samples Pass
+dEQP-GLES3.functional.state_query.internal_format.rg8_samples Pass
+dEQP-GLES3.functional.state_query.internal_format.rg16i_samples Pass
+dEQP-GLES3.functional.state_query.internal_format.rg16ui_samples Pass
+dEQP-GLES3.functional.state_query.internal_format.rg32i_samples Pass
+dEQP-GLES3.functional.state_query.internal_format.rg32ui_samples Pass
+dEQP-GLES3.functional.state_query.internal_format.rgb5_a1_samples Pass
+dEQP-GLES3.functional.state_query.internal_format.rgb8_samples Pass
+dEQP-GLES3.functional.state_query.internal_format.rgb10_a2ui_samples Pass
+dEQP-GLES3.functional.state_query.internal_format.rgb10_a2_samples Pass
+dEQP-GLES3.functional.state_query.internal_format.rgb565_samples Pass
+dEQP-GLES3.functional.state_query.internal_format.rgba4_samples Pass
+dEQP-GLES3.functional.state_query.internal_format.rgba8i_samples Pass
+dEQP-GLES3.functional.state_query.internal_format.rgba8ui_samples Pass
+dEQP-GLES3.functional.state_query.internal_format.rgba8_samples Pass
+dEQP-GLES3.functional.state_query.internal_format.rgba8_samples_buffer Pass
+dEQP-GLES3.functional.state_query.internal_format.rgba16i_samples Pass
+dEQP-GLES3.functional.state_query.internal_format.rgba16ui_samples Pass
+dEQP-GLES3.functional.state_query.internal_format.rgba32i_samples Pass
+dEQP-GLES3.functional.state_query.internal_format.rgba32ui_samples Pass
+dEQP-GLES3.functional.state_query.internal_format.srgb8_alpha8_samples Pass
+dEQP-GLES3.functional.state_query.internal_format.stencil_index8_samples Pass
+dEQP-GLES3.functional.state_query.rbo.renderbuffer_component_size_color Pass
+dEQP-GLES3.functional.state_query.rbo.renderbuffer_component_size_depth Pass
+dEQP-GLES3.functional.state_query.rbo.renderbuffer_internal_format Pass
+dEQP-GLES3.functional.state_query.rbo.renderbuffer_samples Pass
+dEQP-GLES3.functional.state_query.rbo.renderbuffer_size Pass
+dEQP-GLES3.functional.state_query.sampler.sampler_texture_compare_func_getsamplerparameterf Pass
+dEQP-GLES3.functional.state_query.sampler.sampler_texture_compare_func_getsamplerparameteri Pass
+dEQP-GLES3.functional.state_query.sampler.sampler_texture_compare_mode_getsamplerparameterf Pass
+dEQP-GLES3.functional.state_query.sampler.sampler_texture_compare_mode_getsamplerparameteri Pass
+dEQP-GLES3.functional.state_query.sampler.sampler_texture_mag_filter_getsamplerparameterf Pass
+dEQP-GLES3.functional.state_query.sampler.sampler_texture_mag_filter_getsamplerparameteri Pass
+dEQP-GLES3.functional.state_query.sampler.sampler_texture_max_lod_getsamplerparameterf Pass
+dEQP-GLES3.functional.state_query.sampler.sampler_texture_max_lod_getsamplerparameteri Pass
+dEQP-GLES3.functional.state_query.sampler.sampler_texture_min_filter_getsamplerparameterf Pass
+dEQP-GLES3.functional.state_query.sampler.sampler_texture_min_filter_getsamplerparameteri Pass
+dEQP-GLES3.functional.state_query.sampler.sampler_texture_min_lod_getsamplerparameterf Pass
+dEQP-GLES3.functional.state_query.sampler.sampler_texture_min_lod_getsamplerparameteri Pass
+dEQP-GLES3.functional.state_query.sampler.sampler_texture_wrap_r_getsamplerparameterf Pass
+dEQP-GLES3.functional.state_query.sampler.sampler_texture_wrap_r_getsamplerparameteri Pass
+dEQP-GLES3.functional.state_query.sampler.sampler_texture_wrap_s_getsamplerparameterf Pass
+dEQP-GLES3.functional.state_query.sampler.sampler_texture_wrap_s_getsamplerparameteri Pass
+dEQP-GLES3.functional.state_query.sampler.sampler_texture_wrap_t_getsamplerparameterf Pass
+dEQP-GLES3.functional.state_query.sampler.sampler_texture_wrap_t_getsamplerparameteri Pass
+dEQP-GLES3.functional.state_query.shader.active_attributes Pass
+dEQP-GLES3.functional.state_query.shader.current_vertex_attrib_float Pass
+dEQP-GLES3.functional.state_query.shader.current_vertex_attrib_float_to_int Pass
+dEQP-GLES3.functional.state_query.shader.current_vertex_attrib_initial Pass
+dEQP-GLES3.functional.state_query.shader.current_vertex_attrib_int Pass
+dEQP-GLES3.functional.state_query.shader.current_vertex_attrib_uint Pass
+dEQP-GLES3.functional.state_query.shader.delete_status Pass
+dEQP-GLES3.functional.state_query.shader.precision_fragment_highp_float Pass
+dEQP-GLES3.functional.state_query.shader.precision_fragment_highp_int Pass
+dEQP-GLES3.functional.state_query.shader.precision_fragment_lowp_float Pass
+dEQP-GLES3.functional.state_query.shader.precision_fragment_lowp_int Pass
+dEQP-GLES3.functional.state_query.shader.precision_fragment_mediump_float Pass
+dEQP-GLES3.functional.state_query.shader.precision_fragment_mediump_int Pass
+dEQP-GLES3.functional.state_query.shader.precision_vertex_highp_float Pass
+dEQP-GLES3.functional.state_query.shader.precision_vertex_highp_int Pass
+dEQP-GLES3.functional.state_query.shader.precision_vertex_lowp_float Pass
+dEQP-GLES3.functional.state_query.shader.precision_vertex_lowp_int Pass
+dEQP-GLES3.functional.state_query.shader.precision_vertex_mediump_float Pass
+dEQP-GLES3.functional.state_query.shader.precision_vertex_mediump_int Pass
+dEQP-GLES3.functional.state_query.shader.program_active_uniform_blocks Pass
+dEQP-GLES3.functional.state_query.shader.program_active_uniform_name Pass
+dEQP-GLES3.functional.state_query.shader.program_active_uniform_types Pass
+dEQP-GLES3.functional.state_query.shader.program_attached_shaders Pass
+dEQP-GLES3.functional.state_query.shader.program_binary Pass
+dEQP-GLES3.functional.state_query.shader.program_info_log_length Pass
+dEQP-GLES3.functional.state_query.shader.program_info_log_length_link_error Pass
+dEQP-GLES3.functional.state_query.shader.program_validate_status Pass
+dEQP-GLES3.functional.state_query.shader.shader_compile_status Pass
+dEQP-GLES3.functional.state_query.shader.shader_info_log_length Pass
+dEQP-GLES3.functional.state_query.shader.shader_source_length Pass
+dEQP-GLES3.functional.state_query.shader.shader_type Pass
+dEQP-GLES3.functional.state_query.shader.transform_feedback Pass
+dEQP-GLES3.functional.state_query.shader.uniform_value_array Pass
+dEQP-GLES3.functional.state_query.shader.uniform_value_float Pass
+dEQP-GLES3.functional.state_query.shader.uniform_value_int Pass
+dEQP-GLES3.functional.state_query.shader.uniform_value_matrix Pass
+dEQP-GLES3.functional.state_query.shader.uniform_value_sampler Pass
+dEQP-GLES3.functional.state_query.shader.uniform_value_uint Pass
+dEQP-GLES3.functional.state_query.shader.vertex_attrib_array_buffer_binding Pass
+dEQP-GLES3.functional.state_query.shader.vertex_attrib_array_divisor Pass
+dEQP-GLES3.functional.state_query.shader.vertex_attrib_array_enabled Pass
+dEQP-GLES3.functional.state_query.shader.vertex_attrib_integer Pass
+dEQP-GLES3.functional.state_query.shader.vertex_attrib_normalized Pass
+dEQP-GLES3.functional.state_query.shader.vertex_attrib_pointerv Pass
+dEQP-GLES3.functional.state_query.shader.vertex_attrib_size Pass
+dEQP-GLES3.functional.state_query.shader.vertex_attrib_stride Pass
+dEQP-GLES3.functional.state_query.shader.vertex_attrib_type Pass
+dEQP-GLES3.functional.state_query.string.renderer Pass
+dEQP-GLES3.functional.state_query.string.shading_language_version Pass
+dEQP-GLES3.functional.state_query.string.vendor Pass
+dEQP-GLES3.functional.state_query.string.version Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_array_is_texture Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_base_level_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_base_level_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_compare_func_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_compare_func_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_compare_mode_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_compare_mode_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_immutable_format_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_immutable_format_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_immutable_levels_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_immutable_levels_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_mag_filter_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_mag_filter_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_max_level_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_max_level_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_max_lod_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_max_lod_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_min_filter_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_min_filter_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_min_lod_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_min_lod_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_swizzle_a_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_swizzle_a_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_swizzle_b_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_swizzle_b_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_swizzle_g_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_swizzle_g_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_swizzle_r_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_swizzle_r_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_wrap_s_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_wrap_s_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_wrap_t_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_wrap_t_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_is_texture Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_texture_base_level_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_texture_base_level_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_texture_compare_func_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_texture_compare_func_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_texture_compare_mode_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_texture_compare_mode_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_texture_immutable_format_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_texture_immutable_format_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_texture_immutable_levels_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_texture_immutable_levels_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_texture_mag_filter_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_texture_mag_filter_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_texture_max_level_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_texture_max_level_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_texture_max_lod_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_texture_max_lod_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_texture_min_filter_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_texture_min_filter_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_texture_min_lod_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_texture_min_lod_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_a_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_a_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_b_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_b_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_g_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_g_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_r_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_r_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_texture_wrap_s_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_texture_wrap_s_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_texture_wrap_t_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_texture_wrap_t_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_3d_is_texture Pass
+dEQP-GLES3.functional.state_query.texture.texture_3d_texture_base_level_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_3d_texture_base_level_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_3d_texture_compare_func_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_3d_texture_compare_func_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_3d_texture_compare_mode_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_3d_texture_compare_mode_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_3d_texture_immutable_format_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_3d_texture_immutable_format_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_3d_texture_immutable_levels_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_3d_texture_immutable_levels_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_3d_texture_mag_filter_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_3d_texture_mag_filter_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_3d_texture_max_level_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_3d_texture_max_level_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_3d_texture_max_lod_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_3d_texture_max_lod_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_3d_texture_min_filter_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_3d_texture_min_filter_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_3d_texture_min_lod_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_3d_texture_min_lod_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_3d_texture_swizzle_a_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_3d_texture_swizzle_a_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_3d_texture_swizzle_b_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_3d_texture_swizzle_b_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_3d_texture_swizzle_g_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_3d_texture_swizzle_g_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_3d_texture_swizzle_r_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_3d_texture_swizzle_r_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_3d_texture_wrap_r_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_3d_texture_wrap_r_gettexparameteri Pass
+dEQP-GLES3.functional.state_query.texture.texture_3d_texture_wrap_s_gettexparameterf Pass
+dEQP-GLES3.functional.state_query.texture.texture_3d_texture_wrap_s_gettexparameteri Pass
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+dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb565_cube Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba4_2d Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba4_cube Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba8i_2d Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba8i_cube Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba8ui_2d Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba8ui_cube Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba8_2d Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba8_cube Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba8_snorm_2d Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba8_snorm_cube Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba16f_2d Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba16f_cube Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba16i_2d Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba16i_cube Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba16ui_2d Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba16ui_cube Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba32f_2d Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba32f_cube Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba32i_2d Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba32i_cube Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba32ui_2d Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba32ui_cube Pass
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+dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.srgb8_alpha8_2d Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.srgb8_alpha8_cube Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.srgb8_cube Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_unpack_params.r8_complex1 Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_unpack_params.r8_complex2 Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_unpack_params.r8_complex3 Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_unpack_params.r8_complex4 Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_unpack_params.rgb8_alignment Pass
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+dEQP-GLES3.functional.texture.specification.texsubimage2d_unpack_params.rgba8_complex1 Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_unpack_params.rgba8_complex2 Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_unpack_params.rgba8_complex3 Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_unpack_params.rgba8_complex4 Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_unpack_params.rgba32f_complex Pass
+dEQP-GLES3.functional.texture.specification.texsubimage3d_depth.depth24_stencil8_2d_array Pass
+dEQP-GLES3.functional.texture.specification.texsubimage3d_depth.depth32f_stencil8_2d_array Pass
+dEQP-GLES3.functional.texture.specification.texsubimage3d_depth.depth_component16_2d_array Pass
+dEQP-GLES3.functional.texture.specification.texsubimage3d_depth.depth_component24_2d_array Pass
+dEQP-GLES3.functional.texture.specification.texsubimage3d_depth.depth_component32f_2d_array Pass
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+dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.r8i_3d Pass
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+dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.r8_2d_array Pass
+dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.r8_3d Pass
+dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.r8_snorm_2d_array Pass
+dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.r8_snorm_3d Pass
+dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.r11f_g11f_b10f_2d_array Pass
+dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.r11f_g11f_b10f_3d Pass
+dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.r16f_2d_array Pass
+dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.r16f_3d Pass
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+dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.r32f_3d Pass
+dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.r32i_2d_array Pass
+dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.r32i_3d Pass
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+dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rg16f_3d Pass
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+dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rg16i_3d Pass
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+dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rg32f_3d Pass
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+dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rg32ui_3d Pass
+dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb5_a1_2d_array Pass
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+dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb8_offset_2d_array Pass
+dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb8_offset_3d Pass
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+dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb8_skip_images_3d Pass
+dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb8_skip_pixels_2d_array Pass
+dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb8_skip_pixels_3d Pass
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+dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb9_e5_2d_array Pass
+dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb9_e5_3d Pass
+dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb10_a2ui_2d_array Pass
+dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb10_a2ui_3d Pass
+dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb10_a2_2d_array Pass
+dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb10_a2_3d Pass
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+dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb16f_3d Pass
+dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb16i_2d_array Pass
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+dEQP-GLES3.functional.texture.vertex.3d.filtering.nearest_mipmap_linear_linear_repeat Pass
+dEQP-GLES3.functional.texture.vertex.3d.filtering.nearest_mipmap_linear_nearest_clamp Pass
+dEQP-GLES3.functional.texture.vertex.3d.filtering.nearest_mipmap_linear_nearest_mirror Pass
+dEQP-GLES3.functional.texture.vertex.3d.filtering.nearest_mipmap_linear_nearest_repeat Pass
+dEQP-GLES3.functional.texture.vertex.3d.filtering.nearest_mipmap_nearest_linear_clamp Pass
+dEQP-GLES3.functional.texture.vertex.3d.filtering.nearest_mipmap_nearest_linear_mirror Pass
+dEQP-GLES3.functional.texture.vertex.3d.filtering.nearest_mipmap_nearest_linear_repeat Pass
+dEQP-GLES3.functional.texture.vertex.3d.filtering.nearest_mipmap_nearest_nearest_clamp Pass
+dEQP-GLES3.functional.texture.vertex.3d.filtering.nearest_mipmap_nearest_nearest_mirror Pass
+dEQP-GLES3.functional.texture.vertex.3d.filtering.nearest_mipmap_nearest_nearest_repeat Pass
+dEQP-GLES3.functional.texture.vertex.3d.filtering.nearest_nearest_clamp Pass
+dEQP-GLES3.functional.texture.vertex.3d.filtering.nearest_nearest_mirror Pass
+dEQP-GLES3.functional.texture.vertex.3d.filtering.nearest_nearest_repeat Pass
+dEQP-GLES3.functional.texture.vertex.3d.wrap.clamp_clamp_clamp Pass
+dEQP-GLES3.functional.texture.vertex.3d.wrap.clamp_clamp_mirror Pass
+dEQP-GLES3.functional.texture.vertex.3d.wrap.clamp_clamp_repeat Pass
+dEQP-GLES3.functional.texture.vertex.3d.wrap.clamp_mirror_clamp Pass
+dEQP-GLES3.functional.texture.vertex.3d.wrap.clamp_mirror_mirror Pass
+dEQP-GLES3.functional.texture.vertex.3d.wrap.clamp_mirror_repeat Pass
+dEQP-GLES3.functional.texture.vertex.3d.wrap.clamp_repeat_clamp Pass
+dEQP-GLES3.functional.texture.vertex.3d.wrap.clamp_repeat_mirror Pass
+dEQP-GLES3.functional.texture.vertex.3d.wrap.clamp_repeat_repeat Pass
+dEQP-GLES3.functional.texture.vertex.3d.wrap.mirror_clamp_clamp Pass
+dEQP-GLES3.functional.texture.vertex.3d.wrap.mirror_clamp_mirror Pass
+dEQP-GLES3.functional.texture.vertex.3d.wrap.mirror_clamp_repeat Pass
+dEQP-GLES3.functional.texture.vertex.3d.wrap.mirror_mirror_clamp Pass
+dEQP-GLES3.functional.texture.vertex.3d.wrap.mirror_mirror_mirror Pass
+dEQP-GLES3.functional.texture.vertex.3d.wrap.mirror_mirror_repeat Pass
+dEQP-GLES3.functional.texture.vertex.3d.wrap.mirror_repeat_clamp Pass
+dEQP-GLES3.functional.texture.vertex.3d.wrap.mirror_repeat_mirror Pass
+dEQP-GLES3.functional.texture.vertex.3d.wrap.mirror_repeat_repeat Pass
+dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_clamp_clamp Pass
+dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_clamp_mirror Pass
+dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_clamp_repeat Pass
+dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_mirror_clamp Pass
+dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_mirror_mirror Pass
+dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_mirror_repeat Pass
+dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_repeat_clamp Pass
+dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_repeat_mirror Pass
+dEQP-GLES3.functional.texture.vertex.3d.wrap.repeat_repeat_repeat Pass
+dEQP-GLES3.functional.texture.vertex.cube.filtering.linear_linear_clamp Pass
+dEQP-GLES3.functional.texture.vertex.cube.filtering.linear_linear_mirror Pass
+dEQP-GLES3.functional.texture.vertex.cube.filtering.linear_linear_repeat Pass
+dEQP-GLES3.functional.texture.vertex.cube.filtering.linear_mipmap_linear_linear_clamp Pass
+dEQP-GLES3.functional.texture.vertex.cube.filtering.linear_mipmap_linear_linear_mirror Pass
+dEQP-GLES3.functional.texture.vertex.cube.filtering.linear_mipmap_linear_linear_repeat Pass
+dEQP-GLES3.functional.texture.vertex.cube.filtering.linear_mipmap_linear_nearest_clamp Pass
+dEQP-GLES3.functional.texture.vertex.cube.filtering.linear_mipmap_linear_nearest_mirror Pass
+dEQP-GLES3.functional.texture.vertex.cube.filtering.linear_mipmap_linear_nearest_repeat Pass
+dEQP-GLES3.functional.texture.vertex.cube.filtering.linear_mipmap_nearest_linear_clamp Pass
+dEQP-GLES3.functional.texture.vertex.cube.filtering.linear_mipmap_nearest_linear_mirror Pass
+dEQP-GLES3.functional.texture.vertex.cube.filtering.linear_mipmap_nearest_linear_repeat Pass
+dEQP-GLES3.functional.texture.vertex.cube.filtering.linear_mipmap_nearest_nearest_clamp Pass
+dEQP-GLES3.functional.texture.vertex.cube.filtering.linear_mipmap_nearest_nearest_mirror Pass
+dEQP-GLES3.functional.texture.vertex.cube.filtering.linear_mipmap_nearest_nearest_repeat Pass
+dEQP-GLES3.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_clamp Pass
+dEQP-GLES3.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_mirror Pass
+dEQP-GLES3.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_repeat Pass
+dEQP-GLES3.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_nearest_clamp Pass
+dEQP-GLES3.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_nearest_mirror Pass
+dEQP-GLES3.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_nearest_repeat Pass
+dEQP-GLES3.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linear_clamp Pass
+dEQP-GLES3.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linear_mirror Pass
+dEQP-GLES3.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linear_repeat Pass
+dEQP-GLES3.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_nearest_clamp Pass
+dEQP-GLES3.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_nearest_mirror Pass
+dEQP-GLES3.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_nearest_repeat Pass
+dEQP-GLES3.functional.texture.vertex.cube.filtering.nearest_nearest_clamp Pass
+dEQP-GLES3.functional.texture.vertex.cube.filtering.nearest_nearest_mirror Pass
+dEQP-GLES3.functional.texture.vertex.cube.filtering.nearest_nearest_repeat Pass
+dEQP-GLES3.functional.texture.vertex.cube.wrap.clamp_clamp Pass
+dEQP-GLES3.functional.texture.vertex.cube.wrap.clamp_mirror Pass
+dEQP-GLES3.functional.texture.vertex.cube.wrap.clamp_repeat Pass
+dEQP-GLES3.functional.texture.vertex.cube.wrap.mirror_clamp Pass
+dEQP-GLES3.functional.texture.vertex.cube.wrap.mirror_mirror Pass
+dEQP-GLES3.functional.texture.vertex.cube.wrap.mirror_repeat Pass
+dEQP-GLES3.functional.texture.vertex.cube.wrap.repeat_clamp Pass
+dEQP-GLES3.functional.texture.vertex.cube.wrap.repeat_mirror Pass
+dEQP-GLES3.functional.texture.vertex.cube.wrap.repeat_repeat Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.clamp_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.clamp_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.clamp_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.clamp_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.clamp_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.clamp_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.clamp_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.clamp_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.clamp_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.mirror_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.mirror_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.mirror_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.mirror_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.mirror_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.mirror_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.mirror_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.mirror_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.mirror_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.mirror_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.mirror_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.clamp_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.clamp_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.clamp_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.clamp_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.clamp_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.clamp_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.clamp_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.clamp_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.clamp_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.clamp_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.clamp_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.clamp_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.clamp_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.clamp_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.clamp_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.clamp_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.clamp_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.clamp_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.mirror_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.mirror_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.mirror_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.mirror_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.mirror_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.mirror_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.mirror_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.mirror_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.mirror_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.mirror_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.mirror_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.clamp_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.clamp_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.clamp_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.clamp_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.clamp_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.clamp_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.clamp_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.clamp_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.clamp_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.mirror_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.mirror_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.mirror_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.mirror_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.mirror_mirror_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.mirror_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.mirror_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.mirror_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.mirror_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.mirror_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.repeat_clamp_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.repeat_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.repeat_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.repeat_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.repeat_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.clamp_clamp_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_6x5.clamp_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.clamp_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.clamp_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.clamp_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.clamp_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.clamp_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.clamp_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.mirror_clamp_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_6x5.mirror_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.mirror_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.mirror_mirror_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_6x5.mirror_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.mirror_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.mirror_repeat_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_6x5.mirror_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.clamp_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.clamp_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.clamp_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.clamp_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.clamp_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.clamp_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.clamp_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.clamp_repeat_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.mirror_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.mirror_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.mirror_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.mirror_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.mirror_mirror_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.mirror_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.mirror_repeat_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.repeat_clamp_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.repeat_mirror_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.repeat_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.clamp_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.clamp_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.clamp_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.clamp_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.clamp_mirror_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_6x6.clamp_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.clamp_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.clamp_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.mirror_clamp_linear_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_6x6.mirror_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.mirror_mirror_linear_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_6x6.mirror_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.mirror_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.mirror_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.mirror_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.mirror_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.clamp_clamp_linear_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.mirror_clamp_linear_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.repeat_repeat_linear_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.clamp_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.clamp_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.clamp_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.clamp_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.clamp_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.clamp_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.clamp_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.clamp_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.clamp_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.mirror_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.mirror_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.mirror_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.mirror_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.mirror_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.mirror_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.mirror_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.mirror_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.mirror_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.mirror_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.mirror_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.clamp_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.clamp_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.clamp_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.clamp_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.clamp_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.clamp_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.clamp_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.clamp_repeat_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.mirror_clamp_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.mirror_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.mirror_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.mirror_mirror_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.mirror_repeat_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.mirror_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.repeat_clamp_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.repeat_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.repeat_mirror_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.repeat_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6.clamp_clamp_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x6.clamp_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6.clamp_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6.clamp_mirror_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x6.clamp_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6.clamp_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6.clamp_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6.mirror_clamp_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x6.mirror_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6.mirror_mirror_linear_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x6.mirror_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6.mirror_repeat_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x6.mirror_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_clamp_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_repeat_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.mirror_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.mirror_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.mirror_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.mirror_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.mirror_mirror_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.repeat_clamp_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.repeat_repeat_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_clamp_nearest_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_mirror_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.mirror_clamp_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x8.mirror_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.mirror_mirror_linear_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x8.mirror_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.mirror_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.mirror_repeat_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x8.mirror_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_clamp_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_mirror_nearest_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_repeat_linear_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.clamp_clamp_linear_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.mirror_clamp_linear_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_10x5.clamp_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.clamp_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.clamp_mirror_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_10x5.clamp_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.clamp_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.clamp_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.mirror_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.mirror_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.mirror_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.mirror_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.mirror_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.mirror_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.mirror_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.mirror_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.mirror_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.mirror_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.mirror_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.clamp_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.clamp_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.clamp_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.clamp_mirror_linear_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.clamp_repeat_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.mirror_clamp_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.repeat_clamp_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.repeat_repeat_nearest_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_10x6.clamp_repeat_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_10x10.clamp_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.clamp_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.clamp_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.clamp_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.clamp_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.clamp_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.repeat_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.repeat_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.repeat_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.repeat_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.repeat_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.repeat_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.clamp_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.clamp_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.clamp_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.clamp_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.clamp_mirror_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_12x10.clamp_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.clamp_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.clamp_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.mirror_clamp_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_12x10.mirror_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.mirror_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.mirror_mirror_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_12x10.mirror_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.mirror_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.mirror_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.mirror_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.mirror_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_repeat_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.repeat_clamp_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.repeat_mirror_linear_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.repeat_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_mirror_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.clamp_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.clamp_clamp_nearest_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.clamp_mirror_linear_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.clamp_repeat_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.mirror_clamp_linear_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.mirror_mirror_linear_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.repeat_clamp_nearest_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.eac_r11.clamp_clamp_linear_npot Pass
+dEQP-GLES3.functional.texture.wrap.eac_r11.clamp_clamp_linear_pot Pass
+dEQP-GLES3.functional.texture.wrap.eac_r11.clamp_clamp_nearest_npot Pass
+dEQP-GLES3.functional.texture.wrap.eac_r11.clamp_clamp_nearest_pot Pass
+dEQP-GLES3.functional.texture.wrap.eac_r11.clamp_mirror_linear_npot Pass
+dEQP-GLES3.functional.texture.wrap.eac_r11.clamp_mirror_linear_pot Pass
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+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.packed_block_row_major_matrix_row_major_matrixarray_column_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.packed_block_row_major_matrix_row_major_matrixarray_row_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.packed_block_row_major_matrix_row_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.packed_block_row_major_matrix_row_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.packed_block_row_major_matrix_row_major_matrixarray_row_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_column_major_matrixarray_column_major_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_column_major_matrixarray_column_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_column_major_matrixarray_column_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_column_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_column_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_column_major_matrixarray_column_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_column_major_matrixarray_row_major_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_column_major_matrixarray_row_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_column_major_matrixarray_row_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_column_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_column_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_column_major_matrixarray_row_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_row_major_matrixarray_column_major_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_row_major_matrixarray_column_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_row_major_matrixarray_column_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_row_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_row_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_row_major_matrixarray_column_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_row_major_matrixarray_row_major_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_row_major_matrixarray_row_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_row_major_matrixarray_row_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_row_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_row_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_row_major_matrixarray_row_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_column_major_matrixarray_column_major_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_column_major_matrixarray_column_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_column_major_matrixarray_column_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_column_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_column_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_column_major_matrixarray_column_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_column_major_matrixarray_row_major_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_column_major_matrixarray_row_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_column_major_matrixarray_row_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_column_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_column_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_column_major_matrixarray_row_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_row_major_matrixarray_column_major_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_row_major_matrixarray_column_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_row_major_matrixarray_column_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_row_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_row_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_row_major_matrixarray_column_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_row_major_matrixarray_row_major_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_row_major_matrixarray_row_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_row_major_matrixarray_row_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_row_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_row_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_row_major_matrixarray_row_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_column_major_matrixarray_column_major_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_column_major_matrixarray_column_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_column_major_matrixarray_column_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_column_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_column_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_column_major_matrixarray_column_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_column_major_matrixarray_row_major_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_column_major_matrixarray_row_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_column_major_matrixarray_row_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_column_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_column_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_column_major_matrixarray_row_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_row_major_matrixarray_column_major_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_row_major_matrixarray_column_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_row_major_matrixarray_column_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_row_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_row_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_row_major_matrixarray_column_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_row_major_matrixarray_row_major_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_row_major_matrixarray_row_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_row_major_matrixarray_row_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_row_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_row_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_row_major_matrixarray_row_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_column_major_matrixarray_column_major_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_column_major_matrixarray_column_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_column_major_matrixarray_column_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_column_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_column_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_column_major_matrixarray_column_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_column_major_matrixarray_row_major_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_column_major_matrixarray_row_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_column_major_matrixarray_row_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_column_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_column_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_column_major_matrixarray_row_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_row_major_matrixarray_column_major_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_row_major_matrixarray_column_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_row_major_matrixarray_column_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_row_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_row_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_row_major_matrixarray_column_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_row_major_matrixarray_row_major_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_row_major_matrixarray_row_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_row_major_matrixarray_row_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_row_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_row_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_row_major_matrixarray_row_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.packed_block_column_major_matrix_column_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.packed_block_column_major_matrix_column_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.packed_block_column_major_matrix_column_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.packed_block_column_major_matrix_column_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.packed_block_column_major_matrix_row_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.packed_block_column_major_matrix_row_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.packed_block_column_major_matrix_row_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.packed_block_column_major_matrix_row_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.packed_block_row_major_matrix_column_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.packed_block_row_major_matrix_column_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.packed_block_row_major_matrix_column_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.packed_block_row_major_matrix_column_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.packed_block_row_major_matrix_row_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.packed_block_row_major_matrix_row_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.packed_block_row_major_matrix_row_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.packed_block_row_major_matrix_row_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_column_major_matrix_column_major_matrixarray_column_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_column_major_matrix_column_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_column_major_matrix_column_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_column_major_matrix_column_major_matrixarray_row_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_column_major_matrix_column_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_column_major_matrix_column_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_column_major_matrix_row_major_matrixarray_column_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_column_major_matrix_row_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_column_major_matrix_row_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_column_major_matrix_row_major_matrixarray_row_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_column_major_matrix_row_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_column_major_matrix_row_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_row_major_matrix_column_major_matrixarray_column_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_row_major_matrix_column_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_row_major_matrix_column_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_row_major_matrix_column_major_matrixarray_row_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_row_major_matrix_column_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_row_major_matrix_column_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_row_major_matrix_row_major_matrixarray_column_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_row_major_matrix_row_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_row_major_matrix_row_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_row_major_matrix_row_major_matrixarray_row_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_row_major_matrix_row_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_row_major_matrix_row_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_column_major_matrix_column_major_matrixarray_column_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_column_major_matrix_column_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_column_major_matrix_column_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_column_major_matrix_column_major_matrixarray_row_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_column_major_matrix_column_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_column_major_matrix_column_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_column_major_matrix_row_major_matrixarray_column_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_column_major_matrix_row_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_column_major_matrix_row_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_column_major_matrix_row_major_matrixarray_row_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_column_major_matrix_row_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_column_major_matrix_row_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_row_major_matrix_column_major_matrixarray_column_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_row_major_matrix_column_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_row_major_matrix_column_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_row_major_matrix_column_major_matrixarray_row_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_row_major_matrix_column_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_row_major_matrix_column_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_row_major_matrix_row_major_matrixarray_column_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_row_major_matrix_row_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_row_major_matrix_row_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_row_major_matrix_row_major_matrixarray_row_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_row_major_matrix_row_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_row_major_matrix_row_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_struct.per_block_buffer.packed_fragment Pass
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+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.array_in_struct.uint_uvec4_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_struct.int_ivec4_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_struct.int_ivec4_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_struct.mat4_mat2_both Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_struct.mat4_mat2_fragment Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_struct.mat4_mat2_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_struct.sampler2D_samplerCube_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_struct.sampler2D_samplerCube_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_struct.uint_uvec4_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_struct.uint_uvec4_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.multiple_basic.both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.multiple_basic.vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.multiple_basic_array.both Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.multiple_basic_array.fragment Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.multiple_basic_array.vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.multiple_nested_structs_arrays.both Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.multiple_nested_structs_arrays.fragment Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.multiple_nested_structs_arrays.vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.nested_structs_arrays.bool_bvec4_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.nested_structs_arrays.bool_bvec4_vertex Pass
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+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.nested_structs_arrays.mat4_mat2_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.nested_structs_arrays.mat4_mat2_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.nested_structs_arrays.sampler2D_samplerCube_both Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.nested_structs_arrays.sampler2D_samplerCube_fragment Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.nested_structs_arrays.sampler2D_samplerCube_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.nested_structs_arrays.uint_uvec4_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.nested_structs_arrays.uint_uvec4_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.struct_in_array.bool_bvec4_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.struct_in_array.mat4_mat2_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.struct_in_array.sampler2D_samplerCube_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.struct_in_array.uint_uvec4_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.unused_uniforms.bool_bvec4_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.unused_uniforms.mat4_mat2_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.unused_uniforms.sampler2D_samplerCube_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.unused_uniforms.sampler2D_samplerCube_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.unused_uniforms.uint_uvec4_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.consistency.nested_structs_arrays.bool_bvec4_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.consistency.nested_structs_arrays.bool_bvec4_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.consistency.nested_structs_arrays.float_vec4_both Pass
+dEQP-GLES3.functional.uniform_api.info_query.consistency.nested_structs_arrays.float_vec4_fragment Pass
+dEQP-GLES3.functional.uniform_api.info_query.consistency.nested_structs_arrays.float_vec4_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.consistency.nested_structs_arrays.int_ivec4_both Pass
+dEQP-GLES3.functional.uniform_api.info_query.consistency.nested_structs_arrays.int_ivec4_fragment Pass
+dEQP-GLES3.functional.uniform_api.info_query.consistency.nested_structs_arrays.int_ivec4_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.consistency.nested_structs_arrays.mat4_mat2_both Pass
+dEQP-GLES3.functional.uniform_api.info_query.consistency.nested_structs_arrays.mat4_mat2_fragment Pass
+dEQP-GLES3.functional.uniform_api.info_query.consistency.nested_structs_arrays.mat4_mat2_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.consistency.nested_structs_arrays.sampler2D_samplerCube_both Pass
+dEQP-GLES3.functional.uniform_api.info_query.consistency.nested_structs_arrays.sampler2D_samplerCube_fragment Pass
+dEQP-GLES3.functional.uniform_api.info_query.consistency.nested_structs_arrays.sampler2D_samplerCube_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.consistency.nested_structs_arrays.uint_uvec4_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.consistency.nested_structs_arrays.uint_uvec4_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.consistency.struct_in_array.bool_bvec4_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.consistency.struct_in_array.bool_bvec4_vertex Pass
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+dEQP-GLES3.functional.uniform_api.info_query.consistency.struct_in_array.float_vec4_vertex Pass
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+dEQP-GLES3.functional.uniform_api.info_query.consistency.struct_in_array.mat4_mat2_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.consistency.struct_in_array.sampler2D_samplerCube_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.consistency.struct_in_array.uint_uvec4_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.consistency.unused_uniforms.bool_bvec4_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.consistency.unused_uniforms.mat4_mat2_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.consistency.unused_uniforms.sampler2D_samplerCube_fragment Pass
+dEQP-GLES3.functional.uniform_api.info_query.consistency.unused_uniforms.sampler2D_samplerCube_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.consistency.unused_uniforms.uint_uvec4_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.array_in_struct.bool_bvec4_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.array_in_struct.float_vec4_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.array_in_struct.float_vec4_vertex Pass
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+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.array_in_struct.int_ivec4_fragment Pass
+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.array_in_struct.int_ivec4_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.array_in_struct.mat4_mat2_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.array_in_struct.mat4_mat2_vertex Pass
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+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.array_in_struct.uint_uvec4_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.array_in_struct.uint_uvec4_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.bool_both Pass
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+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_unsigned_byte2_vec2_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_unsigned_byte2_vec2_unsigned_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_unsigned_byte2_vec2_unsigned_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_unsigned_short2_vec2_byte2_vec2 Pass
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+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_unsigned_short2_vec2_unsigned_short2_vec2 Pass
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+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_byte2_vec2_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_byte2_vec2_unsigned_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_byte2_vec2_unsigned_short2_vec2 Pass
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+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride0_float_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride0_short_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride0_short_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride2_byte_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride2_byte_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride4_short_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride4_short_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride8_fixed_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride8_fixed_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride8_float_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride8_float_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride17_byte_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride17_byte_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride32_byte_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride32_byte_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride32_fixed_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride32_fixed_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride32_float_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride32_float_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride32_short_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride32_short_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride0_byte_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride0_byte_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride0_fixed_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride0_fixed_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride0_float_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride0_float_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride0_short_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride0_short_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride2_byte_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride2_byte_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride4_short_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride4_short_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride8_fixed_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride8_fixed_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride8_float_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride8_float_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride17_byte_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride17_byte_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride32_byte_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride32_byte_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride32_fixed_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride32_fixed_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride32_float_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride32_float_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride32_short_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride32_short_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride0_byte_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride0_byte_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride0_fixed_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride0_fixed_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride0_float_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride0_float_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride0_short_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride0_short_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride2_byte_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride2_byte_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride4_short_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride4_short_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride8_fixed_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride8_fixed_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride8_float_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride8_float_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride17_byte_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride17_byte_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride32_byte_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride32_byte_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride32_fixed_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride32_fixed_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride32_float_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride32_float_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride32_short_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride32_short_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride0_byte_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride0_byte_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride0_fixed_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride0_fixed_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride0_float_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride0_float_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride0_short_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride0_short_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride2_byte_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride2_byte_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride4_short_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride4_short_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride8_fixed_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride8_fixed_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride8_float_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride8_float_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride17_byte_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride17_byte_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride32_byte_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride32_byte_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride32_fixed_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride32_fixed_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride32_float_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride32_float_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride32_short_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride32_short_quads256 Pass
+dEQP-GLES3.functional.vertex_array_objects.all_attributes Pass
+dEQP-GLES3.functional.vertex_array_objects.diff_buffer Pass
+dEQP-GLES3.functional.vertex_array_objects.diff_divisor Pass
+dEQP-GLES3.functional.vertex_array_objects.diff_indices Pass
+dEQP-GLES3.functional.vertex_array_objects.diff_integer Pass
+dEQP-GLES3.functional.vertex_array_objects.diff_normalize Pass
+dEQP-GLES3.functional.vertex_array_objects.diff_offset Pass
+dEQP-GLES3.functional.vertex_array_objects.diff_size Pass
+dEQP-GLES3.functional.vertex_array_objects.diff_stride Pass
+dEQP-GLES3.functional.vertex_array_objects.diff_type Pass
+dEQP-GLES3.info.extensions Pass
+dEQP-GLES3.info.renderer Pass
+dEQP-GLES3.info.render_target Pass
+dEQP-GLES3.info.shading_language_version Pass
+dEQP-GLES3.info.vendor Pass
+dEQP-GLES3.info.version Pass
diff --git a/ci/previous_results/es_host_llvmpipe/deqp_gles31/results.txt b/ci/previous_results/es_host_llvmpipe/deqp_gles31/results.txt
new file mode 100644
index 00000000..e8147dca
--- /dev/null
+++ b/ci/previous_results/es_host_llvmpipe/deqp_gles31/results.txt
@@ -0,0 +1,37791 @@
+dEQP-GLES31.functional.android_extension_pack.extensions.ext_copy_image Pass
+dEQP-GLES31.functional.android_extension_pack.extensions.ext_draw_buffers_indexed Pass
+dEQP-GLES31.functional.android_extension_pack.extensions.ext_geometry_shader Pass
+dEQP-GLES31.functional.android_extension_pack.extensions.ext_gpu_shader5 Pass
+dEQP-GLES31.functional.android_extension_pack.extensions.ext_primitive_bounding_box Pass
+dEQP-GLES31.functional.android_extension_pack.extensions.ext_shader_io_blocks Pass
+dEQP-GLES31.functional.android_extension_pack.extensions.ext_tessellation_shader Pass
+dEQP-GLES31.functional.android_extension_pack.extensions.ext_texture_border_clamp Pass
+dEQP-GLES31.functional.android_extension_pack.extensions.ext_texture_buffer Pass
+dEQP-GLES31.functional.android_extension_pack.extensions.ext_texture_cube_map_array Pass
+dEQP-GLES31.functional.android_extension_pack.extensions.ext_texture_srgb_decode Pass
+dEQP-GLES31.functional.android_extension_pack.extensions.khr_blend_equation_advanced Pass
+dEQP-GLES31.functional.android_extension_pack.extensions.khr_debug Pass
+dEQP-GLES31.functional.android_extension_pack.extensions.khr_texture_compression_astc_ldr Pass
+dEQP-GLES31.functional.android_extension_pack.extensions.oes_sample_shading Pass
+dEQP-GLES31.functional.android_extension_pack.extensions.oes_sample_variables Pass
+dEQP-GLES31.functional.android_extension_pack.extensions.oes_shader_image_atomic Pass
+dEQP-GLES31.functional.android_extension_pack.extensions.oes_shader_multisample_interpolation Pass
+dEQP-GLES31.functional.android_extension_pack.extensions.oes_texture_stencil8 Pass
+dEQP-GLES31.functional.android_extension_pack.extensions.oes_texture_storage_multisample_2d_array Pass
+dEQP-GLES31.functional.android_extension_pack.limits.max_fragment_atomic_counters Pass
+dEQP-GLES31.functional.android_extension_pack.limits.max_fragment_atomic_counter_buffers Pass
+dEQP-GLES31.functional.android_extension_pack.limits.max_fragment_image_uniforms Pass
+dEQP-GLES31.functional.android_extension_pack.limits.max_fragment_shader_storage_blocks Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es31.extension_directive.ext_geometry_shader Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es31.extension_directive.ext_gpu_shader5 Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es31.extension_directive.ext_primitive_bounding_box Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es31.extension_directive.ext_shader_io_blocks Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es31.extension_directive.ext_tessellation_shader Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es31.extension_directive.ext_texture_buffer Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es31.extension_directive.ext_texture_cube_map_array Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es31.extension_directive.oes_sample_variables Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es31.extension_directive.oes_shader_image_atomic Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es31.extension_directive.oes_shader_multisample_interpolation Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es31.extension_directive.oes_texture_storage_multisample_2d_array Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es31.extension_macros.android_extension_pack_es31a Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es31.implementation_limits.max_fragment_atomic_counters Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es31.implementation_limits.max_fragment_atomic_counter_buffers Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es31.implementation_limits.max_fragment_image_uniforms Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es31.implementation_limits.max_fragment_shader_storage_blocks Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es32.extension_directive.ext_geometry_shader Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es32.extension_directive.ext_gpu_shader5 Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es32.extension_directive.ext_primitive_bounding_box Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es32.extension_directive.ext_shader_io_blocks Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es32.extension_directive.ext_tessellation_shader Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es32.extension_directive.ext_texture_buffer Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es32.extension_directive.ext_texture_cube_map_array Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es32.extension_directive.oes_sample_variables Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es32.extension_directive.oes_shader_image_atomic Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es32.extension_directive.oes_shader_multisample_interpolation Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es32.extension_directive.oes_texture_storage_multisample_2d_array Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es32.extension_macros.android_extension_pack_es31a Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es32.implementation_limits.max_fragment_atomic_counters Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es32.implementation_limits.max_fragment_atomic_counter_buffers Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es32.implementation_limits.max_fragment_image_uniforms Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es32.implementation_limits.max_fragment_shader_storage_blocks Pass
+dEQP-GLES31.functional.atomic_counter.dec.1_counter_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.dec.1_counter_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.dec.1_counter_1_call_5000_threads Pass
+dEQP-GLES31.functional.atomic_counter.dec.1_counter_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.dec.1_counter_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.dec.1_counter_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.dec.1_counter_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.dec.4_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.dec.4_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.dec.4_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.dec.4_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.dec.4_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.dec.4_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.dec.8_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.dec.8_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.dec.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.dec.8_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.dec.8_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.dec.8_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.dec_branch.1_counter_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.dec_branch.1_counter_1_call_5000_threads Pass
+dEQP-GLES31.functional.atomic_counter.dec_branch.1_counter_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.dec_branch.1_counter_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.dec_branch.1_counter_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.dec_branch.1_counter_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.dec_branch.4_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.dec_branch.4_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.dec_branch.4_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.dec_branch.4_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.dec_branch.4_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.dec_branch.8_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.dec_branch.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.dec_branch.8_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.dec_branch.8_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.dec_branch.8_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get.1_counter_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get.1_counter_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get.1_counter_1_call_5000_threads Pass
+dEQP-GLES31.functional.atomic_counter.get.1_counter_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get.1_counter_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get.1_counter_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get.1_counter_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get.4_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get.4_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get.4_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get.4_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get.4_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get.4_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get.8_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get.8_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get.8_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get.8_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get.8_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_branch.1_counter_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_branch.1_counter_1_call_5000_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_branch.1_counter_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_branch.1_counter_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_branch.1_counter_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_branch.1_counter_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_branch.4_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_branch.4_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_branch.4_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_branch.4_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_branch.4_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_branch.8_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_branch.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_branch.8_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_branch.8_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_branch.8_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec.1_counter_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_dec.1_counter_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec.1_counter_1_call_5000_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec.1_counter_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_dec.1_counter_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec.1_counter_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_dec.1_counter_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec.4_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_dec.4_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec.4_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_dec.4_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec.4_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_dec.4_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec.8_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_dec.8_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_dec.8_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec.8_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_dec.8_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec_branch.1_counter_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec_branch.1_counter_1_call_5000_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec_branch.1_counter_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_dec_branch.1_counter_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec_branch.1_counter_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_dec_branch.1_counter_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec_branch.4_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec_branch.4_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_dec_branch.4_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec_branch.4_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_dec_branch.4_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec_branch.8_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec_branch.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_dec_branch.8_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec_branch.8_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_dec_branch.8_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc.1_counter_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc.1_counter_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc.1_counter_1_call_5000_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc.1_counter_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc.1_counter_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc.1_counter_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc.1_counter_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc.4_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc.4_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc.4_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc.4_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc.4_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc.4_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc.8_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc.8_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc.8_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc.8_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc.8_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_branch.1_counter_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_branch.1_counter_1_call_5000_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_branch.1_counter_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_branch.1_counter_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_branch.1_counter_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_branch.1_counter_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_branch.4_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_branch.4_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_branch.4_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_branch.4_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_branch.4_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_branch.8_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_branch.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_branch.8_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_branch.8_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_branch.8_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec.1_counter_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec.1_counter_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec.1_counter_1_call_5000_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec.1_counter_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec.1_counter_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec.1_counter_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec.1_counter_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec.4_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec.4_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec.4_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec.4_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec.4_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec.4_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec.8_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec.8_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec.8_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec.8_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec.8_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.1_counter_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.1_counter_1_call_5000_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.1_counter_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.1_counter_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.1_counter_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.1_counter_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.4_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.4_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.4_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.4_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.4_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.8_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.8_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.8_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.8_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc.1_counter_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc.1_counter_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc.1_counter_1_call_5000_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc.1_counter_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc.1_counter_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc.1_counter_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc.1_counter_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc.4_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc.4_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc.4_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc.4_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc.4_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc.4_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc.8_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc.8_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc.8_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc.8_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc.8_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_branch.1_counter_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_branch.1_counter_1_call_5000_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_branch.1_counter_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_branch.1_counter_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_branch.1_counter_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_branch.1_counter_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_branch.4_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_branch.4_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_branch.4_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_branch.4_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_branch.4_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_branch.8_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_branch.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_branch.8_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_branch.8_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_branch.8_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec.1_counter_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec.1_counter_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec.1_counter_1_call_5000_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec.1_counter_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec.1_counter_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec.1_counter_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec.1_counter_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec.4_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec.4_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec.4_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec.4_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec.4_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec.4_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec.8_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec.8_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec.8_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec.8_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec.8_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec_branch.1_counter_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec_branch.1_counter_1_call_5000_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec_branch.1_counter_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec_branch.1_counter_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec_branch.1_counter_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec_branch.1_counter_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec_branch.4_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec_branch.4_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec_branch.4_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec_branch.4_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec_branch.4_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec_branch.8_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec_branch.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec_branch.8_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec_branch.8_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec_branch.8_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.get_dec.8_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.get_dec.8_counters_1_call_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.get_dec.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.get_dec.8_counters_5_calls_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.get_inc.8_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.get_inc.8_counters_1_call_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.get_inc.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.get_inc.8_counters_5_calls_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.inc_dec.8_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.inc_dec.8_counters_1_call_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.inc_dec.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.inc_dec.8_counters_5_calls_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.get_dec.8_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.get_dec.8_counters_1_call_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.get_dec.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.get_dec.8_counters_5_calls_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.get_inc.8_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.get_inc.8_counters_1_call_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.get_inc.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.get_inc.8_counters_5_calls_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.inc_dec.8_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.inc_dec.8_counters_1_call_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.inc_dec.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.inc_dec.8_counters_5_calls_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.invalid.invalid_binding Pass
+dEQP-GLES31.functional.atomic_counter.layout.invalid.invalid_default_binding Pass
+dEQP-GLES31.functional.atomic_counter.layout.invalid.invalid_default_offset Pass
+dEQP-GLES31.functional.atomic_counter.layout.invalid.invalid_offset_align Pass
+dEQP-GLES31.functional.atomic_counter.layout.invalid.invalid_offset_overlap Pass
+dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.get_dec.8_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.get_dec.8_counters_1_call_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.get_dec.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.get_dec.8_counters_5_calls_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.get_inc.8_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.get_inc.8_counters_1_call_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.get_inc.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.get_inc.8_counters_5_calls_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.inc_dec.8_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.inc_dec.8_counters_1_call_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.inc_dec.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.inc_dec.8_counters_5_calls_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.get_dec.8_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.get_dec.8_counters_1_call_1000_threads Pass
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+dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.get_dec.8_counters_5_calls_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.get_inc.8_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.get_inc.8_counters_1_call_1000_threads Pass
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+dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.get_inc.8_counters_5_calls_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.inc_dec.8_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.inc_dec.8_counters_1_call_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.inc_dec.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.inc_dec.8_counters_5_calls_1000_threads Pass
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+dEQP-GLES31.functional.blend_equation_advanced.coherent.difference NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent.exclusion NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent.hardlight NotSupported
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+dEQP-GLES31.functional.blend_equation_advanced.coherent.lighten NotSupported
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+dEQP-GLES31.functional.blend_equation_advanced.coherent.screen NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent.softlight NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent_msaa.colorburn NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent_msaa.colordodge NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent_msaa.darken NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent_msaa.difference NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent_msaa.exclusion NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent_msaa.hardlight NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent_msaa.hsl_color NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent_msaa.hsl_hue NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent_msaa.hsl_luminosity NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent_msaa.hsl_saturation NotSupported
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+dEQP-GLES31.functional.blend_equation_advanced.coherent_msaa.overlay NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent_msaa.screen NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent_msaa.softlight NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.msaa.colorburn Pass
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+dEQP-GLES31.functional.blend_equation_advanced.msaa.softlight Pass
+dEQP-GLES31.functional.blend_equation_advanced.srgb.colorburn Pass
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+dEQP-GLES31.functional.blend_equation_advanced.srgb.hsl_color Pass
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+dEQP-GLES31.functional.blend_equation_advanced.srgb.hsl_luminosity Pass
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+dEQP-GLES31.functional.blend_equation_advanced.srgb.softlight Pass
+dEQP-GLES31.functional.blend_equation_advanced.state_query.blend_advanced_coherent_getboolean NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.state_query.blend_advanced_coherent_getfloat NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.state_query.blend_advanced_coherent_getinteger64 NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.state_query.blend_advanced_coherent_getinteger NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.state_query.blend_advanced_coherent_isenabled NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.state_query.blend_equation_getbooleani_v Pass
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+dEQP-GLES31.functional.compute.basic.ssbo_local_barrier_single_group Pass
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+dEQP-GLES31.functional.compute.basic.ubo_to_ssbo_multiple_groups Pass
+dEQP-GLES31.functional.compute.basic.ubo_to_ssbo_multiple_invocations Pass
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+dEQP-GLES31.functional.compute.basic.ubo_to_ssbo_single_invocation Pass
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+dEQP-GLES31.functional.compute.basic.write_multiple_unsized_arr_multiple_groups Pass
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+dEQP-GLES31.functional.compute.indirect_dispatch.gen_in_compute.empty_command Pass
+dEQP-GLES31.functional.compute.indirect_dispatch.gen_in_compute.large_offset Pass
+dEQP-GLES31.functional.compute.indirect_dispatch.gen_in_compute.large_offset_multiple_invocations Pass
+dEQP-GLES31.functional.compute.indirect_dispatch.gen_in_compute.multiple_groups Pass
+dEQP-GLES31.functional.compute.indirect_dispatch.gen_in_compute.multiple_groups_multiple_invocations Pass
+dEQP-GLES31.functional.compute.indirect_dispatch.gen_in_compute.multi_dispatch Pass
+dEQP-GLES31.functional.compute.indirect_dispatch.gen_in_compute.multi_dispatch_reuse_command Pass
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+dEQP-GLES31.functional.compute.indirect_dispatch.upload_buffer.multi_dispatch Pass
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+dEQP-GLES31.functional.compute.indirect_dispatch.upload_buffer.small_offset Pass
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+dEQP-GLES31.functional.compute.shared_var.work_group_size.float_1_128_1 Pass
+dEQP-GLES31.functional.compute.shared_var.work_group_size.float_13_2_4 Pass
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+dEQP-GLES31.functional.compute.shared_var.work_group_size.float_128_1_1 Pass
+dEQP-GLES31.functional.compute.shared_var.work_group_size.mat4_1_1_1 Pass
+dEQP-GLES31.functional.compute.shared_var.work_group_size.mat4_1_1_64 Pass
+dEQP-GLES31.functional.compute.shared_var.work_group_size.mat4_1_64_1 Pass
+dEQP-GLES31.functional.compute.shared_var.work_group_size.mat4_1_128_1 Pass
+dEQP-GLES31.functional.compute.shared_var.work_group_size.mat4_13_2_4 Pass
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+dEQP-GLES31.functional.compute.shared_var.work_group_size.mat4_128_1_1 Pass
+dEQP-GLES31.functional.compute.shared_var.work_group_size.vec4_1_1_1 Pass
+dEQP-GLES31.functional.compute.shared_var.work_group_size.vec4_1_1_64 Pass
+dEQP-GLES31.functional.compute.shared_var.work_group_size.vec4_1_64_1 Pass
+dEQP-GLES31.functional.compute.shared_var.work_group_size.vec4_1_128_1 Pass
+dEQP-GLES31.functional.compute.shared_var.work_group_size.vec4_13_2_4 Pass
+dEQP-GLES31.functional.compute.shared_var.work_group_size.vec4_64_1_1 Pass
+dEQP-GLES31.functional.compute.shared_var.work_group_size.vec4_128_1_1 Pass
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+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.rgba_astc_4x4_khr_rgba_astc_4x4_khr.texture3d_to_cubemap BadTerminate
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+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.rgba_astc_4x4_khr_srgb8_alpha8_astc_4x4_khr.cubemap_to_texture2d_array Pass
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.rgba_astc_4x4_khr_srgb8_alpha8_astc_4x4_khr.cubemap_to_texture3d BadTerminate
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.rgba_astc_4x4_khr_srgb8_alpha8_astc_4x4_khr.texture2d_array_to_cubemap Pass
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.rgba_astc_4x4_khr_srgb8_alpha8_astc_4x4_khr.texture2d_array_to_texture2d Pass
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.rgba_astc_4x4_khr_srgb8_alpha8_astc_4x4_khr.texture2d_array_to_texture2d_array Pass
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.rgba_astc_4x4_khr_srgb8_alpha8_astc_4x4_khr.texture2d_array_to_texture3d BadTerminate
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+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.rgba_astc_4x4_khr_srgb8_alpha8_astc_4x4_khr.texture2d_to_texture2d Pass
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.rgba_astc_4x4_khr_srgb8_alpha8_astc_4x4_khr.texture2d_to_texture2d_array Pass
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.rgba_astc_4x4_khr_srgb8_alpha8_astc_4x4_khr.texture2d_to_texture3d BadTerminate
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+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.rgba_astc_4x4_khr_srgb8_alpha8_astc_4x4_khr.texture3d_to_texture2d BadTerminate
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+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.srgb8_alpha8_astc_4x4_khr_rgba_astc_4x4_khr.cubemap_to_texture2d Pass
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.srgb8_alpha8_astc_4x4_khr_rgba_astc_4x4_khr.cubemap_to_texture2d_array Pass
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.srgb8_alpha8_astc_4x4_khr_rgba_astc_4x4_khr.cubemap_to_texture3d BadTerminate
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.srgb8_alpha8_astc_4x4_khr_rgba_astc_4x4_khr.texture2d_array_to_cubemap Pass
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.srgb8_alpha8_astc_4x4_khr_rgba_astc_4x4_khr.texture2d_array_to_texture2d Pass
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.srgb8_alpha8_astc_4x4_khr_rgba_astc_4x4_khr.texture2d_array_to_texture2d_array Pass
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.srgb8_alpha8_astc_4x4_khr_rgba_astc_4x4_khr.texture2d_array_to_texture3d BadTerminate
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.srgb8_alpha8_astc_4x4_khr_rgba_astc_4x4_khr.texture2d_to_cubemap Pass
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.srgb8_alpha8_astc_4x4_khr_rgba_astc_4x4_khr.texture2d_to_texture2d Pass
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.srgb8_alpha8_astc_4x4_khr_rgba_astc_4x4_khr.texture2d_to_texture2d_array Pass
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.srgb8_alpha8_astc_4x4_khr_rgba_astc_4x4_khr.texture2d_to_texture3d BadTerminate
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.srgb8_alpha8_astc_4x4_khr_rgba_astc_4x4_khr.texture3d_to_cubemap BadTerminate
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.srgb8_alpha8_astc_4x4_khr_rgba_astc_4x4_khr.texture3d_to_texture2d BadTerminate
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.srgb8_alpha8_astc_4x4_khr_rgba_astc_4x4_khr.texture3d_to_texture2d_array BadTerminate
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+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.srgb8_alpha8_astc_4x4_khr_srgb8_alpha8_astc_4x4_khr.cubemap_to_cubemap Pass
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.srgb8_alpha8_astc_4x4_khr_srgb8_alpha8_astc_4x4_khr.cubemap_to_texture2d Pass
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.srgb8_alpha8_astc_4x4_khr_srgb8_alpha8_astc_4x4_khr.cubemap_to_texture2d_array Pass
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.srgb8_alpha8_astc_4x4_khr_srgb8_alpha8_astc_4x4_khr.cubemap_to_texture3d BadTerminate
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.srgb8_alpha8_astc_4x4_khr_srgb8_alpha8_astc_4x4_khr.texture2d_array_to_cubemap Pass
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.srgb8_alpha8_astc_4x4_khr_srgb8_alpha8_astc_4x4_khr.texture2d_array_to_texture2d Pass
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.srgb8_alpha8_astc_4x4_khr_srgb8_alpha8_astc_4x4_khr.texture2d_array_to_texture2d_array Pass
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.srgb8_alpha8_astc_4x4_khr_srgb8_alpha8_astc_4x4_khr.texture2d_array_to_texture3d BadTerminate
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.srgb8_alpha8_astc_4x4_khr_srgb8_alpha8_astc_4x4_khr.texture2d_to_cubemap Pass
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.srgb8_alpha8_astc_4x4_khr_srgb8_alpha8_astc_4x4_khr.texture2d_to_texture2d Pass
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.srgb8_alpha8_astc_4x4_khr_srgb8_alpha8_astc_4x4_khr.texture2d_to_texture2d_array Pass
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+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.srgb8_alpha8_astc_4x4_khr_srgb8_alpha8_astc_4x4_khr.texture3d_to_texture2d_array BadTerminate
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+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x4_rgba.rgba_astc_5x4_khr_rgba_astc_5x4_khr.cubemap_to_cubemap Pass
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x4_rgba.rgba_astc_5x4_khr_rgba_astc_5x4_khr.cubemap_to_texture2d Pass
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x4_rgba.rgba_astc_5x4_khr_rgba_astc_5x4_khr.cubemap_to_texture2d_array Pass
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x4_rgba.rgba_astc_5x4_khr_rgba_astc_5x4_khr.cubemap_to_texture3d BadTerminate
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x4_rgba.rgba_astc_5x4_khr_rgba_astc_5x4_khr.texture2d_array_to_cubemap Pass
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x4_rgba.rgba_astc_5x4_khr_rgba_astc_5x4_khr.texture2d_array_to_texture2d Pass
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x4_rgba.rgba_astc_5x4_khr_rgba_astc_5x4_khr.texture2d_array_to_texture2d_array Pass
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x4_rgba.rgba_astc_5x4_khr_rgba_astc_5x4_khr.texture2d_array_to_texture3d BadTerminate
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x4_rgba.rgba_astc_5x4_khr_rgba_astc_5x4_khr.texture2d_to_cubemap Pass
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+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x4_rgba.rgba_astc_5x4_khr_srgb8_alpha8_astc_5x4_khr.cubemap_to_texture2d_array Pass
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+dEQP-GLES31.functional.debug.negative_coverage.log.texture.srgb_decode_texparameterIiv Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.srgb_decode_texparameterIuiv Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.srgb_decode_texparameterfv Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.srgb_decode_texparameterf Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.srgb_decode_texparameteriv Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.srgb_decode_texparameteri Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.teximage2d Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.teximage2d_inequal_width_height_cube Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.teximage2d_invalid_border Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.teximage2d_invalid_buffer_target Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.teximage2d_max_level Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.teximage2d_max_width_height Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.teximage2d_neg_level Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.teximage2d_neg_width_height Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.teximage3d Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.teximage3d_invalid_border Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.teximage3d_invalid_buffer_target Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.teximage3d_max_level Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.teximage3d_max_width_height_depth Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.teximage3d_neg_level Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.teximage3d_neg_width_height_depth Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.texparameterIiv Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.texparameterIuiv Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.texparameterfv Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.texparameterf Pass
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+dEQP-GLES31.functional.debug.negative_coverage.log.texture.texparameteri Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.texstorage2d Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.texstorage2d_invalid_binding Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.texstorage2d_invalid_levels Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.texstorage3d Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.texstorage3d_invalid_binding Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.texstorage3d_invalid_levels Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.texsubimage2d Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.texsubimage2d_invalid_buffer_target Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.texsubimage2d_invalid_offset Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.texsubimage2d_max_level Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.texsubimage2d_neg_level Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.texsubimage2d_neg_offset Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.texsubimage2d_neg_width_height Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.texsubimage3d Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.texsubimage3d_invalid_buffer_target Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.texsubimage3d_invalid_offset Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.texsubimage3d_max_level Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.texsubimage3d_neg_level Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.texsubimage3d_neg_offset Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.texsubimage3d_neg_width_height Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.bind_vertex_array Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.delete_vertex_arrays Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.disable_vertex_attrib_array Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.draw_arrays Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.draw_arrays_incomplete_primitive Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.draw_arrays_instanced Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.draw_arrays_instanced_incomplete_primitive Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.draw_arrays_instanced_invalid_program Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.draw_arrays_invalid_program Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.draw_elements Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.draw_elements_base_vertex Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.draw_elements_base_vertex_primitive_mode_mismatch Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.draw_elements_incomplete_primitive Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.draw_elements_instanced Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.draw_elements_instanced_base_vertex Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.draw_elements_instanced_base_vertex_primitive_mode_mismatch Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.draw_elements_instanced_incomplete_primitive Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.draw_elements_instanced_invalid_program Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.draw_elements_invalid_program Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.draw_range_elements Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.draw_range_elements_base_vertex Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.draw_range_elements_base_vertex_primitive_mode_mismatch Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.draw_range_elements_incomplete_primitive Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.draw_range_elements_invalid_program Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.enable_vertex_attrib_array Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.gen_vertex_arrays Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.vertex_attribfv Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.vertex_attribf Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.vertex_attribi4v Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.vertex_attribi4 Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.vertex_attrib_divisor Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.vertex_attrib_format Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.vertex_attrib_i_format Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.vertex_attrib_i_pointer Pass
+dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.vertex_attrib_pointer Pass
+dEQP-GLES31.functional.debug.object_labels.buffer Pass
+dEQP-GLES31.functional.debug.object_labels.buffer_limited_query Pass
+dEQP-GLES31.functional.debug.object_labels.clearing Pass
+dEQP-GLES31.functional.debug.object_labels.framebuffer Pass
+dEQP-GLES31.functional.debug.object_labels.initial Pass
+dEQP-GLES31.functional.debug.object_labels.max_label_length Pass
+dEQP-GLES31.functional.debug.object_labels.program Pass
+dEQP-GLES31.functional.debug.object_labels.program_pipeline Pass
+dEQP-GLES31.functional.debug.object_labels.query Pass
+dEQP-GLES31.functional.debug.object_labels.query_length_only Pass
+dEQP-GLES31.functional.debug.object_labels.renderbuffer Pass
+dEQP-GLES31.functional.debug.object_labels.sampler Pass
+dEQP-GLES31.functional.debug.object_labels.shader Pass
+dEQP-GLES31.functional.debug.object_labels.specify_with_length Pass
+dEQP-GLES31.functional.debug.object_labels.sync Pass
+dEQP-GLES31.functional.debug.object_labels.texture Pass
+dEQP-GLES31.functional.debug.object_labels.transform_feedback Pass
+dEQP-GLES31.functional.debug.state_query.debug_callback_function_getpointer Pass
+dEQP-GLES31.functional.debug.state_query.debug_callback_user_param_getpointer Pass
+dEQP-GLES31.functional.debug.state_query.debug_group_stack_depth_getboolean Pass
+dEQP-GLES31.functional.debug.state_query.debug_group_stack_depth_getfloat Pass
+dEQP-GLES31.functional.debug.state_query.debug_group_stack_depth_getinteger64 Pass
+dEQP-GLES31.functional.debug.state_query.debug_group_stack_depth_getinteger Pass
+dEQP-GLES31.functional.debug.state_query.debug_logged_messages_getboolean Pass
+dEQP-GLES31.functional.debug.state_query.debug_logged_messages_getfloat Pass
+dEQP-GLES31.functional.debug.state_query.debug_logged_messages_getinteger64 Pass
+dEQP-GLES31.functional.debug.state_query.debug_logged_messages_getinteger Pass
+dEQP-GLES31.functional.debug.state_query.debug_next_logged_message_length_getboolean Pass
+dEQP-GLES31.functional.debug.state_query.debug_next_logged_message_length_getfloat Pass
+dEQP-GLES31.functional.debug.state_query.debug_next_logged_message_length_getinteger64 Pass
+dEQP-GLES31.functional.debug.state_query.debug_next_logged_message_length_getinteger Pass
+dEQP-GLES31.functional.debug.state_query.debug_output_getboolean Pass
+dEQP-GLES31.functional.debug.state_query.debug_output_getfloat Pass
+dEQP-GLES31.functional.debug.state_query.debug_output_getinteger64 Pass
+dEQP-GLES31.functional.debug.state_query.debug_output_getinteger Pass
+dEQP-GLES31.functional.debug.state_query.debug_output_isenabled Pass
+dEQP-GLES31.functional.debug.state_query.debug_output_synchronous_getboolean Pass
+dEQP-GLES31.functional.debug.state_query.debug_output_synchronous_getfloat Pass
+dEQP-GLES31.functional.debug.state_query.debug_output_synchronous_getinteger64 Pass
+dEQP-GLES31.functional.debug.state_query.debug_output_synchronous_getinteger Pass
+dEQP-GLES31.functional.debug.state_query.debug_output_synchronous_isenabled Pass
+dEQP-GLES31.functional.debug.state_query.max_debug_group_stack_depth_getboolean Pass
+dEQP-GLES31.functional.debug.state_query.max_debug_group_stack_depth_getfloat Pass
+dEQP-GLES31.functional.debug.state_query.max_debug_group_stack_depth_getinteger64 Pass
+dEQP-GLES31.functional.debug.state_query.max_debug_group_stack_depth_getinteger Pass
+dEQP-GLES31.functional.debug.state_query.max_debug_logged_messages_getboolean Pass
+dEQP-GLES31.functional.debug.state_query.max_debug_logged_messages_getfloat Pass
+dEQP-GLES31.functional.debug.state_query.max_debug_logged_messages_getinteger64 Pass
+dEQP-GLES31.functional.debug.state_query.max_debug_logged_messages_getinteger Pass
+dEQP-GLES31.functional.debug.state_query.max_debug_message_length_getboolean Pass
+dEQP-GLES31.functional.debug.state_query.max_debug_message_length_getfloat Pass
+dEQP-GLES31.functional.debug.state_query.max_debug_message_length_getinteger64 Pass
+dEQP-GLES31.functional.debug.state_query.max_debug_message_length_getinteger Pass
+dEQP-GLES31.functional.debug.state_query.max_label_length_getboolean Pass
+dEQP-GLES31.functional.debug.state_query.max_label_length_getfloat Pass
+dEQP-GLES31.functional.debug.state_query.max_label_length_getinteger64 Pass
+dEQP-GLES31.functional.debug.state_query.max_label_length_getinteger Pass
+dEQP-GLES31.functional.default_vertex_array_object.vertex_attrib_divisor Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.base_vertex.index_byte Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.base_vertex.index_int Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.base_vertex.index_neg_byte Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.base_vertex.index_neg_int Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.base_vertex.index_neg_short Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.base_vertex.index_short Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.builtin_variable.vertex_id Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.indices.index_byte Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.indices.index_int Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.indices.index_short Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.lines.default_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.lines.instanced_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.lines.multiple_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.lines.single_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.line_loop.default_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.line_loop.instanced_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.line_loop.multiple_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.line_loop.single_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.line_strip.default_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.line_strip.instanced_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.line_strip.multiple_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.line_strip.single_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.points.default_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.points.instanced_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.points.multiple_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.points.single_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.triangles.default_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.triangles.instanced_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.triangles.multiple_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.triangles.single_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.triangle_fan.default_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.triangle_fan.instanced_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.triangle_fan.multiple_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.triangle_fan.single_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.triangle_strip.default_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.triangle_strip.instanced_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.triangle_strip.multiple_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.triangle_strip.single_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.base_vertex.index_byte Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.base_vertex.index_int Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.base_vertex.index_neg_byte Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.base_vertex.index_neg_int Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.base_vertex.index_neg_short Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.base_vertex.index_short Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.builtin_variable.vertex_id Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.indices.index_byte Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.indices.index_int Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.indices.index_short Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.lines.default_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.lines.instanced_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.lines.multiple_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.lines.single_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_loop.default_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_loop.instanced_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_loop.multiple_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_loop.single_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_strip.default_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_strip.instanced_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_strip.multiple_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_strip.single_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.points.default_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.points.instanced_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.points.multiple_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.points.single_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangles.default_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangles.instanced_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangles.multiple_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangles.single_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangle_fan.default_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangle_fan.instanced_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangle_fan.multiple_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangle_fan.single_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangle_strip.default_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangle_strip.instanced_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangle_strip.multiple_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangle_strip.single_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.base_vertex.index_byte Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.base_vertex.index_int Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.base_vertex.index_neg_byte Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.base_vertex.index_neg_int Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.base_vertex.index_neg_short Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.base_vertex.index_short Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.builtin_variable.vertex_id Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.indices.index_byte Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.indices.index_int Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.indices.index_short Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.lines.default_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.lines.instanced_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.lines.multiple_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.lines.single_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.line_loop.default_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.line_loop.instanced_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.line_loop.multiple_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.line_loop.single_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.line_strip.default_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.line_strip.instanced_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.line_strip.multiple_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.line_strip.single_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.points.default_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.points.instanced_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.points.multiple_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.points.single_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.triangles.default_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.triangles.instanced_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.triangles.multiple_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.triangles.single_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.triangle_fan.default_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.triangle_fan.instanced_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.triangle_fan.multiple_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.triangle_fan.single_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.triangle_strip.default_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.triangle_strip.instanced_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.triangle_strip.multiple_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.triangle_strip.single_attribute Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_advanced_blend_eq Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_blend_eq Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_separate_blend_eq Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_advanced_blend_eq Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_blend_eq Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_separate_blend_eq Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_func_buffer_blend_func Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_func_buffer_separate_blend_func Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_color_mask_buffer_color_mask Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_disable_buffer_disable Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_disable_buffer_enable Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_enable_buffer_disable Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_enable_buffer_enable Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_advanced_blend_eq Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_blend_eq Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_separate_blend_eq Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_func_buffer_blend_func Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_func_buffer_separate_blend_func Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_advanced_blend_eq Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_blend_eq Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_separate_blend_eq Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_advanced_blend_eq Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_blend_eq Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_separate_blend_eq Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_func_buffer_blend_func Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_func_buffer_separate_blend_func Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_color_mask_buffer_color_mask Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_disable_buffer_disable Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_disable_buffer_enable Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_enable_buffer_disable Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_enable_buffer_enable Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_advanced_blend_eq Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_blend_eq Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_separate_blend_eq Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_func_buffer_blend_func Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_func_buffer_separate_blend_func Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.0 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.1 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.2 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.3 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.4 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.5 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.6 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.7 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.8 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.9 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.10 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.11 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.12 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.13 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.14 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.15 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.16 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.17 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.18 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.19 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.0 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.1 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.2 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.3 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.4 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.5 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.6 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.7 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.8 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.9 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.10 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.11 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.12 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.13 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.14 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.15 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.16 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.17 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.18 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.19 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.combined.drawarrays_compute_cmd_and_data Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.combined.drawelements_compute_cmd_and_data Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.combined.drawelements_compute_cmd_and_data_and_indices Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.combined.drawelements_compute_cmd_and_indices Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.combined.drawelements_compute_data_and_indices Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_100x100_drawcount_1 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_100x100_drawcount_8 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_100x100_drawcount_200 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_200x200_drawcount_1 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_200x200_drawcount_8 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_200x200_drawcount_800 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_500x500_drawcount_1 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_500x500_drawcount_8 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_500x500_drawcount_2500 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_1000x1000_drawcount_1 NotSupported
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_1000x1000_drawcount_8 NotSupported
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_1000x1000_drawcount_5000 NotSupported
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_1200x1200_drawcount_1 NotSupported
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_1200x1200_drawcount_8 NotSupported
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_1500x1500_drawcount_1 NotSupported
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_1500x1500_drawcount_8 NotSupported
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_100x100_drawcount_1 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_100x100_drawcount_8 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_100x100_drawcount_200 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_200x200_drawcount_1 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_200x200_drawcount_8 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_200x200_drawcount_800 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_500x500_drawcount_1 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_500x500_drawcount_8 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_500x500_drawcount_2500 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_1000x1000_drawcount_1 NotSupported
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_1000x1000_drawcount_8 NotSupported
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_1000x1000_drawcount_5000 NotSupported
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_1200x1200_drawcount_1 NotSupported
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_1200x1200_drawcount_8 NotSupported
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_1500x1500_drawcount_1 NotSupported
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_1500x1500_drawcount_8 NotSupported
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_100x100_drawcount_1 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_100x100_drawcount_8 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_100x100_drawcount_200 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_200x200_drawcount_1 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_200x200_drawcount_8 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_200x200_drawcount_800 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_500x500_drawcount_1 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_500x500_drawcount_8 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_500x500_drawcount_2500 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_100x100_drawcount_1 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_100x100_drawcount_8 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_100x100_drawcount_200 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_200x200_drawcount_1 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_200x200_drawcount_8 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_200x200_drawcount_800 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_500x500_drawcount_1 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_500x500_drawcount_8 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_500x500_drawcount_2500 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.separate.drawarrays_compute_cmd Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.separate.drawarrays_compute_cmd_and_data Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.separate.drawarrays_compute_data Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.separate.drawelements_compute_cmd Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.separate.drawelements_compute_cmd_and_data Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.separate.drawelements_compute_cmd_and_data_and_indices Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.separate.drawelements_compute_cmd_and_indices Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.separate.drawelements_compute_data Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.separate.drawelements_compute_data_and_indices Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.separate.drawelements_compute_indices Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.first.first_1 Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.first.first_3 Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.first.first_17 Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.lines.default_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.lines.instanced_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.lines.multiple_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.lines.single_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.line_loop.default_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.line_loop.instanced_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.line_loop.multiple_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.line_loop.single_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.line_strip.default_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.line_strip.instanced_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.line_strip.multiple_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.line_strip.single_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.points.default_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.points.instanced_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.points.multiple_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.points.single_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.triangles.default_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.triangles.instanced_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.triangles.multiple_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.triangles.single_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.triangle_fan.default_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.triangle_fan.instanced_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.triangle_fan.multiple_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.triangle_fan.single_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.triangle_strip.default_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.triangle_strip.instanced_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.triangle_strip.multiple_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.triangle_strip.single_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.base_vertex.index_byte Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.base_vertex.index_int Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.base_vertex.index_neg_byte Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.base_vertex.index_neg_int Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.base_vertex.index_neg_short Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.base_vertex.index_short Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.indices.index_byte Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.indices.index_int Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.indices.index_short Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.lines.default_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.lines.instanced_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.lines.multiple_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.lines.single_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.line_loop.default_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.line_loop.instanced_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.line_loop.multiple_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.line_loop.single_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.line_strip.default_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.line_strip.instanced_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.line_strip.multiple_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.line_strip.single_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.points.default_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.points.instanced_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.points.multiple_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.points.single_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.triangles.default_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.triangles.instanced_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.triangles.multiple_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.triangles.single_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.triangle_fan.default_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.triangle_fan.instanced_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.triangle_fan.multiple_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.triangle_fan.single_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.triangle_strip.default_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.triangle_strip.instanced_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.triangle_strip.multiple_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.triangle_strip.single_attribute Pass
+dEQP-GLES31.functional.draw_indirect.instancing.draw_arrays_indirect_grid_2x2 Pass
+dEQP-GLES31.functional.draw_indirect.instancing.draw_arrays_indirect_grid_5x5 Pass
+dEQP-GLES31.functional.draw_indirect.instancing.draw_arrays_indirect_grid_10x10 Pass
+dEQP-GLES31.functional.draw_indirect.instancing.draw_arrays_indirect_grid_32x32 Pass
+dEQP-GLES31.functional.draw_indirect.instancing.draw_arrays_indirect_grid_100x100 Pass
+dEQP-GLES31.functional.draw_indirect.instancing.draw_elements_indirect_grid_2x2 Pass
+dEQP-GLES31.functional.draw_indirect.instancing.draw_elements_indirect_grid_5x5 Pass
+dEQP-GLES31.functional.draw_indirect.instancing.draw_elements_indirect_grid_10x10 Pass
+dEQP-GLES31.functional.draw_indirect.instancing.draw_elements_indirect_grid_32x32 Pass
+dEQP-GLES31.functional.draw_indirect.instancing.draw_elements_indirect_grid_100x100 Pass
+dEQP-GLES31.functional.draw_indirect.negative.client_command_array Pass
+dEQP-GLES31.functional.draw_indirect.negative.client_vertex_attrib_array Pass
+dEQP-GLES31.functional.draw_indirect.negative.command_bad_alignment_1 Pass
+dEQP-GLES31.functional.draw_indirect.negative.command_bad_alignment_2 Pass
+dEQP-GLES31.functional.draw_indirect.negative.command_bad_alignment_3 Pass
+dEQP-GLES31.functional.draw_indirect.negative.command_offset_not_in_buffer Pass
+dEQP-GLES31.functional.draw_indirect.negative.command_offset_not_in_buffer_signed32_wrap Pass
+dEQP-GLES31.functional.draw_indirect.negative.command_offset_not_in_buffer_unsigned32_wrap Pass
+dEQP-GLES31.functional.draw_indirect.negative.command_offset_partially_in_buffer Pass
+dEQP-GLES31.functional.draw_indirect.negative.default_vao Pass
+dEQP-GLES31.functional.draw_indirect.negative.invalid_mode_draw_arrays Pass
+dEQP-GLES31.functional.draw_indirect.negative.invalid_mode_draw_elements Pass
+dEQP-GLES31.functional.draw_indirect.negative.invalid_type_draw_elements Pass
+dEQP-GLES31.functional.draw_indirect.random.0 Pass
+dEQP-GLES31.functional.draw_indirect.random.2 Pass
+dEQP-GLES31.functional.draw_indirect.random.3 Pass
+dEQP-GLES31.functional.draw_indirect.random.4 Pass
+dEQP-GLES31.functional.draw_indirect.random.5 Pass
+dEQP-GLES31.functional.draw_indirect.random.6 Pass
+dEQP-GLES31.functional.draw_indirect.random.7 Pass
+dEQP-GLES31.functional.draw_indirect.random.8 Pass
+dEQP-GLES31.functional.draw_indirect.random.10 Pass
+dEQP-GLES31.functional.draw_indirect.random.11 Pass
+dEQP-GLES31.functional.draw_indirect.random.12 Pass
+dEQP-GLES31.functional.draw_indirect.random.13 Pass
+dEQP-GLES31.functional.draw_indirect.random.14 Pass
+dEQP-GLES31.functional.draw_indirect.random.15 Pass
+dEQP-GLES31.functional.draw_indirect.random.17 Pass
+dEQP-GLES31.functional.draw_indirect.random.18 Pass
+dEQP-GLES31.functional.draw_indirect.random.19 Pass
+dEQP-GLES31.functional.draw_indirect.random.20 Fail
+dEQP-GLES31.functional.draw_indirect.random.21 Pass
+dEQP-GLES31.functional.draw_indirect.random.22 Pass
+dEQP-GLES31.functional.draw_indirect.random.24 Pass
+dEQP-GLES31.functional.draw_indirect.random.25 Pass
+dEQP-GLES31.functional.draw_indirect.random.27 Pass
+dEQP-GLES31.functional.draw_indirect.random.28 Pass
+dEQP-GLES31.functional.draw_indirect.random.29 Pass
+dEQP-GLES31.functional.draw_indirect.random.30 Pass
+dEQP-GLES31.functional.draw_indirect.random.31 Pass
+dEQP-GLES31.functional.draw_indirect.random.32 Pass
+dEQP-GLES31.functional.draw_indirect.random.35 Pass
+dEQP-GLES31.functional.draw_indirect.random.36 Pass
+dEQP-GLES31.functional.draw_indirect.random.37 Pass
+dEQP-GLES31.functional.draw_indirect.random.38 Pass
+dEQP-GLES31.functional.draw_indirect.random.39 Pass
+dEQP-GLES31.functional.draw_indirect.random.40 Pass
+dEQP-GLES31.functional.draw_indirect.random.42 Pass
+dEQP-GLES31.functional.draw_indirect.random.43 Pass
+dEQP-GLES31.functional.draw_indirect.random.44 Pass
+dEQP-GLES31.functional.draw_indirect.random.45 Pass
+dEQP-GLES31.functional.draw_indirect.random.46 Pass
+dEQP-GLES31.functional.draw_indirect.random.47 Pass
+dEQP-GLES31.functional.draw_indirect.random.48 Pass
+dEQP-GLES31.functional.draw_indirect.random.49 Pass
+dEQP-GLES31.functional.draw_indirect.random.50 Pass
+dEQP-GLES31.functional.draw_indirect.random.51 Pass
+dEQP-GLES31.functional.draw_indirect.random.52 Pass
+dEQP-GLES31.functional.draw_indirect.random.53 Pass
+dEQP-GLES31.functional.draw_indirect.random.54 Pass
+dEQP-GLES31.functional.draw_indirect.random.55 Pass
+dEQP-GLES31.functional.draw_indirect.random.56 Pass
+dEQP-GLES31.functional.draw_indirect.random.57 Pass
+dEQP-GLES31.functional.draw_indirect.random.61 Pass
+dEQP-GLES31.functional.fbo.color.tex2d.r16 Pass
+dEQP-GLES31.functional.fbo.color.tex2d.rg16 Pass
+dEQP-GLES31.functional.fbo.color.tex2d.rgba16 Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.r8i Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.r8ui Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.r8 Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.r11f_g11f_b10f Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.r16f Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.r16i Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.r16ui Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.r32f Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.r32i Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.r32ui Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rg8i Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rg8ui Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rg8 Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rg16f Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rg16i Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rg16ui Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rg32f Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rg32i Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rg32ui Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rgb5_a1 Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rgb8 Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rgb10_a2ui Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rgb10_a2 Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rgb16f Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rgb565 Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rgba4 Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rgba8i Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rgba8ui Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rgba8 Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rgba16f Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rgba16i Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rgba16ui Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rgba32f Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rgba32i Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rgba32ui Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.srgb8_alpha8 Pass
+dEQP-GLES31.functional.fbo.completeness.no_attachments Pass
+dEQP-GLES31.functional.fbo.no_attachments.interaction.1x1ms0_default_2048x2048ms4 Pass
+dEQP-GLES31.functional.fbo.no_attachments.interaction.17x512ms4_default_16x16ms2 Pass
+dEQP-GLES31.functional.fbo.no_attachments.interaction.127x127ms0_default_129x129ms0 Pass
+dEQP-GLES31.functional.fbo.no_attachments.interaction.256x256ms0_default_128x128ms1 Pass
+dEQP-GLES31.functional.fbo.no_attachments.interaction.256x256ms0_default_512x512ms2 Pass
+dEQP-GLES31.functional.fbo.no_attachments.interaction.256x256ms1_default_128x128ms0 Pass
+dEQP-GLES31.functional.fbo.no_attachments.interaction.256x256ms2_default_128x512ms0 Pass
+dEQP-GLES31.functional.fbo.no_attachments.interaction.2048x2048ms4_default_1x1ms0 Pass
+dEQP-GLES31.functional.fbo.no_attachments.maximums.all Pass
+dEQP-GLES31.functional.fbo.no_attachments.maximums.height Pass
+dEQP-GLES31.functional.fbo.no_attachments.maximums.samples Pass
+dEQP-GLES31.functional.fbo.no_attachments.maximums.size Pass
+dEQP-GLES31.functional.fbo.no_attachments.maximums.width Pass
+dEQP-GLES31.functional.fbo.no_attachments.multisample.samples0 Pass
+dEQP-GLES31.functional.fbo.no_attachments.multisample.samples1 Pass
+dEQP-GLES31.functional.fbo.no_attachments.multisample.samples2 Pass
+dEQP-GLES31.functional.fbo.no_attachments.multisample.samples3 Pass
+dEQP-GLES31.functional.fbo.no_attachments.multisample.samples4 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.1x1 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.3x3 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.15x15 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.15x511 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.17x17 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.31x31 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.33x33 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.63x63 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.65x65 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.127x15 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.127x127 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.129x127 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.129x129 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.255x255 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.257x257 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.511x127 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.511x511 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.513x513 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.1023x1023 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.1025x1025 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.2047x1025 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.2047x2047 Pass
+dEQP-GLES31.functional.fbo.no_attachments.random.0 Pass
+dEQP-GLES31.functional.fbo.no_attachments.random.1 Pass
+dEQP-GLES31.functional.fbo.no_attachments.random.2 Pass
+dEQP-GLES31.functional.fbo.no_attachments.random.3 Pass
+dEQP-GLES31.functional.fbo.no_attachments.random.4 Pass
+dEQP-GLES31.functional.fbo.no_attachments.random.5 Pass
+dEQP-GLES31.functional.fbo.no_attachments.random.6 Pass
+dEQP-GLES31.functional.fbo.no_attachments.random.7 Pass
+dEQP-GLES31.functional.fbo.no_attachments.random.8 Pass
+dEQP-GLES31.functional.fbo.no_attachments.random.9 Pass
+dEQP-GLES31.functional.fbo.no_attachments.random.10 Pass
+dEQP-GLES31.functional.fbo.no_attachments.random.11 Pass
+dEQP-GLES31.functional.fbo.no_attachments.random.12 Pass
+dEQP-GLES31.functional.fbo.no_attachments.random.13 Pass
+dEQP-GLES31.functional.fbo.no_attachments.random.14 Pass
+dEQP-GLES31.functional.fbo.no_attachments.random.15 Pass
+dEQP-GLES31.functional.fbo.no_attachments.size.16x16 Pass
+dEQP-GLES31.functional.fbo.no_attachments.size.16x64 Pass
+dEQP-GLES31.functional.fbo.no_attachments.size.16x256 Pass
+dEQP-GLES31.functional.fbo.no_attachments.size.16x1024 Pass
+dEQP-GLES31.functional.fbo.no_attachments.size.64x16 Pass
+dEQP-GLES31.functional.fbo.no_attachments.size.64x64 Pass
+dEQP-GLES31.functional.fbo.no_attachments.size.64x256 Pass
+dEQP-GLES31.functional.fbo.no_attachments.size.64x1024 Pass
+dEQP-GLES31.functional.fbo.no_attachments.size.256x16 Pass
+dEQP-GLES31.functional.fbo.no_attachments.size.256x64 Pass
+dEQP-GLES31.functional.fbo.no_attachments.size.256x256 Pass
+dEQP-GLES31.functional.fbo.no_attachments.size.256x1024 Pass
+dEQP-GLES31.functional.fbo.no_attachments.size.1024x16 Pass
+dEQP-GLES31.functional.fbo.no_attachments.size.1024x64 Pass
+dEQP-GLES31.functional.fbo.no_attachments.size.1024x256 Pass
+dEQP-GLES31.functional.fbo.no_attachments.size.1024x1024 Pass
+dEQP-GLES31.functional.fbo.srgb_write_control.framebuffer_srgb_enabled Pass
+dEQP-GLES31.functional.fbo.srgb_write_control.framebuffer_srgb_enabled_blend Pass
+dEQP-GLES31.functional.fbo.srgb_write_control.framebuffer_srgb_enabled_col_attach Pass
+dEQP-GLES31.functional.fbo.srgb_write_control.framebuffer_srgb_enabled_copy_to_linear Pass
+dEQP-GLES31.functional.fbo.srgb_write_control.framebuffer_srgb_enabled_render_target_ignore Pass
+dEQP-GLES31.functional.fbo.srgb_write_control.framebuffer_srgb_unsupported_enum NotSupported
+dEQP-GLES31.functional.geometry_shading.basic.output_0_and_128 Pass
+dEQP-GLES31.functional.geometry_shading.basic.output_10 Pass
+dEQP-GLES31.functional.geometry_shading.basic.output_10_and_100 Pass
+dEQP-GLES31.functional.geometry_shading.basic.output_100_and_10 Pass
+dEQP-GLES31.functional.geometry_shading.basic.output_128 Pass
+dEQP-GLES31.functional.geometry_shading.basic.output_128_and_0 Pass
+dEQP-GLES31.functional.geometry_shading.basic.output_256 NotSupported
+dEQP-GLES31.functional.geometry_shading.basic.output_max Pass
+dEQP-GLES31.functional.geometry_shading.basic.output_vary_by_attribute Pass
+dEQP-GLES31.functional.geometry_shading.basic.output_vary_by_texture Pass
+dEQP-GLES31.functional.geometry_shading.basic.output_vary_by_uniform Pass
+dEQP-GLES31.functional.geometry_shading.basic.point_size Pass
+dEQP-GLES31.functional.geometry_shading.basic.primitive_id Pass
+dEQP-GLES31.functional.geometry_shading.basic.primitive_id_in Pass
+dEQP-GLES31.functional.geometry_shading.basic.primitive_id_in_restarted Pass
+dEQP-GLES31.functional.geometry_shading.conversion.lines_to_points Pass
+dEQP-GLES31.functional.geometry_shading.conversion.lines_to_triangles Pass
+dEQP-GLES31.functional.geometry_shading.conversion.points_to_lines Pass
+dEQP-GLES31.functional.geometry_shading.conversion.points_to_triangles Pass
+dEQP-GLES31.functional.geometry_shading.conversion.triangles_to_lines Pass
+dEQP-GLES31.functional.geometry_shading.conversion.triangles_to_points Pass
+dEQP-GLES31.functional.geometry_shading.emit.line_strip_emit_0_end_0 Pass
+dEQP-GLES31.functional.geometry_shading.emit.line_strip_emit_0_end_1 Pass
+dEQP-GLES31.functional.geometry_shading.emit.line_strip_emit_0_end_2 Pass
+dEQP-GLES31.functional.geometry_shading.emit.line_strip_emit_1_end_1 Pass
+dEQP-GLES31.functional.geometry_shading.emit.line_strip_emit_1_end_2 Pass
+dEQP-GLES31.functional.geometry_shading.emit.line_strip_emit_2_end_1 Pass
+dEQP-GLES31.functional.geometry_shading.emit.line_strip_emit_2_end_2 Pass
+dEQP-GLES31.functional.geometry_shading.emit.line_strip_emit_2_end_2_emit_2_end_0 Pass
+dEQP-GLES31.functional.geometry_shading.emit.points_emit_0_end_0 Pass
+dEQP-GLES31.functional.geometry_shading.emit.points_emit_0_end_1 Pass
+dEQP-GLES31.functional.geometry_shading.emit.points_emit_0_end_2 Pass
+dEQP-GLES31.functional.geometry_shading.emit.points_emit_1_end_1 Pass
+dEQP-GLES31.functional.geometry_shading.emit.points_emit_1_end_2 Pass
+dEQP-GLES31.functional.geometry_shading.emit.triangle_strip_emit_0_end_0 Pass
+dEQP-GLES31.functional.geometry_shading.emit.triangle_strip_emit_0_end_1 Pass
+dEQP-GLES31.functional.geometry_shading.emit.triangle_strip_emit_0_end_2 Pass
+dEQP-GLES31.functional.geometry_shading.emit.triangle_strip_emit_1_end_1 Pass
+dEQP-GLES31.functional.geometry_shading.emit.triangle_strip_emit_1_end_2 Pass
+dEQP-GLES31.functional.geometry_shading.emit.triangle_strip_emit_2_end_1 Pass
+dEQP-GLES31.functional.geometry_shading.emit.triangle_strip_emit_2_end_2 Pass
+dEQP-GLES31.functional.geometry_shading.emit.triangle_strip_emit_3_end_1 Pass
+dEQP-GLES31.functional.geometry_shading.emit.triangle_strip_emit_3_end_2 Pass
+dEQP-GLES31.functional.geometry_shading.emit.triangle_strip_emit_3_end_2_emit_3_end_0 Pass
+dEQP-GLES31.functional.geometry_shading.input.basic_primitive.lines Pass
+dEQP-GLES31.functional.geometry_shading.input.basic_primitive.lines_adjacency Pass
+dEQP-GLES31.functional.geometry_shading.input.basic_primitive.line_loop Pass
+dEQP-GLES31.functional.geometry_shading.input.basic_primitive.line_strip Pass
+dEQP-GLES31.functional.geometry_shading.input.basic_primitive.line_strip_adjacency Pass
+dEQP-GLES31.functional.geometry_shading.input.basic_primitive.points Pass
+dEQP-GLES31.functional.geometry_shading.input.basic_primitive.triangles Pass
+dEQP-GLES31.functional.geometry_shading.input.basic_primitive.triangles_adjacency Pass
+dEQP-GLES31.functional.geometry_shading.input.basic_primitive.triangle_fan Pass
+dEQP-GLES31.functional.geometry_shading.input.basic_primitive.triangle_strip Pass
+dEQP-GLES31.functional.geometry_shading.input.triangle_strip_adjacency.vertex_count_0 Pass
+dEQP-GLES31.functional.geometry_shading.input.triangle_strip_adjacency.vertex_count_1 Pass
+dEQP-GLES31.functional.geometry_shading.input.triangle_strip_adjacency.vertex_count_2 Pass
+dEQP-GLES31.functional.geometry_shading.input.triangle_strip_adjacency.vertex_count_3 Pass
+dEQP-GLES31.functional.geometry_shading.input.triangle_strip_adjacency.vertex_count_4 Pass
+dEQP-GLES31.functional.geometry_shading.input.triangle_strip_adjacency.vertex_count_5 Pass
+dEQP-GLES31.functional.geometry_shading.input.triangle_strip_adjacency.vertex_count_6 Pass
+dEQP-GLES31.functional.geometry_shading.input.triangle_strip_adjacency.vertex_count_7 Pass
+dEQP-GLES31.functional.geometry_shading.input.triangle_strip_adjacency.vertex_count_8 Pass
+dEQP-GLES31.functional.geometry_shading.input.triangle_strip_adjacency.vertex_count_9 Pass
+dEQP-GLES31.functional.geometry_shading.input.triangle_strip_adjacency.vertex_count_10 Pass
+dEQP-GLES31.functional.geometry_shading.input.triangle_strip_adjacency.vertex_count_11 Pass
+dEQP-GLES31.functional.geometry_shading.input.triangle_strip_adjacency.vertex_count_12 Pass
+dEQP-GLES31.functional.geometry_shading.instanced.draw_2_instances_geometry_2_invocations Pass
+dEQP-GLES31.functional.geometry_shading.instanced.draw_2_instances_geometry_8_invocations Pass
+dEQP-GLES31.functional.geometry_shading.instanced.draw_4_instances_geometry_2_invocations Pass
+dEQP-GLES31.functional.geometry_shading.instanced.draw_4_instances_geometry_8_invocations Pass
+dEQP-GLES31.functional.geometry_shading.instanced.draw_8_instances_geometry_2_invocations Pass
+dEQP-GLES31.functional.geometry_shading.instanced.draw_8_instances_geometry_8_invocations Pass
+dEQP-GLES31.functional.geometry_shading.instanced.geometry_1_invocations Pass
+dEQP-GLES31.functional.geometry_shading.instanced.geometry_2_invocations Pass
+dEQP-GLES31.functional.geometry_shading.instanced.geometry_8_invocations Pass
+dEQP-GLES31.functional.geometry_shading.instanced.geometry_32_invocations Pass
+dEQP-GLES31.functional.geometry_shading.instanced.geometry_max_invocations Pass
+dEQP-GLES31.functional.geometry_shading.instanced.geometry_output_different_2_invocations Pass
+dEQP-GLES31.functional.geometry_shading.instanced.geometry_output_different_8_invocations Pass
+dEQP-GLES31.functional.geometry_shading.instanced.geometry_output_different_32_invocations Pass
+dEQP-GLES31.functional.geometry_shading.instanced.geometry_output_different_max_invocations Pass
+dEQP-GLES31.functional.geometry_shading.instanced.invocation_output_vary_by_attribute Pass
+dEQP-GLES31.functional.geometry_shading.instanced.invocation_output_vary_by_texture Pass
+dEQP-GLES31.functional.geometry_shading.instanced.invocation_output_vary_by_uniform Pass
+dEQP-GLES31.functional.geometry_shading.instanced.invocation_per_layer_2d_array Pass
+dEQP-GLES31.functional.geometry_shading.instanced.invocation_per_layer_2d_multisample_array Pass
+dEQP-GLES31.functional.geometry_shading.instanced.invocation_per_layer_3d Pass
+dEQP-GLES31.functional.geometry_shading.instanced.invocation_per_layer_cubemap Pass
+dEQP-GLES31.functional.geometry_shading.instanced.multiple_layers_per_invocation_2d_array Pass
+dEQP-GLES31.functional.geometry_shading.instanced.multiple_layers_per_invocation_2d_multisample_array Pass
+dEQP-GLES31.functional.geometry_shading.instanced.multiple_layers_per_invocation_3d Pass
+dEQP-GLES31.functional.geometry_shading.instanced.multiple_layers_per_invocation_cubemap Pass
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+dEQP-GLES31.functional.geometry_shading.layered.render_to_all_2d_array Pass
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+dEQP-GLES31.functional.geometry_shading.negative.type_lines_primitive_lines_adjacency Pass
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+dEQP-GLES31.functional.geometry_shading.negative.type_points_primitive_triangle_strip_adjacency Pass
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+dEQP-GLES31.functional.image_load_store.2d.store.rgba16i Pass
+dEQP-GLES31.functional.image_load_store.2d.store.rgba16ui Pass
+dEQP-GLES31.functional.image_load_store.2d.store.rgba32f Pass
+dEQP-GLES31.functional.image_load_store.2d.store.rgba32i Pass
+dEQP-GLES31.functional.image_load_store.2d.store.rgba32ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.add_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.add_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.add_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.add_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.and_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.and_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.and_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.and_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.comp_swap_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.comp_swap_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.exchange_r32f_result Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.exchange_r32f_return_value Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.exchange_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.exchange_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.exchange_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.exchange_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.max_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.max_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.max_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.max_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.min_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.min_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.min_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.min_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.or_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.or_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.or_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.or_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.xor_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.xor_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.xor_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.xor_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32f_r32i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32f_r32ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32f_rgba8i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32f_rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32f_rgba8 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32f_rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32i_r32f Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32i_r32ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32i_rgba8i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32i_rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32i_rgba8 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32i_rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32ui_r32f Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32ui_r32i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32ui_rgba8i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32ui_rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32ui_rgba8 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32ui_rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8i_r32f Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8i_r32i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8i_r32ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8i_rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8i_rgba8 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8i_rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8ui_r32f Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8ui_r32i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8ui_r32ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8ui_rgba8i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8ui_rgba8 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8ui_rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8_r32f Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8_r32i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8_r32ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8_rgba8i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8_rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8_rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8_snorm_r32f Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8_snorm_r32i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8_snorm_r32ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8_snorm_rgba8i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8_snorm_rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8_snorm_rgba8 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba16f_rgba16i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba16f_rgba16ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba16i_rgba16f Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba16i_rgba16ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba16ui_rgba16f Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba16ui_rgba16i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba32f_rgba32i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba32f_rgba32ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba32i_rgba32f Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba32i_rgba32ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba32ui_rgba32f Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba32ui_rgba32i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.image_size.readonly_1x1x1 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.image_size.readonly_7x1x1 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.image_size.readonly_12x34x56 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.image_size.readonly_32x32x32 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.image_size.readonly_writeonly_1x1x1 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.image_size.readonly_writeonly_7x1x1 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.image_size.readonly_writeonly_12x34x56 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.image_size.readonly_writeonly_32x32x32 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.image_size.writeonly_1x1x1 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.image_size.writeonly_7x1x1 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.image_size.writeonly_12x34x56 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.image_size.writeonly_32x32x32 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.r32f Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.r32f_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.r32i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.r32i_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.r32ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.r32ui_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba8i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba8i_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba8ui_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba8 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba8_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba8_snorm_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba16f Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba16f_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba16i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba16i_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba16ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba16ui_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba32f Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba32f_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba32i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba32i_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba32ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba32ui_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.qualifiers.coherent_r32f Pass
+dEQP-GLES31.functional.image_load_store.2d_array.qualifiers.coherent_r32i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.qualifiers.coherent_r32ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.qualifiers.restrict Pass
+dEQP-GLES31.functional.image_load_store.2d_array.qualifiers.volatile_r32f Pass
+dEQP-GLES31.functional.image_load_store.2d_array.qualifiers.volatile_r32i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.qualifiers.volatile_r32ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.r32f Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.r32f_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.r32i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.r32i_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.r32ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.r32ui_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba8i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba8i_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba8ui_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba8 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba8_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba8_snorm_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba16f Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba16f_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba16i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba16i_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba16ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba16ui_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba32f Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba32f_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba32i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba32i_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba32ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba32ui_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.add_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.add_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.add_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.add_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.and_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.and_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.and_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.and_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.comp_swap_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.comp_swap_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.exchange_r32f_result Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.exchange_r32f_return_value Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.exchange_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.exchange_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.exchange_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.exchange_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.max_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.max_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.max_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.max_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.min_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.min_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.min_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.min_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.or_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.or_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.or_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.or_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.xor_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.xor_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.xor_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.xor_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32f_r32i Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32f_r32ui Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32f_rgba8i Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32f_rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32f_rgba8 Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32f_rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32i_r32f Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32i_r32ui Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32i_rgba8i Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32i_rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32i_rgba8 Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32i_rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32ui_r32f Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32ui_r32i Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32ui_rgba8i Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32ui_rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32ui_rgba8 Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32ui_rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8i_r32f Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8i_r32i Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8i_r32ui Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8i_rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8i_rgba8 Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8i_rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8ui_r32f Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8ui_r32i Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8ui_r32ui Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8ui_rgba8i Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8ui_rgba8 Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8ui_rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8_r32f Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8_r32i Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8_r32ui Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8_rgba8i Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8_rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8_rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8_snorm_r32f Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8_snorm_r32i Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8_snorm_r32ui Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8_snorm_rgba8i Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8_snorm_rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8_snorm_rgba8 Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba16f_rgba16i Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba16f_rgba16ui Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba16i_rgba16f Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba16i_rgba16ui Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba16ui_rgba16f Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba16ui_rgba16i Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba32f_rgba32i Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba32f_rgba32ui Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba32i_rgba32f Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba32i_rgba32ui Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba32ui_rgba32f Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba32ui_rgba32i Pass
+dEQP-GLES31.functional.image_load_store.3d.image_size.readonly_1x1x1 Pass
+dEQP-GLES31.functional.image_load_store.3d.image_size.readonly_7x1x1 Pass
+dEQP-GLES31.functional.image_load_store.3d.image_size.readonly_12x34x56 Pass
+dEQP-GLES31.functional.image_load_store.3d.image_size.readonly_32x32x32 Pass
+dEQP-GLES31.functional.image_load_store.3d.image_size.readonly_writeonly_1x1x1 Pass
+dEQP-GLES31.functional.image_load_store.3d.image_size.readonly_writeonly_7x1x1 Pass
+dEQP-GLES31.functional.image_load_store.3d.image_size.readonly_writeonly_12x34x56 Pass
+dEQP-GLES31.functional.image_load_store.3d.image_size.readonly_writeonly_32x32x32 Pass
+dEQP-GLES31.functional.image_load_store.3d.image_size.writeonly_1x1x1 Pass
+dEQP-GLES31.functional.image_load_store.3d.image_size.writeonly_7x1x1 Pass
+dEQP-GLES31.functional.image_load_store.3d.image_size.writeonly_12x34x56 Pass
+dEQP-GLES31.functional.image_load_store.3d.image_size.writeonly_32x32x32 Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.r32f Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.r32f_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.r32i Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.r32i_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.r32ui Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.r32ui_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba8i Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba8i_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba8ui_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba8 Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba8_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba8_snorm_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba16f Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba16f_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba16i Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba16i_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba16ui Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba16ui_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba32f Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba32f_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba32i Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba32i_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba32ui Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba32ui_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.qualifiers.coherent_r32f Pass
+dEQP-GLES31.functional.image_load_store.3d.qualifiers.coherent_r32i Pass
+dEQP-GLES31.functional.image_load_store.3d.qualifiers.coherent_r32ui Pass
+dEQP-GLES31.functional.image_load_store.3d.qualifiers.restrict Pass
+dEQP-GLES31.functional.image_load_store.3d.qualifiers.volatile_r32f Pass
+dEQP-GLES31.functional.image_load_store.3d.qualifiers.volatile_r32i Pass
+dEQP-GLES31.functional.image_load_store.3d.qualifiers.volatile_r32ui Pass
+dEQP-GLES31.functional.image_load_store.3d.store.r32f Pass
+dEQP-GLES31.functional.image_load_store.3d.store.r32f_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.store.r32i Pass
+dEQP-GLES31.functional.image_load_store.3d.store.r32i_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.store.r32ui Pass
+dEQP-GLES31.functional.image_load_store.3d.store.r32ui_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba8i Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba8i_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba8ui_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba8 Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba8_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba8_snorm_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba16f Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba16f_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba16i Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba16i_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba16ui Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba16ui_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba32f Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba32f_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba32i Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba32i_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba32ui Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba32ui_single_layer Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.add_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.add_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.add_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.add_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.and_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.and_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.and_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.and_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.comp_swap_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.comp_swap_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.exchange_r32f_result Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.exchange_r32f_return_value Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.exchange_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.exchange_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.exchange_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.exchange_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.max_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.max_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.max_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.max_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.min_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.min_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.min_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.min_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.or_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.or_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.or_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.or_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.xor_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.xor_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.xor_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.xor_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.r32f_r32i Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.r32f_r32ui Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.r32f_rgba8i Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.r32f_rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.r32f_rgba8 Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.r32f_rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.r32i_r32f Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.r32i_r32ui Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.r32i_rgba8i Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.r32i_rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.r32i_rgba8 Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.r32i_rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.r32ui_r32f Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.r32ui_r32i Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.r32ui_rgba8i Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.r32ui_rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.r32ui_rgba8 Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.r32ui_rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba8i_r32f Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba8i_r32i Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba8i_r32ui Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba8i_rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba8i_rgba8 Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba8i_rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba8ui_r32f Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba8ui_r32i Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba8ui_r32ui Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba8ui_rgba8i Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba8ui_rgba8 Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba8ui_rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba8_r32f Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba8_r32i Pass
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+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba8_rgba8i Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba8_rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba8_rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba16f_rgba16i Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba16f_rgba16ui Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba16i_rgba16f Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba16i_rgba16ui Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba16ui_rgba16f Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba16ui_rgba16i Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba32f_rgba32i Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba32f_rgba32ui Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba32i_rgba32f Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba32i_rgba32ui Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba32ui_rgba32f Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba32ui_rgba32i Pass
+dEQP-GLES31.functional.image_load_store.buffer.image_size.readonly_1 Pass
+dEQP-GLES31.functional.image_load_store.buffer.image_size.readonly_7 Pass
+dEQP-GLES31.functional.image_load_store.buffer.image_size.readonly_12 Pass
+dEQP-GLES31.functional.image_load_store.buffer.image_size.readonly_32 Pass
+dEQP-GLES31.functional.image_load_store.buffer.image_size.readonly_writeonly_1 Pass
+dEQP-GLES31.functional.image_load_store.buffer.image_size.readonly_writeonly_7 Pass
+dEQP-GLES31.functional.image_load_store.buffer.image_size.readonly_writeonly_12 Pass
+dEQP-GLES31.functional.image_load_store.buffer.image_size.readonly_writeonly_32 Pass
+dEQP-GLES31.functional.image_load_store.buffer.image_size.writeonly_1 Pass
+dEQP-GLES31.functional.image_load_store.buffer.image_size.writeonly_7 Pass
+dEQP-GLES31.functional.image_load_store.buffer.image_size.writeonly_12 Pass
+dEQP-GLES31.functional.image_load_store.buffer.image_size.writeonly_32 Pass
+dEQP-GLES31.functional.image_load_store.buffer.load_store.r32f Pass
+dEQP-GLES31.functional.image_load_store.buffer.load_store.r32i Pass
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+dEQP-GLES31.functional.image_load_store.buffer.load_store.rgba8 Pass
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+dEQP-GLES31.functional.image_load_store.buffer.qualifiers.volatile_r32i Pass
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+dEQP-GLES31.functional.image_load_store.buffer.store.r32f Pass
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+dEQP-GLES31.functional.image_load_store.cube.atomic.add_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.cube.atomic.add_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.cube.atomic.and_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.cube.atomic.and_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.cube.atomic.and_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.cube.atomic.and_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.cube.atomic.comp_swap_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.cube.atomic.comp_swap_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.cube.atomic.exchange_r32f_result Pass
+dEQP-GLES31.functional.image_load_store.cube.atomic.exchange_r32f_return_value Pass
+dEQP-GLES31.functional.image_load_store.cube.atomic.exchange_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.cube.atomic.exchange_r32i_return_value Pass
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+dEQP-GLES31.functional.image_load_store.cube.atomic.exchange_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.cube.atomic.max_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.cube.atomic.max_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.cube.atomic.max_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.cube.atomic.max_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.cube.atomic.min_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.cube.atomic.min_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.cube.atomic.min_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.cube.atomic.min_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.cube.atomic.or_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.cube.atomic.or_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.cube.atomic.or_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.cube.atomic.or_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.cube.atomic.xor_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.cube.atomic.xor_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.cube.atomic.xor_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.cube.atomic.xor_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.r32f_r32i Pass
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+dEQP-GLES31.functional.layout_binding.negative.ssbo.tess_evaluation_binding_neg_array Pass
+dEQP-GLES31.functional.layout_binding.negative.ssbo.tess_evaluation_binding_over_max Pass
+dEQP-GLES31.functional.layout_binding.negative.ssbo.tess_evaluation_binding_over_max_array Pass
+dEQP-GLES31.functional.layout_binding.negative.ssbo.vertex_binding_neg Pass
+dEQP-GLES31.functional.layout_binding.negative.ssbo.vertex_binding_neg_array Pass
+dEQP-GLES31.functional.layout_binding.negative.ssbo.vertex_binding_over_max Pass
+dEQP-GLES31.functional.layout_binding.negative.ssbo.vertex_binding_over_max_array Pass
+dEQP-GLES31.functional.layout_binding.negative.ubo.binding_contradictory Pass
+dEQP-GLES31.functional.layout_binding.negative.ubo.binding_contradictory_array Pass
+dEQP-GLES31.functional.layout_binding.negative.ubo.fragment_binding_neg Pass
+dEQP-GLES31.functional.layout_binding.negative.ubo.fragment_binding_neg_array Pass
+dEQP-GLES31.functional.layout_binding.negative.ubo.fragment_binding_over_max Pass
+dEQP-GLES31.functional.layout_binding.negative.ubo.fragment_binding_over_max_array Pass
+dEQP-GLES31.functional.layout_binding.negative.ubo.tess_control_binding_neg Pass
+dEQP-GLES31.functional.layout_binding.negative.ubo.tess_control_binding_neg_array Pass
+dEQP-GLES31.functional.layout_binding.negative.ubo.tess_control_binding_over_max Pass
+dEQP-GLES31.functional.layout_binding.negative.ubo.tess_control_binding_over_max_array Pass
+dEQP-GLES31.functional.layout_binding.negative.ubo.tess_evaluation_binding_neg Pass
+dEQP-GLES31.functional.layout_binding.negative.ubo.tess_evaluation_binding_neg_array Pass
+dEQP-GLES31.functional.layout_binding.negative.ubo.tess_evaluation_binding_over_max Pass
+dEQP-GLES31.functional.layout_binding.negative.ubo.tess_evaluation_binding_over_max_array Pass
+dEQP-GLES31.functional.layout_binding.negative.ubo.vertex_binding_neg Pass
+dEQP-GLES31.functional.layout_binding.negative.ubo.vertex_binding_neg_array Pass
+dEQP-GLES31.functional.layout_binding.negative.ubo.vertex_binding_over_max Pass
+dEQP-GLES31.functional.layout_binding.negative.ubo.vertex_binding_over_max_array Pass
+dEQP-GLES31.functional.layout_binding.sampler.sampler2d.fragment_binding_array Pass
+dEQP-GLES31.functional.layout_binding.sampler.sampler2d.fragment_binding_max Pass
+dEQP-GLES31.functional.layout_binding.sampler.sampler2d.fragment_binding_max_array Pass
+dEQP-GLES31.functional.layout_binding.sampler.sampler2d.fragment_binding_multiple Pass
+dEQP-GLES31.functional.layout_binding.sampler.sampler2d.fragment_binding_single Pass
+dEQP-GLES31.functional.layout_binding.sampler.sampler2d.vertex_binding_array Pass
+dEQP-GLES31.functional.layout_binding.sampler.sampler2d.vertex_binding_max Pass
+dEQP-GLES31.functional.layout_binding.sampler.sampler2d.vertex_binding_max_array Pass
+dEQP-GLES31.functional.layout_binding.sampler.sampler2d.vertex_binding_multiple Pass
+dEQP-GLES31.functional.layout_binding.sampler.sampler2d.vertex_binding_single Pass
+dEQP-GLES31.functional.layout_binding.sampler.sampler3d.fragment_binding_array Pass
+dEQP-GLES31.functional.layout_binding.sampler.sampler3d.fragment_binding_max Pass
+dEQP-GLES31.functional.layout_binding.sampler.sampler3d.fragment_binding_max_array Pass
+dEQP-GLES31.functional.layout_binding.sampler.sampler3d.fragment_binding_multiple Pass
+dEQP-GLES31.functional.layout_binding.sampler.sampler3d.fragment_binding_single Pass
+dEQP-GLES31.functional.layout_binding.sampler.sampler3d.vertex_binding_array Pass
+dEQP-GLES31.functional.layout_binding.sampler.sampler3d.vertex_binding_max Pass
+dEQP-GLES31.functional.layout_binding.sampler.sampler3d.vertex_binding_max_array Pass
+dEQP-GLES31.functional.layout_binding.sampler.sampler3d.vertex_binding_multiple Pass
+dEQP-GLES31.functional.layout_binding.sampler.sampler3d.vertex_binding_single Pass
+dEQP-GLES31.functional.layout_binding.ssbo.fragment_binding_array Pass
+dEQP-GLES31.functional.layout_binding.ssbo.fragment_binding_max Pass
+dEQP-GLES31.functional.layout_binding.ssbo.fragment_binding_max_array Pass
+dEQP-GLES31.functional.layout_binding.ssbo.fragment_binding_multiple Pass
+dEQP-GLES31.functional.layout_binding.ssbo.fragment_binding_single Pass
+dEQP-GLES31.functional.layout_binding.ssbo.vertex_binding_array Pass
+dEQP-GLES31.functional.layout_binding.ssbo.vertex_binding_max Pass
+dEQP-GLES31.functional.layout_binding.ssbo.vertex_binding_max_array Pass
+dEQP-GLES31.functional.layout_binding.ssbo.vertex_binding_multiple Pass
+dEQP-GLES31.functional.layout_binding.ssbo.vertex_binding_single Pass
+dEQP-GLES31.functional.layout_binding.ubo.fragment_binding_array Pass
+dEQP-GLES31.functional.layout_binding.ubo.fragment_binding_max Pass
+dEQP-GLES31.functional.layout_binding.ubo.fragment_binding_max_array Pass
+dEQP-GLES31.functional.layout_binding.ubo.fragment_binding_multiple Pass
+dEQP-GLES31.functional.layout_binding.ubo.fragment_binding_single Pass
+dEQP-GLES31.functional.layout_binding.ubo.vertex_binding_array Pass
+dEQP-GLES31.functional.layout_binding.ubo.vertex_binding_max Pass
+dEQP-GLES31.functional.layout_binding.ubo.vertex_binding_max_array Pass
+dEQP-GLES31.functional.layout_binding.ubo.vertex_binding_multiple Pass
+dEQP-GLES31.functional.layout_binding.ubo.vertex_binding_single Pass
+dEQP-GLES31.functional.multisample.default_framebuffer.constancy_alpha_to_coverage_sample_coverage_sample_mask NotSupported
+dEQP-GLES31.functional.multisample.default_framebuffer.constancy_alpha_to_coverage_sample_mask NotSupported
+dEQP-GLES31.functional.multisample.default_framebuffer.constancy_sample_coverage_sample_mask NotSupported
+dEQP-GLES31.functional.multisample.default_framebuffer.constancy_sample_mask NotSupported
+dEQP-GLES31.functional.multisample.default_framebuffer.proportionality_sample_mask NotSupported
+dEQP-GLES31.functional.multisample.default_framebuffer.sample_mask_non_effective_bits NotSupported
+dEQP-GLES31.functional.multisample.default_framebuffer.sample_mask_sum_of_inverses NotSupported
+dEQP-GLES31.functional.multisample.default_framebuffer.sample_position NotSupported
+dEQP-GLES31.functional.primitive_bounding_box.blit_fbo.blit_default_to_fbo Pass
+dEQP-GLES31.functional.primitive_bounding_box.blit_fbo.blit_fbo_to_default Pass
+dEQP-GLES31.functional.primitive_bounding_box.blit_fbo.blit_fbo_to_fbo Pass
+dEQP-GLES31.functional.primitive_bounding_box.call_order.bbox_first_viewport_second Pass
+dEQP-GLES31.functional.primitive_bounding_box.call_order.viewport_first_bbox_second Pass
+dEQP-GLES31.functional.primitive_bounding_box.clear.full_clear Pass
+dEQP-GLES31.functional.primitive_bounding_box.clear.full_clear_with_triangles Pass
+dEQP-GLES31.functional.primitive_bounding_box.clear.full_clear_with_triangles_per_primitive_bbox Pass
+dEQP-GLES31.functional.primitive_bounding_box.clear.scissored_clear Pass
+dEQP-GLES31.functional.primitive_bounding_box.clear.scissored_clear_with_triangles Pass
+dEQP-GLES31.functional.primitive_bounding_box.clear.scissored_clear_with_triangles_per_primitive_bbox Pass
+dEQP-GLES31.functional.primitive_bounding_box.clear.scissored_full_clear Pass
+dEQP-GLES31.functional.primitive_bounding_box.clear.scissored_full_clear_with_triangles Pass
+dEQP-GLES31.functional.primitive_bounding_box.clear.scissored_full_clear_with_triangles_per_primitive_bbox Pass
+dEQP-GLES31.functional.primitive_bounding_box.depth.builtin_depth.global_state_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.depth.builtin_depth.global_state_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.depth.builtin_depth.per_primitive_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.depth.builtin_depth.per_primitive_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.depth.user_defined_depth.global_state_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.depth.user_defined_depth.global_state_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.depth.user_defined_depth.per_primitive_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.depth.user_defined_depth.per_primitive_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_geometry_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_geometry_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_geometry_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_primitive.vertex_tessellation_fragment.default_framebuffer Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_primitive.vertex_tessellation_fragment.fbo Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_primitive.vertex_tessellation_geometry_fragment.default_framebuffer Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_primitive.vertex_tessellation_geometry_fragment.fbo Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_geometry_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_geometry_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_geometry_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_geometry_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_geometry_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_geometry_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_tessellation_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_tessellation_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_tessellation_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_tessellation_geometry_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_tessellation_geometry_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_tessellation_geometry_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_primitive.vertex_tessellation_fragment.default_framebuffer Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_primitive.vertex_tessellation_fragment.fbo Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_primitive.vertex_tessellation_geometry_fragment.default_framebuffer Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_primitive.vertex_tessellation_geometry_fragment.fbo Pass
+dEQP-GLES31.functional.primitive_bounding_box.state_query.getboolean Pass
+dEQP-GLES31.functional.primitive_bounding_box.state_query.getfloat Pass
+dEQP-GLES31.functional.primitive_bounding_box.state_query.getinteger64 Pass
+dEQP-GLES31.functional.primitive_bounding_box.state_query.getinteger Pass
+dEQP-GLES31.functional.primitive_bounding_box.state_query.initial_value Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_geometry_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_geometry_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_geometry_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_geometry_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_geometry_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_geometry_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_tessellation_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_tessellation_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_tessellation_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_tessellation_geometry_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_tessellation_geometry_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_tessellation_geometry_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_primitive.vertex_tessellation_fragment.default_framebuffer Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_primitive.vertex_tessellation_fragment.fbo Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_primitive.vertex_tessellation_geometry_fragment.default_framebuffer Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_primitive.vertex_tessellation_geometry_fragment.fbo Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_primitive.vertex_tessellation_fragment.default_framebuffer Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_primitive.vertex_tessellation_fragment.fbo Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_primitive.vertex_tessellation_geometry_fragment.default_framebuffer Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_primitive.vertex_tessellation_geometry_fragment.fbo Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_geometry_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_geometry_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_geometry_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_geometry_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_geometry_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_geometry_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_equal Fail
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_larger Fail
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_tessellation_fragment.fbo_bbox_equal Fail
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_tessellation_fragment.fbo_bbox_larger Fail
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_tessellation_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_tessellation_geometry_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_tessellation_geometry_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_tessellation_geometry_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_equal Fail
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_larger Fail
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.tessellation_set_per_draw.vertex_tessellation_fragment.fbo_bbox_equal Fail
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.tessellation_set_per_draw.vertex_tessellation_fragment.fbo_bbox_larger Fail
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.tessellation_set_per_draw.vertex_tessellation_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.tessellation_set_per_primitive.vertex_tessellation_fragment.default_framebuffer Fail
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.tessellation_set_per_primitive.vertex_tessellation_fragment.fbo Fail
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.tessellation_set_per_primitive.vertex_tessellation_geometry_fragment.default_framebuffer Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.tessellation_set_per_primitive.vertex_tessellation_geometry_fragment.fbo Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.active_variables Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.buffer_binding Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.buffer_data_size Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_compute Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_separable_fragment Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_separable_geometry Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_separable_tess_ctrl Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_separable_tess_eval Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_separable_vertex Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_vertex_fragment Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_vertex_fragment_only_fragment Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_vertex_fragment_only_vertex Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_vertex_geo_fragment Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_vertex_geo_fragment_only_fragment Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_vertex_geo_fragment_only_geo Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_vertex_geo_fragment_only_vertex Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_vertex_tess_fragment Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_vertex_tess_fragment_only_fragment Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_vertex_tess_fragment_only_tess_ctrl Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_vertex_tess_fragment_only_tess_eval Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_vertex_tess_fragment_only_vertex Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_vertex_tess_geo_fragment Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_vertex_tess_geo_fragment_only_fragment Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_vertex_tess_geo_fragment_only_geo Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_vertex_tess_geo_fragment_only_tess_ctrl Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_vertex_tess_geo_fragment_only_tess_eval Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_vertex_tess_geo_fragment_only_vertex Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.resource_list Pass
+dEQP-GLES31.functional.program_interface_query.buffer_limited_query.resource_name_query Pass
+dEQP-GLES31.functional.program_interface_query.buffer_limited_query.resource_query Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.sized.bool Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.sized.bvec3 Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.sized.bvec3_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.sized.bvec3_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.sized.float Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.sized.float_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.sized.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.sized.ivec2 Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.sized.ivec2_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.sized.ivec2_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.sized.vec4 Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.sized.vec4_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.sized.vec4_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.unsized.bool Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.unsized.bvec3 Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.unsized.bvec3_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.unsized.bvec3_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.unsized.float Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.unsized.float_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.unsized.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.unsized.ivec2 Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.unsized.ivec2_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.unsized.ivec2_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.unsized.vec4 Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.unsized.vec4_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.unsized.vec4_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.non_array.bool Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.non_array.float Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.non_array.int Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.non_array.uint Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.non_array.vec3 Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.non_array.vec4 Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.bool_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.bool_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.bvec3_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.bvec3_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.bvec3_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.bvec3_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.bvec3_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.bvec3_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.float_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.float_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.float_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.float_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.float_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.ivec2_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.ivec2_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.ivec2_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.ivec2_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.ivec2_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.ivec2_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.vec4_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.vec4_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.vec4_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.vec4_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.vec4_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.vec4_struct_struct Pass
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+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_array_array_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_array_array_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_array_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_array_struct_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_array_struct_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_array_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_array_struct_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_array_struct_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_array_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_array_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_array_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_array_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_struct_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_struct_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_struct_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_struct_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_array_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_array_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_array_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_array_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_struct_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_struct_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_struct_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_struct_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_array_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_array_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_array_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_array_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_struct_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_struct_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_struct_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_struct_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_array_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_array_array_struct Pass
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+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_array_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_array_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_array_struct_unsized_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_array_unsized_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_struct_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_struct_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_struct_array_unsized_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_struct_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_struct_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_struct_struct_unsized_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_struct_unsized_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_unsized_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var Pass
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+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_array_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_array_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_array_array_unsized_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_array_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_array_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_array_struct_unsized_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_array_unsized_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_struct_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_struct_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_struct_array_unsized_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_struct_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_struct_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_struct_struct_unsized_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_struct_unsized_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_unsized_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.unnamed_block.var Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.unnamed_block.var_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.unnamed_block.var_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.unnamed_block.var_array_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.unnamed_block.var_array_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.unnamed_block.var_array_array_unsized_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.unnamed_block.var_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.unnamed_block.var_array_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.unnamed_block.var_array_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.unnamed_block.var_array_struct_unsized_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.unnamed_block.var_array_unsized_array Pass
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+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.unnamed_block.var_struct_array_struct Pass
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+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.unnamed_block.var_struct_struct_struct Pass
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+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_geo.block_array.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_geo.block_array.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_geo.default_block.atomic_uint Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_geo.default_block.atomic_uint_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_geo.default_block.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_geo.default_block.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_geo.default_block.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_geo.default_block.sampler Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_geo.default_block.sampler_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_geo.default_block.sampler_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_geo.uniform_block.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_geo.uniform_block.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_geo.uniform_block.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_geo.unnamed_block.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_geo.unnamed_block.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_geo.unnamed_block.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_ctrl.block_array.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_ctrl.block_array.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_ctrl.block_array.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_ctrl.default_block.atomic_uint Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_ctrl.default_block.atomic_uint_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_ctrl.default_block.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_ctrl.default_block.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_ctrl.default_block.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_ctrl.default_block.sampler Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_ctrl.default_block.sampler_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_ctrl.default_block.sampler_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_ctrl.uniform_block.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_ctrl.uniform_block.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_ctrl.uniform_block.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_ctrl.unnamed_block.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_ctrl.unnamed_block.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_ctrl.unnamed_block.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_eval.block_array.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_eval.block_array.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_eval.block_array.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_eval.default_block.atomic_uint Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_eval.default_block.atomic_uint_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_eval.default_block.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_eval.default_block.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_eval.default_block.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_eval.default_block.sampler Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_eval.default_block.sampler_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_eval.default_block.sampler_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_eval.uniform_block.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_eval.uniform_block.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_eval.uniform_block.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_eval.unnamed_block.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_eval.unnamed_block.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_eval.unnamed_block.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_vertex.block_array.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_vertex.block_array.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_vertex.block_array.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_vertex.default_block.atomic_uint Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_vertex.default_block.atomic_uint_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_vertex.default_block.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_vertex.default_block.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_vertex.default_block.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_vertex.default_block.sampler Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_vertex.default_block.sampler_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_vertex.default_block.sampler_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_vertex.uniform_block.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_vertex.uniform_block.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_vertex.uniform_block.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_vertex.unnamed_block.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_vertex.unnamed_block.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_vertex.unnamed_block.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_array_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_array_array_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_array_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_array_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_array_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_struct_array_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_struct_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_struct_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_struct_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_array_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_array_array_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_array_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_array_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_array_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_struct_array_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_struct_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_struct_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_struct_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_array_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_array_array_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_array_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_array_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_array_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_struct_array_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_struct_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_struct_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_struct_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct_array_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct_array_array_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct_array_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct_array_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct_array_struct_struct Pass
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+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct_struct_array_array Pass
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+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct_struct_struct_struct Pass
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+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.named_block.var_array_array_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.named_block.var_array_struct Pass
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+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.named_block.var_array_struct_struct Pass
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+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.named_block.var_array_struct_struct_struct Pass
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+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.named_block.var_struct_array_array Pass
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+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_geo_fragment_only_geo.unnamed_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_geo_fragment_only_tess_ctrl.block_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_geo_fragment_only_tess_ctrl.named_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_geo_fragment_only_tess_ctrl.unnamed_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_geo_fragment_only_tess_eval.block_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_geo_fragment_only_tess_eval.named_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_geo_fragment_only_tess_eval.unnamed_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_geo_fragment_only_vertex.block_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_geo_fragment_only_vertex.named_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_geo_fragment_only_vertex.unnamed_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.resource_list.block_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.resource_list.block_array_single_element Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.resource_list.named_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.resource_list.unnamed_block Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.bool_bvec4_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.bool_bvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.bool_bvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.float_vec4_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.float_vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.float_vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.int_ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.int_ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.int_ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.mat4_mat2_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.mat4_mat2_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.mat4_mat2_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.sampler2D_samplerCube_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.sampler2D_samplerCube_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.sampler2D_samplerCube_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.uint_uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.uint_uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.uint_uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.bool_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.bool_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.bool_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.bvec4_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.bvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.bvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.float_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.float_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.float_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.int_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.int_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.int_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.mat4_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.mat4_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.mat4_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.sampler2D_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.sampler2D_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.sampler2D_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.uint_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.vec4_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.multiple_basic_array.both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.multiple_basic_array.fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.multiple_basic_array.vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.bool_bvec4_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.bool_bvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.bool_bvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.float_vec4_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.float_vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.float_vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.int_ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.int_ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.int_ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.mat4_mat2_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.mat4_mat2_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.mat4_mat2_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.sampler2D_samplerCube_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.sampler2D_samplerCube_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.sampler2D_samplerCube_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.uint_uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.uint_uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.uint_uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.bool_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.bool_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.bool_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.bvec4_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.bvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.bvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.float_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.float_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.float_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.int_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.int_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.int_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.mat4_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.mat4_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.mat4_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.sampler2D_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.sampler2D_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.sampler2D_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.uint_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.vec4_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.multiple_basic_array.both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.multiple_basic_array.fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.multiple_basic_array.vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.bool_bvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.bool_bvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.bool_bvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.float_vec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.float_vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.float_vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.int_ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.int_ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.int_ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.mat4_mat2_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.mat4_mat2_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.mat4_mat2_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.sampler2D_samplerCube_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.sampler2D_samplerCube_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.sampler2D_samplerCube_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.uint_uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.uint_uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.uint_uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bool_api_float_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bool_api_float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bool_api_float_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bool_api_int_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bool_api_int_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bool_api_int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bool_api_uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bool_api_uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bool_api_uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec2_api_float_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec2_api_float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec2_api_float_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec2_api_int_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec2_api_int_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec2_api_int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec2_api_uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec2_api_uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec2_api_uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec3_api_float_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec3_api_float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec3_api_float_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec3_api_int_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec3_api_int_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec3_api_int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec3_api_uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec3_api_uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec3_api_uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec4_api_float_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec4_api_float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec4_api_float_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec4_api_int_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec4_api_int_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec4_api_int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec4_api_uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec4_api_uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec4_api_uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.float_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.float_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.int_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.int_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.ivec2_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.ivec2_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.ivec2_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.ivec3_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.ivec3_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.ivec3_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2x3_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2x3_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2x3_row_major_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2x3_row_major_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2x3_row_major_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2x3_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2x4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2x4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2x4_row_major_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2x4_row_major_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2x4_row_major_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2x4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2_row_major_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2_row_major_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2_row_major_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3x2_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3x2_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3x2_row_major_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3x2_row_major_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3x2_row_major_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3x2_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3x4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3x4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3x4_row_major_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3x4_row_major_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3x4_row_major_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3x4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3_row_major_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3_row_major_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3_row_major_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4x2_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4x2_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4x2_row_major_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4x2_row_major_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4x2_row_major_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4x2_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4x3_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4x3_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4x3_row_major_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4x3_row_major_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4x3_row_major_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4x3_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4_row_major_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4_row_major_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4_row_major_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.sampler2D_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.sampler2D_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.sampler2D_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.samplerCube_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.samplerCube_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.samplerCube_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.uvec2_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.uvec2_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.uvec2_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.uvec3_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.uvec3_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.uvec3_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.vec2_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.vec2_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.vec2_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.vec3_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.vec3_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.vec3_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.vec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bool_api_float_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bool_api_float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bool_api_float_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bool_api_int_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bool_api_int_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bool_api_int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bool_api_uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bool_api_uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bool_api_uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bvec4_api_float_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bvec4_api_float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bvec4_api_float_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bvec4_api_int_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bvec4_api_int_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bvec4_api_int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bvec4_api_uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bvec4_api_uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bvec4_api_uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.float_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.float_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.int_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.int_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.mat4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.mat4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.mat4_row_major_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.mat4_row_major_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.mat4_row_major_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.mat4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.sampler2D_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.sampler2D_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.sampler2D_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.vec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_float_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_float_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_int_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_int_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_float_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_float_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_int_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_int_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.float_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.float_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.int_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.int_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.mat4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.mat4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.mat4_row_major_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.mat4_row_major_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.mat4_row_major_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.mat4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.sampler2D_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.sampler2D_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.sampler2D_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.vec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.bool_bvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.bool_bvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.bool_bvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.float_vec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.float_vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.float_vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.int_ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.int_ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.int_ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.mat4_mat2_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.mat4_mat2_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.mat4_mat2_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.sampler2D_samplerCube_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.sampler2D_samplerCube_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.sampler2D_samplerCube_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.uint_uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.uint_uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.uint_uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.multiple_basic.both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.multiple_basic.fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.multiple_basic.vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.multiple_basic_array.both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.multiple_basic_array.fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.multiple_basic_array.vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.multiple_nested_structs_arrays.both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.multiple_nested_structs_arrays.fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.multiple_nested_structs_arrays.vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.bool_bvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.bool_bvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.bool_bvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.float_vec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.float_vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.float_vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.int_ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.int_ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.int_ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.mat4_mat2_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.mat4_mat2_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.mat4_mat2_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.sampler2D_samplerCube_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.sampler2D_samplerCube_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.sampler2D_samplerCube_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.uint_uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.uint_uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.uint_uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.bool_bvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.bool_bvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.bool_bvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.float_vec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.float_vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.float_vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.int_ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.int_ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.int_ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.mat4_mat2_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.mat4_mat2_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.mat4_mat2_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.sampler2D_samplerCube_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.sampler2D_samplerCube_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.sampler2D_samplerCube_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.uint_uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.uint_uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.uint_uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.bool_bvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.bool_bvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.bool_bvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.float_vec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.float_vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.float_vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.int_ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.int_ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.int_ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.mat4_mat2_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.mat4_mat2_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.mat4_mat2_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.sampler2D_samplerCube_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.sampler2D_samplerCube_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.sampler2D_samplerCube_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.uint_uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.uint_uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.uint_uvec4_vertex Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.bvec2_vertex Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.ivec2_vertex Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.ivec3_vertex Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat2_row_major_both Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.mat4_both Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.mat4_row_major_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.mat4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.sampler2D_both Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.sampler2D_vertex Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.render.multiple_nested_structs_arrays.both Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.render.nested_structs_arrays.sampler2D_samplerCube_vertex Pass
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+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec2_api_uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec2_api_uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec2_api_uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec3_api_float_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec3_api_float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec3_api_float_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec3_api_int_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec3_api_int_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec3_api_int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec3_api_uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec3_api_uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec3_api_uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec4_api_float_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec4_api_float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec4_api_float_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec4_api_int_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec4_api_int_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec4_api_int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec4_api_uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec4_api_uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec4_api_uint_vertex Pass
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+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.ivec2_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.ivec3_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.ivec3_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.ivec3_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.sampler2D_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.sampler2D_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.sampler2D_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.samplerCube_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.samplerCube_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.samplerCube_vertex Pass
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+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.uvec2_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.uvec3_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.uvec3_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.uvec3_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.vec2_both Pass
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+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.vec2_vertex Pass
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+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.vec3_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.vec4_both Pass
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+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bool_api_float_both Pass
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+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bool_api_float_vertex Pass
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+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bool_api_int_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bool_api_int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bool_api_uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bool_api_uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bool_api_uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bvec4_api_float_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bvec4_api_float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bvec4_api_float_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bvec4_api_int_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bvec4_api_int_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bvec4_api_int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bvec4_api_uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bvec4_api_uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bvec4_api_uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.float_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.float_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.int_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.int_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.sampler2D_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.sampler2D_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.sampler2D_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.uvec4_both Pass
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+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.vec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_float_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_float_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_int_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_int_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_float_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_float_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_int_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_int_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.float_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.float_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.int_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.int_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.sampler2D_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.sampler2D_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.sampler2D_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.vec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_struct.bool_bvec4_both Pass
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+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_struct.uint_uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.multiple_basic_array.both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.multiple_basic_array.fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.multiple_basic_array.vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.multiple_nested_structs_arrays.both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.multiple_nested_structs_arrays.fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.multiple_nested_structs_arrays.vertex Pass
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+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.nested_structs_arrays.sampler2D_samplerCube_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.nested_structs_arrays.sampler2D_samplerCube_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.nested_structs_arrays.uint_uvec4_both Pass
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+dEQP-GLES31.functional.program_uniform.by_value.render.basic.bvec3_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.bvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.bvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.bvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.float_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.float_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.int_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.int_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.ivec2_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.ivec2_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.ivec2_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.ivec3_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.ivec3_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.ivec3_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.sampler2D_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.sampler2D_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.sampler2D_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.samplerCube_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.samplerCube_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.samplerCube_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.uvec2_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.uvec2_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.uvec2_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.uvec3_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.uvec3_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.uvec3_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.vec2_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.vec2_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.vec2_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.vec3_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.vec3_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.vec3_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.vec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.bool_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.bool_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.bool_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.bvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.bvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.bvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.float_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.float_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.int_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.int_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.sampler2D_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.sampler2D_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.sampler2D_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.vec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.bool_bvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.bool_bvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.bool_bvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.float_vec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.float_vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.float_vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.int_ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.int_ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.int_ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.sampler2D_samplerCube_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.sampler2D_samplerCube_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.sampler2D_samplerCube_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.uint_uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.uint_uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.uint_uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.multiple_basic_array.both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.multiple_basic_array.fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.multiple_basic_array.vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.multiple_nested_structs_arrays.both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.multiple_nested_structs_arrays.fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.multiple_nested_structs_arrays.vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.bool_bvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.bool_bvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.bool_bvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.float_vec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.float_vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.float_vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.int_ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.int_ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.int_ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.sampler2D_samplerCube_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.sampler2D_samplerCube_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.sampler2D_samplerCube_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.uint_uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.uint_uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.uint_uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.bool_bvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.bool_bvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.bool_bvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.float_vec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.float_vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.float_vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.int_ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.int_ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.int_ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.sampler2D_samplerCube_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.sampler2D_samplerCube_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.sampler2D_samplerCube_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.uint_uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.uint_uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.uint_uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.unused_uniforms.bool_bvec4_both Pass
+dEQP-GLES31.functional.program_uniform.unused_uniforms.bool_bvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.unused_uniforms.bool_bvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.unused_uniforms.float_vec4_both Pass
+dEQP-GLES31.functional.program_uniform.unused_uniforms.float_vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.unused_uniforms.float_vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.unused_uniforms.int_ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.unused_uniforms.int_ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.unused_uniforms.int_ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.unused_uniforms.mat4_mat2_both Pass
+dEQP-GLES31.functional.program_uniform.unused_uniforms.mat4_mat2_fragment Pass
+dEQP-GLES31.functional.program_uniform.unused_uniforms.mat4_mat2_vertex Pass
+dEQP-GLES31.functional.program_uniform.unused_uniforms.sampler2D_samplerCube_both Pass
+dEQP-GLES31.functional.program_uniform.unused_uniforms.sampler2D_samplerCube_fragment Pass
+dEQP-GLES31.functional.program_uniform.unused_uniforms.sampler2D_samplerCube_vertex Pass
+dEQP-GLES31.functional.program_uniform.unused_uniforms.uint_uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.unused_uniforms.uint_uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.unused_uniforms.uint_uvec4_vertex Pass
+dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_color NotSupported
+dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_discard NotSupported
+dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_renderbuffer_samples_2_color Pass
+dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_renderbuffer_samples_2_discard Pass
+dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_renderbuffer_samples_4_color Pass
+dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_renderbuffer_samples_4_discard Pass
+dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_renderbuffer_samples_8_color NotSupported
+dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_renderbuffer_samples_8_discard NotSupported
+dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_renderbuffer_samples_16_color NotSupported
+dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_renderbuffer_samples_16_discard NotSupported
+dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_2_color Pass
+dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_2_discard Pass
+dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_4_color Pass
+dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_4_discard Pass
+dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_8_color NotSupported
+dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_8_discard NotSupported
+dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_16_color NotSupported
+dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_16_discard NotSupported
+dEQP-GLES31.functional.sample_shading.state_query.min_sample_shading_value_clamping Pass
+dEQP-GLES31.functional.sample_shading.state_query.min_sample_shading_value_get_boolean Pass
+dEQP-GLES31.functional.sample_shading.state_query.min_sample_shading_value_get_float Pass
+dEQP-GLES31.functional.sample_shading.state_query.min_sample_shading_value_get_integer64 Pass
+dEQP-GLES31.functional.sample_shading.state_query.min_sample_shading_value_get_integer Pass
+dEQP-GLES31.functional.sample_shading.state_query.sample_shading_get_boolean Pass
+dEQP-GLES31.functional.sample_shading.state_query.sample_shading_get_float Pass
+dEQP-GLES31.functional.sample_shading.state_query.sample_shading_get_integer64 Pass
+dEQP-GLES31.functional.sample_shading.state_query.sample_shading_get_integer Pass
+dEQP-GLES31.functional.sample_shading.state_query.sample_shading_is_enabled Pass
+dEQP-GLES31.functional.separate_shader.api.active_program_uniform Pass
+dEQP-GLES31.functional.separate_shader.api.current_program_priority Pass
+dEQP-GLES31.functional.separate_shader.api.pipeline_active Pass
+dEQP-GLES31.functional.separate_shader.api.pipeline_programs Pass
+dEQP-GLES31.functional.separate_shader.create_shader_program.separate_programs Pass
+dEQP-GLES31.functional.separate_shader.create_shader_program.separate_programs_add_both Pass
+dEQP-GLES31.functional.separate_shader.create_shader_program.separate_programs_add_fragment Pass
+dEQP-GLES31.functional.separate_shader.create_shader_program.separate_programs_add_vertex Pass
+dEQP-GLES31.functional.separate_shader.create_shader_program.single_program_add_both Pass
+dEQP-GLES31.functional.separate_shader.interface.same_location Pass
+dEQP-GLES31.functional.separate_shader.interface.same_location_fragment_centroid Pass
+dEQP-GLES31.functional.separate_shader.interface.same_location_fragment_smooth Pass
+dEQP-GLES31.functional.separate_shader.interface.same_location_vertex_centroid Pass
+dEQP-GLES31.functional.separate_shader.interface.same_location_vertex_centroid_fragment_centroid Pass
+dEQP-GLES31.functional.separate_shader.interface.same_location_vertex_centroid_fragment_smooth Pass
+dEQP-GLES31.functional.separate_shader.interface.same_location_vertex_flat_fragment_flat Pass
+dEQP-GLES31.functional.separate_shader.interface.same_location_vertex_smooth Pass
+dEQP-GLES31.functional.separate_shader.interface.same_location_vertex_smooth_fragment_centroid Pass
+dEQP-GLES31.functional.separate_shader.interface.same_location_vertex_smooth_fragment_smooth Pass
+dEQP-GLES31.functional.separate_shader.interface.same_name Pass
+dEQP-GLES31.functional.separate_shader.interface.same_name_fragment_centroid Pass
+dEQP-GLES31.functional.separate_shader.interface.same_name_fragment_smooth Pass
+dEQP-GLES31.functional.separate_shader.interface.same_name_vertex_centroid Pass
+dEQP-GLES31.functional.separate_shader.interface.same_name_vertex_centroid_fragment_centroid Pass
+dEQP-GLES31.functional.separate_shader.interface.same_name_vertex_centroid_fragment_smooth Pass
+dEQP-GLES31.functional.separate_shader.interface.same_name_vertex_flat_fragment_flat Pass
+dEQP-GLES31.functional.separate_shader.interface.same_name_vertex_smooth Pass
+dEQP-GLES31.functional.separate_shader.interface.same_name_vertex_smooth_fragment_centroid Pass
+dEQP-GLES31.functional.separate_shader.interface.same_name_vertex_smooth_fragment_smooth Pass
+dEQP-GLES31.functional.separate_shader.pipeline.different_constant_separate_programs Pass
+dEQP-GLES31.functional.separate_shader.pipeline.different_constant_separate_programs_add_both Pass
+dEQP-GLES31.functional.separate_shader.pipeline.different_constant_separate_programs_add_fragment Pass
+dEQP-GLES31.functional.separate_shader.pipeline.different_constant_separate_programs_add_vertex Pass
+dEQP-GLES31.functional.separate_shader.pipeline.different_constant_single_program Pass
+dEQP-GLES31.functional.separate_shader.pipeline.different_constant_single_program_add_both Pass
+dEQP-GLES31.functional.separate_shader.pipeline.different_uniform_separate_programs Pass
+dEQP-GLES31.functional.separate_shader.pipeline.different_uniform_separate_programs_add_both Pass
+dEQP-GLES31.functional.separate_shader.pipeline.different_uniform_separate_programs_add_fragment Pass
+dEQP-GLES31.functional.separate_shader.pipeline.different_uniform_separate_programs_add_vertex Pass
+dEQP-GLES31.functional.separate_shader.pipeline.different_uniform_single_program Pass
+dEQP-GLES31.functional.separate_shader.pipeline.different_uniform_single_program_add_both Pass
+dEQP-GLES31.functional.separate_shader.pipeline.same_constant_separate_programs Pass
+dEQP-GLES31.functional.separate_shader.pipeline.same_constant_separate_programs_add_both Pass
+dEQP-GLES31.functional.separate_shader.pipeline.same_constant_separate_programs_add_fragment Pass
+dEQP-GLES31.functional.separate_shader.pipeline.same_constant_separate_programs_add_vertex Pass
+dEQP-GLES31.functional.separate_shader.pipeline.same_uniform_separate_programs Pass
+dEQP-GLES31.functional.separate_shader.pipeline.same_uniform_separate_programs_add_both Pass
+dEQP-GLES31.functional.separate_shader.pipeline.same_uniform_separate_programs_add_fragment Pass
+dEQP-GLES31.functional.separate_shader.pipeline.same_uniform_separate_programs_add_vertex Pass
+dEQP-GLES31.functional.separate_shader.program_uniform.separate_programs Pass
+dEQP-GLES31.functional.separate_shader.program_uniform.separate_programs_add_both Pass
+dEQP-GLES31.functional.separate_shader.program_uniform.separate_programs_add_fragment Pass
+dEQP-GLES31.functional.separate_shader.program_uniform.separate_programs_add_vertex Pass
+dEQP-GLES31.functional.separate_shader.program_uniform.single_program Pass
+dEQP-GLES31.functional.separate_shader.program_uniform.single_program_add_both Pass
+dEQP-GLES31.functional.separate_shader.random.0 Pass
+dEQP-GLES31.functional.separate_shader.random.1 Pass
+dEQP-GLES31.functional.separate_shader.random.2 Pass
+dEQP-GLES31.functional.separate_shader.random.3 Pass
+dEQP-GLES31.functional.separate_shader.random.4 Pass
+dEQP-GLES31.functional.separate_shader.random.5 Pass
+dEQP-GLES31.functional.separate_shader.random.6 Pass
+dEQP-GLES31.functional.separate_shader.random.7 Pass
+dEQP-GLES31.functional.separate_shader.random.8 Pass
+dEQP-GLES31.functional.separate_shader.random.9 Pass
+dEQP-GLES31.functional.separate_shader.random.10 Pass
+dEQP-GLES31.functional.separate_shader.random.11 Pass
+dEQP-GLES31.functional.separate_shader.random.12 Pass
+dEQP-GLES31.functional.separate_shader.random.13 Pass
+dEQP-GLES31.functional.separate_shader.random.14 Pass
+dEQP-GLES31.functional.separate_shader.random.15 Pass
+dEQP-GLES31.functional.separate_shader.random.16 Pass
+dEQP-GLES31.functional.separate_shader.random.17 Pass
+dEQP-GLES31.functional.separate_shader.random.18 Pass
+dEQP-GLES31.functional.separate_shader.random.19 Pass
+dEQP-GLES31.functional.separate_shader.random.20 Pass
+dEQP-GLES31.functional.separate_shader.random.21 Pass
+dEQP-GLES31.functional.separate_shader.random.22 Pass
+dEQP-GLES31.functional.separate_shader.random.23 Pass
+dEQP-GLES31.functional.separate_shader.random.24 Pass
+dEQP-GLES31.functional.separate_shader.random.25 Pass
+dEQP-GLES31.functional.separate_shader.random.26 Pass
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+dEQP-GLES31.functional.shaders.sample_variables.max_samples.singlesample_rbo Pass
+dEQP-GLES31.functional.shaders.sample_variables.max_samples.singlesample_texture Pass
+dEQP-GLES31.functional.shaders.sample_variables.num_samples.default_framebuffer Pass
+dEQP-GLES31.functional.shaders.sample_variables.num_samples.multisample_rbo_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.num_samples.multisample_rbo_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.num_samples.multisample_rbo_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.num_samples.multisample_rbo_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.num_samples.multisample_rbo_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.num_samples.multisample_texture_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.num_samples.multisample_texture_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.num_samples.multisample_texture_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.num_samples.multisample_texture_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.num_samples.multisample_texture_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.num_samples.singlesample_rbo Pass
+dEQP-GLES31.functional.shaders.sample_variables.num_samples.singlesample_texture Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_id.default_framebuffer Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_id.multisample_rbo_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_id.multisample_rbo_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_id.multisample_rbo_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_id.multisample_rbo_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_id.multisample_rbo_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_id.multisample_texture_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_id.multisample_texture_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_id.multisample_texture_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_id.multisample_texture_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_id.multisample_texture_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_id.singlesample_rbo Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_id.singlesample_texture Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.default_framebuffer Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.multisample_rbo_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.multisample_rbo_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.multisample_rbo_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.multisample_rbo_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.multisample_rbo_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.multisample_texture_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.multisample_texture_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.multisample_texture_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.multisample_texture_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.multisample_texture_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.singlesample_rbo Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.singlesample_texture Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.default_framebuffer Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.multisample_rbo_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.multisample_rbo_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.multisample_rbo_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.multisample_rbo_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.multisample_rbo_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.multisample_texture_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.multisample_texture_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.multisample_texture_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.multisample_texture_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.multisample_texture_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.singlesample_rbo Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.singlesample_texture Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.default_framebuffer Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.multisample_rbo_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.multisample_rbo_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.multisample_rbo_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.multisample_rbo_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.multisample_rbo_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.multisample_texture_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.multisample_texture_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.multisample_texture_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.multisample_texture_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.multisample_texture_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.singlesample_rbo Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.singlesample_texture Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.default_framebuffer Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.multisample_rbo_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.multisample_rbo_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.multisample_rbo_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.multisample_rbo_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.multisample_rbo_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.multisample_texture_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.multisample_texture_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.multisample_texture_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.multisample_texture_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.multisample_texture_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.singlesample_rbo Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.singlesample_texture Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.default_framebuffer Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.multisample_rbo_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.multisample_rbo_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.multisample_rbo_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.multisample_rbo_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.multisample_rbo_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.multisample_texture_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.multisample_texture_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.multisample_texture_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.multisample_texture_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.multisample_texture_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.singlesample_rbo Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.singlesample_texture Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.default_framebuffer Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.multisample_rbo_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.multisample_rbo_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.multisample_rbo_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.multisample_rbo_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.multisample_rbo_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.multisample_texture_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.multisample_texture_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.multisample_texture_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.multisample_texture_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.multisample_texture_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.singlesample_rbo Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.singlesample_texture Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bits_unique_per_sample.multisample_texture_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bits_unique_per_sample.multisample_texture_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bits_unique_per_sample.multisample_texture_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bits_unique_per_sample.multisample_texture_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bits_unique_per_sample.multisample_texture_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bits_unique_per_sample.singlesample_texture Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bits_unique_per_two_samples.multisample_texture_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bits_unique_per_two_samples.multisample_texture_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bits_unique_per_two_samples.multisample_texture_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bits_unique_per_two_samples.multisample_texture_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bits_unique_per_two_samples.multisample_texture_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bits_unique_per_two_samples.singlesample_texture Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.default_framebuffer Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.multisample_rbo_1 Fail
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.multisample_rbo_2 Fail
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.multisample_rbo_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.multisample_rbo_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.multisample_rbo_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.multisample_texture_1 Fail
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.multisample_texture_2 Fail
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.multisample_texture_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.multisample_texture_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.multisample_texture_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.singlesample_rbo Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.singlesample_texture Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.default_framebuffer Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.multisample_rbo_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.multisample_rbo_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.multisample_rbo_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.multisample_rbo_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.multisample_rbo_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.multisample_texture_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.multisample_texture_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.multisample_texture_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.multisample_texture_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.multisample_texture_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.singlesample_rbo Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.singlesample_texture Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.default_framebuffer Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.multisample_rbo_1 Fail
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.multisample_rbo_2 Fail
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.multisample_rbo_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.multisample_rbo_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.multisample_rbo_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.multisample_texture_1 Fail
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.multisample_texture_2 Fail
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.multisample_texture_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.multisample_texture_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.multisample_texture_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.singlesample_rbo Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.singlesample_texture Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.default_framebuffer Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.multisample_rbo_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.multisample_rbo_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.multisample_rbo_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.multisample_rbo_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.multisample_rbo_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.multisample_texture_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.multisample_texture_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.multisample_texture_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.multisample_texture_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.multisample_texture_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.singlesample_rbo Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.singlesample_texture Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffer Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.multisample_rbo_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.multisample_rbo_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.multisample_rbo_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.multisample_rbo_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.multisample_rbo_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.multisample_texture_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.multisample_texture_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.multisample_texture_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.multisample_texture_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.multisample_texture_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.singlesample_rbo Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.singlesample_texture Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.default_framebuffer Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.multisample_rbo_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.multisample_rbo_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.multisample_rbo_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.multisample_rbo_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.multisample_rbo_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.multisample_texture_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.multisample_texture_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.multisample_texture_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.multisample_texture_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.multisample_texture_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.singlesample_rbo Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.singlesample_texture Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_function_and_block_name_fragment Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_function_and_block_name_vertex Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_function_and_instance_name_fragment Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_function_and_instance_name_vertex Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_instance_names_fragment Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_instance_names_vertex Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_in_and_block_name_fragment Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_in_and_block_name_vertex Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_in_and_instance_name_fragment Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_in_and_instance_name_vertex Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_out_and_block_name_fragment Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_out_and_block_name_vertex Pass
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+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rg32f_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rg32i_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rg32ui_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgb5_a1_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgb8_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgb10_a2ui_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgb10_a2_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgb565_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgba4_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgba8i_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgba8ui_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgba8_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgba16f_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgba16i_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgba16ui_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgba32f_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgba32i_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgba32ui_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.srgb8_alpha8_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.stencil_index8_samples Pass
+dEQP-GLES31.functional.state_query.multisample_interpolation.fragment_interpolation_offset_bits.get_boolean Pass
+dEQP-GLES31.functional.state_query.multisample_interpolation.fragment_interpolation_offset_bits.get_float Pass
+dEQP-GLES31.functional.state_query.multisample_interpolation.fragment_interpolation_offset_bits.get_integer64 Pass
+dEQP-GLES31.functional.state_query.multisample_interpolation.fragment_interpolation_offset_bits.get_integer Pass
+dEQP-GLES31.functional.state_query.multisample_interpolation.max_fragment_interpolation_offset.get_boolean Pass
+dEQP-GLES31.functional.state_query.multisample_interpolation.max_fragment_interpolation_offset.get_float Pass
+dEQP-GLES31.functional.state_query.multisample_interpolation.max_fragment_interpolation_offset.get_integer64 Pass
+dEQP-GLES31.functional.state_query.multisample_interpolation.max_fragment_interpolation_offset.get_integer Pass
+dEQP-GLES31.functional.state_query.multisample_interpolation.min_fragment_interpolation_offset.get_boolean Pass
+dEQP-GLES31.functional.state_query.multisample_interpolation.min_fragment_interpolation_offset.get_float Pass
+dEQP-GLES31.functional.state_query.multisample_interpolation.min_fragment_interpolation_offset.get_integer64 Pass
+dEQP-GLES31.functional.state_query.multisample_interpolation.min_fragment_interpolation_offset.get_integer Pass
+dEQP-GLES31.functional.state_query.program.active_atomic_counter_buffers_get_programiv Pass
+dEQP-GLES31.functional.state_query.program.compute_work_group_size_get_programiv Pass
+dEQP-GLES31.functional.state_query.program.geometry_shader_state_get_programiv Pass
+dEQP-GLES31.functional.state_query.program.info_log_compute_link_fail Pass
+dEQP-GLES31.functional.state_query.program.info_log_geometry_link_fail Pass
+dEQP-GLES31.functional.state_query.program.info_log_tessellation_link_fail Pass
+dEQP-GLES31.functional.state_query.program.info_log_vertex_fragment_link_fail Pass
+dEQP-GLES31.functional.state_query.program.program_separable_get_programiv Pass
+dEQP-GLES31.functional.state_query.program.tesselation_shader_state_get_programiv Pass
+dEQP-GLES31.functional.state_query.program_pipeline.active_program_get_program_pipelineiv Pass
+dEQP-GLES31.functional.state_query.program_pipeline.compute_shader_get_program_pipelineiv Pass
+dEQP-GLES31.functional.state_query.program_pipeline.fragment_shader_get_program_pipelineiv Pass
+dEQP-GLES31.functional.state_query.program_pipeline.info_log Pass
+dEQP-GLES31.functional.state_query.program_pipeline.validate_status_get_program_pipelineiv Pass
+dEQP-GLES31.functional.state_query.program_pipeline.vertex_shader_get_program_pipelineiv Pass
+dEQP-GLES31.functional.state_query.sampler.set_pure_int.texture_compare_func Pass
+dEQP-GLES31.functional.state_query.sampler.set_pure_int.texture_compare_mode Pass
+dEQP-GLES31.functional.state_query.sampler.set_pure_int.texture_mag_filter Pass
+dEQP-GLES31.functional.state_query.sampler.set_pure_int.texture_max_lod Pass
+dEQP-GLES31.functional.state_query.sampler.set_pure_int.texture_min_filter Pass
+dEQP-GLES31.functional.state_query.sampler.set_pure_int.texture_min_lod Pass
+dEQP-GLES31.functional.state_query.sampler.set_pure_int.texture_srgb_decode Pass
+dEQP-GLES31.functional.state_query.sampler.set_pure_int.texture_wrap_r Pass
+dEQP-GLES31.functional.state_query.sampler.set_pure_int.texture_wrap_s Pass
+dEQP-GLES31.functional.state_query.sampler.set_pure_int.texture_wrap_t Pass
+dEQP-GLES31.functional.state_query.sampler.set_pure_uint.texture_compare_func Pass
+dEQP-GLES31.functional.state_query.sampler.set_pure_uint.texture_compare_mode Pass
+dEQP-GLES31.functional.state_query.sampler.set_pure_uint.texture_mag_filter Pass
+dEQP-GLES31.functional.state_query.sampler.set_pure_uint.texture_max_lod Pass
+dEQP-GLES31.functional.state_query.sampler.set_pure_uint.texture_min_filter Pass
+dEQP-GLES31.functional.state_query.sampler.set_pure_uint.texture_min_lod Pass
+dEQP-GLES31.functional.state_query.sampler.set_pure_uint.texture_srgb_decode Pass
+dEQP-GLES31.functional.state_query.sampler.set_pure_uint.texture_wrap_r Pass
+dEQP-GLES31.functional.state_query.sampler.set_pure_uint.texture_wrap_s Pass
+dEQP-GLES31.functional.state_query.sampler.set_pure_uint.texture_wrap_t Pass
+dEQP-GLES31.functional.state_query.sampler.set_value.texture_border_color_float Pass
+dEQP-GLES31.functional.state_query.sampler.set_value.texture_border_color_integer Pass
+dEQP-GLES31.functional.state_query.sampler.set_value.texture_border_color_pure_int Pass
+dEQP-GLES31.functional.state_query.sampler.set_value.texture_border_color_pure_uint Pass
+dEQP-GLES31.functional.state_query.sampler.set_value.texture_srgb_decode_float Pass
+dEQP-GLES31.functional.state_query.sampler.set_value.texture_srgb_decode_integer Pass
+dEQP-GLES31.functional.state_query.sampler.set_value.texture_srgb_decode_pure_int Pass
+dEQP-GLES31.functional.state_query.sampler.set_value.texture_srgb_decode_pure_uint Pass
+dEQP-GLES31.functional.state_query.sampler.set_value.texture_wrap_r_clamp_to_border_float Pass
+dEQP-GLES31.functional.state_query.sampler.set_value.texture_wrap_r_clamp_to_border_integer Pass
+dEQP-GLES31.functional.state_query.sampler.set_value.texture_wrap_s_clamp_to_border_float Pass
+dEQP-GLES31.functional.state_query.sampler.set_value.texture_wrap_s_clamp_to_border_integer Pass
+dEQP-GLES31.functional.state_query.sampler.set_value.texture_wrap_t_clamp_to_border_float Pass
+dEQP-GLES31.functional.state_query.sampler.set_value.texture_wrap_t_clamp_to_border_integer Pass
+dEQP-GLES31.functional.state_query.shader.image_type_cube_array Pass
+dEQP-GLES31.functional.state_query.shader.image_type_texture_buffer Pass
+dEQP-GLES31.functional.state_query.shader.info_log_compute Pass
+dEQP-GLES31.functional.state_query.shader.info_log_fragment Pass
+dEQP-GLES31.functional.state_query.shader.info_log_geometry Pass
+dEQP-GLES31.functional.state_query.shader.info_log_tess_ctrl Pass
+dEQP-GLES31.functional.state_query.shader.info_log_tess_eval Pass
+dEQP-GLES31.functional.state_query.shader.info_log_vertex Pass
+dEQP-GLES31.functional.state_query.shader.sampler_type Pass
+dEQP-GLES31.functional.state_query.shader.sampler_type_cube_array Pass
+dEQP-GLES31.functional.state_query.shader.sampler_type_multisample_array Pass
+dEQP-GLES31.functional.state_query.shader.sampler_type_texture_buffer Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_int.depth_stencil_mode Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_base_level Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_compare_func Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_compare_mode Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_mag_filter Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_max_level Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_max_lod Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_min_filter Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_min_lod Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_srgb_decode Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_swizzle_a Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_swizzle_b Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_swizzle_g Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_swizzle_r Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_wrap_r Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_wrap_s Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_wrap_t Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_uint.depth_stencil_mode Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_base_level Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_compare_func Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_compare_mode Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_mag_filter Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_max_level Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_max_lod Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_min_filter Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_min_lod Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_srgb_decode Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_swizzle_a Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_swizzle_b Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_swizzle_g Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_swizzle_r Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_wrap_r Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_wrap_s Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_wrap_t Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d.texture_border_color_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d.texture_border_color_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d.texture_border_color_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d.texture_border_color_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d.texture_srgb_decode_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d.texture_srgb_decode_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d.texture_srgb_decode_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d.texture_srgb_decode_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d.texture_wrap_s_clamp_to_border_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d.texture_wrap_s_clamp_to_border_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d.texture_wrap_t_clamp_to_border_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d.texture_wrap_t_clamp_to_border_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_array.depth_stencil_mode_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_array.depth_stencil_mode_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_array.depth_stencil_mode_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_array.depth_stencil_mode_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_array.texture_border_color_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_array.texture_border_color_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_array.texture_border_color_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_array.texture_border_color_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_array.texture_srgb_decode_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_array.texture_srgb_decode_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_array.texture_srgb_decode_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_array.texture_srgb_decode_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_array.texture_wrap_s_clamp_to_border_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_array.texture_wrap_s_clamp_to_border_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_array.texture_wrap_t_clamp_to_border_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_array.texture_wrap_t_clamp_to_border_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.depth_stencil_mode_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.depth_stencil_mode_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.depth_stencil_mode_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.depth_stencil_mode_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.is_texture Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_base_level_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_base_level_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_base_level_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_base_level_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_format_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_format_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_format_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_format_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_levels_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_levels_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_levels_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_levels_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_max_level_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_max_level_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_max_level_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_max_level_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_a_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_a_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_a_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_a_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_b_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_b_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_b_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_b_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_g_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_g_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_g_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_g_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_r_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_r_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_r_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_r_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.depth_stencil_mode_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.depth_stencil_mode_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.depth_stencil_mode_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.depth_stencil_mode_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.is_texture Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_base_level_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_base_level_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_base_level_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_base_level_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_format_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_format_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_format_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_format_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_levels_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_levels_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_levels_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_levels_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_max_level_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_max_level_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_max_level_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_max_level_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_a_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_a_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_a_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_a_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_b_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_b_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_b_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_b_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_g_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_g_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_g_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_g_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_r_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_r_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_r_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_r_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_3d.depth_stencil_mode_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_3d.depth_stencil_mode_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_3d.depth_stencil_mode_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_3d.depth_stencil_mode_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_3d.texture_border_color_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_3d.texture_border_color_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_3d.texture_border_color_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_3d.texture_border_color_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_3d.texture_srgb_decode_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_3d.texture_srgb_decode_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_3d.texture_srgb_decode_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_3d.texture_srgb_decode_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_3d.texture_wrap_r_clamp_to_border_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_3d.texture_wrap_r_clamp_to_border_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_3d.texture_wrap_s_clamp_to_border_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_3d.texture_wrap_s_clamp_to_border_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_3d.texture_wrap_t_clamp_to_border_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_3d.texture_wrap_t_clamp_to_border_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_buffer.is_texture Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.depth_stencil_mode_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.depth_stencil_mode_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.depth_stencil_mode_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.depth_stencil_mode_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.is_texture Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_base_level_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_base_level_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_base_level_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_base_level_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_border_color_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_border_color_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_border_color_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_border_color_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_compare_func_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_compare_func_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_compare_func_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_compare_func_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_compare_mode_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_compare_mode_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_compare_mode_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_compare_mode_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_immutable_format_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_immutable_format_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_immutable_format_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_immutable_format_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_immutable_levels_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_immutable_levels_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_immutable_levels_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_immutable_levels_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_mag_filter_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_mag_filter_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_mag_filter_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_mag_filter_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_max_level_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_max_level_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_max_level_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_max_level_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_max_lod_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_max_lod_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_max_lod_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_max_lod_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_min_filter_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_min_filter_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_min_filter_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_min_filter_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_min_lod_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_min_lod_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_min_lod_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_min_lod_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_srgb_decode_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_srgb_decode_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_srgb_decode_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_srgb_decode_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_swizzle_a_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_swizzle_a_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_swizzle_a_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_swizzle_a_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_swizzle_b_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_swizzle_b_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_swizzle_b_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_swizzle_b_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_swizzle_g_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_swizzle_g_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_swizzle_g_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_swizzle_g_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_swizzle_r_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_swizzle_r_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_swizzle_r_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_swizzle_r_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_wrap_s_clamp_to_border_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_wrap_s_clamp_to_border_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_wrap_s_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_wrap_s_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_wrap_s_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_wrap_s_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_wrap_t_clamp_to_border_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_wrap_t_clamp_to_border_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_wrap_t_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_wrap_t_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_wrap_t_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_wrap_t_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_map.depth_stencil_mode_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_map.depth_stencil_mode_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_map.depth_stencil_mode_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_map.depth_stencil_mode_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_map.texture_border_color_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_map.texture_border_color_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_map.texture_border_color_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_map.texture_border_color_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_map.texture_srgb_decode_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_map.texture_srgb_decode_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_map.texture_srgb_decode_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_map.texture_srgb_decode_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_map.texture_wrap_s_clamp_to_border_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_map.texture_wrap_s_clamp_to_border_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_map.texture_wrap_t_clamp_to_border_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_map.texture_wrap_t_clamp_to_border_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.alpha_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.alpha_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.alpha_type_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.alpha_type_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.blue_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.blue_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.blue_type_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.blue_type_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.buffer_data_store_binding_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.buffer_data_store_binding_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.buffer_offset_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.buffer_offset_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.buffer_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.buffer_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.compressed_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.compressed_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.depth_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.depth_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.depth_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.depth_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.depth_type_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.depth_type_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.fixed_sample_locations_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.fixed_sample_locations_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.green_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.green_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.green_type_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.green_type_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.height_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.height_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.internal_format_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.internal_format_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.red_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.red_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.red_type_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.red_type_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.samples_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.samples_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.shared_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.shared_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.stencil_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.stencil_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.width_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.width_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.alpha_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.alpha_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.alpha_type_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.alpha_type_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.blue_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.blue_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.blue_type_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.blue_type_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.buffer_data_store_binding_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.buffer_data_store_binding_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.buffer_offset_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.buffer_offset_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.buffer_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.buffer_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.compressed_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.compressed_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.depth_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.depth_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.depth_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.depth_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.depth_type_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.depth_type_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.fixed_sample_locations_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.fixed_sample_locations_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.green_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.green_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.green_type_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.green_type_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.height_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.height_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.internal_format_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.internal_format_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.red_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.red_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.red_type_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.red_type_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.samples_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.samples_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.shared_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.shared_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.stencil_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.stencil_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.width_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.width_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.alpha_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.alpha_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.alpha_type_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.alpha_type_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.blue_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.blue_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.blue_type_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.blue_type_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.buffer_data_store_binding_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.buffer_data_store_binding_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.buffer_offset_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.buffer_offset_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.buffer_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.buffer_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.compressed_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.compressed_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.depth_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.depth_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.depth_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.depth_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.depth_type_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.depth_type_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.fixed_sample_locations_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.fixed_sample_locations_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.green_size_float Pass
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+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.green_type_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.green_type_integer Pass
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+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.height_integer Pass
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+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.internal_format_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.red_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.red_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.red_type_float Pass
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+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.samples_integer Pass
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+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.shared_size_integer Pass
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+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.stencil_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.width_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.width_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.alpha_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.alpha_size_integer Pass
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+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.alpha_type_integer Pass
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+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.blue_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.blue_type_float Pass
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+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.buffer_data_store_binding_integer Pass
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+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.width_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.width_integer Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_buffer_getboolean Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_buffer_getintegeri64 Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_buffer_getintegeri Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_buffer_mixed Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_divisor_getboolean Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_divisor_getintegeri64 Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_divisor_getintegeri Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_divisor_mixed Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_offset_getboolean Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_offset_getintegeri64 Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_offset_getintegeri Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_offset_mixed Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_stride_getboolean Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_stride_getintegeri64 Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_stride_getintegeri Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_stride_mixed Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.vertex_attrib.vertex_attrib_binding Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.vertex_attrib.vertex_attrib_binding_getvertexattribfv Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.vertex_attrib.vertex_attrib_binding_getvertexattribiiv Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.vertex_attrib.vertex_attrib_binding_getvertexattribiuiv Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.vertex_attrib.vertex_attrib_relative_offset Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.vertex_attrib.vertex_attrib_relative_offset_getvertexattribfv Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.vertex_attrib.vertex_attrib_relative_offset_getvertexattribiiv Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.vertex_attrib.vertex_attrib_relative_offset_getvertexattribiuiv Pass
+dEQP-GLES31.functional.stencil_texturing.format.depth24_stencil8_2d Pass
+dEQP-GLES31.functional.stencil_texturing.format.depth24_stencil8_2d_array Pass
+dEQP-GLES31.functional.stencil_texturing.format.depth24_stencil8_cube Pass
+dEQP-GLES31.functional.stencil_texturing.format.depth32f_stencil8_2d Pass
+dEQP-GLES31.functional.stencil_texturing.format.depth32f_stencil8_2d_array Pass
+dEQP-GLES31.functional.stencil_texturing.format.depth32f_stencil8_cube Pass
+dEQP-GLES31.functional.stencil_texturing.format.stencil_index8_2d Pass
+dEQP-GLES31.functional.stencil_texturing.format.stencil_index8_2d_array Pass
+dEQP-GLES31.functional.stencil_texturing.format.stencil_index8_cube Pass
+dEQP-GLES31.functional.stencil_texturing.misc.base_level Pass
+dEQP-GLES31.functional.stencil_texturing.misc.compare_mode_effect Pass
+dEQP-GLES31.functional.stencil_texturing.render.depth24_stencil8_clear Pass
+dEQP-GLES31.functional.stencil_texturing.render.depth24_stencil8_draw Pass
+dEQP-GLES31.functional.stencil_texturing.render.depth32f_stencil8_clear Pass
+dEQP-GLES31.functional.stencil_texturing.render.depth32f_stencil8_draw Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.atomic_counter_dispatch_2_calls_1k_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.atomic_counter_dispatch_2_calls_32_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.atomic_counter_dispatch_2_calls_128_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.atomic_counter_dispatch_5_calls_1k_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.atomic_counter_dispatch_5_calls_32_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.atomic_counter_dispatch_5_calls_128_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.atomic_counter_dispatch_100_calls_1k_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.atomic_counter_dispatch_100_calls_32_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.atomic_counter_dispatch_100_calls_128_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_2_calls_8x8_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_2_calls_32x32_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_2_calls_128x128_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_5_calls_8x8_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_5_calls_32x32_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_5_calls_128x128_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_100_calls_8x8_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_100_calls_32x32_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_100_calls_128x128_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_2_calls_1k_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_2_calls_32_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_2_calls_128_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_5_calls_1k_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_5_calls_32_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_5_calls_128_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_100_calls_1k_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_100_calls_32_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_100_calls_128_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_dispatch_2_calls_1k_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_dispatch_2_calls_4k_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_dispatch_2_calls_32k_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_dispatch_5_calls_1k_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_dispatch_5_calls_4k_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_dispatch_5_calls_32k_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_dispatch_100_calls_1k_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_dispatch_100_calls_4k_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_dispatch_100_calls_32k_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_atomic_multiple_interleaved_write_read Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_atomic_multiple_unrelated_write_read_non_ordered Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_atomic_multiple_unrelated_write_read_ordered Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_atomic_multiple_write_read Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_atomic_overwrite Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_atomic_read_write Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_atomic_write_read Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_multiple_interleaved_write_read Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_multiple_unrelated_write_read_non_ordered Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_multiple_unrelated_write_read_ordered Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_multiple_write_read Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_overwrite Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_read_write Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_write_read Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_atomic_multiple_interleaved_write_read Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_atomic_multiple_unrelated_write_read_non_ordered Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_atomic_multiple_unrelated_write_read_ordered Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_atomic_multiple_write_read Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_atomic_overwrite Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_atomic_read_write Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_atomic_write_read Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_multiple_interleaved_write_read Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_multiple_unrelated_write_read_non_ordered Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_multiple_unrelated_write_read_ordered Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_multiple_write_read Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_overwrite Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_read_write Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_write_read Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.image_alias_overwrite Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.image_alias_write Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.image_atomic_alias_overwrite Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.image_atomic_alias_write Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.image_atomic_overwrite Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.image_atomic_read_write Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.image_atomic_write_read Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.image_overwrite Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.image_read_write Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.image_write_read Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_alias_overwrite Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_alias_write Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_atomic_alias_overwrite Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_atomic_alias_write Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_atomic_overwrite Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_atomic_read_write Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_atomic_write_read Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_overwrite Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_read_write Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_write_read Pass
+dEQP-GLES31.functional.synchronization.in_invocation.image_alias_overwrite Pass
+dEQP-GLES31.functional.synchronization.in_invocation.image_alias_write Pass
+dEQP-GLES31.functional.synchronization.in_invocation.image_atomic_alias_overwrite Pass
+dEQP-GLES31.functional.synchronization.in_invocation.image_atomic_alias_write Pass
+dEQP-GLES31.functional.synchronization.in_invocation.image_atomic_overwrite Pass
+dEQP-GLES31.functional.synchronization.in_invocation.image_atomic_read_write Pass
+dEQP-GLES31.functional.synchronization.in_invocation.image_atomic_write_read Pass
+dEQP-GLES31.functional.synchronization.in_invocation.image_overwrite Pass
+dEQP-GLES31.functional.synchronization.in_invocation.image_read_write Pass
+dEQP-GLES31.functional.synchronization.in_invocation.image_write_read Pass
+dEQP-GLES31.functional.synchronization.in_invocation.ssbo_alias_overwrite Pass
+dEQP-GLES31.functional.synchronization.in_invocation.ssbo_alias_write Pass
+dEQP-GLES31.functional.synchronization.in_invocation.ssbo_atomic_alias_overwrite Pass
+dEQP-GLES31.functional.synchronization.in_invocation.ssbo_atomic_alias_write Pass
+dEQP-GLES31.functional.synchronization.in_invocation.ssbo_atomic_overwrite Pass
+dEQP-GLES31.functional.synchronization.in_invocation.ssbo_atomic_read_write Pass
+dEQP-GLES31.functional.synchronization.in_invocation.ssbo_atomic_write_read Pass
+dEQP-GLES31.functional.synchronization.in_invocation.ssbo_overwrite Pass
+dEQP-GLES31.functional.synchronization.in_invocation.ssbo_read_write Pass
+dEQP-GLES31.functional.synchronization.in_invocation.ssbo_write_read Pass
+dEQP-GLES31.functional.tessellation.common_edge.quads_equal_spacing Pass
+dEQP-GLES31.functional.tessellation.common_edge.quads_equal_spacing_precise Pass
+dEQP-GLES31.functional.tessellation.common_edge.quads_fractional_even_spacing Pass
+dEQP-GLES31.functional.tessellation.common_edge.quads_fractional_even_spacing_precise Pass
+dEQP-GLES31.functional.tessellation.common_edge.quads_fractional_odd_spacing Pass
+dEQP-GLES31.functional.tessellation.common_edge.quads_fractional_odd_spacing_precise Pass
+dEQP-GLES31.functional.tessellation.common_edge.triangles_equal_spacing Pass
+dEQP-GLES31.functional.tessellation.common_edge.triangles_equal_spacing_precise Pass
+dEQP-GLES31.functional.tessellation.common_edge.triangles_fractional_even_spacing Pass
+dEQP-GLES31.functional.tessellation.common_edge.triangles_fractional_even_spacing_precise Pass
+dEQP-GLES31.functional.tessellation.common_edge.triangles_fractional_odd_spacing Pass
+dEQP-GLES31.functional.tessellation.common_edge.triangles_fractional_odd_spacing_precise Pass
+dEQP-GLES31.functional.tessellation.fractional_spacing.even Pass
+dEQP-GLES31.functional.tessellation.fractional_spacing.odd Pass
+dEQP-GLES31.functional.tessellation.invariance.inner_triangle_set.quads_equal_spacing Pass
+dEQP-GLES31.functional.tessellation.invariance.inner_triangle_set.quads_fractional_even_spacing Pass
+dEQP-GLES31.functional.tessellation.invariance.inner_triangle_set.quads_fractional_odd_spacing Pass
+dEQP-GLES31.functional.tessellation.invariance.inner_triangle_set.triangles_equal_spacing Pass
+dEQP-GLES31.functional.tessellation.invariance.inner_triangle_set.triangles_fractional_even_spacing Pass
+dEQP-GLES31.functional.tessellation.invariance.inner_triangle_set.triangles_fractional_odd_spacing Pass
+dEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.isolines_equal_spacing_ccw Pass
+dEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.isolines_equal_spacing_ccw_point_mode Pass
+dEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.isolines_equal_spacing_cw Pass
+dEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.isolines_equal_spacing_cw_point_mode Pass
+dEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.isolines_fractional_even_spacing_ccw Pass
+dEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.isolines_fractional_even_spacing_ccw_point_mode Pass
+dEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.isolines_fractional_even_spacing_cw Pass
+dEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.isolines_fractional_even_spacing_cw_point_mode Pass
+dEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.isolines_fractional_odd_spacing_ccw Pass
+dEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.isolines_fractional_odd_spacing_ccw_point_mode Pass
+dEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.isolines_fractional_odd_spacing_cw Pass
+dEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.isolines_fractional_odd_spacing_cw_point_mode Pass
+dEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.quads_equal_spacing_ccw Pass
+dEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.quads_equal_spacing_ccw_point_mode Pass
+dEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.quads_equal_spacing_cw Pass
+dEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.quads_equal_spacing_cw_point_mode Pass
+dEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.quads_fractional_even_spacing_ccw Pass
+dEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.quads_fractional_even_spacing_ccw_point_mode Pass
+dEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.quads_fractional_even_spacing_cw Pass
+dEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.quads_fractional_even_spacing_cw_point_mode Pass
+dEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.quads_fractional_odd_spacing_ccw Pass
+dEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.quads_fractional_odd_spacing_ccw_point_mode Pass
+dEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.quads_fractional_odd_spacing_cw Pass
+dEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.quads_fractional_odd_spacing_cw_point_mode Pass
+dEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.triangles_equal_spacing_ccw Pass
+dEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.triangles_equal_spacing_ccw_point_mode Pass
+dEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.triangles_equal_spacing_cw Pass
+dEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.triangles_equal_spacing_cw_point_mode Pass
+dEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.triangles_fractional_even_spacing_ccw Pass
+dEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.triangles_fractional_even_spacing_ccw_point_mode Pass
+dEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.triangles_fractional_even_spacing_cw Pass
+dEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.triangles_fractional_even_spacing_cw_point_mode Pass
+dEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.triangles_fractional_odd_spacing_ccw Pass
+dEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.triangles_fractional_odd_spacing_ccw_point_mode Pass
+dEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.triangles_fractional_odd_spacing_cw Pass
+dEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.triangles_fractional_odd_spacing_cw_point_mode Pass
+dEQP-GLES31.functional.tessellation.invariance.outer_edge_division.quads_equal_spacing Pass
+dEQP-GLES31.functional.tessellation.invariance.outer_edge_division.quads_fractional_even_spacing Pass
+dEQP-GLES31.functional.tessellation.invariance.outer_edge_division.quads_fractional_odd_spacing Pass
+dEQP-GLES31.functional.tessellation.invariance.outer_edge_division.triangles_equal_spacing Pass
+dEQP-GLES31.functional.tessellation.invariance.outer_edge_division.triangles_fractional_even_spacing Pass
+dEQP-GLES31.functional.tessellation.invariance.outer_edge_division.triangles_fractional_odd_spacing Pass
+dEQP-GLES31.functional.tessellation.invariance.outer_edge_index_independence.quads_equal_spacing_ccw Pass
+dEQP-GLES31.functional.tessellation.invariance.outer_edge_index_independence.quads_equal_spacing_ccw_point_mode Pass
+dEQP-GLES31.functional.tessellation.invariance.outer_edge_index_independence.quads_equal_spacing_cw Pass
+dEQP-GLES31.functional.tessellation.invariance.outer_edge_index_independence.quads_equal_spacing_cw_point_mode Pass
+dEQP-GLES31.functional.tessellation.invariance.outer_edge_index_independence.quads_fractional_even_spacing_ccw Pass
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+dEQP-GLES31.functional.tessellation.state_query.max_combined_uniform_blocks Pass
+dEQP-GLES31.functional.tessellation.state_query.max_patch_vertices Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_control_atomic_counters Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_control_atomic_counter_buffers Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_control_image_uniforms Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_control_input_components Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_control_output_components Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_control_shader_storage_blocks Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_control_texture_image_units Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_control_total_output_components Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_control_uniform_blocks Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_control_uniform_components Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_evaluation_atomic_counters Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_evaluation_atomic_counter_buffers Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_evaluation_image_uniforms Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_evaluation_input_components Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_evaluation_output_components Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_evaluation_shader_storage_blocks Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_evaluation_texture_image_units Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_evaluation_uniform_blocks Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_evaluation_uniform_components Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_gen_level Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_patch_components Pass
+dEQP-GLES31.functional.tessellation.state_query.max_uniform_buffer_bindings Pass
+dEQP-GLES31.functional.tessellation.state_query.patch_vertices Pass
+dEQP-GLES31.functional.tessellation.state_query.primitive_restart_for_patches_supported Pass
+dEQP-GLES31.functional.tessellation.state_query.referenced_by_tess_control_shader Pass
+dEQP-GLES31.functional.tessellation.state_query.referenced_by_tess_evaluation_shader Pass
+dEQP-GLES31.functional.tessellation.state_query.tess_control_output_vertices Pass
+dEQP-GLES31.functional.tessellation.state_query.tess_gen_mode Pass
+dEQP-GLES31.functional.tessellation.state_query.tess_gen_point_mode Pass
+dEQP-GLES31.functional.tessellation.state_query.tess_gen_spacing Pass
+dEQP-GLES31.functional.tessellation.state_query.tess_gen_vertex_order Pass
+dEQP-GLES31.functional.tessellation.tesscoord.isolines_equal_spacing Pass
+dEQP-GLES31.functional.tessellation.tesscoord.isolines_fractional_even_spacing Pass
+dEQP-GLES31.functional.tessellation.tesscoord.isolines_fractional_odd_spacing Pass
+dEQP-GLES31.functional.tessellation.tesscoord.quads_equal_spacing Pass
+dEQP-GLES31.functional.tessellation.tesscoord.quads_fractional_even_spacing Pass
+dEQP-GLES31.functional.tessellation.tesscoord.quads_fractional_odd_spacing Pass
+dEQP-GLES31.functional.tessellation.tesscoord.triangles_equal_spacing Pass
+dEQP-GLES31.functional.tessellation.tesscoord.triangles_fractional_even_spacing Pass
+dEQP-GLES31.functional.tessellation.tesscoord.triangles_fractional_odd_spacing Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.negative.es31.per_patch_array_of_structs Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.negative.es31.per_patch_structs_containing_arrays Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.negative.es31.per_vertex_incorrect_control_explicit_output_array_size_2 Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.negative.es31.per_vertex_incorrect_control_explicit_output_array_size_3 Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.negative.es31.per_vertex_incorrect_eval_explicit_input_array_size Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.negative.es32.per_patch_array_of_structs Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.negative.es32.per_patch_structs_containing_arrays Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.negative.es32.per_vertex_incorrect_control_explicit_output_array_size_2 Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.negative.es32.per_vertex_incorrect_control_explicit_output_array_size_3 Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.negative.es32.per_vertex_incorrect_eval_explicit_input_array_size Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch.vertex_io_array_size_implicit.isolines Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch.vertex_io_array_size_implicit.quads Pass
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+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch.vertex_io_array_size_query.isolines Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch.vertex_io_array_size_query.quads Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch.vertex_io_array_size_query.triangles Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch.vertex_io_array_size_shader_builtin.isolines Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch.vertex_io_array_size_shader_builtin.quads Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch.vertex_io_array_size_shader_builtin.triangles Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_array.vertex_io_array_size_implicit.isolines Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_array.vertex_io_array_size_implicit.quads Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_array.vertex_io_array_size_implicit.triangles Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_array.vertex_io_array_size_query.isolines Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_array.vertex_io_array_size_query.quads Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_array.vertex_io_array_size_query.triangles Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_array.vertex_io_array_size_shader_builtin.isolines Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_array.vertex_io_array_size_shader_builtin.quads Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_array.vertex_io_array_size_shader_builtin.triangles Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block.vertex_io_array_size_implicit.isolines Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block.vertex_io_array_size_implicit.quads Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block.vertex_io_array_size_implicit.triangles Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block.vertex_io_array_size_query.isolines Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block.vertex_io_array_size_query.quads Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block.vertex_io_array_size_query.triangles Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block.vertex_io_array_size_shader_builtin.isolines Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block.vertex_io_array_size_shader_builtin.quads Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block.vertex_io_array_size_shader_builtin.triangles Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block_array.vertex_io_array_size_implicit.isolines Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block_array.vertex_io_array_size_implicit.quads Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block_array.vertex_io_array_size_implicit.triangles Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block_array.vertex_io_array_size_query.isolines Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block_array.vertex_io_array_size_query.quads Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block_array.vertex_io_array_size_query.triangles Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block_array.vertex_io_array_size_shader_builtin.isolines Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block_array.vertex_io_array_size_shader_builtin.quads Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block_array.vertex_io_array_size_shader_builtin.triangles Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_implicit.isolines Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_implicit.isolines_explicit_tcs_out_size Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_implicit.quads Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_implicit.quads_explicit_tcs_out_size Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_implicit.triangles Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_implicit.triangles_explicit_tcs_out_size Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_query.isolines Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_query.isolines_explicit_tcs_out_size Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_query.quads Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_query.quads_explicit_tcs_out_size Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_query.triangles Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_query.triangles_explicit_tcs_out_size Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_shader_builtin.isolines Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_shader_builtin.isolines_explicit_tcs_out_size Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_shader_builtin.quads Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_shader_builtin.quads_explicit_tcs_out_size Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_shader_builtin.triangles Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_shader_builtin.triangles_explicit_tcs_out_size Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_implicit.isolines Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_implicit.isolines_explicit_tcs_out_size Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_implicit.quads Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_implicit.quads_explicit_tcs_out_size Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_implicit.triangles Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_implicit.triangles_explicit_tcs_out_size Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_query.isolines Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_query.isolines_explicit_tcs_out_size Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_query.quads Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_query.quads_explicit_tcs_out_size Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_query.triangles Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_query.triangles_explicit_tcs_out_size Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_shader_builtin.isolines Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_shader_builtin.isolines_explicit_tcs_out_size Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_shader_builtin.quads Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_shader_builtin.quads_explicit_tcs_out_size Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_shader_builtin.triangles Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_shader_builtin.triangles_explicit_tcs_out_size Pass
+dEQP-GLES31.functional.tessellation.winding.quads_ccw Pass
+dEQP-GLES31.functional.tessellation.winding.quads_cw Pass
+dEQP-GLES31.functional.tessellation.winding.triangles_ccw Pass
+dEQP-GLES31.functional.tessellation.winding.triangles_cw Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.feedback.record_variable_selection Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.feedback.tessellation_output_isolines_geometry_output_points Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.feedback.tessellation_output_isolines_point_mode_geometry_output_triangles Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.feedback.tessellation_output_quads_geometry_output_points Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.feedback.tessellation_output_quads_point_mode_geometry_output_lines Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.feedback.tessellation_output_triangles_geometry_output_points Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.feedback.tessellation_output_triangles_point_mode_geometry_output_lines Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.point_size.evaluation_set Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.point_size.geometry_set Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.point_size.vertex_set Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.point_size.vertex_set_control_pass_eval_add_geometry_add Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.point_size.vertex_set_control_set Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.point_size.vertex_set_evaluation_set Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.point_size.vertex_set_evaluation_set_geometry_default Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.point_size.vertex_set_evaluation_set_geometry_set Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.point_size.vertex_set_eval_default Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.point_size.vertex_set_geometry_set Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.render.limits.output_implementation_max_geometry Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.render.limits.output_implementation_max_invocations Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.render.limits.output_implementation_max_tessellation Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.render.limits.output_required_max_geometry Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.render.limits.output_required_max_invocations Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.render.limits.output_required_max_tessellation Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.render.passthrough.passthrough_tessellation_geometry_shade_lines_no_change Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.render.passthrough.passthrough_tessellation_geometry_shade_triangles_no_change Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.render.passthrough.tessellate_isolines_passthrough_geometry_no_change Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.render.passthrough.tessellate_quads_passthrough_geometry_no_change Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.render.passthrough.tessellate_tris_passthrough_geometry_no_change Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.render.scatter.geometry_scatter_instances Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.render.scatter.geometry_scatter_layers Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.render.scatter.geometry_scatter_primitives Pass
+dEQP-GLES31.functional.texture.border_clamp.depth_compare_mode.depth24_stencil8.gather_size_npot Pass
+dEQP-GLES31.functional.texture.border_clamp.depth_compare_mode.depth24_stencil8.gather_size_pot Pass
+dEQP-GLES31.functional.texture.border_clamp.depth_compare_mode.depth24_stencil8.linear_size_npot Pass
+dEQP-GLES31.functional.texture.border_clamp.depth_compare_mode.depth24_stencil8.linear_size_pot Pass
+dEQP-GLES31.functional.texture.border_clamp.depth_compare_mode.depth24_stencil8.nearest_size_npot Pass
+dEQP-GLES31.functional.texture.border_clamp.depth_compare_mode.depth24_stencil8.nearest_size_pot Pass
+dEQP-GLES31.functional.texture.border_clamp.depth_compare_mode.depth32f_stencil8.gather_size_npot Pass
+dEQP-GLES31.functional.texture.border_clamp.depth_compare_mode.depth32f_stencil8.gather_size_pot Pass
+dEQP-GLES31.functional.texture.border_clamp.depth_compare_mode.depth32f_stencil8.linear_size_npot Pass
+dEQP-GLES31.functional.texture.border_clamp.depth_compare_mode.depth32f_stencil8.linear_size_pot Pass
+dEQP-GLES31.functional.texture.border_clamp.depth_compare_mode.depth32f_stencil8.nearest_size_npot Pass
+dEQP-GLES31.functional.texture.border_clamp.depth_compare_mode.depth32f_stencil8.nearest_size_pot Pass
+dEQP-GLES31.functional.texture.border_clamp.depth_compare_mode.depth_component16.gather_size_npot Pass
+dEQP-GLES31.functional.texture.border_clamp.depth_compare_mode.depth_component16.gather_size_pot Pass
+dEQP-GLES31.functional.texture.border_clamp.depth_compare_mode.depth_component16.linear_size_npot Pass
+dEQP-GLES31.functional.texture.border_clamp.depth_compare_mode.depth_component16.linear_size_pot Pass
+dEQP-GLES31.functional.texture.border_clamp.depth_compare_mode.depth_component16.nearest_size_npot Pass
+dEQP-GLES31.functional.texture.border_clamp.depth_compare_mode.depth_component16.nearest_size_pot Pass
+dEQP-GLES31.functional.texture.border_clamp.depth_compare_mode.depth_component24.gather_size_npot Pass
+dEQP-GLES31.functional.texture.border_clamp.depth_compare_mode.depth_component24.gather_size_pot Pass
+dEQP-GLES31.functional.texture.border_clamp.depth_compare_mode.depth_component24.linear_size_npot Pass
+dEQP-GLES31.functional.texture.border_clamp.depth_compare_mode.depth_component24.linear_size_pot Pass
+dEQP-GLES31.functional.texture.border_clamp.depth_compare_mode.depth_component24.nearest_size_npot Pass
+dEQP-GLES31.functional.texture.border_clamp.depth_compare_mode.depth_component24.nearest_size_pot Pass
+dEQP-GLES31.functional.texture.border_clamp.formats.alpha.gather_size_npot Pass
+dEQP-GLES31.functional.texture.border_clamp.formats.alpha.gather_size_pot Pass
+dEQP-GLES31.functional.texture.border_clamp.formats.alpha.linear_size_npot Pass
+dEQP-GLES31.functional.texture.border_clamp.formats.alpha.linear_size_pot Pass
+dEQP-GLES31.functional.texture.border_clamp.formats.alpha.nearest_size_npot Pass
+dEQP-GLES31.functional.texture.border_clamp.formats.alpha.nearest_size_pot Pass
+dEQP-GLES31.functional.texture.border_clamp.formats.bgra.gather_size_npot Pass
+dEQP-GLES31.functional.texture.border_clamp.formats.bgra.gather_size_pot Pass
+dEQP-GLES31.functional.texture.border_clamp.formats.bgra.linear_size_npot Pass
+dEQP-GLES31.functional.texture.border_clamp.formats.bgra.linear_size_pot Pass
+dEQP-GLES31.functional.texture.border_clamp.formats.bgra.nearest_size_npot Pass
+dEQP-GLES31.functional.texture.border_clamp.formats.bgra.nearest_size_pot Pass
+dEQP-GLES31.functional.texture.border_clamp.formats.compressed_r11_eac.gather_size_not_tile_multiple Pass
+dEQP-GLES31.functional.texture.border_clamp.formats.compressed_r11_eac.gather_size_tile_multiple Pass
+dEQP-GLES31.functional.texture.border_clamp.formats.compressed_r11_eac.linear_size_not_tile_multiple Pass
+dEQP-GLES31.functional.texture.border_clamp.formats.compressed_r11_eac.linear_size_tile_multiple Pass
+dEQP-GLES31.functional.texture.border_clamp.formats.compressed_r11_eac.nearest_size_not_tile_multiple Pass
+dEQP-GLES31.functional.texture.border_clamp.formats.compressed_r11_eac.nearest_size_tile_multiple Pass
+dEQP-GLES31.functional.texture.border_clamp.formats.compressed_rg11_eac.gather_size_not_tile_multiple Pass
+dEQP-GLES31.functional.texture.border_clamp.formats.compressed_rg11_eac.gather_size_tile_multiple Pass
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+dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.size_npot.repeat_mirrored_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.size_pot.clamp_to_edge_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.size_pot.mirrored_repeat_clamp_to_edge Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.size_pot.repeat_mirrored_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.texture_swizzle.alpha_zero_one_red Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.texture_swizzle.blue_alpha_zero_one Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.texture_swizzle.green_blue_alpha_zero Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.texture_swizzle.one_red_green_blue Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.texture_swizzle.red_green_blue_alpha Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.implementation_offset.2d_array.rgba8.texture_swizzle.zero_one_red_green Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.depth32f.size_npot.compare_greater.clamp_to_edge_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.depth32f.size_npot.compare_greater.mirrored_repeat_clamp_to_edge Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.depth32f.size_npot.compare_greater.repeat_mirrored_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.depth32f.size_npot.compare_less.clamp_to_edge_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.depth32f.size_npot.compare_less.mirrored_repeat_clamp_to_edge Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.depth32f.size_npot.compare_less.repeat_mirrored_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.depth32f.size_pot.compare_greater.clamp_to_edge_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.depth32f.size_pot.compare_greater.mirrored_repeat_clamp_to_edge Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.depth32f.size_pot.compare_greater.repeat_mirrored_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.depth32f.size_pot.compare_less.clamp_to_edge_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.depth32f.size_pot.compare_less.mirrored_repeat_clamp_to_edge Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.depth32f.size_pot.compare_less.repeat_mirrored_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8i.size_npot.clamp_to_edge_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8i.size_npot.mirrored_repeat_clamp_to_edge Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8i.size_npot.repeat_mirrored_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8i.size_pot.clamp_to_edge_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8i.size_pot.mirrored_repeat_clamp_to_edge Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8i.size_pot.repeat_mirrored_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8ui.size_npot.clamp_to_edge_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8ui.size_npot.mirrored_repeat_clamp_to_edge Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8ui.size_npot.repeat_mirrored_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8ui.size_pot.clamp_to_edge_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8ui.size_pot.mirrored_repeat_clamp_to_edge Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8ui.size_pot.repeat_mirrored_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8.size_npot.clamp_to_edge_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8.size_npot.mirrored_repeat_clamp_to_edge Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8.size_npot.repeat_mirrored_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8.size_pot.clamp_to_edge_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8.size_pot.mirrored_repeat_clamp_to_edge Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d.rgba8.size_pot.repeat_mirrored_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_npot.compare_greater.clamp_to_edge_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_npot.compare_greater.mirrored_repeat_clamp_to_edge Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_npot.compare_greater.repeat_mirrored_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_npot.compare_less.clamp_to_edge_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_npot.compare_less.mirrored_repeat_clamp_to_edge Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_npot.compare_less.repeat_mirrored_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_greater.clamp_to_edge_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_greater.mirrored_repeat_clamp_to_edge Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_greater.repeat_mirrored_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_less.clamp_to_edge_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_less.mirrored_repeat_clamp_to_edge Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_less.repeat_mirrored_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_npot.clamp_to_edge_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_npot.mirrored_repeat_clamp_to_edge Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_npot.repeat_mirrored_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_pot.clamp_to_edge_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_pot.mirrored_repeat_clamp_to_edge Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_pot.repeat_mirrored_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_npot.clamp_to_edge_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_npot.mirrored_repeat_clamp_to_edge Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_npot.repeat_mirrored_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_pot.clamp_to_edge_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_pot.mirrored_repeat_clamp_to_edge Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_pot.repeat_mirrored_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_npot.clamp_to_edge_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_npot.mirrored_repeat_clamp_to_edge Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_npot.repeat_mirrored_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_pot.clamp_to_edge_repeat Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_pot.mirrored_repeat_clamp_to_edge Pass
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_pot.repeat_mirrored_repeat Pass
+dEQP-GLES31.functional.texture.multisample.negative.fbo_attach_different_fixed_state_tex_rbo Pass
+dEQP-GLES31.functional.texture.multisample.negative.fbo_attach_different_fixed_state_tex_tex Pass
+dEQP-GLES31.functional.texture.multisample.negative.fbo_attach_different_sample_count_tex_rbo Pass
+dEQP-GLES31.functional.texture.multisample.negative.fbo_attach_different_sample_count_tex_tex Pass
+dEQP-GLES31.functional.texture.multisample.negative.fbo_attach_non_zero_level Pass
+dEQP-GLES31.functional.texture.multisample.negative.texture_base_level Pass
+dEQP-GLES31.functional.texture.multisample.negative.texture_compare_func Pass
+dEQP-GLES31.functional.texture.multisample.negative.texture_compare_mode Pass
+dEQP-GLES31.functional.texture.multisample.negative.texture_high_sample_count Pass
+dEQP-GLES31.functional.texture.multisample.negative.texture_mag_filter Pass
+dEQP-GLES31.functional.texture.multisample.negative.texture_max_lod Pass
+dEQP-GLES31.functional.texture.multisample.negative.texture_min_filter Pass
+dEQP-GLES31.functional.texture.multisample.negative.texture_min_lod Pass
+dEQP-GLES31.functional.texture.multisample.negative.texture_wrap_r Pass
+dEQP-GLES31.functional.texture.multisample.negative.texture_wrap_s Pass
+dEQP-GLES31.functional.texture.multisample.negative.texture_wrap_t Pass
+dEQP-GLES31.functional.texture.multisample.negative.texture_zero_sample_count Pass
+dEQP-GLES31.functional.texture.multisample.samples_1.sample_mask_and_alpha_to_coverage Pass
+dEQP-GLES31.functional.texture.multisample.samples_1.sample_mask_and_sample_coverage Pass
+dEQP-GLES31.functional.texture.multisample.samples_1.sample_mask_and_sample_coverage_and_alpha_to_coverage Pass
+dEQP-GLES31.functional.texture.multisample.samples_1.sample_mask_non_effective_bits Pass
+dEQP-GLES31.functional.texture.multisample.samples_1.sample_mask_only Pass
+dEQP-GLES31.functional.texture.multisample.samples_1.sample_position Pass
+dEQP-GLES31.functional.texture.multisample.samples_1.use_texture_color_2d Pass
+dEQP-GLES31.functional.texture.multisample.samples_1.use_texture_color_2d_array Pass
+dEQP-GLES31.functional.texture.multisample.samples_1.use_texture_depth_2d Pass
+dEQP-GLES31.functional.texture.multisample.samples_1.use_texture_depth_2d_array Pass
+dEQP-GLES31.functional.texture.multisample.samples_1.use_texture_int_2d Pass
+dEQP-GLES31.functional.texture.multisample.samples_1.use_texture_int_2d_array Pass
+dEQP-GLES31.functional.texture.multisample.samples_1.use_texture_uint_2d Pass
+dEQP-GLES31.functional.texture.multisample.samples_1.use_texture_uint_2d_array Pass
+dEQP-GLES31.functional.texture.multisample.samples_2.sample_mask_and_alpha_to_coverage Pass
+dEQP-GLES31.functional.texture.multisample.samples_2.sample_mask_and_sample_coverage Pass
+dEQP-GLES31.functional.texture.multisample.samples_2.sample_mask_and_sample_coverage_and_alpha_to_coverage Pass
+dEQP-GLES31.functional.texture.multisample.samples_2.sample_mask_non_effective_bits Pass
+dEQP-GLES31.functional.texture.multisample.samples_2.sample_mask_only Pass
+dEQP-GLES31.functional.texture.multisample.samples_2.sample_position Pass
+dEQP-GLES31.functional.texture.multisample.samples_2.use_texture_color_2d Pass
+dEQP-GLES31.functional.texture.multisample.samples_2.use_texture_color_2d_array Pass
+dEQP-GLES31.functional.texture.multisample.samples_2.use_texture_depth_2d Pass
+dEQP-GLES31.functional.texture.multisample.samples_2.use_texture_depth_2d_array Pass
+dEQP-GLES31.functional.texture.multisample.samples_2.use_texture_int_2d Pass
+dEQP-GLES31.functional.texture.multisample.samples_2.use_texture_int_2d_array Pass
+dEQP-GLES31.functional.texture.multisample.samples_2.use_texture_uint_2d Pass
+dEQP-GLES31.functional.texture.multisample.samples_2.use_texture_uint_2d_array Pass
+dEQP-GLES31.functional.texture.multisample.samples_3.sample_mask_and_alpha_to_coverage Pass
+dEQP-GLES31.functional.texture.multisample.samples_3.sample_mask_and_sample_coverage Pass
+dEQP-GLES31.functional.texture.multisample.samples_3.sample_mask_and_sample_coverage_and_alpha_to_coverage Pass
+dEQP-GLES31.functional.texture.multisample.samples_3.sample_mask_non_effective_bits Pass
+dEQP-GLES31.functional.texture.multisample.samples_3.sample_mask_only Pass
+dEQP-GLES31.functional.texture.multisample.samples_3.sample_position Pass
+dEQP-GLES31.functional.texture.multisample.samples_3.use_texture_color_2d Pass
+dEQP-GLES31.functional.texture.multisample.samples_3.use_texture_color_2d_array Pass
+dEQP-GLES31.functional.texture.multisample.samples_3.use_texture_depth_2d Pass
+dEQP-GLES31.functional.texture.multisample.samples_3.use_texture_depth_2d_array Pass
+dEQP-GLES31.functional.texture.multisample.samples_3.use_texture_int_2d Pass
+dEQP-GLES31.functional.texture.multisample.samples_3.use_texture_int_2d_array Pass
+dEQP-GLES31.functional.texture.multisample.samples_3.use_texture_uint_2d Pass
+dEQP-GLES31.functional.texture.multisample.samples_3.use_texture_uint_2d_array Pass
+dEQP-GLES31.functional.texture.multisample.samples_4.sample_mask_and_alpha_to_coverage Pass
+dEQP-GLES31.functional.texture.multisample.samples_4.sample_mask_and_sample_coverage Pass
+dEQP-GLES31.functional.texture.multisample.samples_4.sample_mask_and_sample_coverage_and_alpha_to_coverage Pass
+dEQP-GLES31.functional.texture.multisample.samples_4.sample_mask_non_effective_bits Pass
+dEQP-GLES31.functional.texture.multisample.samples_4.sample_mask_only Pass
+dEQP-GLES31.functional.texture.multisample.samples_4.sample_position Pass
+dEQP-GLES31.functional.texture.multisample.samples_4.use_texture_color_2d Pass
+dEQP-GLES31.functional.texture.multisample.samples_4.use_texture_color_2d_array Pass
+dEQP-GLES31.functional.texture.multisample.samples_4.use_texture_depth_2d Pass
+dEQP-GLES31.functional.texture.multisample.samples_4.use_texture_depth_2d_array Pass
+dEQP-GLES31.functional.texture.multisample.samples_4.use_texture_int_2d Pass
+dEQP-GLES31.functional.texture.multisample.samples_4.use_texture_int_2d_array Pass
+dEQP-GLES31.functional.texture.multisample.samples_4.use_texture_uint_2d Pass
+dEQP-GLES31.functional.texture.multisample.samples_4.use_texture_uint_2d_array Pass
+dEQP-GLES31.functional.texture.multisample.samples_8.sample_mask_and_alpha_to_coverage NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_8.sample_mask_and_sample_coverage NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_8.sample_mask_and_sample_coverage_and_alpha_to_coverage NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_8.sample_mask_non_effective_bits NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_8.sample_mask_only NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_8.sample_position NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_8.use_texture_color_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_8.use_texture_color_2d_array NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_8.use_texture_depth_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_8.use_texture_depth_2d_array NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_8.use_texture_int_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_8.use_texture_int_2d_array NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_8.use_texture_uint_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_8.use_texture_uint_2d_array NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_10.sample_mask_and_alpha_to_coverage NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_10.sample_mask_and_sample_coverage NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_10.sample_mask_and_sample_coverage_and_alpha_to_coverage NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_10.sample_mask_non_effective_bits NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_10.sample_mask_only NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_10.sample_position NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_10.use_texture_color_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_10.use_texture_color_2d_array NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_10.use_texture_depth_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_10.use_texture_depth_2d_array NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_10.use_texture_int_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_10.use_texture_int_2d_array NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_10.use_texture_uint_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_10.use_texture_uint_2d_array NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_12.sample_mask_and_alpha_to_coverage NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_12.sample_mask_and_sample_coverage NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_12.sample_mask_and_sample_coverage_and_alpha_to_coverage NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_12.sample_mask_non_effective_bits NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_12.sample_mask_only NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_12.sample_position NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_12.use_texture_color_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_12.use_texture_color_2d_array NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_12.use_texture_depth_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_12.use_texture_depth_2d_array NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_12.use_texture_int_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_12.use_texture_int_2d_array NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_12.use_texture_uint_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_12.use_texture_uint_2d_array NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_13.sample_mask_and_alpha_to_coverage NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_13.sample_mask_and_sample_coverage NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_13.sample_mask_and_sample_coverage_and_alpha_to_coverage NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_13.sample_mask_non_effective_bits NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_13.sample_mask_only NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_13.sample_position NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_13.use_texture_color_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_13.use_texture_color_2d_array NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_13.use_texture_depth_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_13.use_texture_depth_2d_array NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_13.use_texture_int_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_13.use_texture_int_2d_array NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_13.use_texture_uint_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_13.use_texture_uint_2d_array NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_16.sample_mask_and_alpha_to_coverage NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_16.sample_mask_and_sample_coverage NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_16.sample_mask_and_sample_coverage_and_alpha_to_coverage NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_16.sample_mask_non_effective_bits NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_16.sample_mask_only NotSupported
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+dEQP-GLES31.functional.texture.multisample.samples_16.use_texture_color_2d_array NotSupported
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+dEQP-GLES31.functional.texture.multisample.samples_64.sample_mask_and_sample_coverage NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_64.sample_mask_and_sample_coverage_and_alpha_to_coverage NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_64.sample_mask_non_effective_bits NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_64.sample_mask_only NotSupported
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+dEQP-GLES31.functional.texture.specification.texsubimage3d_pbo.rgb5_a1_cube_array Pass
+dEQP-GLES31.functional.texture.specification.texsubimage3d_pbo.rgb8i_cube_array Pass
+dEQP-GLES31.functional.texture.specification.texsubimage3d_pbo.rgb8ui_cube_array Pass
+dEQP-GLES31.functional.texture.specification.texsubimage3d_pbo.rgb8_cube_array Pass
+dEQP-GLES31.functional.texture.specification.texsubimage3d_pbo.rgb8_image_height_cube_array Pass
+dEQP-GLES31.functional.texture.specification.texsubimage3d_pbo.rgb8_offset_cube_array Pass
+dEQP-GLES31.functional.texture.specification.texsubimage3d_pbo.rgb8_row_length_cube_array Pass
+dEQP-GLES31.functional.texture.specification.texsubimage3d_pbo.rgb8_skip_images_cube_array Pass
+dEQP-GLES31.functional.texture.specification.texsubimage3d_pbo.rgb8_skip_pixels_cube_array Pass
+dEQP-GLES31.functional.texture.specification.texsubimage3d_pbo.rgb8_skip_rows_cube_array Pass
+dEQP-GLES31.functional.texture.specification.texsubimage3d_pbo.rgb8_snorm_cube_array Pass
+dEQP-GLES31.functional.texture.specification.texsubimage3d_pbo.rgb9_e5_cube_array Pass
+dEQP-GLES31.functional.texture.specification.texsubimage3d_pbo.rgb10_a2ui_cube_array Pass
+dEQP-GLES31.functional.texture.specification.texsubimage3d_pbo.rgb10_a2_cube_array Pass
+dEQP-GLES31.functional.texture.specification.texsubimage3d_pbo.rgb16f_cube_array Pass
+dEQP-GLES31.functional.texture.specification.texsubimage3d_pbo.rgb16i_cube_array Pass
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+dEQP-GLES31.functional.texture.specification.texsubimage3d_pbo.rgb32f_cube_array Pass
+dEQP-GLES31.functional.texture.specification.texsubimage3d_pbo.rgb32i_cube_array Pass
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+dEQP-GLES31.functional.texture.specification.texsubimage3d_pbo.rgb565_cube_array Pass
+dEQP-GLES31.functional.texture.specification.texsubimage3d_pbo.rgba4_cube_array Pass
+dEQP-GLES31.functional.texture.specification.texsubimage3d_pbo.rgba8i_cube_array Pass
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+dEQP-GLES31.functional.texture.texture_buffer.modify_render.buffersubdata.as_vertex_array_as_vertex_texture Pass
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+dEQP-GLES31.functional.texture.texture_buffer.modify_render.mapbuffer_readwrite.as_index_array_as_fragment_texture Pass
+dEQP-GLES31.functional.texture.texture_buffer.modify_render.mapbuffer_readwrite.as_index_array_as_vertex_texture Pass
+dEQP-GLES31.functional.texture.texture_buffer.modify_render.mapbuffer_readwrite.as_index_array_as_vertex_texture_as_fragment_texture Pass
+dEQP-GLES31.functional.texture.texture_buffer.modify_render.mapbuffer_readwrite.as_vertex_array Pass
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+dEQP-GLES31.functional.texture.texture_buffer.modify_render.mapbuffer_readwrite.as_vertex_array_as_index_array Pass
+dEQP-GLES31.functional.texture.texture_buffer.modify_render.mapbuffer_readwrite.as_vertex_array_as_index_array_as_fragment_texture Pass
+dEQP-GLES31.functional.texture.texture_buffer.modify_render.mapbuffer_readwrite.as_vertex_array_as_index_array_as_vertex_texture Pass
+dEQP-GLES31.functional.texture.texture_buffer.modify_render.mapbuffer_readwrite.as_vertex_array_as_index_array_as_vertex_texture_as_fragment_texture Pass
+dEQP-GLES31.functional.texture.texture_buffer.modify_render.mapbuffer_readwrite.as_vertex_array_as_vertex_texture Pass
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+dEQP-GLES31.functional.texture.texture_buffer.modify_render.mapbuffer_readwrite.as_vertex_texture Pass
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+dEQP-GLES31.functional.texture.texture_buffer.modify_render.mapbuffer_write.as_fragment_texture Pass
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+dEQP-GLES31.functional.texture.texture_buffer.modify_render.mapbuffer_write.as_vertex_array Pass
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+dEQP-GLES31.functional.texture.texture_buffer.modify_render.mapbuffer_write.as_vertex_array_as_index_array Pass
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+dEQP-GLES31.functional.texture.texture_buffer.modify_render.mapbuffer_write.as_vertex_array_as_index_array_as_vertex_texture_as_fragment_texture Pass
+dEQP-GLES31.functional.texture.texture_buffer.modify_render.mapbuffer_write.as_vertex_array_as_vertex_texture Pass
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+dEQP-GLES31.functional.texture.texture_buffer.modify_render.mapbuffer_write.as_vertex_texture Pass
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+dEQP-GLES31.functional.uniform_location.negative.es32.struct_overlap_fragment Pass
+dEQP-GLES31.functional.uniform_location.negative.es32.struct_overlap_split Pass
+dEQP-GLES31.functional.uniform_location.negative.es32.struct_overlap_unused_fragment Pass
+dEQP-GLES31.functional.uniform_location.negative.es32.struct_overlap_unused_vertex Pass
+dEQP-GLES31.functional.uniform_location.negative.es32.struct_overlap_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.bool_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.bool_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.bvec2_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.bvec2_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.bvec3_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.bvec3_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.bvec4_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.bvec4_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.float_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.float_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.int_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.int_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.isampler2D_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.isampler2D_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.ivec2_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.ivec2_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.ivec3_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.ivec3_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.ivec4_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.ivec4_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.mat2x3_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.mat2x3_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.mat2x4_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.mat2x4_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.mat2_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.mat2_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.mat3x2_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.mat3x2_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.mat3x4_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.mat3x4_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.mat3_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.mat3_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.mat4x2_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.mat4x2_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.mat4x3_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.mat4x3_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.mat4_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.mat4_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.sampler2D_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.sampler2D_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.uint_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.uint_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.usampler2D_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.usampler2D_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.uvec2_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.uvec2_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.uvec3_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.uvec3_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.uvec4_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.uvec4_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.vec2_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.vec2_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.vec3_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.vec3_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.vec4_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.vec4_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_struct.case_0 Pass
+dEQP-GLES31.functional.uniform_location.nested_struct.case_1 Pass
+dEQP-GLES31.functional.uniform_location.nested_struct.case_2 Pass
+dEQP-GLES31.functional.uniform_location.nested_struct.case_3 Pass
+dEQP-GLES31.functional.uniform_location.nested_struct.case_4 Pass
+dEQP-GLES31.functional.uniform_location.nested_struct.case_5 Pass
+dEQP-GLES31.functional.uniform_location.nested_struct.case_6 Pass
+dEQP-GLES31.functional.uniform_location.nested_struct.case_7 Pass
+dEQP-GLES31.functional.uniform_location.nested_struct.case_8 Pass
+dEQP-GLES31.functional.uniform_location.nested_struct.case_9 Pass
+dEQP-GLES31.functional.uniform_location.nested_struct.case_10 Pass
+dEQP-GLES31.functional.uniform_location.nested_struct.case_11 Pass
+dEQP-GLES31.functional.uniform_location.nested_struct.case_12 Pass
+dEQP-GLES31.functional.uniform_location.nested_struct.case_13 Pass
+dEQP-GLES31.functional.uniform_location.nested_struct.case_14 Pass
+dEQP-GLES31.functional.uniform_location.nested_struct.case_15 Pass
+dEQP-GLES31.functional.uniform_location.struct.case_0 Pass
+dEQP-GLES31.functional.uniform_location.struct.case_1 Pass
+dEQP-GLES31.functional.uniform_location.struct.case_2 Pass
+dEQP-GLES31.functional.uniform_location.struct.case_3 Pass
+dEQP-GLES31.functional.uniform_location.struct.case_4 Pass
+dEQP-GLES31.functional.uniform_location.struct.case_5 Pass
+dEQP-GLES31.functional.uniform_location.struct.case_6 Pass
+dEQP-GLES31.functional.uniform_location.struct.case_7 Pass
+dEQP-GLES31.functional.uniform_location.struct.case_8 Pass
+dEQP-GLES31.functional.uniform_location.struct.case_9 Pass
+dEQP-GLES31.functional.uniform_location.struct.case_10 Pass
+dEQP-GLES31.functional.uniform_location.struct.case_11 Pass
+dEQP-GLES31.functional.uniform_location.struct.case_12 Pass
+dEQP-GLES31.functional.uniform_location.struct.case_13 Pass
+dEQP-GLES31.functional.uniform_location.struct.case_14 Pass
+dEQP-GLES31.functional.uniform_location.struct.case_15 Pass
+dEQP-GLES31.functional.vertex_attribute_binding.negative.bind_create_new_buffer Pass
+dEQP-GLES31.functional.vertex_attribute_binding.negative.bind_vertex_buffer_large_stride Pass
+dEQP-GLES31.functional.vertex_attribute_binding.negative.bind_vertex_buffer_negative_offset Pass
+dEQP-GLES31.functional.vertex_attribute_binding.negative.bind_vertex_buffer_negative_stride Pass
+dEQP-GLES31.functional.vertex_attribute_binding.negative.default_vao_bind_vertex_buffer Pass
+dEQP-GLES31.functional.vertex_attribute_binding.negative.default_vao_vertex_attrib_binding Pass
+dEQP-GLES31.functional.vertex_attribute_binding.negative.default_vao_vertex_attrib_format Pass
+dEQP-GLES31.functional.vertex_attribute_binding.negative.default_vao_vertex_attrib_i_format Pass
+dEQP-GLES31.functional.vertex_attribute_binding.negative.default_vao_vertex_binding_divisor Pass
+dEQP-GLES31.functional.vertex_attribute_binding.negative.vertex_attrib_binding_invalid_attr Pass
+dEQP-GLES31.functional.vertex_attribute_binding.negative.vertex_attrib_binding_invalid_binding Pass
+dEQP-GLES31.functional.vertex_attribute_binding.negative.vertex_attrib_format_large_offset Pass
+dEQP-GLES31.functional.vertex_attribute_binding.usage.mixed_usage.mixed_api_change_binding_point Pass
+dEQP-GLES31.functional.vertex_attribute_binding.usage.mixed_usage.mixed_api_change_buffer Pass
+dEQP-GLES31.functional.vertex_attribute_binding.usage.mixed_usage.mixed_api_change_buffer_offset Pass
+dEQP-GLES31.functional.vertex_attribute_binding.usage.mixed_usage.mixed_api_change_buffer_stride Pass
+dEQP-GLES31.functional.vertex_attribute_binding.usage.mixed_usage.mixed_attribs_basic Pass
+dEQP-GLES31.functional.vertex_attribute_binding.usage.mixed_usage.mixed_attribs_instanced_attrib Pass
+dEQP-GLES31.functional.vertex_attribute_binding.usage.mixed_usage.mixed_attribs_instanced_binding Pass
+dEQP-GLES31.functional.vertex_attribute_binding.usage.multiple_bindings.aliasing_buffer_instanced Pass
+dEQP-GLES31.functional.vertex_attribute_binding.usage.multiple_bindings.aliasing_buffer_zero_stride Pass
+dEQP-GLES31.functional.vertex_attribute_binding.usage.multiple_bindings.basic Pass
+dEQP-GLES31.functional.vertex_attribute_binding.usage.multiple_bindings.instanced Pass
+dEQP-GLES31.functional.vertex_attribute_binding.usage.multiple_bindings.zero_stride Pass
+dEQP-GLES31.functional.vertex_attribute_binding.usage.single_binding.elements_1 Pass
+dEQP-GLES31.functional.vertex_attribute_binding.usage.single_binding.elements_2 Pass
+dEQP-GLES31.functional.vertex_attribute_binding.usage.single_binding.elements_2_share_elements Pass
+dEQP-GLES31.functional.vertex_attribute_binding.usage.single_binding.offset_elements_1 Pass
+dEQP-GLES31.functional.vertex_attribute_binding.usage.single_binding.offset_elements_2 Pass
+dEQP-GLES31.functional.vertex_attribute_binding.usage.single_binding.offset_elements_2_share_elements Pass
+dEQP-GLES31.functional.vertex_attribute_binding.usage.single_binding.unaligned_offset_elements_1_aligned_elements Pass
+dEQP-GLES31.info.extensions Pass
+dEQP-GLES31.info.renderer Pass
+dEQP-GLES31.info.render_target Pass
+dEQP-GLES31.info.shading_language_version Pass
+dEQP-GLES31.info.vendor Pass
+dEQP-GLES31.info.version Pass
diff --git a/ci/previous_results/es_host_llvmpipe/piglit_gles2/results.txt b/ci/previous_results/es_host_llvmpipe/piglit_gles2/results.txt
new file mode 100644
index 00000000..8796ed13
--- /dev/null
+++ b/ci/previous_results/es_host_llvmpipe/piglit_gles2/results.txt
@@ -0,0 +1,35 @@
+spec/!opengl es 2.0/draw_buffers_gles2: pass
+spec/!opengl es 2.0/fbo_discard_gles2: pass
+spec/!opengl es 2.0/invalid-es3-queries_gles2: skip
+spec/!opengl es 2.0/minmax_gles2: pass
+spec/!opengl es 2.0/multiple-shader-objects_gles2: pass
+spec/arb_blend_func_extended/arb_blend_func_extended-blend-api_gles2: pass
+spec/arb_blend_func_extended/arb_blend_func_extended-builtins_gles2: pass
+spec/arb_blend_func_extended/arb_blend_func_extended-fbo-extended-blend-pattern_gles2: pass
+spec/egl_khr_create_context/valid debug flag gles2: pass
+spec/ext_frag_depth/fragdepth_gles2: pass
+spec/ext_polygon_offset_clamp/ext_polygon_offset_clamp-draw_gles2/negative clamp: fail
+spec/ext_polygon_offset_clamp/ext_polygon_offset_clamp-draw_gles2/positive clamp: fail
+spec/ext_shader_framebuffer_fetch/execution/gles2/mrt: skip
+spec/ext_shader_framebuffer_fetch/execution/gles2/nonuniform-ss: skip
+spec/ext_shader_framebuffer_fetch/execution/gles2/nonuniform-ss-redecl-highp: skip
+spec/ext_shader_framebuffer_fetch/execution/gles2/nonuniform-ss-redecl-lowp: skip
+spec/ext_shader_framebuffer_fetch/execution/gles2/simple-ss: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles2/mrt: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles2/nonuniform-ss: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles2/nonuniform-ss-redecl-highp: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles2/nonuniform-ss-redecl-lowp: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles2/simple-ss: skip
+spec/ext_texture_compression_bptc/bptc-api_gles2: pass
+spec/ext_texture_compression_rgtc/rgtc-api_gles2: pass
+spec/ext_texture_compression_s3tc/s3tc-errors_gles2: pass
+spec/ext_texture_compression_s3tc/s3tc-teximage_gles2: pass
+spec/ext_texture_compression_s3tc/s3tc-texsubimage_gles2: pass
+spec/intel_blackhole_render/intel_blackhole-blit_gles2: skip
+spec/intel_blackhole_render/intel_blackhole-draw_gles2: skip
+spec/khr_debug/object-label_gles2: pass
+spec/khr_debug/push-pop-group_gles2: pass
+spec/khr_parallel_shader_compile/basic_gles2: pass
+spec/oes_packed_depth_stencil/depth_stencil texture gles2: pass
+spec/oes_vertex_half_float/draw-vertices-half-float-user_gles2: pass
+spec/oes_vertex_half_float/draw-vertices-half-float_gles2: pass
diff --git a/ci/previous_results/es_host_llvmpipe/piglit_gles3/results.txt b/ci/previous_results/es_host_llvmpipe/piglit_gles3/results.txt
new file mode 100644
index 00000000..6e222a77
--- /dev/null
+++ b/ci/previous_results/es_host_llvmpipe/piglit_gles3/results.txt
@@ -0,0 +1,115 @@
+spec/!opengl es 3.0/ext_texture_array-compressed_gles3 teximage: pass
+spec/!opengl es 3.0/ext_texture_array-compressed_gles3 texsubimage: pass
+spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 r11: pass
+spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 rg11: pass
+spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 rgb8: pass
+spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 rgb8-punchthrough-alpha1: pass
+spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 rgba8: pass
+spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 srgb8: pass
+spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 srgb8-alpha8: pass
+spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 srgb8-punchthrough-alpha1: pass
+spec/amd_framebuffer_multisample_advanced/api-gles3: skip
+spec/arb_blend_func_extended/arb_blend_func_extended-bindfragdataindexed-invalid-parameters_gles3: pass
+spec/arb_blend_func_extended/arb_blend_func_extended-dual-src-blending-discard-without-src1_gles3: pass
+spec/arb_blend_func_extended/arb_blend_func_extended-dual-src-blending-issue-1917_gles3: pass
+spec/arb_blend_func_extended/arb_blend_func_extended-fbo-extended-blend-explicit_gles3: pass
+spec/arb_blend_func_extended/arb_blend_func_extended-fbo-extended-blend-pattern_gles3: pass
+spec/arb_blend_func_extended/arb_blend_func_extended-fbo-extended-blend_gles3: pass
+spec/arb_blend_func_extended/arb_blend_func_extended-getfragdataindex_gles3: pass
+spec/arb_blend_func_extended/arb_blend_func_extended-output-location_gles3: pass
+spec/arb_buffer_storage/bufferstorage-persistent_gles3 draw: skip
+spec/arb_buffer_storage/bufferstorage-persistent_gles3 draw client-storage: skip
+spec/arb_buffer_storage/bufferstorage-persistent_gles3 draw coherent: skip
+spec/arb_buffer_storage/bufferstorage-persistent_gles3 draw coherent client-storage: skip
+spec/arb_buffer_storage/bufferstorage-persistent_gles3 read: skip
+spec/arb_buffer_storage/bufferstorage-persistent_gles3 read client-storage: skip
+spec/arb_buffer_storage/bufferstorage-persistent_gles3 read coherent: skip
+spec/arb_buffer_storage/bufferstorage-persistent_gles3 read coherent client-storage: skip
+spec/arb_transform_feedback2/change objects while paused (gles3): pass
+spec/egl_khr_create_context/valid debug flag gles3: pass
+spec/ext_base_instance/arb_base_instance-baseinstance-doesnt-affect-gl-instance-id_gles3: pass
+spec/ext_base_instance/arb_base_instance-drawarrays_gles3: pass
+spec/ext_color_buffer_float/ext_color_buffer_float-draw_gles3: pass
+spec/ext_shader_framebuffer_fetch/execution/gles3/discard-ms8: skip
+spec/ext_shader_framebuffer_fetch/execution/gles3/discard-ss: skip
+spec/ext_shader_framebuffer_fetch/execution/gles3/integer-ms2: skip
+spec/ext_shader_framebuffer_fetch/execution/gles3/integer-ms8: skip
+spec/ext_shader_framebuffer_fetch/execution/gles3/integer-ss: skip
+spec/ext_shader_framebuffer_fetch/execution/gles3/mrt: skip
+spec/ext_shader_framebuffer_fetch/execution/gles3/nonuniform-ms16: skip
+spec/ext_shader_framebuffer_fetch/execution/gles3/nonuniform-ms2: skip
+spec/ext_shader_framebuffer_fetch/execution/gles3/nonuniform-ms8: skip
+spec/ext_shader_framebuffer_fetch/execution/gles3/nonuniform-ss: skip
+spec/ext_shader_framebuffer_fetch/execution/gles3/overwrite: skip
+spec/ext_shader_framebuffer_fetch/execution/gles3/simple-ms16: skip
+spec/ext_shader_framebuffer_fetch/execution/gles3/simple-ms2: skip
+spec/ext_shader_framebuffer_fetch/execution/gles3/simple-ms8: skip
+spec/ext_shader_framebuffer_fetch/execution/gles3/simple-ss: skip
+spec/ext_shader_framebuffer_fetch/execution/gles3/single-slice-2darray: skip
+spec/ext_shader_framebuffer_fetch/execution/gles3/single-slice-2darray-mipmap: skip
+spec/ext_shader_framebuffer_fetch/execution/gles3/single-slice-3d: skip
+spec/ext_shader_framebuffer_fetch/execution/gles3/single-slice-cubemap: skip
+spec/ext_shader_framebuffer_fetch/execution/gles3/texture: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/discard-ms8: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/discard-ss: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/integer-ms2: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/integer-ms8: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/integer-ss: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/mrt: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/nonuniform-ms16: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/nonuniform-ms2: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/nonuniform-ms8: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/nonuniform-ss: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/overwrite: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/simple-ms16: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/simple-ms2: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/simple-ms8: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/simple-ss: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/single-slice-2darray: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/single-slice-2darray-mipmap: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/single-slice-3d: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/single-slice-cubemap: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/texture: skip
+spec/ext_transform_feedback/structs_gles3 basic-struct error: pass
+spec/ext_transform_feedback/structs_gles3 basic-struct get: pass
+spec/ext_transform_feedback/structs_gles3 basic-struct run: pass
+spec/ext_transform_feedback/structs_gles3 basic-struct run-no-fs: pass
+spec/ext_window_rectangles/errors_gles3: skip
+spec/ext_window_rectangles/render_gles3: skip
+spec/glsl-es-3.00/execution/varying-struct-centroid_gles3: pass
+spec/intel_blackhole_render/intel_blackhole-blit_gles3: skip
+spec/intel_blackhole_render/intel_blackhole-draw_gles3: skip
+spec/intel_conservative_rasterization/intel_conservative_rasterization-depthcoverage_gles3: skip
+spec/intel_conservative_rasterization/intel_conservative_rasterization-innercoverage_gles3: skip
+spec/intel_conservative_rasterization/intel_conservative_rasterization-invalid_gles3: skip
+spec/intel_conservative_rasterization/intel_conservative_rasterization-tri_gles3: skip
+spec/khr_debug/object-label_gles3: pass
+spec/khr_debug/push-pop-group_gles3: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-r11f_g11f_b10f: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-r16: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-r16_snorm: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-r16f: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-r16i: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-r16ui: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-r8: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-r8_snorm: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-r8i: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-r8ui: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-rg16: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-rg16_snorm: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-rg16f: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-rg16i: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-rg16ui: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-rg32f: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-rg32i: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-rg32ui: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-rg8: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-rg8_snorm: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-rg8i: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-rg8ui: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-rgb10_a2: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-rgb10_a2ui: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-rgba16: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-rgba16_snorm: pass
+spec/nv_read_depth/read_depth_gles3: fail
+spec/nv_viewport_swizzle/nv_viewport_swizzle-errors_gles3: skip
diff --git a/ci/previous_results/gl_host_llvmpipe/deqp_gl30/ignore_tests.txt b/ci/previous_results/gl_host_llvmpipe/deqp_gl30/ignore_tests.txt
new file mode 100644
index 00000000..6e3b3b45
--- /dev/null
+++ b/ci/previous_results/gl_host_llvmpipe/deqp_gl30/ignore_tests.txt
@@ -0,0 +1,2 @@
+# Flip-flops between Pass and Fail
+KHR-GL30.transform_feedback.draw_xfb_test
diff --git a/ci/previous_results/gl_host_llvmpipe/deqp_gl30/results.txt b/ci/previous_results/gl_host_llvmpipe/deqp_gl30/results.txt
new file mode 100644
index 00000000..ab0ecfc3
--- /dev/null
+++ b/ci/previous_results/gl_host_llvmpipe/deqp_gl30/results.txt
@@ -0,0 +1,857 @@
+KHR-GL30.clip_distance.coverage Pass
+KHR-GL30.clip_distance.functional Pass
+KHR-GL30.clip_distance.negative Pass
+KHR-GL30.ext_texture_shadow_lod.texturelodoffset.sampler2darrayshadow_fragment NotSupported
+KHR-GL30.ext_texture_shadow_lod.texturelodoffset.sampler2darrayshadow_vertex NotSupported
+KHR-GL30.ext_texture_shadow_lod.texturelod.sampler2darrayshadow_fragment NotSupported
+KHR-GL30.ext_texture_shadow_lod.texturelod.sampler2darrayshadow_vertex NotSupported
+KHR-GL30.ext_texture_shadow_lod.texturelod.samplercubearrayshadow_fragment NotSupported
+KHR-GL30.ext_texture_shadow_lod.texturelod.samplercubeshadow_fragment NotSupported
+KHR-GL30.ext_texture_shadow_lod.texturelod.samplercubeshadow_vertex NotSupported
+KHR-GL30.ext_texture_shadow_lod.textureoffset.sampler2darrayshadow_bias_fragment NotSupported
+KHR-GL30.ext_texture_shadow_lod.textureoffset.sampler2darrayshadow_fragment NotSupported
+KHR-GL30.ext_texture_shadow_lod.textureoffset.sampler2darrayshadow_vertex NotSupported
+KHR-GL30.ext_texture_shadow_lod.texture.sampler2darrayshadow_bias_fragment NotSupported
+KHR-GL30.ext_texture_shadow_lod.texture.sampler2darrayshadow_fragment NotSupported
+KHR-GL30.ext_texture_shadow_lod.texture.samplercubearrayshadow_bias_fragment NotSupported
+KHR-GL30.ext_texture_shadow_lod.texture.samplercubearrayshadow_fragment NotSupported
+KHR-GL30.ext_texture_shadow_lod.texture.samplercubearrayshadow_vertex NotSupported
+KHR-GL30.glsl_noperspective.functionaltest Pass
+KHR-GL30.info.extensions Pass
+KHR-GL30.info.renderer Pass
+KHR-GL30.info.render_target Pass
+KHR-GL30.info.shading_language_version Pass
+KHR-GL30.info.vendor Pass
+KHR-GL30.info.version Pass
+KHR-GL30.shaders30.declarations.declarations.redeclare_gl_FragColor Pass
+KHR-GL30.shaders30.declarations.declarations.redeclare_gl_FragData Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat2x3_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat2x3_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat2x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat2x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat2x4_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat2x4_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat2x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat2x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat2_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat2_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat3x2_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat3x2_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat3x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat3x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat3x4_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat3x4_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat3x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat3x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat3_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat3_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat4x2_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat4x2_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat4x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat4x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat4x3_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat4x3_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat4x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat4x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat4_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat4_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_bool_mat4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat2x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat2x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat2x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat2x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat2_mat2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat2_mat2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat3x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat3x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat3x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat3x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat3_mat3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat3_mat3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat4x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat4x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat4x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat4x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat4_mat4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat4_mat4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec2_from_mat4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat2x3_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat2x3_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat2x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat2x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat2x4_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat2x4_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat2x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat2x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat2_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat2_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat3x2_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat3x2_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat3x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat3x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat3x4_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat3x4_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat3x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat3x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat3_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat3_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat4x2_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat4x2_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat4x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat4x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat4x3_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat4x3_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat4x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat4x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat4_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat4_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_bool_mat4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat2x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat2x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat2x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat2x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat2_mat2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat2_mat2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat3x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat3x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat3x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat3x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat3_mat3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat3_mat3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat4x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat4x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat4x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat4x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat4_mat4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat4_mat4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec3_from_mat4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat2x3_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat2x3_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat2x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat2x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat2x4_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat2x4_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat2x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat2x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat2_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat2_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat3x2_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat3x2_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat3x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat3x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat3x4_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat3x4_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat3x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat3x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat3_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat3_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat4x2_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat4x2_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat4x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat4x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat4x3_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat4x3_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat4x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat4x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat4_bool_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat4_bool_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_bool_mat4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat2x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat2x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat2x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat2x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat2_mat2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat2_mat2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat3x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat3x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat3x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat3x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat3_mat3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat3_mat3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat4x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat4x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat4x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat4x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat4_mat4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat4_mat4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.bvec4_from_mat4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat2x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat2x3_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat2x3_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat2x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat2x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat2x4_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat2x4_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat2x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat2_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat2_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat3x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat3x2_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat3x2_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat3x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat3x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat3x4_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat3x4_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat3x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat3_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat3_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat4x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat4x2_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat4x2_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat4x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat4x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat4x3_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat4x3_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat4x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat4_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat4_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_int_mat4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat2x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat2x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat2x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat2x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat2_mat2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat2_mat2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat3x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat3x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat3x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat3x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat3_mat3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat3_mat3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat4x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat4x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat4x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat4x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat4_mat4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat4_mat4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec2_from_mat4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat2x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat2x3_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat2x3_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat2x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat2x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat2x4_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat2x4_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat2x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat2_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat2_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat3x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat3x2_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat3x2_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat3x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat3x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat3x4_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat3x4_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat3x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat3_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat3_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat4x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat4x2_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat4x2_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat4x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat4x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat4x3_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat4x3_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat4x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat4_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat4_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_int_mat4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat2x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat2x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat2x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat2x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat2_mat2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat2_mat2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat3x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat3x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat3x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat3x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat3_mat3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat3_mat3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat4x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat4x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat4x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat4x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat4_mat4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat4_mat4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec3_from_mat4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat2x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat2x3_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat2x3_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat2x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat2x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat2x4_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat2x4_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat2x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat2_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat2_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat3x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat3x2_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat3x2_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat3x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat3x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat3x4_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat3x4_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat3x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat3_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat3_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat4x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat4x2_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat4x2_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat4x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat4x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat4x3_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat4x3_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat4x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat4_int_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat4_int_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_int_mat4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat2x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat2x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat2x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat2x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat2_mat2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat2_mat2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat3x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat3x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat3x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat3x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat3_mat3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat3_mat3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat4x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat4x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat4x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat4x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat4_mat4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat4_mat4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.ivec4_from_mat4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat2x3_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat2x3_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat2x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat2x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat2x4_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat2x4_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat2x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat2x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat2_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat2_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat3x2_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat3x2_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat3x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat3x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat3x4_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat3x4_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat3x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat3x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat3_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat3_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat4x2_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat4x2_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat4x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat4x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat4x3_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat4x3_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat4x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat4x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat4_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat4_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_float_mat4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat2x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat2x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat2x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat2x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat2_mat2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat2_mat2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat3x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat3x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat3x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat3x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat3_mat3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat3_mat3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat4x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat4x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat4x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat4x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat4_mat4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat4_mat4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec2_from_mat4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat2x3_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat2x3_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat2x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat2x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat2x4_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat2x4_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat2x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat2x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat2_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat2_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat3x2_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat3x2_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat3x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat3x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat3x4_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat3x4_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat3x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat3x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat3_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat3_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat4x2_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat4x2_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat4x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat4x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat4x3_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat4x3_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat4x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat4x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat4_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat4_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_float_mat4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat2x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat2x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat2x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat2x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat2_mat2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat2_mat2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat3x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat3x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat3x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat3x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat3_mat3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat3_mat3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat4x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat4x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat4x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat4x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat4_mat4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat4_mat4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec3_from_mat4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat2x3_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat2x3_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat2x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat2x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat2x4_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat2x4_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat2x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat2x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat2_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat2_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat3x2_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat3x2_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat3x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat3x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat3x4_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat3x4_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat3x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat3x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat3_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat3_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat4x2_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat4x2_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat4x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat4x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat4x3_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat4x3_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat4x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat4x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat4_float_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat4_float_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_float_mat4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat2x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat2x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat2x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat2x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat2_mat2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat2_mat2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat3x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat3x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat3x4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat3x4_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat3_mat3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat3_mat3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat4x2_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat4x2_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat4x3_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat4x3_vs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat4_fs Fail
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat4_mat4_invalid_fs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat4_mat4_invalid_vs Pass
+KHR-GL30.shaders30.glsl_constructors.vec4_from_mat4_vs Fail
+KHR-GL30.texture_repeat_mode.depth24_stencil8_11x131_0_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.depth24_stencil8_11x131_0_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.depth24_stencil8_11x131_0_repeat Pass
+KHR-GL30.texture_repeat_mode.depth24_stencil8_11x131_1_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.depth24_stencil8_11x131_1_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.depth24_stencil8_11x131_1_repeat Pass
+KHR-GL30.texture_repeat_mode.depth24_stencil8_11x131_2_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.depth24_stencil8_11x131_2_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.depth24_stencil8_11x131_2_repeat Pass
+KHR-GL30.texture_repeat_mode.depth24_stencil8_49x23_0_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.depth24_stencil8_49x23_0_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.depth24_stencil8_49x23_0_repeat Pass
+KHR-GL30.texture_repeat_mode.depth24_stencil8_49x23_1_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.depth24_stencil8_49x23_1_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.depth24_stencil8_49x23_1_repeat Pass
+KHR-GL30.texture_repeat_mode.depth24_stencil8_49x23_2_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.depth24_stencil8_49x23_2_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.depth24_stencil8_49x23_2_repeat Pass
+KHR-GL30.texture_repeat_mode.depth_component16_11x131_0_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.depth_component16_11x131_0_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.depth_component16_11x131_0_repeat Pass
+KHR-GL30.texture_repeat_mode.depth_component16_11x131_1_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.depth_component16_11x131_1_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.depth_component16_11x131_1_repeat Pass
+KHR-GL30.texture_repeat_mode.depth_component16_11x131_2_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.depth_component16_11x131_2_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.depth_component16_11x131_2_repeat Pass
+KHR-GL30.texture_repeat_mode.depth_component16_49x23_0_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.depth_component16_49x23_0_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.depth_component16_49x23_0_repeat Pass
+KHR-GL30.texture_repeat_mode.depth_component16_49x23_1_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.depth_component16_49x23_1_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.depth_component16_49x23_1_repeat Pass
+KHR-GL30.texture_repeat_mode.depth_component16_49x23_2_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.depth_component16_49x23_2_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.depth_component16_49x23_2_repeat Pass
+KHR-GL30.texture_repeat_mode.r8_11x131_0_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.r8_11x131_0_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.r8_11x131_0_repeat Pass
+KHR-GL30.texture_repeat_mode.r8_11x131_1_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.r8_11x131_1_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.r8_11x131_1_repeat Pass
+KHR-GL30.texture_repeat_mode.r8_11x131_2_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.r8_11x131_2_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.r8_11x131_2_repeat Pass
+KHR-GL30.texture_repeat_mode.r8_49x23_0_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.r8_49x23_0_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.r8_49x23_0_repeat Pass
+KHR-GL30.texture_repeat_mode.r8_49x23_1_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.r8_49x23_1_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.r8_49x23_1_repeat Pass
+KHR-GL30.texture_repeat_mode.r8_49x23_2_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.r8_49x23_2_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.r8_49x23_2_repeat Pass
+KHR-GL30.texture_repeat_mode.r32ui_11x131_0_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.r32ui_11x131_0_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.r32ui_11x131_0_repeat Pass
+KHR-GL30.texture_repeat_mode.r32ui_11x131_1_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.r32ui_11x131_1_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.r32ui_11x131_1_repeat Pass
+KHR-GL30.texture_repeat_mode.r32ui_11x131_2_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.r32ui_11x131_2_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.r32ui_11x131_2_repeat Pass
+KHR-GL30.texture_repeat_mode.r32ui_49x23_0_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.r32ui_49x23_0_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.r32ui_49x23_0_repeat Pass
+KHR-GL30.texture_repeat_mode.r32ui_49x23_1_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.r32ui_49x23_1_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.r32ui_49x23_1_repeat Pass
+KHR-GL30.texture_repeat_mode.r32ui_49x23_2_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.r32ui_49x23_2_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.r32ui_49x23_2_repeat Pass
+KHR-GL30.texture_repeat_mode.rg32ui_11x131_0_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rg32ui_11x131_0_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rg32ui_11x131_0_repeat Pass
+KHR-GL30.texture_repeat_mode.rg32ui_11x131_1_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rg32ui_11x131_1_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rg32ui_11x131_1_repeat Pass
+KHR-GL30.texture_repeat_mode.rg32ui_11x131_2_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rg32ui_11x131_2_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rg32ui_11x131_2_repeat Pass
+KHR-GL30.texture_repeat_mode.rg32ui_49x23_0_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rg32ui_49x23_0_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rg32ui_49x23_0_repeat Pass
+KHR-GL30.texture_repeat_mode.rg32ui_49x23_1_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rg32ui_49x23_1_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rg32ui_49x23_1_repeat Pass
+KHR-GL30.texture_repeat_mode.rg32ui_49x23_2_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rg32ui_49x23_2_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rg32ui_49x23_2_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb8_11x131_0_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgb8_11x131_0_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb8_11x131_0_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb8_11x131_1_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgb8_11x131_1_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb8_11x131_1_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb8_11x131_2_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgb8_11x131_2_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb8_11x131_2_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb8_49x23_0_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgb8_49x23_0_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb8_49x23_0_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb8_49x23_1_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgb8_49x23_1_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb8_49x23_1_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb8_49x23_2_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgb8_49x23_2_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb8_49x23_2_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb10_a2_11x131_0_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgb10_a2_11x131_0_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb10_a2_11x131_0_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb10_a2_11x131_1_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgb10_a2_11x131_1_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb10_a2_11x131_1_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb10_a2_11x131_2_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgb10_a2_11x131_2_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb10_a2_11x131_2_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb10_a2_49x23_0_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgb10_a2_49x23_0_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb10_a2_49x23_0_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb10_a2_49x23_1_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgb10_a2_49x23_1_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb10_a2_49x23_1_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb10_a2_49x23_2_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgb10_a2_49x23_2_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb10_a2_49x23_2_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb565_11x131_0_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgb565_11x131_0_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb565_11x131_0_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb565_11x131_1_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgb565_11x131_1_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb565_11x131_1_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb565_11x131_2_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgb565_11x131_2_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb565_11x131_2_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb565_49x23_0_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgb565_49x23_0_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb565_49x23_0_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb565_49x23_1_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgb565_49x23_1_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb565_49x23_1_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb565_49x23_2_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgb565_49x23_2_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgb565_49x23_2_repeat Pass
+KHR-GL30.texture_repeat_mode.rgba32ui_11x131_0_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgba32ui_11x131_0_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgba32ui_11x131_0_repeat Pass
+KHR-GL30.texture_repeat_mode.rgba32ui_11x131_1_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgba32ui_11x131_1_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgba32ui_11x131_1_repeat Pass
+KHR-GL30.texture_repeat_mode.rgba32ui_11x131_2_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgba32ui_11x131_2_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgba32ui_11x131_2_repeat Pass
+KHR-GL30.texture_repeat_mode.rgba32ui_49x23_0_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgba32ui_49x23_0_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgba32ui_49x23_0_repeat Pass
+KHR-GL30.texture_repeat_mode.rgba32ui_49x23_1_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgba32ui_49x23_1_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgba32ui_49x23_1_repeat Pass
+KHR-GL30.texture_repeat_mode.rgba32ui_49x23_2_clamp_to_edge Pass
+KHR-GL30.texture_repeat_mode.rgba32ui_49x23_2_mirrored_repeat Pass
+KHR-GL30.texture_repeat_mode.rgba32ui_49x23_2_repeat Pass
+KHR-GL30.transform_feedback.api_errors_test Fail
+KHR-GL30.transform_feedback.capture_geometry_interleaved_test Pass
+KHR-GL30.transform_feedback.capture_geometry_separate_test Pass
+KHR-GL30.transform_feedback.capture_special_interleaved_test Pass
+KHR-GL30.transform_feedback.capture_vertex_interleaved_test Pass
+KHR-GL30.transform_feedback.capture_vertex_separate_test Pass
+KHR-GL30.transform_feedback.discard_geometry_test Pass
+KHR-GL30.transform_feedback.discard_vertex_test Pass
+KHR-GL30.transform_feedback.draw_xfb_feedbackk_test Pass
+KHR-GL30.transform_feedback.draw_xfb_instanced_test BadTerminate
+KHR-GL30.transform_feedback.draw_xfb_stream_instanced_test Pass
+KHR-GL30.transform_feedback.draw_xfb_stream_test Pass
+KHR-GL30.transform_feedback.draw_xfb_test Pass
+KHR-GL30.transform_feedback.get_xfb_varying InternalError
+KHR-GL30.transform_feedback.limits_test Pass
+KHR-GL30.transform_feedback.linking_errors_test Pass
+KHR-GL30.transform_feedback.query_geometry_interleaved_test Pass
+KHR-GL30.transform_feedback.query_geometry_separate_test Pass
+KHR-GL30.transform_feedback.query_vertex_interleaved_test Pass
+KHR-GL30.transform_feedback.query_vertex_separate_test Pass
diff --git a/ci/previous_results/gl_host_llvmpipe/deqp_gl31/ignore_tests.txt b/ci/previous_results/gl_host_llvmpipe/deqp_gl31/ignore_tests.txt
new file mode 100644
index 00000000..f0b565ce
--- /dev/null
+++ b/ci/previous_results/gl_host_llvmpipe/deqp_gl31/ignore_tests.txt
@@ -0,0 +1,2 @@
+# Flip-flops between Pass and Fail
+KHR-GL31.transform_feedback.draw_xfb_test
diff --git a/ci/previous_results/gl_host_llvmpipe/deqp_gl31/results.txt b/ci/previous_results/gl_host_llvmpipe/deqp_gl31/results.txt
new file mode 100644
index 00000000..2ee6083f
--- /dev/null
+++ b/ci/previous_results/gl_host_llvmpipe/deqp_gl31/results.txt
@@ -0,0 +1,866 @@
+KHR-GL31.CommonBugs.CommonBug_GetProgramivActiveUniformBlockMaxNameLength Pass
+KHR-GL31.CommonBugs.CommonBug_InputVariablesCannotBeModified Pass
+KHR-GL31.CommonBugs.CommonBug_InvalidUseCasesForAllNotFuncsAndExclMarkOp Pass
+KHR-GL31.CommonBugs.CommonBug_InvalidVSInputs Pass
+KHR-GL31.CommonBugs.CommonBug_ParenthesisInLayoutQualifierIntegerValue Fail
+KHR-GL31.CommonBugs.CommonBug_PerVertexValidation NotSupported
+KHR-GL31.CommonBugs.CommonBug_ReservedNames Fail
+KHR-GL31.CommonBugs.CommonBug_SparseBuffersWithCopyOps Pass
+KHR-GL31.clip_distance.coverage Pass
+KHR-GL31.clip_distance.functional Pass
+KHR-GL31.clip_distance.negative Pass
+KHR-GL31.ext_texture_shadow_lod.texturelodoffset.sampler2darrayshadow_fragment NotSupported
+KHR-GL31.ext_texture_shadow_lod.texturelodoffset.sampler2darrayshadow_vertex NotSupported
+KHR-GL31.ext_texture_shadow_lod.texturelod.sampler2darrayshadow_fragment NotSupported
+KHR-GL31.ext_texture_shadow_lod.texturelod.sampler2darrayshadow_vertex NotSupported
+KHR-GL31.ext_texture_shadow_lod.texturelod.samplercubearrayshadow_fragment NotSupported
+KHR-GL31.ext_texture_shadow_lod.texturelod.samplercubeshadow_fragment NotSupported
+KHR-GL31.ext_texture_shadow_lod.texturelod.samplercubeshadow_vertex NotSupported
+KHR-GL31.ext_texture_shadow_lod.textureoffset.sampler2darrayshadow_bias_fragment NotSupported
+KHR-GL31.ext_texture_shadow_lod.textureoffset.sampler2darrayshadow_fragment NotSupported
+KHR-GL31.ext_texture_shadow_lod.textureoffset.sampler2darrayshadow_vertex NotSupported
+KHR-GL31.ext_texture_shadow_lod.texture.sampler2darrayshadow_bias_fragment NotSupported
+KHR-GL31.ext_texture_shadow_lod.texture.sampler2darrayshadow_fragment NotSupported
+KHR-GL31.ext_texture_shadow_lod.texture.samplercubearrayshadow_bias_fragment NotSupported
+KHR-GL31.ext_texture_shadow_lod.texture.samplercubearrayshadow_fragment NotSupported
+KHR-GL31.ext_texture_shadow_lod.texture.samplercubearrayshadow_vertex NotSupported
+KHR-GL31.glsl_noperspective.functionaltest Pass
+KHR-GL31.info.extensions Pass
+KHR-GL31.info.renderer Pass
+KHR-GL31.info.render_target Pass
+KHR-GL31.info.shading_language_version Pass
+KHR-GL31.info.vendor Pass
+KHR-GL31.info.version Pass
+KHR-GL31.shaders30.declarations.declarations.redeclare_gl_FragColor Pass
+KHR-GL31.shaders30.declarations.declarations.redeclare_gl_FragData Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat2x3_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat2x3_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat2x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat2x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat2x4_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat2x4_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat2x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat2x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat2_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat2_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat3x2_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat3x2_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat3x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat3x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat3x4_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat3x4_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat3x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat3x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat3_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat3_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat4x2_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat4x2_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat4x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat4x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat4x3_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat4x3_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat4x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat4x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat4_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat4_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_bool_mat4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat2x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat2x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat2x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat2x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat2_mat2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat2_mat2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat3x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat3x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat3x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat3x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat3_mat3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat3_mat3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat4x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat4x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat4x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat4x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat4_mat4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat4_mat4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec2_from_mat4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat2x3_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat2x3_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat2x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat2x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat2x4_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat2x4_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat2x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat2x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat2_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat2_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat3x2_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat3x2_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat3x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat3x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat3x4_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat3x4_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat3x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat3x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat3_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat3_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat4x2_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat4x2_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat4x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat4x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat4x3_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat4x3_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat4x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat4x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat4_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat4_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_bool_mat4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat2x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat2x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat2x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat2x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat2_mat2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat2_mat2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat3x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat3x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat3x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat3x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat3_mat3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat3_mat3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat4x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat4x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat4x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat4x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat4_mat4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat4_mat4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec3_from_mat4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat2x3_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat2x3_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat2x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat2x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat2x4_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat2x4_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat2x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat2x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat2_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat2_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat3x2_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat3x2_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat3x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat3x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat3x4_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat3x4_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat3x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat3x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat3_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat3_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat4x2_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat4x2_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat4x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat4x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat4x3_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat4x3_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat4x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat4x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat4_bool_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat4_bool_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_bool_mat4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat2x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat2x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat2x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat2x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat2_mat2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat2_mat2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat3x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat3x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat3x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat3x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat3_mat3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat3_mat3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat4x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat4x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat4x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat4x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat4_mat4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat4_mat4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.bvec4_from_mat4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat2x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat2x3_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat2x3_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat2x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat2x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat2x4_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat2x4_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat2x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat2_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat2_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat3x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat3x2_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat3x2_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat3x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat3x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat3x4_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat3x4_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat3x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat3_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat3_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat4x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat4x2_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat4x2_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat4x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat4x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat4x3_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat4x3_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat4x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat4_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat4_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_int_mat4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat2x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat2x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat2x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat2x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat2_mat2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat2_mat2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat3x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat3x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat3x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat3x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat3_mat3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat3_mat3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat4x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat4x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat4x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat4x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat4_mat4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat4_mat4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec2_from_mat4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat2x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat2x3_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat2x3_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat2x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat2x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat2x4_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat2x4_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat2x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat2_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat2_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat3x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat3x2_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat3x2_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat3x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat3x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat3x4_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat3x4_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat3x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat3_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat3_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat4x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat4x2_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat4x2_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat4x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat4x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat4x3_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat4x3_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat4x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat4_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat4_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_int_mat4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat2x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat2x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat2x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat2x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat2_mat2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat2_mat2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat3x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat3x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat3x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat3x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat3_mat3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat3_mat3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat4x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat4x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat4x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat4x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat4_mat4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat4_mat4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec3_from_mat4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat2x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat2x3_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat2x3_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat2x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat2x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat2x4_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat2x4_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat2x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat2_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat2_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat3x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat3x2_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat3x2_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat3x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat3x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat3x4_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat3x4_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat3x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat3_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat3_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat4x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat4x2_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat4x2_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat4x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat4x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat4x3_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat4x3_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat4x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat4_int_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat4_int_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_int_mat4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat2x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat2x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat2x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat2x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat2_mat2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat2_mat2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat3x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat3x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat3x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat3x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat3_mat3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat3_mat3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat4x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat4x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat4x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat4x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat4_mat4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat4_mat4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.ivec4_from_mat4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat2x3_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat2x3_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat2x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat2x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat2x4_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat2x4_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat2x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat2x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat2_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat2_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat3x2_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat3x2_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat3x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat3x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat3x4_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat3x4_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat3x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat3x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat3_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat3_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat4x2_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat4x2_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat4x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat4x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat4x3_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat4x3_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat4x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat4x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat4_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat4_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_float_mat4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat2x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat2x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat2x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat2x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat2_mat2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat2_mat2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat3x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat3x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat3x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat3x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat3_mat3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat3_mat3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat4x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat4x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat4x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat4x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat4_mat4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat4_mat4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec2_from_mat4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat2x3_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat2x3_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat2x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat2x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat2x4_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat2x4_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat2x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat2x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat2_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat2_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat3x2_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat3x2_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat3x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat3x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat3x4_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat3x4_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat3x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat3x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat3_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat3_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat4x2_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat4x2_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat4x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat4x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat4x3_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat4x3_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat4x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat4x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat4_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat4_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_float_mat4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat2x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat2x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat2x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat2x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat2_mat2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat2_mat2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat3x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat3x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat3x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat3x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat3_mat3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat3_mat3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat4x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat4x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat4x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat4x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat4_mat4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat4_mat4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec3_from_mat4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat2x3_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat2x3_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat2x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat2x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat2x4_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat2x4_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat2x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat2x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat2_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat2_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat3x2_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat3x2_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat3x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat3x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat3x4_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat3x4_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat3x4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat3x4_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat3_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat3_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat4x2_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat4x2_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat4x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat4x2_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat4x3_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat4x3_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat4x3_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat4x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat4_float_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat4_float_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_float_mat4_vs Fail
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+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat2x3_vs Fail
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+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat2x4_mat2x4_invalid_vs Pass
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+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat2_mat2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat2_mat2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat2_vs Fail
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+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat3x2_vs Fail
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+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat3x4_vs Fail
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+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat3_mat3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat3_mat3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat4x2_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat4x2_vs Fail
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+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat4x3_vs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat4_fs Fail
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat4_mat4_invalid_fs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat4_mat4_invalid_vs Pass
+KHR-GL31.shaders30.glsl_constructors.vec4_from_mat4_vs Fail
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+KHR-GL31.texture_repeat_mode.depth24_stencil8_11x131_0_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.depth24_stencil8_11x131_0_repeat Pass
+KHR-GL31.texture_repeat_mode.depth24_stencil8_11x131_1_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.depth24_stencil8_11x131_1_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.depth24_stencil8_11x131_1_repeat Pass
+KHR-GL31.texture_repeat_mode.depth24_stencil8_11x131_2_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.depth24_stencil8_11x131_2_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.depth24_stencil8_11x131_2_repeat Pass
+KHR-GL31.texture_repeat_mode.depth24_stencil8_49x23_0_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.depth24_stencil8_49x23_0_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.depth24_stencil8_49x23_0_repeat Pass
+KHR-GL31.texture_repeat_mode.depth24_stencil8_49x23_1_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.depth24_stencil8_49x23_1_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.depth24_stencil8_49x23_1_repeat Pass
+KHR-GL31.texture_repeat_mode.depth24_stencil8_49x23_2_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.depth24_stencil8_49x23_2_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.depth24_stencil8_49x23_2_repeat Pass
+KHR-GL31.texture_repeat_mode.depth_component16_11x131_0_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.depth_component16_11x131_0_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.depth_component16_11x131_0_repeat Pass
+KHR-GL31.texture_repeat_mode.depth_component16_11x131_1_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.depth_component16_11x131_1_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.depth_component16_11x131_1_repeat Pass
+KHR-GL31.texture_repeat_mode.depth_component16_11x131_2_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.depth_component16_11x131_2_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.depth_component16_11x131_2_repeat Pass
+KHR-GL31.texture_repeat_mode.depth_component16_49x23_0_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.depth_component16_49x23_0_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.depth_component16_49x23_0_repeat Pass
+KHR-GL31.texture_repeat_mode.depth_component16_49x23_1_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.depth_component16_49x23_1_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.depth_component16_49x23_1_repeat Pass
+KHR-GL31.texture_repeat_mode.depth_component16_49x23_2_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.depth_component16_49x23_2_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.depth_component16_49x23_2_repeat Pass
+KHR-GL31.texture_repeat_mode.r8_11x131_0_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.r8_11x131_0_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.r8_11x131_0_repeat Pass
+KHR-GL31.texture_repeat_mode.r8_11x131_1_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.r8_11x131_1_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.r8_11x131_1_repeat Pass
+KHR-GL31.texture_repeat_mode.r8_11x131_2_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.r8_11x131_2_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.r8_11x131_2_repeat Pass
+KHR-GL31.texture_repeat_mode.r8_49x23_0_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.r8_49x23_0_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.r8_49x23_0_repeat Pass
+KHR-GL31.texture_repeat_mode.r8_49x23_1_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.r8_49x23_1_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.r8_49x23_1_repeat Pass
+KHR-GL31.texture_repeat_mode.r8_49x23_2_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.r8_49x23_2_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.r8_49x23_2_repeat Pass
+KHR-GL31.texture_repeat_mode.r32ui_11x131_0_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.r32ui_11x131_0_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.r32ui_11x131_0_repeat Pass
+KHR-GL31.texture_repeat_mode.r32ui_11x131_1_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.r32ui_11x131_1_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.r32ui_11x131_1_repeat Pass
+KHR-GL31.texture_repeat_mode.r32ui_11x131_2_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.r32ui_11x131_2_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.r32ui_11x131_2_repeat Pass
+KHR-GL31.texture_repeat_mode.r32ui_49x23_0_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.r32ui_49x23_0_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.r32ui_49x23_0_repeat Pass
+KHR-GL31.texture_repeat_mode.r32ui_49x23_1_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.r32ui_49x23_1_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.r32ui_49x23_1_repeat Pass
+KHR-GL31.texture_repeat_mode.r32ui_49x23_2_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.r32ui_49x23_2_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.r32ui_49x23_2_repeat Pass
+KHR-GL31.texture_repeat_mode.rg32ui_11x131_0_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rg32ui_11x131_0_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rg32ui_11x131_0_repeat Pass
+KHR-GL31.texture_repeat_mode.rg32ui_11x131_1_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rg32ui_11x131_1_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rg32ui_11x131_1_repeat Pass
+KHR-GL31.texture_repeat_mode.rg32ui_11x131_2_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rg32ui_11x131_2_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rg32ui_11x131_2_repeat Pass
+KHR-GL31.texture_repeat_mode.rg32ui_49x23_0_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rg32ui_49x23_0_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rg32ui_49x23_0_repeat Pass
+KHR-GL31.texture_repeat_mode.rg32ui_49x23_1_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rg32ui_49x23_1_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rg32ui_49x23_1_repeat Pass
+KHR-GL31.texture_repeat_mode.rg32ui_49x23_2_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rg32ui_49x23_2_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rg32ui_49x23_2_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb8_11x131_0_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgb8_11x131_0_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb8_11x131_0_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb8_11x131_1_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgb8_11x131_1_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb8_11x131_1_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb8_11x131_2_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgb8_11x131_2_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb8_11x131_2_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb8_49x23_0_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgb8_49x23_0_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb8_49x23_0_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb8_49x23_1_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgb8_49x23_1_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb8_49x23_1_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb8_49x23_2_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgb8_49x23_2_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb8_49x23_2_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb10_a2_11x131_0_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgb10_a2_11x131_0_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb10_a2_11x131_0_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb10_a2_11x131_1_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgb10_a2_11x131_1_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb10_a2_11x131_1_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb10_a2_11x131_2_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgb10_a2_11x131_2_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb10_a2_11x131_2_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb10_a2_49x23_0_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgb10_a2_49x23_0_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb10_a2_49x23_0_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb10_a2_49x23_1_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgb10_a2_49x23_1_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb10_a2_49x23_1_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb10_a2_49x23_2_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgb10_a2_49x23_2_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb10_a2_49x23_2_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb565_11x131_0_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgb565_11x131_0_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb565_11x131_0_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb565_11x131_1_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgb565_11x131_1_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb565_11x131_1_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb565_11x131_2_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgb565_11x131_2_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb565_11x131_2_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb565_49x23_0_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgb565_49x23_0_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb565_49x23_0_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb565_49x23_1_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgb565_49x23_1_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb565_49x23_1_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb565_49x23_2_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgb565_49x23_2_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgb565_49x23_2_repeat Pass
+KHR-GL31.texture_repeat_mode.rgba32ui_11x131_0_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgba32ui_11x131_0_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgba32ui_11x131_0_repeat Pass
+KHR-GL31.texture_repeat_mode.rgba32ui_11x131_1_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgba32ui_11x131_1_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgba32ui_11x131_1_repeat Pass
+KHR-GL31.texture_repeat_mode.rgba32ui_11x131_2_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgba32ui_11x131_2_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgba32ui_11x131_2_repeat Pass
+KHR-GL31.texture_repeat_mode.rgba32ui_49x23_0_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgba32ui_49x23_0_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgba32ui_49x23_0_repeat Pass
+KHR-GL31.texture_repeat_mode.rgba32ui_49x23_1_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgba32ui_49x23_1_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgba32ui_49x23_1_repeat Pass
+KHR-GL31.texture_repeat_mode.rgba32ui_49x23_2_clamp_to_edge Pass
+KHR-GL31.texture_repeat_mode.rgba32ui_49x23_2_mirrored_repeat Pass
+KHR-GL31.texture_repeat_mode.rgba32ui_49x23_2_repeat Pass
+KHR-GL31.texture_size_promotion.functional Pass
+KHR-GL31.transform_feedback.api_errors_test Fail
+KHR-GL31.transform_feedback.capture_geometry_interleaved_test Pass
+KHR-GL31.transform_feedback.capture_geometry_separate_test Pass
+KHR-GL31.transform_feedback.capture_special_interleaved_test Pass
+KHR-GL31.transform_feedback.capture_vertex_interleaved_test Pass
+KHR-GL31.transform_feedback.capture_vertex_separate_test Pass
+KHR-GL31.transform_feedback.discard_geometry_test Pass
+KHR-GL31.transform_feedback.discard_vertex_test Pass
+KHR-GL31.transform_feedback.draw_xfb_feedbackk_test Pass
+KHR-GL31.transform_feedback.draw_xfb_instanced_test BadTerminate
+KHR-GL31.transform_feedback.draw_xfb_stream_instanced_test Pass
+KHR-GL31.transform_feedback.draw_xfb_stream_test Pass
+KHR-GL31.transform_feedback.draw_xfb_test Pass
+KHR-GL31.transform_feedback.get_xfb_varying InternalError
+KHR-GL31.transform_feedback.limits_test Pass
+KHR-GL31.transform_feedback.linking_errors_test Pass
+KHR-GL31.transform_feedback.query_geometry_interleaved_test Pass
+KHR-GL31.transform_feedback.query_geometry_separate_test Pass
+KHR-GL31.transform_feedback.query_vertex_interleaved_test Pass
+KHR-GL31.transform_feedback.query_vertex_separate_test Pass
diff --git a/ci/previous_results/gl_host_llvmpipe/deqp_gl32/ignore_tests.txt b/ci/previous_results/gl_host_llvmpipe/deqp_gl32/ignore_tests.txt
new file mode 100644
index 00000000..2181b822
--- /dev/null
+++ b/ci/previous_results/gl_host_llvmpipe/deqp_gl32/ignore_tests.txt
@@ -0,0 +1,2 @@
+# Flip-flops between Pass and Fail
+KHR-GL32.transform_feedback.draw_xfb_test
diff --git a/ci/previous_results/gl_host_llvmpipe/deqp_gl32/results.txt b/ci/previous_results/gl_host_llvmpipe/deqp_gl32/results.txt
new file mode 100644
index 00000000..10945b8d
--- /dev/null
+++ b/ci/previous_results/gl_host_llvmpipe/deqp_gl32/results.txt
@@ -0,0 +1,1157 @@
+KHR-GL32.CommonBugs.CommonBug_GetProgramivActiveUniformBlockMaxNameLength Pass
+KHR-GL32.CommonBugs.CommonBug_InputVariablesCannotBeModified Pass
+KHR-GL32.CommonBugs.CommonBug_InvalidUseCasesForAllNotFuncsAndExclMarkOp Pass
+KHR-GL32.CommonBugs.CommonBug_InvalidVSInputs Pass
+KHR-GL32.CommonBugs.CommonBug_ParenthesisInLayoutQualifierIntegerValue Pass
+KHR-GL32.CommonBugs.CommonBug_PerVertexValidation NotSupported
+KHR-GL32.CommonBugs.CommonBug_ReservedNames Pass
+KHR-GL32.CommonBugs.CommonBug_SparseBuffersWithCopyOps Pass
+KHR-GL32.clip_distance.coverage Pass
+KHR-GL32.clip_distance.functional Pass
+KHR-GL32.clip_distance.negative Pass
+KHR-GL32.ext_texture_shadow_lod.texturelodoffset.sampler2darrayshadow_fragment NotSupported
+KHR-GL32.ext_texture_shadow_lod.texturelodoffset.sampler2darrayshadow_vertex NotSupported
+KHR-GL32.ext_texture_shadow_lod.texturelod.sampler2darrayshadow_fragment NotSupported
+KHR-GL32.ext_texture_shadow_lod.texturelod.sampler2darrayshadow_vertex NotSupported
+KHR-GL32.ext_texture_shadow_lod.texturelod.samplercubearrayshadow_fragment NotSupported
+KHR-GL32.ext_texture_shadow_lod.texturelod.samplercubeshadow_fragment NotSupported
+KHR-GL32.ext_texture_shadow_lod.texturelod.samplercubeshadow_vertex NotSupported
+KHR-GL32.ext_texture_shadow_lod.textureoffset.sampler2darrayshadow_bias_fragment NotSupported
+KHR-GL32.ext_texture_shadow_lod.textureoffset.sampler2darrayshadow_fragment NotSupported
+KHR-GL32.ext_texture_shadow_lod.textureoffset.sampler2darrayshadow_vertex NotSupported
+KHR-GL32.ext_texture_shadow_lod.texture.sampler2darrayshadow_bias_fragment NotSupported
+KHR-GL32.ext_texture_shadow_lod.texture.sampler2darrayshadow_fragment NotSupported
+KHR-GL32.ext_texture_shadow_lod.texture.samplercubearrayshadow_bias_fragment NotSupported
+KHR-GL32.ext_texture_shadow_lod.texture.samplercubearrayshadow_fragment NotSupported
+KHR-GL32.ext_texture_shadow_lod.texture.samplercubearrayshadow_vertex NotSupported
+KHR-GL32.glsl_noperspective.functionaltest Pass
+KHR-GL32.gpu_shader5_gl.float_encoding Pass
+KHR-GL32.gpu_shader5_gl.function_overloading Pass
+KHR-GL32.gpu_shader5_gl.implicit_conversions Pass
+KHR-GL32.info.extensions Pass
+KHR-GL32.info.renderer Pass
+KHR-GL32.info.render_target Pass
+KHR-GL32.info.shading_language_version Pass
+KHR-GL32.info.vendor Pass
+KHR-GL32.info.version Pass
+KHR-GL32.packed_depth_stencil.blit.depth24_stencil8 Pass
+KHR-GL32.packed_depth_stencil.blit.depth32f_stencil8 Pass
+KHR-GL32.packed_depth_stencil.clear_buffer.depth24_stencil8 Pass
+KHR-GL32.packed_depth_stencil.clear_buffer.depth32f_stencil8 Pass
+KHR-GL32.packed_depth_stencil.renderbuffers.depth24_stencil8 Pass
+KHR-GL32.packed_depth_stencil.renderbuffers.depth32f_stencil8 Pass
+KHR-GL32.packed_depth_stencil.stencil_size.depth24_stencil8 Pass
+KHR-GL32.packed_depth_stencil.stencil_size.depth32f_stencil8 Pass
+KHR-GL32.packed_depth_stencil.stencil_texturing.depth24_stencil8 NotSupported
+KHR-GL32.packed_depth_stencil.stencil_texturing.depth32f_stencil8 NotSupported
+KHR-GL32.packed_depth_stencil.validate_errors.depth24_stencil8 Pass
+KHR-GL32.packed_depth_stencil.validate_errors.depth32f_stencil8 Pass
+KHR-GL32.packed_depth_stencil.validate_errors.initial_state Pass
+KHR-GL32.packed_depth_stencil.verify_copy_tex_image.depth24_stencil8 Pass
+KHR-GL32.packed_depth_stencil.verify_copy_tex_image.depth32f_stencil8 Pass
+KHR-GL32.packed_depth_stencil.verify_get_tex_image.depth24_stencil8 Pass
+KHR-GL32.packed_depth_stencil.verify_get_tex_image.depth32f_stencil8 Pass
+KHR-GL32.packed_depth_stencil.verify_mixed_attachments.depth24_stencil8 Pass
+KHR-GL32.packed_depth_stencil.verify_mixed_attachments.depth32f_stencil8 Pass
+KHR-GL32.packed_depth_stencil.verify_parameters.depth24_stencil8 Pass
+KHR-GL32.packed_depth_stencil.verify_parameters.depth32f_stencil8 Pass
+KHR-GL32.packed_depth_stencil.verify_partial_attachments.depth24_stencil8 Pass
+KHR-GL32.packed_depth_stencil.verify_partial_attachments.depth32f_stencil8 Pass
+KHR-GL32.packed_depth_stencil.verify_read_pixels.depth24_stencil8 Pass
+KHR-GL32.packed_depth_stencil.verify_read_pixels.depth32f_stencil8 Pass
+KHR-GL32.packed_pixels.pbo_rectangle.compressed_red Pass
+KHR-GL32.packed_pixels.pbo_rectangle.compressed_red_rgtc1 Pass
+KHR-GL32.packed_pixels.pbo_rectangle.compressed_rgba Pass
+KHR-GL32.packed_pixels.pbo_rectangle.compressed_rgb Pass
+KHR-GL32.packed_pixels.pbo_rectangle.compressed_rg Pass
+KHR-GL32.packed_pixels.pbo_rectangle.compressed_rg_rgtc2 Pass
+KHR-GL32.packed_pixels.pbo_rectangle.compressed_signed_red_rgtc1 Pass
+KHR-GL32.packed_pixels.pbo_rectangle.compressed_signed_rg_rgtc2 Pass
+KHR-GL32.packed_pixels.pbo_rectangle.compressed_srgb Pass
+KHR-GL32.packed_pixels.pbo_rectangle.compressed_srgb_alpha Pass
+KHR-GL32.packed_pixels.pbo_rectangle.depth24_stencil8 Pass
+KHR-GL32.packed_pixels.pbo_rectangle.depth32f_stencil8 Pass
+KHR-GL32.packed_pixels.pbo_rectangle.depth_component16 Pass
+KHR-GL32.packed_pixels.pbo_rectangle.depth_component24 Pass
+KHR-GL32.packed_pixels.pbo_rectangle.depth_component32f Pass
+KHR-GL32.packed_pixels.pbo_rectangle.depth_component32 Pass
+KHR-GL32.packed_pixels.pbo_rectangle.depth_component Pass
+KHR-GL32.packed_pixels.pbo_rectangle.depth_stencil Pass
+KHR-GL32.packed_pixels.pbo_rectangle.r3_g3_b2 Pass
+KHR-GL32.packed_pixels.pbo_rectangle.r8i Pass
+KHR-GL32.packed_pixels.pbo_rectangle.r8ui Pass
+KHR-GL32.packed_pixels.pbo_rectangle.r8 Pass
+KHR-GL32.packed_pixels.pbo_rectangle.r8_snorm Pass
+KHR-GL32.packed_pixels.pbo_rectangle.r11f_g11f_b10f Pass
+KHR-GL32.packed_pixels.pbo_rectangle.r16f Pass
+KHR-GL32.packed_pixels.pbo_rectangle.r16i Pass
+KHR-GL32.packed_pixels.pbo_rectangle.r16ui Pass
+KHR-GL32.packed_pixels.pbo_rectangle.r16 Pass
+KHR-GL32.packed_pixels.pbo_rectangle.r16_snorm Pass
+KHR-GL32.packed_pixels.pbo_rectangle.r32f Pass
+KHR-GL32.packed_pixels.pbo_rectangle.r32i Pass
+KHR-GL32.packed_pixels.pbo_rectangle.r32ui Pass
+KHR-GL32.packed_pixels.pbo_rectangle.red Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rg8i Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rg8ui Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rg8 Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rg8_snorm Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rg16f Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rg16i Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rg16ui Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rg16 Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rg16_snorm Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rg32f Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rg32i Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rg32ui Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rgb4 Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rgb5 Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rgb5_a1 Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rgb8i Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rgb8ui Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rgb8 Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rgb8_snorm Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rgb9_e5 Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rgb10 Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rgb10_a2ui Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rgb10_a2 Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rgb12 Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rgb16f Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rgb16i Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rgb16ui Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rgb16 Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rgb16_snorm Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rgb32f Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rgb32i Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rgb32ui Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rgba2 Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rgba4 Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rgba8i Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rgba8ui Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rgba8 Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rgba8_snorm Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rgba12 Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rgba16f Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rgba16i Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rgba16ui Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rgba16 Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rgba16_snorm Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rgba32f Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rgba32i Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rgba32ui Pass
+KHR-GL32.packed_pixels.pbo_rectangle.rg Pass
+KHR-GL32.packed_pixels.pbo_rectangle.srgb8 Pass
+KHR-GL32.packed_pixels.pbo_rectangle.srgb8_alpha8 Pass
+KHR-GL32.packed_pixels.rectangle.compressed_red Pass
+KHR-GL32.packed_pixels.rectangle.compressed_red_rgtc1 Pass
+KHR-GL32.packed_pixels.rectangle.compressed_rgba Pass
+KHR-GL32.packed_pixels.rectangle.compressed_rgb Pass
+KHR-GL32.packed_pixels.rectangle.compressed_rg Pass
+KHR-GL32.packed_pixels.rectangle.compressed_rg_rgtc2 Pass
+KHR-GL32.packed_pixels.rectangle.compressed_signed_red_rgtc1 Pass
+KHR-GL32.packed_pixels.rectangle.compressed_signed_rg_rgtc2 Pass
+KHR-GL32.packed_pixels.rectangle.compressed_srgb Pass
+KHR-GL32.packed_pixels.rectangle.compressed_srgb_alpha Pass
+KHR-GL32.packed_pixels.rectangle.depth24_stencil8 Pass
+KHR-GL32.packed_pixels.rectangle.depth32f_stencil8 Pass
+KHR-GL32.packed_pixels.rectangle.depth_component16 Pass
+KHR-GL32.packed_pixels.rectangle.depth_component24 Pass
+KHR-GL32.packed_pixels.rectangle.depth_component32f Pass
+KHR-GL32.packed_pixels.rectangle.depth_component32 Pass
+KHR-GL32.packed_pixels.rectangle.depth_component Pass
+KHR-GL32.packed_pixels.rectangle.depth_stencil Pass
+KHR-GL32.packed_pixels.rectangle.initial_values Pass
+KHR-GL32.packed_pixels.rectangle.r3_g3_b2 Pass
+KHR-GL32.packed_pixels.rectangle.r8i Pass
+KHR-GL32.packed_pixels.rectangle.r8ui Pass
+KHR-GL32.packed_pixels.rectangle.r8 Pass
+KHR-GL32.packed_pixels.rectangle.r8_snorm Pass
+KHR-GL32.packed_pixels.rectangle.r11f_g11f_b10f Pass
+KHR-GL32.packed_pixels.rectangle.r16f Pass
+KHR-GL32.packed_pixels.rectangle.r16i Pass
+KHR-GL32.packed_pixels.rectangle.r16ui Pass
+KHR-GL32.packed_pixels.rectangle.r16 Pass
+KHR-GL32.packed_pixels.rectangle.r16_snorm Pass
+KHR-GL32.packed_pixels.rectangle.r32f Pass
+KHR-GL32.packed_pixels.rectangle.r32i Pass
+KHR-GL32.packed_pixels.rectangle.r32ui Pass
+KHR-GL32.packed_pixels.rectangle.red Pass
+KHR-GL32.packed_pixels.rectangle.rg8i Pass
+KHR-GL32.packed_pixels.rectangle.rg8ui Pass
+KHR-GL32.packed_pixels.rectangle.rg8 Pass
+KHR-GL32.packed_pixels.rectangle.rg8_snorm Pass
+KHR-GL32.packed_pixels.rectangle.rg16f Pass
+KHR-GL32.packed_pixels.rectangle.rg16i Pass
+KHR-GL32.packed_pixels.rectangle.rg16ui Pass
+KHR-GL32.packed_pixels.rectangle.rg16 Pass
+KHR-GL32.packed_pixels.rectangle.rg16_snorm Pass
+KHR-GL32.packed_pixels.rectangle.rg32f Pass
+KHR-GL32.packed_pixels.rectangle.rg32i Pass
+KHR-GL32.packed_pixels.rectangle.rg32ui Pass
+KHR-GL32.packed_pixels.rectangle.rgb4 Pass
+KHR-GL32.packed_pixels.rectangle.rgb5 Pass
+KHR-GL32.packed_pixels.rectangle.rgb5_a1 Pass
+KHR-GL32.packed_pixels.rectangle.rgb8i Pass
+KHR-GL32.packed_pixels.rectangle.rgb8ui Pass
+KHR-GL32.packed_pixels.rectangle.rgb8 Pass
+KHR-GL32.packed_pixels.rectangle.rgb8_snorm Pass
+KHR-GL32.packed_pixels.rectangle.rgb9_e5 Pass
+KHR-GL32.packed_pixels.rectangle.rgb10 Pass
+KHR-GL32.packed_pixels.rectangle.rgb10_a2ui Pass
+KHR-GL32.packed_pixels.rectangle.rgb10_a2 Pass
+KHR-GL32.packed_pixels.rectangle.rgb12 Pass
+KHR-GL32.packed_pixels.rectangle.rgb16f Pass
+KHR-GL32.packed_pixels.rectangle.rgb16i Pass
+KHR-GL32.packed_pixels.rectangle.rgb16ui Pass
+KHR-GL32.packed_pixels.rectangle.rgb16 Pass
+KHR-GL32.packed_pixels.rectangle.rgb16_snorm Pass
+KHR-GL32.packed_pixels.rectangle.rgb32f Pass
+KHR-GL32.packed_pixels.rectangle.rgb32i Pass
+KHR-GL32.packed_pixels.rectangle.rgb32ui Pass
+KHR-GL32.packed_pixels.rectangle.rgba2 Pass
+KHR-GL32.packed_pixels.rectangle.rgba4 Pass
+KHR-GL32.packed_pixels.rectangle.rgba8i Pass
+KHR-GL32.packed_pixels.rectangle.rgba8ui Pass
+KHR-GL32.packed_pixels.rectangle.rgba8 Pass
+KHR-GL32.packed_pixels.rectangle.rgba8_snorm Pass
+KHR-GL32.packed_pixels.rectangle.rgba12 Pass
+KHR-GL32.packed_pixels.rectangle.rgba16f Pass
+KHR-GL32.packed_pixels.rectangle.rgba16i Pass
+KHR-GL32.packed_pixels.rectangle.rgba16ui Pass
+KHR-GL32.packed_pixels.rectangle.rgba16 Pass
+KHR-GL32.packed_pixels.rectangle.rgba16_snorm Pass
+KHR-GL32.packed_pixels.rectangle.rgba32f Pass
+KHR-GL32.packed_pixels.rectangle.rgba32i Pass
+KHR-GL32.packed_pixels.rectangle.rgba32ui Pass
+KHR-GL32.packed_pixels.rectangle.rg Pass
+KHR-GL32.packed_pixels.rectangle.srgb8 Pass
+KHR-GL32.packed_pixels.rectangle.srgb8_alpha8 Pass
+KHR-GL32.packed_pixels.varied_rectangle.compressed_red Pass
+KHR-GL32.packed_pixels.varied_rectangle.compressed_red_rgtc1 Pass
+KHR-GL32.packed_pixels.varied_rectangle.compressed_rgba Pass
+KHR-GL32.packed_pixels.varied_rectangle.compressed_rgb Pass
+KHR-GL32.packed_pixels.varied_rectangle.compressed_rg Pass
+KHR-GL32.packed_pixels.varied_rectangle.compressed_rg_rgtc2 Pass
+KHR-GL32.packed_pixels.varied_rectangle.compressed_signed_red_rgtc1 Pass
+KHR-GL32.packed_pixels.varied_rectangle.compressed_signed_rg_rgtc2 Pass
+KHR-GL32.packed_pixels.varied_rectangle.compressed_srgb Pass
+KHR-GL32.packed_pixels.varied_rectangle.compressed_srgb_alpha Pass
+KHR-GL32.packed_pixels.varied_rectangle.depth24_stencil8 Pass
+KHR-GL32.packed_pixels.varied_rectangle.depth32f_stencil8 Pass
+KHR-GL32.packed_pixels.varied_rectangle.depth_component16 Pass
+KHR-GL32.packed_pixels.varied_rectangle.depth_component24 Pass
+KHR-GL32.packed_pixels.varied_rectangle.depth_component32f Pass
+KHR-GL32.packed_pixels.varied_rectangle.depth_component32 Pass
+KHR-GL32.packed_pixels.varied_rectangle.depth_component Pass
+KHR-GL32.packed_pixels.varied_rectangle.depth_stencil Pass
+KHR-GL32.packed_pixels.varied_rectangle.r3_g3_b2 Pass
+KHR-GL32.packed_pixels.varied_rectangle.r8i Pass
+KHR-GL32.packed_pixels.varied_rectangle.r8ui Pass
+KHR-GL32.packed_pixels.varied_rectangle.r8 Pass
+KHR-GL32.packed_pixels.varied_rectangle.r8_snorm Pass
+KHR-GL32.packed_pixels.varied_rectangle.r11f_g11f_b10f Pass
+KHR-GL32.packed_pixels.varied_rectangle.r16f Pass
+KHR-GL32.packed_pixels.varied_rectangle.r16i Pass
+KHR-GL32.packed_pixels.varied_rectangle.r16ui Pass
+KHR-GL32.packed_pixels.varied_rectangle.r16 Pass
+KHR-GL32.packed_pixels.varied_rectangle.r16_snorm Pass
+KHR-GL32.packed_pixels.varied_rectangle.r32f Pass
+KHR-GL32.packed_pixels.varied_rectangle.r32i Pass
+KHR-GL32.packed_pixels.varied_rectangle.r32ui Pass
+KHR-GL32.packed_pixels.varied_rectangle.red Pass
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+KHR-GL32.packed_pixels.varied_rectangle.rgb9_e5 Pass
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+KHR-GL32.packed_pixels.varied_rectangle.rgb10_a2 Pass
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+KHR-GL32.packed_pixels.varied_rectangle.srgb8_alpha8 Pass
+KHR-GL32.shaders30.declarations.declarations.redeclare_gl_FragColor Pass
+KHR-GL32.shaders30.declarations.declarations.redeclare_gl_FragData Pass
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+KHR-GL32.shaders30.glsl_constructors.bvec2_from_bool_mat4_fs Pass
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+KHR-GL32.shaders30.glsl_constructors.bvec3_from_bool_mat2x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec3_from_bool_mat2x4_vs Pass
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+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat3x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat3x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat3x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat3x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat3_mat3_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat3_mat3_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat4x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat4x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat4x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat4x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat4_mat4_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat4_mat4_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.bvec4_from_mat4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat2x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat2x3_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat2x3_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat2x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat2x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat2x4_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat2x4_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat2x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat2_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat2_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat3x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat3x2_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat3x2_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat3x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat3x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat3x4_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat3x4_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat3x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat3_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat3_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat4x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat4x2_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat4x2_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat4x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat4x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat4x3_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat4x3_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat4x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat4_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat4_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_int_mat4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat2x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat2x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat2x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat2x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat2_mat2_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat2_mat2_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat3x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat3x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat3x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat3x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat3_mat3_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat3_mat3_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat4x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat4x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat4x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat4x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat4_mat4_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat4_mat4_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec2_from_mat4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat2x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat2x3_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat2x3_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat2x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat2x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat2x4_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat2x4_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat2x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat2_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat2_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat3x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat3x2_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat3x2_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat3x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat3x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat3x4_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat3x4_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat3x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat3_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat3_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat4x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat4x2_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat4x2_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat4x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat4x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat4x3_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat4x3_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat4x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat4_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat4_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_int_mat4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat2x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat2x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat2x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat2x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat2_mat2_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat2_mat2_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat3x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat3x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat3x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat3x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat3_mat3_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat3_mat3_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat4x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat4x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat4x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat4x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat4_mat4_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat4_mat4_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec3_from_mat4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat2x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat2x3_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat2x3_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat2x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat2x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat2x4_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat2x4_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat2x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat2_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat2_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat3x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat3x2_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat3x2_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat3x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat3x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat3x4_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat3x4_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat3x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat3_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat3_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat4x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat4x2_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat4x2_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat4x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat4x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat4x3_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat4x3_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat4x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat4_int_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat4_int_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_int_mat4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat2x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat2x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat2x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat2x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat2_mat2_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat2_mat2_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat3x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat3x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat3x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat3x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat3_mat3_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat3_mat3_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat4x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat4x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat4x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat4x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat4_mat4_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat4_mat4_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.ivec4_from_mat4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat2x3_float_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat2x3_float_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat2x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat2x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat2x4_float_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat2x4_float_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat2x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat2x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat2_float_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat2_float_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat3x2_float_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat3x2_float_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat3x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat3x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat3x4_float_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat3x4_float_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat3x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat3x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat3_float_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat3_float_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat4x2_float_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat4x2_float_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat4x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat4x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat4x3_float_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat4x3_float_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat4x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat4x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat4_float_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat4_float_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_float_mat4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat2x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat2x3_vs Pass
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+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat2x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat2_mat2_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat2_mat2_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat2_vs Pass
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+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat3x2_vs Pass
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+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat3x4_vs Pass
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+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat3_mat3_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat3_mat3_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat3_vs Pass
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+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat4x2_vs Pass
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+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat4x3_mat4x3_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat4x3_mat4x3_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat4x3_vs Pass
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+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat4_mat4_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec2_from_mat4_mat4_invalid_vs Pass
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+KHR-GL32.shaders30.glsl_constructors.vec3_from_float_mat2x3_float_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_float_mat2x3_float_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_float_mat2x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_float_mat2x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_float_mat2x4_float_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_float_mat2x4_float_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_float_mat2x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_float_mat2x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_float_mat2_float_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_float_mat2_float_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_float_mat2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_float_mat2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_float_mat3x2_float_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_float_mat3x2_float_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_float_mat3x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_float_mat3x2_vs Pass
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+KHR-GL32.shaders30.glsl_constructors.vec3_from_float_mat3x4_float_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_float_mat3x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_float_mat3x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_float_mat3_float_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_float_mat3_float_invalid_vs Pass
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+KHR-GL32.shaders30.glsl_constructors.vec3_from_float_mat4x2_float_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_float_mat4x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_float_mat4x2_vs Pass
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+KHR-GL32.shaders30.glsl_constructors.vec3_from_float_mat4x3_float_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_float_mat4x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_float_mat4x3_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_float_mat4_float_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_float_mat4_float_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_float_mat4_fs Pass
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+KHR-GL32.shaders30.glsl_constructors.vec3_from_mat2x3_mat2x3_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_mat2x3_mat2x3_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_mat2x3_vs Pass
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+KHR-GL32.shaders30.glsl_constructors.vec3_from_mat2x4_mat2x4_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_mat2x4_mat2x4_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_mat2x4_vs Pass
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+KHR-GL32.shaders30.glsl_constructors.vec3_from_mat2_mat2_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_mat2_mat2_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_mat2_vs Pass
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+KHR-GL32.shaders30.glsl_constructors.vec3_from_mat3x2_mat3x2_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_mat3x2_mat3x2_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_mat3x2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_mat3x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_mat3x4_mat3x4_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_mat3x4_mat3x4_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_mat3x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_mat3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_mat3_mat3_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_mat3_mat3_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_mat3_vs Pass
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+KHR-GL32.shaders30.glsl_constructors.vec3_from_mat4x2_mat4x2_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_mat4x2_mat4x2_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec3_from_mat4x2_vs Pass
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+KHR-GL32.shaders30.glsl_constructors.vec3_from_mat4x3_mat4x3_invalid_fs Pass
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+KHR-GL32.shaders30.glsl_constructors.vec3_from_mat4x3_vs Pass
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+KHR-GL32.shaders30.glsl_constructors.vec3_from_mat4_mat4_invalid_vs Pass
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+KHR-GL32.shaders30.glsl_constructors.vec4_from_float_mat2x3_float_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec4_from_float_mat2x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec4_from_float_mat2x3_vs Pass
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+KHR-GL32.shaders30.glsl_constructors.vec4_from_float_mat2x4_float_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec4_from_float_mat2x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec4_from_float_mat2x4_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec4_from_float_mat2_float_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec4_from_float_mat2_float_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec4_from_float_mat2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec4_from_float_mat2_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec4_from_float_mat3x2_float_invalid_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec4_from_float_mat3x2_float_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec4_from_float_mat3x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec4_from_float_mat3x2_vs Pass
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+KHR-GL32.shaders30.glsl_constructors.vec4_from_float_mat3x4_float_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec4_from_float_mat3x4_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec4_from_float_mat3x4_vs Pass
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+KHR-GL32.shaders30.glsl_constructors.vec4_from_float_mat3_float_invalid_vs Pass
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+KHR-GL32.shaders30.glsl_constructors.vec4_from_float_mat4x2_float_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec4_from_float_mat4x2_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec4_from_float_mat4x2_vs Pass
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+KHR-GL32.shaders30.glsl_constructors.vec4_from_float_mat4x3_float_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec4_from_float_mat4x3_fs Pass
+KHR-GL32.shaders30.glsl_constructors.vec4_from_float_mat4x3_vs Pass
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+KHR-GL32.shaders30.glsl_constructors.vec4_from_float_mat4_float_invalid_vs Pass
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+KHR-GL32.shaders30.glsl_constructors.vec4_from_mat4_mat4_invalid_vs Pass
+KHR-GL32.shaders30.glsl_constructors.vec4_from_mat4_vs Pass
+KHR-GL32.texture_repeat_mode.depth24_stencil8_11x131_0_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.depth24_stencil8_11x131_0_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.depth24_stencil8_11x131_0_repeat Pass
+KHR-GL32.texture_repeat_mode.depth24_stencil8_11x131_1_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.depth24_stencil8_11x131_1_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.depth24_stencil8_11x131_1_repeat Pass
+KHR-GL32.texture_repeat_mode.depth24_stencil8_11x131_2_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.depth24_stencil8_11x131_2_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.depth24_stencil8_11x131_2_repeat Pass
+KHR-GL32.texture_repeat_mode.depth24_stencil8_49x23_0_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.depth24_stencil8_49x23_0_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.depth24_stencil8_49x23_0_repeat Pass
+KHR-GL32.texture_repeat_mode.depth24_stencil8_49x23_1_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.depth24_stencil8_49x23_1_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.depth24_stencil8_49x23_1_repeat Pass
+KHR-GL32.texture_repeat_mode.depth24_stencil8_49x23_2_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.depth24_stencil8_49x23_2_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.depth24_stencil8_49x23_2_repeat Pass
+KHR-GL32.texture_repeat_mode.depth_component16_11x131_0_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.depth_component16_11x131_0_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.depth_component16_11x131_0_repeat Pass
+KHR-GL32.texture_repeat_mode.depth_component16_11x131_1_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.depth_component16_11x131_1_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.depth_component16_11x131_1_repeat Pass
+KHR-GL32.texture_repeat_mode.depth_component16_11x131_2_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.depth_component16_11x131_2_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.depth_component16_11x131_2_repeat Pass
+KHR-GL32.texture_repeat_mode.depth_component16_49x23_0_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.depth_component16_49x23_0_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.depth_component16_49x23_0_repeat Pass
+KHR-GL32.texture_repeat_mode.depth_component16_49x23_1_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.depth_component16_49x23_1_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.depth_component16_49x23_1_repeat Pass
+KHR-GL32.texture_repeat_mode.depth_component16_49x23_2_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.depth_component16_49x23_2_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.depth_component16_49x23_2_repeat Pass
+KHR-GL32.texture_repeat_mode.r8_11x131_0_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.r8_11x131_0_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.r8_11x131_0_repeat Pass
+KHR-GL32.texture_repeat_mode.r8_11x131_1_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.r8_11x131_1_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.r8_11x131_1_repeat Pass
+KHR-GL32.texture_repeat_mode.r8_11x131_2_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.r8_11x131_2_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.r8_11x131_2_repeat Pass
+KHR-GL32.texture_repeat_mode.r8_49x23_0_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.r8_49x23_0_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.r8_49x23_0_repeat Pass
+KHR-GL32.texture_repeat_mode.r8_49x23_1_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.r8_49x23_1_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.r8_49x23_1_repeat Pass
+KHR-GL32.texture_repeat_mode.r8_49x23_2_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.r8_49x23_2_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.r8_49x23_2_repeat Pass
+KHR-GL32.texture_repeat_mode.r32ui_11x131_0_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.r32ui_11x131_0_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.r32ui_11x131_0_repeat Pass
+KHR-GL32.texture_repeat_mode.r32ui_11x131_1_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.r32ui_11x131_1_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.r32ui_11x131_1_repeat Pass
+KHR-GL32.texture_repeat_mode.r32ui_11x131_2_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.r32ui_11x131_2_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.r32ui_11x131_2_repeat Pass
+KHR-GL32.texture_repeat_mode.r32ui_49x23_0_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.r32ui_49x23_0_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.r32ui_49x23_0_repeat Pass
+KHR-GL32.texture_repeat_mode.r32ui_49x23_1_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.r32ui_49x23_1_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.r32ui_49x23_1_repeat Pass
+KHR-GL32.texture_repeat_mode.r32ui_49x23_2_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.r32ui_49x23_2_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.r32ui_49x23_2_repeat Pass
+KHR-GL32.texture_repeat_mode.rg32ui_11x131_0_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rg32ui_11x131_0_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rg32ui_11x131_0_repeat Pass
+KHR-GL32.texture_repeat_mode.rg32ui_11x131_1_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rg32ui_11x131_1_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rg32ui_11x131_1_repeat Pass
+KHR-GL32.texture_repeat_mode.rg32ui_11x131_2_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rg32ui_11x131_2_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rg32ui_11x131_2_repeat Pass
+KHR-GL32.texture_repeat_mode.rg32ui_49x23_0_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rg32ui_49x23_0_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rg32ui_49x23_0_repeat Pass
+KHR-GL32.texture_repeat_mode.rg32ui_49x23_1_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rg32ui_49x23_1_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rg32ui_49x23_1_repeat Pass
+KHR-GL32.texture_repeat_mode.rg32ui_49x23_2_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rg32ui_49x23_2_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rg32ui_49x23_2_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb8_11x131_0_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgb8_11x131_0_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb8_11x131_0_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb8_11x131_1_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgb8_11x131_1_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb8_11x131_1_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb8_11x131_2_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgb8_11x131_2_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb8_11x131_2_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb8_49x23_0_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgb8_49x23_0_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb8_49x23_0_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb8_49x23_1_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgb8_49x23_1_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb8_49x23_1_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb8_49x23_2_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgb8_49x23_2_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb8_49x23_2_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb10_a2_11x131_0_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgb10_a2_11x131_0_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb10_a2_11x131_0_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb10_a2_11x131_1_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgb10_a2_11x131_1_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb10_a2_11x131_1_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb10_a2_11x131_2_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgb10_a2_11x131_2_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb10_a2_11x131_2_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb10_a2_49x23_0_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgb10_a2_49x23_0_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb10_a2_49x23_0_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb10_a2_49x23_1_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgb10_a2_49x23_1_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb10_a2_49x23_1_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb10_a2_49x23_2_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgb10_a2_49x23_2_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb10_a2_49x23_2_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb565_11x131_0_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgb565_11x131_0_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb565_11x131_0_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb565_11x131_1_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgb565_11x131_1_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb565_11x131_1_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb565_11x131_2_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgb565_11x131_2_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb565_11x131_2_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb565_49x23_0_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgb565_49x23_0_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb565_49x23_0_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb565_49x23_1_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgb565_49x23_1_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb565_49x23_1_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb565_49x23_2_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgb565_49x23_2_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgb565_49x23_2_repeat Pass
+KHR-GL32.texture_repeat_mode.rgba32ui_11x131_0_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgba32ui_11x131_0_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgba32ui_11x131_0_repeat Pass
+KHR-GL32.texture_repeat_mode.rgba32ui_11x131_1_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgba32ui_11x131_1_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgba32ui_11x131_1_repeat Pass
+KHR-GL32.texture_repeat_mode.rgba32ui_11x131_2_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgba32ui_11x131_2_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgba32ui_11x131_2_repeat Pass
+KHR-GL32.texture_repeat_mode.rgba32ui_49x23_0_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgba32ui_49x23_0_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgba32ui_49x23_0_repeat Pass
+KHR-GL32.texture_repeat_mode.rgba32ui_49x23_1_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgba32ui_49x23_1_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgba32ui_49x23_1_repeat Pass
+KHR-GL32.texture_repeat_mode.rgba32ui_49x23_2_clamp_to_edge Pass
+KHR-GL32.texture_repeat_mode.rgba32ui_49x23_2_mirrored_repeat Pass
+KHR-GL32.texture_repeat_mode.rgba32ui_49x23_2_repeat Pass
+KHR-GL32.texture_size_promotion.functional Pass
+KHR-GL32.transform_feedback.api_errors_test Pass
+KHR-GL32.transform_feedback.capture_geometry_interleaved_test Pass
+KHR-GL32.transform_feedback.capture_geometry_separate_test Pass
+KHR-GL32.transform_feedback.capture_special_interleaved_test Pass
+KHR-GL32.transform_feedback.capture_vertex_interleaved_test Pass
+KHR-GL32.transform_feedback.capture_vertex_separate_test Pass
+KHR-GL32.transform_feedback.discard_geometry_test Pass
+KHR-GL32.transform_feedback.discard_vertex_test Pass
+KHR-GL32.transform_feedback.draw_xfb_feedbackk_test Pass
+KHR-GL32.transform_feedback.draw_xfb_instanced_test BadTerminate
+KHR-GL32.transform_feedback.draw_xfb_stream_instanced_test BadTerminate
+KHR-GL32.transform_feedback.draw_xfb_stream_test Pass
+KHR-GL32.transform_feedback.draw_xfb_test Pass
+KHR-GL32.transform_feedback.get_xfb_varying Pass
+KHR-GL32.transform_feedback.limits_test Pass
+KHR-GL32.transform_feedback.linking_errors_test Pass
+KHR-GL32.transform_feedback.query_geometry_interleaved_test Pass
+KHR-GL32.transform_feedback.query_geometry_separate_test Pass
+KHR-GL32.transform_feedback.query_vertex_interleaved_test Pass
+KHR-GL32.transform_feedback.query_vertex_separate_test Pass
+KHR-GL32.transform_feedback_overflow_query_ARB.advanced-single-stream-interleaved-attribs Fail
+KHR-GL32.transform_feedback_overflow_query_ARB.advanced-single-stream-separate-attribs Fail
+KHR-GL32.transform_feedback_overflow_query_ARB.basic-single-stream-interleaved-attribs Fail
+KHR-GL32.transform_feedback_overflow_query_ARB.basic-single-stream-separate-attribs Fail
+KHR-GL32.transform_feedback_overflow_query_ARB.context-state-update Pass
+KHR-GL32.transform_feedback_overflow_query_ARB.default-context-state Pass
+KHR-GL32.transform_feedback_overflow_query_ARB.error-already-active Pass
+KHR-GL32.transform_feedback_overflow_query_ARB.error-incompatible-target Pass
+KHR-GL32.transform_feedback_overflow_query_ARB.error-invalid-index Pass
+KHR-GL32.transform_feedback_overflow_query_ARB.error-no-active-query Pass
+KHR-GL32.transform_feedback_overflow_query_ARB.implementation-dependent-state Pass
+KHR-GL32.transform_feedback_overflow_query_ARB.multiple-streams-multiple-buffers-per-stream Fail
+KHR-GL32.transform_feedback_overflow_query_ARB.multiple-streams-one-buffer-per-stream Fail
diff --git a/ci/previous_results/archived/es_host_llvmpipe/deqp_gles2/results.txt b/ci/previous_results/gl_host_llvmpipe/deqp_gles2/results.txt
index f43e0965..2a4a5703 100644
--- a/ci/previous_results/archived/es_host_llvmpipe/deqp_gles2/results.txt
+++ b/ci/previous_results/gl_host_llvmpipe/deqp_gles2/results.txt
@@ -87,9 +87,10 @@ dEQP-GLES2.functional.clipping.line.wide_line_z_clip_viewport_corner Pass
dEQP-GLES2.functional.clipping.point.point_z_clip Pass
dEQP-GLES2.functional.clipping.point.point_z_clip_viewport_center Pass
dEQP-GLES2.functional.clipping.point.point_z_clip_viewport_corner Pass
-dEQP-GLES2.functional.clipping.point.wide_point_z_clip Fail
-dEQP-GLES2.functional.clipping.point.wide_point_z_clip_viewport_center Fail
-dEQP-GLES2.functional.clipping.point.wide_point_z_clip_viewport_corner Fail
+dEQP-GLES2.functional.clipping.point.wide_point_clip Fail
+dEQP-GLES2.functional.clipping.point.wide_point_z_clip Pass
+dEQP-GLES2.functional.clipping.point.wide_point_z_clip_viewport_center Pass
+dEQP-GLES2.functional.clipping.point.wide_point_z_clip_viewport_corner Pass
dEQP-GLES2.functional.clipping.polygon.large_poly_clip_viewport_center Pass
dEQP-GLES2.functional.clipping.polygon.large_poly_clip_viewport_corner Pass
dEQP-GLES2.functional.clipping.polygon.large_poly_z_clip Pass
@@ -589,65 +590,75 @@ dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_pos
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_pos_x_neg_y_pos_z Pass
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_pos_x_pos_y_neg_z Pass
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_pos_x_pos_y_pos_z Pass
-dEQP-GLES2.functional.color_clear.complex_rgb Pass
+dEQP-GLES2.functional.clip_control.depth_mode_one_to_one Pass
+dEQP-GLES2.functional.clip_control.depth_mode_zero_to_one Pass
+dEQP-GLES2.functional.clip_control.errors Pass
+dEQP-GLES2.functional.clip_control.face_culling Pass
+dEQP-GLES2.functional.clip_control.initial Pass
+dEQP-GLES2.functional.clip_control.modify_get Pass
+dEQP-GLES2.functional.clip_control.origin Pass
+dEQP-GLES2.functional.clip_control.viewport_bounds Pass
dEQP-GLES2.functional.color_clear.complex_rgba Pass
-dEQP-GLES2.functional.color_clear.long_masked_rgb Pass
+dEQP-GLES2.functional.color_clear.complex_rgb Pass
dEQP-GLES2.functional.color_clear.long_masked_rgba Pass
-dEQP-GLES2.functional.color_clear.long_rgb Pass
+dEQP-GLES2.functional.color_clear.long_masked_rgb Pass
dEQP-GLES2.functional.color_clear.long_rgba Pass
-dEQP-GLES2.functional.color_clear.masked_rgb Pass
+dEQP-GLES2.functional.color_clear.long_rgb Pass
dEQP-GLES2.functional.color_clear.masked_rgba Pass
-dEQP-GLES2.functional.color_clear.masked_scissored_rgb Pass
+dEQP-GLES2.functional.color_clear.masked_rgb Pass
dEQP-GLES2.functional.color_clear.masked_scissored_rgba Pass
-dEQP-GLES2.functional.color_clear.multiple_rgb Pass
+dEQP-GLES2.functional.color_clear.masked_scissored_rgb Pass
dEQP-GLES2.functional.color_clear.multiple_rgba Pass
-dEQP-GLES2.functional.color_clear.scissored_rgb Pass
+dEQP-GLES2.functional.color_clear.multiple_rgb Pass
dEQP-GLES2.functional.color_clear.scissored_rgba Pass
+dEQP-GLES2.functional.color_clear.scissored_rgb Pass
dEQP-GLES2.functional.color_clear.short_scissored_rgb Pass
-dEQP-GLES2.functional.color_clear.single_rgb Pass
dEQP-GLES2.functional.color_clear.single_rgba Pass
-dEQP-GLES2.functional.color_clear.subclears_rgb Pass
+dEQP-GLES2.functional.color_clear.single_rgb Pass
dEQP-GLES2.functional.color_clear.subclears_rgba Pass
-dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_1f Pass
+dEQP-GLES2.functional.color_clear.subclears_rgb Pass
+dEQP-GLES2.functional.debug_marker.random NotSupported
+dEQP-GLES2.functional.debug_marker.supported NotSupported
dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_1fv Pass
-dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_2f Pass
+dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_1f Pass
dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_2fv Pass
-dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_3f Pass
+dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_2f Pass
dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_3fv Pass
-dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_4f Pass
+dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_3f Pass
dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_4fv Pass
-dEQP-GLES2.functional.default_vertex_attrib.mat2.vertex_attrib_1f Pass
+dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_4f Pass
dEQP-GLES2.functional.default_vertex_attrib.mat2.vertex_attrib_1fv Pass
-dEQP-GLES2.functional.default_vertex_attrib.mat2.vertex_attrib_4f Pass
+dEQP-GLES2.functional.default_vertex_attrib.mat2.vertex_attrib_1f Pass
dEQP-GLES2.functional.default_vertex_attrib.mat2.vertex_attrib_4fv Pass
-dEQP-GLES2.functional.default_vertex_attrib.mat3.vertex_attrib_1f Pass
+dEQP-GLES2.functional.default_vertex_attrib.mat2.vertex_attrib_4f Pass
dEQP-GLES2.functional.default_vertex_attrib.mat3.vertex_attrib_1fv Pass
-dEQP-GLES2.functional.default_vertex_attrib.mat3.vertex_attrib_4f Pass
+dEQP-GLES2.functional.default_vertex_attrib.mat3.vertex_attrib_1f Pass
dEQP-GLES2.functional.default_vertex_attrib.mat3.vertex_attrib_4fv Pass
-dEQP-GLES2.functional.default_vertex_attrib.mat4.vertex_attrib_1f Pass
+dEQP-GLES2.functional.default_vertex_attrib.mat3.vertex_attrib_4f Pass
dEQP-GLES2.functional.default_vertex_attrib.mat4.vertex_attrib_1fv Pass
-dEQP-GLES2.functional.default_vertex_attrib.mat4.vertex_attrib_2f Pass
+dEQP-GLES2.functional.default_vertex_attrib.mat4.vertex_attrib_1f Pass
dEQP-GLES2.functional.default_vertex_attrib.mat4.vertex_attrib_2fv Pass
-dEQP-GLES2.functional.default_vertex_attrib.mat4.vertex_attrib_3f Pass
+dEQP-GLES2.functional.default_vertex_attrib.mat4.vertex_attrib_2f Pass
dEQP-GLES2.functional.default_vertex_attrib.mat4.vertex_attrib_3fv Pass
-dEQP-GLES2.functional.default_vertex_attrib.mat4.vertex_attrib_4f Pass
+dEQP-GLES2.functional.default_vertex_attrib.mat4.vertex_attrib_3f Pass
dEQP-GLES2.functional.default_vertex_attrib.mat4.vertex_attrib_4fv Pass
-dEQP-GLES2.functional.default_vertex_attrib.vec2.vertex_attrib_1f Pass
+dEQP-GLES2.functional.default_vertex_attrib.mat4.vertex_attrib_4f Pass
dEQP-GLES2.functional.default_vertex_attrib.vec2.vertex_attrib_1fv Pass
-dEQP-GLES2.functional.default_vertex_attrib.vec2.vertex_attrib_4f Pass
+dEQP-GLES2.functional.default_vertex_attrib.vec2.vertex_attrib_1f Pass
dEQP-GLES2.functional.default_vertex_attrib.vec2.vertex_attrib_4fv Pass
-dEQP-GLES2.functional.default_vertex_attrib.vec3.vertex_attrib_1f Pass
+dEQP-GLES2.functional.default_vertex_attrib.vec2.vertex_attrib_4f Pass
dEQP-GLES2.functional.default_vertex_attrib.vec3.vertex_attrib_1fv Pass
-dEQP-GLES2.functional.default_vertex_attrib.vec3.vertex_attrib_4f Pass
+dEQP-GLES2.functional.default_vertex_attrib.vec3.vertex_attrib_1f Pass
dEQP-GLES2.functional.default_vertex_attrib.vec3.vertex_attrib_4fv Pass
-dEQP-GLES2.functional.default_vertex_attrib.vec4.vertex_attrib_1f Pass
+dEQP-GLES2.functional.default_vertex_attrib.vec3.vertex_attrib_4f Pass
dEQP-GLES2.functional.default_vertex_attrib.vec4.vertex_attrib_1fv Pass
-dEQP-GLES2.functional.default_vertex_attrib.vec4.vertex_attrib_2f Pass
+dEQP-GLES2.functional.default_vertex_attrib.vec4.vertex_attrib_1f Pass
dEQP-GLES2.functional.default_vertex_attrib.vec4.vertex_attrib_2fv Pass
-dEQP-GLES2.functional.default_vertex_attrib.vec4.vertex_attrib_3f Pass
+dEQP-GLES2.functional.default_vertex_attrib.vec4.vertex_attrib_2f Pass
dEQP-GLES2.functional.default_vertex_attrib.vec4.vertex_attrib_3fv Pass
-dEQP-GLES2.functional.default_vertex_attrib.vec4.vertex_attrib_4f Pass
+dEQP-GLES2.functional.default_vertex_attrib.vec4.vertex_attrib_3f Pass
dEQP-GLES2.functional.default_vertex_attrib.vec4.vertex_attrib_4fv Pass
+dEQP-GLES2.functional.default_vertex_attrib.vec4.vertex_attrib_4f Pass
dEQP-GLES2.functional.depth_range.compare.0_8_to_third Pass
dEQP-GLES2.functional.depth_range.compare.clamp_both Pass
dEQP-GLES2.functional.depth_range.compare.clamp_far Pass
@@ -705,53 +716,53 @@ dEQP-GLES2.functional.dither.enabled.unicolored_quad_white Pass
dEQP-GLES2.functional.draw.draw_arrays.first.first_0 Pass
dEQP-GLES2.functional.draw.draw_arrays.first.first_1 Pass
dEQP-GLES2.functional.draw.draw_arrays.first.first_17 Pass
+dEQP-GLES2.functional.draw.draw_arrays.lines.default_attribute Pass
+dEQP-GLES2.functional.draw.draw_arrays.lines.multiple_attributes Pass
+dEQP-GLES2.functional.draw.draw_arrays.lines.single_attribute Pass
dEQP-GLES2.functional.draw.draw_arrays.line_loop.default_attribute Pass
dEQP-GLES2.functional.draw.draw_arrays.line_loop.multiple_attributes Pass
dEQP-GLES2.functional.draw.draw_arrays.line_loop.single_attribute Pass
dEQP-GLES2.functional.draw.draw_arrays.line_strip.default_attribute Pass
dEQP-GLES2.functional.draw.draw_arrays.line_strip.multiple_attributes Pass
dEQP-GLES2.functional.draw.draw_arrays.line_strip.single_attribute Pass
-dEQP-GLES2.functional.draw.draw_arrays.lines.default_attribute Pass
-dEQP-GLES2.functional.draw.draw_arrays.lines.multiple_attributes Pass
-dEQP-GLES2.functional.draw.draw_arrays.lines.single_attribute Pass
dEQP-GLES2.functional.draw.draw_arrays.points.default_attribute Pass
dEQP-GLES2.functional.draw.draw_arrays.points.multiple_attributes Pass
dEQP-GLES2.functional.draw.draw_arrays.points.single_attribute Pass
+dEQP-GLES2.functional.draw.draw_arrays.triangles.default_attribute Pass
+dEQP-GLES2.functional.draw.draw_arrays.triangles.multiple_attributes Pass
+dEQP-GLES2.functional.draw.draw_arrays.triangles.single_attribute Pass
dEQP-GLES2.functional.draw.draw_arrays.triangle_fan.default_attribute Pass
dEQP-GLES2.functional.draw.draw_arrays.triangle_fan.multiple_attributes Pass
dEQP-GLES2.functional.draw.draw_arrays.triangle_fan.single_attribute Pass
dEQP-GLES2.functional.draw.draw_arrays.triangle_strip.default_attribute Pass
dEQP-GLES2.functional.draw.draw_arrays.triangle_strip.multiple_attributes Pass
dEQP-GLES2.functional.draw.draw_arrays.triangle_strip.single_attribute Pass
-dEQP-GLES2.functional.draw.draw_arrays.triangles.default_attribute Pass
-dEQP-GLES2.functional.draw.draw_arrays.triangles.multiple_attributes Pass
-dEQP-GLES2.functional.draw.draw_arrays.triangles.single_attribute Pass
dEQP-GLES2.functional.draw.draw_elements.indices.buffer.index_byte Pass
dEQP-GLES2.functional.draw.draw_elements.indices.buffer.index_short Pass
dEQP-GLES2.functional.draw.draw_elements.indices.unaligned_user_ptr.index_short Pass
dEQP-GLES2.functional.draw.draw_elements.indices.user_ptr.index_byte Pass
dEQP-GLES2.functional.draw.draw_elements.indices.user_ptr.index_short Pass
+dEQP-GLES2.functional.draw.draw_elements.lines.default_attribute Pass
+dEQP-GLES2.functional.draw.draw_elements.lines.multiple_attributes Pass
+dEQP-GLES2.functional.draw.draw_elements.lines.single_attribute Pass
dEQP-GLES2.functional.draw.draw_elements.line_loop.default_attribute Pass
dEQP-GLES2.functional.draw.draw_elements.line_loop.multiple_attributes Pass
dEQP-GLES2.functional.draw.draw_elements.line_loop.single_attribute Pass
dEQP-GLES2.functional.draw.draw_elements.line_strip.default_attribute Pass
dEQP-GLES2.functional.draw.draw_elements.line_strip.multiple_attributes Pass
dEQP-GLES2.functional.draw.draw_elements.line_strip.single_attribute Pass
-dEQP-GLES2.functional.draw.draw_elements.lines.default_attribute Pass
-dEQP-GLES2.functional.draw.draw_elements.lines.multiple_attributes Pass
-dEQP-GLES2.functional.draw.draw_elements.lines.single_attribute Pass
dEQP-GLES2.functional.draw.draw_elements.points.default_attribute Pass
dEQP-GLES2.functional.draw.draw_elements.points.multiple_attributes Pass
dEQP-GLES2.functional.draw.draw_elements.points.single_attribute Pass
+dEQP-GLES2.functional.draw.draw_elements.triangles.default_attribute Pass
+dEQP-GLES2.functional.draw.draw_elements.triangles.multiple_attributes Pass
+dEQP-GLES2.functional.draw.draw_elements.triangles.single_attribute Pass
dEQP-GLES2.functional.draw.draw_elements.triangle_fan.default_attribute Pass
dEQP-GLES2.functional.draw.draw_elements.triangle_fan.multiple_attributes Pass
dEQP-GLES2.functional.draw.draw_elements.triangle_fan.single_attribute Pass
dEQP-GLES2.functional.draw.draw_elements.triangle_strip.default_attribute Pass
dEQP-GLES2.functional.draw.draw_elements.triangle_strip.multiple_attributes Pass
dEQP-GLES2.functional.draw.draw_elements.triangle_strip.single_attribute Pass
-dEQP-GLES2.functional.draw.draw_elements.triangles.default_attribute Pass
-dEQP-GLES2.functional.draw.draw_elements.triangles.multiple_attributes Pass
-dEQP-GLES2.functional.draw.draw_elements.triangles.single_attribute Pass
dEQP-GLES2.functional.draw.random.0 Pass
dEQP-GLES2.functional.draw.random.1 Pass
dEQP-GLES2.functional.draw.random.2 Pass
@@ -803,10 +814,10 @@ dEQP-GLES2.functional.draw.random.67 Pass
dEQP-GLES2.functional.draw.random.69 Pass
dEQP-GLES2.functional.draw.random.70 Pass
dEQP-GLES2.functional.draw.random.71 Pass
-dEQP-GLES2.functional.fbo.api.attach_names Pass
-dEQP-GLES2.functional.fbo.api.attach_to_default_fbo Pass
dEQP-GLES2.functional.fbo.api.attachment_query_rbo Pass
dEQP-GLES2.functional.fbo.api.attachment_query_tex2d Pass
+dEQP-GLES2.functional.fbo.api.attach_names Pass
+dEQP-GLES2.functional.fbo.api.attach_to_default_fbo Pass
dEQP-GLES2.functional.fbo.api.delete_rbo_attached_to_bound_fbo Pass
dEQP-GLES2.functional.fbo.api.delete_rbo_attached_to_not_bound_fbo Pass
dEQP-GLES2.functional.fbo.api.delete_tex_2d_attached_to_bound_fbo Pass
@@ -822,47 +833,83 @@ dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_none_none_no
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_none_none_rbo Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_none_none_tex Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_none_rbo_none Pass
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_none_rbo_rbo QualityWarning
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_none_rbo_tex QualityWarning
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_none_tex_none Pass
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_none_tex_rbo QualityWarning
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_none_tex_tex QualityWarning
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_rbo_none_none Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_rbo_none_rbo Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_rbo_none_tex Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_rbo_rbo_none Pass
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_rbo_rbo_rbo QualityWarning
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_rbo_rbo_tex QualityWarning
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_rbo_tex_none Pass
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_rbo_tex_rbo QualityWarning
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_rbo_tex_tex QualityWarning
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_tex_none_none Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_tex_none_rbo Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_tex_none_tex Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_tex_rbo_none Pass
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_tex_rbo_rbo QualityWarning
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_tex_rbo_tex QualityWarning
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_tex_tex_none Pass
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_tex_tex_rbo QualityWarning
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_tex_tex_tex QualityWarning
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_none_none_none Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_none_none_rbo Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_none_none_tex Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_none_rbo_none Pass
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_none_rbo_rbo QualityWarning
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_none_rbo_tex QualityWarning
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_none_tex_none Pass
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_none_tex_rbo QualityWarning
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_none_tex_tex QualityWarning
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_rbo_none_none Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_rbo_none_rbo Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_rbo_none_tex Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_rbo_rbo_none Pass
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_rbo_rbo_rbo QualityWarning
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_rbo_rbo_tex QualityWarning
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_rbo_tex_none Pass
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_rbo_tex_rbo QualityWarning
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_rbo_tex_tex QualityWarning
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_tex_none_none Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_tex_none_rbo Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_tex_none_tex Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_tex_rbo_none Pass
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_tex_rbo_rbo QualityWarning
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_tex_rbo_tex QualityWarning
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_tex_tex_none Pass
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_tex_tex_rbo QualityWarning
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_tex_tex_tex QualityWarning
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_none_none_none Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_none_none_rbo Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_none_none_tex Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_none_rbo_none Pass
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_none_rbo_rbo QualityWarning
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_none_rbo_tex QualityWarning
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_none_tex_none Pass
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_none_tex_rbo QualityWarning
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_none_tex_tex QualityWarning
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_rbo_none_none Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_rbo_none_rbo Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_rbo_none_tex Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_rbo_rbo_none Pass
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_rbo_rbo_rbo QualityWarning
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_rbo_rbo_tex QualityWarning
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_rbo_tex_none Pass
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_rbo_tex_rbo QualityWarning
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_rbo_tex_tex QualityWarning
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_tex_none_none Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_tex_none_rbo Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_tex_none_tex Pass
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_tex_rbo_none Pass
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_tex_rbo_rbo QualityWarning
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_tex_rbo_tex QualityWarning
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_tex_tex_none Pass
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_tex_tex_rbo QualityWarning
+dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_tex_tex_tex QualityWarning
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.depth24_stencil8 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.depth_component16 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.depth_component24 Pass
@@ -878,12 +925,6 @@ dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb8 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb10 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb10_a2 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb565 Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb_float Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb_half_float_oes Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb_unsigned_byte Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb_unsigned_int_2_10_10_10_rev Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb_unsigned_int_10f_11f_11f_rev Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb_unsigned_short_5_6_5 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgba4 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgba8 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgba16f Pass
@@ -893,6 +934,12 @@ dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgba_unsig
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgba_unsigned_int_2_10_10_10_rev Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgba_unsigned_short_4_4_4_4 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgba_unsigned_short_5_5_5_1 Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb_float Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb_half_float_oes Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb_unsigned_byte Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb_unsigned_int_2_10_10_10_rev Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb_unsigned_int_10f_11f_11f_rev Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb_unsigned_short_5_6_5 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.sr8_ext Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.srg8_ext Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.srgb8 Pass
@@ -911,21 +958,12 @@ dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.red_half_fl
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.red_unsigned_byte Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rg8 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rg16f Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rg_float Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rg_half_float_oes Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rg_unsigned_byte Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb5_a1 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb8 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb10 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb10_a2 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb16f Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb565 Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb_float Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb_half_float_oes Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb_unsigned_byte Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb_unsigned_int_2_10_10_10_rev Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb_unsigned_int_10f_11f_11f_rev Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb_unsigned_short_5_6_5 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgba4 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgba8 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgba16f Pass
@@ -935,6 +973,15 @@ dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgba_unsign
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgba_unsigned_int_2_10_10_10_rev Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgba_unsigned_short_4_4_4_4 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgba_unsigned_short_5_5_5_1 Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb_float Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb_half_float_oes Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb_unsigned_byte Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb_unsigned_int_2_10_10_10_rev Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb_unsigned_int_10f_11f_11f_rev Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb_unsigned_short_5_6_5 Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rg_float Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rg_half_float_oes Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rg_unsigned_byte Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.sr8_ext Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.srg8_ext Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.srgb8 Pass
@@ -955,21 +1002,12 @@ dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.red_half_
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.red_unsigned_byte Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rg8 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rg16f Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rg_float Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rg_half_float_oes Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rg_unsigned_byte Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb5_a1 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb8 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb10 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb10_a2 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb16f Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb565 Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb_float Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb_half_float_oes Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb_unsigned_byte Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb_unsigned_int_2_10_10_10_rev Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb_unsigned_int_10f_11f_11f_rev Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb_unsigned_short_5_6_5 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba4 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba8 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba16f Pass
@@ -979,6 +1017,15 @@ dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba_unsi
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba_unsigned_int_2_10_10_10_rev Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba_unsigned_short_4_4_4_4 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba_unsigned_short_5_5_5_1 Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb_float Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb_half_float_oes Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb_unsigned_byte Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb_unsigned_int_2_10_10_10_rev Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb_unsigned_int_10f_11f_11f_rev Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb_unsigned_short_5_6_5 Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rg_float Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rg_half_float_oes Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rg_unsigned_byte Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.sr8_ext Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.srg8_ext Pass
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.srgb8 Pass
@@ -995,14 +1042,16 @@ dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.depth_component
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.depth_stencil_unsigned_int_24_8 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.r11f_g11f_b10f Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.r16f Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.red_half_float_oes Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rg16f Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb_unsigned_byte Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb_unsigned_int_10f_11f_11f_rev Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb_unsigned_short_5_6_5 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgba16f Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgba_unsigned_byte Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgba_unsigned_short_4_4_4_4 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgba_unsigned_short_5_5_5_1 Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb_unsigned_byte Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb_unsigned_int_10f_11f_11f_rev Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb_unsigned_short_5_6_5 Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rg_half_float_oes Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.srgb8 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.srgb_alpha_unsigned_byte Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.stencil_index8 Pass
@@ -1017,21 +1066,12 @@ dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.red_half_float_o
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.red_unsigned_byte Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rg8 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rg16f Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rg_float Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rg_half_float_oes Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rg_unsigned_byte Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb5_a1 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb8 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb10 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb10_a2 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb16f Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb565 Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb_float Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb_half_float_oes Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb_unsigned_byte Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb_unsigned_int_2_10_10_10_rev Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb_unsigned_int_10f_11f_11f_rev Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb_unsigned_short_5_6_5 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgba4 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgba8 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgba16f Pass
@@ -1041,6 +1081,15 @@ dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgba_unsigned_by
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgba_unsigned_int_2_10_10_10_rev Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgba_unsigned_short_4_4_4_4 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgba_unsigned_short_5_5_5_1 Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb_float Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb_half_float_oes Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb_unsigned_byte Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb_unsigned_int_2_10_10_10_rev Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb_unsigned_int_10f_11f_11f_rev Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb_unsigned_short_5_6_5 Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rg_float Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rg_half_float_oes Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rg_unsigned_byte Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.sr8_ext Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.srg8_ext Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.srgb8 Pass
@@ -1061,21 +1110,12 @@ dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.red_half_float
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.red_unsigned_byte Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rg8 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rg16f Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rg_float Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rg_half_float_oes Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rg_unsigned_byte Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb5_a1 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb8 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb10 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb10_a2 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb16f Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb565 Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb_float Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb_half_float_oes Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb_unsigned_byte Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb_unsigned_int_2_10_10_10_rev Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb_unsigned_int_10f_11f_11f_rev Pass
-dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb_unsigned_short_5_6_5 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgba4 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgba8 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgba16f Pass
@@ -1085,6 +1125,15 @@ dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgba_unsigned_
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgba_unsigned_int_2_10_10_10_rev Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgba_unsigned_short_4_4_4_4 Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgba_unsigned_short_5_5_5_1 Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb_float Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb_half_float_oes Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb_unsigned_byte Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb_unsigned_int_2_10_10_10_rev Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb_unsigned_int_10f_11f_11f_rev Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb_unsigned_short_5_6_5 Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rg_float Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rg_half_float_oes Pass
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rg_unsigned_byte Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.sr8_ext Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.srg8_ext Pass
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.srgb8 Pass
@@ -1098,81 +1147,88 @@ dEQP-GLES2.functional.fbo.render.color.blend_npot_rbo_rgb565 Pass
dEQP-GLES2.functional.fbo.render.color.blend_npot_rbo_rgb565_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.color.blend_npot_rbo_rgba4 Pass
dEQP-GLES2.functional.fbo.render.color.blend_npot_rbo_rgba4_depth_component16 Pass
-dEQP-GLES2.functional.fbo.render.color.blend_npot_tex2d_rgb Pass
-dEQP-GLES2.functional.fbo.render.color.blend_npot_tex2d_rgb_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.color.blend_npot_tex2d_rgba Pass
dEQP-GLES2.functional.fbo.render.color.blend_npot_tex2d_rgba_depth_component16 Pass
+dEQP-GLES2.functional.fbo.render.color.blend_npot_tex2d_rgb Pass
+dEQP-GLES2.functional.fbo.render.color.blend_npot_tex2d_rgb_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.color.blend_rbo_rgb5_a1 Pass
dEQP-GLES2.functional.fbo.render.color.blend_rbo_rgb5_a1_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.color.blend_rbo_rgb565 Pass
dEQP-GLES2.functional.fbo.render.color.blend_rbo_rgb565_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.color.blend_rbo_rgba4 Pass
dEQP-GLES2.functional.fbo.render.color.blend_rbo_rgba4_depth_component16 Pass
-dEQP-GLES2.functional.fbo.render.color.blend_tex2d_rgb Pass
-dEQP-GLES2.functional.fbo.render.color.blend_tex2d_rgb_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.color.blend_tex2d_rgba Pass
dEQP-GLES2.functional.fbo.render.color.blend_tex2d_rgba_depth_component16 Pass
-dEQP-GLES2.functional.fbo.render.color.mix_npot_tex2d_rgb Pass
-dEQP-GLES2.functional.fbo.render.color.mix_npot_tex2d_rgb_depth_component16 Pass
+dEQP-GLES2.functional.fbo.render.color.blend_tex2d_rgb Pass
+dEQP-GLES2.functional.fbo.render.color.blend_tex2d_rgb_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.color.mix_npot_tex2d_rgba Pass
dEQP-GLES2.functional.fbo.render.color.mix_npot_tex2d_rgba_depth_component16 Pass
-dEQP-GLES2.functional.fbo.render.color.mix_tex2d_rgb Pass
-dEQP-GLES2.functional.fbo.render.color.mix_tex2d_rgb_depth_component16 Pass
+dEQP-GLES2.functional.fbo.render.color.mix_npot_tex2d_rgb Pass
+dEQP-GLES2.functional.fbo.render.color.mix_npot_tex2d_rgb_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.color.mix_tex2d_rgba Pass
dEQP-GLES2.functional.fbo.render.color.mix_tex2d_rgba_depth_component16 Pass
+dEQP-GLES2.functional.fbo.render.color.mix_tex2d_rgb Pass
+dEQP-GLES2.functional.fbo.render.color.mix_tex2d_rgb_depth_component16 Pass
+dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgb5_a1_depth_component16_stencil_index8 NotSupported
dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgb565 Pass
dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgb565_depth_component16 Pass
+dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgb565_depth_component16_stencil_index8 NotSupported
dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgb565_stencil_index8 Pass
-dEQP-GLES2.functional.fbo.render.color_clear.tex2d_rgb Pass
-dEQP-GLES2.functional.fbo.render.color_clear.tex2d_rgb_depth_component16 Pass
-dEQP-GLES2.functional.fbo.render.color_clear.tex2d_rgb_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.color_clear.tex2d_rgba Pass
dEQP-GLES2.functional.fbo.render.color_clear.tex2d_rgba_depth_component16 Pass
+dEQP-GLES2.functional.fbo.render.color_clear.tex2d_rgba_depth_component16_stencil_index8 NotSupported
dEQP-GLES2.functional.fbo.render.color_clear.tex2d_rgba_stencil_index8 Pass
+dEQP-GLES2.functional.fbo.render.color_clear.tex2d_rgb Pass
+dEQP-GLES2.functional.fbo.render.color_clear.tex2d_rgb_depth_component16 Pass
+dEQP-GLES2.functional.fbo.render.color_clear.tex2d_rgb_depth_component16_stencil_index8 NotSupported
+dEQP-GLES2.functional.fbo.render.color_clear.tex2d_rgb_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.depth.npot_rbo_rgb5_a1_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.depth.npot_rbo_rgb565_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.depth.npot_rbo_rgba4_depth_component16 Pass
-dEQP-GLES2.functional.fbo.render.depth.npot_tex2d_rgb_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.depth.npot_tex2d_rgba_depth_component16 Pass
+dEQP-GLES2.functional.fbo.render.depth.npot_tex2d_rgb_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.depth.rbo_rgb5_a1_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.depth.rbo_rgb565_depth_component16 Pass
-dEQP-GLES2.functional.fbo.render.depth.rbo_rgba4_depth_component16 Fail
-dEQP-GLES2.functional.fbo.render.depth.tex2d_rgb_depth_component16 Pass
+dEQP-GLES2.functional.fbo.render.depth.rbo_rgba4_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.depth.tex2d_rgba_depth_component16 Pass
+dEQP-GLES2.functional.fbo.render.depth.tex2d_rgb_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb5_a1 Pass
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb5_a1_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb5_a1_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb565 Pass
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb565_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb565_stencil_index8 Pass
-dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgba4 Fail
+dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgba4 Pass
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgba4_depth_component16 Pass
-dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgba4_stencil_index8 Fail
+dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgba4_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb5_a1 Pass
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb565 Pass
-dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgba4 Fail
-dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgb Pass
+dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgba4 Pass
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgba Pass
+dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgb Pass
dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.no_rebind_rbo_rgb5_a1_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.no_rebind_rbo_rgb565_depth_component16 Pass
-dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.no_rebind_rbo_rgba4_depth_component16 Fail
-dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.no_rebind_tex2d_rgb_depth_component16 Pass
+dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.no_rebind_rbo_rgba4_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.no_rebind_tex2d_rgba_depth_component16 Pass
+dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.no_rebind_tex2d_rgb_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.rebind_rbo_rgb5_a1_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.rebind_rbo_rgb565_depth_component16 Pass
-dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.rebind_rbo_rgba4_depth_component16 Fail
-dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.rebind_tex2d_rgb_depth_component16 Pass
+dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.rebind_rbo_rgba4_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.rebind_tex2d_rgba_depth_component16 Pass
+dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.rebind_tex2d_rgb_depth_component16 Pass
+dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.no_rebind_rbo_rgb5_a1_depth_component16_stencil_index8 NotSupported
dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.no_rebind_rbo_rgb5_a1_stencil_index8 Pass
+dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.no_rebind_rbo_rgb565_depth_component16_stencil_index8 NotSupported
dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.no_rebind_rbo_rgb565_stencil_index8 Pass
-dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.no_rebind_rbo_rgba4_stencil_index8 Fail
-dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.no_rebind_tex2d_rgb_stencil_index8 Pass
+dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.no_rebind_rbo_rgba4_depth_component16_stencil_index8 NotSupported
+dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.no_rebind_rbo_rgba4_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.no_rebind_tex2d_rgba_stencil_index8 Pass
+dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.no_rebind_tex2d_rgb_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.rebind_rbo_rgb5_a1_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.rebind_rbo_rgb565_stencil_index8 Pass
-dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.rebind_rbo_rgba4_stencil_index8 Fail
-dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.rebind_tex2d_rgb_stencil_index8 Pass
+dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.rebind_rbo_rgba4_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.rebind_tex2d_rgba_stencil_index8 Pass
+dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.rebind_tex2d_rgb_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.resize.rbo_rgb5_a1 Pass
dEQP-GLES2.functional.fbo.render.resize.rbo_rgb5_a1_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.resize.rbo_rgb5_a1_stencil_index8 Pass
@@ -1182,36 +1238,36 @@ dEQP-GLES2.functional.fbo.render.resize.rbo_rgb565_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.resize.rbo_rgba4 Pass
dEQP-GLES2.functional.fbo.render.resize.rbo_rgba4_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.resize.rbo_rgba4_stencil_index8 Pass
-dEQP-GLES2.functional.fbo.render.resize.tex2d_rgb Pass
-dEQP-GLES2.functional.fbo.render.resize.tex2d_rgb_depth_component16 Pass
-dEQP-GLES2.functional.fbo.render.resize.tex2d_rgb_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.resize.tex2d_rgba Pass
dEQP-GLES2.functional.fbo.render.resize.tex2d_rgba_depth_component16 Pass
dEQP-GLES2.functional.fbo.render.resize.tex2d_rgba_stencil_index8 Pass
+dEQP-GLES2.functional.fbo.render.resize.tex2d_rgb Pass
+dEQP-GLES2.functional.fbo.render.resize.tex2d_rgb_depth_component16 Pass
+dEQP-GLES2.functional.fbo.render.resize.tex2d_rgb_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgb5_a1 Pass
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgb565 Pass
-dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgba4 Fail
-dEQP-GLES2.functional.fbo.render.shared_colorbuffer.tex2d_rgb Pass
+dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgba4 Pass
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.tex2d_rgba Pass
+dEQP-GLES2.functional.fbo.render.shared_colorbuffer.tex2d_rgb Pass
dEQP-GLES2.functional.fbo.render.shared_colorbuffer_clear.rbo_rgb5_a1 Pass
dEQP-GLES2.functional.fbo.render.shared_colorbuffer_clear.rbo_rgb565 Pass
dEQP-GLES2.functional.fbo.render.shared_colorbuffer_clear.rbo_rgba4 Pass
-dEQP-GLES2.functional.fbo.render.shared_colorbuffer_clear.tex2d_rgb Pass
dEQP-GLES2.functional.fbo.render.shared_colorbuffer_clear.tex2d_rgba Pass
+dEQP-GLES2.functional.fbo.render.shared_colorbuffer_clear.tex2d_rgb Pass
dEQP-GLES2.functional.fbo.render.stencil.npot_rbo_rgb5_a1_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.stencil.npot_rbo_rgb565_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.stencil.npot_rbo_rgba4_stencil_index8 Pass
-dEQP-GLES2.functional.fbo.render.stencil.npot_tex2d_rgb_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.stencil.npot_tex2d_rgba_stencil_index8 Pass
+dEQP-GLES2.functional.fbo.render.stencil.npot_tex2d_rgb_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.stencil.rbo_rgb5_a1_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.stencil.rbo_rgb565_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.stencil.rbo_rgba4_stencil_index8 Pass
-dEQP-GLES2.functional.fbo.render.stencil.tex2d_rgb_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.stencil.tex2d_rgba_stencil_index8 Pass
+dEQP-GLES2.functional.fbo.render.stencil.tex2d_rgb_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.stencil_clear.rbo_rgb565_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.stencil_clear.rbo_rgba4_stencil_index8 Pass
-dEQP-GLES2.functional.fbo.render.stencil_clear.tex2d_rgb_stencil_index8 Pass
dEQP-GLES2.functional.fbo.render.stencil_clear.tex2d_rgba_stencil_index8 Pass
+dEQP-GLES2.functional.fbo.render.stencil_clear.tex2d_rgb_stencil_index8 Pass
dEQP-GLES2.functional.flush_finish.wait Pass
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_alpha_constant_alpha Pass
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_alpha_constant_color Pass
@@ -2614,17 +2670,17 @@ dEQP-GLES2.functional.fragment_ops.scissor.clear_depth Pass
dEQP-GLES2.functional.fragment_ops.scissor.clear_stencil Pass
dEQP-GLES2.functional.fragment_ops.scissor.contained_line Pass
dEQP-GLES2.functional.fragment_ops.scissor.contained_point Pass
-dEQP-GLES2.functional.fragment_ops.scissor.contained_tri Pass
dEQP-GLES2.functional.fragment_ops.scissor.contained_tris Pass
+dEQP-GLES2.functional.fragment_ops.scissor.contained_tri Pass
dEQP-GLES2.functional.fragment_ops.scissor.enclosing_tri Pass
dEQP-GLES2.functional.fragment_ops.scissor.outside_point Pass
dEQP-GLES2.functional.fragment_ops.scissor.outside_render_line Pass
dEQP-GLES2.functional.fragment_ops.scissor.outside_render_point Pass
-dEQP-GLES2.functional.fragment_ops.scissor.partial_line Pass
dEQP-GLES2.functional.fragment_ops.scissor.partial_lines Pass
+dEQP-GLES2.functional.fragment_ops.scissor.partial_line Pass
dEQP-GLES2.functional.fragment_ops.scissor.partial_points Pass
-dEQP-GLES2.functional.fragment_ops.scissor.partial_tri Pass
dEQP-GLES2.functional.fragment_ops.scissor.partial_tris Pass
+dEQP-GLES2.functional.fragment_ops.scissor.partial_tri Pass
dEQP-GLES2.functional.fragment_ops.stencil.clear Pass
dEQP-GLES2.functional.fragment_ops.stencil.cmp_equal Pass
dEQP-GLES2.functional.fragment_ops.stencil.cmp_greater_or_equal Pass
@@ -2700,6 +2756,23 @@ dEQP-GLES2.functional.light_amount.14omni Pass
dEQP-GLES2.functional.light_amount.16dir Pass
dEQP-GLES2.functional.light_amount.16omni Pass
dEQP-GLES2.functional.light_amount.none Pass
+dEQP-GLES2.functional.multisampled_render_to_texture.readpixels NotSupported
+dEQP-GLES2.functional.multisample.common_edge_big_quad NotSupported
+dEQP-GLES2.functional.multisample.common_edge_small_quads NotSupported
+dEQP-GLES2.functional.multisample.common_edge_viewport_quad NotSupported
+dEQP-GLES2.functional.multisample.constancy_alpha_to_coverage NotSupported
+dEQP-GLES2.functional.multisample.constancy_both NotSupported
+dEQP-GLES2.functional.multisample.constancy_both_inverted NotSupported
+dEQP-GLES2.functional.multisample.constancy_sample_coverage NotSupported
+dEQP-GLES2.functional.multisample.constancy_sample_coverage_inverted NotSupported
+dEQP-GLES2.functional.multisample.depth NotSupported
+dEQP-GLES2.functional.multisample.num_samples_line NotSupported
+dEQP-GLES2.functional.multisample.num_samples_polygon NotSupported
+dEQP-GLES2.functional.multisample.proportionality_alpha_to_coverage NotSupported
+dEQP-GLES2.functional.multisample.proportionality_sample_coverage NotSupported
+dEQP-GLES2.functional.multisample.proportionality_sample_coverage_inverted NotSupported
+dEQP-GLES2.functional.multisample.sample_coverage_invert NotSupported
+dEQP-GLES2.functional.multisample.stencil NotSupported
dEQP-GLES2.functional.negative_api.buffer.bind_buffer Pass
dEQP-GLES2.functional.negative_api.buffer.bind_framebuffer Pass
dEQP-GLES2.functional.negative_api.buffer.bind_renderbuffer Pass
@@ -2736,19 +2809,19 @@ dEQP-GLES2.functional.negative_api.shader.get_uniform_location Pass
dEQP-GLES2.functional.negative_api.shader.link_program Pass
dEQP-GLES2.functional.negative_api.shader.release_shader_compiler Pass
dEQP-GLES2.functional.negative_api.shader.shader_source Pass
-dEQP-GLES2.functional.negative_api.shader.uniform_matrixfv_incompatible_type Pass
-dEQP-GLES2.functional.negative_api.shader.uniform_matrixfv_invalid_count Pass
-dEQP-GLES2.functional.negative_api.shader.uniform_matrixfv_invalid_location Pass
-dEQP-GLES2.functional.negative_api.shader.uniformf_incompatible_type Pass
-dEQP-GLES2.functional.negative_api.shader.uniformf_invalid_location Pass
dEQP-GLES2.functional.negative_api.shader.uniformfv_incompatible_type Pass
dEQP-GLES2.functional.negative_api.shader.uniformfv_invalid_count Pass
dEQP-GLES2.functional.negative_api.shader.uniformfv_invalid_location Pass
-dEQP-GLES2.functional.negative_api.shader.uniformi_incompatible_type Pass
-dEQP-GLES2.functional.negative_api.shader.uniformi_invalid_location Pass
+dEQP-GLES2.functional.negative_api.shader.uniformf_incompatible_type Pass
+dEQP-GLES2.functional.negative_api.shader.uniformf_invalid_location Pass
dEQP-GLES2.functional.negative_api.shader.uniformiv_incompatible_type Pass
dEQP-GLES2.functional.negative_api.shader.uniformiv_invalid_count Pass
dEQP-GLES2.functional.negative_api.shader.uniformiv_invalid_location Pass
+dEQP-GLES2.functional.negative_api.shader.uniformi_incompatible_type Pass
+dEQP-GLES2.functional.negative_api.shader.uniformi_invalid_location Pass
+dEQP-GLES2.functional.negative_api.shader.uniform_matrixfv_incompatible_type Pass
+dEQP-GLES2.functional.negative_api.shader.uniform_matrixfv_invalid_count Pass
+dEQP-GLES2.functional.negative_api.shader.uniform_matrixfv_invalid_location Pass
dEQP-GLES2.functional.negative_api.shader.use_program Pass
dEQP-GLES2.functional.negative_api.shader.validate_program Pass
dEQP-GLES2.functional.negative_api.state.disable Pass
@@ -2759,19 +2832,19 @@ dEQP-GLES2.functional.negative_api.state.get_buffer_parameteriv Pass
dEQP-GLES2.functional.negative_api.state.get_floatv Pass
dEQP-GLES2.functional.negative_api.state.get_integerv Pass
dEQP-GLES2.functional.negative_api.state.get_is_enabled Pass
-dEQP-GLES2.functional.negative_api.state.get_program_info_log Pass
dEQP-GLES2.functional.negative_api.state.get_programiv Pass
+dEQP-GLES2.functional.negative_api.state.get_program_info_log Pass
dEQP-GLES2.functional.negative_api.state.get_renderbuffer_parameteriv Pass
+dEQP-GLES2.functional.negative_api.state.get_shaderiv Pass
dEQP-GLES2.functional.negative_api.state.get_shader_info_log Pass
dEQP-GLES2.functional.negative_api.state.get_shader_precision_format Pass
dEQP-GLES2.functional.negative_api.state.get_shader_source Pass
-dEQP-GLES2.functional.negative_api.state.get_shaderiv Pass
dEQP-GLES2.functional.negative_api.state.get_string Pass
dEQP-GLES2.functional.negative_api.state.get_tex_parameterfv Pass
dEQP-GLES2.functional.negative_api.state.get_tex_parameteriv Pass
-dEQP-GLES2.functional.negative_api.state.get_vertex_attrib_pointerv Pass
dEQP-GLES2.functional.negative_api.state.get_vertex_attribfv Pass
dEQP-GLES2.functional.negative_api.state.get_vertex_attribiv Pass
+dEQP-GLES2.functional.negative_api.state.get_vertex_attrib_pointerv Pass
dEQP-GLES2.functional.negative_api.state.hint Pass
dEQP-GLES2.functional.negative_api.state.is_buffer Pass
dEQP-GLES2.functional.negative_api.state.is_framebuffer Pass
@@ -2806,9 +2879,9 @@ dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_width_height_max
dEQP-GLES2.functional.negative_api.texture.compressedteximage_2d_invalid_format_cube Pass
dEQP-GLES2.functional.negative_api.texture.compressedteximage_2d_invalid_format_tex2d Pass
dEQP-GLES2.functional.negative_api.texture.compressedteximage_2d_invalid_target Pass
-dEQP-GLES2.functional.negative_api.texture.compressedtexsubimage2d_invalid_target NotSupported
-dEQP-GLES2.functional.negative_api.texture.compressedtexsubimage2d_neg_level_cube NotSupported
-dEQP-GLES2.functional.negative_api.texture.compressedtexsubimage2d_neg_level_tex2d NotSupported
+dEQP-GLES2.functional.negative_api.texture.compressedtexsubimage2d_invalid_target Pass
+dEQP-GLES2.functional.negative_api.texture.compressedtexsubimage2d_neg_level_cube Pass
+dEQP-GLES2.functional.negative_api.texture.compressedtexsubimage2d_neg_level_tex2d Pass
dEQP-GLES2.functional.negative_api.texture.copyteximage2d_incomplete_framebuffer Pass
dEQP-GLES2.functional.negative_api.texture.copyteximage2d_invalid_format_cube Pass
dEQP-GLES2.functional.negative_api.texture.copyteximage2d_invalid_format_tex2d Pass
@@ -2866,14 +2939,14 @@ dEQP-GLES2.functional.negative_api.texture.teximage2d_width_height_max_cube_pos_
dEQP-GLES2.functional.negative_api.texture.teximage2d_width_height_max_cube_pos_y Pass
dEQP-GLES2.functional.negative_api.texture.teximage2d_width_height_max_cube_pos_z Pass
dEQP-GLES2.functional.negative_api.texture.teximage2d_width_height_max_tex2d Pass
-dEQP-GLES2.functional.negative_api.texture.texparameterf Pass
-dEQP-GLES2.functional.negative_api.texture.texparameterf_bind Pass
dEQP-GLES2.functional.negative_api.texture.texparameterfv Pass
dEQP-GLES2.functional.negative_api.texture.texparameterfv_bind Pass
-dEQP-GLES2.functional.negative_api.texture.texparameteri Pass
-dEQP-GLES2.functional.negative_api.texture.texparameteri_bind Pass
+dEQP-GLES2.functional.negative_api.texture.texparameterf Pass
+dEQP-GLES2.functional.negative_api.texture.texparameterf_bind Pass
dEQP-GLES2.functional.negative_api.texture.texparameteriv Pass
dEQP-GLES2.functional.negative_api.texture.texparameteriv_bind Pass
+dEQP-GLES2.functional.negative_api.texture.texparameteri Pass
+dEQP-GLES2.functional.negative_api.texture.texparameteri_bind Pass
dEQP-GLES2.functional.negative_api.texture.texsubimage2d_invalid_target Pass
dEQP-GLES2.functional.negative_api.texture.texsubimage2d_level_max_tex2d Pass
dEQP-GLES2.functional.negative_api.texture.texsubimage2d_neg_level_cube Pass
@@ -2883,9 +2956,9 @@ dEQP-GLES2.functional.negative_api.vertex_array.disable_vertex_attrib_array Pass
dEQP-GLES2.functional.negative_api.vertex_array.draw_arrays Pass
dEQP-GLES2.functional.negative_api.vertex_array.draw_elements Pass
dEQP-GLES2.functional.negative_api.vertex_array.enable_vertex_attrib_array Pass
+dEQP-GLES2.functional.negative_api.vertex_array.vertex_attribv Pass
dEQP-GLES2.functional.negative_api.vertex_array.vertex_attrib Pass
dEQP-GLES2.functional.negative_api.vertex_array.vertex_attrib_pointer Pass
-dEQP-GLES2.functional.negative_api.vertex_array.vertex_attribv Pass
dEQP-GLES2.functional.polygon_offset.default_enable Pass
dEQP-GLES2.functional.polygon_offset.default_factor_0_slope Pass
dEQP-GLES2.functional.polygon_offset.default_render_with_factor Pass
@@ -2895,47 +2968,49 @@ dEQP-GLES2.functional.polygon_offset.fixed16_render_with_factor Pass
dEQP-GLES2.functional.prerequisite.clear_color Pass
dEQP-GLES2.functional.prerequisite.read_pixels Pass
dEQP-GLES2.functional.prerequisite.state_reset Pass
+dEQP-GLES2.functional.rasterization.culling.back_triangles Pass
+dEQP-GLES2.functional.rasterization.culling.back_triangles_reverse Pass
dEQP-GLES2.functional.rasterization.culling.back_triangle_fan Pass
dEQP-GLES2.functional.rasterization.culling.back_triangle_fan_reverse Pass
dEQP-GLES2.functional.rasterization.culling.back_triangle_strip Pass
dEQP-GLES2.functional.rasterization.culling.back_triangle_strip_reverse Pass
-dEQP-GLES2.functional.rasterization.culling.back_triangles Pass
-dEQP-GLES2.functional.rasterization.culling.back_triangles_reverse Pass
+dEQP-GLES2.functional.rasterization.culling.both_triangles Pass
+dEQP-GLES2.functional.rasterization.culling.both_triangles_reverse Pass
dEQP-GLES2.functional.rasterization.culling.both_triangle_fan Pass
dEQP-GLES2.functional.rasterization.culling.both_triangle_fan_reverse Pass
dEQP-GLES2.functional.rasterization.culling.both_triangle_strip Pass
dEQP-GLES2.functional.rasterization.culling.both_triangle_strip_reverse Pass
-dEQP-GLES2.functional.rasterization.culling.both_triangles Pass
-dEQP-GLES2.functional.rasterization.culling.both_triangles_reverse Pass
+dEQP-GLES2.functional.rasterization.culling.front_triangles Pass
+dEQP-GLES2.functional.rasterization.culling.front_triangles_reverse Pass
dEQP-GLES2.functional.rasterization.culling.front_triangle_fan Pass
dEQP-GLES2.functional.rasterization.culling.front_triangle_fan_reverse Pass
dEQP-GLES2.functional.rasterization.culling.front_triangle_strip Pass
dEQP-GLES2.functional.rasterization.culling.front_triangle_strip_reverse Pass
-dEQP-GLES2.functional.rasterization.culling.front_triangles Pass
-dEQP-GLES2.functional.rasterization.culling.front_triangles_reverse Pass
dEQP-GLES2.functional.rasterization.fill_rules.basic_quad Pass
dEQP-GLES2.functional.rasterization.fill_rules.basic_quad_reverse Pass
dEQP-GLES2.functional.rasterization.fill_rules.clipped_full Pass
dEQP-GLES2.functional.rasterization.fill_rules.clipped_partly Pass
dEQP-GLES2.functional.rasterization.fill_rules.projected Pass
+dEQP-GLES2.functional.rasterization.interpolation.basic.lines Pass
dEQP-GLES2.functional.rasterization.interpolation.basic.line_loop Pass
dEQP-GLES2.functional.rasterization.interpolation.basic.line_strip Pass
-dEQP-GLES2.functional.rasterization.interpolation.basic.lines Pass
+dEQP-GLES2.functional.rasterization.interpolation.basic.triangles Pass
dEQP-GLES2.functional.rasterization.interpolation.basic.triangle_fan Pass
dEQP-GLES2.functional.rasterization.interpolation.basic.triangle_strip Pass
-dEQP-GLES2.functional.rasterization.interpolation.basic.triangles Pass
+dEQP-GLES2.functional.rasterization.interpolation.projected.lines Pass
dEQP-GLES2.functional.rasterization.interpolation.projected.line_loop Pass
dEQP-GLES2.functional.rasterization.interpolation.projected.line_strip Pass
+dEQP-GLES2.functional.rasterization.interpolation.projected.triangles Pass
dEQP-GLES2.functional.rasterization.interpolation.projected.triangle_fan Pass
dEQP-GLES2.functional.rasterization.interpolation.projected.triangle_strip Pass
-dEQP-GLES2.functional.rasterization.interpolation.projected.triangles Pass
+dEQP-GLES2.functional.rasterization.limits.points Pass
+dEQP-GLES2.functional.rasterization.primitives.lines Pass
dEQP-GLES2.functional.rasterization.primitives.line_loop Pass
dEQP-GLES2.functional.rasterization.primitives.line_strip Pass
-dEQP-GLES2.functional.rasterization.primitives.lines Pass
dEQP-GLES2.functional.rasterization.primitives.points Pass
+dEQP-GLES2.functional.rasterization.primitives.triangles Pass
dEQP-GLES2.functional.rasterization.primitives.triangle_fan Pass
dEQP-GLES2.functional.rasterization.primitives.triangle_strip Pass
-dEQP-GLES2.functional.rasterization.primitives.triangles Pass
dEQP-GLES2.functional.read_pixels.choose_align_1 Pass
dEQP-GLES2.functional.read_pixels.choose_align_2 Pass
dEQP-GLES2.functional.read_pixels.choose_align_4 Pass
@@ -2944,44 +3019,6 @@ dEQP-GLES2.functional.read_pixels.rgba_ubyte_align_1 Pass
dEQP-GLES2.functional.read_pixels.rgba_ubyte_align_2 Pass
dEQP-GLES2.functional.read_pixels.rgba_ubyte_align_4 Pass
dEQP-GLES2.functional.read_pixels.rgba_ubyte_align_8 Pass
-dEQP-GLES2.functional.shader_api.compile_link.compile_fragment_shader Pass
-dEQP-GLES2.functional.shader_api.compile_link.compile_vertex_shader Pass
-dEQP-GLES2.functional.shader_api.compile_link.link_vertex_fragment Pass
-dEQP-GLES2.functional.shader_api.create_delete.create_fragment_shader Pass
-dEQP-GLES2.functional.shader_api.create_delete.create_vertex_shader Pass
-dEQP-GLES2.functional.shader_api.create_delete.delete_vertex_fragment Pass
-dEQP-GLES2.functional.shader_api.program_state.delete_shader_fragment Pass
-dEQP-GLES2.functional.shader_api.program_state.delete_shader_vertex Pass
-dEQP-GLES2.functional.shader_api.program_state.detach_shader_fragment Pass
-dEQP-GLES2.functional.shader_api.program_state.detach_shader_vertex Pass
-dEQP-GLES2.functional.shader_api.program_state.reattach_shader_fragment Pass
-dEQP-GLES2.functional.shader_api.program_state.reattach_shader_vertex Pass
-dEQP-GLES2.functional.shader_api.program_state.recompile_shader_fragment Pass
-dEQP-GLES2.functional.shader_api.program_state.recompile_shader_vertex Pass
-dEQP-GLES2.functional.shader_api.program_state.replace_shader_fragment Pass
-dEQP-GLES2.functional.shader_api.program_state.replace_shader_vertex Pass
-dEQP-GLES2.functional.shader_api.program_state.replace_source_fragment Pass
-dEQP-GLES2.functional.shader_api.program_state.replace_source_vertex Pass
-dEQP-GLES2.functional.shader_api.shader_source.replace_source_fragment Pass
-dEQP-GLES2.functional.shader_api.shader_source.replace_source_vertex Pass
-dEQP-GLES2.functional.shader_api.shader_source.split_source_2_null_terminated_fragment Pass
-dEQP-GLES2.functional.shader_api.shader_source.split_source_2_null_terminated_vertex Pass
-dEQP-GLES2.functional.shader_api.shader_source.split_source_2_random_negative_length_fragment Pass
-dEQP-GLES2.functional.shader_api.shader_source.split_source_2_random_negative_length_vertex Pass
-dEQP-GLES2.functional.shader_api.shader_source.split_source_2_specify_lengths_fragment Pass
-dEQP-GLES2.functional.shader_api.shader_source.split_source_2_specify_lengths_vertex Pass
-dEQP-GLES2.functional.shader_api.shader_source.split_source_4_null_terminated_fragment Pass
-dEQP-GLES2.functional.shader_api.shader_source.split_source_4_null_terminated_vertex Pass
-dEQP-GLES2.functional.shader_api.shader_source.split_source_4_random_negative_length_fragment Pass
-dEQP-GLES2.functional.shader_api.shader_source.split_source_4_random_negative_length_vertex Pass
-dEQP-GLES2.functional.shader_api.shader_source.split_source_4_specify_lengths_fragment Pass
-dEQP-GLES2.functional.shader_api.shader_source.split_source_4_specify_lengths_vertex Pass
-dEQP-GLES2.functional.shader_api.shader_source.split_source_8_null_terminated_fragment Pass
-dEQP-GLES2.functional.shader_api.shader_source.split_source_8_null_terminated_vertex Pass
-dEQP-GLES2.functional.shader_api.shader_source.split_source_8_random_negative_length_fragment Pass
-dEQP-GLES2.functional.shader_api.shader_source.split_source_8_random_negative_length_vertex Pass
-dEQP-GLES2.functional.shader_api.shader_source.split_source_8_specify_lengths_fragment Pass
-dEQP-GLES2.functional.shader_api.shader_source.split_source_8_specify_lengths_vertex Pass
dEQP-GLES2.functional.shaders.algorithm.hsl_to_rgb_fragment Pass
dEQP-GLES2.functional.shaders.algorithm.hsl_to_rgb_vertex Pass
dEQP-GLES2.functional.shaders.algorithm.rgb_to_hsl_fragment Pass
@@ -3008,12 +3045,12 @@ dEQP-GLES2.functional.shaders.conditionals.if.complex_condition_vertex Pass
dEQP-GLES2.functional.shaders.conditionals.if.compound_statement_fragment Pass
dEQP-GLES2.functional.shaders.conditionals.if.compound_statement_vertex Pass
dEQP-GLES2.functional.shaders.conditionals.if.constant_conditional_assignment_to_matrix Pass
-dEQP-GLES2.functional.shaders.conditionals.if.if_else_fragment Pass
-dEQP-GLES2.functional.shaders.conditionals.if.if_else_vertex Pass
dEQP-GLES2.functional.shaders.conditionals.if.if_elseif_else_fragment Pass
dEQP-GLES2.functional.shaders.conditionals.if.if_elseif_else_vertex Pass
dEQP-GLES2.functional.shaders.conditionals.if.if_elseif_fragment Pass
dEQP-GLES2.functional.shaders.conditionals.if.if_elseif_vertex Pass
+dEQP-GLES2.functional.shaders.conditionals.if.if_else_fragment Pass
+dEQP-GLES2.functional.shaders.conditionals.if.if_else_vertex Pass
dEQP-GLES2.functional.shaders.conditionals.if.input_conditional_assignment_to_matrix Pass
dEQP-GLES2.functional.shaders.conditionals.if.mixed_if_elseif_else_fragment Pass
dEQP-GLES2.functional.shaders.conditionals.if.mixed_if_elseif_else_vertex Pass
@@ -3044,6 +3081,81 @@ dEQP-GLES2.functional.shaders.conditionals.invalid_if.sampler_condition_fragment
dEQP-GLES2.functional.shaders.conditionals.invalid_if.sampler_condition_vertex Pass
dEQP-GLES2.functional.shaders.conditionals.invalid_if.unclosed_parenthesis_fragment Pass
dEQP-GLES2.functional.shaders.conditionals.invalid_if.unclosed_parenthesis_vertex Pass
+dEQP-GLES2.functional.shaders.constants.bool_0_fragment Pass
+dEQP-GLES2.functional.shaders.constants.bool_0_vertex Pass
+dEQP-GLES2.functional.shaders.constants.bool_1_fragment Pass
+dEQP-GLES2.functional.shaders.constants.bool_1_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_assignment_1_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_assignment_1_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_assignment_2_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_assignment_2_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_assignment_3_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_assignment_3_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_assignment_4_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_assignment_4_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_assign_uniform_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_assign_uniform_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_assign_user_func_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_assign_user_func_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_assign_variable_2_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_assign_variable_2_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_assign_varying Pass
+dEQP-GLES2.functional.shaders.constants.const_float_from_int_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_from_int_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_from_vec2_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_from_vec2_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_from_vec3_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_from_vec3_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_from_vec4_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_from_vec4_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_function_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_function_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_global_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_global_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_main_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_main_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_operations_with_const_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_operations_with_const_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_scope_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_1_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_1_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_2_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_2_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_3_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_3_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_4_fragment Pass
+dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_4_vertex Pass
+dEQP-GLES2.functional.shaders.constants.const_float_scope_vertex Pass
+dEQP-GLES2.functional.shaders.constants.float_0_fragment Pass
+dEQP-GLES2.functional.shaders.constants.float_0_vertex Pass
+dEQP-GLES2.functional.shaders.constants.float_1_fragment Pass
+dEQP-GLES2.functional.shaders.constants.float_1_vertex Pass
+dEQP-GLES2.functional.shaders.constants.float_2_fragment Pass
+dEQP-GLES2.functional.shaders.constants.float_2_vertex Pass
+dEQP-GLES2.functional.shaders.constants.float_3_fragment Pass
+dEQP-GLES2.functional.shaders.constants.float_3_vertex Pass
+dEQP-GLES2.functional.shaders.constants.float_4_fragment Pass
+dEQP-GLES2.functional.shaders.constants.float_4_vertex Pass
+dEQP-GLES2.functional.shaders.constants.float_5_fragment Pass
+dEQP-GLES2.functional.shaders.constants.float_5_vertex Pass
+dEQP-GLES2.functional.shaders.constants.float_6_fragment Pass
+dEQP-GLES2.functional.shaders.constants.float_6_vertex Pass
+dEQP-GLES2.functional.shaders.constants.float_7_fragment Pass
+dEQP-GLES2.functional.shaders.constants.float_7_vertex Pass
+dEQP-GLES2.functional.shaders.constants.float_8_fragment Pass
+dEQP-GLES2.functional.shaders.constants.float_8_vertex Pass
+dEQP-GLES2.functional.shaders.constants.float_input_fragment Pass
+dEQP-GLES2.functional.shaders.constants.float_input_vertex Pass
+dEQP-GLES2.functional.shaders.constants.float_uniform_fragment Pass
+dEQP-GLES2.functional.shaders.constants.float_uniform_vertex Pass
+dEQP-GLES2.functional.shaders.constants.int_0_fragment Pass
+dEQP-GLES2.functional.shaders.constants.int_0_vertex Pass
+dEQP-GLES2.functional.shaders.constants.int_1_fragment Pass
+dEQP-GLES2.functional.shaders.constants.int_1_vertex Pass
+dEQP-GLES2.functional.shaders.constants.int_2_fragment Pass
+dEQP-GLES2.functional.shaders.constants.int_2_vertex Pass
+dEQP-GLES2.functional.shaders.constants.int_4_fragment Pass
+dEQP-GLES2.functional.shaders.constants.int_4_vertex Pass
dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.abs_float_fragment Pass
dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.abs_float_vertex Pass
dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.abs_vec2_fragment Pass
@@ -3261,81 +3373,6 @@ dEQP-GLES2.functional.shaders.constant_expressions.trivial.float_fragment Pass
dEQP-GLES2.functional.shaders.constant_expressions.trivial.float_vertex Pass
dEQP-GLES2.functional.shaders.constant_expressions.trivial.int_fragment Pass
dEQP-GLES2.functional.shaders.constant_expressions.trivial.int_vertex Pass
-dEQP-GLES2.functional.shaders.constants.bool_0_fragment Pass
-dEQP-GLES2.functional.shaders.constants.bool_0_vertex Pass
-dEQP-GLES2.functional.shaders.constants.bool_1_fragment Pass
-dEQP-GLES2.functional.shaders.constants.bool_1_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_assign_uniform_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_assign_uniform_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_assign_user_func_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_assign_user_func_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_assign_variable_2_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_assign_variable_2_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_assign_varying Pass
-dEQP-GLES2.functional.shaders.constants.const_float_assignment_1_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_assignment_1_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_assignment_2_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_assignment_2_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_assignment_3_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_assignment_3_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_assignment_4_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_assignment_4_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_from_int_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_from_int_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_from_vec2_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_from_vec2_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_from_vec3_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_from_vec3_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_from_vec4_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_from_vec4_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_function_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_function_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_global_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_global_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_main_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_main_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_operations_with_const_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_operations_with_const_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_scope_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_1_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_1_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_2_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_2_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_3_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_3_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_4_fragment Pass
-dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_4_vertex Pass
-dEQP-GLES2.functional.shaders.constants.const_float_scope_vertex Pass
-dEQP-GLES2.functional.shaders.constants.float_0_fragment Pass
-dEQP-GLES2.functional.shaders.constants.float_0_vertex Pass
-dEQP-GLES2.functional.shaders.constants.float_1_fragment Pass
-dEQP-GLES2.functional.shaders.constants.float_1_vertex Pass
-dEQP-GLES2.functional.shaders.constants.float_2_fragment Pass
-dEQP-GLES2.functional.shaders.constants.float_2_vertex Pass
-dEQP-GLES2.functional.shaders.constants.float_3_fragment Pass
-dEQP-GLES2.functional.shaders.constants.float_3_vertex Pass
-dEQP-GLES2.functional.shaders.constants.float_4_fragment Pass
-dEQP-GLES2.functional.shaders.constants.float_4_vertex Pass
-dEQP-GLES2.functional.shaders.constants.float_5_fragment Pass
-dEQP-GLES2.functional.shaders.constants.float_5_vertex Pass
-dEQP-GLES2.functional.shaders.constants.float_6_fragment Pass
-dEQP-GLES2.functional.shaders.constants.float_6_vertex Pass
-dEQP-GLES2.functional.shaders.constants.float_7_fragment Pass
-dEQP-GLES2.functional.shaders.constants.float_7_vertex Pass
-dEQP-GLES2.functional.shaders.constants.float_8_fragment Pass
-dEQP-GLES2.functional.shaders.constants.float_8_vertex Pass
-dEQP-GLES2.functional.shaders.constants.float_input_fragment Pass
-dEQP-GLES2.functional.shaders.constants.float_input_vertex Pass
-dEQP-GLES2.functional.shaders.constants.float_uniform_fragment Pass
-dEQP-GLES2.functional.shaders.constants.float_uniform_vertex Pass
-dEQP-GLES2.functional.shaders.constants.int_0_fragment Pass
-dEQP-GLES2.functional.shaders.constants.int_0_vertex Pass
-dEQP-GLES2.functional.shaders.constants.int_1_fragment Pass
-dEQP-GLES2.functional.shaders.constants.int_1_vertex Pass
-dEQP-GLES2.functional.shaders.constants.int_2_fragment Pass
-dEQP-GLES2.functional.shaders.constants.int_2_vertex Pass
-dEQP-GLES2.functional.shaders.constants.int_4_fragment Pass
-dEQP-GLES2.functional.shaders.constants.int_4_vertex Pass
dEQP-GLES2.functional.shaders.conversions.matrix_combine.bool_bool_bool_bool_to_mat2_fragment Pass
dEQP-GLES2.functional.shaders.conversions.matrix_combine.bool_bool_bool_bool_to_mat2_vertex Pass
dEQP-GLES2.functional.shaders.conversions.matrix_combine.bool_bvec2_int_vec4_bool_to_mat3_fragment Pass
@@ -3894,10 +3931,10 @@ dEQP-GLES2.functional.shaders.functions.invalid.main_invalid_return_type_fragmen
dEQP-GLES2.functional.shaders.functions.invalid.main_invalid_return_type_vertex Pass
dEQP-GLES2.functional.shaders.functions.invalid.main_missing_return_type_fragment Pass
dEQP-GLES2.functional.shaders.functions.invalid.main_missing_return_type_vertex Pass
-dEQP-GLES2.functional.shaders.functions.invalid.missing_argument_type_fragment Pass
-dEQP-GLES2.functional.shaders.functions.invalid.missing_argument_type_vertex Pass
dEQP-GLES2.functional.shaders.functions.invalid.missing_arguments_fragment Pass
dEQP-GLES2.functional.shaders.functions.invalid.missing_arguments_vertex Pass
+dEQP-GLES2.functional.shaders.functions.invalid.missing_argument_type_fragment Pass
+dEQP-GLES2.functional.shaders.functions.invalid.missing_argument_type_vertex Pass
dEQP-GLES2.functional.shaders.functions.invalid.missing_return_type_fragment Pass
dEQP-GLES2.functional.shaders.functions.invalid.missing_return_type_vertex Pass
dEQP-GLES2.functional.shaders.functions.invalid.modify_const_arg_fragment Pass
@@ -3937,6 +3974,8 @@ dEQP-GLES2.functional.shaders.functions.misc.multi_arg_float_vertex Pass
dEQP-GLES2.functional.shaders.functions.misc.multi_arg_int_fragment Pass
dEQP-GLES2.functional.shaders.functions.overloading.builtin_sin_fragment Pass
dEQP-GLES2.functional.shaders.functions.overloading.builtin_step_fragment Pass
+dEQP-GLES2.functional.shaders.functions.overloading.user_func_arguments_fragment Pass
+dEQP-GLES2.functional.shaders.functions.overloading.user_func_arguments_vertex Pass
dEQP-GLES2.functional.shaders.functions.overloading.user_func_arg_basic_types_fragment Pass
dEQP-GLES2.functional.shaders.functions.overloading.user_func_arg_basic_types_vertex Pass
dEQP-GLES2.functional.shaders.functions.overloading.user_func_arg_bool_types_fragment Pass
@@ -3946,14 +3985,17 @@ dEQP-GLES2.functional.shaders.functions.overloading.user_func_arg_complex_types_
dEQP-GLES2.functional.shaders.functions.overloading.user_func_arg_float_types_fragment Pass
dEQP-GLES2.functional.shaders.functions.overloading.user_func_arg_float_types_vertex Pass
dEQP-GLES2.functional.shaders.functions.overloading.user_func_arg_int_types_fragment Pass
-dEQP-GLES2.functional.shaders.functions.overloading.user_func_arguments_fragment Pass
-dEQP-GLES2.functional.shaders.functions.overloading.user_func_arguments_vertex Pass
dEQP-GLES2.functional.shaders.functions.qualifiers.const_float_fragment Pass
dEQP-GLES2.functional.shaders.functions.qualifiers.const_float_vertex Pass
+dEQP-GLES2.functional.shaders.functions.qualifiers.const_int_fragment Pass
dEQP-GLES2.functional.shaders.functions.qualifiers.const_in_float_fragment Pass
dEQP-GLES2.functional.shaders.functions.qualifiers.const_in_float_vertex Pass
dEQP-GLES2.functional.shaders.functions.qualifiers.const_in_int_fragment Pass
-dEQP-GLES2.functional.shaders.functions.qualifiers.const_int_fragment Pass
+dEQP-GLES2.functional.shaders.functions.qualifiers.inout_bool_fragment Pass
+dEQP-GLES2.functional.shaders.functions.qualifiers.inout_bool_vertex Pass
+dEQP-GLES2.functional.shaders.functions.qualifiers.inout_float_fragment Pass
+dEQP-GLES2.functional.shaders.functions.qualifiers.inout_float_vertex Pass
+dEQP-GLES2.functional.shaders.functions.qualifiers.inout_int_fragment Pass
dEQP-GLES2.functional.shaders.functions.qualifiers.in_bool_fragment Pass
dEQP-GLES2.functional.shaders.functions.qualifiers.in_bool_vertex Pass
dEQP-GLES2.functional.shaders.functions.qualifiers.in_float_fragment Pass
@@ -3963,11 +4005,6 @@ dEQP-GLES2.functional.shaders.functions.qualifiers.in_highp_float_vertex Pass
dEQP-GLES2.functional.shaders.functions.qualifiers.in_highp_int_fragment Pass
dEQP-GLES2.functional.shaders.functions.qualifiers.in_int_fragment Pass
dEQP-GLES2.functional.shaders.functions.qualifiers.in_lowp_int_fragment Pass
-dEQP-GLES2.functional.shaders.functions.qualifiers.inout_bool_fragment Pass
-dEQP-GLES2.functional.shaders.functions.qualifiers.inout_bool_vertex Pass
-dEQP-GLES2.functional.shaders.functions.qualifiers.inout_float_fragment Pass
-dEQP-GLES2.functional.shaders.functions.qualifiers.inout_float_vertex Pass
-dEQP-GLES2.functional.shaders.functions.qualifiers.inout_int_fragment Pass
dEQP-GLES2.functional.shaders.functions.qualifiers.out_bool_fragment Pass
dEQP-GLES2.functional.shaders.functions.qualifiers.out_bool_vertex Pass
dEQP-GLES2.functional.shaders.functions.qualifiers.out_float_fragment Pass
@@ -4069,6 +4106,14 @@ dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_static_write_static
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_static_write_static_loop_read_vertex Pass
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_static_write_static_read_fragment Pass
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_static_write_static_read_vertex Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.float_const_write_dynamic_loop_read_fragment Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.float_const_write_dynamic_loop_read_vertex Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.float_const_write_dynamic_read_fragment Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.float_const_write_dynamic_read_vertex Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.float_const_write_static_loop_read_fragment Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.float_const_write_static_loop_read_vertex Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.float_const_write_static_read_fragment Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.float_const_write_static_read_vertex Pass
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_dynamic_loop_write_dynamic_loop_read_fragment Pass
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_dynamic_loop_write_dynamic_loop_read_vertex Pass
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_dynamic_loop_write_dynamic_read_fragment Pass
@@ -4101,6 +4146,14 @@ dEQP-GLES2.functional.shaders.indexing.tmp_array.float_static_write_static_loop_
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_static_write_static_loop_read_vertex Pass
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_static_write_static_read_fragment Pass
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_static_write_static_read_vertex Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_const_write_dynamic_loop_read_fragment Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_const_write_dynamic_loop_read_vertex Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_const_write_dynamic_read_fragment Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_const_write_dynamic_read_vertex Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_const_write_static_loop_read_fragment Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_const_write_static_loop_read_vertex Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_const_write_static_read_fragment Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_const_write_static_read_vertex Pass
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_dynamic_loop_write_dynamic_loop_read_fragment Pass
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_dynamic_loop_write_dynamic_loop_read_vertex Pass
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_dynamic_loop_write_dynamic_read_fragment Pass
@@ -4133,6 +4186,14 @@ dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_static_write_static_loop_r
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_static_write_static_loop_read_vertex Pass
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_static_write_static_read_fragment Pass
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_static_write_static_read_vertex Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_const_write_dynamic_loop_read_fragment Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_const_write_dynamic_loop_read_vertex Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_const_write_dynamic_read_fragment Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_const_write_dynamic_read_vertex Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_const_write_static_loop_read_fragment Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_const_write_static_loop_read_vertex Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_const_write_static_read_fragment Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_const_write_static_read_vertex Pass
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_dynamic_loop_write_dynamic_loop_read_fragment Pass
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_dynamic_loop_write_dynamic_loop_read_vertex Pass
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_dynamic_loop_write_dynamic_read_fragment Pass
@@ -4165,6 +4226,14 @@ dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_static_write_static_loop_r
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_static_write_static_loop_read_vertex Pass
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_static_write_static_read_fragment Pass
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_static_write_static_read_vertex Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_const_write_dynamic_loop_read_fragment Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_const_write_dynamic_loop_read_vertex Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_const_write_dynamic_read_fragment Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_const_write_dynamic_read_vertex Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_const_write_static_loop_read_fragment Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_const_write_static_loop_read_vertex Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_const_write_static_read_fragment Pass
+dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_const_write_static_read_vertex Pass
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_dynamic_loop_read_fragment Pass
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_dynamic_loop_read_vertex Pass
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_dynamic_read_fragment Pass
@@ -4780,14 +4849,14 @@ dEQP-GLES2.functional.shaders.keywords.keywords.highp_fragment Pass
dEQP-GLES2.functional.shaders.keywords.keywords.highp_vertex Pass
dEQP-GLES2.functional.shaders.keywords.keywords.if_fragment Pass
dEQP-GLES2.functional.shaders.keywords.keywords.if_vertex Pass
-dEQP-GLES2.functional.shaders.keywords.keywords.in_fragment Pass
-dEQP-GLES2.functional.shaders.keywords.keywords.in_vertex Pass
dEQP-GLES2.functional.shaders.keywords.keywords.inout_fragment Pass
dEQP-GLES2.functional.shaders.keywords.keywords.inout_vertex Pass
dEQP-GLES2.functional.shaders.keywords.keywords.int_fragment Pass
dEQP-GLES2.functional.shaders.keywords.keywords.int_vertex Pass
dEQP-GLES2.functional.shaders.keywords.keywords.invariant_fragment Pass
dEQP-GLES2.functional.shaders.keywords.keywords.invariant_vertex Pass
+dEQP-GLES2.functional.shaders.keywords.keywords.in_fragment Pass
+dEQP-GLES2.functional.shaders.keywords.keywords.in_vertex Pass
dEQP-GLES2.functional.shaders.keywords.keywords.lowp_fragment Pass
dEQP-GLES2.functional.shaders.keywords.keywords.lowp_vertex Pass
dEQP-GLES2.functional.shaders.keywords.keywords.mediump_fragment Pass
@@ -5915,6 +5984,8 @@ dEQP-GLES2.functional.shaders.matrix.unary_addition.dynamic_mediump_mat3_fragmen
dEQP-GLES2.functional.shaders.matrix.unary_addition.dynamic_mediump_mat3_vertex Pass
dEQP-GLES2.functional.shaders.matrix.unary_addition.dynamic_mediump_mat4_fragment Pass
dEQP-GLES2.functional.shaders.matrix.unary_addition.dynamic_mediump_mat4_vertex Pass
+dEQP-GLES2.functional.shaders.misc.compound_assignment.mul_swizzled_vec_by_matrix_fragment Pass
+dEQP-GLES2.functional.shaders.misc.compound_assignment.mul_swizzled_vec_by_matrix_vertex Pass
dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.acos.highp_float_fragment Pass
dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.acos.highp_float_vertex Pass
dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.acos.highp_vec2_fragment Pass
@@ -7381,18 +7452,18 @@ dEQP-GLES2.functional.shaders.operator.bool_compare.equal.bvec3_fragment Pass
dEQP-GLES2.functional.shaders.operator.bool_compare.equal.bvec3_vertex Pass
dEQP-GLES2.functional.shaders.operator.bool_compare.equal.bvec4_fragment Pass
dEQP-GLES2.functional.shaders.operator.bool_compare.equal.bvec4_vertex Pass
-dEQP-GLES2.functional.shaders.operator.bool_compare.not.bvec2_fragment Pass
-dEQP-GLES2.functional.shaders.operator.bool_compare.not.bvec2_vertex Pass
-dEQP-GLES2.functional.shaders.operator.bool_compare.not.bvec3_fragment Pass
-dEQP-GLES2.functional.shaders.operator.bool_compare.not.bvec3_vertex Pass
-dEQP-GLES2.functional.shaders.operator.bool_compare.not.bvec4_fragment Pass
-dEQP-GLES2.functional.shaders.operator.bool_compare.not.bvec4_vertex Pass
dEQP-GLES2.functional.shaders.operator.bool_compare.notEqual.bvec2_fragment Pass
dEQP-GLES2.functional.shaders.operator.bool_compare.notEqual.bvec2_vertex Pass
dEQP-GLES2.functional.shaders.operator.bool_compare.notEqual.bvec3_fragment Pass
dEQP-GLES2.functional.shaders.operator.bool_compare.notEqual.bvec3_vertex Pass
dEQP-GLES2.functional.shaders.operator.bool_compare.notEqual.bvec4_fragment Pass
dEQP-GLES2.functional.shaders.operator.bool_compare.notEqual.bvec4_vertex Pass
+dEQP-GLES2.functional.shaders.operator.bool_compare.not.bvec2_fragment Pass
+dEQP-GLES2.functional.shaders.operator.bool_compare.not.bvec2_vertex Pass
+dEQP-GLES2.functional.shaders.operator.bool_compare.not.bvec3_fragment Pass
+dEQP-GLES2.functional.shaders.operator.bool_compare.not.bvec3_vertex Pass
+dEQP-GLES2.functional.shaders.operator.bool_compare.not.bvec4_fragment Pass
+dEQP-GLES2.functional.shaders.operator.bool_compare.not.bvec4_vertex Pass
dEQP-GLES2.functional.shaders.operator.common_functions.abs.highp_float_fragment Pass
dEQP-GLES2.functional.shaders.operator.common_functions.abs.highp_float_vertex Pass
dEQP-GLES2.functional.shaders.operator.common_functions.abs.highp_vec2_fragment Pass
@@ -7909,23 +7980,6 @@ dEQP-GLES2.functional.shaders.operator.float_compare.equal.mediump_vec3_fragment
dEQP-GLES2.functional.shaders.operator.float_compare.equal.mediump_vec3_vertex Pass
dEQP-GLES2.functional.shaders.operator.float_compare.equal.mediump_vec4_fragment Pass
dEQP-GLES2.functional.shaders.operator.float_compare.equal.mediump_vec4_vertex Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.highp_vec2_fragment Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.highp_vec2_vertex Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.highp_vec3_fragment Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.highp_vec3_vertex Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.highp_vec4_fragment Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.highp_vec4_vertex Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.lowp_vec2_fragment Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.lowp_vec2_vertex Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.lowp_vec3_fragment Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.lowp_vec3_vertex Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.lowp_vec4_vertex Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.mediump_vec2_fragment Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.mediump_vec2_vertex Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.mediump_vec3_fragment Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.mediump_vec3_vertex Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.mediump_vec4_fragment Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.mediump_vec4_vertex Pass
dEQP-GLES2.functional.shaders.operator.float_compare.greaterThanEqual.highp_vec2_fragment Pass
dEQP-GLES2.functional.shaders.operator.float_compare.greaterThanEqual.highp_vec2_vertex Pass
dEQP-GLES2.functional.shaders.operator.float_compare.greaterThanEqual.highp_vec3_fragment Pass
@@ -7943,23 +7997,23 @@ dEQP-GLES2.functional.shaders.operator.float_compare.greaterThanEqual.mediump_ve
dEQP-GLES2.functional.shaders.operator.float_compare.greaterThanEqual.mediump_vec3_vertex Pass
dEQP-GLES2.functional.shaders.operator.float_compare.greaterThanEqual.mediump_vec4_fragment Pass
dEQP-GLES2.functional.shaders.operator.float_compare.greaterThanEqual.mediump_vec4_vertex Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.highp_vec2_fragment Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.highp_vec2_vertex Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.highp_vec3_fragment Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.highp_vec3_vertex Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.highp_vec4_fragment Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.highp_vec4_vertex Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.lowp_vec2_fragment Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.lowp_vec2_vertex Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.lowp_vec3_fragment Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.lowp_vec3_vertex Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.lowp_vec4_vertex Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.mediump_vec2_fragment Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.mediump_vec2_vertex Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.mediump_vec3_fragment Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.mediump_vec3_vertex Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.mediump_vec4_fragment Pass
-dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.mediump_vec4_vertex Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.highp_vec2_fragment Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.highp_vec2_vertex Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.highp_vec3_fragment Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.highp_vec3_vertex Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.highp_vec4_fragment Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.highp_vec4_vertex Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.lowp_vec2_fragment Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.lowp_vec2_vertex Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.lowp_vec3_fragment Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.lowp_vec3_vertex Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.lowp_vec4_vertex Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.mediump_vec2_fragment Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.mediump_vec2_vertex Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.mediump_vec3_fragment Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.mediump_vec3_vertex Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.mediump_vec4_fragment Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.greaterThan.mediump_vec4_vertex Pass
dEQP-GLES2.functional.shaders.operator.float_compare.lessThanEqual.highp_vec2_fragment Pass
dEQP-GLES2.functional.shaders.operator.float_compare.lessThanEqual.highp_vec2_vertex Pass
dEQP-GLES2.functional.shaders.operator.float_compare.lessThanEqual.highp_vec3_fragment Pass
@@ -7977,6 +8031,23 @@ dEQP-GLES2.functional.shaders.operator.float_compare.lessThanEqual.mediump_vec3_
dEQP-GLES2.functional.shaders.operator.float_compare.lessThanEqual.mediump_vec3_vertex Pass
dEQP-GLES2.functional.shaders.operator.float_compare.lessThanEqual.mediump_vec4_fragment Pass
dEQP-GLES2.functional.shaders.operator.float_compare.lessThanEqual.mediump_vec4_vertex Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.highp_vec2_fragment Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.highp_vec2_vertex Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.highp_vec3_fragment Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.highp_vec3_vertex Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.highp_vec4_fragment Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.highp_vec4_vertex Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.lowp_vec2_fragment Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.lowp_vec2_vertex Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.lowp_vec3_fragment Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.lowp_vec3_vertex Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.lowp_vec4_vertex Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.mediump_vec2_fragment Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.mediump_vec2_vertex Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.mediump_vec3_fragment Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.mediump_vec3_vertex Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.mediump_vec4_fragment Pass
+dEQP-GLES2.functional.shaders.operator.float_compare.lessThan.mediump_vec4_vertex Pass
dEQP-GLES2.functional.shaders.operator.float_compare.notEqual.highp_vec2_fragment Pass
dEQP-GLES2.functional.shaders.operator.float_compare.notEqual.highp_vec2_vertex Pass
dEQP-GLES2.functional.shaders.operator.float_compare.notEqual.highp_vec3_fragment Pass
@@ -8125,24 +8196,6 @@ dEQP-GLES2.functional.shaders.operator.int_compare.equal.mediump_ivec2_vertex Pa
dEQP-GLES2.functional.shaders.operator.int_compare.equal.mediump_ivec3_fragment Pass
dEQP-GLES2.functional.shaders.operator.int_compare.equal.mediump_ivec3_vertex Pass
dEQP-GLES2.functional.shaders.operator.int_compare.equal.mediump_ivec4_fragment Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.highp_ivec2_fragment Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.highp_ivec2_vertex Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.highp_ivec3_fragment Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.highp_ivec3_vertex Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.highp_ivec4_fragment Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.highp_ivec4_vertex Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.lowp_ivec2_fragment Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.lowp_ivec2_vertex Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.lowp_ivec3_fragment Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.lowp_ivec3_vertex Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.lowp_ivec4_fragment Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.lowp_ivec4_vertex Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.mediump_ivec2_fragment Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.mediump_ivec2_vertex Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.mediump_ivec3_fragment Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.mediump_ivec3_vertex Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.mediump_ivec4_fragment Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.mediump_ivec4_vertex Pass
dEQP-GLES2.functional.shaders.operator.int_compare.greaterThanEqual.highp_ivec2_fragment Pass
dEQP-GLES2.functional.shaders.operator.int_compare.greaterThanEqual.highp_ivec2_vertex Pass
dEQP-GLES2.functional.shaders.operator.int_compare.greaterThanEqual.highp_ivec3_fragment Pass
@@ -8161,24 +8214,24 @@ dEQP-GLES2.functional.shaders.operator.int_compare.greaterThanEqual.mediump_ivec
dEQP-GLES2.functional.shaders.operator.int_compare.greaterThanEqual.mediump_ivec3_vertex Pass
dEQP-GLES2.functional.shaders.operator.int_compare.greaterThanEqual.mediump_ivec4_fragment Pass
dEQP-GLES2.functional.shaders.operator.int_compare.greaterThanEqual.mediump_ivec4_vertex Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.highp_ivec2_fragment Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.highp_ivec2_vertex Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.highp_ivec3_fragment Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.highp_ivec3_vertex Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.highp_ivec4_fragment Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.highp_ivec4_vertex Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.lowp_ivec2_fragment Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.lowp_ivec2_vertex Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.lowp_ivec3_fragment Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.lowp_ivec3_vertex Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.lowp_ivec4_fragment Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.lowp_ivec4_vertex Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.mediump_ivec2_fragment Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.mediump_ivec2_vertex Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.mediump_ivec3_fragment Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.mediump_ivec3_vertex Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.mediump_ivec4_fragment Pass
-dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.mediump_ivec4_vertex Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.highp_ivec2_fragment Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.highp_ivec2_vertex Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.highp_ivec3_fragment Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.highp_ivec3_vertex Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.highp_ivec4_fragment Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.highp_ivec4_vertex Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.lowp_ivec2_fragment Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.lowp_ivec2_vertex Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.lowp_ivec3_fragment Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.lowp_ivec3_vertex Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.lowp_ivec4_fragment Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.lowp_ivec4_vertex Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.mediump_ivec2_fragment Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.mediump_ivec2_vertex Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.mediump_ivec3_fragment Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.mediump_ivec3_vertex Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.mediump_ivec4_fragment Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.mediump_ivec4_vertex Pass
dEQP-GLES2.functional.shaders.operator.int_compare.lessThanEqual.highp_ivec2_fragment Pass
dEQP-GLES2.functional.shaders.operator.int_compare.lessThanEqual.highp_ivec2_vertex Pass
dEQP-GLES2.functional.shaders.operator.int_compare.lessThanEqual.highp_ivec3_fragment Pass
@@ -8197,6 +8250,24 @@ dEQP-GLES2.functional.shaders.operator.int_compare.lessThanEqual.mediump_ivec3_f
dEQP-GLES2.functional.shaders.operator.int_compare.lessThanEqual.mediump_ivec3_vertex Pass
dEQP-GLES2.functional.shaders.operator.int_compare.lessThanEqual.mediump_ivec4_fragment Pass
dEQP-GLES2.functional.shaders.operator.int_compare.lessThanEqual.mediump_ivec4_vertex Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.highp_ivec2_fragment Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.highp_ivec2_vertex Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.highp_ivec3_fragment Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.highp_ivec3_vertex Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.highp_ivec4_fragment Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.highp_ivec4_vertex Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.lowp_ivec2_fragment Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.lowp_ivec2_vertex Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.lowp_ivec3_fragment Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.lowp_ivec3_vertex Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.lowp_ivec4_fragment Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.lowp_ivec4_vertex Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.mediump_ivec2_fragment Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.mediump_ivec2_vertex Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.mediump_ivec3_fragment Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.mediump_ivec3_vertex Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.mediump_ivec4_fragment Pass
+dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.mediump_ivec4_vertex Pass
dEQP-GLES2.functional.shaders.operator.int_compare.notEqual.highp_ivec2_fragment Pass
dEQP-GLES2.functional.shaders.operator.int_compare.notEqual.highp_ivec2_vertex Pass
dEQP-GLES2.functional.shaders.operator.int_compare.notEqual.highp_ivec3_fragment Pass
@@ -8831,18 +8902,6 @@ dEQP-GLES2.functional.shaders.preprocessor.comments.unterminated_comment_1_fragm
dEQP-GLES2.functional.shaders.preprocessor.comments.unterminated_comment_1_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.comments.unterminated_comment_2_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.comments.unterminated_comment_2_vertex Pass
-dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_1_fragment Pass
-dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_1_vertex Pass
-dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_2_fragment Pass
-dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_2_vertex Pass
-dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_3_fragment Pass
-dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_3_vertex Pass
-dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_4_fragment Pass
-dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_4_vertex Pass
-dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_5_fragment Pass
-dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_5_vertex Pass
-dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.unary_ops_1_fragment Pass
-dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.unary_ops_1_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_1_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_1_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_2_fragment Pass
@@ -8867,6 +8926,18 @@ dEQP-GLES2.functional.shaders.preprocessor.conditionals.nested_if_3_fragment Pas
dEQP-GLES2.functional.shaders.preprocessor.conditionals.nested_if_3_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.conditionals.unterminated_nested_blocks_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.conditionals.unterminated_nested_blocks_vertex Pass
+dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_1_fragment Pass
+dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_1_vertex Pass
+dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_2_fragment Pass
+dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_2_vertex Pass
+dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_3_fragment Pass
+dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_3_vertex Pass
+dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_4_fragment Pass
+dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_4_vertex Pass
+dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_5_fragment Pass
+dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_5_vertex Pass
+dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.unary_ops_1_fragment Pass
+dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.unary_ops_1_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.definitions.undefine_function_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.definitions.undefine_function_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.definitions.undefine_invalid_object_3_fragment Pass
@@ -8923,14 +8994,14 @@ dEQP-GLES2.functional.shaders.preprocessor.expressions.mod_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.expressions.mod_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.expressions.or_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.expressions.or_vertex Pass
-dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_if_fragment Pass
-dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_if_no_fragment Pass
-dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_if_no_vertex Pass
-dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_if_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_ifelse_false_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_ifelse_false_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_ifelse_true_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_ifelse_true_vertex Pass
+dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_if_fragment Pass
+dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_if_no_fragment Pass
+dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_if_no_vertex Pass
+dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_if_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_multi_if_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_multi_if_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_single_if_fragment Pass
@@ -8981,14 +9052,14 @@ dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.else_after_else_
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.else_after_else_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.else_without_if_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.else_without_if_vertex Pass
-dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.empty_if_defined_fragment Pass
-dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.empty_if_defined_vertex Pass
-dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.empty_if_fragment Pass
-dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.empty_if_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.empty_ifdef_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.empty_ifdef_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.empty_ifndef_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.empty_ifndef_vertex Pass
+dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.empty_if_defined_fragment Pass
+dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.empty_if_defined_vertex Pass
+dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.empty_if_fragment Pass
+dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.empty_if_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.endif_without_if_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.endif_without_if_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.if_float_fragment Pass
@@ -8997,12 +9068,12 @@ dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.nested_elif_with
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.nested_elif_without_if_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_elif_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_elif_vertex Pass
-dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_if_fragment Pass
-dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_if_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_ifdef_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_ifdef_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_ifndef_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_ifndef_vertex Pass
+dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_if_fragment Pass
+dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_if_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_elif_1_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_elif_1_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_elif_2_fragment Pass
@@ -9013,14 +9084,14 @@ dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_els
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_else_1_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_else_2_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_else_2_vertex Pass
-dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_if_1_fragment Pass
-dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_if_1_vertex Pass
-dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_if_2_fragment Pass
-dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_if_2_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_ifdef_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_ifdef_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_ifndef_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_ifndef_vertex Pass
+dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_if_1_fragment Pass
+dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_if_1_vertex Pass
+dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_if_2_fragment Pass
+dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_if_2_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_definitions.define_non_identifier_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_definitions.define_non_identifier_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_definitions.undef_non_identifier_1_fragment Pass
@@ -9039,12 +9110,6 @@ dEQP-GLES2.functional.shaders.preprocessor.invalid_expressions.missing_expr_frag
dEQP-GLES2.functional.shaders.preprocessor.invalid_expressions.missing_expr_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_expressions.unopened_parenthesis_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_expressions.unopened_parenthesis_vertex Pass
-dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.argument_list_1_fragment Pass
-dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.argument_list_1_vertex Pass
-dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.argument_list_2_fragment Pass
-dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.argument_list_2_vertex Pass
-dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.argument_list_3_fragment Pass
-dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.argument_list_3_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_1_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_1_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_2_fragment Pass
@@ -9061,6 +9126,12 @@ dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.argument
dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_7_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_8_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_8_vertex Pass
+dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.argument_list_1_fragment Pass
+dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.argument_list_1_vertex Pass
+dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.argument_list_2_fragment Pass
+dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.argument_list_2_vertex Pass
+dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.argument_list_3_fragment Pass
+dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.argument_list_3_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_1_fragment Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_1_vertex Pass
dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_2_fragment Pass
@@ -9323,7 +9394,7 @@ dEQP-GLES2.functional.shaders.random.all_features.vertex.16 Pass
dEQP-GLES2.functional.shaders.random.all_features.vertex.19 Pass
dEQP-GLES2.functional.shaders.random.all_features.vertex.20 Pass
dEQP-GLES2.functional.shaders.random.all_features.vertex.21 Pass
-dEQP-GLES2.functional.shaders.random.all_features.vertex.22 Fail
+dEQP-GLES2.functional.shaders.random.all_features.vertex.22 Pass
dEQP-GLES2.functional.shaders.random.all_features.vertex.24 Pass
dEQP-GLES2.functional.shaders.random.all_features.vertex.25 Pass
dEQP-GLES2.functional.shaders.random.all_features.vertex.27 Pass
@@ -9980,7 +10051,7 @@ dEQP-GLES2.functional.shaders.random.conditionals.vertex.40 Pass
dEQP-GLES2.functional.shaders.random.conditionals.vertex.41 Pass
dEQP-GLES2.functional.shaders.random.conditionals.vertex.42 Pass
dEQP-GLES2.functional.shaders.random.conditionals.vertex.43 Pass
-dEQP-GLES2.functional.shaders.random.conditionals.vertex.44 Fail
+dEQP-GLES2.functional.shaders.random.conditionals.vertex.44 Pass
dEQP-GLES2.functional.shaders.random.conditionals.vertex.45 Pass
dEQP-GLES2.functional.shaders.random.conditionals.vertex.46 Pass
dEQP-GLES2.functional.shaders.random.conditionals.vertex.47 Pass
@@ -11108,8 +11179,20 @@ dEQP-GLES2.functional.shaders.struct.local.nested_struct_array_fragment Pass
dEQP-GLES2.functional.shaders.struct.local.nested_struct_array_vertex Pass
dEQP-GLES2.functional.shaders.struct.local.nested_vertex Pass
dEQP-GLES2.functional.shaders.struct.local.parameter_fragment Pass
+dEQP-GLES2.functional.shaders.struct.local.parameter_inout_highp_fragment Pass
+dEQP-GLES2.functional.shaders.struct.local.parameter_inout_highp_vertex Pass
+dEQP-GLES2.functional.shaders.struct.local.parameter_inout_lowp_fragment Pass
+dEQP-GLES2.functional.shaders.struct.local.parameter_inout_lowp_vertex Pass
+dEQP-GLES2.functional.shaders.struct.local.parameter_inout_mediump_fragment Pass
+dEQP-GLES2.functional.shaders.struct.local.parameter_inout_mediump_vertex Pass
dEQP-GLES2.functional.shaders.struct.local.parameter_nested_fragment Pass
dEQP-GLES2.functional.shaders.struct.local.parameter_nested_vertex Pass
+dEQP-GLES2.functional.shaders.struct.local.parameter_out_highp_fragment Pass
+dEQP-GLES2.functional.shaders.struct.local.parameter_out_highp_vertex Pass
+dEQP-GLES2.functional.shaders.struct.local.parameter_out_lowp_fragment Pass
+dEQP-GLES2.functional.shaders.struct.local.parameter_out_lowp_vertex Pass
+dEQP-GLES2.functional.shaders.struct.local.parameter_out_mediump_fragment Pass
+dEQP-GLES2.functional.shaders.struct.local.parameter_out_mediump_vertex Pass
dEQP-GLES2.functional.shaders.struct.local.parameter_vertex Pass
dEQP-GLES2.functional.shaders.struct.local.return_fragment Pass
dEQP-GLES2.functional.shaders.struct.local.return_nested_fragment Pass
@@ -11155,142 +11238,142 @@ dEQP-GLES2.functional.shaders.struct.uniform.struct_array_fragment Pass
dEQP-GLES2.functional.shaders.struct.uniform.struct_array_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_gggg_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_gggg_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_gr_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_gr_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_grg_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_grg_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_r_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_r_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_rg_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_rg_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_gr_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_gr_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_rgrr_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_rgrr_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_rg_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_rg_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_rr_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_rr_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_s_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_s_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_r_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_r_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_ss_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_ss_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_st_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_st_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_stss_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_stss_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_ts_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_ts_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_st_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_st_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_s_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_s_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_tst_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_tst_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_ts_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_ts_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_tttt_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_tttt_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_x_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_x_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_xx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_xx_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_xy_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_xy_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_xyxx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_xyxx_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_yx_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_yx_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_xy_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_xy_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_x_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_x_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_yxy_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_yxy_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_yx_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_yx_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_yyyy_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_yyyy_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_b_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_b_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bb_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bb_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bbb_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bbb_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bbbb_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bbbb_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bbb_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bbb_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bbg_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bbg_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bb_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bb_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bgr_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bgr_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_b_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_b_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_grg_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_grg_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_p_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_p_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_pp_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_pp_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_ppp_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_ppp_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_pppp_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_pppp_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_ppp_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_ppp_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_ppt_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_ppt_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_pp_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_pp_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_pts_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_pts_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_r_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_r_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rb_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rb_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_p_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_p_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rbr_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rbr_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rb_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rb_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rgb_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rgb_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rggr_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rggr_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rrr_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rrr_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_s_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_s_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_sp_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_sp_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_r_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_r_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_sps_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_sps_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_sp_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_sp_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_sss_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_sss_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_stp_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_stp_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_stts_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_stts_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_s_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_s_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_tst_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_tst_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_x_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_x_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xxx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xxx_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xyyx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xyyx_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xyz_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xyz_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xz_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xz_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xzx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xzx_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xz_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xz_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_x_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_x_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_yxy_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_yxy_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_z_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_z_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zyx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zyx_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zz_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zz_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zzy_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zzy_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zzz_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zzz_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zzzz_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zzzz_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_a_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_a_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_aaa_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_aaa_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zzz_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zzz_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zz_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zz_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_z_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_z_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_aaaa_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_aaaa_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_aaag_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_aaag_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ab_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ab_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_aaa_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_aaa_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_abba_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_abba_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_abg_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_abg_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_abgr_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_abgr_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_abg_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_abg_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ab_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ab_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ar_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ar_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_a_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_a_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_bbab_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_bbab_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_gga_fragment Pass
@@ -11299,69 +11382,69 @@ dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_gggg_fragme
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_gggg_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ppqp_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ppqp_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_q_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_q_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qp_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qp_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qppq_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qppq_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qpt_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qpt_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qpts_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qpts_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qqq_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qqq_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qpt_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qpt_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qp_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qp_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qqqq_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qqqq_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qqqt_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qqqt_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qqq_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qqq_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qs_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qs_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_r_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_r_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_q_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_q_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_rgba_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_rgba_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_rgrr_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_rgrr_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_rrrr_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_rrrr_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_s_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_s_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_r_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_r_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ssss_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ssss_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_stpq_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_stpq_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_stss_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_stss_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_s_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_s_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ttq_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ttq_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_tttt_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_tttt_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_w_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_w_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_www_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_www_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wwww_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wwww_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wwwy_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wwwy_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_www_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_www_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wx_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wz_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wz_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wzy_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wzy_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wzyx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wzyx_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wzy_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wzy_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wzzw_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wzzw_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_x_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_x_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wz_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wz_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_w_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_w_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_xxxx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_xxxx_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_xyxx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_xyzw_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_xyzw_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_x_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_x_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_yyw_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_yyw_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_yyyy_fragment Pass
@@ -11369,259 +11452,259 @@ dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_yyyy_vertex
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_zzwz_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_zzwz_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_gggg_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_gr_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_grg_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_r_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_rg_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_gr_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_rgrr_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_rg_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_rr_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_s_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_r_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_ss_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_st_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_stss_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_ts_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_st_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_s_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_tst_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_ts_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_tttt_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_x_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_xx_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_xy_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_xyxx_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_yx_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_xy_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_x_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_yxy_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_yx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_yyyy_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_b_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_bb_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_bbb_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_bbbb_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_bbb_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_bbg_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_bb_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_bgr_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_b_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_grg_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_p_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_pp_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_ppp_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_pppp_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_ppp_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_ppt_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_pp_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_pts_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_r_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_rb_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_p_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_rbr_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_rb_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_rgb_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_rggr_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_rrr_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_s_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_sp_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_r_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_sps_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_sp_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_sss_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_stp_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_stts_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_s_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_tst_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_x_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_xxx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_xyyx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_xyz_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_xz_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_xzx_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_xz_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_x_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_yxy_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_z_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_zyx_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_zz_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_zzy_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_zzz_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_zzzz_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_a_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_a_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_aaa_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_aaa_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_zzz_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_zz_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_z_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_aaaa_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_aaaa_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_aaag_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_ab_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_aaa_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_aaa_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_abba_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_abg_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_abgr_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_abg_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_ab_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_ar_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_a_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_a_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_bbab_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_gga_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_gggg_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_ppqp_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_q_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_q_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_qp_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_qppq_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_qpt_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_qpts_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_qqq_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_qqq_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_qpt_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_qp_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_qqqq_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_qqqq_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_qqqt_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_qqq_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_qqq_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_qs_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_r_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_q_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_q_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_rgba_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_rgrr_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_rrrr_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_s_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_r_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_ssss_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_stpq_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_stss_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_s_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_ttq_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_tttt_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_w_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_w_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_www_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_www_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_wwww_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_wwww_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_wwwy_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_www_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_www_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_wx_fragment Pass
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-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_wzy_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_wzyx_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_wzy_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_wzzw_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_x_fragment Pass
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_xxxx_fragment Pass
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_yyw_fragment Pass
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-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_r_fragment Pass
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-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_rg_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_rg_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_gr_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_gr_vertex Pass
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_rr_vertex Pass
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-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_s_vertex Pass
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_ss_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_ss_vertex Pass
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_stss_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_stss_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_ts_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_ts_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_st_fragment Pass
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+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_s_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_s_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_tst_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_tst_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_ts_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_ts_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_tttt_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_tttt_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_x_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_x_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_xx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_xx_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_xy_fragment Pass
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_xyxx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_xyxx_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_yx_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_yx_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_xy_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_xy_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_x_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_x_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_yxy_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_yxy_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_yx_fragment Pass
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_yyyy_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_yyyy_vertex Pass
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-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_bb_vertex Pass
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_bbbb_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_bbbb_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_bbb_fragment Pass
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_bbg_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_bbg_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_bb_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_bb_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_bgr_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_bgr_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_b_fragment Pass
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_grg_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_grg_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_p_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_p_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_pp_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_pp_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_ppp_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_ppp_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_pppp_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_pppp_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_ppp_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_ppp_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_ppt_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_ppt_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_pp_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_pp_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_pts_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_pts_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_r_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_r_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_rb_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_rb_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_p_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_p_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_rbr_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_rbr_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_rb_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_rb_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_rgb_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_rgb_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_rggr_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_rrr_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_rrr_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_s_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_s_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_sp_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_sp_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_r_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_r_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_sps_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_sps_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_sp_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_sp_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_sss_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_sss_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_stp_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_stp_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_stts_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_stts_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_s_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_s_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_tst_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_tst_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_x_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_x_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xxx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xxx_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xyyx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xyyx_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xyz_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xyz_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xz_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xz_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xzx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xzx_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xz_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xz_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_x_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_x_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_yxy_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_yxy_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_z_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_z_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zyx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zyx_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zz_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zz_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zzy_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zzy_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zzz_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zzz_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zzzz_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zzzz_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_a_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_a_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_aaa_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_aaa_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zzz_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zzz_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zz_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zz_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_z_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_z_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_aaaa_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_aaaa_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_aaag_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_aaag_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ab_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ab_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_aaa_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_aaa_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_abba_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_abba_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_abg_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_abg_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_abgr_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_abgr_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_abg_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_abg_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ab_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ab_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ar_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ar_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_a_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_a_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_bbab_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_bbab_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_gga_fragment Pass
@@ -11630,88 +11713,126 @@ dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_gggg_fragmen
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_gggg_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ppqp_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ppqp_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_q_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_q_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qp_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qp_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qppq_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qppq_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qpt_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qpt_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qpts_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qpts_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qqq_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qqq_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qpt_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qpt_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qp_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qp_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qqqq_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qqqq_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qqqt_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qqqt_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qqq_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qqq_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qs_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qs_vertex Pass
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-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_r_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_q_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_q_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_rgba_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_rgba_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_rgrr_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_rgrr_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_rrrr_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_rrrr_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_s_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_s_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_r_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_r_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ssss_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ssss_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_stpq_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_stpq_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_stss_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_stss_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_s_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_s_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ttq_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ttq_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_tttt_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_tttt_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_w_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_w_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_www_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_www_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wwww_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wwww_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wwwy_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wwwy_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_www_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_www_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wx_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wz_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wz_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wzy_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wzy_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wzyx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wzyx_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wzy_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wzy_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wzzw_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wzzw_vertex Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_x_fragment Pass
-dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_x_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wz_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wz_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_w_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_w_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_xxxx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_xxxx_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_xyxx_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_xyxx_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_xyzw_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_xyzw_vertex Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_x_fragment Pass
+dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_x_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_yyw_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_yyw_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_yyyy_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_yyyy_vertex Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_zzwz_fragment Pass
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_zzwz_vertex Pass
-dEQP-GLES2.functional.shaders.texture_functions.fragment.texture2d Pass
dEQP-GLES2.functional.shaders.texture_functions.fragment.texture2dproj_vec3 Pass
dEQP-GLES2.functional.shaders.texture_functions.fragment.texture2dproj_vec4 Pass
+dEQP-GLES2.functional.shaders.texture_functions.fragment.texture2d Pass
dEQP-GLES2.functional.shaders.texture_functions.fragment.texturecube Pass
dEQP-GLES2.functional.shaders.texture_functions.fragment.texturecube_bias Pass
dEQP-GLES2.functional.shaders.texture_functions.invalid.texturecubelod_in_fragment Pass
-dEQP-GLES2.functional.shaders.texture_functions.vertex.texture2d Pass
-dEQP-GLES2.functional.shaders.texture_functions.vertex.texture2dproj_vec3 Pass
-dEQP-GLES2.functional.shaders.texture_functions.vertex.texture2dproj_vec4 Pass
dEQP-GLES2.functional.shaders.texture_functions.vertex.texture2dprojlod_vec3 Pass
dEQP-GLES2.functional.shaders.texture_functions.vertex.texture2dprojlod_vec4 Pass
+dEQP-GLES2.functional.shaders.texture_functions.vertex.texture2dproj_vec3 Pass
+dEQP-GLES2.functional.shaders.texture_functions.vertex.texture2dproj_vec4 Pass
+dEQP-GLES2.functional.shaders.texture_functions.vertex.texture2d Pass
dEQP-GLES2.functional.shaders.texture_functions.vertex.texturecube Pass
+dEQP-GLES2.functional.shader_api.compile_link.compile_fragment_shader Pass
+dEQP-GLES2.functional.shader_api.compile_link.compile_vertex_shader Pass
+dEQP-GLES2.functional.shader_api.compile_link.link_vertex_fragment Pass
+dEQP-GLES2.functional.shader_api.create_delete.create_fragment_shader Pass
+dEQP-GLES2.functional.shader_api.create_delete.create_vertex_shader Pass
+dEQP-GLES2.functional.shader_api.create_delete.delete_vertex_fragment Pass
+dEQP-GLES2.functional.shader_api.program_state.delete_shader_fragment Pass
+dEQP-GLES2.functional.shader_api.program_state.delete_shader_vertex Pass
+dEQP-GLES2.functional.shader_api.program_state.detach_shader_fragment Pass
+dEQP-GLES2.functional.shader_api.program_state.detach_shader_vertex Pass
+dEQP-GLES2.functional.shader_api.program_state.reattach_shader_fragment Pass
+dEQP-GLES2.functional.shader_api.program_state.reattach_shader_vertex Pass
+dEQP-GLES2.functional.shader_api.program_state.recompile_shader_fragment Pass
+dEQP-GLES2.functional.shader_api.program_state.recompile_shader_vertex Pass
+dEQP-GLES2.functional.shader_api.program_state.replace_shader_fragment Pass
+dEQP-GLES2.functional.shader_api.program_state.replace_shader_vertex Pass
+dEQP-GLES2.functional.shader_api.program_state.replace_source_fragment Pass
+dEQP-GLES2.functional.shader_api.program_state.replace_source_vertex Pass
+dEQP-GLES2.functional.shader_api.shader_source.replace_source_fragment Pass
+dEQP-GLES2.functional.shader_api.shader_source.replace_source_vertex Pass
+dEQP-GLES2.functional.shader_api.shader_source.split_source_2_null_terminated_fragment Pass
+dEQP-GLES2.functional.shader_api.shader_source.split_source_2_null_terminated_vertex Pass
+dEQP-GLES2.functional.shader_api.shader_source.split_source_2_random_negative_length_fragment Pass
+dEQP-GLES2.functional.shader_api.shader_source.split_source_2_random_negative_length_vertex Pass
+dEQP-GLES2.functional.shader_api.shader_source.split_source_2_specify_lengths_fragment Pass
+dEQP-GLES2.functional.shader_api.shader_source.split_source_2_specify_lengths_vertex Pass
+dEQP-GLES2.functional.shader_api.shader_source.split_source_4_null_terminated_fragment Pass
+dEQP-GLES2.functional.shader_api.shader_source.split_source_4_null_terminated_vertex Pass
+dEQP-GLES2.functional.shader_api.shader_source.split_source_4_random_negative_length_fragment Pass
+dEQP-GLES2.functional.shader_api.shader_source.split_source_4_random_negative_length_vertex Pass
+dEQP-GLES2.functional.shader_api.shader_source.split_source_4_specify_lengths_fragment Pass
+dEQP-GLES2.functional.shader_api.shader_source.split_source_4_specify_lengths_vertex Pass
+dEQP-GLES2.functional.shader_api.shader_source.split_source_8_null_terminated_fragment Pass
+dEQP-GLES2.functional.shader_api.shader_source.split_source_8_null_terminated_vertex Pass
+dEQP-GLES2.functional.shader_api.shader_source.split_source_8_random_negative_length_fragment Pass
+dEQP-GLES2.functional.shader_api.shader_source.split_source_8_random_negative_length_vertex Pass
+dEQP-GLES2.functional.shader_api.shader_source.split_source_8_specify_lengths_fragment Pass
+dEQP-GLES2.functional.shader_api.shader_source.split_source_8_specify_lengths_vertex Pass
dEQP-GLES2.functional.state_query.boolean.blend_getboolean Pass
dEQP-GLES2.functional.state_query.boolean.blend_getfloat Pass
dEQP-GLES2.functional.state_query.boolean.blend_getinteger Pass
@@ -11885,11 +12006,11 @@ dEQP-GLES2.functional.state_query.integers.pack_alignment_getinteger Pass
dEQP-GLES2.functional.state_query.integers.renderbuffer_binding_getboolean Pass
dEQP-GLES2.functional.state_query.integers.renderbuffer_binding_getfloat Pass
dEQP-GLES2.functional.state_query.integers.renderbuffer_binding_getinteger Pass
-dEQP-GLES2.functional.state_query.integers.sample_buffers_getboolean Pass
-dEQP-GLES2.functional.state_query.integers.sample_buffers_getfloat Pass
dEQP-GLES2.functional.state_query.integers.samples_getboolean Pass
dEQP-GLES2.functional.state_query.integers.samples_getfloat Pass
dEQP-GLES2.functional.state_query.integers.samples_getinteger Pass
+dEQP-GLES2.functional.state_query.integers.sample_buffers_getboolean Pass
+dEQP-GLES2.functional.state_query.integers.sample_buffers_getfloat Pass
dEQP-GLES2.functional.state_query.integers.scissor_box_getboolean Pass
dEQP-GLES2.functional.state_query.integers.scissor_box_getfloat Pass
dEQP-GLES2.functional.state_query.integers.scissor_box_getinteger Pass
@@ -12090,34 +12211,34 @@ dEQP-GLES2.functional.texture.completeness.2d.empty_object Pass
dEQP-GLES2.functional.texture.completeness.2d.extra_level Pass
dEQP-GLES2.functional.texture.completeness.2d.format_mismatch_luminance_alpha_luminance Pass
dEQP-GLES2.functional.texture.completeness.2d.format_mismatch_luminance_luminance_alpha Pass
-dEQP-GLES2.functional.texture.completeness.2d.format_mismatch_rgb_rgba Pass
dEQP-GLES2.functional.texture.completeness.2d.format_mismatch_rgba_rgb Pass
+dEQP-GLES2.functional.texture.completeness.2d.format_mismatch_rgb_rgba Pass
dEQP-GLES2.functional.texture.completeness.2d.last_level_missing Pass
dEQP-GLES2.functional.texture.completeness.2d.missing_level_1 Pass
dEQP-GLES2.functional.texture.completeness.2d.missing_level_3 Pass
dEQP-GLES2.functional.texture.completeness.2d.npot_all_repeat Pass
dEQP-GLES2.functional.texture.completeness.2d.npot_mirrored_repeat Pass
-dEQP-GLES2.functional.texture.completeness.2d.npot_s_repeat Pass
dEQP-GLES2.functional.texture.completeness.2d.npot_size_level_0 Pass
+dEQP-GLES2.functional.texture.completeness.2d.npot_s_repeat Pass
dEQP-GLES2.functional.texture.completeness.2d.npot_t_repeat Pass
dEQP-GLES2.functional.texture.completeness.2d.repeat_height_npot Pass
dEQP-GLES2.functional.texture.completeness.2d.repeat_width_npot Pass
dEQP-GLES2.functional.texture.completeness.cube.extra_level Pass
dEQP-GLES2.functional.texture.completeness.cube.format_mismatch_luminance_alpha_luminance_level_0 Pass
dEQP-GLES2.functional.texture.completeness.cube.format_mismatch_luminance_luminance_alpha_level_0 Pass
-dEQP-GLES2.functional.texture.completeness.cube.format_mismatch_rgb_rgba_level_0 Pass
-dEQP-GLES2.functional.texture.completeness.cube.format_mismatch_rgb_rgba_level_0_pos_z Pass
dEQP-GLES2.functional.texture.completeness.cube.format_mismatch_rgba_rgb_level_0 Pass
dEQP-GLES2.functional.texture.completeness.cube.format_mismatch_rgba_rgb_level_0_neg_z Pass
+dEQP-GLES2.functional.texture.completeness.cube.format_mismatch_rgb_rgba_level_0 Pass
+dEQP-GLES2.functional.texture.completeness.cube.format_mismatch_rgb_rgba_level_0_pos_z Pass
dEQP-GLES2.functional.texture.completeness.cube.missing_level_1 Pass
dEQP-GLES2.functional.texture.completeness.cube.missing_level_1_pos_y Pass
dEQP-GLES2.functional.texture.completeness.cube.missing_level_3 Pass
dEQP-GLES2.functional.texture.completeness.cube.missing_level_3_neg_y Pass
dEQP-GLES2.functional.texture.completeness.cube.npot_all_repeat Pass
dEQP-GLES2.functional.texture.completeness.cube.npot_mirrored_repeat Pass
-dEQP-GLES2.functional.texture.completeness.cube.npot_s_repeat Pass
dEQP-GLES2.functional.texture.completeness.cube.npot_size_level_0 Pass
dEQP-GLES2.functional.texture.completeness.cube.npot_size_level_0_pos_x Pass
+dEQP-GLES2.functional.texture.completeness.cube.npot_s_repeat Pass
dEQP-GLES2.functional.texture.completeness.cube.npot_t_repeat Pass
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_linear_clamp_etc1 Pass
dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_nearest_linear_clamp_etc1 Pass
@@ -12231,18 +12352,18 @@ dEQP-GLES2.functional.texture.mipmap.2d.affine.nearest_nearest_mirror Pass
dEQP-GLES2.functional.texture.mipmap.2d.affine.nearest_nearest_repeat Pass
dEQP-GLES2.functional.texture.mipmap.2d.generate.a8_fastest Pass
dEQP-GLES2.functional.texture.mipmap.2d.generate.a8_nicest Pass
-dEQP-GLES2.functional.texture.mipmap.2d.generate.l8_fastest Fail
-dEQP-GLES2.functional.texture.mipmap.2d.generate.l8_nicest Fail
+dEQP-GLES2.functional.texture.mipmap.2d.generate.l8_fastest Pass
+dEQP-GLES2.functional.texture.mipmap.2d.generate.l8_nicest Pass
dEQP-GLES2.functional.texture.mipmap.2d.generate.la88_fastest Pass
dEQP-GLES2.functional.texture.mipmap.2d.generate.la88_nicest Pass
dEQP-GLES2.functional.texture.mipmap.2d.generate.rgb565_fastest Pass
dEQP-GLES2.functional.texture.mipmap.2d.generate.rgb565_nicest Pass
dEQP-GLES2.functional.texture.mipmap.2d.generate.rgb565_non_square_fastest Pass
dEQP-GLES2.functional.texture.mipmap.2d.generate.rgb565_non_square_nicest Pass
-dEQP-GLES2.functional.texture.mipmap.2d.generate.rgb888_fastest Fail
-dEQP-GLES2.functional.texture.mipmap.2d.generate.rgb888_nicest Fail
-dEQP-GLES2.functional.texture.mipmap.2d.generate.rgb888_non_square_fastest Fail
-dEQP-GLES2.functional.texture.mipmap.2d.generate.rgb888_non_square_nicest Fail
+dEQP-GLES2.functional.texture.mipmap.2d.generate.rgb888_fastest Pass
+dEQP-GLES2.functional.texture.mipmap.2d.generate.rgb888_nicest Pass
+dEQP-GLES2.functional.texture.mipmap.2d.generate.rgb888_non_square_fastest Pass
+dEQP-GLES2.functional.texture.mipmap.2d.generate.rgb888_non_square_nicest Pass
dEQP-GLES2.functional.texture.mipmap.2d.generate.rgba4444_fastest Pass
dEQP-GLES2.functional.texture.mipmap.2d.generate.rgba4444_nicest Pass
dEQP-GLES2.functional.texture.mipmap.2d.generate.rgba4444_non_square_fastest Pass
@@ -12257,14 +12378,14 @@ dEQP-GLES2.functional.texture.mipmap.2d.generate.rgba8888_non_square_fastest Pas
dEQP-GLES2.functional.texture.mipmap.2d.generate.rgba8888_non_square_nicest Pass
dEQP-GLES2.functional.texture.mipmap.cube.generate.a8_fastest Pass
dEQP-GLES2.functional.texture.mipmap.cube.generate.a8_nicest Pass
-dEQP-GLES2.functional.texture.mipmap.cube.generate.l8_fastest Fail
-dEQP-GLES2.functional.texture.mipmap.cube.generate.l8_nicest Fail
+dEQP-GLES2.functional.texture.mipmap.cube.generate.l8_fastest Pass
+dEQP-GLES2.functional.texture.mipmap.cube.generate.l8_nicest Pass
dEQP-GLES2.functional.texture.mipmap.cube.generate.la88_fastest Pass
dEQP-GLES2.functional.texture.mipmap.cube.generate.la88_nicest Pass
dEQP-GLES2.functional.texture.mipmap.cube.generate.rgb565_fastest Pass
dEQP-GLES2.functional.texture.mipmap.cube.generate.rgb565_nicest Pass
-dEQP-GLES2.functional.texture.mipmap.cube.generate.rgb888_fastest Fail
-dEQP-GLES2.functional.texture.mipmap.cube.generate.rgb888_nicest Fail
+dEQP-GLES2.functional.texture.mipmap.cube.generate.rgb888_fastest Pass
+dEQP-GLES2.functional.texture.mipmap.cube.generate.rgb888_nicest Pass
dEQP-GLES2.functional.texture.mipmap.cube.generate.rgba4444_fastest Pass
dEQP-GLES2.functional.texture.mipmap.cube.generate.rgba4444_nicest Pass
dEQP-GLES2.functional.texture.mipmap.cube.generate.rgba5551_fastest Pass
@@ -12341,33 +12462,43 @@ dEQP-GLES2.functional.texture.size.cube.512x512_rgba8888_mipmap Pass
dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.2d_alpha Pass
dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.2d_luminance Pass
dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.2d_luminance_alpha Pass
-dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.2d_rgb Fail
dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.2d_rgba Pass
+dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.2d_rgb Pass
dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.cube_alpha Pass
dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.cube_luminance Pass
dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.cube_luminance_alpha Pass
-dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.cube_rgb Fail
dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.cube_rgba Pass
+dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.cube_rgb Pass
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_alpha Pass
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_luminance Pass
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_luminance_alpha Pass
-dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_rgb Fail
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_rgba Pass
+dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_rgb Pass
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.cube_alpha Pass
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.cube_luminance Pass
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.cube_luminance_alpha Pass
-dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.cube_rgb Fail
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.cube_rgba Pass
+dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.cube_rgb Pass
dEQP-GLES2.functional.texture.specification.basic_teximage2d.a8_2d Pass
dEQP-GLES2.functional.texture.specification.basic_teximage2d.a8_cube Pass
+dEQP-GLES2.functional.texture.specification.basic_teximage2d.a16f_2d Pass
+dEQP-GLES2.functional.texture.specification.basic_teximage2d.a16f_cube Pass
dEQP-GLES2.functional.texture.specification.basic_teximage2d.l8_2d Pass
dEQP-GLES2.functional.texture.specification.basic_teximage2d.l8_cube Pass
+dEQP-GLES2.functional.texture.specification.basic_teximage2d.l16f_2d Pass
+dEQP-GLES2.functional.texture.specification.basic_teximage2d.l16f_cube Pass
+dEQP-GLES2.functional.texture.specification.basic_teximage2d.la16f_2d Pass
+dEQP-GLES2.functional.texture.specification.basic_teximage2d.la16f_cube Pass
dEQP-GLES2.functional.texture.specification.basic_teximage2d.la88_2d Pass
dEQP-GLES2.functional.texture.specification.basic_teximage2d.la88_cube Pass
+dEQP-GLES2.functional.texture.specification.basic_teximage2d.rgb16f_2d Pass
+dEQP-GLES2.functional.texture.specification.basic_teximage2d.rgb16f_cube Pass
dEQP-GLES2.functional.texture.specification.basic_teximage2d.rgb565_2d Pass
dEQP-GLES2.functional.texture.specification.basic_teximage2d.rgb565_cube Pass
dEQP-GLES2.functional.texture.specification.basic_teximage2d.rgb888_2d Pass
dEQP-GLES2.functional.texture.specification.basic_teximage2d.rgb888_cube Pass
+dEQP-GLES2.functional.texture.specification.basic_teximage2d.rgba16f_2d Pass
+dEQP-GLES2.functional.texture.specification.basic_teximage2d.rgba16f_cube Pass
dEQP-GLES2.functional.texture.specification.basic_teximage2d.rgba4444_2d Pass
dEQP-GLES2.functional.texture.specification.basic_teximage2d.rgba4444_cube Pass
dEQP-GLES2.functional.texture.specification.basic_teximage2d.rgba5551_2d Pass
@@ -12376,14 +12507,24 @@ dEQP-GLES2.functional.texture.specification.basic_teximage2d.rgba8888_2d Pass
dEQP-GLES2.functional.texture.specification.basic_teximage2d.rgba8888_cube Pass
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.a8_2d Pass
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.a8_cube Pass
+dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.a16f_2d Pass
+dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.a16f_cube Pass
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.l8_2d Pass
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.l8_cube Pass
+dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.l16f_2d Pass
+dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.l16f_cube Pass
+dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.la16f_2d Pass
+dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.la16f_cube Pass
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.la88_2d Pass
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.la88_cube Pass
+dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgb16f_2d Pass
+dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgb16f_cube Pass
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgb565_2d Pass
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgb565_cube Pass
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgb888_2d Pass
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgb888_cube Pass
+dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgba16f_2d Pass
+dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgba16f_cube Pass
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgba4444_2d Pass
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgba4444_cube Pass
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgba5551_2d Pass
@@ -12470,14 +12611,24 @@ dEQP-GLES2.functional.texture.specification.texsubimage2d_align.cube_rgba8888_47
dEQP-GLES2.functional.texture.specification.texsubimage2d_align.cube_rgba8888_47_8 Pass
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.a8_2d Pass
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.a8_cube Pass
+dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.a16f_2d Pass
+dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.a16f_cube Pass
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.l8_2d Pass
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.l8_cube Pass
+dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.l16f_2d Pass
+dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.l16f_cube Pass
+dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.la16f_2d Pass
+dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.la16f_cube Pass
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.la88_2d Pass
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.la88_cube Pass
+dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.rgb16f_2d Pass
+dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.rgb16f_cube Pass
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.rgb565_2d Pass
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.rgb565_cube Pass
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.rgb888_2d Pass
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.rgb888_cube Pass
+dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.rgba16f_2d Pass
+dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.rgba16f_cube Pass
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.rgba4444_2d Pass
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.rgba4444_cube Pass
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.rgba5551_2d Pass
@@ -14007,6 +14158,7 @@ dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_17_byte4_v
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_17_byte4_vec4_dynamic_draw_quads_256 Pass
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_32_byte2_vec4_dynamic_draw_quads_1 Pass
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_32_byte2_vec4_dynamic_draw_quads_256 Pass
+dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_32_byte3_vec4_dynamic_draw_quads_1 Pass
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_32_byte3_vec4_dynamic_draw_quads_256 Pass
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_32_byte4_vec4_dynamic_draw_quads_1 Pass
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_32_byte4_vec4_dynamic_draw_quads_256 Pass
@@ -14107,8 +14259,8 @@ dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_32_short2_v
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_32_short2_vec2_stream_draw_quads_1 Pass
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_32_short2_vec2_stream_draw_quads_256 Pass
dEQP-GLES2.info.extensions Pass
-dEQP-GLES2.info.render_target Pass
dEQP-GLES2.info.renderer Pass
+dEQP-GLES2.info.render_target Pass
dEQP-GLES2.info.shading_language_version Pass
dEQP-GLES2.info.vendor Pass
dEQP-GLES2.info.version Pass
diff --git a/ci/previous_results/gl_host_llvmpipe/deqp_gles3/ignore_tests.txt b/ci/previous_results/gl_host_llvmpipe/deqp_gles3/ignore_tests.txt
new file mode 100644
index 00000000..4b53517b
--- /dev/null
+++ b/ci/previous_results/gl_host_llvmpipe/deqp_gles3/ignore_tests.txt
@@ -0,0 +1,4 @@
+dEQP-GLES3.functional.shaders.metamorphic.synthetic.variant_1
+dEQP-GLES3.functional.shaders.metamorphic.synthetic.variant_3
+dEQP-GLES3.functional.shaders.metamorphic.bubblesort_flag.variant_1
+dEQP-GLES3.functional.shaders.metamorphic.bubblesort_flag.variant_2
diff --git a/ci/previous_results/gl_host_llvmpipe/deqp_gles3/results.txt b/ci/previous_results/gl_host_llvmpipe/deqp_gles3/results.txt
new file mode 100644
index 00000000..2a376813
--- /dev/null
+++ b/ci/previous_results/gl_host_llvmpipe/deqp_gles3/results.txt
@@ -0,0 +1,42905 @@
+dEQP-GLES3.functional.attribute_location.bind.float Pass
+dEQP-GLES3.functional.attribute_location.bind.int Pass
+dEQP-GLES3.functional.attribute_location.bind.ivec2 Pass
+dEQP-GLES3.functional.attribute_location.bind.ivec3 Pass
+dEQP-GLES3.functional.attribute_location.bind.ivec4 Pass
+dEQP-GLES3.functional.attribute_location.bind.mat2x2 Pass
+dEQP-GLES3.functional.attribute_location.bind.mat2x3 Pass
+dEQP-GLES3.functional.attribute_location.bind.mat2x4 Pass
+dEQP-GLES3.functional.attribute_location.bind.mat2 Pass
+dEQP-GLES3.functional.attribute_location.bind.mat3x2 Pass
+dEQP-GLES3.functional.attribute_location.bind.mat3x3 Pass
+dEQP-GLES3.functional.attribute_location.bind.mat3x4 Pass
+dEQP-GLES3.functional.attribute_location.bind.mat3 Pass
+dEQP-GLES3.functional.attribute_location.bind.mat4x2 Pass
+dEQP-GLES3.functional.attribute_location.bind.mat4x3 Pass
+dEQP-GLES3.functional.attribute_location.bind.mat4x4 Pass
+dEQP-GLES3.functional.attribute_location.bind.mat4 Pass
+dEQP-GLES3.functional.attribute_location.bind.uint Pass
+dEQP-GLES3.functional.attribute_location.bind.uvec2 Pass
+dEQP-GLES3.functional.attribute_location.bind.uvec3 Pass
+dEQP-GLES3.functional.attribute_location.bind.uvec4 Pass
+dEQP-GLES3.functional.attribute_location.bind.vec2 Pass
+dEQP-GLES3.functional.attribute_location.bind.vec3 Pass
+dEQP-GLES3.functional.attribute_location.bind.vec4 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.float Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.int Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.ivec2 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.ivec3 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.ivec4 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.mat2x2 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.mat2x3 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.mat2x4 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.mat2 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.mat3x2 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.mat3x3 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.mat3x4 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.mat3 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.mat4x2 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.mat4x3 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.mat4x4 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.mat4 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.uint Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.uvec2 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.uvec3 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.uvec4 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.vec2 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.vec3 Pass
+dEQP-GLES3.functional.attribute_location.bind_hole.vec4 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.float Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.int Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.ivec2 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.ivec3 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.ivec4 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.mat2x2 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.mat2x3 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.mat2x4 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.mat2 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.mat3x2 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.mat3x3 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.mat3x4 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.mat3 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.mat4x2 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.mat4x3 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.mat4x4 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.mat4 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.uint Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.uvec2 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.uvec3 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.uvec4 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.vec2 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.vec3 Pass
+dEQP-GLES3.functional.attribute_location.bind_max_attributes.vec4 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.float Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.int Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.ivec2 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.ivec3 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.ivec4 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat2x2 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat2x3 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat2x4 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat2 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat3x2 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat3x3 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat3x4 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat3 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat4x2 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat4x3 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat4x4 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat4 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.uint Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.uvec2 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.uvec3 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.uvec4 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.vec2 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.vec3 Pass
+dEQP-GLES3.functional.attribute_location.bind_relink_hole.vec4 Pass
+dEQP-GLES3.functional.attribute_location.bind_time.post_link Pass
+dEQP-GLES3.functional.attribute_location.bind_time.pre_attach Pass
+dEQP-GLES3.functional.attribute_location.bind_time.pre_link Pass
+dEQP-GLES3.functional.attribute_location.bind_time.reattach Pass
+dEQP-GLES3.functional.attribute_location.bind_time.relink Pass
+dEQP-GLES3.functional.attribute_location.layout.float Pass
+dEQP-GLES3.functional.attribute_location.layout.int Pass
+dEQP-GLES3.functional.attribute_location.layout.ivec2 Pass
+dEQP-GLES3.functional.attribute_location.layout.ivec3 Pass
+dEQP-GLES3.functional.attribute_location.layout.ivec4 Pass
+dEQP-GLES3.functional.attribute_location.layout.mat2x2 Pass
+dEQP-GLES3.functional.attribute_location.layout.mat2x3 Pass
+dEQP-GLES3.functional.attribute_location.layout.mat2x4 Pass
+dEQP-GLES3.functional.attribute_location.layout.mat2 Pass
+dEQP-GLES3.functional.attribute_location.layout.mat3x2 Pass
+dEQP-GLES3.functional.attribute_location.layout.mat3x3 Pass
+dEQP-GLES3.functional.attribute_location.layout.mat3x4 Pass
+dEQP-GLES3.functional.attribute_location.layout.mat3 Pass
+dEQP-GLES3.functional.attribute_location.layout.mat4x2 Pass
+dEQP-GLES3.functional.attribute_location.layout.mat4x3 Pass
+dEQP-GLES3.functional.attribute_location.layout.mat4x4 Pass
+dEQP-GLES3.functional.attribute_location.layout.mat4 Pass
+dEQP-GLES3.functional.attribute_location.layout.uint Pass
+dEQP-GLES3.functional.attribute_location.layout.uvec2 Pass
+dEQP-GLES3.functional.attribute_location.layout.uvec3 Pass
+dEQP-GLES3.functional.attribute_location.layout.uvec4 Pass
+dEQP-GLES3.functional.attribute_location.layout.vec2 Pass
+dEQP-GLES3.functional.attribute_location.layout.vec3 Pass
+dEQP-GLES3.functional.attribute_location.layout.vec4 Pass
+dEQP-GLES3.functional.attribute_location.layout_hole.float Pass
+dEQP-GLES3.functional.attribute_location.layout_hole.int Pass
+dEQP-GLES3.functional.attribute_location.layout_hole.ivec2 Pass
+dEQP-GLES3.functional.attribute_location.layout_hole.ivec3 Pass
+dEQP-GLES3.functional.attribute_location.layout_hole.ivec4 Pass
+dEQP-GLES3.functional.attribute_location.layout_hole.mat2x2 Pass
+dEQP-GLES3.functional.attribute_location.layout_hole.mat2x3 Pass
+dEQP-GLES3.functional.attribute_location.layout_hole.mat2x4 Pass
+dEQP-GLES3.functional.attribute_location.layout_hole.mat2 Pass
+dEQP-GLES3.functional.attribute_location.layout_hole.mat3x2 Pass
+dEQP-GLES3.functional.attribute_location.layout_hole.mat3x3 Pass
+dEQP-GLES3.functional.attribute_location.layout_hole.mat3x4 Pass
+dEQP-GLES3.functional.attribute_location.layout_hole.mat3 Pass
+dEQP-GLES3.functional.attribute_location.layout_hole.mat4x2 Pass
+dEQP-GLES3.functional.attribute_location.layout_hole.mat4x3 Pass
+dEQP-GLES3.functional.attribute_location.layout_hole.mat4x4 Pass
+dEQP-GLES3.functional.attribute_location.layout_hole.mat4 Pass
+dEQP-GLES3.functional.attribute_location.layout_hole.uint Pass
+dEQP-GLES3.functional.attribute_location.layout_hole.uvec2 Pass
+dEQP-GLES3.functional.attribute_location.layout_hole.uvec3 Pass
+dEQP-GLES3.functional.attribute_location.layout_hole.uvec4 Pass
+dEQP-GLES3.functional.attribute_location.layout_hole.vec2 Pass
+dEQP-GLES3.functional.attribute_location.layout_hole.vec3 Pass
+dEQP-GLES3.functional.attribute_location.layout_hole.vec4 Pass
+dEQP-GLES3.functional.attribute_location.layout_max_attributes.float Pass
+dEQP-GLES3.functional.attribute_location.layout_max_attributes.int Pass
+dEQP-GLES3.functional.attribute_location.layout_max_attributes.ivec2 Pass
+dEQP-GLES3.functional.attribute_location.layout_max_attributes.ivec3 Pass
+dEQP-GLES3.functional.attribute_location.layout_max_attributes.ivec4 Pass
+dEQP-GLES3.functional.attribute_location.layout_max_attributes.mat2x2 Pass
+dEQP-GLES3.functional.attribute_location.layout_max_attributes.mat2x3 Pass
+dEQP-GLES3.functional.attribute_location.layout_max_attributes.mat2x4 Pass
+dEQP-GLES3.functional.attribute_location.layout_max_attributes.mat2 Pass
+dEQP-GLES3.functional.attribute_location.layout_max_attributes.mat3x2 Pass
+dEQP-GLES3.functional.attribute_location.layout_max_attributes.mat3x3 Pass
+dEQP-GLES3.functional.attribute_location.layout_max_attributes.mat3x4 Pass
+dEQP-GLES3.functional.attribute_location.layout_max_attributes.mat3 Pass
+dEQP-GLES3.functional.attribute_location.layout_max_attributes.mat4x2 Pass
+dEQP-GLES3.functional.attribute_location.layout_max_attributes.mat4x3 Pass
+dEQP-GLES3.functional.attribute_location.layout_max_attributes.mat4x4 Pass
+dEQP-GLES3.functional.attribute_location.layout_max_attributes.mat4 Pass
+dEQP-GLES3.functional.attribute_location.layout_max_attributes.uint Pass
+dEQP-GLES3.functional.attribute_location.layout_max_attributes.uvec2 Pass
+dEQP-GLES3.functional.attribute_location.layout_max_attributes.uvec3 Pass
+dEQP-GLES3.functional.attribute_location.layout_max_attributes.uvec4 Pass
+dEQP-GLES3.functional.attribute_location.layout_max_attributes.vec2 Pass
+dEQP-GLES3.functional.attribute_location.layout_max_attributes.vec3 Pass
+dEQP-GLES3.functional.attribute_location.layout_max_attributes.vec4 Pass
+dEQP-GLES3.functional.attribute_location.mixed.float Pass
+dEQP-GLES3.functional.attribute_location.mixed.int Pass
+dEQP-GLES3.functional.attribute_location.mixed.ivec2 Pass
+dEQP-GLES3.functional.attribute_location.mixed.ivec3 Pass
+dEQP-GLES3.functional.attribute_location.mixed.ivec4 Pass
+dEQP-GLES3.functional.attribute_location.mixed.mat2x2 Pass
+dEQP-GLES3.functional.attribute_location.mixed.mat2x3 Pass
+dEQP-GLES3.functional.attribute_location.mixed.mat2x4 Pass
+dEQP-GLES3.functional.attribute_location.mixed.mat2 Pass
+dEQP-GLES3.functional.attribute_location.mixed.mat3x2 Pass
+dEQP-GLES3.functional.attribute_location.mixed.mat3x3 Pass
+dEQP-GLES3.functional.attribute_location.mixed.mat3x4 Pass
+dEQP-GLES3.functional.attribute_location.mixed.mat3 Pass
+dEQP-GLES3.functional.attribute_location.mixed.mat4x2 Pass
+dEQP-GLES3.functional.attribute_location.mixed.mat4x3 Pass
+dEQP-GLES3.functional.attribute_location.mixed.mat4x4 Pass
+dEQP-GLES3.functional.attribute_location.mixed.mat4 Pass
+dEQP-GLES3.functional.attribute_location.mixed.uint Pass
+dEQP-GLES3.functional.attribute_location.mixed.uvec2 Pass
+dEQP-GLES3.functional.attribute_location.mixed.uvec3 Pass
+dEQP-GLES3.functional.attribute_location.mixed.uvec4 Pass
+dEQP-GLES3.functional.attribute_location.mixed.vec2 Pass
+dEQP-GLES3.functional.attribute_location.mixed.vec3 Pass
+dEQP-GLES3.functional.attribute_location.mixed.vec4 Pass
+dEQP-GLES3.functional.attribute_location.mixed_hole.float Pass
+dEQP-GLES3.functional.attribute_location.mixed_hole.int Pass
+dEQP-GLES3.functional.attribute_location.mixed_hole.ivec2 Pass
+dEQP-GLES3.functional.attribute_location.mixed_hole.ivec3 Pass
+dEQP-GLES3.functional.attribute_location.mixed_hole.ivec4 Pass
+dEQP-GLES3.functional.attribute_location.mixed_hole.mat2x2 Pass
+dEQP-GLES3.functional.attribute_location.mixed_hole.mat2x3 Pass
+dEQP-GLES3.functional.attribute_location.mixed_hole.mat2x4 Pass
+dEQP-GLES3.functional.attribute_location.mixed_hole.mat2 Pass
+dEQP-GLES3.functional.attribute_location.mixed_hole.mat3x2 Pass
+dEQP-GLES3.functional.attribute_location.mixed_hole.mat3x3 Pass
+dEQP-GLES3.functional.attribute_location.mixed_hole.mat3x4 Pass
+dEQP-GLES3.functional.attribute_location.mixed_hole.mat3 Pass
+dEQP-GLES3.functional.attribute_location.mixed_hole.mat4x2 Pass
+dEQP-GLES3.functional.attribute_location.mixed_hole.mat4x3 Pass
+dEQP-GLES3.functional.attribute_location.mixed_hole.mat4x4 Pass
+dEQP-GLES3.functional.attribute_location.mixed_hole.mat4 Pass
+dEQP-GLES3.functional.attribute_location.mixed_hole.uint Pass
+dEQP-GLES3.functional.attribute_location.mixed_hole.uvec2 Pass
+dEQP-GLES3.functional.attribute_location.mixed_hole.uvec3 Pass
+dEQP-GLES3.functional.attribute_location.mixed_hole.uvec4 Pass
+dEQP-GLES3.functional.attribute_location.mixed_hole.vec2 Pass
+dEQP-GLES3.functional.attribute_location.mixed_hole.vec3 Pass
+dEQP-GLES3.functional.attribute_location.mixed_hole.vec4 Pass
+dEQP-GLES3.functional.attribute_location.mixed_max_attributes.float Pass
+dEQP-GLES3.functional.attribute_location.mixed_max_attributes.int Pass
+dEQP-GLES3.functional.attribute_location.mixed_max_attributes.ivec2 Pass
+dEQP-GLES3.functional.attribute_location.mixed_max_attributes.ivec3 Pass
+dEQP-GLES3.functional.attribute_location.mixed_max_attributes.ivec4 Pass
+dEQP-GLES3.functional.attribute_location.mixed_max_attributes.mat2x2 Pass
+dEQP-GLES3.functional.attribute_location.mixed_max_attributes.mat2x3 Pass
+dEQP-GLES3.functional.attribute_location.mixed_max_attributes.mat2x4 Pass
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+dEQP-GLES3.functional.buffer.map.write.usage_hints.pixel_unpack_dynamic_draw Pass
+dEQP-GLES3.functional.buffer.map.write.usage_hints.pixel_unpack_dynamic_read Pass
+dEQP-GLES3.functional.buffer.map.write.usage_hints.pixel_unpack_static_copy Pass
+dEQP-GLES3.functional.buffer.map.write.usage_hints.pixel_unpack_static_draw Pass
+dEQP-GLES3.functional.buffer.map.write.usage_hints.pixel_unpack_static_read Pass
+dEQP-GLES3.functional.buffer.map.write.usage_hints.pixel_unpack_stream_copy Pass
+dEQP-GLES3.functional.buffer.map.write.usage_hints.pixel_unpack_stream_draw Pass
+dEQP-GLES3.functional.buffer.map.write.usage_hints.pixel_unpack_stream_read Pass
+dEQP-GLES3.functional.buffer.map.write.usage_hints.transform_feedback_dynamic_copy Pass
+dEQP-GLES3.functional.buffer.map.write.usage_hints.transform_feedback_dynamic_draw Pass
+dEQP-GLES3.functional.buffer.map.write.usage_hints.transform_feedback_dynamic_read Pass
+dEQP-GLES3.functional.buffer.map.write.usage_hints.transform_feedback_static_copy Pass
+dEQP-GLES3.functional.buffer.map.write.usage_hints.transform_feedback_static_draw Pass
+dEQP-GLES3.functional.buffer.map.write.usage_hints.transform_feedback_static_read Pass
+dEQP-GLES3.functional.buffer.map.write.usage_hints.transform_feedback_stream_copy Pass
+dEQP-GLES3.functional.buffer.map.write.usage_hints.transform_feedback_stream_draw Pass
+dEQP-GLES3.functional.buffer.map.write.usage_hints.transform_feedback_stream_read Pass
+dEQP-GLES3.functional.buffer.map.write.usage_hints.uniform_dynamic_copy Pass
+dEQP-GLES3.functional.buffer.map.write.usage_hints.uniform_dynamic_draw Pass
+dEQP-GLES3.functional.buffer.map.write.usage_hints.uniform_dynamic_read Pass
+dEQP-GLES3.functional.buffer.map.write.usage_hints.uniform_static_copy Pass
+dEQP-GLES3.functional.buffer.map.write.usage_hints.uniform_static_draw Pass
+dEQP-GLES3.functional.buffer.map.write.usage_hints.uniform_static_read Pass
+dEQP-GLES3.functional.buffer.map.write.usage_hints.uniform_stream_copy Pass
+dEQP-GLES3.functional.buffer.map.write.usage_hints.uniform_stream_draw Pass
+dEQP-GLES3.functional.buffer.map.write.usage_hints.uniform_stream_read Pass
+dEQP-GLES3.functional.buffer.write.basic.array_dynamic_copy Pass
+dEQP-GLES3.functional.buffer.write.basic.array_dynamic_draw Pass
+dEQP-GLES3.functional.buffer.write.basic.array_dynamic_read Pass
+dEQP-GLES3.functional.buffer.write.basic.array_static_copy Pass
+dEQP-GLES3.functional.buffer.write.basic.array_static_draw Pass
+dEQP-GLES3.functional.buffer.write.basic.array_static_read Pass
+dEQP-GLES3.functional.buffer.write.basic.array_stream_copy Pass
+dEQP-GLES3.functional.buffer.write.basic.array_stream_draw Pass
+dEQP-GLES3.functional.buffer.write.basic.array_stream_read Pass
+dEQP-GLES3.functional.buffer.write.basic.copy_read_dynamic_copy Pass
+dEQP-GLES3.functional.buffer.write.basic.copy_read_dynamic_draw Pass
+dEQP-GLES3.functional.buffer.write.basic.copy_read_dynamic_read Pass
+dEQP-GLES3.functional.buffer.write.basic.copy_read_static_copy Pass
+dEQP-GLES3.functional.buffer.write.basic.copy_read_static_draw Pass
+dEQP-GLES3.functional.buffer.write.basic.copy_read_static_read Pass
+dEQP-GLES3.functional.buffer.write.basic.copy_read_stream_copy Pass
+dEQP-GLES3.functional.buffer.write.basic.copy_read_stream_draw Pass
+dEQP-GLES3.functional.buffer.write.basic.copy_read_stream_read Pass
+dEQP-GLES3.functional.buffer.write.basic.copy_write_dynamic_copy Pass
+dEQP-GLES3.functional.buffer.write.basic.copy_write_dynamic_draw Pass
+dEQP-GLES3.functional.buffer.write.basic.copy_write_dynamic_read Pass
+dEQP-GLES3.functional.buffer.write.basic.copy_write_static_copy Pass
+dEQP-GLES3.functional.buffer.write.basic.copy_write_static_draw Pass
+dEQP-GLES3.functional.buffer.write.basic.copy_write_static_read Pass
+dEQP-GLES3.functional.buffer.write.basic.copy_write_stream_copy Pass
+dEQP-GLES3.functional.buffer.write.basic.copy_write_stream_draw Pass
+dEQP-GLES3.functional.buffer.write.basic.copy_write_stream_read Pass
+dEQP-GLES3.functional.buffer.write.basic.element_array_dynamic_copy Pass
+dEQP-GLES3.functional.buffer.write.basic.element_array_dynamic_draw Pass
+dEQP-GLES3.functional.buffer.write.basic.element_array_dynamic_read Pass
+dEQP-GLES3.functional.buffer.write.basic.element_array_static_copy Pass
+dEQP-GLES3.functional.buffer.write.basic.element_array_static_draw Pass
+dEQP-GLES3.functional.buffer.write.basic.element_array_static_read Pass
+dEQP-GLES3.functional.buffer.write.basic.element_array_stream_copy Pass
+dEQP-GLES3.functional.buffer.write.basic.element_array_stream_draw Pass
+dEQP-GLES3.functional.buffer.write.basic.element_array_stream_read Pass
+dEQP-GLES3.functional.buffer.write.basic.pixel_pack_dynamic_copy Pass
+dEQP-GLES3.functional.buffer.write.basic.pixel_pack_dynamic_draw Pass
+dEQP-GLES3.functional.buffer.write.basic.pixel_pack_dynamic_read Pass
+dEQP-GLES3.functional.buffer.write.basic.pixel_pack_static_copy Pass
+dEQP-GLES3.functional.buffer.write.basic.pixel_pack_static_draw Pass
+dEQP-GLES3.functional.buffer.write.basic.pixel_pack_static_read Pass
+dEQP-GLES3.functional.buffer.write.basic.pixel_pack_stream_copy Pass
+dEQP-GLES3.functional.buffer.write.basic.pixel_pack_stream_draw Pass
+dEQP-GLES3.functional.buffer.write.basic.pixel_pack_stream_read Pass
+dEQP-GLES3.functional.buffer.write.basic.pixel_unpack_dynamic_copy Pass
+dEQP-GLES3.functional.buffer.write.basic.pixel_unpack_dynamic_draw Pass
+dEQP-GLES3.functional.buffer.write.basic.pixel_unpack_dynamic_read Pass
+dEQP-GLES3.functional.buffer.write.basic.pixel_unpack_static_copy Pass
+dEQP-GLES3.functional.buffer.write.basic.pixel_unpack_static_draw Pass
+dEQP-GLES3.functional.buffer.write.basic.pixel_unpack_static_read Pass
+dEQP-GLES3.functional.buffer.write.basic.pixel_unpack_stream_copy Pass
+dEQP-GLES3.functional.buffer.write.basic.pixel_unpack_stream_draw Pass
+dEQP-GLES3.functional.buffer.write.basic.pixel_unpack_stream_read Pass
+dEQP-GLES3.functional.buffer.write.basic.transform_feedback_dynamic_copy Pass
+dEQP-GLES3.functional.buffer.write.basic.transform_feedback_dynamic_draw Pass
+dEQP-GLES3.functional.buffer.write.basic.transform_feedback_dynamic_read Pass
+dEQP-GLES3.functional.buffer.write.basic.transform_feedback_static_copy Pass
+dEQP-GLES3.functional.buffer.write.basic.transform_feedback_static_draw Pass
+dEQP-GLES3.functional.buffer.write.basic.transform_feedback_static_read Pass
+dEQP-GLES3.functional.buffer.write.basic.transform_feedback_stream_copy Pass
+dEQP-GLES3.functional.buffer.write.basic.transform_feedback_stream_draw Pass
+dEQP-GLES3.functional.buffer.write.basic.transform_feedback_stream_read Pass
+dEQP-GLES3.functional.buffer.write.basic.uniform_dynamic_copy Pass
+dEQP-GLES3.functional.buffer.write.basic.uniform_dynamic_draw Pass
+dEQP-GLES3.functional.buffer.write.basic.uniform_dynamic_read Pass
+dEQP-GLES3.functional.buffer.write.basic.uniform_static_copy Pass
+dEQP-GLES3.functional.buffer.write.basic.uniform_static_draw Pass
+dEQP-GLES3.functional.buffer.write.basic.uniform_static_read Pass
+dEQP-GLES3.functional.buffer.write.basic.uniform_stream_copy Pass
+dEQP-GLES3.functional.buffer.write.basic.uniform_stream_draw Pass
+dEQP-GLES3.functional.buffer.write.basic.uniform_stream_read Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.array_dynamic_copy Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.array_dynamic_draw Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.array_dynamic_read Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.array_static_copy Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.array_static_draw Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.array_static_read Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.array_stream_copy Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.array_stream_draw Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.array_stream_read Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.copy_read_dynamic_copy Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.copy_read_dynamic_draw Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.copy_read_dynamic_read Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.copy_read_static_copy Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.copy_read_static_draw Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.copy_read_static_read Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.copy_read_stream_copy Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.copy_read_stream_draw Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.copy_read_stream_read Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.copy_write_dynamic_copy Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.copy_write_dynamic_draw Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.copy_write_dynamic_read Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.copy_write_static_copy Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.copy_write_static_draw Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.copy_write_static_read Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.copy_write_stream_copy Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.copy_write_stream_draw Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.copy_write_stream_read Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.element_array_dynamic_copy Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.element_array_dynamic_draw Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.element_array_dynamic_read Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.element_array_static_copy Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.element_array_static_draw Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.element_array_static_read Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.element_array_stream_copy Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.element_array_stream_draw Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.element_array_stream_read Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.pixel_pack_dynamic_copy Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.pixel_pack_dynamic_draw Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.pixel_pack_dynamic_read Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.pixel_pack_static_copy Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.pixel_pack_static_draw Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.pixel_pack_static_read Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.pixel_pack_stream_copy Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.pixel_pack_stream_draw Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.pixel_pack_stream_read Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.pixel_unpack_dynamic_copy Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.pixel_unpack_dynamic_draw Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.pixel_unpack_dynamic_read Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.pixel_unpack_static_copy Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.pixel_unpack_static_draw Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.pixel_unpack_static_read Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.pixel_unpack_stream_copy Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.pixel_unpack_stream_draw Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.pixel_unpack_stream_read Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.transform_feedback_dynamic_copy Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.transform_feedback_dynamic_draw Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.transform_feedback_dynamic_read Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.transform_feedback_static_copy Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.transform_feedback_static_draw Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.transform_feedback_static_read Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.transform_feedback_stream_copy Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.transform_feedback_stream_draw Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.transform_feedback_stream_read Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.uniform_dynamic_copy Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.uniform_dynamic_draw Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.uniform_dynamic_read Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.uniform_static_copy Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.uniform_static_draw Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.uniform_static_read Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.uniform_stream_copy Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.uniform_stream_draw Pass
+dEQP-GLES3.functional.buffer.write.basic_subdata.uniform_stream_read Pass
+dEQP-GLES3.functional.buffer.write.partial_specify.high_1 Pass
+dEQP-GLES3.functional.buffer.write.partial_specify.high_2 Pass
+dEQP-GLES3.functional.buffer.write.partial_specify.high_3 Pass
+dEQP-GLES3.functional.buffer.write.partial_specify.low_1 Pass
+dEQP-GLES3.functional.buffer.write.partial_specify.low_2 Pass
+dEQP-GLES3.functional.buffer.write.partial_specify.low_3 Pass
+dEQP-GLES3.functional.buffer.write.partial_specify.middle_1 Pass
+dEQP-GLES3.functional.buffer.write.partial_specify.middle_2 Pass
+dEQP-GLES3.functional.buffer.write.partial_specify.middle_3 Pass
+dEQP-GLES3.functional.buffer.write.partial_specify.whole_1 Pass
+dEQP-GLES3.functional.buffer.write.partial_specify.whole_2 Pass
+dEQP-GLES3.functional.buffer.write.partial_specify.whole_3 Pass
+dEQP-GLES3.functional.buffer.write.partial_specify.whole_4 Pass
+dEQP-GLES3.functional.buffer.write.random.0 Pass
+dEQP-GLES3.functional.buffer.write.random.1 Pass
+dEQP-GLES3.functional.buffer.write.random.2 Pass
+dEQP-GLES3.functional.buffer.write.random.3 Pass
+dEQP-GLES3.functional.buffer.write.random.4 Pass
+dEQP-GLES3.functional.buffer.write.random.5 Pass
+dEQP-GLES3.functional.buffer.write.random.6 Pass
+dEQP-GLES3.functional.buffer.write.random.7 Pass
+dEQP-GLES3.functional.buffer.write.random.8 Pass
+dEQP-GLES3.functional.buffer.write.random.9 Pass
+dEQP-GLES3.functional.buffer.write.recreate_store.different_size Pass
+dEQP-GLES3.functional.buffer.write.recreate_store.different_target Pass
+dEQP-GLES3.functional.buffer.write.recreate_store.different_usage Pass
+dEQP-GLES3.functional.buffer.write.recreate_store.identical_1 Pass
+dEQP-GLES3.functional.buffer.write.recreate_store.identical_2 Pass
+dEQP-GLES3.functional.buffer.write.recreate_store.random_1 Pass
+dEQP-GLES3.functional.buffer.write.recreate_store.random_2 Pass
+dEQP-GLES3.functional.buffer.write.recreate_store.random_3 Pass
+dEQP-GLES3.functional.buffer.write.recreate_store.random_4 Pass
+dEQP-GLES3.functional.clipping.line.line_attrib_clip Pass
+dEQP-GLES3.functional.clipping.line.line_clip_viewport_center Pass
+dEQP-GLES3.functional.clipping.line.line_clip_viewport_corner Pass
+dEQP-GLES3.functional.clipping.line.line_z_clip Pass
+dEQP-GLES3.functional.clipping.line.line_z_clip_viewport_center Pass
+dEQP-GLES3.functional.clipping.line.line_z_clip_viewport_corner Pass
+dEQP-GLES3.functional.clipping.line.long_line_clip Pass
+dEQP-GLES3.functional.clipping.line.long_wide_line_clip Pass
+dEQP-GLES3.functional.clipping.line.wide_line_attrib_clip Pass
+dEQP-GLES3.functional.clipping.line.wide_line_clip Pass
+dEQP-GLES3.functional.clipping.line.wide_line_clip_viewport_center Fail
+dEQP-GLES3.functional.clipping.line.wide_line_clip_viewport_corner Fail
+dEQP-GLES3.functional.clipping.line.wide_line_z_clip Pass
+dEQP-GLES3.functional.clipping.line.wide_line_z_clip_viewport_center Pass
+dEQP-GLES3.functional.clipping.line.wide_line_z_clip_viewport_corner Pass
+dEQP-GLES3.functional.clipping.point.point_clip_viewport_center Pass
+dEQP-GLES3.functional.clipping.point.point_clip_viewport_corner Pass
+dEQP-GLES3.functional.clipping.point.point_z_clip Pass
+dEQP-GLES3.functional.clipping.point.point_z_clip_viewport_center Pass
+dEQP-GLES3.functional.clipping.point.point_z_clip_viewport_corner Pass
+dEQP-GLES3.functional.clipping.point.wide_point_clip Fail
+dEQP-GLES3.functional.clipping.point.wide_point_clip_viewport_center Fail
+dEQP-GLES3.functional.clipping.point.wide_point_clip_viewport_corner Fail
+dEQP-GLES3.functional.clipping.point.wide_point_z_clip Pass
+dEQP-GLES3.functional.clipping.point.wide_point_z_clip_viewport_center Pass
+dEQP-GLES3.functional.clipping.point.wide_point_z_clip_viewport_corner Pass
+dEQP-GLES3.functional.clipping.polygon.large_poly_clip_viewport_center Pass
+dEQP-GLES3.functional.clipping.polygon.large_poly_clip_viewport_corner Pass
+dEQP-GLES3.functional.clipping.polygon.large_poly_z_clip Pass
+dEQP-GLES3.functional.clipping.polygon.large_poly_z_clip_viewport_center Pass
+dEQP-GLES3.functional.clipping.polygon.large_poly_z_clip_viewport_corner Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_0 Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_0_viewport_center Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_0_viewport_corner Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_1 Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_1_viewport_center Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_1_viewport_corner Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_2 Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_2_viewport_center Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_2_viewport_corner Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_3 Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_3_viewport_center Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_3_viewport_corner Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_4 Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_4_viewport_center Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_4_viewport_corner Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_5 Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_5_viewport_center Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_5_viewport_corner Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_6 Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_6_viewport_center Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_6_viewport_corner Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_7 Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_7_viewport_center Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_7_viewport_corner Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_8 Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_8_viewport_center Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_8_viewport_corner Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_9 Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_9_viewport_center Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_9_viewport_corner Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_10 Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_10_viewport_center Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_10_viewport_corner Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_11 Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_11_viewport_center Pass
+dEQP-GLES3.functional.clipping.polygon.multiple_11_viewport_corner Pass
+dEQP-GLES3.functional.clipping.polygon.poly_attrib_clip Pass
+dEQP-GLES3.functional.clipping.polygon.poly_attrib_clip_viewport_center Pass
+dEQP-GLES3.functional.clipping.polygon.poly_attrib_clip_viewport_corner Pass
+dEQP-GLES3.functional.clipping.polygon.poly_clip_viewport_center Pass
+dEQP-GLES3.functional.clipping.polygon.poly_clip_viewport_corner Pass
+dEQP-GLES3.functional.clipping.polygon.poly_z_clip Pass
+dEQP-GLES3.functional.clipping.polygon.poly_z_clip_viewport_center Pass
+dEQP-GLES3.functional.clipping.polygon.poly_z_clip_viewport_corner Pass
+dEQP-GLES3.functional.clipping.polygon_edge.poly_fan Pass
+dEQP-GLES3.functional.clipping.polygon_edge.quad_at_origin_0 Pass
+dEQP-GLES3.functional.clipping.polygon_edge.quad_at_origin_1 Pass
+dEQP-GLES3.functional.clipping.polygon_edge.quad_at_origin_2 Pass
+dEQP-GLES3.functional.clipping.polygon_edge.quad_at_origin_3 Pass
+dEQP-GLES3.functional.clipping.polygon_edge.quad_at_origin_4 Pass
+dEQP-GLES3.functional.clipping.polygon_edge.quad_near_edge_0 Pass
+dEQP-GLES3.functional.clipping.polygon_edge.quad_near_edge_1 Pass
+dEQP-GLES3.functional.clipping.polygon_edge.quad_near_edge_2 Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_neg_x Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_neg_x_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_neg_x_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_neg_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_neg_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_pos_x Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_pos_x_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_pos_x_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_pos_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_pos_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_neg_x_neg_y_and_pos_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_neg_y_and_pos_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_neg_y_neg_z_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_neg_y_neg_z_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_neg_x_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_neg_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_pos_x_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_pos_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_neg_y_and_neg_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_neg_y_and_pos_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_y_and_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_y_and_pos_x_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_y_neg_z_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_y_neg_z_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_neg_x_neg_z_and_pos_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_neg_y_neg_z_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_neg_y_and_neg_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_neg_y_and_pos_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_neg_z_and_neg_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_neg_z_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_neg_x_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_neg_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_neg_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_pos_x_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_pos_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_z_and_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_y_neg_z_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_pos_z_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_pos_z_and_neg_x_pos_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_pos_z_and_pos_x_neg_y_neg_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_pos_z_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_pos_z_and_pos_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_neg_y_neg_z_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_neg_y_pos_z_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_y_neg_z_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_y_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_y_and_neg_x_neg_z_and_pos_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_y_and_neg_y_neg_z_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_y_and_pos_x_neg_z_and_neg_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_y_and_pos_x_neg_z_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_y_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_y_and_pos_x_pos_z_and_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_y_and_pos_y_neg_z_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_y_pos_z_and_neg_x_neg_y_neg_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_z_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_z_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_z_and_neg_y_neg_z_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_z_and_pos_x_neg_y_neg_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_z_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_z_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_z_and_pos_y_neg_z_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_neg_x_neg_y_and_pos_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_neg_x_neg_z_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_neg_x_neg_z_and_pos_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_neg_x_pos_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_neg_x_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_pos_x_neg_y_and_neg_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_pos_x_neg_z_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_pos_x_neg_z_and_neg_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_pos_x_pos_y_and_neg_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_pos_x_pos_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_pos_x_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_x_pos_y_pos_z_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_y_pos_z_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_y_pos_z_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_y_pos_z_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_y_pos_z_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_pos_z_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_pos_z_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_pos_z_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_pos_z_and_pos_x_pos_y_neg_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_pos_z_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_x_neg_y_and_neg_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_x_neg_y_and_pos_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_y_and_neg_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_y_neg_z_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_y_neg_z_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_pos_x_neg_y_and_neg_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_pos_y_and_neg_x_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_pos_y_and_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_pos_y_neg_z_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_pos_y_neg_z_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_neg_z_and_pos_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_neg_z_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_neg_x_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_neg_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_pos_x_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_pos_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_z_and_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_y_neg_z_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_pos_x_neg_z_and_neg_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_pos_x_pos_y_and_neg_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_pos_y_neg_z_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_pos_z_and_neg_x_neg_y_neg_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_pos_z_and_pos_x_pos_y_neg_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_pos_z_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_pos_z_and_pos_x_pos_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_neg_y_pos_z_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_y_neg_z_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_pos_y_neg_z_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_and_neg_x_neg_z_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_and_neg_x_neg_z_and_pos_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_and_neg_x_pos_z_and_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_and_neg_y_neg_z_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_and_pos_x_neg_z_and_neg_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_and_pos_y_neg_z_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_pos_z_and_neg_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_pos_z_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_z_and_neg_x_neg_y_neg_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_z_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_z_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_z_and_neg_y_neg_z_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_z_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_z_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_z_and_pos_y_neg_z_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_x_neg_y_and_pos_x_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_x_neg_y_and_pos_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_x_neg_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_x_neg_z_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_x_neg_z_and_pos_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_x_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_neg_x_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_neg_x_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_neg_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_neg_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_pos_x_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_pos_x_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_pos_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_pos_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_pos_x_neg_y_and_neg_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_pos_x_neg_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_pos_x_neg_z_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_pos_x_neg_z_and_neg_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_pos_x_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_neg_x_neg_y_pos_z_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_neg_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_neg_y_pos_z_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_neg_y_pos_z_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_neg_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_neg_y_pos_z_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_neg_y_pos_z_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_pos_z_and_neg_x_neg_y_neg_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_pos_z_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_pos_z_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_pos_z_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_pos_z_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_neg_x_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_neg_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_pos_x Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_pos_x_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_pos_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_pos_y Pass
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+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_neg_x_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_neg_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_neg_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_pos_x_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_pos_x_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_pos_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_pos_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_neg_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_neg_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_pos_z_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_pos_z_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_pos_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_neg_x_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_neg_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_pos_x_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_pos_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_neg_x_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_neg_x_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_neg_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_neg_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_pos_x_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_pos_x_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_pos_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_pos_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_neg_x_neg_y_pos_z Fail
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_pos_z_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_pos_z_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_pos_z_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_pos_z_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_neg_x_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_neg_x_pos_y Pass
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+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_neg_x_pos_y_pos_z Pass
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+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_pos_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_pos_y Pass
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+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_pos_y_pos_z Pass
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+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_neg_x_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_neg_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_neg_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_pos_x_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_pos_x_pos_y Pass
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+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_pos_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_neg_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_pos_z_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_neg_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_neg_x_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_neg_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_neg_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_pos_x_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_pos_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_neg_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_pos_z_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_neg_x_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_neg_x_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_neg_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_neg_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_pos_x_neg_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_pos_x_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_pos_x_pos_y Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_pos_x_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_neg_z_and_neg_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_neg_z_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_neg_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_neg_z_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_neg_z_and_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_neg_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_neg_z_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_neg_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_neg_z_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_neg_x_neg_y_neg_z Fail
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_neg_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_neg_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_neg_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_pos_x_neg_y_pos_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_pos_x_pos_y_neg_z Pass
+dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_pos_x_pos_y_pos_z Pass
+dEQP-GLES3.functional.color_clear.complex_rgba Pass
+dEQP-GLES3.functional.color_clear.complex_rgb Pass
+dEQP-GLES3.functional.color_clear.long_masked_rgba Pass
+dEQP-GLES3.functional.color_clear.long_masked_rgb Pass
+dEQP-GLES3.functional.color_clear.long_rgba Pass
+dEQP-GLES3.functional.color_clear.long_rgb Pass
+dEQP-GLES3.functional.color_clear.masked_rgba Pass
+dEQP-GLES3.functional.color_clear.masked_rgb Pass
+dEQP-GLES3.functional.color_clear.masked_scissored_rgba Pass
+dEQP-GLES3.functional.color_clear.masked_scissored_rgb Pass
+dEQP-GLES3.functional.color_clear.multiple_rgba Pass
+dEQP-GLES3.functional.color_clear.multiple_rgb Pass
+dEQP-GLES3.functional.color_clear.scissored_rgba Pass
+dEQP-GLES3.functional.color_clear.scissored_rgb Pass
+dEQP-GLES3.functional.color_clear.short_scissored_rgb Pass
+dEQP-GLES3.functional.color_clear.single_rgba Pass
+dEQP-GLES3.functional.color_clear.single_rgb Pass
+dEQP-GLES3.functional.color_clear.subclears_rgba Pass
+dEQP-GLES3.functional.color_clear.subclears_rgb Pass
+dEQP-GLES3.functional.default_vertex_array_object.vertex_attrib_divisor Pass
+dEQP-GLES3.functional.default_vertex_attrib.float.vertex_attrib_1fv Pass
+dEQP-GLES3.functional.default_vertex_attrib.float.vertex_attrib_1f Pass
+dEQP-GLES3.functional.default_vertex_attrib.float.vertex_attrib_2fv Pass
+dEQP-GLES3.functional.default_vertex_attrib.float.vertex_attrib_2f Pass
+dEQP-GLES3.functional.default_vertex_attrib.float.vertex_attrib_3fv Pass
+dEQP-GLES3.functional.default_vertex_attrib.float.vertex_attrib_3f Pass
+dEQP-GLES3.functional.default_vertex_attrib.float.vertex_attrib_4fv Pass
+dEQP-GLES3.functional.default_vertex_attrib.float.vertex_attrib_4f Pass
+dEQP-GLES3.functional.default_vertex_attrib.int.vertex_attribi_4iv Pass
+dEQP-GLES3.functional.default_vertex_attrib.int.vertex_attribi_4i Pass
+dEQP-GLES3.functional.default_vertex_attrib.ivec2.vertex_attribi_4iv Pass
+dEQP-GLES3.functional.default_vertex_attrib.ivec2.vertex_attribi_4i Pass
+dEQP-GLES3.functional.default_vertex_attrib.ivec3.vertex_attribi_4iv Pass
+dEQP-GLES3.functional.default_vertex_attrib.ivec3.vertex_attribi_4i Pass
+dEQP-GLES3.functional.default_vertex_attrib.ivec4.vertex_attribi_4iv Pass
+dEQP-GLES3.functional.default_vertex_attrib.ivec4.vertex_attribi_4i Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat2x3.vertex_attrib_1fv Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat2x3.vertex_attrib_1f Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat2x3.vertex_attrib_4fv Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat2x3.vertex_attrib_4f Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat2x4.vertex_attrib_1fv Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat2x4.vertex_attrib_1f Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat2x4.vertex_attrib_4fv Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat2x4.vertex_attrib_4f Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat2.vertex_attrib_1fv Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat2.vertex_attrib_1f Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat2.vertex_attrib_4fv Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat2.vertex_attrib_4f Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat3x2.vertex_attrib_1fv Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat3x2.vertex_attrib_1f Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat3x2.vertex_attrib_4fv Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat3x2.vertex_attrib_4f Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat3x4.vertex_attrib_1fv Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat3x4.vertex_attrib_1f Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat3x4.vertex_attrib_4fv Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat3x4.vertex_attrib_4f Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat3.vertex_attrib_1fv Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat3.vertex_attrib_1f Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat3.vertex_attrib_4fv Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat3.vertex_attrib_4f Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat4x2.vertex_attrib_1fv Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat4x2.vertex_attrib_1f Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat4x2.vertex_attrib_4fv Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat4x2.vertex_attrib_4f Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat4x3.vertex_attrib_1fv Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat4x3.vertex_attrib_1f Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat4x3.vertex_attrib_4fv Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat4x3.vertex_attrib_4f Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat4.vertex_attrib_1fv Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat4.vertex_attrib_1f Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat4.vertex_attrib_2fv Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat4.vertex_attrib_2f Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat4.vertex_attrib_3fv Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat4.vertex_attrib_3f Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat4.vertex_attrib_4fv Pass
+dEQP-GLES3.functional.default_vertex_attrib.mat4.vertex_attrib_4f Pass
+dEQP-GLES3.functional.default_vertex_attrib.uint.vertex_attribi_4uiv Pass
+dEQP-GLES3.functional.default_vertex_attrib.uint.vertex_attribi_4ui Pass
+dEQP-GLES3.functional.default_vertex_attrib.uvec2.vertex_attribi_4uiv Pass
+dEQP-GLES3.functional.default_vertex_attrib.uvec2.vertex_attribi_4ui Pass
+dEQP-GLES3.functional.default_vertex_attrib.uvec3.vertex_attribi_4uiv Pass
+dEQP-GLES3.functional.default_vertex_attrib.uvec3.vertex_attribi_4ui Pass
+dEQP-GLES3.functional.default_vertex_attrib.uvec4.vertex_attribi_4uiv Pass
+dEQP-GLES3.functional.default_vertex_attrib.uvec4.vertex_attribi_4ui Pass
+dEQP-GLES3.functional.default_vertex_attrib.vec2.vertex_attrib_1fv Pass
+dEQP-GLES3.functional.default_vertex_attrib.vec2.vertex_attrib_1f Pass
+dEQP-GLES3.functional.default_vertex_attrib.vec2.vertex_attrib_4fv Pass
+dEQP-GLES3.functional.default_vertex_attrib.vec2.vertex_attrib_4f Pass
+dEQP-GLES3.functional.default_vertex_attrib.vec3.vertex_attrib_1fv Pass
+dEQP-GLES3.functional.default_vertex_attrib.vec3.vertex_attrib_1f Pass
+dEQP-GLES3.functional.default_vertex_attrib.vec3.vertex_attrib_4fv Pass
+dEQP-GLES3.functional.default_vertex_attrib.vec3.vertex_attrib_4f Pass
+dEQP-GLES3.functional.default_vertex_attrib.vec4.vertex_attrib_1fv Pass
+dEQP-GLES3.functional.default_vertex_attrib.vec4.vertex_attrib_1f Pass
+dEQP-GLES3.functional.default_vertex_attrib.vec4.vertex_attrib_2fv Pass
+dEQP-GLES3.functional.default_vertex_attrib.vec4.vertex_attrib_2f Pass
+dEQP-GLES3.functional.default_vertex_attrib.vec4.vertex_attrib_3fv Pass
+dEQP-GLES3.functional.default_vertex_attrib.vec4.vertex_attrib_3f Pass
+dEQP-GLES3.functional.default_vertex_attrib.vec4.vertex_attrib_4fv Pass
+dEQP-GLES3.functional.default_vertex_attrib.vec4.vertex_attrib_4f Pass
+dEQP-GLES3.functional.depth_stencil_clear.depth Pass
+dEQP-GLES3.functional.depth_stencil_clear.depth_scissored Pass
+dEQP-GLES3.functional.depth_stencil_clear.depth_scissored_masked Pass
+dEQP-GLES3.functional.depth_stencil_clear.depth_stencil Pass
+dEQP-GLES3.functional.depth_stencil_clear.depth_stencil_masked Pass
+dEQP-GLES3.functional.depth_stencil_clear.depth_stencil_scissored Pass
+dEQP-GLES3.functional.depth_stencil_clear.stencil Pass
+dEQP-GLES3.functional.depth_stencil_clear.stencil_masked Pass
+dEQP-GLES3.functional.depth_stencil_clear.stencil_scissored Pass
+dEQP-GLES3.functional.depth_stencil_clear.stencil_scissored_masked Pass
+dEQP-GLES3.functional.dither.disabled.gradient_alpha Pass
+dEQP-GLES3.functional.dither.disabled.gradient_blue Pass
+dEQP-GLES3.functional.dither.disabled.gradient_green Pass
+dEQP-GLES3.functional.dither.disabled.gradient_red Pass
+dEQP-GLES3.functional.dither.disabled.gradient_white Pass
+dEQP-GLES3.functional.dither.disabled.unicolored_quad_alpha Pass
+dEQP-GLES3.functional.dither.disabled.unicolored_quad_blue Pass
+dEQP-GLES3.functional.dither.disabled.unicolored_quad_green Pass
+dEQP-GLES3.functional.dither.disabled.unicolored_quad_red Pass
+dEQP-GLES3.functional.dither.disabled.unicolored_quad_white Pass
+dEQP-GLES3.functional.dither.enabled.gradient_alpha Pass
+dEQP-GLES3.functional.dither.enabled.gradient_blue Pass
+dEQP-GLES3.functional.dither.enabled.gradient_green Pass
+dEQP-GLES3.functional.dither.enabled.gradient_red Pass
+dEQP-GLES3.functional.dither.enabled.gradient_white Pass
+dEQP-GLES3.functional.dither.enabled.unicolored_quad_alpha Pass
+dEQP-GLES3.functional.dither.enabled.unicolored_quad_blue Pass
+dEQP-GLES3.functional.dither.enabled.unicolored_quad_green Pass
+dEQP-GLES3.functional.dither.enabled.unicolored_quad_red Pass
+dEQP-GLES3.functional.dither.enabled.unicolored_quad_white Pass
+dEQP-GLES3.functional.draw.draw_arrays.first.first_1 Pass
+dEQP-GLES3.functional.draw.draw_arrays.first.first_3 Pass
+dEQP-GLES3.functional.draw.draw_arrays.first.first_17 Pass
+dEQP-GLES3.functional.draw.draw_arrays.lines.default_attribute Pass
+dEQP-GLES3.functional.draw.draw_arrays.lines.instanced_attributes Pass
+dEQP-GLES3.functional.draw.draw_arrays.lines.multiple_attributes Pass
+dEQP-GLES3.functional.draw.draw_arrays.lines.single_attribute Pass
+dEQP-GLES3.functional.draw.draw_arrays.line_loop.default_attribute Pass
+dEQP-GLES3.functional.draw.draw_arrays.line_loop.instanced_attributes Pass
+dEQP-GLES3.functional.draw.draw_arrays.line_loop.multiple_attributes Pass
+dEQP-GLES3.functional.draw.draw_arrays.line_loop.single_attribute Pass
+dEQP-GLES3.functional.draw.draw_arrays.line_strip.default_attribute Pass
+dEQP-GLES3.functional.draw.draw_arrays.line_strip.instanced_attributes Pass
+dEQP-GLES3.functional.draw.draw_arrays.line_strip.multiple_attributes Pass
+dEQP-GLES3.functional.draw.draw_arrays.line_strip.single_attribute Pass
+dEQP-GLES3.functional.draw.draw_arrays.points.default_attribute Pass
+dEQP-GLES3.functional.draw.draw_arrays.points.instanced_attributes Pass
+dEQP-GLES3.functional.draw.draw_arrays.points.multiple_attributes Pass
+dEQP-GLES3.functional.draw.draw_arrays.points.single_attribute Pass
+dEQP-GLES3.functional.draw.draw_arrays.triangles.default_attribute Pass
+dEQP-GLES3.functional.draw.draw_arrays.triangles.instanced_attributes Pass
+dEQP-GLES3.functional.draw.draw_arrays.triangles.multiple_attributes Pass
+dEQP-GLES3.functional.draw.draw_arrays.triangles.single_attribute Pass
+dEQP-GLES3.functional.draw.draw_arrays.triangle_fan.default_attribute Pass
+dEQP-GLES3.functional.draw.draw_arrays.triangle_fan.instanced_attributes Pass
+dEQP-GLES3.functional.draw.draw_arrays.triangle_fan.multiple_attributes Pass
+dEQP-GLES3.functional.draw.draw_arrays.triangle_fan.single_attribute Pass
+dEQP-GLES3.functional.draw.draw_arrays.triangle_strip.default_attribute Pass
+dEQP-GLES3.functional.draw.draw_arrays.triangle_strip.instanced_attributes Pass
+dEQP-GLES3.functional.draw.draw_arrays.triangle_strip.multiple_attributes Pass
+dEQP-GLES3.functional.draw.draw_arrays.triangle_strip.single_attribute Pass
+dEQP-GLES3.functional.draw.draw_arrays_instanced.first.first_1 Pass
+dEQP-GLES3.functional.draw.draw_arrays_instanced.first.first_3 Pass
+dEQP-GLES3.functional.draw.draw_arrays_instanced.first.first_17 Pass
+dEQP-GLES3.functional.draw.draw_arrays_instanced.lines.default_attribute Pass
+dEQP-GLES3.functional.draw.draw_arrays_instanced.lines.instanced_attributes Pass
+dEQP-GLES3.functional.draw.draw_arrays_instanced.lines.multiple_attributes Pass
+dEQP-GLES3.functional.draw.draw_arrays_instanced.lines.single_attribute Pass
+dEQP-GLES3.functional.draw.draw_arrays_instanced.line_loop.default_attribute Pass
+dEQP-GLES3.functional.draw.draw_arrays_instanced.line_loop.instanced_attributes Pass
+dEQP-GLES3.functional.draw.draw_arrays_instanced.line_loop.multiple_attributes Pass
+dEQP-GLES3.functional.draw.draw_arrays_instanced.line_loop.single_attribute Pass
+dEQP-GLES3.functional.draw.draw_arrays_instanced.line_strip.default_attribute Pass
+dEQP-GLES3.functional.draw.draw_arrays_instanced.line_strip.instanced_attributes Pass
+dEQP-GLES3.functional.draw.draw_arrays_instanced.line_strip.multiple_attributes Pass
+dEQP-GLES3.functional.draw.draw_arrays_instanced.line_strip.single_attribute Pass
+dEQP-GLES3.functional.draw.draw_arrays_instanced.points.default_attribute Pass
+dEQP-GLES3.functional.draw.draw_arrays_instanced.points.instanced_attributes Pass
+dEQP-GLES3.functional.draw.draw_arrays_instanced.points.multiple_attributes Pass
+dEQP-GLES3.functional.draw.draw_arrays_instanced.points.single_attribute Pass
+dEQP-GLES3.functional.draw.draw_arrays_instanced.triangles.default_attribute Pass
+dEQP-GLES3.functional.draw.draw_arrays_instanced.triangles.instanced_attributes Pass
+dEQP-GLES3.functional.draw.draw_arrays_instanced.triangles.multiple_attributes Pass
+dEQP-GLES3.functional.draw.draw_arrays_instanced.triangles.single_attribute Pass
+dEQP-GLES3.functional.draw.draw_arrays_instanced.triangle_fan.default_attribute Pass
+dEQP-GLES3.functional.draw.draw_arrays_instanced.triangle_fan.instanced_attributes Pass
+dEQP-GLES3.functional.draw.draw_arrays_instanced.triangle_fan.multiple_attributes Pass
+dEQP-GLES3.functional.draw.draw_arrays_instanced.triangle_fan.single_attribute Pass
+dEQP-GLES3.functional.draw.draw_arrays_instanced.triangle_strip.default_attribute Pass
+dEQP-GLES3.functional.draw.draw_arrays_instanced.triangle_strip.instanced_attributes Pass
+dEQP-GLES3.functional.draw.draw_arrays_instanced.triangle_strip.multiple_attributes Pass
+dEQP-GLES3.functional.draw.draw_arrays_instanced.triangle_strip.single_attribute Pass
+dEQP-GLES3.functional.draw.draw_elements.indices.buffer.index_byte Pass
+dEQP-GLES3.functional.draw.draw_elements.indices.buffer.index_int Pass
+dEQP-GLES3.functional.draw.draw_elements.indices.buffer.index_short Pass
+dEQP-GLES3.functional.draw.draw_elements.indices.unaligned_user_ptr.index_int Pass
+dEQP-GLES3.functional.draw.draw_elements.indices.unaligned_user_ptr.index_short Pass
+dEQP-GLES3.functional.draw.draw_elements.indices.user_ptr.index_byte Pass
+dEQP-GLES3.functional.draw.draw_elements.indices.user_ptr.index_int Pass
+dEQP-GLES3.functional.draw.draw_elements.indices.user_ptr.index_short Pass
+dEQP-GLES3.functional.draw.draw_elements.lines.default_attribute Pass
+dEQP-GLES3.functional.draw.draw_elements.lines.instanced_attributes Pass
+dEQP-GLES3.functional.draw.draw_elements.lines.multiple_attributes Pass
+dEQP-GLES3.functional.draw.draw_elements.lines.single_attribute Pass
+dEQP-GLES3.functional.draw.draw_elements.line_loop.default_attribute Pass
+dEQP-GLES3.functional.draw.draw_elements.line_loop.instanced_attributes Pass
+dEQP-GLES3.functional.draw.draw_elements.line_loop.multiple_attributes Pass
+dEQP-GLES3.functional.draw.draw_elements.line_loop.single_attribute Pass
+dEQP-GLES3.functional.draw.draw_elements.line_strip.default_attribute Pass
+dEQP-GLES3.functional.draw.draw_elements.line_strip.instanced_attributes Pass
+dEQP-GLES3.functional.draw.draw_elements.line_strip.multiple_attributes Pass
+dEQP-GLES3.functional.draw.draw_elements.line_strip.single_attribute Pass
+dEQP-GLES3.functional.draw.draw_elements.points.default_attribute Pass
+dEQP-GLES3.functional.draw.draw_elements.points.instanced_attributes Pass
+dEQP-GLES3.functional.draw.draw_elements.points.multiple_attributes Pass
+dEQP-GLES3.functional.draw.draw_elements.points.single_attribute Pass
+dEQP-GLES3.functional.draw.draw_elements.triangles.default_attribute Pass
+dEQP-GLES3.functional.draw.draw_elements.triangles.instanced_attributes Pass
+dEQP-GLES3.functional.draw.draw_elements.triangles.multiple_attributes Pass
+dEQP-GLES3.functional.draw.draw_elements.triangles.single_attribute Pass
+dEQP-GLES3.functional.draw.draw_elements.triangle_fan.default_attribute Pass
+dEQP-GLES3.functional.draw.draw_elements.triangle_fan.instanced_attributes Pass
+dEQP-GLES3.functional.draw.draw_elements.triangle_fan.multiple_attributes Pass
+dEQP-GLES3.functional.draw.draw_elements.triangle_fan.single_attribute Pass
+dEQP-GLES3.functional.draw.draw_elements.triangle_strip.default_attribute Pass
+dEQP-GLES3.functional.draw.draw_elements.triangle_strip.instanced_attributes Pass
+dEQP-GLES3.functional.draw.draw_elements.triangle_strip.multiple_attributes Pass
+dEQP-GLES3.functional.draw.draw_elements.triangle_strip.single_attribute Pass
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+dEQP-GLES3.functional.draw.draw_elements_instanced.indices.unaligned_user_ptr.index_int Pass
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+dEQP-GLES3.functional.draw.draw_elements_instanced.indices.user_ptr.index_int Pass
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+dEQP-GLES3.functional.fbo.api.delete_tex_2d_attached_to_bound_fbo Pass
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+dEQP-GLES3.functional.fbo.invalidate.target.framebuffer_draw_framebuffer_depth_stencil Pass
+dEQP-GLES3.functional.fbo.invalidate.target.framebuffer_framebuffer_all Pass
+dEQP-GLES3.functional.fbo.invalidate.target.framebuffer_framebuffer_color Pass
+dEQP-GLES3.functional.fbo.invalidate.target.framebuffer_framebuffer_depth_stencil Pass
+dEQP-GLES3.functional.fbo.invalidate.target.framebuffer_read_framebuffer_all Pass
+dEQP-GLES3.functional.fbo.invalidate.target.framebuffer_read_framebuffer_color Pass
+dEQP-GLES3.functional.fbo.invalidate.target.framebuffer_read_framebuffer_depth_stencil Pass
+dEQP-GLES3.functional.fbo.invalidate.target.read_framebuffer_draw_framebuffer_all Pass
+dEQP-GLES3.functional.fbo.invalidate.target.read_framebuffer_draw_framebuffer_color Pass
+dEQP-GLES3.functional.fbo.invalidate.target.read_framebuffer_draw_framebuffer_depth_stencil Pass
+dEQP-GLES3.functional.fbo.invalidate.target.read_framebuffer_framebuffer_all Pass
+dEQP-GLES3.functional.fbo.invalidate.target.read_framebuffer_framebuffer_color Pass
+dEQP-GLES3.functional.fbo.invalidate.target.read_framebuffer_framebuffer_depth_stencil Pass
+dEQP-GLES3.functional.fbo.invalidate.target.read_framebuffer_read_framebuffer_all Pass
+dEQP-GLES3.functional.fbo.invalidate.target.read_framebuffer_read_framebuffer_color Pass
+dEQP-GLES3.functional.fbo.invalidate.target.read_framebuffer_read_framebuffer_depth_stencil Pass
+dEQP-GLES3.functional.fbo.invalidate.whole.render_all Pass
+dEQP-GLES3.functional.fbo.invalidate.whole.render_color Pass
+dEQP-GLES3.functional.fbo.invalidate.whole.render_depth Pass
+dEQP-GLES3.functional.fbo.invalidate.whole.render_depth_stencil Pass
+dEQP-GLES3.functional.fbo.invalidate.whole.render_none Pass
+dEQP-GLES3.functional.fbo.invalidate.whole.render_stencil Pass
+dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_color Pass
+dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_depth Pass
+dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_depth_stencil Pass
+dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_color Pass
+dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_depth Pass
+dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_depth_stencil Pass
+dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_stencil Pass
+dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_stencil Pass
+dEQP-GLES3.functional.fbo.invalidate.whole.unbind_read_color Pass
+dEQP-GLES3.functional.fbo.invalidate.whole.unbind_read_color_stencil Pass
+dEQP-GLES3.functional.fbo.invalidate.whole.unbind_read_depth Pass
+dEQP-GLES3.functional.fbo.invalidate.whole.unbind_read_depth_stencil Pass
+dEQP-GLES3.functional.fbo.invalidate.whole.unbind_read_stencil Pass
+dEQP-GLES3.functional.fbo.msaa.2_samples.depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.msaa.2_samples.depth32f_stencil8 Pass
+dEQP-GLES3.functional.fbo.msaa.2_samples.depth_component16 Pass
+dEQP-GLES3.functional.fbo.msaa.2_samples.depth_component24 Pass
+dEQP-GLES3.functional.fbo.msaa.2_samples.depth_component32f Pass
+dEQP-GLES3.functional.fbo.msaa.2_samples.r8 Pass
+dEQP-GLES3.functional.fbo.msaa.2_samples.r11f_g11f_b10f Pass
+dEQP-GLES3.functional.fbo.msaa.2_samples.r16f Pass
+dEQP-GLES3.functional.fbo.msaa.2_samples.r32f Pass
+dEQP-GLES3.functional.fbo.msaa.2_samples.rg8 Pass
+dEQP-GLES3.functional.fbo.msaa.2_samples.rg16f Pass
+dEQP-GLES3.functional.fbo.msaa.2_samples.rg32f Pass
+dEQP-GLES3.functional.fbo.msaa.2_samples.rgb5_a1 Pass
+dEQP-GLES3.functional.fbo.msaa.2_samples.rgb8 Pass
+dEQP-GLES3.functional.fbo.msaa.2_samples.rgb10_a2 Pass
+dEQP-GLES3.functional.fbo.msaa.2_samples.rgb565 Pass
+dEQP-GLES3.functional.fbo.msaa.2_samples.rgba4 Pass
+dEQP-GLES3.functional.fbo.msaa.2_samples.rgba8 Pass
+dEQP-GLES3.functional.fbo.msaa.2_samples.rgba16f Pass
+dEQP-GLES3.functional.fbo.msaa.2_samples.rgba32f Pass
+dEQP-GLES3.functional.fbo.msaa.2_samples.srgb8_alpha8 Pass
+dEQP-GLES3.functional.fbo.msaa.2_samples.stencil_index8 Pass
+dEQP-GLES3.functional.fbo.msaa.4_samples.depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.msaa.4_samples.depth32f_stencil8 Pass
+dEQP-GLES3.functional.fbo.msaa.4_samples.depth_component16 Pass
+dEQP-GLES3.functional.fbo.msaa.4_samples.depth_component24 Pass
+dEQP-GLES3.functional.fbo.msaa.4_samples.depth_component32f Pass
+dEQP-GLES3.functional.fbo.msaa.4_samples.r8 Pass
+dEQP-GLES3.functional.fbo.msaa.4_samples.r11f_g11f_b10f Pass
+dEQP-GLES3.functional.fbo.msaa.4_samples.r16f Pass
+dEQP-GLES3.functional.fbo.msaa.4_samples.r32f Pass
+dEQP-GLES3.functional.fbo.msaa.4_samples.rg8 Pass
+dEQP-GLES3.functional.fbo.msaa.4_samples.rg16f Pass
+dEQP-GLES3.functional.fbo.msaa.4_samples.rg32f Pass
+dEQP-GLES3.functional.fbo.msaa.4_samples.rgb5_a1 Pass
+dEQP-GLES3.functional.fbo.msaa.4_samples.rgb8 Pass
+dEQP-GLES3.functional.fbo.msaa.4_samples.rgb10_a2 Pass
+dEQP-GLES3.functional.fbo.msaa.4_samples.rgb565 Pass
+dEQP-GLES3.functional.fbo.msaa.4_samples.rgba4 Pass
+dEQP-GLES3.functional.fbo.msaa.4_samples.rgba8 Pass
+dEQP-GLES3.functional.fbo.msaa.4_samples.rgba16f Pass
+dEQP-GLES3.functional.fbo.msaa.4_samples.rgba32f Pass
+dEQP-GLES3.functional.fbo.msaa.4_samples.srgb8_alpha8 Pass
+dEQP-GLES3.functional.fbo.msaa.4_samples.stencil_index8 Pass
+dEQP-GLES3.functional.fbo.msaa.8_samples.depth24_stencil8 NotSupported
+dEQP-GLES3.functional.fbo.msaa.8_samples.depth32f_stencil8 NotSupported
+dEQP-GLES3.functional.fbo.msaa.8_samples.depth_component16 NotSupported
+dEQP-GLES3.functional.fbo.msaa.8_samples.depth_component24 NotSupported
+dEQP-GLES3.functional.fbo.msaa.8_samples.depth_component32f NotSupported
+dEQP-GLES3.functional.fbo.msaa.8_samples.r8 NotSupported
+dEQP-GLES3.functional.fbo.msaa.8_samples.r11f_g11f_b10f NotSupported
+dEQP-GLES3.functional.fbo.msaa.8_samples.r16f NotSupported
+dEQP-GLES3.functional.fbo.msaa.8_samples.r32f NotSupported
+dEQP-GLES3.functional.fbo.msaa.8_samples.rg8 NotSupported
+dEQP-GLES3.functional.fbo.msaa.8_samples.rg16f NotSupported
+dEQP-GLES3.functional.fbo.msaa.8_samples.rg32f NotSupported
+dEQP-GLES3.functional.fbo.msaa.8_samples.rgb5_a1 NotSupported
+dEQP-GLES3.functional.fbo.msaa.8_samples.rgb8 NotSupported
+dEQP-GLES3.functional.fbo.msaa.8_samples.rgb10_a2 NotSupported
+dEQP-GLES3.functional.fbo.msaa.8_samples.rgb565 NotSupported
+dEQP-GLES3.functional.fbo.msaa.8_samples.rgba4 NotSupported
+dEQP-GLES3.functional.fbo.msaa.8_samples.rgba8 NotSupported
+dEQP-GLES3.functional.fbo.msaa.8_samples.rgba16f NotSupported
+dEQP-GLES3.functional.fbo.msaa.8_samples.rgba32f NotSupported
+dEQP-GLES3.functional.fbo.msaa.8_samples.srgb8_alpha8 NotSupported
+dEQP-GLES3.functional.fbo.msaa.8_samples.stencil_index8 NotSupported
+dEQP-GLES3.functional.fbo.msaa.renderbuffer_resize.ms_to_ms Pass
+dEQP-GLES3.functional.fbo.msaa.renderbuffer_resize.ms_to_nonms Pass
+dEQP-GLES3.functional.fbo.msaa.renderbuffer_resize.nonms_to_ms Pass
+dEQP-GLES3.functional.fbo.msaa.renderbuffer_resize.nonms_to_nonms Pass
+dEQP-GLES3.functional.fbo.multiview.samples_1 NotSupported
+dEQP-GLES3.functional.fbo.multiview.samples_2 NotSupported
+dEQP-GLES3.functional.fbo.multiview.samples_4 NotSupported
+dEQP-GLES3.functional.fbo.render.recreate_color.rbo_r8i_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.rbo_r8ui_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.rbo_r8_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.rbo_r11f_g11f_b10f_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.rbo_r16f_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.rbo_r16i_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.rbo_r16ui_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.rbo_r32f_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.rbo_r32i_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.rbo_r32ui_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rg8i_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rg8ui_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rg8_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rg16f_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rg16i_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rg16ui_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rg32f_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rg32i_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rg32ui_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rgb5_a1_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rgb8_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rgb10_a2ui_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rgb10_a2_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rgb16f_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rgb565_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rgba4_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rgba8i_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rgba8ui_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rgba8_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rgba16f_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rgba16i_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rgba16ui_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rgba32f_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rgba32i_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rgba32ui_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.rbo_srgb8_alpha8_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_r8i_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_r8ui_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_r8_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_r11f_g11f_b10f_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_r16f_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_r16i_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_r16ui_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_r32f_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_r32i_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_r32ui_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rg8i_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rg8ui_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rg8_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rg16f_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rg16i_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rg16ui_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rg32f_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rg32i_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rg32ui_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rgb5_a1_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rgb8_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rgb10_a2ui_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rgb10_a2_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rgb16f_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rgb565_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rgba4_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rgba8i_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rgba8ui_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rgba8_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rgba16f_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rgba16i_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rgba16ui_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rgba32f_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rgba32i_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rgba32ui_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_srgb8_alpha8_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_rbo_depth_component16 Pass
+dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_rbo_depth_component24 Pass
+dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_rbo_depth_component32f Pass
+dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_stencil_rbo_depth32f_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_stencil_tex2d_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_stencil_tex2d_depth32f_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_tex2d_depth_component16 Pass
+dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_tex2d_depth_component24 Pass
+dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_tex2d_depth_component32f Pass
+dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_stencil_rbo_stencil_index8 Pass
+dEQP-GLES3.functional.fbo.render.resize.rbo_r8i Pass
+dEQP-GLES3.functional.fbo.render.resize.rbo_r8ui Pass
+dEQP-GLES3.functional.fbo.render.resize.rbo_r8 Pass
+dEQP-GLES3.functional.fbo.render.resize.rbo_r11f_g11f_b10f Pass
+dEQP-GLES3.functional.fbo.render.resize.rbo_r16f Pass
+dEQP-GLES3.functional.fbo.render.resize.rbo_r16i Pass
+dEQP-GLES3.functional.fbo.render.resize.rbo_r16ui Pass
+dEQP-GLES3.functional.fbo.render.resize.rbo_r32f Pass
+dEQP-GLES3.functional.fbo.render.resize.rbo_r32i Pass
+dEQP-GLES3.functional.fbo.render.resize.rbo_r32ui Pass
+dEQP-GLES3.functional.fbo.render.resize.rbo_rg8i Pass
+dEQP-GLES3.functional.fbo.render.resize.rbo_rg8ui Pass
+dEQP-GLES3.functional.fbo.render.resize.rbo_rg8 Pass
+dEQP-GLES3.functional.fbo.render.resize.rbo_rg16f Pass
+dEQP-GLES3.functional.fbo.render.resize.rbo_rg16i Pass
+dEQP-GLES3.functional.fbo.render.resize.rbo_rg16ui Pass
+dEQP-GLES3.functional.fbo.render.resize.rbo_rg32f Pass
+dEQP-GLES3.functional.fbo.render.resize.rbo_rg32i Pass
+dEQP-GLES3.functional.fbo.render.resize.rbo_rg32ui Pass
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+dEQP-GLES3.functional.fbo.render.resize.rbo_rgb10_a2 Pass
+dEQP-GLES3.functional.fbo.render.resize.rbo_rgb16f Pass
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+dEQP-GLES3.functional.fbo.render.resize.rbo_rgba8i Pass
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+dEQP-GLES3.functional.fbo.render.resize.rbo_rgba8 Pass
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+dEQP-GLES3.functional.fbo.render.resize.rbo_rgba16i Pass
+dEQP-GLES3.functional.fbo.render.resize.rbo_rgba16ui Pass
+dEQP-GLES3.functional.fbo.render.resize.rbo_rgba32f Pass
+dEQP-GLES3.functional.fbo.render.resize.rbo_rgba32i Pass
+dEQP-GLES3.functional.fbo.render.resize.rbo_rgba32ui Pass
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+dEQP-GLES3.functional.fbo.render.resize.tex2d_r8 Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_r11f_g11f_b10f Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_r16f Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_r16i Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_r16ui Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_r32f Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_r32i Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_r32ui Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rg8i Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rg8ui Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rg8 Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rg16f Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rg16i Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rg16ui Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rg32f Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rg32i Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rg32ui Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rgb5_a1 Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rgb8 Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rgb10_a2ui Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rgb10_a2 Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rgb16f Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rgb565 Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba4 Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba8i Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba8ui Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba8 Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba8_depth_rbo_depth_component16 Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba8_depth_rbo_depth_component24 Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba8_depth_rbo_depth_component32f Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba8_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba8_depth_stencil_rbo_depth32f_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba8_depth_stencil_tex2d_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba8_depth_stencil_tex2d_depth32f_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba8_depth_tex2d_depth_component16 Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba8_depth_tex2d_depth_component24 Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba8_depth_tex2d_depth_component32f Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba8_stencil_rbo_stencil_index8 Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba16f Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba16f_depth_rbo_depth_component16 Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba16f_depth_rbo_depth_component24 Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba16f_depth_rbo_depth_component32f Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba16f_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba16f_depth_stencil_rbo_depth32f_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba16f_depth_stencil_tex2d_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba16f_depth_stencil_tex2d_depth32f_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba16f_depth_tex2d_depth_component16 Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba16f_depth_tex2d_depth_component24 Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba16f_depth_tex2d_depth_component32f Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba16f_stencil_rbo_stencil_index8 Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba16i Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba16ui Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba32f Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba32i Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba32ui Pass
+dEQP-GLES3.functional.fbo.render.resize.tex2d_srgb8_alpha8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_r8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_r8_depth_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_r8_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_r11f_g11f_b10f Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_r11f_g11f_b10f_depth_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_r11f_g11f_b10f_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_r16f Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_r16f_depth_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_r16f_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rg8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rg8_depth_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rg8_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rg16f Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rg16f_depth_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rg16f_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgb5_a1 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgb5_a1_depth_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgb5_a1_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgb8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgb8_depth_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgb8_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgb10_a2 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgb10_a2_depth_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgb10_a2_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgb16f Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgb16f_depth_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgb16f_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgb565 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgb565_depth_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgb565_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgba4 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgba4_depth_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgba4_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgba8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgba8_depth_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgba8_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgba16f Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgba16f_depth_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgba16f_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_srgb8_alpha8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_srgb8_alpha8_depth_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_srgb8_alpha8_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_r8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_r8_depth_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_r8_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_r11f_g11f_b10f Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_r11f_g11f_b10f_depth_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_r11f_g11f_b10f_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_r16f Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_r16f_depth_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_r16f_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rg8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rg8_depth_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rg8_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rg16f Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rg16f_depth_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rg16f_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgb5_a1 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgb5_a1_depth_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgb5_a1_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgb8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgb8_depth_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgb8_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgb10_a2 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgb10_a2_depth_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgb10_a2_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgb16f Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgb16f_depth_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgb16f_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgb565 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgb565_depth_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgb565_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgba4 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgba4_depth_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgba4_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgba8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgba8_depth_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgba8_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgba16f Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgba16f_depth_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgba16f_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_srgb8_alpha8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_srgb8_alpha8_depth_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_srgb8_alpha8_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.rbo_r8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.rbo_r11f_g11f_b10f Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.rbo_r16f Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.rbo_r32f Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.rbo_rg8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.rbo_rg16f Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.rbo_rg32f Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.rbo_rgb5_a1 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.rbo_rgb8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.rbo_rgb10_a2 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.rbo_rgb16f Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.rbo_rgb565 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.rbo_rgba4 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.rbo_rgba8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.rbo_rgba16f Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.rbo_rgba32f Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.rbo_srgb8_alpha8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.tex2d_r8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.tex2d_r11f_g11f_b10f Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.tex2d_r16f Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.tex2d_r32f Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.tex2d_rg8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.tex2d_rg16f Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.tex2d_rg32f Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.tex2d_rgb5_a1 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.tex2d_rgb8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.tex2d_rgb10_a2 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.tex2d_rgb16f Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.tex2d_rgb565 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.tex2d_rgba4 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.tex2d_rgba8 Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.tex2d_rgba16f Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.tex2d_rgba32f Pass
+dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.tex2d_srgb8_alpha8 Pass
+dEQP-GLES3.functional.fbo.render.shared_depth_stencil.tex2d_rgba8_depth_rbo_depth_component16 Pass
+dEQP-GLES3.functional.fbo.render.shared_depth_stencil.tex2d_rgba8_depth_rbo_depth_component24 Pass
+dEQP-GLES3.functional.fbo.render.shared_depth_stencil.tex2d_rgba8_depth_rbo_depth_component32f Pass
+dEQP-GLES3.functional.fbo.render.shared_depth_stencil.tex2d_rgba8_depth_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_depth_stencil.tex2d_rgba8_depth_stencil_rbo_depth32f_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_depth_stencil.tex2d_rgba8_depth_stencil_tex2d_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_depth_stencil.tex2d_rgba8_depth_stencil_tex2d_depth32f_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.shared_depth_stencil.tex2d_rgba8_depth_tex2d_depth_component16 Pass
+dEQP-GLES3.functional.fbo.render.shared_depth_stencil.tex2d_rgba8_depth_tex2d_depth_component24 Pass
+dEQP-GLES3.functional.fbo.render.shared_depth_stencil.tex2d_rgba8_depth_tex2d_depth_component32f Pass
+dEQP-GLES3.functional.fbo.render.stencil_clear.tex2d_rgba8_stencil_rbo_depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.stencil_clear.tex2d_rgba8_stencil_rbo_depth32f_stencil8 Pass
+dEQP-GLES3.functional.fbo.render.stencil_clear.tex2d_rgba8_stencil_rbo_stencil_index8 Pass
+dEQP-GLES3.functional.fbo.stencil.attach.depth_only Pass
+dEQP-GLES3.functional.fbo.stencil.attach.depth_stencil_attachment Pass
+dEQP-GLES3.functional.fbo.stencil.attach.depth_stencil_separate Pass
+dEQP-GLES3.functional.fbo.stencil.attach.stencil_only Pass
+dEQP-GLES3.functional.fbo.stencil.basic.depth24_stencil8 Pass
+dEQP-GLES3.functional.fbo.stencil.basic.depth24_stencil8_depth Pass
+dEQP-GLES3.functional.fbo.stencil.basic.depth32f_stencil8 Pass
+dEQP-GLES3.functional.fbo.stencil.basic.depth32f_stencil8_depth Pass
+dEQP-GLES3.functional.fbo.stencil.basic.stencil_index8 Pass
+dEQP-GLES3.functional.fence_sync.client_wait_sync_finish Pass
+dEQP-GLES3.functional.fence_sync.client_wait_sync_flush_auto Pass
+dEQP-GLES3.functional.fence_sync.client_wait_sync_flush_manual Pass
+dEQP-GLES3.functional.fence_sync.client_wait_sync_largedraw Pass
+dEQP-GLES3.functional.fence_sync.client_wait_sync_noflush Pass
+dEQP-GLES3.functional.fence_sync.client_wait_sync_smalldraw Pass
+dEQP-GLES3.functional.fence_sync.client_wait_sync_timeout_largedraw Pass
+dEQP-GLES3.functional.fence_sync.client_wait_sync_timeout_smalldraw Pass
+dEQP-GLES3.functional.fence_sync.wait_sync_largedraw Pass
+dEQP-GLES3.functional.fence_sync.wait_sync_smalldraw Pass
+dEQP-GLES3.functional.flush_finish.finish CompatibilityWarning
+dEQP-GLES3.functional.flush_finish.finish_wait CompatibilityWarning
+dEQP-GLES3.functional.flush_finish.flush Pass
+dEQP-GLES3.functional.flush_finish.wait CompatibilityWarning
+dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_alpha_constant_alpha Pass
+dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_alpha_constant_color Pass
+dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_alpha_dst_alpha Pass
+dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_alpha_dst_color Pass
+dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_alpha_one Pass
+dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_alpha_one_minus_constant_alpha Pass
+dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_alpha_one_minus_constant_color Pass
+dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_alpha_one_minus_dst_alpha Pass
+dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_alpha_one_minus_dst_color Pass
+dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_alpha_one_minus_src_alpha Pass
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+dEQP-GLES3.functional.instanced.draw_arrays_instanced.attribute_divisor.1_instances Pass
+dEQP-GLES3.functional.instanced.draw_arrays_instanced.attribute_divisor.2_instances Pass
+dEQP-GLES3.functional.instanced.draw_arrays_instanced.attribute_divisor.4_instances Pass
+dEQP-GLES3.functional.instanced.draw_arrays_instanced.attribute_divisor.20_instances Pass
+dEQP-GLES3.functional.instanced.draw_arrays_instanced.instance_id.1_instances Pass
+dEQP-GLES3.functional.instanced.draw_arrays_instanced.instance_id.2_instances Pass
+dEQP-GLES3.functional.instanced.draw_arrays_instanced.instance_id.4_instances Pass
+dEQP-GLES3.functional.instanced.draw_arrays_instanced.instance_id.20_instances Pass
+dEQP-GLES3.functional.instanced.draw_arrays_instanced.mixed.1_instances Pass
+dEQP-GLES3.functional.instanced.draw_arrays_instanced.mixed.2_instances Pass
+dEQP-GLES3.functional.instanced.draw_arrays_instanced.mixed.4_instances Pass
+dEQP-GLES3.functional.instanced.draw_arrays_instanced.mixed.20_instances Pass
+dEQP-GLES3.functional.instanced.draw_elements_instanced.attribute_divisor.1_instances Pass
+dEQP-GLES3.functional.instanced.draw_elements_instanced.attribute_divisor.2_instances Pass
+dEQP-GLES3.functional.instanced.draw_elements_instanced.attribute_divisor.4_instances Pass
+dEQP-GLES3.functional.instanced.draw_elements_instanced.attribute_divisor.20_instances Pass
+dEQP-GLES3.functional.instanced.draw_elements_instanced.instance_id.1_instances Pass
+dEQP-GLES3.functional.instanced.draw_elements_instanced.instance_id.2_instances Pass
+dEQP-GLES3.functional.instanced.draw_elements_instanced.instance_id.4_instances Pass
+dEQP-GLES3.functional.instanced.draw_elements_instanced.instance_id.20_instances Pass
+dEQP-GLES3.functional.instanced.draw_elements_instanced.mixed.1_instances Pass
+dEQP-GLES3.functional.instanced.draw_elements_instanced.mixed.2_instances Pass
+dEQP-GLES3.functional.instanced.draw_elements_instanced.mixed.4_instances Pass
+dEQP-GLES3.functional.instanced.draw_elements_instanced.mixed.20_instances Pass
+dEQP-GLES3.functional.instanced.types.float Pass
+dEQP-GLES3.functional.instanced.types.int Pass
+dEQP-GLES3.functional.instanced.types.ivec2 Pass
+dEQP-GLES3.functional.instanced.types.ivec3 Pass
+dEQP-GLES3.functional.instanced.types.ivec4 Pass
+dEQP-GLES3.functional.instanced.types.mat2x3 Pass
+dEQP-GLES3.functional.instanced.types.mat2x4 Pass
+dEQP-GLES3.functional.instanced.types.mat2 Pass
+dEQP-GLES3.functional.instanced.types.mat3x2 Pass
+dEQP-GLES3.functional.instanced.types.mat3x4 Pass
+dEQP-GLES3.functional.instanced.types.mat3 Pass
+dEQP-GLES3.functional.instanced.types.mat4x2 Pass
+dEQP-GLES3.functional.instanced.types.mat4x3 Pass
+dEQP-GLES3.functional.instanced.types.mat4 Pass
+dEQP-GLES3.functional.instanced.types.uint Pass
+dEQP-GLES3.functional.instanced.types.uvec2 Pass
+dEQP-GLES3.functional.instanced.types.uvec3 Pass
+dEQP-GLES3.functional.instanced.types.uvec4 Pass
+dEQP-GLES3.functional.instanced.types.vec2 Pass
+dEQP-GLES3.functional.instanced.types.vec3 Pass
+dEQP-GLES3.functional.instanced.types.vec4 Pass
+dEQP-GLES3.functional.lifetime.attach.deleted_input.renderbuffer_framebuffer Pass
+dEQP-GLES3.functional.lifetime.attach.deleted_input.shader_program Pass
+dEQP-GLES3.functional.lifetime.attach.deleted_input.texture_framebuffer Pass
+dEQP-GLES3.functional.lifetime.attach.deleted_name.buffer_transform_feedback Pass
+dEQP-GLES3.functional.lifetime.attach.deleted_name.renderbuffer_framebuffer Pass
+dEQP-GLES3.functional.lifetime.attach.deleted_name.shader_program Pass
+dEQP-GLES3.functional.lifetime.attach.deleted_name.texture_framebuffer Pass
+dEQP-GLES3.functional.lifetime.attach.deleted_output.buffer_transform_feedback Pass
+dEQP-GLES3.functional.lifetime.attach.deleted_output.renderbuffer_framebuffer Pass
+dEQP-GLES3.functional.lifetime.attach.deleted_output.texture_framebuffer Pass
+dEQP-GLES3.functional.lifetime.bind.buffer Pass
+dEQP-GLES3.functional.lifetime.bind.framebuffer Pass
+dEQP-GLES3.functional.lifetime.bind.query Pass
+dEQP-GLES3.functional.lifetime.bind.renderbuffer Pass
+dEQP-GLES3.functional.lifetime.bind.sampler Pass
+dEQP-GLES3.functional.lifetime.bind.texture Pass
+dEQP-GLES3.functional.lifetime.bind.transform_feedback Pass
+dEQP-GLES3.functional.lifetime.bind.vertex_array Pass
+dEQP-GLES3.functional.lifetime.bind_no_gen.buffer Pass
+dEQP-GLES3.functional.lifetime.bind_no_gen.framebuffer Pass
+dEQP-GLES3.functional.lifetime.bind_no_gen.query Pass
+dEQP-GLES3.functional.lifetime.bind_no_gen.renderbuffer Pass
+dEQP-GLES3.functional.lifetime.bind_no_gen.sampler Pass
+dEQP-GLES3.functional.lifetime.bind_no_gen.texture Pass
+dEQP-GLES3.functional.lifetime.bind_no_gen.transform_feedback Pass
+dEQP-GLES3.functional.lifetime.bind_no_gen.vertex_array Pass
+dEQP-GLES3.functional.lifetime.delete.buffer Pass
+dEQP-GLES3.functional.lifetime.delete.framebuffer Pass
+dEQP-GLES3.functional.lifetime.delete.program Pass
+dEQP-GLES3.functional.lifetime.delete.query Pass
+dEQP-GLES3.functional.lifetime.delete.renderbuffer Pass
+dEQP-GLES3.functional.lifetime.delete.sampler Pass
+dEQP-GLES3.functional.lifetime.delete.shader Pass
+dEQP-GLES3.functional.lifetime.delete.texture Pass
+dEQP-GLES3.functional.lifetime.delete.transform_feedback Pass
+dEQP-GLES3.functional.lifetime.delete.vertex_array Pass
+dEQP-GLES3.functional.lifetime.delete_active.transform_feedback Pass
+dEQP-GLES3.functional.lifetime.delete_bound.buffer Pass
+dEQP-GLES3.functional.lifetime.delete_bound.framebuffer Pass
+dEQP-GLES3.functional.lifetime.delete_bound.query Pass
+dEQP-GLES3.functional.lifetime.delete_bound.renderbuffer Pass
+dEQP-GLES3.functional.lifetime.delete_bound.sampler Pass
+dEQP-GLES3.functional.lifetime.delete_bound.texture Pass
+dEQP-GLES3.functional.lifetime.delete_bound.transform_feedback Pass
+dEQP-GLES3.functional.lifetime.delete_bound.vertex_array Pass
+dEQP-GLES3.functional.lifetime.delete_used.program Pass
+dEQP-GLES3.functional.lifetime.gen.buffer Pass
+dEQP-GLES3.functional.lifetime.gen.framebuffer Pass
+dEQP-GLES3.functional.lifetime.gen.program Pass
+dEQP-GLES3.functional.lifetime.gen.query Pass
+dEQP-GLES3.functional.lifetime.gen.renderbuffer Pass
+dEQP-GLES3.functional.lifetime.gen.sampler Pass
+dEQP-GLES3.functional.lifetime.gen.shader Pass
+dEQP-GLES3.functional.lifetime.gen.texture Pass
+dEQP-GLES3.functional.lifetime.gen.transform_feedback Pass
+dEQP-GLES3.functional.lifetime.gen.vertex_array Pass
+dEQP-GLES3.functional.multisample.default_framebuffer.common_edge_big_quad NotSupported
+dEQP-GLES3.functional.multisample.default_framebuffer.common_edge_small_quads NotSupported
+dEQP-GLES3.functional.multisample.default_framebuffer.common_edge_viewport_quad NotSupported
+dEQP-GLES3.functional.multisample.default_framebuffer.constancy_alpha_to_coverage NotSupported
+dEQP-GLES3.functional.multisample.default_framebuffer.constancy_both NotSupported
+dEQP-GLES3.functional.multisample.default_framebuffer.constancy_both_inverted NotSupported
+dEQP-GLES3.functional.multisample.default_framebuffer.constancy_sample_coverage NotSupported
+dEQP-GLES3.functional.multisample.default_framebuffer.constancy_sample_coverage_inverted NotSupported
+dEQP-GLES3.functional.multisample.default_framebuffer.depth NotSupported
+dEQP-GLES3.functional.multisample.default_framebuffer.num_samples_line NotSupported
+dEQP-GLES3.functional.multisample.default_framebuffer.num_samples_polygon NotSupported
+dEQP-GLES3.functional.multisample.default_framebuffer.proportionality_alpha_to_coverage NotSupported
+dEQP-GLES3.functional.multisample.default_framebuffer.proportionality_sample_coverage NotSupported
+dEQP-GLES3.functional.multisample.default_framebuffer.proportionality_sample_coverage_inverted NotSupported
+dEQP-GLES3.functional.multisample.default_framebuffer.sample_coverage_invert NotSupported
+dEQP-GLES3.functional.multisample.default_framebuffer.stencil NotSupported
+dEQP-GLES3.functional.multisample.fbo_4_samples.common_edge_big_quad Pass
+dEQP-GLES3.functional.multisample.fbo_4_samples.common_edge_small_quads Pass
+dEQP-GLES3.functional.multisample.fbo_4_samples.common_edge_viewport_quad Pass
+dEQP-GLES3.functional.multisample.fbo_4_samples.constancy_alpha_to_coverage Pass
+dEQP-GLES3.functional.multisample.fbo_4_samples.constancy_both Pass
+dEQP-GLES3.functional.multisample.fbo_4_samples.constancy_both_inverted Pass
+dEQP-GLES3.functional.multisample.fbo_4_samples.constancy_sample_coverage Pass
+dEQP-GLES3.functional.multisample.fbo_4_samples.constancy_sample_coverage_inverted Pass
+dEQP-GLES3.functional.multisample.fbo_4_samples.depth Pass
+dEQP-GLES3.functional.multisample.fbo_4_samples.num_samples_line Pass
+dEQP-GLES3.functional.multisample.fbo_4_samples.num_samples_polygon Pass
+dEQP-GLES3.functional.multisample.fbo_4_samples.proportionality_alpha_to_coverage Pass
+dEQP-GLES3.functional.multisample.fbo_4_samples.proportionality_sample_coverage Pass
+dEQP-GLES3.functional.multisample.fbo_4_samples.proportionality_sample_coverage_inverted Pass
+dEQP-GLES3.functional.multisample.fbo_4_samples.sample_coverage_invert Pass
+dEQP-GLES3.functional.multisample.fbo_4_samples.stencil Pass
+dEQP-GLES3.functional.multisample.fbo_8_samples.common_edge_big_quad NotSupported
+dEQP-GLES3.functional.multisample.fbo_8_samples.common_edge_small_quads NotSupported
+dEQP-GLES3.functional.multisample.fbo_8_samples.common_edge_viewport_quad NotSupported
+dEQP-GLES3.functional.multisample.fbo_8_samples.constancy_alpha_to_coverage NotSupported
+dEQP-GLES3.functional.multisample.fbo_8_samples.constancy_both NotSupported
+dEQP-GLES3.functional.multisample.fbo_8_samples.constancy_both_inverted NotSupported
+dEQP-GLES3.functional.multisample.fbo_8_samples.constancy_sample_coverage NotSupported
+dEQP-GLES3.functional.multisample.fbo_8_samples.constancy_sample_coverage_inverted NotSupported
+dEQP-GLES3.functional.multisample.fbo_8_samples.depth NotSupported
+dEQP-GLES3.functional.multisample.fbo_8_samples.num_samples_line NotSupported
+dEQP-GLES3.functional.multisample.fbo_8_samples.num_samples_polygon NotSupported
+dEQP-GLES3.functional.multisample.fbo_8_samples.proportionality_alpha_to_coverage NotSupported
+dEQP-GLES3.functional.multisample.fbo_8_samples.proportionality_sample_coverage NotSupported
+dEQP-GLES3.functional.multisample.fbo_8_samples.proportionality_sample_coverage_inverted NotSupported
+dEQP-GLES3.functional.multisample.fbo_8_samples.sample_coverage_invert NotSupported
+dEQP-GLES3.functional.multisample.fbo_8_samples.stencil NotSupported
+dEQP-GLES3.functional.multisample.fbo_max_samples.common_edge_big_quad Pass
+dEQP-GLES3.functional.multisample.fbo_max_samples.common_edge_small_quads Pass
+dEQP-GLES3.functional.multisample.fbo_max_samples.common_edge_viewport_quad Pass
+dEQP-GLES3.functional.multisample.fbo_max_samples.constancy_alpha_to_coverage Pass
+dEQP-GLES3.functional.multisample.fbo_max_samples.constancy_both Pass
+dEQP-GLES3.functional.multisample.fbo_max_samples.constancy_both_inverted Pass
+dEQP-GLES3.functional.multisample.fbo_max_samples.constancy_sample_coverage Pass
+dEQP-GLES3.functional.multisample.fbo_max_samples.constancy_sample_coverage_inverted Pass
+dEQP-GLES3.functional.multisample.fbo_max_samples.depth Pass
+dEQP-GLES3.functional.multisample.fbo_max_samples.num_samples_line Pass
+dEQP-GLES3.functional.multisample.fbo_max_samples.num_samples_polygon Pass
+dEQP-GLES3.functional.multisample.fbo_max_samples.proportionality_alpha_to_coverage Pass
+dEQP-GLES3.functional.multisample.fbo_max_samples.proportionality_sample_coverage Pass
+dEQP-GLES3.functional.multisample.fbo_max_samples.proportionality_sample_coverage_inverted Pass
+dEQP-GLES3.functional.multisample.fbo_max_samples.sample_coverage_invert Pass
+dEQP-GLES3.functional.multisample.fbo_max_samples.stencil Pass
+dEQP-GLES3.functional.negative_api.buffer.bind_buffer Pass
+dEQP-GLES3.functional.negative_api.buffer.bind_buffer_base Pass
+dEQP-GLES3.functional.negative_api.buffer.bind_buffer_range Pass
+dEQP-GLES3.functional.negative_api.buffer.bind_framebuffer Pass
+dEQP-GLES3.functional.negative_api.buffer.bind_renderbuffer Pass
+dEQP-GLES3.functional.negative_api.buffer.blit_framebuffer Pass
+dEQP-GLES3.functional.negative_api.buffer.blit_framebuffer_multisample Pass
+dEQP-GLES3.functional.negative_api.buffer.buffer_data Pass
+dEQP-GLES3.functional.negative_api.buffer.buffer_sub_data Pass
+dEQP-GLES3.functional.negative_api.buffer.buffer_sub_data_size_offset Pass
+dEQP-GLES3.functional.negative_api.buffer.check_framebuffer_status Pass
+dEQP-GLES3.functional.negative_api.buffer.clear Pass
+dEQP-GLES3.functional.negative_api.buffer.clear_bufferfi Pass
+dEQP-GLES3.functional.negative_api.buffer.clear_bufferfv Pass
+dEQP-GLES3.functional.negative_api.buffer.clear_bufferiv Pass
+dEQP-GLES3.functional.negative_api.buffer.clear_bufferuiv Pass
+dEQP-GLES3.functional.negative_api.buffer.copy_buffer_sub_data Pass
+dEQP-GLES3.functional.negative_api.buffer.delete_buffers Pass
+dEQP-GLES3.functional.negative_api.buffer.delete_framebuffers Pass
+dEQP-GLES3.functional.negative_api.buffer.delete_renderbuffers Pass
+dEQP-GLES3.functional.negative_api.buffer.draw_buffers Pass
+dEQP-GLES3.functional.negative_api.buffer.flush_mapped_buffer_range Pass
+dEQP-GLES3.functional.negative_api.buffer.framebuffer_renderbuffer Pass
+dEQP-GLES3.functional.negative_api.buffer.framebuffer_texture2d Pass
+dEQP-GLES3.functional.negative_api.buffer.framebuffer_texture_layer Pass
+dEQP-GLES3.functional.negative_api.buffer.gen_buffers Pass
+dEQP-GLES3.functional.negative_api.buffer.gen_framebuffers Pass
+dEQP-GLES3.functional.negative_api.buffer.gen_renderbuffers Pass
+dEQP-GLES3.functional.negative_api.buffer.invalidate_framebuffer Pass
+dEQP-GLES3.functional.negative_api.buffer.invalidate_sub_framebuffer Pass
+dEQP-GLES3.functional.negative_api.buffer.map_buffer_range Pass
+dEQP-GLES3.functional.negative_api.buffer.read_pixels Pass
+dEQP-GLES3.functional.negative_api.buffer.read_pixels_fbo_format_mismatch Pass
+dEQP-GLES3.functional.negative_api.buffer.read_pixels_format_mismatch Pass
+dEQP-GLES3.functional.negative_api.buffer.renderbuffer_storage Pass
+dEQP-GLES3.functional.negative_api.buffer.renderbuffer_storage_multisample Pass
+dEQP-GLES3.functional.negative_api.buffer.unmap_buffer Pass
+dEQP-GLES3.functional.negative_api.fragment.begin_query Pass
+dEQP-GLES3.functional.negative_api.fragment.blend_equation Pass
+dEQP-GLES3.functional.negative_api.fragment.blend_equation_separate Pass
+dEQP-GLES3.functional.negative_api.fragment.blend_func Pass
+dEQP-GLES3.functional.negative_api.fragment.blend_func_separate Pass
+dEQP-GLES3.functional.negative_api.fragment.client_wait_sync Pass
+dEQP-GLES3.functional.negative_api.fragment.cull_face Pass
+dEQP-GLES3.functional.negative_api.fragment.delete_queries Pass
+dEQP-GLES3.functional.negative_api.fragment.delete_sync Pass
+dEQP-GLES3.functional.negative_api.fragment.depth_func Pass
+dEQP-GLES3.functional.negative_api.fragment.end_query Pass
+dEQP-GLES3.functional.negative_api.fragment.fence_sync Pass
+dEQP-GLES3.functional.negative_api.fragment.front_face Pass
+dEQP-GLES3.functional.negative_api.fragment.gen_queries Pass
+dEQP-GLES3.functional.negative_api.fragment.line_width Pass
+dEQP-GLES3.functional.negative_api.fragment.scissor Pass
+dEQP-GLES3.functional.negative_api.fragment.stencil_func Pass
+dEQP-GLES3.functional.negative_api.fragment.stencil_func_separate Pass
+dEQP-GLES3.functional.negative_api.fragment.stencil_mask_separate Pass
+dEQP-GLES3.functional.negative_api.fragment.stencil_op Pass
+dEQP-GLES3.functional.negative_api.fragment.stencil_op_separate Pass
+dEQP-GLES3.functional.negative_api.fragment.viewport Pass
+dEQP-GLES3.functional.negative_api.fragment.wait_sync Pass
+dEQP-GLES3.functional.negative_api.shader.attach_shader Pass
+dEQP-GLES3.functional.negative_api.shader.begin_transform_feedback Pass
+dEQP-GLES3.functional.negative_api.shader.bind_attrib_location Pass
+dEQP-GLES3.functional.negative_api.shader.bind_sampler Pass
+dEQP-GLES3.functional.negative_api.shader.bind_transform_feedback Pass
+dEQP-GLES3.functional.negative_api.shader.compile_shader Pass
+dEQP-GLES3.functional.negative_api.shader.create_shader Pass
+dEQP-GLES3.functional.negative_api.shader.delete_program Pass
+dEQP-GLES3.functional.negative_api.shader.delete_samplers Pass
+dEQP-GLES3.functional.negative_api.shader.delete_shader Pass
+dEQP-GLES3.functional.negative_api.shader.delete_transform_feedbacks Pass
+dEQP-GLES3.functional.negative_api.shader.detach_shader Pass
+dEQP-GLES3.functional.negative_api.shader.end_transform_feedback Pass
+dEQP-GLES3.functional.negative_api.shader.gen_samplers Pass
+dEQP-GLES3.functional.negative_api.shader.gen_transform_feedbacks Pass
+dEQP-GLES3.functional.negative_api.shader.get_attrib_location Pass
+dEQP-GLES3.functional.negative_api.shader.get_program_binary Pass
+dEQP-GLES3.functional.negative_api.shader.get_sampler_parameterfv Pass
+dEQP-GLES3.functional.negative_api.shader.get_sampler_parameteriv Pass
+dEQP-GLES3.functional.negative_api.shader.get_transform_feedback_varying Pass
+dEQP-GLES3.functional.negative_api.shader.get_uniform_location Pass
+dEQP-GLES3.functional.negative_api.shader.link_program Pass
+dEQP-GLES3.functional.negative_api.shader.pause_transform_feedback Pass
+dEQP-GLES3.functional.negative_api.shader.program_binary Pass
+dEQP-GLES3.functional.negative_api.shader.resume_transform_feedback Pass
+dEQP-GLES3.functional.negative_api.shader.sampler_parameterfv Pass
+dEQP-GLES3.functional.negative_api.shader.sampler_parameterf Pass
+dEQP-GLES3.functional.negative_api.shader.sampler_parameteriv Pass
+dEQP-GLES3.functional.negative_api.shader.sampler_parameteri Pass
+dEQP-GLES3.functional.negative_api.shader.shader_binary Pass
+dEQP-GLES3.functional.negative_api.shader.shader_source Pass
+dEQP-GLES3.functional.negative_api.shader.transform_feedback_varyings Pass
+dEQP-GLES3.functional.negative_api.shader.uniformfv_incompatible_type Pass
+dEQP-GLES3.functional.negative_api.shader.uniformfv_invalid_count Pass
+dEQP-GLES3.functional.negative_api.shader.uniformfv_invalid_location Pass
+dEQP-GLES3.functional.negative_api.shader.uniformfv_invalid_program Pass
+dEQP-GLES3.functional.negative_api.shader.uniformf_incompatible_type Pass
+dEQP-GLES3.functional.negative_api.shader.uniformf_invalid_location Pass
+dEQP-GLES3.functional.negative_api.shader.uniformf_invalid_program Pass
+dEQP-GLES3.functional.negative_api.shader.uniformiv_incompatible_type Pass
+dEQP-GLES3.functional.negative_api.shader.uniformiv_invalid_count Pass
+dEQP-GLES3.functional.negative_api.shader.uniformiv_invalid_location Pass
+dEQP-GLES3.functional.negative_api.shader.uniformiv_invalid_program Pass
+dEQP-GLES3.functional.negative_api.shader.uniformi_incompatible_type Pass
+dEQP-GLES3.functional.negative_api.shader.uniformi_invalid_location Pass
+dEQP-GLES3.functional.negative_api.shader.uniformi_invalid_program Pass
+dEQP-GLES3.functional.negative_api.shader.uniformuiv_incompatible_type Pass
+dEQP-GLES3.functional.negative_api.shader.uniformuiv_invalid_count Pass
+dEQP-GLES3.functional.negative_api.shader.uniformuiv_invalid_location Pass
+dEQP-GLES3.functional.negative_api.shader.uniformuiv_invalid_program Pass
+dEQP-GLES3.functional.negative_api.shader.uniformui_incompatible_type Pass
+dEQP-GLES3.functional.negative_api.shader.uniformui_invalid_location Pass
+dEQP-GLES3.functional.negative_api.shader.uniformui_invalid_program Pass
+dEQP-GLES3.functional.negative_api.shader.uniform_block_binding Pass
+dEQP-GLES3.functional.negative_api.shader.uniform_matrixfv_incompatible_type Pass
+dEQP-GLES3.functional.negative_api.shader.uniform_matrixfv_invalid_count Pass
+dEQP-GLES3.functional.negative_api.shader.uniform_matrixfv_invalid_location Pass
+dEQP-GLES3.functional.negative_api.shader.uniform_matrixfv_invalid_program Pass
+dEQP-GLES3.functional.negative_api.shader.use_program Pass
+dEQP-GLES3.functional.negative_api.shader.validate_program Pass
+dEQP-GLES3.functional.negative_api.state.disable Pass
+dEQP-GLES3.functional.negative_api.state.enable Pass
+dEQP-GLES3.functional.negative_api.state.get_active_attrib Pass
+dEQP-GLES3.functional.negative_api.state.get_active_uniformsiv Pass
+dEQP-GLES3.functional.negative_api.state.get_active_uniform Pass
+dEQP-GLES3.functional.negative_api.state.get_active_uniform_blockiv Pass
+dEQP-GLES3.functional.negative_api.state.get_active_uniform_block_name Pass
+dEQP-GLES3.functional.negative_api.state.get_attached_shaders Pass
+dEQP-GLES3.functional.negative_api.state.get_booleanv Pass
+dEQP-GLES3.functional.negative_api.state.get_buffer_parameteri64v Pass
+dEQP-GLES3.functional.negative_api.state.get_buffer_parameteriv Pass
+dEQP-GLES3.functional.negative_api.state.get_buffer_pointerv Pass
+dEQP-GLES3.functional.negative_api.state.get_floatv Pass
+dEQP-GLES3.functional.negative_api.state.get_frag_data_location Pass
+dEQP-GLES3.functional.negative_api.state.get_framebuffer_attachment_parameteriv Pass
+dEQP-GLES3.functional.negative_api.state.get_integer64i_v Pass
+dEQP-GLES3.functional.negative_api.state.get_integer64v Pass
+dEQP-GLES3.functional.negative_api.state.get_integeri_v Pass
+dEQP-GLES3.functional.negative_api.state.get_integerv Pass
+dEQP-GLES3.functional.negative_api.state.get_internalformativ Pass
+dEQP-GLES3.functional.negative_api.state.get_programiv Pass
+dEQP-GLES3.functional.negative_api.state.get_program_info_log Pass
+dEQP-GLES3.functional.negative_api.state.get_queryiv Pass
+dEQP-GLES3.functional.negative_api.state.get_query_objectuiv Pass
+dEQP-GLES3.functional.negative_api.state.get_renderbuffer_parameteriv Pass
+dEQP-GLES3.functional.negative_api.state.get_shaderiv Pass
+dEQP-GLES3.functional.negative_api.state.get_shader_info_log Pass
+dEQP-GLES3.functional.negative_api.state.get_shader_precision_format Pass
+dEQP-GLES3.functional.negative_api.state.get_shader_source Pass
+dEQP-GLES3.functional.negative_api.state.get_stringi Pass
+dEQP-GLES3.functional.negative_api.state.get_string Pass
+dEQP-GLES3.functional.negative_api.state.get_synciv Pass
+dEQP-GLES3.functional.negative_api.state.get_tex_parameterfv Pass
+dEQP-GLES3.functional.negative_api.state.get_tex_parameteriv Pass
+dEQP-GLES3.functional.negative_api.state.get_uniformfv Pass
+dEQP-GLES3.functional.negative_api.state.get_uniformiv Pass
+dEQP-GLES3.functional.negative_api.state.get_uniformuiv Pass
+dEQP-GLES3.functional.negative_api.state.get_uniform_indices Pass
+dEQP-GLES3.functional.negative_api.state.get_vertex_attribfv Pass
+dEQP-GLES3.functional.negative_api.state.get_vertex_attribiv Pass
+dEQP-GLES3.functional.negative_api.state.get_vertex_attribi_iv Pass
+dEQP-GLES3.functional.negative_api.state.get_vertex_attribi_uiv Pass
+dEQP-GLES3.functional.negative_api.state.get_vertex_attrib_pointerv Pass
+dEQP-GLES3.functional.negative_api.state.hint Pass
+dEQP-GLES3.functional.negative_api.state.is_buffer Pass
+dEQP-GLES3.functional.negative_api.state.is_enabled Pass
+dEQP-GLES3.functional.negative_api.state.is_framebuffer Pass
+dEQP-GLES3.functional.negative_api.state.is_program Pass
+dEQP-GLES3.functional.negative_api.state.is_query Pass
+dEQP-GLES3.functional.negative_api.state.is_renderbuffer Pass
+dEQP-GLES3.functional.negative_api.state.is_sampler Pass
+dEQP-GLES3.functional.negative_api.state.is_shader Pass
+dEQP-GLES3.functional.negative_api.state.is_sync Pass
+dEQP-GLES3.functional.negative_api.state.is_texture Pass
+dEQP-GLES3.functional.negative_api.state.is_transform_feedback Pass
+dEQP-GLES3.functional.negative_api.state.is_vertex_array Pass
+dEQP-GLES3.functional.negative_api.texture.activetexture Pass
+dEQP-GLES3.functional.negative_api.texture.bindtexture Pass
+dEQP-GLES3.functional.negative_api.texture.compressedteximage2d_invalid_astc_target Pass
+dEQP-GLES3.functional.negative_api.texture.compressedteximage2d_invalid_border Pass
+dEQP-GLES3.functional.negative_api.texture.compressedteximage2d_invalid_buffer_target Pass
+dEQP-GLES3.functional.negative_api.texture.compressedteximage2d_invalid_format Pass
+dEQP-GLES3.functional.negative_api.texture.compressedteximage2d_invalid_size Pass
+dEQP-GLES3.functional.negative_api.texture.compressedteximage2d_invalid_target Pass
+dEQP-GLES3.functional.negative_api.texture.compressedteximage2d_max_level Pass
+dEQP-GLES3.functional.negative_api.texture.compressedteximage2d_max_width_height Pass
+dEQP-GLES3.functional.negative_api.texture.compressedteximage2d_neg_level Pass
+dEQP-GLES3.functional.negative_api.texture.compressedteximage2d_neg_width_height Pass
+dEQP-GLES3.functional.negative_api.texture.compressedteximage3d Pass
+dEQP-GLES3.functional.negative_api.texture.compressedteximage3d_invalid_border Pass
+dEQP-GLES3.functional.negative_api.texture.compressedteximage3d_invalid_buffer_target Pass
+dEQP-GLES3.functional.negative_api.texture.compressedteximage3d_invalid_size Pass
+dEQP-GLES3.functional.negative_api.texture.compressedteximage3d_max_level Pass
+dEQP-GLES3.functional.negative_api.texture.compressedteximage3d_max_width_height_depth Pass
+dEQP-GLES3.functional.negative_api.texture.compressedteximage3d_neg_level Pass
+dEQP-GLES3.functional.negative_api.texture.compressedteximage3d_neg_width_height_depth Pass
+dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage2d Pass
+dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage2d_invalid_buffer_target Pass
+dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage2d_invalid_offset Pass
+dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage2d_invalid_size Pass
+dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage2d_max_level Pass
+dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage2d_neg_level Pass
+dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage2d_neg_offset Pass
+dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage2d_neg_width_height Pass
+dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage3d Pass
+dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage3d_invalid_buffer_target Pass
+dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage3d_invalid_offset Pass
+dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage3d_invalid_size Pass
+dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage3d_max_level Pass
+dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage3d_neg_level Pass
+dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage3d_neg_offset Pass
+dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage3d_neg_width_height_depth Pass
+dEQP-GLES3.functional.negative_api.texture.copyteximage2d_incomplete_framebuffer Pass
+dEQP-GLES3.functional.negative_api.texture.copyteximage2d_inequal_width_height_cube Pass
+dEQP-GLES3.functional.negative_api.texture.copyteximage2d_invalid_border Pass
+dEQP-GLES3.functional.negative_api.texture.copyteximage2d_invalid_format Pass
+dEQP-GLES3.functional.negative_api.texture.copyteximage2d_invalid_target Pass
+dEQP-GLES3.functional.negative_api.texture.copyteximage2d_max_level Pass
+dEQP-GLES3.functional.negative_api.texture.copyteximage2d_max_width_height Pass
+dEQP-GLES3.functional.negative_api.texture.copyteximage2d_neg_level Pass
+dEQP-GLES3.functional.negative_api.texture.copyteximage2d_neg_width_height Pass
+dEQP-GLES3.functional.negative_api.texture.copytexsubimage2d_incomplete_framebuffer Pass
+dEQP-GLES3.functional.negative_api.texture.copytexsubimage2d_invalid_offset Pass
+dEQP-GLES3.functional.negative_api.texture.copytexsubimage2d_invalid_target Pass
+dEQP-GLES3.functional.negative_api.texture.copytexsubimage2d_max_level Pass
+dEQP-GLES3.functional.negative_api.texture.copytexsubimage2d_neg_level Pass
+dEQP-GLES3.functional.negative_api.texture.copytexsubimage2d_neg_offset Pass
+dEQP-GLES3.functional.negative_api.texture.copytexsubimage2d_neg_width_height Pass
+dEQP-GLES3.functional.negative_api.texture.copytexsubimage3d Pass
+dEQP-GLES3.functional.negative_api.texture.copytexsubimage3d_incomplete_framebuffer Pass
+dEQP-GLES3.functional.negative_api.texture.copytexsubimage3d_invalid_offset Pass
+dEQP-GLES3.functional.negative_api.texture.copytexsubimage3d_max_level Pass
+dEQP-GLES3.functional.negative_api.texture.copytexsubimage3d_neg_level Pass
+dEQP-GLES3.functional.negative_api.texture.copytexsubimage3d_neg_offset Pass
+dEQP-GLES3.functional.negative_api.texture.copytexsubimage3d_neg_width_height Pass
+dEQP-GLES3.functional.negative_api.texture.deletetextures Pass
+dEQP-GLES3.functional.negative_api.texture.generatemipmap Pass
+dEQP-GLES3.functional.negative_api.texture.gentextures Pass
+dEQP-GLES3.functional.negative_api.texture.pixelstorei Pass
+dEQP-GLES3.functional.negative_api.texture.teximage2d Pass
+dEQP-GLES3.functional.negative_api.texture.teximage2d_inequal_width_height_cube Pass
+dEQP-GLES3.functional.negative_api.texture.teximage2d_invalid_border Pass
+dEQP-GLES3.functional.negative_api.texture.teximage2d_invalid_buffer_target Pass
+dEQP-GLES3.functional.negative_api.texture.teximage2d_max_level Pass
+dEQP-GLES3.functional.negative_api.texture.teximage2d_max_width_height Pass
+dEQP-GLES3.functional.negative_api.texture.teximage2d_neg_level Pass
+dEQP-GLES3.functional.negative_api.texture.teximage2d_neg_width_height Pass
+dEQP-GLES3.functional.negative_api.texture.teximage3d Pass
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+dEQP-GLES3.functional.negative_api.texture.teximage3d_invalid_buffer_target Pass
+dEQP-GLES3.functional.negative_api.texture.teximage3d_max_level Pass
+dEQP-GLES3.functional.negative_api.texture.teximage3d_max_width_height_depth Pass
+dEQP-GLES3.functional.negative_api.texture.teximage3d_neg_level Pass
+dEQP-GLES3.functional.negative_api.texture.teximage3d_neg_width_height_depth Pass
+dEQP-GLES3.functional.negative_api.texture.texparameterfv Pass
+dEQP-GLES3.functional.negative_api.texture.texparameterf Pass
+dEQP-GLES3.functional.negative_api.texture.texparameteriv Pass
+dEQP-GLES3.functional.negative_api.texture.texparameteri Pass
+dEQP-GLES3.functional.negative_api.texture.texstorage2d Pass
+dEQP-GLES3.functional.negative_api.texture.texstorage2d_invalid_astc_target Pass
+dEQP-GLES3.functional.negative_api.texture.texstorage2d_invalid_binding Pass
+dEQP-GLES3.functional.negative_api.texture.texstorage2d_invalid_levels Pass
+dEQP-GLES3.functional.negative_api.texture.texstorage3d Pass
+dEQP-GLES3.functional.negative_api.texture.texstorage3d_invalid_binding Pass
+dEQP-GLES3.functional.negative_api.texture.texstorage3d_invalid_levels Pass
+dEQP-GLES3.functional.negative_api.texture.texsubimage2d Pass
+dEQP-GLES3.functional.negative_api.texture.texsubimage2d_invalid_buffer_target Pass
+dEQP-GLES3.functional.negative_api.texture.texsubimage2d_invalid_offset Pass
+dEQP-GLES3.functional.negative_api.texture.texsubimage2d_max_level Pass
+dEQP-GLES3.functional.negative_api.texture.texsubimage2d_neg_level Pass
+dEQP-GLES3.functional.negative_api.texture.texsubimage2d_neg_offset Pass
+dEQP-GLES3.functional.negative_api.texture.texsubimage2d_neg_width_height Pass
+dEQP-GLES3.functional.negative_api.texture.texsubimage3d Pass
+dEQP-GLES3.functional.negative_api.texture.texsubimage3d_invalid_buffer_target Pass
+dEQP-GLES3.functional.negative_api.texture.texsubimage3d_invalid_offset Pass
+dEQP-GLES3.functional.negative_api.texture.texsubimage3d_max_level Pass
+dEQP-GLES3.functional.negative_api.texture.texsubimage3d_neg_level Pass
+dEQP-GLES3.functional.negative_api.texture.texsubimage3d_neg_offset Pass
+dEQP-GLES3.functional.negative_api.texture.texsubimage3d_neg_width_height Pass
+dEQP-GLES3.functional.negative_api.vertex_array.bind_vertex_array Pass
+dEQP-GLES3.functional.negative_api.vertex_array.delete_vertex_arrays Pass
+dEQP-GLES3.functional.negative_api.vertex_array.disable_vertex_attrib_array Pass
+dEQP-GLES3.functional.negative_api.vertex_array.draw_arrays Pass
+dEQP-GLES3.functional.negative_api.vertex_array.draw_arrays_incomplete_primitive Pass
+dEQP-GLES3.functional.negative_api.vertex_array.draw_arrays_instanced Pass
+dEQP-GLES3.functional.negative_api.vertex_array.draw_arrays_instanced_incomplete_primitive Pass
+dEQP-GLES3.functional.negative_api.vertex_array.draw_arrays_instanced_invalid_program Pass
+dEQP-GLES3.functional.negative_api.vertex_array.draw_arrays_invalid_program Pass
+dEQP-GLES3.functional.negative_api.vertex_array.draw_elements Pass
+dEQP-GLES3.functional.negative_api.vertex_array.draw_elements_incomplete_primitive Pass
+dEQP-GLES3.functional.negative_api.vertex_array.draw_elements_instanced Pass
+dEQP-GLES3.functional.negative_api.vertex_array.draw_elements_instanced_incomplete_primitive Pass
+dEQP-GLES3.functional.negative_api.vertex_array.draw_elements_instanced_invalid_program Pass
+dEQP-GLES3.functional.negative_api.vertex_array.draw_elements_invalid_program Pass
+dEQP-GLES3.functional.negative_api.vertex_array.draw_range_elements Pass
+dEQP-GLES3.functional.negative_api.vertex_array.draw_range_elements_incomplete_primitive Pass
+dEQP-GLES3.functional.negative_api.vertex_array.draw_range_elements_invalid_program Pass
+dEQP-GLES3.functional.negative_api.vertex_array.enable_vertex_attrib_array Pass
+dEQP-GLES3.functional.negative_api.vertex_array.gen_vertex_arrays Pass
+dEQP-GLES3.functional.negative_api.vertex_array.vertex_attribfv Pass
+dEQP-GLES3.functional.negative_api.vertex_array.vertex_attribf Pass
+dEQP-GLES3.functional.negative_api.vertex_array.vertex_attribi4v Pass
+dEQP-GLES3.functional.negative_api.vertex_array.vertex_attribi4 Pass
+dEQP-GLES3.functional.negative_api.vertex_array.vertex_attrib_divisor Pass
+dEQP-GLES3.functional.negative_api.vertex_array.vertex_attrib_i_pointer Pass
+dEQP-GLES3.functional.negative_api.vertex_array.vertex_attrib_pointer Pass
+dEQP-GLES3.functional.occlusion_query.all_occluders Pass
+dEQP-GLES3.functional.occlusion_query.conservative_all_occluders Pass
+dEQP-GLES3.functional.occlusion_query.conservative_depth_clear Pass
+dEQP-GLES3.functional.occlusion_query.conservative_depth_clear_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.conservative_depth_clear_stencil_write Pass
+dEQP-GLES3.functional.occlusion_query.conservative_depth_clear_stencil_write_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.conservative_depth_write Pass
+dEQP-GLES3.functional.occlusion_query.conservative_depth_write_depth_clear Pass
+dEQP-GLES3.functional.occlusion_query.conservative_depth_write_depth_clear_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.conservative_depth_write_depth_clear_stencil_write Pass
+dEQP-GLES3.functional.occlusion_query.conservative_depth_write_depth_clear_stencil_write_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.conservative_depth_write_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.conservative_depth_write_stencil_write Pass
+dEQP-GLES3.functional.occlusion_query.conservative_depth_write_stencil_write_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.conservative_scissor Pass
+dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_clear Pass
+dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_clear_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_clear_stencil_write Pass
+dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_clear_stencil_write_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_write Pass
+dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_write_depth_clear Pass
+dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_write_depth_clear_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_write_depth_clear_stencil_write Pass
+dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_write_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_write_stencil_write Pass
+dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_write_stencil_write_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.conservative_scissor_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.conservative_scissor_stencil_write Pass
+dEQP-GLES3.functional.occlusion_query.conservative_scissor_stencil_write_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.conservative_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.conservative_stencil_write Pass
+dEQP-GLES3.functional.occlusion_query.conservative_stencil_write_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.depth_clear Pass
+dEQP-GLES3.functional.occlusion_query.depth_clear_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.depth_clear_stencil_write Pass
+dEQP-GLES3.functional.occlusion_query.depth_clear_stencil_write_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.depth_write Pass
+dEQP-GLES3.functional.occlusion_query.depth_write_depth_clear Pass
+dEQP-GLES3.functional.occlusion_query.depth_write_depth_clear_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.depth_write_depth_clear_stencil_write Pass
+dEQP-GLES3.functional.occlusion_query.depth_write_depth_clear_stencil_write_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.depth_write_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.depth_write_stencil_write Pass
+dEQP-GLES3.functional.occlusion_query.depth_write_stencil_write_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.scissor Pass
+dEQP-GLES3.functional.occlusion_query.scissor_depth_clear Pass
+dEQP-GLES3.functional.occlusion_query.scissor_depth_clear_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.scissor_depth_clear_stencil_write Pass
+dEQP-GLES3.functional.occlusion_query.scissor_depth_clear_stencil_write_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.scissor_depth_write Pass
+dEQP-GLES3.functional.occlusion_query.scissor_depth_write_depth_clear Pass
+dEQP-GLES3.functional.occlusion_query.scissor_depth_write_depth_clear_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.scissor_depth_write_depth_clear_stencil_write Pass
+dEQP-GLES3.functional.occlusion_query.scissor_depth_write_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.scissor_depth_write_stencil_write Pass
+dEQP-GLES3.functional.occlusion_query.scissor_depth_write_stencil_write_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.scissor_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.scissor_stencil_write Pass
+dEQP-GLES3.functional.occlusion_query.scissor_stencil_write_stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.stencil_clear Pass
+dEQP-GLES3.functional.occlusion_query.stencil_write Pass
+dEQP-GLES3.functional.occlusion_query.stencil_write_stencil_clear Pass
+dEQP-GLES3.functional.pbo.native.clears Pass
+dEQP-GLES3.functional.pbo.native.triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.r11f_g11f_b10f_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.r11f_g11f_b10f_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rg8i_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rg8i_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rg8ui_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rg8ui_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rg8_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rg8_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rg16f_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rg16f_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rg16i_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rg16i_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rg16ui_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rg16ui_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rg32f_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rg32f_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rg32i_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rg32i_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rg32ui_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rg32ui_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgb8_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgb8_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgb10_a2ui_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgb10_a2ui_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgb565_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba4_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba4_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba8_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba8_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba16ui_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba16ui_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba32f_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba32f_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba32i_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba32i_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba32ui_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.rgba32ui_triangles Pass
+dEQP-GLES3.functional.pbo.renderbuffer.srgb8_alpha8_clears Pass
+dEQP-GLES3.functional.pbo.renderbuffer.srgb8_alpha8_triangles Pass
+dEQP-GLES3.functional.polygon_offset.default_displacement_with_units Fail
+dEQP-GLES3.functional.polygon_offset.default_enable Pass
+dEQP-GLES3.functional.polygon_offset.default_factor_0_slope Pass
+dEQP-GLES3.functional.polygon_offset.default_render_with_factor Pass
+dEQP-GLES3.functional.polygon_offset.default_render_with_units Fail
+dEQP-GLES3.functional.polygon_offset.fixed16_displacement_with_units Fail
+dEQP-GLES3.functional.polygon_offset.fixed16_enable Pass
+dEQP-GLES3.functional.polygon_offset.fixed16_factor_0_slope Pass
+dEQP-GLES3.functional.polygon_offset.fixed16_render_with_factor Pass
+dEQP-GLES3.functional.polygon_offset.fixed16_render_with_units Fail
+dEQP-GLES3.functional.polygon_offset.fixed24_displacement_with_units Fail
+dEQP-GLES3.functional.polygon_offset.fixed24_enable Pass
+dEQP-GLES3.functional.polygon_offset.fixed24_factor_0_slope Pass
+dEQP-GLES3.functional.polygon_offset.fixed24_render_with_factor Pass
+dEQP-GLES3.functional.polygon_offset.fixed24_render_with_units Fail
+dEQP-GLES3.functional.polygon_offset.float32_displacement_with_units Fail
+dEQP-GLES3.functional.polygon_offset.float32_enable Pass
+dEQP-GLES3.functional.polygon_offset.float32_factor_0_slope Pass
+dEQP-GLES3.functional.polygon_offset.float32_render_with_factor Pass
+dEQP-GLES3.functional.polygon_offset.float32_render_with_units Pass
+dEQP-GLES3.functional.prerequisite.clear_color Pass
+dEQP-GLES3.functional.prerequisite.read_pixels Pass
+dEQP-GLES3.functional.prerequisite.state_reset Pass
+dEQP-GLES3.functional.primitive_restart.basic.lines.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.lines.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.lines.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.lines.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.lines.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.lines.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.lines.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.lines.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.lines.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.line_loop.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.line_loop.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.line_loop.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.line_loop.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.line_loop.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.line_loop.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.line_loop.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.line_loop.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.line_loop.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.line_strip.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.line_strip.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.line_strip.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.line_strip.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.line_strip.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.line_strip.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.line_strip.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.line_strip.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.line_strip.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.points.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.points.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.points.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.points.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.points.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.points.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.points.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.points.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.points.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangles.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangles.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangles.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangles.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangles.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangles.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangles.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangles.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangles.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangle_fan.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangle_fan.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangle_fan.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangle_fan.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangle_fan.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangle_fan.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangle_fan.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangle_fan.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangle_fan.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangle_strip.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangle_strip.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangle_strip.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangle_strip.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangle_strip.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangle_strip.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangle_strip.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangle_strip.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.basic.triangle_strip.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.lines.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.lines.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.lines.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.lines.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.lines.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.lines.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.lines.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.lines.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.lines.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.line_loop.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.line_loop.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.line_loop.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.line_loop.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.line_loop.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.line_loop.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.line_loop.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.line_loop.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.line_loop.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.line_strip.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.line_strip.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.line_strip.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.line_strip.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.line_strip.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.line_strip.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.line_strip.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.line_strip.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.line_strip.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.points.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.points.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.points.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.points.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.points.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.points.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.points.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.points.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.points.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangles.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangles.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangles.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangles.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangles.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangles.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangles.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangles.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangles.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_fan.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_fan.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_fan.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_fan.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_fan.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_fan.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_fan.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_fan.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_fan.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_strip.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_strip.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_strip.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_strip.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_strip.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_strip.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_strip.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_strip.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_strip.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.lines.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.lines.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.lines.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.lines.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.lines.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.lines.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.lines.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.lines.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.lines.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_loop.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_loop.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_loop.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_loop.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_loop.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_loop.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_loop.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_loop.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_loop.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_strip.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_strip.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_strip.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_strip.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_strip.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_strip.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_strip.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_strip.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_strip.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.points.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.points.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.points.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.points.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.points.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.points.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.points.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.points.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.points.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangles.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangles.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangles.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangles.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangles.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangles.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangles.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangles.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangles.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_fan.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_fan.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_fan.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_fan.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_fan.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_fan.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_fan.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_fan.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_fan.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_strip.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_strip.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_strip.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_strip.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_strip.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_strip.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_strip.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_strip.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_strip.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.lines.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.lines.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.lines.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.lines.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.lines.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.lines.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.lines.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.lines.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.lines.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_loop.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_loop.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_loop.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_loop.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_loop.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_loop.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_loop.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_loop.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_loop.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_strip.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_strip.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_strip.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_strip.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_strip.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_strip.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_strip.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_strip.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_strip.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.points.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.points.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.points.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.points.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.points.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.points.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.points.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.points.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.points.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangles.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangles.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangles.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangles.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangles.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangles.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangles.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangles.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangles.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_fan.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_fan.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_fan.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_fan.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_fan.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_fan.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_fan.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_fan.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_fan.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_strip.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_strip.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_strip.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_strip.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_strip.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_strip.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_strip.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_strip.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_strip.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.lines.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.lines.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.lines.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.lines.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.lines.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.lines.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.lines.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.lines.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.lines.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_loop.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_loop.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_loop.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_loop.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_loop.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_loop.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_loop.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_loop.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_loop.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_strip.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_strip.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_strip.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_strip.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_strip.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_strip.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_strip.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_strip.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_strip.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.points.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.points.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.points.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.points.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.points.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.points.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.points.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.points.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.points.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangles.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangles.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangles.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangles.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangles.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangles.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangles.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangles.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangles.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_fan.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_fan.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_fan.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_fan.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_fan.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_fan.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_fan.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_fan.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_fan.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_strip.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_strip.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_strip.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_strip.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_strip.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_strip.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_strip.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_strip.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_strip.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.lines.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.lines.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.lines.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.lines.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.lines.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.lines.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.lines.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.lines.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.lines.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_loop.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_loop.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_loop.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_loop.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_loop.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_loop.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_loop.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_loop.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_loop.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_strip.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_strip.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_strip.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_strip.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_strip.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_strip.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_strip.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_strip.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_strip.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.points.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.points.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.points.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.points.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.points.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.points.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.points.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.points.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.points.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangles.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangles.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangles.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangles.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangles.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangles.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangles.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangles.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangles.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_fan.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_fan.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_fan.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_fan.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_fan.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_fan.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_fan.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_fan.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_fan.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_strip.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_strip.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_strip.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_strip.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_strip.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_strip.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_strip.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_strip.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_strip.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.lines.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.lines.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.lines.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.lines.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.lines.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.lines.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.lines.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.lines.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.lines.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.line_loop.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.line_loop.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.line_loop.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.line_loop.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.line_loop.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.line_loop.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.line_loop.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.line_loop.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.line_loop.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.line_strip.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.line_strip.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.line_strip.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.line_strip.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.line_strip.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.line_strip.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.line_strip.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.line_strip.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.line_strip.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.points.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.points.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.points.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.points.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.points.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.points.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.points.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.points.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.points.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangles.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangles.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangles.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangles.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangles.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangles.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangles.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangles.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangles.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangle_fan.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangle_fan.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangle_fan.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangle_fan.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangle_fan.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangle_fan.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangle_fan.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangle_fan.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangle_fan.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangle_strip.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangle_strip.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangle_strip.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangle_strip.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangle_strip.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangle_strip.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangle_strip.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangle_strip.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart.triangle_strip.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.lines.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.lines.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.lines.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.lines.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.lines.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.lines.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.lines.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.lines.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.lines.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_loop.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_loop.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_loop.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_loop.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_loop.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_loop.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_loop.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_loop.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_loop.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_strip.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_strip.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_strip.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_strip.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_strip.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_strip.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_strip.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_strip.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_strip.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.points.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.points.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.points.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.points.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.points.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.points.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.points.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.points.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.points.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangles.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangles.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangles.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangles.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangles.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangles.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangles.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangles.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangles.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_fan.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_fan.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_fan.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_fan.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_fan.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_fan.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_fan.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_fan.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_fan.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_strip.unsigned_byte.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_strip.unsigned_byte.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_strip.unsigned_byte.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_strip.unsigned_int.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_strip.unsigned_int.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_strip.unsigned_int.draw_range_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_strip.unsigned_short.draw_elements Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_strip.unsigned_short.draw_elements_instanced Pass
+dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_strip.unsigned_short.draw_range_elements Pass
+dEQP-GLES3.functional.rasterization.culling.back_triangles Pass
+dEQP-GLES3.functional.rasterization.culling.back_triangles_reverse Pass
+dEQP-GLES3.functional.rasterization.culling.back_triangle_fan Pass
+dEQP-GLES3.functional.rasterization.culling.back_triangle_fan_reverse Pass
+dEQP-GLES3.functional.rasterization.culling.back_triangle_strip Pass
+dEQP-GLES3.functional.rasterization.culling.back_triangle_strip_reverse Pass
+dEQP-GLES3.functional.rasterization.culling.both_triangles Pass
+dEQP-GLES3.functional.rasterization.culling.both_triangles_reverse Pass
+dEQP-GLES3.functional.rasterization.culling.both_triangle_fan Pass
+dEQP-GLES3.functional.rasterization.culling.both_triangle_fan_reverse Pass
+dEQP-GLES3.functional.rasterization.culling.both_triangle_strip Pass
+dEQP-GLES3.functional.rasterization.culling.both_triangle_strip_reverse Pass
+dEQP-GLES3.functional.rasterization.culling.front_triangles Pass
+dEQP-GLES3.functional.rasterization.culling.front_triangles_reverse Pass
+dEQP-GLES3.functional.rasterization.culling.front_triangle_fan Pass
+dEQP-GLES3.functional.rasterization.culling.front_triangle_fan_reverse Pass
+dEQP-GLES3.functional.rasterization.culling.front_triangle_strip Pass
+dEQP-GLES3.functional.rasterization.culling.front_triangle_strip_reverse Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_4.fill_rules.basic_quad Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_4.fill_rules.basic_quad_reverse Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_4.fill_rules.clipped_full Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_4.fill_rules.clipped_partly Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_4.fill_rules.projected Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_4.interpolation.lines Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_4.interpolation.lines_wide CompatibilityWarning
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_4.interpolation.triangles Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_4.primitives.lines Fail
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_4.primitives.lines_wide CompatibilityWarning
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_4.primitives.points Fail
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_4.primitives.triangles Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.fill_rules.basic_quad Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.fill_rules.basic_quad_reverse Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.fill_rules.clipped_full Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.fill_rules.clipped_partly Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.fill_rules.projected Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.interpolation.lines Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.interpolation.lines_wide CompatibilityWarning
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.interpolation.triangles Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.primitives.lines Fail
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.primitives.lines_wide CompatibilityWarning
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.primitives.points Fail
+dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.primitives.triangles Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.fill_rules.basic_quad Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.fill_rules.basic_quad_reverse Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.fill_rules.clipped_full Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.fill_rules.clipped_partly Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.fill_rules.projected Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.interpolation.lines Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.interpolation.triangles Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.primitives.lines Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.primitives.lines_wide Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.primitives.points Pass
+dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.primitives.triangles Pass
+dEQP-GLES3.functional.rasterization.fbo.texture_2d.fill_rules.basic_quad Pass
+dEQP-GLES3.functional.rasterization.fbo.texture_2d.fill_rules.basic_quad_reverse Pass
+dEQP-GLES3.functional.rasterization.fbo.texture_2d.fill_rules.clipped_full Pass
+dEQP-GLES3.functional.rasterization.fbo.texture_2d.fill_rules.clipped_partly Pass
+dEQP-GLES3.functional.rasterization.fbo.texture_2d.fill_rules.projected Pass
+dEQP-GLES3.functional.rasterization.fbo.texture_2d.interpolation.lines Pass
+dEQP-GLES3.functional.rasterization.fbo.texture_2d.interpolation.triangles Pass
+dEQP-GLES3.functional.rasterization.fbo.texture_2d.primitives.lines Pass
+dEQP-GLES3.functional.rasterization.fbo.texture_2d.primitives.lines_wide Pass
+dEQP-GLES3.functional.rasterization.fbo.texture_2d.primitives.points Pass
+dEQP-GLES3.functional.rasterization.fbo.texture_2d.primitives.triangles Pass
+dEQP-GLES3.functional.rasterization.fill_rules.basic_quad Pass
+dEQP-GLES3.functional.rasterization.fill_rules.basic_quad_reverse Pass
+dEQP-GLES3.functional.rasterization.fill_rules.clipped_full Pass
+dEQP-GLES3.functional.rasterization.fill_rules.clipped_partly Pass
+dEQP-GLES3.functional.rasterization.fill_rules.projected Pass
+dEQP-GLES3.functional.rasterization.flatshading.lines Pass
+dEQP-GLES3.functional.rasterization.flatshading.lines_wide Pass
+dEQP-GLES3.functional.rasterization.flatshading.line_loop Pass
+dEQP-GLES3.functional.rasterization.flatshading.line_loop_wide Pass
+dEQP-GLES3.functional.rasterization.flatshading.line_strip Pass
+dEQP-GLES3.functional.rasterization.flatshading.line_strip_wide Pass
+dEQP-GLES3.functional.rasterization.flatshading.triangles Pass
+dEQP-GLES3.functional.rasterization.flatshading.triangle_fan Pass
+dEQP-GLES3.functional.rasterization.flatshading.triangle_strip Pass
+dEQP-GLES3.functional.rasterization.interpolation.basic.lines Pass
+dEQP-GLES3.functional.rasterization.interpolation.basic.line_loop Pass
+dEQP-GLES3.functional.rasterization.interpolation.basic.line_strip Pass
+dEQP-GLES3.functional.rasterization.interpolation.basic.triangles Pass
+dEQP-GLES3.functional.rasterization.interpolation.basic.triangle_fan Pass
+dEQP-GLES3.functional.rasterization.interpolation.basic.triangle_strip Pass
+dEQP-GLES3.functional.rasterization.interpolation.projected.lines Pass
+dEQP-GLES3.functional.rasterization.interpolation.projected.line_loop Pass
+dEQP-GLES3.functional.rasterization.interpolation.projected.line_strip Pass
+dEQP-GLES3.functional.rasterization.interpolation.projected.triangles Pass
+dEQP-GLES3.functional.rasterization.interpolation.projected.triangle_fan Pass
+dEQP-GLES3.functional.rasterization.interpolation.projected.triangle_strip Pass
+dEQP-GLES3.functional.rasterization.primitives.lines Pass
+dEQP-GLES3.functional.rasterization.primitives.lines_wide Pass
+dEQP-GLES3.functional.rasterization.primitives.line_loop Pass
+dEQP-GLES3.functional.rasterization.primitives.line_loop_wide Pass
+dEQP-GLES3.functional.rasterization.primitives.line_strip Pass
+dEQP-GLES3.functional.rasterization.primitives.line_strip_wide Pass
+dEQP-GLES3.functional.rasterization.primitives.points Pass
+dEQP-GLES3.functional.rasterization.primitives.triangles Pass
+dEQP-GLES3.functional.rasterization.primitives.triangle_fan Pass
+dEQP-GLES3.functional.rasterization.primitives.triangle_strip Pass
+dEQP-GLES3.functional.rasterizer_discard.basic.clear_color Pass
+dEQP-GLES3.functional.rasterizer_discard.basic.clear_depth Pass
+dEQP-GLES3.functional.rasterizer_discard.basic.clear_stencil Pass
+dEQP-GLES3.functional.rasterizer_discard.basic.write_depth_lines Pass
+dEQP-GLES3.functional.rasterizer_discard.basic.write_depth_line_loop Pass
+dEQP-GLES3.functional.rasterizer_discard.basic.write_depth_line_strip Pass
+dEQP-GLES3.functional.rasterizer_discard.basic.write_depth_points Pass
+dEQP-GLES3.functional.rasterizer_discard.basic.write_depth_triangles Pass
+dEQP-GLES3.functional.rasterizer_discard.basic.write_depth_triangle_fan Pass
+dEQP-GLES3.functional.rasterizer_discard.basic.write_depth_triangle_strip Pass
+dEQP-GLES3.functional.rasterizer_discard.basic.write_stencil_lines Pass
+dEQP-GLES3.functional.rasterizer_discard.basic.write_stencil_line_loop Pass
+dEQP-GLES3.functional.rasterizer_discard.basic.write_stencil_line_strip Pass
+dEQP-GLES3.functional.rasterizer_discard.basic.write_stencil_points Pass
+dEQP-GLES3.functional.rasterizer_discard.basic.write_stencil_triangles Pass
+dEQP-GLES3.functional.rasterizer_discard.basic.write_stencil_triangle_fan Pass
+dEQP-GLES3.functional.rasterizer_discard.basic.write_stencil_triangle_strip Pass
+dEQP-GLES3.functional.rasterizer_discard.fbo.clear_color Pass
+dEQP-GLES3.functional.rasterizer_discard.fbo.clear_depth Pass
+dEQP-GLES3.functional.rasterizer_discard.fbo.clear_stencil Pass
+dEQP-GLES3.functional.rasterizer_discard.fbo.write_depth_lines Pass
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+dEQP-GLES3.functional.shaders.indexing.moredynamic.user_defined_fncall_inout_parameter_with_index_with_side_effects_fragment Pass
+dEQP-GLES3.functional.shaders.indexing.moredynamic.user_defined_fncall_inout_parameter_with_index_with_side_effects_vertex Pass
+dEQP-GLES3.functional.shaders.indexing.moredynamic.user_defined_fncall_out_parameter_fragment Pass
+dEQP-GLES3.functional.shaders.indexing.moredynamic.user_defined_fncall_out_parameter_vertex Pass
+dEQP-GLES3.functional.shaders.indexing.moredynamic.with_side_effects_fragment Pass
+dEQP-GLES3.functional.shaders.indexing.moredynamic.with_side_effects_vertex Pass
+dEQP-GLES3.functional.shaders.indexing.moredynamic.with_value_from_indexing_expression_fragment Pass
+dEQP-GLES3.functional.shaders.indexing.moredynamic.with_value_from_indexing_expression_vertex Pass
+dEQP-GLES3.functional.shaders.indexing.tmp_array.float_dynamic_loop_write_dynamic_loop_read_fragment Pass
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+dEQP-GLES3.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_dynamic_loop_read Pass
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+dEQP-GLES3.functional.shaders.preprocessor.definitions.undefine_invalid_object_4_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.definitions.undefine_object_invalid_syntax_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.definitions.undefine_object_invalid_syntax_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.directive.additional_tokens_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.directive.additional_tokens_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.directive.error_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.directive.error_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.directive.error_with_no_tokens_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.directive.error_with_no_tokens_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.directive.invalid_version_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.directive.invalid_version_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.directive.version_invalid_token_1_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.directive.version_invalid_token_1_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.directive.version_invalid_token_2_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.directive.version_invalid_token_2_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.directive.version_is_less_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.directive.version_is_less_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.directive.version_is_more_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.directive.version_is_more_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.directive.version_missing_es_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.directive.version_missing_es_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.directive.version_missing_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.directive.version_missing_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.directive.version_not_first_statement_1_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.directive.version_not_first_statement_1_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.directive.version_not_first_statement_2_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.directive.version_not_first_statement_2_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.and_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.and_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.cmp_less_than_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.cmp_less_than_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.defined_1_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.defined_1_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.defined_2_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.defined_2_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.defined_3_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.defined_3_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.defined_4_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.defined_4_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.defined_5_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.defined_5_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.defined_6_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.defined_6_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.eval_basic_0_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.eval_basic_0_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.eval_basic_1_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.eval_basic_1_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.eval_simple_precedence_0_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.eval_simple_precedence_0_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.eval_simple_precedence_1_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.eval_simple_precedence_1_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.expressions.mod_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.mod_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.or_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.or_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_ifelse_false_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_ifelse_false_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_ifelse_true_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_ifelse_true_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_if_fragment Pass
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+dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_if_no_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_if_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_multi_if_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_multi_if_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_single_if_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_single_if_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_tricky_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_tricky_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_value_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_value_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.shift_left_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.shift_left_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.shift_right_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.shift_right_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.xor_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.expressions.xor_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.extensions.after_non_preprocessing_tokens_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.extensions.basic_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.extensions.basic_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.extensions.expected_colon_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.extensions.expected_colon_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.extensions.invalid_behavior_1_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.extensions.invalid_behavior_1_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.extensions.invalid_char_in_behavior_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.extensions.invalid_char_in_behavior_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.extensions.invalid_char_in_name_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.extensions.invalid_char_in_name_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.extensions.invalid_extension_name_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.extensions.invalid_extension_name_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.extensions.macro_exp_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.extensions.macro_exp_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.extensions.missing_behavior_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.extensions.missing_behavior_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.extensions.missing_colon_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.extensions.missing_colon_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.extensions.missing_extension_name_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.extensions.missing_extension_name_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.extensions.unterminated_comment_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.extensions.unterminated_comment_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.function_definitions.complex_func_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.function_definitions.complex_func_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.function_definitions.function_definition_with_comments_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.function_definitions.function_definition_with_comments_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.function_definitions.same_object_and_function_param_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.function_definitions.same_object_and_function_param_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.function_redefinitions.function_redefinition_1_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.function_redefinitions.function_redefinition_1_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.function_redefinitions.function_redefinition_2_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.function_redefinitions.function_redefinition_2_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.function_redefinitions.function_redefinition_3_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.function_redefinitions.function_redefinition_3_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.function_redefinitions.invalid_function_redefinition_param_1_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.function_redefinitions.invalid_function_redefinition_param_1_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.function_redefinitions.invalid_function_redefinition_param_2_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.function_redefinitions.invalid_function_redefinition_param_3_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.function_redefinitions.invalid_function_redefinition_param_3_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.elif_after_else_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.elif_after_else_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.elif_without_if_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.else_after_else_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.else_after_else_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.else_without_if_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.else_without_if_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.empty_ifdef_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.empty_ifndef_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.empty_ifndef_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.empty_if_defined_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.empty_if_defined_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.empty_if_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.empty_if_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.endif_without_if_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.endif_without_if_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.if_float_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.if_float_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.invalid_ifdef_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.invalid_ifdef_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.invalid_ifndef_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.invalid_ifndef_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.nested_elif_without_if_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.nested_elif_without_if_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.tokens_after_elif_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.tokens_after_elif_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.tokens_after_else_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.tokens_after_else_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.tokens_after_endif_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.tokens_after_endif_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.tokens_after_ifdef_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.tokens_after_ifdef_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.tokens_after_ifndef_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.tokens_after_ifndef_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.tokens_after_if_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.tokens_after_if_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_elif_1_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_elif_1_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_elif_2_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_elif_2_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_elif_3_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_elif_3_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_else_1_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_else_1_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_else_2_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_else_2_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_ifdef_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_ifdef_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_if_1_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_if_2_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_if_2_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_nested_blocks_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_nested_blocks_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_definitions.define_non_identifier_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_definitions.define_non_identifier_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_definitions.undef_non_identifier_1_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_definitions.undef_non_identifier_1_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.invalid_definitions.undef_non_identifier_2_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_expressions.invalid_binary_expr_fragment Pass
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+dEQP-GLES3.functional.shaders.preprocessor.invalid_expressions.unclosed_parenthesis_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_expressions.unclosed_parenthesis_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.arguments_1_fragment Pass
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+dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.argument_list_1_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.argument_list_2_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.argument_list_2_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.argument_list_3_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_1_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_1_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_3_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_4_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_2_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_2_vertex Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_3_fragment Pass
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+dEQP-GLES3.functional.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_4_fragment Pass
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+dEQP-GLES3.functional.shaders.preprocessor.invalid_ops.invalid_defined_expected_rparen_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_ops.invalid_defined_expected_rparen_vertex Pass
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+dEQP-GLES3.functional.shaders.preprocessor.invalid_redefinitions.invalid_identifier_2_fragment Pass
+dEQP-GLES3.functional.shaders.preprocessor.invalid_redefinitions.invalid_identifier_2_vertex Pass
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+dEQP-GLES3.functional.shaders.scoping.invalid.local_variable_hides_function_parameter_fragment Pass
+dEQP-GLES3.functional.shaders.scoping.invalid.local_variable_hides_function_parameter_vertex Pass
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+dEQP-GLES3.functional.shaders.scoping.invalid.redeclare_builtin_vertex Pass
+dEQP-GLES3.functional.shaders.scoping.invalid.redeclare_for_condition_variable_fragment Pass
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+dEQP-GLES3.functional.shaders.scoping.invalid.redeclare_for_init_statement_variable_in_for_condition_vertex Pass
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+dEQP-GLES3.functional.shaders.scoping.invalid.redeclare_global_variable_vertex Pass
+dEQP-GLES3.functional.shaders.scoping.invalid.redeclare_local_variable_fragment Pass
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+dEQP-GLES3.functional.shaders.scoping.invalid.redeclare_while_condition_variable_fragment Pass
+dEQP-GLES3.functional.shaders.scoping.invalid.redeclare_while_condition_variable_vertex Pass
+dEQP-GLES3.functional.shaders.scoping.invalid.redefine_function_fragment Pass
+dEQP-GLES3.functional.shaders.scoping.invalid.redefine_function_vertex Pass
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+dEQP-GLES3.functional.shaders.scoping.invalid.use_function_before_declaration_vertex Pass
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+dEQP-GLES3.functional.shaders.scoping.invalid.use_global_variable_before_declaration_vertex Pass
+dEQP-GLES3.functional.shaders.scoping.invalid.use_local_variable_before_declaration_fragment Pass
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+dEQP-GLES3.functional.shaders.scoping.invalid.use_struct_type_before_declaration_vertex Pass
+dEQP-GLES3.functional.shaders.scoping.invalid.use_variable_from_block_in_outer_scope_fragment Pass
+dEQP-GLES3.functional.shaders.scoping.invalid.use_variable_from_block_in_outer_scope_vertex Pass
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+dEQP-GLES3.functional.shaders.scoping.invalid.variable_not_visible_in_own_initializer_vertex Pass
+dEQP-GLES3.functional.shaders.scoping.valid.block_variable_hides_global_variable_fragment Pass
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+dEQP-GLES3.functional.shaders.scoping.valid.block_variable_hides_local_variable_vertex Pass
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+dEQP-GLES3.functional.shaders.scoping.valid.function_parameter_hides_function_vertex Pass
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+dEQP-GLES3.functional.shaders.scoping.valid.function_parameter_hides_global_variable_vertex Pass
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+dEQP-GLES3.functional.shaders.scoping.valid.function_parameter_hides_struct_type_vertex Pass
+dEQP-GLES3.functional.shaders.scoping.valid.local_int_variable_hides_struct_type_fragment Pass
+dEQP-GLES3.functional.shaders.scoping.valid.local_int_variable_hides_struct_type_vertex Pass
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+dEQP-GLES3.functional.shaders.scoping.valid.local_struct_variable_hides_struct_type_vertex Pass
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+dEQP-GLES3.functional.shaders.scoping.valid.local_variable_hides_function_vertex Pass
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+dEQP-GLES3.functional.shaders.scoping.valid.local_variable_hides_global_variable_vertex Pass
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+dEQP-GLES3.functional.shaders.scoping.valid.redeclare_function_vertex Pass
+dEQP-GLES3.functional.shaders.scoping.valid.variable_from_outer_scope_visible_in_initializer_fragment Pass
+dEQP-GLES3.functional.shaders.scoping.valid.variable_from_outer_scope_visible_in_initializer_vertex Pass
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+dEQP-GLES3.functional.shaders.struct.local.array_member_fragment Pass
+dEQP-GLES3.functional.shaders.struct.local.array_member_vertex Pass
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+dEQP-GLES3.functional.shaders.struct.local.conditional_assignment_vertex Pass
+dEQP-GLES3.functional.shaders.struct.local.dynamic_loop_assignment_fragment Pass
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+dEQP-GLES3.functional.shaders.struct.local.dynamic_loop_struct_array_vertex Pass
+dEQP-GLES3.functional.shaders.struct.local.loop_assignment_fragment Pass
+dEQP-GLES3.functional.shaders.struct.local.loop_assignment_vertex Pass
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+dEQP-GLES3.functional.shaders.struct.local.loop_struct_array_fragment Pass
+dEQP-GLES3.functional.shaders.struct.local.loop_struct_array_vertex Pass
+dEQP-GLES3.functional.shaders.struct.local.nested_conditional_assignment_fragment Pass
+dEQP-GLES3.functional.shaders.struct.local.nested_conditional_assignment_vertex Pass
+dEQP-GLES3.functional.shaders.struct.local.nested_dynamic_loop_assignment_fragment Pass
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+dEQP-GLES3.functional.shaders.struct.local.nested_struct_array_dynamic_index_vertex Pass
+dEQP-GLES3.functional.shaders.struct.local.nested_struct_array_fragment Pass
+dEQP-GLES3.functional.shaders.struct.local.nested_struct_array_vertex Pass
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+dEQP-GLES3.functional.shaders.struct.local.parameter_inout_highp_fragment Pass
+dEQP-GLES3.functional.shaders.struct.local.parameter_inout_highp_vertex Pass
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+dEQP-GLES3.functional.shaders.struct.local.parameter_inout_lowp_vertex Pass
+dEQP-GLES3.functional.shaders.struct.local.parameter_inout_mediump_fragment Pass
+dEQP-GLES3.functional.shaders.struct.local.parameter_inout_mediump_vertex Pass
+dEQP-GLES3.functional.shaders.struct.local.parameter_nested_fragment Pass
+dEQP-GLES3.functional.shaders.struct.local.parameter_nested_vertex Pass
+dEQP-GLES3.functional.shaders.struct.local.parameter_out_highp_fragment Pass
+dEQP-GLES3.functional.shaders.struct.local.parameter_out_highp_vertex Pass
+dEQP-GLES3.functional.shaders.struct.local.parameter_out_lowp_fragment Pass
+dEQP-GLES3.functional.shaders.struct.local.parameter_out_lowp_vertex Pass
+dEQP-GLES3.functional.shaders.struct.local.parameter_out_mediump_fragment Pass
+dEQP-GLES3.functional.shaders.struct.local.parameter_out_mediump_vertex Pass
+dEQP-GLES3.functional.shaders.struct.local.parameter_vertex Pass
+dEQP-GLES3.functional.shaders.struct.local.return_fragment Pass
+dEQP-GLES3.functional.shaders.struct.local.return_nested_fragment Pass
+dEQP-GLES3.functional.shaders.struct.local.return_nested_vertex Pass
+dEQP-GLES3.functional.shaders.struct.local.return_vertex Pass
+dEQP-GLES3.functional.shaders.struct.local.struct_array_dynamic_index_fragment Pass
+dEQP-GLES3.functional.shaders.struct.local.struct_array_dynamic_index_vertex Pass
+dEQP-GLES3.functional.shaders.struct.local.struct_array_fragment Pass
+dEQP-GLES3.functional.shaders.struct.local.struct_array_vertex Pass
+dEQP-GLES3.functional.shaders.struct.uniform.array_member_dynamic_index_fragment Pass
+dEQP-GLES3.functional.shaders.struct.uniform.array_member_fragment Pass
+dEQP-GLES3.functional.shaders.struct.uniform.array_member_vertex Pass
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+dEQP-GLES3.functional.shaders.struct.uniform.basic_vertex Pass
+dEQP-GLES3.functional.shaders.struct.uniform.dynamic_loop_nested_struct_array_vertex Pass
+dEQP-GLES3.functional.shaders.struct.uniform.dynamic_loop_struct_array_fragment Pass
+dEQP-GLES3.functional.shaders.struct.uniform.dynamic_loop_struct_array_vertex Pass
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+dEQP-GLES3.functional.shaders.struct.uniform.loop_nested_struct_array_fragment Pass
+dEQP-GLES3.functional.shaders.struct.uniform.loop_nested_struct_array_vertex Pass
+dEQP-GLES3.functional.shaders.struct.uniform.loop_struct_array_fragment Pass
+dEQP-GLES3.functional.shaders.struct.uniform.loop_struct_array_vertex Pass
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+dEQP-GLES3.functional.shaders.struct.uniform.nested_struct_array_dynamic_index_fragment Pass
+dEQP-GLES3.functional.shaders.struct.uniform.nested_struct_array_dynamic_index_vertex Pass
+dEQP-GLES3.functional.shaders.struct.uniform.nested_struct_array_fragment Pass
+dEQP-GLES3.functional.shaders.struct.uniform.nested_struct_array_vertex Pass
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+dEQP-GLES3.functional.shaders.struct.uniform.sampler_vertex Pass
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+dEQP-GLES3.functional.shaders.struct.uniform.struct_array_fragment Pass
+dEQP-GLES3.functional.shaders.struct.uniform.struct_array_vertex Pass
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+dEQP-GLES3.functional.shaders.switch.float_label_vertex Pass
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+dEQP-GLES3.functional.shaders.switch.missing_opening_brace_fragment Pass
+dEQP-GLES3.functional.shaders.switch.missing_opening_brace_vertex Pass
+dEQP-GLES3.functional.shaders.switch.non_const_int_label_fragment Pass
+dEQP-GLES3.functional.shaders.switch.non_const_int_label_vertex Pass
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+dEQP-GLES3.functional.shaders.switch.no_default_label_dynamic_vertex Pass
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+dEQP-GLES3.functional.shaders.switch.no_default_label_static_vertex Pass
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+dEQP-GLES3.functional.shaders.switch.no_default_label_uniform_vertex Pass
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+dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec4_yzzy_zzyy_fragment Pass
+dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec4_yzzy_zzyy_vertex Pass
+dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec4_zzzz_zzzz_fragment Pass
+dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec4_zzzz_zzzz_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_isamplercube_ivec3_int_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_isamplercube_ivec3_int_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_sampler2darrayshadow_ivec3_int_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_sampler2darrayshadow_ivec3_int_ivec3_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_sampler2darrayshadow_ivec3_int_ivec3_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_sampler2darrayshadow_ivec3_int_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_sampler2dshadow_ivec2_int_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_sampler2dshadow_ivec2_int_ivec2_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_sampler2dshadow_ivec2_int_ivec2_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_sampler2dshadow_ivec2_int_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_samplercubeshadow_ivec3_int_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_samplercubeshadow_ivec3_int_ivec3_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_samplercubeshadow_ivec3_int_ivec3_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_samplercubeshadow_ivec3_int_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_samplercube_ivec3_int_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_samplercube_ivec3_int_ivec3_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_samplercube_ivec3_int_ivec3_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_samplercube_ivec3_int_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_usamplercube_ivec3_int_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_usamplercube_ivec3_int_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texturegradoffset_samplercubeshadow_vec4_vec3_vec3_ivec2_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texturegradoffset_samplercubeshadow_vec4_vec3_vec3_ivec2_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texturegradoffset_samplercubeshadow_vec4_vec3_vec3_ivec3_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texturegradoffset_samplercubeshadow_vec4_vec3_vec3_ivec3_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texturegradoffset_samplercube_vec3_vec3_vec3_ivec2_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texturegradoffset_samplercube_vec3_vec3_vec3_ivec2_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texturegradoffset_samplercube_vec3_vec3_vec3_ivec3_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texturegradoffset_samplercube_vec3_vec3_vec3_ivec3_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texturegrad_sampler2darray_vec3_vec3_vec3_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texturegrad_sampler2darray_vec3_vec3_vec3_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texturelodoffset_sampler2darrayshadow_vec3_float_ivec2_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texturelodoffset_sampler2darrayshadow_vec3_float_ivec2_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texturelodoffset_sampler2darrayshadow_vec3_float_ivec3_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texturelodoffset_sampler2darrayshadow_vec3_float_ivec3_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texturelodoffset_samplercubeshadow_vec3_float_ivec3_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texturelodoffset_samplercubeshadow_vec3_float_ivec3_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texturelodoffset_samplercube_vec3_float_ivec2_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texturelodoffset_samplercube_vec3_float_ivec2_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texturelodoffset_samplercube_vec3_float_ivec3_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texturelodoffset_samplercube_vec3_float_ivec3_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texturelod_sampler2darrayshadow_vec4_float_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texturelod_sampler2darrayshadow_vec4_float_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texturelod_samplercubeshadow_vec4_float_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texturelod_samplercubeshadow_vec4_float_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_isamplercube_vec3_ivec2_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_isamplercube_vec3_ivec2_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_isamplercube_vec3_ivec3_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_isamplercube_vec3_ivec3_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_sampler2darrayshadow_vec4_ivec2_float_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_sampler2darrayshadow_vec4_ivec2_float_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_sampler2darrayshadow_vec4_ivec2_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_sampler2darrayshadow_vec4_ivec2_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_sampler2darray_vec3_ivec3_float_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_sampler2darray_vec3_ivec3_float_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_sampler2darray_vec3_ivec3_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_sampler2darray_vec3_ivec3_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_samplercubeshadow_vec4_ivec2_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_samplercubeshadow_vec4_ivec2_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_samplercubeshadow_vec4_ivec3_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_samplercubeshadow_vec4_ivec3_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_samplercube_vec3_ivec2_float_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_samplercube_vec3_ivec2_float_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_samplercube_vec3_ivec2_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_samplercube_vec3_ivec2_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_samplercube_vec3_ivec3_float_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_samplercube_vec3_ivec3_float_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_samplercube_vec3_ivec3_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_samplercube_vec3_ivec3_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_usamplercube_vec3_ivec2_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_usamplercube_vec3_ivec2_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_usamplercube_vec3_ivec3_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_usamplercube_vec3_ivec3_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojgradoffset_sampler2darray_vec4_vec2_vec2_ivec2_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojgradoffset_sampler2darray_vec4_vec2_vec2_ivec2_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojgradoffset_sampler2darray_vec4_vec2_vec2_ivec3_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojgradoffset_sampler2darray_vec4_vec2_vec2_ivec3_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojgradoffset_samplercube_vec4_vec3_vec3_ivec2_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojgradoffset_samplercube_vec4_vec3_vec3_ivec2_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojgradoffset_samplercube_vec4_vec3_vec3_ivec3_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojgradoffset_samplercube_vec4_vec3_vec3_ivec3_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojgrad_sampler2darray_vec4_vec2_vec2_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojgrad_sampler2darray_vec4_vec2_vec2_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojgrad_samplercube_vec4_vec3_vec3_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojgrad_samplercube_vec4_vec3_vec3_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojlod_sampler2darrayshadow_vec4_float_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojlod_sampler2darrayshadow_vec4_float_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojlod_sampler2darray_vec4_float_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojlod_sampler2darray_vec4_float_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojlod_samplercube_vec4_float_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojlod_samplercube_vec4_float_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojoffset_sampler2darrayshadow_vec4_ivec2_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojoffset_sampler2darrayshadow_vec4_ivec2_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojoffset_sampler2darrayshadow_vec4_ivec3_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojoffset_sampler2darrayshadow_vec4_ivec3_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojoffset_samplercubeshadow_vec4_ivec3_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojoffset_samplercubeshadow_vec4_ivec3_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojoffset_samplercube_vec4_ivec2_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojoffset_samplercube_vec4_ivec2_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojoffset_samplercube_vec4_ivec3_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojoffset_samplercube_vec4_ivec3_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureproj_isamplercube_vec4_float_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureproj_isamplercube_vec4_float_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureproj_isamplercube_vec4_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureproj_isamplercube_vec4_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureproj_sampler2darrayshadow_vec4_float_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureproj_sampler2darrayshadow_vec4_float_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureproj_sampler2darrayshadow_vec4_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureproj_sampler2darrayshadow_vec4_vertex Pass
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+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureproj_samplercube_vec4_float_vertex Pass
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+dEQP-GLES3.functional.shaders.texture_functions.invalid.textureproj_samplercube_vec4_vertex Pass
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+dEQP-GLES3.functional.shaders.texture_functions.invalid.texture_sampler3dshadow_vec4_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.invalid.texture_sampler3dshadow_vec4_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.isampler2darray_fragment Pass
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+dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.isampler2d_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.isampler2d_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.isampler3d_fragment Pass
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+dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.sampler2darray_float_vertex Pass
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+dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.sampler2d_float_vertex Pass
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+dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.sampler3d_float_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.usampler2darray_fragment Pass
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+dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.usampler3d_vertex Pass
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+dEQP-GLES3.functional.shaders.texture_functions.texelfetch.sampler3d_float_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.texelfetch.usampler2darray_fragment Pass
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+dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.sampler2darray_float_vertex Pass
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+dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.sampler2d_float_vertex Pass
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+dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.sampler3d_float_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.usampler2darray_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.usampler2darray_vertex Pass
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+dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.usampler2d_vertex Pass
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+dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.usampler3d_vertex Pass
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+dEQP-GLES3.functional.shaders.texture_functions.texturegrad.isampler3d_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.texturegrad.isamplercube_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.texturegrad.sampler2darrayshadow_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.texturegrad.sampler2darrayshadow_vertex Pass
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+dEQP-GLES3.functional.shaders.texture_functions.texturegrad.sampler2darray_fixed_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.texturegrad.sampler2darray_float_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.texturegrad.sampler2darray_float_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.texturegrad.sampler2dshadow_fragment Pass
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+dEQP-GLES3.functional.shaders.texture_functions.textureproj.sampler2d_vec4_float_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.textureproj.sampler2d_vec4_float_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.textureproj.sampler3d_bias_fixed_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.textureproj.sampler3d_bias_float_fragment Pass
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+dEQP-GLES3.functional.shaders.texture_functions.textureproj.sampler3d_float_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.textureproj.usampler2d_vec3_bias_fragment Pass
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+dEQP-GLES3.functional.shaders.texture_functions.textureproj.usampler2d_vec3_vertex Pass
+dEQP-GLES3.functional.shaders.texture_functions.textureproj.usampler2d_vec4_bias_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.textureproj.usampler2d_vec4_fragment Pass
+dEQP-GLES3.functional.shaders.texture_functions.textureproj.usampler2d_vec4_vertex Pass
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+dEQP-GLES3.functional.shaders.texture_functions.texturesize.samplercube_float_vertex Pass
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+dEQP-GLES3.functional.shaders.uniform_block.invalid.conflicting_instance_names_vertex Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.conflicting_in_and_block_name_fragment Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.conflicting_in_and_block_name_vertex Pass
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+dEQP-GLES3.functional.shaders.uniform_block.invalid.conflicting_in_and_instance_name_vertex Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.conflicting_out_and_block_name_fragment Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.conflicting_out_and_block_name_vertex Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.conflicting_out_and_instance_name_fragment Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.conflicting_out_and_instance_name_vertex Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.conflicting_uniform_and_block_name_fragment Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.conflicting_uniform_and_block_name_vertex Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.conflicting_uniform_and_instance_name_fragment Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.conflicting_uniform_and_instance_name_vertex Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.empty_block_fragment Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.empty_block_vertex Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.empty_global_layout_fragment Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.empty_global_layout_vertex Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.empty_layout_fragment Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.empty_layout_vertex Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.empty_member_layout_fragment Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.empty_member_layout_vertex Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.invalid_dollar_block_name_fragment Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.invalid_dollar_block_name_vertex Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.invalid_dollar_instance_name_fragment Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.invalid_dollar_instance_name_vertex Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.invalid_hash_block_name_fragment Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.invalid_hash_block_name_vertex Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.invalid_hash_instance_name_fragment Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.invalid_hash_instance_name_vertex Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.invalid_identifier_block_name_fragment Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.invalid_identifier_block_name_vertex Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.invalid_identifier_instance_name_fragment Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.invalid_identifier_instance_name_vertex Pass
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+dEQP-GLES3.functional.shaders.uniform_block.invalid.invalid_number_block_name_vertex Pass
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+dEQP-GLES3.functional.shaders.uniform_block.invalid.invalid_number_instance_name_vertex Pass
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+dEQP-GLES3.functional.shaders.uniform_block.invalid.matching_instance_and_block_name_vertex Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.member_attribute_interface_qualifier_fragment Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.member_attribute_interface_qualifier_vertex Pass
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+dEQP-GLES3.functional.shaders.uniform_block.invalid.member_layout_packed_fragment Pass
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+dEQP-GLES3.functional.shaders.uniform_block.invalid.member_layout_shared_vertex Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.member_layout_std140_fragment Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.member_layout_std140_vertex Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.member_varying_interface_qualifier_fragment Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.member_varying_interface_qualifier_vertex Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.missing_block_name_fragment Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.missing_block_name_vertex Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.reference_using_block_name_fragment Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.reference_using_block_name_vertex Pass
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+dEQP-GLES3.functional.shaders.uniform_block.invalid.repeated_block_no_instance_name_fragment Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.repeated_block_no_instance_name_vertex Pass
+dEQP-GLES3.functional.shaders.uniform_block.invalid.repeated_block_vertex Pass
+dEQP-GLES3.functional.shaders.uniform_block.valid.global_layout_all_8_times_fragment Pass
+dEQP-GLES3.functional.shaders.uniform_block.valid.global_layout_all_8_times_vertex Pass
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+dEQP-GLES3.functional.shaders.uniform_block.valid.global_layout_column_major_vertex Pass
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+dEQP-GLES3.functional.shaders.uniform_block.valid.global_layout_packed_vertex Pass
+dEQP-GLES3.functional.shaders.uniform_block.valid.global_layout_row_major_fragment Pass
+dEQP-GLES3.functional.shaders.uniform_block.valid.global_layout_row_major_vertex Pass
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+dEQP-GLES3.functional.shaders.uniform_block.valid.global_layout_shared_vertex Pass
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+dEQP-GLES3.functional.shaders.uniform_block.valid.global_layout_std140_vertex Pass
+dEQP-GLES3.functional.shaders.uniform_block.valid.layout_all_8_times_fragment Pass
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+dEQP-GLES3.functional.shaders.uniform_block.valid.layout_all_vertex Pass
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+dEQP-GLES3.functional.shaders.uniform_block.valid.layout_packed_vertex Pass
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+dEQP-GLES3.functional.shaders.uniform_block.valid.repeat_interface_qualifier_vertex Pass
+dEQP-GLES3.functional.shaders.uniform_block.valid.same_variable_and_block_name_fragment Pass
+dEQP-GLES3.functional.shaders.uniform_block.valid.same_variable_and_block_name_vertex Pass
+dEQP-GLES3.functional.shaders.uniform_block.valid.same_variable_and_instance_name_fragment Pass
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+dEQP-GLES3.functional.shader_api.create_delete.create_vertex_shader Pass
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+dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_fragment Pass
+dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_vertex Pass
+dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_fragment Pass
+dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_vertex Pass
+dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_fragment Pass
+dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_vertex Pass
+dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.recompile_shader_fragment Pass
+dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.recompile_shader_vertex Pass
+dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_fragment Pass
+dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_vertex Pass
+dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_source_fragment Pass
+dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_source_vertex Pass
+dEQP-GLES3.functional.shader_api.program_binary.simple.get_program_binary_vertex_fragment Pass
+dEQP-GLES3.functional.shader_api.program_binary.simple.uniform_reset_on_binary_load Pass
+dEQP-GLES3.functional.shader_api.program_state.delete_shader_fragment Pass
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+dEQP-GLES3.functional.state_query.shader.precision_fragment_lowp_float Pass
+dEQP-GLES3.functional.state_query.shader.precision_fragment_lowp_int Pass
+dEQP-GLES3.functional.state_query.shader.precision_fragment_mediump_float Pass
+dEQP-GLES3.functional.state_query.shader.precision_fragment_mediump_int Pass
+dEQP-GLES3.functional.state_query.shader.precision_vertex_highp_float Pass
+dEQP-GLES3.functional.state_query.shader.precision_vertex_highp_int Pass
+dEQP-GLES3.functional.state_query.shader.precision_vertex_lowp_float Pass
+dEQP-GLES3.functional.state_query.shader.precision_vertex_lowp_int Pass
+dEQP-GLES3.functional.state_query.shader.precision_vertex_mediump_float Pass
+dEQP-GLES3.functional.state_query.shader.precision_vertex_mediump_int Pass
+dEQP-GLES3.functional.state_query.shader.program_active_uniform_blocks Pass
+dEQP-GLES3.functional.state_query.shader.program_active_uniform_name Pass
+dEQP-GLES3.functional.state_query.shader.program_active_uniform_types Pass
+dEQP-GLES3.functional.state_query.shader.program_attached_shaders Pass
+dEQP-GLES3.functional.state_query.shader.program_binary Pass
+dEQP-GLES3.functional.state_query.shader.program_info_log_length Pass
+dEQP-GLES3.functional.state_query.shader.program_info_log_length_link_error Pass
+dEQP-GLES3.functional.state_query.shader.program_validate_status Pass
+dEQP-GLES3.functional.state_query.shader.shader_compile_status Pass
+dEQP-GLES3.functional.state_query.shader.shader_info_log_length Pass
+dEQP-GLES3.functional.state_query.shader.shader_source_length Pass
+dEQP-GLES3.functional.state_query.shader.shader_type Pass
+dEQP-GLES3.functional.state_query.shader.transform_feedback Pass
+dEQP-GLES3.functional.state_query.shader.uniform_value_array Pass
+dEQP-GLES3.functional.state_query.shader.uniform_value_float Pass
+dEQP-GLES3.functional.state_query.shader.uniform_value_int Pass
+dEQP-GLES3.functional.state_query.shader.uniform_value_matrix Pass
+dEQP-GLES3.functional.state_query.shader.uniform_value_sampler Pass
+dEQP-GLES3.functional.state_query.shader.uniform_value_uint Pass
+dEQP-GLES3.functional.state_query.shader.vertex_attrib_array_buffer_binding Pass
+dEQP-GLES3.functional.state_query.shader.vertex_attrib_array_divisor Pass
+dEQP-GLES3.functional.state_query.shader.vertex_attrib_array_enabled Pass
+dEQP-GLES3.functional.state_query.shader.vertex_attrib_integer Pass
+dEQP-GLES3.functional.state_query.shader.vertex_attrib_normalized Pass
+dEQP-GLES3.functional.state_query.shader.vertex_attrib_pointerv Pass
+dEQP-GLES3.functional.state_query.shader.vertex_attrib_size Pass
+dEQP-GLES3.functional.state_query.shader.vertex_attrib_stride Pass
+dEQP-GLES3.functional.state_query.shader.vertex_attrib_type Pass
+dEQP-GLES3.functional.state_query.string.renderer Pass
+dEQP-GLES3.functional.state_query.string.shading_language_version Pass
+dEQP-GLES3.functional.state_query.string.vendor Pass
+dEQP-GLES3.functional.state_query.string.version Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_array_is_texture Pass
+dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_base_level_gettexparameterf Pass
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+dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_compare_func_gettexparameteri Pass
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+dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_immutable_format_gettexparameteri Pass
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+dEQP-GLES3.functional.texture.compressed.astc.color_component_selector.10x6 Pass
+dEQP-GLES3.functional.texture.compressed.astc.color_component_selector.10x6_srgb Pass
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+dEQP-GLES3.functional.texture.compressed.astc.color_component_selector.10x8_srgb Pass
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+dEQP-GLES3.functional.texture.compressed.astc.color_component_selector.12x10_srgb Pass
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+dEQP-GLES3.functional.texture.specification.texsubimage2d_align.2d_rgba4_51_1 Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_align.2d_rgba4_51_2 Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_align.2d_rgba4_51_4 Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_align.2d_rgba4_51_8 Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_align.2d_rgba8_47_1 Pass
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+dEQP-GLES3.functional.texture.specification.texsubimage2d_align.2d_rgba8_47_4 Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_align.2d_rgba8_47_8 Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_r8_1_1 Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_r8_1_2 Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_r8_1_4 Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_r8_1_8 Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_r8_63_1 Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_r8_63_2 Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_r8_63_4 Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_r8_63_8 Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_rgb8_39_1 Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_rgb8_39_2 Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_rgb8_39_4 Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_rgb8_39_8 Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_rgba4_51_1 Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_rgba4_51_2 Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_rgba4_51_4 Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_rgba4_51_8 Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_rgba8_47_1 Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_rgba8_47_2 Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_rgba8_47_4 Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_rgba8_47_8 Pass
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+dEQP-GLES3.functional.texture.specification.texsubimage2d_depth.depth_component32f Pass
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+dEQP-GLES3.functional.texture.specification.texsubimage2d_empty_tex.alpha_unsigned_byte_cube Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_empty_tex.luminance_alpha_unsigned_byte_2d Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_empty_tex.luminance_alpha_unsigned_byte_cube Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_empty_tex.luminance_unsigned_byte_2d Pass
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+dEQP-GLES3.functional.texture.specification.texsubimage2d_empty_tex.rgba_unsigned_byte_cube Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_empty_tex.rgba_unsigned_short_4_4_4_4_2d Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_empty_tex.rgba_unsigned_short_4_4_4_4_cube Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_empty_tex.rgba_unsigned_short_5_5_5_1_2d Pass
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+dEQP-GLES3.functional.texture.specification.texsubimage2d_empty_tex.rgb_unsigned_byte_2d Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_empty_tex.rgb_unsigned_byte_cube Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_empty_tex.rgb_unsigned_short_5_6_5_2d Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_empty_tex.rgb_unsigned_short_5_6_5_cube Pass
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+dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.r8_snorm_cube Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.r11f_g11f_b10f_2d Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.r11f_g11f_b10f_cube Pass
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+dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb8_skip_pixels_2d Pass
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+dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb9_e5_2d Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb9_e5_cube Pass
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+dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb10_a2ui_cube Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb10_a2_2d Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb10_a2_cube Pass
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+dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb16i_2d Pass
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+dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb565_cube Pass
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+dEQP-GLES3.functional.texture.specification.texsubimage2d_unpack_params.r8_complex2 Pass
+dEQP-GLES3.functional.texture.specification.texsubimage2d_unpack_params.r8_complex3 Pass
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+dEQP-GLES3.functional.texture.specification.texsubimage3d_depth.depth_component16_2d_array Pass
+dEQP-GLES3.functional.texture.specification.texsubimage3d_depth.depth_component24_2d_array Pass
+dEQP-GLES3.functional.texture.specification.texsubimage3d_depth.depth_component32f_2d_array Pass
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+dEQP-GLES3.functional.texture.wrap.astc_4x4.mirror_repeat_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_4x4.mirror_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.clamp_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.clamp_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.clamp_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.clamp_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.clamp_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.clamp_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.clamp_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.clamp_repeat_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.clamp_clamp_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_5x5.clamp_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.clamp_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.clamp_mirror_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_5x5.clamp_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.clamp_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.clamp_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.mirror_clamp_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_5x5.mirror_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.mirror_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.mirror_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.mirror_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.mirror_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.mirror_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.mirror_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.mirror_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.mirror_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.clamp_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.clamp_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.clamp_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.clamp_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.clamp_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.clamp_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.clamp_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.clamp_repeat_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.mirror_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.mirror_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.mirror_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.mirror_mirror_linear_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.repeat_clamp_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.repeat_repeat_linear_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_6x5.clamp_repeat_linear_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_6x5.mirror_clamp_linear_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_6x5.mirror_repeat_linear_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_6x5.mirror_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.mirror_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.clamp_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.clamp_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.clamp_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.clamp_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.clamp_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.clamp_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.clamp_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.clamp_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.clamp_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.mirror_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.mirror_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.mirror_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.mirror_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.mirror_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.mirror_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.mirror_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.mirror_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.mirror_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.mirror_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.mirror_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.repeat_clamp_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.repeat_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.repeat_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.repeat_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.repeat_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.clamp_clamp_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_6x6.clamp_clamp_nearest_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_6x6.clamp_mirror_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_6x6.clamp_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.clamp_repeat_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_6x6.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.mirror_clamp_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_6x6.mirror_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.mirror_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.mirror_mirror_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_6x6.mirror_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.mirror_repeat_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_6x6.mirror_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.clamp_clamp_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.clamp_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.clamp_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.clamp_mirror_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.clamp_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.clamp_repeat_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.mirror_clamp_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.mirror_clamp_nearest_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.mirror_repeat_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.mirror_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.repeat_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.repeat_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.repeat_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.repeat_mirror_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.repeat_repeat_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.clamp_clamp_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x5.clamp_mirror_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x5.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.clamp_repeat_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x5.mirror_clamp_linear_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x5.mirror_mirror_linear_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x5.mirror_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.mirror_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.mirror_repeat_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.clamp_clamp_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.clamp_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.clamp_mirror_linear_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.clamp_repeat_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.mirror_clamp_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.mirror_mirror_linear_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x6.mirror_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.mirror_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.mirror_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.mirror_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.mirror_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.mirror_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.mirror_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.mirror_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.mirror_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.mirror_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.mirror_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.mirror_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.repeat_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.repeat_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.repeat_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.repeat_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.repeat_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.repeat_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_mirror_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.mirror_clamp_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x8.mirror_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.mirror_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.mirror_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.mirror_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.mirror_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.mirror_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.mirror_repeat_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x8.mirror_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.clamp_clamp_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.clamp_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.clamp_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.clamp_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.clamp_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.clamp_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.clamp_repeat_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.mirror_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.mirror_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.mirror_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.mirror_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.mirror_mirror_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.mirror_repeat_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.mirror_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_mirror_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_repeat_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.clamp_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.clamp_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.clamp_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.clamp_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.clamp_mirror_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_10x5.clamp_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.clamp_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.clamp_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.mirror_clamp_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_10x5.mirror_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.mirror_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.mirror_mirror_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_10x5.mirror_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.mirror_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.mirror_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.mirror_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.mirror_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.clamp_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.clamp_clamp_nearest_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.clamp_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.clamp_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.clamp_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.clamp_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.clamp_repeat_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.mirror_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.mirror_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.mirror_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.mirror_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.mirror_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.mirror_mirror_nearest_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.mirror_repeat_linear_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_10x6.mirror_clamp_linear_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_10x6.mirror_repeat_linear_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_10x6.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6.repeat_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6.repeat_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6.repeat_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6.repeat_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6.repeat_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6.repeat_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.clamp_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.clamp_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.clamp_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.clamp_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.clamp_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.clamp_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.clamp_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.clamp_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.clamp_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.mirror_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.mirror_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.mirror_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.mirror_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.mirror_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.mirror_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.mirror_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.mirror_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.mirror_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.mirror_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.mirror_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.repeat_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.repeat_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.repeat_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.repeat_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.repeat_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.repeat_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8.clamp_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8.clamp_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8.clamp_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8.clamp_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8.clamp_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8.clamp_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8.clamp_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8.clamp_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8.clamp_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8.mirror_clamp_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_10x8.mirror_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8.mirror_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8.mirror_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8.mirror_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8.mirror_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8.mirror_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8.mirror_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8.mirror_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8.mirror_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8.repeat_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8.repeat_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8.repeat_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8.repeat_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8.repeat_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8.repeat_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.clamp_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.clamp_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.clamp_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.clamp_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.clamp_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.clamp_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.clamp_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.clamp_repeat_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.mirror_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.mirror_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.mirror_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.mirror_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.mirror_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.mirror_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.mirror_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.mirror_repeat_linear_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.mirror_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.repeat_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.repeat_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.repeat_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.repeat_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.repeat_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.repeat_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.clamp_clamp_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_10x10.clamp_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.clamp_mirror_linear_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_10x10.clamp_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.clamp_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.clamp_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_clamp_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_mirror_nearest_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_repeat_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_mirror_nearest_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_repeat_linear_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_12x10.clamp_repeat_linear_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_12x10.mirror_clamp_linear_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_12x10.mirror_repeat_linear_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.repeat_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.repeat_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.repeat_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.repeat_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.repeat_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.repeat_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_clamp_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_mirror_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_mirror_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_mirror_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_mirror_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_repeat_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_repeat_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.clamp_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.clamp_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.clamp_clamp_nearest_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.clamp_mirror_linear_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.clamp_mirror_nearest_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.clamp_repeat_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.mirror_clamp_linear_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.mirror_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.mirror_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.mirror_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.mirror_mirror_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.mirror_repeat_linear_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.repeat_clamp_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.repeat_clamp_linear_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.repeat_clamp_nearest_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.repeat_clamp_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.repeat_mirror_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.repeat_mirror_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.repeat_repeat_linear_divisible Pass
+dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.repeat_repeat_linear_not_divisible Pass
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+dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.repeat_repeat_nearest_not_divisible Pass
+dEQP-GLES3.functional.texture.wrap.eac_r11.clamp_clamp_linear_npot Pass
+dEQP-GLES3.functional.texture.wrap.eac_r11.clamp_clamp_linear_pot Pass
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+dEQP-GLES3.functional.texture.wrap.eac_r11.clamp_clamp_nearest_pot Pass
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+dEQP-GLES3.functional.texture.wrap.eac_r11.clamp_mirror_linear_pot Pass
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+dEQP-GLES3.functional.texture.wrap.eac_r11.mirror_repeat_nearest_pot Pass
+dEQP-GLES3.functional.texture.wrap.eac_r11.repeat_clamp_linear_npot Pass
+dEQP-GLES3.functional.texture.wrap.eac_r11.repeat_clamp_linear_pot Pass
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+dEQP-GLES3.functional.texture.wrap.eac_r11.repeat_clamp_nearest_pot Pass
+dEQP-GLES3.functional.texture.wrap.eac_r11.repeat_mirror_linear_npot Pass
+dEQP-GLES3.functional.texture.wrap.eac_r11.repeat_mirror_linear_pot Pass
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+dEQP-GLES3.functional.texture.wrap.eac_r11.repeat_mirror_nearest_pot Pass
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+dEQP-GLES3.functional.texture.wrap.eac_r11.repeat_repeat_linear_pot Pass
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+dEQP-GLES3.functional.texture.wrap.eac_r11.repeat_repeat_nearest_pot Pass
+dEQP-GLES3.functional.texture.wrap.eac_rg11.clamp_clamp_linear_npot Pass
+dEQP-GLES3.functional.texture.wrap.eac_rg11.clamp_clamp_linear_pot Pass
+dEQP-GLES3.functional.texture.wrap.eac_rg11.clamp_clamp_nearest_npot Pass
+dEQP-GLES3.functional.texture.wrap.eac_rg11.clamp_clamp_nearest_pot Pass
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+dEQP-GLES3.functional.texture.wrap.eac_rg11.clamp_mirror_linear_pot Pass
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+dEQP-GLES3.functional.texture.wrap.eac_rg11.clamp_mirror_nearest_pot Pass
+dEQP-GLES3.functional.texture.wrap.eac_rg11.clamp_repeat_linear_npot Pass
+dEQP-GLES3.functional.texture.wrap.eac_rg11.clamp_repeat_linear_pot Pass
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+dEQP-GLES3.functional.texture.wrap.eac_rg11.clamp_repeat_nearest_pot Pass
+dEQP-GLES3.functional.texture.wrap.eac_rg11.mirror_clamp_linear_npot Pass
+dEQP-GLES3.functional.texture.wrap.eac_rg11.mirror_clamp_linear_pot Pass
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+dEQP-GLES3.functional.texture.wrap.eac_rg11.mirror_clamp_nearest_pot Pass
+dEQP-GLES3.functional.texture.wrap.eac_rg11.mirror_mirror_linear_npot Pass
+dEQP-GLES3.functional.texture.wrap.eac_rg11.mirror_mirror_linear_pot Pass
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+dEQP-GLES3.functional.texture.wrap.eac_rg11.mirror_mirror_nearest_pot Pass
+dEQP-GLES3.functional.texture.wrap.eac_rg11.mirror_repeat_linear_npot Pass
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+dEQP-GLES3.functional.texture.wrap.eac_rg11.mirror_repeat_nearest_pot Pass
+dEQP-GLES3.functional.texture.wrap.eac_rg11.repeat_clamp_linear_npot Pass
+dEQP-GLES3.functional.texture.wrap.eac_rg11.repeat_clamp_linear_pot Pass
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+dEQP-GLES3.functional.texture.wrap.eac_rg11.repeat_clamp_nearest_pot Pass
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+dEQP-GLES3.functional.texture.wrap.eac_rg11.repeat_repeat_nearest_pot Pass
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+dEQP-GLES3.functional.texture.wrap.eac_signed_r11.repeat_clamp_nearest_pot Pass
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+dEQP-GLES3.functional.texture.wrap.eac_signed_r11.repeat_mirror_linear_pot Pass
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+dEQP-GLES3.functional.texture.wrap.eac_signed_r11.repeat_mirror_nearest_pot Pass
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+dEQP-GLES3.functional.texture.wrap.eac_signed_r11.repeat_repeat_linear_pot Pass
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+dEQP-GLES3.functional.texture.wrap.eac_signed_r11.repeat_repeat_nearest_pot Pass
+dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.clamp_clamp_linear_npot Pass
+dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.clamp_clamp_linear_pot Pass
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+dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.clamp_clamp_nearest_pot Pass
+dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.clamp_mirror_linear_npot Pass
+dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.clamp_mirror_linear_pot Pass
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+dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.clamp_mirror_nearest_pot Pass
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+dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.clamp_repeat_linear_pot Pass
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+dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.mirror_clamp_linear_pot Pass
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+dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.mirror_clamp_nearest_pot Pass
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+dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_lowp_mat4x3_vertex Pass
+dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_lowp_mat4_both Pass
+dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_lowp_mat4_fragment Pass
+dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_lowp_mat4_vertex Pass
+dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat2x3_both Pass
+dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat2x3_fragment Pass
+dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat2x3_vertex Pass
+dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat2x4_both Pass
+dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat2x4_fragment Pass
+dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat2x4_vertex Pass
+dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat2_both Pass
+dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat2_fragment Pass
+dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat2_vertex Pass
+dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat3x2_both Pass
+dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat3x2_fragment Pass
+dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat3x2_vertex Pass
+dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat3x4_both Pass
+dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat3x4_fragment Pass
+dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat3x4_vertex Pass
+dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat3_both Pass
+dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat3_fragment Pass
+dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat3_vertex Pass
+dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat4x2_both Pass
+dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat4x2_fragment Pass
+dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat4x2_vertex Pass
+dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat4x3_both Pass
+dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat4x3_fragment Pass
+dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat4x3_vertex Pass
+dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat4_both Pass
+dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat4_fragment Pass
+dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat4_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct.per_block_buffer.packed_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct.per_block_buffer.packed_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct.per_block_buffer.packed_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct.per_block_buffer.packed_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct.per_block_buffer.shared_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct.per_block_buffer.shared_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct.per_block_buffer.shared_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct.per_block_buffer.shared_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct.per_block_buffer.shared_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct.per_block_buffer.shared_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct.per_block_buffer.std140_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct.per_block_buffer.std140_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct.per_block_buffer.std140_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct.per_block_buffer.std140_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct.per_block_buffer.std140_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct.per_block_buffer.std140_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct.single_buffer.packed_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct.single_buffer.packed_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct.single_buffer.shared_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct.single_buffer.shared_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct.single_buffer.shared_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct.single_buffer.std140_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct.single_buffer.std140_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct.single_buffer.std140_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_array.per_block_buffer.packed_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_array.per_block_buffer.packed_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_array.per_block_buffer.packed_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_array.per_block_buffer.packed_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_array.per_block_buffer.shared_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_array.per_block_buffer.shared_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_array.per_block_buffer.shared_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_array.per_block_buffer.shared_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_array.per_block_buffer.shared_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_array.per_block_buffer.shared_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_array.per_block_buffer.std140_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_array.per_block_buffer.std140_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_array.per_block_buffer.std140_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_array.per_block_buffer.std140_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_array.per_block_buffer.std140_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_array.per_block_buffer.std140_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_array.single_buffer.packed_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_array.single_buffer.packed_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_array.single_buffer.shared_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_array.single_buffer.shared_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_array.single_buffer.shared_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_array.single_buffer.std140_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_array.single_buffer.std140_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_array.single_buffer.std140_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.packed_block_column_major_matrix_column_major_matrixarray_column_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.packed_block_column_major_matrix_column_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.packed_block_column_major_matrix_column_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.packed_block_column_major_matrix_column_major_matrixarray_column_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.packed_block_column_major_matrix_column_major_matrixarray_row_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.packed_block_column_major_matrix_column_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.packed_block_column_major_matrix_column_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.packed_block_column_major_matrix_column_major_matrixarray_row_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.packed_block_column_major_matrix_row_major_matrixarray_column_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.packed_block_column_major_matrix_row_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.packed_block_column_major_matrix_row_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.packed_block_column_major_matrix_row_major_matrixarray_column_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.packed_block_column_major_matrix_row_major_matrixarray_row_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.packed_block_column_major_matrix_row_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.packed_block_column_major_matrix_row_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.packed_block_column_major_matrix_row_major_matrixarray_row_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.packed_block_row_major_matrix_column_major_matrixarray_column_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.packed_block_row_major_matrix_column_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.packed_block_row_major_matrix_column_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.packed_block_row_major_matrix_column_major_matrixarray_column_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.packed_block_row_major_matrix_column_major_matrixarray_row_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.packed_block_row_major_matrix_column_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.packed_block_row_major_matrix_column_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.packed_block_row_major_matrix_column_major_matrixarray_row_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.packed_block_row_major_matrix_row_major_matrixarray_column_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.packed_block_row_major_matrix_row_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.packed_block_row_major_matrix_row_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.packed_block_row_major_matrix_row_major_matrixarray_column_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.packed_block_row_major_matrix_row_major_matrixarray_row_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.packed_block_row_major_matrix_row_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.packed_block_row_major_matrix_row_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.packed_block_row_major_matrix_row_major_matrixarray_row_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_column_major_matrixarray_column_major_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_column_major_matrixarray_column_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_column_major_matrixarray_column_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_column_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_column_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_column_major_matrixarray_column_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_column_major_matrixarray_row_major_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_column_major_matrixarray_row_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_column_major_matrixarray_row_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_column_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_column_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_column_major_matrixarray_row_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_row_major_matrixarray_column_major_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_row_major_matrixarray_column_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_row_major_matrixarray_column_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_row_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_row_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_row_major_matrixarray_column_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_row_major_matrixarray_row_major_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_row_major_matrixarray_row_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_row_major_matrixarray_row_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_row_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_row_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_column_major_matrix_row_major_matrixarray_row_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_column_major_matrixarray_column_major_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_column_major_matrixarray_column_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_column_major_matrixarray_column_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_column_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_column_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_column_major_matrixarray_column_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_column_major_matrixarray_row_major_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_column_major_matrixarray_row_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_column_major_matrixarray_row_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_column_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_column_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_column_major_matrixarray_row_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_row_major_matrixarray_column_major_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_row_major_matrixarray_column_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_row_major_matrixarray_column_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_row_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_row_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_row_major_matrixarray_column_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_row_major_matrixarray_row_major_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_row_major_matrixarray_row_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_row_major_matrixarray_row_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_row_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_row_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.shared_block_row_major_matrix_row_major_matrixarray_row_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_column_major_matrixarray_column_major_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_column_major_matrixarray_column_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_column_major_matrixarray_column_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_column_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_column_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_column_major_matrixarray_column_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_column_major_matrixarray_row_major_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_column_major_matrixarray_row_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_column_major_matrixarray_row_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_column_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_column_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_column_major_matrixarray_row_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_row_major_matrixarray_column_major_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_row_major_matrixarray_column_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_row_major_matrixarray_column_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_row_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_row_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_row_major_matrixarray_column_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_row_major_matrixarray_row_major_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_row_major_matrixarray_row_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_row_major_matrixarray_row_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_row_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_row_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_column_major_matrix_row_major_matrixarray_row_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_column_major_matrixarray_column_major_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_column_major_matrixarray_column_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_column_major_matrixarray_column_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_column_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_column_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_column_major_matrixarray_column_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_column_major_matrixarray_row_major_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_column_major_matrixarray_row_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_column_major_matrixarray_row_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_column_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_column_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_column_major_matrixarray_row_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_row_major_matrixarray_column_major_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_row_major_matrixarray_column_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_row_major_matrixarray_column_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_row_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_row_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_row_major_matrixarray_column_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_row_major_matrixarray_row_major_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_row_major_matrixarray_row_major_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_row_major_matrixarray_row_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_row_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_row_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.per_block_buffer.std140_block_row_major_matrix_row_major_matrixarray_row_major_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.packed_block_column_major_matrix_column_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.packed_block_column_major_matrix_column_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.packed_block_column_major_matrix_column_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.packed_block_column_major_matrix_column_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.packed_block_column_major_matrix_row_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.packed_block_column_major_matrix_row_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.packed_block_column_major_matrix_row_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.packed_block_column_major_matrix_row_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.packed_block_row_major_matrix_column_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.packed_block_row_major_matrix_column_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.packed_block_row_major_matrix_column_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.packed_block_row_major_matrix_column_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.packed_block_row_major_matrix_row_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.packed_block_row_major_matrix_row_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.packed_block_row_major_matrix_row_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.packed_block_row_major_matrix_row_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_column_major_matrix_column_major_matrixarray_column_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_column_major_matrix_column_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_column_major_matrix_column_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_column_major_matrix_column_major_matrixarray_row_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_column_major_matrix_column_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_column_major_matrix_column_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_column_major_matrix_row_major_matrixarray_column_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_column_major_matrix_row_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_column_major_matrix_row_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_column_major_matrix_row_major_matrixarray_row_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_column_major_matrix_row_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_column_major_matrix_row_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_row_major_matrix_column_major_matrixarray_column_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_row_major_matrix_column_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_row_major_matrix_column_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_row_major_matrix_column_major_matrixarray_row_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_row_major_matrix_column_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_row_major_matrix_column_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_row_major_matrix_row_major_matrixarray_column_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_row_major_matrix_row_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_row_major_matrix_row_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_row_major_matrix_row_major_matrixarray_row_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_row_major_matrix_row_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.shared_block_row_major_matrix_row_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_column_major_matrix_column_major_matrixarray_column_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_column_major_matrix_column_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_column_major_matrix_column_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_column_major_matrix_column_major_matrixarray_row_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_column_major_matrix_column_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_column_major_matrix_column_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_column_major_matrix_row_major_matrixarray_column_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_column_major_matrix_row_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_column_major_matrix_row_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_column_major_matrix_row_major_matrixarray_row_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_column_major_matrix_row_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_column_major_matrix_row_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_row_major_matrix_column_major_matrixarray_column_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_row_major_matrix_column_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_row_major_matrix_column_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_row_major_matrix_column_major_matrixarray_row_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_row_major_matrix_column_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_row_major_matrix_column_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_row_major_matrix_row_major_matrixarray_column_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_row_major_matrix_row_major_matrixarray_column_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_row_major_matrix_row_major_matrixarray_column_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_row_major_matrix_row_major_matrixarray_row_major_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_row_major_matrix_row_major_matrixarray_row_major_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_nested_struct_mixed_matrix_packing.single_buffer.std140_block_row_major_matrix_row_major_matrixarray_row_major_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_struct.per_block_buffer.packed_fragment Pass
+dEQP-GLES3.functional.ubo.single_struct.per_block_buffer.packed_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_struct.per_block_buffer.packed_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_struct.per_block_buffer.packed_vertex Pass
+dEQP-GLES3.functional.ubo.single_struct.per_block_buffer.shared_both Pass
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+dEQP-GLES3.functional.ubo.single_struct.per_block_buffer.shared_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_struct.per_block_buffer.shared_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_struct.per_block_buffer.shared_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_struct.per_block_buffer.shared_vertex Pass
+dEQP-GLES3.functional.ubo.single_struct.per_block_buffer.std140_both Pass
+dEQP-GLES3.functional.ubo.single_struct.per_block_buffer.std140_fragment Pass
+dEQP-GLES3.functional.ubo.single_struct.per_block_buffer.std140_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_struct.per_block_buffer.std140_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_struct.per_block_buffer.std140_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_struct.per_block_buffer.std140_vertex Pass
+dEQP-GLES3.functional.ubo.single_struct.single_buffer.packed_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_struct.single_buffer.packed_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_struct.single_buffer.shared_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_struct.single_buffer.shared_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_struct.single_buffer.shared_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_struct.single_buffer.std140_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_struct.single_buffer.std140_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_struct.single_buffer.std140_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_struct_array.per_block_buffer.packed_fragment Pass
+dEQP-GLES3.functional.ubo.single_struct_array.per_block_buffer.packed_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_struct_array.per_block_buffer.packed_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_struct_array.per_block_buffer.packed_vertex Pass
+dEQP-GLES3.functional.ubo.single_struct_array.per_block_buffer.shared_both Pass
+dEQP-GLES3.functional.ubo.single_struct_array.per_block_buffer.shared_fragment Pass
+dEQP-GLES3.functional.ubo.single_struct_array.per_block_buffer.shared_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_struct_array.per_block_buffer.shared_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_struct_array.per_block_buffer.shared_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_struct_array.per_block_buffer.shared_vertex Pass
+dEQP-GLES3.functional.ubo.single_struct_array.per_block_buffer.std140_both Pass
+dEQP-GLES3.functional.ubo.single_struct_array.per_block_buffer.std140_fragment Pass
+dEQP-GLES3.functional.ubo.single_struct_array.per_block_buffer.std140_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_struct_array.per_block_buffer.std140_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_struct_array.per_block_buffer.std140_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_struct_array.per_block_buffer.std140_vertex Pass
+dEQP-GLES3.functional.ubo.single_struct_array.single_buffer.packed_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_struct_array.single_buffer.packed_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_struct_array.single_buffer.shared_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_struct_array.single_buffer.shared_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_struct_array.single_buffer.shared_instance_array_vertex Pass
+dEQP-GLES3.functional.ubo.single_struct_array.single_buffer.std140_instance_array_both Pass
+dEQP-GLES3.functional.ubo.single_struct_array.single_buffer.std140_instance_array_fragment Pass
+dEQP-GLES3.functional.ubo.single_struct_array.single_buffer.std140_instance_array_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.array_in_struct.bool_bvec4_both Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.array_in_struct.bool_bvec4_fragment Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.array_in_struct.bool_bvec4_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.array_in_struct.float_vec4_both Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.array_in_struct.float_vec4_fragment Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.array_in_struct.float_vec4_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.array_in_struct.int_ivec4_both Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.array_in_struct.int_ivec4_fragment Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.array_in_struct.int_ivec4_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.array_in_struct.mat4_mat2_both Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.array_in_struct.mat4_mat2_fragment Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.array_in_struct.mat4_mat2_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.array_in_struct.sampler2D_samplerCube_both Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.array_in_struct.sampler2D_samplerCube_fragment Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.array_in_struct.sampler2D_samplerCube_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.array_in_struct.uint_uvec4_both Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.array_in_struct.uint_uvec4_fragment Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.array_in_struct.uint_uvec4_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.bool_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.bool_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.bvec2_both Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.bvec2_fragment Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.bvec2_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.bvec3_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.bvec3_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.bvec4_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.bvec4_vertex Pass
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+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.int_vertex Pass
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+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.ivec2_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.ivec3_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.ivec3_vertex Pass
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+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.ivec4_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat2x3_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat2x3_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat2x4_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat2x4_vertex Pass
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+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat2_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat3x2_both Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat3x2_fragment Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat3x2_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat3x4_both Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat3x4_fragment Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat3x4_vertex Pass
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+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat3_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat4x2_both Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat4x2_fragment Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat4x2_vertex Pass
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+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat4x3_fragment Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat4x3_vertex Pass
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+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.sampler2D_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.samplerCube_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.samplerCube_vertex Pass
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+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.uvec2_vertex Pass
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+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_array.uint_fragment Pass
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+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.multiple_basic_array.vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.multiple_nested_structs_arrays.both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.multiple_nested_structs_arrays.vertex Pass
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+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.nested_structs_arrays.sampler2D_samplerCube_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.active_uniform.nested_structs_arrays.uint_uvec4_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.consistency.array_in_struct.uint_uvec4_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.consistency.array_in_struct.uint_uvec4_vertex Pass
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+dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.bool_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.bvec2_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat2x3_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat2x4_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat2x4_vertex Pass
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+dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat2_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat3x2_both Pass
+dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat3x2_fragment Pass
+dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat3x2_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat3x4_both Pass
+dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat3x4_fragment Pass
+dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat3x4_vertex Pass
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+dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat3_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat4x2_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat4x2_vertex Pass
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+dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.sampler2D_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.samplerCube_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.ivec2_vertex Pass
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+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.ivec3_vertex Pass
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+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.ivec4_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.mat2x3_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.mat2x3_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.mat2x4_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.mat2x4_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.mat2_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.mat3x2_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.mat4x3_vertex Pass
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+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.bool_vertex Pass
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+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.float_both Pass
+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.float_fragment Pass
+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.float_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.int_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.int_vertex Pass
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+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.ivec4_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.mat4_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.sampler2D_fragment Pass
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+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.uint_both Pass
+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.uint_fragment Pass
+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.uint_vertex Pass
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+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.multiple_nested_structs_arrays.both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.multiple_nested_structs_arrays.vertex Pass
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+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.nested_structs_arrays.bool_bvec4_fragment Pass
+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.nested_structs_arrays.bool_bvec4_vertex Pass
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+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.nested_structs_arrays.float_vec4_fragment Pass
+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.nested_structs_arrays.float_vec4_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.nested_structs_arrays.int_ivec4_both Pass
+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.nested_structs_arrays.int_ivec4_fragment Pass
+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.nested_structs_arrays.int_ivec4_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.nested_structs_arrays.mat4_mat2_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.nested_structs_arrays.mat4_mat2_vertex Pass
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+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.nested_structs_arrays.uint_uvec4_both Pass
+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.nested_structs_arrays.uint_uvec4_fragment Pass
+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.nested_structs_arrays.uint_uvec4_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.struct_in_array.bool_bvec4_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.struct_in_array.mat4_mat2_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.struct_in_array.uint_uvec4_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.struct_in_array.uint_uvec4_vertex Pass
+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.unused_uniforms.bool_bvec4_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.unused_uniforms.bool_bvec4_vertex Pass
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+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.unused_uniforms.int_ivec4_both Pass
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+dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.unused_uniforms.mat4_mat2_both Pass
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+dEQP-GLES3.functional.uniform_api.value.initial.render.multiple_basic.vertex Pass
+dEQP-GLES3.functional.uniform_api.value.initial.render.multiple_basic_array.both Pass
+dEQP-GLES3.functional.uniform_api.value.initial.render.multiple_basic_array.fragment Pass
+dEQP-GLES3.functional.uniform_api.value.initial.render.multiple_basic_array.vertex Pass
+dEQP-GLES3.functional.uniform_api.value.initial.render.multiple_nested_structs_arrays.both Pass
+dEQP-GLES3.functional.uniform_api.value.initial.render.multiple_nested_structs_arrays.fragment Pass
+dEQP-GLES3.functional.uniform_api.value.initial.render.multiple_nested_structs_arrays.vertex Pass
+dEQP-GLES3.functional.uniform_api.value.initial.render.nested_structs_arrays.bool_bvec4_both Pass
+dEQP-GLES3.functional.uniform_api.value.initial.render.nested_structs_arrays.bool_bvec4_fragment Pass
+dEQP-GLES3.functional.uniform_api.value.initial.render.nested_structs_arrays.bool_bvec4_vertex Pass
+dEQP-GLES3.functional.uniform_api.value.initial.render.nested_structs_arrays.float_vec4_both Pass
+dEQP-GLES3.functional.uniform_api.value.initial.render.nested_structs_arrays.float_vec4_fragment Pass
+dEQP-GLES3.functional.uniform_api.value.initial.render.nested_structs_arrays.float_vec4_vertex Pass
+dEQP-GLES3.functional.uniform_api.value.initial.render.nested_structs_arrays.int_ivec4_both Pass
+dEQP-GLES3.functional.uniform_api.value.initial.render.nested_structs_arrays.int_ivec4_fragment Pass
+dEQP-GLES3.functional.uniform_api.value.initial.render.nested_structs_arrays.int_ivec4_vertex Pass
+dEQP-GLES3.functional.uniform_api.value.initial.render.nested_structs_arrays.mat4_mat2_both Pass
+dEQP-GLES3.functional.uniform_api.value.initial.render.nested_structs_arrays.mat4_mat2_fragment Pass
+dEQP-GLES3.functional.uniform_api.value.initial.render.nested_structs_arrays.mat4_mat2_vertex Pass
+dEQP-GLES3.functional.uniform_api.value.initial.render.nested_structs_arrays.uint_uvec4_both Pass
+dEQP-GLES3.functional.uniform_api.value.initial.render.nested_structs_arrays.uint_uvec4_fragment Pass
+dEQP-GLES3.functional.uniform_api.value.initial.render.nested_structs_arrays.uint_uvec4_vertex Pass
+dEQP-GLES3.functional.uniform_api.value.initial.render.struct_in_array.bool_bvec4_both Pass
+dEQP-GLES3.functional.uniform_api.value.initial.render.struct_in_array.bool_bvec4_fragment Pass
+dEQP-GLES3.functional.uniform_api.value.initial.render.struct_in_array.bool_bvec4_vertex Pass
+dEQP-GLES3.functional.uniform_api.value.initial.render.struct_in_array.float_vec4_both Pass
+dEQP-GLES3.functional.uniform_api.value.initial.render.struct_in_array.float_vec4_fragment Pass
+dEQP-GLES3.functional.uniform_api.value.initial.render.struct_in_array.float_vec4_vertex Pass
+dEQP-GLES3.functional.uniform_api.value.initial.render.struct_in_array.int_ivec4_both Pass
+dEQP-GLES3.functional.uniform_api.value.initial.render.struct_in_array.int_ivec4_fragment Pass
+dEQP-GLES3.functional.uniform_api.value.initial.render.struct_in_array.int_ivec4_vertex Pass
+dEQP-GLES3.functional.uniform_api.value.initial.render.struct_in_array.mat4_mat2_both Pass
+dEQP-GLES3.functional.uniform_api.value.initial.render.struct_in_array.mat4_mat2_fragment Pass
+dEQP-GLES3.functional.uniform_api.value.initial.render.struct_in_array.mat4_mat2_vertex Pass
+dEQP-GLES3.functional.uniform_api.value.initial.render.struct_in_array.uint_uvec4_both Pass
+dEQP-GLES3.functional.uniform_api.value.initial.render.struct_in_array.uint_uvec4_fragment Pass
+dEQP-GLES3.functional.uniform_api.value.initial.render.struct_in_array.uint_uvec4_vertex Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.attribute_count.2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.attribute_count.3 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.attribute_count.4 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.attribute_count.5 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.attribute_count.6 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.attribute_count.7 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.attribute_count.8 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_byte2_vec2_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_byte2_vec2_fixed2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_byte2_vec2_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_byte2_vec2_unsigned_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_byte2_vec2_unsigned_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_fixed2_vec2_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_fixed2_vec2_fixed2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_fixed2_vec2_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_fixed2_vec2_unsigned_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_fixed2_vec2_unsigned_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_short2_vec2_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_short2_vec2_fixed2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_short2_vec2_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_short2_vec2_unsigned_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_short2_vec2_unsigned_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_unsigned_byte2_vec2_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_unsigned_byte2_vec2_fixed2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_unsigned_byte2_vec2_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_unsigned_byte2_vec2_unsigned_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_unsigned_byte2_vec2_unsigned_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_unsigned_short2_vec2_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_unsigned_short2_vec2_fixed2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_unsigned_short2_vec2_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_unsigned_short2_vec2_unsigned_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_unsigned_short2_vec2_unsigned_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_byte2_vec2_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_byte2_vec2_fixed2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_byte2_vec2_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_byte2_vec2_unsigned_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_byte2_vec2_unsigned_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_fixed2_vec2_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_fixed2_vec2_fixed2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_fixed2_vec2_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_fixed2_vec2_unsigned_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_fixed2_vec2_unsigned_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_short2_vec2_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_short2_vec2_fixed2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_short2_vec2_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_short2_vec2_unsigned_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_short2_vec2_unsigned_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_unsigned_byte2_vec2_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_unsigned_byte2_vec2_fixed2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_unsigned_byte2_vec2_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_unsigned_byte2_vec2_unsigned_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_unsigned_byte2_vec2_unsigned_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_unsigned_short2_vec2_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_unsigned_short2_vec2_fixed2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_unsigned_short2_vec2_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_unsigned_short2_vec2_unsigned_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_unsigned_short2_vec2_unsigned_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_byte2_vec2_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_byte2_vec2_fixed2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_byte2_vec2_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_byte2_vec2_unsigned_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_byte2_vec2_unsigned_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_fixed2_vec2_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_fixed2_vec2_fixed2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_fixed2_vec2_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_fixed2_vec2_unsigned_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_fixed2_vec2_unsigned_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_short2_vec2_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_short2_vec2_fixed2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_short2_vec2_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_short2_vec2_unsigned_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_short2_vec2_unsigned_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_unsigned_byte2_vec2_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_unsigned_byte2_vec2_fixed2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_unsigned_byte2_vec2_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_unsigned_byte2_vec2_unsigned_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_unsigned_byte2_vec2_unsigned_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_unsigned_short2_vec2_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_unsigned_short2_vec2_fixed2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_unsigned_short2_vec2_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_unsigned_short2_vec2_unsigned_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_unsigned_short2_vec2_unsigned_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_byte2_vec2_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_byte2_vec2_fixed2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_byte2_vec2_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_byte2_vec2_unsigned_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_byte2_vec2_unsigned_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_fixed2_vec2_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_fixed2_vec2_fixed2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_fixed2_vec2_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_fixed2_vec2_unsigned_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_fixed2_vec2_unsigned_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_short2_vec2_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_short2_vec2_fixed2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_short2_vec2_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_short2_vec2_unsigned_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_short2_vec2_unsigned_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_unsigned_byte2_vec2_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_unsigned_byte2_vec2_fixed2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_unsigned_byte2_vec2_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_unsigned_byte2_vec2_unsigned_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_unsigned_byte2_vec2_unsigned_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_unsigned_short2_vec2_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_unsigned_short2_vec2_fixed2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_unsigned_short2_vec2_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_unsigned_short2_vec2_unsigned_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_unsigned_short2_vec2_unsigned_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_byte2_vec2_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_byte2_vec2_fixed2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_byte2_vec2_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_byte2_vec2_unsigned_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_byte2_vec2_unsigned_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_fixed2_vec2_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_fixed2_vec2_fixed2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_fixed2_vec2_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_fixed2_vec2_unsigned_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_fixed2_vec2_unsigned_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_short2_vec2_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_short2_vec2_fixed2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_short2_vec2_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_short2_vec2_unsigned_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_short2_vec2_unsigned_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_unsigned_byte2_vec2_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_unsigned_byte2_vec2_fixed2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_unsigned_byte2_vec2_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_unsigned_byte2_vec2_unsigned_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_unsigned_byte2_vec2_unsigned_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_unsigned_short2_vec2_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_unsigned_short2_vec2_fixed2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_unsigned_short2_vec2_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_unsigned_short2_vec2_unsigned_byte2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_unsigned_short2_vec2_unsigned_short2_vec2 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.storage.3_buffer_buffer_buffer Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.storage.3_buffer_buffer_user_ptr Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.storage.3_buffer_user_ptr_buffer Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.storage.3_buffer_user_ptr_user_ptr Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.storage.3_user_ptr_buffer_buffer Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.storage.3_user_ptr_buffer_user_ptr Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.storage.3_user_ptr_user_ptr_buffer Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_0_float2_0 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_0_float2_8 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_0_float2_17 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_0_float2_32 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_8_float2_0 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_8_float2_8 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_8_float2_17 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_8_float2_32 Pass
+dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_17_float2_0 Pass
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+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride32_float_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride32_float_quads256 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride32_short_quads1 Pass
+dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride32_short_quads256 Pass
+dEQP-GLES3.functional.vertex_array_objects.all_attributes Pass
+dEQP-GLES3.functional.vertex_array_objects.diff_buffer Pass
+dEQP-GLES3.functional.vertex_array_objects.diff_divisor Pass
+dEQP-GLES3.functional.vertex_array_objects.diff_indices Pass
+dEQP-GLES3.functional.vertex_array_objects.diff_integer Pass
+dEQP-GLES3.functional.vertex_array_objects.diff_normalize Pass
+dEQP-GLES3.functional.vertex_array_objects.diff_offset Pass
+dEQP-GLES3.functional.vertex_array_objects.diff_size Pass
+dEQP-GLES3.functional.vertex_array_objects.diff_stride Pass
+dEQP-GLES3.functional.vertex_array_objects.diff_type Pass
+dEQP-GLES3.info.extensions Pass
+dEQP-GLES3.info.renderer Pass
+dEQP-GLES3.info.render_target Pass
+dEQP-GLES3.info.shading_language_version Pass
+dEQP-GLES3.info.vendor Pass
+dEQP-GLES3.info.version Pass
diff --git a/ci/previous_results/gl_host_llvmpipe/deqp_gles31/ignore_tests.txt b/ci/previous_results/gl_host_llvmpipe/deqp_gles31/ignore_tests.txt
new file mode 100644
index 00000000..4a362136
--- /dev/null
+++ b/ci/previous_results/gl_host_llvmpipe/deqp_gles31/ignore_tests.txt
@@ -0,0 +1 @@
+dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.36
diff --git a/ci/previous_results/gl_host_llvmpipe/deqp_gles31/results.txt b/ci/previous_results/gl_host_llvmpipe/deqp_gles31/results.txt
new file mode 100644
index 00000000..0267cd83
--- /dev/null
+++ b/ci/previous_results/gl_host_llvmpipe/deqp_gles31/results.txt
@@ -0,0 +1,37791 @@
+dEQP-GLES31.functional.android_extension_pack.extensions.ext_copy_image Pass
+dEQP-GLES31.functional.android_extension_pack.extensions.ext_draw_buffers_indexed Pass
+dEQP-GLES31.functional.android_extension_pack.extensions.ext_geometry_shader Pass
+dEQP-GLES31.functional.android_extension_pack.extensions.ext_gpu_shader5 Pass
+dEQP-GLES31.functional.android_extension_pack.extensions.ext_primitive_bounding_box Pass
+dEQP-GLES31.functional.android_extension_pack.extensions.ext_shader_io_blocks Pass
+dEQP-GLES31.functional.android_extension_pack.extensions.ext_tessellation_shader Pass
+dEQP-GLES31.functional.android_extension_pack.extensions.ext_texture_border_clamp Pass
+dEQP-GLES31.functional.android_extension_pack.extensions.ext_texture_buffer Pass
+dEQP-GLES31.functional.android_extension_pack.extensions.ext_texture_cube_map_array Pass
+dEQP-GLES31.functional.android_extension_pack.extensions.ext_texture_srgb_decode Pass
+dEQP-GLES31.functional.android_extension_pack.extensions.khr_blend_equation_advanced Pass
+dEQP-GLES31.functional.android_extension_pack.extensions.khr_debug Pass
+dEQP-GLES31.functional.android_extension_pack.extensions.khr_texture_compression_astc_ldr Pass
+dEQP-GLES31.functional.android_extension_pack.extensions.oes_sample_shading Pass
+dEQP-GLES31.functional.android_extension_pack.extensions.oes_sample_variables Pass
+dEQP-GLES31.functional.android_extension_pack.extensions.oes_shader_image_atomic Pass
+dEQP-GLES31.functional.android_extension_pack.extensions.oes_shader_multisample_interpolation Pass
+dEQP-GLES31.functional.android_extension_pack.extensions.oes_texture_stencil8 Pass
+dEQP-GLES31.functional.android_extension_pack.extensions.oes_texture_storage_multisample_2d_array Pass
+dEQP-GLES31.functional.android_extension_pack.limits.max_fragment_atomic_counters Pass
+dEQP-GLES31.functional.android_extension_pack.limits.max_fragment_atomic_counter_buffers Pass
+dEQP-GLES31.functional.android_extension_pack.limits.max_fragment_image_uniforms Pass
+dEQP-GLES31.functional.android_extension_pack.limits.max_fragment_shader_storage_blocks Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es31.extension_directive.ext_geometry_shader Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es31.extension_directive.ext_gpu_shader5 Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es31.extension_directive.ext_primitive_bounding_box Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es31.extension_directive.ext_shader_io_blocks Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es31.extension_directive.ext_tessellation_shader Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es31.extension_directive.ext_texture_buffer Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es31.extension_directive.ext_texture_cube_map_array Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es31.extension_directive.oes_sample_variables Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es31.extension_directive.oes_shader_image_atomic Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es31.extension_directive.oes_shader_multisample_interpolation Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es31.extension_directive.oes_texture_storage_multisample_2d_array Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es31.extension_macros.android_extension_pack_es31a Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es31.implementation_limits.max_fragment_atomic_counters Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es31.implementation_limits.max_fragment_atomic_counter_buffers Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es31.implementation_limits.max_fragment_image_uniforms Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es31.implementation_limits.max_fragment_shader_storage_blocks Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es32.extension_directive.ext_geometry_shader Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es32.extension_directive.ext_gpu_shader5 Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es32.extension_directive.ext_primitive_bounding_box Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es32.extension_directive.ext_shader_io_blocks Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es32.extension_directive.ext_tessellation_shader Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es32.extension_directive.ext_texture_buffer Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es32.extension_directive.ext_texture_cube_map_array Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es32.extension_directive.oes_sample_variables Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es32.extension_directive.oes_shader_image_atomic Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es32.extension_directive.oes_shader_multisample_interpolation Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es32.extension_directive.oes_texture_storage_multisample_2d_array Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es32.extension_macros.android_extension_pack_es31a Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es32.implementation_limits.max_fragment_atomic_counters Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es32.implementation_limits.max_fragment_atomic_counter_buffers Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es32.implementation_limits.max_fragment_image_uniforms Pass
+dEQP-GLES31.functional.android_extension_pack.shaders.es32.implementation_limits.max_fragment_shader_storage_blocks Pass
+dEQP-GLES31.functional.atomic_counter.dec.1_counter_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.dec.1_counter_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.dec.1_counter_1_call_5000_threads Pass
+dEQP-GLES31.functional.atomic_counter.dec.1_counter_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.dec.1_counter_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.dec.1_counter_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.dec.1_counter_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.dec.4_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.dec.4_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.dec.4_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.dec.4_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.dec.4_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.dec.4_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.dec.8_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.dec.8_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.dec.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.dec.8_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.dec.8_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.dec.8_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.dec_branch.1_counter_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.dec_branch.1_counter_1_call_5000_threads Pass
+dEQP-GLES31.functional.atomic_counter.dec_branch.1_counter_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.dec_branch.1_counter_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.dec_branch.1_counter_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.dec_branch.1_counter_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.dec_branch.4_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.dec_branch.4_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.dec_branch.4_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.dec_branch.4_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.dec_branch.4_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.dec_branch.8_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.dec_branch.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.dec_branch.8_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.dec_branch.8_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.dec_branch.8_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get.1_counter_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get.1_counter_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get.1_counter_1_call_5000_threads Pass
+dEQP-GLES31.functional.atomic_counter.get.1_counter_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get.1_counter_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get.1_counter_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get.1_counter_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get.4_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get.4_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get.4_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get.4_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get.4_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get.4_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get.8_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get.8_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get.8_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get.8_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get.8_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_branch.1_counter_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_branch.1_counter_1_call_5000_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_branch.1_counter_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_branch.1_counter_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_branch.1_counter_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_branch.1_counter_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_branch.4_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_branch.4_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_branch.4_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_branch.4_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_branch.4_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_branch.8_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_branch.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_branch.8_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_branch.8_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_branch.8_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec.1_counter_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_dec.1_counter_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec.1_counter_1_call_5000_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec.1_counter_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_dec.1_counter_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec.1_counter_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_dec.1_counter_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec.4_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_dec.4_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec.4_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_dec.4_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec.4_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_dec.4_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec.8_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_dec.8_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_dec.8_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec.8_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_dec.8_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec_branch.1_counter_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec_branch.1_counter_1_call_5000_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec_branch.1_counter_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_dec_branch.1_counter_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec_branch.1_counter_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_dec_branch.1_counter_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec_branch.4_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec_branch.4_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_dec_branch.4_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec_branch.4_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_dec_branch.4_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec_branch.8_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec_branch.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_dec_branch.8_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_dec_branch.8_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_dec_branch.8_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc.1_counter_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc.1_counter_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc.1_counter_1_call_5000_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc.1_counter_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc.1_counter_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc.1_counter_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc.1_counter_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc.4_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc.4_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc.4_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc.4_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc.4_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc.4_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc.8_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc.8_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc.8_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc.8_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc.8_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_branch.1_counter_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_branch.1_counter_1_call_5000_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_branch.1_counter_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_branch.1_counter_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_branch.1_counter_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_branch.1_counter_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_branch.4_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_branch.4_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_branch.4_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_branch.4_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_branch.4_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_branch.8_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_branch.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_branch.8_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_branch.8_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_branch.8_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec.1_counter_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec.1_counter_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec.1_counter_1_call_5000_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec.1_counter_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec.1_counter_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec.1_counter_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec.1_counter_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec.4_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec.4_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec.4_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec.4_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec.4_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec.4_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec.8_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec.8_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec.8_counters_5_calls_10_threads Pass
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+dEQP-GLES31.functional.atomic_counter.get_inc_dec.8_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.1_counter_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.1_counter_1_call_5000_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.1_counter_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.1_counter_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.1_counter_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.1_counter_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.4_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.4_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.4_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.4_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.4_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.8_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.8_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.8_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.8_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc.1_counter_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc.1_counter_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc.1_counter_1_call_5000_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc.1_counter_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc.1_counter_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc.1_counter_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc.1_counter_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc.4_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc.4_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc.4_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc.4_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc.4_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc.4_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc.8_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc.8_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc.8_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc.8_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc.8_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_branch.1_counter_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_branch.1_counter_1_call_5000_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_branch.1_counter_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_branch.1_counter_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_branch.1_counter_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_branch.1_counter_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_branch.4_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_branch.4_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_branch.4_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_branch.4_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_branch.4_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_branch.8_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_branch.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_branch.8_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_branch.8_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_branch.8_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec.1_counter_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec.1_counter_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec.1_counter_1_call_5000_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec.1_counter_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec.1_counter_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec.1_counter_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec.1_counter_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec.4_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec.4_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec.4_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec.4_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec.4_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec.4_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec.8_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec.8_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec.8_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec.8_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec.8_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec_branch.1_counter_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec_branch.1_counter_1_call_5000_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec_branch.1_counter_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec_branch.1_counter_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec_branch.1_counter_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec_branch.1_counter_100_calls_10_threads Pass
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+dEQP-GLES31.functional.atomic_counter.inc_dec_branch.4_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec_branch.4_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec_branch.4_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec_branch.4_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec_branch.8_counters_1_call_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec_branch.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec_branch.8_counters_5_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec_branch.8_counters_100_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.inc_dec_branch.8_counters_100_calls_10_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.get_dec.8_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.get_dec.8_counters_1_call_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.get_dec.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.get_dec.8_counters_5_calls_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.get_inc.8_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.get_inc.8_counters_1_call_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.get_inc.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.get_inc.8_counters_5_calls_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.inc_dec.8_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.inc_dec.8_counters_1_call_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.inc_dec.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.inc_dec.8_counters_5_calls_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.get_dec.8_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.get_dec.8_counters_1_call_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.get_dec.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.get_dec.8_counters_5_calls_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.get_inc.8_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.get_inc.8_counters_1_call_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.get_inc.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.get_inc.8_counters_5_calls_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.inc_dec.8_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.inc_dec.8_counters_1_call_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.inc_dec.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.inc_dec.8_counters_5_calls_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.invalid.invalid_binding Pass
+dEQP-GLES31.functional.atomic_counter.layout.invalid.invalid_default_binding Pass
+dEQP-GLES31.functional.atomic_counter.layout.invalid.invalid_default_offset Pass
+dEQP-GLES31.functional.atomic_counter.layout.invalid.invalid_offset_align Pass
+dEQP-GLES31.functional.atomic_counter.layout.invalid.invalid_offset_overlap Pass
+dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.get_dec.8_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.get_dec.8_counters_1_call_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.get_dec.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.get_dec.8_counters_5_calls_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.get_inc.8_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.get_inc.8_counters_1_call_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.get_inc.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.get_inc.8_counters_5_calls_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.inc_dec.8_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.inc_dec.8_counters_1_call_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.inc_dec.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.inc_dec.8_counters_5_calls_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.get_dec.8_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.get_dec.8_counters_1_call_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.get_dec.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.get_dec.8_counters_5_calls_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.get_inc.8_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.get_inc.8_counters_1_call_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.get_inc.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.get_inc.8_counters_5_calls_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.inc_dec.8_counters_1_call_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.inc_dec.8_counters_1_call_1000_threads Pass
+dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.inc_dec.8_counters_5_calls_1_thread Pass
+dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.inc_dec.8_counters_5_calls_1000_threads Pass
+dEQP-GLES31.functional.blend_equation_advanced.barrier.colorburn Pass
+dEQP-GLES31.functional.blend_equation_advanced.barrier.colordodge Pass
+dEQP-GLES31.functional.blend_equation_advanced.barrier.darken Pass
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+dEQP-GLES31.functional.blend_equation_advanced.barrier.exclusion Pass
+dEQP-GLES31.functional.blend_equation_advanced.barrier.hardlight Pass
+dEQP-GLES31.functional.blend_equation_advanced.barrier.hsl_color Pass
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+dEQP-GLES31.functional.blend_equation_advanced.barrier.hsl_luminosity Pass
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+dEQP-GLES31.functional.blend_equation_advanced.barrier.softlight Pass
+dEQP-GLES31.functional.blend_equation_advanced.basic.colorburn Pass
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+dEQP-GLES31.functional.blend_equation_advanced.basic.hsl_color Pass
+dEQP-GLES31.functional.blend_equation_advanced.basic.hsl_hue Pass
+dEQP-GLES31.functional.blend_equation_advanced.basic.hsl_luminosity Pass
+dEQP-GLES31.functional.blend_equation_advanced.basic.hsl_saturation Pass
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+dEQP-GLES31.functional.blend_equation_advanced.basic.softlight Pass
+dEQP-GLES31.functional.blend_equation_advanced.coherent.colorburn NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent.colordodge NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent.darken NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent.difference NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent.exclusion NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent.hardlight NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent.hsl_color NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent.hsl_hue NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent.hsl_luminosity NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent.hsl_saturation NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent.lighten NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent.multiply NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent.overlay NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent.screen NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent.softlight NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent_msaa.colorburn NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent_msaa.colordodge NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent_msaa.darken NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent_msaa.difference NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent_msaa.exclusion NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent_msaa.hardlight NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent_msaa.hsl_color NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent_msaa.hsl_hue NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent_msaa.hsl_luminosity NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent_msaa.hsl_saturation NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent_msaa.lighten NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent_msaa.multiply NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent_msaa.overlay NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent_msaa.screen NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.coherent_msaa.softlight NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.msaa.colorburn Pass
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+dEQP-GLES31.functional.blend_equation_advanced.srgb.hsl_color Pass
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+dEQP-GLES31.functional.blend_equation_advanced.srgb.screen Pass
+dEQP-GLES31.functional.blend_equation_advanced.srgb.softlight Pass
+dEQP-GLES31.functional.blend_equation_advanced.state_query.blend_advanced_coherent_getboolean NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.state_query.blend_advanced_coherent_getfloat NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.state_query.blend_advanced_coherent_getinteger64 NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.state_query.blend_advanced_coherent_getinteger NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.state_query.blend_advanced_coherent_isenabled NotSupported
+dEQP-GLES31.functional.blend_equation_advanced.state_query.blend_equation_getbooleani_v Pass
+dEQP-GLES31.functional.blend_equation_advanced.state_query.blend_equation_getboolean Pass
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+dEQP-GLES31.functional.blend_equation_advanced.state_query.blend_equation_getintegeri_v Pass
+dEQP-GLES31.functional.blend_equation_advanced.state_query.blend_equation_getinteger Pass
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+dEQP-GLES31.functional.compute.basic.atomic_counter_multiple_invocations Pass
+dEQP-GLES31.functional.compute.basic.atomic_counter_single_group Pass
+dEQP-GLES31.functional.compute.basic.atomic_counter_single_invocation Pass
+dEQP-GLES31.functional.compute.basic.copy_image_to_ssbo_large Pass
+dEQP-GLES31.functional.compute.basic.copy_image_to_ssbo_small Pass
+dEQP-GLES31.functional.compute.basic.copy_ssbo_multiple_groups Pass
+dEQP-GLES31.functional.compute.basic.copy_ssbo_multiple_invocations Pass
+dEQP-GLES31.functional.compute.basic.copy_ssbo_single_invocation Pass
+dEQP-GLES31.functional.compute.basic.copy_ssbo_to_image_large Pass
+dEQP-GLES31.functional.compute.basic.copy_ssbo_to_image_small Pass
+dEQP-GLES31.functional.compute.basic.empty Pass
+dEQP-GLES31.functional.compute.basic.image_atomic_op_local_size_1 Pass
+dEQP-GLES31.functional.compute.basic.image_atomic_op_local_size_8 Pass
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+dEQP-GLES31.functional.compute.basic.image_barrier_single Pass
+dEQP-GLES31.functional.compute.basic.shared_atomic_op_multiple_groups Pass
+dEQP-GLES31.functional.compute.basic.shared_atomic_op_multiple_invocations Pass
+dEQP-GLES31.functional.compute.basic.shared_atomic_op_single_group Pass
+dEQP-GLES31.functional.compute.basic.shared_atomic_op_single_invocation Pass
+dEQP-GLES31.functional.compute.basic.shared_var_multiple_groups Pass
+dEQP-GLES31.functional.compute.basic.shared_var_multiple_invocations Pass
+dEQP-GLES31.functional.compute.basic.shared_var_single_group Pass
+dEQP-GLES31.functional.compute.basic.shared_var_single_invocation Pass
+dEQP-GLES31.functional.compute.basic.ssbo_cmd_barrier_multiple Pass
+dEQP-GLES31.functional.compute.basic.ssbo_cmd_barrier_single Pass
+dEQP-GLES31.functional.compute.basic.ssbo_local_barrier_multiple_groups Pass
+dEQP-GLES31.functional.compute.basic.ssbo_local_barrier_single_group Pass
+dEQP-GLES31.functional.compute.basic.ssbo_local_barrier_single_invocation Pass
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+dEQP-GLES31.functional.compute.basic.ssbo_rw_single_invocation Pass
+dEQP-GLES31.functional.compute.basic.ssbo_unsized_arr_multiple_groups Pass
+dEQP-GLES31.functional.compute.basic.ssbo_unsized_arr_single_invocation Pass
+dEQP-GLES31.functional.compute.basic.ubo_to_ssbo_multiple_groups Pass
+dEQP-GLES31.functional.compute.basic.ubo_to_ssbo_multiple_invocations Pass
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+dEQP-GLES31.functional.compute.basic.ubo_to_ssbo_single_invocation Pass
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+dEQP-GLES31.functional.compute.basic.write_multiple_arr_single_invocation Pass
+dEQP-GLES31.functional.compute.basic.write_multiple_unsized_arr_multiple_groups Pass
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+dEQP-GLES31.functional.compute.indirect_dispatch.gen_in_compute.empty_command Pass
+dEQP-GLES31.functional.compute.indirect_dispatch.gen_in_compute.large_offset Pass
+dEQP-GLES31.functional.compute.indirect_dispatch.gen_in_compute.large_offset_multiple_invocations Pass
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+dEQP-GLES31.functional.compute.indirect_dispatch.gen_in_compute.multiple_groups_multiple_invocations Pass
+dEQP-GLES31.functional.compute.indirect_dispatch.gen_in_compute.multi_dispatch Pass
+dEQP-GLES31.functional.compute.indirect_dispatch.gen_in_compute.multi_dispatch_reuse_command Pass
+dEQP-GLES31.functional.compute.indirect_dispatch.gen_in_compute.single_invocation Pass
+dEQP-GLES31.functional.compute.indirect_dispatch.gen_in_compute.small_offset Pass
+dEQP-GLES31.functional.compute.indirect_dispatch.upload_buffer.empty_command Pass
+dEQP-GLES31.functional.compute.indirect_dispatch.upload_buffer.large_offset Pass
+dEQP-GLES31.functional.compute.indirect_dispatch.upload_buffer.large_offset_multiple_invocations Pass
+dEQP-GLES31.functional.compute.indirect_dispatch.upload_buffer.multiple_groups Pass
+dEQP-GLES31.functional.compute.indirect_dispatch.upload_buffer.multiple_groups_multiple_invocations Pass
+dEQP-GLES31.functional.compute.indirect_dispatch.upload_buffer.multi_dispatch Pass
+dEQP-GLES31.functional.compute.indirect_dispatch.upload_buffer.multi_dispatch_reuse_command Pass
+dEQP-GLES31.functional.compute.indirect_dispatch.upload_buffer.single_invocation Pass
+dEQP-GLES31.functional.compute.indirect_dispatch.upload_buffer.small_offset Pass
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+dEQP-GLES31.functional.compute.shared_var.atomic.add.highp_uint Pass
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+dEQP-GLES31.functional.compute.shared_var.atomic.and.highp_uint Pass
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+dEQP-GLES31.functional.compute.shared_var.atomic.and.lowp_uint Pass
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+dEQP-GLES31.functional.compute.shared_var.atomic.and.mediump_uint Pass
+dEQP-GLES31.functional.compute.shared_var.atomic.compswap.highp_int Pass
+dEQP-GLES31.functional.compute.shared_var.atomic.compswap.highp_uint Pass
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+dEQP-GLES31.functional.compute.shared_var.atomic.compswap.lowp_uint Pass
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+dEQP-GLES31.functional.compute.shared_var.atomic.compswap.mediump_uint Pass
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+dEQP-GLES31.functional.compute.shared_var.atomic.max.lowp_uint Pass
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+dEQP-GLES31.functional.compute.shared_var.atomic.max.mediump_uint Pass
+dEQP-GLES31.functional.compute.shared_var.atomic.min.highp_int Pass
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+dEQP-GLES31.functional.compute.shared_var.atomic.or.highp_int Pass
+dEQP-GLES31.functional.compute.shared_var.atomic.or.highp_uint Pass
+dEQP-GLES31.functional.compute.shared_var.atomic.or.lowp_int Pass
+dEQP-GLES31.functional.compute.shared_var.atomic.or.lowp_uint Pass
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+dEQP-GLES31.functional.compute.shared_var.atomic.or.mediump_uint Pass
+dEQP-GLES31.functional.compute.shared_var.atomic.xor.highp_int Pass
+dEQP-GLES31.functional.compute.shared_var.atomic.xor.highp_uint Pass
+dEQP-GLES31.functional.compute.shared_var.atomic.xor.lowp_int Pass
+dEQP-GLES31.functional.compute.shared_var.atomic.xor.lowp_uint Pass
+dEQP-GLES31.functional.compute.shared_var.atomic.xor.mediump_int Pass
+dEQP-GLES31.functional.compute.shared_var.atomic.xor.mediump_uint Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.bool Pass
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+dEQP-GLES31.functional.compute.shared_var.basic_type.bvec4 Pass
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+dEQP-GLES31.functional.compute.shared_var.basic_type.int_highp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.int_lowp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.int_mediump Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.ivec2_highp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.ivec2_lowp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.ivec2_mediump Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.ivec3_highp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.ivec3_lowp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.ivec3_mediump Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.ivec4_highp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.ivec4_lowp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.ivec4_mediump Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.mat2x3_highp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.mat2x3_lowp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.mat2x3_mediump Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.mat2x4_highp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.mat2x4_lowp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.mat2x4_mediump Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.mat2_highp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.mat2_lowp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.mat2_mediump Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.mat3x2_highp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.mat3x2_lowp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.mat3x2_mediump Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.mat3x4_highp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.mat3x4_lowp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.mat3x4_mediump Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.mat3_highp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.mat3_lowp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.mat3_mediump Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.mat4x2_highp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.mat4x2_lowp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.mat4x2_mediump Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.mat4x3_highp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.mat4x3_lowp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.mat4x3_mediump Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.mat4_highp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.mat4_lowp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.mat4_mediump Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.uint_highp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.uint_lowp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.uint_mediump Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.uvec2_highp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.uvec2_lowp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.uvec2_mediump Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.uvec3_highp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.uvec3_lowp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.uvec3_mediump Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.uvec4_highp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.uvec4_lowp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.uvec4_mediump Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.vec2_highp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.vec2_lowp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.vec2_mediump Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.vec3_highp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.vec3_lowp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.vec3_mediump Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.vec4_highp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.vec4_lowp Pass
+dEQP-GLES31.functional.compute.shared_var.basic_type.vec4_mediump Pass
+dEQP-GLES31.functional.compute.shared_var.work_group_size.float_1_1_1 Pass
+dEQP-GLES31.functional.compute.shared_var.work_group_size.float_1_1_64 Pass
+dEQP-GLES31.functional.compute.shared_var.work_group_size.float_1_64_1 Pass
+dEQP-GLES31.functional.compute.shared_var.work_group_size.float_1_128_1 Pass
+dEQP-GLES31.functional.compute.shared_var.work_group_size.float_13_2_4 Pass
+dEQP-GLES31.functional.compute.shared_var.work_group_size.float_64_1_1 Pass
+dEQP-GLES31.functional.compute.shared_var.work_group_size.float_128_1_1 Pass
+dEQP-GLES31.functional.compute.shared_var.work_group_size.mat4_1_1_1 Pass
+dEQP-GLES31.functional.compute.shared_var.work_group_size.mat4_1_1_64 Pass
+dEQP-GLES31.functional.compute.shared_var.work_group_size.mat4_1_64_1 Pass
+dEQP-GLES31.functional.compute.shared_var.work_group_size.mat4_1_128_1 Pass
+dEQP-GLES31.functional.compute.shared_var.work_group_size.mat4_13_2_4 Pass
+dEQP-GLES31.functional.compute.shared_var.work_group_size.mat4_64_1_1 Pass
+dEQP-GLES31.functional.compute.shared_var.work_group_size.mat4_128_1_1 Pass
+dEQP-GLES31.functional.compute.shared_var.work_group_size.vec4_1_1_1 Pass
+dEQP-GLES31.functional.compute.shared_var.work_group_size.vec4_1_1_64 Pass
+dEQP-GLES31.functional.compute.shared_var.work_group_size.vec4_1_64_1 Pass
+dEQP-GLES31.functional.compute.shared_var.work_group_size.vec4_1_128_1 Pass
+dEQP-GLES31.functional.compute.shared_var.work_group_size.vec4_13_2_4 Pass
+dEQP-GLES31.functional.compute.shared_var.work_group_size.vec4_64_1_1 Pass
+dEQP-GLES31.functional.compute.shared_var.work_group_size.vec4_128_1_1 Pass
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+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.rgba_astc_4x4_khr_rgba_astc_4x4_khr.cubemap_to_texture2d_array Pass
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.rgba_astc_4x4_khr_rgba_astc_4x4_khr.cubemap_to_texture3d Pass
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.rgba_astc_4x4_khr_rgba_astc_4x4_khr.texture2d_array_to_cubemap Pass
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.rgba_astc_4x4_khr_rgba_astc_4x4_khr.texture2d_array_to_texture2d Pass
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.rgba_astc_4x4_khr_rgba_astc_4x4_khr.texture2d_array_to_texture2d_array Pass
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.rgba_astc_4x4_khr_rgba_astc_4x4_khr.texture2d_array_to_texture3d Pass
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.rgba_astc_4x4_khr_rgba_astc_4x4_khr.texture2d_to_cubemap Pass
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.rgba_astc_4x4_khr_rgba_astc_4x4_khr.texture2d_to_texture2d Pass
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+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.rgba_astc_4x4_khr_rgba_astc_4x4_khr.texture2d_to_texture3d Pass
+dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.rgba_astc_4x4_khr_rgba_astc_4x4_khr.texture3d_to_cubemap Pass
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+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.triangle_strip.instanced_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.triangle_strip.multiple_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.triangle_strip.single_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.base_vertex.index_byte Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.base_vertex.index_int Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.base_vertex.index_neg_byte Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.base_vertex.index_neg_int Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.base_vertex.index_neg_short Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.base_vertex.index_short Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.builtin_variable.vertex_id Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.indices.index_byte Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.indices.index_int Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.indices.index_short Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.lines.default_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.lines.instanced_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.lines.multiple_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.lines.single_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_loop.default_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_loop.instanced_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_loop.multiple_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_loop.single_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_strip.default_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_strip.instanced_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_strip.multiple_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_strip.single_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.points.default_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.points.instanced_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.points.multiple_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.points.single_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangles.default_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangles.instanced_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangles.multiple_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangles.single_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangle_fan.default_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangle_fan.instanced_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangle_fan.multiple_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangle_fan.single_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangle_strip.default_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangle_strip.instanced_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangle_strip.multiple_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangle_strip.single_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.base_vertex.index_byte Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.base_vertex.index_int Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.base_vertex.index_neg_byte Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.base_vertex.index_neg_int Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.base_vertex.index_neg_short Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.base_vertex.index_short Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.builtin_variable.vertex_id Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.indices.index_byte Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.indices.index_int Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.indices.index_short Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.lines.default_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.lines.instanced_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.lines.multiple_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.lines.single_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.line_loop.default_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.line_loop.instanced_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.line_loop.multiple_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.line_loop.single_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.line_strip.default_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.line_strip.instanced_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.line_strip.multiple_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.line_strip.single_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.points.default_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.points.instanced_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.points.multiple_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.points.single_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.triangles.default_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.triangles.instanced_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.triangles.multiple_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.triangles.single_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.triangle_fan.default_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.triangle_fan.instanced_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.triangle_fan.multiple_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.triangle_fan.single_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.triangle_strip.default_attribute Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.triangle_strip.instanced_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.triangle_strip.multiple_attributes Pass
+dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.triangle_strip.single_attribute Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_advanced_blend_eq Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_blend_eq Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_advanced_blend_eq_buffer_separate_blend_eq Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_advanced_blend_eq Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_blend_eq Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_separate_blend_eq Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_func_buffer_blend_func Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_blend_func_buffer_separate_blend_func Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_color_mask_buffer_color_mask Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_disable_buffer_disable Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_disable_buffer_enable Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_enable_buffer_disable Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_enable_buffer_enable Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_advanced_blend_eq Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_blend_eq Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_separate_blend_eq Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_func_buffer_blend_func Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_func_buffer_separate_blend_func Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_advanced_blend_eq Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_blend_eq Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_advanced_blend_eq_buffer_separate_blend_eq Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_advanced_blend_eq Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_blend_eq Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_eq_buffer_separate_blend_eq Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_func_buffer_blend_func Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_blend_func_buffer_separate_blend_func Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_color_mask_buffer_color_mask Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_disable_buffer_disable Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_disable_buffer_enable Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_enable_buffer_disable Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_enable_buffer_enable Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_advanced_blend_eq Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_blend_eq Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_eq_buffer_separate_blend_eq Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_func_buffer_blend_func Pass
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_separate_blend_func_buffer_separate_blend_func Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.0 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.1 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.2 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.3 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.4 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.5 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.6 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.7 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.8 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.9 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.10 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.11 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.12 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.13 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.14 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.15 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.16 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.17 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.18 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.19 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.0 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.1 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.2 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.3 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.4 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.5 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.6 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.7 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.8 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.9 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.10 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.11 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.12 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.13 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.14 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.15 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.16 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.17 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.18 Pass
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.19 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.combined.drawarrays_compute_cmd_and_data Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.combined.drawelements_compute_cmd_and_data Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.combined.drawelements_compute_cmd_and_data_and_indices Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.combined.drawelements_compute_cmd_and_indices Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.combined.drawelements_compute_data_and_indices Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_100x100_drawcount_1 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_100x100_drawcount_8 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_100x100_drawcount_200 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_200x200_drawcount_1 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_200x200_drawcount_8 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_200x200_drawcount_800 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_500x500_drawcount_1 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_500x500_drawcount_8 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_500x500_drawcount_2500 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_1000x1000_drawcount_1 NotSupported
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_1000x1000_drawcount_8 NotSupported
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_1000x1000_drawcount_5000 NotSupported
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_1200x1200_drawcount_1 NotSupported
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_1200x1200_drawcount_8 NotSupported
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_1500x1500_drawcount_1 NotSupported
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_1500x1500_drawcount_8 NotSupported
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_100x100_drawcount_1 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_100x100_drawcount_8 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_100x100_drawcount_200 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_200x200_drawcount_1 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_200x200_drawcount_8 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_200x200_drawcount_800 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_500x500_drawcount_1 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_500x500_drawcount_8 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_500x500_drawcount_2500 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_1000x1000_drawcount_1 NotSupported
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_1000x1000_drawcount_8 NotSupported
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_1000x1000_drawcount_5000 NotSupported
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_1200x1200_drawcount_1 NotSupported
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_1200x1200_drawcount_8 NotSupported
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_1500x1500_drawcount_1 NotSupported
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_1500x1500_drawcount_8 NotSupported
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_100x100_drawcount_1 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_100x100_drawcount_8 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_100x100_drawcount_200 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_200x200_drawcount_1 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_200x200_drawcount_8 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_200x200_drawcount_800 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_500x500_drawcount_1 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_500x500_drawcount_8 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_500x500_drawcount_2500 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_100x100_drawcount_1 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_100x100_drawcount_8 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_100x100_drawcount_200 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_200x200_drawcount_1 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_200x200_drawcount_8 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_200x200_drawcount_800 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_500x500_drawcount_1 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_500x500_drawcount_8 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_500x500_drawcount_2500 Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.separate.drawarrays_compute_cmd Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.separate.drawarrays_compute_cmd_and_data Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.separate.drawarrays_compute_data Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.separate.drawelements_compute_cmd Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.separate.drawelements_compute_cmd_and_data Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.separate.drawelements_compute_cmd_and_data_and_indices Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.separate.drawelements_compute_cmd_and_indices Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.separate.drawelements_compute_data Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.separate.drawelements_compute_data_and_indices Pass
+dEQP-GLES31.functional.draw_indirect.compute_interop.separate.drawelements_compute_indices Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.first.first_1 Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.first.first_3 Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.first.first_17 Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.lines.default_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.lines.instanced_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.lines.multiple_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.lines.single_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.line_loop.default_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.line_loop.instanced_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.line_loop.multiple_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.line_loop.single_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.line_strip.default_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.line_strip.instanced_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.line_strip.multiple_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.line_strip.single_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.points.default_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.points.instanced_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.points.multiple_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.points.single_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.triangles.default_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.triangles.instanced_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.triangles.multiple_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.triangles.single_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.triangle_fan.default_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.triangle_fan.instanced_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.triangle_fan.multiple_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.triangle_fan.single_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.triangle_strip.default_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.triangle_strip.instanced_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.triangle_strip.multiple_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.triangle_strip.single_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.base_vertex.index_byte Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.base_vertex.index_int Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.base_vertex.index_neg_byte Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.base_vertex.index_neg_int Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.base_vertex.index_neg_short Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.base_vertex.index_short Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.indices.index_byte Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.indices.index_int Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.indices.index_short Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.lines.default_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.lines.instanced_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.lines.multiple_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.lines.single_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.line_loop.default_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.line_loop.instanced_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.line_loop.multiple_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.line_loop.single_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.line_strip.default_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.line_strip.instanced_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.line_strip.multiple_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.line_strip.single_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.points.default_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.points.instanced_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.points.multiple_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.points.single_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.triangles.default_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.triangles.instanced_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.triangles.multiple_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.triangles.single_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.triangle_fan.default_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.triangle_fan.instanced_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.triangle_fan.multiple_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.triangle_fan.single_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.triangle_strip.default_attribute Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.triangle_strip.instanced_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.triangle_strip.multiple_attributes Pass
+dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.triangle_strip.single_attribute Pass
+dEQP-GLES31.functional.draw_indirect.instancing.draw_arrays_indirect_grid_2x2 Pass
+dEQP-GLES31.functional.draw_indirect.instancing.draw_arrays_indirect_grid_5x5 Pass
+dEQP-GLES31.functional.draw_indirect.instancing.draw_arrays_indirect_grid_10x10 Pass
+dEQP-GLES31.functional.draw_indirect.instancing.draw_arrays_indirect_grid_32x32 Pass
+dEQP-GLES31.functional.draw_indirect.instancing.draw_arrays_indirect_grid_100x100 Pass
+dEQP-GLES31.functional.draw_indirect.instancing.draw_elements_indirect_grid_2x2 Pass
+dEQP-GLES31.functional.draw_indirect.instancing.draw_elements_indirect_grid_5x5 Pass
+dEQP-GLES31.functional.draw_indirect.instancing.draw_elements_indirect_grid_10x10 Pass
+dEQP-GLES31.functional.draw_indirect.instancing.draw_elements_indirect_grid_32x32 Pass
+dEQP-GLES31.functional.draw_indirect.instancing.draw_elements_indirect_grid_100x100 Pass
+dEQP-GLES31.functional.draw_indirect.negative.client_command_array Pass
+dEQP-GLES31.functional.draw_indirect.negative.client_vertex_attrib_array Pass
+dEQP-GLES31.functional.draw_indirect.negative.command_bad_alignment_1 Pass
+dEQP-GLES31.functional.draw_indirect.negative.command_bad_alignment_2 Pass
+dEQP-GLES31.functional.draw_indirect.negative.command_bad_alignment_3 Pass
+dEQP-GLES31.functional.draw_indirect.negative.command_offset_not_in_buffer Pass
+dEQP-GLES31.functional.draw_indirect.negative.command_offset_not_in_buffer_signed32_wrap Pass
+dEQP-GLES31.functional.draw_indirect.negative.command_offset_not_in_buffer_unsigned32_wrap Pass
+dEQP-GLES31.functional.draw_indirect.negative.command_offset_partially_in_buffer Pass
+dEQP-GLES31.functional.draw_indirect.negative.default_vao Pass
+dEQP-GLES31.functional.draw_indirect.negative.invalid_mode_draw_arrays Pass
+dEQP-GLES31.functional.draw_indirect.negative.invalid_mode_draw_elements Pass
+dEQP-GLES31.functional.draw_indirect.negative.invalid_type_draw_elements Pass
+dEQP-GLES31.functional.draw_indirect.random.0 Pass
+dEQP-GLES31.functional.draw_indirect.random.2 Pass
+dEQP-GLES31.functional.draw_indirect.random.3 Pass
+dEQP-GLES31.functional.draw_indirect.random.4 Pass
+dEQP-GLES31.functional.draw_indirect.random.5 Pass
+dEQP-GLES31.functional.draw_indirect.random.6 Pass
+dEQP-GLES31.functional.draw_indirect.random.7 Pass
+dEQP-GLES31.functional.draw_indirect.random.8 Pass
+dEQP-GLES31.functional.draw_indirect.random.10 Pass
+dEQP-GLES31.functional.draw_indirect.random.11 Pass
+dEQP-GLES31.functional.draw_indirect.random.12 Pass
+dEQP-GLES31.functional.draw_indirect.random.13 Pass
+dEQP-GLES31.functional.draw_indirect.random.14 Pass
+dEQP-GLES31.functional.draw_indirect.random.15 Pass
+dEQP-GLES31.functional.draw_indirect.random.17 Pass
+dEQP-GLES31.functional.draw_indirect.random.18 Pass
+dEQP-GLES31.functional.draw_indirect.random.19 Pass
+dEQP-GLES31.functional.draw_indirect.random.20 Fail
+dEQP-GLES31.functional.draw_indirect.random.21 Pass
+dEQP-GLES31.functional.draw_indirect.random.22 Pass
+dEQP-GLES31.functional.draw_indirect.random.24 Pass
+dEQP-GLES31.functional.draw_indirect.random.25 Pass
+dEQP-GLES31.functional.draw_indirect.random.27 Pass
+dEQP-GLES31.functional.draw_indirect.random.28 Pass
+dEQP-GLES31.functional.draw_indirect.random.29 Pass
+dEQP-GLES31.functional.draw_indirect.random.30 Pass
+dEQP-GLES31.functional.draw_indirect.random.31 Pass
+dEQP-GLES31.functional.draw_indirect.random.32 Pass
+dEQP-GLES31.functional.draw_indirect.random.35 Pass
+dEQP-GLES31.functional.draw_indirect.random.36 Pass
+dEQP-GLES31.functional.draw_indirect.random.37 Pass
+dEQP-GLES31.functional.draw_indirect.random.38 Pass
+dEQP-GLES31.functional.draw_indirect.random.39 Pass
+dEQP-GLES31.functional.draw_indirect.random.40 Pass
+dEQP-GLES31.functional.draw_indirect.random.42 Pass
+dEQP-GLES31.functional.draw_indirect.random.43 Pass
+dEQP-GLES31.functional.draw_indirect.random.44 Pass
+dEQP-GLES31.functional.draw_indirect.random.45 Pass
+dEQP-GLES31.functional.draw_indirect.random.46 Pass
+dEQP-GLES31.functional.draw_indirect.random.47 Pass
+dEQP-GLES31.functional.draw_indirect.random.48 Pass
+dEQP-GLES31.functional.draw_indirect.random.49 Pass
+dEQP-GLES31.functional.draw_indirect.random.50 Pass
+dEQP-GLES31.functional.draw_indirect.random.51 Pass
+dEQP-GLES31.functional.draw_indirect.random.52 Pass
+dEQP-GLES31.functional.draw_indirect.random.53 Pass
+dEQP-GLES31.functional.draw_indirect.random.54 Pass
+dEQP-GLES31.functional.draw_indirect.random.55 Pass
+dEQP-GLES31.functional.draw_indirect.random.56 Pass
+dEQP-GLES31.functional.draw_indirect.random.57 Pass
+dEQP-GLES31.functional.draw_indirect.random.61 Pass
+dEQP-GLES31.functional.fbo.color.tex2d.r16 Pass
+dEQP-GLES31.functional.fbo.color.tex2d.rg16 Pass
+dEQP-GLES31.functional.fbo.color.tex2d.rgba16 Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.r8i Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.r8ui Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.r8 Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.r11f_g11f_b10f Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.r16f Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.r16i Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.r16ui Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.r32f Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.r32i Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.r32ui Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rg8i Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rg8ui Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rg8 Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rg16f Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rg16i Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rg16ui Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rg32f Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rg32i Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rg32ui Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rgb5_a1 Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rgb8 Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rgb10_a2ui Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rgb10_a2 Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rgb16f Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rgb565 Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rgba4 Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rgba8i Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rgba8ui Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rgba8 Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rgba16f Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rgba16i Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rgba16ui Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rgba32f Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rgba32i Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.rgba32ui Pass
+dEQP-GLES31.functional.fbo.color.texcubearray.srgb8_alpha8 Pass
+dEQP-GLES31.functional.fbo.completeness.no_attachments Pass
+dEQP-GLES31.functional.fbo.no_attachments.interaction.1x1ms0_default_2048x2048ms4 Pass
+dEQP-GLES31.functional.fbo.no_attachments.interaction.17x512ms4_default_16x16ms2 Pass
+dEQP-GLES31.functional.fbo.no_attachments.interaction.127x127ms0_default_129x129ms0 Pass
+dEQP-GLES31.functional.fbo.no_attachments.interaction.256x256ms0_default_128x128ms1 Pass
+dEQP-GLES31.functional.fbo.no_attachments.interaction.256x256ms0_default_512x512ms2 Pass
+dEQP-GLES31.functional.fbo.no_attachments.interaction.256x256ms1_default_128x128ms0 Pass
+dEQP-GLES31.functional.fbo.no_attachments.interaction.256x256ms2_default_128x512ms0 Pass
+dEQP-GLES31.functional.fbo.no_attachments.interaction.2048x2048ms4_default_1x1ms0 Pass
+dEQP-GLES31.functional.fbo.no_attachments.maximums.all Pass
+dEQP-GLES31.functional.fbo.no_attachments.maximums.height Pass
+dEQP-GLES31.functional.fbo.no_attachments.maximums.samples Pass
+dEQP-GLES31.functional.fbo.no_attachments.maximums.size Pass
+dEQP-GLES31.functional.fbo.no_attachments.maximums.width Pass
+dEQP-GLES31.functional.fbo.no_attachments.multisample.samples0 Pass
+dEQP-GLES31.functional.fbo.no_attachments.multisample.samples1 Pass
+dEQP-GLES31.functional.fbo.no_attachments.multisample.samples2 Pass
+dEQP-GLES31.functional.fbo.no_attachments.multisample.samples3 Pass
+dEQP-GLES31.functional.fbo.no_attachments.multisample.samples4 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.1x1 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.3x3 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.15x15 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.15x511 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.17x17 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.31x31 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.33x33 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.63x63 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.65x65 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.127x15 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.127x127 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.129x127 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.129x129 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.255x255 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.257x257 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.511x127 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.511x511 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.513x513 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.1023x1023 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.1025x1025 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.2047x1025 Pass
+dEQP-GLES31.functional.fbo.no_attachments.npot_size.2047x2047 Pass
+dEQP-GLES31.functional.fbo.no_attachments.random.0 Pass
+dEQP-GLES31.functional.fbo.no_attachments.random.1 Pass
+dEQP-GLES31.functional.fbo.no_attachments.random.2 Pass
+dEQP-GLES31.functional.fbo.no_attachments.random.3 Pass
+dEQP-GLES31.functional.fbo.no_attachments.random.4 Pass
+dEQP-GLES31.functional.fbo.no_attachments.random.5 Pass
+dEQP-GLES31.functional.fbo.no_attachments.random.6 Pass
+dEQP-GLES31.functional.fbo.no_attachments.random.7 Pass
+dEQP-GLES31.functional.fbo.no_attachments.random.8 Pass
+dEQP-GLES31.functional.fbo.no_attachments.random.9 Pass
+dEQP-GLES31.functional.fbo.no_attachments.random.10 Pass
+dEQP-GLES31.functional.fbo.no_attachments.random.11 Pass
+dEQP-GLES31.functional.fbo.no_attachments.random.12 Pass
+dEQP-GLES31.functional.fbo.no_attachments.random.13 Pass
+dEQP-GLES31.functional.fbo.no_attachments.random.14 Pass
+dEQP-GLES31.functional.fbo.no_attachments.random.15 Pass
+dEQP-GLES31.functional.fbo.no_attachments.size.16x16 Pass
+dEQP-GLES31.functional.fbo.no_attachments.size.16x64 Pass
+dEQP-GLES31.functional.fbo.no_attachments.size.16x256 Pass
+dEQP-GLES31.functional.fbo.no_attachments.size.16x1024 Pass
+dEQP-GLES31.functional.fbo.no_attachments.size.64x16 Pass
+dEQP-GLES31.functional.fbo.no_attachments.size.64x64 Pass
+dEQP-GLES31.functional.fbo.no_attachments.size.64x256 Pass
+dEQP-GLES31.functional.fbo.no_attachments.size.64x1024 Pass
+dEQP-GLES31.functional.fbo.no_attachments.size.256x16 Pass
+dEQP-GLES31.functional.fbo.no_attachments.size.256x64 Pass
+dEQP-GLES31.functional.fbo.no_attachments.size.256x256 Pass
+dEQP-GLES31.functional.fbo.no_attachments.size.256x1024 Pass
+dEQP-GLES31.functional.fbo.no_attachments.size.1024x16 Pass
+dEQP-GLES31.functional.fbo.no_attachments.size.1024x64 Pass
+dEQP-GLES31.functional.fbo.no_attachments.size.1024x256 Pass
+dEQP-GLES31.functional.fbo.no_attachments.size.1024x1024 Pass
+dEQP-GLES31.functional.fbo.srgb_write_control.framebuffer_srgb_enabled Pass
+dEQP-GLES31.functional.fbo.srgb_write_control.framebuffer_srgb_enabled_blend Pass
+dEQP-GLES31.functional.fbo.srgb_write_control.framebuffer_srgb_enabled_col_attach Pass
+dEQP-GLES31.functional.fbo.srgb_write_control.framebuffer_srgb_enabled_copy_to_linear Pass
+dEQP-GLES31.functional.fbo.srgb_write_control.framebuffer_srgb_enabled_render_target_ignore Pass
+dEQP-GLES31.functional.fbo.srgb_write_control.framebuffer_srgb_unsupported_enum NotSupported
+dEQP-GLES31.functional.geometry_shading.basic.output_0_and_128 Pass
+dEQP-GLES31.functional.geometry_shading.basic.output_10 Pass
+dEQP-GLES31.functional.geometry_shading.basic.output_10_and_100 Pass
+dEQP-GLES31.functional.geometry_shading.basic.output_100_and_10 Pass
+dEQP-GLES31.functional.geometry_shading.basic.output_128 Pass
+dEQP-GLES31.functional.geometry_shading.basic.output_128_and_0 Pass
+dEQP-GLES31.functional.geometry_shading.basic.output_256 NotSupported
+dEQP-GLES31.functional.geometry_shading.basic.output_max Pass
+dEQP-GLES31.functional.geometry_shading.basic.output_vary_by_attribute Pass
+dEQP-GLES31.functional.geometry_shading.basic.output_vary_by_texture Pass
+dEQP-GLES31.functional.geometry_shading.basic.output_vary_by_uniform Pass
+dEQP-GLES31.functional.geometry_shading.basic.point_size Pass
+dEQP-GLES31.functional.geometry_shading.basic.primitive_id Pass
+dEQP-GLES31.functional.geometry_shading.basic.primitive_id_in Pass
+dEQP-GLES31.functional.geometry_shading.basic.primitive_id_in_restarted Pass
+dEQP-GLES31.functional.geometry_shading.conversion.lines_to_points Pass
+dEQP-GLES31.functional.geometry_shading.conversion.lines_to_triangles Pass
+dEQP-GLES31.functional.geometry_shading.conversion.points_to_lines Pass
+dEQP-GLES31.functional.geometry_shading.conversion.points_to_triangles Pass
+dEQP-GLES31.functional.geometry_shading.conversion.triangles_to_lines Pass
+dEQP-GLES31.functional.geometry_shading.conversion.triangles_to_points Pass
+dEQP-GLES31.functional.geometry_shading.emit.line_strip_emit_0_end_0 Pass
+dEQP-GLES31.functional.geometry_shading.emit.line_strip_emit_0_end_1 Pass
+dEQP-GLES31.functional.geometry_shading.emit.line_strip_emit_0_end_2 Pass
+dEQP-GLES31.functional.geometry_shading.emit.line_strip_emit_1_end_1 Pass
+dEQP-GLES31.functional.geometry_shading.emit.line_strip_emit_1_end_2 Pass
+dEQP-GLES31.functional.geometry_shading.emit.line_strip_emit_2_end_1 Pass
+dEQP-GLES31.functional.geometry_shading.emit.line_strip_emit_2_end_2 Pass
+dEQP-GLES31.functional.geometry_shading.emit.line_strip_emit_2_end_2_emit_2_end_0 Pass
+dEQP-GLES31.functional.geometry_shading.emit.points_emit_0_end_0 Pass
+dEQP-GLES31.functional.geometry_shading.emit.points_emit_0_end_1 Pass
+dEQP-GLES31.functional.geometry_shading.emit.points_emit_0_end_2 Pass
+dEQP-GLES31.functional.geometry_shading.emit.points_emit_1_end_1 Pass
+dEQP-GLES31.functional.geometry_shading.emit.points_emit_1_end_2 Pass
+dEQP-GLES31.functional.geometry_shading.emit.triangle_strip_emit_0_end_0 Pass
+dEQP-GLES31.functional.geometry_shading.emit.triangle_strip_emit_0_end_1 Pass
+dEQP-GLES31.functional.geometry_shading.emit.triangle_strip_emit_0_end_2 Pass
+dEQP-GLES31.functional.geometry_shading.emit.triangle_strip_emit_1_end_1 Pass
+dEQP-GLES31.functional.geometry_shading.emit.triangle_strip_emit_1_end_2 Pass
+dEQP-GLES31.functional.geometry_shading.emit.triangle_strip_emit_2_end_1 Pass
+dEQP-GLES31.functional.geometry_shading.emit.triangle_strip_emit_2_end_2 Pass
+dEQP-GLES31.functional.geometry_shading.emit.triangle_strip_emit_3_end_1 Pass
+dEQP-GLES31.functional.geometry_shading.emit.triangle_strip_emit_3_end_2 Pass
+dEQP-GLES31.functional.geometry_shading.emit.triangle_strip_emit_3_end_2_emit_3_end_0 Pass
+dEQP-GLES31.functional.geometry_shading.input.basic_primitive.lines Pass
+dEQP-GLES31.functional.geometry_shading.input.basic_primitive.lines_adjacency Pass
+dEQP-GLES31.functional.geometry_shading.input.basic_primitive.line_loop Pass
+dEQP-GLES31.functional.geometry_shading.input.basic_primitive.line_strip Pass
+dEQP-GLES31.functional.geometry_shading.input.basic_primitive.line_strip_adjacency Pass
+dEQP-GLES31.functional.geometry_shading.input.basic_primitive.points Pass
+dEQP-GLES31.functional.geometry_shading.input.basic_primitive.triangles Pass
+dEQP-GLES31.functional.geometry_shading.input.basic_primitive.triangles_adjacency Pass
+dEQP-GLES31.functional.geometry_shading.input.basic_primitive.triangle_fan Pass
+dEQP-GLES31.functional.geometry_shading.input.basic_primitive.triangle_strip Pass
+dEQP-GLES31.functional.geometry_shading.input.triangle_strip_adjacency.vertex_count_0 Pass
+dEQP-GLES31.functional.geometry_shading.input.triangle_strip_adjacency.vertex_count_1 Pass
+dEQP-GLES31.functional.geometry_shading.input.triangle_strip_adjacency.vertex_count_2 Pass
+dEQP-GLES31.functional.geometry_shading.input.triangle_strip_adjacency.vertex_count_3 Pass
+dEQP-GLES31.functional.geometry_shading.input.triangle_strip_adjacency.vertex_count_4 Pass
+dEQP-GLES31.functional.geometry_shading.input.triangle_strip_adjacency.vertex_count_5 Pass
+dEQP-GLES31.functional.geometry_shading.input.triangle_strip_adjacency.vertex_count_6 Pass
+dEQP-GLES31.functional.geometry_shading.input.triangle_strip_adjacency.vertex_count_7 Pass
+dEQP-GLES31.functional.geometry_shading.input.triangle_strip_adjacency.vertex_count_8 Pass
+dEQP-GLES31.functional.geometry_shading.input.triangle_strip_adjacency.vertex_count_9 Pass
+dEQP-GLES31.functional.geometry_shading.input.triangle_strip_adjacency.vertex_count_10 Pass
+dEQP-GLES31.functional.geometry_shading.input.triangle_strip_adjacency.vertex_count_11 Pass
+dEQP-GLES31.functional.geometry_shading.input.triangle_strip_adjacency.vertex_count_12 Pass
+dEQP-GLES31.functional.geometry_shading.instanced.draw_2_instances_geometry_2_invocations Pass
+dEQP-GLES31.functional.geometry_shading.instanced.draw_2_instances_geometry_8_invocations Pass
+dEQP-GLES31.functional.geometry_shading.instanced.draw_4_instances_geometry_2_invocations Pass
+dEQP-GLES31.functional.geometry_shading.instanced.draw_4_instances_geometry_8_invocations Pass
+dEQP-GLES31.functional.geometry_shading.instanced.draw_8_instances_geometry_2_invocations Pass
+dEQP-GLES31.functional.geometry_shading.instanced.draw_8_instances_geometry_8_invocations Pass
+dEQP-GLES31.functional.geometry_shading.instanced.geometry_1_invocations Pass
+dEQP-GLES31.functional.geometry_shading.instanced.geometry_2_invocations Pass
+dEQP-GLES31.functional.geometry_shading.instanced.geometry_8_invocations Pass
+dEQP-GLES31.functional.geometry_shading.instanced.geometry_32_invocations Pass
+dEQP-GLES31.functional.geometry_shading.instanced.geometry_max_invocations Pass
+dEQP-GLES31.functional.geometry_shading.instanced.geometry_output_different_2_invocations Pass
+dEQP-GLES31.functional.geometry_shading.instanced.geometry_output_different_8_invocations Pass
+dEQP-GLES31.functional.geometry_shading.instanced.geometry_output_different_32_invocations Pass
+dEQP-GLES31.functional.geometry_shading.instanced.geometry_output_different_max_invocations Pass
+dEQP-GLES31.functional.geometry_shading.instanced.invocation_output_vary_by_attribute Pass
+dEQP-GLES31.functional.geometry_shading.instanced.invocation_output_vary_by_texture Pass
+dEQP-GLES31.functional.geometry_shading.instanced.invocation_output_vary_by_uniform Pass
+dEQP-GLES31.functional.geometry_shading.instanced.invocation_per_layer_2d_array Pass
+dEQP-GLES31.functional.geometry_shading.instanced.invocation_per_layer_2d_multisample_array Pass
+dEQP-GLES31.functional.geometry_shading.instanced.invocation_per_layer_3d Pass
+dEQP-GLES31.functional.geometry_shading.instanced.invocation_per_layer_cubemap Pass
+dEQP-GLES31.functional.geometry_shading.instanced.multiple_layers_per_invocation_2d_array Pass
+dEQP-GLES31.functional.geometry_shading.instanced.multiple_layers_per_invocation_2d_multisample_array Pass
+dEQP-GLES31.functional.geometry_shading.instanced.multiple_layers_per_invocation_3d Pass
+dEQP-GLES31.functional.geometry_shading.instanced.multiple_layers_per_invocation_cubemap Pass
+dEQP-GLES31.functional.geometry_shading.layered.fragment_layer_2d_array Pass
+dEQP-GLES31.functional.geometry_shading.layered.fragment_layer_2d_multisample_array Pass
+dEQP-GLES31.functional.geometry_shading.layered.fragment_layer_3d Pass
+dEQP-GLES31.functional.geometry_shading.layered.fragment_layer_cubemap Pass
+dEQP-GLES31.functional.geometry_shading.layered.layer_provoking_vertex_2d_array Pass
+dEQP-GLES31.functional.geometry_shading.layered.layer_provoking_vertex_2d_multisample_array Pass
+dEQP-GLES31.functional.geometry_shading.layered.layer_provoking_vertex_3d Pass
+dEQP-GLES31.functional.geometry_shading.layered.layer_provoking_vertex_cubemap Pass
+dEQP-GLES31.functional.geometry_shading.layered.render_different_to_2d_array Pass
+dEQP-GLES31.functional.geometry_shading.layered.render_different_to_2d_multisample_array Pass
+dEQP-GLES31.functional.geometry_shading.layered.render_different_to_3d Pass
+dEQP-GLES31.functional.geometry_shading.layered.render_different_to_cubemap Pass
+dEQP-GLES31.functional.geometry_shading.layered.render_to_all_2d_array Pass
+dEQP-GLES31.functional.geometry_shading.layered.render_to_all_2d_multisample_array Pass
+dEQP-GLES31.functional.geometry_shading.layered.render_to_all_3d Pass
+dEQP-GLES31.functional.geometry_shading.layered.render_to_all_cubemap Pass
+dEQP-GLES31.functional.geometry_shading.layered.render_to_one_2d_array Pass
+dEQP-GLES31.functional.geometry_shading.layered.render_to_one_2d_multisample_array Pass
+dEQP-GLES31.functional.geometry_shading.layered.render_to_one_3d Pass
+dEQP-GLES31.functional.geometry_shading.layered.render_to_one_cubemap Pass
+dEQP-GLES31.functional.geometry_shading.layered.render_with_default_layer_2d_array Pass
+dEQP-GLES31.functional.geometry_shading.layered.render_with_default_layer_2d_multisample_array Pass
+dEQP-GLES31.functional.geometry_shading.layered.render_with_default_layer_3d Pass
+dEQP-GLES31.functional.geometry_shading.layered.render_with_default_layer_cubemap Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_lines_adjacency_primitive_lines Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_lines_adjacency_primitive_line_loop Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_lines_adjacency_primitive_line_strip Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_lines_adjacency_primitive_points Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_lines_adjacency_primitive_triangles Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_lines_adjacency_primitive_triangles_adjacency Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_lines_adjacency_primitive_triangle_fan Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_lines_adjacency_primitive_triangle_strip Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_lines_adjacency_primitive_triangle_strip_adjacency Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_lines_primitive_lines_adjacency Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_lines_primitive_line_strip_adjacency Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_lines_primitive_points Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_lines_primitive_triangles Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_lines_primitive_triangles_adjacency Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_lines_primitive_triangle_fan Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_lines_primitive_triangle_strip Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_lines_primitive_triangle_strip_adjacency Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_points_primitive_lines Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_points_primitive_lines_adjacency Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_points_primitive_line_loop Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_points_primitive_line_strip Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_points_primitive_line_strip_adjacency Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_points_primitive_triangles Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_points_primitive_triangles_adjacency Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_points_primitive_triangle_fan Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_points_primitive_triangle_strip Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_points_primitive_triangle_strip_adjacency Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_triangles_adjacency_primitive_lines Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_triangles_adjacency_primitive_lines_adjacency Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_triangles_adjacency_primitive_line_loop Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_triangles_adjacency_primitive_line_strip Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_triangles_adjacency_primitive_line_strip_adjacency Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_triangles_adjacency_primitive_points Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_triangles_adjacency_primitive_triangles Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_triangles_adjacency_primitive_triangle_fan Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_triangles_adjacency_primitive_triangle_strip Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_triangles_primitive_lines Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_triangles_primitive_lines_adjacency Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_triangles_primitive_line_loop Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_triangles_primitive_line_strip Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_triangles_primitive_line_strip_adjacency Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_triangles_primitive_points Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_triangles_primitive_triangles_adjacency Pass
+dEQP-GLES31.functional.geometry_shading.negative.type_triangles_primitive_triangle_strip_adjacency Pass
+dEQP-GLES31.functional.geometry_shading.query.framebuffer_attachment_layered Pass
+dEQP-GLES31.functional.geometry_shading.query.framebuffer_default_layers Pass
+dEQP-GLES31.functional.geometry_shading.query.framebuffer_incomplete_layer_targets Pass
+dEQP-GLES31.functional.geometry_shading.query.geometry_linked_input_type Pass
+dEQP-GLES31.functional.geometry_shading.query.geometry_linked_output_type Pass
+dEQP-GLES31.functional.geometry_shading.query.geometry_linked_vertices_out Pass
+dEQP-GLES31.functional.geometry_shading.query.geometry_shader_invocations Pass
+dEQP-GLES31.functional.geometry_shading.query.layer_provoking_vertex Pass
+dEQP-GLES31.functional.geometry_shading.query.max_combined_geometry_uniform_components Pass
+dEQP-GLES31.functional.geometry_shading.query.max_framebuffer_layers Pass
+dEQP-GLES31.functional.geometry_shading.query.max_geometry_atomic_counters Pass
+dEQP-GLES31.functional.geometry_shading.query.max_geometry_atomic_counter_buffers Pass
+dEQP-GLES31.functional.geometry_shading.query.max_geometry_image_uniforms Pass
+dEQP-GLES31.functional.geometry_shading.query.max_geometry_input_components Pass
+dEQP-GLES31.functional.geometry_shading.query.max_geometry_output_components Pass
+dEQP-GLES31.functional.geometry_shading.query.max_geometry_output_vertices Pass
+dEQP-GLES31.functional.geometry_shading.query.max_geometry_shader_invocations Pass
+dEQP-GLES31.functional.geometry_shading.query.max_geometry_shader_storage_blocks Pass
+dEQP-GLES31.functional.geometry_shading.query.max_geometry_texture_image_units Pass
+dEQP-GLES31.functional.geometry_shading.query.max_geometry_total_output_components Pass
+dEQP-GLES31.functional.geometry_shading.query.max_geometry_uniform_blocks Pass
+dEQP-GLES31.functional.geometry_shading.query.max_geometry_uniform_components Pass
+dEQP-GLES31.functional.geometry_shading.query.primitives_generated Pass
+dEQP-GLES31.functional.geometry_shading.query.primitives_generated_amplification Pass
+dEQP-GLES31.functional.geometry_shading.query.primitives_generated_instanced Pass
+dEQP-GLES31.functional.geometry_shading.query.primitives_generated_no_amplification Pass
+dEQP-GLES31.functional.geometry_shading.query.primitives_generated_no_geometry Pass
+dEQP-GLES31.functional.geometry_shading.query.primitives_generated_partial_primitives Pass
+dEQP-GLES31.functional.geometry_shading.query.referenced_by_geometry_shader Pass
+dEQP-GLES31.functional.geometry_shading.varying.vertex_no_op_geometry_out_1 Pass
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+dEQP-GLES31.functional.geometry_shading.varying.vertex_out_1_geometry_out_0 Pass
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+dEQP-GLES31.functional.geometry_shading.vertex_transform_feedback.capture_vertex_draw_arrays_indirect Pass
+dEQP-GLES31.functional.geometry_shading.vertex_transform_feedback.capture_vertex_draw_arrays_instanced Pass
+dEQP-GLES31.functional.geometry_shading.vertex_transform_feedback.capture_vertex_draw_arrays_overflow_single_buffer Pass
+dEQP-GLES31.functional.geometry_shading.vertex_transform_feedback.capture_vertex_draw_elements Pass
+dEQP-GLES31.functional.geometry_shading.vertex_transform_feedback.capture_vertex_draw_elements_indirect Pass
+dEQP-GLES31.functional.geometry_shading.vertex_transform_feedback.capture_vertex_draw_elements_instanced Pass
+dEQP-GLES31.functional.geometry_shading.vertex_transform_feedback.capture_vertex_draw_elements_overflow_single_buffer Pass
+dEQP-GLES31.functional.geometry_shading.vertex_transform_feedback.capture_vertex_line_loop Pass
+dEQP-GLES31.functional.geometry_shading.vertex_transform_feedback.capture_vertex_line_strip Pass
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+dEQP-GLES31.functional.geometry_shading.vertex_transform_feedback.capture_vertex_triangle_strip Pass
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+dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8i_rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8ui_r32f Pass
+dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8ui_r32i Pass
+dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8ui_r32ui Pass
+dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8ui_rgba8i Pass
+dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8ui_rgba8 Pass
+dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8ui_rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8_r32f Pass
+dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8_r32i Pass
+dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8_r32ui Pass
+dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8_rgba8i Pass
+dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8_rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8_rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8_snorm_r32f Pass
+dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8_snorm_r32i Pass
+dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8_snorm_r32ui Pass
+dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8_snorm_rgba8i Pass
+dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8_snorm_rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8_snorm_rgba8 Pass
+dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba16f_rgba16i Pass
+dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba16f_rgba16ui Pass
+dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba16i_rgba16f Pass
+dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba16i_rgba16ui Pass
+dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba16ui_rgba16f Pass
+dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba16ui_rgba16i Pass
+dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba32f_rgba32i Pass
+dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba32f_rgba32ui Pass
+dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba32i_rgba32f Pass
+dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba32i_rgba32ui Pass
+dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba32ui_rgba32f Pass
+dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba32ui_rgba32i Pass
+dEQP-GLES31.functional.image_load_store.2d.image_size.readonly_1x1 Pass
+dEQP-GLES31.functional.image_load_store.2d.image_size.readonly_7x1 Pass
+dEQP-GLES31.functional.image_load_store.2d.image_size.readonly_12x34 Pass
+dEQP-GLES31.functional.image_load_store.2d.image_size.readonly_32x32 Pass
+dEQP-GLES31.functional.image_load_store.2d.image_size.readonly_writeonly_1x1 Pass
+dEQP-GLES31.functional.image_load_store.2d.image_size.readonly_writeonly_7x1 Pass
+dEQP-GLES31.functional.image_load_store.2d.image_size.readonly_writeonly_12x34 Pass
+dEQP-GLES31.functional.image_load_store.2d.image_size.readonly_writeonly_32x32 Pass
+dEQP-GLES31.functional.image_load_store.2d.image_size.writeonly_1x1 Pass
+dEQP-GLES31.functional.image_load_store.2d.image_size.writeonly_7x1 Pass
+dEQP-GLES31.functional.image_load_store.2d.image_size.writeonly_12x34 Pass
+dEQP-GLES31.functional.image_load_store.2d.image_size.writeonly_32x32 Pass
+dEQP-GLES31.functional.image_load_store.2d.load_store.r32f Pass
+dEQP-GLES31.functional.image_load_store.2d.load_store.r32i Pass
+dEQP-GLES31.functional.image_load_store.2d.load_store.r32ui Pass
+dEQP-GLES31.functional.image_load_store.2d.load_store.rgba8i Pass
+dEQP-GLES31.functional.image_load_store.2d.load_store.rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.2d.load_store.rgba8 Pass
+dEQP-GLES31.functional.image_load_store.2d.load_store.rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.2d.load_store.rgba16f Pass
+dEQP-GLES31.functional.image_load_store.2d.load_store.rgba16i Pass
+dEQP-GLES31.functional.image_load_store.2d.load_store.rgba16ui Pass
+dEQP-GLES31.functional.image_load_store.2d.load_store.rgba32f Pass
+dEQP-GLES31.functional.image_load_store.2d.load_store.rgba32i Pass
+dEQP-GLES31.functional.image_load_store.2d.load_store.rgba32ui Pass
+dEQP-GLES31.functional.image_load_store.2d.qualifiers.coherent_r32f Pass
+dEQP-GLES31.functional.image_load_store.2d.qualifiers.coherent_r32i Pass
+dEQP-GLES31.functional.image_load_store.2d.qualifiers.coherent_r32ui Pass
+dEQP-GLES31.functional.image_load_store.2d.qualifiers.restrict Pass
+dEQP-GLES31.functional.image_load_store.2d.qualifiers.volatile_r32f Pass
+dEQP-GLES31.functional.image_load_store.2d.qualifiers.volatile_r32i Pass
+dEQP-GLES31.functional.image_load_store.2d.qualifiers.volatile_r32ui Pass
+dEQP-GLES31.functional.image_load_store.2d.store.r32f Pass
+dEQP-GLES31.functional.image_load_store.2d.store.r32i Pass
+dEQP-GLES31.functional.image_load_store.2d.store.r32ui Pass
+dEQP-GLES31.functional.image_load_store.2d.store.rgba8i Pass
+dEQP-GLES31.functional.image_load_store.2d.store.rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.2d.store.rgba8 Pass
+dEQP-GLES31.functional.image_load_store.2d.store.rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.2d.store.rgba16f Pass
+dEQP-GLES31.functional.image_load_store.2d.store.rgba16i Pass
+dEQP-GLES31.functional.image_load_store.2d.store.rgba16ui Pass
+dEQP-GLES31.functional.image_load_store.2d.store.rgba32f Pass
+dEQP-GLES31.functional.image_load_store.2d.store.rgba32i Pass
+dEQP-GLES31.functional.image_load_store.2d.store.rgba32ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.add_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.add_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.add_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.add_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.and_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.and_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.and_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.and_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.comp_swap_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.comp_swap_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.exchange_r32f_result Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.exchange_r32f_return_value Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.exchange_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.exchange_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.exchange_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.exchange_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.max_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.max_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.max_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.max_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.min_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.min_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.min_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.min_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.or_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.or_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.or_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.or_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.xor_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.xor_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.xor_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.2d_array.atomic.xor_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32f_r32i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32f_r32ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32f_rgba8i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32f_rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32f_rgba8 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32f_rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32i_r32f Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32i_r32ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32i_rgba8i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32i_rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32i_rgba8 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32i_rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32ui_r32f Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32ui_r32i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32ui_rgba8i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32ui_rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32ui_rgba8 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32ui_rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8i_r32f Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8i_r32i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8i_r32ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8i_rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8i_rgba8 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8i_rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8ui_r32f Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8ui_r32i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8ui_r32ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8ui_rgba8i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8ui_rgba8 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8ui_rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8_r32f Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8_r32i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8_r32ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8_rgba8i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8_rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8_rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8_snorm_r32f Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8_snorm_r32i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8_snorm_r32ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8_snorm_rgba8i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8_snorm_rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8_snorm_rgba8 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba16f_rgba16i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba16f_rgba16ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba16i_rgba16f Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba16i_rgba16ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba16ui_rgba16f Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba16ui_rgba16i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba32f_rgba32i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba32f_rgba32ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba32i_rgba32f Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba32i_rgba32ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba32ui_rgba32f Pass
+dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba32ui_rgba32i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.image_size.readonly_1x1x1 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.image_size.readonly_7x1x1 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.image_size.readonly_12x34x56 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.image_size.readonly_32x32x32 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.image_size.readonly_writeonly_1x1x1 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.image_size.readonly_writeonly_7x1x1 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.image_size.readonly_writeonly_12x34x56 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.image_size.readonly_writeonly_32x32x32 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.image_size.writeonly_1x1x1 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.image_size.writeonly_7x1x1 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.image_size.writeonly_12x34x56 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.image_size.writeonly_32x32x32 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.r32f Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.r32f_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.r32i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.r32i_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.r32ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.r32ui_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba8i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba8i_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba8ui_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba8 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba8_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba8_snorm_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba16f Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba16f_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba16i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba16i_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba16ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba16ui_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba32f Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba32f_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba32i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba32i_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba32ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba32ui_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.qualifiers.coherent_r32f Pass
+dEQP-GLES31.functional.image_load_store.2d_array.qualifiers.coherent_r32i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.qualifiers.coherent_r32ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.qualifiers.restrict Pass
+dEQP-GLES31.functional.image_load_store.2d_array.qualifiers.volatile_r32f Pass
+dEQP-GLES31.functional.image_load_store.2d_array.qualifiers.volatile_r32i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.qualifiers.volatile_r32ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.r32f Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.r32f_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.r32i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.r32i_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.r32ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.r32ui_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba8i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba8i_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba8ui_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba8 Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba8_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba8_snorm_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba16f Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba16f_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba16i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba16i_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba16ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba16ui_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba32f Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba32f_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba32i Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba32i_single_layer Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba32ui Pass
+dEQP-GLES31.functional.image_load_store.2d_array.store.rgba32ui_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.add_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.add_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.add_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.add_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.and_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.and_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.and_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.and_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.comp_swap_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.comp_swap_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.exchange_r32f_result Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.exchange_r32f_return_value Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.exchange_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.exchange_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.exchange_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.exchange_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.max_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.max_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.max_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.max_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.min_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.min_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.min_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.min_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.or_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.or_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.or_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.or_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.xor_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.xor_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.xor_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.3d.atomic.xor_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32f_r32i Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32f_r32ui Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32f_rgba8i Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32f_rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32f_rgba8 Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32f_rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32i_r32f Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32i_r32ui Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32i_rgba8i Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32i_rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32i_rgba8 Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32i_rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32ui_r32f Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32ui_r32i Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32ui_rgba8i Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32ui_rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32ui_rgba8 Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32ui_rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8i_r32f Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8i_r32i Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8i_r32ui Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8i_rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8i_rgba8 Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8i_rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8ui_r32f Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8ui_r32i Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8ui_r32ui Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8ui_rgba8i Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8ui_rgba8 Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8ui_rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8_r32f Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8_r32i Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8_r32ui Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8_rgba8i Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8_rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8_rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8_snorm_r32f Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8_snorm_r32i Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8_snorm_r32ui Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8_snorm_rgba8i Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8_snorm_rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8_snorm_rgba8 Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba16f_rgba16i Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba16f_rgba16ui Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba16i_rgba16f Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba16i_rgba16ui Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba16ui_rgba16f Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba16ui_rgba16i Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba32f_rgba32i Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba32f_rgba32ui Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba32i_rgba32f Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba32i_rgba32ui Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba32ui_rgba32f Pass
+dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba32ui_rgba32i Pass
+dEQP-GLES31.functional.image_load_store.3d.image_size.readonly_1x1x1 Pass
+dEQP-GLES31.functional.image_load_store.3d.image_size.readonly_7x1x1 Pass
+dEQP-GLES31.functional.image_load_store.3d.image_size.readonly_12x34x56 Pass
+dEQP-GLES31.functional.image_load_store.3d.image_size.readonly_32x32x32 Pass
+dEQP-GLES31.functional.image_load_store.3d.image_size.readonly_writeonly_1x1x1 Pass
+dEQP-GLES31.functional.image_load_store.3d.image_size.readonly_writeonly_7x1x1 Pass
+dEQP-GLES31.functional.image_load_store.3d.image_size.readonly_writeonly_12x34x56 Pass
+dEQP-GLES31.functional.image_load_store.3d.image_size.readonly_writeonly_32x32x32 Pass
+dEQP-GLES31.functional.image_load_store.3d.image_size.writeonly_1x1x1 Pass
+dEQP-GLES31.functional.image_load_store.3d.image_size.writeonly_7x1x1 Pass
+dEQP-GLES31.functional.image_load_store.3d.image_size.writeonly_12x34x56 Pass
+dEQP-GLES31.functional.image_load_store.3d.image_size.writeonly_32x32x32 Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.r32f Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.r32f_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.r32i Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.r32i_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.r32ui Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.r32ui_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba8i Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba8i_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba8ui_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba8 Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba8_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba8_snorm_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba16f Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba16f_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba16i Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba16i_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba16ui Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba16ui_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba32f Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba32f_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba32i Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba32i_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba32ui Pass
+dEQP-GLES31.functional.image_load_store.3d.load_store.rgba32ui_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.qualifiers.coherent_r32f Pass
+dEQP-GLES31.functional.image_load_store.3d.qualifiers.coherent_r32i Pass
+dEQP-GLES31.functional.image_load_store.3d.qualifiers.coherent_r32ui Pass
+dEQP-GLES31.functional.image_load_store.3d.qualifiers.restrict Pass
+dEQP-GLES31.functional.image_load_store.3d.qualifiers.volatile_r32f Pass
+dEQP-GLES31.functional.image_load_store.3d.qualifiers.volatile_r32i Pass
+dEQP-GLES31.functional.image_load_store.3d.qualifiers.volatile_r32ui Pass
+dEQP-GLES31.functional.image_load_store.3d.store.r32f Pass
+dEQP-GLES31.functional.image_load_store.3d.store.r32f_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.store.r32i Pass
+dEQP-GLES31.functional.image_load_store.3d.store.r32i_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.store.r32ui Pass
+dEQP-GLES31.functional.image_load_store.3d.store.r32ui_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba8i Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba8i_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba8ui_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba8 Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba8_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba8_snorm_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba16f Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba16f_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba16i Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba16i_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba16ui Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba16ui_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba32f Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba32f_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba32i Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba32i_single_layer Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba32ui Pass
+dEQP-GLES31.functional.image_load_store.3d.store.rgba32ui_single_layer Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.add_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.add_r32i_return_value Pass
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+dEQP-GLES31.functional.image_load_store.buffer.atomic.add_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.and_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.and_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.and_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.and_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.comp_swap_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.comp_swap_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.exchange_r32f_result Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.exchange_r32f_return_value Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.exchange_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.exchange_r32i_return_value Pass
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+dEQP-GLES31.functional.image_load_store.buffer.atomic.exchange_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.max_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.max_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.max_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.max_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.min_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.min_r32i_return_value Pass
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+dEQP-GLES31.functional.image_load_store.buffer.atomic.or_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.or_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.or_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.or_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.xor_r32i_result Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.xor_r32i_return_value Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.xor_r32ui_result Pass
+dEQP-GLES31.functional.image_load_store.buffer.atomic.xor_r32ui_return_value Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.r32f_r32i Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.r32f_r32ui Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.r32f_rgba8i Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.r32f_rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.r32f_rgba8 Pass
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+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.r32i_r32f Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.r32i_r32ui Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.r32i_rgba8i Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.r32i_rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.r32i_rgba8 Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.r32i_rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.r32ui_r32f Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.r32ui_r32i Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.r32ui_rgba8i Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.r32ui_rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.r32ui_rgba8 Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.r32ui_rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba8i_r32f Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba8i_r32i Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba8i_r32ui Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba8i_rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba8i_rgba8 Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba8i_rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba8ui_r32f Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba8ui_r32i Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba8ui_r32ui Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba8ui_rgba8i Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba8ui_rgba8 Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba8ui_rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba8_r32f Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba8_r32i Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba8_r32ui Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba8_rgba8i Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba8_rgba8ui Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba8_rgba8_snorm Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba16f_rgba16i Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba16f_rgba16ui Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba16i_rgba16f Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba16i_rgba16ui Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba16ui_rgba16f Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba16ui_rgba16i Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba32f_rgba32i Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba32f_rgba32ui Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba32i_rgba32f Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba32i_rgba32ui Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba32ui_rgba32f Pass
+dEQP-GLES31.functional.image_load_store.buffer.format_reinterpret.rgba32ui_rgba32i Pass
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+dEQP-GLES31.functional.image_load_store.buffer.image_size.readonly_7 Pass
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+dEQP-GLES31.functional.layout_binding.negative.image.image2d.vertex_binding_over_max_array Pass
+dEQP-GLES31.functional.layout_binding.negative.image.image3d.binding_contradictory Pass
+dEQP-GLES31.functional.layout_binding.negative.image.image3d.binding_contradictory_array Pass
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+dEQP-GLES31.functional.layout_binding.negative.image.image3d.fragment_binding_neg_array Pass
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+dEQP-GLES31.functional.layout_binding.negative.image.image3d.tess_control_binding_over_max Pass
+dEQP-GLES31.functional.layout_binding.negative.image.image3d.tess_control_binding_over_max_array Pass
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+dEQP-GLES31.functional.layout_binding.negative.image.image3d.tess_evaluation_binding_over_max_array Pass
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+dEQP-GLES31.functional.layout_binding.negative.image.image3d.vertex_binding_neg_array Pass
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+dEQP-GLES31.functional.layout_binding.negative.image.image3d.vertex_binding_over_max_array Pass
+dEQP-GLES31.functional.layout_binding.negative.sampler.sampler2d.binding_contradictory Pass
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+dEQP-GLES31.functional.layout_binding.negative.sampler.sampler2d.fragment_binding_neg Pass
+dEQP-GLES31.functional.layout_binding.negative.sampler.sampler2d.fragment_binding_neg_array Pass
+dEQP-GLES31.functional.layout_binding.negative.sampler.sampler2d.fragment_binding_over_max Pass
+dEQP-GLES31.functional.layout_binding.negative.sampler.sampler2d.fragment_binding_over_max_array Pass
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+dEQP-GLES31.functional.layout_binding.negative.sampler.sampler2d.tess_control_binding_neg_array Pass
+dEQP-GLES31.functional.layout_binding.negative.sampler.sampler2d.tess_control_binding_over_max Pass
+dEQP-GLES31.functional.layout_binding.negative.sampler.sampler2d.tess_control_binding_over_max_array Pass
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+dEQP-GLES31.functional.layout_binding.negative.sampler.sampler2d.tess_evaluation_binding_neg_array Pass
+dEQP-GLES31.functional.layout_binding.negative.sampler.sampler2d.tess_evaluation_binding_over_max Pass
+dEQP-GLES31.functional.layout_binding.negative.sampler.sampler2d.tess_evaluation_binding_over_max_array Pass
+dEQP-GLES31.functional.layout_binding.negative.sampler.sampler2d.vertex_binding_neg Pass
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+dEQP-GLES31.functional.layout_binding.negative.sampler.sampler2d.vertex_binding_over_max Pass
+dEQP-GLES31.functional.layout_binding.negative.sampler.sampler2d.vertex_binding_over_max_array Pass
+dEQP-GLES31.functional.layout_binding.negative.sampler.sampler3d.binding_contradictory Pass
+dEQP-GLES31.functional.layout_binding.negative.sampler.sampler3d.binding_contradictory_array Pass
+dEQP-GLES31.functional.layout_binding.negative.sampler.sampler3d.fragment_binding_neg Pass
+dEQP-GLES31.functional.layout_binding.negative.sampler.sampler3d.fragment_binding_neg_array Pass
+dEQP-GLES31.functional.layout_binding.negative.sampler.sampler3d.fragment_binding_over_max Pass
+dEQP-GLES31.functional.layout_binding.negative.sampler.sampler3d.fragment_binding_over_max_array Pass
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+dEQP-GLES31.functional.layout_binding.negative.sampler.sampler3d.tess_control_binding_neg_array Pass
+dEQP-GLES31.functional.layout_binding.negative.sampler.sampler3d.tess_control_binding_over_max Pass
+dEQP-GLES31.functional.layout_binding.negative.sampler.sampler3d.tess_control_binding_over_max_array Pass
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+dEQP-GLES31.functional.layout_binding.negative.sampler.sampler3d.tess_evaluation_binding_neg_array Pass
+dEQP-GLES31.functional.layout_binding.negative.sampler.sampler3d.tess_evaluation_binding_over_max Pass
+dEQP-GLES31.functional.layout_binding.negative.sampler.sampler3d.tess_evaluation_binding_over_max_array Pass
+dEQP-GLES31.functional.layout_binding.negative.sampler.sampler3d.vertex_binding_neg Pass
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+dEQP-GLES31.functional.layout_binding.negative.sampler.sampler3d.vertex_binding_over_max Pass
+dEQP-GLES31.functional.layout_binding.negative.sampler.sampler3d.vertex_binding_over_max_array Pass
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+dEQP-GLES31.functional.layout_binding.negative.ubo.vertex_binding_over_max Pass
+dEQP-GLES31.functional.layout_binding.negative.ubo.vertex_binding_over_max_array Pass
+dEQP-GLES31.functional.layout_binding.sampler.sampler2d.fragment_binding_array Pass
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+dEQP-GLES31.functional.layout_binding.sampler.sampler2d.vertex_binding_max Pass
+dEQP-GLES31.functional.layout_binding.sampler.sampler2d.vertex_binding_max_array Pass
+dEQP-GLES31.functional.layout_binding.sampler.sampler2d.vertex_binding_multiple Pass
+dEQP-GLES31.functional.layout_binding.sampler.sampler2d.vertex_binding_single Pass
+dEQP-GLES31.functional.layout_binding.sampler.sampler3d.fragment_binding_array Pass
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+dEQP-GLES31.functional.layout_binding.sampler.sampler3d.fragment_binding_max_array Pass
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+dEQP-GLES31.functional.layout_binding.sampler.sampler3d.fragment_binding_single Pass
+dEQP-GLES31.functional.layout_binding.sampler.sampler3d.vertex_binding_array Pass
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+dEQP-GLES31.functional.layout_binding.sampler.sampler3d.vertex_binding_max_array Pass
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+dEQP-GLES31.functional.layout_binding.sampler.sampler3d.vertex_binding_single Pass
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+dEQP-GLES31.functional.layout_binding.ssbo.fragment_binding_max_array Pass
+dEQP-GLES31.functional.layout_binding.ssbo.fragment_binding_multiple Pass
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+dEQP-GLES31.functional.layout_binding.ssbo.vertex_binding_max_array Pass
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+dEQP-GLES31.functional.layout_binding.ubo.fragment_binding_max_array Pass
+dEQP-GLES31.functional.layout_binding.ubo.fragment_binding_multiple Pass
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+dEQP-GLES31.functional.layout_binding.ubo.vertex_binding_max_array Pass
+dEQP-GLES31.functional.layout_binding.ubo.vertex_binding_multiple Pass
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+dEQP-GLES31.functional.multisample.default_framebuffer.constancy_alpha_to_coverage_sample_coverage_sample_mask NotSupported
+dEQP-GLES31.functional.multisample.default_framebuffer.constancy_alpha_to_coverage_sample_mask NotSupported
+dEQP-GLES31.functional.multisample.default_framebuffer.constancy_sample_coverage_sample_mask NotSupported
+dEQP-GLES31.functional.multisample.default_framebuffer.constancy_sample_mask NotSupported
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+dEQP-GLES31.functional.multisample.default_framebuffer.sample_mask_non_effective_bits NotSupported
+dEQP-GLES31.functional.multisample.default_framebuffer.sample_mask_sum_of_inverses NotSupported
+dEQP-GLES31.functional.multisample.default_framebuffer.sample_position NotSupported
+dEQP-GLES31.functional.primitive_bounding_box.blit_fbo.blit_default_to_fbo Pass
+dEQP-GLES31.functional.primitive_bounding_box.blit_fbo.blit_fbo_to_default Pass
+dEQP-GLES31.functional.primitive_bounding_box.blit_fbo.blit_fbo_to_fbo Pass
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+dEQP-GLES31.functional.primitive_bounding_box.call_order.viewport_first_bbox_second Pass
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+dEQP-GLES31.functional.primitive_bounding_box.clear.full_clear_with_triangles Pass
+dEQP-GLES31.functional.primitive_bounding_box.clear.full_clear_with_triangles_per_primitive_bbox Pass
+dEQP-GLES31.functional.primitive_bounding_box.clear.scissored_clear Pass
+dEQP-GLES31.functional.primitive_bounding_box.clear.scissored_clear_with_triangles Pass
+dEQP-GLES31.functional.primitive_bounding_box.clear.scissored_clear_with_triangles_per_primitive_bbox Pass
+dEQP-GLES31.functional.primitive_bounding_box.clear.scissored_full_clear Pass
+dEQP-GLES31.functional.primitive_bounding_box.clear.scissored_full_clear_with_triangles Pass
+dEQP-GLES31.functional.primitive_bounding_box.clear.scissored_full_clear_with_triangles_per_primitive_bbox Pass
+dEQP-GLES31.functional.primitive_bounding_box.depth.builtin_depth.global_state_bbox_equal Pass
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+dEQP-GLES31.functional.primitive_bounding_box.depth.builtin_depth.per_primitive_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.depth.builtin_depth.per_primitive_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.depth.user_defined_depth.global_state_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.depth.user_defined_depth.global_state_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.depth.user_defined_depth.per_primitive_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.depth.user_defined_depth.per_primitive_bbox_larger Pass
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+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_geometry_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_geometry_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_geometry_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_primitive.vertex_tessellation_fragment.default_framebuffer Pass
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+dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_primitive.vertex_tessellation_geometry_fragment.default_framebuffer Pass
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+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_geometry_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_geometry_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_geometry_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_geometry_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_geometry_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_geometry_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_larger Pass
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+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_tessellation_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_tessellation_geometry_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_tessellation_geometry_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_tessellation_geometry_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_primitive.vertex_tessellation_fragment.default_framebuffer Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_primitive.vertex_tessellation_fragment.fbo Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_primitive.vertex_tessellation_geometry_fragment.default_framebuffer Pass
+dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_primitive.vertex_tessellation_geometry_fragment.fbo Pass
+dEQP-GLES31.functional.primitive_bounding_box.state_query.getboolean Pass
+dEQP-GLES31.functional.primitive_bounding_box.state_query.getfloat Pass
+dEQP-GLES31.functional.primitive_bounding_box.state_query.getinteger64 Pass
+dEQP-GLES31.functional.primitive_bounding_box.state_query.getinteger Pass
+dEQP-GLES31.functional.primitive_bounding_box.state_query.initial_value Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_geometry_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_geometry_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_geometry_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_geometry_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_geometry_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_geometry_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_tessellation_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_tessellation_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_tessellation_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_tessellation_geometry_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_tessellation_geometry_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.global_state.vertex_tessellation_geometry_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_primitive.vertex_tessellation_fragment.default_framebuffer Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_primitive.vertex_tessellation_fragment.fbo Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_primitive.vertex_tessellation_geometry_fragment.default_framebuffer Pass
+dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_primitive.vertex_tessellation_geometry_fragment.fbo Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_primitive.vertex_tessellation_fragment.default_framebuffer Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_primitive.vertex_tessellation_fragment.fbo Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_primitive.vertex_tessellation_geometry_fragment.default_framebuffer Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_primitive.vertex_tessellation_geometry_fragment.fbo Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_geometry_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_geometry_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_geometry_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_geometry_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_geometry_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_geometry_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_equal Fail
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_larger Fail
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_tessellation_fragment.fbo_bbox_equal Fail
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_tessellation_fragment.fbo_bbox_larger Fail
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_tessellation_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_tessellation_geometry_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_tessellation_geometry_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_tessellation_geometry_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_equal Fail
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_larger Fail
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.tessellation_set_per_draw.vertex_tessellation_fragment.fbo_bbox_equal Fail
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.tessellation_set_per_draw.vertex_tessellation_fragment.fbo_bbox_larger Fail
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.tessellation_set_per_draw.vertex_tessellation_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.fbo_bbox_equal Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.fbo_bbox_larger Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.fbo_bbox_smaller Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.tessellation_set_per_primitive.vertex_tessellation_fragment.default_framebuffer Fail
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.tessellation_set_per_primitive.vertex_tessellation_fragment.fbo Fail
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.tessellation_set_per_primitive.vertex_tessellation_geometry_fragment.default_framebuffer Pass
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.tessellation_set_per_primitive.vertex_tessellation_geometry_fragment.fbo Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.active_variables Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.buffer_binding Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.buffer_data_size Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_compute Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_separable_fragment Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_separable_geometry Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_separable_tess_ctrl Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_separable_tess_eval Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_separable_vertex Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_vertex_fragment Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_vertex_fragment_only_fragment Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_vertex_fragment_only_vertex Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_vertex_geo_fragment Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_vertex_geo_fragment_only_fragment Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_vertex_geo_fragment_only_geo Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_vertex_geo_fragment_only_vertex Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_vertex_tess_fragment Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_vertex_tess_fragment_only_fragment Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_vertex_tess_fragment_only_tess_ctrl Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_vertex_tess_fragment_only_tess_eval Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_vertex_tess_fragment_only_vertex Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_vertex_tess_geo_fragment Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_vertex_tess_geo_fragment_only_fragment Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_vertex_tess_geo_fragment_only_geo Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_vertex_tess_geo_fragment_only_tess_ctrl Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_vertex_tess_geo_fragment_only_tess_eval Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_vertex_tess_geo_fragment_only_vertex Pass
+dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.resource_list Pass
+dEQP-GLES31.functional.program_interface_query.buffer_limited_query.resource_name_query Pass
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+dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_tess_geo_fragment_only_tess_eval.block_array.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_tess_geo_fragment_only_tess_eval.named_block.float Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_tess_geo_fragment_only_tess_eval.named_block.float_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_tess_geo_fragment_only_tess_eval.named_block.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_tess_geo_fragment_only_tess_eval.unnamed_block.float Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_tess_geo_fragment_only_tess_eval.unnamed_block.float_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_tess_geo_fragment_only_tess_eval.unnamed_block.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_tess_geo_fragment_only_vertex.block_array.float Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_tess_geo_fragment_only_vertex.block_array.float_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_tess_geo_fragment_only_vertex.block_array.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_tess_geo_fragment_only_vertex.named_block.float Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_tess_geo_fragment_only_vertex.named_block.float_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_tess_geo_fragment_only_vertex.named_block.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_tess_geo_fragment_only_vertex.unnamed_block.float Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_tess_geo_fragment_only_vertex.unnamed_block.float_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_tess_geo_fragment_only_vertex.unnamed_block.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_array_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_array_array_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_array_array_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_array_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_array_array_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_array_array_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_array_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_array_struct_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_array_struct_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_array_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_array_struct_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_array_struct_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_struct_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_struct_array_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_struct_array_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_struct_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_struct_array_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_struct_array_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_struct_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_struct_struct_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_struct_struct_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_struct_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_struct_struct_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_struct_struct_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_array_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_array_array_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_array_array_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_array_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_array_array_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_array_array_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_array_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_array_struct_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_array_struct_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_array_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_array_struct_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_array_struct_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_array_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_array_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_array_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_array_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_struct_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_struct_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_struct_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_struct_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var Pass
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+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_array_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_array_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_array_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_array_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_struct_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_struct_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_struct_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_struct_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_array_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_array_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_array_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_array_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_struct_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_struct_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_struct_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_struct_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_array Pass
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+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_array_array_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_array_array_struct Pass
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+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_array_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_array_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_array_struct_unsized_array Pass
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+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_struct_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_struct_array_unsized_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_struct_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_struct_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_struct_struct_unsized_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_struct_unsized_array Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_unsized_array Pass
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+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_array_array_struct Pass
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+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_array_struct Pass
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+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_array_struct_struct Pass
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+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_struct_array_struct Pass
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+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_struct_struct Pass
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+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_struct_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_struct_struct_unsized_array Pass
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+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_unsized_array Pass
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+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.block_array.var_array_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.block_array.var_array_array_unsized_array Pass
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+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.block_array.var_array_struct_struct Pass
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+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.block_array.var_struct_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.block_array.var_struct_array_unsized_array Pass
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+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_fragment_only_vertex.default_block.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_fragment_only_vertex.default_block.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_fragment_only_vertex.default_block.sampler Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_fragment_only_vertex.default_block.sampler_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_fragment_only_vertex.default_block.sampler_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_fragment_only_vertex.uniform_block.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_fragment_only_vertex.uniform_block.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_fragment_only_vertex.uniform_block.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_fragment_only_vertex.unnamed_block.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_fragment_only_vertex.unnamed_block.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_fragment_only_vertex.unnamed_block.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment.block_array.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment.block_array.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment.block_array.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment.default_block.atomic_uint Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment.default_block.atomic_uint_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment.default_block.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment.default_block.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment.default_block.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment.default_block.sampler Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment.default_block.sampler_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment.default_block.sampler_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment.uniform_block.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment.uniform_block.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment.uniform_block.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment.unnamed_block.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment.unnamed_block.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment.unnamed_block.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_fragment.block_array.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_fragment.block_array.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_fragment.block_array.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_fragment.default_block.atomic_uint Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_fragment.default_block.atomic_uint_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_fragment.default_block.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_fragment.default_block.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_fragment.default_block.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_fragment.default_block.sampler Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_fragment.default_block.sampler_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_fragment.default_block.sampler_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_fragment.uniform_block.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_fragment.uniform_block.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_fragment.uniform_block.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_fragment.unnamed_block.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_fragment.unnamed_block.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_fragment.unnamed_block.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_geo.block_array.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_geo.block_array.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_geo.block_array.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_geo.default_block.atomic_uint Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_geo.default_block.atomic_uint_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_geo.default_block.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_geo.default_block.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_geo.default_block.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_geo.default_block.sampler Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_geo.default_block.sampler_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_geo.default_block.sampler_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_geo.uniform_block.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_geo.uniform_block.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_geo.uniform_block.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_geo.unnamed_block.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_geo.unnamed_block.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_geo.unnamed_block.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_ctrl.block_array.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_ctrl.block_array.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_ctrl.block_array.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_ctrl.default_block.atomic_uint Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_ctrl.default_block.atomic_uint_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_ctrl.default_block.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_ctrl.default_block.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_ctrl.default_block.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_ctrl.default_block.sampler Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_ctrl.default_block.sampler_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_ctrl.default_block.sampler_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_ctrl.uniform_block.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_ctrl.uniform_block.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_ctrl.uniform_block.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_ctrl.unnamed_block.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_ctrl.unnamed_block.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_ctrl.unnamed_block.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_eval.block_array.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_eval.block_array.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_eval.block_array.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_eval.default_block.atomic_uint Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_eval.default_block.atomic_uint_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_eval.default_block.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_eval.default_block.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_eval.default_block.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_eval.default_block.sampler Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_eval.default_block.sampler_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_eval.default_block.sampler_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_eval.uniform_block.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_eval.uniform_block.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_eval.uniform_block.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_eval.unnamed_block.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_eval.unnamed_block.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_tess_eval.unnamed_block.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_vertex.block_array.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_vertex.block_array.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_vertex.block_array.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_vertex.default_block.atomic_uint Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_vertex.default_block.atomic_uint_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_vertex.default_block.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_vertex.default_block.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_vertex.default_block.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_vertex.default_block.sampler Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_vertex.default_block.sampler_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_vertex.default_block.sampler_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_vertex.uniform_block.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_vertex.uniform_block.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_vertex.uniform_block.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_vertex.unnamed_block.float Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_vertex.unnamed_block.float_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_tess_geo_fragment_only_vertex.unnamed_block.float_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_array_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_array_array_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_array_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_array_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_array_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_struct_array_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_struct_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_struct_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_struct_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_array_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_array_array_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_array_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_array_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_array_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_struct_array_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_struct_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_struct_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_struct_struct_struct Pass
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+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_array_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_array_array_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_array_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_array_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_array_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_struct_array Pass
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+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_struct_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_struct_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_struct_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct_array_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct_array_array_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct_array_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct_array_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct_array_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct_struct_array_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct_struct_array_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct_struct_struct_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct_struct_struct_struct Pass
+dEQP-GLES31.functional.program_interface_query.uniform.resource_list.named_block.var Pass
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+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.separable_geometry.unnamed_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.separable_tess_ctrl.block_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.separable_tess_ctrl.named_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.separable_tess_ctrl.unnamed_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.separable_tess_eval.block_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.separable_tess_eval.named_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.separable_tess_eval.unnamed_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.separable_vertex.block_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.separable_vertex.named_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.separable_vertex.unnamed_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_fragment.block_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_fragment.named_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_fragment.unnamed_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_fragment_only_fragment.block_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_fragment_only_fragment.named_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_fragment_only_fragment.unnamed_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_fragment_only_vertex.block_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_fragment_only_vertex.named_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_fragment_only_vertex.unnamed_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_geo_fragment.block_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_geo_fragment.named_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_geo_fragment.unnamed_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_geo_fragment_only_fragment.block_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_geo_fragment_only_fragment.named_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_geo_fragment_only_fragment.unnamed_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_geo_fragment_only_geo.block_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_geo_fragment_only_geo.named_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_geo_fragment_only_geo.unnamed_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_geo_fragment_only_vertex.block_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_geo_fragment_only_vertex.named_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_geo_fragment_only_vertex.unnamed_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_fragment.block_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_fragment.named_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_fragment.unnamed_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_fragment_only_fragment.block_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_fragment_only_fragment.named_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_fragment_only_fragment.unnamed_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_fragment_only_tess_ctrl.block_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_fragment_only_tess_ctrl.named_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_fragment_only_tess_ctrl.unnamed_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_fragment_only_tess_eval.block_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_fragment_only_tess_eval.named_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_fragment_only_tess_eval.unnamed_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_fragment_only_vertex.block_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_fragment_only_vertex.named_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_fragment_only_vertex.unnamed_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_geo_fragment.block_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_geo_fragment.named_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_geo_fragment.unnamed_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_geo_fragment_only_fragment.block_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_geo_fragment_only_fragment.named_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_geo_fragment_only_fragment.unnamed_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_geo_fragment_only_geo.block_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_geo_fragment_only_geo.named_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_geo_fragment_only_geo.unnamed_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_geo_fragment_only_tess_ctrl.block_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_geo_fragment_only_tess_ctrl.named_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_geo_fragment_only_tess_ctrl.unnamed_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_geo_fragment_only_tess_eval.block_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_geo_fragment_only_tess_eval.named_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_geo_fragment_only_tess_eval.unnamed_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_geo_fragment_only_vertex.block_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_geo_fragment_only_vertex.named_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_tess_geo_fragment_only_vertex.unnamed_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.resource_list.block_array Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.resource_list.block_array_single_element Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.resource_list.named_block Pass
+dEQP-GLES31.functional.program_interface_query.uniform_block.resource_list.unnamed_block Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.bool_bvec4_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.bool_bvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.bool_bvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.float_vec4_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.float_vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.float_vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.int_ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.int_ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.int_ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.mat4_mat2_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.mat4_mat2_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.mat4_mat2_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.sampler2D_samplerCube_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.sampler2D_samplerCube_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.sampler2D_samplerCube_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.uint_uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.uint_uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.uint_uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.bool_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.bool_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.bool_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.bvec4_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.bvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.bvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.float_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.float_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.float_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.int_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.int_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.int_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.mat4_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.mat4_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.mat4_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.sampler2D_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.sampler2D_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.sampler2D_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.uint_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.vec4_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.multiple_basic_array.both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.multiple_basic_array.fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_full.multiple_basic_array.vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.bool_bvec4_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.bool_bvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.bool_bvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.float_vec4_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.float_vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.float_vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.int_ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.int_ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.int_ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.mat4_mat2_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.mat4_mat2_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.mat4_mat2_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.sampler2D_samplerCube_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.sampler2D_samplerCube_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.sampler2D_samplerCube_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.uint_uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.uint_uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.uint_uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.bool_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.bool_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.bool_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.bvec4_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.bvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.bvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.float_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.float_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.float_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.int_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.int_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.int_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.mat4_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.mat4_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.mat4_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.sampler2D_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.sampler2D_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.sampler2D_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.uint_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.vec4_both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.multiple_basic_array.both Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.multiple_basic_array.fragment Pass
+dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.multiple_basic_array.vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.bool_bvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.bool_bvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.bool_bvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.float_vec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.float_vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.float_vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.int_ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.int_ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.int_ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.mat4_mat2_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.mat4_mat2_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.mat4_mat2_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.sampler2D_samplerCube_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.sampler2D_samplerCube_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.sampler2D_samplerCube_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.uint_uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.uint_uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.uint_uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bool_api_float_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bool_api_float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bool_api_float_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bool_api_int_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bool_api_int_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bool_api_int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bool_api_uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bool_api_uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bool_api_uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec2_api_float_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec2_api_float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec2_api_float_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec2_api_int_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec2_api_int_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec2_api_int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec2_api_uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec2_api_uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec2_api_uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec3_api_float_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec3_api_float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec3_api_float_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec3_api_int_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec3_api_int_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec3_api_int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec3_api_uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec3_api_uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec3_api_uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec4_api_float_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec4_api_float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec4_api_float_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec4_api_int_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec4_api_int_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec4_api_int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec4_api_uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec4_api_uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec4_api_uint_vertex Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.float_vertex Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.int_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.ivec2_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.ivec2_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.ivec2_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.ivec3_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.ivec3_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.ivec3_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2x3_both Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2x3_row_major_both Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2x3_row_major_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2x3_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2x4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2x4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2x4_row_major_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2x4_row_major_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2x4_row_major_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2x4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2_fragment Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2_row_major_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3x2_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3x2_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3x2_row_major_both Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3x2_row_major_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3x2_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3x4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3x4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3x4_row_major_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3x4_row_major_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3x4_row_major_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3x4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3_row_major_both Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3_row_major_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4x2_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4x2_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4x2_row_major_both Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4x2_row_major_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4x2_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4x3_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4x3_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4x3_row_major_both Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4x3_row_major_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4x3_vertex Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4_fragment Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4_row_major_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4_row_major_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.sampler2D_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.sampler2D_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.sampler2D_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.samplerCube_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.samplerCube_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.samplerCube_vertex Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.uvec2_both Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.uvec2_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.uvec3_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.uvec3_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.uvec3_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.vec2_both Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.vec2_vertex Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.vec3_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.vec4_both Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bool_api_float_both Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bool_api_float_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bool_api_int_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bool_api_int_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bool_api_int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bool_api_uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bool_api_uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bool_api_uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bvec4_api_float_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bvec4_api_float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bvec4_api_float_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bvec4_api_int_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bvec4_api_int_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bvec4_api_int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bvec4_api_uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bvec4_api_uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bvec4_api_uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.float_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.float_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.int_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.int_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.mat4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.mat4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.mat4_row_major_both Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.mat4_row_major_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.mat4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.sampler2D_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.sampler2D_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.sampler2D_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.vec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_float_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_float_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_int_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_int_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_float_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_float_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_int_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_int_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.float_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.float_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.int_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.int_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.mat4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.mat4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.mat4_row_major_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.mat4_row_major_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.mat4_row_major_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.mat4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.sampler2D_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.sampler2D_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.sampler2D_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.vec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.bool_bvec4_both Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.int_ivec4_both Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.mat4_mat2_both Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.sampler2D_samplerCube_both Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.sampler2D_samplerCube_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.uint_uvec4_both Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.uint_uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.multiple_basic.both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.multiple_basic.fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.multiple_basic.vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.multiple_basic_array.both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.multiple_basic_array.fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.multiple_basic_array.vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.multiple_nested_structs_arrays.both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.multiple_nested_structs_arrays.fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.multiple_nested_structs_arrays.vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.bool_bvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.bool_bvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.bool_bvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.float_vec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.float_vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.float_vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.int_ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.int_ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.int_ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.mat4_mat2_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.mat4_mat2_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.mat4_mat2_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.sampler2D_samplerCube_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.sampler2D_samplerCube_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.sampler2D_samplerCube_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.uint_uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.uint_uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.uint_uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.bool_bvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.bool_bvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.bool_bvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.float_vec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.float_vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.float_vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.int_ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.int_ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.int_ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.mat4_mat2_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.mat4_mat2_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.mat4_mat2_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.sampler2D_samplerCube_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.sampler2D_samplerCube_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.sampler2D_samplerCube_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.uint_uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.uint_uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.uint_uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.bool_bvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.bool_bvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.bool_bvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.float_vec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.float_vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.float_vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.int_ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.int_ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.int_ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.mat4_mat2_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.mat4_mat2_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.mat4_mat2_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.sampler2D_samplerCube_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.sampler2D_samplerCube_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.sampler2D_samplerCube_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.uint_uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.uint_uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.uint_uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.bool_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.bool_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.bool_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.bvec2_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.bvec2_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.bvec2_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.bvec3_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.bvec3_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.bvec3_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.bvec4_both Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.bvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.float_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.float_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.int_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.int_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.ivec2_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.ivec2_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.ivec2_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.ivec3_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.ivec3_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.ivec3_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat2x3_both Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat2x3_row_major_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat2x3_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat2x4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat2x4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat2x4_row_major_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat2x4_row_major_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat2x4_row_major_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat2x4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat2_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat2_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat2_row_major_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat2_row_major_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat2_row_major_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat2_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat3x2_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat3x2_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat3x2_row_major_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat3x2_row_major_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat3x2_row_major_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat3x2_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat3x4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat3x4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat3x4_row_major_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat3x4_row_major_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat3x4_row_major_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat3x4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat3_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat3_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat3_row_major_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat3_row_major_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat3_row_major_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat3_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat4x2_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat4x2_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat4x2_row_major_both Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat4x2_row_major_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat4x2_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat4x3_both Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat4x3_row_major_both Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat4x3_row_major_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat4x3_vertex Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat4_row_major_vertex Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.ivec4_both Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.sampler2D_vertex Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_struct.int_ivec4_both Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_struct.uint_uvec4_vertex Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.render.multiple_nested_structs_arrays.both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.multiple_nested_structs_arrays.fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.multiple_nested_structs_arrays.vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.nested_structs_arrays.bool_bvec4_both Pass
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+dEQP-GLES31.functional.program_uniform.by_pointer.render.nested_structs_arrays.int_ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.nested_structs_arrays.int_ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.nested_structs_arrays.int_ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.nested_structs_arrays.mat4_mat2_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.nested_structs_arrays.mat4_mat2_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.nested_structs_arrays.mat4_mat2_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.nested_structs_arrays.sampler2D_samplerCube_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.nested_structs_arrays.sampler2D_samplerCube_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.nested_structs_arrays.sampler2D_samplerCube_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.nested_structs_arrays.uint_uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.nested_structs_arrays.uint_uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.nested_structs_arrays.uint_uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.struct_in_array.bool_bvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.struct_in_array.bool_bvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.struct_in_array.bool_bvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.struct_in_array.float_vec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.struct_in_array.float_vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.struct_in_array.float_vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.struct_in_array.int_ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.struct_in_array.int_ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.struct_in_array.int_ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.struct_in_array.mat4_mat2_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.struct_in_array.mat4_mat2_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.struct_in_array.mat4_mat2_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.struct_in_array.sampler2D_samplerCube_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.struct_in_array.sampler2D_samplerCube_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.struct_in_array.sampler2D_samplerCube_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.struct_in_array.uint_uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.struct_in_array.uint_uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_pointer.render.struct_in_array.uint_uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.array_in_struct.bool_bvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.array_in_struct.bool_bvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.array_in_struct.bool_bvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.array_in_struct.float_vec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.array_in_struct.float_vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.array_in_struct.float_vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.array_in_struct.int_ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.array_in_struct.int_ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.array_in_struct.int_ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.array_in_struct.sampler2D_samplerCube_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.array_in_struct.sampler2D_samplerCube_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.array_in_struct.sampler2D_samplerCube_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.array_in_struct.uint_uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.array_in_struct.uint_uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.array_in_struct.uint_uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bool_api_float_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bool_api_float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bool_api_float_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bool_api_int_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bool_api_int_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bool_api_int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bool_api_uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bool_api_uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bool_api_uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec2_api_float_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec2_api_float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec2_api_float_vertex Pass
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+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec2_api_int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec2_api_uint_both Pass
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+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec2_api_uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec3_api_float_both Pass
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+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec3_api_float_vertex Pass
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+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec3_api_int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec3_api_uint_both Pass
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+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec4_api_float_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec4_api_float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec4_api_float_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec4_api_int_both Pass
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+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec4_api_int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec4_api_uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec4_api_uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec4_api_uint_vertex Pass
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+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.ivec2_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.ivec3_both Pass
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+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.ivec3_vertex Pass
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+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.ivec4_vertex Pass
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+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.sampler2D_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.samplerCube_both Pass
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+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.samplerCube_vertex Pass
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+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.uvec2_vertex Pass
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+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.uvec3_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.uvec3_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.vec2_both Pass
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+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.vec2_vertex Pass
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+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.vec3_vertex Pass
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+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bool_api_float_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bool_api_float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bool_api_float_vertex Pass
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+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bool_api_int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bool_api_uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bool_api_uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bool_api_uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bvec4_api_float_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bvec4_api_float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bvec4_api_float_vertex Pass
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+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bvec4_api_int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bvec4_api_uint_both Pass
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+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.float_vertex Pass
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+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.int_vertex Pass
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+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.ivec4_vertex Pass
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+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_float_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_float_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_int_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_int_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_float_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_float_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_int_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_int_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.float_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.float_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.int_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.int_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.sampler2D_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.sampler2D_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.sampler2D_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.uint_vertex Pass
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+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.vec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_struct.bool_bvec4_both Pass
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+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_struct.sampler2D_samplerCube_vertex Pass
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+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_struct.uint_uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.multiple_basic_array.both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.multiple_basic_array.fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.multiple_basic_array.vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.multiple_nested_structs_arrays.both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.multiple_nested_structs_arrays.fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.multiple_nested_structs_arrays.vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.nested_structs_arrays.bool_bvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.nested_structs_arrays.bool_bvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.nested_structs_arrays.bool_bvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.nested_structs_arrays.float_vec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.nested_structs_arrays.float_vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.nested_structs_arrays.float_vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.nested_structs_arrays.int_ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.nested_structs_arrays.int_ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.nested_structs_arrays.int_ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.nested_structs_arrays.sampler2D_samplerCube_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.nested_structs_arrays.sampler2D_samplerCube_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.nested_structs_arrays.sampler2D_samplerCube_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.nested_structs_arrays.uint_uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.nested_structs_arrays.uint_uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.nested_structs_arrays.uint_uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.struct_in_array.bool_bvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.struct_in_array.bool_bvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.struct_in_array.bool_bvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.struct_in_array.float_vec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.struct_in_array.float_vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.struct_in_array.float_vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.struct_in_array.int_ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.struct_in_array.int_ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.struct_in_array.int_ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.struct_in_array.sampler2D_samplerCube_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.struct_in_array.sampler2D_samplerCube_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.struct_in_array.sampler2D_samplerCube_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.struct_in_array.uint_uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.struct_in_array.uint_uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.get_uniform.struct_in_array.uint_uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.array_in_struct.bool_bvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.array_in_struct.bool_bvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.array_in_struct.bool_bvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.array_in_struct.float_vec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.array_in_struct.float_vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.array_in_struct.float_vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.array_in_struct.int_ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.array_in_struct.int_ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.array_in_struct.int_ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.array_in_struct.sampler2D_samplerCube_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.array_in_struct.sampler2D_samplerCube_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.array_in_struct.sampler2D_samplerCube_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.array_in_struct.uint_uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.array_in_struct.uint_uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.array_in_struct.uint_uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.bool_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.bool_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.bool_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.bvec2_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.bvec2_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.bvec2_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.bvec3_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.bvec3_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.bvec3_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.bvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.bvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.bvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.float_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.float_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.int_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.int_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.ivec2_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.ivec2_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.ivec2_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.ivec3_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.ivec3_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.ivec3_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.sampler2D_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.sampler2D_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.sampler2D_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.samplerCube_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.samplerCube_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.samplerCube_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.uvec2_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.uvec2_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.uvec2_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.uvec3_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.uvec3_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.uvec3_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.vec2_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.vec2_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.vec2_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.vec3_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.vec3_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.vec3_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.vec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic.vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.bool_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.bool_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.bool_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.bvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.bvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.bvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.float_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.float_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.float_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.int_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.int_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.int_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.sampler2D_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.sampler2D_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.sampler2D_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.uint_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.uint_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.uint_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.vec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.bool_bvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.bool_bvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.bool_bvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.float_vec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.float_vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.float_vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.int_ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.int_ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.int_ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.sampler2D_samplerCube_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.sampler2D_samplerCube_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.sampler2D_samplerCube_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.uint_uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.uint_uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.uint_uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.multiple_basic_array.both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.multiple_basic_array.fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.multiple_basic_array.vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.multiple_nested_structs_arrays.both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.multiple_nested_structs_arrays.fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.multiple_nested_structs_arrays.vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.bool_bvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.bool_bvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.bool_bvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.float_vec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.float_vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.float_vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.int_ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.int_ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.int_ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.sampler2D_samplerCube_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.sampler2D_samplerCube_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.sampler2D_samplerCube_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.uint_uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.uint_uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.uint_uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.bool_bvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.bool_bvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.bool_bvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.float_vec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.float_vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.float_vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.int_ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.int_ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.int_ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.sampler2D_samplerCube_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.sampler2D_samplerCube_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.sampler2D_samplerCube_vertex Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.uint_uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.uint_uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.uint_uvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.unused_uniforms.bool_bvec4_both Pass
+dEQP-GLES31.functional.program_uniform.unused_uniforms.bool_bvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.unused_uniforms.bool_bvec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.unused_uniforms.float_vec4_both Pass
+dEQP-GLES31.functional.program_uniform.unused_uniforms.float_vec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.unused_uniforms.float_vec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.unused_uniforms.int_ivec4_both Pass
+dEQP-GLES31.functional.program_uniform.unused_uniforms.int_ivec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.unused_uniforms.int_ivec4_vertex Pass
+dEQP-GLES31.functional.program_uniform.unused_uniforms.mat4_mat2_both Pass
+dEQP-GLES31.functional.program_uniform.unused_uniforms.mat4_mat2_fragment Pass
+dEQP-GLES31.functional.program_uniform.unused_uniforms.mat4_mat2_vertex Pass
+dEQP-GLES31.functional.program_uniform.unused_uniforms.sampler2D_samplerCube_both Pass
+dEQP-GLES31.functional.program_uniform.unused_uniforms.sampler2D_samplerCube_fragment Pass
+dEQP-GLES31.functional.program_uniform.unused_uniforms.sampler2D_samplerCube_vertex Pass
+dEQP-GLES31.functional.program_uniform.unused_uniforms.uint_uvec4_both Pass
+dEQP-GLES31.functional.program_uniform.unused_uniforms.uint_uvec4_fragment Pass
+dEQP-GLES31.functional.program_uniform.unused_uniforms.uint_uvec4_vertex Pass
+dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_color NotSupported
+dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_discard NotSupported
+dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_renderbuffer_samples_2_color Pass
+dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_renderbuffer_samples_2_discard Pass
+dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_renderbuffer_samples_4_color Pass
+dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_renderbuffer_samples_4_discard Pass
+dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_renderbuffer_samples_8_color NotSupported
+dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_renderbuffer_samples_8_discard NotSupported
+dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_renderbuffer_samples_16_color NotSupported
+dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_renderbuffer_samples_16_discard NotSupported
+dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_2_color Pass
+dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_2_discard Pass
+dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_4_color Pass
+dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_4_discard Pass
+dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_8_color NotSupported
+dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_8_discard NotSupported
+dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_16_color NotSupported
+dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_16_discard NotSupported
+dEQP-GLES31.functional.sample_shading.state_query.min_sample_shading_value_clamping Pass
+dEQP-GLES31.functional.sample_shading.state_query.min_sample_shading_value_get_boolean Pass
+dEQP-GLES31.functional.sample_shading.state_query.min_sample_shading_value_get_float Pass
+dEQP-GLES31.functional.sample_shading.state_query.min_sample_shading_value_get_integer64 Pass
+dEQP-GLES31.functional.sample_shading.state_query.min_sample_shading_value_get_integer Pass
+dEQP-GLES31.functional.sample_shading.state_query.sample_shading_get_boolean Pass
+dEQP-GLES31.functional.sample_shading.state_query.sample_shading_get_float Pass
+dEQP-GLES31.functional.sample_shading.state_query.sample_shading_get_integer64 Pass
+dEQP-GLES31.functional.sample_shading.state_query.sample_shading_get_integer Pass
+dEQP-GLES31.functional.sample_shading.state_query.sample_shading_is_enabled Pass
+dEQP-GLES31.functional.separate_shader.api.active_program_uniform Pass
+dEQP-GLES31.functional.separate_shader.api.current_program_priority Pass
+dEQP-GLES31.functional.separate_shader.api.pipeline_active Pass
+dEQP-GLES31.functional.separate_shader.api.pipeline_programs Pass
+dEQP-GLES31.functional.separate_shader.create_shader_program.separate_programs Pass
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+dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.uniform.vertex.isampler2darray Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.uniform.vertex.isampler2d Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.uniform.vertex.isampler3d Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.uniform.vertex.isamplercubearray Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.uniform.vertex.isamplercube Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.uniform.vertex.sampler2darrayshadow Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.uniform.vertex.sampler2darray Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.uniform.vertex.sampler2dshadow Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.uniform.vertex.sampler2d Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.uniform.vertex.sampler3d Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.uniform.vertex.samplercubearrayshadow Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.uniform.vertex.samplercubearray Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.uniform.vertex.samplercubeshadow Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.uniform.vertex.samplercube Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.uniform.vertex.usampler2darray Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.uniform.vertex.usampler2d Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.uniform.vertex.usampler3d Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.uniform.vertex.usamplercubearray Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.uniform.vertex.usamplercube Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.ssbo.const_expression_compute Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.ssbo.const_expression_fragment Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.ssbo.const_expression_geometry Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.ssbo.const_expression_tessellation_control Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.ssbo.const_expression_tessellation_evaluation Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.ssbo.const_expression_vertex Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.ssbo.const_literal_compute Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.ssbo.const_literal_fragment Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.ssbo.const_literal_geometry Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.ssbo.const_literal_tessellation_control Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.ssbo.const_literal_tessellation_evaluation Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.ssbo.const_literal_vertex Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_expression_compute Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_expression_fragment Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_expression_geometry Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_expression_tessellation_control Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_expression_tessellation_evaluation Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_expression_vertex Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_literal_compute Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_literal_fragment Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_literal_geometry Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_literal_tessellation_control Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_literal_tessellation_evaluation Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_literal_vertex Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.dynamically_uniform_compute Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.dynamically_uniform_fragment Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.dynamically_uniform_geometry Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.dynamically_uniform_tessellation_control Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.dynamically_uniform_tessellation_evaluation Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.dynamically_uniform_vertex Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.uniform_compute Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.uniform_fragment Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.uniform_geometry Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.uniform_tessellation_control Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.uniform_tessellation_evaluation Pass
+dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.uniform_vertex Pass
+dEQP-GLES31.functional.shaders.sample_variables.max_samples.default_framebuffer Pass
+dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_rbo_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_rbo_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_rbo_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_rbo_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_rbo_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.max_samples.singlesample_rbo Pass
+dEQP-GLES31.functional.shaders.sample_variables.max_samples.singlesample_texture Pass
+dEQP-GLES31.functional.shaders.sample_variables.num_samples.default_framebuffer Pass
+dEQP-GLES31.functional.shaders.sample_variables.num_samples.multisample_rbo_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.num_samples.multisample_rbo_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.num_samples.multisample_rbo_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.num_samples.multisample_rbo_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.num_samples.multisample_rbo_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.num_samples.multisample_texture_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.num_samples.multisample_texture_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.num_samples.multisample_texture_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.num_samples.multisample_texture_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.num_samples.multisample_texture_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.num_samples.singlesample_rbo Pass
+dEQP-GLES31.functional.shaders.sample_variables.num_samples.singlesample_texture Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_id.default_framebuffer Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_id.multisample_rbo_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_id.multisample_rbo_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_id.multisample_rbo_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_id.multisample_rbo_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_id.multisample_rbo_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_id.multisample_texture_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_id.multisample_texture_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_id.multisample_texture_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_id.multisample_texture_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_id.multisample_texture_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_id.singlesample_rbo Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_id.singlesample_texture Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.default_framebuffer Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.multisample_rbo_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.multisample_rbo_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.multisample_rbo_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.multisample_rbo_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.multisample_rbo_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.multisample_texture_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.multisample_texture_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.multisample_texture_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.multisample_texture_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.multisample_texture_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.singlesample_rbo Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.singlesample_texture Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.default_framebuffer Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.multisample_rbo_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.multisample_rbo_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.multisample_rbo_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.multisample_rbo_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.multisample_rbo_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.multisample_texture_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.multisample_texture_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.multisample_texture_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.multisample_texture_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.multisample_texture_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.singlesample_rbo Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.singlesample_texture Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.default_framebuffer Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.multisample_rbo_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.multisample_rbo_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.multisample_rbo_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.multisample_rbo_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.multisample_rbo_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.multisample_texture_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.multisample_texture_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.multisample_texture_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.multisample_texture_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.multisample_texture_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.singlesample_rbo Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.singlesample_texture Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.default_framebuffer Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.multisample_rbo_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.multisample_rbo_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.multisample_rbo_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.multisample_rbo_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.multisample_rbo_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.multisample_texture_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.multisample_texture_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.multisample_texture_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.multisample_texture_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.multisample_texture_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.singlesample_rbo Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.singlesample_texture Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.default_framebuffer Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.multisample_rbo_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.multisample_rbo_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.multisample_rbo_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.multisample_rbo_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.multisample_rbo_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.multisample_texture_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.multisample_texture_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.multisample_texture_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.multisample_texture_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.multisample_texture_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.singlesample_rbo Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.singlesample_texture Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.default_framebuffer Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.multisample_rbo_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.multisample_rbo_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.multisample_rbo_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.multisample_rbo_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.multisample_rbo_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.multisample_texture_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.multisample_texture_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.multisample_texture_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.multisample_texture_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.multisample_texture_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.singlesample_rbo Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.singlesample_texture Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bits_unique_per_sample.multisample_texture_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bits_unique_per_sample.multisample_texture_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bits_unique_per_sample.multisample_texture_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bits_unique_per_sample.multisample_texture_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bits_unique_per_sample.multisample_texture_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bits_unique_per_sample.singlesample_texture Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bits_unique_per_two_samples.multisample_texture_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bits_unique_per_two_samples.multisample_texture_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bits_unique_per_two_samples.multisample_texture_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bits_unique_per_two_samples.multisample_texture_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bits_unique_per_two_samples.multisample_texture_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bits_unique_per_two_samples.singlesample_texture Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.default_framebuffer Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.multisample_rbo_1 Fail
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.multisample_rbo_2 Fail
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.multisample_rbo_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.multisample_rbo_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.multisample_rbo_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.multisample_texture_1 Fail
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.multisample_texture_2 Fail
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.multisample_texture_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.multisample_texture_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.multisample_texture_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.singlesample_rbo Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.singlesample_texture Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.default_framebuffer Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.multisample_rbo_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.multisample_rbo_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.multisample_rbo_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.multisample_rbo_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.multisample_rbo_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.multisample_texture_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.multisample_texture_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.multisample_texture_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.multisample_texture_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.multisample_texture_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.singlesample_rbo Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.singlesample_texture Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.default_framebuffer Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.multisample_rbo_1 Fail
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.multisample_rbo_2 Fail
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.multisample_rbo_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.multisample_rbo_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.multisample_rbo_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.multisample_texture_1 Fail
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.multisample_texture_2 Fail
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.multisample_texture_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.multisample_texture_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.multisample_texture_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.singlesample_rbo Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.singlesample_texture Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.default_framebuffer Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.multisample_rbo_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.multisample_rbo_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.multisample_rbo_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.multisample_rbo_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.multisample_rbo_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.multisample_texture_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.multisample_texture_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.multisample_texture_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.multisample_texture_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.multisample_texture_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.singlesample_rbo Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.singlesample_texture Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.default_framebuffer Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.multisample_rbo_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.multisample_rbo_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.multisample_rbo_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.multisample_rbo_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.multisample_rbo_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.multisample_texture_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.multisample_texture_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.multisample_texture_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.multisample_texture_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.multisample_texture_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.singlesample_rbo Pass
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+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.default_framebuffer Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.multisample_rbo_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.multisample_rbo_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.multisample_rbo_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.multisample_rbo_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.multisample_rbo_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.multisample_texture_1 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.multisample_texture_2 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.multisample_texture_4 Pass
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.multisample_texture_8 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.multisample_texture_16 NotSupported
+dEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.singlesample_rbo Pass
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+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_function_and_block_name_vertex Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_function_and_instance_name_fragment Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_function_and_instance_name_vertex Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_instance_names_fragment Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_instance_names_vertex Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_in_and_block_name_fragment Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_in_and_block_name_vertex Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_in_and_instance_name_fragment Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_in_and_instance_name_vertex Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_out_and_block_name_fragment Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_out_and_block_name_vertex Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_out_and_instance_name_fragment Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_out_and_instance_name_vertex Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_uniform_and_block_name_fragment Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_uniform_and_block_name_vertex Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_uniform_and_instance_name_fragment Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_uniform_and_instance_name_vertex Pass
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+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.empty_global_layout_vertex Pass
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+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.empty_member_layout_fragment Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.empty_member_layout_vertex Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.global_layout_std430_fragment Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.global_layout_std430_vertex Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.invalid_dollar_block_name_fragment Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.invalid_dollar_block_name_vertex Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.invalid_dollar_instance_name_fragment Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.invalid_dollar_instance_name_vertex Pass
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+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.invalid_hash_block_name_vertex Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.invalid_hash_instance_name_fragment Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.invalid_hash_instance_name_vertex Pass
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+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.invalid_identifier_block_name_vertex Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.invalid_identifier_instance_name_fragment Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.invalid_identifier_instance_name_vertex Pass
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+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.invalid_number_block_name_vertex Pass
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+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.matching_instance_and_block_name_fragment Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.matching_instance_and_block_name_vertex Pass
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+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.member_attribute_interface_qualifier_vertex Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.member_buffer_interface_qualifier_fragment Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.member_buffer_interface_qualifier_vertex Pass
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+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.member_in_interface_qualifier_vertex Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.member_layout_packed_fragment Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.member_layout_packed_vertex Pass
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+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.member_layout_shared_vertex Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.member_layout_std140std430_fragment Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.member_layout_std140std430_vertex Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.member_out_interface_qualifier_fragment Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.member_out_interface_qualifier_vertex Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.member_varying_interface_qualifier_fragment Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.member_varying_interface_qualifier_vertex Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.missing_block_name_fragment Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.missing_block_name_vertex Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.reference_using_block_name_fragment Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.reference_using_block_name_vertex Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.repeated_block_fragment Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.repeated_block_no_instance_name_fragment Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.repeated_block_no_instance_name_vertex Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.repeated_block_vertex Pass
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+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.structure_definition_vertex Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.too_long_block_name_fragment Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.too_long_block_name_vertex Pass
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+dEQP-GLES31.functional.shaders.uniform_block.es31.valid.global_layout_all_8_times_vertex Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.valid.global_layout_all_fragment Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.valid.global_layout_all_vertex Pass
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+dEQP-GLES31.functional.shaders.uniform_block.es31.valid.global_layout_column_major_vertex Pass
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+dEQP-GLES31.functional.shaders.uniform_block.es31.valid.global_layout_packed_vertex Pass
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+dEQP-GLES31.functional.shaders.uniform_block.es31.valid.global_layout_row_major_vertex Pass
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+dEQP-GLES31.functional.shaders.uniform_block.es31.valid.global_layout_std140_vertex Pass
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+dEQP-GLES31.functional.shaders.uniform_block.es31.valid.layout_all_8_times_vertex Pass
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+dEQP-GLES31.functional.shaders.uniform_block.es31.valid.layout_column_major_fragment Pass
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+dEQP-GLES31.functional.shaders.uniform_block.es31.valid.layout_row_major_fragment Pass
+dEQP-GLES31.functional.shaders.uniform_block.es31.valid.layout_row_major_vertex Pass
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+dEQP-GLES31.functional.shaders.uniform_block.es31.valid.member_layout_row_major_fragment Pass
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+dEQP-GLES31.functional.shaders.uniform_block.es31.valid.member_layout_row_major_vertex Pass
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+dEQP-GLES31.functional.shaders.uniform_block.es32.invalid.global_layout_std430_vertex Pass
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+dEQP-GLES31.functional.shaders.uniform_block.es32.invalid.invalid_dollar_block_name_vertex Pass
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+dEQP-GLES31.functional.shaders.uniform_block.es32.invalid.invalid_dollar_instance_name_vertex Pass
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+dEQP-GLES31.functional.state_query.indexed.image_binding_access_getintegeri_v Pass
+dEQP-GLES31.functional.state_query.indexed.image_binding_format_getbooleani_v Pass
+dEQP-GLES31.functional.state_query.indexed.image_binding_format_getinteger64i_v Pass
+dEQP-GLES31.functional.state_query.indexed.image_binding_format_getintegeri_v Pass
+dEQP-GLES31.functional.state_query.indexed.image_binding_layered_getbooleani_v Pass
+dEQP-GLES31.functional.state_query.indexed.image_binding_layered_getinteger64i_v Pass
+dEQP-GLES31.functional.state_query.indexed.image_binding_layered_getintegeri_v Pass
+dEQP-GLES31.functional.state_query.indexed.image_binding_layer_getbooleani_v Pass
+dEQP-GLES31.functional.state_query.indexed.image_binding_layer_getinteger64i_v Pass
+dEQP-GLES31.functional.state_query.indexed.image_binding_layer_getintegeri_v Pass
+dEQP-GLES31.functional.state_query.indexed.image_binding_level_getbooleani_v Pass
+dEQP-GLES31.functional.state_query.indexed.image_binding_level_getinteger64i_v Pass
+dEQP-GLES31.functional.state_query.indexed.image_binding_level_getintegeri_v Pass
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+dEQP-GLES31.functional.state_query.indexed.image_binding_name_getinteger64i_v Pass
+dEQP-GLES31.functional.state_query.indexed.image_binding_name_getintegeri_v Pass
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+dEQP-GLES31.functional.state_query.indexed.max_compute_work_group_count_getinteger64i_v Pass
+dEQP-GLES31.functional.state_query.indexed.max_compute_work_group_count_getintegeri_v Pass
+dEQP-GLES31.functional.state_query.indexed.max_compute_work_group_size_getbooleani_v Pass
+dEQP-GLES31.functional.state_query.indexed.max_compute_work_group_size_getinteger64i_v Pass
+dEQP-GLES31.functional.state_query.indexed.max_compute_work_group_size_getintegeri_v Pass
+dEQP-GLES31.functional.state_query.indexed.sample_mask_value_getbooleani_v Pass
+dEQP-GLES31.functional.state_query.indexed.sample_mask_value_getinteger64i_v Pass
+dEQP-GLES31.functional.state_query.indexed.sample_mask_value_getintegeri_v Pass
+dEQP-GLES31.functional.state_query.indexed.shader_storage_buffer_binding_getbooleani_v Pass
+dEQP-GLES31.functional.state_query.indexed.shader_storage_buffer_binding_getinteger64i_v Pass
+dEQP-GLES31.functional.state_query.indexed.shader_storage_buffer_binding_getintegeri_v Pass
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+dEQP-GLES31.functional.state_query.indexed.shader_storage_buffer_start_getintegeri_v Pass
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+dEQP-GLES31.functional.state_query.integer.max_combined_geometry_uniform_components_getfloat Pass
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+dEQP-GLES31.functional.state_query.integer.max_combined_shader_output_resources_getfloat Pass
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+dEQP-GLES31.functional.state_query.internal_format.renderbuffer.stencil_index8_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.depth24_stencil8_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.depth32f_stencil8_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.depth_component16_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.depth_component24_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.depth_component32f_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.r8i_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.r8ui_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.r8_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.r11f_g11f_b10f_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.r16f_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.r16i_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.r16ui_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.r32f_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.r32i_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.r32ui_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rg8i_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rg8ui_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rg8_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rg16f_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rg16i_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rg16ui_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rg32f_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rg32i_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rg32ui_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rgb5_a1_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rgb8_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rgb10_a2ui_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rgb10_a2_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rgb565_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rgba4_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rgba8i_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rgba8ui_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rgba8_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rgba16f_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rgba16i_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rgba16ui_samples Pass
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+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rgba32i_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rgba32ui_samples Pass
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+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.depth24_stencil8_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.depth32f_stencil8_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.depth_component16_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.depth_component24_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.depth_component32f_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.r8i_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.r8ui_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.r8_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.r11f_g11f_b10f_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.r16f_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.r16i_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.r16ui_samples Pass
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+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.r32i_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.r32ui_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rg8i_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rg8ui_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rg8_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rg16f_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rg16i_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rg16ui_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rg32f_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rg32i_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rg32ui_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgb5_a1_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgb8_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgb10_a2ui_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgb10_a2_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgb565_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgba4_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgba8i_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgba8ui_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgba8_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgba16f_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgba16i_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgba16ui_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgba32f_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgba32i_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgba32ui_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.srgb8_alpha8_samples Pass
+dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.stencil_index8_samples Pass
+dEQP-GLES31.functional.state_query.multisample_interpolation.fragment_interpolation_offset_bits.get_boolean Pass
+dEQP-GLES31.functional.state_query.multisample_interpolation.fragment_interpolation_offset_bits.get_float Pass
+dEQP-GLES31.functional.state_query.multisample_interpolation.fragment_interpolation_offset_bits.get_integer64 Pass
+dEQP-GLES31.functional.state_query.multisample_interpolation.fragment_interpolation_offset_bits.get_integer Pass
+dEQP-GLES31.functional.state_query.multisample_interpolation.max_fragment_interpolation_offset.get_boolean Pass
+dEQP-GLES31.functional.state_query.multisample_interpolation.max_fragment_interpolation_offset.get_float Pass
+dEQP-GLES31.functional.state_query.multisample_interpolation.max_fragment_interpolation_offset.get_integer64 Pass
+dEQP-GLES31.functional.state_query.multisample_interpolation.max_fragment_interpolation_offset.get_integer Pass
+dEQP-GLES31.functional.state_query.multisample_interpolation.min_fragment_interpolation_offset.get_boolean Pass
+dEQP-GLES31.functional.state_query.multisample_interpolation.min_fragment_interpolation_offset.get_float Pass
+dEQP-GLES31.functional.state_query.multisample_interpolation.min_fragment_interpolation_offset.get_integer64 Pass
+dEQP-GLES31.functional.state_query.multisample_interpolation.min_fragment_interpolation_offset.get_integer Pass
+dEQP-GLES31.functional.state_query.program.active_atomic_counter_buffers_get_programiv Pass
+dEQP-GLES31.functional.state_query.program.compute_work_group_size_get_programiv Pass
+dEQP-GLES31.functional.state_query.program.geometry_shader_state_get_programiv Pass
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+dEQP-GLES31.functional.state_query.program.info_log_geometry_link_fail Pass
+dEQP-GLES31.functional.state_query.program.info_log_tessellation_link_fail Pass
+dEQP-GLES31.functional.state_query.program.info_log_vertex_fragment_link_fail Pass
+dEQP-GLES31.functional.state_query.program.program_separable_get_programiv Pass
+dEQP-GLES31.functional.state_query.program.tesselation_shader_state_get_programiv Pass
+dEQP-GLES31.functional.state_query.program_pipeline.active_program_get_program_pipelineiv Pass
+dEQP-GLES31.functional.state_query.program_pipeline.compute_shader_get_program_pipelineiv Pass
+dEQP-GLES31.functional.state_query.program_pipeline.fragment_shader_get_program_pipelineiv Pass
+dEQP-GLES31.functional.state_query.program_pipeline.info_log Pass
+dEQP-GLES31.functional.state_query.program_pipeline.validate_status_get_program_pipelineiv Pass
+dEQP-GLES31.functional.state_query.program_pipeline.vertex_shader_get_program_pipelineiv Pass
+dEQP-GLES31.functional.state_query.sampler.set_pure_int.texture_compare_func Pass
+dEQP-GLES31.functional.state_query.sampler.set_pure_int.texture_compare_mode Pass
+dEQP-GLES31.functional.state_query.sampler.set_pure_int.texture_mag_filter Pass
+dEQP-GLES31.functional.state_query.sampler.set_pure_int.texture_max_lod Pass
+dEQP-GLES31.functional.state_query.sampler.set_pure_int.texture_min_filter Pass
+dEQP-GLES31.functional.state_query.sampler.set_pure_int.texture_min_lod Pass
+dEQP-GLES31.functional.state_query.sampler.set_pure_int.texture_srgb_decode Pass
+dEQP-GLES31.functional.state_query.sampler.set_pure_int.texture_wrap_r Pass
+dEQP-GLES31.functional.state_query.sampler.set_pure_int.texture_wrap_s Pass
+dEQP-GLES31.functional.state_query.sampler.set_pure_int.texture_wrap_t Pass
+dEQP-GLES31.functional.state_query.sampler.set_pure_uint.texture_compare_func Pass
+dEQP-GLES31.functional.state_query.sampler.set_pure_uint.texture_compare_mode Pass
+dEQP-GLES31.functional.state_query.sampler.set_pure_uint.texture_mag_filter Pass
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+dEQP-GLES31.functional.state_query.sampler.set_pure_uint.texture_min_filter Pass
+dEQP-GLES31.functional.state_query.sampler.set_pure_uint.texture_min_lod Pass
+dEQP-GLES31.functional.state_query.sampler.set_pure_uint.texture_srgb_decode Pass
+dEQP-GLES31.functional.state_query.sampler.set_pure_uint.texture_wrap_r Pass
+dEQP-GLES31.functional.state_query.sampler.set_pure_uint.texture_wrap_s Pass
+dEQP-GLES31.functional.state_query.sampler.set_pure_uint.texture_wrap_t Pass
+dEQP-GLES31.functional.state_query.sampler.set_value.texture_border_color_float Pass
+dEQP-GLES31.functional.state_query.sampler.set_value.texture_border_color_integer Pass
+dEQP-GLES31.functional.state_query.sampler.set_value.texture_border_color_pure_int Pass
+dEQP-GLES31.functional.state_query.sampler.set_value.texture_border_color_pure_uint Pass
+dEQP-GLES31.functional.state_query.sampler.set_value.texture_srgb_decode_float Pass
+dEQP-GLES31.functional.state_query.sampler.set_value.texture_srgb_decode_integer Pass
+dEQP-GLES31.functional.state_query.sampler.set_value.texture_srgb_decode_pure_int Pass
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+dEQP-GLES31.functional.state_query.sampler.set_value.texture_wrap_r_clamp_to_border_float Pass
+dEQP-GLES31.functional.state_query.sampler.set_value.texture_wrap_r_clamp_to_border_integer Pass
+dEQP-GLES31.functional.state_query.sampler.set_value.texture_wrap_s_clamp_to_border_float Pass
+dEQP-GLES31.functional.state_query.sampler.set_value.texture_wrap_s_clamp_to_border_integer Pass
+dEQP-GLES31.functional.state_query.sampler.set_value.texture_wrap_t_clamp_to_border_float Pass
+dEQP-GLES31.functional.state_query.sampler.set_value.texture_wrap_t_clamp_to_border_integer Pass
+dEQP-GLES31.functional.state_query.shader.image_type_cube_array Pass
+dEQP-GLES31.functional.state_query.shader.image_type_texture_buffer Pass
+dEQP-GLES31.functional.state_query.shader.info_log_compute Pass
+dEQP-GLES31.functional.state_query.shader.info_log_fragment Pass
+dEQP-GLES31.functional.state_query.shader.info_log_geometry Pass
+dEQP-GLES31.functional.state_query.shader.info_log_tess_ctrl Pass
+dEQP-GLES31.functional.state_query.shader.info_log_tess_eval Pass
+dEQP-GLES31.functional.state_query.shader.info_log_vertex Pass
+dEQP-GLES31.functional.state_query.shader.sampler_type Pass
+dEQP-GLES31.functional.state_query.shader.sampler_type_cube_array Pass
+dEQP-GLES31.functional.state_query.shader.sampler_type_multisample_array Pass
+dEQP-GLES31.functional.state_query.shader.sampler_type_texture_buffer Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_int.depth_stencil_mode Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_base_level Pass
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+dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_compare_mode Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_mag_filter Pass
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+dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_max_lod Pass
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+dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_min_lod Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_srgb_decode Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_swizzle_a Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_swizzle_b Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_swizzle_g Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_swizzle_r Pass
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+dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_wrap_t Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_uint.depth_stencil_mode Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_base_level Pass
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+dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_compare_mode Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_mag_filter Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_max_level Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_max_lod Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_min_filter Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_min_lod Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_srgb_decode Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_swizzle_a Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_swizzle_b Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_swizzle_g Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_swizzle_r Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_wrap_r Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_wrap_s Pass
+dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_wrap_t Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d.texture_border_color_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d.texture_border_color_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d.texture_border_color_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d.texture_border_color_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d.texture_srgb_decode_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d.texture_srgb_decode_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d.texture_srgb_decode_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d.texture_srgb_decode_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d.texture_wrap_s_clamp_to_border_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d.texture_wrap_s_clamp_to_border_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d.texture_wrap_t_clamp_to_border_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d.texture_wrap_t_clamp_to_border_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_array.depth_stencil_mode_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_array.depth_stencil_mode_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_array.depth_stencil_mode_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_array.depth_stencil_mode_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_array.texture_border_color_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_array.texture_border_color_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_array.texture_border_color_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_array.texture_border_color_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_array.texture_srgb_decode_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_array.texture_srgb_decode_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_array.texture_srgb_decode_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_array.texture_srgb_decode_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_array.texture_wrap_s_clamp_to_border_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_array.texture_wrap_s_clamp_to_border_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_array.texture_wrap_t_clamp_to_border_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_array.texture_wrap_t_clamp_to_border_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.depth_stencil_mode_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.depth_stencil_mode_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.depth_stencil_mode_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.depth_stencil_mode_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.is_texture Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_base_level_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_base_level_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_base_level_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_base_level_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_format_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_format_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_format_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_format_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_levels_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_levels_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_levels_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_immutable_levels_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_max_level_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_max_level_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_max_level_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_max_level_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_a_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_a_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_a_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_a_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_b_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_b_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_b_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_b_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_g_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_g_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_g_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_g_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_r_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_r_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_r_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_r_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.depth_stencil_mode_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.depth_stencil_mode_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.depth_stencil_mode_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.depth_stencil_mode_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.is_texture Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_base_level_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_base_level_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_base_level_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_base_level_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_format_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_format_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_format_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_format_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_levels_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_levels_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_levels_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_immutable_levels_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_max_level_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_max_level_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_max_level_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_max_level_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_a_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_a_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_a_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_a_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_b_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_b_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_b_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_b_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_g_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_g_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_g_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_g_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_r_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_r_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_r_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_r_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_3d.depth_stencil_mode_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_3d.depth_stencil_mode_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_3d.depth_stencil_mode_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_3d.depth_stencil_mode_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_3d.texture_border_color_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_3d.texture_border_color_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_3d.texture_border_color_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_3d.texture_border_color_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_3d.texture_srgb_decode_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_3d.texture_srgb_decode_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_3d.texture_srgb_decode_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_3d.texture_srgb_decode_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_3d.texture_wrap_r_clamp_to_border_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_3d.texture_wrap_r_clamp_to_border_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_3d.texture_wrap_s_clamp_to_border_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_3d.texture_wrap_s_clamp_to_border_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_3d.texture_wrap_t_clamp_to_border_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_3d.texture_wrap_t_clamp_to_border_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_buffer.is_texture Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.depth_stencil_mode_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.depth_stencil_mode_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.depth_stencil_mode_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.depth_stencil_mode_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.is_texture Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_base_level_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_base_level_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_base_level_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_base_level_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_border_color_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_border_color_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_border_color_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_border_color_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_compare_func_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_compare_func_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_compare_func_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_compare_func_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_compare_mode_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_compare_mode_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_compare_mode_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_compare_mode_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_immutable_format_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_immutable_format_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_immutable_format_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_immutable_format_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_immutable_levels_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_immutable_levels_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_immutable_levels_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_immutable_levels_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_mag_filter_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_mag_filter_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_mag_filter_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_mag_filter_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_max_level_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_max_level_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_max_level_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_max_level_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_max_lod_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_max_lod_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_max_lod_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_max_lod_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_min_filter_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_min_filter_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_min_filter_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_min_filter_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_min_lod_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_min_lod_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_min_lod_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_min_lod_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_srgb_decode_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_srgb_decode_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_srgb_decode_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_srgb_decode_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_swizzle_a_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_swizzle_a_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_swizzle_a_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_swizzle_a_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_swizzle_b_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_swizzle_b_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_swizzle_b_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_swizzle_b_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_swizzle_g_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_swizzle_g_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_swizzle_g_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_swizzle_g_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_swizzle_r_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_swizzle_r_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_swizzle_r_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_swizzle_r_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_wrap_s_clamp_to_border_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_wrap_s_clamp_to_border_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_wrap_s_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_wrap_s_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_wrap_s_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_wrap_s_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_wrap_t_clamp_to_border_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_wrap_t_clamp_to_border_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_wrap_t_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_wrap_t_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_wrap_t_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_array.texture_wrap_t_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_map.depth_stencil_mode_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_map.depth_stencil_mode_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_map.depth_stencil_mode_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_map.depth_stencil_mode_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_map.texture_border_color_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_map.texture_border_color_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_map.texture_border_color_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_map.texture_border_color_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_map.texture_srgb_decode_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_map.texture_srgb_decode_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_map.texture_srgb_decode_pure_int Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_map.texture_srgb_decode_pure_uint Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_map.texture_wrap_s_clamp_to_border_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_map.texture_wrap_s_clamp_to_border_integer Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_map.texture_wrap_t_clamp_to_border_float Pass
+dEQP-GLES31.functional.state_query.texture.texture_cube_map.texture_wrap_t_clamp_to_border_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.alpha_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.alpha_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.alpha_type_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.alpha_type_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.blue_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.blue_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.blue_type_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.blue_type_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.buffer_data_store_binding_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.buffer_data_store_binding_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.buffer_offset_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.buffer_offset_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.buffer_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.buffer_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.compressed_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.compressed_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.depth_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.depth_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.depth_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.depth_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.depth_type_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.depth_type_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.fixed_sample_locations_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.fixed_sample_locations_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.green_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.green_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.green_type_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.green_type_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.height_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.height_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.internal_format_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.internal_format_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.red_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.red_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.red_type_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.red_type_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.samples_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.samples_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.shared_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.shared_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.stencil_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d.stencil_size_integer Pass
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+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.alpha_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.alpha_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.alpha_type_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.alpha_type_integer Pass
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+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.blue_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.blue_type_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.blue_type_integer Pass
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+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.buffer_offset_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.buffer_offset_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.buffer_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.buffer_size_integer Pass
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+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.compressed_integer Pass
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+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.depth_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.depth_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.depth_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.depth_type_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.depth_type_integer Pass
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+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.green_type_float Pass
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+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.internal_format_integer Pass
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+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.red_type_float Pass
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+dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.stencil_size_integer Pass
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+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.blue_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.blue_type_float Pass
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+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.buffer_data_store_binding_integer Pass
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+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.green_type_float Pass
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+dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.red_type_float Pass
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+dEQP-GLES31.functional.state_query.texture_level.texture_cube_array.compressed_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_array.compressed_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_array.depth_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_array.depth_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_array.depth_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_array.depth_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_array.depth_type_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_array.depth_type_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_array.fixed_sample_locations_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_array.fixed_sample_locations_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_array.green_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_array.green_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_array.green_type_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_array.green_type_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_array.height_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_array.height_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_array.internal_format_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_array.internal_format_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_array.red_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_array.red_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_array.red_type_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_array.red_type_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_array.samples_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_array.samples_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_array.shared_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_array.shared_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_array.stencil_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_array.stencil_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_array.width_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_array.width_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.alpha_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.alpha_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.alpha_type_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.alpha_type_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.blue_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.blue_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.blue_type_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.blue_type_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.buffer_data_store_binding_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.buffer_data_store_binding_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.buffer_offset_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.buffer_offset_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.buffer_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.buffer_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.compressed_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.compressed_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.depth_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.depth_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.depth_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.depth_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.depth_type_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.depth_type_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.fixed_sample_locations_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.fixed_sample_locations_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.green_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.green_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.green_type_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.green_type_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.height_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.height_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.internal_format_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.internal_format_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.red_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.red_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.red_type_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.red_type_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.samples_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.samples_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.shared_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.shared_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.stencil_size_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.stencil_size_integer Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.width_float Pass
+dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.width_integer Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_buffer_getboolean Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_buffer_getintegeri64 Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_buffer_getintegeri Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_buffer_mixed Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_divisor_getboolean Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_divisor_getintegeri64 Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_divisor_getintegeri Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_divisor_mixed Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_offset_getboolean Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_offset_getintegeri64 Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_offset_getintegeri Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_offset_mixed Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_stride_getboolean Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_stride_getintegeri64 Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_stride_getintegeri Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_stride_mixed Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.vertex_attrib.vertex_attrib_binding Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.vertex_attrib.vertex_attrib_binding_getvertexattribfv Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.vertex_attrib.vertex_attrib_binding_getvertexattribiiv Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.vertex_attrib.vertex_attrib_binding_getvertexattribiuiv Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.vertex_attrib.vertex_attrib_relative_offset Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.vertex_attrib.vertex_attrib_relative_offset_getvertexattribfv Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.vertex_attrib.vertex_attrib_relative_offset_getvertexattribiiv Pass
+dEQP-GLES31.functional.state_query.vertex_attribute_binding.vertex_attrib.vertex_attrib_relative_offset_getvertexattribiuiv Pass
+dEQP-GLES31.functional.stencil_texturing.format.depth24_stencil8_2d Pass
+dEQP-GLES31.functional.stencil_texturing.format.depth24_stencil8_2d_array Pass
+dEQP-GLES31.functional.stencil_texturing.format.depth24_stencil8_cube Pass
+dEQP-GLES31.functional.stencil_texturing.format.depth32f_stencil8_2d Pass
+dEQP-GLES31.functional.stencil_texturing.format.depth32f_stencil8_2d_array Pass
+dEQP-GLES31.functional.stencil_texturing.format.depth32f_stencil8_cube Pass
+dEQP-GLES31.functional.stencil_texturing.format.stencil_index8_2d Pass
+dEQP-GLES31.functional.stencil_texturing.format.stencil_index8_2d_array Pass
+dEQP-GLES31.functional.stencil_texturing.format.stencil_index8_cube Pass
+dEQP-GLES31.functional.stencil_texturing.misc.base_level Pass
+dEQP-GLES31.functional.stencil_texturing.misc.compare_mode_effect Pass
+dEQP-GLES31.functional.stencil_texturing.render.depth24_stencil8_clear Pass
+dEQP-GLES31.functional.stencil_texturing.render.depth24_stencil8_draw Pass
+dEQP-GLES31.functional.stencil_texturing.render.depth32f_stencil8_clear Pass
+dEQP-GLES31.functional.stencil_texturing.render.depth32f_stencil8_draw Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.atomic_counter_dispatch_2_calls_1k_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.atomic_counter_dispatch_2_calls_32_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.atomic_counter_dispatch_2_calls_128_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.atomic_counter_dispatch_5_calls_1k_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.atomic_counter_dispatch_5_calls_32_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.atomic_counter_dispatch_5_calls_128_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.atomic_counter_dispatch_100_calls_1k_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.atomic_counter_dispatch_100_calls_32_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.atomic_counter_dispatch_100_calls_128_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_2_calls_8x8_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_2_calls_32x32_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_2_calls_128x128_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_5_calls_8x8_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_5_calls_32x32_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_5_calls_128x128_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_100_calls_8x8_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_100_calls_32x32_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_100_calls_128x128_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_2_calls_1k_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_2_calls_32_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_2_calls_128_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_5_calls_1k_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_5_calls_32_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_5_calls_128_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_100_calls_1k_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_100_calls_32_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_100_calls_128_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_dispatch_2_calls_1k_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_dispatch_2_calls_4k_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_dispatch_2_calls_32k_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_dispatch_5_calls_1k_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_dispatch_5_calls_4k_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_dispatch_5_calls_32k_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_dispatch_100_calls_1k_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_dispatch_100_calls_4k_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_dispatch_100_calls_32k_invocations Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_atomic_multiple_interleaved_write_read Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_atomic_multiple_unrelated_write_read_non_ordered Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_atomic_multiple_unrelated_write_read_ordered Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_atomic_multiple_write_read Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_atomic_overwrite Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_atomic_read_write Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_atomic_write_read Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_multiple_interleaved_write_read Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_multiple_unrelated_write_read_non_ordered Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_multiple_unrelated_write_read_ordered Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_multiple_write_read Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_overwrite Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_read_write Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_write_read Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_atomic_multiple_interleaved_write_read Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_atomic_multiple_unrelated_write_read_non_ordered Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_atomic_multiple_unrelated_write_read_ordered Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_atomic_multiple_write_read Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_atomic_overwrite Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_atomic_read_write Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_atomic_write_read Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_multiple_interleaved_write_read Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_multiple_unrelated_write_read_non_ordered Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_multiple_unrelated_write_read_ordered Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_multiple_write_read Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_overwrite Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_read_write Pass
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_write_read Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.image_alias_overwrite Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.image_alias_write Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.image_atomic_alias_overwrite Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.image_atomic_alias_write Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.image_atomic_overwrite Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.image_atomic_read_write Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.image_atomic_write_read Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.image_overwrite Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.image_read_write Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.image_write_read Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_alias_overwrite Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_alias_write Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_atomic_alias_overwrite Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_atomic_alias_write Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_atomic_overwrite Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_atomic_read_write Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_atomic_write_read Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_overwrite Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_read_write Pass
+dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_write_read Pass
+dEQP-GLES31.functional.synchronization.in_invocation.image_alias_overwrite Pass
+dEQP-GLES31.functional.synchronization.in_invocation.image_alias_write Pass
+dEQP-GLES31.functional.synchronization.in_invocation.image_atomic_alias_overwrite Pass
+dEQP-GLES31.functional.synchronization.in_invocation.image_atomic_alias_write Pass
+dEQP-GLES31.functional.synchronization.in_invocation.image_atomic_overwrite Pass
+dEQP-GLES31.functional.synchronization.in_invocation.image_atomic_read_write Pass
+dEQP-GLES31.functional.synchronization.in_invocation.image_atomic_write_read Pass
+dEQP-GLES31.functional.synchronization.in_invocation.image_overwrite Pass
+dEQP-GLES31.functional.synchronization.in_invocation.image_read_write Pass
+dEQP-GLES31.functional.synchronization.in_invocation.image_write_read Pass
+dEQP-GLES31.functional.synchronization.in_invocation.ssbo_alias_overwrite Pass
+dEQP-GLES31.functional.synchronization.in_invocation.ssbo_alias_write Pass
+dEQP-GLES31.functional.synchronization.in_invocation.ssbo_atomic_alias_overwrite Pass
+dEQP-GLES31.functional.synchronization.in_invocation.ssbo_atomic_alias_write Pass
+dEQP-GLES31.functional.synchronization.in_invocation.ssbo_atomic_overwrite Pass
+dEQP-GLES31.functional.synchronization.in_invocation.ssbo_atomic_read_write Pass
+dEQP-GLES31.functional.synchronization.in_invocation.ssbo_atomic_write_read Pass
+dEQP-GLES31.functional.synchronization.in_invocation.ssbo_overwrite Pass
+dEQP-GLES31.functional.synchronization.in_invocation.ssbo_read_write Pass
+dEQP-GLES31.functional.synchronization.in_invocation.ssbo_write_read Pass
+dEQP-GLES31.functional.tessellation.common_edge.quads_equal_spacing Pass
+dEQP-GLES31.functional.tessellation.common_edge.quads_equal_spacing_precise Pass
+dEQP-GLES31.functional.tessellation.common_edge.quads_fractional_even_spacing Pass
+dEQP-GLES31.functional.tessellation.common_edge.quads_fractional_even_spacing_precise Pass
+dEQP-GLES31.functional.tessellation.common_edge.quads_fractional_odd_spacing Pass
+dEQP-GLES31.functional.tessellation.common_edge.quads_fractional_odd_spacing_precise Pass
+dEQP-GLES31.functional.tessellation.common_edge.triangles_equal_spacing Pass
+dEQP-GLES31.functional.tessellation.common_edge.triangles_equal_spacing_precise Pass
+dEQP-GLES31.functional.tessellation.common_edge.triangles_fractional_even_spacing Pass
+dEQP-GLES31.functional.tessellation.common_edge.triangles_fractional_even_spacing_precise Pass
+dEQP-GLES31.functional.tessellation.common_edge.triangles_fractional_odd_spacing Pass
+dEQP-GLES31.functional.tessellation.common_edge.triangles_fractional_odd_spacing_precise Pass
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+dEQP-GLES31.functional.tessellation.misc_draw.fill_cover_triangles_equal_spacing Pass
+dEQP-GLES31.functional.tessellation.misc_draw.fill_cover_triangles_fractional_even_spacing Pass
+dEQP-GLES31.functional.tessellation.misc_draw.fill_cover_triangles_fractional_odd_spacing Pass
+dEQP-GLES31.functional.tessellation.misc_draw.fill_overlap_quads_equal_spacing Pass
+dEQP-GLES31.functional.tessellation.misc_draw.fill_overlap_quads_fractional_even_spacing Pass
+dEQP-GLES31.functional.tessellation.misc_draw.fill_overlap_quads_fractional_odd_spacing Pass
+dEQP-GLES31.functional.tessellation.misc_draw.fill_overlap_triangles_equal_spacing Pass
+dEQP-GLES31.functional.tessellation.misc_draw.fill_overlap_triangles_fractional_even_spacing Pass
+dEQP-GLES31.functional.tessellation.misc_draw.fill_overlap_triangles_fractional_odd_spacing Pass
+dEQP-GLES31.functional.tessellation.misc_draw.isolines_equal_spacing Pass
+dEQP-GLES31.functional.tessellation.misc_draw.isolines_fractional_even_spacing Pass
+dEQP-GLES31.functional.tessellation.misc_draw.isolines_fractional_odd_spacing Pass
+dEQP-GLES31.functional.tessellation.primitive_discard.isolines_equal_spacing_ccw Pass
+dEQP-GLES31.functional.tessellation.primitive_discard.isolines_equal_spacing_ccw_point_mode Pass
+dEQP-GLES31.functional.tessellation.primitive_discard.isolines_equal_spacing_cw Pass
+dEQP-GLES31.functional.tessellation.primitive_discard.isolines_equal_spacing_cw_point_mode Pass
+dEQP-GLES31.functional.tessellation.primitive_discard.isolines_fractional_even_spacing_ccw Pass
+dEQP-GLES31.functional.tessellation.primitive_discard.isolines_fractional_even_spacing_ccw_point_mode Pass
+dEQP-GLES31.functional.tessellation.primitive_discard.isolines_fractional_even_spacing_cw Pass
+dEQP-GLES31.functional.tessellation.primitive_discard.isolines_fractional_even_spacing_cw_point_mode Pass
+dEQP-GLES31.functional.tessellation.primitive_discard.isolines_fractional_odd_spacing_ccw Pass
+dEQP-GLES31.functional.tessellation.primitive_discard.isolines_fractional_odd_spacing_ccw_point_mode Pass
+dEQP-GLES31.functional.tessellation.primitive_discard.isolines_fractional_odd_spacing_cw Pass
+dEQP-GLES31.functional.tessellation.primitive_discard.isolines_fractional_odd_spacing_cw_point_mode Pass
+dEQP-GLES31.functional.tessellation.primitive_discard.quads_equal_spacing_ccw Pass
+dEQP-GLES31.functional.tessellation.primitive_discard.quads_equal_spacing_ccw_point_mode Pass
+dEQP-GLES31.functional.tessellation.primitive_discard.quads_equal_spacing_cw Pass
+dEQP-GLES31.functional.tessellation.primitive_discard.quads_equal_spacing_cw_point_mode Pass
+dEQP-GLES31.functional.tessellation.primitive_discard.quads_fractional_even_spacing_ccw Pass
+dEQP-GLES31.functional.tessellation.primitive_discard.quads_fractional_even_spacing_ccw_point_mode Pass
+dEQP-GLES31.functional.tessellation.primitive_discard.quads_fractional_even_spacing_cw Pass
+dEQP-GLES31.functional.tessellation.primitive_discard.quads_fractional_even_spacing_cw_point_mode Pass
+dEQP-GLES31.functional.tessellation.primitive_discard.quads_fractional_odd_spacing_ccw Pass
+dEQP-GLES31.functional.tessellation.primitive_discard.quads_fractional_odd_spacing_ccw_point_mode Pass
+dEQP-GLES31.functional.tessellation.primitive_discard.quads_fractional_odd_spacing_cw Pass
+dEQP-GLES31.functional.tessellation.primitive_discard.quads_fractional_odd_spacing_cw_point_mode Pass
+dEQP-GLES31.functional.tessellation.primitive_discard.triangles_equal_spacing_ccw Pass
+dEQP-GLES31.functional.tessellation.primitive_discard.triangles_equal_spacing_ccw_point_mode Pass
+dEQP-GLES31.functional.tessellation.primitive_discard.triangles_equal_spacing_cw Pass
+dEQP-GLES31.functional.tessellation.primitive_discard.triangles_equal_spacing_cw_point_mode Pass
+dEQP-GLES31.functional.tessellation.primitive_discard.triangles_fractional_even_spacing_ccw Pass
+dEQP-GLES31.functional.tessellation.primitive_discard.triangles_fractional_even_spacing_ccw_point_mode Pass
+dEQP-GLES31.functional.tessellation.primitive_discard.triangles_fractional_even_spacing_cw Pass
+dEQP-GLES31.functional.tessellation.primitive_discard.triangles_fractional_even_spacing_cw_point_mode Pass
+dEQP-GLES31.functional.tessellation.primitive_discard.triangles_fractional_odd_spacing_ccw Pass
+dEQP-GLES31.functional.tessellation.primitive_discard.triangles_fractional_odd_spacing_ccw_point_mode Pass
+dEQP-GLES31.functional.tessellation.primitive_discard.triangles_fractional_odd_spacing_cw Pass
+dEQP-GLES31.functional.tessellation.primitive_discard.triangles_fractional_odd_spacing_cw_point_mode Pass
+dEQP-GLES31.functional.tessellation.shader_input_output.barrier Pass
+dEQP-GLES31.functional.tessellation.shader_input_output.gl_position_tcs_to_tes Pass
+dEQP-GLES31.functional.tessellation.shader_input_output.gl_position_vs_to_tcs Pass
+dEQP-GLES31.functional.tessellation.shader_input_output.gl_position_vs_to_tcs_to_tes Pass
+dEQP-GLES31.functional.tessellation.shader_input_output.patch_vertices_5_in_10_out Pass
+dEQP-GLES31.functional.tessellation.shader_input_output.patch_vertices_10_in_5_out Pass
+dEQP-GLES31.functional.tessellation.shader_input_output.patch_vertices_in_tcs Pass
+dEQP-GLES31.functional.tessellation.shader_input_output.patch_vertices_in_tes Pass
+dEQP-GLES31.functional.tessellation.shader_input_output.primitive_id_tcs Pass
+dEQP-GLES31.functional.tessellation.shader_input_output.primitive_id_tes Pass
+dEQP-GLES31.functional.tessellation.shader_input_output.tess_level_inner_0_tes Pass
+dEQP-GLES31.functional.tessellation.shader_input_output.tess_level_inner_1_tes Pass
+dEQP-GLES31.functional.tessellation.shader_input_output.tess_level_outer_0_tes Pass
+dEQP-GLES31.functional.tessellation.shader_input_output.tess_level_outer_1_tes Pass
+dEQP-GLES31.functional.tessellation.shader_input_output.tess_level_outer_2_tes Pass
+dEQP-GLES31.functional.tessellation.shader_input_output.tess_level_outer_3_tes Pass
+dEQP-GLES31.functional.tessellation.state_query.is_per_patch Pass
+dEQP-GLES31.functional.tessellation.state_query.max_combined_tess_control_uniform_components Pass
+dEQP-GLES31.functional.tessellation.state_query.max_combined_tess_evaluation_uniform_components Pass
+dEQP-GLES31.functional.tessellation.state_query.max_combined_texture_image_units Pass
+dEQP-GLES31.functional.tessellation.state_query.max_combined_uniform_blocks Pass
+dEQP-GLES31.functional.tessellation.state_query.max_patch_vertices Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_control_atomic_counters Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_control_atomic_counter_buffers Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_control_image_uniforms Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_control_input_components Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_control_output_components Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_control_shader_storage_blocks Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_control_texture_image_units Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_control_total_output_components Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_control_uniform_blocks Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_control_uniform_components Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_evaluation_atomic_counters Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_evaluation_atomic_counter_buffers Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_evaluation_image_uniforms Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_evaluation_input_components Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_evaluation_output_components Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_evaluation_shader_storage_blocks Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_evaluation_texture_image_units Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_evaluation_uniform_blocks Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_evaluation_uniform_components Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_gen_level Pass
+dEQP-GLES31.functional.tessellation.state_query.max_tess_patch_components Pass
+dEQP-GLES31.functional.tessellation.state_query.max_uniform_buffer_bindings Pass
+dEQP-GLES31.functional.tessellation.state_query.patch_vertices Pass
+dEQP-GLES31.functional.tessellation.state_query.primitive_restart_for_patches_supported Pass
+dEQP-GLES31.functional.tessellation.state_query.referenced_by_tess_control_shader Pass
+dEQP-GLES31.functional.tessellation.state_query.referenced_by_tess_evaluation_shader Pass
+dEQP-GLES31.functional.tessellation.state_query.tess_control_output_vertices Pass
+dEQP-GLES31.functional.tessellation.state_query.tess_gen_mode Pass
+dEQP-GLES31.functional.tessellation.state_query.tess_gen_point_mode Pass
+dEQP-GLES31.functional.tessellation.state_query.tess_gen_spacing Pass
+dEQP-GLES31.functional.tessellation.state_query.tess_gen_vertex_order Pass
+dEQP-GLES31.functional.tessellation.tesscoord.isolines_equal_spacing Pass
+dEQP-GLES31.functional.tessellation.tesscoord.isolines_fractional_even_spacing Pass
+dEQP-GLES31.functional.tessellation.tesscoord.isolines_fractional_odd_spacing Pass
+dEQP-GLES31.functional.tessellation.tesscoord.quads_equal_spacing Pass
+dEQP-GLES31.functional.tessellation.tesscoord.quads_fractional_even_spacing Pass
+dEQP-GLES31.functional.tessellation.tesscoord.quads_fractional_odd_spacing Pass
+dEQP-GLES31.functional.tessellation.tesscoord.triangles_equal_spacing Pass
+dEQP-GLES31.functional.tessellation.tesscoord.triangles_fractional_even_spacing Pass
+dEQP-GLES31.functional.tessellation.tesscoord.triangles_fractional_odd_spacing Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.negative.es31.per_patch_array_of_structs Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.negative.es31.per_patch_structs_containing_arrays Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.negative.es31.per_vertex_incorrect_control_explicit_output_array_size_2 Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.negative.es31.per_vertex_incorrect_control_explicit_output_array_size_3 Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.negative.es31.per_vertex_incorrect_eval_explicit_input_array_size Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.negative.es32.per_patch_array_of_structs Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.negative.es32.per_patch_structs_containing_arrays Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.negative.es32.per_vertex_incorrect_control_explicit_output_array_size_2 Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.negative.es32.per_vertex_incorrect_control_explicit_output_array_size_3 Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.negative.es32.per_vertex_incorrect_eval_explicit_input_array_size Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch.vertex_io_array_size_implicit.isolines Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch.vertex_io_array_size_implicit.quads Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch.vertex_io_array_size_implicit.triangles Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch.vertex_io_array_size_query.isolines Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch.vertex_io_array_size_query.quads Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch.vertex_io_array_size_query.triangles Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch.vertex_io_array_size_shader_builtin.isolines Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch.vertex_io_array_size_shader_builtin.quads Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch.vertex_io_array_size_shader_builtin.triangles Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_array.vertex_io_array_size_implicit.isolines Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_array.vertex_io_array_size_implicit.quads Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_array.vertex_io_array_size_implicit.triangles Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_array.vertex_io_array_size_query.isolines Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_array.vertex_io_array_size_query.quads Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_array.vertex_io_array_size_query.triangles Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_array.vertex_io_array_size_shader_builtin.isolines Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_array.vertex_io_array_size_shader_builtin.quads Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_array.vertex_io_array_size_shader_builtin.triangles Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block.vertex_io_array_size_implicit.isolines Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block.vertex_io_array_size_implicit.quads Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block.vertex_io_array_size_implicit.triangles Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block.vertex_io_array_size_query.isolines Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block.vertex_io_array_size_query.quads Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block.vertex_io_array_size_query.triangles Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block.vertex_io_array_size_shader_builtin.isolines Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block.vertex_io_array_size_shader_builtin.quads Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block.vertex_io_array_size_shader_builtin.triangles Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block_array.vertex_io_array_size_implicit.isolines Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block_array.vertex_io_array_size_implicit.quads Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block_array.vertex_io_array_size_implicit.triangles Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block_array.vertex_io_array_size_query.isolines Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block_array.vertex_io_array_size_query.quads Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block_array.vertex_io_array_size_query.triangles Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block_array.vertex_io_array_size_shader_builtin.isolines Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block_array.vertex_io_array_size_shader_builtin.quads Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block_array.vertex_io_array_size_shader_builtin.triangles Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_implicit.isolines Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_implicit.isolines_explicit_tcs_out_size Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_implicit.quads Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_implicit.quads_explicit_tcs_out_size Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_implicit.triangles Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_implicit.triangles_explicit_tcs_out_size Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_query.isolines Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_query.isolines_explicit_tcs_out_size Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_query.quads Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_query.quads_explicit_tcs_out_size Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_query.triangles Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_query.triangles_explicit_tcs_out_size Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_shader_builtin.isolines Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_shader_builtin.isolines_explicit_tcs_out_size Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_shader_builtin.quads Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_shader_builtin.quads_explicit_tcs_out_size Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_shader_builtin.triangles Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_shader_builtin.triangles_explicit_tcs_out_size Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_implicit.isolines Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_implicit.isolines_explicit_tcs_out_size Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_implicit.quads Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_implicit.quads_explicit_tcs_out_size Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_implicit.triangles Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_implicit.triangles_explicit_tcs_out_size Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_query.isolines Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_query.isolines_explicit_tcs_out_size Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_query.quads Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_query.quads_explicit_tcs_out_size Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_query.triangles Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_query.triangles_explicit_tcs_out_size Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_shader_builtin.isolines Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_shader_builtin.isolines_explicit_tcs_out_size Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_shader_builtin.quads Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_shader_builtin.quads_explicit_tcs_out_size Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_shader_builtin.triangles Pass
+dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_shader_builtin.triangles_explicit_tcs_out_size Pass
+dEQP-GLES31.functional.tessellation.winding.quads_ccw Pass
+dEQP-GLES31.functional.tessellation.winding.quads_cw Pass
+dEQP-GLES31.functional.tessellation.winding.triangles_ccw Pass
+dEQP-GLES31.functional.tessellation.winding.triangles_cw Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.feedback.record_variable_selection Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.feedback.tessellation_output_isolines_geometry_output_points Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.feedback.tessellation_output_isolines_point_mode_geometry_output_triangles Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.feedback.tessellation_output_quads_geometry_output_points Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.feedback.tessellation_output_quads_point_mode_geometry_output_lines Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.feedback.tessellation_output_triangles_geometry_output_points Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.feedback.tessellation_output_triangles_point_mode_geometry_output_lines Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.point_size.evaluation_set Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.point_size.geometry_set Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.point_size.vertex_set Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.point_size.vertex_set_control_pass_eval_add_geometry_add Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.point_size.vertex_set_control_set Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.point_size.vertex_set_evaluation_set Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.point_size.vertex_set_evaluation_set_geometry_default Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.point_size.vertex_set_evaluation_set_geometry_set Pass
+dEQP-GLES31.functional.tessellation_geometry_interaction.point_size.vertex_set_eval_default Pass
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+dEQP-GLES31.functional.texture.multisample.samples_4.sample_mask_non_effective_bits Pass
+dEQP-GLES31.functional.texture.multisample.samples_4.sample_mask_only Pass
+dEQP-GLES31.functional.texture.multisample.samples_4.sample_position Pass
+dEQP-GLES31.functional.texture.multisample.samples_4.use_texture_color_2d Pass
+dEQP-GLES31.functional.texture.multisample.samples_4.use_texture_color_2d_array Pass
+dEQP-GLES31.functional.texture.multisample.samples_4.use_texture_depth_2d Pass
+dEQP-GLES31.functional.texture.multisample.samples_4.use_texture_depth_2d_array Pass
+dEQP-GLES31.functional.texture.multisample.samples_4.use_texture_int_2d Pass
+dEQP-GLES31.functional.texture.multisample.samples_4.use_texture_int_2d_array Pass
+dEQP-GLES31.functional.texture.multisample.samples_4.use_texture_uint_2d Pass
+dEQP-GLES31.functional.texture.multisample.samples_4.use_texture_uint_2d_array Pass
+dEQP-GLES31.functional.texture.multisample.samples_8.sample_mask_and_alpha_to_coverage NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_8.sample_mask_and_sample_coverage NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_8.sample_mask_and_sample_coverage_and_alpha_to_coverage NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_8.sample_mask_non_effective_bits NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_8.sample_mask_only NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_8.sample_position NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_8.use_texture_color_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_8.use_texture_color_2d_array NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_8.use_texture_depth_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_8.use_texture_depth_2d_array NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_8.use_texture_int_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_8.use_texture_int_2d_array NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_8.use_texture_uint_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_8.use_texture_uint_2d_array NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_10.sample_mask_and_alpha_to_coverage NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_10.sample_mask_and_sample_coverage NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_10.sample_mask_and_sample_coverage_and_alpha_to_coverage NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_10.sample_mask_non_effective_bits NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_10.sample_mask_only NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_10.sample_position NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_10.use_texture_color_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_10.use_texture_color_2d_array NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_10.use_texture_depth_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_10.use_texture_depth_2d_array NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_10.use_texture_int_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_10.use_texture_int_2d_array NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_10.use_texture_uint_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_10.use_texture_uint_2d_array NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_12.sample_mask_and_alpha_to_coverage NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_12.sample_mask_and_sample_coverage NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_12.sample_mask_and_sample_coverage_and_alpha_to_coverage NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_12.sample_mask_non_effective_bits NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_12.sample_mask_only NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_12.sample_position NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_12.use_texture_color_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_12.use_texture_color_2d_array NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_12.use_texture_depth_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_12.use_texture_depth_2d_array NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_12.use_texture_int_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_12.use_texture_int_2d_array NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_12.use_texture_uint_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_12.use_texture_uint_2d_array NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_13.sample_mask_and_alpha_to_coverage NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_13.sample_mask_and_sample_coverage NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_13.sample_mask_and_sample_coverage_and_alpha_to_coverage NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_13.sample_mask_non_effective_bits NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_13.sample_mask_only NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_13.sample_position NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_13.use_texture_color_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_13.use_texture_color_2d_array NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_13.use_texture_depth_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_13.use_texture_depth_2d_array NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_13.use_texture_int_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_13.use_texture_int_2d_array NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_13.use_texture_uint_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_13.use_texture_uint_2d_array NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_16.sample_mask_and_alpha_to_coverage NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_16.sample_mask_and_sample_coverage NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_16.sample_mask_and_sample_coverage_and_alpha_to_coverage NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_16.sample_mask_non_effective_bits NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_16.sample_mask_only NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_16.sample_position NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_16.use_texture_color_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_16.use_texture_color_2d_array NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_16.use_texture_depth_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_16.use_texture_depth_2d_array NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_16.use_texture_int_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_16.use_texture_int_2d_array NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_16.use_texture_uint_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_16.use_texture_uint_2d_array NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_64.sample_mask_and_alpha_to_coverage NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_64.sample_mask_and_sample_coverage NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_64.sample_mask_and_sample_coverage_and_alpha_to_coverage NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_64.sample_mask_non_effective_bits NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_64.sample_mask_only NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_64.sample_position NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_64.use_texture_color_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_64.use_texture_color_2d_array NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_64.use_texture_depth_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_64.use_texture_depth_2d_array NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_64.use_texture_int_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_64.use_texture_int_2d_array NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_64.use_texture_uint_2d NotSupported
+dEQP-GLES31.functional.texture.multisample.samples_64.use_texture_uint_2d_array NotSupported
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.r8i_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.r8ui_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.r8_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.r8_snorm_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.r11f_g11f_b10f_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.r16f_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.r16i_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.r16ui_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.r32f_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.r32i_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.r32ui_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.rg8i_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.rg8ui_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.rg8_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.rg8_snorm_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.rg16f_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.rg16i_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.rg16ui_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.rg32f_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.rg32i_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.rg32ui_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.rgb5_a1_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.rgb8i_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.rgb8ui_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.rgb8_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.rgb8_snorm_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.rgb9_e5_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.rgb10_a2ui_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.rgb10_a2_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.rgb16f_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.rgb16i_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.rgb16ui_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.rgb32f_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.rgb32i_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.rgb32ui_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.rgb565_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.rgba4_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.rgba8i_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.rgba8ui_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.rgba8_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.rgba8_snorm_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.rgba16f_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.rgba16i_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.rgba16ui_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.rgba32f_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.rgba32i_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.rgba32ui_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.srgb8_alpha8_cube_array Pass
+dEQP-GLES31.functional.texture.specification.basic_teximage3d.srgb8_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_depth.depth24_stencil8_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_depth.depth32f_stencil8_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_depth.depth_component16_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_depth.depth_component24_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_depth.depth_component32f_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_depth_pbo.depth24_stencil8_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_depth_pbo.depth32f_stencil8_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_depth_pbo.depth_component16_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_depth_pbo.depth_component24_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_depth_pbo.depth_component32f_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.r8i_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.r8ui_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.r8_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.r8_snorm_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.r11f_g11f_b10f_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.r16f_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.r16i_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.r16ui_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.r32f_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.r32i_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.r32ui_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.rg8i_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.rg8ui_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.rg8_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.rg8_snorm_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.rg16f_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.rg16i_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.rg16ui_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.rg32f_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.rg32i_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.rg32ui_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.rgb5_a1_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.rgb8i_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.rgb8ui_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.rgb8_alignment_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.rgb8_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.rgb8_image_height_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.rgb8_offset_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.rgb8_row_length_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.rgb8_skip_images_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.rgb8_skip_pixels_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.rgb8_skip_rows_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.rgb8_snorm_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.rgb9_e5_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.rgb10_a2ui_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.rgb10_a2_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.rgb16f_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.rgb16i_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.rgb16ui_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.rgb32f_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.rgb32i_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.rgb32ui_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.rgb565_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.rgba4_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.rgba8i_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.rgba8ui_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.rgba8_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.rgba8_snorm_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.rgba16f_cube_array Pass
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+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.srgb8_alpha8_cube_array Pass
+dEQP-GLES31.functional.texture.specification.teximage3d_pbo.srgb8_cube_array Pass
+dEQP-GLES31.functional.texture.specification.texstorage3d.format.depth24_stencil8_cube_array Pass
+dEQP-GLES31.functional.texture.specification.texstorage3d.format.depth32f_stencil8_cube_array Pass
+dEQP-GLES31.functional.texture.specification.texstorage3d.format.depth_component16_cube_array Pass
+dEQP-GLES31.functional.texture.specification.texstorage3d.format.depth_component24_cube_array Pass
+dEQP-GLES31.functional.texture.specification.texstorage3d.format.depth_component32f_cube_array Pass
+dEQP-GLES31.functional.texture.specification.texstorage3d.format.r8i_cube_array Pass
+dEQP-GLES31.functional.texture.specification.texstorage3d.format.r8ui_cube_array Pass
+dEQP-GLES31.functional.texture.specification.texstorage3d.format.r8_cube_array Pass
+dEQP-GLES31.functional.texture.specification.texstorage3d.format.r8_snorm_cube_array Pass
+dEQP-GLES31.functional.texture.specification.texstorage3d.format.r11f_g11f_b10f_cube_array Pass
+dEQP-GLES31.functional.texture.specification.texstorage3d.format.r16f_cube_array Pass
+dEQP-GLES31.functional.texture.specification.texstorage3d.format.r16i_cube_array Pass
+dEQP-GLES31.functional.texture.specification.texstorage3d.format.r16ui_cube_array Pass
+dEQP-GLES31.functional.texture.specification.texstorage3d.format.r32f_cube_array Pass
+dEQP-GLES31.functional.texture.specification.texstorage3d.format.r32i_cube_array Pass
+dEQP-GLES31.functional.texture.specification.texstorage3d.format.r32ui_cube_array Pass
+dEQP-GLES31.functional.texture.specification.texstorage3d.format.rg8i_cube_array Pass
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+dEQP-GLES31.functional.texture.specification.texstorage3d.format.rg8_cube_array Pass
+dEQP-GLES31.functional.texture.specification.texstorage3d.format.rg8_snorm_cube_array Pass
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+dEQP-GLES31.functional.uniform_location.min_max.mat3_fragment_min Pass
+dEQP-GLES31.functional.uniform_location.min_max.mat3_vertex_max Pass
+dEQP-GLES31.functional.uniform_location.min_max.mat3_vertex_min Pass
+dEQP-GLES31.functional.uniform_location.min_max.mat4x2_fragment_max Pass
+dEQP-GLES31.functional.uniform_location.min_max.mat4x2_fragment_min Pass
+dEQP-GLES31.functional.uniform_location.min_max.mat4x2_vertex_max Pass
+dEQP-GLES31.functional.uniform_location.min_max.mat4x2_vertex_min Pass
+dEQP-GLES31.functional.uniform_location.min_max.mat4x3_fragment_max Pass
+dEQP-GLES31.functional.uniform_location.min_max.mat4x3_fragment_min Pass
+dEQP-GLES31.functional.uniform_location.min_max.mat4x3_vertex_max Pass
+dEQP-GLES31.functional.uniform_location.min_max.mat4x3_vertex_min Pass
+dEQP-GLES31.functional.uniform_location.min_max.mat4_fragment_max Pass
+dEQP-GLES31.functional.uniform_location.min_max.mat4_fragment_min Pass
+dEQP-GLES31.functional.uniform_location.min_max.mat4_vertex_max Pass
+dEQP-GLES31.functional.uniform_location.min_max.mat4_vertex_min Pass
+dEQP-GLES31.functional.uniform_location.min_max.sampler2D_fragment_max Pass
+dEQP-GLES31.functional.uniform_location.min_max.sampler2D_fragment_min Pass
+dEQP-GLES31.functional.uniform_location.min_max.sampler2D_vertex_max Pass
+dEQP-GLES31.functional.uniform_location.min_max.sampler2D_vertex_min Pass
+dEQP-GLES31.functional.uniform_location.min_max.uint_fragment_max Pass
+dEQP-GLES31.functional.uniform_location.min_max.uint_fragment_min Pass
+dEQP-GLES31.functional.uniform_location.min_max.uint_vertex_max Pass
+dEQP-GLES31.functional.uniform_location.min_max.uint_vertex_min Pass
+dEQP-GLES31.functional.uniform_location.min_max.usampler2D_fragment_max Pass
+dEQP-GLES31.functional.uniform_location.min_max.usampler2D_fragment_min Pass
+dEQP-GLES31.functional.uniform_location.min_max.usampler2D_vertex_max Pass
+dEQP-GLES31.functional.uniform_location.min_max.usampler2D_vertex_min Pass
+dEQP-GLES31.functional.uniform_location.min_max.uvec2_fragment_max Pass
+dEQP-GLES31.functional.uniform_location.min_max.uvec2_fragment_min Pass
+dEQP-GLES31.functional.uniform_location.min_max.uvec2_vertex_max Pass
+dEQP-GLES31.functional.uniform_location.min_max.uvec2_vertex_min Pass
+dEQP-GLES31.functional.uniform_location.min_max.uvec3_fragment_max Pass
+dEQP-GLES31.functional.uniform_location.min_max.uvec3_fragment_min Pass
+dEQP-GLES31.functional.uniform_location.min_max.uvec3_vertex_max Pass
+dEQP-GLES31.functional.uniform_location.min_max.uvec3_vertex_min Pass
+dEQP-GLES31.functional.uniform_location.min_max.uvec4_fragment_max Pass
+dEQP-GLES31.functional.uniform_location.min_max.uvec4_fragment_min Pass
+dEQP-GLES31.functional.uniform_location.min_max.uvec4_vertex_max Pass
+dEQP-GLES31.functional.uniform_location.min_max.uvec4_vertex_min Pass
+dEQP-GLES31.functional.uniform_location.min_max.vec2_fragment_max Pass
+dEQP-GLES31.functional.uniform_location.min_max.vec2_fragment_min Pass
+dEQP-GLES31.functional.uniform_location.min_max.vec2_vertex_max Pass
+dEQP-GLES31.functional.uniform_location.min_max.vec2_vertex_min Pass
+dEQP-GLES31.functional.uniform_location.min_max.vec3_fragment_max Pass
+dEQP-GLES31.functional.uniform_location.min_max.vec3_fragment_min Pass
+dEQP-GLES31.functional.uniform_location.min_max.vec3_vertex_max Pass
+dEQP-GLES31.functional.uniform_location.min_max.vec3_vertex_min Pass
+dEQP-GLES31.functional.uniform_location.min_max.vec4_fragment_max Pass
+dEQP-GLES31.functional.uniform_location.min_max.vec4_fragment_min Pass
+dEQP-GLES31.functional.uniform_location.min_max.vec4_vertex_max Pass
+dEQP-GLES31.functional.uniform_location.min_max.vec4_vertex_min Pass
+dEQP-GLES31.functional.uniform_location.negative.es31.array_overlap_fragment Pass
+dEQP-GLES31.functional.uniform_location.negative.es31.array_overlap_split Pass
+dEQP-GLES31.functional.uniform_location.negative.es31.array_overlap_unused_fragment Pass
+dEQP-GLES31.functional.uniform_location.negative.es31.array_overlap_unused_vertex Pass
+dEQP-GLES31.functional.uniform_location.negative.es31.array_overlap_vertex Pass
+dEQP-GLES31.functional.uniform_location.negative.es31.atomic_fragment Pass
+dEQP-GLES31.functional.uniform_location.negative.es31.atomic_vertex Pass
+dEQP-GLES31.functional.uniform_location.negative.es31.complex_overlap_fragment Pass
+dEQP-GLES31.functional.uniform_location.negative.es31.complex_overlap_vertex Pass
+dEQP-GLES31.functional.uniform_location.negative.es31.duplicate_location_fragment Pass
+dEQP-GLES31.functional.uniform_location.negative.es31.duplicate_location_split Pass
+dEQP-GLES31.functional.uniform_location.negative.es31.duplicate_location_unused_fragment Pass
+dEQP-GLES31.functional.uniform_location.negative.es31.duplicate_location_unused_vertex Pass
+dEQP-GLES31.functional.uniform_location.negative.es31.duplicate_location_vertex Pass
+dEQP-GLES31.functional.uniform_location.negative.es31.struct_overlap_fragment Pass
+dEQP-GLES31.functional.uniform_location.negative.es31.struct_overlap_split Pass
+dEQP-GLES31.functional.uniform_location.negative.es31.struct_overlap_unused_fragment Pass
+dEQP-GLES31.functional.uniform_location.negative.es31.struct_overlap_unused_vertex Pass
+dEQP-GLES31.functional.uniform_location.negative.es31.struct_overlap_vertex Pass
+dEQP-GLES31.functional.uniform_location.negative.es32.array_overlap_fragment Pass
+dEQP-GLES31.functional.uniform_location.negative.es32.array_overlap_split Pass
+dEQP-GLES31.functional.uniform_location.negative.es32.array_overlap_unused_fragment Pass
+dEQP-GLES31.functional.uniform_location.negative.es32.array_overlap_unused_vertex Pass
+dEQP-GLES31.functional.uniform_location.negative.es32.array_overlap_vertex Pass
+dEQP-GLES31.functional.uniform_location.negative.es32.atomic_fragment Pass
+dEQP-GLES31.functional.uniform_location.negative.es32.atomic_vertex Pass
+dEQP-GLES31.functional.uniform_location.negative.es32.complex_overlap_fragment Pass
+dEQP-GLES31.functional.uniform_location.negative.es32.complex_overlap_vertex Pass
+dEQP-GLES31.functional.uniform_location.negative.es32.duplicate_location_fragment Pass
+dEQP-GLES31.functional.uniform_location.negative.es32.duplicate_location_split Pass
+dEQP-GLES31.functional.uniform_location.negative.es32.duplicate_location_unused_fragment Pass
+dEQP-GLES31.functional.uniform_location.negative.es32.duplicate_location_unused_vertex Pass
+dEQP-GLES31.functional.uniform_location.negative.es32.duplicate_location_vertex Pass
+dEQP-GLES31.functional.uniform_location.negative.es32.struct_overlap_fragment Pass
+dEQP-GLES31.functional.uniform_location.negative.es32.struct_overlap_split Pass
+dEQP-GLES31.functional.uniform_location.negative.es32.struct_overlap_unused_fragment Pass
+dEQP-GLES31.functional.uniform_location.negative.es32.struct_overlap_unused_vertex Pass
+dEQP-GLES31.functional.uniform_location.negative.es32.struct_overlap_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.bool_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.bool_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.bvec2_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.bvec2_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.bvec3_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.bvec3_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.bvec4_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.bvec4_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.float_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.float_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.int_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.int_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.isampler2D_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.isampler2D_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.ivec2_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.ivec2_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.ivec3_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.ivec3_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.ivec4_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.ivec4_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.mat2x3_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.mat2x3_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.mat2x4_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.mat2x4_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.mat2_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.mat2_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.mat3x2_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.mat3x2_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.mat3x4_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.mat3x4_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.mat3_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.mat3_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.mat4x2_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.mat4x2_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.mat4x3_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.mat4x3_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.mat4_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.mat4_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.sampler2D_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.sampler2D_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.uint_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.uint_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.usampler2D_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.usampler2D_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.uvec2_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.uvec2_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.uvec3_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.uvec3_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.uvec4_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.uvec4_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.vec2_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.vec2_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.vec3_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.vec3_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_array.vec4_fragment Pass
+dEQP-GLES31.functional.uniform_location.nested_array.vec4_vertex Pass
+dEQP-GLES31.functional.uniform_location.nested_struct.case_0 Pass
+dEQP-GLES31.functional.uniform_location.nested_struct.case_1 Pass
+dEQP-GLES31.functional.uniform_location.nested_struct.case_2 Pass
+dEQP-GLES31.functional.uniform_location.nested_struct.case_3 Pass
+dEQP-GLES31.functional.uniform_location.nested_struct.case_4 Pass
+dEQP-GLES31.functional.uniform_location.nested_struct.case_5 Pass
+dEQP-GLES31.functional.uniform_location.nested_struct.case_6 Pass
+dEQP-GLES31.functional.uniform_location.nested_struct.case_7 Pass
+dEQP-GLES31.functional.uniform_location.nested_struct.case_8 Pass
+dEQP-GLES31.functional.uniform_location.nested_struct.case_9 Pass
+dEQP-GLES31.functional.uniform_location.nested_struct.case_10 Pass
+dEQP-GLES31.functional.uniform_location.nested_struct.case_11 Pass
+dEQP-GLES31.functional.uniform_location.nested_struct.case_12 Pass
+dEQP-GLES31.functional.uniform_location.nested_struct.case_13 Pass
+dEQP-GLES31.functional.uniform_location.nested_struct.case_14 Pass
+dEQP-GLES31.functional.uniform_location.nested_struct.case_15 Pass
+dEQP-GLES31.functional.uniform_location.struct.case_0 Pass
+dEQP-GLES31.functional.uniform_location.struct.case_1 Pass
+dEQP-GLES31.functional.uniform_location.struct.case_2 Pass
+dEQP-GLES31.functional.uniform_location.struct.case_3 Pass
+dEQP-GLES31.functional.uniform_location.struct.case_4 Pass
+dEQP-GLES31.functional.uniform_location.struct.case_5 Pass
+dEQP-GLES31.functional.uniform_location.struct.case_6 Pass
+dEQP-GLES31.functional.uniform_location.struct.case_7 Pass
+dEQP-GLES31.functional.uniform_location.struct.case_8 Pass
+dEQP-GLES31.functional.uniform_location.struct.case_9 Pass
+dEQP-GLES31.functional.uniform_location.struct.case_10 Pass
+dEQP-GLES31.functional.uniform_location.struct.case_11 Pass
+dEQP-GLES31.functional.uniform_location.struct.case_12 Pass
+dEQP-GLES31.functional.uniform_location.struct.case_13 Pass
+dEQP-GLES31.functional.uniform_location.struct.case_14 Pass
+dEQP-GLES31.functional.uniform_location.struct.case_15 Pass
+dEQP-GLES31.functional.vertex_attribute_binding.negative.bind_create_new_buffer Pass
+dEQP-GLES31.functional.vertex_attribute_binding.negative.bind_vertex_buffer_large_stride Pass
+dEQP-GLES31.functional.vertex_attribute_binding.negative.bind_vertex_buffer_negative_offset Pass
+dEQP-GLES31.functional.vertex_attribute_binding.negative.bind_vertex_buffer_negative_stride Pass
+dEQP-GLES31.functional.vertex_attribute_binding.negative.default_vao_bind_vertex_buffer Pass
+dEQP-GLES31.functional.vertex_attribute_binding.negative.default_vao_vertex_attrib_binding Pass
+dEQP-GLES31.functional.vertex_attribute_binding.negative.default_vao_vertex_attrib_format Pass
+dEQP-GLES31.functional.vertex_attribute_binding.negative.default_vao_vertex_attrib_i_format Pass
+dEQP-GLES31.functional.vertex_attribute_binding.negative.default_vao_vertex_binding_divisor Pass
+dEQP-GLES31.functional.vertex_attribute_binding.negative.vertex_attrib_binding_invalid_attr Pass
+dEQP-GLES31.functional.vertex_attribute_binding.negative.vertex_attrib_binding_invalid_binding Pass
+dEQP-GLES31.functional.vertex_attribute_binding.negative.vertex_attrib_format_large_offset Pass
+dEQP-GLES31.functional.vertex_attribute_binding.usage.mixed_usage.mixed_api_change_binding_point Pass
+dEQP-GLES31.functional.vertex_attribute_binding.usage.mixed_usage.mixed_api_change_buffer Pass
+dEQP-GLES31.functional.vertex_attribute_binding.usage.mixed_usage.mixed_api_change_buffer_offset Pass
+dEQP-GLES31.functional.vertex_attribute_binding.usage.mixed_usage.mixed_api_change_buffer_stride Pass
+dEQP-GLES31.functional.vertex_attribute_binding.usage.mixed_usage.mixed_attribs_basic Pass
+dEQP-GLES31.functional.vertex_attribute_binding.usage.mixed_usage.mixed_attribs_instanced_attrib Pass
+dEQP-GLES31.functional.vertex_attribute_binding.usage.mixed_usage.mixed_attribs_instanced_binding Pass
+dEQP-GLES31.functional.vertex_attribute_binding.usage.multiple_bindings.aliasing_buffer_instanced Pass
+dEQP-GLES31.functional.vertex_attribute_binding.usage.multiple_bindings.aliasing_buffer_zero_stride Pass
+dEQP-GLES31.functional.vertex_attribute_binding.usage.multiple_bindings.basic Pass
+dEQP-GLES31.functional.vertex_attribute_binding.usage.multiple_bindings.instanced Pass
+dEQP-GLES31.functional.vertex_attribute_binding.usage.multiple_bindings.zero_stride Pass
+dEQP-GLES31.functional.vertex_attribute_binding.usage.single_binding.elements_1 Pass
+dEQP-GLES31.functional.vertex_attribute_binding.usage.single_binding.elements_2 Pass
+dEQP-GLES31.functional.vertex_attribute_binding.usage.single_binding.elements_2_share_elements Pass
+dEQP-GLES31.functional.vertex_attribute_binding.usage.single_binding.offset_elements_1 Pass
+dEQP-GLES31.functional.vertex_attribute_binding.usage.single_binding.offset_elements_2 Pass
+dEQP-GLES31.functional.vertex_attribute_binding.usage.single_binding.offset_elements_2_share_elements Pass
+dEQP-GLES31.functional.vertex_attribute_binding.usage.single_binding.unaligned_offset_elements_1_aligned_elements Pass
+dEQP-GLES31.info.extensions Pass
+dEQP-GLES31.info.renderer Pass
+dEQP-GLES31.info.render_target Pass
+dEQP-GLES31.info.shading_language_version Pass
+dEQP-GLES31.info.vendor Pass
+dEQP-GLES31.info.version Pass
diff --git a/ci/previous_results/gl_host_llvmpipe/piglit_gles2/ignore_tests.txt b/ci/previous_results/gl_host_llvmpipe/piglit_gles2/ignore_tests.txt
new file mode 100644
index 00000000..5c093cf8
--- /dev/null
+++ b/ci/previous_results/gl_host_llvmpipe/piglit_gles2/ignore_tests.txt
@@ -0,0 +1 @@
+spec@arb_blend_func_extended@arb_blend_func_extended-fbo-extended-blend-pattern_gles2
diff --git a/ci/previous_results/gl_host_llvmpipe/piglit_gles2/results.txt b/ci/previous_results/gl_host_llvmpipe/piglit_gles2/results.txt
new file mode 100644
index 00000000..ef254cf1
--- /dev/null
+++ b/ci/previous_results/gl_host_llvmpipe/piglit_gles2/results.txt
@@ -0,0 +1,35 @@
+spec/!opengl es 2.0/draw_buffers_gles2: pass
+spec/!opengl es 2.0/fbo_discard_gles2: pass
+spec/!opengl es 2.0/invalid-es3-queries_gles2: skip
+spec/!opengl es 2.0/minmax_gles2: pass
+spec/!opengl es 2.0/multiple-shader-objects_gles2: pass
+spec/arb_blend_func_extended/arb_blend_func_extended-blend-api_gles2: pass
+spec/arb_blend_func_extended/arb_blend_func_extended-builtins_gles2: pass
+spec/arb_blend_func_extended/arb_blend_func_extended-fbo-extended-blend-pattern_gles2: fail
+spec/egl_khr_create_context/valid debug flag gles2: pass
+spec/ext_frag_depth/fragdepth_gles2: pass
+spec/ext_polygon_offset_clamp/ext_polygon_offset_clamp-draw_gles2/negative clamp: pass
+spec/ext_polygon_offset_clamp/ext_polygon_offset_clamp-draw_gles2/positive clamp: pass
+spec/ext_shader_framebuffer_fetch/execution/gles2/mrt: skip
+spec/ext_shader_framebuffer_fetch/execution/gles2/nonuniform-ss: skip
+spec/ext_shader_framebuffer_fetch/execution/gles2/nonuniform-ss-redecl-highp: skip
+spec/ext_shader_framebuffer_fetch/execution/gles2/nonuniform-ss-redecl-lowp: skip
+spec/ext_shader_framebuffer_fetch/execution/gles2/simple-ss: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles2/mrt: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles2/nonuniform-ss: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles2/nonuniform-ss-redecl-highp: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles2/nonuniform-ss-redecl-lowp: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles2/simple-ss: skip
+spec/ext_texture_compression_bptc/bptc-api_gles2: pass
+spec/ext_texture_compression_rgtc/rgtc-api_gles2: pass
+spec/ext_texture_compression_s3tc/s3tc-errors_gles2: pass
+spec/ext_texture_compression_s3tc/s3tc-teximage_gles2: pass
+spec/ext_texture_compression_s3tc/s3tc-texsubimage_gles2: pass
+spec/intel_blackhole_render/intel_blackhole-blit_gles2: skip
+spec/intel_blackhole_render/intel_blackhole-draw_gles2: skip
+spec/khr_debug/object-label_gles2: pass
+spec/khr_debug/push-pop-group_gles2: pass
+spec/khr_parallel_shader_compile/basic_gles2: pass
+spec/oes_packed_depth_stencil/depth_stencil texture gles2: pass
+spec/oes_vertex_half_float/draw-vertices-half-float-user_gles2: pass
+spec/oes_vertex_half_float/draw-vertices-half-float_gles2: pass
diff --git a/ci/previous_results/gl_host_llvmpipe/piglit_gles3/results.txt b/ci/previous_results/gl_host_llvmpipe/piglit_gles3/results.txt
new file mode 100644
index 00000000..6e222a77
--- /dev/null
+++ b/ci/previous_results/gl_host_llvmpipe/piglit_gles3/results.txt
@@ -0,0 +1,115 @@
+spec/!opengl es 3.0/ext_texture_array-compressed_gles3 teximage: pass
+spec/!opengl es 3.0/ext_texture_array-compressed_gles3 texsubimage: pass
+spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 r11: pass
+spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 rg11: pass
+spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 rgb8: pass
+spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 rgb8-punchthrough-alpha1: pass
+spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 rgba8: pass
+spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 srgb8: pass
+spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 srgb8-alpha8: pass
+spec/!opengl es 3.0/oes_compressed_etc2_texture-miptree_gles3 srgb8-punchthrough-alpha1: pass
+spec/amd_framebuffer_multisample_advanced/api-gles3: skip
+spec/arb_blend_func_extended/arb_blend_func_extended-bindfragdataindexed-invalid-parameters_gles3: pass
+spec/arb_blend_func_extended/arb_blend_func_extended-dual-src-blending-discard-without-src1_gles3: pass
+spec/arb_blend_func_extended/arb_blend_func_extended-dual-src-blending-issue-1917_gles3: pass
+spec/arb_blend_func_extended/arb_blend_func_extended-fbo-extended-blend-explicit_gles3: pass
+spec/arb_blend_func_extended/arb_blend_func_extended-fbo-extended-blend-pattern_gles3: pass
+spec/arb_blend_func_extended/arb_blend_func_extended-fbo-extended-blend_gles3: pass
+spec/arb_blend_func_extended/arb_blend_func_extended-getfragdataindex_gles3: pass
+spec/arb_blend_func_extended/arb_blend_func_extended-output-location_gles3: pass
+spec/arb_buffer_storage/bufferstorage-persistent_gles3 draw: skip
+spec/arb_buffer_storage/bufferstorage-persistent_gles3 draw client-storage: skip
+spec/arb_buffer_storage/bufferstorage-persistent_gles3 draw coherent: skip
+spec/arb_buffer_storage/bufferstorage-persistent_gles3 draw coherent client-storage: skip
+spec/arb_buffer_storage/bufferstorage-persistent_gles3 read: skip
+spec/arb_buffer_storage/bufferstorage-persistent_gles3 read client-storage: skip
+spec/arb_buffer_storage/bufferstorage-persistent_gles3 read coherent: skip
+spec/arb_buffer_storage/bufferstorage-persistent_gles3 read coherent client-storage: skip
+spec/arb_transform_feedback2/change objects while paused (gles3): pass
+spec/egl_khr_create_context/valid debug flag gles3: pass
+spec/ext_base_instance/arb_base_instance-baseinstance-doesnt-affect-gl-instance-id_gles3: pass
+spec/ext_base_instance/arb_base_instance-drawarrays_gles3: pass
+spec/ext_color_buffer_float/ext_color_buffer_float-draw_gles3: pass
+spec/ext_shader_framebuffer_fetch/execution/gles3/discard-ms8: skip
+spec/ext_shader_framebuffer_fetch/execution/gles3/discard-ss: skip
+spec/ext_shader_framebuffer_fetch/execution/gles3/integer-ms2: skip
+spec/ext_shader_framebuffer_fetch/execution/gles3/integer-ms8: skip
+spec/ext_shader_framebuffer_fetch/execution/gles3/integer-ss: skip
+spec/ext_shader_framebuffer_fetch/execution/gles3/mrt: skip
+spec/ext_shader_framebuffer_fetch/execution/gles3/nonuniform-ms16: skip
+spec/ext_shader_framebuffer_fetch/execution/gles3/nonuniform-ms2: skip
+spec/ext_shader_framebuffer_fetch/execution/gles3/nonuniform-ms8: skip
+spec/ext_shader_framebuffer_fetch/execution/gles3/nonuniform-ss: skip
+spec/ext_shader_framebuffer_fetch/execution/gles3/overwrite: skip
+spec/ext_shader_framebuffer_fetch/execution/gles3/simple-ms16: skip
+spec/ext_shader_framebuffer_fetch/execution/gles3/simple-ms2: skip
+spec/ext_shader_framebuffer_fetch/execution/gles3/simple-ms8: skip
+spec/ext_shader_framebuffer_fetch/execution/gles3/simple-ss: skip
+spec/ext_shader_framebuffer_fetch/execution/gles3/single-slice-2darray: skip
+spec/ext_shader_framebuffer_fetch/execution/gles3/single-slice-2darray-mipmap: skip
+spec/ext_shader_framebuffer_fetch/execution/gles3/single-slice-3d: skip
+spec/ext_shader_framebuffer_fetch/execution/gles3/single-slice-cubemap: skip
+spec/ext_shader_framebuffer_fetch/execution/gles3/texture: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/discard-ms8: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/discard-ss: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/integer-ms2: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/integer-ms8: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/integer-ss: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/mrt: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/nonuniform-ms16: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/nonuniform-ms2: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/nonuniform-ms8: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/nonuniform-ss: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/overwrite: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/simple-ms16: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/simple-ms2: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/simple-ms8: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/simple-ss: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/single-slice-2darray: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/single-slice-2darray-mipmap: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/single-slice-3d: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/single-slice-cubemap: skip
+spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/texture: skip
+spec/ext_transform_feedback/structs_gles3 basic-struct error: pass
+spec/ext_transform_feedback/structs_gles3 basic-struct get: pass
+spec/ext_transform_feedback/structs_gles3 basic-struct run: pass
+spec/ext_transform_feedback/structs_gles3 basic-struct run-no-fs: pass
+spec/ext_window_rectangles/errors_gles3: skip
+spec/ext_window_rectangles/render_gles3: skip
+spec/glsl-es-3.00/execution/varying-struct-centroid_gles3: pass
+spec/intel_blackhole_render/intel_blackhole-blit_gles3: skip
+spec/intel_blackhole_render/intel_blackhole-draw_gles3: skip
+spec/intel_conservative_rasterization/intel_conservative_rasterization-depthcoverage_gles3: skip
+spec/intel_conservative_rasterization/intel_conservative_rasterization-innercoverage_gles3: skip
+spec/intel_conservative_rasterization/intel_conservative_rasterization-invalid_gles3: skip
+spec/intel_conservative_rasterization/intel_conservative_rasterization-tri_gles3: skip
+spec/khr_debug/object-label_gles3: pass
+spec/khr_debug/push-pop-group_gles3: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-r11f_g11f_b10f: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-r16: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-r16_snorm: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-r16f: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-r16i: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-r16ui: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-r8: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-r8_snorm: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-r8i: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-r8ui: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-rg16: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-rg16_snorm: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-rg16f: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-rg16i: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-rg16ui: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-rg32f: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-rg32i: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-rg32ui: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-rg8: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-rg8_snorm: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-rg8i: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-rg8ui: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-rgb10_a2: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-rgb10_a2ui: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-rgba16: pass
+spec/nv_image_formats/nv_image_formats-gles3/copy-rgba16_snorm: pass
+spec/nv_read_depth/read_depth_gles3: fail
+spec/nv_viewport_swizzle/nv_viewport_swizzle-errors_gles3: skip
diff --git a/ci/previous_results/gl_host_softpipe/deqp_gles31/results.txt b/ci/previous_results/gl_host_softpipe/deqp_gles31/results.txt
index 96e5b5e1..ac79d6b8 100644
--- a/ci/previous_results/gl_host_softpipe/deqp_gles31/results.txt
+++ b/ci/previous_results/gl_host_softpipe/deqp_gles31/results.txt
@@ -33537,14 +33537,14 @@ dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_atomi
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_atomic_multiple_unrelated_write_read_ordered Pass
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_atomic_multiple_write_read Pass
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_atomic_overwrite Pass
-dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_atomic_read_write Fail
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_atomic_read_write Pass
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_atomic_write_read Pass
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_multiple_interleaved_write_read Pass
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_multiple_unrelated_write_read_non_ordered Pass
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_multiple_unrelated_write_read_ordered Pass
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_multiple_write_read Pass
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_overwrite Pass
-dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_read_write Fail
+dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_read_write Pass
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_write_read Pass
dEQP-GLES31.functional.synchronization.inter_invocation.image_alias_overwrite Pass
dEQP-GLES31.functional.synchronization.inter_invocation.image_alias_write Pass
diff --git a/ci/run_ci_locally.sh b/ci/run_ci_locally.sh
index 9368e465..a07e968f 100755
--- a/ci/run_ci_locally.sh
+++ b/ci/run_ci_locally.sh
@@ -6,7 +6,7 @@
cd ${VIRGL_PATH}
DOCKER_DRIVER=overlay2
-DOCKER_IMAGE=${DOCKER_IMAGE:-registry.freedesktop.org/virgl/virglrenderer/debian/buster:latest}
+DOCKER_IMAGE=${DOCKER_IMAGE:-registry.freedesktop.org/virgl/virglrenderer/debian/bullseye:2021-04-15}
if [[ -z $NUM_THREADS ]] ; then
# If not forced use slightly less than half of available threads
@@ -20,8 +20,8 @@ RENDER_DEVICE=/dev/dri/renderD128
if test $NUM_THREADS -gt 0; then THREAD_CONFIG="-e NUM_THREADS=$NUM_THREADS"; fi
if test -e "$RENDER_DEVICE"; then RD_CONFIG="--device=$RENDER_DEVICE -e RENDER_DEVICE=$RENDER_DEVICE"; fi
-if test -e "$MESA_PATH"; then LOCAL_MESA="-v $MESA_PATH:/local_mesa -e LOCAL_MESA=/local_mesa"; fi
-if test -e "$VIRGL_PATH"; then LOCAL_VIRGL="-v $VIRGL_PATH:/virglrenderer -e LOCAL_VIRGL=/virglrenderer"; fi
+if test -e "$MESA_PATH"; then LOCAL_MESA="-v "$MESA_PATH":/local_mesa -e LOCAL_MESA=/local_mesa"; fi
+if test -e "$VIRGL_PATH"; then LOCAL_VIRGL="-v "$VIRGL_PATH":/virglrenderer -e LOCAL_VIRGL=/virglrenderer"; fi
echo THREAD_CONFIG=$THREAD_CONFIG
echo RD_CONFIG=$RD_CONFIG
diff --git a/ci/run_test_suite.sh b/ci/run_test_suite.sh
index 0d3d4c9d..7c67e988 100755
--- a/ci/run_test_suite.sh
+++ b/ci/run_test_suite.sh
@@ -298,7 +298,7 @@ create_result_dir()
TEST_PATH=${HOST_GL}_host${HOST_DRIVER}/${TEST_APP}_${TEST_NAME}
RESULTS_DIR=$VIRGL_PATH/results/${TEST_PATH}
- if [ "$HOST_DRIVER" = "_softpipe" ]; then
+ if [ "$HOST_DRIVER" = "_softpipe" -o "$HOST_DRIVER" = "_llvmpipe" ]; then
PREVIOUS_RESULTS_DIR=$VIRGL_PATH/ci/previous_results/${TEST_PATH}
else
echo WARNING: Results are not up-to-date!
diff --git a/ci/run_tests.sh b/ci/run_tests.sh
index 8f5cec7a..f9aa5afa 100755
--- a/ci/run_tests.sh
+++ b/ci/run_tests.sh
@@ -14,6 +14,9 @@ run_setup()
use_trace_stderr=1
fi
+ if [ "x$2" = "xvenus" ]; then
+ use_venus=1
+ fi
# Let .gitlab-ci or local ci runner set
# desired thread count
@@ -34,7 +37,7 @@ run_setup()
export R600_DEBUG=nosb
# If render node, like /dev/dri/renderD128, has not been set
- # or exists use softpipe instead of HW GPU.
+ # or exists use llvmpipe instead of HW GPU.
if [[ ! -c $RENDER_DEVICE ]]; then
export SOFTWARE_ONLY=1
fi
@@ -43,7 +46,7 @@ run_setup()
pushd $LOCAL_MESA
mkdir -p build && \
meson build/ && \
- meson configure build/ -Dprefix=/usr/local -Dplatforms=drm,x11,wayland,surfaceless -Ddri-drivers=i965 -Dgallium-drivers=swrast,virgl,radeonsi,r600 -Dbuildtype=debugoptimized -Dllvm=true -Dglx=dri -Dgallium-vdpau=false -Dgallium-va=false -Dvulkan-drivers=[] -Dlibdir=lib && \
+ meson configure build/ -Dprefix=/usr/local -Dplatforms=x11,wayland -Ddri-drivers= -Dgallium-drivers=swrast,virgl,radeonsi,iris -Dbuildtype=debugoptimized -Dllvm=true -Dglx=dri -Dgallium-vdpau=false -Dgallium-va=false -Dvulkan-drivers=[] -Dlibdir=lib && \
ninja -C build/ install -j $NUM_THREADS
if [ $? -ne 0 ]; then
meson setup --wipe build/
@@ -55,9 +58,9 @@ run_setup()
rm -rf ./results/
mkdir -p ./results/
- mkdir build
+ mkdir -p build
if [ "x$use_clang_fuzzer" = "x1" ]; then
- export CC=clang-8
+ export CC=clang
export FUZZER=-Dfuzzer=true
fi
@@ -65,8 +68,14 @@ run_setup()
export TRACING=-Dtracing=stderr
fi
- meson build/ -Dprefix=/usr/local -Ddebug=true -Dtests=true --fatal-meson-warnings $FUZZER $TRACING
+ if [ "x$use_venus" = "x1" ]; then
+ export VENUS=-Dvenus-experimental=true
+ fi
+
+ pwd | grep virglrenderer >/dev/null || pushd /virglrenderer && pushd $(pwd)
+ meson build/ -Dprefix=/usr/local -Ddebug=true -Dtests=true --fatal-meson-warnings $FUZZER $TRACING $VENUS
ninja -C build -j$NUM_THREADS install
+ popd
}
run_make_check_meson()
@@ -109,6 +118,18 @@ run_make_check_trace_stderr()
)
}
+run_make_check_venus()
+{
+ run_setup meson venus
+ (
+ mkdir -p ./results/make_check_venus
+ VRENDTEST_USE_EGL_SURFACELESS=1 ninja -Cbuild -j$NUM_THREADS test
+ RET=$?
+ cp ./build/meson-logs/testlog.txt ./results/make_check_venus/
+ return $RET
+ )
+}
+
run_deqp()
{
local retval=0
@@ -138,14 +159,14 @@ run_deqp()
BACKENDS=""
if [[ -z "$HARDWARE_ONLY" ]]; then
- BACKENDS="${BACKENDS} --backend vtest-softpipe"
+ BACKENDS="${BACKENDS} --backend vtest-llvmpipe"
fi
if [[ -z "$SOFTWARE_ONLY" ]]; then
BACKENDS="${BACKENDS} --backend vtest-gpu"
fi
- pushd ci
+ pwd | grep virglrenderer >/dev/null || pushd /virglrenderer/ci && pushd ci
./run_test_suite.sh --deqp ${TEST_SUITE} \
--host-${OGL_BACKEND} \
${BACKENDS}
@@ -164,14 +185,14 @@ run_piglit()
BACKENDS=""
if [[ -z "$HARDWARE_ONLY" ]]; then
- BACKENDS="${BACKENDS} --backend vtest-softpipe"
+ BACKENDS="${BACKENDS} --backend vtest-llvmpipe"
fi
if [[ -z "$SOFTWARE_ONLY" ]]; then
BACKENDS="${BACKENDS} --backend vtest-gpu"
fi
- pushd ci
+ pwd | grep virglrenderer >/dev/null || pushd /virglrenderer/ci && pushd ci
./run_test_suite.sh --piglit --gles2 --gles3 \
--host-${OGL_BACKEND} \
${BACKENDS}
@@ -200,6 +221,10 @@ parse_input()
run_make_check_trace_stderr
;;
+ --make-check-venus)
+ run_make_check_venus
+ ;;
+
--deqp-gl-gl-tests)
run_deqp gl gl
;;
diff --git a/config.h.meson b/config.h.meson
index 198c84cc..a16796f5 100644
--- a/config.h.meson
+++ b/config.h.meson
@@ -4,7 +4,18 @@
#mesondefine HAVE_EPOXY_EGL_H
#mesondefine HAVE_EPOXY_GLX_H
#mesondefine ENABLE_MINIGBM_ALLOCATION
+#mesondefine ENABLE_VENUS
+#mesondefine ENABLE_VENUS_VALIDATE
#mesondefine HAVE_FUNC_ATTRIBUTE_VISIBILITY
#mesondefine HAVE_EVENTFD_H
#mesondefine HAVE_DLFCN_H
#mesondefine ENABLE_TRACING
+#mesondefine PIPE_ARCH_LITTLE_ENDIAN
+#mesondefine PIPE_ARCH_BIG_ENDIAN
+#mesondefine PIPE_ARCH_X86
+#mesondefine PIPE_ARCH_X86_64
+#mesondefine PIPE_ARCH_PPC
+#mesondefine PIPE_ARCH_PPC_64
+#mesondefine PIPE_ARCH_S390
+#mesondefine PIPE_ARCH_ARM
+#mesondefine PIPE_ARCH_AARCH64
diff --git a/meson.build b/meson.build
index 333dd74a..9c878bd5 100644
--- a/meson.build
+++ b/meson.build
@@ -23,7 +23,7 @@
project(
'virglrenderer', 'c',
- version: '0.8.2',
+ version: '0.9.0',
license : 'MIT',
meson_version : '>= 0.46',
default_options : ['buildtype=release', 'b_ndebug=if-release',
@@ -39,8 +39,8 @@ project(
# and set revision and interface_age to zero
binary_age = 1
-interface_age = 4
-revision = 2
+interface_age = 5
+revision = 3
cc = meson.get_compiler('c')
@@ -128,6 +128,34 @@ if cc.has_header('sys/select.h')
conf_data.set('HAVE_SYS_SELECT_H', 1)
endif
+if host_machine.endian() == 'little'
+ conf_data.set('PIPE_ARCH_LITTLE_ENDIAN', true)
+elif host_machine.endian() == 'big'
+ conf_data.set('PIPE_ARCH_BIG_ENDIAN', true)
+else
+ error('It wasn\'t possible to figure out the endianess of the machine')
+endif
+
+pipe_arch = host_machine.cpu_family()
+
+if pipe_arch == 'x86'
+ conf_data.set('PIPE_ARCH_X86', true)
+elif pipe_arch == 'x86_64'
+ conf_data.set('PIPE_ARCH_X86_64', true)
+elif pipe_arch == 'ppc'
+ conf_data.set('PIPE_ARCH_PPC', true)
+elif pipe_arch == 'ppc64'
+ conf_data.set('PIPE_ARCH_PPC_64', true)
+elif pipe_arch == 's390x'
+ conf_data.set('PIPE_ARCH_S390', true)
+elif pipe_arch == 'arm'
+ conf_data.set('PIPE_ARCH_ARM', true)
+elif pipe_arch == 'aarch64'
+ conf_data.set('PIPE_ARCH_AARCH64', true)
+else
+ warning('Arch used is not supported')
+endif
+
if get_option('buildtype') == 'debug'
add_global_arguments('-DDEBUG=1', language : 'c')
endif
@@ -174,6 +202,17 @@ if with_glx
endif
endif
+with_venus = get_option('venus-experimental')
+with_venus_validate = get_option('venus-validate')
+if with_venus
+ venus_dep = dependency('vulkan')
+ conf_data.set('ENABLE_VENUS', 1)
+
+ if with_venus_validate
+ conf_data.set('ENABLE_VENUS_VALIDATE', 1)
+ endif
+endif
+
if cc.compiles('void __attribute__((hidden)) func() {}')
conf_data.set('HAVE_FUNC_ATTRIBUTE_VISIBILITY', 1)
endif
@@ -196,7 +235,7 @@ pkg_config = configure_file(input : 'virglrenderer.pc.in',
install_data(pkg_config,
install_dir: get_option('libdir') + '/pkgconfig')
-inc_configuration = include_directories('.')
+inc_configuration = include_directories(['.', 'src'])
with_fuzzer = get_option('fuzzer')
with_tests = get_option('tests')
@@ -223,6 +262,8 @@ lines += 'glx: ' + (have_glx ? 'yes' : 'no')
lines += ''
lines += 'minigbm_alloc: ' + (with_minigbm_allocation ? 'yes' : 'no' )
lines += ''
+lines += 'venus: ' + (with_venus ? 'yes' : 'no' )
+lines += ''
lines += 'tests: ' + (with_tests ? 'yes' : 'no' )
lines += 'fuzzer: ' + (with_fuzzer ? 'yes' : 'no' )
lines += 'tracing: ' + with_tracing
diff --git a/meson_options.txt b/meson_options.txt
index 0a57b6fd..52b8df42 100644
--- a/meson_options.txt
+++ b/meson_options.txt
@@ -39,6 +39,20 @@ option(
)
option(
+ 'venus-experimental',
+ type : 'boolean',
+ value : 'false',
+ description : 'enable support for venus'
+)
+
+option(
+ 'venus-validate',
+ type : 'boolean',
+ value : 'false',
+ description : 'enable the validation layer for venus'
+)
+
+option(
'tests',
type : 'boolean',
value : 'false',
diff --git a/perf-testing/Docker/run.sh b/perf-testing/Docker/run.sh
index 4cf1b013..1986396f 100755
--- a/perf-testing/Docker/run.sh
+++ b/perf-testing/Docker/run.sh
@@ -70,14 +70,14 @@ if [ ! -f build/build.ninja ]; then
-Ddri-drivers=i965 \
-Dgallium-drivers=swrast,virgl,radeonsi,iris \
-Dbuildtype=debugoptimized \
- -Dllvm=true \
+ -Dllvm=enabled \
-Dglx=dri \
- -Degl=true \
- -Dgbm=false \
- -Dgallium-vdpau=false \
- -Dgallium-va=false \
+ -Degl=enabled \
+ -Dgbm=disabled \
+ -Dgallium-vdpau=disabled \
+ -Dgallium-va=disabled \
-Dvulkan-drivers=[] \
- -Dvalgrind=false \
+ -Dvalgrind=disabled \
-Dtracing=perfetto \
-Dlibdir=lib
else
@@ -87,14 +87,14 @@ else
-Ddri-drivers=i965 \
-Dgallium-drivers=swrast,virgl,radeonsi,iris \
-Dbuildtype=debugoptimized \
- -Dllvm=true \
+ -Dllvm=enabled \
-Dglx=dri \
- -Degl=true \
- -Dgbm=false \
- -Dgallium-vdpau=false \
- -Dgallium-va=false \
+ -Degl=enabled \
+ -Dgbm=disabled \
+ -Dgallium-vdpau=disabled \
+ -Dgallium-va=disabled \
-Dvulkan-drivers=[] \
- -Dvalgrind=false \
+ -Dvalgrind=disabled \
-Dtracing=perfetto \
-Dlibdir=lib
popd
diff --git a/src/gallium/auxiliary/os/os_thread.h b/src/gallium/auxiliary/os/os_thread.h
index d9047649..a84ca640 100644
--- a/src/gallium/auxiliary/os/os_thread.h
+++ b/src/gallium/auxiliary/os/os_thread.h
@@ -46,6 +46,9 @@
#include <signal.h>
#endif
+#ifdef PIPE_OS_LINUX
+#include <sys/prctl.h>
+#endif
/* pipe_thread
*/
@@ -85,6 +88,15 @@ static inline int pipe_thread_destroy( pipe_thread thread )
return thrd_detach( thread );
}
+static inline void pipe_thread_setname( const char *name )
+{
+#ifdef PIPE_OS_LINUX
+ prctl(PR_SET_NAME, name, 0, 0, 0);
+#else
+ (void)name;
+#endif
+}
+
/* pipe_mutex
*/
diff --git a/src/gallium/auxiliary/tgsi/tgsi_strings.c b/src/gallium/auxiliary/tgsi/tgsi_strings.c
index c870863e..ae6efb73 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_strings.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_strings.c
@@ -228,7 +228,7 @@ const char *tgsi_memory_names[3] =
"VOLATILE",
};
-static inline void
+static inline void UNUSED
tgsi_strings_check(void)
{
STATIC_ASSERT(Elements(tgsi_semantic_names) == TGSI_SEMANTIC_COUNT);
diff --git a/src/gallium/auxiliary/tgsi/tgsi_text.c b/src/gallium/auxiliary/tgsi/tgsi_text.c
index 080dbfab..0d0a9a37 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_text.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_text.c
@@ -1075,7 +1075,7 @@ parse_instruction(
inst.Texture.Texture = TGSI_TEXTURE_UNKNOWN;
}
- if ((i >= TGSI_OPCODE_LOAD && i <= TGSI_OPCODE_ATOMIMAX) ||
+ if ((i >= TGSI_OPCODE_LOAD && i <= TGSI_OPCODE_ATOMIMAX && i != TGSI_OPCODE_BARRIER) ||
i == TGSI_OPCODE_RESQ) {
inst.Instruction.Memory = 1;
inst.Memory.Qualifier = 0;
diff --git a/src/gallium/auxiliary/util/u_format.c b/src/gallium/auxiliary/util/u_format.c
index cda6aa7e..16d4cbfd 100644
--- a/src/gallium/auxiliary/util/u_format.c
+++ b/src/gallium/auxiliary/util/u_format.c
@@ -40,28 +40,6 @@
#include "pipe/p_defines.h"
-boolean util_format_s3tc_enabled = FALSE;
-
-boolean
-util_format_is_float(enum pipe_format format)
-{
- const struct util_format_description *desc = util_format_description(format);
- int i;
-
- assert(desc);
- if (!desc) {
- return FALSE;
- }
-
- i = util_format_get_first_non_void_channel(format);
- if (i == -1) {
- return FALSE;
- }
-
- return desc->channel[i].type == UTIL_FORMAT_TYPE_FLOAT ? TRUE : FALSE;
-}
-
-
/** Test if the format contains RGB, but not alpha */
boolean
util_format_has_alpha(enum pipe_format format)
@@ -205,38 +183,6 @@ util_format_is_intensity(enum pipe_format format)
return FALSE;
}
-boolean
-util_format_is_subsampled_422(enum pipe_format format)
-{
- const struct util_format_description *desc =
- util_format_description(format);
-
- return desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED &&
- desc->block.width == 2 &&
- desc->block.height == 1 &&
- desc->block.bits == 32;
-}
-
-boolean
-util_format_is_supported(enum pipe_format format, unsigned bind)
-{
- if (util_format_is_s3tc(format) && !util_format_s3tc_enabled) {
- return FALSE;
- }
-
-#ifndef TEXTURE_FLOAT_ENABLED
- if ((bind & PIPE_BIND_RENDER_TARGET) &&
- format != PIPE_FORMAT_R9G9B9E5_FLOAT &&
- format != PIPE_FORMAT_R11G11B10_FLOAT &&
- util_format_is_float(format)) {
- return FALSE;
- }
-#endif
-
- return TRUE;
-}
-
-
/**
* Calculates the MRD for the depth format. MRD is used in depth bias
* for UNORM and unbound depth buffers. When the depth buffer is floating
diff --git a/src/gallium/auxiliary/util/u_format.h b/src/gallium/auxiliary/util/u_format.h
index 978b9201..912ea10f 100644
--- a/src/gallium/auxiliary/util/u_format.h
+++ b/src/gallium/auxiliary/util/u_format.h
@@ -319,19 +319,6 @@ util_format_is_compressed(enum pipe_format format)
}
static inline boolean
-util_format_is_s3tc(enum pipe_format format)
-{
- const struct util_format_description *desc = util_format_description(format);
-
- assert(desc);
- if (!desc) {
- return FALSE;
- }
-
- return desc->layout == UTIL_FORMAT_LAYOUT_S3TC ? TRUE : FALSE;
-}
-
-static inline boolean
util_format_is_srgb(enum pipe_format format)
{
const struct util_format_description *desc = util_format_description(format);
@@ -435,55 +422,6 @@ util_format_get_mask(enum pipe_format format)
}
}
-/**
- * Give the RGBA colormask of the channels that can be represented in this
- * format.
- *
- * That is, the channels whose values are preserved.
- */
-static inline unsigned
-util_format_colormask(const struct util_format_description *desc)
-{
- unsigned colormask;
- unsigned chan;
-
- switch (desc->colorspace) {
- case UTIL_FORMAT_COLORSPACE_RGB:
- case UTIL_FORMAT_COLORSPACE_SRGB:
- case UTIL_FORMAT_COLORSPACE_YUV:
- colormask = 0;
- for (chan = 0; chan < 4; ++chan) {
- if (desc->swizzle[chan] < 4) {
- colormask |= (1 << chan);
- }
- }
- return colormask;
- case UTIL_FORMAT_COLORSPACE_ZS:
- return 0;
- default:
- assert(0);
- return 0;
- }
-}
-
-
-/**
- * Checks if color mask covers every channel for the specified format
- *
- * @param desc a format description to check colormask with
- * @param colormask a bit mask for channels, matches format of PIPE_MASK_RGBA
- */
-static inline boolean
-util_format_colormask_full(const struct util_format_description *desc, unsigned colormask)
-{
- return (~colormask & util_format_colormask(desc)) == 0;
-}
-
-
-boolean
-util_format_is_float(enum pipe_format format);
-
-
boolean
util_format_has_alpha(enum pipe_format format);
@@ -502,9 +440,6 @@ boolean
util_format_is_intensity(enum pipe_format format);
boolean
-util_format_is_subsampled_422(enum pipe_format format);
-
-boolean
util_format_is_pure_integer(enum pipe_format format);
boolean
@@ -526,13 +461,6 @@ util_is_format_compatible(const struct util_format_description *src_desc,
const struct util_format_description *dst_desc);
/**
- * Whether the format is supported by Gallium for the given bindings.
- * This covers S3TC textures and floating-point render targets.
- */
-boolean
-util_format_is_supported(enum pipe_format format, unsigned bind);
-
-/**
* Whether this format is a rgab8 variant.
*
* That is, any format that matches the
diff --git a/src/gallium/auxiliary/util/u_format_s3tc.h b/src/gallium/auxiliary/util/u_format_s3tc.h
index 33531a71..da6c1398 100644
--- a/src/gallium/auxiliary/util/u_format_s3tc.h
+++ b/src/gallium/auxiliary/util/u_format_s3tc.h
@@ -40,11 +40,4 @@ enum util_format_dxtn {
UTIL_FORMAT_DXT5_RGBA = 0x83F3
};
-
-extern boolean util_format_s3tc_enabled;
-
-
-void
-util_format_s3tc_init(void);
-
#endif
diff --git a/src/gallium/auxiliary/util/u_hash_table.c b/src/gallium/auxiliary/util/u_hash_table.c
index 3b1fa630..6281003b 100644
--- a/src/gallium/auxiliary/util/u_hash_table.c
+++ b/src/gallium/auxiliary/util/u_hash_table.c
@@ -46,6 +46,8 @@
#include "util/u_memory.h"
#include "util/u_hash_table.h"
+#define XXH_INLINE_ALL
+#include "xxhash.h"
struct util_hash_table
{
@@ -297,3 +299,135 @@ util_hash_table_destroy(struct util_hash_table *ht)
FREE(ht);
}
+
+static unsigned hash_func_pointer(void *key)
+{
+ return XXH32(&key, sizeof(key), 0);
+}
+
+static int compare_func_pointer(void *key1, void *key2)
+{
+ return key1 != key2;
+}
+
+static unsigned hash_func_u64(void *key)
+{
+ return XXH32(key, sizeof(uint64_t), 0);
+}
+
+static int compare_func_u64(void *key1, void *key2)
+{
+ return *(const uint64_t *)key1 != *(const uint64_t*)key2;
+}
+
+static bool util_hash_table_u64_uses_pointer(void)
+{
+ /* return true if we can store a uint64_t in a pointer */
+ return sizeof(void *) >= sizeof(uint64_t);
+}
+
+struct util_hash_table_u64 *
+util_hash_table_create_u64(void (*destroy)(void *value))
+{
+ if (util_hash_table_u64_uses_pointer()) {
+ return (struct util_hash_table_u64 *)
+ util_hash_table_create(hash_func_pointer,
+ compare_func_pointer,
+ destroy);
+ }
+
+ return (struct util_hash_table_u64 *)
+ util_hash_table_create(hash_func_u64,
+ compare_func_u64,
+ destroy);
+}
+
+enum pipe_error
+util_hash_table_set_u64(struct util_hash_table_u64 *ht_u64,
+ uint64_t key,
+ void *value)
+{
+ struct util_hash_table *ht = (struct util_hash_table *)ht_u64;
+ uint64_t *real_key;
+ enum pipe_error err;
+
+ if (util_hash_table_u64_uses_pointer())
+ return util_hash_table_set(ht, uintptr_to_pointer(key), value);
+
+ real_key = MALLOC(sizeof(*real_key));
+ if (!real_key)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+ *real_key = key;
+
+ err = util_hash_table_set(ht, real_key, value);
+ if (err != PIPE_OK)
+ FREE(real_key);
+
+ return err;
+}
+
+void *
+util_hash_table_get_u64(struct util_hash_table_u64 *ht_u64,
+ uint64_t key)
+{
+ struct util_hash_table *ht = (struct util_hash_table *)ht_u64;
+
+ if (util_hash_table_u64_uses_pointer())
+ return util_hash_table_get(ht, uintptr_to_pointer(key));
+
+ return util_hash_table_get(ht, &key);
+}
+
+void
+util_hash_table_remove_u64(struct util_hash_table_u64 *ht_u64,
+ uint64_t key)
+{
+ struct util_hash_table *ht = (struct util_hash_table *)ht_u64;
+ unsigned key_hash;
+ struct cso_hash_iter iter;
+ struct util_hash_table_item *item;
+
+ if (util_hash_table_u64_uses_pointer()) {
+ util_hash_table_remove(ht, uintptr_to_pointer(key));
+ return;
+ }
+
+ key_hash = ht->hash(&key);
+ iter = util_hash_table_find_iter(ht, &key, key_hash);
+
+ if (cso_hash_iter_is_null(iter))
+ return;
+
+ item = util_hash_table_item(iter);
+ ht->destroy(item->value);
+ FREE(item->key);
+ FREE(item);
+
+ cso_hash_erase(ht->cso, iter);
+}
+
+void
+util_hash_table_destroy_u64(struct util_hash_table_u64 *ht_u64)
+{
+ struct util_hash_table *ht = (struct util_hash_table *)ht_u64;
+ struct cso_hash_iter iter;
+ struct util_hash_table_item *item;
+
+ if (util_hash_table_u64_uses_pointer()) {
+ util_hash_table_destroy(ht);
+ return;
+ }
+
+ iter = cso_hash_first_node(ht->cso);
+ while (!cso_hash_iter_is_null(iter)) {
+ item = util_hash_table_item(iter);
+ ht->destroy(item->value);
+ FREE(item->key);
+ FREE(item);
+ iter = cso_hash_iter_next(iter);
+ }
+
+ cso_hash_delete(ht->cso);
+
+ FREE(ht);
+}
diff --git a/src/gallium/auxiliary/util/u_hash_table.h b/src/gallium/auxiliary/util/u_hash_table.h
index b4a887bb..c7244208 100644
--- a/src/gallium/auxiliary/util/u_hash_table.h
+++ b/src/gallium/auxiliary/util/u_hash_table.h
@@ -47,6 +47,7 @@ extern "C" {
* Generic purpose hash table.
*/
struct util_hash_table;
+struct util_hash_table_u64;
/**
@@ -90,6 +91,26 @@ void
util_hash_table_destroy(struct util_hash_table *ht);
+struct util_hash_table_u64 *
+util_hash_table_create_u64(void (*destroy)(void *value));
+
+enum pipe_error
+util_hash_table_set_u64(struct util_hash_table_u64 *ht,
+ uint64_t key,
+ void *value);
+
+void *
+util_hash_table_get_u64(struct util_hash_table_u64 *ht,
+ uint64_t key);
+
+
+void
+util_hash_table_remove_u64(struct util_hash_table_u64 *ht,
+ uint64_t key);
+
+void
+util_hash_table_destroy_u64(struct util_hash_table_u64 *ht);
+
#ifdef __cplusplus
}
#endif
diff --git a/src/gallium/auxiliary/util/u_math.c b/src/gallium/auxiliary/util/u_math.c
index e5741533..79c31e1a 100644
--- a/src/gallium/auxiliary/util/u_math.c
+++ b/src/gallium/auxiliary/util/u_math.c
@@ -35,8 +35,10 @@
#include <xmmintrin.h>
/* This is defined in pmmintrin.h, but it can only be included when -msse3 is
* used, so just define it here to avoid further. */
+#ifndef _MM_DENORMALS_ZERO_MASK
#define _MM_DENORMALS_ZERO_MASK 0x0040
#endif
+#endif
#if 0
/** 2^x, for x in [-1.0, 1.0) */
diff --git a/src/gallium/auxiliary/util/xxhash.h b/src/gallium/auxiliary/util/xxhash.h
new file mode 100644
index 00000000..f7a4b405
--- /dev/null
+++ b/src/gallium/auxiliary/util/xxhash.h
@@ -0,0 +1,1444 @@
+/*
+ xxHash - Extremely Fast Hash algorithm
+ Header File
+ Copyright (C) 2012-2016, Yann Collet.
+
+ BSD 2-Clause License (http://www.opensource.org/licenses/bsd-license.php)
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are
+ met:
+
+ * Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above
+ copyright notice, this list of conditions and the following disclaimer
+ in the documentation and/or other materials provided with the
+ distribution.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+ You can contact the author at :
+ - xxHash source repository : https://github.com/Cyan4973/xxHash
+*/
+
+/* Notice extracted from xxHash homepage :
+
+xxHash is an extremely fast Hash algorithm, running at RAM speed limits.
+It also successfully passes all tests from the SMHasher suite.
+
+Comparison (single thread, Windows Seven 32 bits, using SMHasher on a Core 2 Duo @3GHz)
+
+Name Speed Q.Score Author
+xxHash 5.4 GB/s 10
+CrapWow 3.2 GB/s 2 Andrew
+MumurHash 3a 2.7 GB/s 10 Austin Appleby
+SpookyHash 2.0 GB/s 10 Bob Jenkins
+SBox 1.4 GB/s 9 Bret Mulvey
+Lookup3 1.2 GB/s 9 Bob Jenkins
+SuperFastHash 1.2 GB/s 1 Paul Hsieh
+CityHash64 1.05 GB/s 10 Pike & Alakuijala
+FNV 0.55 GB/s 5 Fowler, Noll, Vo
+CRC32 0.43 GB/s 9
+MD5-32 0.33 GB/s 10 Ronald L. Rivest
+SHA1-32 0.28 GB/s 10
+
+Q.Score is a measure of quality of the hash function.
+It depends on successfully passing SMHasher test set.
+10 is a perfect score.
+
+Note : SMHasher's CRC32 implementation is not the fastest one.
+Other speed-oriented implementations can be faster,
+especially in combination with PCLMUL instruction :
+http://fastcompression.blogspot.com/2019/03/presenting-xxh3.html?showComment=1552696407071#c3490092340461170735
+
+A 64-bit version, named XXH64, is available since r35.
+It offers much better speed, but for 64-bit applications only.
+Name Speed on 64 bits Speed on 32 bits
+XXH64 13.8 GB/s 1.9 GB/s
+XXH32 6.8 GB/s 6.0 GB/s
+*/
+
+/* Mesa leaves strict aliasing on in the compiler, and this code likes to
+ * dereference the passed in data as u32*, which means that the compiler is
+ * free to move the u32 read before the write of the struct members being
+ * hashed, and in practice it did in freedreno. Forcing these two things
+ * prevents it.
+ */
+#define XXH_FORCE_ALIGN_CHECK 0
+#define XXH_FORCE_MEMORY_ACCESS 0
+
+#if defined (__cplusplus)
+extern "C" {
+#endif
+
+
+#ifndef XXHASH_H_5627135585666179
+#define XXHASH_H_5627135585666179 1
+
+/* ****************************
+ * API modifier
+ ******************************/
+/** XXH_INLINE_ALL (and XXH_PRIVATE_API)
+ * This build macro includes xxhash functions in `static` mode
+ * in order to inline them, and remove their symbol from the public list.
+ * Inlining offers great performance improvement on small keys,
+ * and dramatic ones when length is expressed as a compile-time constant.
+ * See https://fastcompression.blogspot.com/2018/03/xxhash-for-small-keys-impressive-power.html .
+ * Methodology :
+ * #define XXH_INLINE_ALL
+ * #include "xxhash.h"
+ * `xxhash.c` is automatically included.
+ * It's not useful to compile and link it as a separate object.
+ */
+#if defined(XXH_INLINE_ALL) || defined(XXH_PRIVATE_API)
+# ifndef XXH_STATIC_LINKING_ONLY
+# define XXH_STATIC_LINKING_ONLY
+# endif
+# if defined(__GNUC__)
+# define XXH_PUBLIC_API static __inline __attribute__((unused))
+# elif defined (__cplusplus) || (defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 */)
+# define XXH_PUBLIC_API static inline
+# elif defined(_MSC_VER)
+# define XXH_PUBLIC_API static __inline
+# else
+ /* this version may generate warnings for unused static functions */
+# define XXH_PUBLIC_API static
+# endif
+#else
+# if defined(WIN32) && defined(_MSC_VER) && (defined(XXH_IMPORT) || defined(XXH_EXPORT))
+# ifdef XXH_EXPORT
+# define XXH_PUBLIC_API __declspec(dllexport)
+# elif XXH_IMPORT
+# define XXH_PUBLIC_API __declspec(dllimport)
+# endif
+# else
+# define XXH_PUBLIC_API /* do nothing */
+# endif
+#endif /* XXH_INLINE_ALL || XXH_PRIVATE_API */
+
+/*! XXH_NAMESPACE, aka Namespace Emulation :
+ *
+ * If you want to include _and expose_ xxHash functions from within your own library,
+ * but also want to avoid symbol collisions with other libraries which may also include xxHash,
+ *
+ * you can use XXH_NAMESPACE, to automatically prefix any public symbol from xxhash library
+ * with the value of XXH_NAMESPACE (therefore, avoid NULL and numeric values).
+ *
+ * Note that no change is required within the calling program as long as it includes `xxhash.h` :
+ * regular symbol name will be automatically translated by this header.
+ */
+#ifdef XXH_NAMESPACE
+# define XXH_CAT(A,B) A##B
+# define XXH_NAME2(A,B) XXH_CAT(A,B)
+# define XXH_versionNumber XXH_NAME2(XXH_NAMESPACE, XXH_versionNumber)
+# define XXH32 XXH_NAME2(XXH_NAMESPACE, XXH32)
+# define XXH32_createState XXH_NAME2(XXH_NAMESPACE, XXH32_createState)
+# define XXH32_freeState XXH_NAME2(XXH_NAMESPACE, XXH32_freeState)
+# define XXH32_reset XXH_NAME2(XXH_NAMESPACE, XXH32_reset)
+# define XXH32_update XXH_NAME2(XXH_NAMESPACE, XXH32_update)
+# define XXH32_digest XXH_NAME2(XXH_NAMESPACE, XXH32_digest)
+# define XXH32_copyState XXH_NAME2(XXH_NAMESPACE, XXH32_copyState)
+# define XXH32_canonicalFromHash XXH_NAME2(XXH_NAMESPACE, XXH32_canonicalFromHash)
+# define XXH32_hashFromCanonical XXH_NAME2(XXH_NAMESPACE, XXH32_hashFromCanonical)
+# define XXH64 XXH_NAME2(XXH_NAMESPACE, XXH64)
+# define XXH64_createState XXH_NAME2(XXH_NAMESPACE, XXH64_createState)
+# define XXH64_freeState XXH_NAME2(XXH_NAMESPACE, XXH64_freeState)
+# define XXH64_reset XXH_NAME2(XXH_NAMESPACE, XXH64_reset)
+# define XXH64_update XXH_NAME2(XXH_NAMESPACE, XXH64_update)
+# define XXH64_digest XXH_NAME2(XXH_NAMESPACE, XXH64_digest)
+# define XXH64_copyState XXH_NAME2(XXH_NAMESPACE, XXH64_copyState)
+# define XXH64_canonicalFromHash XXH_NAME2(XXH_NAMESPACE, XXH64_canonicalFromHash)
+# define XXH64_hashFromCanonical XXH_NAME2(XXH_NAMESPACE, XXH64_hashFromCanonical)
+#endif
+
+
+/* *************************************
+* Version
+***************************************/
+#define XXH_VERSION_MAJOR 0
+#define XXH_VERSION_MINOR 7
+#define XXH_VERSION_RELEASE 2
+#define XXH_VERSION_NUMBER (XXH_VERSION_MAJOR *100*100 + XXH_VERSION_MINOR *100 + XXH_VERSION_RELEASE)
+XXH_PUBLIC_API unsigned XXH_versionNumber (void);
+
+
+/* ****************************
+* Definitions
+******************************/
+#include <stddef.h> /* size_t */
+typedef enum { XXH_OK=0, XXH_ERROR } XXH_errorcode;
+
+
+/*-**********************************************************************
+* 32-bit hash
+************************************************************************/
+#if !defined (__VMS) \
+ && (defined (__cplusplus) \
+ || (defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 */) )
+# include <stdint.h>
+ typedef uint32_t XXH32_hash_t;
+#else
+# include <limits.h>
+# if UINT_MAX == 0xFFFFFFFFUL
+ typedef unsigned int XXH32_hash_t;
+# else
+# if ULONG_MAX == 0xFFFFFFFFUL
+ typedef unsigned long XXH32_hash_t;
+# else
+# error "unsupported platform : need a 32-bit type"
+# endif
+# endif
+#endif
+
+/*! XXH32() :
+ Calculate the 32-bit hash of sequence "length" bytes stored at memory address "input".
+ The memory between input & input+length must be valid (allocated and read-accessible).
+ "seed" can be used to alter the result predictably.
+ Speed on Core 2 Duo @ 3 GHz (single thread, SMHasher benchmark) : 5.4 GB/s */
+XXH_PUBLIC_API XXH32_hash_t XXH32 (const void* input, size_t length, XXH32_hash_t seed);
+
+/******* Streaming *******/
+
+/*
+ * Streaming functions generate the xxHash value from an incrememtal input.
+ * This method is slower than single-call functions, due to state management.
+ * For small inputs, prefer `XXH32()` and `XXH64()`, which are better optimized.
+ *
+ * XXH state must first be allocated, using XXH*_createState() .
+ *
+ * Start a new hash by initializing state with a seed, using XXH*_reset().
+ *
+ * Then, feed the hash state by calling XXH*_update() as many times as necessary.
+ * The function returns an error code, with 0 meaning OK, and any other value meaning there is an error.
+ *
+ * Finally, a hash value can be produced anytime, by using XXH*_digest().
+ * This function returns the nn-bits hash as an int or long long.
+ *
+ * It's still possible to continue inserting input into the hash state after a digest,
+ * and generate some new hash values later on, by invoking again XXH*_digest().
+ *
+ * When done, release the state, using XXH*_freeState().
+ */
+
+typedef struct XXH32_state_s XXH32_state_t; /* incomplete type */
+XXH_PUBLIC_API XXH32_state_t* XXH32_createState(void);
+XXH_PUBLIC_API XXH_errorcode XXH32_freeState(XXH32_state_t* statePtr);
+XXH_PUBLIC_API void XXH32_copyState(XXH32_state_t* dst_state, const XXH32_state_t* src_state);
+
+XXH_PUBLIC_API XXH_errorcode XXH32_reset (XXH32_state_t* statePtr, XXH32_hash_t seed);
+XXH_PUBLIC_API XXH_errorcode XXH32_update (XXH32_state_t* statePtr, const void* input, size_t length);
+XXH_PUBLIC_API XXH32_hash_t XXH32_digest (const XXH32_state_t* statePtr);
+
+/******* Canonical representation *******/
+
+/* Default return values from XXH functions are basic unsigned 32 and 64 bits.
+ * This the simplest and fastest format for further post-processing.
+ * However, this leaves open the question of what is the order of bytes,
+ * since little and big endian conventions will write the same number differently.
+ *
+ * The canonical representation settles this issue,
+ * by mandating big-endian convention,
+ * aka, the same convention as human-readable numbers (large digits first).
+ * When writing hash values to storage, sending them over a network, or printing them,
+ * it's highly recommended to use the canonical representation,
+ * to ensure portability across a wider range of systems, present and future.
+ *
+ * The following functions allow transformation of hash values into and from canonical format.
+ */
+
+typedef struct { unsigned char digest[4]; } XXH32_canonical_t;
+XXH_PUBLIC_API void XXH32_canonicalFromHash(XXH32_canonical_t* dst, XXH32_hash_t hash);
+XXH_PUBLIC_API XXH32_hash_t XXH32_hashFromCanonical(const XXH32_canonical_t* src);
+
+
+#ifndef XXH_NO_LONG_LONG
+/*-**********************************************************************
+* 64-bit hash
+************************************************************************/
+#if !defined (__VMS) \
+ && (defined (__cplusplus) \
+ || (defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 */) )
+# include <stdint.h>
+ typedef uint64_t XXH64_hash_t;
+#else
+ /* the following type must have a width of 64-bit */
+ typedef unsigned long long XXH64_hash_t;
+#endif
+
+/*! XXH64() :
+ * Returns the 64-bit hash of sequence of length @length stored at memory address @input.
+ * @seed can be used to alter the result predictably.
+ * This function runs faster on 64-bit systems, but slower on 32-bit systems (see benchmark).
+ */
+XXH_PUBLIC_API XXH64_hash_t XXH64 (const void* input, size_t length, XXH64_hash_t seed);
+
+/******* Streaming *******/
+typedef struct XXH64_state_s XXH64_state_t; /* incomplete type */
+XXH_PUBLIC_API XXH64_state_t* XXH64_createState(void);
+XXH_PUBLIC_API XXH_errorcode XXH64_freeState(XXH64_state_t* statePtr);
+XXH_PUBLIC_API void XXH64_copyState(XXH64_state_t* dst_state, const XXH64_state_t* src_state);
+
+XXH_PUBLIC_API XXH_errorcode XXH64_reset (XXH64_state_t* statePtr, XXH64_hash_t seed);
+XXH_PUBLIC_API XXH_errorcode XXH64_update (XXH64_state_t* statePtr, const void* input, size_t length);
+XXH_PUBLIC_API XXH64_hash_t XXH64_digest (const XXH64_state_t* statePtr);
+
+/******* Canonical representation *******/
+typedef struct { unsigned char digest[8]; } XXH64_canonical_t;
+XXH_PUBLIC_API void XXH64_canonicalFromHash(XXH64_canonical_t* dst, XXH64_hash_t hash);
+XXH_PUBLIC_API XXH64_hash_t XXH64_hashFromCanonical(const XXH64_canonical_t* src);
+
+
+#endif /* XXH_NO_LONG_LONG */
+
+#endif /* XXHASH_H_5627135585666179 */
+
+
+
+#if defined(XXH_STATIC_LINKING_ONLY) && !defined(XXHASH_H_STATIC_13879238742)
+#define XXHASH_H_STATIC_13879238742
+/* ************************************************************************************************
+ This section contains declarations which are not guaranteed to remain stable.
+ They may change in future versions, becoming incompatible with a different version of the library.
+ These declarations should only be used with static linking.
+ Never use them in association with dynamic linking !
+*************************************************************************************************** */
+
+/* These definitions are only present to allow
+ * static allocation of XXH state, on stack or in a struct for example.
+ * Never **ever** use members directly. */
+
+struct XXH32_state_s {
+ XXH32_hash_t total_len_32;
+ XXH32_hash_t large_len;
+ XXH32_hash_t v1;
+ XXH32_hash_t v2;
+ XXH32_hash_t v3;
+ XXH32_hash_t v4;
+ XXH32_hash_t mem32[4];
+ XXH32_hash_t memsize;
+ XXH32_hash_t reserved; /* never read nor write, might be removed in a future version */
+}; /* typedef'd to XXH32_state_t */
+
+
+#ifndef XXH_NO_LONG_LONG /* defined when there is no 64-bit support */
+
+struct XXH64_state_s {
+ XXH64_hash_t total_len;
+ XXH64_hash_t v1;
+ XXH64_hash_t v2;
+ XXH64_hash_t v3;
+ XXH64_hash_t v4;
+ XXH64_hash_t mem64[4];
+ XXH32_hash_t memsize;
+ XXH32_hash_t reserved32; /* required for padding anyway */
+ XXH64_hash_t reserved64; /* never read nor write, might be removed in a future version */
+}; /* typedef'd to XXH64_state_t */
+
+#endif /* XXH_NO_LONG_LONG */
+
+#if defined(XXH_INLINE_ALL) || defined(XXH_PRIVATE_API)
+# define XXH_IMPLEMENTATION
+#endif
+
+#endif /* defined(XXH_STATIC_LINKING_ONLY) && !defined(XXHASH_H_STATIC_13879238742) */
+
+
+
+/*-**********************************************************************
+* xxHash implementation
+* Functions implementation used to be hosted within xxhash.c .
+* However, code inlining requires to place implementation in the header file.
+* As a consequence, xxhash.c used to be included within xxhash.h .
+* But some build systems don't like *.c inclusions.
+* So the implementation is now directly integrated within xxhash.h .
+* Another small advantage is that xxhash.c is no longer required in /includes .
+************************************************************************/
+
+#if ( defined(XXH_INLINE_ALL) || defined(XXH_PRIVATE_API) \
+ || defined(XXH_IMPLEMENTATION) ) && !defined(XXH_IMPLEM_13a8737387)
+# define XXH_IMPLEM_13a8737387
+
+/* *************************************
+* Tuning parameters
+***************************************/
+/*!XXH_FORCE_MEMORY_ACCESS :
+ * By default, access to unaligned memory is controlled by `memcpy()`, which is safe and portable.
+ * Unfortunately, on some target/compiler combinations, the generated assembly is sub-optimal.
+ * The below switch allow to select different access method for improved performance.
+ * Method 0 (default) : use `memcpy()`. Safe and portable.
+ * Method 1 : `__packed` statement. It depends on compiler extension (ie, not portable).
+ * This method is safe if your compiler supports it, and *generally* as fast or faster than `memcpy`.
+ * Method 2 : direct access. This method doesn't depend on compiler but violate C standard.
+ * It can generate buggy code on targets which do not support unaligned memory accesses.
+ * But in some circumstances, it's the only known way to get the most performance (ie GCC + ARMv6)
+ * See http://stackoverflow.com/a/32095106/646947 for details.
+ * Prefer these methods in priority order (0 > 1 > 2)
+ */
+#ifndef XXH_FORCE_MEMORY_ACCESS /* can be defined externally, on command line for example */
+# if !defined(__clang__) && defined(__GNUC__) && defined(__ARM_FEATURE_UNALIGNED) && defined(__ARM_ARCH) && (__ARM_ARCH == 6)
+# define XXH_FORCE_MEMORY_ACCESS 2
+# elif !defined(__clang__) && ((defined(__INTEL_COMPILER) && !defined(_WIN32)) || \
+ (defined(__GNUC__) && (defined(__ARM_ARCH) && __ARM_ARCH >= 7)))
+# define XXH_FORCE_MEMORY_ACCESS 1
+# endif
+#endif
+
+/*!XXH_ACCEPT_NULL_INPUT_POINTER :
+ * If input pointer is NULL, xxHash default behavior is to dereference it, triggering a segfault.
+ * When this macro is enabled, xxHash actively checks input for null pointer.
+ * It it is, result for null input pointers is the same as a null-length input.
+ */
+#ifndef XXH_ACCEPT_NULL_INPUT_POINTER /* can be defined externally */
+# define XXH_ACCEPT_NULL_INPUT_POINTER 0
+#endif
+
+/*!XXH_FORCE_ALIGN_CHECK :
+ * This is a minor performance trick, only useful with lots of very small keys.
+ * It means : check for aligned/unaligned input.
+ * The check costs one initial branch per hash;
+ * set it to 0 when the input is guaranteed to be aligned,
+ * or when alignment doesn't matter for performance.
+ */
+#ifndef XXH_FORCE_ALIGN_CHECK /* can be defined externally */
+# if defined(__i386) || defined(_M_IX86) || defined(__x86_64__) || defined(_M_X64)
+# define XXH_FORCE_ALIGN_CHECK 0
+# else
+# define XXH_FORCE_ALIGN_CHECK 1
+# endif
+#endif
+
+/*!XXH_REROLL:
+ * Whether to reroll XXH32_finalize, and XXH64_finalize,
+ * instead of using an unrolled jump table/if statement loop.
+ *
+ * This is automatically defined on -Os/-Oz on GCC and Clang. */
+#ifndef XXH_REROLL
+# if defined(__OPTIMIZE_SIZE__)
+# define XXH_REROLL 1
+# else
+# define XXH_REROLL 0
+# endif
+#endif
+
+
+/* *************************************
+* Includes & Memory related functions
+***************************************/
+/*! Modify the local functions below should you wish to use some other memory routines
+* for malloc(), free() */
+#include <stdlib.h>
+static void* XXH_malloc(size_t s) { return malloc(s); }
+static void XXH_free (void* p) { free(p); }
+/*! and for memcpy() */
+#include <string.h>
+static void* XXH_memcpy(void* dest, const void* src, size_t size) { return memcpy(dest,src,size); }
+
+#include <limits.h> /* ULLONG_MAX */
+
+
+/* *************************************
+* Compiler Specific Options
+***************************************/
+#ifdef _MSC_VER /* Visual Studio */
+# pragma warning(disable : 4127) /* disable: C4127: conditional expression is constant */
+# define XXH_FORCE_INLINE static __forceinline
+# define XXH_NO_INLINE static __declspec(noinline)
+#else
+# if defined (__cplusplus) || defined (__STDC_VERSION__) && __STDC_VERSION__ >= 199901L /* C99 */
+# ifdef __GNUC__
+# define XXH_FORCE_INLINE static inline __attribute__((always_inline))
+# define XXH_NO_INLINE static __attribute__((noinline))
+# else
+# define XXH_FORCE_INLINE static inline
+# define XXH_NO_INLINE static
+# endif
+# else
+# define XXH_FORCE_INLINE static
+# define XXH_NO_INLINE static
+# endif /* __STDC_VERSION__ */
+#endif
+
+
+
+/* *************************************
+* Debug
+***************************************/
+/* DEBUGLEVEL is expected to be defined externally,
+ * typically through compiler command line.
+ * Value must be a number. */
+#ifndef DEBUGLEVEL
+# define DEBUGLEVEL 0
+#endif
+
+#if (DEBUGLEVEL>=1)
+# include <assert.h> /* note : can still be disabled with NDEBUG */
+# define XXH_ASSERT(c) assert(c)
+#else
+# define XXH_ASSERT(c) ((void)0)
+#endif
+
+/* note : use after variable declarations */
+#define XXH_STATIC_ASSERT(c) { enum { XXH_sa = 1/(int)(!!(c)) }; }
+
+
+/* *************************************
+* Basic Types
+***************************************/
+#if !defined (__VMS) \
+ && (defined (__cplusplus) \
+ || (defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 */) )
+# include <stdint.h>
+ typedef uint8_t xxh_u8;
+#else
+ typedef unsigned char xxh_u8;
+#endif
+typedef XXH32_hash_t xxh_u32;
+
+
+/* *** Memory access *** */
+
+#if (defined(XXH_FORCE_MEMORY_ACCESS) && (XXH_FORCE_MEMORY_ACCESS==2))
+
+/* Force direct memory access. Only works on CPU which support unaligned memory access in hardware */
+static xxh_u32 XXH_read32(const void* memPtr) { return *(const xxh_u32*) memPtr; }
+
+#elif (defined(XXH_FORCE_MEMORY_ACCESS) && (XXH_FORCE_MEMORY_ACCESS==1))
+
+/* __pack instructions are safer, but compiler specific, hence potentially problematic for some compilers */
+/* currently only defined for gcc and icc */
+typedef union { xxh_u32 u32; } __attribute__((packed)) unalign;
+static xxh_u32 XXH_read32(const void* ptr) { return ((const unalign*)ptr)->u32; }
+
+#else
+
+/* portable and safe solution. Generally efficient.
+ * see : http://stackoverflow.com/a/32095106/646947
+ */
+static xxh_u32 XXH_read32(const void* memPtr)
+{
+ xxh_u32 val;
+ memcpy(&val, memPtr, sizeof(val));
+ return val;
+}
+
+#endif /* XXH_FORCE_DIRECT_MEMORY_ACCESS */
+
+
+/* *** Endianess *** */
+typedef enum { XXH_bigEndian=0, XXH_littleEndian=1 } XXH_endianess;
+
+/* XXH_CPU_LITTLE_ENDIAN can be defined externally, for example on the compiler command line */
+#ifndef XXH_CPU_LITTLE_ENDIAN
+# if defined(_WIN32) /* Windows is always little endian */ \
+ || defined(__LITTLE_ENDIAN__) \
+ || (defined(__BYTE_ORDER__) && __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__)
+# define XXH_CPU_LITTLE_ENDIAN 1
+# elif defined(__BIG_ENDIAN__) \
+ || (defined(__BYTE_ORDER__) && __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__)
+# define XXH_CPU_LITTLE_ENDIAN 0
+# else
+static int XXH_isLittleEndian(void)
+{
+ const union { xxh_u32 u; xxh_u8 c[4]; } one = { 1 }; /* don't use static : performance detrimental */
+ return one.c[0];
+}
+# define XXH_CPU_LITTLE_ENDIAN XXH_isLittleEndian()
+# endif
+#endif
+
+
+
+
+/* ****************************************
+* Compiler-specific Functions and Macros
+******************************************/
+#define XXH_GCC_VERSION (__GNUC__ * 100 + __GNUC_MINOR__)
+
+#ifndef __has_builtin
+# define __has_builtin(x) 0
+#endif
+
+#if !defined(NO_CLANG_BUILTIN) && __has_builtin(__builtin_rotateleft32) && __has_builtin(__builtin_rotateleft64)
+# define XXH_rotl32 __builtin_rotateleft32
+# define XXH_rotl64 __builtin_rotateleft64
+/* Note : although _rotl exists for minGW (GCC under windows), performance seems poor */
+#elif defined(_MSC_VER)
+# define XXH_rotl32(x,r) _rotl(x,r)
+# define XXH_rotl64(x,r) _rotl64(x,r)
+#else
+# define XXH_rotl32(x,r) (((x) << (r)) | ((x) >> (32 - (r))))
+# define XXH_rotl64(x,r) (((x) << (r)) | ((x) >> (64 - (r))))
+#endif
+
+#if defined(_MSC_VER) /* Visual Studio */
+# define XXH_swap32 _byteswap_ulong
+#elif XXH_GCC_VERSION >= 403
+# define XXH_swap32 __builtin_bswap32
+#else
+static xxh_u32 XXH_swap32 (xxh_u32 x)
+{
+ return ((x << 24) & 0xff000000 ) |
+ ((x << 8) & 0x00ff0000 ) |
+ ((x >> 8) & 0x0000ff00 ) |
+ ((x >> 24) & 0x000000ff );
+}
+#endif
+
+
+/* ***************************
+* Memory reads
+*****************************/
+typedef enum { XXH_aligned, XXH_unaligned } XXH_alignment;
+
+XXH_FORCE_INLINE xxh_u32 XXH_readLE32(const void* ptr)
+{
+ return XXH_CPU_LITTLE_ENDIAN ? XXH_read32(ptr) : XXH_swap32(XXH_read32(ptr));
+}
+
+static xxh_u32 XXH_readBE32(const void* ptr)
+{
+ return XXH_CPU_LITTLE_ENDIAN ? XXH_swap32(XXH_read32(ptr)) : XXH_read32(ptr);
+}
+
+XXH_FORCE_INLINE xxh_u32
+XXH_readLE32_align(const void* ptr, XXH_alignment align)
+{
+ if (align==XXH_unaligned) {
+ return XXH_readLE32(ptr);
+ } else {
+ return XXH_CPU_LITTLE_ENDIAN ? *(const xxh_u32*)ptr : XXH_swap32(*(const xxh_u32*)ptr);
+ }
+}
+
+
+/* *************************************
+* Misc
+***************************************/
+XXH_PUBLIC_API unsigned XXH_versionNumber (void) { return XXH_VERSION_NUMBER; }
+
+
+/* *******************************************************************
+* 32-bit hash functions
+*********************************************************************/
+static const xxh_u32 PRIME32_1 = 0x9E3779B1U; /* 0b10011110001101110111100110110001 */
+static const xxh_u32 PRIME32_2 = 0x85EBCA77U; /* 0b10000101111010111100101001110111 */
+static const xxh_u32 PRIME32_3 = 0xC2B2AE3DU; /* 0b11000010101100101010111000111101 */
+static const xxh_u32 PRIME32_4 = 0x27D4EB2FU; /* 0b00100111110101001110101100101111 */
+static const xxh_u32 PRIME32_5 = 0x165667B1U; /* 0b00010110010101100110011110110001 */
+
+static xxh_u32 XXH32_round(xxh_u32 acc, xxh_u32 input)
+{
+ acc += input * PRIME32_2;
+ acc = XXH_rotl32(acc, 13);
+ acc *= PRIME32_1;
+#if defined(__GNUC__) && defined(__SSE4_1__) && !defined(XXH_ENABLE_AUTOVECTORIZE)
+ /* UGLY HACK:
+ * This inline assembly hack forces acc into a normal register. This is the
+ * only thing that prevents GCC and Clang from autovectorizing the XXH32 loop
+ * (pragmas and attributes don't work for some resason) without globally
+ * disabling SSE4.1.
+ *
+ * The reason we want to avoid vectorization is because despite working on
+ * 4 integers at a time, there are multiple factors slowing XXH32 down on
+ * SSE4:
+ * - There's a ridiculous amount of lag from pmulld (10 cycles of latency on newer chips!)
+ * making it slightly slower to multiply four integers at once compared to four
+ * integers independently. Even when pmulld was fastest, Sandy/Ivy Bridge, it is
+ * still not worth it to go into SSE just to multiply unless doing a long operation.
+ *
+ * - Four instructions are required to rotate,
+ * movqda tmp, v // not required with VEX encoding
+ * pslld tmp, 13 // tmp <<= 13
+ * psrld v, 19 // x >>= 19
+ * por v, tmp // x |= tmp
+ * compared to one for scalar:
+ * roll v, 13 // reliably fast across the board
+ * shldl v, v, 13 // Sandy Bridge and later prefer this for some reason
+ *
+ * - Instruction level parallelism is actually more beneficial here because the
+ * SIMD actually serializes this operation: While v1 is rotating, v2 can load data,
+ * while v3 can multiply. SSE forces them to operate together.
+ *
+ * How this hack works:
+ * __asm__("" // Declare an assembly block but don't declare any instructions
+ * : // However, as an Input/Output Operand,
+ * "+r" // constrain a read/write operand (+) as a general purpose register (r).
+ * (acc) // and set acc as the operand
+ * );
+ *
+ * Because of the 'r', the compiler has promised that seed will be in a
+ * general purpose register and the '+' says that it will be 'read/write',
+ * so it has to assume it has changed. It is like volatile without all the
+ * loads and stores.
+ *
+ * Since the argument has to be in a normal register (not an SSE register),
+ * each time XXH32_round is called, it is impossible to vectorize. */
+ __asm__("" : "+r" (acc));
+#endif
+ return acc;
+}
+
+/* mix all bits */
+static xxh_u32 XXH32_avalanche(xxh_u32 h32)
+{
+ h32 ^= h32 >> 15;
+ h32 *= PRIME32_2;
+ h32 ^= h32 >> 13;
+ h32 *= PRIME32_3;
+ h32 ^= h32 >> 16;
+ return(h32);
+}
+
+#define XXH_get32bits(p) XXH_readLE32_align(p, align)
+
+static xxh_u32
+XXH32_finalize(xxh_u32 h32, const xxh_u8* ptr, size_t len, XXH_alignment align)
+{
+#define PROCESS1 \
+ h32 += (*ptr++) * PRIME32_5; \
+ h32 = XXH_rotl32(h32, 11) * PRIME32_1 ;
+
+#define PROCESS4 \
+ h32 += XXH_get32bits(ptr) * PRIME32_3; \
+ ptr+=4; \
+ h32 = XXH_rotl32(h32, 17) * PRIME32_4 ;
+
+ /* Compact rerolled version */
+ if (XXH_REROLL) {
+ len &= 15;
+ while (len >= 4) {
+ PROCESS4;
+ len -= 4;
+ }
+ while (len > 0) {
+ PROCESS1;
+ --len;
+ }
+ return XXH32_avalanche(h32);
+ } else {
+ switch(len&15) /* or switch(bEnd - p) */ {
+ case 12: PROCESS4;
+ /* fallthrough */
+ case 8: PROCESS4;
+ /* fallthrough */
+ case 4: PROCESS4;
+ return XXH32_avalanche(h32);
+
+ case 13: PROCESS4;
+ /* fallthrough */
+ case 9: PROCESS4;
+ /* fallthrough */
+ case 5: PROCESS4;
+ PROCESS1;
+ return XXH32_avalanche(h32);
+
+ case 14: PROCESS4;
+ /* fallthrough */
+ case 10: PROCESS4;
+ /* fallthrough */
+ case 6: PROCESS4;
+ PROCESS1;
+ PROCESS1;
+ return XXH32_avalanche(h32);
+
+ case 15: PROCESS4;
+ /* fallthrough */
+ case 11: PROCESS4;
+ /* fallthrough */
+ case 7: PROCESS4;
+ /* fallthrough */
+ case 3: PROCESS1;
+ /* fallthrough */
+ case 2: PROCESS1;
+ /* fallthrough */
+ case 1: PROCESS1;
+ /* fallthrough */
+ case 0: return XXH32_avalanche(h32);
+ }
+ XXH_ASSERT(0);
+ return h32; /* reaching this point is deemed impossible */
+ }
+}
+
+XXH_FORCE_INLINE xxh_u32
+XXH32_endian_align(const xxh_u8* input, size_t len, xxh_u32 seed, XXH_alignment align)
+{
+ const xxh_u8* bEnd = input + len;
+ xxh_u32 h32;
+
+#if defined(XXH_ACCEPT_NULL_INPUT_POINTER) && (XXH_ACCEPT_NULL_INPUT_POINTER>=1)
+ if (input==NULL) {
+ len=0;
+ bEnd=input=(const xxh_u8*)(size_t)16;
+ }
+#endif
+
+ if (len>=16) {
+ const xxh_u8* const limit = bEnd - 15;
+ xxh_u32 v1 = seed + PRIME32_1 + PRIME32_2;
+ xxh_u32 v2 = seed + PRIME32_2;
+ xxh_u32 v3 = seed + 0;
+ xxh_u32 v4 = seed - PRIME32_1;
+
+ do {
+ v1 = XXH32_round(v1, XXH_get32bits(input)); input += 4;
+ v2 = XXH32_round(v2, XXH_get32bits(input)); input += 4;
+ v3 = XXH32_round(v3, XXH_get32bits(input)); input += 4;
+ v4 = XXH32_round(v4, XXH_get32bits(input)); input += 4;
+ } while (input < limit);
+
+ h32 = XXH_rotl32(v1, 1) + XXH_rotl32(v2, 7)
+ + XXH_rotl32(v3, 12) + XXH_rotl32(v4, 18);
+ } else {
+ h32 = seed + PRIME32_5;
+ }
+
+ h32 += (xxh_u32)len;
+
+ return XXH32_finalize(h32, input, len&15, align);
+}
+
+
+XXH_PUBLIC_API XXH32_hash_t XXH32 (const void* input, size_t len, XXH32_hash_t seed)
+{
+#if 0
+ /* Simple version, good for code maintenance, but unfortunately slow for small inputs */
+ XXH32_state_t state;
+ XXH32_reset(&state, seed);
+ XXH32_update(&state, (const xxh_u8*)input, len);
+ return XXH32_digest(&state);
+
+#else
+
+ if (XXH_FORCE_ALIGN_CHECK) {
+ if ((((size_t)input) & 3) == 0) { /* Input is 4-bytes aligned, leverage the speed benefit */
+ return XXH32_endian_align((const xxh_u8*)input, len, seed, XXH_aligned);
+ } }
+
+ return XXH32_endian_align((const xxh_u8*)input, len, seed, XXH_unaligned);
+#endif
+}
+
+
+
+/******* Hash streaming *******/
+
+XXH_PUBLIC_API XXH32_state_t* XXH32_createState(void)
+{
+ return (XXH32_state_t*)XXH_malloc(sizeof(XXH32_state_t));
+}
+XXH_PUBLIC_API XXH_errorcode XXH32_freeState(XXH32_state_t* statePtr)
+{
+ XXH_free(statePtr);
+ return XXH_OK;
+}
+
+XXH_PUBLIC_API void XXH32_copyState(XXH32_state_t* dstState, const XXH32_state_t* srcState)
+{
+ memcpy(dstState, srcState, sizeof(*dstState));
+}
+
+XXH_PUBLIC_API XXH_errorcode XXH32_reset(XXH32_state_t* statePtr, XXH32_hash_t seed)
+{
+ XXH32_state_t state; /* using a local state to memcpy() in order to avoid strict-aliasing warnings */
+ memset(&state, 0, sizeof(state));
+ state.v1 = seed + PRIME32_1 + PRIME32_2;
+ state.v2 = seed + PRIME32_2;
+ state.v3 = seed + 0;
+ state.v4 = seed - PRIME32_1;
+ /* do not write into reserved, planned to be removed in a future version */
+ memcpy(statePtr, &state, sizeof(state) - sizeof(state.reserved));
+ return XXH_OK;
+}
+
+
+XXH_PUBLIC_API XXH_errorcode
+XXH32_update(XXH32_state_t* state, const void* input, size_t len)
+{
+ if (input==NULL)
+#if defined(XXH_ACCEPT_NULL_INPUT_POINTER) && (XXH_ACCEPT_NULL_INPUT_POINTER>=1)
+ return XXH_OK;
+#else
+ return XXH_ERROR;
+#endif
+
+ { const xxh_u8* p = (const xxh_u8*)input;
+ const xxh_u8* const bEnd = p + len;
+
+ state->total_len_32 += (XXH32_hash_t)len;
+ state->large_len |= (XXH32_hash_t)((len>=16) | (state->total_len_32>=16));
+
+ if (state->memsize + len < 16) { /* fill in tmp buffer */
+ XXH_memcpy((xxh_u8*)(state->mem32) + state->memsize, input, len);
+ state->memsize += (XXH32_hash_t)len;
+ return XXH_OK;
+ }
+
+ if (state->memsize) { /* some data left from previous update */
+ XXH_memcpy((xxh_u8*)(state->mem32) + state->memsize, input, 16-state->memsize);
+ { const xxh_u32* p32 = state->mem32;
+ state->v1 = XXH32_round(state->v1, XXH_readLE32(p32)); p32++;
+ state->v2 = XXH32_round(state->v2, XXH_readLE32(p32)); p32++;
+ state->v3 = XXH32_round(state->v3, XXH_readLE32(p32)); p32++;
+ state->v4 = XXH32_round(state->v4, XXH_readLE32(p32));
+ }
+ p += 16-state->memsize;
+ state->memsize = 0;
+ }
+
+ if (p <= bEnd-16) {
+ const xxh_u8* const limit = bEnd - 16;
+ xxh_u32 v1 = state->v1;
+ xxh_u32 v2 = state->v2;
+ xxh_u32 v3 = state->v3;
+ xxh_u32 v4 = state->v4;
+
+ do {
+ v1 = XXH32_round(v1, XXH_readLE32(p)); p+=4;
+ v2 = XXH32_round(v2, XXH_readLE32(p)); p+=4;
+ v3 = XXH32_round(v3, XXH_readLE32(p)); p+=4;
+ v4 = XXH32_round(v4, XXH_readLE32(p)); p+=4;
+ } while (p<=limit);
+
+ state->v1 = v1;
+ state->v2 = v2;
+ state->v3 = v3;
+ state->v4 = v4;
+ }
+
+ if (p < bEnd) {
+ XXH_memcpy(state->mem32, p, (size_t)(bEnd-p));
+ state->memsize = (unsigned)(bEnd-p);
+ }
+ }
+
+ return XXH_OK;
+}
+
+
+XXH_PUBLIC_API XXH32_hash_t XXH32_digest (const XXH32_state_t* state)
+{
+ xxh_u32 h32;
+
+ if (state->large_len) {
+ h32 = XXH_rotl32(state->v1, 1)
+ + XXH_rotl32(state->v2, 7)
+ + XXH_rotl32(state->v3, 12)
+ + XXH_rotl32(state->v4, 18);
+ } else {
+ h32 = state->v3 /* == seed */ + PRIME32_5;
+ }
+
+ h32 += state->total_len_32;
+
+ return XXH32_finalize(h32, (const xxh_u8*)state->mem32, state->memsize, XXH_aligned);
+}
+
+
+/******* Canonical representation *******/
+
+/*! Default XXH result types are basic unsigned 32 and 64 bits.
+* The canonical representation follows human-readable write convention, aka big-endian (large digits first).
+* These functions allow transformation of hash result into and from its canonical format.
+* This way, hash values can be written into a file or buffer, remaining comparable across different systems.
+*/
+
+XXH_PUBLIC_API void XXH32_canonicalFromHash(XXH32_canonical_t* dst, XXH32_hash_t hash)
+{
+ XXH_STATIC_ASSERT(sizeof(XXH32_canonical_t) == sizeof(XXH32_hash_t));
+ if (XXH_CPU_LITTLE_ENDIAN) hash = XXH_swap32(hash);
+ memcpy(dst, &hash, sizeof(*dst));
+}
+
+XXH_PUBLIC_API XXH32_hash_t XXH32_hashFromCanonical(const XXH32_canonical_t* src)
+{
+ return XXH_readBE32(src);
+}
+
+
+#ifndef XXH_NO_LONG_LONG
+
+/* *******************************************************************
+* 64-bit hash functions
+*********************************************************************/
+
+/******* Memory access *******/
+
+typedef XXH64_hash_t xxh_u64;
+
+
+/*! XXH_REROLL_XXH64:
+ * Whether to reroll the XXH64_finalize() loop.
+ *
+ * Just like XXH32, we can unroll the XXH64_finalize() loop. This can be a performance gain
+ * on 64-bit hosts, as only one jump is required.
+ *
+ * However, on 32-bit hosts, because arithmetic needs to be done with two 32-bit registers,
+ * and 64-bit arithmetic needs to be simulated, it isn't beneficial to unroll. The code becomes
+ * ridiculously large (the largest function in the binary on i386!), and rerolling it saves
+ * anywhere from 3kB to 20kB. It is also slightly faster because it fits into cache better
+ * and is more likely to be inlined by the compiler.
+ *
+ * If XXH_REROLL is defined, this is ignored and the loop is always rerolled. */
+#ifndef XXH_REROLL_XXH64
+# if (defined(__ILP32__) || defined(_ILP32)) /* ILP32 is often defined on 32-bit GCC family */ \
+ || !(defined(__x86_64__) || defined(_M_X64) || defined(_M_AMD64) /* x86-64 */ \
+ || defined(_M_ARM64) || defined(__aarch64__) || defined(__arm64__) /* aarch64 */ \
+ || defined(__PPC64__) || defined(__PPC64LE__) || defined(__ppc64__) || defined(__powerpc64__) /* ppc64 */ \
+ || defined(__mips64__) || defined(__mips64)) /* mips64 */ \
+ || (!defined(SIZE_MAX) || SIZE_MAX < ULLONG_MAX) /* check limits */
+# define XXH_REROLL_XXH64 1
+# else
+# define XXH_REROLL_XXH64 0
+# endif
+#endif /* !defined(XXH_REROLL_XXH64) */
+
+#if (defined(XXH_FORCE_MEMORY_ACCESS) && (XXH_FORCE_MEMORY_ACCESS==2))
+
+/* Force direct memory access. Only works on CPU which support unaligned memory access in hardware */
+static xxh_u64 XXH_read64(const void* memPtr) { return *(const xxh_u64*) memPtr; }
+
+#elif (defined(XXH_FORCE_MEMORY_ACCESS) && (XXH_FORCE_MEMORY_ACCESS==1))
+
+/* __pack instructions are safer, but compiler specific, hence potentially problematic for some compilers */
+/* currently only defined for gcc and icc */
+typedef union { xxh_u32 u32; xxh_u64 u64; } __attribute__((packed)) unalign64;
+static xxh_u64 XXH_read64(const void* ptr) { return ((const unalign64*)ptr)->u64; }
+
+#else
+
+/* portable and safe solution. Generally efficient.
+ * see : http://stackoverflow.com/a/32095106/646947
+ */
+
+static xxh_u64 XXH_read64(const void* memPtr)
+{
+ xxh_u64 val;
+ memcpy(&val, memPtr, sizeof(val));
+ return val;
+}
+
+#endif /* XXH_FORCE_DIRECT_MEMORY_ACCESS */
+
+#if defined(_MSC_VER) /* Visual Studio */
+# define XXH_swap64 _byteswap_uint64
+#elif XXH_GCC_VERSION >= 403
+# define XXH_swap64 __builtin_bswap64
+#else
+static xxh_u64 XXH_swap64 (xxh_u64 x)
+{
+ return ((x << 56) & 0xff00000000000000ULL) |
+ ((x << 40) & 0x00ff000000000000ULL) |
+ ((x << 24) & 0x0000ff0000000000ULL) |
+ ((x << 8) & 0x000000ff00000000ULL) |
+ ((x >> 8) & 0x00000000ff000000ULL) |
+ ((x >> 24) & 0x0000000000ff0000ULL) |
+ ((x >> 40) & 0x000000000000ff00ULL) |
+ ((x >> 56) & 0x00000000000000ffULL);
+}
+#endif
+
+XXH_FORCE_INLINE xxh_u64 XXH_readLE64(const void* ptr)
+{
+ return XXH_CPU_LITTLE_ENDIAN ? XXH_read64(ptr) : XXH_swap64(XXH_read64(ptr));
+}
+
+static xxh_u64 XXH_readBE64(const void* ptr)
+{
+ return XXH_CPU_LITTLE_ENDIAN ? XXH_swap64(XXH_read64(ptr)) : XXH_read64(ptr);
+}
+
+XXH_FORCE_INLINE xxh_u64
+XXH_readLE64_align(const void* ptr, XXH_alignment align)
+{
+ if (align==XXH_unaligned)
+ return XXH_readLE64(ptr);
+ else
+ return XXH_CPU_LITTLE_ENDIAN ? *(const xxh_u64*)ptr : XXH_swap64(*(const xxh_u64*)ptr);
+}
+
+
+/******* xxh64 *******/
+
+static const xxh_u64 PRIME64_1 = 0x9E3779B185EBCA87ULL; /* 0b1001111000110111011110011011000110000101111010111100101010000111 */
+static const xxh_u64 PRIME64_2 = 0xC2B2AE3D27D4EB4FULL; /* 0b1100001010110010101011100011110100100111110101001110101101001111 */
+static const xxh_u64 PRIME64_3 = 0x165667B19E3779F9ULL; /* 0b0001011001010110011001111011000110011110001101110111100111111001 */
+static const xxh_u64 PRIME64_4 = 0x85EBCA77C2B2AE63ULL; /* 0b1000010111101011110010100111011111000010101100101010111001100011 */
+static const xxh_u64 PRIME64_5 = 0x27D4EB2F165667C5ULL; /* 0b0010011111010100111010110010111100010110010101100110011111000101 */
+
+static xxh_u64 XXH64_round(xxh_u64 acc, xxh_u64 input)
+{
+ acc += input * PRIME64_2;
+ acc = XXH_rotl64(acc, 31);
+ acc *= PRIME64_1;
+ return acc;
+}
+
+static xxh_u64 XXH64_mergeRound(xxh_u64 acc, xxh_u64 val)
+{
+ val = XXH64_round(0, val);
+ acc ^= val;
+ acc = acc * PRIME64_1 + PRIME64_4;
+ return acc;
+}
+
+static xxh_u64 XXH64_avalanche(xxh_u64 h64)
+{
+ h64 ^= h64 >> 33;
+ h64 *= PRIME64_2;
+ h64 ^= h64 >> 29;
+ h64 *= PRIME64_3;
+ h64 ^= h64 >> 32;
+ return h64;
+}
+
+
+#define XXH_get64bits(p) XXH_readLE64_align(p, align)
+
+static xxh_u64
+XXH64_finalize(xxh_u64 h64, const xxh_u8* ptr, size_t len, XXH_alignment align)
+{
+#define PROCESS1_64 \
+ h64 ^= (*ptr++) * PRIME64_5; \
+ h64 = XXH_rotl64(h64, 11) * PRIME64_1;
+
+#define PROCESS4_64 \
+ h64 ^= (xxh_u64)(XXH_get32bits(ptr)) * PRIME64_1; \
+ ptr+=4; \
+ h64 = XXH_rotl64(h64, 23) * PRIME64_2 + PRIME64_3;
+
+#define PROCESS8_64 { \
+ xxh_u64 const k1 = XXH64_round(0, XXH_get64bits(ptr)); \
+ ptr+=8; \
+ h64 ^= k1; \
+ h64 = XXH_rotl64(h64,27) * PRIME64_1 + PRIME64_4; \
+}
+
+ /* Rerolled version for 32-bit targets is faster and much smaller. */
+ if (XXH_REROLL || XXH_REROLL_XXH64) {
+ len &= 31;
+ while (len >= 8) {
+ PROCESS8_64;
+ len -= 8;
+ }
+ if (len >= 4) {
+ PROCESS4_64;
+ len -= 4;
+ }
+ while (len > 0) {
+ PROCESS1_64;
+ --len;
+ }
+ return XXH64_avalanche(h64);
+ } else {
+ switch(len & 31) {
+ case 24: PROCESS8_64;
+ /* fallthrough */
+ case 16: PROCESS8_64;
+ /* fallthrough */
+ case 8: PROCESS8_64;
+ return XXH64_avalanche(h64);
+
+ case 28: PROCESS8_64;
+ /* fallthrough */
+ case 20: PROCESS8_64;
+ /* fallthrough */
+ case 12: PROCESS8_64;
+ /* fallthrough */
+ case 4: PROCESS4_64;
+ return XXH64_avalanche(h64);
+
+ case 25: PROCESS8_64;
+ /* fallthrough */
+ case 17: PROCESS8_64;
+ /* fallthrough */
+ case 9: PROCESS8_64;
+ PROCESS1_64;
+ return XXH64_avalanche(h64);
+
+ case 29: PROCESS8_64;
+ /* fallthrough */
+ case 21: PROCESS8_64;
+ /* fallthrough */
+ case 13: PROCESS8_64;
+ /* fallthrough */
+ case 5: PROCESS4_64;
+ PROCESS1_64;
+ return XXH64_avalanche(h64);
+
+ case 26: PROCESS8_64;
+ /* fallthrough */
+ case 18: PROCESS8_64;
+ /* fallthrough */
+ case 10: PROCESS8_64;
+ PROCESS1_64;
+ PROCESS1_64;
+ return XXH64_avalanche(h64);
+
+ case 30: PROCESS8_64;
+ /* fallthrough */
+ case 22: PROCESS8_64;
+ /* fallthrough */
+ case 14: PROCESS8_64;
+ /* fallthrough */
+ case 6: PROCESS4_64;
+ PROCESS1_64;
+ PROCESS1_64;
+ return XXH64_avalanche(h64);
+
+ case 27: PROCESS8_64;
+ /* fallthrough */
+ case 19: PROCESS8_64;
+ /* fallthrough */
+ case 11: PROCESS8_64;
+ PROCESS1_64;
+ PROCESS1_64;
+ PROCESS1_64;
+ return XXH64_avalanche(h64);
+
+ case 31: PROCESS8_64;
+ /* fallthrough */
+ case 23: PROCESS8_64;
+ /* fallthrough */
+ case 15: PROCESS8_64;
+ /* fallthrough */
+ case 7: PROCESS4_64;
+ /* fallthrough */
+ case 3: PROCESS1_64;
+ /* fallthrough */
+ case 2: PROCESS1_64;
+ /* fallthrough */
+ case 1: PROCESS1_64;
+ /* fallthrough */
+ case 0: return XXH64_avalanche(h64);
+ }
+ }
+ /* impossible to reach */
+ XXH_ASSERT(0);
+ return 0; /* unreachable, but some compilers complain without it */
+}
+
+XXH_FORCE_INLINE xxh_u64
+XXH64_endian_align(const xxh_u8* input, size_t len, xxh_u64 seed, XXH_alignment align)
+{
+ const xxh_u8* bEnd = input + len;
+ xxh_u64 h64;
+
+#if defined(XXH_ACCEPT_NULL_INPUT_POINTER) && (XXH_ACCEPT_NULL_INPUT_POINTER>=1)
+ if (input==NULL) {
+ len=0;
+ bEnd=input=(const xxh_u8*)(size_t)32;
+ }
+#endif
+
+ if (len>=32) {
+ const xxh_u8* const limit = bEnd - 32;
+ xxh_u64 v1 = seed + PRIME64_1 + PRIME64_2;
+ xxh_u64 v2 = seed + PRIME64_2;
+ xxh_u64 v3 = seed + 0;
+ xxh_u64 v4 = seed - PRIME64_1;
+
+ do {
+ v1 = XXH64_round(v1, XXH_get64bits(input)); input+=8;
+ v2 = XXH64_round(v2, XXH_get64bits(input)); input+=8;
+ v3 = XXH64_round(v3, XXH_get64bits(input)); input+=8;
+ v4 = XXH64_round(v4, XXH_get64bits(input)); input+=8;
+ } while (input<=limit);
+
+ h64 = XXH_rotl64(v1, 1) + XXH_rotl64(v2, 7) + XXH_rotl64(v3, 12) + XXH_rotl64(v4, 18);
+ h64 = XXH64_mergeRound(h64, v1);
+ h64 = XXH64_mergeRound(h64, v2);
+ h64 = XXH64_mergeRound(h64, v3);
+ h64 = XXH64_mergeRound(h64, v4);
+
+ } else {
+ h64 = seed + PRIME64_5;
+ }
+
+ h64 += (xxh_u64) len;
+
+ return XXH64_finalize(h64, input, len, align);
+}
+
+
+XXH_PUBLIC_API XXH64_hash_t XXH64 (const void* input, size_t len, XXH64_hash_t seed)
+{
+#if 0
+ /* Simple version, good for code maintenance, but unfortunately slow for small inputs */
+ XXH64_state_t state;
+ XXH64_reset(&state, seed);
+ XXH64_update(&state, (const xxh_u8*)input, len);
+ return XXH64_digest(&state);
+
+#else
+
+ if (XXH_FORCE_ALIGN_CHECK) {
+ if ((((size_t)input) & 7)==0) { /* Input is aligned, let's leverage the speed advantage */
+ return XXH64_endian_align((const xxh_u8*)input, len, seed, XXH_aligned);
+ } }
+
+ return XXH64_endian_align((const xxh_u8*)input, len, seed, XXH_unaligned);
+
+#endif
+}
+
+/******* Hash Streaming *******/
+
+XXH_PUBLIC_API XXH64_state_t* XXH64_createState(void)
+{
+ return (XXH64_state_t*)XXH_malloc(sizeof(XXH64_state_t));
+}
+XXH_PUBLIC_API XXH_errorcode XXH64_freeState(XXH64_state_t* statePtr)
+{
+ XXH_free(statePtr);
+ return XXH_OK;
+}
+
+XXH_PUBLIC_API void XXH64_copyState(XXH64_state_t* dstState, const XXH64_state_t* srcState)
+{
+ memcpy(dstState, srcState, sizeof(*dstState));
+}
+
+XXH_PUBLIC_API XXH_errorcode XXH64_reset(XXH64_state_t* statePtr, XXH64_hash_t seed)
+{
+ XXH64_state_t state; /* using a local state to memcpy() in order to avoid strict-aliasing warnings */
+ memset(&state, 0, sizeof(state));
+ state.v1 = seed + PRIME64_1 + PRIME64_2;
+ state.v2 = seed + PRIME64_2;
+ state.v3 = seed + 0;
+ state.v4 = seed - PRIME64_1;
+ /* do not write into reserved64, might be removed in a future version */
+ memcpy(statePtr, &state, sizeof(state) - sizeof(state.reserved64));
+ return XXH_OK;
+}
+
+XXH_PUBLIC_API XXH_errorcode
+XXH64_update (XXH64_state_t* state, const void* input, size_t len)
+{
+ if (input==NULL)
+#if defined(XXH_ACCEPT_NULL_INPUT_POINTER) && (XXH_ACCEPT_NULL_INPUT_POINTER>=1)
+ return XXH_OK;
+#else
+ return XXH_ERROR;
+#endif
+
+ { const xxh_u8* p = (const xxh_u8*)input;
+ const xxh_u8* const bEnd = p + len;
+
+ state->total_len += len;
+
+ if (state->memsize + len < 32) { /* fill in tmp buffer */
+ XXH_memcpy(((xxh_u8*)state->mem64) + state->memsize, input, len);
+ state->memsize += (xxh_u32)len;
+ return XXH_OK;
+ }
+
+ if (state->memsize) { /* tmp buffer is full */
+ XXH_memcpy(((xxh_u8*)state->mem64) + state->memsize, input, 32-state->memsize);
+ state->v1 = XXH64_round(state->v1, XXH_readLE64(state->mem64+0));
+ state->v2 = XXH64_round(state->v2, XXH_readLE64(state->mem64+1));
+ state->v3 = XXH64_round(state->v3, XXH_readLE64(state->mem64+2));
+ state->v4 = XXH64_round(state->v4, XXH_readLE64(state->mem64+3));
+ p += 32-state->memsize;
+ state->memsize = 0;
+ }
+
+ if (p+32 <= bEnd) {
+ const xxh_u8* const limit = bEnd - 32;
+ xxh_u64 v1 = state->v1;
+ xxh_u64 v2 = state->v2;
+ xxh_u64 v3 = state->v3;
+ xxh_u64 v4 = state->v4;
+
+ do {
+ v1 = XXH64_round(v1, XXH_readLE64(p)); p+=8;
+ v2 = XXH64_round(v2, XXH_readLE64(p)); p+=8;
+ v3 = XXH64_round(v3, XXH_readLE64(p)); p+=8;
+ v4 = XXH64_round(v4, XXH_readLE64(p)); p+=8;
+ } while (p<=limit);
+
+ state->v1 = v1;
+ state->v2 = v2;
+ state->v3 = v3;
+ state->v4 = v4;
+ }
+
+ if (p < bEnd) {
+ XXH_memcpy(state->mem64, p, (size_t)(bEnd-p));
+ state->memsize = (unsigned)(bEnd-p);
+ }
+ }
+
+ return XXH_OK;
+}
+
+
+XXH_PUBLIC_API XXH64_hash_t XXH64_digest (const XXH64_state_t* state)
+{
+ xxh_u64 h64;
+
+ if (state->total_len >= 32) {
+ xxh_u64 const v1 = state->v1;
+ xxh_u64 const v2 = state->v2;
+ xxh_u64 const v3 = state->v3;
+ xxh_u64 const v4 = state->v4;
+
+ h64 = XXH_rotl64(v1, 1) + XXH_rotl64(v2, 7) + XXH_rotl64(v3, 12) + XXH_rotl64(v4, 18);
+ h64 = XXH64_mergeRound(h64, v1);
+ h64 = XXH64_mergeRound(h64, v2);
+ h64 = XXH64_mergeRound(h64, v3);
+ h64 = XXH64_mergeRound(h64, v4);
+ } else {
+ h64 = state->v3 /*seed*/ + PRIME64_5;
+ }
+
+ h64 += (xxh_u64) state->total_len;
+
+ return XXH64_finalize(h64, (const xxh_u8*)state->mem64, (size_t)state->total_len, XXH_aligned);
+}
+
+
+/******* Canonical representation *******/
+
+XXH_PUBLIC_API void XXH64_canonicalFromHash(XXH64_canonical_t* dst, XXH64_hash_t hash)
+{
+ XXH_STATIC_ASSERT(sizeof(XXH64_canonical_t) == sizeof(XXH64_hash_t));
+ if (XXH_CPU_LITTLE_ENDIAN) hash = XXH_swap64(hash);
+ memcpy(dst, &hash, sizeof(*dst));
+}
+
+XXH_PUBLIC_API XXH64_hash_t XXH64_hashFromCanonical(const XXH64_canonical_t* src)
+{
+ return XXH_readBE64(src);
+}
+
+
+
+/* *********************************************************************
+* XXH3
+* New generation hash designed for speed on small keys and vectorization
+************************************************************************ */
+
+/* #include "xxh3.h" */
+
+
+#endif /* XXH_NO_LONG_LONG */
+
+
+#endif /* XXH_IMPLEMENTATION */
+
+
+#if defined (__cplusplus)
+}
+#endif
diff --git a/src/gallium/include/pipe/p_compiler.h b/src/gallium/include/pipe/p_compiler.h
index faba6d45..8156dd38 100644
--- a/src/gallium/include/pipe/p_compiler.h
+++ b/src/gallium/include/pipe/p_compiler.h
@@ -37,6 +37,7 @@
#include <stddef.h>
#include <stdarg.h>
#include <limits.h>
+#include <sys/types.h>
#if defined(_WIN32) && !defined(__WIN32__)
diff --git a/src/gallium/include/pipe/p_config.h b/src/gallium/include/pipe/p_config.h
index d6036818..c8bd98dd 100644
--- a/src/gallium/include/pipe/p_config.h
+++ b/src/gallium/include/pipe/p_config.h
@@ -48,6 +48,14 @@
#include <limits.h>
/*
+ * This has PIPE_ARCH_<ENDIANESS>_ENDIAN defines acquired
+ * via meson and in the future might have other defines
+ * if they are found to be easier done on meson than in
+ * preprocessor macros
+ */
+#include "config.h"
+
+/*
* Compiler
*/
@@ -86,14 +94,6 @@
* Processor architecture
*/
-#if defined(__i386__) /* gcc */ || defined(_M_IX86) /* msvc */ || defined(_X86_) || defined(__386__) || defined(i386) || defined(__i386) /* Sun cc */
-#define PIPE_ARCH_X86
-#endif
-
-#if defined(__x86_64__) /* gcc */ || defined(_M_X64) /* msvc */ || defined(_M_AMD64) /* msvc */ || defined(__x86_64) /* Sun cc */
-#define PIPE_ARCH_X86_64
-#endif
-
#if defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64)
#if defined(PIPE_CC_GCC) && !defined(__SSE2__)
/* #warning SSE2 support requires -msse -msse2 compiler options */
@@ -107,70 +107,6 @@
#endif
#endif
-#if defined(__ppc__) || defined(__ppc64__) || defined(__PPC__)
-#define PIPE_ARCH_PPC
-#if defined(__ppc64__) || defined(__PPC64__)
-#define PIPE_ARCH_PPC_64
-#endif
-#endif
-
-#if defined(__s390x__)
-#define PIPE_ARCH_S390
-#endif
-
-#if defined(__arm__)
-#define PIPE_ARCH_ARM
-#endif
-
-#if defined(__aarch64__)
-#define PIPE_ARCH_AARCH64
-#endif
-
-/*
- * Endian detection.
- */
-
-#ifdef __GLIBC__
-#include <endian.h>
-
-#if __BYTE_ORDER == __LITTLE_ENDIAN
-# define PIPE_ARCH_LITTLE_ENDIAN
-#elif __BYTE_ORDER == __BIG_ENDIAN
-# define PIPE_ARCH_BIG_ENDIAN
-#endif
-
-#elif defined(__APPLE__)
-#include <machine/endian.h>
-
-#if __DARWIN_BYTE_ORDER == __DARWIN_LITTLE_ENDIAN
-# define PIPE_ARCH_LITTLE_ENDIAN
-#elif __DARWIN_BYTE_ORDER == __DARWIN_BIG_ENDIAN
-# define PIPE_ARCH_BIG_ENDIAN
-#endif
-
-#elif defined(__sun)
-#include <sys/isa_defs.h>
-
-#if defined(_LITTLE_ENDIAN)
-# define PIPE_ARCH_LITTLE_ENDIAN
-#elif defined(_BIG_ENDIAN)
-# define PIPE_ARCH_BIG_ENDIAN
-#endif
-
-#else
-
-#if defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64) || defined(PIPE_ARCH_ARM) || defined(PIPE_ARCH_AARCH64)
-#define PIPE_ARCH_LITTLE_ENDIAN
-#elif defined(PIPE_ARCH_PPC) || defined(PIPE_ARCH_PPC_64) || defined(PIPE_ARCH_S390)
-#define PIPE_ARCH_BIG_ENDIAN
-#endif
-
-#endif
-
-#if !defined(PIPE_ARCH_LITTLE_ENDIAN) && !defined(PIPE_ARCH_BIG_ENDIAN)
-#error Unknown Endianness
-#endif
-
/*
* Auto-detect the operating system family.
*
diff --git a/src/gallium/meson.build b/src/gallium/meson.build
index 52b8bfd7..62c85333 100644
--- a/src/gallium/meson.build
+++ b/src/gallium/meson.build
@@ -69,6 +69,7 @@ sources_libgallium = [
'auxiliary/util/u_prim.h',
'auxiliary/util/u_debug_describe.c',
'auxiliary/util/u_atomic.h',
+ 'auxiliary/util/xxhash.h',
'auxiliary/cso_cache/cso_hash.h',
'auxiliary/cso_cache/cso_cache.h',
'auxiliary/cso_cache/cso_cache.c',
@@ -108,7 +109,7 @@ sources_libgallium = [
'auxiliary/os/os_misc.c',
]
-inc_gallium = include_directories('include', 'auxiliary', 'auxiliary/util', )
+inc_gallium = include_directories('include', 'auxiliary', 'auxiliary/util')
u_format_table_c = custom_target(
'u_format_table.c',
@@ -123,11 +124,11 @@ libgallium = static_library(
'gallium',
[sources_libgallium, u_format_table_c],
include_directories : [
- inc_gallium, include_directories('..')
+ inc_gallium, inc_configuration
],
)
gallium_dep = declare_dependency(
link_with: libgallium,
- include_directories: inc_gallium
+ include_directories: [inc_gallium, inc_configuration]
)
diff --git a/src/meson.build b/src/meson.build
index 257d7dc7..ac8df76d 100644
--- a/src/meson.build
+++ b/src/meson.build
@@ -74,6 +74,64 @@ vrend_winsys_glx_sources = [
'vrend_winsys_glx.h',
]
+venus_sources = [
+ 'venus_hw.h',
+ 'venus/venus-protocol/vn_protocol_renderer.h',
+ 'venus/vkr_buffer.c',
+ 'venus/vkr_buffer.h',
+ 'venus/vkr_command_buffer.c',
+ 'venus/vkr_command_buffer.h',
+ 'venus/vkr_common.c',
+ 'venus/vkr_common.h',
+ 'venus/vkr_context.c',
+ 'venus/vkr_context.h',
+ 'venus/vkr_cs.c',
+ 'venus/vkr_cs.h',
+ 'venus/vkr_descriptor_set.c',
+ 'venus/vkr_descriptor_set.h',
+ 'venus/vkr_device.c',
+ 'venus/vkr_device.h',
+ 'venus/vkr_device_memory.c',
+ 'venus/vkr_device_memory.h',
+ 'venus/vkr_image.c',
+ 'venus/vkr_image.h',
+ 'venus/vkr_instance.c',
+ 'venus/vkr_instance.h',
+ 'venus/vkr_physical_device.c',
+ 'venus/vkr_physical_device.h',
+ 'venus/vkr_pipeline.c',
+ 'venus/vkr_pipeline.h',
+ 'venus/vkr_query_pool.c',
+ 'venus/vkr_query_pool.h',
+ 'venus/vkr_queue.c',
+ 'venus/vkr_queue.h',
+ 'venus/vkr_render_pass.c',
+ 'venus/vkr_render_pass.h',
+ 'venus/vkr_renderer.c',
+ 'venus/vkr_renderer.h',
+ 'venus/vkr_ring.c',
+ 'venus/vkr_ring.h',
+ 'venus/vkr_transport.c',
+ 'venus/vkr_transport.h',
+]
+
+venus_codegen = custom_target(
+ 'venus_codegen',
+ input : ['venus/vkr_device_object.py', 'venus/vkr_device_object.json'],
+ output : [
+ 'vkr_buffer_gen.h',
+ 'vkr_command_buffer_gen.h',
+ 'vkr_descriptor_set_gen.h',
+ 'vkr_device_memory_gen.h',
+ 'vkr_image_gen.h',
+ 'vkr_pipeline_gen.h',
+ 'vkr_query_pool_gen.h',
+ 'vkr_queue_gen.h',
+ 'vkr_render_pass_gen.h',
+ ],
+ command : [prog_python, '@INPUT0@', '-o', '@OUTDIR@', '@INPUT1@'],
+)
+
virgl_depends = [
gallium_dep,
epoxy_dep,
@@ -102,17 +160,23 @@ if have_glx
virgl_depends += [glx_dep]
endif
+if with_venus
+ virgl_sources += venus_sources
+ virgl_sources += venus_codegen
+ virgl_depends += [venus_dep]
+endif
+
libvirgl = static_library(
'virgl',
virgl_sources,
- include_directories: [inc_gallium, inc_configuration],
+ include_directories: [inc_gallium, inc_configuration, 'venus'],
dependencies : virgl_depends,
)
libvirgl_inc = [
inc_gallium,
inc_configuration,
- include_directories('.')
+ include_directories(['.', 'venus'])
]
libvirgl_dep = declare_dependency(
@@ -120,7 +184,7 @@ libvirgl_dep = declare_dependency(
include_directories: libvirgl_inc
)
-libvirglrenderer = shared_library(
+libvirglrenderer = library(
'virglrenderer',
virglrenderer_sources,
include_directories: [inc_gallium, inc_configuration],
diff --git a/src/venus/.clang-format b/src/venus/.clang-format
new file mode 100644
index 00000000..00011ee2
--- /dev/null
+++ b/src/venus/.clang-format
@@ -0,0 +1,32 @@
+BasedOnStyle: LLVM
+AlwaysBreakAfterReturnType: TopLevel
+BinPackParameters: false
+BraceWrapping:
+ AfterControlStatement: false
+ AfterEnum: false
+ AfterFunction: true
+ AfterStruct: false
+ BeforeElse: false
+ SplitEmptyFunction: true
+BreakBeforeBraces: Custom
+ColumnLimit: 90
+ContinuationIndentWidth: 3
+Cpp11BracedListStyle: false
+ForEachMacros:
+ - LIST_FOR_EACH_ENTRY
+ - LIST_FOR_EACH_ENTRY_SAFE
+IncludeBlocks: Regroup
+IncludeCategories:
+ - Regex: '^("config.h"|"vkr_common.h")$'
+ Priority: 0
+ - Regex: '^"vkr_'
+ Priority: 3
+ - Regex: '^"(virgl|vrend_|c11/|util/|os/|pipe/|venus-protocol/)'
+ Priority: 2
+ - Regex: '.*'
+ Priority: 1
+IndentWidth: 3
+PenaltyBreakBeforeFirstCallParameter: 1
+PenaltyExcessCharacter: 100
+SpaceAfterCStyleCast: false
+SpaceBeforeCpp11BracedList: false
diff --git a/src/venus/venus-protocol/vk_platform.h b/src/venus/venus-protocol/vk_platform.h
new file mode 100644
index 00000000..18b913ab
--- /dev/null
+++ b/src/venus/venus-protocol/vk_platform.h
@@ -0,0 +1,84 @@
+//
+// File: vk_platform.h
+//
+/*
+** Copyright 2014-2021 The Khronos Group Inc.
+**
+** SPDX-License-Identifier: Apache-2.0
+*/
+
+
+#ifndef VK_PLATFORM_H_
+#define VK_PLATFORM_H_
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif // __cplusplus
+
+/*
+***************************************************************************************************
+* Platform-specific directives and type declarations
+***************************************************************************************************
+*/
+
+/* Platform-specific calling convention macros.
+ *
+ * Platforms should define these so that Vulkan clients call Vulkan commands
+ * with the same calling conventions that the Vulkan implementation expects.
+ *
+ * VKAPI_ATTR - Placed before the return type in function declarations.
+ * Useful for C++11 and GCC/Clang-style function attribute syntax.
+ * VKAPI_CALL - Placed after the return type in function declarations.
+ * Useful for MSVC-style calling convention syntax.
+ * VKAPI_PTR - Placed between the '(' and '*' in function pointer types.
+ *
+ * Function declaration: VKAPI_ATTR void VKAPI_CALL vkCommand(void);
+ * Function pointer type: typedef void (VKAPI_PTR *PFN_vkCommand)(void);
+ */
+#if defined(_WIN32)
+ // On Windows, Vulkan commands use the stdcall convention
+ #define VKAPI_ATTR
+ #define VKAPI_CALL __stdcall
+ #define VKAPI_PTR VKAPI_CALL
+#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH < 7
+ #error "Vulkan isn't supported for the 'armeabi' NDK ABI"
+#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7 && defined(__ARM_32BIT_STATE)
+ // On Android 32-bit ARM targets, Vulkan functions use the "hardfloat"
+ // calling convention, i.e. float parameters are passed in registers. This
+ // is true even if the rest of the application passes floats on the stack,
+ // as it does by default when compiling for the armeabi-v7a NDK ABI.
+ #define VKAPI_ATTR __attribute__((pcs("aapcs-vfp")))
+ #define VKAPI_CALL
+ #define VKAPI_PTR VKAPI_ATTR
+#else
+ // On other platforms, use the default calling convention
+ #define VKAPI_ATTR
+ #define VKAPI_CALL
+ #define VKAPI_PTR
+#endif
+
+#if !defined(VK_NO_STDDEF_H)
+ #include <stddef.h>
+#endif // !defined(VK_NO_STDDEF_H)
+
+#if !defined(VK_NO_STDINT_H)
+ #if defined(_MSC_VER) && (_MSC_VER < 1600)
+ typedef signed __int8 int8_t;
+ typedef unsigned __int8 uint8_t;
+ typedef signed __int16 int16_t;
+ typedef unsigned __int16 uint16_t;
+ typedef signed __int32 int32_t;
+ typedef unsigned __int32 uint32_t;
+ typedef signed __int64 int64_t;
+ typedef unsigned __int64 uint64_t;
+ #else
+ #include <stdint.h>
+ #endif
+#endif // !defined(VK_NO_STDINT_H)
+
+#ifdef __cplusplus
+} // extern "C"
+#endif // __cplusplus
+
+#endif
diff --git a/src/venus/venus-protocol/vn_protocol_renderer.h b/src/venus/venus-protocol/vn_protocol_renderer.h
new file mode 100644
index 00000000..c714d40c
--- /dev/null
+++ b/src/venus/venus-protocol/vn_protocol_renderer.h
@@ -0,0 +1,46 @@
+/* This file is generated by venus-protocol git-74c1c432. */
+
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VN_PROTOCOL_RENDERER_H
+#define VN_PROTOCOL_RENDERER_H
+
+#include "vn_protocol_renderer_cs.h"
+#include "vn_protocol_renderer_defines.h"
+#include "vn_protocol_renderer_info.h"
+#include "vn_protocol_renderer_types.h"
+#include "vn_protocol_renderer_handles.h"
+#include "vn_protocol_renderer_dispatches.h"
+#include "vn_protocol_renderer_structs.h"
+#include "vn_protocol_renderer_transport.h"
+#include "vn_protocol_renderer_instance.h"
+#include "vn_protocol_renderer_device.h"
+#include "vn_protocol_renderer_queue.h"
+#include "vn_protocol_renderer_fence.h"
+#include "vn_protocol_renderer_semaphore.h"
+#include "vn_protocol_renderer_event.h"
+#include "vn_protocol_renderer_device_memory.h"
+#include "vn_protocol_renderer_image.h"
+#include "vn_protocol_renderer_image_view.h"
+#include "vn_protocol_renderer_sampler.h"
+#include "vn_protocol_renderer_sampler_ycbcr_conversion.h"
+#include "vn_protocol_renderer_buffer.h"
+#include "vn_protocol_renderer_buffer_view.h"
+#include "vn_protocol_renderer_descriptor_pool.h"
+#include "vn_protocol_renderer_descriptor_set.h"
+#include "vn_protocol_renderer_descriptor_set_layout.h"
+#include "vn_protocol_renderer_descriptor_update_template.h"
+#include "vn_protocol_renderer_render_pass.h"
+#include "vn_protocol_renderer_framebuffer.h"
+#include "vn_protocol_renderer_query_pool.h"
+#include "vn_protocol_renderer_shader_module.h"
+#include "vn_protocol_renderer_pipeline.h"
+#include "vn_protocol_renderer_pipeline_layout.h"
+#include "vn_protocol_renderer_pipeline_cache.h"
+#include "vn_protocol_renderer_command_pool.h"
+#include "vn_protocol_renderer_command_buffer.h"
+
+#endif /* VN_PROTOCOL_RENDERER_H */
diff --git a/src/venus/venus-protocol/vn_protocol_renderer_buffer.h b/src/venus/venus-protocol/vn_protocol_renderer_buffer.h
new file mode 100644
index 00000000..44305f39
--- /dev/null
+++ b/src/venus/venus-protocol/vn_protocol_renderer_buffer.h
@@ -0,0 +1,1077 @@
+/* This file is generated by venus-protocol. See vn_protocol_renderer.h. */
+
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VN_PROTOCOL_RENDERER_BUFFER_H
+#define VN_PROTOCOL_RENDERER_BUFFER_H
+
+#include "vn_protocol_renderer_structs.h"
+
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wpointer-arith"
+#pragma GCC diagnostic ignored "-Wunused-parameter"
+
+/* struct VkExternalMemoryBufferCreateInfo chain */
+
+static inline void *
+vn_decode_VkExternalMemoryBufferCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkExternalMemoryBufferCreateInfo_self_temp(struct vn_cs_decoder *dec, VkExternalMemoryBufferCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->handleTypes);
+}
+
+static inline void
+vn_decode_VkExternalMemoryBufferCreateInfo_temp(struct vn_cs_decoder *dec, VkExternalMemoryBufferCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkExternalMemoryBufferCreateInfo_pnext_temp(dec);
+ vn_decode_VkExternalMemoryBufferCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkExternalMemoryBufferCreateInfo_handle_self(VkExternalMemoryBufferCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->handleTypes */
+}
+
+static inline void
+vn_replace_VkExternalMemoryBufferCreateInfo_handle(VkExternalMemoryBufferCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO:
+ vn_replace_VkExternalMemoryBufferCreateInfo_handle_self((VkExternalMemoryBufferCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkBufferOpaqueCaptureAddressCreateInfo chain */
+
+static inline void *
+vn_decode_VkBufferOpaqueCaptureAddressCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkBufferOpaqueCaptureAddressCreateInfo_self_temp(struct vn_cs_decoder *dec, VkBufferOpaqueCaptureAddressCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_uint64_t(dec, &val->opaqueCaptureAddress);
+}
+
+static inline void
+vn_decode_VkBufferOpaqueCaptureAddressCreateInfo_temp(struct vn_cs_decoder *dec, VkBufferOpaqueCaptureAddressCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_BUFFER_OPAQUE_CAPTURE_ADDRESS_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkBufferOpaqueCaptureAddressCreateInfo_pnext_temp(dec);
+ vn_decode_VkBufferOpaqueCaptureAddressCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkBufferOpaqueCaptureAddressCreateInfo_handle_self(VkBufferOpaqueCaptureAddressCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->opaqueCaptureAddress */
+}
+
+static inline void
+vn_replace_VkBufferOpaqueCaptureAddressCreateInfo_handle(VkBufferOpaqueCaptureAddressCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_BUFFER_OPAQUE_CAPTURE_ADDRESS_CREATE_INFO:
+ vn_replace_VkBufferOpaqueCaptureAddressCreateInfo_handle_self((VkBufferOpaqueCaptureAddressCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkBufferCreateInfo chain */
+
+static inline void *
+vn_decode_VkBufferCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ VkBaseOutStructure *pnext;
+ VkStructureType stype;
+
+ if (!vn_decode_simple_pointer(dec))
+ return NULL;
+
+ vn_decode_VkStructureType(dec, &stype);
+ switch ((int32_t)stype) {
+ case VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkExternalMemoryBufferCreateInfo));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkBufferCreateInfo_pnext_temp(dec);
+ vn_decode_VkExternalMemoryBufferCreateInfo_self_temp(dec, (VkExternalMemoryBufferCreateInfo *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_BUFFER_OPAQUE_CAPTURE_ADDRESS_CREATE_INFO:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkBufferOpaqueCaptureAddressCreateInfo));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkBufferCreateInfo_pnext_temp(dec);
+ vn_decode_VkBufferOpaqueCaptureAddressCreateInfo_self_temp(dec, (VkBufferOpaqueCaptureAddressCreateInfo *)pnext);
+ }
+ break;
+ default:
+ /* unexpected struct */
+ pnext = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ break;
+ }
+
+ return pnext;
+}
+
+static inline void
+vn_decode_VkBufferCreateInfo_self_temp(struct vn_cs_decoder *dec, VkBufferCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_VkDeviceSize(dec, &val->size);
+ vn_decode_VkFlags(dec, &val->usage);
+ vn_decode_VkSharingMode(dec, &val->sharingMode);
+ vn_decode_uint32_t(dec, &val->queueFamilyIndexCount);
+ if (vn_peek_array_size(dec)) {
+ const size_t array_size = vn_decode_array_size(dec, val->queueFamilyIndexCount);
+ val->pQueueFamilyIndices = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pQueueFamilyIndices) * array_size);
+ if (!val->pQueueFamilyIndices) return;
+ vn_decode_uint32_t_array(dec, (uint32_t *)val->pQueueFamilyIndices, array_size);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ val->pQueueFamilyIndices = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkBufferCreateInfo_temp(struct vn_cs_decoder *dec, VkBufferCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkBufferCreateInfo_pnext_temp(dec);
+ vn_decode_VkBufferCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkBufferCreateInfo_handle_self(VkBufferCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ /* skip val->size */
+ /* skip val->usage */
+ /* skip val->sharingMode */
+ /* skip val->queueFamilyIndexCount */
+ /* skip val->pQueueFamilyIndices */
+}
+
+static inline void
+vn_replace_VkBufferCreateInfo_handle(VkBufferCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO:
+ vn_replace_VkBufferCreateInfo_handle_self((VkBufferCreateInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO:
+ vn_replace_VkExternalMemoryBufferCreateInfo_handle_self((VkExternalMemoryBufferCreateInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_BUFFER_OPAQUE_CAPTURE_ADDRESS_CREATE_INFO:
+ vn_replace_VkBufferOpaqueCaptureAddressCreateInfo_handle_self((VkBufferOpaqueCaptureAddressCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkBindBufferMemoryDeviceGroupInfo chain */
+
+static inline void
+vn_encode_VkBindBufferMemoryDeviceGroupInfo_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkBindBufferMemoryDeviceGroupInfo_self(struct vn_cs_encoder *enc, const VkBindBufferMemoryDeviceGroupInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_uint32_t(enc, &val->deviceIndexCount);
+ if (val->pDeviceIndices) {
+ vn_encode_array_size(enc, val->deviceIndexCount);
+ vn_encode_uint32_t_array(enc, val->pDeviceIndices, val->deviceIndexCount);
+ } else {
+ vn_encode_array_size(enc, 0);
+ }
+}
+
+static inline void
+vn_encode_VkBindBufferMemoryDeviceGroupInfo(struct vn_cs_encoder *enc, const VkBindBufferMemoryDeviceGroupInfo *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO });
+ vn_encode_VkBindBufferMemoryDeviceGroupInfo_pnext(enc, val->pNext);
+ vn_encode_VkBindBufferMemoryDeviceGroupInfo_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkBindBufferMemoryDeviceGroupInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkBindBufferMemoryDeviceGroupInfo_self_temp(struct vn_cs_decoder *dec, VkBindBufferMemoryDeviceGroupInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_uint32_t(dec, &val->deviceIndexCount);
+ if (vn_peek_array_size(dec)) {
+ const size_t array_size = vn_decode_array_size(dec, val->deviceIndexCount);
+ val->pDeviceIndices = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pDeviceIndices) * array_size);
+ if (!val->pDeviceIndices) return;
+ vn_decode_uint32_t_array(dec, (uint32_t *)val->pDeviceIndices, array_size);
+ } else {
+ vn_decode_array_size(dec, val->deviceIndexCount);
+ val->pDeviceIndices = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkBindBufferMemoryDeviceGroupInfo_temp(struct vn_cs_decoder *dec, VkBindBufferMemoryDeviceGroupInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkBindBufferMemoryDeviceGroupInfo_pnext_temp(dec);
+ vn_decode_VkBindBufferMemoryDeviceGroupInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkBindBufferMemoryDeviceGroupInfo_handle_self(VkBindBufferMemoryDeviceGroupInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->deviceIndexCount */
+ /* skip val->pDeviceIndices */
+}
+
+static inline void
+vn_replace_VkBindBufferMemoryDeviceGroupInfo_handle(VkBindBufferMemoryDeviceGroupInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO:
+ vn_replace_VkBindBufferMemoryDeviceGroupInfo_handle_self((VkBindBufferMemoryDeviceGroupInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkBindBufferMemoryInfo chain */
+
+static inline void
+vn_encode_VkBindBufferMemoryInfo_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ const VkBaseInStructure *pnext = val;
+
+ while (pnext) {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkBindBufferMemoryInfo_pnext(enc, pnext->pNext);
+ vn_encode_VkBindBufferMemoryDeviceGroupInfo_self(enc, (const VkBindBufferMemoryDeviceGroupInfo *)pnext);
+ return;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ }
+
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkBindBufferMemoryInfo_self(struct vn_cs_encoder *enc, const VkBindBufferMemoryInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkBuffer(enc, &val->buffer);
+ vn_encode_VkDeviceMemory(enc, &val->memory);
+ vn_encode_VkDeviceSize(enc, &val->memoryOffset);
+}
+
+static inline void
+vn_encode_VkBindBufferMemoryInfo(struct vn_cs_encoder *enc, const VkBindBufferMemoryInfo *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO });
+ vn_encode_VkBindBufferMemoryInfo_pnext(enc, val->pNext);
+ vn_encode_VkBindBufferMemoryInfo_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkBindBufferMemoryInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ VkBaseOutStructure *pnext;
+ VkStructureType stype;
+
+ if (!vn_decode_simple_pointer(dec))
+ return NULL;
+
+ vn_decode_VkStructureType(dec, &stype);
+ switch ((int32_t)stype) {
+ case VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkBindBufferMemoryDeviceGroupInfo));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkBindBufferMemoryInfo_pnext_temp(dec);
+ vn_decode_VkBindBufferMemoryDeviceGroupInfo_self_temp(dec, (VkBindBufferMemoryDeviceGroupInfo *)pnext);
+ }
+ break;
+ default:
+ /* unexpected struct */
+ pnext = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ break;
+ }
+
+ return pnext;
+}
+
+static inline void
+vn_decode_VkBindBufferMemoryInfo_self_temp(struct vn_cs_decoder *dec, VkBindBufferMemoryInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkBuffer_lookup(dec, &val->buffer);
+ vn_decode_VkDeviceMemory_lookup(dec, &val->memory);
+ vn_decode_VkDeviceSize(dec, &val->memoryOffset);
+}
+
+static inline void
+vn_decode_VkBindBufferMemoryInfo_temp(struct vn_cs_decoder *dec, VkBindBufferMemoryInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkBindBufferMemoryInfo_pnext_temp(dec);
+ vn_decode_VkBindBufferMemoryInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkBindBufferMemoryInfo_handle_self(VkBindBufferMemoryInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ vn_replace_VkBuffer_handle(&val->buffer);
+ vn_replace_VkDeviceMemory_handle(&val->memory);
+ /* skip val->memoryOffset */
+}
+
+static inline void
+vn_replace_VkBindBufferMemoryInfo_handle(VkBindBufferMemoryInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO:
+ vn_replace_VkBindBufferMemoryInfo_handle_self((VkBindBufferMemoryInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO:
+ vn_replace_VkBindBufferMemoryDeviceGroupInfo_handle_self((VkBindBufferMemoryDeviceGroupInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkBufferMemoryRequirementsInfo2 chain */
+
+static inline void *
+vn_decode_VkBufferMemoryRequirementsInfo2_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkBufferMemoryRequirementsInfo2_self_temp(struct vn_cs_decoder *dec, VkBufferMemoryRequirementsInfo2 *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkBuffer_lookup(dec, &val->buffer);
+}
+
+static inline void
+vn_decode_VkBufferMemoryRequirementsInfo2_temp(struct vn_cs_decoder *dec, VkBufferMemoryRequirementsInfo2 *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkBufferMemoryRequirementsInfo2_pnext_temp(dec);
+ vn_decode_VkBufferMemoryRequirementsInfo2_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkBufferMemoryRequirementsInfo2_handle_self(VkBufferMemoryRequirementsInfo2 *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ vn_replace_VkBuffer_handle(&val->buffer);
+}
+
+static inline void
+vn_replace_VkBufferMemoryRequirementsInfo2_handle(VkBufferMemoryRequirementsInfo2 *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2:
+ vn_replace_VkBufferMemoryRequirementsInfo2_handle_self((VkBufferMemoryRequirementsInfo2 *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkBufferDeviceAddressInfo chain */
+
+static inline void
+vn_encode_VkBufferDeviceAddressInfo_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkBufferDeviceAddressInfo_self(struct vn_cs_encoder *enc, const VkBufferDeviceAddressInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkBuffer(enc, &val->buffer);
+}
+
+static inline void
+vn_encode_VkBufferDeviceAddressInfo(struct vn_cs_encoder *enc, const VkBufferDeviceAddressInfo *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO });
+ vn_encode_VkBufferDeviceAddressInfo_pnext(enc, val->pNext);
+ vn_encode_VkBufferDeviceAddressInfo_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkBufferDeviceAddressInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkBufferDeviceAddressInfo_self_temp(struct vn_cs_decoder *dec, VkBufferDeviceAddressInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkBuffer_lookup(dec, &val->buffer);
+}
+
+static inline void
+vn_decode_VkBufferDeviceAddressInfo_temp(struct vn_cs_decoder *dec, VkBufferDeviceAddressInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkBufferDeviceAddressInfo_pnext_temp(dec);
+ vn_decode_VkBufferDeviceAddressInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkBufferDeviceAddressInfo_handle_self(VkBufferDeviceAddressInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ vn_replace_VkBuffer_handle(&val->buffer);
+}
+
+static inline void
+vn_replace_VkBufferDeviceAddressInfo_handle(VkBufferDeviceAddressInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO:
+ vn_replace_VkBufferDeviceAddressInfo_handle_self((VkBufferDeviceAddressInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+static inline void vn_decode_vkGetBufferMemoryRequirements_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetBufferMemoryRequirements *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkBuffer_lookup(dec, &args->buffer);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pMemoryRequirements = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pMemoryRequirements));
+ if (!args->pMemoryRequirements) return;
+ vn_decode_VkMemoryRequirements_partial_temp(dec, args->pMemoryRequirements);
+ } else {
+ args->pMemoryRequirements = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkGetBufferMemoryRequirements_args_handle(struct vn_command_vkGetBufferMemoryRequirements *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkBuffer_handle(&args->buffer);
+ /* skip args->pMemoryRequirements */
+}
+
+static inline void vn_encode_vkGetBufferMemoryRequirements_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetBufferMemoryRequirements *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetBufferMemoryRequirements_EXT});
+
+ /* skip args->device */
+ /* skip args->buffer */
+ if (vn_encode_simple_pointer(enc, args->pMemoryRequirements))
+ vn_encode_VkMemoryRequirements(enc, args->pMemoryRequirements);
+}
+
+static inline void vn_decode_vkBindBufferMemory_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkBindBufferMemory *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkBuffer_lookup(dec, &args->buffer);
+ vn_decode_VkDeviceMemory_lookup(dec, &args->memory);
+ vn_decode_VkDeviceSize(dec, &args->memoryOffset);
+}
+
+static inline void vn_replace_vkBindBufferMemory_args_handle(struct vn_command_vkBindBufferMemory *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkBuffer_handle(&args->buffer);
+ vn_replace_VkDeviceMemory_handle(&args->memory);
+ /* skip args->memoryOffset */
+}
+
+static inline void vn_encode_vkBindBufferMemory_reply(struct vn_cs_encoder *enc, const struct vn_command_vkBindBufferMemory *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkBindBufferMemory_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->buffer */
+ /* skip args->memory */
+ /* skip args->memoryOffset */
+}
+
+static inline void vn_decode_vkCreateBuffer_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCreateBuffer *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pCreateInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pCreateInfo));
+ if (!args->pCreateInfo) return;
+ vn_decode_VkBufferCreateInfo_temp(dec, (VkBufferCreateInfo *)args->pCreateInfo);
+ } else {
+ args->pCreateInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ args->pBuffer = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pBuffer));
+ if (!args->pBuffer) return;
+ vn_decode_VkBuffer(dec, args->pBuffer);
+ } else {
+ args->pBuffer = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkCreateBuffer_args_handle(struct vn_command_vkCreateBuffer *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ if (args->pCreateInfo)
+ vn_replace_VkBufferCreateInfo_handle((VkBufferCreateInfo *)args->pCreateInfo);
+ /* skip args->pAllocator */
+ /* skip args->pBuffer */
+}
+
+static inline void vn_encode_vkCreateBuffer_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCreateBuffer *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCreateBuffer_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->pCreateInfo */
+ /* skip args->pAllocator */
+ if (vn_encode_simple_pointer(enc, args->pBuffer))
+ vn_encode_VkBuffer(enc, args->pBuffer);
+}
+
+static inline void vn_decode_vkDestroyBuffer_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkDestroyBuffer *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkBuffer_lookup(dec, &args->buffer);
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+}
+
+static inline void vn_replace_vkDestroyBuffer_args_handle(struct vn_command_vkDestroyBuffer *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkBuffer_handle(&args->buffer);
+ /* skip args->pAllocator */
+}
+
+static inline void vn_encode_vkDestroyBuffer_reply(struct vn_cs_encoder *enc, const struct vn_command_vkDestroyBuffer *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkDestroyBuffer_EXT});
+
+ /* skip args->device */
+ /* skip args->buffer */
+ /* skip args->pAllocator */
+}
+
+static inline void vn_decode_vkBindBufferMemory2_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkBindBufferMemory2 *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_uint32_t(dec, &args->bindInfoCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->bindInfoCount);
+ args->pBindInfos = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pBindInfos) * iter_count);
+ if (!args->pBindInfos) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkBindBufferMemoryInfo_temp(dec, &((VkBindBufferMemoryInfo *)args->pBindInfos)[i]);
+ } else {
+ vn_decode_array_size(dec, args->bindInfoCount);
+ args->pBindInfos = NULL;
+ }
+}
+
+static inline void vn_replace_vkBindBufferMemory2_args_handle(struct vn_command_vkBindBufferMemory2 *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ /* skip args->bindInfoCount */
+ if (args->pBindInfos) {
+ for (uint32_t i = 0; i < args->bindInfoCount; i++)
+ vn_replace_VkBindBufferMemoryInfo_handle(&((VkBindBufferMemoryInfo *)args->pBindInfos)[i]);
+ }
+}
+
+static inline void vn_encode_vkBindBufferMemory2_reply(struct vn_cs_encoder *enc, const struct vn_command_vkBindBufferMemory2 *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkBindBufferMemory2_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->bindInfoCount */
+ /* skip args->pBindInfos */
+}
+
+static inline void vn_decode_vkGetBufferMemoryRequirements2_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetBufferMemoryRequirements2 *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pInfo));
+ if (!args->pInfo) return;
+ vn_decode_VkBufferMemoryRequirementsInfo2_temp(dec, (VkBufferMemoryRequirementsInfo2 *)args->pInfo);
+ } else {
+ args->pInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ args->pMemoryRequirements = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pMemoryRequirements));
+ if (!args->pMemoryRequirements) return;
+ vn_decode_VkMemoryRequirements2_partial_temp(dec, args->pMemoryRequirements);
+ } else {
+ args->pMemoryRequirements = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkGetBufferMemoryRequirements2_args_handle(struct vn_command_vkGetBufferMemoryRequirements2 *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ if (args->pInfo)
+ vn_replace_VkBufferMemoryRequirementsInfo2_handle((VkBufferMemoryRequirementsInfo2 *)args->pInfo);
+ /* skip args->pMemoryRequirements */
+}
+
+static inline void vn_encode_vkGetBufferMemoryRequirements2_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetBufferMemoryRequirements2 *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetBufferMemoryRequirements2_EXT});
+
+ /* skip args->device */
+ /* skip args->pInfo */
+ if (vn_encode_simple_pointer(enc, args->pMemoryRequirements))
+ vn_encode_VkMemoryRequirements2(enc, args->pMemoryRequirements);
+}
+
+static inline void vn_decode_vkGetBufferOpaqueCaptureAddress_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetBufferOpaqueCaptureAddress *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pInfo));
+ if (!args->pInfo) return;
+ vn_decode_VkBufferDeviceAddressInfo_temp(dec, (VkBufferDeviceAddressInfo *)args->pInfo);
+ } else {
+ args->pInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkGetBufferOpaqueCaptureAddress_args_handle(struct vn_command_vkGetBufferOpaqueCaptureAddress *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ if (args->pInfo)
+ vn_replace_VkBufferDeviceAddressInfo_handle((VkBufferDeviceAddressInfo *)args->pInfo);
+}
+
+static inline void vn_encode_vkGetBufferOpaqueCaptureAddress_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetBufferOpaqueCaptureAddress *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetBufferOpaqueCaptureAddress_EXT});
+
+ vn_encode_uint64_t(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->pInfo */
+}
+
+static inline void vn_decode_vkGetBufferDeviceAddress_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetBufferDeviceAddress *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pInfo));
+ if (!args->pInfo) return;
+ vn_decode_VkBufferDeviceAddressInfo_temp(dec, (VkBufferDeviceAddressInfo *)args->pInfo);
+ } else {
+ args->pInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkGetBufferDeviceAddress_args_handle(struct vn_command_vkGetBufferDeviceAddress *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ if (args->pInfo)
+ vn_replace_VkBufferDeviceAddressInfo_handle((VkBufferDeviceAddressInfo *)args->pInfo);
+}
+
+static inline void vn_encode_vkGetBufferDeviceAddress_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetBufferDeviceAddress *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetBufferDeviceAddress_EXT});
+
+ vn_encode_VkDeviceAddress(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->pInfo */
+}
+
+static inline void vn_dispatch_vkGetBufferMemoryRequirements(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetBufferMemoryRequirements args;
+
+ if (!ctx->dispatch_vkGetBufferMemoryRequirements) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetBufferMemoryRequirements_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetBufferMemoryRequirements(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetBufferMemoryRequirements_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkBindBufferMemory(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkBindBufferMemory args;
+
+ if (!ctx->dispatch_vkBindBufferMemory) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkBindBufferMemory_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkBindBufferMemory(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkBindBufferMemory returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkBindBufferMemory_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCreateBuffer(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCreateBuffer args;
+
+ if (!ctx->dispatch_vkCreateBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCreateBuffer_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCreateBuffer(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkCreateBuffer returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCreateBuffer_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkDestroyBuffer(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkDestroyBuffer args;
+
+ if (!ctx->dispatch_vkDestroyBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkDestroyBuffer_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkDestroyBuffer(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkDestroyBuffer_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkBindBufferMemory2(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkBindBufferMemory2 args;
+
+ if (!ctx->dispatch_vkBindBufferMemory2) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkBindBufferMemory2_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkBindBufferMemory2(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkBindBufferMemory2 returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkBindBufferMemory2_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkGetBufferMemoryRequirements2(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetBufferMemoryRequirements2 args;
+
+ if (!ctx->dispatch_vkGetBufferMemoryRequirements2) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetBufferMemoryRequirements2_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetBufferMemoryRequirements2(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetBufferMemoryRequirements2_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkGetBufferOpaqueCaptureAddress(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetBufferOpaqueCaptureAddress args;
+
+ if (!ctx->dispatch_vkGetBufferOpaqueCaptureAddress) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetBufferOpaqueCaptureAddress_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetBufferOpaqueCaptureAddress(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetBufferOpaqueCaptureAddress_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkGetBufferDeviceAddress(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetBufferDeviceAddress args;
+
+ if (!ctx->dispatch_vkGetBufferDeviceAddress) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetBufferDeviceAddress_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetBufferDeviceAddress(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetBufferDeviceAddress_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+#pragma GCC diagnostic pop
+
+#endif /* VN_PROTOCOL_RENDERER_BUFFER_H */
diff --git a/src/venus/venus-protocol/vn_protocol_renderer_buffer_view.h b/src/venus/venus-protocol/vn_protocol_renderer_buffer_view.h
new file mode 100644
index 00000000..c56d77ba
--- /dev/null
+++ b/src/venus/venus-protocol/vn_protocol_renderer_buffer_view.h
@@ -0,0 +1,212 @@
+/* This file is generated by venus-protocol. See vn_protocol_renderer.h. */
+
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VN_PROTOCOL_RENDERER_BUFFER_VIEW_H
+#define VN_PROTOCOL_RENDERER_BUFFER_VIEW_H
+
+#include "vn_protocol_renderer_structs.h"
+
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wpointer-arith"
+#pragma GCC diagnostic ignored "-Wunused-parameter"
+
+/* struct VkBufferViewCreateInfo chain */
+
+static inline void *
+vn_decode_VkBufferViewCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkBufferViewCreateInfo_self_temp(struct vn_cs_decoder *dec, VkBufferViewCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_VkBuffer_lookup(dec, &val->buffer);
+ vn_decode_VkFormat(dec, &val->format);
+ vn_decode_VkDeviceSize(dec, &val->offset);
+ vn_decode_VkDeviceSize(dec, &val->range);
+}
+
+static inline void
+vn_decode_VkBufferViewCreateInfo_temp(struct vn_cs_decoder *dec, VkBufferViewCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkBufferViewCreateInfo_pnext_temp(dec);
+ vn_decode_VkBufferViewCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkBufferViewCreateInfo_handle_self(VkBufferViewCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ vn_replace_VkBuffer_handle(&val->buffer);
+ /* skip val->format */
+ /* skip val->offset */
+ /* skip val->range */
+}
+
+static inline void
+vn_replace_VkBufferViewCreateInfo_handle(VkBufferViewCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO:
+ vn_replace_VkBufferViewCreateInfo_handle_self((VkBufferViewCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+static inline void vn_decode_vkCreateBufferView_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCreateBufferView *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pCreateInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pCreateInfo));
+ if (!args->pCreateInfo) return;
+ vn_decode_VkBufferViewCreateInfo_temp(dec, (VkBufferViewCreateInfo *)args->pCreateInfo);
+ } else {
+ args->pCreateInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ args->pView = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pView));
+ if (!args->pView) return;
+ vn_decode_VkBufferView(dec, args->pView);
+ } else {
+ args->pView = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkCreateBufferView_args_handle(struct vn_command_vkCreateBufferView *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ if (args->pCreateInfo)
+ vn_replace_VkBufferViewCreateInfo_handle((VkBufferViewCreateInfo *)args->pCreateInfo);
+ /* skip args->pAllocator */
+ /* skip args->pView */
+}
+
+static inline void vn_encode_vkCreateBufferView_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCreateBufferView *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCreateBufferView_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->pCreateInfo */
+ /* skip args->pAllocator */
+ if (vn_encode_simple_pointer(enc, args->pView))
+ vn_encode_VkBufferView(enc, args->pView);
+}
+
+static inline void vn_decode_vkDestroyBufferView_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkDestroyBufferView *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkBufferView_lookup(dec, &args->bufferView);
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+}
+
+static inline void vn_replace_vkDestroyBufferView_args_handle(struct vn_command_vkDestroyBufferView *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkBufferView_handle(&args->bufferView);
+ /* skip args->pAllocator */
+}
+
+static inline void vn_encode_vkDestroyBufferView_reply(struct vn_cs_encoder *enc, const struct vn_command_vkDestroyBufferView *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkDestroyBufferView_EXT});
+
+ /* skip args->device */
+ /* skip args->bufferView */
+ /* skip args->pAllocator */
+}
+
+static inline void vn_dispatch_vkCreateBufferView(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCreateBufferView args;
+
+ if (!ctx->dispatch_vkCreateBufferView) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCreateBufferView_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCreateBufferView(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkCreateBufferView returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCreateBufferView_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkDestroyBufferView(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkDestroyBufferView args;
+
+ if (!ctx->dispatch_vkDestroyBufferView) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkDestroyBufferView_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkDestroyBufferView(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkDestroyBufferView_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+#pragma GCC diagnostic pop
+
+#endif /* VN_PROTOCOL_RENDERER_BUFFER_VIEW_H */
diff --git a/src/venus/venus-protocol/vn_protocol_renderer_command_buffer.h b/src/venus/venus-protocol/vn_protocol_renderer_command_buffer.h
new file mode 100644
index 00000000..b00cbfa1
--- /dev/null
+++ b/src/venus/venus-protocol/vn_protocol_renderer_command_buffer.h
@@ -0,0 +1,4944 @@
+/* This file is generated by venus-protocol. See vn_protocol_renderer.h. */
+
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VN_PROTOCOL_RENDERER_COMMAND_BUFFER_H
+#define VN_PROTOCOL_RENDERER_COMMAND_BUFFER_H
+
+#include "vn_protocol_renderer_structs.h"
+
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wpointer-arith"
+#pragma GCC diagnostic ignored "-Wunused-parameter"
+
+/* struct VkCommandBufferAllocateInfo chain */
+
+static inline void *
+vn_decode_VkCommandBufferAllocateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkCommandBufferAllocateInfo_self_temp(struct vn_cs_decoder *dec, VkCommandBufferAllocateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkCommandPool_lookup(dec, &val->commandPool);
+ vn_decode_VkCommandBufferLevel(dec, &val->level);
+ vn_decode_uint32_t(dec, &val->commandBufferCount);
+}
+
+static inline void
+vn_decode_VkCommandBufferAllocateInfo_temp(struct vn_cs_decoder *dec, VkCommandBufferAllocateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkCommandBufferAllocateInfo_pnext_temp(dec);
+ vn_decode_VkCommandBufferAllocateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkCommandBufferAllocateInfo_handle_self(VkCommandBufferAllocateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ vn_replace_VkCommandPool_handle(&val->commandPool);
+ /* skip val->level */
+ /* skip val->commandBufferCount */
+}
+
+static inline void
+vn_replace_VkCommandBufferAllocateInfo_handle(VkCommandBufferAllocateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO:
+ vn_replace_VkCommandBufferAllocateInfo_handle_self((VkCommandBufferAllocateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkCommandBufferInheritanceInfo chain */
+
+static inline void
+vn_encode_VkCommandBufferInheritanceInfo_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkCommandBufferInheritanceInfo_self(struct vn_cs_encoder *enc, const VkCommandBufferInheritanceInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkRenderPass(enc, &val->renderPass);
+ vn_encode_uint32_t(enc, &val->subpass);
+ vn_encode_VkFramebuffer(enc, &val->framebuffer);
+ vn_encode_VkBool32(enc, &val->occlusionQueryEnable);
+ vn_encode_VkFlags(enc, &val->queryFlags);
+ vn_encode_VkFlags(enc, &val->pipelineStatistics);
+}
+
+static inline void
+vn_encode_VkCommandBufferInheritanceInfo(struct vn_cs_encoder *enc, const VkCommandBufferInheritanceInfo *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO });
+ vn_encode_VkCommandBufferInheritanceInfo_pnext(enc, val->pNext);
+ vn_encode_VkCommandBufferInheritanceInfo_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkCommandBufferInheritanceInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkCommandBufferInheritanceInfo_self_temp(struct vn_cs_decoder *dec, VkCommandBufferInheritanceInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkRenderPass_lookup(dec, &val->renderPass);
+ vn_decode_uint32_t(dec, &val->subpass);
+ vn_decode_VkFramebuffer_lookup(dec, &val->framebuffer);
+ vn_decode_VkBool32(dec, &val->occlusionQueryEnable);
+ vn_decode_VkFlags(dec, &val->queryFlags);
+ vn_decode_VkFlags(dec, &val->pipelineStatistics);
+}
+
+static inline void
+vn_decode_VkCommandBufferInheritanceInfo_temp(struct vn_cs_decoder *dec, VkCommandBufferInheritanceInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkCommandBufferInheritanceInfo_pnext_temp(dec);
+ vn_decode_VkCommandBufferInheritanceInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkCommandBufferInheritanceInfo_handle_self(VkCommandBufferInheritanceInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ vn_replace_VkRenderPass_handle(&val->renderPass);
+ /* skip val->subpass */
+ vn_replace_VkFramebuffer_handle(&val->framebuffer);
+ /* skip val->occlusionQueryEnable */
+ /* skip val->queryFlags */
+ /* skip val->pipelineStatistics */
+}
+
+static inline void
+vn_replace_VkCommandBufferInheritanceInfo_handle(VkCommandBufferInheritanceInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO:
+ vn_replace_VkCommandBufferInheritanceInfo_handle_self((VkCommandBufferInheritanceInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkDeviceGroupCommandBufferBeginInfo chain */
+
+static inline void
+vn_encode_VkDeviceGroupCommandBufferBeginInfo_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkDeviceGroupCommandBufferBeginInfo_self(struct vn_cs_encoder *enc, const VkDeviceGroupCommandBufferBeginInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_uint32_t(enc, &val->deviceMask);
+}
+
+static inline void
+vn_encode_VkDeviceGroupCommandBufferBeginInfo(struct vn_cs_encoder *enc, const VkDeviceGroupCommandBufferBeginInfo *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_DEVICE_GROUP_COMMAND_BUFFER_BEGIN_INFO);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_DEVICE_GROUP_COMMAND_BUFFER_BEGIN_INFO });
+ vn_encode_VkDeviceGroupCommandBufferBeginInfo_pnext(enc, val->pNext);
+ vn_encode_VkDeviceGroupCommandBufferBeginInfo_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkDeviceGroupCommandBufferBeginInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkDeviceGroupCommandBufferBeginInfo_self_temp(struct vn_cs_decoder *dec, VkDeviceGroupCommandBufferBeginInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_uint32_t(dec, &val->deviceMask);
+}
+
+static inline void
+vn_decode_VkDeviceGroupCommandBufferBeginInfo_temp(struct vn_cs_decoder *dec, VkDeviceGroupCommandBufferBeginInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_DEVICE_GROUP_COMMAND_BUFFER_BEGIN_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkDeviceGroupCommandBufferBeginInfo_pnext_temp(dec);
+ vn_decode_VkDeviceGroupCommandBufferBeginInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkDeviceGroupCommandBufferBeginInfo_handle_self(VkDeviceGroupCommandBufferBeginInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->deviceMask */
+}
+
+static inline void
+vn_replace_VkDeviceGroupCommandBufferBeginInfo_handle(VkDeviceGroupCommandBufferBeginInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_DEVICE_GROUP_COMMAND_BUFFER_BEGIN_INFO:
+ vn_replace_VkDeviceGroupCommandBufferBeginInfo_handle_self((VkDeviceGroupCommandBufferBeginInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkCommandBufferBeginInfo chain */
+
+static inline void
+vn_encode_VkCommandBufferBeginInfo_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ const VkBaseInStructure *pnext = val;
+
+ while (pnext) {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_DEVICE_GROUP_COMMAND_BUFFER_BEGIN_INFO:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkCommandBufferBeginInfo_pnext(enc, pnext->pNext);
+ vn_encode_VkDeviceGroupCommandBufferBeginInfo_self(enc, (const VkDeviceGroupCommandBufferBeginInfo *)pnext);
+ return;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ }
+
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkCommandBufferBeginInfo_self(struct vn_cs_encoder *enc, const VkCommandBufferBeginInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkFlags(enc, &val->flags);
+ if (vn_encode_simple_pointer(enc, val->pInheritanceInfo))
+ vn_encode_VkCommandBufferInheritanceInfo(enc, val->pInheritanceInfo);
+}
+
+static inline void
+vn_encode_VkCommandBufferBeginInfo(struct vn_cs_encoder *enc, const VkCommandBufferBeginInfo *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO });
+ vn_encode_VkCommandBufferBeginInfo_pnext(enc, val->pNext);
+ vn_encode_VkCommandBufferBeginInfo_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkCommandBufferBeginInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ VkBaseOutStructure *pnext;
+ VkStructureType stype;
+
+ if (!vn_decode_simple_pointer(dec))
+ return NULL;
+
+ vn_decode_VkStructureType(dec, &stype);
+ switch ((int32_t)stype) {
+ case VK_STRUCTURE_TYPE_DEVICE_GROUP_COMMAND_BUFFER_BEGIN_INFO:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkDeviceGroupCommandBufferBeginInfo));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkCommandBufferBeginInfo_pnext_temp(dec);
+ vn_decode_VkDeviceGroupCommandBufferBeginInfo_self_temp(dec, (VkDeviceGroupCommandBufferBeginInfo *)pnext);
+ }
+ break;
+ default:
+ /* unexpected struct */
+ pnext = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ break;
+ }
+
+ return pnext;
+}
+
+static inline void
+vn_decode_VkCommandBufferBeginInfo_self_temp(struct vn_cs_decoder *dec, VkCommandBufferBeginInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ if (vn_decode_simple_pointer(dec)) {
+ val->pInheritanceInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pInheritanceInfo));
+ if (!val->pInheritanceInfo) return;
+ vn_decode_VkCommandBufferInheritanceInfo_temp(dec, (VkCommandBufferInheritanceInfo *)val->pInheritanceInfo);
+ } else {
+ val->pInheritanceInfo = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkCommandBufferBeginInfo_temp(struct vn_cs_decoder *dec, VkCommandBufferBeginInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkCommandBufferBeginInfo_pnext_temp(dec);
+ vn_decode_VkCommandBufferBeginInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkCommandBufferBeginInfo_handle_self(VkCommandBufferBeginInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ if (val->pInheritanceInfo)
+ vn_replace_VkCommandBufferInheritanceInfo_handle((VkCommandBufferInheritanceInfo *)val->pInheritanceInfo);
+}
+
+static inline void
+vn_replace_VkCommandBufferBeginInfo_handle(VkCommandBufferBeginInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO:
+ vn_replace_VkCommandBufferBeginInfo_handle_self((VkCommandBufferBeginInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_DEVICE_GROUP_COMMAND_BUFFER_BEGIN_INFO:
+ vn_replace_VkDeviceGroupCommandBufferBeginInfo_handle_self((VkDeviceGroupCommandBufferBeginInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkBufferCopy */
+
+static inline void
+vn_decode_VkBufferCopy_temp(struct vn_cs_decoder *dec, VkBufferCopy *val)
+{
+ vn_decode_VkDeviceSize(dec, &val->srcOffset);
+ vn_decode_VkDeviceSize(dec, &val->dstOffset);
+ vn_decode_VkDeviceSize(dec, &val->size);
+}
+
+static inline void
+vn_replace_VkBufferCopy_handle(VkBufferCopy *val)
+{
+ /* skip val->srcOffset */
+ /* skip val->dstOffset */
+ /* skip val->size */
+}
+
+/* struct VkImageSubresourceLayers */
+
+static inline void
+vn_decode_VkImageSubresourceLayers_temp(struct vn_cs_decoder *dec, VkImageSubresourceLayers *val)
+{
+ vn_decode_VkFlags(dec, &val->aspectMask);
+ vn_decode_uint32_t(dec, &val->mipLevel);
+ vn_decode_uint32_t(dec, &val->baseArrayLayer);
+ vn_decode_uint32_t(dec, &val->layerCount);
+}
+
+static inline void
+vn_replace_VkImageSubresourceLayers_handle(VkImageSubresourceLayers *val)
+{
+ /* skip val->aspectMask */
+ /* skip val->mipLevel */
+ /* skip val->baseArrayLayer */
+ /* skip val->layerCount */
+}
+
+/* struct VkImageCopy */
+
+static inline void
+vn_decode_VkImageCopy_temp(struct vn_cs_decoder *dec, VkImageCopy *val)
+{
+ vn_decode_VkImageSubresourceLayers_temp(dec, &val->srcSubresource);
+ vn_decode_VkOffset3D_temp(dec, &val->srcOffset);
+ vn_decode_VkImageSubresourceLayers_temp(dec, &val->dstSubresource);
+ vn_decode_VkOffset3D_temp(dec, &val->dstOffset);
+ vn_decode_VkExtent3D_temp(dec, &val->extent);
+}
+
+static inline void
+vn_replace_VkImageCopy_handle(VkImageCopy *val)
+{
+ vn_replace_VkImageSubresourceLayers_handle(&val->srcSubresource);
+ vn_replace_VkOffset3D_handle(&val->srcOffset);
+ vn_replace_VkImageSubresourceLayers_handle(&val->dstSubresource);
+ vn_replace_VkOffset3D_handle(&val->dstOffset);
+ vn_replace_VkExtent3D_handle(&val->extent);
+}
+
+/* struct VkImageBlit */
+
+static inline void
+vn_decode_VkImageBlit_temp(struct vn_cs_decoder *dec, VkImageBlit *val)
+{
+ vn_decode_VkImageSubresourceLayers_temp(dec, &val->srcSubresource);
+ {
+ const uint32_t iter_count = vn_decode_array_size(dec, 2);
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkOffset3D_temp(dec, &val->srcOffsets[i]);
+ }
+ vn_decode_VkImageSubresourceLayers_temp(dec, &val->dstSubresource);
+ {
+ const uint32_t iter_count = vn_decode_array_size(dec, 2);
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkOffset3D_temp(dec, &val->dstOffsets[i]);
+ }
+}
+
+static inline void
+vn_replace_VkImageBlit_handle(VkImageBlit *val)
+{
+ vn_replace_VkImageSubresourceLayers_handle(&val->srcSubresource);
+ for (uint32_t i = 0; i < 2; i++)
+ vn_replace_VkOffset3D_handle(&val->srcOffsets[i]);
+ vn_replace_VkImageSubresourceLayers_handle(&val->dstSubresource);
+ for (uint32_t i = 0; i < 2; i++)
+ vn_replace_VkOffset3D_handle(&val->dstOffsets[i]);
+}
+
+/* struct VkBufferImageCopy */
+
+static inline void
+vn_decode_VkBufferImageCopy_temp(struct vn_cs_decoder *dec, VkBufferImageCopy *val)
+{
+ vn_decode_VkDeviceSize(dec, &val->bufferOffset);
+ vn_decode_uint32_t(dec, &val->bufferRowLength);
+ vn_decode_uint32_t(dec, &val->bufferImageHeight);
+ vn_decode_VkImageSubresourceLayers_temp(dec, &val->imageSubresource);
+ vn_decode_VkOffset3D_temp(dec, &val->imageOffset);
+ vn_decode_VkExtent3D_temp(dec, &val->imageExtent);
+}
+
+static inline void
+vn_replace_VkBufferImageCopy_handle(VkBufferImageCopy *val)
+{
+ /* skip val->bufferOffset */
+ /* skip val->bufferRowLength */
+ /* skip val->bufferImageHeight */
+ vn_replace_VkImageSubresourceLayers_handle(&val->imageSubresource);
+ vn_replace_VkOffset3D_handle(&val->imageOffset);
+ vn_replace_VkExtent3D_handle(&val->imageExtent);
+}
+
+/* union VkClearColorValue */
+
+static inline void
+vn_decode_VkClearColorValue_temp(struct vn_cs_decoder *dec, VkClearColorValue *val)
+{
+ uint32_t tag;
+ vn_decode_uint32_t(dec, &tag);
+ switch (tag) {
+ case 0:
+ {
+ const size_t array_size = vn_decode_array_size(dec, 4);
+ vn_decode_float_array(dec, val->float32, array_size);
+ }
+ break;
+ case 1:
+ {
+ const size_t array_size = vn_decode_array_size(dec, 4);
+ vn_decode_int32_t_array(dec, val->int32, array_size);
+ }
+ break;
+ case 2:
+ {
+ const size_t array_size = vn_decode_array_size(dec, 4);
+ vn_decode_uint32_t_array(dec, val->uint32, array_size);
+ }
+ break;
+ default:
+ vn_cs_decoder_set_fatal(dec);
+ break;
+ }
+}
+
+/* struct VkClearDepthStencilValue */
+
+static inline void
+vn_decode_VkClearDepthStencilValue_temp(struct vn_cs_decoder *dec, VkClearDepthStencilValue *val)
+{
+ vn_decode_float(dec, &val->depth);
+ vn_decode_uint32_t(dec, &val->stencil);
+}
+
+static inline void
+vn_replace_VkClearDepthStencilValue_handle(VkClearDepthStencilValue *val)
+{
+ /* skip val->depth */
+ /* skip val->stencil */
+}
+
+/* union VkClearValue */
+
+static inline void
+vn_decode_VkClearValue_temp(struct vn_cs_decoder *dec, VkClearValue *val)
+{
+ uint32_t tag;
+ vn_decode_uint32_t(dec, &tag);
+ switch (tag) {
+ case 0:
+ vn_decode_VkClearColorValue_temp(dec, &val->color);
+ break;
+ case 1:
+ vn_decode_VkClearDepthStencilValue_temp(dec, &val->depthStencil);
+ break;
+ default:
+ vn_cs_decoder_set_fatal(dec);
+ break;
+ }
+}
+
+/* struct VkClearAttachment */
+
+static inline void
+vn_decode_VkClearAttachment_temp(struct vn_cs_decoder *dec, VkClearAttachment *val)
+{
+ vn_decode_VkFlags(dec, &val->aspectMask);
+ vn_decode_uint32_t(dec, &val->colorAttachment);
+ vn_decode_VkClearValue_temp(dec, &val->clearValue);
+}
+
+static inline void
+vn_replace_VkClearAttachment_handle(VkClearAttachment *val)
+{
+ /* skip val->aspectMask */
+ /* skip val->colorAttachment */
+ /* skip val->clearValue */
+}
+
+/* struct VkClearRect */
+
+static inline void
+vn_decode_VkClearRect_temp(struct vn_cs_decoder *dec, VkClearRect *val)
+{
+ vn_decode_VkRect2D_temp(dec, &val->rect);
+ vn_decode_uint32_t(dec, &val->baseArrayLayer);
+ vn_decode_uint32_t(dec, &val->layerCount);
+}
+
+static inline void
+vn_replace_VkClearRect_handle(VkClearRect *val)
+{
+ vn_replace_VkRect2D_handle(&val->rect);
+ /* skip val->baseArrayLayer */
+ /* skip val->layerCount */
+}
+
+/* struct VkImageResolve */
+
+static inline void
+vn_decode_VkImageResolve_temp(struct vn_cs_decoder *dec, VkImageResolve *val)
+{
+ vn_decode_VkImageSubresourceLayers_temp(dec, &val->srcSubresource);
+ vn_decode_VkOffset3D_temp(dec, &val->srcOffset);
+ vn_decode_VkImageSubresourceLayers_temp(dec, &val->dstSubresource);
+ vn_decode_VkOffset3D_temp(dec, &val->dstOffset);
+ vn_decode_VkExtent3D_temp(dec, &val->extent);
+}
+
+static inline void
+vn_replace_VkImageResolve_handle(VkImageResolve *val)
+{
+ vn_replace_VkImageSubresourceLayers_handle(&val->srcSubresource);
+ vn_replace_VkOffset3D_handle(&val->srcOffset);
+ vn_replace_VkImageSubresourceLayers_handle(&val->dstSubresource);
+ vn_replace_VkOffset3D_handle(&val->dstOffset);
+ vn_replace_VkExtent3D_handle(&val->extent);
+}
+
+/* struct VkMemoryBarrier chain */
+
+static inline void *
+vn_decode_VkMemoryBarrier_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkMemoryBarrier_self_temp(struct vn_cs_decoder *dec, VkMemoryBarrier *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->srcAccessMask);
+ vn_decode_VkFlags(dec, &val->dstAccessMask);
+}
+
+static inline void
+vn_decode_VkMemoryBarrier_temp(struct vn_cs_decoder *dec, VkMemoryBarrier *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_MEMORY_BARRIER)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkMemoryBarrier_pnext_temp(dec);
+ vn_decode_VkMemoryBarrier_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkMemoryBarrier_handle_self(VkMemoryBarrier *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->srcAccessMask */
+ /* skip val->dstAccessMask */
+}
+
+static inline void
+vn_replace_VkMemoryBarrier_handle(VkMemoryBarrier *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_MEMORY_BARRIER:
+ vn_replace_VkMemoryBarrier_handle_self((VkMemoryBarrier *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkBufferMemoryBarrier chain */
+
+static inline void *
+vn_decode_VkBufferMemoryBarrier_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkBufferMemoryBarrier_self_temp(struct vn_cs_decoder *dec, VkBufferMemoryBarrier *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->srcAccessMask);
+ vn_decode_VkFlags(dec, &val->dstAccessMask);
+ vn_decode_uint32_t(dec, &val->srcQueueFamilyIndex);
+ vn_decode_uint32_t(dec, &val->dstQueueFamilyIndex);
+ vn_decode_VkBuffer_lookup(dec, &val->buffer);
+ vn_decode_VkDeviceSize(dec, &val->offset);
+ vn_decode_VkDeviceSize(dec, &val->size);
+}
+
+static inline void
+vn_decode_VkBufferMemoryBarrier_temp(struct vn_cs_decoder *dec, VkBufferMemoryBarrier *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkBufferMemoryBarrier_pnext_temp(dec);
+ vn_decode_VkBufferMemoryBarrier_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkBufferMemoryBarrier_handle_self(VkBufferMemoryBarrier *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->srcAccessMask */
+ /* skip val->dstAccessMask */
+ /* skip val->srcQueueFamilyIndex */
+ /* skip val->dstQueueFamilyIndex */
+ vn_replace_VkBuffer_handle(&val->buffer);
+ /* skip val->offset */
+ /* skip val->size */
+}
+
+static inline void
+vn_replace_VkBufferMemoryBarrier_handle(VkBufferMemoryBarrier *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER:
+ vn_replace_VkBufferMemoryBarrier_handle_self((VkBufferMemoryBarrier *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkImageMemoryBarrier chain */
+
+static inline void *
+vn_decode_VkImageMemoryBarrier_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkImageMemoryBarrier_self_temp(struct vn_cs_decoder *dec, VkImageMemoryBarrier *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->srcAccessMask);
+ vn_decode_VkFlags(dec, &val->dstAccessMask);
+ vn_decode_VkImageLayout(dec, &val->oldLayout);
+ vn_decode_VkImageLayout(dec, &val->newLayout);
+ vn_decode_uint32_t(dec, &val->srcQueueFamilyIndex);
+ vn_decode_uint32_t(dec, &val->dstQueueFamilyIndex);
+ vn_decode_VkImage_lookup(dec, &val->image);
+ vn_decode_VkImageSubresourceRange_temp(dec, &val->subresourceRange);
+}
+
+static inline void
+vn_decode_VkImageMemoryBarrier_temp(struct vn_cs_decoder *dec, VkImageMemoryBarrier *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkImageMemoryBarrier_pnext_temp(dec);
+ vn_decode_VkImageMemoryBarrier_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkImageMemoryBarrier_handle_self(VkImageMemoryBarrier *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->srcAccessMask */
+ /* skip val->dstAccessMask */
+ /* skip val->oldLayout */
+ /* skip val->newLayout */
+ /* skip val->srcQueueFamilyIndex */
+ /* skip val->dstQueueFamilyIndex */
+ vn_replace_VkImage_handle(&val->image);
+ vn_replace_VkImageSubresourceRange_handle(&val->subresourceRange);
+}
+
+static inline void
+vn_replace_VkImageMemoryBarrier_handle(VkImageMemoryBarrier *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER:
+ vn_replace_VkImageMemoryBarrier_handle_self((VkImageMemoryBarrier *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkDeviceGroupRenderPassBeginInfo chain */
+
+static inline void *
+vn_decode_VkDeviceGroupRenderPassBeginInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkDeviceGroupRenderPassBeginInfo_self_temp(struct vn_cs_decoder *dec, VkDeviceGroupRenderPassBeginInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_uint32_t(dec, &val->deviceMask);
+ vn_decode_uint32_t(dec, &val->deviceRenderAreaCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->deviceRenderAreaCount);
+ val->pDeviceRenderAreas = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pDeviceRenderAreas) * iter_count);
+ if (!val->pDeviceRenderAreas) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkRect2D_temp(dec, &((VkRect2D *)val->pDeviceRenderAreas)[i]);
+ } else {
+ vn_decode_array_size(dec, val->deviceRenderAreaCount);
+ val->pDeviceRenderAreas = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkDeviceGroupRenderPassBeginInfo_temp(struct vn_cs_decoder *dec, VkDeviceGroupRenderPassBeginInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkDeviceGroupRenderPassBeginInfo_pnext_temp(dec);
+ vn_decode_VkDeviceGroupRenderPassBeginInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkDeviceGroupRenderPassBeginInfo_handle_self(VkDeviceGroupRenderPassBeginInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->deviceMask */
+ /* skip val->deviceRenderAreaCount */
+ if (val->pDeviceRenderAreas) {
+ for (uint32_t i = 0; i < val->deviceRenderAreaCount; i++)
+ vn_replace_VkRect2D_handle(&((VkRect2D *)val->pDeviceRenderAreas)[i]);
+ }
+}
+
+static inline void
+vn_replace_VkDeviceGroupRenderPassBeginInfo_handle(VkDeviceGroupRenderPassBeginInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO:
+ vn_replace_VkDeviceGroupRenderPassBeginInfo_handle_self((VkDeviceGroupRenderPassBeginInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkRenderPassAttachmentBeginInfo chain */
+
+static inline void *
+vn_decode_VkRenderPassAttachmentBeginInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkRenderPassAttachmentBeginInfo_self_temp(struct vn_cs_decoder *dec, VkRenderPassAttachmentBeginInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_uint32_t(dec, &val->attachmentCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->attachmentCount);
+ val->pAttachments = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pAttachments) * iter_count);
+ if (!val->pAttachments) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkImageView_lookup(dec, &((VkImageView *)val->pAttachments)[i]);
+ } else {
+ vn_decode_array_size(dec, val->attachmentCount);
+ val->pAttachments = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkRenderPassAttachmentBeginInfo_temp(struct vn_cs_decoder *dec, VkRenderPassAttachmentBeginInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_RENDER_PASS_ATTACHMENT_BEGIN_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkRenderPassAttachmentBeginInfo_pnext_temp(dec);
+ vn_decode_VkRenderPassAttachmentBeginInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkRenderPassAttachmentBeginInfo_handle_self(VkRenderPassAttachmentBeginInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->attachmentCount */
+ if (val->pAttachments) {
+ for (uint32_t i = 0; i < val->attachmentCount; i++)
+ vn_replace_VkImageView_handle(&((VkImageView *)val->pAttachments)[i]);
+ }
+}
+
+static inline void
+vn_replace_VkRenderPassAttachmentBeginInfo_handle(VkRenderPassAttachmentBeginInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_RENDER_PASS_ATTACHMENT_BEGIN_INFO:
+ vn_replace_VkRenderPassAttachmentBeginInfo_handle_self((VkRenderPassAttachmentBeginInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkRenderPassBeginInfo chain */
+
+static inline void *
+vn_decode_VkRenderPassBeginInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ VkBaseOutStructure *pnext;
+ VkStructureType stype;
+
+ if (!vn_decode_simple_pointer(dec))
+ return NULL;
+
+ vn_decode_VkStructureType(dec, &stype);
+ switch ((int32_t)stype) {
+ case VK_STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkDeviceGroupRenderPassBeginInfo));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkRenderPassBeginInfo_pnext_temp(dec);
+ vn_decode_VkDeviceGroupRenderPassBeginInfo_self_temp(dec, (VkDeviceGroupRenderPassBeginInfo *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_RENDER_PASS_ATTACHMENT_BEGIN_INFO:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkRenderPassAttachmentBeginInfo));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkRenderPassBeginInfo_pnext_temp(dec);
+ vn_decode_VkRenderPassAttachmentBeginInfo_self_temp(dec, (VkRenderPassAttachmentBeginInfo *)pnext);
+ }
+ break;
+ default:
+ /* unexpected struct */
+ pnext = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ break;
+ }
+
+ return pnext;
+}
+
+static inline void
+vn_decode_VkRenderPassBeginInfo_self_temp(struct vn_cs_decoder *dec, VkRenderPassBeginInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkRenderPass_lookup(dec, &val->renderPass);
+ vn_decode_VkFramebuffer_lookup(dec, &val->framebuffer);
+ vn_decode_VkRect2D_temp(dec, &val->renderArea);
+ vn_decode_uint32_t(dec, &val->clearValueCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->clearValueCount);
+ val->pClearValues = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pClearValues) * iter_count);
+ if (!val->pClearValues) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkClearValue_temp(dec, &((VkClearValue *)val->pClearValues)[i]);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ val->pClearValues = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkRenderPassBeginInfo_temp(struct vn_cs_decoder *dec, VkRenderPassBeginInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkRenderPassBeginInfo_pnext_temp(dec);
+ vn_decode_VkRenderPassBeginInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkRenderPassBeginInfo_handle_self(VkRenderPassBeginInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ vn_replace_VkRenderPass_handle(&val->renderPass);
+ vn_replace_VkFramebuffer_handle(&val->framebuffer);
+ vn_replace_VkRect2D_handle(&val->renderArea);
+ /* skip val->clearValueCount */
+ /* skip val->pClearValues */
+}
+
+static inline void
+vn_replace_VkRenderPassBeginInfo_handle(VkRenderPassBeginInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO:
+ vn_replace_VkRenderPassBeginInfo_handle_self((VkRenderPassBeginInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO:
+ vn_replace_VkDeviceGroupRenderPassBeginInfo_handle_self((VkDeviceGroupRenderPassBeginInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_RENDER_PASS_ATTACHMENT_BEGIN_INFO:
+ vn_replace_VkRenderPassAttachmentBeginInfo_handle_self((VkRenderPassAttachmentBeginInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkSubpassBeginInfo chain */
+
+static inline void *
+vn_decode_VkSubpassBeginInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkSubpassBeginInfo_self_temp(struct vn_cs_decoder *dec, VkSubpassBeginInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkSubpassContents(dec, &val->contents);
+}
+
+static inline void
+vn_decode_VkSubpassBeginInfo_temp(struct vn_cs_decoder *dec, VkSubpassBeginInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_SUBPASS_BEGIN_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkSubpassBeginInfo_pnext_temp(dec);
+ vn_decode_VkSubpassBeginInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkSubpassBeginInfo_handle_self(VkSubpassBeginInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->contents */
+}
+
+static inline void
+vn_replace_VkSubpassBeginInfo_handle(VkSubpassBeginInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_SUBPASS_BEGIN_INFO:
+ vn_replace_VkSubpassBeginInfo_handle_self((VkSubpassBeginInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkSubpassEndInfo chain */
+
+static inline void *
+vn_decode_VkSubpassEndInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkSubpassEndInfo_self_temp(struct vn_cs_decoder *dec, VkSubpassEndInfo *val)
+{
+ /* skip val->{sType,pNext} */
+}
+
+static inline void
+vn_decode_VkSubpassEndInfo_temp(struct vn_cs_decoder *dec, VkSubpassEndInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_SUBPASS_END_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkSubpassEndInfo_pnext_temp(dec);
+ vn_decode_VkSubpassEndInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkSubpassEndInfo_handle_self(VkSubpassEndInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+}
+
+static inline void
+vn_replace_VkSubpassEndInfo_handle(VkSubpassEndInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_SUBPASS_END_INFO:
+ vn_replace_VkSubpassEndInfo_handle_self((VkSubpassEndInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+static inline void vn_decode_vkAllocateCommandBuffers_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkAllocateCommandBuffers *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pAllocateInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pAllocateInfo));
+ if (!args->pAllocateInfo) return;
+ vn_decode_VkCommandBufferAllocateInfo_temp(dec, (VkCommandBufferAllocateInfo *)args->pAllocateInfo);
+ } else {
+ args->pAllocateInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, (args->pAllocateInfo ? args->pAllocateInfo->commandBufferCount : 0));
+ args->pCommandBuffers = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pCommandBuffers) * iter_count);
+ if (!args->pCommandBuffers) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkCommandBuffer_temp(dec, &args->pCommandBuffers[i]);
+ } else {
+ vn_decode_array_size(dec, (args->pAllocateInfo ? args->pAllocateInfo->commandBufferCount : 0));
+ args->pCommandBuffers = NULL;
+ }
+}
+
+static inline void vn_replace_vkAllocateCommandBuffers_args_handle(struct vn_command_vkAllocateCommandBuffers *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ if (args->pAllocateInfo)
+ vn_replace_VkCommandBufferAllocateInfo_handle((VkCommandBufferAllocateInfo *)args->pAllocateInfo);
+ /* skip args->pCommandBuffers */
+}
+
+static inline void vn_encode_vkAllocateCommandBuffers_reply(struct vn_cs_encoder *enc, const struct vn_command_vkAllocateCommandBuffers *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkAllocateCommandBuffers_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->pAllocateInfo */
+ if (args->pCommandBuffers) {
+ vn_encode_array_size(enc, (args->pAllocateInfo ? args->pAllocateInfo->commandBufferCount : 0));
+ for (uint32_t i = 0; i < (args->pAllocateInfo ? args->pAllocateInfo->commandBufferCount : 0); i++)
+ vn_encode_VkCommandBuffer(enc, &args->pCommandBuffers[i]);
+ } else {
+ vn_encode_array_size(enc, 0);
+ }
+}
+
+static inline void vn_decode_vkFreeCommandBuffers_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkFreeCommandBuffers *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkCommandPool_lookup(dec, &args->commandPool);
+ vn_decode_uint32_t(dec, &args->commandBufferCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->commandBufferCount);
+ args->pCommandBuffers = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pCommandBuffers) * iter_count);
+ if (!args->pCommandBuffers) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkCommandBuffer_lookup(dec, &((VkCommandBuffer *)args->pCommandBuffers)[i]);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ args->pCommandBuffers = NULL;
+ }
+}
+
+static inline void vn_replace_vkFreeCommandBuffers_args_handle(struct vn_command_vkFreeCommandBuffers *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkCommandPool_handle(&args->commandPool);
+ /* skip args->commandBufferCount */
+ if (args->pCommandBuffers) {
+ for (uint32_t i = 0; i < args->commandBufferCount; i++)
+ vn_replace_VkCommandBuffer_handle(&((VkCommandBuffer *)args->pCommandBuffers)[i]);
+ }
+}
+
+static inline void vn_encode_vkFreeCommandBuffers_reply(struct vn_cs_encoder *enc, const struct vn_command_vkFreeCommandBuffers *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkFreeCommandBuffers_EXT});
+
+ /* skip args->device */
+ /* skip args->commandPool */
+ /* skip args->commandBufferCount */
+ /* skip args->pCommandBuffers */
+}
+
+static inline void vn_decode_vkBeginCommandBuffer_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkBeginCommandBuffer *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pBeginInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pBeginInfo));
+ if (!args->pBeginInfo) return;
+ vn_decode_VkCommandBufferBeginInfo_temp(dec, (VkCommandBufferBeginInfo *)args->pBeginInfo);
+ } else {
+ args->pBeginInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkBeginCommandBuffer_args_handle(struct vn_command_vkBeginCommandBuffer *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ if (args->pBeginInfo)
+ vn_replace_VkCommandBufferBeginInfo_handle((VkCommandBufferBeginInfo *)args->pBeginInfo);
+}
+
+static inline void vn_encode_vkBeginCommandBuffer_reply(struct vn_cs_encoder *enc, const struct vn_command_vkBeginCommandBuffer *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkBeginCommandBuffer_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->commandBuffer */
+ /* skip args->pBeginInfo */
+}
+
+static inline void vn_decode_vkEndCommandBuffer_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkEndCommandBuffer *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+}
+
+static inline void vn_replace_vkEndCommandBuffer_args_handle(struct vn_command_vkEndCommandBuffer *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+}
+
+static inline void vn_encode_vkEndCommandBuffer_reply(struct vn_cs_encoder *enc, const struct vn_command_vkEndCommandBuffer *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkEndCommandBuffer_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->commandBuffer */
+}
+
+static inline void vn_decode_vkResetCommandBuffer_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkResetCommandBuffer *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_VkFlags(dec, &args->flags);
+}
+
+static inline void vn_replace_vkResetCommandBuffer_args_handle(struct vn_command_vkResetCommandBuffer *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ /* skip args->flags */
+}
+
+static inline void vn_encode_vkResetCommandBuffer_reply(struct vn_cs_encoder *enc, const struct vn_command_vkResetCommandBuffer *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkResetCommandBuffer_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->commandBuffer */
+ /* skip args->flags */
+}
+
+static inline void vn_decode_vkCmdBindPipeline_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdBindPipeline *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_VkPipelineBindPoint(dec, &args->pipelineBindPoint);
+ vn_decode_VkPipeline_lookup(dec, &args->pipeline);
+}
+
+static inline void vn_replace_vkCmdBindPipeline_args_handle(struct vn_command_vkCmdBindPipeline *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ /* skip args->pipelineBindPoint */
+ vn_replace_VkPipeline_handle(&args->pipeline);
+}
+
+static inline void vn_encode_vkCmdBindPipeline_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdBindPipeline *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdBindPipeline_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->pipelineBindPoint */
+ /* skip args->pipeline */
+}
+
+static inline void vn_decode_vkCmdSetViewport_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdSetViewport *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_uint32_t(dec, &args->firstViewport);
+ vn_decode_uint32_t(dec, &args->viewportCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->viewportCount);
+ args->pViewports = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pViewports) * iter_count);
+ if (!args->pViewports) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkViewport_temp(dec, &((VkViewport *)args->pViewports)[i]);
+ } else {
+ vn_decode_array_size(dec, args->viewportCount);
+ args->pViewports = NULL;
+ }
+}
+
+static inline void vn_replace_vkCmdSetViewport_args_handle(struct vn_command_vkCmdSetViewport *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ /* skip args->firstViewport */
+ /* skip args->viewportCount */
+ if (args->pViewports) {
+ for (uint32_t i = 0; i < args->viewportCount; i++)
+ vn_replace_VkViewport_handle(&((VkViewport *)args->pViewports)[i]);
+ }
+}
+
+static inline void vn_encode_vkCmdSetViewport_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdSetViewport *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdSetViewport_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->firstViewport */
+ /* skip args->viewportCount */
+ /* skip args->pViewports */
+}
+
+static inline void vn_decode_vkCmdSetScissor_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdSetScissor *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_uint32_t(dec, &args->firstScissor);
+ vn_decode_uint32_t(dec, &args->scissorCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->scissorCount);
+ args->pScissors = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pScissors) * iter_count);
+ if (!args->pScissors) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkRect2D_temp(dec, &((VkRect2D *)args->pScissors)[i]);
+ } else {
+ vn_decode_array_size(dec, args->scissorCount);
+ args->pScissors = NULL;
+ }
+}
+
+static inline void vn_replace_vkCmdSetScissor_args_handle(struct vn_command_vkCmdSetScissor *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ /* skip args->firstScissor */
+ /* skip args->scissorCount */
+ if (args->pScissors) {
+ for (uint32_t i = 0; i < args->scissorCount; i++)
+ vn_replace_VkRect2D_handle(&((VkRect2D *)args->pScissors)[i]);
+ }
+}
+
+static inline void vn_encode_vkCmdSetScissor_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdSetScissor *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdSetScissor_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->firstScissor */
+ /* skip args->scissorCount */
+ /* skip args->pScissors */
+}
+
+static inline void vn_decode_vkCmdSetLineWidth_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdSetLineWidth *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_float(dec, &args->lineWidth);
+}
+
+static inline void vn_replace_vkCmdSetLineWidth_args_handle(struct vn_command_vkCmdSetLineWidth *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ /* skip args->lineWidth */
+}
+
+static inline void vn_encode_vkCmdSetLineWidth_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdSetLineWidth *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdSetLineWidth_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->lineWidth */
+}
+
+static inline void vn_decode_vkCmdSetDepthBias_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdSetDepthBias *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_float(dec, &args->depthBiasConstantFactor);
+ vn_decode_float(dec, &args->depthBiasClamp);
+ vn_decode_float(dec, &args->depthBiasSlopeFactor);
+}
+
+static inline void vn_replace_vkCmdSetDepthBias_args_handle(struct vn_command_vkCmdSetDepthBias *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ /* skip args->depthBiasConstantFactor */
+ /* skip args->depthBiasClamp */
+ /* skip args->depthBiasSlopeFactor */
+}
+
+static inline void vn_encode_vkCmdSetDepthBias_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdSetDepthBias *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdSetDepthBias_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->depthBiasConstantFactor */
+ /* skip args->depthBiasClamp */
+ /* skip args->depthBiasSlopeFactor */
+}
+
+static inline void vn_decode_vkCmdSetBlendConstants_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdSetBlendConstants *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ {
+ const size_t array_size = vn_decode_array_size(dec, 4);
+ vn_decode_float_array(dec, (float *)args->blendConstants, array_size);
+ }
+}
+
+static inline void vn_replace_vkCmdSetBlendConstants_args_handle(struct vn_command_vkCmdSetBlendConstants *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ /* skip args->blendConstants */
+}
+
+static inline void vn_encode_vkCmdSetBlendConstants_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdSetBlendConstants *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdSetBlendConstants_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->blendConstants */
+}
+
+static inline void vn_decode_vkCmdSetDepthBounds_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdSetDepthBounds *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_float(dec, &args->minDepthBounds);
+ vn_decode_float(dec, &args->maxDepthBounds);
+}
+
+static inline void vn_replace_vkCmdSetDepthBounds_args_handle(struct vn_command_vkCmdSetDepthBounds *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ /* skip args->minDepthBounds */
+ /* skip args->maxDepthBounds */
+}
+
+static inline void vn_encode_vkCmdSetDepthBounds_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdSetDepthBounds *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdSetDepthBounds_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->minDepthBounds */
+ /* skip args->maxDepthBounds */
+}
+
+static inline void vn_decode_vkCmdSetStencilCompareMask_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdSetStencilCompareMask *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_VkFlags(dec, &args->faceMask);
+ vn_decode_uint32_t(dec, &args->compareMask);
+}
+
+static inline void vn_replace_vkCmdSetStencilCompareMask_args_handle(struct vn_command_vkCmdSetStencilCompareMask *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ /* skip args->faceMask */
+ /* skip args->compareMask */
+}
+
+static inline void vn_encode_vkCmdSetStencilCompareMask_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdSetStencilCompareMask *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdSetStencilCompareMask_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->faceMask */
+ /* skip args->compareMask */
+}
+
+static inline void vn_decode_vkCmdSetStencilWriteMask_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdSetStencilWriteMask *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_VkFlags(dec, &args->faceMask);
+ vn_decode_uint32_t(dec, &args->writeMask);
+}
+
+static inline void vn_replace_vkCmdSetStencilWriteMask_args_handle(struct vn_command_vkCmdSetStencilWriteMask *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ /* skip args->faceMask */
+ /* skip args->writeMask */
+}
+
+static inline void vn_encode_vkCmdSetStencilWriteMask_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdSetStencilWriteMask *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdSetStencilWriteMask_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->faceMask */
+ /* skip args->writeMask */
+}
+
+static inline void vn_decode_vkCmdSetStencilReference_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdSetStencilReference *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_VkFlags(dec, &args->faceMask);
+ vn_decode_uint32_t(dec, &args->reference);
+}
+
+static inline void vn_replace_vkCmdSetStencilReference_args_handle(struct vn_command_vkCmdSetStencilReference *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ /* skip args->faceMask */
+ /* skip args->reference */
+}
+
+static inline void vn_encode_vkCmdSetStencilReference_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdSetStencilReference *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdSetStencilReference_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->faceMask */
+ /* skip args->reference */
+}
+
+static inline void vn_decode_vkCmdBindDescriptorSets_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdBindDescriptorSets *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_VkPipelineBindPoint(dec, &args->pipelineBindPoint);
+ vn_decode_VkPipelineLayout_lookup(dec, &args->layout);
+ vn_decode_uint32_t(dec, &args->firstSet);
+ vn_decode_uint32_t(dec, &args->descriptorSetCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->descriptorSetCount);
+ args->pDescriptorSets = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pDescriptorSets) * iter_count);
+ if (!args->pDescriptorSets) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkDescriptorSet_lookup(dec, &((VkDescriptorSet *)args->pDescriptorSets)[i]);
+ } else {
+ vn_decode_array_size(dec, args->descriptorSetCount);
+ args->pDescriptorSets = NULL;
+ }
+ vn_decode_uint32_t(dec, &args->dynamicOffsetCount);
+ if (vn_peek_array_size(dec)) {
+ const size_t array_size = vn_decode_array_size(dec, args->dynamicOffsetCount);
+ args->pDynamicOffsets = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pDynamicOffsets) * array_size);
+ if (!args->pDynamicOffsets) return;
+ vn_decode_uint32_t_array(dec, (uint32_t *)args->pDynamicOffsets, array_size);
+ } else {
+ vn_decode_array_size(dec, args->dynamicOffsetCount);
+ args->pDynamicOffsets = NULL;
+ }
+}
+
+static inline void vn_replace_vkCmdBindDescriptorSets_args_handle(struct vn_command_vkCmdBindDescriptorSets *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ /* skip args->pipelineBindPoint */
+ vn_replace_VkPipelineLayout_handle(&args->layout);
+ /* skip args->firstSet */
+ /* skip args->descriptorSetCount */
+ if (args->pDescriptorSets) {
+ for (uint32_t i = 0; i < args->descriptorSetCount; i++)
+ vn_replace_VkDescriptorSet_handle(&((VkDescriptorSet *)args->pDescriptorSets)[i]);
+ }
+ /* skip args->dynamicOffsetCount */
+ /* skip args->pDynamicOffsets */
+}
+
+static inline void vn_encode_vkCmdBindDescriptorSets_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdBindDescriptorSets *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdBindDescriptorSets_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->pipelineBindPoint */
+ /* skip args->layout */
+ /* skip args->firstSet */
+ /* skip args->descriptorSetCount */
+ /* skip args->pDescriptorSets */
+ /* skip args->dynamicOffsetCount */
+ /* skip args->pDynamicOffsets */
+}
+
+static inline void vn_decode_vkCmdBindIndexBuffer_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdBindIndexBuffer *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_VkBuffer_lookup(dec, &args->buffer);
+ vn_decode_VkDeviceSize(dec, &args->offset);
+ vn_decode_VkIndexType(dec, &args->indexType);
+}
+
+static inline void vn_replace_vkCmdBindIndexBuffer_args_handle(struct vn_command_vkCmdBindIndexBuffer *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ vn_replace_VkBuffer_handle(&args->buffer);
+ /* skip args->offset */
+ /* skip args->indexType */
+}
+
+static inline void vn_encode_vkCmdBindIndexBuffer_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdBindIndexBuffer *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdBindIndexBuffer_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->buffer */
+ /* skip args->offset */
+ /* skip args->indexType */
+}
+
+static inline void vn_decode_vkCmdBindVertexBuffers_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdBindVertexBuffers *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_uint32_t(dec, &args->firstBinding);
+ vn_decode_uint32_t(dec, &args->bindingCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->bindingCount);
+ args->pBuffers = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pBuffers) * iter_count);
+ if (!args->pBuffers) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkBuffer_lookup(dec, &((VkBuffer *)args->pBuffers)[i]);
+ } else {
+ vn_decode_array_size(dec, args->bindingCount);
+ args->pBuffers = NULL;
+ }
+ if (vn_peek_array_size(dec)) {
+ const size_t array_size = vn_decode_array_size(dec, args->bindingCount);
+ args->pOffsets = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pOffsets) * array_size);
+ if (!args->pOffsets) return;
+ vn_decode_VkDeviceSize_array(dec, (VkDeviceSize *)args->pOffsets, array_size);
+ } else {
+ vn_decode_array_size(dec, args->bindingCount);
+ args->pOffsets = NULL;
+ }
+}
+
+static inline void vn_replace_vkCmdBindVertexBuffers_args_handle(struct vn_command_vkCmdBindVertexBuffers *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ /* skip args->firstBinding */
+ /* skip args->bindingCount */
+ if (args->pBuffers) {
+ for (uint32_t i = 0; i < args->bindingCount; i++)
+ vn_replace_VkBuffer_handle(&((VkBuffer *)args->pBuffers)[i]);
+ }
+ /* skip args->pOffsets */
+}
+
+static inline void vn_encode_vkCmdBindVertexBuffers_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdBindVertexBuffers *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdBindVertexBuffers_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->firstBinding */
+ /* skip args->bindingCount */
+ /* skip args->pBuffers */
+ /* skip args->pOffsets */
+}
+
+static inline void vn_decode_vkCmdDraw_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdDraw *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_uint32_t(dec, &args->vertexCount);
+ vn_decode_uint32_t(dec, &args->instanceCount);
+ vn_decode_uint32_t(dec, &args->firstVertex);
+ vn_decode_uint32_t(dec, &args->firstInstance);
+}
+
+static inline void vn_replace_vkCmdDraw_args_handle(struct vn_command_vkCmdDraw *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ /* skip args->vertexCount */
+ /* skip args->instanceCount */
+ /* skip args->firstVertex */
+ /* skip args->firstInstance */
+}
+
+static inline void vn_encode_vkCmdDraw_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdDraw *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdDraw_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->vertexCount */
+ /* skip args->instanceCount */
+ /* skip args->firstVertex */
+ /* skip args->firstInstance */
+}
+
+static inline void vn_decode_vkCmdDrawIndexed_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdDrawIndexed *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_uint32_t(dec, &args->indexCount);
+ vn_decode_uint32_t(dec, &args->instanceCount);
+ vn_decode_uint32_t(dec, &args->firstIndex);
+ vn_decode_int32_t(dec, &args->vertexOffset);
+ vn_decode_uint32_t(dec, &args->firstInstance);
+}
+
+static inline void vn_replace_vkCmdDrawIndexed_args_handle(struct vn_command_vkCmdDrawIndexed *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ /* skip args->indexCount */
+ /* skip args->instanceCount */
+ /* skip args->firstIndex */
+ /* skip args->vertexOffset */
+ /* skip args->firstInstance */
+}
+
+static inline void vn_encode_vkCmdDrawIndexed_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdDrawIndexed *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdDrawIndexed_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->indexCount */
+ /* skip args->instanceCount */
+ /* skip args->firstIndex */
+ /* skip args->vertexOffset */
+ /* skip args->firstInstance */
+}
+
+static inline void vn_decode_vkCmdDrawIndirect_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdDrawIndirect *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_VkBuffer_lookup(dec, &args->buffer);
+ vn_decode_VkDeviceSize(dec, &args->offset);
+ vn_decode_uint32_t(dec, &args->drawCount);
+ vn_decode_uint32_t(dec, &args->stride);
+}
+
+static inline void vn_replace_vkCmdDrawIndirect_args_handle(struct vn_command_vkCmdDrawIndirect *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ vn_replace_VkBuffer_handle(&args->buffer);
+ /* skip args->offset */
+ /* skip args->drawCount */
+ /* skip args->stride */
+}
+
+static inline void vn_encode_vkCmdDrawIndirect_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdDrawIndirect *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdDrawIndirect_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->buffer */
+ /* skip args->offset */
+ /* skip args->drawCount */
+ /* skip args->stride */
+}
+
+static inline void vn_decode_vkCmdDrawIndexedIndirect_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdDrawIndexedIndirect *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_VkBuffer_lookup(dec, &args->buffer);
+ vn_decode_VkDeviceSize(dec, &args->offset);
+ vn_decode_uint32_t(dec, &args->drawCount);
+ vn_decode_uint32_t(dec, &args->stride);
+}
+
+static inline void vn_replace_vkCmdDrawIndexedIndirect_args_handle(struct vn_command_vkCmdDrawIndexedIndirect *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ vn_replace_VkBuffer_handle(&args->buffer);
+ /* skip args->offset */
+ /* skip args->drawCount */
+ /* skip args->stride */
+}
+
+static inline void vn_encode_vkCmdDrawIndexedIndirect_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdDrawIndexedIndirect *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdDrawIndexedIndirect_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->buffer */
+ /* skip args->offset */
+ /* skip args->drawCount */
+ /* skip args->stride */
+}
+
+static inline void vn_decode_vkCmdDispatch_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdDispatch *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_uint32_t(dec, &args->groupCountX);
+ vn_decode_uint32_t(dec, &args->groupCountY);
+ vn_decode_uint32_t(dec, &args->groupCountZ);
+}
+
+static inline void vn_replace_vkCmdDispatch_args_handle(struct vn_command_vkCmdDispatch *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ /* skip args->groupCountX */
+ /* skip args->groupCountY */
+ /* skip args->groupCountZ */
+}
+
+static inline void vn_encode_vkCmdDispatch_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdDispatch *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdDispatch_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->groupCountX */
+ /* skip args->groupCountY */
+ /* skip args->groupCountZ */
+}
+
+static inline void vn_decode_vkCmdDispatchIndirect_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdDispatchIndirect *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_VkBuffer_lookup(dec, &args->buffer);
+ vn_decode_VkDeviceSize(dec, &args->offset);
+}
+
+static inline void vn_replace_vkCmdDispatchIndirect_args_handle(struct vn_command_vkCmdDispatchIndirect *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ vn_replace_VkBuffer_handle(&args->buffer);
+ /* skip args->offset */
+}
+
+static inline void vn_encode_vkCmdDispatchIndirect_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdDispatchIndirect *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdDispatchIndirect_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->buffer */
+ /* skip args->offset */
+}
+
+static inline void vn_decode_vkCmdCopyBuffer_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdCopyBuffer *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_VkBuffer_lookup(dec, &args->srcBuffer);
+ vn_decode_VkBuffer_lookup(dec, &args->dstBuffer);
+ vn_decode_uint32_t(dec, &args->regionCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->regionCount);
+ args->pRegions = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pRegions) * iter_count);
+ if (!args->pRegions) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkBufferCopy_temp(dec, &((VkBufferCopy *)args->pRegions)[i]);
+ } else {
+ vn_decode_array_size(dec, args->regionCount);
+ args->pRegions = NULL;
+ }
+}
+
+static inline void vn_replace_vkCmdCopyBuffer_args_handle(struct vn_command_vkCmdCopyBuffer *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ vn_replace_VkBuffer_handle(&args->srcBuffer);
+ vn_replace_VkBuffer_handle(&args->dstBuffer);
+ /* skip args->regionCount */
+ if (args->pRegions) {
+ for (uint32_t i = 0; i < args->regionCount; i++)
+ vn_replace_VkBufferCopy_handle(&((VkBufferCopy *)args->pRegions)[i]);
+ }
+}
+
+static inline void vn_encode_vkCmdCopyBuffer_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdCopyBuffer *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdCopyBuffer_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->srcBuffer */
+ /* skip args->dstBuffer */
+ /* skip args->regionCount */
+ /* skip args->pRegions */
+}
+
+static inline void vn_decode_vkCmdCopyImage_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdCopyImage *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_VkImage_lookup(dec, &args->srcImage);
+ vn_decode_VkImageLayout(dec, &args->srcImageLayout);
+ vn_decode_VkImage_lookup(dec, &args->dstImage);
+ vn_decode_VkImageLayout(dec, &args->dstImageLayout);
+ vn_decode_uint32_t(dec, &args->regionCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->regionCount);
+ args->pRegions = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pRegions) * iter_count);
+ if (!args->pRegions) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkImageCopy_temp(dec, &((VkImageCopy *)args->pRegions)[i]);
+ } else {
+ vn_decode_array_size(dec, args->regionCount);
+ args->pRegions = NULL;
+ }
+}
+
+static inline void vn_replace_vkCmdCopyImage_args_handle(struct vn_command_vkCmdCopyImage *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ vn_replace_VkImage_handle(&args->srcImage);
+ /* skip args->srcImageLayout */
+ vn_replace_VkImage_handle(&args->dstImage);
+ /* skip args->dstImageLayout */
+ /* skip args->regionCount */
+ if (args->pRegions) {
+ for (uint32_t i = 0; i < args->regionCount; i++)
+ vn_replace_VkImageCopy_handle(&((VkImageCopy *)args->pRegions)[i]);
+ }
+}
+
+static inline void vn_encode_vkCmdCopyImage_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdCopyImage *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdCopyImage_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->srcImage */
+ /* skip args->srcImageLayout */
+ /* skip args->dstImage */
+ /* skip args->dstImageLayout */
+ /* skip args->regionCount */
+ /* skip args->pRegions */
+}
+
+static inline void vn_decode_vkCmdBlitImage_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdBlitImage *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_VkImage_lookup(dec, &args->srcImage);
+ vn_decode_VkImageLayout(dec, &args->srcImageLayout);
+ vn_decode_VkImage_lookup(dec, &args->dstImage);
+ vn_decode_VkImageLayout(dec, &args->dstImageLayout);
+ vn_decode_uint32_t(dec, &args->regionCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->regionCount);
+ args->pRegions = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pRegions) * iter_count);
+ if (!args->pRegions) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkImageBlit_temp(dec, &((VkImageBlit *)args->pRegions)[i]);
+ } else {
+ vn_decode_array_size(dec, args->regionCount);
+ args->pRegions = NULL;
+ }
+ vn_decode_VkFilter(dec, &args->filter);
+}
+
+static inline void vn_replace_vkCmdBlitImage_args_handle(struct vn_command_vkCmdBlitImage *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ vn_replace_VkImage_handle(&args->srcImage);
+ /* skip args->srcImageLayout */
+ vn_replace_VkImage_handle(&args->dstImage);
+ /* skip args->dstImageLayout */
+ /* skip args->regionCount */
+ if (args->pRegions) {
+ for (uint32_t i = 0; i < args->regionCount; i++)
+ vn_replace_VkImageBlit_handle(&((VkImageBlit *)args->pRegions)[i]);
+ }
+ /* skip args->filter */
+}
+
+static inline void vn_encode_vkCmdBlitImage_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdBlitImage *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdBlitImage_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->srcImage */
+ /* skip args->srcImageLayout */
+ /* skip args->dstImage */
+ /* skip args->dstImageLayout */
+ /* skip args->regionCount */
+ /* skip args->pRegions */
+ /* skip args->filter */
+}
+
+static inline void vn_decode_vkCmdCopyBufferToImage_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdCopyBufferToImage *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_VkBuffer_lookup(dec, &args->srcBuffer);
+ vn_decode_VkImage_lookup(dec, &args->dstImage);
+ vn_decode_VkImageLayout(dec, &args->dstImageLayout);
+ vn_decode_uint32_t(dec, &args->regionCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->regionCount);
+ args->pRegions = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pRegions) * iter_count);
+ if (!args->pRegions) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkBufferImageCopy_temp(dec, &((VkBufferImageCopy *)args->pRegions)[i]);
+ } else {
+ vn_decode_array_size(dec, args->regionCount);
+ args->pRegions = NULL;
+ }
+}
+
+static inline void vn_replace_vkCmdCopyBufferToImage_args_handle(struct vn_command_vkCmdCopyBufferToImage *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ vn_replace_VkBuffer_handle(&args->srcBuffer);
+ vn_replace_VkImage_handle(&args->dstImage);
+ /* skip args->dstImageLayout */
+ /* skip args->regionCount */
+ if (args->pRegions) {
+ for (uint32_t i = 0; i < args->regionCount; i++)
+ vn_replace_VkBufferImageCopy_handle(&((VkBufferImageCopy *)args->pRegions)[i]);
+ }
+}
+
+static inline void vn_encode_vkCmdCopyBufferToImage_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdCopyBufferToImage *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdCopyBufferToImage_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->srcBuffer */
+ /* skip args->dstImage */
+ /* skip args->dstImageLayout */
+ /* skip args->regionCount */
+ /* skip args->pRegions */
+}
+
+static inline void vn_decode_vkCmdCopyImageToBuffer_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdCopyImageToBuffer *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_VkImage_lookup(dec, &args->srcImage);
+ vn_decode_VkImageLayout(dec, &args->srcImageLayout);
+ vn_decode_VkBuffer_lookup(dec, &args->dstBuffer);
+ vn_decode_uint32_t(dec, &args->regionCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->regionCount);
+ args->pRegions = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pRegions) * iter_count);
+ if (!args->pRegions) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkBufferImageCopy_temp(dec, &((VkBufferImageCopy *)args->pRegions)[i]);
+ } else {
+ vn_decode_array_size(dec, args->regionCount);
+ args->pRegions = NULL;
+ }
+}
+
+static inline void vn_replace_vkCmdCopyImageToBuffer_args_handle(struct vn_command_vkCmdCopyImageToBuffer *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ vn_replace_VkImage_handle(&args->srcImage);
+ /* skip args->srcImageLayout */
+ vn_replace_VkBuffer_handle(&args->dstBuffer);
+ /* skip args->regionCount */
+ if (args->pRegions) {
+ for (uint32_t i = 0; i < args->regionCount; i++)
+ vn_replace_VkBufferImageCopy_handle(&((VkBufferImageCopy *)args->pRegions)[i]);
+ }
+}
+
+static inline void vn_encode_vkCmdCopyImageToBuffer_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdCopyImageToBuffer *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdCopyImageToBuffer_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->srcImage */
+ /* skip args->srcImageLayout */
+ /* skip args->dstBuffer */
+ /* skip args->regionCount */
+ /* skip args->pRegions */
+}
+
+static inline void vn_decode_vkCmdUpdateBuffer_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdUpdateBuffer *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_VkBuffer_lookup(dec, &args->dstBuffer);
+ vn_decode_VkDeviceSize(dec, &args->dstOffset);
+ vn_decode_VkDeviceSize(dec, &args->dataSize);
+ if (vn_peek_array_size(dec)) {
+ const size_t array_size = vn_decode_array_size(dec, args->dataSize);
+ args->pData = vn_cs_decoder_alloc_temp(dec, array_size);
+ if (!args->pData) return;
+ vn_decode_blob_array(dec, (void *)args->pData, array_size);
+ } else {
+ vn_decode_array_size(dec, args->dataSize);
+ args->pData = NULL;
+ }
+}
+
+static inline void vn_replace_vkCmdUpdateBuffer_args_handle(struct vn_command_vkCmdUpdateBuffer *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ vn_replace_VkBuffer_handle(&args->dstBuffer);
+ /* skip args->dstOffset */
+ /* skip args->dataSize */
+ /* skip args->pData */
+}
+
+static inline void vn_encode_vkCmdUpdateBuffer_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdUpdateBuffer *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdUpdateBuffer_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->dstBuffer */
+ /* skip args->dstOffset */
+ /* skip args->dataSize */
+ /* skip args->pData */
+}
+
+static inline void vn_decode_vkCmdFillBuffer_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdFillBuffer *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_VkBuffer_lookup(dec, &args->dstBuffer);
+ vn_decode_VkDeviceSize(dec, &args->dstOffset);
+ vn_decode_VkDeviceSize(dec, &args->size);
+ vn_decode_uint32_t(dec, &args->data);
+}
+
+static inline void vn_replace_vkCmdFillBuffer_args_handle(struct vn_command_vkCmdFillBuffer *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ vn_replace_VkBuffer_handle(&args->dstBuffer);
+ /* skip args->dstOffset */
+ /* skip args->size */
+ /* skip args->data */
+}
+
+static inline void vn_encode_vkCmdFillBuffer_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdFillBuffer *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdFillBuffer_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->dstBuffer */
+ /* skip args->dstOffset */
+ /* skip args->size */
+ /* skip args->data */
+}
+
+static inline void vn_decode_vkCmdClearColorImage_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdClearColorImage *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_VkImage_lookup(dec, &args->image);
+ vn_decode_VkImageLayout(dec, &args->imageLayout);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pColor = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pColor));
+ if (!args->pColor) return;
+ vn_decode_VkClearColorValue_temp(dec, (VkClearColorValue *)args->pColor);
+ } else {
+ args->pColor = NULL;
+ }
+ vn_decode_uint32_t(dec, &args->rangeCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->rangeCount);
+ args->pRanges = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pRanges) * iter_count);
+ if (!args->pRanges) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkImageSubresourceRange_temp(dec, &((VkImageSubresourceRange *)args->pRanges)[i]);
+ } else {
+ vn_decode_array_size(dec, args->rangeCount);
+ args->pRanges = NULL;
+ }
+}
+
+static inline void vn_replace_vkCmdClearColorImage_args_handle(struct vn_command_vkCmdClearColorImage *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ vn_replace_VkImage_handle(&args->image);
+ /* skip args->imageLayout */
+ /* skip args->pColor */
+ /* skip args->rangeCount */
+ if (args->pRanges) {
+ for (uint32_t i = 0; i < args->rangeCount; i++)
+ vn_replace_VkImageSubresourceRange_handle(&((VkImageSubresourceRange *)args->pRanges)[i]);
+ }
+}
+
+static inline void vn_encode_vkCmdClearColorImage_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdClearColorImage *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdClearColorImage_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->image */
+ /* skip args->imageLayout */
+ /* skip args->pColor */
+ /* skip args->rangeCount */
+ /* skip args->pRanges */
+}
+
+static inline void vn_decode_vkCmdClearDepthStencilImage_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdClearDepthStencilImage *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_VkImage_lookup(dec, &args->image);
+ vn_decode_VkImageLayout(dec, &args->imageLayout);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pDepthStencil = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pDepthStencil));
+ if (!args->pDepthStencil) return;
+ vn_decode_VkClearDepthStencilValue_temp(dec, (VkClearDepthStencilValue *)args->pDepthStencil);
+ } else {
+ args->pDepthStencil = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ vn_decode_uint32_t(dec, &args->rangeCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->rangeCount);
+ args->pRanges = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pRanges) * iter_count);
+ if (!args->pRanges) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkImageSubresourceRange_temp(dec, &((VkImageSubresourceRange *)args->pRanges)[i]);
+ } else {
+ vn_decode_array_size(dec, args->rangeCount);
+ args->pRanges = NULL;
+ }
+}
+
+static inline void vn_replace_vkCmdClearDepthStencilImage_args_handle(struct vn_command_vkCmdClearDepthStencilImage *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ vn_replace_VkImage_handle(&args->image);
+ /* skip args->imageLayout */
+ if (args->pDepthStencil)
+ vn_replace_VkClearDepthStencilValue_handle((VkClearDepthStencilValue *)args->pDepthStencil);
+ /* skip args->rangeCount */
+ if (args->pRanges) {
+ for (uint32_t i = 0; i < args->rangeCount; i++)
+ vn_replace_VkImageSubresourceRange_handle(&((VkImageSubresourceRange *)args->pRanges)[i]);
+ }
+}
+
+static inline void vn_encode_vkCmdClearDepthStencilImage_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdClearDepthStencilImage *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdClearDepthStencilImage_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->image */
+ /* skip args->imageLayout */
+ /* skip args->pDepthStencil */
+ /* skip args->rangeCount */
+ /* skip args->pRanges */
+}
+
+static inline void vn_decode_vkCmdClearAttachments_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdClearAttachments *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_uint32_t(dec, &args->attachmentCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->attachmentCount);
+ args->pAttachments = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pAttachments) * iter_count);
+ if (!args->pAttachments) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkClearAttachment_temp(dec, &((VkClearAttachment *)args->pAttachments)[i]);
+ } else {
+ vn_decode_array_size(dec, args->attachmentCount);
+ args->pAttachments = NULL;
+ }
+ vn_decode_uint32_t(dec, &args->rectCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->rectCount);
+ args->pRects = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pRects) * iter_count);
+ if (!args->pRects) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkClearRect_temp(dec, &((VkClearRect *)args->pRects)[i]);
+ } else {
+ vn_decode_array_size(dec, args->rectCount);
+ args->pRects = NULL;
+ }
+}
+
+static inline void vn_replace_vkCmdClearAttachments_args_handle(struct vn_command_vkCmdClearAttachments *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ /* skip args->attachmentCount */
+ if (args->pAttachments) {
+ for (uint32_t i = 0; i < args->attachmentCount; i++)
+ vn_replace_VkClearAttachment_handle(&((VkClearAttachment *)args->pAttachments)[i]);
+ }
+ /* skip args->rectCount */
+ if (args->pRects) {
+ for (uint32_t i = 0; i < args->rectCount; i++)
+ vn_replace_VkClearRect_handle(&((VkClearRect *)args->pRects)[i]);
+ }
+}
+
+static inline void vn_encode_vkCmdClearAttachments_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdClearAttachments *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdClearAttachments_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->attachmentCount */
+ /* skip args->pAttachments */
+ /* skip args->rectCount */
+ /* skip args->pRects */
+}
+
+static inline void vn_decode_vkCmdResolveImage_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdResolveImage *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_VkImage_lookup(dec, &args->srcImage);
+ vn_decode_VkImageLayout(dec, &args->srcImageLayout);
+ vn_decode_VkImage_lookup(dec, &args->dstImage);
+ vn_decode_VkImageLayout(dec, &args->dstImageLayout);
+ vn_decode_uint32_t(dec, &args->regionCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->regionCount);
+ args->pRegions = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pRegions) * iter_count);
+ if (!args->pRegions) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkImageResolve_temp(dec, &((VkImageResolve *)args->pRegions)[i]);
+ } else {
+ vn_decode_array_size(dec, args->regionCount);
+ args->pRegions = NULL;
+ }
+}
+
+static inline void vn_replace_vkCmdResolveImage_args_handle(struct vn_command_vkCmdResolveImage *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ vn_replace_VkImage_handle(&args->srcImage);
+ /* skip args->srcImageLayout */
+ vn_replace_VkImage_handle(&args->dstImage);
+ /* skip args->dstImageLayout */
+ /* skip args->regionCount */
+ if (args->pRegions) {
+ for (uint32_t i = 0; i < args->regionCount; i++)
+ vn_replace_VkImageResolve_handle(&((VkImageResolve *)args->pRegions)[i]);
+ }
+}
+
+static inline void vn_encode_vkCmdResolveImage_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdResolveImage *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdResolveImage_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->srcImage */
+ /* skip args->srcImageLayout */
+ /* skip args->dstImage */
+ /* skip args->dstImageLayout */
+ /* skip args->regionCount */
+ /* skip args->pRegions */
+}
+
+static inline void vn_decode_vkCmdSetEvent_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdSetEvent *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_VkEvent_lookup(dec, &args->event);
+ vn_decode_VkFlags(dec, &args->stageMask);
+}
+
+static inline void vn_replace_vkCmdSetEvent_args_handle(struct vn_command_vkCmdSetEvent *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ vn_replace_VkEvent_handle(&args->event);
+ /* skip args->stageMask */
+}
+
+static inline void vn_encode_vkCmdSetEvent_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdSetEvent *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdSetEvent_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->event */
+ /* skip args->stageMask */
+}
+
+static inline void vn_decode_vkCmdResetEvent_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdResetEvent *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_VkEvent_lookup(dec, &args->event);
+ vn_decode_VkFlags(dec, &args->stageMask);
+}
+
+static inline void vn_replace_vkCmdResetEvent_args_handle(struct vn_command_vkCmdResetEvent *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ vn_replace_VkEvent_handle(&args->event);
+ /* skip args->stageMask */
+}
+
+static inline void vn_encode_vkCmdResetEvent_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdResetEvent *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdResetEvent_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->event */
+ /* skip args->stageMask */
+}
+
+static inline void vn_decode_vkCmdWaitEvents_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdWaitEvents *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_uint32_t(dec, &args->eventCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->eventCount);
+ args->pEvents = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pEvents) * iter_count);
+ if (!args->pEvents) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkEvent_lookup(dec, &((VkEvent *)args->pEvents)[i]);
+ } else {
+ vn_decode_array_size(dec, args->eventCount);
+ args->pEvents = NULL;
+ }
+ vn_decode_VkFlags(dec, &args->srcStageMask);
+ vn_decode_VkFlags(dec, &args->dstStageMask);
+ vn_decode_uint32_t(dec, &args->memoryBarrierCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->memoryBarrierCount);
+ args->pMemoryBarriers = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pMemoryBarriers) * iter_count);
+ if (!args->pMemoryBarriers) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkMemoryBarrier_temp(dec, &((VkMemoryBarrier *)args->pMemoryBarriers)[i]);
+ } else {
+ vn_decode_array_size(dec, args->memoryBarrierCount);
+ args->pMemoryBarriers = NULL;
+ }
+ vn_decode_uint32_t(dec, &args->bufferMemoryBarrierCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->bufferMemoryBarrierCount);
+ args->pBufferMemoryBarriers = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pBufferMemoryBarriers) * iter_count);
+ if (!args->pBufferMemoryBarriers) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkBufferMemoryBarrier_temp(dec, &((VkBufferMemoryBarrier *)args->pBufferMemoryBarriers)[i]);
+ } else {
+ vn_decode_array_size(dec, args->bufferMemoryBarrierCount);
+ args->pBufferMemoryBarriers = NULL;
+ }
+ vn_decode_uint32_t(dec, &args->imageMemoryBarrierCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->imageMemoryBarrierCount);
+ args->pImageMemoryBarriers = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pImageMemoryBarriers) * iter_count);
+ if (!args->pImageMemoryBarriers) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkImageMemoryBarrier_temp(dec, &((VkImageMemoryBarrier *)args->pImageMemoryBarriers)[i]);
+ } else {
+ vn_decode_array_size(dec, args->imageMemoryBarrierCount);
+ args->pImageMemoryBarriers = NULL;
+ }
+}
+
+static inline void vn_replace_vkCmdWaitEvents_args_handle(struct vn_command_vkCmdWaitEvents *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ /* skip args->eventCount */
+ if (args->pEvents) {
+ for (uint32_t i = 0; i < args->eventCount; i++)
+ vn_replace_VkEvent_handle(&((VkEvent *)args->pEvents)[i]);
+ }
+ /* skip args->srcStageMask */
+ /* skip args->dstStageMask */
+ /* skip args->memoryBarrierCount */
+ if (args->pMemoryBarriers) {
+ for (uint32_t i = 0; i < args->memoryBarrierCount; i++)
+ vn_replace_VkMemoryBarrier_handle(&((VkMemoryBarrier *)args->pMemoryBarriers)[i]);
+ }
+ /* skip args->bufferMemoryBarrierCount */
+ if (args->pBufferMemoryBarriers) {
+ for (uint32_t i = 0; i < args->bufferMemoryBarrierCount; i++)
+ vn_replace_VkBufferMemoryBarrier_handle(&((VkBufferMemoryBarrier *)args->pBufferMemoryBarriers)[i]);
+ }
+ /* skip args->imageMemoryBarrierCount */
+ if (args->pImageMemoryBarriers) {
+ for (uint32_t i = 0; i < args->imageMemoryBarrierCount; i++)
+ vn_replace_VkImageMemoryBarrier_handle(&((VkImageMemoryBarrier *)args->pImageMemoryBarriers)[i]);
+ }
+}
+
+static inline void vn_encode_vkCmdWaitEvents_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdWaitEvents *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdWaitEvents_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->eventCount */
+ /* skip args->pEvents */
+ /* skip args->srcStageMask */
+ /* skip args->dstStageMask */
+ /* skip args->memoryBarrierCount */
+ /* skip args->pMemoryBarriers */
+ /* skip args->bufferMemoryBarrierCount */
+ /* skip args->pBufferMemoryBarriers */
+ /* skip args->imageMemoryBarrierCount */
+ /* skip args->pImageMemoryBarriers */
+}
+
+static inline void vn_decode_vkCmdPipelineBarrier_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdPipelineBarrier *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_VkFlags(dec, &args->srcStageMask);
+ vn_decode_VkFlags(dec, &args->dstStageMask);
+ vn_decode_VkFlags(dec, &args->dependencyFlags);
+ vn_decode_uint32_t(dec, &args->memoryBarrierCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->memoryBarrierCount);
+ args->pMemoryBarriers = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pMemoryBarriers) * iter_count);
+ if (!args->pMemoryBarriers) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkMemoryBarrier_temp(dec, &((VkMemoryBarrier *)args->pMemoryBarriers)[i]);
+ } else {
+ vn_decode_array_size(dec, args->memoryBarrierCount);
+ args->pMemoryBarriers = NULL;
+ }
+ vn_decode_uint32_t(dec, &args->bufferMemoryBarrierCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->bufferMemoryBarrierCount);
+ args->pBufferMemoryBarriers = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pBufferMemoryBarriers) * iter_count);
+ if (!args->pBufferMemoryBarriers) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkBufferMemoryBarrier_temp(dec, &((VkBufferMemoryBarrier *)args->pBufferMemoryBarriers)[i]);
+ } else {
+ vn_decode_array_size(dec, args->bufferMemoryBarrierCount);
+ args->pBufferMemoryBarriers = NULL;
+ }
+ vn_decode_uint32_t(dec, &args->imageMemoryBarrierCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->imageMemoryBarrierCount);
+ args->pImageMemoryBarriers = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pImageMemoryBarriers) * iter_count);
+ if (!args->pImageMemoryBarriers) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkImageMemoryBarrier_temp(dec, &((VkImageMemoryBarrier *)args->pImageMemoryBarriers)[i]);
+ } else {
+ vn_decode_array_size(dec, args->imageMemoryBarrierCount);
+ args->pImageMemoryBarriers = NULL;
+ }
+}
+
+static inline void vn_replace_vkCmdPipelineBarrier_args_handle(struct vn_command_vkCmdPipelineBarrier *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ /* skip args->srcStageMask */
+ /* skip args->dstStageMask */
+ /* skip args->dependencyFlags */
+ /* skip args->memoryBarrierCount */
+ if (args->pMemoryBarriers) {
+ for (uint32_t i = 0; i < args->memoryBarrierCount; i++)
+ vn_replace_VkMemoryBarrier_handle(&((VkMemoryBarrier *)args->pMemoryBarriers)[i]);
+ }
+ /* skip args->bufferMemoryBarrierCount */
+ if (args->pBufferMemoryBarriers) {
+ for (uint32_t i = 0; i < args->bufferMemoryBarrierCount; i++)
+ vn_replace_VkBufferMemoryBarrier_handle(&((VkBufferMemoryBarrier *)args->pBufferMemoryBarriers)[i]);
+ }
+ /* skip args->imageMemoryBarrierCount */
+ if (args->pImageMemoryBarriers) {
+ for (uint32_t i = 0; i < args->imageMemoryBarrierCount; i++)
+ vn_replace_VkImageMemoryBarrier_handle(&((VkImageMemoryBarrier *)args->pImageMemoryBarriers)[i]);
+ }
+}
+
+static inline void vn_encode_vkCmdPipelineBarrier_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdPipelineBarrier *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdPipelineBarrier_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->srcStageMask */
+ /* skip args->dstStageMask */
+ /* skip args->dependencyFlags */
+ /* skip args->memoryBarrierCount */
+ /* skip args->pMemoryBarriers */
+ /* skip args->bufferMemoryBarrierCount */
+ /* skip args->pBufferMemoryBarriers */
+ /* skip args->imageMemoryBarrierCount */
+ /* skip args->pImageMemoryBarriers */
+}
+
+static inline void vn_decode_vkCmdBeginQuery_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdBeginQuery *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_VkQueryPool_lookup(dec, &args->queryPool);
+ vn_decode_uint32_t(dec, &args->query);
+ vn_decode_VkFlags(dec, &args->flags);
+}
+
+static inline void vn_replace_vkCmdBeginQuery_args_handle(struct vn_command_vkCmdBeginQuery *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ vn_replace_VkQueryPool_handle(&args->queryPool);
+ /* skip args->query */
+ /* skip args->flags */
+}
+
+static inline void vn_encode_vkCmdBeginQuery_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdBeginQuery *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdBeginQuery_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->queryPool */
+ /* skip args->query */
+ /* skip args->flags */
+}
+
+static inline void vn_decode_vkCmdEndQuery_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdEndQuery *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_VkQueryPool_lookup(dec, &args->queryPool);
+ vn_decode_uint32_t(dec, &args->query);
+}
+
+static inline void vn_replace_vkCmdEndQuery_args_handle(struct vn_command_vkCmdEndQuery *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ vn_replace_VkQueryPool_handle(&args->queryPool);
+ /* skip args->query */
+}
+
+static inline void vn_encode_vkCmdEndQuery_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdEndQuery *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdEndQuery_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->queryPool */
+ /* skip args->query */
+}
+
+static inline void vn_decode_vkCmdResetQueryPool_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdResetQueryPool *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_VkQueryPool_lookup(dec, &args->queryPool);
+ vn_decode_uint32_t(dec, &args->firstQuery);
+ vn_decode_uint32_t(dec, &args->queryCount);
+}
+
+static inline void vn_replace_vkCmdResetQueryPool_args_handle(struct vn_command_vkCmdResetQueryPool *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ vn_replace_VkQueryPool_handle(&args->queryPool);
+ /* skip args->firstQuery */
+ /* skip args->queryCount */
+}
+
+static inline void vn_encode_vkCmdResetQueryPool_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdResetQueryPool *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdResetQueryPool_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->queryPool */
+ /* skip args->firstQuery */
+ /* skip args->queryCount */
+}
+
+static inline void vn_decode_vkCmdWriteTimestamp_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdWriteTimestamp *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_VkPipelineStageFlagBits(dec, &args->pipelineStage);
+ vn_decode_VkQueryPool_lookup(dec, &args->queryPool);
+ vn_decode_uint32_t(dec, &args->query);
+}
+
+static inline void vn_replace_vkCmdWriteTimestamp_args_handle(struct vn_command_vkCmdWriteTimestamp *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ /* skip args->pipelineStage */
+ vn_replace_VkQueryPool_handle(&args->queryPool);
+ /* skip args->query */
+}
+
+static inline void vn_encode_vkCmdWriteTimestamp_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdWriteTimestamp *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdWriteTimestamp_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->pipelineStage */
+ /* skip args->queryPool */
+ /* skip args->query */
+}
+
+static inline void vn_decode_vkCmdCopyQueryPoolResults_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdCopyQueryPoolResults *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_VkQueryPool_lookup(dec, &args->queryPool);
+ vn_decode_uint32_t(dec, &args->firstQuery);
+ vn_decode_uint32_t(dec, &args->queryCount);
+ vn_decode_VkBuffer_lookup(dec, &args->dstBuffer);
+ vn_decode_VkDeviceSize(dec, &args->dstOffset);
+ vn_decode_VkDeviceSize(dec, &args->stride);
+ vn_decode_VkFlags(dec, &args->flags);
+}
+
+static inline void vn_replace_vkCmdCopyQueryPoolResults_args_handle(struct vn_command_vkCmdCopyQueryPoolResults *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ vn_replace_VkQueryPool_handle(&args->queryPool);
+ /* skip args->firstQuery */
+ /* skip args->queryCount */
+ vn_replace_VkBuffer_handle(&args->dstBuffer);
+ /* skip args->dstOffset */
+ /* skip args->stride */
+ /* skip args->flags */
+}
+
+static inline void vn_encode_vkCmdCopyQueryPoolResults_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdCopyQueryPoolResults *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdCopyQueryPoolResults_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->queryPool */
+ /* skip args->firstQuery */
+ /* skip args->queryCount */
+ /* skip args->dstBuffer */
+ /* skip args->dstOffset */
+ /* skip args->stride */
+ /* skip args->flags */
+}
+
+static inline void vn_decode_vkCmdPushConstants_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdPushConstants *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_VkPipelineLayout_lookup(dec, &args->layout);
+ vn_decode_VkFlags(dec, &args->stageFlags);
+ vn_decode_uint32_t(dec, &args->offset);
+ vn_decode_uint32_t(dec, &args->size);
+ if (vn_peek_array_size(dec)) {
+ const size_t array_size = vn_decode_array_size(dec, args->size);
+ args->pValues = vn_cs_decoder_alloc_temp(dec, array_size);
+ if (!args->pValues) return;
+ vn_decode_blob_array(dec, (void *)args->pValues, array_size);
+ } else {
+ vn_decode_array_size(dec, args->size);
+ args->pValues = NULL;
+ }
+}
+
+static inline void vn_replace_vkCmdPushConstants_args_handle(struct vn_command_vkCmdPushConstants *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ vn_replace_VkPipelineLayout_handle(&args->layout);
+ /* skip args->stageFlags */
+ /* skip args->offset */
+ /* skip args->size */
+ /* skip args->pValues */
+}
+
+static inline void vn_encode_vkCmdPushConstants_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdPushConstants *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdPushConstants_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->layout */
+ /* skip args->stageFlags */
+ /* skip args->offset */
+ /* skip args->size */
+ /* skip args->pValues */
+}
+
+static inline void vn_decode_vkCmdBeginRenderPass_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdBeginRenderPass *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pRenderPassBegin = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pRenderPassBegin));
+ if (!args->pRenderPassBegin) return;
+ vn_decode_VkRenderPassBeginInfo_temp(dec, (VkRenderPassBeginInfo *)args->pRenderPassBegin);
+ } else {
+ args->pRenderPassBegin = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ vn_decode_VkSubpassContents(dec, &args->contents);
+}
+
+static inline void vn_replace_vkCmdBeginRenderPass_args_handle(struct vn_command_vkCmdBeginRenderPass *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ if (args->pRenderPassBegin)
+ vn_replace_VkRenderPassBeginInfo_handle((VkRenderPassBeginInfo *)args->pRenderPassBegin);
+ /* skip args->contents */
+}
+
+static inline void vn_encode_vkCmdBeginRenderPass_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdBeginRenderPass *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdBeginRenderPass_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->pRenderPassBegin */
+ /* skip args->contents */
+}
+
+static inline void vn_decode_vkCmdNextSubpass_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdNextSubpass *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_VkSubpassContents(dec, &args->contents);
+}
+
+static inline void vn_replace_vkCmdNextSubpass_args_handle(struct vn_command_vkCmdNextSubpass *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ /* skip args->contents */
+}
+
+static inline void vn_encode_vkCmdNextSubpass_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdNextSubpass *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdNextSubpass_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->contents */
+}
+
+static inline void vn_decode_vkCmdEndRenderPass_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdEndRenderPass *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+}
+
+static inline void vn_replace_vkCmdEndRenderPass_args_handle(struct vn_command_vkCmdEndRenderPass *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+}
+
+static inline void vn_encode_vkCmdEndRenderPass_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdEndRenderPass *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdEndRenderPass_EXT});
+
+ /* skip args->commandBuffer */
+}
+
+static inline void vn_decode_vkCmdExecuteCommands_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdExecuteCommands *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_uint32_t(dec, &args->commandBufferCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->commandBufferCount);
+ args->pCommandBuffers = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pCommandBuffers) * iter_count);
+ if (!args->pCommandBuffers) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkCommandBuffer_lookup(dec, &((VkCommandBuffer *)args->pCommandBuffers)[i]);
+ } else {
+ vn_decode_array_size(dec, args->commandBufferCount);
+ args->pCommandBuffers = NULL;
+ }
+}
+
+static inline void vn_replace_vkCmdExecuteCommands_args_handle(struct vn_command_vkCmdExecuteCommands *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ /* skip args->commandBufferCount */
+ if (args->pCommandBuffers) {
+ for (uint32_t i = 0; i < args->commandBufferCount; i++)
+ vn_replace_VkCommandBuffer_handle(&((VkCommandBuffer *)args->pCommandBuffers)[i]);
+ }
+}
+
+static inline void vn_encode_vkCmdExecuteCommands_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdExecuteCommands *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdExecuteCommands_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->commandBufferCount */
+ /* skip args->pCommandBuffers */
+}
+
+static inline void vn_decode_vkCmdSetDeviceMask_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdSetDeviceMask *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_uint32_t(dec, &args->deviceMask);
+}
+
+static inline void vn_replace_vkCmdSetDeviceMask_args_handle(struct vn_command_vkCmdSetDeviceMask *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ /* skip args->deviceMask */
+}
+
+static inline void vn_encode_vkCmdSetDeviceMask_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdSetDeviceMask *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdSetDeviceMask_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->deviceMask */
+}
+
+static inline void vn_decode_vkCmdDispatchBase_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdDispatchBase *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_uint32_t(dec, &args->baseGroupX);
+ vn_decode_uint32_t(dec, &args->baseGroupY);
+ vn_decode_uint32_t(dec, &args->baseGroupZ);
+ vn_decode_uint32_t(dec, &args->groupCountX);
+ vn_decode_uint32_t(dec, &args->groupCountY);
+ vn_decode_uint32_t(dec, &args->groupCountZ);
+}
+
+static inline void vn_replace_vkCmdDispatchBase_args_handle(struct vn_command_vkCmdDispatchBase *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ /* skip args->baseGroupX */
+ /* skip args->baseGroupY */
+ /* skip args->baseGroupZ */
+ /* skip args->groupCountX */
+ /* skip args->groupCountY */
+ /* skip args->groupCountZ */
+}
+
+static inline void vn_encode_vkCmdDispatchBase_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdDispatchBase *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdDispatchBase_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->baseGroupX */
+ /* skip args->baseGroupY */
+ /* skip args->baseGroupZ */
+ /* skip args->groupCountX */
+ /* skip args->groupCountY */
+ /* skip args->groupCountZ */
+}
+
+static inline void vn_decode_vkCmdBeginRenderPass2_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdBeginRenderPass2 *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pRenderPassBegin = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pRenderPassBegin));
+ if (!args->pRenderPassBegin) return;
+ vn_decode_VkRenderPassBeginInfo_temp(dec, (VkRenderPassBeginInfo *)args->pRenderPassBegin);
+ } else {
+ args->pRenderPassBegin = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ args->pSubpassBeginInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pSubpassBeginInfo));
+ if (!args->pSubpassBeginInfo) return;
+ vn_decode_VkSubpassBeginInfo_temp(dec, (VkSubpassBeginInfo *)args->pSubpassBeginInfo);
+ } else {
+ args->pSubpassBeginInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkCmdBeginRenderPass2_args_handle(struct vn_command_vkCmdBeginRenderPass2 *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ if (args->pRenderPassBegin)
+ vn_replace_VkRenderPassBeginInfo_handle((VkRenderPassBeginInfo *)args->pRenderPassBegin);
+ if (args->pSubpassBeginInfo)
+ vn_replace_VkSubpassBeginInfo_handle((VkSubpassBeginInfo *)args->pSubpassBeginInfo);
+}
+
+static inline void vn_encode_vkCmdBeginRenderPass2_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdBeginRenderPass2 *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdBeginRenderPass2_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->pRenderPassBegin */
+ /* skip args->pSubpassBeginInfo */
+}
+
+static inline void vn_decode_vkCmdNextSubpass2_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdNextSubpass2 *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pSubpassBeginInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pSubpassBeginInfo));
+ if (!args->pSubpassBeginInfo) return;
+ vn_decode_VkSubpassBeginInfo_temp(dec, (VkSubpassBeginInfo *)args->pSubpassBeginInfo);
+ } else {
+ args->pSubpassBeginInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ args->pSubpassEndInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pSubpassEndInfo));
+ if (!args->pSubpassEndInfo) return;
+ vn_decode_VkSubpassEndInfo_temp(dec, (VkSubpassEndInfo *)args->pSubpassEndInfo);
+ } else {
+ args->pSubpassEndInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkCmdNextSubpass2_args_handle(struct vn_command_vkCmdNextSubpass2 *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ if (args->pSubpassBeginInfo)
+ vn_replace_VkSubpassBeginInfo_handle((VkSubpassBeginInfo *)args->pSubpassBeginInfo);
+ if (args->pSubpassEndInfo)
+ vn_replace_VkSubpassEndInfo_handle((VkSubpassEndInfo *)args->pSubpassEndInfo);
+}
+
+static inline void vn_encode_vkCmdNextSubpass2_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdNextSubpass2 *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdNextSubpass2_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->pSubpassBeginInfo */
+ /* skip args->pSubpassEndInfo */
+}
+
+static inline void vn_decode_vkCmdEndRenderPass2_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdEndRenderPass2 *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pSubpassEndInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pSubpassEndInfo));
+ if (!args->pSubpassEndInfo) return;
+ vn_decode_VkSubpassEndInfo_temp(dec, (VkSubpassEndInfo *)args->pSubpassEndInfo);
+ } else {
+ args->pSubpassEndInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkCmdEndRenderPass2_args_handle(struct vn_command_vkCmdEndRenderPass2 *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ if (args->pSubpassEndInfo)
+ vn_replace_VkSubpassEndInfo_handle((VkSubpassEndInfo *)args->pSubpassEndInfo);
+}
+
+static inline void vn_encode_vkCmdEndRenderPass2_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdEndRenderPass2 *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdEndRenderPass2_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->pSubpassEndInfo */
+}
+
+static inline void vn_decode_vkCmdDrawIndirectCount_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdDrawIndirectCount *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_VkBuffer_lookup(dec, &args->buffer);
+ vn_decode_VkDeviceSize(dec, &args->offset);
+ vn_decode_VkBuffer_lookup(dec, &args->countBuffer);
+ vn_decode_VkDeviceSize(dec, &args->countBufferOffset);
+ vn_decode_uint32_t(dec, &args->maxDrawCount);
+ vn_decode_uint32_t(dec, &args->stride);
+}
+
+static inline void vn_replace_vkCmdDrawIndirectCount_args_handle(struct vn_command_vkCmdDrawIndirectCount *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ vn_replace_VkBuffer_handle(&args->buffer);
+ /* skip args->offset */
+ vn_replace_VkBuffer_handle(&args->countBuffer);
+ /* skip args->countBufferOffset */
+ /* skip args->maxDrawCount */
+ /* skip args->stride */
+}
+
+static inline void vn_encode_vkCmdDrawIndirectCount_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdDrawIndirectCount *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdDrawIndirectCount_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->buffer */
+ /* skip args->offset */
+ /* skip args->countBuffer */
+ /* skip args->countBufferOffset */
+ /* skip args->maxDrawCount */
+ /* skip args->stride */
+}
+
+static inline void vn_decode_vkCmdDrawIndexedIndirectCount_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdDrawIndexedIndirectCount *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_VkBuffer_lookup(dec, &args->buffer);
+ vn_decode_VkDeviceSize(dec, &args->offset);
+ vn_decode_VkBuffer_lookup(dec, &args->countBuffer);
+ vn_decode_VkDeviceSize(dec, &args->countBufferOffset);
+ vn_decode_uint32_t(dec, &args->maxDrawCount);
+ vn_decode_uint32_t(dec, &args->stride);
+}
+
+static inline void vn_replace_vkCmdDrawIndexedIndirectCount_args_handle(struct vn_command_vkCmdDrawIndexedIndirectCount *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ vn_replace_VkBuffer_handle(&args->buffer);
+ /* skip args->offset */
+ vn_replace_VkBuffer_handle(&args->countBuffer);
+ /* skip args->countBufferOffset */
+ /* skip args->maxDrawCount */
+ /* skip args->stride */
+}
+
+static inline void vn_encode_vkCmdDrawIndexedIndirectCount_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdDrawIndexedIndirectCount *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdDrawIndexedIndirectCount_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->buffer */
+ /* skip args->offset */
+ /* skip args->countBuffer */
+ /* skip args->countBufferOffset */
+ /* skip args->maxDrawCount */
+ /* skip args->stride */
+}
+
+static inline void vn_decode_vkCmdBindTransformFeedbackBuffersEXT_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdBindTransformFeedbackBuffersEXT *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_uint32_t(dec, &args->firstBinding);
+ vn_decode_uint32_t(dec, &args->bindingCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->bindingCount);
+ args->pBuffers = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pBuffers) * iter_count);
+ if (!args->pBuffers) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkBuffer_lookup(dec, &((VkBuffer *)args->pBuffers)[i]);
+ } else {
+ vn_decode_array_size(dec, args->bindingCount);
+ args->pBuffers = NULL;
+ }
+ if (vn_peek_array_size(dec)) {
+ const size_t array_size = vn_decode_array_size(dec, args->bindingCount);
+ args->pOffsets = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pOffsets) * array_size);
+ if (!args->pOffsets) return;
+ vn_decode_VkDeviceSize_array(dec, (VkDeviceSize *)args->pOffsets, array_size);
+ } else {
+ vn_decode_array_size(dec, args->bindingCount);
+ args->pOffsets = NULL;
+ }
+ if (vn_peek_array_size(dec)) {
+ const size_t array_size = vn_decode_array_size(dec, args->bindingCount);
+ args->pSizes = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pSizes) * array_size);
+ if (!args->pSizes) return;
+ vn_decode_VkDeviceSize_array(dec, (VkDeviceSize *)args->pSizes, array_size);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ args->pSizes = NULL;
+ }
+}
+
+static inline void vn_replace_vkCmdBindTransformFeedbackBuffersEXT_args_handle(struct vn_command_vkCmdBindTransformFeedbackBuffersEXT *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ /* skip args->firstBinding */
+ /* skip args->bindingCount */
+ if (args->pBuffers) {
+ for (uint32_t i = 0; i < args->bindingCount; i++)
+ vn_replace_VkBuffer_handle(&((VkBuffer *)args->pBuffers)[i]);
+ }
+ /* skip args->pOffsets */
+ /* skip args->pSizes */
+}
+
+static inline void vn_encode_vkCmdBindTransformFeedbackBuffersEXT_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdBindTransformFeedbackBuffersEXT *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdBindTransformFeedbackBuffersEXT_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->firstBinding */
+ /* skip args->bindingCount */
+ /* skip args->pBuffers */
+ /* skip args->pOffsets */
+ /* skip args->pSizes */
+}
+
+static inline void vn_decode_vkCmdBeginTransformFeedbackEXT_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdBeginTransformFeedbackEXT *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_uint32_t(dec, &args->firstCounterBuffer);
+ vn_decode_uint32_t(dec, &args->counterBufferCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->counterBufferCount);
+ args->pCounterBuffers = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pCounterBuffers) * iter_count);
+ if (!args->pCounterBuffers) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkBuffer_lookup(dec, &((VkBuffer *)args->pCounterBuffers)[i]);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ args->pCounterBuffers = NULL;
+ }
+ if (vn_peek_array_size(dec)) {
+ const size_t array_size = vn_decode_array_size(dec, args->counterBufferCount);
+ args->pCounterBufferOffsets = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pCounterBufferOffsets) * array_size);
+ if (!args->pCounterBufferOffsets) return;
+ vn_decode_VkDeviceSize_array(dec, (VkDeviceSize *)args->pCounterBufferOffsets, array_size);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ args->pCounterBufferOffsets = NULL;
+ }
+}
+
+static inline void vn_replace_vkCmdBeginTransformFeedbackEXT_args_handle(struct vn_command_vkCmdBeginTransformFeedbackEXT *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ /* skip args->firstCounterBuffer */
+ /* skip args->counterBufferCount */
+ if (args->pCounterBuffers) {
+ for (uint32_t i = 0; i < args->counterBufferCount; i++)
+ vn_replace_VkBuffer_handle(&((VkBuffer *)args->pCounterBuffers)[i]);
+ }
+ /* skip args->pCounterBufferOffsets */
+}
+
+static inline void vn_encode_vkCmdBeginTransformFeedbackEXT_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdBeginTransformFeedbackEXT *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdBeginTransformFeedbackEXT_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->firstCounterBuffer */
+ /* skip args->counterBufferCount */
+ /* skip args->pCounterBuffers */
+ /* skip args->pCounterBufferOffsets */
+}
+
+static inline void vn_decode_vkCmdEndTransformFeedbackEXT_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdEndTransformFeedbackEXT *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_uint32_t(dec, &args->firstCounterBuffer);
+ vn_decode_uint32_t(dec, &args->counterBufferCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->counterBufferCount);
+ args->pCounterBuffers = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pCounterBuffers) * iter_count);
+ if (!args->pCounterBuffers) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkBuffer_lookup(dec, &((VkBuffer *)args->pCounterBuffers)[i]);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ args->pCounterBuffers = NULL;
+ }
+ if (vn_peek_array_size(dec)) {
+ const size_t array_size = vn_decode_array_size(dec, args->counterBufferCount);
+ args->pCounterBufferOffsets = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pCounterBufferOffsets) * array_size);
+ if (!args->pCounterBufferOffsets) return;
+ vn_decode_VkDeviceSize_array(dec, (VkDeviceSize *)args->pCounterBufferOffsets, array_size);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ args->pCounterBufferOffsets = NULL;
+ }
+}
+
+static inline void vn_replace_vkCmdEndTransformFeedbackEXT_args_handle(struct vn_command_vkCmdEndTransformFeedbackEXT *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ /* skip args->firstCounterBuffer */
+ /* skip args->counterBufferCount */
+ if (args->pCounterBuffers) {
+ for (uint32_t i = 0; i < args->counterBufferCount; i++)
+ vn_replace_VkBuffer_handle(&((VkBuffer *)args->pCounterBuffers)[i]);
+ }
+ /* skip args->pCounterBufferOffsets */
+}
+
+static inline void vn_encode_vkCmdEndTransformFeedbackEXT_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdEndTransformFeedbackEXT *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdEndTransformFeedbackEXT_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->firstCounterBuffer */
+ /* skip args->counterBufferCount */
+ /* skip args->pCounterBuffers */
+ /* skip args->pCounterBufferOffsets */
+}
+
+static inline void vn_decode_vkCmdBeginQueryIndexedEXT_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdBeginQueryIndexedEXT *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_VkQueryPool_lookup(dec, &args->queryPool);
+ vn_decode_uint32_t(dec, &args->query);
+ vn_decode_VkFlags(dec, &args->flags);
+ vn_decode_uint32_t(dec, &args->index);
+}
+
+static inline void vn_replace_vkCmdBeginQueryIndexedEXT_args_handle(struct vn_command_vkCmdBeginQueryIndexedEXT *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ vn_replace_VkQueryPool_handle(&args->queryPool);
+ /* skip args->query */
+ /* skip args->flags */
+ /* skip args->index */
+}
+
+static inline void vn_encode_vkCmdBeginQueryIndexedEXT_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdBeginQueryIndexedEXT *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdBeginQueryIndexedEXT_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->queryPool */
+ /* skip args->query */
+ /* skip args->flags */
+ /* skip args->index */
+}
+
+static inline void vn_decode_vkCmdEndQueryIndexedEXT_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdEndQueryIndexedEXT *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_VkQueryPool_lookup(dec, &args->queryPool);
+ vn_decode_uint32_t(dec, &args->query);
+ vn_decode_uint32_t(dec, &args->index);
+}
+
+static inline void vn_replace_vkCmdEndQueryIndexedEXT_args_handle(struct vn_command_vkCmdEndQueryIndexedEXT *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ vn_replace_VkQueryPool_handle(&args->queryPool);
+ /* skip args->query */
+ /* skip args->index */
+}
+
+static inline void vn_encode_vkCmdEndQueryIndexedEXT_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdEndQueryIndexedEXT *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdEndQueryIndexedEXT_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->queryPool */
+ /* skip args->query */
+ /* skip args->index */
+}
+
+static inline void vn_decode_vkCmdDrawIndirectByteCountEXT_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCmdDrawIndirectByteCountEXT *args)
+{
+ vn_decode_VkCommandBuffer_lookup(dec, &args->commandBuffer);
+ vn_decode_uint32_t(dec, &args->instanceCount);
+ vn_decode_uint32_t(dec, &args->firstInstance);
+ vn_decode_VkBuffer_lookup(dec, &args->counterBuffer);
+ vn_decode_VkDeviceSize(dec, &args->counterBufferOffset);
+ vn_decode_uint32_t(dec, &args->counterOffset);
+ vn_decode_uint32_t(dec, &args->vertexStride);
+}
+
+static inline void vn_replace_vkCmdDrawIndirectByteCountEXT_args_handle(struct vn_command_vkCmdDrawIndirectByteCountEXT *args)
+{
+ vn_replace_VkCommandBuffer_handle(&args->commandBuffer);
+ /* skip args->instanceCount */
+ /* skip args->firstInstance */
+ vn_replace_VkBuffer_handle(&args->counterBuffer);
+ /* skip args->counterBufferOffset */
+ /* skip args->counterOffset */
+ /* skip args->vertexStride */
+}
+
+static inline void vn_encode_vkCmdDrawIndirectByteCountEXT_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCmdDrawIndirectByteCountEXT *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCmdDrawIndirectByteCountEXT_EXT});
+
+ /* skip args->commandBuffer */
+ /* skip args->instanceCount */
+ /* skip args->firstInstance */
+ /* skip args->counterBuffer */
+ /* skip args->counterBufferOffset */
+ /* skip args->counterOffset */
+ /* skip args->vertexStride */
+}
+
+static inline void vn_dispatch_vkAllocateCommandBuffers(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkAllocateCommandBuffers args;
+
+ if (!ctx->dispatch_vkAllocateCommandBuffers) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkAllocateCommandBuffers_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkAllocateCommandBuffers(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkAllocateCommandBuffers returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkAllocateCommandBuffers_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkFreeCommandBuffers(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkFreeCommandBuffers args;
+
+ if (!ctx->dispatch_vkFreeCommandBuffers) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkFreeCommandBuffers_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkFreeCommandBuffers(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkFreeCommandBuffers_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkBeginCommandBuffer(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkBeginCommandBuffer args;
+
+ if (!ctx->dispatch_vkBeginCommandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkBeginCommandBuffer_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkBeginCommandBuffer(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkBeginCommandBuffer returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkBeginCommandBuffer_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkEndCommandBuffer(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkEndCommandBuffer args;
+
+ if (!ctx->dispatch_vkEndCommandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkEndCommandBuffer_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkEndCommandBuffer(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkEndCommandBuffer returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkEndCommandBuffer_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkResetCommandBuffer(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkResetCommandBuffer args;
+
+ if (!ctx->dispatch_vkResetCommandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkResetCommandBuffer_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkResetCommandBuffer(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkResetCommandBuffer returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkResetCommandBuffer_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdBindPipeline(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdBindPipeline args;
+
+ if (!ctx->dispatch_vkCmdBindPipeline) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdBindPipeline_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdBindPipeline(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdBindPipeline_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdSetViewport(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdSetViewport args;
+
+ if (!ctx->dispatch_vkCmdSetViewport) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdSetViewport_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdSetViewport(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdSetViewport_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdSetScissor(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdSetScissor args;
+
+ if (!ctx->dispatch_vkCmdSetScissor) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdSetScissor_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdSetScissor(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdSetScissor_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdSetLineWidth(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdSetLineWidth args;
+
+ if (!ctx->dispatch_vkCmdSetLineWidth) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdSetLineWidth_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdSetLineWidth(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdSetLineWidth_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdSetDepthBias(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdSetDepthBias args;
+
+ if (!ctx->dispatch_vkCmdSetDepthBias) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdSetDepthBias_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdSetDepthBias(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdSetDepthBias_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdSetBlendConstants(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdSetBlendConstants args;
+
+ if (!ctx->dispatch_vkCmdSetBlendConstants) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdSetBlendConstants_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdSetBlendConstants(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdSetBlendConstants_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdSetDepthBounds(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdSetDepthBounds args;
+
+ if (!ctx->dispatch_vkCmdSetDepthBounds) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdSetDepthBounds_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdSetDepthBounds(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdSetDepthBounds_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdSetStencilCompareMask(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdSetStencilCompareMask args;
+
+ if (!ctx->dispatch_vkCmdSetStencilCompareMask) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdSetStencilCompareMask_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdSetStencilCompareMask(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdSetStencilCompareMask_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdSetStencilWriteMask(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdSetStencilWriteMask args;
+
+ if (!ctx->dispatch_vkCmdSetStencilWriteMask) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdSetStencilWriteMask_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdSetStencilWriteMask(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdSetStencilWriteMask_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdSetStencilReference(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdSetStencilReference args;
+
+ if (!ctx->dispatch_vkCmdSetStencilReference) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdSetStencilReference_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdSetStencilReference(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdSetStencilReference_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdBindDescriptorSets(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdBindDescriptorSets args;
+
+ if (!ctx->dispatch_vkCmdBindDescriptorSets) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdBindDescriptorSets_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdBindDescriptorSets(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdBindDescriptorSets_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdBindIndexBuffer(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdBindIndexBuffer args;
+
+ if (!ctx->dispatch_vkCmdBindIndexBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdBindIndexBuffer_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdBindIndexBuffer(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdBindIndexBuffer_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdBindVertexBuffers(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdBindVertexBuffers args;
+
+ if (!ctx->dispatch_vkCmdBindVertexBuffers) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdBindVertexBuffers_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdBindVertexBuffers(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdBindVertexBuffers_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdDraw(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdDraw args;
+
+ if (!ctx->dispatch_vkCmdDraw) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdDraw_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdDraw(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdDraw_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdDrawIndexed(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdDrawIndexed args;
+
+ if (!ctx->dispatch_vkCmdDrawIndexed) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdDrawIndexed_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdDrawIndexed(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdDrawIndexed_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdDrawIndirect(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdDrawIndirect args;
+
+ if (!ctx->dispatch_vkCmdDrawIndirect) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdDrawIndirect_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdDrawIndirect(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdDrawIndirect_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdDrawIndexedIndirect(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdDrawIndexedIndirect args;
+
+ if (!ctx->dispatch_vkCmdDrawIndexedIndirect) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdDrawIndexedIndirect_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdDrawIndexedIndirect(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdDrawIndexedIndirect_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdDispatch(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdDispatch args;
+
+ if (!ctx->dispatch_vkCmdDispatch) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdDispatch_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdDispatch(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdDispatch_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdDispatchIndirect(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdDispatchIndirect args;
+
+ if (!ctx->dispatch_vkCmdDispatchIndirect) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdDispatchIndirect_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdDispatchIndirect(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdDispatchIndirect_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdCopyBuffer(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdCopyBuffer args;
+
+ if (!ctx->dispatch_vkCmdCopyBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdCopyBuffer_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdCopyBuffer(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdCopyBuffer_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdCopyImage(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdCopyImage args;
+
+ if (!ctx->dispatch_vkCmdCopyImage) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdCopyImage_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdCopyImage(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdCopyImage_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdBlitImage(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdBlitImage args;
+
+ if (!ctx->dispatch_vkCmdBlitImage) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdBlitImage_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdBlitImage(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdBlitImage_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdCopyBufferToImage(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdCopyBufferToImage args;
+
+ if (!ctx->dispatch_vkCmdCopyBufferToImage) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdCopyBufferToImage_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdCopyBufferToImage(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdCopyBufferToImage_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdCopyImageToBuffer(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdCopyImageToBuffer args;
+
+ if (!ctx->dispatch_vkCmdCopyImageToBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdCopyImageToBuffer_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdCopyImageToBuffer(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdCopyImageToBuffer_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdUpdateBuffer(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdUpdateBuffer args;
+
+ if (!ctx->dispatch_vkCmdUpdateBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdUpdateBuffer_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdUpdateBuffer(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdUpdateBuffer_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdFillBuffer(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdFillBuffer args;
+
+ if (!ctx->dispatch_vkCmdFillBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdFillBuffer_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdFillBuffer(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdFillBuffer_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdClearColorImage(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdClearColorImage args;
+
+ if (!ctx->dispatch_vkCmdClearColorImage) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdClearColorImage_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdClearColorImage(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdClearColorImage_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdClearDepthStencilImage(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdClearDepthStencilImage args;
+
+ if (!ctx->dispatch_vkCmdClearDepthStencilImage) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdClearDepthStencilImage_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdClearDepthStencilImage(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdClearDepthStencilImage_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdClearAttachments(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdClearAttachments args;
+
+ if (!ctx->dispatch_vkCmdClearAttachments) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdClearAttachments_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdClearAttachments(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdClearAttachments_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdResolveImage(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdResolveImage args;
+
+ if (!ctx->dispatch_vkCmdResolveImage) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdResolveImage_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdResolveImage(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdResolveImage_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdSetEvent(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdSetEvent args;
+
+ if (!ctx->dispatch_vkCmdSetEvent) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdSetEvent_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdSetEvent(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdSetEvent_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdResetEvent(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdResetEvent args;
+
+ if (!ctx->dispatch_vkCmdResetEvent) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdResetEvent_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdResetEvent(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdResetEvent_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdWaitEvents(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdWaitEvents args;
+
+ if (!ctx->dispatch_vkCmdWaitEvents) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdWaitEvents_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdWaitEvents(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdWaitEvents_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdPipelineBarrier(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdPipelineBarrier args;
+
+ if (!ctx->dispatch_vkCmdPipelineBarrier) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdPipelineBarrier_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdPipelineBarrier(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdPipelineBarrier_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdBeginQuery(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdBeginQuery args;
+
+ if (!ctx->dispatch_vkCmdBeginQuery) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdBeginQuery_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdBeginQuery(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdBeginQuery_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdEndQuery(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdEndQuery args;
+
+ if (!ctx->dispatch_vkCmdEndQuery) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdEndQuery_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdEndQuery(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdEndQuery_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdResetQueryPool(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdResetQueryPool args;
+
+ if (!ctx->dispatch_vkCmdResetQueryPool) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdResetQueryPool_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdResetQueryPool(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdResetQueryPool_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdWriteTimestamp(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdWriteTimestamp args;
+
+ if (!ctx->dispatch_vkCmdWriteTimestamp) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdWriteTimestamp_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdWriteTimestamp(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdWriteTimestamp_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdCopyQueryPoolResults(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdCopyQueryPoolResults args;
+
+ if (!ctx->dispatch_vkCmdCopyQueryPoolResults) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdCopyQueryPoolResults_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdCopyQueryPoolResults(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdCopyQueryPoolResults_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdPushConstants(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdPushConstants args;
+
+ if (!ctx->dispatch_vkCmdPushConstants) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdPushConstants_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdPushConstants(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdPushConstants_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdBeginRenderPass(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdBeginRenderPass args;
+
+ if (!ctx->dispatch_vkCmdBeginRenderPass) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdBeginRenderPass_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdBeginRenderPass(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdBeginRenderPass_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdNextSubpass(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdNextSubpass args;
+
+ if (!ctx->dispatch_vkCmdNextSubpass) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdNextSubpass_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdNextSubpass(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdNextSubpass_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdEndRenderPass(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdEndRenderPass args;
+
+ if (!ctx->dispatch_vkCmdEndRenderPass) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdEndRenderPass_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdEndRenderPass(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdEndRenderPass_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdExecuteCommands(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdExecuteCommands args;
+
+ if (!ctx->dispatch_vkCmdExecuteCommands) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdExecuteCommands_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdExecuteCommands(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdExecuteCommands_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdSetDeviceMask(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdSetDeviceMask args;
+
+ if (!ctx->dispatch_vkCmdSetDeviceMask) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdSetDeviceMask_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdSetDeviceMask(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdSetDeviceMask_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdDispatchBase(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdDispatchBase args;
+
+ if (!ctx->dispatch_vkCmdDispatchBase) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdDispatchBase_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdDispatchBase(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdDispatchBase_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdBeginRenderPass2(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdBeginRenderPass2 args;
+
+ if (!ctx->dispatch_vkCmdBeginRenderPass2) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdBeginRenderPass2_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdBeginRenderPass2(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdBeginRenderPass2_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdNextSubpass2(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdNextSubpass2 args;
+
+ if (!ctx->dispatch_vkCmdNextSubpass2) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdNextSubpass2_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdNextSubpass2(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdNextSubpass2_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdEndRenderPass2(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdEndRenderPass2 args;
+
+ if (!ctx->dispatch_vkCmdEndRenderPass2) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdEndRenderPass2_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdEndRenderPass2(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdEndRenderPass2_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdDrawIndirectCount(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdDrawIndirectCount args;
+
+ if (!ctx->dispatch_vkCmdDrawIndirectCount) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdDrawIndirectCount_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdDrawIndirectCount(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdDrawIndirectCount_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdDrawIndexedIndirectCount(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdDrawIndexedIndirectCount args;
+
+ if (!ctx->dispatch_vkCmdDrawIndexedIndirectCount) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdDrawIndexedIndirectCount_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdDrawIndexedIndirectCount(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdDrawIndexedIndirectCount_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdBindTransformFeedbackBuffersEXT(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdBindTransformFeedbackBuffersEXT args;
+
+ if (!ctx->dispatch_vkCmdBindTransformFeedbackBuffersEXT) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdBindTransformFeedbackBuffersEXT_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdBindTransformFeedbackBuffersEXT(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdBindTransformFeedbackBuffersEXT_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdBeginTransformFeedbackEXT(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdBeginTransformFeedbackEXT args;
+
+ if (!ctx->dispatch_vkCmdBeginTransformFeedbackEXT) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdBeginTransformFeedbackEXT_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdBeginTransformFeedbackEXT(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdBeginTransformFeedbackEXT_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdEndTransformFeedbackEXT(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdEndTransformFeedbackEXT args;
+
+ if (!ctx->dispatch_vkCmdEndTransformFeedbackEXT) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdEndTransformFeedbackEXT_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdEndTransformFeedbackEXT(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdEndTransformFeedbackEXT_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdBeginQueryIndexedEXT(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdBeginQueryIndexedEXT args;
+
+ if (!ctx->dispatch_vkCmdBeginQueryIndexedEXT) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdBeginQueryIndexedEXT_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdBeginQueryIndexedEXT(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdBeginQueryIndexedEXT_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdEndQueryIndexedEXT(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdEndQueryIndexedEXT args;
+
+ if (!ctx->dispatch_vkCmdEndQueryIndexedEXT) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdEndQueryIndexedEXT_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdEndQueryIndexedEXT(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdEndQueryIndexedEXT_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCmdDrawIndirectByteCountEXT(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCmdDrawIndirectByteCountEXT args;
+
+ if (!ctx->dispatch_vkCmdDrawIndirectByteCountEXT) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCmdDrawIndirectByteCountEXT_args_temp(ctx->decoder, &args);
+ if (!args.commandBuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCmdDrawIndirectByteCountEXT(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCmdDrawIndirectByteCountEXT_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+#pragma GCC diagnostic pop
+
+#endif /* VN_PROTOCOL_RENDERER_COMMAND_BUFFER_H */
diff --git a/src/venus/venus-protocol/vn_protocol_renderer_command_pool.h b/src/venus/venus-protocol/vn_protocol_renderer_command_pool.h
new file mode 100644
index 00000000..49743688
--- /dev/null
+++ b/src/venus/venus-protocol/vn_protocol_renderer_command_pool.h
@@ -0,0 +1,307 @@
+/* This file is generated by venus-protocol. See vn_protocol_renderer.h. */
+
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VN_PROTOCOL_RENDERER_COMMAND_POOL_H
+#define VN_PROTOCOL_RENDERER_COMMAND_POOL_H
+
+#include "vn_protocol_renderer_structs.h"
+
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wpointer-arith"
+#pragma GCC diagnostic ignored "-Wunused-parameter"
+
+/* struct VkCommandPoolCreateInfo chain */
+
+static inline void *
+vn_decode_VkCommandPoolCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkCommandPoolCreateInfo_self_temp(struct vn_cs_decoder *dec, VkCommandPoolCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_uint32_t(dec, &val->queueFamilyIndex);
+}
+
+static inline void
+vn_decode_VkCommandPoolCreateInfo_temp(struct vn_cs_decoder *dec, VkCommandPoolCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkCommandPoolCreateInfo_pnext_temp(dec);
+ vn_decode_VkCommandPoolCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkCommandPoolCreateInfo_handle_self(VkCommandPoolCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ /* skip val->queueFamilyIndex */
+}
+
+static inline void
+vn_replace_VkCommandPoolCreateInfo_handle(VkCommandPoolCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO:
+ vn_replace_VkCommandPoolCreateInfo_handle_self((VkCommandPoolCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+static inline void vn_decode_vkCreateCommandPool_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCreateCommandPool *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pCreateInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pCreateInfo));
+ if (!args->pCreateInfo) return;
+ vn_decode_VkCommandPoolCreateInfo_temp(dec, (VkCommandPoolCreateInfo *)args->pCreateInfo);
+ } else {
+ args->pCreateInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ args->pCommandPool = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pCommandPool));
+ if (!args->pCommandPool) return;
+ vn_decode_VkCommandPool(dec, args->pCommandPool);
+ } else {
+ args->pCommandPool = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkCreateCommandPool_args_handle(struct vn_command_vkCreateCommandPool *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ if (args->pCreateInfo)
+ vn_replace_VkCommandPoolCreateInfo_handle((VkCommandPoolCreateInfo *)args->pCreateInfo);
+ /* skip args->pAllocator */
+ /* skip args->pCommandPool */
+}
+
+static inline void vn_encode_vkCreateCommandPool_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCreateCommandPool *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCreateCommandPool_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->pCreateInfo */
+ /* skip args->pAllocator */
+ if (vn_encode_simple_pointer(enc, args->pCommandPool))
+ vn_encode_VkCommandPool(enc, args->pCommandPool);
+}
+
+static inline void vn_decode_vkDestroyCommandPool_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkDestroyCommandPool *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkCommandPool_lookup(dec, &args->commandPool);
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+}
+
+static inline void vn_replace_vkDestroyCommandPool_args_handle(struct vn_command_vkDestroyCommandPool *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkCommandPool_handle(&args->commandPool);
+ /* skip args->pAllocator */
+}
+
+static inline void vn_encode_vkDestroyCommandPool_reply(struct vn_cs_encoder *enc, const struct vn_command_vkDestroyCommandPool *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkDestroyCommandPool_EXT});
+
+ /* skip args->device */
+ /* skip args->commandPool */
+ /* skip args->pAllocator */
+}
+
+static inline void vn_decode_vkResetCommandPool_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkResetCommandPool *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkCommandPool_lookup(dec, &args->commandPool);
+ vn_decode_VkFlags(dec, &args->flags);
+}
+
+static inline void vn_replace_vkResetCommandPool_args_handle(struct vn_command_vkResetCommandPool *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkCommandPool_handle(&args->commandPool);
+ /* skip args->flags */
+}
+
+static inline void vn_encode_vkResetCommandPool_reply(struct vn_cs_encoder *enc, const struct vn_command_vkResetCommandPool *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkResetCommandPool_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->commandPool */
+ /* skip args->flags */
+}
+
+static inline void vn_decode_vkTrimCommandPool_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkTrimCommandPool *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkCommandPool_lookup(dec, &args->commandPool);
+ vn_decode_VkFlags(dec, &args->flags);
+}
+
+static inline void vn_replace_vkTrimCommandPool_args_handle(struct vn_command_vkTrimCommandPool *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkCommandPool_handle(&args->commandPool);
+ /* skip args->flags */
+}
+
+static inline void vn_encode_vkTrimCommandPool_reply(struct vn_cs_encoder *enc, const struct vn_command_vkTrimCommandPool *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkTrimCommandPool_EXT});
+
+ /* skip args->device */
+ /* skip args->commandPool */
+ /* skip args->flags */
+}
+
+static inline void vn_dispatch_vkCreateCommandPool(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCreateCommandPool args;
+
+ if (!ctx->dispatch_vkCreateCommandPool) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCreateCommandPool_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCreateCommandPool(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkCreateCommandPool returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCreateCommandPool_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkDestroyCommandPool(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkDestroyCommandPool args;
+
+ if (!ctx->dispatch_vkDestroyCommandPool) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkDestroyCommandPool_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkDestroyCommandPool(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkDestroyCommandPool_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkResetCommandPool(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkResetCommandPool args;
+
+ if (!ctx->dispatch_vkResetCommandPool) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkResetCommandPool_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkResetCommandPool(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkResetCommandPool returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkResetCommandPool_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkTrimCommandPool(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkTrimCommandPool args;
+
+ if (!ctx->dispatch_vkTrimCommandPool) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkTrimCommandPool_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkTrimCommandPool(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkTrimCommandPool_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+#pragma GCC diagnostic pop
+
+#endif /* VN_PROTOCOL_RENDERER_COMMAND_POOL_H */
diff --git a/src/venus/venus-protocol/vn_protocol_renderer_cs.h b/src/venus/venus-protocol/vn_protocol_renderer_cs.h
new file mode 100644
index 00000000..d929827c
--- /dev/null
+++ b/src/venus/venus-protocol/vn_protocol_renderer_cs.h
@@ -0,0 +1,143 @@
+/* This file is generated by venus-protocol. See vn_protocol_renderer.h. */
+
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VN_PROTOCOL_RENDERER_CS_H
+#define VN_PROTOCOL_RENDERER_CS_H
+
+#include <assert.h>
+
+/*
+ * These types/functions are expected
+ *
+ * struct vn_cs_encoder
+ * vn_cs_encoder_write
+ *
+ * struct vn_cs_decoder
+ * vn_cs_decoder_set_fatal
+ * vn_cs_decoder_get_fatal
+ * vn_cs_decoder_lookup_object
+ * vn_cs_decoder_reset_temp_pool
+ * vn_cs_decoder_alloc_temp
+ * vn_cs_decoder_read
+ * vn_cs_decoder_peek
+ *
+ * vn_object_id
+ * vn_cs_handle_indirect_id
+ * vn_cs_handle_load_id
+ * vn_cs_handle_store_id
+ * vn_cs_get_object_handle
+ */
+#include "vkr_cs.h"
+
+struct vn_cs_encoder;
+struct vn_cs_decoder;
+
+typedef vkr_object_id vn_object_id;
+
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wunused-parameter"
+
+static inline void
+vn_cs_encoder_write(struct vn_cs_encoder *enc, size_t size, const void *val, size_t val_size)
+{
+ struct vkr_cs_encoder *e = (struct vkr_cs_encoder *)enc;
+ vkr_cs_encoder_write(e, size, val, val_size);
+}
+
+static inline void
+vn_cs_decoder_set_fatal(const struct vn_cs_decoder *dec)
+{
+ const struct vkr_cs_decoder *d = (struct vkr_cs_decoder *)dec;
+ vkr_cs_decoder_set_fatal(d);
+}
+
+static inline bool
+vn_cs_decoder_get_fatal(const struct vn_cs_decoder *dec)
+{
+ const struct vkr_cs_decoder *d = (struct vkr_cs_decoder *)dec;
+ return vkr_cs_decoder_get_fatal(d);
+}
+
+static inline void *
+vn_cs_decoder_lookup_object(const struct vn_cs_decoder *dec, vn_object_id id, VkObjectType type)
+{
+ const struct vkr_cs_decoder *d = (const struct vkr_cs_decoder *)dec;
+ return vkr_cs_decoder_lookup_object(d, id, type);
+}
+
+static inline void
+vn_cs_decoder_reset_temp_pool(struct vn_cs_decoder *dec)
+{
+ struct vkr_cs_decoder *d = (struct vkr_cs_decoder *)dec;
+ vkr_cs_decoder_reset_temp_pool(d);
+}
+
+static inline void *
+vn_cs_decoder_alloc_temp(struct vn_cs_decoder *dec, size_t size)
+{
+ struct vkr_cs_decoder *d = (struct vkr_cs_decoder *)dec;
+ return vkr_cs_decoder_alloc_temp(d, size);
+}
+
+static inline void
+vn_cs_decoder_read(struct vn_cs_decoder *dec, size_t size, void *val, size_t val_size)
+{
+ struct vkr_cs_decoder *d = (struct vkr_cs_decoder *)dec;
+ vkr_cs_decoder_read(d, size, val, val_size);
+}
+
+static inline void
+vn_cs_decoder_peek(const struct vn_cs_decoder *dec, size_t size, void *val, size_t val_size)
+{
+ const struct vkr_cs_decoder *d = (const struct vkr_cs_decoder *)dec;
+ vkr_cs_decoder_peek(d, size, val, val_size);
+}
+
+static inline bool
+vn_cs_handle_indirect_id(VkObjectType type)
+{
+ return vkr_cs_handle_indirect_id(type);
+}
+
+static inline vn_object_id
+vn_cs_handle_load_id(const void **handle, VkObjectType type)
+{
+ return vkr_cs_handle_load_id(handle, type);
+}
+
+static inline void
+vn_cs_handle_store_id(void **handle, vn_object_id id, VkObjectType type)
+{
+ vkr_cs_handle_store_id(handle, id, type);
+}
+
+static inline uint64_t
+vn_cs_get_object_handle(const void **handle, VkObjectType type)
+{
+ const struct vkr_object *obj = *(const struct vkr_object **)handle;
+ return obj ? obj->handle.u64 : 0;
+}
+
+static inline void
+vn_encode(struct vn_cs_encoder *enc, size_t size, const void *data, size_t data_size)
+{
+ assert(size % 4 == 0);
+ /* no vn_cs_encoder_reserve; vn_cs_encoder_write must do size check */
+ /* TODO check if the generated code is optimal */
+ vn_cs_encoder_write(enc, size, data, data_size);
+}
+
+static inline void
+vn_decode(struct vn_cs_decoder *dec, size_t size, void *data, size_t data_size)
+{
+ assert(size % 4 == 0);
+ vn_cs_decoder_read(dec, size, data, data_size);
+}
+
+#pragma GCC diagnostic pop
+
+#endif /* VN_PROTOCOL_RENDERER_CS_H */
diff --git a/src/venus/venus-protocol/vn_protocol_renderer_defines.h b/src/venus/venus-protocol/vn_protocol_renderer_defines.h
new file mode 100644
index 00000000..a2410e4f
--- /dev/null
+++ b/src/venus/venus-protocol/vn_protocol_renderer_defines.h
@@ -0,0 +1,2020 @@
+/* This file is generated by venus-protocol. See vn_protocol_renderer.h. */
+
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VN_PROTOCOL_RENDERER_DEFINES_H
+#define VN_PROTOCOL_RENDERER_DEFINES_H
+
+#include <stdarg.h>
+#include <stdlib.h>
+#include <string.h>
+#include <stdio.h>
+
+#include "vulkan.h"
+
+#include "vn_protocol_renderer_cs.h"
+
+/* VkStructureType */
+#define VK_STRUCTURE_TYPE_RING_CREATE_INFO_MESA ((VkStructureType)1000384000)
+#define VK_STRUCTURE_TYPE_MEMORY_RESOURCE_PROPERTIES_MESA ((VkStructureType)1000384001)
+#define VK_STRUCTURE_TYPE_IMPORT_MEMORY_RESOURCE_INFO_MESA ((VkStructureType)1000384002)
+#define VK_STRUCTURE_TYPE_MEMORY_RESOURCE_ALLOCATION_SIZE_PROPERTIES_100000_MESA ((VkStructureType)1000384003)
+
+typedef enum VkCommandTypeEXT {
+ VK_COMMAND_TYPE_vkCreateInstance_EXT = 0,
+ VK_COMMAND_TYPE_vkDestroyInstance_EXT = 1,
+ VK_COMMAND_TYPE_vkEnumeratePhysicalDevices_EXT = 2,
+ VK_COMMAND_TYPE_vkGetPhysicalDeviceFeatures_EXT = 3,
+ VK_COMMAND_TYPE_vkGetPhysicalDeviceFormatProperties_EXT = 4,
+ VK_COMMAND_TYPE_vkGetPhysicalDeviceImageFormatProperties_EXT = 5,
+ VK_COMMAND_TYPE_vkGetPhysicalDeviceProperties_EXT = 6,
+ VK_COMMAND_TYPE_vkGetPhysicalDeviceQueueFamilyProperties_EXT = 7,
+ VK_COMMAND_TYPE_vkGetPhysicalDeviceMemoryProperties_EXT = 8,
+ VK_COMMAND_TYPE_vkGetInstanceProcAddr_EXT = 9,
+ VK_COMMAND_TYPE_vkGetDeviceProcAddr_EXT = 10,
+ VK_COMMAND_TYPE_vkCreateDevice_EXT = 11,
+ VK_COMMAND_TYPE_vkDestroyDevice_EXT = 12,
+ VK_COMMAND_TYPE_vkEnumerateInstanceExtensionProperties_EXT = 13,
+ VK_COMMAND_TYPE_vkEnumerateDeviceExtensionProperties_EXT = 14,
+ VK_COMMAND_TYPE_vkEnumerateInstanceLayerProperties_EXT = 15,
+ VK_COMMAND_TYPE_vkEnumerateDeviceLayerProperties_EXT = 16,
+ VK_COMMAND_TYPE_vkGetDeviceQueue_EXT = 17,
+ VK_COMMAND_TYPE_vkQueueSubmit_EXT = 18,
+ VK_COMMAND_TYPE_vkQueueWaitIdle_EXT = 19,
+ VK_COMMAND_TYPE_vkDeviceWaitIdle_EXT = 20,
+ VK_COMMAND_TYPE_vkAllocateMemory_EXT = 21,
+ VK_COMMAND_TYPE_vkFreeMemory_EXT = 22,
+ VK_COMMAND_TYPE_vkMapMemory_EXT = 23,
+ VK_COMMAND_TYPE_vkUnmapMemory_EXT = 24,
+ VK_COMMAND_TYPE_vkFlushMappedMemoryRanges_EXT = 25,
+ VK_COMMAND_TYPE_vkInvalidateMappedMemoryRanges_EXT = 26,
+ VK_COMMAND_TYPE_vkGetDeviceMemoryCommitment_EXT = 27,
+ VK_COMMAND_TYPE_vkBindBufferMemory_EXT = 28,
+ VK_COMMAND_TYPE_vkBindImageMemory_EXT = 29,
+ VK_COMMAND_TYPE_vkGetBufferMemoryRequirements_EXT = 30,
+ VK_COMMAND_TYPE_vkGetImageMemoryRequirements_EXT = 31,
+ VK_COMMAND_TYPE_vkGetImageSparseMemoryRequirements_EXT = 32,
+ VK_COMMAND_TYPE_vkGetPhysicalDeviceSparseImageFormatProperties_EXT = 33,
+ VK_COMMAND_TYPE_vkQueueBindSparse_EXT = 34,
+ VK_COMMAND_TYPE_vkCreateFence_EXT = 35,
+ VK_COMMAND_TYPE_vkDestroyFence_EXT = 36,
+ VK_COMMAND_TYPE_vkResetFences_EXT = 37,
+ VK_COMMAND_TYPE_vkGetFenceStatus_EXT = 38,
+ VK_COMMAND_TYPE_vkWaitForFences_EXT = 39,
+ VK_COMMAND_TYPE_vkCreateSemaphore_EXT = 40,
+ VK_COMMAND_TYPE_vkDestroySemaphore_EXT = 41,
+ VK_COMMAND_TYPE_vkCreateEvent_EXT = 42,
+ VK_COMMAND_TYPE_vkDestroyEvent_EXT = 43,
+ VK_COMMAND_TYPE_vkGetEventStatus_EXT = 44,
+ VK_COMMAND_TYPE_vkSetEvent_EXT = 45,
+ VK_COMMAND_TYPE_vkResetEvent_EXT = 46,
+ VK_COMMAND_TYPE_vkCreateQueryPool_EXT = 47,
+ VK_COMMAND_TYPE_vkDestroyQueryPool_EXT = 48,
+ VK_COMMAND_TYPE_vkGetQueryPoolResults_EXT = 49,
+ VK_COMMAND_TYPE_vkCreateBuffer_EXT = 50,
+ VK_COMMAND_TYPE_vkDestroyBuffer_EXT = 51,
+ VK_COMMAND_TYPE_vkCreateBufferView_EXT = 52,
+ VK_COMMAND_TYPE_vkDestroyBufferView_EXT = 53,
+ VK_COMMAND_TYPE_vkCreateImage_EXT = 54,
+ VK_COMMAND_TYPE_vkDestroyImage_EXT = 55,
+ VK_COMMAND_TYPE_vkGetImageSubresourceLayout_EXT = 56,
+ VK_COMMAND_TYPE_vkCreateImageView_EXT = 57,
+ VK_COMMAND_TYPE_vkDestroyImageView_EXT = 58,
+ VK_COMMAND_TYPE_vkCreateShaderModule_EXT = 59,
+ VK_COMMAND_TYPE_vkDestroyShaderModule_EXT = 60,
+ VK_COMMAND_TYPE_vkCreatePipelineCache_EXT = 61,
+ VK_COMMAND_TYPE_vkDestroyPipelineCache_EXT = 62,
+ VK_COMMAND_TYPE_vkGetPipelineCacheData_EXT = 63,
+ VK_COMMAND_TYPE_vkMergePipelineCaches_EXT = 64,
+ VK_COMMAND_TYPE_vkCreateGraphicsPipelines_EXT = 65,
+ VK_COMMAND_TYPE_vkCreateComputePipelines_EXT = 66,
+ VK_COMMAND_TYPE_vkDestroyPipeline_EXT = 67,
+ VK_COMMAND_TYPE_vkCreatePipelineLayout_EXT = 68,
+ VK_COMMAND_TYPE_vkDestroyPipelineLayout_EXT = 69,
+ VK_COMMAND_TYPE_vkCreateSampler_EXT = 70,
+ VK_COMMAND_TYPE_vkDestroySampler_EXT = 71,
+ VK_COMMAND_TYPE_vkCreateDescriptorSetLayout_EXT = 72,
+ VK_COMMAND_TYPE_vkDestroyDescriptorSetLayout_EXT = 73,
+ VK_COMMAND_TYPE_vkCreateDescriptorPool_EXT = 74,
+ VK_COMMAND_TYPE_vkDestroyDescriptorPool_EXT = 75,
+ VK_COMMAND_TYPE_vkResetDescriptorPool_EXT = 76,
+ VK_COMMAND_TYPE_vkAllocateDescriptorSets_EXT = 77,
+ VK_COMMAND_TYPE_vkFreeDescriptorSets_EXT = 78,
+ VK_COMMAND_TYPE_vkUpdateDescriptorSets_EXT = 79,
+ VK_COMMAND_TYPE_vkCreateFramebuffer_EXT = 80,
+ VK_COMMAND_TYPE_vkDestroyFramebuffer_EXT = 81,
+ VK_COMMAND_TYPE_vkCreateRenderPass_EXT = 82,
+ VK_COMMAND_TYPE_vkDestroyRenderPass_EXT = 83,
+ VK_COMMAND_TYPE_vkGetRenderAreaGranularity_EXT = 84,
+ VK_COMMAND_TYPE_vkCreateCommandPool_EXT = 85,
+ VK_COMMAND_TYPE_vkDestroyCommandPool_EXT = 86,
+ VK_COMMAND_TYPE_vkResetCommandPool_EXT = 87,
+ VK_COMMAND_TYPE_vkAllocateCommandBuffers_EXT = 88,
+ VK_COMMAND_TYPE_vkFreeCommandBuffers_EXT = 89,
+ VK_COMMAND_TYPE_vkBeginCommandBuffer_EXT = 90,
+ VK_COMMAND_TYPE_vkEndCommandBuffer_EXT = 91,
+ VK_COMMAND_TYPE_vkResetCommandBuffer_EXT = 92,
+ VK_COMMAND_TYPE_vkCmdBindPipeline_EXT = 93,
+ VK_COMMAND_TYPE_vkCmdSetViewport_EXT = 94,
+ VK_COMMAND_TYPE_vkCmdSetScissor_EXT = 95,
+ VK_COMMAND_TYPE_vkCmdSetLineWidth_EXT = 96,
+ VK_COMMAND_TYPE_vkCmdSetDepthBias_EXT = 97,
+ VK_COMMAND_TYPE_vkCmdSetBlendConstants_EXT = 98,
+ VK_COMMAND_TYPE_vkCmdSetDepthBounds_EXT = 99,
+ VK_COMMAND_TYPE_vkCmdSetStencilCompareMask_EXT = 100,
+ VK_COMMAND_TYPE_vkCmdSetStencilWriteMask_EXT = 101,
+ VK_COMMAND_TYPE_vkCmdSetStencilReference_EXT = 102,
+ VK_COMMAND_TYPE_vkCmdBindDescriptorSets_EXT = 103,
+ VK_COMMAND_TYPE_vkCmdBindIndexBuffer_EXT = 104,
+ VK_COMMAND_TYPE_vkCmdBindVertexBuffers_EXT = 105,
+ VK_COMMAND_TYPE_vkCmdDraw_EXT = 106,
+ VK_COMMAND_TYPE_vkCmdDrawIndexed_EXT = 107,
+ VK_COMMAND_TYPE_vkCmdDrawIndirect_EXT = 108,
+ VK_COMMAND_TYPE_vkCmdDrawIndexedIndirect_EXT = 109,
+ VK_COMMAND_TYPE_vkCmdDispatch_EXT = 110,
+ VK_COMMAND_TYPE_vkCmdDispatchIndirect_EXT = 111,
+ VK_COMMAND_TYPE_vkCmdCopyBuffer_EXT = 112,
+ VK_COMMAND_TYPE_vkCmdCopyImage_EXT = 113,
+ VK_COMMAND_TYPE_vkCmdBlitImage_EXT = 114,
+ VK_COMMAND_TYPE_vkCmdCopyBufferToImage_EXT = 115,
+ VK_COMMAND_TYPE_vkCmdCopyImageToBuffer_EXT = 116,
+ VK_COMMAND_TYPE_vkCmdUpdateBuffer_EXT = 117,
+ VK_COMMAND_TYPE_vkCmdFillBuffer_EXT = 118,
+ VK_COMMAND_TYPE_vkCmdClearColorImage_EXT = 119,
+ VK_COMMAND_TYPE_vkCmdClearDepthStencilImage_EXT = 120,
+ VK_COMMAND_TYPE_vkCmdClearAttachments_EXT = 121,
+ VK_COMMAND_TYPE_vkCmdResolveImage_EXT = 122,
+ VK_COMMAND_TYPE_vkCmdSetEvent_EXT = 123,
+ VK_COMMAND_TYPE_vkCmdResetEvent_EXT = 124,
+ VK_COMMAND_TYPE_vkCmdWaitEvents_EXT = 125,
+ VK_COMMAND_TYPE_vkCmdPipelineBarrier_EXT = 126,
+ VK_COMMAND_TYPE_vkCmdBeginQuery_EXT = 127,
+ VK_COMMAND_TYPE_vkCmdEndQuery_EXT = 128,
+ VK_COMMAND_TYPE_vkCmdResetQueryPool_EXT = 129,
+ VK_COMMAND_TYPE_vkCmdWriteTimestamp_EXT = 130,
+ VK_COMMAND_TYPE_vkCmdCopyQueryPoolResults_EXT = 131,
+ VK_COMMAND_TYPE_vkCmdPushConstants_EXT = 132,
+ VK_COMMAND_TYPE_vkCmdBeginRenderPass_EXT = 133,
+ VK_COMMAND_TYPE_vkCmdNextSubpass_EXT = 134,
+ VK_COMMAND_TYPE_vkCmdEndRenderPass_EXT = 135,
+ VK_COMMAND_TYPE_vkCmdExecuteCommands_EXT = 136,
+ VK_COMMAND_TYPE_vkEnumerateInstanceVersion_EXT = 137,
+ VK_COMMAND_TYPE_vkBindBufferMemory2_EXT = 138,
+ VK_COMMAND_TYPE_vkBindBufferMemory2KHR_EXT = 138,
+ VK_COMMAND_TYPE_vkBindImageMemory2_EXT = 139,
+ VK_COMMAND_TYPE_vkBindImageMemory2KHR_EXT = 139,
+ VK_COMMAND_TYPE_vkGetDeviceGroupPeerMemoryFeatures_EXT = 140,
+ VK_COMMAND_TYPE_vkGetDeviceGroupPeerMemoryFeaturesKHR_EXT = 140,
+ VK_COMMAND_TYPE_vkCmdSetDeviceMask_EXT = 141,
+ VK_COMMAND_TYPE_vkCmdSetDeviceMaskKHR_EXT = 141,
+ VK_COMMAND_TYPE_vkCmdDispatchBase_EXT = 142,
+ VK_COMMAND_TYPE_vkCmdDispatchBaseKHR_EXT = 142,
+ VK_COMMAND_TYPE_vkEnumeratePhysicalDeviceGroups_EXT = 143,
+ VK_COMMAND_TYPE_vkEnumeratePhysicalDeviceGroupsKHR_EXT = 143,
+ VK_COMMAND_TYPE_vkGetImageMemoryRequirements2_EXT = 144,
+ VK_COMMAND_TYPE_vkGetImageMemoryRequirements2KHR_EXT = 144,
+ VK_COMMAND_TYPE_vkGetBufferMemoryRequirements2_EXT = 145,
+ VK_COMMAND_TYPE_vkGetBufferMemoryRequirements2KHR_EXT = 145,
+ VK_COMMAND_TYPE_vkGetImageSparseMemoryRequirements2_EXT = 146,
+ VK_COMMAND_TYPE_vkGetImageSparseMemoryRequirements2KHR_EXT = 146,
+ VK_COMMAND_TYPE_vkGetPhysicalDeviceFeatures2_EXT = 147,
+ VK_COMMAND_TYPE_vkGetPhysicalDeviceFeatures2KHR_EXT = 147,
+ VK_COMMAND_TYPE_vkGetPhysicalDeviceProperties2_EXT = 148,
+ VK_COMMAND_TYPE_vkGetPhysicalDeviceProperties2KHR_EXT = 148,
+ VK_COMMAND_TYPE_vkGetPhysicalDeviceFormatProperties2_EXT = 149,
+ VK_COMMAND_TYPE_vkGetPhysicalDeviceFormatProperties2KHR_EXT = 149,
+ VK_COMMAND_TYPE_vkGetPhysicalDeviceImageFormatProperties2_EXT = 150,
+ VK_COMMAND_TYPE_vkGetPhysicalDeviceImageFormatProperties2KHR_EXT = 150,
+ VK_COMMAND_TYPE_vkGetPhysicalDeviceQueueFamilyProperties2_EXT = 151,
+ VK_COMMAND_TYPE_vkGetPhysicalDeviceQueueFamilyProperties2KHR_EXT = 151,
+ VK_COMMAND_TYPE_vkGetPhysicalDeviceMemoryProperties2_EXT = 152,
+ VK_COMMAND_TYPE_vkGetPhysicalDeviceMemoryProperties2KHR_EXT = 152,
+ VK_COMMAND_TYPE_vkGetPhysicalDeviceSparseImageFormatProperties2_EXT = 153,
+ VK_COMMAND_TYPE_vkGetPhysicalDeviceSparseImageFormatProperties2KHR_EXT = 153,
+ VK_COMMAND_TYPE_vkTrimCommandPool_EXT = 154,
+ VK_COMMAND_TYPE_vkTrimCommandPoolKHR_EXT = 154,
+ VK_COMMAND_TYPE_vkGetDeviceQueue2_EXT = 155,
+ VK_COMMAND_TYPE_vkCreateSamplerYcbcrConversion_EXT = 156,
+ VK_COMMAND_TYPE_vkCreateSamplerYcbcrConversionKHR_EXT = 156,
+ VK_COMMAND_TYPE_vkDestroySamplerYcbcrConversion_EXT = 157,
+ VK_COMMAND_TYPE_vkDestroySamplerYcbcrConversionKHR_EXT = 157,
+ VK_COMMAND_TYPE_vkCreateDescriptorUpdateTemplate_EXT = 158,
+ VK_COMMAND_TYPE_vkCreateDescriptorUpdateTemplateKHR_EXT = 158,
+ VK_COMMAND_TYPE_vkDestroyDescriptorUpdateTemplate_EXT = 159,
+ VK_COMMAND_TYPE_vkDestroyDescriptorUpdateTemplateKHR_EXT = 159,
+ VK_COMMAND_TYPE_vkUpdateDescriptorSetWithTemplate_EXT = 160,
+ VK_COMMAND_TYPE_vkUpdateDescriptorSetWithTemplateKHR_EXT = 160,
+ VK_COMMAND_TYPE_vkGetPhysicalDeviceExternalBufferProperties_EXT = 161,
+ VK_COMMAND_TYPE_vkGetPhysicalDeviceExternalBufferPropertiesKHR_EXT = 161,
+ VK_COMMAND_TYPE_vkGetPhysicalDeviceExternalFenceProperties_EXT = 162,
+ VK_COMMAND_TYPE_vkGetPhysicalDeviceExternalFencePropertiesKHR_EXT = 162,
+ VK_COMMAND_TYPE_vkGetPhysicalDeviceExternalSemaphoreProperties_EXT = 163,
+ VK_COMMAND_TYPE_vkGetPhysicalDeviceExternalSemaphorePropertiesKHR_EXT = 163,
+ VK_COMMAND_TYPE_vkGetDescriptorSetLayoutSupport_EXT = 164,
+ VK_COMMAND_TYPE_vkGetDescriptorSetLayoutSupportKHR_EXT = 164,
+ VK_COMMAND_TYPE_vkCmdDrawIndirectCount_EXT = 165,
+ VK_COMMAND_TYPE_vkCmdDrawIndirectCountKHR_EXT = 165,
+ VK_COMMAND_TYPE_vkCmdDrawIndirectCountAMD_EXT = 165,
+ VK_COMMAND_TYPE_vkCmdDrawIndexedIndirectCount_EXT = 166,
+ VK_COMMAND_TYPE_vkCmdDrawIndexedIndirectCountKHR_EXT = 166,
+ VK_COMMAND_TYPE_vkCmdDrawIndexedIndirectCountAMD_EXT = 166,
+ VK_COMMAND_TYPE_vkCreateRenderPass2_EXT = 167,
+ VK_COMMAND_TYPE_vkCreateRenderPass2KHR_EXT = 167,
+ VK_COMMAND_TYPE_vkCmdBeginRenderPass2_EXT = 168,
+ VK_COMMAND_TYPE_vkCmdBeginRenderPass2KHR_EXT = 168,
+ VK_COMMAND_TYPE_vkCmdNextSubpass2_EXT = 169,
+ VK_COMMAND_TYPE_vkCmdNextSubpass2KHR_EXT = 169,
+ VK_COMMAND_TYPE_vkCmdEndRenderPass2_EXT = 170,
+ VK_COMMAND_TYPE_vkCmdEndRenderPass2KHR_EXT = 170,
+ VK_COMMAND_TYPE_vkResetQueryPool_EXT = 171,
+ VK_COMMAND_TYPE_vkResetQueryPoolEXT_EXT = 171,
+ VK_COMMAND_TYPE_vkGetSemaphoreCounterValue_EXT = 172,
+ VK_COMMAND_TYPE_vkGetSemaphoreCounterValueKHR_EXT = 172,
+ VK_COMMAND_TYPE_vkWaitSemaphores_EXT = 173,
+ VK_COMMAND_TYPE_vkWaitSemaphoresKHR_EXT = 173,
+ VK_COMMAND_TYPE_vkSignalSemaphore_EXT = 174,
+ VK_COMMAND_TYPE_vkSignalSemaphoreKHR_EXT = 174,
+ VK_COMMAND_TYPE_vkGetBufferDeviceAddress_EXT = 175,
+ VK_COMMAND_TYPE_vkGetBufferDeviceAddressKHR_EXT = 175,
+ VK_COMMAND_TYPE_vkGetBufferDeviceAddressEXT_EXT = 175,
+ VK_COMMAND_TYPE_vkGetBufferOpaqueCaptureAddress_EXT = 176,
+ VK_COMMAND_TYPE_vkGetBufferOpaqueCaptureAddressKHR_EXT = 176,
+ VK_COMMAND_TYPE_vkGetDeviceMemoryOpaqueCaptureAddress_EXT = 177,
+ VK_COMMAND_TYPE_vkGetDeviceMemoryOpaqueCaptureAddressKHR_EXT = 177,
+ VK_COMMAND_TYPE_vkCmdBindTransformFeedbackBuffersEXT_EXT = 181,
+ VK_COMMAND_TYPE_vkCmdBeginTransformFeedbackEXT_EXT = 182,
+ VK_COMMAND_TYPE_vkCmdEndTransformFeedbackEXT_EXT = 183,
+ VK_COMMAND_TYPE_vkCmdBeginQueryIndexedEXT_EXT = 184,
+ VK_COMMAND_TYPE_vkCmdEndQueryIndexedEXT_EXT = 185,
+ VK_COMMAND_TYPE_vkCmdDrawIndirectByteCountEXT_EXT = 186,
+ VK_COMMAND_TYPE_vkGetMemoryFdKHR_EXT = 193,
+ VK_COMMAND_TYPE_vkGetMemoryFdPropertiesKHR_EXT = 194,
+ VK_COMMAND_TYPE_vkGetImageDrmFormatModifierPropertiesEXT_EXT = 187,
+ VK_COMMAND_TYPE_vkSetReplyCommandStreamMESA_EXT = 178,
+ VK_COMMAND_TYPE_vkSeekReplyCommandStreamMESA_EXT = 179,
+ VK_COMMAND_TYPE_vkExecuteCommandStreamsMESA_EXT = 180,
+ VK_COMMAND_TYPE_vkCreateRingMESA_EXT = 188,
+ VK_COMMAND_TYPE_vkDestroyRingMESA_EXT = 189,
+ VK_COMMAND_TYPE_vkNotifyRingMESA_EXT = 190,
+ VK_COMMAND_TYPE_vkWriteRingExtraMESA_EXT = 191,
+ VK_COMMAND_TYPE_vkGetMemoryResourcePropertiesMESA_EXT = 192,
+ VK_COMMAND_TYPE_vkGetVenusExperimentalFeatureData100000MESA_EXT = 195,
+} VkCommandTypeEXT;
+
+typedef enum VkCommandFlagBitsEXT {
+ VK_COMMAND_GENERATE_REPLY_BIT_EXT = 0x00000001,
+} VkCommandFlagBitsEXT;
+
+typedef VkFlags VkCommandFlagsEXT;
+
+typedef VkFlags VkCommandStreamExecutionFlagsMESA;
+
+typedef VkFlags VkRingCreateFlagsMESA;
+
+typedef VkFlags VkRingNotifyFlagsMESA;
+
+typedef struct VkCommandStreamDescriptionMESA {
+ uint32_t resourceId;
+ size_t offset;
+ size_t size;
+} VkCommandStreamDescriptionMESA;
+
+typedef struct VkCommandStreamDependencyMESA {
+ uint32_t srcCommandStream;
+ uint32_t dstCommandStream;
+} VkCommandStreamDependencyMESA;
+
+typedef struct VkRingCreateInfoMESA {
+ VkStructureType sType;
+ const void* pNext;
+ VkRingCreateFlagsMESA flags;
+ uint32_t resourceId;
+ size_t offset;
+ size_t size;
+ uint64_t idleTimeout;
+ size_t headOffset;
+ size_t tailOffset;
+ size_t statusOffset;
+ size_t bufferOffset;
+ size_t bufferSize;
+ size_t extraOffset;
+ size_t extraSize;
+} VkRingCreateInfoMESA;
+
+typedef struct VkMemoryResourcePropertiesMESA {
+ VkStructureType sType;
+ void* pNext;
+ uint32_t memoryTypeBits;
+} VkMemoryResourcePropertiesMESA;
+
+typedef struct VkImportMemoryResourceInfoMESA {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t resourceId;
+} VkImportMemoryResourceInfoMESA;
+
+typedef struct VkVenusExperimentalFeatures100000MESA {
+ VkBool32 memoryResourceAllocationSize;
+ VkBool32 globalFencing;
+ VkBool32 largeRing;
+} VkVenusExperimentalFeatures100000MESA;
+
+typedef struct VkMemoryResourceAllocationSizeProperties100000MESA {
+ VkStructureType sType;
+ void* pNext;
+ uint64_t allocationSize;
+} VkMemoryResourceAllocationSizeProperties100000MESA;
+
+struct vn_command_vkCreateInstance {
+ const VkInstanceCreateInfo* pCreateInfo;
+ const VkAllocationCallbacks* pAllocator;
+ VkInstance* pInstance;
+
+ VkResult ret;
+};
+
+struct vn_command_vkDestroyInstance {
+ VkInstance instance;
+ const VkAllocationCallbacks* pAllocator;
+};
+
+struct vn_command_vkEnumeratePhysicalDevices {
+ VkInstance instance;
+ uint32_t* pPhysicalDeviceCount;
+ VkPhysicalDevice* pPhysicalDevices;
+
+ VkResult ret;
+};
+
+struct vn_command_vkGetDeviceProcAddr {
+ VkDevice device;
+ const char* pName;
+
+ PFN_vkVoidFunction ret;
+};
+
+struct vn_command_vkGetInstanceProcAddr {
+ VkInstance instance;
+ const char* pName;
+
+ PFN_vkVoidFunction ret;
+};
+
+struct vn_command_vkGetPhysicalDeviceProperties {
+ VkPhysicalDevice physicalDevice;
+ VkPhysicalDeviceProperties* pProperties;
+};
+
+struct vn_command_vkGetPhysicalDeviceQueueFamilyProperties {
+ VkPhysicalDevice physicalDevice;
+ uint32_t* pQueueFamilyPropertyCount;
+ VkQueueFamilyProperties* pQueueFamilyProperties;
+};
+
+struct vn_command_vkGetPhysicalDeviceMemoryProperties {
+ VkPhysicalDevice physicalDevice;
+ VkPhysicalDeviceMemoryProperties* pMemoryProperties;
+};
+
+struct vn_command_vkGetPhysicalDeviceFeatures {
+ VkPhysicalDevice physicalDevice;
+ VkPhysicalDeviceFeatures* pFeatures;
+};
+
+struct vn_command_vkGetPhysicalDeviceFormatProperties {
+ VkPhysicalDevice physicalDevice;
+ VkFormat format;
+ VkFormatProperties* pFormatProperties;
+};
+
+struct vn_command_vkGetPhysicalDeviceImageFormatProperties {
+ VkPhysicalDevice physicalDevice;
+ VkFormat format;
+ VkImageType type;
+ VkImageTiling tiling;
+ VkImageUsageFlags usage;
+ VkImageCreateFlags flags;
+ VkImageFormatProperties* pImageFormatProperties;
+
+ VkResult ret;
+};
+
+struct vn_command_vkCreateDevice {
+ VkPhysicalDevice physicalDevice;
+ const VkDeviceCreateInfo* pCreateInfo;
+ const VkAllocationCallbacks* pAllocator;
+ VkDevice* pDevice;
+
+ VkResult ret;
+};
+
+struct vn_command_vkDestroyDevice {
+ VkDevice device;
+ const VkAllocationCallbacks* pAllocator;
+};
+
+struct vn_command_vkEnumerateInstanceVersion {
+ uint32_t* pApiVersion;
+
+ VkResult ret;
+};
+
+struct vn_command_vkEnumerateInstanceLayerProperties {
+ uint32_t* pPropertyCount;
+ VkLayerProperties* pProperties;
+
+ VkResult ret;
+};
+
+struct vn_command_vkEnumerateInstanceExtensionProperties {
+ const char* pLayerName;
+ uint32_t* pPropertyCount;
+ VkExtensionProperties* pProperties;
+
+ VkResult ret;
+};
+
+struct vn_command_vkEnumerateDeviceLayerProperties {
+ VkPhysicalDevice physicalDevice;
+ uint32_t* pPropertyCount;
+ VkLayerProperties* pProperties;
+
+ VkResult ret;
+};
+
+struct vn_command_vkEnumerateDeviceExtensionProperties {
+ VkPhysicalDevice physicalDevice;
+ const char* pLayerName;
+ uint32_t* pPropertyCount;
+ VkExtensionProperties* pProperties;
+
+ VkResult ret;
+};
+
+struct vn_command_vkGetDeviceQueue {
+ VkDevice device;
+ uint32_t queueFamilyIndex;
+ uint32_t queueIndex;
+ VkQueue* pQueue;
+};
+
+struct vn_command_vkQueueSubmit {
+ VkQueue queue;
+ uint32_t submitCount;
+ const VkSubmitInfo* pSubmits;
+ VkFence fence;
+
+ VkResult ret;
+};
+
+struct vn_command_vkQueueWaitIdle {
+ VkQueue queue;
+
+ VkResult ret;
+};
+
+struct vn_command_vkDeviceWaitIdle {
+ VkDevice device;
+
+ VkResult ret;
+};
+
+struct vn_command_vkAllocateMemory {
+ VkDevice device;
+ const VkMemoryAllocateInfo* pAllocateInfo;
+ const VkAllocationCallbacks* pAllocator;
+ VkDeviceMemory* pMemory;
+
+ VkResult ret;
+};
+
+struct vn_command_vkFreeMemory {
+ VkDevice device;
+ VkDeviceMemory memory;
+ const VkAllocationCallbacks* pAllocator;
+};
+
+struct vn_command_vkMapMemory {
+ VkDevice device;
+ VkDeviceMemory memory;
+ VkDeviceSize offset;
+ VkDeviceSize size;
+ VkMemoryMapFlags flags;
+ void** ppData;
+
+ VkResult ret;
+};
+
+struct vn_command_vkUnmapMemory {
+ VkDevice device;
+ VkDeviceMemory memory;
+};
+
+struct vn_command_vkFlushMappedMemoryRanges {
+ VkDevice device;
+ uint32_t memoryRangeCount;
+ const VkMappedMemoryRange* pMemoryRanges;
+
+ VkResult ret;
+};
+
+struct vn_command_vkInvalidateMappedMemoryRanges {
+ VkDevice device;
+ uint32_t memoryRangeCount;
+ const VkMappedMemoryRange* pMemoryRanges;
+
+ VkResult ret;
+};
+
+struct vn_command_vkGetDeviceMemoryCommitment {
+ VkDevice device;
+ VkDeviceMemory memory;
+ VkDeviceSize* pCommittedMemoryInBytes;
+};
+
+struct vn_command_vkGetBufferMemoryRequirements {
+ VkDevice device;
+ VkBuffer buffer;
+ VkMemoryRequirements* pMemoryRequirements;
+};
+
+struct vn_command_vkBindBufferMemory {
+ VkDevice device;
+ VkBuffer buffer;
+ VkDeviceMemory memory;
+ VkDeviceSize memoryOffset;
+
+ VkResult ret;
+};
+
+struct vn_command_vkGetImageMemoryRequirements {
+ VkDevice device;
+ VkImage image;
+ VkMemoryRequirements* pMemoryRequirements;
+};
+
+struct vn_command_vkBindImageMemory {
+ VkDevice device;
+ VkImage image;
+ VkDeviceMemory memory;
+ VkDeviceSize memoryOffset;
+
+ VkResult ret;
+};
+
+struct vn_command_vkGetImageSparseMemoryRequirements {
+ VkDevice device;
+ VkImage image;
+ uint32_t* pSparseMemoryRequirementCount;
+ VkSparseImageMemoryRequirements* pSparseMemoryRequirements;
+};
+
+struct vn_command_vkGetPhysicalDeviceSparseImageFormatProperties {
+ VkPhysicalDevice physicalDevice;
+ VkFormat format;
+ VkImageType type;
+ VkSampleCountFlagBits samples;
+ VkImageUsageFlags usage;
+ VkImageTiling tiling;
+ uint32_t* pPropertyCount;
+ VkSparseImageFormatProperties* pProperties;
+};
+
+struct vn_command_vkQueueBindSparse {
+ VkQueue queue;
+ uint32_t bindInfoCount;
+ const VkBindSparseInfo* pBindInfo;
+ VkFence fence;
+
+ VkResult ret;
+};
+
+struct vn_command_vkCreateFence {
+ VkDevice device;
+ const VkFenceCreateInfo* pCreateInfo;
+ const VkAllocationCallbacks* pAllocator;
+ VkFence* pFence;
+
+ VkResult ret;
+};
+
+struct vn_command_vkDestroyFence {
+ VkDevice device;
+ VkFence fence;
+ const VkAllocationCallbacks* pAllocator;
+};
+
+struct vn_command_vkResetFences {
+ VkDevice device;
+ uint32_t fenceCount;
+ const VkFence* pFences;
+
+ VkResult ret;
+};
+
+struct vn_command_vkGetFenceStatus {
+ VkDevice device;
+ VkFence fence;
+
+ VkResult ret;
+};
+
+struct vn_command_vkWaitForFences {
+ VkDevice device;
+ uint32_t fenceCount;
+ const VkFence* pFences;
+ VkBool32 waitAll;
+ uint64_t timeout;
+
+ VkResult ret;
+};
+
+struct vn_command_vkCreateSemaphore {
+ VkDevice device;
+ const VkSemaphoreCreateInfo* pCreateInfo;
+ const VkAllocationCallbacks* pAllocator;
+ VkSemaphore* pSemaphore;
+
+ VkResult ret;
+};
+
+struct vn_command_vkDestroySemaphore {
+ VkDevice device;
+ VkSemaphore semaphore;
+ const VkAllocationCallbacks* pAllocator;
+};
+
+struct vn_command_vkCreateEvent {
+ VkDevice device;
+ const VkEventCreateInfo* pCreateInfo;
+ const VkAllocationCallbacks* pAllocator;
+ VkEvent* pEvent;
+
+ VkResult ret;
+};
+
+struct vn_command_vkDestroyEvent {
+ VkDevice device;
+ VkEvent event;
+ const VkAllocationCallbacks* pAllocator;
+};
+
+struct vn_command_vkGetEventStatus {
+ VkDevice device;
+ VkEvent event;
+
+ VkResult ret;
+};
+
+struct vn_command_vkSetEvent {
+ VkDevice device;
+ VkEvent event;
+
+ VkResult ret;
+};
+
+struct vn_command_vkResetEvent {
+ VkDevice device;
+ VkEvent event;
+
+ VkResult ret;
+};
+
+struct vn_command_vkCreateQueryPool {
+ VkDevice device;
+ const VkQueryPoolCreateInfo* pCreateInfo;
+ const VkAllocationCallbacks* pAllocator;
+ VkQueryPool* pQueryPool;
+
+ VkResult ret;
+};
+
+struct vn_command_vkDestroyQueryPool {
+ VkDevice device;
+ VkQueryPool queryPool;
+ const VkAllocationCallbacks* pAllocator;
+};
+
+struct vn_command_vkGetQueryPoolResults {
+ VkDevice device;
+ VkQueryPool queryPool;
+ uint32_t firstQuery;
+ uint32_t queryCount;
+ size_t dataSize;
+ void* pData;
+ VkDeviceSize stride;
+ VkQueryResultFlags flags;
+
+ VkResult ret;
+};
+
+struct vn_command_vkResetQueryPool {
+ VkDevice device;
+ VkQueryPool queryPool;
+ uint32_t firstQuery;
+ uint32_t queryCount;
+};
+
+struct vn_command_vkCreateBuffer {
+ VkDevice device;
+ const VkBufferCreateInfo* pCreateInfo;
+ const VkAllocationCallbacks* pAllocator;
+ VkBuffer* pBuffer;
+
+ VkResult ret;
+};
+
+struct vn_command_vkDestroyBuffer {
+ VkDevice device;
+ VkBuffer buffer;
+ const VkAllocationCallbacks* pAllocator;
+};
+
+struct vn_command_vkCreateBufferView {
+ VkDevice device;
+ const VkBufferViewCreateInfo* pCreateInfo;
+ const VkAllocationCallbacks* pAllocator;
+ VkBufferView* pView;
+
+ VkResult ret;
+};
+
+struct vn_command_vkDestroyBufferView {
+ VkDevice device;
+ VkBufferView bufferView;
+ const VkAllocationCallbacks* pAllocator;
+};
+
+struct vn_command_vkCreateImage {
+ VkDevice device;
+ const VkImageCreateInfo* pCreateInfo;
+ const VkAllocationCallbacks* pAllocator;
+ VkImage* pImage;
+
+ VkResult ret;
+};
+
+struct vn_command_vkDestroyImage {
+ VkDevice device;
+ VkImage image;
+ const VkAllocationCallbacks* pAllocator;
+};
+
+struct vn_command_vkGetImageSubresourceLayout {
+ VkDevice device;
+ VkImage image;
+ const VkImageSubresource* pSubresource;
+ VkSubresourceLayout* pLayout;
+};
+
+struct vn_command_vkCreateImageView {
+ VkDevice device;
+ const VkImageViewCreateInfo* pCreateInfo;
+ const VkAllocationCallbacks* pAllocator;
+ VkImageView* pView;
+
+ VkResult ret;
+};
+
+struct vn_command_vkDestroyImageView {
+ VkDevice device;
+ VkImageView imageView;
+ const VkAllocationCallbacks* pAllocator;
+};
+
+struct vn_command_vkCreateShaderModule {
+ VkDevice device;
+ const VkShaderModuleCreateInfo* pCreateInfo;
+ const VkAllocationCallbacks* pAllocator;
+ VkShaderModule* pShaderModule;
+
+ VkResult ret;
+};
+
+struct vn_command_vkDestroyShaderModule {
+ VkDevice device;
+ VkShaderModule shaderModule;
+ const VkAllocationCallbacks* pAllocator;
+};
+
+struct vn_command_vkCreatePipelineCache {
+ VkDevice device;
+ const VkPipelineCacheCreateInfo* pCreateInfo;
+ const VkAllocationCallbacks* pAllocator;
+ VkPipelineCache* pPipelineCache;
+
+ VkResult ret;
+};
+
+struct vn_command_vkDestroyPipelineCache {
+ VkDevice device;
+ VkPipelineCache pipelineCache;
+ const VkAllocationCallbacks* pAllocator;
+};
+
+struct vn_command_vkGetPipelineCacheData {
+ VkDevice device;
+ VkPipelineCache pipelineCache;
+ size_t* pDataSize;
+ void* pData;
+
+ VkResult ret;
+};
+
+struct vn_command_vkMergePipelineCaches {
+ VkDevice device;
+ VkPipelineCache dstCache;
+ uint32_t srcCacheCount;
+ const VkPipelineCache* pSrcCaches;
+
+ VkResult ret;
+};
+
+struct vn_command_vkCreateGraphicsPipelines {
+ VkDevice device;
+ VkPipelineCache pipelineCache;
+ uint32_t createInfoCount;
+ const VkGraphicsPipelineCreateInfo* pCreateInfos;
+ const VkAllocationCallbacks* pAllocator;
+ VkPipeline* pPipelines;
+
+ VkResult ret;
+};
+
+struct vn_command_vkCreateComputePipelines {
+ VkDevice device;
+ VkPipelineCache pipelineCache;
+ uint32_t createInfoCount;
+ const VkComputePipelineCreateInfo* pCreateInfos;
+ const VkAllocationCallbacks* pAllocator;
+ VkPipeline* pPipelines;
+
+ VkResult ret;
+};
+
+struct vn_command_vkDestroyPipeline {
+ VkDevice device;
+ VkPipeline pipeline;
+ const VkAllocationCallbacks* pAllocator;
+};
+
+struct vn_command_vkCreatePipelineLayout {
+ VkDevice device;
+ const VkPipelineLayoutCreateInfo* pCreateInfo;
+ const VkAllocationCallbacks* pAllocator;
+ VkPipelineLayout* pPipelineLayout;
+
+ VkResult ret;
+};
+
+struct vn_command_vkDestroyPipelineLayout {
+ VkDevice device;
+ VkPipelineLayout pipelineLayout;
+ const VkAllocationCallbacks* pAllocator;
+};
+
+struct vn_command_vkCreateSampler {
+ VkDevice device;
+ const VkSamplerCreateInfo* pCreateInfo;
+ const VkAllocationCallbacks* pAllocator;
+ VkSampler* pSampler;
+
+ VkResult ret;
+};
+
+struct vn_command_vkDestroySampler {
+ VkDevice device;
+ VkSampler sampler;
+ const VkAllocationCallbacks* pAllocator;
+};
+
+struct vn_command_vkCreateDescriptorSetLayout {
+ VkDevice device;
+ const VkDescriptorSetLayoutCreateInfo* pCreateInfo;
+ const VkAllocationCallbacks* pAllocator;
+ VkDescriptorSetLayout* pSetLayout;
+
+ VkResult ret;
+};
+
+struct vn_command_vkDestroyDescriptorSetLayout {
+ VkDevice device;
+ VkDescriptorSetLayout descriptorSetLayout;
+ const VkAllocationCallbacks* pAllocator;
+};
+
+struct vn_command_vkCreateDescriptorPool {
+ VkDevice device;
+ const VkDescriptorPoolCreateInfo* pCreateInfo;
+ const VkAllocationCallbacks* pAllocator;
+ VkDescriptorPool* pDescriptorPool;
+
+ VkResult ret;
+};
+
+struct vn_command_vkDestroyDescriptorPool {
+ VkDevice device;
+ VkDescriptorPool descriptorPool;
+ const VkAllocationCallbacks* pAllocator;
+};
+
+struct vn_command_vkResetDescriptorPool {
+ VkDevice device;
+ VkDescriptorPool descriptorPool;
+ VkDescriptorPoolResetFlags flags;
+
+ VkResult ret;
+};
+
+struct vn_command_vkAllocateDescriptorSets {
+ VkDevice device;
+ const VkDescriptorSetAllocateInfo* pAllocateInfo;
+ VkDescriptorSet* pDescriptorSets;
+
+ VkResult ret;
+};
+
+struct vn_command_vkFreeDescriptorSets {
+ VkDevice device;
+ VkDescriptorPool descriptorPool;
+ uint32_t descriptorSetCount;
+ const VkDescriptorSet* pDescriptorSets;
+
+ VkResult ret;
+};
+
+struct vn_command_vkUpdateDescriptorSets {
+ VkDevice device;
+ uint32_t descriptorWriteCount;
+ const VkWriteDescriptorSet* pDescriptorWrites;
+ uint32_t descriptorCopyCount;
+ const VkCopyDescriptorSet* pDescriptorCopies;
+};
+
+struct vn_command_vkCreateFramebuffer {
+ VkDevice device;
+ const VkFramebufferCreateInfo* pCreateInfo;
+ const VkAllocationCallbacks* pAllocator;
+ VkFramebuffer* pFramebuffer;
+
+ VkResult ret;
+};
+
+struct vn_command_vkDestroyFramebuffer {
+ VkDevice device;
+ VkFramebuffer framebuffer;
+ const VkAllocationCallbacks* pAllocator;
+};
+
+struct vn_command_vkCreateRenderPass {
+ VkDevice device;
+ const VkRenderPassCreateInfo* pCreateInfo;
+ const VkAllocationCallbacks* pAllocator;
+ VkRenderPass* pRenderPass;
+
+ VkResult ret;
+};
+
+struct vn_command_vkDestroyRenderPass {
+ VkDevice device;
+ VkRenderPass renderPass;
+ const VkAllocationCallbacks* pAllocator;
+};
+
+struct vn_command_vkGetRenderAreaGranularity {
+ VkDevice device;
+ VkRenderPass renderPass;
+ VkExtent2D* pGranularity;
+};
+
+struct vn_command_vkCreateCommandPool {
+ VkDevice device;
+ const VkCommandPoolCreateInfo* pCreateInfo;
+ const VkAllocationCallbacks* pAllocator;
+ VkCommandPool* pCommandPool;
+
+ VkResult ret;
+};
+
+struct vn_command_vkDestroyCommandPool {
+ VkDevice device;
+ VkCommandPool commandPool;
+ const VkAllocationCallbacks* pAllocator;
+};
+
+struct vn_command_vkResetCommandPool {
+ VkDevice device;
+ VkCommandPool commandPool;
+ VkCommandPoolResetFlags flags;
+
+ VkResult ret;
+};
+
+struct vn_command_vkAllocateCommandBuffers {
+ VkDevice device;
+ const VkCommandBufferAllocateInfo* pAllocateInfo;
+ VkCommandBuffer* pCommandBuffers;
+
+ VkResult ret;
+};
+
+struct vn_command_vkFreeCommandBuffers {
+ VkDevice device;
+ VkCommandPool commandPool;
+ uint32_t commandBufferCount;
+ const VkCommandBuffer* pCommandBuffers;
+};
+
+struct vn_command_vkBeginCommandBuffer {
+ VkCommandBuffer commandBuffer;
+ const VkCommandBufferBeginInfo* pBeginInfo;
+
+ VkResult ret;
+};
+
+struct vn_command_vkEndCommandBuffer {
+ VkCommandBuffer commandBuffer;
+
+ VkResult ret;
+};
+
+struct vn_command_vkResetCommandBuffer {
+ VkCommandBuffer commandBuffer;
+ VkCommandBufferResetFlags flags;
+
+ VkResult ret;
+};
+
+struct vn_command_vkCmdBindPipeline {
+ VkCommandBuffer commandBuffer;
+ VkPipelineBindPoint pipelineBindPoint;
+ VkPipeline pipeline;
+};
+
+struct vn_command_vkCmdSetViewport {
+ VkCommandBuffer commandBuffer;
+ uint32_t firstViewport;
+ uint32_t viewportCount;
+ const VkViewport* pViewports;
+};
+
+struct vn_command_vkCmdSetScissor {
+ VkCommandBuffer commandBuffer;
+ uint32_t firstScissor;
+ uint32_t scissorCount;
+ const VkRect2D* pScissors;
+};
+
+struct vn_command_vkCmdSetLineWidth {
+ VkCommandBuffer commandBuffer;
+ float lineWidth;
+};
+
+struct vn_command_vkCmdSetDepthBias {
+ VkCommandBuffer commandBuffer;
+ float depthBiasConstantFactor;
+ float depthBiasClamp;
+ float depthBiasSlopeFactor;
+};
+
+struct vn_command_vkCmdSetBlendConstants {
+ VkCommandBuffer commandBuffer;
+ const float blendConstants[4];
+};
+
+struct vn_command_vkCmdSetDepthBounds {
+ VkCommandBuffer commandBuffer;
+ float minDepthBounds;
+ float maxDepthBounds;
+};
+
+struct vn_command_vkCmdSetStencilCompareMask {
+ VkCommandBuffer commandBuffer;
+ VkStencilFaceFlags faceMask;
+ uint32_t compareMask;
+};
+
+struct vn_command_vkCmdSetStencilWriteMask {
+ VkCommandBuffer commandBuffer;
+ VkStencilFaceFlags faceMask;
+ uint32_t writeMask;
+};
+
+struct vn_command_vkCmdSetStencilReference {
+ VkCommandBuffer commandBuffer;
+ VkStencilFaceFlags faceMask;
+ uint32_t reference;
+};
+
+struct vn_command_vkCmdBindDescriptorSets {
+ VkCommandBuffer commandBuffer;
+ VkPipelineBindPoint pipelineBindPoint;
+ VkPipelineLayout layout;
+ uint32_t firstSet;
+ uint32_t descriptorSetCount;
+ const VkDescriptorSet* pDescriptorSets;
+ uint32_t dynamicOffsetCount;
+ const uint32_t* pDynamicOffsets;
+};
+
+struct vn_command_vkCmdBindIndexBuffer {
+ VkCommandBuffer commandBuffer;
+ VkBuffer buffer;
+ VkDeviceSize offset;
+ VkIndexType indexType;
+};
+
+struct vn_command_vkCmdBindVertexBuffers {
+ VkCommandBuffer commandBuffer;
+ uint32_t firstBinding;
+ uint32_t bindingCount;
+ const VkBuffer* pBuffers;
+ const VkDeviceSize* pOffsets;
+};
+
+struct vn_command_vkCmdDraw {
+ VkCommandBuffer commandBuffer;
+ uint32_t vertexCount;
+ uint32_t instanceCount;
+ uint32_t firstVertex;
+ uint32_t firstInstance;
+};
+
+struct vn_command_vkCmdDrawIndexed {
+ VkCommandBuffer commandBuffer;
+ uint32_t indexCount;
+ uint32_t instanceCount;
+ uint32_t firstIndex;
+ int32_t vertexOffset;
+ uint32_t firstInstance;
+};
+
+struct vn_command_vkCmdDrawIndirect {
+ VkCommandBuffer commandBuffer;
+ VkBuffer buffer;
+ VkDeviceSize offset;
+ uint32_t drawCount;
+ uint32_t stride;
+};
+
+struct vn_command_vkCmdDrawIndexedIndirect {
+ VkCommandBuffer commandBuffer;
+ VkBuffer buffer;
+ VkDeviceSize offset;
+ uint32_t drawCount;
+ uint32_t stride;
+};
+
+struct vn_command_vkCmdDispatch {
+ VkCommandBuffer commandBuffer;
+ uint32_t groupCountX;
+ uint32_t groupCountY;
+ uint32_t groupCountZ;
+};
+
+struct vn_command_vkCmdDispatchIndirect {
+ VkCommandBuffer commandBuffer;
+ VkBuffer buffer;
+ VkDeviceSize offset;
+};
+
+struct vn_command_vkCmdCopyBuffer {
+ VkCommandBuffer commandBuffer;
+ VkBuffer srcBuffer;
+ VkBuffer dstBuffer;
+ uint32_t regionCount;
+ const VkBufferCopy* pRegions;
+};
+
+struct vn_command_vkCmdCopyImage {
+ VkCommandBuffer commandBuffer;
+ VkImage srcImage;
+ VkImageLayout srcImageLayout;
+ VkImage dstImage;
+ VkImageLayout dstImageLayout;
+ uint32_t regionCount;
+ const VkImageCopy* pRegions;
+};
+
+struct vn_command_vkCmdBlitImage {
+ VkCommandBuffer commandBuffer;
+ VkImage srcImage;
+ VkImageLayout srcImageLayout;
+ VkImage dstImage;
+ VkImageLayout dstImageLayout;
+ uint32_t regionCount;
+ const VkImageBlit* pRegions;
+ VkFilter filter;
+};
+
+struct vn_command_vkCmdCopyBufferToImage {
+ VkCommandBuffer commandBuffer;
+ VkBuffer srcBuffer;
+ VkImage dstImage;
+ VkImageLayout dstImageLayout;
+ uint32_t regionCount;
+ const VkBufferImageCopy* pRegions;
+};
+
+struct vn_command_vkCmdCopyImageToBuffer {
+ VkCommandBuffer commandBuffer;
+ VkImage srcImage;
+ VkImageLayout srcImageLayout;
+ VkBuffer dstBuffer;
+ uint32_t regionCount;
+ const VkBufferImageCopy* pRegions;
+};
+
+struct vn_command_vkCmdUpdateBuffer {
+ VkCommandBuffer commandBuffer;
+ VkBuffer dstBuffer;
+ VkDeviceSize dstOffset;
+ VkDeviceSize dataSize;
+ const void* pData;
+};
+
+struct vn_command_vkCmdFillBuffer {
+ VkCommandBuffer commandBuffer;
+ VkBuffer dstBuffer;
+ VkDeviceSize dstOffset;
+ VkDeviceSize size;
+ uint32_t data;
+};
+
+struct vn_command_vkCmdClearColorImage {
+ VkCommandBuffer commandBuffer;
+ VkImage image;
+ VkImageLayout imageLayout;
+ const VkClearColorValue* pColor;
+ uint32_t rangeCount;
+ const VkImageSubresourceRange* pRanges;
+};
+
+struct vn_command_vkCmdClearDepthStencilImage {
+ VkCommandBuffer commandBuffer;
+ VkImage image;
+ VkImageLayout imageLayout;
+ const VkClearDepthStencilValue* pDepthStencil;
+ uint32_t rangeCount;
+ const VkImageSubresourceRange* pRanges;
+};
+
+struct vn_command_vkCmdClearAttachments {
+ VkCommandBuffer commandBuffer;
+ uint32_t attachmentCount;
+ const VkClearAttachment* pAttachments;
+ uint32_t rectCount;
+ const VkClearRect* pRects;
+};
+
+struct vn_command_vkCmdResolveImage {
+ VkCommandBuffer commandBuffer;
+ VkImage srcImage;
+ VkImageLayout srcImageLayout;
+ VkImage dstImage;
+ VkImageLayout dstImageLayout;
+ uint32_t regionCount;
+ const VkImageResolve* pRegions;
+};
+
+struct vn_command_vkCmdSetEvent {
+ VkCommandBuffer commandBuffer;
+ VkEvent event;
+ VkPipelineStageFlags stageMask;
+};
+
+struct vn_command_vkCmdResetEvent {
+ VkCommandBuffer commandBuffer;
+ VkEvent event;
+ VkPipelineStageFlags stageMask;
+};
+
+struct vn_command_vkCmdWaitEvents {
+ VkCommandBuffer commandBuffer;
+ uint32_t eventCount;
+ const VkEvent* pEvents;
+ VkPipelineStageFlags srcStageMask;
+ VkPipelineStageFlags dstStageMask;
+ uint32_t memoryBarrierCount;
+ const VkMemoryBarrier* pMemoryBarriers;
+ uint32_t bufferMemoryBarrierCount;
+ const VkBufferMemoryBarrier* pBufferMemoryBarriers;
+ uint32_t imageMemoryBarrierCount;
+ const VkImageMemoryBarrier* pImageMemoryBarriers;
+};
+
+struct vn_command_vkCmdPipelineBarrier {
+ VkCommandBuffer commandBuffer;
+ VkPipelineStageFlags srcStageMask;
+ VkPipelineStageFlags dstStageMask;
+ VkDependencyFlags dependencyFlags;
+ uint32_t memoryBarrierCount;
+ const VkMemoryBarrier* pMemoryBarriers;
+ uint32_t bufferMemoryBarrierCount;
+ const VkBufferMemoryBarrier* pBufferMemoryBarriers;
+ uint32_t imageMemoryBarrierCount;
+ const VkImageMemoryBarrier* pImageMemoryBarriers;
+};
+
+struct vn_command_vkCmdBeginQuery {
+ VkCommandBuffer commandBuffer;
+ VkQueryPool queryPool;
+ uint32_t query;
+ VkQueryControlFlags flags;
+};
+
+struct vn_command_vkCmdEndQuery {
+ VkCommandBuffer commandBuffer;
+ VkQueryPool queryPool;
+ uint32_t query;
+};
+
+struct vn_command_vkCmdResetQueryPool {
+ VkCommandBuffer commandBuffer;
+ VkQueryPool queryPool;
+ uint32_t firstQuery;
+ uint32_t queryCount;
+};
+
+struct vn_command_vkCmdWriteTimestamp {
+ VkCommandBuffer commandBuffer;
+ VkPipelineStageFlagBits pipelineStage;
+ VkQueryPool queryPool;
+ uint32_t query;
+};
+
+struct vn_command_vkCmdCopyQueryPoolResults {
+ VkCommandBuffer commandBuffer;
+ VkQueryPool queryPool;
+ uint32_t firstQuery;
+ uint32_t queryCount;
+ VkBuffer dstBuffer;
+ VkDeviceSize dstOffset;
+ VkDeviceSize stride;
+ VkQueryResultFlags flags;
+};
+
+struct vn_command_vkCmdPushConstants {
+ VkCommandBuffer commandBuffer;
+ VkPipelineLayout layout;
+ VkShaderStageFlags stageFlags;
+ uint32_t offset;
+ uint32_t size;
+ const void* pValues;
+};
+
+struct vn_command_vkCmdBeginRenderPass {
+ VkCommandBuffer commandBuffer;
+ const VkRenderPassBeginInfo* pRenderPassBegin;
+ VkSubpassContents contents;
+};
+
+struct vn_command_vkCmdNextSubpass {
+ VkCommandBuffer commandBuffer;
+ VkSubpassContents contents;
+};
+
+struct vn_command_vkCmdEndRenderPass {
+ VkCommandBuffer commandBuffer;
+};
+
+struct vn_command_vkCmdExecuteCommands {
+ VkCommandBuffer commandBuffer;
+ uint32_t commandBufferCount;
+ const VkCommandBuffer* pCommandBuffers;
+};
+
+struct vn_command_vkGetPhysicalDeviceFeatures2 {
+ VkPhysicalDevice physicalDevice;
+ VkPhysicalDeviceFeatures2* pFeatures;
+};
+
+struct vn_command_vkGetPhysicalDeviceProperties2 {
+ VkPhysicalDevice physicalDevice;
+ VkPhysicalDeviceProperties2* pProperties;
+};
+
+struct vn_command_vkGetPhysicalDeviceFormatProperties2 {
+ VkPhysicalDevice physicalDevice;
+ VkFormat format;
+ VkFormatProperties2* pFormatProperties;
+};
+
+struct vn_command_vkGetPhysicalDeviceImageFormatProperties2 {
+ VkPhysicalDevice physicalDevice;
+ const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo;
+ VkImageFormatProperties2* pImageFormatProperties;
+
+ VkResult ret;
+};
+
+struct vn_command_vkGetPhysicalDeviceQueueFamilyProperties2 {
+ VkPhysicalDevice physicalDevice;
+ uint32_t* pQueueFamilyPropertyCount;
+ VkQueueFamilyProperties2* pQueueFamilyProperties;
+};
+
+struct vn_command_vkGetPhysicalDeviceMemoryProperties2 {
+ VkPhysicalDevice physicalDevice;
+ VkPhysicalDeviceMemoryProperties2* pMemoryProperties;
+};
+
+struct vn_command_vkGetPhysicalDeviceSparseImageFormatProperties2 {
+ VkPhysicalDevice physicalDevice;
+ const VkPhysicalDeviceSparseImageFormatInfo2* pFormatInfo;
+ uint32_t* pPropertyCount;
+ VkSparseImageFormatProperties2* pProperties;
+};
+
+struct vn_command_vkTrimCommandPool {
+ VkDevice device;
+ VkCommandPool commandPool;
+ VkCommandPoolTrimFlags flags;
+};
+
+struct vn_command_vkGetPhysicalDeviceExternalBufferProperties {
+ VkPhysicalDevice physicalDevice;
+ const VkPhysicalDeviceExternalBufferInfo* pExternalBufferInfo;
+ VkExternalBufferProperties* pExternalBufferProperties;
+};
+
+struct vn_command_vkGetMemoryFdKHR {
+ VkDevice device;
+ const VkMemoryGetFdInfoKHR* pGetFdInfo;
+ int* pFd;
+
+ VkResult ret;
+};
+
+struct vn_command_vkGetMemoryFdPropertiesKHR {
+ VkDevice device;
+ VkExternalMemoryHandleTypeFlagBits handleType;
+ int fd;
+ VkMemoryFdPropertiesKHR* pMemoryFdProperties;
+
+ VkResult ret;
+};
+
+struct vn_command_vkGetPhysicalDeviceExternalSemaphoreProperties {
+ VkPhysicalDevice physicalDevice;
+ const VkPhysicalDeviceExternalSemaphoreInfo* pExternalSemaphoreInfo;
+ VkExternalSemaphoreProperties* pExternalSemaphoreProperties;
+};
+
+struct vn_command_vkGetPhysicalDeviceExternalFenceProperties {
+ VkPhysicalDevice physicalDevice;
+ const VkPhysicalDeviceExternalFenceInfo* pExternalFenceInfo;
+ VkExternalFenceProperties* pExternalFenceProperties;
+};
+
+struct vn_command_vkEnumeratePhysicalDeviceGroups {
+ VkInstance instance;
+ uint32_t* pPhysicalDeviceGroupCount;
+ VkPhysicalDeviceGroupProperties* pPhysicalDeviceGroupProperties;
+
+ VkResult ret;
+};
+
+struct vn_command_vkGetDeviceGroupPeerMemoryFeatures {
+ VkDevice device;
+ uint32_t heapIndex;
+ uint32_t localDeviceIndex;
+ uint32_t remoteDeviceIndex;
+ VkPeerMemoryFeatureFlags* pPeerMemoryFeatures;
+};
+
+struct vn_command_vkBindBufferMemory2 {
+ VkDevice device;
+ uint32_t bindInfoCount;
+ const VkBindBufferMemoryInfo* pBindInfos;
+
+ VkResult ret;
+};
+
+struct vn_command_vkBindImageMemory2 {
+ VkDevice device;
+ uint32_t bindInfoCount;
+ const VkBindImageMemoryInfo* pBindInfos;
+
+ VkResult ret;
+};
+
+struct vn_command_vkCmdSetDeviceMask {
+ VkCommandBuffer commandBuffer;
+ uint32_t deviceMask;
+};
+
+struct vn_command_vkCmdDispatchBase {
+ VkCommandBuffer commandBuffer;
+ uint32_t baseGroupX;
+ uint32_t baseGroupY;
+ uint32_t baseGroupZ;
+ uint32_t groupCountX;
+ uint32_t groupCountY;
+ uint32_t groupCountZ;
+};
+
+struct vn_command_vkCreateDescriptorUpdateTemplate {
+ VkDevice device;
+ const VkDescriptorUpdateTemplateCreateInfo* pCreateInfo;
+ const VkAllocationCallbacks* pAllocator;
+ VkDescriptorUpdateTemplate* pDescriptorUpdateTemplate;
+
+ VkResult ret;
+};
+
+struct vn_command_vkDestroyDescriptorUpdateTemplate {
+ VkDevice device;
+ VkDescriptorUpdateTemplate descriptorUpdateTemplate;
+ const VkAllocationCallbacks* pAllocator;
+};
+
+struct vn_command_vkUpdateDescriptorSetWithTemplate {
+ VkDevice device;
+ VkDescriptorSet descriptorSet;
+ VkDescriptorUpdateTemplate descriptorUpdateTemplate;
+ const void* pData;
+};
+
+struct vn_command_vkGetBufferMemoryRequirements2 {
+ VkDevice device;
+ const VkBufferMemoryRequirementsInfo2* pInfo;
+ VkMemoryRequirements2* pMemoryRequirements;
+};
+
+struct vn_command_vkGetImageMemoryRequirements2 {
+ VkDevice device;
+ const VkImageMemoryRequirementsInfo2* pInfo;
+ VkMemoryRequirements2* pMemoryRequirements;
+};
+
+struct vn_command_vkGetImageSparseMemoryRequirements2 {
+ VkDevice device;
+ const VkImageSparseMemoryRequirementsInfo2* pInfo;
+ uint32_t* pSparseMemoryRequirementCount;
+ VkSparseImageMemoryRequirements2* pSparseMemoryRequirements;
+};
+
+struct vn_command_vkCreateSamplerYcbcrConversion {
+ VkDevice device;
+ const VkSamplerYcbcrConversionCreateInfo* pCreateInfo;
+ const VkAllocationCallbacks* pAllocator;
+ VkSamplerYcbcrConversion* pYcbcrConversion;
+
+ VkResult ret;
+};
+
+struct vn_command_vkDestroySamplerYcbcrConversion {
+ VkDevice device;
+ VkSamplerYcbcrConversion ycbcrConversion;
+ const VkAllocationCallbacks* pAllocator;
+};
+
+struct vn_command_vkGetDeviceQueue2 {
+ VkDevice device;
+ const VkDeviceQueueInfo2* pQueueInfo;
+ VkQueue* pQueue;
+};
+
+struct vn_command_vkGetDescriptorSetLayoutSupport {
+ VkDevice device;
+ const VkDescriptorSetLayoutCreateInfo* pCreateInfo;
+ VkDescriptorSetLayoutSupport* pSupport;
+};
+
+struct vn_command_vkCreateRenderPass2 {
+ VkDevice device;
+ const VkRenderPassCreateInfo2* pCreateInfo;
+ const VkAllocationCallbacks* pAllocator;
+ VkRenderPass* pRenderPass;
+
+ VkResult ret;
+};
+
+struct vn_command_vkCmdBeginRenderPass2 {
+ VkCommandBuffer commandBuffer;
+ const VkRenderPassBeginInfo* pRenderPassBegin;
+ const VkSubpassBeginInfo* pSubpassBeginInfo;
+};
+
+struct vn_command_vkCmdNextSubpass2 {
+ VkCommandBuffer commandBuffer;
+ const VkSubpassBeginInfo* pSubpassBeginInfo;
+ const VkSubpassEndInfo* pSubpassEndInfo;
+};
+
+struct vn_command_vkCmdEndRenderPass2 {
+ VkCommandBuffer commandBuffer;
+ const VkSubpassEndInfo* pSubpassEndInfo;
+};
+
+struct vn_command_vkGetSemaphoreCounterValue {
+ VkDevice device;
+ VkSemaphore semaphore;
+ uint64_t* pValue;
+
+ VkResult ret;
+};
+
+struct vn_command_vkWaitSemaphores {
+ VkDevice device;
+ const VkSemaphoreWaitInfo* pWaitInfo;
+ uint64_t timeout;
+
+ VkResult ret;
+};
+
+struct vn_command_vkSignalSemaphore {
+ VkDevice device;
+ const VkSemaphoreSignalInfo* pSignalInfo;
+
+ VkResult ret;
+};
+
+struct vn_command_vkCmdDrawIndirectCount {
+ VkCommandBuffer commandBuffer;
+ VkBuffer buffer;
+ VkDeviceSize offset;
+ VkBuffer countBuffer;
+ VkDeviceSize countBufferOffset;
+ uint32_t maxDrawCount;
+ uint32_t stride;
+};
+
+struct vn_command_vkCmdDrawIndexedIndirectCount {
+ VkCommandBuffer commandBuffer;
+ VkBuffer buffer;
+ VkDeviceSize offset;
+ VkBuffer countBuffer;
+ VkDeviceSize countBufferOffset;
+ uint32_t maxDrawCount;
+ uint32_t stride;
+};
+
+struct vn_command_vkCmdBindTransformFeedbackBuffersEXT {
+ VkCommandBuffer commandBuffer;
+ uint32_t firstBinding;
+ uint32_t bindingCount;
+ const VkBuffer* pBuffers;
+ const VkDeviceSize* pOffsets;
+ const VkDeviceSize* pSizes;
+};
+
+struct vn_command_vkCmdBeginTransformFeedbackEXT {
+ VkCommandBuffer commandBuffer;
+ uint32_t firstCounterBuffer;
+ uint32_t counterBufferCount;
+ const VkBuffer* pCounterBuffers;
+ const VkDeviceSize* pCounterBufferOffsets;
+};
+
+struct vn_command_vkCmdEndTransformFeedbackEXT {
+ VkCommandBuffer commandBuffer;
+ uint32_t firstCounterBuffer;
+ uint32_t counterBufferCount;
+ const VkBuffer* pCounterBuffers;
+ const VkDeviceSize* pCounterBufferOffsets;
+};
+
+struct vn_command_vkCmdBeginQueryIndexedEXT {
+ VkCommandBuffer commandBuffer;
+ VkQueryPool queryPool;
+ uint32_t query;
+ VkQueryControlFlags flags;
+ uint32_t index;
+};
+
+struct vn_command_vkCmdEndQueryIndexedEXT {
+ VkCommandBuffer commandBuffer;
+ VkQueryPool queryPool;
+ uint32_t query;
+ uint32_t index;
+};
+
+struct vn_command_vkCmdDrawIndirectByteCountEXT {
+ VkCommandBuffer commandBuffer;
+ uint32_t instanceCount;
+ uint32_t firstInstance;
+ VkBuffer counterBuffer;
+ VkDeviceSize counterBufferOffset;
+ uint32_t counterOffset;
+ uint32_t vertexStride;
+};
+
+struct vn_command_vkGetImageDrmFormatModifierPropertiesEXT {
+ VkDevice device;
+ VkImage image;
+ VkImageDrmFormatModifierPropertiesEXT* pProperties;
+
+ VkResult ret;
+};
+
+struct vn_command_vkGetBufferOpaqueCaptureAddress {
+ VkDevice device;
+ const VkBufferDeviceAddressInfo* pInfo;
+
+ uint64_t ret;
+};
+
+struct vn_command_vkGetBufferDeviceAddress {
+ VkDevice device;
+ const VkBufferDeviceAddressInfo* pInfo;
+
+ VkDeviceAddress ret;
+};
+
+struct vn_command_vkGetDeviceMemoryOpaqueCaptureAddress {
+ VkDevice device;
+ const VkDeviceMemoryOpaqueCaptureAddressInfo* pInfo;
+
+ uint64_t ret;
+};
+
+struct vn_command_vkSetReplyCommandStreamMESA {
+ const VkCommandStreamDescriptionMESA* pStream;
+};
+
+struct vn_command_vkSeekReplyCommandStreamMESA {
+ size_t position;
+};
+
+struct vn_command_vkExecuteCommandStreamsMESA {
+ uint32_t streamCount;
+ const VkCommandStreamDescriptionMESA* pStreams;
+ const size_t* pReplyPositions;
+ uint32_t dependencyCount;
+ const VkCommandStreamDependencyMESA* pDependencies;
+ VkCommandStreamExecutionFlagsMESA flags;
+};
+
+struct vn_command_vkCreateRingMESA {
+ uint64_t ring;
+ const VkRingCreateInfoMESA* pCreateInfo;
+};
+
+struct vn_command_vkDestroyRingMESA {
+ uint64_t ring;
+};
+
+struct vn_command_vkNotifyRingMESA {
+ uint64_t ring;
+ uint32_t seqno;
+ VkRingNotifyFlagsMESA flags;
+};
+
+struct vn_command_vkWriteRingExtraMESA {
+ uint64_t ring;
+ size_t offset;
+ uint32_t value;
+};
+
+struct vn_command_vkGetMemoryResourcePropertiesMESA {
+ VkDevice device;
+ uint32_t resourceId;
+ VkMemoryResourcePropertiesMESA* pMemoryResourceProperties;
+
+ VkResult ret;
+};
+
+struct vn_command_vkGetVenusExperimentalFeatureData100000MESA {
+ size_t* pDataSize;
+ void* pData;
+};
+
+struct vn_dispatch_context {
+ void *data;
+ void (*debug_log)(struct vn_dispatch_context *ctx, const char *msg);
+
+ struct vn_cs_encoder *encoder;
+ struct vn_cs_decoder *decoder;
+
+ void (*dispatch_vkCreateInstance)(struct vn_dispatch_context *ctx, struct vn_command_vkCreateInstance *args);
+ void (*dispatch_vkDestroyInstance)(struct vn_dispatch_context *ctx, struct vn_command_vkDestroyInstance *args);
+ void (*dispatch_vkEnumeratePhysicalDevices)(struct vn_dispatch_context *ctx, struct vn_command_vkEnumeratePhysicalDevices *args);
+ void (*dispatch_vkGetDeviceProcAddr)(struct vn_dispatch_context *ctx, struct vn_command_vkGetDeviceProcAddr *args);
+ void (*dispatch_vkGetInstanceProcAddr)(struct vn_dispatch_context *ctx, struct vn_command_vkGetInstanceProcAddr *args);
+ void (*dispatch_vkGetPhysicalDeviceProperties)(struct vn_dispatch_context *ctx, struct vn_command_vkGetPhysicalDeviceProperties *args);
+ void (*dispatch_vkGetPhysicalDeviceQueueFamilyProperties)(struct vn_dispatch_context *ctx, struct vn_command_vkGetPhysicalDeviceQueueFamilyProperties *args);
+ void (*dispatch_vkGetPhysicalDeviceMemoryProperties)(struct vn_dispatch_context *ctx, struct vn_command_vkGetPhysicalDeviceMemoryProperties *args);
+ void (*dispatch_vkGetPhysicalDeviceFeatures)(struct vn_dispatch_context *ctx, struct vn_command_vkGetPhysicalDeviceFeatures *args);
+ void (*dispatch_vkGetPhysicalDeviceFormatProperties)(struct vn_dispatch_context *ctx, struct vn_command_vkGetPhysicalDeviceFormatProperties *args);
+ void (*dispatch_vkGetPhysicalDeviceImageFormatProperties)(struct vn_dispatch_context *ctx, struct vn_command_vkGetPhysicalDeviceImageFormatProperties *args);
+ void (*dispatch_vkCreateDevice)(struct vn_dispatch_context *ctx, struct vn_command_vkCreateDevice *args);
+ void (*dispatch_vkDestroyDevice)(struct vn_dispatch_context *ctx, struct vn_command_vkDestroyDevice *args);
+ void (*dispatch_vkEnumerateInstanceVersion)(struct vn_dispatch_context *ctx, struct vn_command_vkEnumerateInstanceVersion *args);
+ void (*dispatch_vkEnumerateInstanceLayerProperties)(struct vn_dispatch_context *ctx, struct vn_command_vkEnumerateInstanceLayerProperties *args);
+ void (*dispatch_vkEnumerateInstanceExtensionProperties)(struct vn_dispatch_context *ctx, struct vn_command_vkEnumerateInstanceExtensionProperties *args);
+ void (*dispatch_vkEnumerateDeviceLayerProperties)(struct vn_dispatch_context *ctx, struct vn_command_vkEnumerateDeviceLayerProperties *args);
+ void (*dispatch_vkEnumerateDeviceExtensionProperties)(struct vn_dispatch_context *ctx, struct vn_command_vkEnumerateDeviceExtensionProperties *args);
+ void (*dispatch_vkGetDeviceQueue)(struct vn_dispatch_context *ctx, struct vn_command_vkGetDeviceQueue *args);
+ void (*dispatch_vkQueueSubmit)(struct vn_dispatch_context *ctx, struct vn_command_vkQueueSubmit *args);
+ void (*dispatch_vkQueueWaitIdle)(struct vn_dispatch_context *ctx, struct vn_command_vkQueueWaitIdle *args);
+ void (*dispatch_vkDeviceWaitIdle)(struct vn_dispatch_context *ctx, struct vn_command_vkDeviceWaitIdle *args);
+ void (*dispatch_vkAllocateMemory)(struct vn_dispatch_context *ctx, struct vn_command_vkAllocateMemory *args);
+ void (*dispatch_vkFreeMemory)(struct vn_dispatch_context *ctx, struct vn_command_vkFreeMemory *args);
+ void (*dispatch_vkMapMemory)(struct vn_dispatch_context *ctx, struct vn_command_vkMapMemory *args);
+ void (*dispatch_vkUnmapMemory)(struct vn_dispatch_context *ctx, struct vn_command_vkUnmapMemory *args);
+ void (*dispatch_vkFlushMappedMemoryRanges)(struct vn_dispatch_context *ctx, struct vn_command_vkFlushMappedMemoryRanges *args);
+ void (*dispatch_vkInvalidateMappedMemoryRanges)(struct vn_dispatch_context *ctx, struct vn_command_vkInvalidateMappedMemoryRanges *args);
+ void (*dispatch_vkGetDeviceMemoryCommitment)(struct vn_dispatch_context *ctx, struct vn_command_vkGetDeviceMemoryCommitment *args);
+ void (*dispatch_vkGetBufferMemoryRequirements)(struct vn_dispatch_context *ctx, struct vn_command_vkGetBufferMemoryRequirements *args);
+ void (*dispatch_vkBindBufferMemory)(struct vn_dispatch_context *ctx, struct vn_command_vkBindBufferMemory *args);
+ void (*dispatch_vkGetImageMemoryRequirements)(struct vn_dispatch_context *ctx, struct vn_command_vkGetImageMemoryRequirements *args);
+ void (*dispatch_vkBindImageMemory)(struct vn_dispatch_context *ctx, struct vn_command_vkBindImageMemory *args);
+ void (*dispatch_vkGetImageSparseMemoryRequirements)(struct vn_dispatch_context *ctx, struct vn_command_vkGetImageSparseMemoryRequirements *args);
+ void (*dispatch_vkGetPhysicalDeviceSparseImageFormatProperties)(struct vn_dispatch_context *ctx, struct vn_command_vkGetPhysicalDeviceSparseImageFormatProperties *args);
+ void (*dispatch_vkQueueBindSparse)(struct vn_dispatch_context *ctx, struct vn_command_vkQueueBindSparse *args);
+ void (*dispatch_vkCreateFence)(struct vn_dispatch_context *ctx, struct vn_command_vkCreateFence *args);
+ void (*dispatch_vkDestroyFence)(struct vn_dispatch_context *ctx, struct vn_command_vkDestroyFence *args);
+ void (*dispatch_vkResetFences)(struct vn_dispatch_context *ctx, struct vn_command_vkResetFences *args);
+ void (*dispatch_vkGetFenceStatus)(struct vn_dispatch_context *ctx, struct vn_command_vkGetFenceStatus *args);
+ void (*dispatch_vkWaitForFences)(struct vn_dispatch_context *ctx, struct vn_command_vkWaitForFences *args);
+ void (*dispatch_vkCreateSemaphore)(struct vn_dispatch_context *ctx, struct vn_command_vkCreateSemaphore *args);
+ void (*dispatch_vkDestroySemaphore)(struct vn_dispatch_context *ctx, struct vn_command_vkDestroySemaphore *args);
+ void (*dispatch_vkCreateEvent)(struct vn_dispatch_context *ctx, struct vn_command_vkCreateEvent *args);
+ void (*dispatch_vkDestroyEvent)(struct vn_dispatch_context *ctx, struct vn_command_vkDestroyEvent *args);
+ void (*dispatch_vkGetEventStatus)(struct vn_dispatch_context *ctx, struct vn_command_vkGetEventStatus *args);
+ void (*dispatch_vkSetEvent)(struct vn_dispatch_context *ctx, struct vn_command_vkSetEvent *args);
+ void (*dispatch_vkResetEvent)(struct vn_dispatch_context *ctx, struct vn_command_vkResetEvent *args);
+ void (*dispatch_vkCreateQueryPool)(struct vn_dispatch_context *ctx, struct vn_command_vkCreateQueryPool *args);
+ void (*dispatch_vkDestroyQueryPool)(struct vn_dispatch_context *ctx, struct vn_command_vkDestroyQueryPool *args);
+ void (*dispatch_vkGetQueryPoolResults)(struct vn_dispatch_context *ctx, struct vn_command_vkGetQueryPoolResults *args);
+ void (*dispatch_vkResetQueryPool)(struct vn_dispatch_context *ctx, struct vn_command_vkResetQueryPool *args);
+ void (*dispatch_vkCreateBuffer)(struct vn_dispatch_context *ctx, struct vn_command_vkCreateBuffer *args);
+ void (*dispatch_vkDestroyBuffer)(struct vn_dispatch_context *ctx, struct vn_command_vkDestroyBuffer *args);
+ void (*dispatch_vkCreateBufferView)(struct vn_dispatch_context *ctx, struct vn_command_vkCreateBufferView *args);
+ void (*dispatch_vkDestroyBufferView)(struct vn_dispatch_context *ctx, struct vn_command_vkDestroyBufferView *args);
+ void (*dispatch_vkCreateImage)(struct vn_dispatch_context *ctx, struct vn_command_vkCreateImage *args);
+ void (*dispatch_vkDestroyImage)(struct vn_dispatch_context *ctx, struct vn_command_vkDestroyImage *args);
+ void (*dispatch_vkGetImageSubresourceLayout)(struct vn_dispatch_context *ctx, struct vn_command_vkGetImageSubresourceLayout *args);
+ void (*dispatch_vkCreateImageView)(struct vn_dispatch_context *ctx, struct vn_command_vkCreateImageView *args);
+ void (*dispatch_vkDestroyImageView)(struct vn_dispatch_context *ctx, struct vn_command_vkDestroyImageView *args);
+ void (*dispatch_vkCreateShaderModule)(struct vn_dispatch_context *ctx, struct vn_command_vkCreateShaderModule *args);
+ void (*dispatch_vkDestroyShaderModule)(struct vn_dispatch_context *ctx, struct vn_command_vkDestroyShaderModule *args);
+ void (*dispatch_vkCreatePipelineCache)(struct vn_dispatch_context *ctx, struct vn_command_vkCreatePipelineCache *args);
+ void (*dispatch_vkDestroyPipelineCache)(struct vn_dispatch_context *ctx, struct vn_command_vkDestroyPipelineCache *args);
+ void (*dispatch_vkGetPipelineCacheData)(struct vn_dispatch_context *ctx, struct vn_command_vkGetPipelineCacheData *args);
+ void (*dispatch_vkMergePipelineCaches)(struct vn_dispatch_context *ctx, struct vn_command_vkMergePipelineCaches *args);
+ void (*dispatch_vkCreateGraphicsPipelines)(struct vn_dispatch_context *ctx, struct vn_command_vkCreateGraphicsPipelines *args);
+ void (*dispatch_vkCreateComputePipelines)(struct vn_dispatch_context *ctx, struct vn_command_vkCreateComputePipelines *args);
+ void (*dispatch_vkDestroyPipeline)(struct vn_dispatch_context *ctx, struct vn_command_vkDestroyPipeline *args);
+ void (*dispatch_vkCreatePipelineLayout)(struct vn_dispatch_context *ctx, struct vn_command_vkCreatePipelineLayout *args);
+ void (*dispatch_vkDestroyPipelineLayout)(struct vn_dispatch_context *ctx, struct vn_command_vkDestroyPipelineLayout *args);
+ void (*dispatch_vkCreateSampler)(struct vn_dispatch_context *ctx, struct vn_command_vkCreateSampler *args);
+ void (*dispatch_vkDestroySampler)(struct vn_dispatch_context *ctx, struct vn_command_vkDestroySampler *args);
+ void (*dispatch_vkCreateDescriptorSetLayout)(struct vn_dispatch_context *ctx, struct vn_command_vkCreateDescriptorSetLayout *args);
+ void (*dispatch_vkDestroyDescriptorSetLayout)(struct vn_dispatch_context *ctx, struct vn_command_vkDestroyDescriptorSetLayout *args);
+ void (*dispatch_vkCreateDescriptorPool)(struct vn_dispatch_context *ctx, struct vn_command_vkCreateDescriptorPool *args);
+ void (*dispatch_vkDestroyDescriptorPool)(struct vn_dispatch_context *ctx, struct vn_command_vkDestroyDescriptorPool *args);
+ void (*dispatch_vkResetDescriptorPool)(struct vn_dispatch_context *ctx, struct vn_command_vkResetDescriptorPool *args);
+ void (*dispatch_vkAllocateDescriptorSets)(struct vn_dispatch_context *ctx, struct vn_command_vkAllocateDescriptorSets *args);
+ void (*dispatch_vkFreeDescriptorSets)(struct vn_dispatch_context *ctx, struct vn_command_vkFreeDescriptorSets *args);
+ void (*dispatch_vkUpdateDescriptorSets)(struct vn_dispatch_context *ctx, struct vn_command_vkUpdateDescriptorSets *args);
+ void (*dispatch_vkCreateFramebuffer)(struct vn_dispatch_context *ctx, struct vn_command_vkCreateFramebuffer *args);
+ void (*dispatch_vkDestroyFramebuffer)(struct vn_dispatch_context *ctx, struct vn_command_vkDestroyFramebuffer *args);
+ void (*dispatch_vkCreateRenderPass)(struct vn_dispatch_context *ctx, struct vn_command_vkCreateRenderPass *args);
+ void (*dispatch_vkDestroyRenderPass)(struct vn_dispatch_context *ctx, struct vn_command_vkDestroyRenderPass *args);
+ void (*dispatch_vkGetRenderAreaGranularity)(struct vn_dispatch_context *ctx, struct vn_command_vkGetRenderAreaGranularity *args);
+ void (*dispatch_vkCreateCommandPool)(struct vn_dispatch_context *ctx, struct vn_command_vkCreateCommandPool *args);
+ void (*dispatch_vkDestroyCommandPool)(struct vn_dispatch_context *ctx, struct vn_command_vkDestroyCommandPool *args);
+ void (*dispatch_vkResetCommandPool)(struct vn_dispatch_context *ctx, struct vn_command_vkResetCommandPool *args);
+ void (*dispatch_vkAllocateCommandBuffers)(struct vn_dispatch_context *ctx, struct vn_command_vkAllocateCommandBuffers *args);
+ void (*dispatch_vkFreeCommandBuffers)(struct vn_dispatch_context *ctx, struct vn_command_vkFreeCommandBuffers *args);
+ void (*dispatch_vkBeginCommandBuffer)(struct vn_dispatch_context *ctx, struct vn_command_vkBeginCommandBuffer *args);
+ void (*dispatch_vkEndCommandBuffer)(struct vn_dispatch_context *ctx, struct vn_command_vkEndCommandBuffer *args);
+ void (*dispatch_vkResetCommandBuffer)(struct vn_dispatch_context *ctx, struct vn_command_vkResetCommandBuffer *args);
+ void (*dispatch_vkCmdBindPipeline)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdBindPipeline *args);
+ void (*dispatch_vkCmdSetViewport)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdSetViewport *args);
+ void (*dispatch_vkCmdSetScissor)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdSetScissor *args);
+ void (*dispatch_vkCmdSetLineWidth)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdSetLineWidth *args);
+ void (*dispatch_vkCmdSetDepthBias)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdSetDepthBias *args);
+ void (*dispatch_vkCmdSetBlendConstants)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdSetBlendConstants *args);
+ void (*dispatch_vkCmdSetDepthBounds)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdSetDepthBounds *args);
+ void (*dispatch_vkCmdSetStencilCompareMask)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdSetStencilCompareMask *args);
+ void (*dispatch_vkCmdSetStencilWriteMask)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdSetStencilWriteMask *args);
+ void (*dispatch_vkCmdSetStencilReference)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdSetStencilReference *args);
+ void (*dispatch_vkCmdBindDescriptorSets)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdBindDescriptorSets *args);
+ void (*dispatch_vkCmdBindIndexBuffer)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdBindIndexBuffer *args);
+ void (*dispatch_vkCmdBindVertexBuffers)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdBindVertexBuffers *args);
+ void (*dispatch_vkCmdDraw)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdDraw *args);
+ void (*dispatch_vkCmdDrawIndexed)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdDrawIndexed *args);
+ void (*dispatch_vkCmdDrawIndirect)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdDrawIndirect *args);
+ void (*dispatch_vkCmdDrawIndexedIndirect)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdDrawIndexedIndirect *args);
+ void (*dispatch_vkCmdDispatch)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdDispatch *args);
+ void (*dispatch_vkCmdDispatchIndirect)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdDispatchIndirect *args);
+ void (*dispatch_vkCmdCopyBuffer)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdCopyBuffer *args);
+ void (*dispatch_vkCmdCopyImage)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdCopyImage *args);
+ void (*dispatch_vkCmdBlitImage)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdBlitImage *args);
+ void (*dispatch_vkCmdCopyBufferToImage)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdCopyBufferToImage *args);
+ void (*dispatch_vkCmdCopyImageToBuffer)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdCopyImageToBuffer *args);
+ void (*dispatch_vkCmdUpdateBuffer)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdUpdateBuffer *args);
+ void (*dispatch_vkCmdFillBuffer)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdFillBuffer *args);
+ void (*dispatch_vkCmdClearColorImage)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdClearColorImage *args);
+ void (*dispatch_vkCmdClearDepthStencilImage)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdClearDepthStencilImage *args);
+ void (*dispatch_vkCmdClearAttachments)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdClearAttachments *args);
+ void (*dispatch_vkCmdResolveImage)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdResolveImage *args);
+ void (*dispatch_vkCmdSetEvent)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdSetEvent *args);
+ void (*dispatch_vkCmdResetEvent)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdResetEvent *args);
+ void (*dispatch_vkCmdWaitEvents)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdWaitEvents *args);
+ void (*dispatch_vkCmdPipelineBarrier)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdPipelineBarrier *args);
+ void (*dispatch_vkCmdBeginQuery)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdBeginQuery *args);
+ void (*dispatch_vkCmdEndQuery)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdEndQuery *args);
+ void (*dispatch_vkCmdResetQueryPool)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdResetQueryPool *args);
+ void (*dispatch_vkCmdWriteTimestamp)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdWriteTimestamp *args);
+ void (*dispatch_vkCmdCopyQueryPoolResults)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdCopyQueryPoolResults *args);
+ void (*dispatch_vkCmdPushConstants)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdPushConstants *args);
+ void (*dispatch_vkCmdBeginRenderPass)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdBeginRenderPass *args);
+ void (*dispatch_vkCmdNextSubpass)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdNextSubpass *args);
+ void (*dispatch_vkCmdEndRenderPass)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdEndRenderPass *args);
+ void (*dispatch_vkCmdExecuteCommands)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdExecuteCommands *args);
+ void (*dispatch_vkGetPhysicalDeviceFeatures2)(struct vn_dispatch_context *ctx, struct vn_command_vkGetPhysicalDeviceFeatures2 *args);
+ void (*dispatch_vkGetPhysicalDeviceProperties2)(struct vn_dispatch_context *ctx, struct vn_command_vkGetPhysicalDeviceProperties2 *args);
+ void (*dispatch_vkGetPhysicalDeviceFormatProperties2)(struct vn_dispatch_context *ctx, struct vn_command_vkGetPhysicalDeviceFormatProperties2 *args);
+ void (*dispatch_vkGetPhysicalDeviceImageFormatProperties2)(struct vn_dispatch_context *ctx, struct vn_command_vkGetPhysicalDeviceImageFormatProperties2 *args);
+ void (*dispatch_vkGetPhysicalDeviceQueueFamilyProperties2)(struct vn_dispatch_context *ctx, struct vn_command_vkGetPhysicalDeviceQueueFamilyProperties2 *args);
+ void (*dispatch_vkGetPhysicalDeviceMemoryProperties2)(struct vn_dispatch_context *ctx, struct vn_command_vkGetPhysicalDeviceMemoryProperties2 *args);
+ void (*dispatch_vkGetPhysicalDeviceSparseImageFormatProperties2)(struct vn_dispatch_context *ctx, struct vn_command_vkGetPhysicalDeviceSparseImageFormatProperties2 *args);
+ void (*dispatch_vkTrimCommandPool)(struct vn_dispatch_context *ctx, struct vn_command_vkTrimCommandPool *args);
+ void (*dispatch_vkGetPhysicalDeviceExternalBufferProperties)(struct vn_dispatch_context *ctx, struct vn_command_vkGetPhysicalDeviceExternalBufferProperties *args);
+ void (*dispatch_vkGetMemoryFdKHR)(struct vn_dispatch_context *ctx, struct vn_command_vkGetMemoryFdKHR *args);
+ void (*dispatch_vkGetMemoryFdPropertiesKHR)(struct vn_dispatch_context *ctx, struct vn_command_vkGetMemoryFdPropertiesKHR *args);
+ void (*dispatch_vkGetPhysicalDeviceExternalSemaphoreProperties)(struct vn_dispatch_context *ctx, struct vn_command_vkGetPhysicalDeviceExternalSemaphoreProperties *args);
+ void (*dispatch_vkGetPhysicalDeviceExternalFenceProperties)(struct vn_dispatch_context *ctx, struct vn_command_vkGetPhysicalDeviceExternalFenceProperties *args);
+ void (*dispatch_vkEnumeratePhysicalDeviceGroups)(struct vn_dispatch_context *ctx, struct vn_command_vkEnumeratePhysicalDeviceGroups *args);
+ void (*dispatch_vkGetDeviceGroupPeerMemoryFeatures)(struct vn_dispatch_context *ctx, struct vn_command_vkGetDeviceGroupPeerMemoryFeatures *args);
+ void (*dispatch_vkBindBufferMemory2)(struct vn_dispatch_context *ctx, struct vn_command_vkBindBufferMemory2 *args);
+ void (*dispatch_vkBindImageMemory2)(struct vn_dispatch_context *ctx, struct vn_command_vkBindImageMemory2 *args);
+ void (*dispatch_vkCmdSetDeviceMask)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdSetDeviceMask *args);
+ void (*dispatch_vkCmdDispatchBase)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdDispatchBase *args);
+ void (*dispatch_vkCreateDescriptorUpdateTemplate)(struct vn_dispatch_context *ctx, struct vn_command_vkCreateDescriptorUpdateTemplate *args);
+ void (*dispatch_vkDestroyDescriptorUpdateTemplate)(struct vn_dispatch_context *ctx, struct vn_command_vkDestroyDescriptorUpdateTemplate *args);
+ void (*dispatch_vkUpdateDescriptorSetWithTemplate)(struct vn_dispatch_context *ctx, struct vn_command_vkUpdateDescriptorSetWithTemplate *args);
+ void (*dispatch_vkGetBufferMemoryRequirements2)(struct vn_dispatch_context *ctx, struct vn_command_vkGetBufferMemoryRequirements2 *args);
+ void (*dispatch_vkGetImageMemoryRequirements2)(struct vn_dispatch_context *ctx, struct vn_command_vkGetImageMemoryRequirements2 *args);
+ void (*dispatch_vkGetImageSparseMemoryRequirements2)(struct vn_dispatch_context *ctx, struct vn_command_vkGetImageSparseMemoryRequirements2 *args);
+ void (*dispatch_vkCreateSamplerYcbcrConversion)(struct vn_dispatch_context *ctx, struct vn_command_vkCreateSamplerYcbcrConversion *args);
+ void (*dispatch_vkDestroySamplerYcbcrConversion)(struct vn_dispatch_context *ctx, struct vn_command_vkDestroySamplerYcbcrConversion *args);
+ void (*dispatch_vkGetDeviceQueue2)(struct vn_dispatch_context *ctx, struct vn_command_vkGetDeviceQueue2 *args);
+ void (*dispatch_vkGetDescriptorSetLayoutSupport)(struct vn_dispatch_context *ctx, struct vn_command_vkGetDescriptorSetLayoutSupport *args);
+ void (*dispatch_vkCreateRenderPass2)(struct vn_dispatch_context *ctx, struct vn_command_vkCreateRenderPass2 *args);
+ void (*dispatch_vkCmdBeginRenderPass2)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdBeginRenderPass2 *args);
+ void (*dispatch_vkCmdNextSubpass2)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdNextSubpass2 *args);
+ void (*dispatch_vkCmdEndRenderPass2)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdEndRenderPass2 *args);
+ void (*dispatch_vkGetSemaphoreCounterValue)(struct vn_dispatch_context *ctx, struct vn_command_vkGetSemaphoreCounterValue *args);
+ void (*dispatch_vkWaitSemaphores)(struct vn_dispatch_context *ctx, struct vn_command_vkWaitSemaphores *args);
+ void (*dispatch_vkSignalSemaphore)(struct vn_dispatch_context *ctx, struct vn_command_vkSignalSemaphore *args);
+ void (*dispatch_vkCmdDrawIndirectCount)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdDrawIndirectCount *args);
+ void (*dispatch_vkCmdDrawIndexedIndirectCount)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdDrawIndexedIndirectCount *args);
+ void (*dispatch_vkCmdBindTransformFeedbackBuffersEXT)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdBindTransformFeedbackBuffersEXT *args);
+ void (*dispatch_vkCmdBeginTransformFeedbackEXT)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdBeginTransformFeedbackEXT *args);
+ void (*dispatch_vkCmdEndTransformFeedbackEXT)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdEndTransformFeedbackEXT *args);
+ void (*dispatch_vkCmdBeginQueryIndexedEXT)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdBeginQueryIndexedEXT *args);
+ void (*dispatch_vkCmdEndQueryIndexedEXT)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdEndQueryIndexedEXT *args);
+ void (*dispatch_vkCmdDrawIndirectByteCountEXT)(struct vn_dispatch_context *ctx, struct vn_command_vkCmdDrawIndirectByteCountEXT *args);
+ void (*dispatch_vkGetImageDrmFormatModifierPropertiesEXT)(struct vn_dispatch_context *ctx, struct vn_command_vkGetImageDrmFormatModifierPropertiesEXT *args);
+ void (*dispatch_vkGetBufferOpaqueCaptureAddress)(struct vn_dispatch_context *ctx, struct vn_command_vkGetBufferOpaqueCaptureAddress *args);
+ void (*dispatch_vkGetBufferDeviceAddress)(struct vn_dispatch_context *ctx, struct vn_command_vkGetBufferDeviceAddress *args);
+ void (*dispatch_vkGetDeviceMemoryOpaqueCaptureAddress)(struct vn_dispatch_context *ctx, struct vn_command_vkGetDeviceMemoryOpaqueCaptureAddress *args);
+ void (*dispatch_vkSetReplyCommandStreamMESA)(struct vn_dispatch_context *ctx, struct vn_command_vkSetReplyCommandStreamMESA *args);
+ void (*dispatch_vkSeekReplyCommandStreamMESA)(struct vn_dispatch_context *ctx, struct vn_command_vkSeekReplyCommandStreamMESA *args);
+ void (*dispatch_vkExecuteCommandStreamsMESA)(struct vn_dispatch_context *ctx, struct vn_command_vkExecuteCommandStreamsMESA *args);
+ void (*dispatch_vkCreateRingMESA)(struct vn_dispatch_context *ctx, struct vn_command_vkCreateRingMESA *args);
+ void (*dispatch_vkDestroyRingMESA)(struct vn_dispatch_context *ctx, struct vn_command_vkDestroyRingMESA *args);
+ void (*dispatch_vkNotifyRingMESA)(struct vn_dispatch_context *ctx, struct vn_command_vkNotifyRingMESA *args);
+ void (*dispatch_vkWriteRingExtraMESA)(struct vn_dispatch_context *ctx, struct vn_command_vkWriteRingExtraMESA *args);
+ void (*dispatch_vkGetMemoryResourcePropertiesMESA)(struct vn_dispatch_context *ctx, struct vn_command_vkGetMemoryResourcePropertiesMESA *args);
+ void (*dispatch_vkGetVenusExperimentalFeatureData100000MESA)(struct vn_dispatch_context *ctx, struct vn_command_vkGetVenusExperimentalFeatureData100000MESA *args);
+};
+
+static inline void vn_dispatch_debug_log(struct vn_dispatch_context *ctx, const char *format, ...)
+{
+ char msg[256];
+ va_list va;
+
+ if (!ctx->debug_log)
+ return;
+
+ va_start(va, format);
+ vsnprintf(msg, sizeof(msg), format, va);
+ ctx->debug_log(ctx, msg);
+ va_end(va);
+}
+
+static inline bool vn_dispatch_should_log_result(VkResult result)
+{
+ switch (result) {
+ case VK_ERROR_FORMAT_NOT_SUPPORTED:
+ case VK_ERROR_FRAGMENTED_POOL:
+ case VK_ERROR_OUT_OF_POOL_MEMORY:
+ /* do not log errors that apps normally handle properly */
+ return false;
+ default:
+ /* log all other errors */
+ return result < VK_SUCCESS;
+ }
+}
+
+#endif /* VN_PROTOCOL_RENDERER_DEFINES_H */
diff --git a/src/venus/venus-protocol/vn_protocol_renderer_descriptor_pool.h b/src/venus/venus-protocol/vn_protocol_renderer_descriptor_pool.h
new file mode 100644
index 00000000..f2656bfb
--- /dev/null
+++ b/src/venus/venus-protocol/vn_protocol_renderer_descriptor_pool.h
@@ -0,0 +1,291 @@
+/* This file is generated by venus-protocol. See vn_protocol_renderer.h. */
+
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VN_PROTOCOL_RENDERER_DESCRIPTOR_POOL_H
+#define VN_PROTOCOL_RENDERER_DESCRIPTOR_POOL_H
+
+#include "vn_protocol_renderer_structs.h"
+
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wpointer-arith"
+#pragma GCC diagnostic ignored "-Wunused-parameter"
+
+/* struct VkDescriptorPoolSize */
+
+static inline void
+vn_decode_VkDescriptorPoolSize_temp(struct vn_cs_decoder *dec, VkDescriptorPoolSize *val)
+{
+ vn_decode_VkDescriptorType(dec, &val->type);
+ vn_decode_uint32_t(dec, &val->descriptorCount);
+}
+
+static inline void
+vn_replace_VkDescriptorPoolSize_handle(VkDescriptorPoolSize *val)
+{
+ /* skip val->type */
+ /* skip val->descriptorCount */
+}
+
+/* struct VkDescriptorPoolCreateInfo chain */
+
+static inline void *
+vn_decode_VkDescriptorPoolCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkDescriptorPoolCreateInfo_self_temp(struct vn_cs_decoder *dec, VkDescriptorPoolCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_uint32_t(dec, &val->maxSets);
+ vn_decode_uint32_t(dec, &val->poolSizeCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->poolSizeCount);
+ val->pPoolSizes = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pPoolSizes) * iter_count);
+ if (!val->pPoolSizes) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkDescriptorPoolSize_temp(dec, &((VkDescriptorPoolSize *)val->pPoolSizes)[i]);
+ } else {
+ vn_decode_array_size(dec, val->poolSizeCount);
+ val->pPoolSizes = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkDescriptorPoolCreateInfo_temp(struct vn_cs_decoder *dec, VkDescriptorPoolCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkDescriptorPoolCreateInfo_pnext_temp(dec);
+ vn_decode_VkDescriptorPoolCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkDescriptorPoolCreateInfo_handle_self(VkDescriptorPoolCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ /* skip val->maxSets */
+ /* skip val->poolSizeCount */
+ if (val->pPoolSizes) {
+ for (uint32_t i = 0; i < val->poolSizeCount; i++)
+ vn_replace_VkDescriptorPoolSize_handle(&((VkDescriptorPoolSize *)val->pPoolSizes)[i]);
+ }
+}
+
+static inline void
+vn_replace_VkDescriptorPoolCreateInfo_handle(VkDescriptorPoolCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO:
+ vn_replace_VkDescriptorPoolCreateInfo_handle_self((VkDescriptorPoolCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+static inline void vn_decode_vkCreateDescriptorPool_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCreateDescriptorPool *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pCreateInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pCreateInfo));
+ if (!args->pCreateInfo) return;
+ vn_decode_VkDescriptorPoolCreateInfo_temp(dec, (VkDescriptorPoolCreateInfo *)args->pCreateInfo);
+ } else {
+ args->pCreateInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ args->pDescriptorPool = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pDescriptorPool));
+ if (!args->pDescriptorPool) return;
+ vn_decode_VkDescriptorPool(dec, args->pDescriptorPool);
+ } else {
+ args->pDescriptorPool = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkCreateDescriptorPool_args_handle(struct vn_command_vkCreateDescriptorPool *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ if (args->pCreateInfo)
+ vn_replace_VkDescriptorPoolCreateInfo_handle((VkDescriptorPoolCreateInfo *)args->pCreateInfo);
+ /* skip args->pAllocator */
+ /* skip args->pDescriptorPool */
+}
+
+static inline void vn_encode_vkCreateDescriptorPool_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCreateDescriptorPool *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCreateDescriptorPool_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->pCreateInfo */
+ /* skip args->pAllocator */
+ if (vn_encode_simple_pointer(enc, args->pDescriptorPool))
+ vn_encode_VkDescriptorPool(enc, args->pDescriptorPool);
+}
+
+static inline void vn_decode_vkDestroyDescriptorPool_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkDestroyDescriptorPool *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkDescriptorPool_lookup(dec, &args->descriptorPool);
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+}
+
+static inline void vn_replace_vkDestroyDescriptorPool_args_handle(struct vn_command_vkDestroyDescriptorPool *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkDescriptorPool_handle(&args->descriptorPool);
+ /* skip args->pAllocator */
+}
+
+static inline void vn_encode_vkDestroyDescriptorPool_reply(struct vn_cs_encoder *enc, const struct vn_command_vkDestroyDescriptorPool *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkDestroyDescriptorPool_EXT});
+
+ /* skip args->device */
+ /* skip args->descriptorPool */
+ /* skip args->pAllocator */
+}
+
+static inline void vn_decode_vkResetDescriptorPool_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkResetDescriptorPool *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkDescriptorPool_lookup(dec, &args->descriptorPool);
+ vn_decode_VkFlags(dec, &args->flags);
+}
+
+static inline void vn_replace_vkResetDescriptorPool_args_handle(struct vn_command_vkResetDescriptorPool *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkDescriptorPool_handle(&args->descriptorPool);
+ /* skip args->flags */
+}
+
+static inline void vn_encode_vkResetDescriptorPool_reply(struct vn_cs_encoder *enc, const struct vn_command_vkResetDescriptorPool *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkResetDescriptorPool_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->descriptorPool */
+ /* skip args->flags */
+}
+
+static inline void vn_dispatch_vkCreateDescriptorPool(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCreateDescriptorPool args;
+
+ if (!ctx->dispatch_vkCreateDescriptorPool) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCreateDescriptorPool_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCreateDescriptorPool(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkCreateDescriptorPool returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCreateDescriptorPool_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkDestroyDescriptorPool(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkDestroyDescriptorPool args;
+
+ if (!ctx->dispatch_vkDestroyDescriptorPool) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkDestroyDescriptorPool_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkDestroyDescriptorPool(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkDestroyDescriptorPool_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkResetDescriptorPool(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkResetDescriptorPool args;
+
+ if (!ctx->dispatch_vkResetDescriptorPool) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkResetDescriptorPool_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkResetDescriptorPool(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkResetDescriptorPool returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkResetDescriptorPool_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+#pragma GCC diagnostic pop
+
+#endif /* VN_PROTOCOL_RENDERER_DESCRIPTOR_POOL_H */
diff --git a/src/venus/venus-protocol/vn_protocol_renderer_descriptor_set.h b/src/venus/venus-protocol/vn_protocol_renderer_descriptor_set.h
new file mode 100644
index 00000000..9b7a164a
--- /dev/null
+++ b/src/venus/venus-protocol/vn_protocol_renderer_descriptor_set.h
@@ -0,0 +1,622 @@
+/* This file is generated by venus-protocol. See vn_protocol_renderer.h. */
+
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VN_PROTOCOL_RENDERER_DESCRIPTOR_SET_H
+#define VN_PROTOCOL_RENDERER_DESCRIPTOR_SET_H
+
+#include "vn_protocol_renderer_structs.h"
+
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wpointer-arith"
+#pragma GCC diagnostic ignored "-Wunused-parameter"
+
+/*
+ * These structs/unions/commands are not included
+ *
+ * vkUpdateDescriptorSetWithTemplate
+ */
+
+/* struct VkDescriptorSetVariableDescriptorCountAllocateInfo chain */
+
+static inline void *
+vn_decode_VkDescriptorSetVariableDescriptorCountAllocateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkDescriptorSetVariableDescriptorCountAllocateInfo_self_temp(struct vn_cs_decoder *dec, VkDescriptorSetVariableDescriptorCountAllocateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_uint32_t(dec, &val->descriptorSetCount);
+ if (vn_peek_array_size(dec)) {
+ const size_t array_size = vn_decode_array_size(dec, val->descriptorSetCount);
+ val->pDescriptorCounts = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pDescriptorCounts) * array_size);
+ if (!val->pDescriptorCounts) return;
+ vn_decode_uint32_t_array(dec, (uint32_t *)val->pDescriptorCounts, array_size);
+ } else {
+ vn_decode_array_size(dec, val->descriptorSetCount);
+ val->pDescriptorCounts = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkDescriptorSetVariableDescriptorCountAllocateInfo_temp(struct vn_cs_decoder *dec, VkDescriptorSetVariableDescriptorCountAllocateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_ALLOCATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkDescriptorSetVariableDescriptorCountAllocateInfo_pnext_temp(dec);
+ vn_decode_VkDescriptorSetVariableDescriptorCountAllocateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkDescriptorSetVariableDescriptorCountAllocateInfo_handle_self(VkDescriptorSetVariableDescriptorCountAllocateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->descriptorSetCount */
+ /* skip val->pDescriptorCounts */
+}
+
+static inline void
+vn_replace_VkDescriptorSetVariableDescriptorCountAllocateInfo_handle(VkDescriptorSetVariableDescriptorCountAllocateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_ALLOCATE_INFO:
+ vn_replace_VkDescriptorSetVariableDescriptorCountAllocateInfo_handle_self((VkDescriptorSetVariableDescriptorCountAllocateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkDescriptorSetAllocateInfo chain */
+
+static inline void *
+vn_decode_VkDescriptorSetAllocateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ VkBaseOutStructure *pnext;
+ VkStructureType stype;
+
+ if (!vn_decode_simple_pointer(dec))
+ return NULL;
+
+ vn_decode_VkStructureType(dec, &stype);
+ switch ((int32_t)stype) {
+ case VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_ALLOCATE_INFO:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkDescriptorSetVariableDescriptorCountAllocateInfo));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkDescriptorSetAllocateInfo_pnext_temp(dec);
+ vn_decode_VkDescriptorSetVariableDescriptorCountAllocateInfo_self_temp(dec, (VkDescriptorSetVariableDescriptorCountAllocateInfo *)pnext);
+ }
+ break;
+ default:
+ /* unexpected struct */
+ pnext = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ break;
+ }
+
+ return pnext;
+}
+
+static inline void
+vn_decode_VkDescriptorSetAllocateInfo_self_temp(struct vn_cs_decoder *dec, VkDescriptorSetAllocateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkDescriptorPool_lookup(dec, &val->descriptorPool);
+ vn_decode_uint32_t(dec, &val->descriptorSetCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->descriptorSetCount);
+ val->pSetLayouts = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pSetLayouts) * iter_count);
+ if (!val->pSetLayouts) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkDescriptorSetLayout_lookup(dec, &((VkDescriptorSetLayout *)val->pSetLayouts)[i]);
+ } else {
+ vn_decode_array_size(dec, val->descriptorSetCount);
+ val->pSetLayouts = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkDescriptorSetAllocateInfo_temp(struct vn_cs_decoder *dec, VkDescriptorSetAllocateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkDescriptorSetAllocateInfo_pnext_temp(dec);
+ vn_decode_VkDescriptorSetAllocateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkDescriptorSetAllocateInfo_handle_self(VkDescriptorSetAllocateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ vn_replace_VkDescriptorPool_handle(&val->descriptorPool);
+ /* skip val->descriptorSetCount */
+ if (val->pSetLayouts) {
+ for (uint32_t i = 0; i < val->descriptorSetCount; i++)
+ vn_replace_VkDescriptorSetLayout_handle(&((VkDescriptorSetLayout *)val->pSetLayouts)[i]);
+ }
+}
+
+static inline void
+vn_replace_VkDescriptorSetAllocateInfo_handle(VkDescriptorSetAllocateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO:
+ vn_replace_VkDescriptorSetAllocateInfo_handle_self((VkDescriptorSetAllocateInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_ALLOCATE_INFO:
+ vn_replace_VkDescriptorSetVariableDescriptorCountAllocateInfo_handle_self((VkDescriptorSetVariableDescriptorCountAllocateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkDescriptorImageInfo */
+
+static inline void
+vn_decode_VkDescriptorImageInfo_temp(struct vn_cs_decoder *dec, VkDescriptorImageInfo *val)
+{
+ vn_decode_VkSampler_lookup(dec, &val->sampler);
+ vn_decode_VkImageView_lookup(dec, &val->imageView);
+ vn_decode_VkImageLayout(dec, &val->imageLayout);
+}
+
+static inline void
+vn_replace_VkDescriptorImageInfo_handle(VkDescriptorImageInfo *val)
+{
+ vn_replace_VkSampler_handle(&val->sampler);
+ vn_replace_VkImageView_handle(&val->imageView);
+ /* skip val->imageLayout */
+}
+
+/* struct VkDescriptorBufferInfo */
+
+static inline void
+vn_decode_VkDescriptorBufferInfo_temp(struct vn_cs_decoder *dec, VkDescriptorBufferInfo *val)
+{
+ vn_decode_VkBuffer_lookup(dec, &val->buffer);
+ vn_decode_VkDeviceSize(dec, &val->offset);
+ vn_decode_VkDeviceSize(dec, &val->range);
+}
+
+static inline void
+vn_replace_VkDescriptorBufferInfo_handle(VkDescriptorBufferInfo *val)
+{
+ vn_replace_VkBuffer_handle(&val->buffer);
+ /* skip val->offset */
+ /* skip val->range */
+}
+
+/* struct VkWriteDescriptorSet chain */
+
+static inline void *
+vn_decode_VkWriteDescriptorSet_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkWriteDescriptorSet_self_temp(struct vn_cs_decoder *dec, VkWriteDescriptorSet *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkDescriptorSet_lookup(dec, &val->dstSet);
+ vn_decode_uint32_t(dec, &val->dstBinding);
+ vn_decode_uint32_t(dec, &val->dstArrayElement);
+ vn_decode_uint32_t(dec, &val->descriptorCount);
+ vn_decode_VkDescriptorType(dec, &val->descriptorType);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->descriptorCount);
+ val->pImageInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pImageInfo) * iter_count);
+ if (!val->pImageInfo) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkDescriptorImageInfo_temp(dec, &((VkDescriptorImageInfo *)val->pImageInfo)[i]);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ val->pImageInfo = NULL;
+ }
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->descriptorCount);
+ val->pBufferInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pBufferInfo) * iter_count);
+ if (!val->pBufferInfo) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkDescriptorBufferInfo_temp(dec, &((VkDescriptorBufferInfo *)val->pBufferInfo)[i]);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ val->pBufferInfo = NULL;
+ }
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->descriptorCount);
+ val->pTexelBufferView = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pTexelBufferView) * iter_count);
+ if (!val->pTexelBufferView) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkBufferView_lookup(dec, &((VkBufferView *)val->pTexelBufferView)[i]);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ val->pTexelBufferView = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkWriteDescriptorSet_temp(struct vn_cs_decoder *dec, VkWriteDescriptorSet *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkWriteDescriptorSet_pnext_temp(dec);
+ vn_decode_VkWriteDescriptorSet_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkWriteDescriptorSet_handle_self(VkWriteDescriptorSet *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ vn_replace_VkDescriptorSet_handle(&val->dstSet);
+ /* skip val->dstBinding */
+ /* skip val->dstArrayElement */
+ /* skip val->descriptorCount */
+ /* skip val->descriptorType */
+ if (val->pImageInfo) {
+ for (uint32_t i = 0; i < val->descriptorCount; i++)
+ vn_replace_VkDescriptorImageInfo_handle(&((VkDescriptorImageInfo *)val->pImageInfo)[i]);
+ }
+ if (val->pBufferInfo) {
+ for (uint32_t i = 0; i < val->descriptorCount; i++)
+ vn_replace_VkDescriptorBufferInfo_handle(&((VkDescriptorBufferInfo *)val->pBufferInfo)[i]);
+ }
+ if (val->pTexelBufferView) {
+ for (uint32_t i = 0; i < val->descriptorCount; i++)
+ vn_replace_VkBufferView_handle(&((VkBufferView *)val->pTexelBufferView)[i]);
+ }
+}
+
+static inline void
+vn_replace_VkWriteDescriptorSet_handle(VkWriteDescriptorSet *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET:
+ vn_replace_VkWriteDescriptorSet_handle_self((VkWriteDescriptorSet *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkCopyDescriptorSet chain */
+
+static inline void *
+vn_decode_VkCopyDescriptorSet_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkCopyDescriptorSet_self_temp(struct vn_cs_decoder *dec, VkCopyDescriptorSet *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkDescriptorSet_lookup(dec, &val->srcSet);
+ vn_decode_uint32_t(dec, &val->srcBinding);
+ vn_decode_uint32_t(dec, &val->srcArrayElement);
+ vn_decode_VkDescriptorSet_lookup(dec, &val->dstSet);
+ vn_decode_uint32_t(dec, &val->dstBinding);
+ vn_decode_uint32_t(dec, &val->dstArrayElement);
+ vn_decode_uint32_t(dec, &val->descriptorCount);
+}
+
+static inline void
+vn_decode_VkCopyDescriptorSet_temp(struct vn_cs_decoder *dec, VkCopyDescriptorSet *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkCopyDescriptorSet_pnext_temp(dec);
+ vn_decode_VkCopyDescriptorSet_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkCopyDescriptorSet_handle_self(VkCopyDescriptorSet *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ vn_replace_VkDescriptorSet_handle(&val->srcSet);
+ /* skip val->srcBinding */
+ /* skip val->srcArrayElement */
+ vn_replace_VkDescriptorSet_handle(&val->dstSet);
+ /* skip val->dstBinding */
+ /* skip val->dstArrayElement */
+ /* skip val->descriptorCount */
+}
+
+static inline void
+vn_replace_VkCopyDescriptorSet_handle(VkCopyDescriptorSet *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET:
+ vn_replace_VkCopyDescriptorSet_handle_self((VkCopyDescriptorSet *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+static inline void vn_decode_vkAllocateDescriptorSets_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkAllocateDescriptorSets *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pAllocateInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pAllocateInfo));
+ if (!args->pAllocateInfo) return;
+ vn_decode_VkDescriptorSetAllocateInfo_temp(dec, (VkDescriptorSetAllocateInfo *)args->pAllocateInfo);
+ } else {
+ args->pAllocateInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, (args->pAllocateInfo ? args->pAllocateInfo->descriptorSetCount : 0));
+ args->pDescriptorSets = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pDescriptorSets) * iter_count);
+ if (!args->pDescriptorSets) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkDescriptorSet(dec, &args->pDescriptorSets[i]);
+ } else {
+ vn_decode_array_size(dec, (args->pAllocateInfo ? args->pAllocateInfo->descriptorSetCount : 0));
+ args->pDescriptorSets = NULL;
+ }
+}
+
+static inline void vn_replace_vkAllocateDescriptorSets_args_handle(struct vn_command_vkAllocateDescriptorSets *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ if (args->pAllocateInfo)
+ vn_replace_VkDescriptorSetAllocateInfo_handle((VkDescriptorSetAllocateInfo *)args->pAllocateInfo);
+ /* skip args->pDescriptorSets */
+}
+
+static inline void vn_encode_vkAllocateDescriptorSets_reply(struct vn_cs_encoder *enc, const struct vn_command_vkAllocateDescriptorSets *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkAllocateDescriptorSets_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->pAllocateInfo */
+ if (args->pDescriptorSets) {
+ vn_encode_array_size(enc, (args->pAllocateInfo ? args->pAllocateInfo->descriptorSetCount : 0));
+ for (uint32_t i = 0; i < (args->pAllocateInfo ? args->pAllocateInfo->descriptorSetCount : 0); i++)
+ vn_encode_VkDescriptorSet(enc, &args->pDescriptorSets[i]);
+ } else {
+ vn_encode_array_size(enc, 0);
+ }
+}
+
+static inline void vn_decode_vkFreeDescriptorSets_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkFreeDescriptorSets *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkDescriptorPool_lookup(dec, &args->descriptorPool);
+ vn_decode_uint32_t(dec, &args->descriptorSetCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->descriptorSetCount);
+ args->pDescriptorSets = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pDescriptorSets) * iter_count);
+ if (!args->pDescriptorSets) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkDescriptorSet_lookup(dec, &((VkDescriptorSet *)args->pDescriptorSets)[i]);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ args->pDescriptorSets = NULL;
+ }
+}
+
+static inline void vn_replace_vkFreeDescriptorSets_args_handle(struct vn_command_vkFreeDescriptorSets *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkDescriptorPool_handle(&args->descriptorPool);
+ /* skip args->descriptorSetCount */
+ if (args->pDescriptorSets) {
+ for (uint32_t i = 0; i < args->descriptorSetCount; i++)
+ vn_replace_VkDescriptorSet_handle(&((VkDescriptorSet *)args->pDescriptorSets)[i]);
+ }
+}
+
+static inline void vn_encode_vkFreeDescriptorSets_reply(struct vn_cs_encoder *enc, const struct vn_command_vkFreeDescriptorSets *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkFreeDescriptorSets_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->descriptorPool */
+ /* skip args->descriptorSetCount */
+ /* skip args->pDescriptorSets */
+}
+
+static inline void vn_decode_vkUpdateDescriptorSets_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkUpdateDescriptorSets *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_uint32_t(dec, &args->descriptorWriteCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->descriptorWriteCount);
+ args->pDescriptorWrites = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pDescriptorWrites) * iter_count);
+ if (!args->pDescriptorWrites) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkWriteDescriptorSet_temp(dec, &((VkWriteDescriptorSet *)args->pDescriptorWrites)[i]);
+ } else {
+ vn_decode_array_size(dec, args->descriptorWriteCount);
+ args->pDescriptorWrites = NULL;
+ }
+ vn_decode_uint32_t(dec, &args->descriptorCopyCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->descriptorCopyCount);
+ args->pDescriptorCopies = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pDescriptorCopies) * iter_count);
+ if (!args->pDescriptorCopies) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkCopyDescriptorSet_temp(dec, &((VkCopyDescriptorSet *)args->pDescriptorCopies)[i]);
+ } else {
+ vn_decode_array_size(dec, args->descriptorCopyCount);
+ args->pDescriptorCopies = NULL;
+ }
+}
+
+static inline void vn_replace_vkUpdateDescriptorSets_args_handle(struct vn_command_vkUpdateDescriptorSets *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ /* skip args->descriptorWriteCount */
+ if (args->pDescriptorWrites) {
+ for (uint32_t i = 0; i < args->descriptorWriteCount; i++)
+ vn_replace_VkWriteDescriptorSet_handle(&((VkWriteDescriptorSet *)args->pDescriptorWrites)[i]);
+ }
+ /* skip args->descriptorCopyCount */
+ if (args->pDescriptorCopies) {
+ for (uint32_t i = 0; i < args->descriptorCopyCount; i++)
+ vn_replace_VkCopyDescriptorSet_handle(&((VkCopyDescriptorSet *)args->pDescriptorCopies)[i]);
+ }
+}
+
+static inline void vn_encode_vkUpdateDescriptorSets_reply(struct vn_cs_encoder *enc, const struct vn_command_vkUpdateDescriptorSets *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkUpdateDescriptorSets_EXT});
+
+ /* skip args->device */
+ /* skip args->descriptorWriteCount */
+ /* skip args->pDescriptorWrites */
+ /* skip args->descriptorCopyCount */
+ /* skip args->pDescriptorCopies */
+}
+
+static inline void vn_dispatch_vkAllocateDescriptorSets(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkAllocateDescriptorSets args;
+
+ if (!ctx->dispatch_vkAllocateDescriptorSets) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkAllocateDescriptorSets_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkAllocateDescriptorSets(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkAllocateDescriptorSets returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkAllocateDescriptorSets_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkFreeDescriptorSets(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkFreeDescriptorSets args;
+
+ if (!ctx->dispatch_vkFreeDescriptorSets) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkFreeDescriptorSets_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkFreeDescriptorSets(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkFreeDescriptorSets returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkFreeDescriptorSets_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkUpdateDescriptorSets(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkUpdateDescriptorSets args;
+
+ if (!ctx->dispatch_vkUpdateDescriptorSets) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkUpdateDescriptorSets_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkUpdateDescriptorSets(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkUpdateDescriptorSets_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+#pragma GCC diagnostic pop
+
+#endif /* VN_PROTOCOL_RENDERER_DESCRIPTOR_SET_H */
diff --git a/src/venus/venus-protocol/vn_protocol_renderer_descriptor_set_layout.h b/src/venus/venus-protocol/vn_protocol_renderer_descriptor_set_layout.h
new file mode 100644
index 00000000..da976cb6
--- /dev/null
+++ b/src/venus/venus-protocol/vn_protocol_renderer_descriptor_set_layout.h
@@ -0,0 +1,553 @@
+/* This file is generated by venus-protocol. See vn_protocol_renderer.h. */
+
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VN_PROTOCOL_RENDERER_DESCRIPTOR_SET_LAYOUT_H
+#define VN_PROTOCOL_RENDERER_DESCRIPTOR_SET_LAYOUT_H
+
+#include "vn_protocol_renderer_structs.h"
+
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wpointer-arith"
+#pragma GCC diagnostic ignored "-Wunused-parameter"
+
+/* struct VkDescriptorSetLayoutBinding */
+
+static inline void
+vn_decode_VkDescriptorSetLayoutBinding_temp(struct vn_cs_decoder *dec, VkDescriptorSetLayoutBinding *val)
+{
+ vn_decode_uint32_t(dec, &val->binding);
+ vn_decode_VkDescriptorType(dec, &val->descriptorType);
+ vn_decode_uint32_t(dec, &val->descriptorCount);
+ vn_decode_VkFlags(dec, &val->stageFlags);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->descriptorCount);
+ val->pImmutableSamplers = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pImmutableSamplers) * iter_count);
+ if (!val->pImmutableSamplers) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkSampler_lookup(dec, &((VkSampler *)val->pImmutableSamplers)[i]);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ val->pImmutableSamplers = NULL;
+ }
+}
+
+static inline void
+vn_replace_VkDescriptorSetLayoutBinding_handle(VkDescriptorSetLayoutBinding *val)
+{
+ /* skip val->binding */
+ /* skip val->descriptorType */
+ /* skip val->descriptorCount */
+ /* skip val->stageFlags */
+ if (val->pImmutableSamplers) {
+ for (uint32_t i = 0; i < val->descriptorCount; i++)
+ vn_replace_VkSampler_handle(&((VkSampler *)val->pImmutableSamplers)[i]);
+ }
+}
+
+/* struct VkDescriptorSetLayoutBindingFlagsCreateInfo chain */
+
+static inline void *
+vn_decode_VkDescriptorSetLayoutBindingFlagsCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkDescriptorSetLayoutBindingFlagsCreateInfo_self_temp(struct vn_cs_decoder *dec, VkDescriptorSetLayoutBindingFlagsCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_uint32_t(dec, &val->bindingCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->bindingCount);
+ val->pBindingFlags = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pBindingFlags) * iter_count);
+ if (!val->pBindingFlags) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkFlags(dec, &((VkDescriptorBindingFlags *)val->pBindingFlags)[i]);
+ } else {
+ vn_decode_array_size(dec, val->bindingCount);
+ val->pBindingFlags = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkDescriptorSetLayoutBindingFlagsCreateInfo_temp(struct vn_cs_decoder *dec, VkDescriptorSetLayoutBindingFlagsCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkDescriptorSetLayoutBindingFlagsCreateInfo_pnext_temp(dec);
+ vn_decode_VkDescriptorSetLayoutBindingFlagsCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkDescriptorSetLayoutBindingFlagsCreateInfo_handle_self(VkDescriptorSetLayoutBindingFlagsCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->bindingCount */
+ /* skip val->pBindingFlags */
+}
+
+static inline void
+vn_replace_VkDescriptorSetLayoutBindingFlagsCreateInfo_handle(VkDescriptorSetLayoutBindingFlagsCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO:
+ vn_replace_VkDescriptorSetLayoutBindingFlagsCreateInfo_handle_self((VkDescriptorSetLayoutBindingFlagsCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkDescriptorSetLayoutCreateInfo chain */
+
+static inline void *
+vn_decode_VkDescriptorSetLayoutCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ VkBaseOutStructure *pnext;
+ VkStructureType stype;
+
+ if (!vn_decode_simple_pointer(dec))
+ return NULL;
+
+ vn_decode_VkStructureType(dec, &stype);
+ switch ((int32_t)stype) {
+ case VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkDescriptorSetLayoutBindingFlagsCreateInfo));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkDescriptorSetLayoutCreateInfo_pnext_temp(dec);
+ vn_decode_VkDescriptorSetLayoutBindingFlagsCreateInfo_self_temp(dec, (VkDescriptorSetLayoutBindingFlagsCreateInfo *)pnext);
+ }
+ break;
+ default:
+ /* unexpected struct */
+ pnext = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ break;
+ }
+
+ return pnext;
+}
+
+static inline void
+vn_decode_VkDescriptorSetLayoutCreateInfo_self_temp(struct vn_cs_decoder *dec, VkDescriptorSetLayoutCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_uint32_t(dec, &val->bindingCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->bindingCount);
+ val->pBindings = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pBindings) * iter_count);
+ if (!val->pBindings) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkDescriptorSetLayoutBinding_temp(dec, &((VkDescriptorSetLayoutBinding *)val->pBindings)[i]);
+ } else {
+ vn_decode_array_size(dec, val->bindingCount);
+ val->pBindings = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkDescriptorSetLayoutCreateInfo_temp(struct vn_cs_decoder *dec, VkDescriptorSetLayoutCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkDescriptorSetLayoutCreateInfo_pnext_temp(dec);
+ vn_decode_VkDescriptorSetLayoutCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkDescriptorSetLayoutCreateInfo_handle_self(VkDescriptorSetLayoutCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ /* skip val->bindingCount */
+ if (val->pBindings) {
+ for (uint32_t i = 0; i < val->bindingCount; i++)
+ vn_replace_VkDescriptorSetLayoutBinding_handle(&((VkDescriptorSetLayoutBinding *)val->pBindings)[i]);
+ }
+}
+
+static inline void
+vn_replace_VkDescriptorSetLayoutCreateInfo_handle(VkDescriptorSetLayoutCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO:
+ vn_replace_VkDescriptorSetLayoutCreateInfo_handle_self((VkDescriptorSetLayoutCreateInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO:
+ vn_replace_VkDescriptorSetLayoutBindingFlagsCreateInfo_handle_self((VkDescriptorSetLayoutBindingFlagsCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkDescriptorSetVariableDescriptorCountLayoutSupport chain */
+
+static inline void
+vn_encode_VkDescriptorSetVariableDescriptorCountLayoutSupport_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkDescriptorSetVariableDescriptorCountLayoutSupport_self(struct vn_cs_encoder *enc, const VkDescriptorSetVariableDescriptorCountLayoutSupport *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_uint32_t(enc, &val->maxVariableDescriptorCount);
+}
+
+static inline void
+vn_encode_VkDescriptorSetVariableDescriptorCountLayoutSupport(struct vn_cs_encoder *enc, const VkDescriptorSetVariableDescriptorCountLayoutSupport *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_LAYOUT_SUPPORT);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_LAYOUT_SUPPORT });
+ vn_encode_VkDescriptorSetVariableDescriptorCountLayoutSupport_pnext(enc, val->pNext);
+ vn_encode_VkDescriptorSetVariableDescriptorCountLayoutSupport_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkDescriptorSetVariableDescriptorCountLayoutSupport_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkDescriptorSetVariableDescriptorCountLayoutSupport_self_partial_temp(struct vn_cs_decoder *dec, VkDescriptorSetVariableDescriptorCountLayoutSupport *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->maxVariableDescriptorCount */
+}
+
+static inline void
+vn_decode_VkDescriptorSetVariableDescriptorCountLayoutSupport_partial_temp(struct vn_cs_decoder *dec, VkDescriptorSetVariableDescriptorCountLayoutSupport *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_LAYOUT_SUPPORT)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkDescriptorSetVariableDescriptorCountLayoutSupport_pnext_partial_temp(dec);
+ vn_decode_VkDescriptorSetVariableDescriptorCountLayoutSupport_self_partial_temp(dec, val);
+}
+
+/* struct VkDescriptorSetLayoutSupport chain */
+
+static inline void
+vn_encode_VkDescriptorSetLayoutSupport_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ const VkBaseInStructure *pnext = val;
+
+ while (pnext) {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_LAYOUT_SUPPORT:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkDescriptorSetLayoutSupport_pnext(enc, pnext->pNext);
+ vn_encode_VkDescriptorSetVariableDescriptorCountLayoutSupport_self(enc, (const VkDescriptorSetVariableDescriptorCountLayoutSupport *)pnext);
+ return;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ }
+
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkDescriptorSetLayoutSupport_self(struct vn_cs_encoder *enc, const VkDescriptorSetLayoutSupport *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkBool32(enc, &val->supported);
+}
+
+static inline void
+vn_encode_VkDescriptorSetLayoutSupport(struct vn_cs_encoder *enc, const VkDescriptorSetLayoutSupport *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_SUPPORT);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_SUPPORT });
+ vn_encode_VkDescriptorSetLayoutSupport_pnext(enc, val->pNext);
+ vn_encode_VkDescriptorSetLayoutSupport_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkDescriptorSetLayoutSupport_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ VkBaseOutStructure *pnext;
+ VkStructureType stype;
+
+ if (!vn_decode_simple_pointer(dec))
+ return NULL;
+
+ vn_decode_VkStructureType(dec, &stype);
+ switch ((int32_t)stype) {
+ case VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_LAYOUT_SUPPORT:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkDescriptorSetVariableDescriptorCountLayoutSupport));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkDescriptorSetLayoutSupport_pnext_partial_temp(dec);
+ vn_decode_VkDescriptorSetVariableDescriptorCountLayoutSupport_self_partial_temp(dec, (VkDescriptorSetVariableDescriptorCountLayoutSupport *)pnext);
+ }
+ break;
+ default:
+ /* unexpected struct */
+ pnext = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ break;
+ }
+
+ return pnext;
+}
+
+static inline void
+vn_decode_VkDescriptorSetLayoutSupport_self_partial_temp(struct vn_cs_decoder *dec, VkDescriptorSetLayoutSupport *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->supported */
+}
+
+static inline void
+vn_decode_VkDescriptorSetLayoutSupport_partial_temp(struct vn_cs_decoder *dec, VkDescriptorSetLayoutSupport *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_SUPPORT)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkDescriptorSetLayoutSupport_pnext_partial_temp(dec);
+ vn_decode_VkDescriptorSetLayoutSupport_self_partial_temp(dec, val);
+}
+
+static inline void vn_decode_vkCreateDescriptorSetLayout_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCreateDescriptorSetLayout *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pCreateInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pCreateInfo));
+ if (!args->pCreateInfo) return;
+ vn_decode_VkDescriptorSetLayoutCreateInfo_temp(dec, (VkDescriptorSetLayoutCreateInfo *)args->pCreateInfo);
+ } else {
+ args->pCreateInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ args->pSetLayout = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pSetLayout));
+ if (!args->pSetLayout) return;
+ vn_decode_VkDescriptorSetLayout(dec, args->pSetLayout);
+ } else {
+ args->pSetLayout = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkCreateDescriptorSetLayout_args_handle(struct vn_command_vkCreateDescriptorSetLayout *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ if (args->pCreateInfo)
+ vn_replace_VkDescriptorSetLayoutCreateInfo_handle((VkDescriptorSetLayoutCreateInfo *)args->pCreateInfo);
+ /* skip args->pAllocator */
+ /* skip args->pSetLayout */
+}
+
+static inline void vn_encode_vkCreateDescriptorSetLayout_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCreateDescriptorSetLayout *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCreateDescriptorSetLayout_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->pCreateInfo */
+ /* skip args->pAllocator */
+ if (vn_encode_simple_pointer(enc, args->pSetLayout))
+ vn_encode_VkDescriptorSetLayout(enc, args->pSetLayout);
+}
+
+static inline void vn_decode_vkDestroyDescriptorSetLayout_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkDestroyDescriptorSetLayout *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkDescriptorSetLayout_lookup(dec, &args->descriptorSetLayout);
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+}
+
+static inline void vn_replace_vkDestroyDescriptorSetLayout_args_handle(struct vn_command_vkDestroyDescriptorSetLayout *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkDescriptorSetLayout_handle(&args->descriptorSetLayout);
+ /* skip args->pAllocator */
+}
+
+static inline void vn_encode_vkDestroyDescriptorSetLayout_reply(struct vn_cs_encoder *enc, const struct vn_command_vkDestroyDescriptorSetLayout *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkDestroyDescriptorSetLayout_EXT});
+
+ /* skip args->device */
+ /* skip args->descriptorSetLayout */
+ /* skip args->pAllocator */
+}
+
+static inline void vn_decode_vkGetDescriptorSetLayoutSupport_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetDescriptorSetLayoutSupport *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pCreateInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pCreateInfo));
+ if (!args->pCreateInfo) return;
+ vn_decode_VkDescriptorSetLayoutCreateInfo_temp(dec, (VkDescriptorSetLayoutCreateInfo *)args->pCreateInfo);
+ } else {
+ args->pCreateInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ args->pSupport = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pSupport));
+ if (!args->pSupport) return;
+ vn_decode_VkDescriptorSetLayoutSupport_partial_temp(dec, args->pSupport);
+ } else {
+ args->pSupport = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkGetDescriptorSetLayoutSupport_args_handle(struct vn_command_vkGetDescriptorSetLayoutSupport *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ if (args->pCreateInfo)
+ vn_replace_VkDescriptorSetLayoutCreateInfo_handle((VkDescriptorSetLayoutCreateInfo *)args->pCreateInfo);
+ /* skip args->pSupport */
+}
+
+static inline void vn_encode_vkGetDescriptorSetLayoutSupport_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetDescriptorSetLayoutSupport *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetDescriptorSetLayoutSupport_EXT});
+
+ /* skip args->device */
+ /* skip args->pCreateInfo */
+ if (vn_encode_simple_pointer(enc, args->pSupport))
+ vn_encode_VkDescriptorSetLayoutSupport(enc, args->pSupport);
+}
+
+static inline void vn_dispatch_vkCreateDescriptorSetLayout(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCreateDescriptorSetLayout args;
+
+ if (!ctx->dispatch_vkCreateDescriptorSetLayout) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCreateDescriptorSetLayout_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCreateDescriptorSetLayout(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkCreateDescriptorSetLayout returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCreateDescriptorSetLayout_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkDestroyDescriptorSetLayout(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkDestroyDescriptorSetLayout args;
+
+ if (!ctx->dispatch_vkDestroyDescriptorSetLayout) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkDestroyDescriptorSetLayout_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkDestroyDescriptorSetLayout(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkDestroyDescriptorSetLayout_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkGetDescriptorSetLayoutSupport(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetDescriptorSetLayoutSupport args;
+
+ if (!ctx->dispatch_vkGetDescriptorSetLayoutSupport) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetDescriptorSetLayoutSupport_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetDescriptorSetLayoutSupport(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetDescriptorSetLayoutSupport_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+#pragma GCC diagnostic pop
+
+#endif /* VN_PROTOCOL_RENDERER_DESCRIPTOR_SET_LAYOUT_H */
diff --git a/src/venus/venus-protocol/vn_protocol_renderer_descriptor_update_template.h b/src/venus/venus-protocol/vn_protocol_renderer_descriptor_update_template.h
new file mode 100644
index 00000000..ca0e3b10
--- /dev/null
+++ b/src/venus/venus-protocol/vn_protocol_renderer_descriptor_update_template.h
@@ -0,0 +1,254 @@
+/* This file is generated by venus-protocol. See vn_protocol_renderer.h. */
+
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VN_PROTOCOL_RENDERER_DESCRIPTOR_UPDATE_TEMPLATE_H
+#define VN_PROTOCOL_RENDERER_DESCRIPTOR_UPDATE_TEMPLATE_H
+
+#include "vn_protocol_renderer_structs.h"
+
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wpointer-arith"
+#pragma GCC diagnostic ignored "-Wunused-parameter"
+
+/* struct VkDescriptorUpdateTemplateEntry */
+
+static inline void
+vn_decode_VkDescriptorUpdateTemplateEntry_temp(struct vn_cs_decoder *dec, VkDescriptorUpdateTemplateEntry *val)
+{
+ vn_decode_uint32_t(dec, &val->dstBinding);
+ vn_decode_uint32_t(dec, &val->dstArrayElement);
+ vn_decode_uint32_t(dec, &val->descriptorCount);
+ vn_decode_VkDescriptorType(dec, &val->descriptorType);
+ vn_decode_size_t(dec, &val->offset);
+ vn_decode_size_t(dec, &val->stride);
+}
+
+static inline void
+vn_replace_VkDescriptorUpdateTemplateEntry_handle(VkDescriptorUpdateTemplateEntry *val)
+{
+ /* skip val->dstBinding */
+ /* skip val->dstArrayElement */
+ /* skip val->descriptorCount */
+ /* skip val->descriptorType */
+ /* skip val->offset */
+ /* skip val->stride */
+}
+
+/* struct VkDescriptorUpdateTemplateCreateInfo chain */
+
+static inline void *
+vn_decode_VkDescriptorUpdateTemplateCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkDescriptorUpdateTemplateCreateInfo_self_temp(struct vn_cs_decoder *dec, VkDescriptorUpdateTemplateCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_uint32_t(dec, &val->descriptorUpdateEntryCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->descriptorUpdateEntryCount);
+ val->pDescriptorUpdateEntries = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pDescriptorUpdateEntries) * iter_count);
+ if (!val->pDescriptorUpdateEntries) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkDescriptorUpdateTemplateEntry_temp(dec, &((VkDescriptorUpdateTemplateEntry *)val->pDescriptorUpdateEntries)[i]);
+ } else {
+ vn_decode_array_size(dec, val->descriptorUpdateEntryCount);
+ val->pDescriptorUpdateEntries = NULL;
+ }
+ vn_decode_VkDescriptorUpdateTemplateType(dec, &val->templateType);
+ vn_decode_VkDescriptorSetLayout_lookup(dec, &val->descriptorSetLayout);
+ vn_decode_VkPipelineBindPoint(dec, &val->pipelineBindPoint);
+ vn_decode_VkPipelineLayout_lookup(dec, &val->pipelineLayout);
+ vn_decode_uint32_t(dec, &val->set);
+}
+
+static inline void
+vn_decode_VkDescriptorUpdateTemplateCreateInfo_temp(struct vn_cs_decoder *dec, VkDescriptorUpdateTemplateCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkDescriptorUpdateTemplateCreateInfo_pnext_temp(dec);
+ vn_decode_VkDescriptorUpdateTemplateCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkDescriptorUpdateTemplateCreateInfo_handle_self(VkDescriptorUpdateTemplateCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ /* skip val->descriptorUpdateEntryCount */
+ if (val->pDescriptorUpdateEntries) {
+ for (uint32_t i = 0; i < val->descriptorUpdateEntryCount; i++)
+ vn_replace_VkDescriptorUpdateTemplateEntry_handle(&((VkDescriptorUpdateTemplateEntry *)val->pDescriptorUpdateEntries)[i]);
+ }
+ /* skip val->templateType */
+ vn_replace_VkDescriptorSetLayout_handle(&val->descriptorSetLayout);
+ /* skip val->pipelineBindPoint */
+ vn_replace_VkPipelineLayout_handle(&val->pipelineLayout);
+ /* skip val->set */
+}
+
+static inline void
+vn_replace_VkDescriptorUpdateTemplateCreateInfo_handle(VkDescriptorUpdateTemplateCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO:
+ vn_replace_VkDescriptorUpdateTemplateCreateInfo_handle_self((VkDescriptorUpdateTemplateCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+static inline void vn_decode_vkCreateDescriptorUpdateTemplate_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCreateDescriptorUpdateTemplate *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pCreateInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pCreateInfo));
+ if (!args->pCreateInfo) return;
+ vn_decode_VkDescriptorUpdateTemplateCreateInfo_temp(dec, (VkDescriptorUpdateTemplateCreateInfo *)args->pCreateInfo);
+ } else {
+ args->pCreateInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ args->pDescriptorUpdateTemplate = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pDescriptorUpdateTemplate));
+ if (!args->pDescriptorUpdateTemplate) return;
+ vn_decode_VkDescriptorUpdateTemplate(dec, args->pDescriptorUpdateTemplate);
+ } else {
+ args->pDescriptorUpdateTemplate = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkCreateDescriptorUpdateTemplate_args_handle(struct vn_command_vkCreateDescriptorUpdateTemplate *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ if (args->pCreateInfo)
+ vn_replace_VkDescriptorUpdateTemplateCreateInfo_handle((VkDescriptorUpdateTemplateCreateInfo *)args->pCreateInfo);
+ /* skip args->pAllocator */
+ /* skip args->pDescriptorUpdateTemplate */
+}
+
+static inline void vn_encode_vkCreateDescriptorUpdateTemplate_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCreateDescriptorUpdateTemplate *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCreateDescriptorUpdateTemplate_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->pCreateInfo */
+ /* skip args->pAllocator */
+ if (vn_encode_simple_pointer(enc, args->pDescriptorUpdateTemplate))
+ vn_encode_VkDescriptorUpdateTemplate(enc, args->pDescriptorUpdateTemplate);
+}
+
+static inline void vn_decode_vkDestroyDescriptorUpdateTemplate_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkDestroyDescriptorUpdateTemplate *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkDescriptorUpdateTemplate_lookup(dec, &args->descriptorUpdateTemplate);
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+}
+
+static inline void vn_replace_vkDestroyDescriptorUpdateTemplate_args_handle(struct vn_command_vkDestroyDescriptorUpdateTemplate *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkDescriptorUpdateTemplate_handle(&args->descriptorUpdateTemplate);
+ /* skip args->pAllocator */
+}
+
+static inline void vn_encode_vkDestroyDescriptorUpdateTemplate_reply(struct vn_cs_encoder *enc, const struct vn_command_vkDestroyDescriptorUpdateTemplate *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkDestroyDescriptorUpdateTemplate_EXT});
+
+ /* skip args->device */
+ /* skip args->descriptorUpdateTemplate */
+ /* skip args->pAllocator */
+}
+
+static inline void vn_dispatch_vkCreateDescriptorUpdateTemplate(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCreateDescriptorUpdateTemplate args;
+
+ if (!ctx->dispatch_vkCreateDescriptorUpdateTemplate) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCreateDescriptorUpdateTemplate_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCreateDescriptorUpdateTemplate(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkCreateDescriptorUpdateTemplate returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCreateDescriptorUpdateTemplate_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkDestroyDescriptorUpdateTemplate(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkDestroyDescriptorUpdateTemplate args;
+
+ if (!ctx->dispatch_vkDestroyDescriptorUpdateTemplate) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkDestroyDescriptorUpdateTemplate_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkDestroyDescriptorUpdateTemplate(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkDestroyDescriptorUpdateTemplate_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+#pragma GCC diagnostic pop
+
+#endif /* VN_PROTOCOL_RENDERER_DESCRIPTOR_UPDATE_TEMPLATE_H */
diff --git a/src/venus/venus-protocol/vn_protocol_renderer_device.h b/src/venus/venus-protocol/vn_protocol_renderer_device.h
new file mode 100644
index 00000000..3601c74f
--- /dev/null
+++ b/src/venus/venus-protocol/vn_protocol_renderer_device.h
@@ -0,0 +1,9169 @@
+/* This file is generated by venus-protocol. See vn_protocol_renderer.h. */
+
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VN_PROTOCOL_RENDERER_DEVICE_H
+#define VN_PROTOCOL_RENDERER_DEVICE_H
+
+#include "vn_protocol_renderer_structs.h"
+
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wpointer-arith"
+#pragma GCC diagnostic ignored "-Wunused-parameter"
+
+/*
+ * These structs/unions/commands are not included
+ *
+ * vkGetDeviceProcAddr
+ */
+
+/* struct VkPhysicalDeviceLimits */
+
+static inline void
+vn_encode_VkPhysicalDeviceLimits(struct vn_cs_encoder *enc, const VkPhysicalDeviceLimits *val)
+{
+ vn_encode_uint32_t(enc, &val->maxImageDimension1D);
+ vn_encode_uint32_t(enc, &val->maxImageDimension2D);
+ vn_encode_uint32_t(enc, &val->maxImageDimension3D);
+ vn_encode_uint32_t(enc, &val->maxImageDimensionCube);
+ vn_encode_uint32_t(enc, &val->maxImageArrayLayers);
+ vn_encode_uint32_t(enc, &val->maxTexelBufferElements);
+ vn_encode_uint32_t(enc, &val->maxUniformBufferRange);
+ vn_encode_uint32_t(enc, &val->maxStorageBufferRange);
+ vn_encode_uint32_t(enc, &val->maxPushConstantsSize);
+ vn_encode_uint32_t(enc, &val->maxMemoryAllocationCount);
+ vn_encode_uint32_t(enc, &val->maxSamplerAllocationCount);
+ vn_encode_VkDeviceSize(enc, &val->bufferImageGranularity);
+ vn_encode_VkDeviceSize(enc, &val->sparseAddressSpaceSize);
+ vn_encode_uint32_t(enc, &val->maxBoundDescriptorSets);
+ vn_encode_uint32_t(enc, &val->maxPerStageDescriptorSamplers);
+ vn_encode_uint32_t(enc, &val->maxPerStageDescriptorUniformBuffers);
+ vn_encode_uint32_t(enc, &val->maxPerStageDescriptorStorageBuffers);
+ vn_encode_uint32_t(enc, &val->maxPerStageDescriptorSampledImages);
+ vn_encode_uint32_t(enc, &val->maxPerStageDescriptorStorageImages);
+ vn_encode_uint32_t(enc, &val->maxPerStageDescriptorInputAttachments);
+ vn_encode_uint32_t(enc, &val->maxPerStageResources);
+ vn_encode_uint32_t(enc, &val->maxDescriptorSetSamplers);
+ vn_encode_uint32_t(enc, &val->maxDescriptorSetUniformBuffers);
+ vn_encode_uint32_t(enc, &val->maxDescriptorSetUniformBuffersDynamic);
+ vn_encode_uint32_t(enc, &val->maxDescriptorSetStorageBuffers);
+ vn_encode_uint32_t(enc, &val->maxDescriptorSetStorageBuffersDynamic);
+ vn_encode_uint32_t(enc, &val->maxDescriptorSetSampledImages);
+ vn_encode_uint32_t(enc, &val->maxDescriptorSetStorageImages);
+ vn_encode_uint32_t(enc, &val->maxDescriptorSetInputAttachments);
+ vn_encode_uint32_t(enc, &val->maxVertexInputAttributes);
+ vn_encode_uint32_t(enc, &val->maxVertexInputBindings);
+ vn_encode_uint32_t(enc, &val->maxVertexInputAttributeOffset);
+ vn_encode_uint32_t(enc, &val->maxVertexInputBindingStride);
+ vn_encode_uint32_t(enc, &val->maxVertexOutputComponents);
+ vn_encode_uint32_t(enc, &val->maxTessellationGenerationLevel);
+ vn_encode_uint32_t(enc, &val->maxTessellationPatchSize);
+ vn_encode_uint32_t(enc, &val->maxTessellationControlPerVertexInputComponents);
+ vn_encode_uint32_t(enc, &val->maxTessellationControlPerVertexOutputComponents);
+ vn_encode_uint32_t(enc, &val->maxTessellationControlPerPatchOutputComponents);
+ vn_encode_uint32_t(enc, &val->maxTessellationControlTotalOutputComponents);
+ vn_encode_uint32_t(enc, &val->maxTessellationEvaluationInputComponents);
+ vn_encode_uint32_t(enc, &val->maxTessellationEvaluationOutputComponents);
+ vn_encode_uint32_t(enc, &val->maxGeometryShaderInvocations);
+ vn_encode_uint32_t(enc, &val->maxGeometryInputComponents);
+ vn_encode_uint32_t(enc, &val->maxGeometryOutputComponents);
+ vn_encode_uint32_t(enc, &val->maxGeometryOutputVertices);
+ vn_encode_uint32_t(enc, &val->maxGeometryTotalOutputComponents);
+ vn_encode_uint32_t(enc, &val->maxFragmentInputComponents);
+ vn_encode_uint32_t(enc, &val->maxFragmentOutputAttachments);
+ vn_encode_uint32_t(enc, &val->maxFragmentDualSrcAttachments);
+ vn_encode_uint32_t(enc, &val->maxFragmentCombinedOutputResources);
+ vn_encode_uint32_t(enc, &val->maxComputeSharedMemorySize);
+ vn_encode_array_size(enc, 3);
+ vn_encode_uint32_t_array(enc, val->maxComputeWorkGroupCount, 3);
+ vn_encode_uint32_t(enc, &val->maxComputeWorkGroupInvocations);
+ vn_encode_array_size(enc, 3);
+ vn_encode_uint32_t_array(enc, val->maxComputeWorkGroupSize, 3);
+ vn_encode_uint32_t(enc, &val->subPixelPrecisionBits);
+ vn_encode_uint32_t(enc, &val->subTexelPrecisionBits);
+ vn_encode_uint32_t(enc, &val->mipmapPrecisionBits);
+ vn_encode_uint32_t(enc, &val->maxDrawIndexedIndexValue);
+ vn_encode_uint32_t(enc, &val->maxDrawIndirectCount);
+ vn_encode_float(enc, &val->maxSamplerLodBias);
+ vn_encode_float(enc, &val->maxSamplerAnisotropy);
+ vn_encode_uint32_t(enc, &val->maxViewports);
+ vn_encode_array_size(enc, 2);
+ vn_encode_uint32_t_array(enc, val->maxViewportDimensions, 2);
+ vn_encode_array_size(enc, 2);
+ vn_encode_float_array(enc, val->viewportBoundsRange, 2);
+ vn_encode_uint32_t(enc, &val->viewportSubPixelBits);
+ vn_encode_size_t(enc, &val->minMemoryMapAlignment);
+ vn_encode_VkDeviceSize(enc, &val->minTexelBufferOffsetAlignment);
+ vn_encode_VkDeviceSize(enc, &val->minUniformBufferOffsetAlignment);
+ vn_encode_VkDeviceSize(enc, &val->minStorageBufferOffsetAlignment);
+ vn_encode_int32_t(enc, &val->minTexelOffset);
+ vn_encode_uint32_t(enc, &val->maxTexelOffset);
+ vn_encode_int32_t(enc, &val->minTexelGatherOffset);
+ vn_encode_uint32_t(enc, &val->maxTexelGatherOffset);
+ vn_encode_float(enc, &val->minInterpolationOffset);
+ vn_encode_float(enc, &val->maxInterpolationOffset);
+ vn_encode_uint32_t(enc, &val->subPixelInterpolationOffsetBits);
+ vn_encode_uint32_t(enc, &val->maxFramebufferWidth);
+ vn_encode_uint32_t(enc, &val->maxFramebufferHeight);
+ vn_encode_uint32_t(enc, &val->maxFramebufferLayers);
+ vn_encode_VkFlags(enc, &val->framebufferColorSampleCounts);
+ vn_encode_VkFlags(enc, &val->framebufferDepthSampleCounts);
+ vn_encode_VkFlags(enc, &val->framebufferStencilSampleCounts);
+ vn_encode_VkFlags(enc, &val->framebufferNoAttachmentsSampleCounts);
+ vn_encode_uint32_t(enc, &val->maxColorAttachments);
+ vn_encode_VkFlags(enc, &val->sampledImageColorSampleCounts);
+ vn_encode_VkFlags(enc, &val->sampledImageIntegerSampleCounts);
+ vn_encode_VkFlags(enc, &val->sampledImageDepthSampleCounts);
+ vn_encode_VkFlags(enc, &val->sampledImageStencilSampleCounts);
+ vn_encode_VkFlags(enc, &val->storageImageSampleCounts);
+ vn_encode_uint32_t(enc, &val->maxSampleMaskWords);
+ vn_encode_VkBool32(enc, &val->timestampComputeAndGraphics);
+ vn_encode_float(enc, &val->timestampPeriod);
+ vn_encode_uint32_t(enc, &val->maxClipDistances);
+ vn_encode_uint32_t(enc, &val->maxCullDistances);
+ vn_encode_uint32_t(enc, &val->maxCombinedClipAndCullDistances);
+ vn_encode_uint32_t(enc, &val->discreteQueuePriorities);
+ vn_encode_array_size(enc, 2);
+ vn_encode_float_array(enc, val->pointSizeRange, 2);
+ vn_encode_array_size(enc, 2);
+ vn_encode_float_array(enc, val->lineWidthRange, 2);
+ vn_encode_float(enc, &val->pointSizeGranularity);
+ vn_encode_float(enc, &val->lineWidthGranularity);
+ vn_encode_VkBool32(enc, &val->strictLines);
+ vn_encode_VkBool32(enc, &val->standardSampleLocations);
+ vn_encode_VkDeviceSize(enc, &val->optimalBufferCopyOffsetAlignment);
+ vn_encode_VkDeviceSize(enc, &val->optimalBufferCopyRowPitchAlignment);
+ vn_encode_VkDeviceSize(enc, &val->nonCoherentAtomSize);
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceLimits_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceLimits *val)
+{
+ /* skip val->maxImageDimension1D */
+ /* skip val->maxImageDimension2D */
+ /* skip val->maxImageDimension3D */
+ /* skip val->maxImageDimensionCube */
+ /* skip val->maxImageArrayLayers */
+ /* skip val->maxTexelBufferElements */
+ /* skip val->maxUniformBufferRange */
+ /* skip val->maxStorageBufferRange */
+ /* skip val->maxPushConstantsSize */
+ /* skip val->maxMemoryAllocationCount */
+ /* skip val->maxSamplerAllocationCount */
+ /* skip val->bufferImageGranularity */
+ /* skip val->sparseAddressSpaceSize */
+ /* skip val->maxBoundDescriptorSets */
+ /* skip val->maxPerStageDescriptorSamplers */
+ /* skip val->maxPerStageDescriptorUniformBuffers */
+ /* skip val->maxPerStageDescriptorStorageBuffers */
+ /* skip val->maxPerStageDescriptorSampledImages */
+ /* skip val->maxPerStageDescriptorStorageImages */
+ /* skip val->maxPerStageDescriptorInputAttachments */
+ /* skip val->maxPerStageResources */
+ /* skip val->maxDescriptorSetSamplers */
+ /* skip val->maxDescriptorSetUniformBuffers */
+ /* skip val->maxDescriptorSetUniformBuffersDynamic */
+ /* skip val->maxDescriptorSetStorageBuffers */
+ /* skip val->maxDescriptorSetStorageBuffersDynamic */
+ /* skip val->maxDescriptorSetSampledImages */
+ /* skip val->maxDescriptorSetStorageImages */
+ /* skip val->maxDescriptorSetInputAttachments */
+ /* skip val->maxVertexInputAttributes */
+ /* skip val->maxVertexInputBindings */
+ /* skip val->maxVertexInputAttributeOffset */
+ /* skip val->maxVertexInputBindingStride */
+ /* skip val->maxVertexOutputComponents */
+ /* skip val->maxTessellationGenerationLevel */
+ /* skip val->maxTessellationPatchSize */
+ /* skip val->maxTessellationControlPerVertexInputComponents */
+ /* skip val->maxTessellationControlPerVertexOutputComponents */
+ /* skip val->maxTessellationControlPerPatchOutputComponents */
+ /* skip val->maxTessellationControlTotalOutputComponents */
+ /* skip val->maxTessellationEvaluationInputComponents */
+ /* skip val->maxTessellationEvaluationOutputComponents */
+ /* skip val->maxGeometryShaderInvocations */
+ /* skip val->maxGeometryInputComponents */
+ /* skip val->maxGeometryOutputComponents */
+ /* skip val->maxGeometryOutputVertices */
+ /* skip val->maxGeometryTotalOutputComponents */
+ /* skip val->maxFragmentInputComponents */
+ /* skip val->maxFragmentOutputAttachments */
+ /* skip val->maxFragmentDualSrcAttachments */
+ /* skip val->maxFragmentCombinedOutputResources */
+ /* skip val->maxComputeSharedMemorySize */
+ /* skip val->maxComputeWorkGroupCount */
+ /* skip val->maxComputeWorkGroupInvocations */
+ /* skip val->maxComputeWorkGroupSize */
+ /* skip val->subPixelPrecisionBits */
+ /* skip val->subTexelPrecisionBits */
+ /* skip val->mipmapPrecisionBits */
+ /* skip val->maxDrawIndexedIndexValue */
+ /* skip val->maxDrawIndirectCount */
+ /* skip val->maxSamplerLodBias */
+ /* skip val->maxSamplerAnisotropy */
+ /* skip val->maxViewports */
+ /* skip val->maxViewportDimensions */
+ /* skip val->viewportBoundsRange */
+ /* skip val->viewportSubPixelBits */
+ /* skip val->minMemoryMapAlignment */
+ /* skip val->minTexelBufferOffsetAlignment */
+ /* skip val->minUniformBufferOffsetAlignment */
+ /* skip val->minStorageBufferOffsetAlignment */
+ /* skip val->minTexelOffset */
+ /* skip val->maxTexelOffset */
+ /* skip val->minTexelGatherOffset */
+ /* skip val->maxTexelGatherOffset */
+ /* skip val->minInterpolationOffset */
+ /* skip val->maxInterpolationOffset */
+ /* skip val->subPixelInterpolationOffsetBits */
+ /* skip val->maxFramebufferWidth */
+ /* skip val->maxFramebufferHeight */
+ /* skip val->maxFramebufferLayers */
+ /* skip val->framebufferColorSampleCounts */
+ /* skip val->framebufferDepthSampleCounts */
+ /* skip val->framebufferStencilSampleCounts */
+ /* skip val->framebufferNoAttachmentsSampleCounts */
+ /* skip val->maxColorAttachments */
+ /* skip val->sampledImageColorSampleCounts */
+ /* skip val->sampledImageIntegerSampleCounts */
+ /* skip val->sampledImageDepthSampleCounts */
+ /* skip val->sampledImageStencilSampleCounts */
+ /* skip val->storageImageSampleCounts */
+ /* skip val->maxSampleMaskWords */
+ /* skip val->timestampComputeAndGraphics */
+ /* skip val->timestampPeriod */
+ /* skip val->maxClipDistances */
+ /* skip val->maxCullDistances */
+ /* skip val->maxCombinedClipAndCullDistances */
+ /* skip val->discreteQueuePriorities */
+ /* skip val->pointSizeRange */
+ /* skip val->lineWidthRange */
+ /* skip val->pointSizeGranularity */
+ /* skip val->lineWidthGranularity */
+ /* skip val->strictLines */
+ /* skip val->standardSampleLocations */
+ /* skip val->optimalBufferCopyOffsetAlignment */
+ /* skip val->optimalBufferCopyRowPitchAlignment */
+ /* skip val->nonCoherentAtomSize */
+}
+
+/* struct VkPhysicalDeviceSparseProperties */
+
+static inline void
+vn_encode_VkPhysicalDeviceSparseProperties(struct vn_cs_encoder *enc, const VkPhysicalDeviceSparseProperties *val)
+{
+ vn_encode_VkBool32(enc, &val->residencyStandard2DBlockShape);
+ vn_encode_VkBool32(enc, &val->residencyStandard2DMultisampleBlockShape);
+ vn_encode_VkBool32(enc, &val->residencyStandard3DBlockShape);
+ vn_encode_VkBool32(enc, &val->residencyAlignedMipSize);
+ vn_encode_VkBool32(enc, &val->residencyNonResidentStrict);
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceSparseProperties_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceSparseProperties *val)
+{
+ /* skip val->residencyStandard2DBlockShape */
+ /* skip val->residencyStandard2DMultisampleBlockShape */
+ /* skip val->residencyStandard3DBlockShape */
+ /* skip val->residencyAlignedMipSize */
+ /* skip val->residencyNonResidentStrict */
+}
+
+/* struct VkPhysicalDeviceProperties */
+
+static inline void
+vn_encode_VkPhysicalDeviceProperties(struct vn_cs_encoder *enc, const VkPhysicalDeviceProperties *val)
+{
+ vn_encode_uint32_t(enc, &val->apiVersion);
+ vn_encode_uint32_t(enc, &val->driverVersion);
+ vn_encode_uint32_t(enc, &val->vendorID);
+ vn_encode_uint32_t(enc, &val->deviceID);
+ vn_encode_VkPhysicalDeviceType(enc, &val->deviceType);
+ vn_encode_array_size(enc, VK_MAX_PHYSICAL_DEVICE_NAME_SIZE);
+ vn_encode_char_array(enc, val->deviceName, VK_MAX_PHYSICAL_DEVICE_NAME_SIZE);
+ vn_encode_array_size(enc, VK_UUID_SIZE);
+ vn_encode_uint8_t_array(enc, val->pipelineCacheUUID, VK_UUID_SIZE);
+ vn_encode_VkPhysicalDeviceLimits(enc, &val->limits);
+ vn_encode_VkPhysicalDeviceSparseProperties(enc, &val->sparseProperties);
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceProperties_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceProperties *val)
+{
+ /* skip val->apiVersion */
+ /* skip val->driverVersion */
+ /* skip val->vendorID */
+ /* skip val->deviceID */
+ /* skip val->deviceType */
+ /* skip val->deviceName */
+ /* skip val->pipelineCacheUUID */
+ vn_decode_VkPhysicalDeviceLimits_partial_temp(dec, &val->limits);
+ vn_decode_VkPhysicalDeviceSparseProperties_partial_temp(dec, &val->sparseProperties);
+}
+
+/* struct VkQueueFamilyProperties */
+
+static inline void
+vn_encode_VkQueueFamilyProperties(struct vn_cs_encoder *enc, const VkQueueFamilyProperties *val)
+{
+ vn_encode_VkFlags(enc, &val->queueFlags);
+ vn_encode_uint32_t(enc, &val->queueCount);
+ vn_encode_uint32_t(enc, &val->timestampValidBits);
+ vn_encode_VkExtent3D(enc, &val->minImageTransferGranularity);
+}
+
+static inline void
+vn_decode_VkQueueFamilyProperties_partial_temp(struct vn_cs_decoder *dec, VkQueueFamilyProperties *val)
+{
+ /* skip val->queueFlags */
+ /* skip val->queueCount */
+ /* skip val->timestampValidBits */
+ vn_decode_VkExtent3D_partial_temp(dec, &val->minImageTransferGranularity);
+}
+
+/* struct VkMemoryType */
+
+static inline void
+vn_encode_VkMemoryType(struct vn_cs_encoder *enc, const VkMemoryType *val)
+{
+ vn_encode_VkFlags(enc, &val->propertyFlags);
+ vn_encode_uint32_t(enc, &val->heapIndex);
+}
+
+static inline void
+vn_decode_VkMemoryType_partial_temp(struct vn_cs_decoder *dec, VkMemoryType *val)
+{
+ /* skip val->propertyFlags */
+ /* skip val->heapIndex */
+}
+
+/* struct VkMemoryHeap */
+
+static inline void
+vn_encode_VkMemoryHeap(struct vn_cs_encoder *enc, const VkMemoryHeap *val)
+{
+ vn_encode_VkDeviceSize(enc, &val->size);
+ vn_encode_VkFlags(enc, &val->flags);
+}
+
+static inline void
+vn_decode_VkMemoryHeap_partial_temp(struct vn_cs_decoder *dec, VkMemoryHeap *val)
+{
+ /* skip val->size */
+ /* skip val->flags */
+}
+
+/* struct VkPhysicalDeviceMemoryProperties */
+
+static inline void
+vn_encode_VkPhysicalDeviceMemoryProperties(struct vn_cs_encoder *enc, const VkPhysicalDeviceMemoryProperties *val)
+{
+ vn_encode_uint32_t(enc, &val->memoryTypeCount);
+ vn_encode_array_size(enc, VK_MAX_MEMORY_TYPES);
+ for (uint32_t i = 0; i < VK_MAX_MEMORY_TYPES; i++)
+ vn_encode_VkMemoryType(enc, &val->memoryTypes[i]);
+ vn_encode_uint32_t(enc, &val->memoryHeapCount);
+ vn_encode_array_size(enc, VK_MAX_MEMORY_HEAPS);
+ for (uint32_t i = 0; i < VK_MAX_MEMORY_HEAPS; i++)
+ vn_encode_VkMemoryHeap(enc, &val->memoryHeaps[i]);
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceMemoryProperties_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceMemoryProperties *val)
+{
+ /* skip val->memoryTypeCount */
+ {
+ const uint32_t iter_count = vn_decode_array_size(dec, VK_MAX_MEMORY_TYPES);
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkMemoryType_partial_temp(dec, &val->memoryTypes[i]);
+ }
+ /* skip val->memoryHeapCount */
+ {
+ const uint32_t iter_count = vn_decode_array_size(dec, VK_MAX_MEMORY_HEAPS);
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkMemoryHeap_partial_temp(dec, &val->memoryHeaps[i]);
+ }
+}
+
+/* struct VkPhysicalDeviceFeatures */
+
+static inline void
+vn_encode_VkPhysicalDeviceFeatures(struct vn_cs_encoder *enc, const VkPhysicalDeviceFeatures *val)
+{
+ vn_encode_VkBool32(enc, &val->robustBufferAccess);
+ vn_encode_VkBool32(enc, &val->fullDrawIndexUint32);
+ vn_encode_VkBool32(enc, &val->imageCubeArray);
+ vn_encode_VkBool32(enc, &val->independentBlend);
+ vn_encode_VkBool32(enc, &val->geometryShader);
+ vn_encode_VkBool32(enc, &val->tessellationShader);
+ vn_encode_VkBool32(enc, &val->sampleRateShading);
+ vn_encode_VkBool32(enc, &val->dualSrcBlend);
+ vn_encode_VkBool32(enc, &val->logicOp);
+ vn_encode_VkBool32(enc, &val->multiDrawIndirect);
+ vn_encode_VkBool32(enc, &val->drawIndirectFirstInstance);
+ vn_encode_VkBool32(enc, &val->depthClamp);
+ vn_encode_VkBool32(enc, &val->depthBiasClamp);
+ vn_encode_VkBool32(enc, &val->fillModeNonSolid);
+ vn_encode_VkBool32(enc, &val->depthBounds);
+ vn_encode_VkBool32(enc, &val->wideLines);
+ vn_encode_VkBool32(enc, &val->largePoints);
+ vn_encode_VkBool32(enc, &val->alphaToOne);
+ vn_encode_VkBool32(enc, &val->multiViewport);
+ vn_encode_VkBool32(enc, &val->samplerAnisotropy);
+ vn_encode_VkBool32(enc, &val->textureCompressionETC2);
+ vn_encode_VkBool32(enc, &val->textureCompressionASTC_LDR);
+ vn_encode_VkBool32(enc, &val->textureCompressionBC);
+ vn_encode_VkBool32(enc, &val->occlusionQueryPrecise);
+ vn_encode_VkBool32(enc, &val->pipelineStatisticsQuery);
+ vn_encode_VkBool32(enc, &val->vertexPipelineStoresAndAtomics);
+ vn_encode_VkBool32(enc, &val->fragmentStoresAndAtomics);
+ vn_encode_VkBool32(enc, &val->shaderTessellationAndGeometryPointSize);
+ vn_encode_VkBool32(enc, &val->shaderImageGatherExtended);
+ vn_encode_VkBool32(enc, &val->shaderStorageImageExtendedFormats);
+ vn_encode_VkBool32(enc, &val->shaderStorageImageMultisample);
+ vn_encode_VkBool32(enc, &val->shaderStorageImageReadWithoutFormat);
+ vn_encode_VkBool32(enc, &val->shaderStorageImageWriteWithoutFormat);
+ vn_encode_VkBool32(enc, &val->shaderUniformBufferArrayDynamicIndexing);
+ vn_encode_VkBool32(enc, &val->shaderSampledImageArrayDynamicIndexing);
+ vn_encode_VkBool32(enc, &val->shaderStorageBufferArrayDynamicIndexing);
+ vn_encode_VkBool32(enc, &val->shaderStorageImageArrayDynamicIndexing);
+ vn_encode_VkBool32(enc, &val->shaderClipDistance);
+ vn_encode_VkBool32(enc, &val->shaderCullDistance);
+ vn_encode_VkBool32(enc, &val->shaderFloat64);
+ vn_encode_VkBool32(enc, &val->shaderInt64);
+ vn_encode_VkBool32(enc, &val->shaderInt16);
+ vn_encode_VkBool32(enc, &val->shaderResourceResidency);
+ vn_encode_VkBool32(enc, &val->shaderResourceMinLod);
+ vn_encode_VkBool32(enc, &val->sparseBinding);
+ vn_encode_VkBool32(enc, &val->sparseResidencyBuffer);
+ vn_encode_VkBool32(enc, &val->sparseResidencyImage2D);
+ vn_encode_VkBool32(enc, &val->sparseResidencyImage3D);
+ vn_encode_VkBool32(enc, &val->sparseResidency2Samples);
+ vn_encode_VkBool32(enc, &val->sparseResidency4Samples);
+ vn_encode_VkBool32(enc, &val->sparseResidency8Samples);
+ vn_encode_VkBool32(enc, &val->sparseResidency16Samples);
+ vn_encode_VkBool32(enc, &val->sparseResidencyAliased);
+ vn_encode_VkBool32(enc, &val->variableMultisampleRate);
+ vn_encode_VkBool32(enc, &val->inheritedQueries);
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceFeatures_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceFeatures *val)
+{
+ vn_decode_VkBool32(dec, &val->robustBufferAccess);
+ vn_decode_VkBool32(dec, &val->fullDrawIndexUint32);
+ vn_decode_VkBool32(dec, &val->imageCubeArray);
+ vn_decode_VkBool32(dec, &val->independentBlend);
+ vn_decode_VkBool32(dec, &val->geometryShader);
+ vn_decode_VkBool32(dec, &val->tessellationShader);
+ vn_decode_VkBool32(dec, &val->sampleRateShading);
+ vn_decode_VkBool32(dec, &val->dualSrcBlend);
+ vn_decode_VkBool32(dec, &val->logicOp);
+ vn_decode_VkBool32(dec, &val->multiDrawIndirect);
+ vn_decode_VkBool32(dec, &val->drawIndirectFirstInstance);
+ vn_decode_VkBool32(dec, &val->depthClamp);
+ vn_decode_VkBool32(dec, &val->depthBiasClamp);
+ vn_decode_VkBool32(dec, &val->fillModeNonSolid);
+ vn_decode_VkBool32(dec, &val->depthBounds);
+ vn_decode_VkBool32(dec, &val->wideLines);
+ vn_decode_VkBool32(dec, &val->largePoints);
+ vn_decode_VkBool32(dec, &val->alphaToOne);
+ vn_decode_VkBool32(dec, &val->multiViewport);
+ vn_decode_VkBool32(dec, &val->samplerAnisotropy);
+ vn_decode_VkBool32(dec, &val->textureCompressionETC2);
+ vn_decode_VkBool32(dec, &val->textureCompressionASTC_LDR);
+ vn_decode_VkBool32(dec, &val->textureCompressionBC);
+ vn_decode_VkBool32(dec, &val->occlusionQueryPrecise);
+ vn_decode_VkBool32(dec, &val->pipelineStatisticsQuery);
+ vn_decode_VkBool32(dec, &val->vertexPipelineStoresAndAtomics);
+ vn_decode_VkBool32(dec, &val->fragmentStoresAndAtomics);
+ vn_decode_VkBool32(dec, &val->shaderTessellationAndGeometryPointSize);
+ vn_decode_VkBool32(dec, &val->shaderImageGatherExtended);
+ vn_decode_VkBool32(dec, &val->shaderStorageImageExtendedFormats);
+ vn_decode_VkBool32(dec, &val->shaderStorageImageMultisample);
+ vn_decode_VkBool32(dec, &val->shaderStorageImageReadWithoutFormat);
+ vn_decode_VkBool32(dec, &val->shaderStorageImageWriteWithoutFormat);
+ vn_decode_VkBool32(dec, &val->shaderUniformBufferArrayDynamicIndexing);
+ vn_decode_VkBool32(dec, &val->shaderSampledImageArrayDynamicIndexing);
+ vn_decode_VkBool32(dec, &val->shaderStorageBufferArrayDynamicIndexing);
+ vn_decode_VkBool32(dec, &val->shaderStorageImageArrayDynamicIndexing);
+ vn_decode_VkBool32(dec, &val->shaderClipDistance);
+ vn_decode_VkBool32(dec, &val->shaderCullDistance);
+ vn_decode_VkBool32(dec, &val->shaderFloat64);
+ vn_decode_VkBool32(dec, &val->shaderInt64);
+ vn_decode_VkBool32(dec, &val->shaderInt16);
+ vn_decode_VkBool32(dec, &val->shaderResourceResidency);
+ vn_decode_VkBool32(dec, &val->shaderResourceMinLod);
+ vn_decode_VkBool32(dec, &val->sparseBinding);
+ vn_decode_VkBool32(dec, &val->sparseResidencyBuffer);
+ vn_decode_VkBool32(dec, &val->sparseResidencyImage2D);
+ vn_decode_VkBool32(dec, &val->sparseResidencyImage3D);
+ vn_decode_VkBool32(dec, &val->sparseResidency2Samples);
+ vn_decode_VkBool32(dec, &val->sparseResidency4Samples);
+ vn_decode_VkBool32(dec, &val->sparseResidency8Samples);
+ vn_decode_VkBool32(dec, &val->sparseResidency16Samples);
+ vn_decode_VkBool32(dec, &val->sparseResidencyAliased);
+ vn_decode_VkBool32(dec, &val->variableMultisampleRate);
+ vn_decode_VkBool32(dec, &val->inheritedQueries);
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceFeatures_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceFeatures *val)
+{
+ /* skip val->robustBufferAccess */
+ /* skip val->fullDrawIndexUint32 */
+ /* skip val->imageCubeArray */
+ /* skip val->independentBlend */
+ /* skip val->geometryShader */
+ /* skip val->tessellationShader */
+ /* skip val->sampleRateShading */
+ /* skip val->dualSrcBlend */
+ /* skip val->logicOp */
+ /* skip val->multiDrawIndirect */
+ /* skip val->drawIndirectFirstInstance */
+ /* skip val->depthClamp */
+ /* skip val->depthBiasClamp */
+ /* skip val->fillModeNonSolid */
+ /* skip val->depthBounds */
+ /* skip val->wideLines */
+ /* skip val->largePoints */
+ /* skip val->alphaToOne */
+ /* skip val->multiViewport */
+ /* skip val->samplerAnisotropy */
+ /* skip val->textureCompressionETC2 */
+ /* skip val->textureCompressionASTC_LDR */
+ /* skip val->textureCompressionBC */
+ /* skip val->occlusionQueryPrecise */
+ /* skip val->pipelineStatisticsQuery */
+ /* skip val->vertexPipelineStoresAndAtomics */
+ /* skip val->fragmentStoresAndAtomics */
+ /* skip val->shaderTessellationAndGeometryPointSize */
+ /* skip val->shaderImageGatherExtended */
+ /* skip val->shaderStorageImageExtendedFormats */
+ /* skip val->shaderStorageImageMultisample */
+ /* skip val->shaderStorageImageReadWithoutFormat */
+ /* skip val->shaderStorageImageWriteWithoutFormat */
+ /* skip val->shaderUniformBufferArrayDynamicIndexing */
+ /* skip val->shaderSampledImageArrayDynamicIndexing */
+ /* skip val->shaderStorageBufferArrayDynamicIndexing */
+ /* skip val->shaderStorageImageArrayDynamicIndexing */
+ /* skip val->shaderClipDistance */
+ /* skip val->shaderCullDistance */
+ /* skip val->shaderFloat64 */
+ /* skip val->shaderInt64 */
+ /* skip val->shaderInt16 */
+ /* skip val->shaderResourceResidency */
+ /* skip val->shaderResourceMinLod */
+ /* skip val->sparseBinding */
+ /* skip val->sparseResidencyBuffer */
+ /* skip val->sparseResidencyImage2D */
+ /* skip val->sparseResidencyImage3D */
+ /* skip val->sparseResidency2Samples */
+ /* skip val->sparseResidency4Samples */
+ /* skip val->sparseResidency8Samples */
+ /* skip val->sparseResidency16Samples */
+ /* skip val->sparseResidencyAliased */
+ /* skip val->variableMultisampleRate */
+ /* skip val->inheritedQueries */
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceFeatures_handle(VkPhysicalDeviceFeatures *val)
+{
+ /* skip val->robustBufferAccess */
+ /* skip val->fullDrawIndexUint32 */
+ /* skip val->imageCubeArray */
+ /* skip val->independentBlend */
+ /* skip val->geometryShader */
+ /* skip val->tessellationShader */
+ /* skip val->sampleRateShading */
+ /* skip val->dualSrcBlend */
+ /* skip val->logicOp */
+ /* skip val->multiDrawIndirect */
+ /* skip val->drawIndirectFirstInstance */
+ /* skip val->depthClamp */
+ /* skip val->depthBiasClamp */
+ /* skip val->fillModeNonSolid */
+ /* skip val->depthBounds */
+ /* skip val->wideLines */
+ /* skip val->largePoints */
+ /* skip val->alphaToOne */
+ /* skip val->multiViewport */
+ /* skip val->samplerAnisotropy */
+ /* skip val->textureCompressionETC2 */
+ /* skip val->textureCompressionASTC_LDR */
+ /* skip val->textureCompressionBC */
+ /* skip val->occlusionQueryPrecise */
+ /* skip val->pipelineStatisticsQuery */
+ /* skip val->vertexPipelineStoresAndAtomics */
+ /* skip val->fragmentStoresAndAtomics */
+ /* skip val->shaderTessellationAndGeometryPointSize */
+ /* skip val->shaderImageGatherExtended */
+ /* skip val->shaderStorageImageExtendedFormats */
+ /* skip val->shaderStorageImageMultisample */
+ /* skip val->shaderStorageImageReadWithoutFormat */
+ /* skip val->shaderStorageImageWriteWithoutFormat */
+ /* skip val->shaderUniformBufferArrayDynamicIndexing */
+ /* skip val->shaderSampledImageArrayDynamicIndexing */
+ /* skip val->shaderStorageBufferArrayDynamicIndexing */
+ /* skip val->shaderStorageImageArrayDynamicIndexing */
+ /* skip val->shaderClipDistance */
+ /* skip val->shaderCullDistance */
+ /* skip val->shaderFloat64 */
+ /* skip val->shaderInt64 */
+ /* skip val->shaderInt16 */
+ /* skip val->shaderResourceResidency */
+ /* skip val->shaderResourceMinLod */
+ /* skip val->sparseBinding */
+ /* skip val->sparseResidencyBuffer */
+ /* skip val->sparseResidencyImage2D */
+ /* skip val->sparseResidencyImage3D */
+ /* skip val->sparseResidency2Samples */
+ /* skip val->sparseResidency4Samples */
+ /* skip val->sparseResidency8Samples */
+ /* skip val->sparseResidency16Samples */
+ /* skip val->sparseResidencyAliased */
+ /* skip val->variableMultisampleRate */
+ /* skip val->inheritedQueries */
+}
+
+/* struct VkFormatProperties */
+
+static inline void
+vn_encode_VkFormatProperties(struct vn_cs_encoder *enc, const VkFormatProperties *val)
+{
+ vn_encode_VkFlags(enc, &val->linearTilingFeatures);
+ vn_encode_VkFlags(enc, &val->optimalTilingFeatures);
+ vn_encode_VkFlags(enc, &val->bufferFeatures);
+}
+
+static inline void
+vn_decode_VkFormatProperties_partial_temp(struct vn_cs_decoder *dec, VkFormatProperties *val)
+{
+ /* skip val->linearTilingFeatures */
+ /* skip val->optimalTilingFeatures */
+ /* skip val->bufferFeatures */
+}
+
+/* struct VkImageFormatProperties */
+
+static inline void
+vn_encode_VkImageFormatProperties(struct vn_cs_encoder *enc, const VkImageFormatProperties *val)
+{
+ vn_encode_VkExtent3D(enc, &val->maxExtent);
+ vn_encode_uint32_t(enc, &val->maxMipLevels);
+ vn_encode_uint32_t(enc, &val->maxArrayLayers);
+ vn_encode_VkFlags(enc, &val->sampleCounts);
+ vn_encode_VkDeviceSize(enc, &val->maxResourceSize);
+}
+
+static inline void
+vn_decode_VkImageFormatProperties_partial_temp(struct vn_cs_decoder *dec, VkImageFormatProperties *val)
+{
+ vn_decode_VkExtent3D_partial_temp(dec, &val->maxExtent);
+ /* skip val->maxMipLevels */
+ /* skip val->maxArrayLayers */
+ /* skip val->sampleCounts */
+ /* skip val->maxResourceSize */
+}
+
+/* struct VkDeviceQueueCreateInfo chain */
+
+static inline void *
+vn_decode_VkDeviceQueueCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkDeviceQueueCreateInfo_self_temp(struct vn_cs_decoder *dec, VkDeviceQueueCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_uint32_t(dec, &val->queueFamilyIndex);
+ vn_decode_uint32_t(dec, &val->queueCount);
+ if (vn_peek_array_size(dec)) {
+ const size_t array_size = vn_decode_array_size(dec, val->queueCount);
+ val->pQueuePriorities = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pQueuePriorities) * array_size);
+ if (!val->pQueuePriorities) return;
+ vn_decode_float_array(dec, (float *)val->pQueuePriorities, array_size);
+ } else {
+ vn_decode_array_size(dec, val->queueCount);
+ val->pQueuePriorities = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkDeviceQueueCreateInfo_temp(struct vn_cs_decoder *dec, VkDeviceQueueCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkDeviceQueueCreateInfo_pnext_temp(dec);
+ vn_decode_VkDeviceQueueCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkDeviceQueueCreateInfo_handle_self(VkDeviceQueueCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ /* skip val->queueFamilyIndex */
+ /* skip val->queueCount */
+ /* skip val->pQueuePriorities */
+}
+
+static inline void
+vn_replace_VkDeviceQueueCreateInfo_handle(VkDeviceQueueCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO:
+ vn_replace_VkDeviceQueueCreateInfo_handle_self((VkDeviceQueueCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkPhysicalDeviceVariablePointersFeatures chain */
+
+static inline void
+vn_encode_VkPhysicalDeviceVariablePointersFeatures_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceVariablePointersFeatures_self(struct vn_cs_encoder *enc, const VkPhysicalDeviceVariablePointersFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkBool32(enc, &val->variablePointersStorageBuffer);
+ vn_encode_VkBool32(enc, &val->variablePointers);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceVariablePointersFeatures(struct vn_cs_encoder *enc, const VkPhysicalDeviceVariablePointersFeatures *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES });
+ vn_encode_VkPhysicalDeviceVariablePointersFeatures_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDeviceVariablePointersFeatures_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceVariablePointersFeatures_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceVariablePointersFeatures_self_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceVariablePointersFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkBool32(dec, &val->variablePointersStorageBuffer);
+ vn_decode_VkBool32(dec, &val->variablePointers);
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceVariablePointersFeatures_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceVariablePointersFeatures *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceVariablePointersFeatures_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceVariablePointersFeatures_self_temp(dec, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceVariablePointersFeatures_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceVariablePointersFeatures_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceVariablePointersFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->variablePointersStorageBuffer */
+ /* skip val->variablePointers */
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceVariablePointersFeatures_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceVariablePointersFeatures *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceVariablePointersFeatures_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceVariablePointersFeatures_self_partial_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceVariablePointersFeatures_handle_self(VkPhysicalDeviceVariablePointersFeatures *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->variablePointersStorageBuffer */
+ /* skip val->variablePointers */
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceVariablePointersFeatures_handle(VkPhysicalDeviceVariablePointersFeatures *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES:
+ vn_replace_VkPhysicalDeviceVariablePointersFeatures_handle_self((VkPhysicalDeviceVariablePointersFeatures *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkPhysicalDeviceMultiviewFeatures chain */
+
+static inline void
+vn_encode_VkPhysicalDeviceMultiviewFeatures_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceMultiviewFeatures_self(struct vn_cs_encoder *enc, const VkPhysicalDeviceMultiviewFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkBool32(enc, &val->multiview);
+ vn_encode_VkBool32(enc, &val->multiviewGeometryShader);
+ vn_encode_VkBool32(enc, &val->multiviewTessellationShader);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceMultiviewFeatures(struct vn_cs_encoder *enc, const VkPhysicalDeviceMultiviewFeatures *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES });
+ vn_encode_VkPhysicalDeviceMultiviewFeatures_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDeviceMultiviewFeatures_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceMultiviewFeatures_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceMultiviewFeatures_self_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceMultiviewFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkBool32(dec, &val->multiview);
+ vn_decode_VkBool32(dec, &val->multiviewGeometryShader);
+ vn_decode_VkBool32(dec, &val->multiviewTessellationShader);
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceMultiviewFeatures_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceMultiviewFeatures *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceMultiviewFeatures_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceMultiviewFeatures_self_temp(dec, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceMultiviewFeatures_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceMultiviewFeatures_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceMultiviewFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->multiview */
+ /* skip val->multiviewGeometryShader */
+ /* skip val->multiviewTessellationShader */
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceMultiviewFeatures_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceMultiviewFeatures *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceMultiviewFeatures_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceMultiviewFeatures_self_partial_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceMultiviewFeatures_handle_self(VkPhysicalDeviceMultiviewFeatures *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->multiview */
+ /* skip val->multiviewGeometryShader */
+ /* skip val->multiviewTessellationShader */
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceMultiviewFeatures_handle(VkPhysicalDeviceMultiviewFeatures *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES:
+ vn_replace_VkPhysicalDeviceMultiviewFeatures_handle_self((VkPhysicalDeviceMultiviewFeatures *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkPhysicalDevice16BitStorageFeatures chain */
+
+static inline void
+vn_encode_VkPhysicalDevice16BitStorageFeatures_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDevice16BitStorageFeatures_self(struct vn_cs_encoder *enc, const VkPhysicalDevice16BitStorageFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkBool32(enc, &val->storageBuffer16BitAccess);
+ vn_encode_VkBool32(enc, &val->uniformAndStorageBuffer16BitAccess);
+ vn_encode_VkBool32(enc, &val->storagePushConstant16);
+ vn_encode_VkBool32(enc, &val->storageInputOutput16);
+}
+
+static inline void
+vn_encode_VkPhysicalDevice16BitStorageFeatures(struct vn_cs_encoder *enc, const VkPhysicalDevice16BitStorageFeatures *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES });
+ vn_encode_VkPhysicalDevice16BitStorageFeatures_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDevice16BitStorageFeatures_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDevice16BitStorageFeatures_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDevice16BitStorageFeatures_self_temp(struct vn_cs_decoder *dec, VkPhysicalDevice16BitStorageFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkBool32(dec, &val->storageBuffer16BitAccess);
+ vn_decode_VkBool32(dec, &val->uniformAndStorageBuffer16BitAccess);
+ vn_decode_VkBool32(dec, &val->storagePushConstant16);
+ vn_decode_VkBool32(dec, &val->storageInputOutput16);
+}
+
+static inline void
+vn_decode_VkPhysicalDevice16BitStorageFeatures_temp(struct vn_cs_decoder *dec, VkPhysicalDevice16BitStorageFeatures *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDevice16BitStorageFeatures_pnext_temp(dec);
+ vn_decode_VkPhysicalDevice16BitStorageFeatures_self_temp(dec, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDevice16BitStorageFeatures_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDevice16BitStorageFeatures_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDevice16BitStorageFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->storageBuffer16BitAccess */
+ /* skip val->uniformAndStorageBuffer16BitAccess */
+ /* skip val->storagePushConstant16 */
+ /* skip val->storageInputOutput16 */
+}
+
+static inline void
+vn_decode_VkPhysicalDevice16BitStorageFeatures_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDevice16BitStorageFeatures *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDevice16BitStorageFeatures_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDevice16BitStorageFeatures_self_partial_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPhysicalDevice16BitStorageFeatures_handle_self(VkPhysicalDevice16BitStorageFeatures *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->storageBuffer16BitAccess */
+ /* skip val->uniformAndStorageBuffer16BitAccess */
+ /* skip val->storagePushConstant16 */
+ /* skip val->storageInputOutput16 */
+}
+
+static inline void
+vn_replace_VkPhysicalDevice16BitStorageFeatures_handle(VkPhysicalDevice16BitStorageFeatures *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES:
+ vn_replace_VkPhysicalDevice16BitStorageFeatures_handle_self((VkPhysicalDevice16BitStorageFeatures *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures chain */
+
+static inline void
+vn_encode_VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures_self(struct vn_cs_encoder *enc, const VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkBool32(enc, &val->shaderSubgroupExtendedTypes);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures(struct vn_cs_encoder *enc, const VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES });
+ vn_encode_VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures_self_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkBool32(dec, &val->shaderSubgroupExtendedTypes);
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures_self_temp(dec, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->shaderSubgroupExtendedTypes */
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures_self_partial_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures_handle_self(VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->shaderSubgroupExtendedTypes */
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures_handle(VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES:
+ vn_replace_VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures_handle_self((VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkPhysicalDeviceSamplerYcbcrConversionFeatures chain */
+
+static inline void
+vn_encode_VkPhysicalDeviceSamplerYcbcrConversionFeatures_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceSamplerYcbcrConversionFeatures_self(struct vn_cs_encoder *enc, const VkPhysicalDeviceSamplerYcbcrConversionFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkBool32(enc, &val->samplerYcbcrConversion);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceSamplerYcbcrConversionFeatures(struct vn_cs_encoder *enc, const VkPhysicalDeviceSamplerYcbcrConversionFeatures *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES });
+ vn_encode_VkPhysicalDeviceSamplerYcbcrConversionFeatures_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDeviceSamplerYcbcrConversionFeatures_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceSamplerYcbcrConversionFeatures_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceSamplerYcbcrConversionFeatures_self_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceSamplerYcbcrConversionFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkBool32(dec, &val->samplerYcbcrConversion);
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceSamplerYcbcrConversionFeatures_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceSamplerYcbcrConversionFeatures *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceSamplerYcbcrConversionFeatures_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceSamplerYcbcrConversionFeatures_self_temp(dec, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceSamplerYcbcrConversionFeatures_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceSamplerYcbcrConversionFeatures_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceSamplerYcbcrConversionFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->samplerYcbcrConversion */
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceSamplerYcbcrConversionFeatures_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceSamplerYcbcrConversionFeatures *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceSamplerYcbcrConversionFeatures_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceSamplerYcbcrConversionFeatures_self_partial_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceSamplerYcbcrConversionFeatures_handle_self(VkPhysicalDeviceSamplerYcbcrConversionFeatures *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->samplerYcbcrConversion */
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceSamplerYcbcrConversionFeatures_handle(VkPhysicalDeviceSamplerYcbcrConversionFeatures *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES:
+ vn_replace_VkPhysicalDeviceSamplerYcbcrConversionFeatures_handle_self((VkPhysicalDeviceSamplerYcbcrConversionFeatures *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkPhysicalDeviceProtectedMemoryFeatures chain */
+
+static inline void
+vn_encode_VkPhysicalDeviceProtectedMemoryFeatures_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceProtectedMemoryFeatures_self(struct vn_cs_encoder *enc, const VkPhysicalDeviceProtectedMemoryFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkBool32(enc, &val->protectedMemory);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceProtectedMemoryFeatures(struct vn_cs_encoder *enc, const VkPhysicalDeviceProtectedMemoryFeatures *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES });
+ vn_encode_VkPhysicalDeviceProtectedMemoryFeatures_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDeviceProtectedMemoryFeatures_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceProtectedMemoryFeatures_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceProtectedMemoryFeatures_self_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceProtectedMemoryFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkBool32(dec, &val->protectedMemory);
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceProtectedMemoryFeatures_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceProtectedMemoryFeatures *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceProtectedMemoryFeatures_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceProtectedMemoryFeatures_self_temp(dec, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceProtectedMemoryFeatures_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceProtectedMemoryFeatures_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceProtectedMemoryFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->protectedMemory */
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceProtectedMemoryFeatures_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceProtectedMemoryFeatures *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceProtectedMemoryFeatures_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceProtectedMemoryFeatures_self_partial_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceProtectedMemoryFeatures_handle_self(VkPhysicalDeviceProtectedMemoryFeatures *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->protectedMemory */
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceProtectedMemoryFeatures_handle(VkPhysicalDeviceProtectedMemoryFeatures *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES:
+ vn_replace_VkPhysicalDeviceProtectedMemoryFeatures_handle_self((VkPhysicalDeviceProtectedMemoryFeatures *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkPhysicalDeviceShaderDrawParametersFeatures chain */
+
+static inline void
+vn_encode_VkPhysicalDeviceShaderDrawParametersFeatures_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceShaderDrawParametersFeatures_self(struct vn_cs_encoder *enc, const VkPhysicalDeviceShaderDrawParametersFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkBool32(enc, &val->shaderDrawParameters);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceShaderDrawParametersFeatures(struct vn_cs_encoder *enc, const VkPhysicalDeviceShaderDrawParametersFeatures *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES });
+ vn_encode_VkPhysicalDeviceShaderDrawParametersFeatures_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDeviceShaderDrawParametersFeatures_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceShaderDrawParametersFeatures_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceShaderDrawParametersFeatures_self_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceShaderDrawParametersFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkBool32(dec, &val->shaderDrawParameters);
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceShaderDrawParametersFeatures_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceShaderDrawParametersFeatures *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceShaderDrawParametersFeatures_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceShaderDrawParametersFeatures_self_temp(dec, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceShaderDrawParametersFeatures_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceShaderDrawParametersFeatures_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceShaderDrawParametersFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->shaderDrawParameters */
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceShaderDrawParametersFeatures_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceShaderDrawParametersFeatures *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceShaderDrawParametersFeatures_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceShaderDrawParametersFeatures_self_partial_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceShaderDrawParametersFeatures_handle_self(VkPhysicalDeviceShaderDrawParametersFeatures *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->shaderDrawParameters */
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceShaderDrawParametersFeatures_handle(VkPhysicalDeviceShaderDrawParametersFeatures *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES:
+ vn_replace_VkPhysicalDeviceShaderDrawParametersFeatures_handle_self((VkPhysicalDeviceShaderDrawParametersFeatures *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkPhysicalDeviceShaderFloat16Int8Features chain */
+
+static inline void
+vn_encode_VkPhysicalDeviceShaderFloat16Int8Features_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceShaderFloat16Int8Features_self(struct vn_cs_encoder *enc, const VkPhysicalDeviceShaderFloat16Int8Features *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkBool32(enc, &val->shaderFloat16);
+ vn_encode_VkBool32(enc, &val->shaderInt8);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceShaderFloat16Int8Features(struct vn_cs_encoder *enc, const VkPhysicalDeviceShaderFloat16Int8Features *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES });
+ vn_encode_VkPhysicalDeviceShaderFloat16Int8Features_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDeviceShaderFloat16Int8Features_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceShaderFloat16Int8Features_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceShaderFloat16Int8Features_self_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceShaderFloat16Int8Features *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkBool32(dec, &val->shaderFloat16);
+ vn_decode_VkBool32(dec, &val->shaderInt8);
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceShaderFloat16Int8Features_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceShaderFloat16Int8Features *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceShaderFloat16Int8Features_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceShaderFloat16Int8Features_self_temp(dec, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceShaderFloat16Int8Features_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceShaderFloat16Int8Features_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceShaderFloat16Int8Features *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->shaderFloat16 */
+ /* skip val->shaderInt8 */
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceShaderFloat16Int8Features_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceShaderFloat16Int8Features *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceShaderFloat16Int8Features_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceShaderFloat16Int8Features_self_partial_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceShaderFloat16Int8Features_handle_self(VkPhysicalDeviceShaderFloat16Int8Features *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->shaderFloat16 */
+ /* skip val->shaderInt8 */
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceShaderFloat16Int8Features_handle(VkPhysicalDeviceShaderFloat16Int8Features *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES:
+ vn_replace_VkPhysicalDeviceShaderFloat16Int8Features_handle_self((VkPhysicalDeviceShaderFloat16Int8Features *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkPhysicalDeviceHostQueryResetFeatures chain */
+
+static inline void
+vn_encode_VkPhysicalDeviceHostQueryResetFeatures_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceHostQueryResetFeatures_self(struct vn_cs_encoder *enc, const VkPhysicalDeviceHostQueryResetFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkBool32(enc, &val->hostQueryReset);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceHostQueryResetFeatures(struct vn_cs_encoder *enc, const VkPhysicalDeviceHostQueryResetFeatures *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES });
+ vn_encode_VkPhysicalDeviceHostQueryResetFeatures_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDeviceHostQueryResetFeatures_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceHostQueryResetFeatures_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceHostQueryResetFeatures_self_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceHostQueryResetFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkBool32(dec, &val->hostQueryReset);
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceHostQueryResetFeatures_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceHostQueryResetFeatures *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceHostQueryResetFeatures_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceHostQueryResetFeatures_self_temp(dec, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceHostQueryResetFeatures_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceHostQueryResetFeatures_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceHostQueryResetFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->hostQueryReset */
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceHostQueryResetFeatures_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceHostQueryResetFeatures *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceHostQueryResetFeatures_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceHostQueryResetFeatures_self_partial_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceHostQueryResetFeatures_handle_self(VkPhysicalDeviceHostQueryResetFeatures *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->hostQueryReset */
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceHostQueryResetFeatures_handle(VkPhysicalDeviceHostQueryResetFeatures *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES:
+ vn_replace_VkPhysicalDeviceHostQueryResetFeatures_handle_self((VkPhysicalDeviceHostQueryResetFeatures *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkPhysicalDeviceDescriptorIndexingFeatures chain */
+
+static inline void
+vn_encode_VkPhysicalDeviceDescriptorIndexingFeatures_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceDescriptorIndexingFeatures_self(struct vn_cs_encoder *enc, const VkPhysicalDeviceDescriptorIndexingFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkBool32(enc, &val->shaderInputAttachmentArrayDynamicIndexing);
+ vn_encode_VkBool32(enc, &val->shaderUniformTexelBufferArrayDynamicIndexing);
+ vn_encode_VkBool32(enc, &val->shaderStorageTexelBufferArrayDynamicIndexing);
+ vn_encode_VkBool32(enc, &val->shaderUniformBufferArrayNonUniformIndexing);
+ vn_encode_VkBool32(enc, &val->shaderSampledImageArrayNonUniformIndexing);
+ vn_encode_VkBool32(enc, &val->shaderStorageBufferArrayNonUniformIndexing);
+ vn_encode_VkBool32(enc, &val->shaderStorageImageArrayNonUniformIndexing);
+ vn_encode_VkBool32(enc, &val->shaderInputAttachmentArrayNonUniformIndexing);
+ vn_encode_VkBool32(enc, &val->shaderUniformTexelBufferArrayNonUniformIndexing);
+ vn_encode_VkBool32(enc, &val->shaderStorageTexelBufferArrayNonUniformIndexing);
+ vn_encode_VkBool32(enc, &val->descriptorBindingUniformBufferUpdateAfterBind);
+ vn_encode_VkBool32(enc, &val->descriptorBindingSampledImageUpdateAfterBind);
+ vn_encode_VkBool32(enc, &val->descriptorBindingStorageImageUpdateAfterBind);
+ vn_encode_VkBool32(enc, &val->descriptorBindingStorageBufferUpdateAfterBind);
+ vn_encode_VkBool32(enc, &val->descriptorBindingUniformTexelBufferUpdateAfterBind);
+ vn_encode_VkBool32(enc, &val->descriptorBindingStorageTexelBufferUpdateAfterBind);
+ vn_encode_VkBool32(enc, &val->descriptorBindingUpdateUnusedWhilePending);
+ vn_encode_VkBool32(enc, &val->descriptorBindingPartiallyBound);
+ vn_encode_VkBool32(enc, &val->descriptorBindingVariableDescriptorCount);
+ vn_encode_VkBool32(enc, &val->runtimeDescriptorArray);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceDescriptorIndexingFeatures(struct vn_cs_encoder *enc, const VkPhysicalDeviceDescriptorIndexingFeatures *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES });
+ vn_encode_VkPhysicalDeviceDescriptorIndexingFeatures_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDeviceDescriptorIndexingFeatures_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceDescriptorIndexingFeatures_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceDescriptorIndexingFeatures_self_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceDescriptorIndexingFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkBool32(dec, &val->shaderInputAttachmentArrayDynamicIndexing);
+ vn_decode_VkBool32(dec, &val->shaderUniformTexelBufferArrayDynamicIndexing);
+ vn_decode_VkBool32(dec, &val->shaderStorageTexelBufferArrayDynamicIndexing);
+ vn_decode_VkBool32(dec, &val->shaderUniformBufferArrayNonUniformIndexing);
+ vn_decode_VkBool32(dec, &val->shaderSampledImageArrayNonUniformIndexing);
+ vn_decode_VkBool32(dec, &val->shaderStorageBufferArrayNonUniformIndexing);
+ vn_decode_VkBool32(dec, &val->shaderStorageImageArrayNonUniformIndexing);
+ vn_decode_VkBool32(dec, &val->shaderInputAttachmentArrayNonUniformIndexing);
+ vn_decode_VkBool32(dec, &val->shaderUniformTexelBufferArrayNonUniformIndexing);
+ vn_decode_VkBool32(dec, &val->shaderStorageTexelBufferArrayNonUniformIndexing);
+ vn_decode_VkBool32(dec, &val->descriptorBindingUniformBufferUpdateAfterBind);
+ vn_decode_VkBool32(dec, &val->descriptorBindingSampledImageUpdateAfterBind);
+ vn_decode_VkBool32(dec, &val->descriptorBindingStorageImageUpdateAfterBind);
+ vn_decode_VkBool32(dec, &val->descriptorBindingStorageBufferUpdateAfterBind);
+ vn_decode_VkBool32(dec, &val->descriptorBindingUniformTexelBufferUpdateAfterBind);
+ vn_decode_VkBool32(dec, &val->descriptorBindingStorageTexelBufferUpdateAfterBind);
+ vn_decode_VkBool32(dec, &val->descriptorBindingUpdateUnusedWhilePending);
+ vn_decode_VkBool32(dec, &val->descriptorBindingPartiallyBound);
+ vn_decode_VkBool32(dec, &val->descriptorBindingVariableDescriptorCount);
+ vn_decode_VkBool32(dec, &val->runtimeDescriptorArray);
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceDescriptorIndexingFeatures_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceDescriptorIndexingFeatures *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceDescriptorIndexingFeatures_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceDescriptorIndexingFeatures_self_temp(dec, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceDescriptorIndexingFeatures_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceDescriptorIndexingFeatures_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceDescriptorIndexingFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->shaderInputAttachmentArrayDynamicIndexing */
+ /* skip val->shaderUniformTexelBufferArrayDynamicIndexing */
+ /* skip val->shaderStorageTexelBufferArrayDynamicIndexing */
+ /* skip val->shaderUniformBufferArrayNonUniformIndexing */
+ /* skip val->shaderSampledImageArrayNonUniformIndexing */
+ /* skip val->shaderStorageBufferArrayNonUniformIndexing */
+ /* skip val->shaderStorageImageArrayNonUniformIndexing */
+ /* skip val->shaderInputAttachmentArrayNonUniformIndexing */
+ /* skip val->shaderUniformTexelBufferArrayNonUniformIndexing */
+ /* skip val->shaderStorageTexelBufferArrayNonUniformIndexing */
+ /* skip val->descriptorBindingUniformBufferUpdateAfterBind */
+ /* skip val->descriptorBindingSampledImageUpdateAfterBind */
+ /* skip val->descriptorBindingStorageImageUpdateAfterBind */
+ /* skip val->descriptorBindingStorageBufferUpdateAfterBind */
+ /* skip val->descriptorBindingUniformTexelBufferUpdateAfterBind */
+ /* skip val->descriptorBindingStorageTexelBufferUpdateAfterBind */
+ /* skip val->descriptorBindingUpdateUnusedWhilePending */
+ /* skip val->descriptorBindingPartiallyBound */
+ /* skip val->descriptorBindingVariableDescriptorCount */
+ /* skip val->runtimeDescriptorArray */
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceDescriptorIndexingFeatures_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceDescriptorIndexingFeatures *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceDescriptorIndexingFeatures_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceDescriptorIndexingFeatures_self_partial_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceDescriptorIndexingFeatures_handle_self(VkPhysicalDeviceDescriptorIndexingFeatures *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->shaderInputAttachmentArrayDynamicIndexing */
+ /* skip val->shaderUniformTexelBufferArrayDynamicIndexing */
+ /* skip val->shaderStorageTexelBufferArrayDynamicIndexing */
+ /* skip val->shaderUniformBufferArrayNonUniformIndexing */
+ /* skip val->shaderSampledImageArrayNonUniformIndexing */
+ /* skip val->shaderStorageBufferArrayNonUniformIndexing */
+ /* skip val->shaderStorageImageArrayNonUniformIndexing */
+ /* skip val->shaderInputAttachmentArrayNonUniformIndexing */
+ /* skip val->shaderUniformTexelBufferArrayNonUniformIndexing */
+ /* skip val->shaderStorageTexelBufferArrayNonUniformIndexing */
+ /* skip val->descriptorBindingUniformBufferUpdateAfterBind */
+ /* skip val->descriptorBindingSampledImageUpdateAfterBind */
+ /* skip val->descriptorBindingStorageImageUpdateAfterBind */
+ /* skip val->descriptorBindingStorageBufferUpdateAfterBind */
+ /* skip val->descriptorBindingUniformTexelBufferUpdateAfterBind */
+ /* skip val->descriptorBindingStorageTexelBufferUpdateAfterBind */
+ /* skip val->descriptorBindingUpdateUnusedWhilePending */
+ /* skip val->descriptorBindingPartiallyBound */
+ /* skip val->descriptorBindingVariableDescriptorCount */
+ /* skip val->runtimeDescriptorArray */
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceDescriptorIndexingFeatures_handle(VkPhysicalDeviceDescriptorIndexingFeatures *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES:
+ vn_replace_VkPhysicalDeviceDescriptorIndexingFeatures_handle_self((VkPhysicalDeviceDescriptorIndexingFeatures *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkPhysicalDeviceTimelineSemaphoreFeatures chain */
+
+static inline void
+vn_encode_VkPhysicalDeviceTimelineSemaphoreFeatures_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceTimelineSemaphoreFeatures_self(struct vn_cs_encoder *enc, const VkPhysicalDeviceTimelineSemaphoreFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkBool32(enc, &val->timelineSemaphore);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceTimelineSemaphoreFeatures(struct vn_cs_encoder *enc, const VkPhysicalDeviceTimelineSemaphoreFeatures *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES });
+ vn_encode_VkPhysicalDeviceTimelineSemaphoreFeatures_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDeviceTimelineSemaphoreFeatures_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceTimelineSemaphoreFeatures_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceTimelineSemaphoreFeatures_self_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceTimelineSemaphoreFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkBool32(dec, &val->timelineSemaphore);
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceTimelineSemaphoreFeatures_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceTimelineSemaphoreFeatures *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceTimelineSemaphoreFeatures_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceTimelineSemaphoreFeatures_self_temp(dec, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceTimelineSemaphoreFeatures_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceTimelineSemaphoreFeatures_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceTimelineSemaphoreFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->timelineSemaphore */
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceTimelineSemaphoreFeatures_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceTimelineSemaphoreFeatures *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceTimelineSemaphoreFeatures_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceTimelineSemaphoreFeatures_self_partial_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceTimelineSemaphoreFeatures_handle_self(VkPhysicalDeviceTimelineSemaphoreFeatures *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->timelineSemaphore */
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceTimelineSemaphoreFeatures_handle(VkPhysicalDeviceTimelineSemaphoreFeatures *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES:
+ vn_replace_VkPhysicalDeviceTimelineSemaphoreFeatures_handle_self((VkPhysicalDeviceTimelineSemaphoreFeatures *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkPhysicalDevice8BitStorageFeatures chain */
+
+static inline void
+vn_encode_VkPhysicalDevice8BitStorageFeatures_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDevice8BitStorageFeatures_self(struct vn_cs_encoder *enc, const VkPhysicalDevice8BitStorageFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkBool32(enc, &val->storageBuffer8BitAccess);
+ vn_encode_VkBool32(enc, &val->uniformAndStorageBuffer8BitAccess);
+ vn_encode_VkBool32(enc, &val->storagePushConstant8);
+}
+
+static inline void
+vn_encode_VkPhysicalDevice8BitStorageFeatures(struct vn_cs_encoder *enc, const VkPhysicalDevice8BitStorageFeatures *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES });
+ vn_encode_VkPhysicalDevice8BitStorageFeatures_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDevice8BitStorageFeatures_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDevice8BitStorageFeatures_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDevice8BitStorageFeatures_self_temp(struct vn_cs_decoder *dec, VkPhysicalDevice8BitStorageFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkBool32(dec, &val->storageBuffer8BitAccess);
+ vn_decode_VkBool32(dec, &val->uniformAndStorageBuffer8BitAccess);
+ vn_decode_VkBool32(dec, &val->storagePushConstant8);
+}
+
+static inline void
+vn_decode_VkPhysicalDevice8BitStorageFeatures_temp(struct vn_cs_decoder *dec, VkPhysicalDevice8BitStorageFeatures *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDevice8BitStorageFeatures_pnext_temp(dec);
+ vn_decode_VkPhysicalDevice8BitStorageFeatures_self_temp(dec, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDevice8BitStorageFeatures_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDevice8BitStorageFeatures_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDevice8BitStorageFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->storageBuffer8BitAccess */
+ /* skip val->uniformAndStorageBuffer8BitAccess */
+ /* skip val->storagePushConstant8 */
+}
+
+static inline void
+vn_decode_VkPhysicalDevice8BitStorageFeatures_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDevice8BitStorageFeatures *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDevice8BitStorageFeatures_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDevice8BitStorageFeatures_self_partial_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPhysicalDevice8BitStorageFeatures_handle_self(VkPhysicalDevice8BitStorageFeatures *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->storageBuffer8BitAccess */
+ /* skip val->uniformAndStorageBuffer8BitAccess */
+ /* skip val->storagePushConstant8 */
+}
+
+static inline void
+vn_replace_VkPhysicalDevice8BitStorageFeatures_handle(VkPhysicalDevice8BitStorageFeatures *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES:
+ vn_replace_VkPhysicalDevice8BitStorageFeatures_handle_self((VkPhysicalDevice8BitStorageFeatures *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkPhysicalDeviceVulkanMemoryModelFeatures chain */
+
+static inline void
+vn_encode_VkPhysicalDeviceVulkanMemoryModelFeatures_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceVulkanMemoryModelFeatures_self(struct vn_cs_encoder *enc, const VkPhysicalDeviceVulkanMemoryModelFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkBool32(enc, &val->vulkanMemoryModel);
+ vn_encode_VkBool32(enc, &val->vulkanMemoryModelDeviceScope);
+ vn_encode_VkBool32(enc, &val->vulkanMemoryModelAvailabilityVisibilityChains);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceVulkanMemoryModelFeatures(struct vn_cs_encoder *enc, const VkPhysicalDeviceVulkanMemoryModelFeatures *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES });
+ vn_encode_VkPhysicalDeviceVulkanMemoryModelFeatures_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDeviceVulkanMemoryModelFeatures_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceVulkanMemoryModelFeatures_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceVulkanMemoryModelFeatures_self_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceVulkanMemoryModelFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkBool32(dec, &val->vulkanMemoryModel);
+ vn_decode_VkBool32(dec, &val->vulkanMemoryModelDeviceScope);
+ vn_decode_VkBool32(dec, &val->vulkanMemoryModelAvailabilityVisibilityChains);
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceVulkanMemoryModelFeatures_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceVulkanMemoryModelFeatures *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceVulkanMemoryModelFeatures_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceVulkanMemoryModelFeatures_self_temp(dec, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceVulkanMemoryModelFeatures_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceVulkanMemoryModelFeatures_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceVulkanMemoryModelFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->vulkanMemoryModel */
+ /* skip val->vulkanMemoryModelDeviceScope */
+ /* skip val->vulkanMemoryModelAvailabilityVisibilityChains */
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceVulkanMemoryModelFeatures_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceVulkanMemoryModelFeatures *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceVulkanMemoryModelFeatures_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceVulkanMemoryModelFeatures_self_partial_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceVulkanMemoryModelFeatures_handle_self(VkPhysicalDeviceVulkanMemoryModelFeatures *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->vulkanMemoryModel */
+ /* skip val->vulkanMemoryModelDeviceScope */
+ /* skip val->vulkanMemoryModelAvailabilityVisibilityChains */
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceVulkanMemoryModelFeatures_handle(VkPhysicalDeviceVulkanMemoryModelFeatures *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES:
+ vn_replace_VkPhysicalDeviceVulkanMemoryModelFeatures_handle_self((VkPhysicalDeviceVulkanMemoryModelFeatures *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkPhysicalDeviceShaderAtomicInt64Features chain */
+
+static inline void
+vn_encode_VkPhysicalDeviceShaderAtomicInt64Features_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceShaderAtomicInt64Features_self(struct vn_cs_encoder *enc, const VkPhysicalDeviceShaderAtomicInt64Features *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkBool32(enc, &val->shaderBufferInt64Atomics);
+ vn_encode_VkBool32(enc, &val->shaderSharedInt64Atomics);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceShaderAtomicInt64Features(struct vn_cs_encoder *enc, const VkPhysicalDeviceShaderAtomicInt64Features *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES });
+ vn_encode_VkPhysicalDeviceShaderAtomicInt64Features_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDeviceShaderAtomicInt64Features_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceShaderAtomicInt64Features_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceShaderAtomicInt64Features_self_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceShaderAtomicInt64Features *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkBool32(dec, &val->shaderBufferInt64Atomics);
+ vn_decode_VkBool32(dec, &val->shaderSharedInt64Atomics);
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceShaderAtomicInt64Features_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceShaderAtomicInt64Features *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceShaderAtomicInt64Features_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceShaderAtomicInt64Features_self_temp(dec, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceShaderAtomicInt64Features_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceShaderAtomicInt64Features_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceShaderAtomicInt64Features *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->shaderBufferInt64Atomics */
+ /* skip val->shaderSharedInt64Atomics */
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceShaderAtomicInt64Features_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceShaderAtomicInt64Features *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceShaderAtomicInt64Features_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceShaderAtomicInt64Features_self_partial_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceShaderAtomicInt64Features_handle_self(VkPhysicalDeviceShaderAtomicInt64Features *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->shaderBufferInt64Atomics */
+ /* skip val->shaderSharedInt64Atomics */
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceShaderAtomicInt64Features_handle(VkPhysicalDeviceShaderAtomicInt64Features *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES:
+ vn_replace_VkPhysicalDeviceShaderAtomicInt64Features_handle_self((VkPhysicalDeviceShaderAtomicInt64Features *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkPhysicalDeviceTransformFeedbackFeaturesEXT chain */
+
+static inline void
+vn_encode_VkPhysicalDeviceTransformFeedbackFeaturesEXT_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceTransformFeedbackFeaturesEXT_self(struct vn_cs_encoder *enc, const VkPhysicalDeviceTransformFeedbackFeaturesEXT *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkBool32(enc, &val->transformFeedback);
+ vn_encode_VkBool32(enc, &val->geometryStreams);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceTransformFeedbackFeaturesEXT(struct vn_cs_encoder *enc, const VkPhysicalDeviceTransformFeedbackFeaturesEXT *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT });
+ vn_encode_VkPhysicalDeviceTransformFeedbackFeaturesEXT_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDeviceTransformFeedbackFeaturesEXT_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceTransformFeedbackFeaturesEXT_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceTransformFeedbackFeaturesEXT_self_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceTransformFeedbackFeaturesEXT *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkBool32(dec, &val->transformFeedback);
+ vn_decode_VkBool32(dec, &val->geometryStreams);
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceTransformFeedbackFeaturesEXT_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceTransformFeedbackFeaturesEXT *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceTransformFeedbackFeaturesEXT_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceTransformFeedbackFeaturesEXT_self_temp(dec, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceTransformFeedbackFeaturesEXT_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceTransformFeedbackFeaturesEXT_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceTransformFeedbackFeaturesEXT *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->transformFeedback */
+ /* skip val->geometryStreams */
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceTransformFeedbackFeaturesEXT_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceTransformFeedbackFeaturesEXT *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceTransformFeedbackFeaturesEXT_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceTransformFeedbackFeaturesEXT_self_partial_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceTransformFeedbackFeaturesEXT_handle_self(VkPhysicalDeviceTransformFeedbackFeaturesEXT *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->transformFeedback */
+ /* skip val->geometryStreams */
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceTransformFeedbackFeaturesEXT_handle(VkPhysicalDeviceTransformFeedbackFeaturesEXT *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT:
+ vn_replace_VkPhysicalDeviceTransformFeedbackFeaturesEXT_handle_self((VkPhysicalDeviceTransformFeedbackFeaturesEXT *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkPhysicalDeviceScalarBlockLayoutFeatures chain */
+
+static inline void
+vn_encode_VkPhysicalDeviceScalarBlockLayoutFeatures_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceScalarBlockLayoutFeatures_self(struct vn_cs_encoder *enc, const VkPhysicalDeviceScalarBlockLayoutFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkBool32(enc, &val->scalarBlockLayout);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceScalarBlockLayoutFeatures(struct vn_cs_encoder *enc, const VkPhysicalDeviceScalarBlockLayoutFeatures *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES });
+ vn_encode_VkPhysicalDeviceScalarBlockLayoutFeatures_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDeviceScalarBlockLayoutFeatures_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceScalarBlockLayoutFeatures_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceScalarBlockLayoutFeatures_self_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceScalarBlockLayoutFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkBool32(dec, &val->scalarBlockLayout);
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceScalarBlockLayoutFeatures_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceScalarBlockLayoutFeatures *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceScalarBlockLayoutFeatures_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceScalarBlockLayoutFeatures_self_temp(dec, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceScalarBlockLayoutFeatures_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceScalarBlockLayoutFeatures_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceScalarBlockLayoutFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->scalarBlockLayout */
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceScalarBlockLayoutFeatures_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceScalarBlockLayoutFeatures *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceScalarBlockLayoutFeatures_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceScalarBlockLayoutFeatures_self_partial_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceScalarBlockLayoutFeatures_handle_self(VkPhysicalDeviceScalarBlockLayoutFeatures *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->scalarBlockLayout */
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceScalarBlockLayoutFeatures_handle(VkPhysicalDeviceScalarBlockLayoutFeatures *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES:
+ vn_replace_VkPhysicalDeviceScalarBlockLayoutFeatures_handle_self((VkPhysicalDeviceScalarBlockLayoutFeatures *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkPhysicalDeviceUniformBufferStandardLayoutFeatures chain */
+
+static inline void
+vn_encode_VkPhysicalDeviceUniformBufferStandardLayoutFeatures_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceUniformBufferStandardLayoutFeatures_self(struct vn_cs_encoder *enc, const VkPhysicalDeviceUniformBufferStandardLayoutFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkBool32(enc, &val->uniformBufferStandardLayout);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceUniformBufferStandardLayoutFeatures(struct vn_cs_encoder *enc, const VkPhysicalDeviceUniformBufferStandardLayoutFeatures *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES });
+ vn_encode_VkPhysicalDeviceUniformBufferStandardLayoutFeatures_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDeviceUniformBufferStandardLayoutFeatures_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceUniformBufferStandardLayoutFeatures_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceUniformBufferStandardLayoutFeatures_self_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceUniformBufferStandardLayoutFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkBool32(dec, &val->uniformBufferStandardLayout);
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceUniformBufferStandardLayoutFeatures_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceUniformBufferStandardLayoutFeatures *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceUniformBufferStandardLayoutFeatures_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceUniformBufferStandardLayoutFeatures_self_temp(dec, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceUniformBufferStandardLayoutFeatures_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceUniformBufferStandardLayoutFeatures_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceUniformBufferStandardLayoutFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->uniformBufferStandardLayout */
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceUniformBufferStandardLayoutFeatures_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceUniformBufferStandardLayoutFeatures *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceUniformBufferStandardLayoutFeatures_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceUniformBufferStandardLayoutFeatures_self_partial_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceUniformBufferStandardLayoutFeatures_handle_self(VkPhysicalDeviceUniformBufferStandardLayoutFeatures *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->uniformBufferStandardLayout */
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceUniformBufferStandardLayoutFeatures_handle(VkPhysicalDeviceUniformBufferStandardLayoutFeatures *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES:
+ vn_replace_VkPhysicalDeviceUniformBufferStandardLayoutFeatures_handle_self((VkPhysicalDeviceUniformBufferStandardLayoutFeatures *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkPhysicalDeviceBufferDeviceAddressFeatures chain */
+
+static inline void
+vn_encode_VkPhysicalDeviceBufferDeviceAddressFeatures_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceBufferDeviceAddressFeatures_self(struct vn_cs_encoder *enc, const VkPhysicalDeviceBufferDeviceAddressFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkBool32(enc, &val->bufferDeviceAddress);
+ vn_encode_VkBool32(enc, &val->bufferDeviceAddressCaptureReplay);
+ vn_encode_VkBool32(enc, &val->bufferDeviceAddressMultiDevice);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceBufferDeviceAddressFeatures(struct vn_cs_encoder *enc, const VkPhysicalDeviceBufferDeviceAddressFeatures *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES });
+ vn_encode_VkPhysicalDeviceBufferDeviceAddressFeatures_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDeviceBufferDeviceAddressFeatures_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceBufferDeviceAddressFeatures_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceBufferDeviceAddressFeatures_self_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceBufferDeviceAddressFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkBool32(dec, &val->bufferDeviceAddress);
+ vn_decode_VkBool32(dec, &val->bufferDeviceAddressCaptureReplay);
+ vn_decode_VkBool32(dec, &val->bufferDeviceAddressMultiDevice);
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceBufferDeviceAddressFeatures_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceBufferDeviceAddressFeatures *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceBufferDeviceAddressFeatures_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceBufferDeviceAddressFeatures_self_temp(dec, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceBufferDeviceAddressFeatures_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceBufferDeviceAddressFeatures_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceBufferDeviceAddressFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->bufferDeviceAddress */
+ /* skip val->bufferDeviceAddressCaptureReplay */
+ /* skip val->bufferDeviceAddressMultiDevice */
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceBufferDeviceAddressFeatures_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceBufferDeviceAddressFeatures *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceBufferDeviceAddressFeatures_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceBufferDeviceAddressFeatures_self_partial_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceBufferDeviceAddressFeatures_handle_self(VkPhysicalDeviceBufferDeviceAddressFeatures *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->bufferDeviceAddress */
+ /* skip val->bufferDeviceAddressCaptureReplay */
+ /* skip val->bufferDeviceAddressMultiDevice */
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceBufferDeviceAddressFeatures_handle(VkPhysicalDeviceBufferDeviceAddressFeatures *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES:
+ vn_replace_VkPhysicalDeviceBufferDeviceAddressFeatures_handle_self((VkPhysicalDeviceBufferDeviceAddressFeatures *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkPhysicalDeviceImagelessFramebufferFeatures chain */
+
+static inline void
+vn_encode_VkPhysicalDeviceImagelessFramebufferFeatures_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceImagelessFramebufferFeatures_self(struct vn_cs_encoder *enc, const VkPhysicalDeviceImagelessFramebufferFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkBool32(enc, &val->imagelessFramebuffer);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceImagelessFramebufferFeatures(struct vn_cs_encoder *enc, const VkPhysicalDeviceImagelessFramebufferFeatures *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES });
+ vn_encode_VkPhysicalDeviceImagelessFramebufferFeatures_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDeviceImagelessFramebufferFeatures_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceImagelessFramebufferFeatures_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceImagelessFramebufferFeatures_self_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceImagelessFramebufferFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkBool32(dec, &val->imagelessFramebuffer);
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceImagelessFramebufferFeatures_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceImagelessFramebufferFeatures *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceImagelessFramebufferFeatures_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceImagelessFramebufferFeatures_self_temp(dec, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceImagelessFramebufferFeatures_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceImagelessFramebufferFeatures_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceImagelessFramebufferFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->imagelessFramebuffer */
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceImagelessFramebufferFeatures_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceImagelessFramebufferFeatures *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceImagelessFramebufferFeatures_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceImagelessFramebufferFeatures_self_partial_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceImagelessFramebufferFeatures_handle_self(VkPhysicalDeviceImagelessFramebufferFeatures *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->imagelessFramebuffer */
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceImagelessFramebufferFeatures_handle(VkPhysicalDeviceImagelessFramebufferFeatures *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES:
+ vn_replace_VkPhysicalDeviceImagelessFramebufferFeatures_handle_self((VkPhysicalDeviceImagelessFramebufferFeatures *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures chain */
+
+static inline void
+vn_encode_VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures_self(struct vn_cs_encoder *enc, const VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkBool32(enc, &val->separateDepthStencilLayouts);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures(struct vn_cs_encoder *enc, const VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES });
+ vn_encode_VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures_self_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkBool32(dec, &val->separateDepthStencilLayouts);
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures_self_temp(dec, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->separateDepthStencilLayouts */
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures_self_partial_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures_handle_self(VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->separateDepthStencilLayouts */
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures_handle(VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES:
+ vn_replace_VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures_handle_self((VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkPhysicalDeviceVulkan11Features chain */
+
+static inline void
+vn_encode_VkPhysicalDeviceVulkan11Features_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceVulkan11Features_self(struct vn_cs_encoder *enc, const VkPhysicalDeviceVulkan11Features *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkBool32(enc, &val->storageBuffer16BitAccess);
+ vn_encode_VkBool32(enc, &val->uniformAndStorageBuffer16BitAccess);
+ vn_encode_VkBool32(enc, &val->storagePushConstant16);
+ vn_encode_VkBool32(enc, &val->storageInputOutput16);
+ vn_encode_VkBool32(enc, &val->multiview);
+ vn_encode_VkBool32(enc, &val->multiviewGeometryShader);
+ vn_encode_VkBool32(enc, &val->multiviewTessellationShader);
+ vn_encode_VkBool32(enc, &val->variablePointersStorageBuffer);
+ vn_encode_VkBool32(enc, &val->variablePointers);
+ vn_encode_VkBool32(enc, &val->protectedMemory);
+ vn_encode_VkBool32(enc, &val->samplerYcbcrConversion);
+ vn_encode_VkBool32(enc, &val->shaderDrawParameters);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceVulkan11Features(struct vn_cs_encoder *enc, const VkPhysicalDeviceVulkan11Features *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES });
+ vn_encode_VkPhysicalDeviceVulkan11Features_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDeviceVulkan11Features_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceVulkan11Features_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceVulkan11Features_self_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceVulkan11Features *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkBool32(dec, &val->storageBuffer16BitAccess);
+ vn_decode_VkBool32(dec, &val->uniformAndStorageBuffer16BitAccess);
+ vn_decode_VkBool32(dec, &val->storagePushConstant16);
+ vn_decode_VkBool32(dec, &val->storageInputOutput16);
+ vn_decode_VkBool32(dec, &val->multiview);
+ vn_decode_VkBool32(dec, &val->multiviewGeometryShader);
+ vn_decode_VkBool32(dec, &val->multiviewTessellationShader);
+ vn_decode_VkBool32(dec, &val->variablePointersStorageBuffer);
+ vn_decode_VkBool32(dec, &val->variablePointers);
+ vn_decode_VkBool32(dec, &val->protectedMemory);
+ vn_decode_VkBool32(dec, &val->samplerYcbcrConversion);
+ vn_decode_VkBool32(dec, &val->shaderDrawParameters);
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceVulkan11Features_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceVulkan11Features *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceVulkan11Features_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceVulkan11Features_self_temp(dec, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceVulkan11Features_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceVulkan11Features_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceVulkan11Features *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->storageBuffer16BitAccess */
+ /* skip val->uniformAndStorageBuffer16BitAccess */
+ /* skip val->storagePushConstant16 */
+ /* skip val->storageInputOutput16 */
+ /* skip val->multiview */
+ /* skip val->multiviewGeometryShader */
+ /* skip val->multiviewTessellationShader */
+ /* skip val->variablePointersStorageBuffer */
+ /* skip val->variablePointers */
+ /* skip val->protectedMemory */
+ /* skip val->samplerYcbcrConversion */
+ /* skip val->shaderDrawParameters */
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceVulkan11Features_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceVulkan11Features *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceVulkan11Features_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceVulkan11Features_self_partial_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceVulkan11Features_handle_self(VkPhysicalDeviceVulkan11Features *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->storageBuffer16BitAccess */
+ /* skip val->uniformAndStorageBuffer16BitAccess */
+ /* skip val->storagePushConstant16 */
+ /* skip val->storageInputOutput16 */
+ /* skip val->multiview */
+ /* skip val->multiviewGeometryShader */
+ /* skip val->multiviewTessellationShader */
+ /* skip val->variablePointersStorageBuffer */
+ /* skip val->variablePointers */
+ /* skip val->protectedMemory */
+ /* skip val->samplerYcbcrConversion */
+ /* skip val->shaderDrawParameters */
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceVulkan11Features_handle(VkPhysicalDeviceVulkan11Features *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES:
+ vn_replace_VkPhysicalDeviceVulkan11Features_handle_self((VkPhysicalDeviceVulkan11Features *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkPhysicalDeviceVulkan12Features chain */
+
+static inline void
+vn_encode_VkPhysicalDeviceVulkan12Features_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceVulkan12Features_self(struct vn_cs_encoder *enc, const VkPhysicalDeviceVulkan12Features *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkBool32(enc, &val->samplerMirrorClampToEdge);
+ vn_encode_VkBool32(enc, &val->drawIndirectCount);
+ vn_encode_VkBool32(enc, &val->storageBuffer8BitAccess);
+ vn_encode_VkBool32(enc, &val->uniformAndStorageBuffer8BitAccess);
+ vn_encode_VkBool32(enc, &val->storagePushConstant8);
+ vn_encode_VkBool32(enc, &val->shaderBufferInt64Atomics);
+ vn_encode_VkBool32(enc, &val->shaderSharedInt64Atomics);
+ vn_encode_VkBool32(enc, &val->shaderFloat16);
+ vn_encode_VkBool32(enc, &val->shaderInt8);
+ vn_encode_VkBool32(enc, &val->descriptorIndexing);
+ vn_encode_VkBool32(enc, &val->shaderInputAttachmentArrayDynamicIndexing);
+ vn_encode_VkBool32(enc, &val->shaderUniformTexelBufferArrayDynamicIndexing);
+ vn_encode_VkBool32(enc, &val->shaderStorageTexelBufferArrayDynamicIndexing);
+ vn_encode_VkBool32(enc, &val->shaderUniformBufferArrayNonUniformIndexing);
+ vn_encode_VkBool32(enc, &val->shaderSampledImageArrayNonUniformIndexing);
+ vn_encode_VkBool32(enc, &val->shaderStorageBufferArrayNonUniformIndexing);
+ vn_encode_VkBool32(enc, &val->shaderStorageImageArrayNonUniformIndexing);
+ vn_encode_VkBool32(enc, &val->shaderInputAttachmentArrayNonUniformIndexing);
+ vn_encode_VkBool32(enc, &val->shaderUniformTexelBufferArrayNonUniformIndexing);
+ vn_encode_VkBool32(enc, &val->shaderStorageTexelBufferArrayNonUniformIndexing);
+ vn_encode_VkBool32(enc, &val->descriptorBindingUniformBufferUpdateAfterBind);
+ vn_encode_VkBool32(enc, &val->descriptorBindingSampledImageUpdateAfterBind);
+ vn_encode_VkBool32(enc, &val->descriptorBindingStorageImageUpdateAfterBind);
+ vn_encode_VkBool32(enc, &val->descriptorBindingStorageBufferUpdateAfterBind);
+ vn_encode_VkBool32(enc, &val->descriptorBindingUniformTexelBufferUpdateAfterBind);
+ vn_encode_VkBool32(enc, &val->descriptorBindingStorageTexelBufferUpdateAfterBind);
+ vn_encode_VkBool32(enc, &val->descriptorBindingUpdateUnusedWhilePending);
+ vn_encode_VkBool32(enc, &val->descriptorBindingPartiallyBound);
+ vn_encode_VkBool32(enc, &val->descriptorBindingVariableDescriptorCount);
+ vn_encode_VkBool32(enc, &val->runtimeDescriptorArray);
+ vn_encode_VkBool32(enc, &val->samplerFilterMinmax);
+ vn_encode_VkBool32(enc, &val->scalarBlockLayout);
+ vn_encode_VkBool32(enc, &val->imagelessFramebuffer);
+ vn_encode_VkBool32(enc, &val->uniformBufferStandardLayout);
+ vn_encode_VkBool32(enc, &val->shaderSubgroupExtendedTypes);
+ vn_encode_VkBool32(enc, &val->separateDepthStencilLayouts);
+ vn_encode_VkBool32(enc, &val->hostQueryReset);
+ vn_encode_VkBool32(enc, &val->timelineSemaphore);
+ vn_encode_VkBool32(enc, &val->bufferDeviceAddress);
+ vn_encode_VkBool32(enc, &val->bufferDeviceAddressCaptureReplay);
+ vn_encode_VkBool32(enc, &val->bufferDeviceAddressMultiDevice);
+ vn_encode_VkBool32(enc, &val->vulkanMemoryModel);
+ vn_encode_VkBool32(enc, &val->vulkanMemoryModelDeviceScope);
+ vn_encode_VkBool32(enc, &val->vulkanMemoryModelAvailabilityVisibilityChains);
+ vn_encode_VkBool32(enc, &val->shaderOutputViewportIndex);
+ vn_encode_VkBool32(enc, &val->shaderOutputLayer);
+ vn_encode_VkBool32(enc, &val->subgroupBroadcastDynamicId);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceVulkan12Features(struct vn_cs_encoder *enc, const VkPhysicalDeviceVulkan12Features *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES });
+ vn_encode_VkPhysicalDeviceVulkan12Features_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDeviceVulkan12Features_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceVulkan12Features_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceVulkan12Features_self_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceVulkan12Features *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkBool32(dec, &val->samplerMirrorClampToEdge);
+ vn_decode_VkBool32(dec, &val->drawIndirectCount);
+ vn_decode_VkBool32(dec, &val->storageBuffer8BitAccess);
+ vn_decode_VkBool32(dec, &val->uniformAndStorageBuffer8BitAccess);
+ vn_decode_VkBool32(dec, &val->storagePushConstant8);
+ vn_decode_VkBool32(dec, &val->shaderBufferInt64Atomics);
+ vn_decode_VkBool32(dec, &val->shaderSharedInt64Atomics);
+ vn_decode_VkBool32(dec, &val->shaderFloat16);
+ vn_decode_VkBool32(dec, &val->shaderInt8);
+ vn_decode_VkBool32(dec, &val->descriptorIndexing);
+ vn_decode_VkBool32(dec, &val->shaderInputAttachmentArrayDynamicIndexing);
+ vn_decode_VkBool32(dec, &val->shaderUniformTexelBufferArrayDynamicIndexing);
+ vn_decode_VkBool32(dec, &val->shaderStorageTexelBufferArrayDynamicIndexing);
+ vn_decode_VkBool32(dec, &val->shaderUniformBufferArrayNonUniformIndexing);
+ vn_decode_VkBool32(dec, &val->shaderSampledImageArrayNonUniformIndexing);
+ vn_decode_VkBool32(dec, &val->shaderStorageBufferArrayNonUniformIndexing);
+ vn_decode_VkBool32(dec, &val->shaderStorageImageArrayNonUniformIndexing);
+ vn_decode_VkBool32(dec, &val->shaderInputAttachmentArrayNonUniformIndexing);
+ vn_decode_VkBool32(dec, &val->shaderUniformTexelBufferArrayNonUniformIndexing);
+ vn_decode_VkBool32(dec, &val->shaderStorageTexelBufferArrayNonUniformIndexing);
+ vn_decode_VkBool32(dec, &val->descriptorBindingUniformBufferUpdateAfterBind);
+ vn_decode_VkBool32(dec, &val->descriptorBindingSampledImageUpdateAfterBind);
+ vn_decode_VkBool32(dec, &val->descriptorBindingStorageImageUpdateAfterBind);
+ vn_decode_VkBool32(dec, &val->descriptorBindingStorageBufferUpdateAfterBind);
+ vn_decode_VkBool32(dec, &val->descriptorBindingUniformTexelBufferUpdateAfterBind);
+ vn_decode_VkBool32(dec, &val->descriptorBindingStorageTexelBufferUpdateAfterBind);
+ vn_decode_VkBool32(dec, &val->descriptorBindingUpdateUnusedWhilePending);
+ vn_decode_VkBool32(dec, &val->descriptorBindingPartiallyBound);
+ vn_decode_VkBool32(dec, &val->descriptorBindingVariableDescriptorCount);
+ vn_decode_VkBool32(dec, &val->runtimeDescriptorArray);
+ vn_decode_VkBool32(dec, &val->samplerFilterMinmax);
+ vn_decode_VkBool32(dec, &val->scalarBlockLayout);
+ vn_decode_VkBool32(dec, &val->imagelessFramebuffer);
+ vn_decode_VkBool32(dec, &val->uniformBufferStandardLayout);
+ vn_decode_VkBool32(dec, &val->shaderSubgroupExtendedTypes);
+ vn_decode_VkBool32(dec, &val->separateDepthStencilLayouts);
+ vn_decode_VkBool32(dec, &val->hostQueryReset);
+ vn_decode_VkBool32(dec, &val->timelineSemaphore);
+ vn_decode_VkBool32(dec, &val->bufferDeviceAddress);
+ vn_decode_VkBool32(dec, &val->bufferDeviceAddressCaptureReplay);
+ vn_decode_VkBool32(dec, &val->bufferDeviceAddressMultiDevice);
+ vn_decode_VkBool32(dec, &val->vulkanMemoryModel);
+ vn_decode_VkBool32(dec, &val->vulkanMemoryModelDeviceScope);
+ vn_decode_VkBool32(dec, &val->vulkanMemoryModelAvailabilityVisibilityChains);
+ vn_decode_VkBool32(dec, &val->shaderOutputViewportIndex);
+ vn_decode_VkBool32(dec, &val->shaderOutputLayer);
+ vn_decode_VkBool32(dec, &val->subgroupBroadcastDynamicId);
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceVulkan12Features_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceVulkan12Features *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceVulkan12Features_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceVulkan12Features_self_temp(dec, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceVulkan12Features_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceVulkan12Features_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceVulkan12Features *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->samplerMirrorClampToEdge */
+ /* skip val->drawIndirectCount */
+ /* skip val->storageBuffer8BitAccess */
+ /* skip val->uniformAndStorageBuffer8BitAccess */
+ /* skip val->storagePushConstant8 */
+ /* skip val->shaderBufferInt64Atomics */
+ /* skip val->shaderSharedInt64Atomics */
+ /* skip val->shaderFloat16 */
+ /* skip val->shaderInt8 */
+ /* skip val->descriptorIndexing */
+ /* skip val->shaderInputAttachmentArrayDynamicIndexing */
+ /* skip val->shaderUniformTexelBufferArrayDynamicIndexing */
+ /* skip val->shaderStorageTexelBufferArrayDynamicIndexing */
+ /* skip val->shaderUniformBufferArrayNonUniformIndexing */
+ /* skip val->shaderSampledImageArrayNonUniformIndexing */
+ /* skip val->shaderStorageBufferArrayNonUniformIndexing */
+ /* skip val->shaderStorageImageArrayNonUniformIndexing */
+ /* skip val->shaderInputAttachmentArrayNonUniformIndexing */
+ /* skip val->shaderUniformTexelBufferArrayNonUniformIndexing */
+ /* skip val->shaderStorageTexelBufferArrayNonUniformIndexing */
+ /* skip val->descriptorBindingUniformBufferUpdateAfterBind */
+ /* skip val->descriptorBindingSampledImageUpdateAfterBind */
+ /* skip val->descriptorBindingStorageImageUpdateAfterBind */
+ /* skip val->descriptorBindingStorageBufferUpdateAfterBind */
+ /* skip val->descriptorBindingUniformTexelBufferUpdateAfterBind */
+ /* skip val->descriptorBindingStorageTexelBufferUpdateAfterBind */
+ /* skip val->descriptorBindingUpdateUnusedWhilePending */
+ /* skip val->descriptorBindingPartiallyBound */
+ /* skip val->descriptorBindingVariableDescriptorCount */
+ /* skip val->runtimeDescriptorArray */
+ /* skip val->samplerFilterMinmax */
+ /* skip val->scalarBlockLayout */
+ /* skip val->imagelessFramebuffer */
+ /* skip val->uniformBufferStandardLayout */
+ /* skip val->shaderSubgroupExtendedTypes */
+ /* skip val->separateDepthStencilLayouts */
+ /* skip val->hostQueryReset */
+ /* skip val->timelineSemaphore */
+ /* skip val->bufferDeviceAddress */
+ /* skip val->bufferDeviceAddressCaptureReplay */
+ /* skip val->bufferDeviceAddressMultiDevice */
+ /* skip val->vulkanMemoryModel */
+ /* skip val->vulkanMemoryModelDeviceScope */
+ /* skip val->vulkanMemoryModelAvailabilityVisibilityChains */
+ /* skip val->shaderOutputViewportIndex */
+ /* skip val->shaderOutputLayer */
+ /* skip val->subgroupBroadcastDynamicId */
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceVulkan12Features_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceVulkan12Features *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceVulkan12Features_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceVulkan12Features_self_partial_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceVulkan12Features_handle_self(VkPhysicalDeviceVulkan12Features *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->samplerMirrorClampToEdge */
+ /* skip val->drawIndirectCount */
+ /* skip val->storageBuffer8BitAccess */
+ /* skip val->uniformAndStorageBuffer8BitAccess */
+ /* skip val->storagePushConstant8 */
+ /* skip val->shaderBufferInt64Atomics */
+ /* skip val->shaderSharedInt64Atomics */
+ /* skip val->shaderFloat16 */
+ /* skip val->shaderInt8 */
+ /* skip val->descriptorIndexing */
+ /* skip val->shaderInputAttachmentArrayDynamicIndexing */
+ /* skip val->shaderUniformTexelBufferArrayDynamicIndexing */
+ /* skip val->shaderStorageTexelBufferArrayDynamicIndexing */
+ /* skip val->shaderUniformBufferArrayNonUniformIndexing */
+ /* skip val->shaderSampledImageArrayNonUniformIndexing */
+ /* skip val->shaderStorageBufferArrayNonUniformIndexing */
+ /* skip val->shaderStorageImageArrayNonUniformIndexing */
+ /* skip val->shaderInputAttachmentArrayNonUniformIndexing */
+ /* skip val->shaderUniformTexelBufferArrayNonUniformIndexing */
+ /* skip val->shaderStorageTexelBufferArrayNonUniformIndexing */
+ /* skip val->descriptorBindingUniformBufferUpdateAfterBind */
+ /* skip val->descriptorBindingSampledImageUpdateAfterBind */
+ /* skip val->descriptorBindingStorageImageUpdateAfterBind */
+ /* skip val->descriptorBindingStorageBufferUpdateAfterBind */
+ /* skip val->descriptorBindingUniformTexelBufferUpdateAfterBind */
+ /* skip val->descriptorBindingStorageTexelBufferUpdateAfterBind */
+ /* skip val->descriptorBindingUpdateUnusedWhilePending */
+ /* skip val->descriptorBindingPartiallyBound */
+ /* skip val->descriptorBindingVariableDescriptorCount */
+ /* skip val->runtimeDescriptorArray */
+ /* skip val->samplerFilterMinmax */
+ /* skip val->scalarBlockLayout */
+ /* skip val->imagelessFramebuffer */
+ /* skip val->uniformBufferStandardLayout */
+ /* skip val->shaderSubgroupExtendedTypes */
+ /* skip val->separateDepthStencilLayouts */
+ /* skip val->hostQueryReset */
+ /* skip val->timelineSemaphore */
+ /* skip val->bufferDeviceAddress */
+ /* skip val->bufferDeviceAddressCaptureReplay */
+ /* skip val->bufferDeviceAddressMultiDevice */
+ /* skip val->vulkanMemoryModel */
+ /* skip val->vulkanMemoryModelDeviceScope */
+ /* skip val->vulkanMemoryModelAvailabilityVisibilityChains */
+ /* skip val->shaderOutputViewportIndex */
+ /* skip val->shaderOutputLayer */
+ /* skip val->subgroupBroadcastDynamicId */
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceVulkan12Features_handle(VkPhysicalDeviceVulkan12Features *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES:
+ vn_replace_VkPhysicalDeviceVulkan12Features_handle_self((VkPhysicalDeviceVulkan12Features *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkPhysicalDeviceFeatures2 chain */
+
+static inline void
+vn_encode_VkPhysicalDeviceFeatures2_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ const VkBaseInStructure *pnext = val;
+
+ while (pnext) {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkPhysicalDeviceFeatures2_pnext(enc, pnext->pNext);
+ vn_encode_VkPhysicalDeviceVariablePointersFeatures_self(enc, (const VkPhysicalDeviceVariablePointersFeatures *)pnext);
+ return;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkPhysicalDeviceFeatures2_pnext(enc, pnext->pNext);
+ vn_encode_VkPhysicalDeviceMultiviewFeatures_self(enc, (const VkPhysicalDeviceMultiviewFeatures *)pnext);
+ return;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkPhysicalDeviceFeatures2_pnext(enc, pnext->pNext);
+ vn_encode_VkPhysicalDevice16BitStorageFeatures_self(enc, (const VkPhysicalDevice16BitStorageFeatures *)pnext);
+ return;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkPhysicalDeviceFeatures2_pnext(enc, pnext->pNext);
+ vn_encode_VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures_self(enc, (const VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures *)pnext);
+ return;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkPhysicalDeviceFeatures2_pnext(enc, pnext->pNext);
+ vn_encode_VkPhysicalDeviceSamplerYcbcrConversionFeatures_self(enc, (const VkPhysicalDeviceSamplerYcbcrConversionFeatures *)pnext);
+ return;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkPhysicalDeviceFeatures2_pnext(enc, pnext->pNext);
+ vn_encode_VkPhysicalDeviceProtectedMemoryFeatures_self(enc, (const VkPhysicalDeviceProtectedMemoryFeatures *)pnext);
+ return;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkPhysicalDeviceFeatures2_pnext(enc, pnext->pNext);
+ vn_encode_VkPhysicalDeviceShaderDrawParametersFeatures_self(enc, (const VkPhysicalDeviceShaderDrawParametersFeatures *)pnext);
+ return;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkPhysicalDeviceFeatures2_pnext(enc, pnext->pNext);
+ vn_encode_VkPhysicalDeviceShaderFloat16Int8Features_self(enc, (const VkPhysicalDeviceShaderFloat16Int8Features *)pnext);
+ return;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkPhysicalDeviceFeatures2_pnext(enc, pnext->pNext);
+ vn_encode_VkPhysicalDeviceHostQueryResetFeatures_self(enc, (const VkPhysicalDeviceHostQueryResetFeatures *)pnext);
+ return;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkPhysicalDeviceFeatures2_pnext(enc, pnext->pNext);
+ vn_encode_VkPhysicalDeviceDescriptorIndexingFeatures_self(enc, (const VkPhysicalDeviceDescriptorIndexingFeatures *)pnext);
+ return;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkPhysicalDeviceFeatures2_pnext(enc, pnext->pNext);
+ vn_encode_VkPhysicalDeviceTimelineSemaphoreFeatures_self(enc, (const VkPhysicalDeviceTimelineSemaphoreFeatures *)pnext);
+ return;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkPhysicalDeviceFeatures2_pnext(enc, pnext->pNext);
+ vn_encode_VkPhysicalDevice8BitStorageFeatures_self(enc, (const VkPhysicalDevice8BitStorageFeatures *)pnext);
+ return;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkPhysicalDeviceFeatures2_pnext(enc, pnext->pNext);
+ vn_encode_VkPhysicalDeviceVulkanMemoryModelFeatures_self(enc, (const VkPhysicalDeviceVulkanMemoryModelFeatures *)pnext);
+ return;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkPhysicalDeviceFeatures2_pnext(enc, pnext->pNext);
+ vn_encode_VkPhysicalDeviceShaderAtomicInt64Features_self(enc, (const VkPhysicalDeviceShaderAtomicInt64Features *)pnext);
+ return;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkPhysicalDeviceFeatures2_pnext(enc, pnext->pNext);
+ vn_encode_VkPhysicalDeviceTransformFeedbackFeaturesEXT_self(enc, (const VkPhysicalDeviceTransformFeedbackFeaturesEXT *)pnext);
+ return;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkPhysicalDeviceFeatures2_pnext(enc, pnext->pNext);
+ vn_encode_VkPhysicalDeviceScalarBlockLayoutFeatures_self(enc, (const VkPhysicalDeviceScalarBlockLayoutFeatures *)pnext);
+ return;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkPhysicalDeviceFeatures2_pnext(enc, pnext->pNext);
+ vn_encode_VkPhysicalDeviceUniformBufferStandardLayoutFeatures_self(enc, (const VkPhysicalDeviceUniformBufferStandardLayoutFeatures *)pnext);
+ return;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkPhysicalDeviceFeatures2_pnext(enc, pnext->pNext);
+ vn_encode_VkPhysicalDeviceBufferDeviceAddressFeatures_self(enc, (const VkPhysicalDeviceBufferDeviceAddressFeatures *)pnext);
+ return;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkPhysicalDeviceFeatures2_pnext(enc, pnext->pNext);
+ vn_encode_VkPhysicalDeviceImagelessFramebufferFeatures_self(enc, (const VkPhysicalDeviceImagelessFramebufferFeatures *)pnext);
+ return;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkPhysicalDeviceFeatures2_pnext(enc, pnext->pNext);
+ vn_encode_VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures_self(enc, (const VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures *)pnext);
+ return;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkPhysicalDeviceFeatures2_pnext(enc, pnext->pNext);
+ vn_encode_VkPhysicalDeviceVulkan11Features_self(enc, (const VkPhysicalDeviceVulkan11Features *)pnext);
+ return;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkPhysicalDeviceFeatures2_pnext(enc, pnext->pNext);
+ vn_encode_VkPhysicalDeviceVulkan12Features_self(enc, (const VkPhysicalDeviceVulkan12Features *)pnext);
+ return;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ }
+
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceFeatures2_self(struct vn_cs_encoder *enc, const VkPhysicalDeviceFeatures2 *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkPhysicalDeviceFeatures(enc, &val->features);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceFeatures2(struct vn_cs_encoder *enc, const VkPhysicalDeviceFeatures2 *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2 });
+ vn_encode_VkPhysicalDeviceFeatures2_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDeviceFeatures2_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceFeatures2_pnext_temp(struct vn_cs_decoder *dec)
+{
+ VkBaseOutStructure *pnext;
+ VkStructureType stype;
+
+ if (!vn_decode_simple_pointer(dec))
+ return NULL;
+
+ vn_decode_VkStructureType(dec, &stype);
+ switch ((int32_t)stype) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceVariablePointersFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceVariablePointersFeatures_self_temp(dec, (VkPhysicalDeviceVariablePointersFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceMultiviewFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceMultiviewFeatures_self_temp(dec, (VkPhysicalDeviceMultiviewFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDevice16BitStorageFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_temp(dec);
+ vn_decode_VkPhysicalDevice16BitStorageFeatures_self_temp(dec, (VkPhysicalDevice16BitStorageFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures_self_temp(dec, (VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceSamplerYcbcrConversionFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceSamplerYcbcrConversionFeatures_self_temp(dec, (VkPhysicalDeviceSamplerYcbcrConversionFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceProtectedMemoryFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceProtectedMemoryFeatures_self_temp(dec, (VkPhysicalDeviceProtectedMemoryFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceShaderDrawParametersFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceShaderDrawParametersFeatures_self_temp(dec, (VkPhysicalDeviceShaderDrawParametersFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceShaderFloat16Int8Features));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceShaderFloat16Int8Features_self_temp(dec, (VkPhysicalDeviceShaderFloat16Int8Features *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceHostQueryResetFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceHostQueryResetFeatures_self_temp(dec, (VkPhysicalDeviceHostQueryResetFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceDescriptorIndexingFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceDescriptorIndexingFeatures_self_temp(dec, (VkPhysicalDeviceDescriptorIndexingFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceTimelineSemaphoreFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceTimelineSemaphoreFeatures_self_temp(dec, (VkPhysicalDeviceTimelineSemaphoreFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDevice8BitStorageFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_temp(dec);
+ vn_decode_VkPhysicalDevice8BitStorageFeatures_self_temp(dec, (VkPhysicalDevice8BitStorageFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceVulkanMemoryModelFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceVulkanMemoryModelFeatures_self_temp(dec, (VkPhysicalDeviceVulkanMemoryModelFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceShaderAtomicInt64Features));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceShaderAtomicInt64Features_self_temp(dec, (VkPhysicalDeviceShaderAtomicInt64Features *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceTransformFeedbackFeaturesEXT));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceTransformFeedbackFeaturesEXT_self_temp(dec, (VkPhysicalDeviceTransformFeedbackFeaturesEXT *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceScalarBlockLayoutFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceScalarBlockLayoutFeatures_self_temp(dec, (VkPhysicalDeviceScalarBlockLayoutFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceUniformBufferStandardLayoutFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceUniformBufferStandardLayoutFeatures_self_temp(dec, (VkPhysicalDeviceUniformBufferStandardLayoutFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceBufferDeviceAddressFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceBufferDeviceAddressFeatures_self_temp(dec, (VkPhysicalDeviceBufferDeviceAddressFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceImagelessFramebufferFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceImagelessFramebufferFeatures_self_temp(dec, (VkPhysicalDeviceImagelessFramebufferFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures_self_temp(dec, (VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceVulkan11Features));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceVulkan11Features_self_temp(dec, (VkPhysicalDeviceVulkan11Features *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceVulkan12Features));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceVulkan12Features_self_temp(dec, (VkPhysicalDeviceVulkan12Features *)pnext);
+ }
+ break;
+ default:
+ /* unexpected struct */
+ pnext = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ break;
+ }
+
+ return pnext;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceFeatures2_self_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceFeatures2 *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkPhysicalDeviceFeatures_temp(dec, &val->features);
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceFeatures2_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceFeatures2 *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceFeatures2_self_temp(dec, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceFeatures2_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ VkBaseOutStructure *pnext;
+ VkStructureType stype;
+
+ if (!vn_decode_simple_pointer(dec))
+ return NULL;
+
+ vn_decode_VkStructureType(dec, &stype);
+ switch ((int32_t)stype) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceVariablePointersFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceVariablePointersFeatures_self_partial_temp(dec, (VkPhysicalDeviceVariablePointersFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceMultiviewFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceMultiviewFeatures_self_partial_temp(dec, (VkPhysicalDeviceMultiviewFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDevice16BitStorageFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDevice16BitStorageFeatures_self_partial_temp(dec, (VkPhysicalDevice16BitStorageFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures_self_partial_temp(dec, (VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceSamplerYcbcrConversionFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceSamplerYcbcrConversionFeatures_self_partial_temp(dec, (VkPhysicalDeviceSamplerYcbcrConversionFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceProtectedMemoryFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceProtectedMemoryFeatures_self_partial_temp(dec, (VkPhysicalDeviceProtectedMemoryFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceShaderDrawParametersFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceShaderDrawParametersFeatures_self_partial_temp(dec, (VkPhysicalDeviceShaderDrawParametersFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceShaderFloat16Int8Features));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceShaderFloat16Int8Features_self_partial_temp(dec, (VkPhysicalDeviceShaderFloat16Int8Features *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceHostQueryResetFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceHostQueryResetFeatures_self_partial_temp(dec, (VkPhysicalDeviceHostQueryResetFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceDescriptorIndexingFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceDescriptorIndexingFeatures_self_partial_temp(dec, (VkPhysicalDeviceDescriptorIndexingFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceTimelineSemaphoreFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceTimelineSemaphoreFeatures_self_partial_temp(dec, (VkPhysicalDeviceTimelineSemaphoreFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDevice8BitStorageFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDevice8BitStorageFeatures_self_partial_temp(dec, (VkPhysicalDevice8BitStorageFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceVulkanMemoryModelFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceVulkanMemoryModelFeatures_self_partial_temp(dec, (VkPhysicalDeviceVulkanMemoryModelFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceShaderAtomicInt64Features));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceShaderAtomicInt64Features_self_partial_temp(dec, (VkPhysicalDeviceShaderAtomicInt64Features *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceTransformFeedbackFeaturesEXT));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceTransformFeedbackFeaturesEXT_self_partial_temp(dec, (VkPhysicalDeviceTransformFeedbackFeaturesEXT *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceScalarBlockLayoutFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceScalarBlockLayoutFeatures_self_partial_temp(dec, (VkPhysicalDeviceScalarBlockLayoutFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceUniformBufferStandardLayoutFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceUniformBufferStandardLayoutFeatures_self_partial_temp(dec, (VkPhysicalDeviceUniformBufferStandardLayoutFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceBufferDeviceAddressFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceBufferDeviceAddressFeatures_self_partial_temp(dec, (VkPhysicalDeviceBufferDeviceAddressFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceImagelessFramebufferFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceImagelessFramebufferFeatures_self_partial_temp(dec, (VkPhysicalDeviceImagelessFramebufferFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures_self_partial_temp(dec, (VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceVulkan11Features));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceVulkan11Features_self_partial_temp(dec, (VkPhysicalDeviceVulkan11Features *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceVulkan12Features));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceVulkan12Features_self_partial_temp(dec, (VkPhysicalDeviceVulkan12Features *)pnext);
+ }
+ break;
+ default:
+ /* unexpected struct */
+ pnext = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ break;
+ }
+
+ return pnext;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceFeatures2_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceFeatures2 *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkPhysicalDeviceFeatures_partial_temp(dec, &val->features);
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceFeatures2_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceFeatures2 *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceFeatures2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceFeatures2_self_partial_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceFeatures2_handle_self(VkPhysicalDeviceFeatures2 *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ vn_replace_VkPhysicalDeviceFeatures_handle(&val->features);
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceFeatures2_handle(VkPhysicalDeviceFeatures2 *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2:
+ vn_replace_VkPhysicalDeviceFeatures2_handle_self((VkPhysicalDeviceFeatures2 *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES:
+ vn_replace_VkPhysicalDeviceVariablePointersFeatures_handle_self((VkPhysicalDeviceVariablePointersFeatures *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES:
+ vn_replace_VkPhysicalDeviceMultiviewFeatures_handle_self((VkPhysicalDeviceMultiviewFeatures *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES:
+ vn_replace_VkPhysicalDevice16BitStorageFeatures_handle_self((VkPhysicalDevice16BitStorageFeatures *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES:
+ vn_replace_VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures_handle_self((VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES:
+ vn_replace_VkPhysicalDeviceSamplerYcbcrConversionFeatures_handle_self((VkPhysicalDeviceSamplerYcbcrConversionFeatures *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES:
+ vn_replace_VkPhysicalDeviceProtectedMemoryFeatures_handle_self((VkPhysicalDeviceProtectedMemoryFeatures *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES:
+ vn_replace_VkPhysicalDeviceShaderDrawParametersFeatures_handle_self((VkPhysicalDeviceShaderDrawParametersFeatures *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES:
+ vn_replace_VkPhysicalDeviceShaderFloat16Int8Features_handle_self((VkPhysicalDeviceShaderFloat16Int8Features *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES:
+ vn_replace_VkPhysicalDeviceHostQueryResetFeatures_handle_self((VkPhysicalDeviceHostQueryResetFeatures *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES:
+ vn_replace_VkPhysicalDeviceDescriptorIndexingFeatures_handle_self((VkPhysicalDeviceDescriptorIndexingFeatures *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES:
+ vn_replace_VkPhysicalDeviceTimelineSemaphoreFeatures_handle_self((VkPhysicalDeviceTimelineSemaphoreFeatures *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES:
+ vn_replace_VkPhysicalDevice8BitStorageFeatures_handle_self((VkPhysicalDevice8BitStorageFeatures *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES:
+ vn_replace_VkPhysicalDeviceVulkanMemoryModelFeatures_handle_self((VkPhysicalDeviceVulkanMemoryModelFeatures *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES:
+ vn_replace_VkPhysicalDeviceShaderAtomicInt64Features_handle_self((VkPhysicalDeviceShaderAtomicInt64Features *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT:
+ vn_replace_VkPhysicalDeviceTransformFeedbackFeaturesEXT_handle_self((VkPhysicalDeviceTransformFeedbackFeaturesEXT *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES:
+ vn_replace_VkPhysicalDeviceScalarBlockLayoutFeatures_handle_self((VkPhysicalDeviceScalarBlockLayoutFeatures *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES:
+ vn_replace_VkPhysicalDeviceUniformBufferStandardLayoutFeatures_handle_self((VkPhysicalDeviceUniformBufferStandardLayoutFeatures *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES:
+ vn_replace_VkPhysicalDeviceBufferDeviceAddressFeatures_handle_self((VkPhysicalDeviceBufferDeviceAddressFeatures *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES:
+ vn_replace_VkPhysicalDeviceImagelessFramebufferFeatures_handle_self((VkPhysicalDeviceImagelessFramebufferFeatures *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES:
+ vn_replace_VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures_handle_self((VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES:
+ vn_replace_VkPhysicalDeviceVulkan11Features_handle_self((VkPhysicalDeviceVulkan11Features *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES:
+ vn_replace_VkPhysicalDeviceVulkan12Features_handle_self((VkPhysicalDeviceVulkan12Features *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkDeviceGroupDeviceCreateInfo chain */
+
+static inline void *
+vn_decode_VkDeviceGroupDeviceCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkDeviceGroupDeviceCreateInfo_self_temp(struct vn_cs_decoder *dec, VkDeviceGroupDeviceCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_uint32_t(dec, &val->physicalDeviceCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->physicalDeviceCount);
+ val->pPhysicalDevices = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pPhysicalDevices) * iter_count);
+ if (!val->pPhysicalDevices) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkPhysicalDevice_lookup(dec, &((VkPhysicalDevice *)val->pPhysicalDevices)[i]);
+ } else {
+ vn_decode_array_size(dec, val->physicalDeviceCount);
+ val->pPhysicalDevices = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkDeviceGroupDeviceCreateInfo_temp(struct vn_cs_decoder *dec, VkDeviceGroupDeviceCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkDeviceGroupDeviceCreateInfo_pnext_temp(dec);
+ vn_decode_VkDeviceGroupDeviceCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkDeviceGroupDeviceCreateInfo_handle_self(VkDeviceGroupDeviceCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->physicalDeviceCount */
+ if (val->pPhysicalDevices) {
+ for (uint32_t i = 0; i < val->physicalDeviceCount; i++)
+ vn_replace_VkPhysicalDevice_handle(&((VkPhysicalDevice *)val->pPhysicalDevices)[i]);
+ }
+}
+
+static inline void
+vn_replace_VkDeviceGroupDeviceCreateInfo_handle(VkDeviceGroupDeviceCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO:
+ vn_replace_VkDeviceGroupDeviceCreateInfo_handle_self((VkDeviceGroupDeviceCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkDeviceCreateInfo chain */
+
+static inline void *
+vn_decode_VkDeviceCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ VkBaseOutStructure *pnext;
+ VkStructureType stype;
+
+ if (!vn_decode_simple_pointer(dec))
+ return NULL;
+
+ vn_decode_VkStructureType(dec, &stype);
+ switch ((int32_t)stype) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceFeatures2));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkDeviceCreateInfo_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceFeatures2_self_temp(dec, (VkPhysicalDeviceFeatures2 *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceVariablePointersFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkDeviceCreateInfo_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceVariablePointersFeatures_self_temp(dec, (VkPhysicalDeviceVariablePointersFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceMultiviewFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkDeviceCreateInfo_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceMultiviewFeatures_self_temp(dec, (VkPhysicalDeviceMultiviewFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkDeviceGroupDeviceCreateInfo));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkDeviceCreateInfo_pnext_temp(dec);
+ vn_decode_VkDeviceGroupDeviceCreateInfo_self_temp(dec, (VkDeviceGroupDeviceCreateInfo *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDevice16BitStorageFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkDeviceCreateInfo_pnext_temp(dec);
+ vn_decode_VkPhysicalDevice16BitStorageFeatures_self_temp(dec, (VkPhysicalDevice16BitStorageFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkDeviceCreateInfo_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures_self_temp(dec, (VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceSamplerYcbcrConversionFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkDeviceCreateInfo_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceSamplerYcbcrConversionFeatures_self_temp(dec, (VkPhysicalDeviceSamplerYcbcrConversionFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceProtectedMemoryFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkDeviceCreateInfo_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceProtectedMemoryFeatures_self_temp(dec, (VkPhysicalDeviceProtectedMemoryFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceShaderDrawParametersFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkDeviceCreateInfo_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceShaderDrawParametersFeatures_self_temp(dec, (VkPhysicalDeviceShaderDrawParametersFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceShaderFloat16Int8Features));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkDeviceCreateInfo_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceShaderFloat16Int8Features_self_temp(dec, (VkPhysicalDeviceShaderFloat16Int8Features *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceHostQueryResetFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkDeviceCreateInfo_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceHostQueryResetFeatures_self_temp(dec, (VkPhysicalDeviceHostQueryResetFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceDescriptorIndexingFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkDeviceCreateInfo_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceDescriptorIndexingFeatures_self_temp(dec, (VkPhysicalDeviceDescriptorIndexingFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceTimelineSemaphoreFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkDeviceCreateInfo_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceTimelineSemaphoreFeatures_self_temp(dec, (VkPhysicalDeviceTimelineSemaphoreFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDevice8BitStorageFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkDeviceCreateInfo_pnext_temp(dec);
+ vn_decode_VkPhysicalDevice8BitStorageFeatures_self_temp(dec, (VkPhysicalDevice8BitStorageFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceVulkanMemoryModelFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkDeviceCreateInfo_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceVulkanMemoryModelFeatures_self_temp(dec, (VkPhysicalDeviceVulkanMemoryModelFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceShaderAtomicInt64Features));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkDeviceCreateInfo_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceShaderAtomicInt64Features_self_temp(dec, (VkPhysicalDeviceShaderAtomicInt64Features *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceTransformFeedbackFeaturesEXT));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkDeviceCreateInfo_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceTransformFeedbackFeaturesEXT_self_temp(dec, (VkPhysicalDeviceTransformFeedbackFeaturesEXT *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceScalarBlockLayoutFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkDeviceCreateInfo_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceScalarBlockLayoutFeatures_self_temp(dec, (VkPhysicalDeviceScalarBlockLayoutFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceUniformBufferStandardLayoutFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkDeviceCreateInfo_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceUniformBufferStandardLayoutFeatures_self_temp(dec, (VkPhysicalDeviceUniformBufferStandardLayoutFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceBufferDeviceAddressFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkDeviceCreateInfo_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceBufferDeviceAddressFeatures_self_temp(dec, (VkPhysicalDeviceBufferDeviceAddressFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceImagelessFramebufferFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkDeviceCreateInfo_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceImagelessFramebufferFeatures_self_temp(dec, (VkPhysicalDeviceImagelessFramebufferFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkDeviceCreateInfo_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures_self_temp(dec, (VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceVulkan11Features));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkDeviceCreateInfo_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceVulkan11Features_self_temp(dec, (VkPhysicalDeviceVulkan11Features *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceVulkan12Features));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkDeviceCreateInfo_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceVulkan12Features_self_temp(dec, (VkPhysicalDeviceVulkan12Features *)pnext);
+ }
+ break;
+ default:
+ /* unexpected struct */
+ pnext = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ break;
+ }
+
+ return pnext;
+}
+
+static inline void
+vn_decode_VkDeviceCreateInfo_self_temp(struct vn_cs_decoder *dec, VkDeviceCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_uint32_t(dec, &val->queueCreateInfoCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->queueCreateInfoCount);
+ val->pQueueCreateInfos = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pQueueCreateInfos) * iter_count);
+ if (!val->pQueueCreateInfos) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkDeviceQueueCreateInfo_temp(dec, &((VkDeviceQueueCreateInfo *)val->pQueueCreateInfos)[i]);
+ } else {
+ vn_decode_array_size(dec, val->queueCreateInfoCount);
+ val->pQueueCreateInfos = NULL;
+ }
+ vn_decode_uint32_t(dec, &val->enabledLayerCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->enabledLayerCount);
+ val->ppEnabledLayerNames = vn_cs_decoder_alloc_temp(dec, sizeof(*val->ppEnabledLayerNames) * iter_count);
+ if (!val->ppEnabledLayerNames) return;
+ for (uint32_t i = 0; i < iter_count; i++) {
+ const size_t string_size = vn_decode_array_size_unchecked(dec);
+ ((char **)val->ppEnabledLayerNames)[i] = vn_cs_decoder_alloc_temp(dec, sizeof(*val->ppEnabledLayerNames[i]) * string_size);
+ if (!val->ppEnabledLayerNames[i]) return;
+ vn_decode_char_array(dec, ((char **)val->ppEnabledLayerNames)[i], string_size);
+ }
+ } else {
+ vn_decode_array_size(dec, val->enabledLayerCount);
+ val->ppEnabledLayerNames = NULL;
+ }
+ vn_decode_uint32_t(dec, &val->enabledExtensionCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->enabledExtensionCount);
+ val->ppEnabledExtensionNames = vn_cs_decoder_alloc_temp(dec, sizeof(*val->ppEnabledExtensionNames) * iter_count);
+ if (!val->ppEnabledExtensionNames) return;
+ for (uint32_t i = 0; i < iter_count; i++) {
+ const size_t string_size = vn_decode_array_size_unchecked(dec);
+ ((char **)val->ppEnabledExtensionNames)[i] = vn_cs_decoder_alloc_temp(dec, sizeof(*val->ppEnabledExtensionNames[i]) * string_size);
+ if (!val->ppEnabledExtensionNames[i]) return;
+ vn_decode_char_array(dec, ((char **)val->ppEnabledExtensionNames)[i], string_size);
+ }
+ } else {
+ vn_decode_array_size(dec, val->enabledExtensionCount);
+ val->ppEnabledExtensionNames = NULL;
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ val->pEnabledFeatures = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pEnabledFeatures));
+ if (!val->pEnabledFeatures) return;
+ vn_decode_VkPhysicalDeviceFeatures_temp(dec, (VkPhysicalDeviceFeatures *)val->pEnabledFeatures);
+ } else {
+ val->pEnabledFeatures = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkDeviceCreateInfo_temp(struct vn_cs_decoder *dec, VkDeviceCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkDeviceCreateInfo_pnext_temp(dec);
+ vn_decode_VkDeviceCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkDeviceCreateInfo_handle_self(VkDeviceCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ /* skip val->queueCreateInfoCount */
+ if (val->pQueueCreateInfos) {
+ for (uint32_t i = 0; i < val->queueCreateInfoCount; i++)
+ vn_replace_VkDeviceQueueCreateInfo_handle(&((VkDeviceQueueCreateInfo *)val->pQueueCreateInfos)[i]);
+ }
+ /* skip val->enabledLayerCount */
+ /* skip val->ppEnabledLayerNames */
+ /* skip val->enabledExtensionCount */
+ /* skip val->ppEnabledExtensionNames */
+ if (val->pEnabledFeatures)
+ vn_replace_VkPhysicalDeviceFeatures_handle((VkPhysicalDeviceFeatures *)val->pEnabledFeatures);
+}
+
+static inline void
+vn_replace_VkDeviceCreateInfo_handle(VkDeviceCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO:
+ vn_replace_VkDeviceCreateInfo_handle_self((VkDeviceCreateInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2:
+ vn_replace_VkPhysicalDeviceFeatures2_handle_self((VkPhysicalDeviceFeatures2 *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES:
+ vn_replace_VkPhysicalDeviceVariablePointersFeatures_handle_self((VkPhysicalDeviceVariablePointersFeatures *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES:
+ vn_replace_VkPhysicalDeviceMultiviewFeatures_handle_self((VkPhysicalDeviceMultiviewFeatures *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO:
+ vn_replace_VkDeviceGroupDeviceCreateInfo_handle_self((VkDeviceGroupDeviceCreateInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES:
+ vn_replace_VkPhysicalDevice16BitStorageFeatures_handle_self((VkPhysicalDevice16BitStorageFeatures *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES:
+ vn_replace_VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures_handle_self((VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES:
+ vn_replace_VkPhysicalDeviceSamplerYcbcrConversionFeatures_handle_self((VkPhysicalDeviceSamplerYcbcrConversionFeatures *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES:
+ vn_replace_VkPhysicalDeviceProtectedMemoryFeatures_handle_self((VkPhysicalDeviceProtectedMemoryFeatures *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES:
+ vn_replace_VkPhysicalDeviceShaderDrawParametersFeatures_handle_self((VkPhysicalDeviceShaderDrawParametersFeatures *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES:
+ vn_replace_VkPhysicalDeviceShaderFloat16Int8Features_handle_self((VkPhysicalDeviceShaderFloat16Int8Features *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES:
+ vn_replace_VkPhysicalDeviceHostQueryResetFeatures_handle_self((VkPhysicalDeviceHostQueryResetFeatures *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES:
+ vn_replace_VkPhysicalDeviceDescriptorIndexingFeatures_handle_self((VkPhysicalDeviceDescriptorIndexingFeatures *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES:
+ vn_replace_VkPhysicalDeviceTimelineSemaphoreFeatures_handle_self((VkPhysicalDeviceTimelineSemaphoreFeatures *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES:
+ vn_replace_VkPhysicalDevice8BitStorageFeatures_handle_self((VkPhysicalDevice8BitStorageFeatures *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES:
+ vn_replace_VkPhysicalDeviceVulkanMemoryModelFeatures_handle_self((VkPhysicalDeviceVulkanMemoryModelFeatures *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES:
+ vn_replace_VkPhysicalDeviceShaderAtomicInt64Features_handle_self((VkPhysicalDeviceShaderAtomicInt64Features *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT:
+ vn_replace_VkPhysicalDeviceTransformFeedbackFeaturesEXT_handle_self((VkPhysicalDeviceTransformFeedbackFeaturesEXT *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES:
+ vn_replace_VkPhysicalDeviceScalarBlockLayoutFeatures_handle_self((VkPhysicalDeviceScalarBlockLayoutFeatures *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES:
+ vn_replace_VkPhysicalDeviceUniformBufferStandardLayoutFeatures_handle_self((VkPhysicalDeviceUniformBufferStandardLayoutFeatures *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES:
+ vn_replace_VkPhysicalDeviceBufferDeviceAddressFeatures_handle_self((VkPhysicalDeviceBufferDeviceAddressFeatures *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES:
+ vn_replace_VkPhysicalDeviceImagelessFramebufferFeatures_handle_self((VkPhysicalDeviceImagelessFramebufferFeatures *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES:
+ vn_replace_VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures_handle_self((VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES:
+ vn_replace_VkPhysicalDeviceVulkan11Features_handle_self((VkPhysicalDeviceVulkan11Features *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES:
+ vn_replace_VkPhysicalDeviceVulkan12Features_handle_self((VkPhysicalDeviceVulkan12Features *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkConformanceVersion */
+
+static inline void
+vn_encode_VkConformanceVersion(struct vn_cs_encoder *enc, const VkConformanceVersion *val)
+{
+ vn_encode_uint8_t(enc, &val->major);
+ vn_encode_uint8_t(enc, &val->minor);
+ vn_encode_uint8_t(enc, &val->subminor);
+ vn_encode_uint8_t(enc, &val->patch);
+}
+
+static inline void
+vn_decode_VkConformanceVersion_partial_temp(struct vn_cs_decoder *dec, VkConformanceVersion *val)
+{
+ /* skip val->major */
+ /* skip val->minor */
+ /* skip val->subminor */
+ /* skip val->patch */
+}
+
+/* struct VkPhysicalDeviceDriverProperties chain */
+
+static inline void
+vn_encode_VkPhysicalDeviceDriverProperties_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceDriverProperties_self(struct vn_cs_encoder *enc, const VkPhysicalDeviceDriverProperties *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkDriverId(enc, &val->driverID);
+ vn_encode_array_size(enc, VK_MAX_DRIVER_NAME_SIZE);
+ vn_encode_char_array(enc, val->driverName, VK_MAX_DRIVER_NAME_SIZE);
+ vn_encode_array_size(enc, VK_MAX_DRIVER_INFO_SIZE);
+ vn_encode_char_array(enc, val->driverInfo, VK_MAX_DRIVER_INFO_SIZE);
+ vn_encode_VkConformanceVersion(enc, &val->conformanceVersion);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceDriverProperties(struct vn_cs_encoder *enc, const VkPhysicalDeviceDriverProperties *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES });
+ vn_encode_VkPhysicalDeviceDriverProperties_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDeviceDriverProperties_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceDriverProperties_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceDriverProperties_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceDriverProperties *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->driverID */
+ /* skip val->driverName */
+ /* skip val->driverInfo */
+ vn_decode_VkConformanceVersion_partial_temp(dec, &val->conformanceVersion);
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceDriverProperties_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceDriverProperties *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceDriverProperties_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceDriverProperties_self_partial_temp(dec, val);
+}
+
+/* struct VkPhysicalDeviceIDProperties chain */
+
+static inline void
+vn_encode_VkPhysicalDeviceIDProperties_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceIDProperties_self(struct vn_cs_encoder *enc, const VkPhysicalDeviceIDProperties *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_array_size(enc, VK_UUID_SIZE);
+ vn_encode_uint8_t_array(enc, val->deviceUUID, VK_UUID_SIZE);
+ vn_encode_array_size(enc, VK_UUID_SIZE);
+ vn_encode_uint8_t_array(enc, val->driverUUID, VK_UUID_SIZE);
+ vn_encode_array_size(enc, VK_LUID_SIZE);
+ vn_encode_uint8_t_array(enc, val->deviceLUID, VK_LUID_SIZE);
+ vn_encode_uint32_t(enc, &val->deviceNodeMask);
+ vn_encode_VkBool32(enc, &val->deviceLUIDValid);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceIDProperties(struct vn_cs_encoder *enc, const VkPhysicalDeviceIDProperties *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES });
+ vn_encode_VkPhysicalDeviceIDProperties_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDeviceIDProperties_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceIDProperties_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceIDProperties_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceIDProperties *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->deviceUUID */
+ /* skip val->driverUUID */
+ /* skip val->deviceLUID */
+ /* skip val->deviceNodeMask */
+ /* skip val->deviceLUIDValid */
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceIDProperties_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceIDProperties *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceIDProperties_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceIDProperties_self_partial_temp(dec, val);
+}
+
+/* struct VkPhysicalDeviceMultiviewProperties chain */
+
+static inline void
+vn_encode_VkPhysicalDeviceMultiviewProperties_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceMultiviewProperties_self(struct vn_cs_encoder *enc, const VkPhysicalDeviceMultiviewProperties *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_uint32_t(enc, &val->maxMultiviewViewCount);
+ vn_encode_uint32_t(enc, &val->maxMultiviewInstanceIndex);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceMultiviewProperties(struct vn_cs_encoder *enc, const VkPhysicalDeviceMultiviewProperties *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES });
+ vn_encode_VkPhysicalDeviceMultiviewProperties_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDeviceMultiviewProperties_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceMultiviewProperties_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceMultiviewProperties_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceMultiviewProperties *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->maxMultiviewViewCount */
+ /* skip val->maxMultiviewInstanceIndex */
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceMultiviewProperties_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceMultiviewProperties *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceMultiviewProperties_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceMultiviewProperties_self_partial_temp(dec, val);
+}
+
+/* struct VkPhysicalDeviceSubgroupProperties chain */
+
+static inline void
+vn_encode_VkPhysicalDeviceSubgroupProperties_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceSubgroupProperties_self(struct vn_cs_encoder *enc, const VkPhysicalDeviceSubgroupProperties *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_uint32_t(enc, &val->subgroupSize);
+ vn_encode_VkFlags(enc, &val->supportedStages);
+ vn_encode_VkFlags(enc, &val->supportedOperations);
+ vn_encode_VkBool32(enc, &val->quadOperationsInAllStages);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceSubgroupProperties(struct vn_cs_encoder *enc, const VkPhysicalDeviceSubgroupProperties *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES });
+ vn_encode_VkPhysicalDeviceSubgroupProperties_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDeviceSubgroupProperties_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceSubgroupProperties_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceSubgroupProperties_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceSubgroupProperties *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->subgroupSize */
+ /* skip val->supportedStages */
+ /* skip val->supportedOperations */
+ /* skip val->quadOperationsInAllStages */
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceSubgroupProperties_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceSubgroupProperties *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceSubgroupProperties_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceSubgroupProperties_self_partial_temp(dec, val);
+}
+
+/* struct VkPhysicalDevicePointClippingProperties chain */
+
+static inline void
+vn_encode_VkPhysicalDevicePointClippingProperties_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDevicePointClippingProperties_self(struct vn_cs_encoder *enc, const VkPhysicalDevicePointClippingProperties *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkPointClippingBehavior(enc, &val->pointClippingBehavior);
+}
+
+static inline void
+vn_encode_VkPhysicalDevicePointClippingProperties(struct vn_cs_encoder *enc, const VkPhysicalDevicePointClippingProperties *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES });
+ vn_encode_VkPhysicalDevicePointClippingProperties_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDevicePointClippingProperties_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDevicePointClippingProperties_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDevicePointClippingProperties_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDevicePointClippingProperties *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->pointClippingBehavior */
+}
+
+static inline void
+vn_decode_VkPhysicalDevicePointClippingProperties_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDevicePointClippingProperties *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDevicePointClippingProperties_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDevicePointClippingProperties_self_partial_temp(dec, val);
+}
+
+/* struct VkPhysicalDeviceProtectedMemoryProperties chain */
+
+static inline void
+vn_encode_VkPhysicalDeviceProtectedMemoryProperties_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceProtectedMemoryProperties_self(struct vn_cs_encoder *enc, const VkPhysicalDeviceProtectedMemoryProperties *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkBool32(enc, &val->protectedNoFault);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceProtectedMemoryProperties(struct vn_cs_encoder *enc, const VkPhysicalDeviceProtectedMemoryProperties *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_PROPERTIES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_PROPERTIES });
+ vn_encode_VkPhysicalDeviceProtectedMemoryProperties_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDeviceProtectedMemoryProperties_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceProtectedMemoryProperties_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceProtectedMemoryProperties_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceProtectedMemoryProperties *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->protectedNoFault */
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceProtectedMemoryProperties_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceProtectedMemoryProperties *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_PROPERTIES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceProtectedMemoryProperties_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceProtectedMemoryProperties_self_partial_temp(dec, val);
+}
+
+/* struct VkPhysicalDeviceSamplerFilterMinmaxProperties chain */
+
+static inline void
+vn_encode_VkPhysicalDeviceSamplerFilterMinmaxProperties_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceSamplerFilterMinmaxProperties_self(struct vn_cs_encoder *enc, const VkPhysicalDeviceSamplerFilterMinmaxProperties *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkBool32(enc, &val->filterMinmaxSingleComponentFormats);
+ vn_encode_VkBool32(enc, &val->filterMinmaxImageComponentMapping);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceSamplerFilterMinmaxProperties(struct vn_cs_encoder *enc, const VkPhysicalDeviceSamplerFilterMinmaxProperties *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES });
+ vn_encode_VkPhysicalDeviceSamplerFilterMinmaxProperties_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDeviceSamplerFilterMinmaxProperties_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceSamplerFilterMinmaxProperties_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceSamplerFilterMinmaxProperties_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceSamplerFilterMinmaxProperties *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->filterMinmaxSingleComponentFormats */
+ /* skip val->filterMinmaxImageComponentMapping */
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceSamplerFilterMinmaxProperties_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceSamplerFilterMinmaxProperties *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceSamplerFilterMinmaxProperties_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceSamplerFilterMinmaxProperties_self_partial_temp(dec, val);
+}
+
+/* struct VkPhysicalDeviceMaintenance3Properties chain */
+
+static inline void
+vn_encode_VkPhysicalDeviceMaintenance3Properties_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceMaintenance3Properties_self(struct vn_cs_encoder *enc, const VkPhysicalDeviceMaintenance3Properties *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_uint32_t(enc, &val->maxPerSetDescriptors);
+ vn_encode_VkDeviceSize(enc, &val->maxMemoryAllocationSize);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceMaintenance3Properties(struct vn_cs_encoder *enc, const VkPhysicalDeviceMaintenance3Properties *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES });
+ vn_encode_VkPhysicalDeviceMaintenance3Properties_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDeviceMaintenance3Properties_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceMaintenance3Properties_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceMaintenance3Properties_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceMaintenance3Properties *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->maxPerSetDescriptors */
+ /* skip val->maxMemoryAllocationSize */
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceMaintenance3Properties_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceMaintenance3Properties *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceMaintenance3Properties_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceMaintenance3Properties_self_partial_temp(dec, val);
+}
+
+/* struct VkPhysicalDeviceFloatControlsProperties chain */
+
+static inline void
+vn_encode_VkPhysicalDeviceFloatControlsProperties_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceFloatControlsProperties_self(struct vn_cs_encoder *enc, const VkPhysicalDeviceFloatControlsProperties *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkShaderFloatControlsIndependence(enc, &val->denormBehaviorIndependence);
+ vn_encode_VkShaderFloatControlsIndependence(enc, &val->roundingModeIndependence);
+ vn_encode_VkBool32(enc, &val->shaderSignedZeroInfNanPreserveFloat16);
+ vn_encode_VkBool32(enc, &val->shaderSignedZeroInfNanPreserveFloat32);
+ vn_encode_VkBool32(enc, &val->shaderSignedZeroInfNanPreserveFloat64);
+ vn_encode_VkBool32(enc, &val->shaderDenormPreserveFloat16);
+ vn_encode_VkBool32(enc, &val->shaderDenormPreserveFloat32);
+ vn_encode_VkBool32(enc, &val->shaderDenormPreserveFloat64);
+ vn_encode_VkBool32(enc, &val->shaderDenormFlushToZeroFloat16);
+ vn_encode_VkBool32(enc, &val->shaderDenormFlushToZeroFloat32);
+ vn_encode_VkBool32(enc, &val->shaderDenormFlushToZeroFloat64);
+ vn_encode_VkBool32(enc, &val->shaderRoundingModeRTEFloat16);
+ vn_encode_VkBool32(enc, &val->shaderRoundingModeRTEFloat32);
+ vn_encode_VkBool32(enc, &val->shaderRoundingModeRTEFloat64);
+ vn_encode_VkBool32(enc, &val->shaderRoundingModeRTZFloat16);
+ vn_encode_VkBool32(enc, &val->shaderRoundingModeRTZFloat32);
+ vn_encode_VkBool32(enc, &val->shaderRoundingModeRTZFloat64);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceFloatControlsProperties(struct vn_cs_encoder *enc, const VkPhysicalDeviceFloatControlsProperties *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES });
+ vn_encode_VkPhysicalDeviceFloatControlsProperties_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDeviceFloatControlsProperties_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceFloatControlsProperties_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceFloatControlsProperties_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceFloatControlsProperties *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->denormBehaviorIndependence */
+ /* skip val->roundingModeIndependence */
+ /* skip val->shaderSignedZeroInfNanPreserveFloat16 */
+ /* skip val->shaderSignedZeroInfNanPreserveFloat32 */
+ /* skip val->shaderSignedZeroInfNanPreserveFloat64 */
+ /* skip val->shaderDenormPreserveFloat16 */
+ /* skip val->shaderDenormPreserveFloat32 */
+ /* skip val->shaderDenormPreserveFloat64 */
+ /* skip val->shaderDenormFlushToZeroFloat16 */
+ /* skip val->shaderDenormFlushToZeroFloat32 */
+ /* skip val->shaderDenormFlushToZeroFloat64 */
+ /* skip val->shaderRoundingModeRTEFloat16 */
+ /* skip val->shaderRoundingModeRTEFloat32 */
+ /* skip val->shaderRoundingModeRTEFloat64 */
+ /* skip val->shaderRoundingModeRTZFloat16 */
+ /* skip val->shaderRoundingModeRTZFloat32 */
+ /* skip val->shaderRoundingModeRTZFloat64 */
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceFloatControlsProperties_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceFloatControlsProperties *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceFloatControlsProperties_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceFloatControlsProperties_self_partial_temp(dec, val);
+}
+
+/* struct VkPhysicalDeviceDescriptorIndexingProperties chain */
+
+static inline void
+vn_encode_VkPhysicalDeviceDescriptorIndexingProperties_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceDescriptorIndexingProperties_self(struct vn_cs_encoder *enc, const VkPhysicalDeviceDescriptorIndexingProperties *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_uint32_t(enc, &val->maxUpdateAfterBindDescriptorsInAllPools);
+ vn_encode_VkBool32(enc, &val->shaderUniformBufferArrayNonUniformIndexingNative);
+ vn_encode_VkBool32(enc, &val->shaderSampledImageArrayNonUniformIndexingNative);
+ vn_encode_VkBool32(enc, &val->shaderStorageBufferArrayNonUniformIndexingNative);
+ vn_encode_VkBool32(enc, &val->shaderStorageImageArrayNonUniformIndexingNative);
+ vn_encode_VkBool32(enc, &val->shaderInputAttachmentArrayNonUniformIndexingNative);
+ vn_encode_VkBool32(enc, &val->robustBufferAccessUpdateAfterBind);
+ vn_encode_VkBool32(enc, &val->quadDivergentImplicitLod);
+ vn_encode_uint32_t(enc, &val->maxPerStageDescriptorUpdateAfterBindSamplers);
+ vn_encode_uint32_t(enc, &val->maxPerStageDescriptorUpdateAfterBindUniformBuffers);
+ vn_encode_uint32_t(enc, &val->maxPerStageDescriptorUpdateAfterBindStorageBuffers);
+ vn_encode_uint32_t(enc, &val->maxPerStageDescriptorUpdateAfterBindSampledImages);
+ vn_encode_uint32_t(enc, &val->maxPerStageDescriptorUpdateAfterBindStorageImages);
+ vn_encode_uint32_t(enc, &val->maxPerStageDescriptorUpdateAfterBindInputAttachments);
+ vn_encode_uint32_t(enc, &val->maxPerStageUpdateAfterBindResources);
+ vn_encode_uint32_t(enc, &val->maxDescriptorSetUpdateAfterBindSamplers);
+ vn_encode_uint32_t(enc, &val->maxDescriptorSetUpdateAfterBindUniformBuffers);
+ vn_encode_uint32_t(enc, &val->maxDescriptorSetUpdateAfterBindUniformBuffersDynamic);
+ vn_encode_uint32_t(enc, &val->maxDescriptorSetUpdateAfterBindStorageBuffers);
+ vn_encode_uint32_t(enc, &val->maxDescriptorSetUpdateAfterBindStorageBuffersDynamic);
+ vn_encode_uint32_t(enc, &val->maxDescriptorSetUpdateAfterBindSampledImages);
+ vn_encode_uint32_t(enc, &val->maxDescriptorSetUpdateAfterBindStorageImages);
+ vn_encode_uint32_t(enc, &val->maxDescriptorSetUpdateAfterBindInputAttachments);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceDescriptorIndexingProperties(struct vn_cs_encoder *enc, const VkPhysicalDeviceDescriptorIndexingProperties *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES });
+ vn_encode_VkPhysicalDeviceDescriptorIndexingProperties_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDeviceDescriptorIndexingProperties_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceDescriptorIndexingProperties_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceDescriptorIndexingProperties_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceDescriptorIndexingProperties *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->maxUpdateAfterBindDescriptorsInAllPools */
+ /* skip val->shaderUniformBufferArrayNonUniformIndexingNative */
+ /* skip val->shaderSampledImageArrayNonUniformIndexingNative */
+ /* skip val->shaderStorageBufferArrayNonUniformIndexingNative */
+ /* skip val->shaderStorageImageArrayNonUniformIndexingNative */
+ /* skip val->shaderInputAttachmentArrayNonUniformIndexingNative */
+ /* skip val->robustBufferAccessUpdateAfterBind */
+ /* skip val->quadDivergentImplicitLod */
+ /* skip val->maxPerStageDescriptorUpdateAfterBindSamplers */
+ /* skip val->maxPerStageDescriptorUpdateAfterBindUniformBuffers */
+ /* skip val->maxPerStageDescriptorUpdateAfterBindStorageBuffers */
+ /* skip val->maxPerStageDescriptorUpdateAfterBindSampledImages */
+ /* skip val->maxPerStageDescriptorUpdateAfterBindStorageImages */
+ /* skip val->maxPerStageDescriptorUpdateAfterBindInputAttachments */
+ /* skip val->maxPerStageUpdateAfterBindResources */
+ /* skip val->maxDescriptorSetUpdateAfterBindSamplers */
+ /* skip val->maxDescriptorSetUpdateAfterBindUniformBuffers */
+ /* skip val->maxDescriptorSetUpdateAfterBindUniformBuffersDynamic */
+ /* skip val->maxDescriptorSetUpdateAfterBindStorageBuffers */
+ /* skip val->maxDescriptorSetUpdateAfterBindStorageBuffersDynamic */
+ /* skip val->maxDescriptorSetUpdateAfterBindSampledImages */
+ /* skip val->maxDescriptorSetUpdateAfterBindStorageImages */
+ /* skip val->maxDescriptorSetUpdateAfterBindInputAttachments */
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceDescriptorIndexingProperties_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceDescriptorIndexingProperties *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceDescriptorIndexingProperties_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceDescriptorIndexingProperties_self_partial_temp(dec, val);
+}
+
+/* struct VkPhysicalDeviceTimelineSemaphoreProperties chain */
+
+static inline void
+vn_encode_VkPhysicalDeviceTimelineSemaphoreProperties_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceTimelineSemaphoreProperties_self(struct vn_cs_encoder *enc, const VkPhysicalDeviceTimelineSemaphoreProperties *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_uint64_t(enc, &val->maxTimelineSemaphoreValueDifference);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceTimelineSemaphoreProperties(struct vn_cs_encoder *enc, const VkPhysicalDeviceTimelineSemaphoreProperties *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_PROPERTIES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_PROPERTIES });
+ vn_encode_VkPhysicalDeviceTimelineSemaphoreProperties_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDeviceTimelineSemaphoreProperties_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceTimelineSemaphoreProperties_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceTimelineSemaphoreProperties_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceTimelineSemaphoreProperties *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->maxTimelineSemaphoreValueDifference */
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceTimelineSemaphoreProperties_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceTimelineSemaphoreProperties *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_PROPERTIES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceTimelineSemaphoreProperties_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceTimelineSemaphoreProperties_self_partial_temp(dec, val);
+}
+
+/* struct VkPhysicalDeviceDepthStencilResolveProperties chain */
+
+static inline void
+vn_encode_VkPhysicalDeviceDepthStencilResolveProperties_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceDepthStencilResolveProperties_self(struct vn_cs_encoder *enc, const VkPhysicalDeviceDepthStencilResolveProperties *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkFlags(enc, &val->supportedDepthResolveModes);
+ vn_encode_VkFlags(enc, &val->supportedStencilResolveModes);
+ vn_encode_VkBool32(enc, &val->independentResolveNone);
+ vn_encode_VkBool32(enc, &val->independentResolve);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceDepthStencilResolveProperties(struct vn_cs_encoder *enc, const VkPhysicalDeviceDepthStencilResolveProperties *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES });
+ vn_encode_VkPhysicalDeviceDepthStencilResolveProperties_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDeviceDepthStencilResolveProperties_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceDepthStencilResolveProperties_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceDepthStencilResolveProperties_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceDepthStencilResolveProperties *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->supportedDepthResolveModes */
+ /* skip val->supportedStencilResolveModes */
+ /* skip val->independentResolveNone */
+ /* skip val->independentResolve */
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceDepthStencilResolveProperties_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceDepthStencilResolveProperties *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceDepthStencilResolveProperties_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceDepthStencilResolveProperties_self_partial_temp(dec, val);
+}
+
+/* struct VkPhysicalDeviceTransformFeedbackPropertiesEXT chain */
+
+static inline void
+vn_encode_VkPhysicalDeviceTransformFeedbackPropertiesEXT_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceTransformFeedbackPropertiesEXT_self(struct vn_cs_encoder *enc, const VkPhysicalDeviceTransformFeedbackPropertiesEXT *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_uint32_t(enc, &val->maxTransformFeedbackStreams);
+ vn_encode_uint32_t(enc, &val->maxTransformFeedbackBuffers);
+ vn_encode_VkDeviceSize(enc, &val->maxTransformFeedbackBufferSize);
+ vn_encode_uint32_t(enc, &val->maxTransformFeedbackStreamDataSize);
+ vn_encode_uint32_t(enc, &val->maxTransformFeedbackBufferDataSize);
+ vn_encode_uint32_t(enc, &val->maxTransformFeedbackBufferDataStride);
+ vn_encode_VkBool32(enc, &val->transformFeedbackQueries);
+ vn_encode_VkBool32(enc, &val->transformFeedbackStreamsLinesTriangles);
+ vn_encode_VkBool32(enc, &val->transformFeedbackRasterizationStreamSelect);
+ vn_encode_VkBool32(enc, &val->transformFeedbackDraw);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceTransformFeedbackPropertiesEXT(struct vn_cs_encoder *enc, const VkPhysicalDeviceTransformFeedbackPropertiesEXT *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT });
+ vn_encode_VkPhysicalDeviceTransformFeedbackPropertiesEXT_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDeviceTransformFeedbackPropertiesEXT_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceTransformFeedbackPropertiesEXT_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceTransformFeedbackPropertiesEXT_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceTransformFeedbackPropertiesEXT *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->maxTransformFeedbackStreams */
+ /* skip val->maxTransformFeedbackBuffers */
+ /* skip val->maxTransformFeedbackBufferSize */
+ /* skip val->maxTransformFeedbackStreamDataSize */
+ /* skip val->maxTransformFeedbackBufferDataSize */
+ /* skip val->maxTransformFeedbackBufferDataStride */
+ /* skip val->transformFeedbackQueries */
+ /* skip val->transformFeedbackStreamsLinesTriangles */
+ /* skip val->transformFeedbackRasterizationStreamSelect */
+ /* skip val->transformFeedbackDraw */
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceTransformFeedbackPropertiesEXT_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceTransformFeedbackPropertiesEXT *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceTransformFeedbackPropertiesEXT_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceTransformFeedbackPropertiesEXT_self_partial_temp(dec, val);
+}
+
+/* struct VkPhysicalDeviceVulkan11Properties chain */
+
+static inline void
+vn_encode_VkPhysicalDeviceVulkan11Properties_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceVulkan11Properties_self(struct vn_cs_encoder *enc, const VkPhysicalDeviceVulkan11Properties *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_array_size(enc, VK_UUID_SIZE);
+ vn_encode_uint8_t_array(enc, val->deviceUUID, VK_UUID_SIZE);
+ vn_encode_array_size(enc, VK_UUID_SIZE);
+ vn_encode_uint8_t_array(enc, val->driverUUID, VK_UUID_SIZE);
+ vn_encode_array_size(enc, VK_LUID_SIZE);
+ vn_encode_uint8_t_array(enc, val->deviceLUID, VK_LUID_SIZE);
+ vn_encode_uint32_t(enc, &val->deviceNodeMask);
+ vn_encode_VkBool32(enc, &val->deviceLUIDValid);
+ vn_encode_uint32_t(enc, &val->subgroupSize);
+ vn_encode_VkFlags(enc, &val->subgroupSupportedStages);
+ vn_encode_VkFlags(enc, &val->subgroupSupportedOperations);
+ vn_encode_VkBool32(enc, &val->subgroupQuadOperationsInAllStages);
+ vn_encode_VkPointClippingBehavior(enc, &val->pointClippingBehavior);
+ vn_encode_uint32_t(enc, &val->maxMultiviewViewCount);
+ vn_encode_uint32_t(enc, &val->maxMultiviewInstanceIndex);
+ vn_encode_VkBool32(enc, &val->protectedNoFault);
+ vn_encode_uint32_t(enc, &val->maxPerSetDescriptors);
+ vn_encode_VkDeviceSize(enc, &val->maxMemoryAllocationSize);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceVulkan11Properties(struct vn_cs_encoder *enc, const VkPhysicalDeviceVulkan11Properties *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES });
+ vn_encode_VkPhysicalDeviceVulkan11Properties_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDeviceVulkan11Properties_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceVulkan11Properties_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceVulkan11Properties_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceVulkan11Properties *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->deviceUUID */
+ /* skip val->driverUUID */
+ /* skip val->deviceLUID */
+ /* skip val->deviceNodeMask */
+ /* skip val->deviceLUIDValid */
+ /* skip val->subgroupSize */
+ /* skip val->subgroupSupportedStages */
+ /* skip val->subgroupSupportedOperations */
+ /* skip val->subgroupQuadOperationsInAllStages */
+ /* skip val->pointClippingBehavior */
+ /* skip val->maxMultiviewViewCount */
+ /* skip val->maxMultiviewInstanceIndex */
+ /* skip val->protectedNoFault */
+ /* skip val->maxPerSetDescriptors */
+ /* skip val->maxMemoryAllocationSize */
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceVulkan11Properties_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceVulkan11Properties *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceVulkan11Properties_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceVulkan11Properties_self_partial_temp(dec, val);
+}
+
+/* struct VkPhysicalDeviceVulkan12Properties chain */
+
+static inline void
+vn_encode_VkPhysicalDeviceVulkan12Properties_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceVulkan12Properties_self(struct vn_cs_encoder *enc, const VkPhysicalDeviceVulkan12Properties *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkDriverId(enc, &val->driverID);
+ vn_encode_array_size(enc, VK_MAX_DRIVER_NAME_SIZE);
+ vn_encode_char_array(enc, val->driverName, VK_MAX_DRIVER_NAME_SIZE);
+ vn_encode_array_size(enc, VK_MAX_DRIVER_INFO_SIZE);
+ vn_encode_char_array(enc, val->driverInfo, VK_MAX_DRIVER_INFO_SIZE);
+ vn_encode_VkConformanceVersion(enc, &val->conformanceVersion);
+ vn_encode_VkShaderFloatControlsIndependence(enc, &val->denormBehaviorIndependence);
+ vn_encode_VkShaderFloatControlsIndependence(enc, &val->roundingModeIndependence);
+ vn_encode_VkBool32(enc, &val->shaderSignedZeroInfNanPreserveFloat16);
+ vn_encode_VkBool32(enc, &val->shaderSignedZeroInfNanPreserveFloat32);
+ vn_encode_VkBool32(enc, &val->shaderSignedZeroInfNanPreserveFloat64);
+ vn_encode_VkBool32(enc, &val->shaderDenormPreserveFloat16);
+ vn_encode_VkBool32(enc, &val->shaderDenormPreserveFloat32);
+ vn_encode_VkBool32(enc, &val->shaderDenormPreserveFloat64);
+ vn_encode_VkBool32(enc, &val->shaderDenormFlushToZeroFloat16);
+ vn_encode_VkBool32(enc, &val->shaderDenormFlushToZeroFloat32);
+ vn_encode_VkBool32(enc, &val->shaderDenormFlushToZeroFloat64);
+ vn_encode_VkBool32(enc, &val->shaderRoundingModeRTEFloat16);
+ vn_encode_VkBool32(enc, &val->shaderRoundingModeRTEFloat32);
+ vn_encode_VkBool32(enc, &val->shaderRoundingModeRTEFloat64);
+ vn_encode_VkBool32(enc, &val->shaderRoundingModeRTZFloat16);
+ vn_encode_VkBool32(enc, &val->shaderRoundingModeRTZFloat32);
+ vn_encode_VkBool32(enc, &val->shaderRoundingModeRTZFloat64);
+ vn_encode_uint32_t(enc, &val->maxUpdateAfterBindDescriptorsInAllPools);
+ vn_encode_VkBool32(enc, &val->shaderUniformBufferArrayNonUniformIndexingNative);
+ vn_encode_VkBool32(enc, &val->shaderSampledImageArrayNonUniformIndexingNative);
+ vn_encode_VkBool32(enc, &val->shaderStorageBufferArrayNonUniformIndexingNative);
+ vn_encode_VkBool32(enc, &val->shaderStorageImageArrayNonUniformIndexingNative);
+ vn_encode_VkBool32(enc, &val->shaderInputAttachmentArrayNonUniformIndexingNative);
+ vn_encode_VkBool32(enc, &val->robustBufferAccessUpdateAfterBind);
+ vn_encode_VkBool32(enc, &val->quadDivergentImplicitLod);
+ vn_encode_uint32_t(enc, &val->maxPerStageDescriptorUpdateAfterBindSamplers);
+ vn_encode_uint32_t(enc, &val->maxPerStageDescriptorUpdateAfterBindUniformBuffers);
+ vn_encode_uint32_t(enc, &val->maxPerStageDescriptorUpdateAfterBindStorageBuffers);
+ vn_encode_uint32_t(enc, &val->maxPerStageDescriptorUpdateAfterBindSampledImages);
+ vn_encode_uint32_t(enc, &val->maxPerStageDescriptorUpdateAfterBindStorageImages);
+ vn_encode_uint32_t(enc, &val->maxPerStageDescriptorUpdateAfterBindInputAttachments);
+ vn_encode_uint32_t(enc, &val->maxPerStageUpdateAfterBindResources);
+ vn_encode_uint32_t(enc, &val->maxDescriptorSetUpdateAfterBindSamplers);
+ vn_encode_uint32_t(enc, &val->maxDescriptorSetUpdateAfterBindUniformBuffers);
+ vn_encode_uint32_t(enc, &val->maxDescriptorSetUpdateAfterBindUniformBuffersDynamic);
+ vn_encode_uint32_t(enc, &val->maxDescriptorSetUpdateAfterBindStorageBuffers);
+ vn_encode_uint32_t(enc, &val->maxDescriptorSetUpdateAfterBindStorageBuffersDynamic);
+ vn_encode_uint32_t(enc, &val->maxDescriptorSetUpdateAfterBindSampledImages);
+ vn_encode_uint32_t(enc, &val->maxDescriptorSetUpdateAfterBindStorageImages);
+ vn_encode_uint32_t(enc, &val->maxDescriptorSetUpdateAfterBindInputAttachments);
+ vn_encode_VkFlags(enc, &val->supportedDepthResolveModes);
+ vn_encode_VkFlags(enc, &val->supportedStencilResolveModes);
+ vn_encode_VkBool32(enc, &val->independentResolveNone);
+ vn_encode_VkBool32(enc, &val->independentResolve);
+ vn_encode_VkBool32(enc, &val->filterMinmaxSingleComponentFormats);
+ vn_encode_VkBool32(enc, &val->filterMinmaxImageComponentMapping);
+ vn_encode_uint64_t(enc, &val->maxTimelineSemaphoreValueDifference);
+ vn_encode_VkFlags(enc, &val->framebufferIntegerColorSampleCounts);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceVulkan12Properties(struct vn_cs_encoder *enc, const VkPhysicalDeviceVulkan12Properties *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_PROPERTIES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_PROPERTIES });
+ vn_encode_VkPhysicalDeviceVulkan12Properties_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDeviceVulkan12Properties_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceVulkan12Properties_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceVulkan12Properties_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceVulkan12Properties *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->driverID */
+ /* skip val->driverName */
+ /* skip val->driverInfo */
+ vn_decode_VkConformanceVersion_partial_temp(dec, &val->conformanceVersion);
+ /* skip val->denormBehaviorIndependence */
+ /* skip val->roundingModeIndependence */
+ /* skip val->shaderSignedZeroInfNanPreserveFloat16 */
+ /* skip val->shaderSignedZeroInfNanPreserveFloat32 */
+ /* skip val->shaderSignedZeroInfNanPreserveFloat64 */
+ /* skip val->shaderDenormPreserveFloat16 */
+ /* skip val->shaderDenormPreserveFloat32 */
+ /* skip val->shaderDenormPreserveFloat64 */
+ /* skip val->shaderDenormFlushToZeroFloat16 */
+ /* skip val->shaderDenormFlushToZeroFloat32 */
+ /* skip val->shaderDenormFlushToZeroFloat64 */
+ /* skip val->shaderRoundingModeRTEFloat16 */
+ /* skip val->shaderRoundingModeRTEFloat32 */
+ /* skip val->shaderRoundingModeRTEFloat64 */
+ /* skip val->shaderRoundingModeRTZFloat16 */
+ /* skip val->shaderRoundingModeRTZFloat32 */
+ /* skip val->shaderRoundingModeRTZFloat64 */
+ /* skip val->maxUpdateAfterBindDescriptorsInAllPools */
+ /* skip val->shaderUniformBufferArrayNonUniformIndexingNative */
+ /* skip val->shaderSampledImageArrayNonUniformIndexingNative */
+ /* skip val->shaderStorageBufferArrayNonUniformIndexingNative */
+ /* skip val->shaderStorageImageArrayNonUniformIndexingNative */
+ /* skip val->shaderInputAttachmentArrayNonUniformIndexingNative */
+ /* skip val->robustBufferAccessUpdateAfterBind */
+ /* skip val->quadDivergentImplicitLod */
+ /* skip val->maxPerStageDescriptorUpdateAfterBindSamplers */
+ /* skip val->maxPerStageDescriptorUpdateAfterBindUniformBuffers */
+ /* skip val->maxPerStageDescriptorUpdateAfterBindStorageBuffers */
+ /* skip val->maxPerStageDescriptorUpdateAfterBindSampledImages */
+ /* skip val->maxPerStageDescriptorUpdateAfterBindStorageImages */
+ /* skip val->maxPerStageDescriptorUpdateAfterBindInputAttachments */
+ /* skip val->maxPerStageUpdateAfterBindResources */
+ /* skip val->maxDescriptorSetUpdateAfterBindSamplers */
+ /* skip val->maxDescriptorSetUpdateAfterBindUniformBuffers */
+ /* skip val->maxDescriptorSetUpdateAfterBindUniformBuffersDynamic */
+ /* skip val->maxDescriptorSetUpdateAfterBindStorageBuffers */
+ /* skip val->maxDescriptorSetUpdateAfterBindStorageBuffersDynamic */
+ /* skip val->maxDescriptorSetUpdateAfterBindSampledImages */
+ /* skip val->maxDescriptorSetUpdateAfterBindStorageImages */
+ /* skip val->maxDescriptorSetUpdateAfterBindInputAttachments */
+ /* skip val->supportedDepthResolveModes */
+ /* skip val->supportedStencilResolveModes */
+ /* skip val->independentResolveNone */
+ /* skip val->independentResolve */
+ /* skip val->filterMinmaxSingleComponentFormats */
+ /* skip val->filterMinmaxImageComponentMapping */
+ /* skip val->maxTimelineSemaphoreValueDifference */
+ /* skip val->framebufferIntegerColorSampleCounts */
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceVulkan12Properties_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceVulkan12Properties *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_PROPERTIES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceVulkan12Properties_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceVulkan12Properties_self_partial_temp(dec, val);
+}
+
+/* struct VkPhysicalDeviceProperties2 chain */
+
+static inline void
+vn_encode_VkPhysicalDeviceProperties2_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ const VkBaseInStructure *pnext = val;
+
+ while (pnext) {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkPhysicalDeviceProperties2_pnext(enc, pnext->pNext);
+ vn_encode_VkPhysicalDeviceDriverProperties_self(enc, (const VkPhysicalDeviceDriverProperties *)pnext);
+ return;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkPhysicalDeviceProperties2_pnext(enc, pnext->pNext);
+ vn_encode_VkPhysicalDeviceIDProperties_self(enc, (const VkPhysicalDeviceIDProperties *)pnext);
+ return;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkPhysicalDeviceProperties2_pnext(enc, pnext->pNext);
+ vn_encode_VkPhysicalDeviceMultiviewProperties_self(enc, (const VkPhysicalDeviceMultiviewProperties *)pnext);
+ return;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkPhysicalDeviceProperties2_pnext(enc, pnext->pNext);
+ vn_encode_VkPhysicalDeviceSubgroupProperties_self(enc, (const VkPhysicalDeviceSubgroupProperties *)pnext);
+ return;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkPhysicalDeviceProperties2_pnext(enc, pnext->pNext);
+ vn_encode_VkPhysicalDevicePointClippingProperties_self(enc, (const VkPhysicalDevicePointClippingProperties *)pnext);
+ return;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_PROPERTIES:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkPhysicalDeviceProperties2_pnext(enc, pnext->pNext);
+ vn_encode_VkPhysicalDeviceProtectedMemoryProperties_self(enc, (const VkPhysicalDeviceProtectedMemoryProperties *)pnext);
+ return;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkPhysicalDeviceProperties2_pnext(enc, pnext->pNext);
+ vn_encode_VkPhysicalDeviceSamplerFilterMinmaxProperties_self(enc, (const VkPhysicalDeviceSamplerFilterMinmaxProperties *)pnext);
+ return;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkPhysicalDeviceProperties2_pnext(enc, pnext->pNext);
+ vn_encode_VkPhysicalDeviceMaintenance3Properties_self(enc, (const VkPhysicalDeviceMaintenance3Properties *)pnext);
+ return;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkPhysicalDeviceProperties2_pnext(enc, pnext->pNext);
+ vn_encode_VkPhysicalDeviceFloatControlsProperties_self(enc, (const VkPhysicalDeviceFloatControlsProperties *)pnext);
+ return;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkPhysicalDeviceProperties2_pnext(enc, pnext->pNext);
+ vn_encode_VkPhysicalDeviceDescriptorIndexingProperties_self(enc, (const VkPhysicalDeviceDescriptorIndexingProperties *)pnext);
+ return;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_PROPERTIES:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkPhysicalDeviceProperties2_pnext(enc, pnext->pNext);
+ vn_encode_VkPhysicalDeviceTimelineSemaphoreProperties_self(enc, (const VkPhysicalDeviceTimelineSemaphoreProperties *)pnext);
+ return;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkPhysicalDeviceProperties2_pnext(enc, pnext->pNext);
+ vn_encode_VkPhysicalDeviceDepthStencilResolveProperties_self(enc, (const VkPhysicalDeviceDepthStencilResolveProperties *)pnext);
+ return;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkPhysicalDeviceProperties2_pnext(enc, pnext->pNext);
+ vn_encode_VkPhysicalDeviceTransformFeedbackPropertiesEXT_self(enc, (const VkPhysicalDeviceTransformFeedbackPropertiesEXT *)pnext);
+ return;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkPhysicalDeviceProperties2_pnext(enc, pnext->pNext);
+ vn_encode_VkPhysicalDeviceVulkan11Properties_self(enc, (const VkPhysicalDeviceVulkan11Properties *)pnext);
+ return;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_PROPERTIES:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkPhysicalDeviceProperties2_pnext(enc, pnext->pNext);
+ vn_encode_VkPhysicalDeviceVulkan12Properties_self(enc, (const VkPhysicalDeviceVulkan12Properties *)pnext);
+ return;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ }
+
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceProperties2_self(struct vn_cs_encoder *enc, const VkPhysicalDeviceProperties2 *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkPhysicalDeviceProperties(enc, &val->properties);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceProperties2(struct vn_cs_encoder *enc, const VkPhysicalDeviceProperties2 *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2 });
+ vn_encode_VkPhysicalDeviceProperties2_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDeviceProperties2_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceProperties2_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ VkBaseOutStructure *pnext;
+ VkStructureType stype;
+
+ if (!vn_decode_simple_pointer(dec))
+ return NULL;
+
+ vn_decode_VkStructureType(dec, &stype);
+ switch ((int32_t)stype) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceDriverProperties));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceProperties2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceDriverProperties_self_partial_temp(dec, (VkPhysicalDeviceDriverProperties *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceIDProperties));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceProperties2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceIDProperties_self_partial_temp(dec, (VkPhysicalDeviceIDProperties *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceMultiviewProperties));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceProperties2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceMultiviewProperties_self_partial_temp(dec, (VkPhysicalDeviceMultiviewProperties *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceSubgroupProperties));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceProperties2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceSubgroupProperties_self_partial_temp(dec, (VkPhysicalDeviceSubgroupProperties *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDevicePointClippingProperties));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceProperties2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDevicePointClippingProperties_self_partial_temp(dec, (VkPhysicalDevicePointClippingProperties *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_PROPERTIES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceProtectedMemoryProperties));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceProperties2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceProtectedMemoryProperties_self_partial_temp(dec, (VkPhysicalDeviceProtectedMemoryProperties *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceSamplerFilterMinmaxProperties));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceProperties2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceSamplerFilterMinmaxProperties_self_partial_temp(dec, (VkPhysicalDeviceSamplerFilterMinmaxProperties *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceMaintenance3Properties));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceProperties2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceMaintenance3Properties_self_partial_temp(dec, (VkPhysicalDeviceMaintenance3Properties *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceFloatControlsProperties));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceProperties2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceFloatControlsProperties_self_partial_temp(dec, (VkPhysicalDeviceFloatControlsProperties *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceDescriptorIndexingProperties));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceProperties2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceDescriptorIndexingProperties_self_partial_temp(dec, (VkPhysicalDeviceDescriptorIndexingProperties *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_PROPERTIES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceTimelineSemaphoreProperties));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceProperties2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceTimelineSemaphoreProperties_self_partial_temp(dec, (VkPhysicalDeviceTimelineSemaphoreProperties *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceDepthStencilResolveProperties));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceProperties2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceDepthStencilResolveProperties_self_partial_temp(dec, (VkPhysicalDeviceDepthStencilResolveProperties *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceTransformFeedbackPropertiesEXT));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceProperties2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceTransformFeedbackPropertiesEXT_self_partial_temp(dec, (VkPhysicalDeviceTransformFeedbackPropertiesEXT *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceVulkan11Properties));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceProperties2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceVulkan11Properties_self_partial_temp(dec, (VkPhysicalDeviceVulkan11Properties *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_PROPERTIES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceVulkan12Properties));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceProperties2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceVulkan12Properties_self_partial_temp(dec, (VkPhysicalDeviceVulkan12Properties *)pnext);
+ }
+ break;
+ default:
+ /* unexpected struct */
+ pnext = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ break;
+ }
+
+ return pnext;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceProperties2_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceProperties2 *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkPhysicalDeviceProperties_partial_temp(dec, &val->properties);
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceProperties2_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceProperties2 *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceProperties2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceProperties2_self_partial_temp(dec, val);
+}
+
+/* struct VkDrmFormatModifierPropertiesEXT */
+
+static inline void
+vn_encode_VkDrmFormatModifierPropertiesEXT(struct vn_cs_encoder *enc, const VkDrmFormatModifierPropertiesEXT *val)
+{
+ vn_encode_uint64_t(enc, &val->drmFormatModifier);
+ vn_encode_uint32_t(enc, &val->drmFormatModifierPlaneCount);
+ vn_encode_VkFlags(enc, &val->drmFormatModifierTilingFeatures);
+}
+
+static inline void
+vn_decode_VkDrmFormatModifierPropertiesEXT_partial_temp(struct vn_cs_decoder *dec, VkDrmFormatModifierPropertiesEXT *val)
+{
+ /* skip val->drmFormatModifier */
+ /* skip val->drmFormatModifierPlaneCount */
+ /* skip val->drmFormatModifierTilingFeatures */
+}
+
+/* struct VkDrmFormatModifierPropertiesListEXT chain */
+
+static inline void
+vn_encode_VkDrmFormatModifierPropertiesListEXT_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkDrmFormatModifierPropertiesListEXT_self(struct vn_cs_encoder *enc, const VkDrmFormatModifierPropertiesListEXT *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_uint32_t(enc, &val->drmFormatModifierCount);
+ if (val->pDrmFormatModifierProperties) {
+ vn_encode_array_size(enc, val->drmFormatModifierCount);
+ for (uint32_t i = 0; i < val->drmFormatModifierCount; i++)
+ vn_encode_VkDrmFormatModifierPropertiesEXT(enc, &val->pDrmFormatModifierProperties[i]);
+ } else {
+ vn_encode_array_size(enc, 0);
+ }
+}
+
+static inline void
+vn_encode_VkDrmFormatModifierPropertiesListEXT(struct vn_cs_encoder *enc, const VkDrmFormatModifierPropertiesListEXT *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_DRM_FORMAT_MODIFIER_PROPERTIES_LIST_EXT);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_DRM_FORMAT_MODIFIER_PROPERTIES_LIST_EXT });
+ vn_encode_VkDrmFormatModifierPropertiesListEXT_pnext(enc, val->pNext);
+ vn_encode_VkDrmFormatModifierPropertiesListEXT_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkDrmFormatModifierPropertiesListEXT_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkDrmFormatModifierPropertiesListEXT_self_partial_temp(struct vn_cs_decoder *dec, VkDrmFormatModifierPropertiesListEXT *val)
+{
+ /* skip val->{sType,pNext} */
+ /* WA1 */ val->drmFormatModifierCount = vn_peek_array_size(dec);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->drmFormatModifierCount);
+ val->pDrmFormatModifierProperties = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pDrmFormatModifierProperties) * iter_count);
+ if (!val->pDrmFormatModifierProperties) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkDrmFormatModifierPropertiesEXT_partial_temp(dec, &val->pDrmFormatModifierProperties[i]);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ val->pDrmFormatModifierProperties = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkDrmFormatModifierPropertiesListEXT_partial_temp(struct vn_cs_decoder *dec, VkDrmFormatModifierPropertiesListEXT *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_DRM_FORMAT_MODIFIER_PROPERTIES_LIST_EXT)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkDrmFormatModifierPropertiesListEXT_pnext_partial_temp(dec);
+ vn_decode_VkDrmFormatModifierPropertiesListEXT_self_partial_temp(dec, val);
+}
+
+/* struct VkFormatProperties2 chain */
+
+static inline void
+vn_encode_VkFormatProperties2_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ const VkBaseInStructure *pnext = val;
+
+ while (pnext) {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_DRM_FORMAT_MODIFIER_PROPERTIES_LIST_EXT:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkFormatProperties2_pnext(enc, pnext->pNext);
+ vn_encode_VkDrmFormatModifierPropertiesListEXT_self(enc, (const VkDrmFormatModifierPropertiesListEXT *)pnext);
+ return;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ }
+
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkFormatProperties2_self(struct vn_cs_encoder *enc, const VkFormatProperties2 *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkFormatProperties(enc, &val->formatProperties);
+}
+
+static inline void
+vn_encode_VkFormatProperties2(struct vn_cs_encoder *enc, const VkFormatProperties2 *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2 });
+ vn_encode_VkFormatProperties2_pnext(enc, val->pNext);
+ vn_encode_VkFormatProperties2_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkFormatProperties2_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ VkBaseOutStructure *pnext;
+ VkStructureType stype;
+
+ if (!vn_decode_simple_pointer(dec))
+ return NULL;
+
+ vn_decode_VkStructureType(dec, &stype);
+ switch ((int32_t)stype) {
+ case VK_STRUCTURE_TYPE_DRM_FORMAT_MODIFIER_PROPERTIES_LIST_EXT:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkDrmFormatModifierPropertiesListEXT));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkFormatProperties2_pnext_partial_temp(dec);
+ vn_decode_VkDrmFormatModifierPropertiesListEXT_self_partial_temp(dec, (VkDrmFormatModifierPropertiesListEXT *)pnext);
+ }
+ break;
+ default:
+ /* unexpected struct */
+ pnext = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ break;
+ }
+
+ return pnext;
+}
+
+static inline void
+vn_decode_VkFormatProperties2_self_partial_temp(struct vn_cs_decoder *dec, VkFormatProperties2 *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFormatProperties_partial_temp(dec, &val->formatProperties);
+}
+
+static inline void
+vn_decode_VkFormatProperties2_partial_temp(struct vn_cs_decoder *dec, VkFormatProperties2 *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkFormatProperties2_pnext_partial_temp(dec);
+ vn_decode_VkFormatProperties2_self_partial_temp(dec, val);
+}
+
+/* struct VkPhysicalDeviceExternalImageFormatInfo chain */
+
+static inline void *
+vn_decode_VkPhysicalDeviceExternalImageFormatInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceExternalImageFormatInfo_self_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceExternalImageFormatInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkExternalMemoryHandleTypeFlagBits(dec, &val->handleType);
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceExternalImageFormatInfo_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceExternalImageFormatInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceExternalImageFormatInfo_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceExternalImageFormatInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceExternalImageFormatInfo_handle_self(VkPhysicalDeviceExternalImageFormatInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->handleType */
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceExternalImageFormatInfo_handle(VkPhysicalDeviceExternalImageFormatInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO:
+ vn_replace_VkPhysicalDeviceExternalImageFormatInfo_handle_self((VkPhysicalDeviceExternalImageFormatInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkPhysicalDeviceImageDrmFormatModifierInfoEXT chain */
+
+static inline void *
+vn_decode_VkPhysicalDeviceImageDrmFormatModifierInfoEXT_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceImageDrmFormatModifierInfoEXT_self_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceImageDrmFormatModifierInfoEXT *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_uint64_t(dec, &val->drmFormatModifier);
+ vn_decode_VkSharingMode(dec, &val->sharingMode);
+ vn_decode_uint32_t(dec, &val->queueFamilyIndexCount);
+ if (vn_peek_array_size(dec)) {
+ const size_t array_size = vn_decode_array_size(dec, val->queueFamilyIndexCount);
+ val->pQueueFamilyIndices = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pQueueFamilyIndices) * array_size);
+ if (!val->pQueueFamilyIndices) return;
+ vn_decode_uint32_t_array(dec, (uint32_t *)val->pQueueFamilyIndices, array_size);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ val->pQueueFamilyIndices = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceImageDrmFormatModifierInfoEXT_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceImageDrmFormatModifierInfoEXT *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_DRM_FORMAT_MODIFIER_INFO_EXT)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceImageDrmFormatModifierInfoEXT_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceImageDrmFormatModifierInfoEXT_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceImageDrmFormatModifierInfoEXT_handle_self(VkPhysicalDeviceImageDrmFormatModifierInfoEXT *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->drmFormatModifier */
+ /* skip val->sharingMode */
+ /* skip val->queueFamilyIndexCount */
+ /* skip val->pQueueFamilyIndices */
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceImageDrmFormatModifierInfoEXT_handle(VkPhysicalDeviceImageDrmFormatModifierInfoEXT *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_DRM_FORMAT_MODIFIER_INFO_EXT:
+ vn_replace_VkPhysicalDeviceImageDrmFormatModifierInfoEXT_handle_self((VkPhysicalDeviceImageDrmFormatModifierInfoEXT *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkPhysicalDeviceImageFormatInfo2 chain */
+
+static inline void *
+vn_decode_VkPhysicalDeviceImageFormatInfo2_pnext_temp(struct vn_cs_decoder *dec)
+{
+ VkBaseOutStructure *pnext;
+ VkStructureType stype;
+
+ if (!vn_decode_simple_pointer(dec))
+ return NULL;
+
+ vn_decode_VkStructureType(dec, &stype);
+ switch ((int32_t)stype) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceExternalImageFormatInfo));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceImageFormatInfo2_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceExternalImageFormatInfo_self_temp(dec, (VkPhysicalDeviceExternalImageFormatInfo *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkImageFormatListCreateInfo));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceImageFormatInfo2_pnext_temp(dec);
+ vn_decode_VkImageFormatListCreateInfo_self_temp(dec, (VkImageFormatListCreateInfo *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_DRM_FORMAT_MODIFIER_INFO_EXT:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPhysicalDeviceImageDrmFormatModifierInfoEXT));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceImageFormatInfo2_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceImageDrmFormatModifierInfoEXT_self_temp(dec, (VkPhysicalDeviceImageDrmFormatModifierInfoEXT *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_IMAGE_STENCIL_USAGE_CREATE_INFO:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkImageStencilUsageCreateInfo));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceImageFormatInfo2_pnext_temp(dec);
+ vn_decode_VkImageStencilUsageCreateInfo_self_temp(dec, (VkImageStencilUsageCreateInfo *)pnext);
+ }
+ break;
+ default:
+ /* unexpected struct */
+ pnext = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ break;
+ }
+
+ return pnext;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceImageFormatInfo2_self_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceImageFormatInfo2 *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFormat(dec, &val->format);
+ vn_decode_VkImageType(dec, &val->type);
+ vn_decode_VkImageTiling(dec, &val->tiling);
+ vn_decode_VkFlags(dec, &val->usage);
+ vn_decode_VkFlags(dec, &val->flags);
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceImageFormatInfo2_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceImageFormatInfo2 *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceImageFormatInfo2_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceImageFormatInfo2_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceImageFormatInfo2_handle_self(VkPhysicalDeviceImageFormatInfo2 *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->format */
+ /* skip val->type */
+ /* skip val->tiling */
+ /* skip val->usage */
+ /* skip val->flags */
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceImageFormatInfo2_handle(VkPhysicalDeviceImageFormatInfo2 *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2:
+ vn_replace_VkPhysicalDeviceImageFormatInfo2_handle_self((VkPhysicalDeviceImageFormatInfo2 *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO:
+ vn_replace_VkPhysicalDeviceExternalImageFormatInfo_handle_self((VkPhysicalDeviceExternalImageFormatInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO:
+ vn_replace_VkImageFormatListCreateInfo_handle_self((VkImageFormatListCreateInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_DRM_FORMAT_MODIFIER_INFO_EXT:
+ vn_replace_VkPhysicalDeviceImageDrmFormatModifierInfoEXT_handle_self((VkPhysicalDeviceImageDrmFormatModifierInfoEXT *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_IMAGE_STENCIL_USAGE_CREATE_INFO:
+ vn_replace_VkImageStencilUsageCreateInfo_handle_self((VkImageStencilUsageCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkExternalMemoryProperties */
+
+static inline void
+vn_encode_VkExternalMemoryProperties(struct vn_cs_encoder *enc, const VkExternalMemoryProperties *val)
+{
+ vn_encode_VkFlags(enc, &val->externalMemoryFeatures);
+ vn_encode_VkFlags(enc, &val->exportFromImportedHandleTypes);
+ vn_encode_VkFlags(enc, &val->compatibleHandleTypes);
+}
+
+static inline void
+vn_decode_VkExternalMemoryProperties_partial_temp(struct vn_cs_decoder *dec, VkExternalMemoryProperties *val)
+{
+ /* skip val->externalMemoryFeatures */
+ /* skip val->exportFromImportedHandleTypes */
+ /* skip val->compatibleHandleTypes */
+}
+
+/* struct VkExternalImageFormatProperties chain */
+
+static inline void
+vn_encode_VkExternalImageFormatProperties_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkExternalImageFormatProperties_self(struct vn_cs_encoder *enc, const VkExternalImageFormatProperties *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkExternalMemoryProperties(enc, &val->externalMemoryProperties);
+}
+
+static inline void
+vn_encode_VkExternalImageFormatProperties(struct vn_cs_encoder *enc, const VkExternalImageFormatProperties *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_EXTERNAL_IMAGE_FORMAT_PROPERTIES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_EXTERNAL_IMAGE_FORMAT_PROPERTIES });
+ vn_encode_VkExternalImageFormatProperties_pnext(enc, val->pNext);
+ vn_encode_VkExternalImageFormatProperties_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkExternalImageFormatProperties_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkExternalImageFormatProperties_self_partial_temp(struct vn_cs_decoder *dec, VkExternalImageFormatProperties *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkExternalMemoryProperties_partial_temp(dec, &val->externalMemoryProperties);
+}
+
+static inline void
+vn_decode_VkExternalImageFormatProperties_partial_temp(struct vn_cs_decoder *dec, VkExternalImageFormatProperties *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_EXTERNAL_IMAGE_FORMAT_PROPERTIES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkExternalImageFormatProperties_pnext_partial_temp(dec);
+ vn_decode_VkExternalImageFormatProperties_self_partial_temp(dec, val);
+}
+
+/* struct VkSamplerYcbcrConversionImageFormatProperties chain */
+
+static inline void
+vn_encode_VkSamplerYcbcrConversionImageFormatProperties_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkSamplerYcbcrConversionImageFormatProperties_self(struct vn_cs_encoder *enc, const VkSamplerYcbcrConversionImageFormatProperties *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_uint32_t(enc, &val->combinedImageSamplerDescriptorCount);
+}
+
+static inline void
+vn_encode_VkSamplerYcbcrConversionImageFormatProperties(struct vn_cs_encoder *enc, const VkSamplerYcbcrConversionImageFormatProperties *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_IMAGE_FORMAT_PROPERTIES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_IMAGE_FORMAT_PROPERTIES });
+ vn_encode_VkSamplerYcbcrConversionImageFormatProperties_pnext(enc, val->pNext);
+ vn_encode_VkSamplerYcbcrConversionImageFormatProperties_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkSamplerYcbcrConversionImageFormatProperties_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkSamplerYcbcrConversionImageFormatProperties_self_partial_temp(struct vn_cs_decoder *dec, VkSamplerYcbcrConversionImageFormatProperties *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->combinedImageSamplerDescriptorCount */
+}
+
+static inline void
+vn_decode_VkSamplerYcbcrConversionImageFormatProperties_partial_temp(struct vn_cs_decoder *dec, VkSamplerYcbcrConversionImageFormatProperties *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_IMAGE_FORMAT_PROPERTIES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkSamplerYcbcrConversionImageFormatProperties_pnext_partial_temp(dec);
+ vn_decode_VkSamplerYcbcrConversionImageFormatProperties_self_partial_temp(dec, val);
+}
+
+/* struct VkImageFormatProperties2 chain */
+
+static inline void
+vn_encode_VkImageFormatProperties2_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ const VkBaseInStructure *pnext = val;
+
+ while (pnext) {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_EXTERNAL_IMAGE_FORMAT_PROPERTIES:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkImageFormatProperties2_pnext(enc, pnext->pNext);
+ vn_encode_VkExternalImageFormatProperties_self(enc, (const VkExternalImageFormatProperties *)pnext);
+ return;
+ case VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_IMAGE_FORMAT_PROPERTIES:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkImageFormatProperties2_pnext(enc, pnext->pNext);
+ vn_encode_VkSamplerYcbcrConversionImageFormatProperties_self(enc, (const VkSamplerYcbcrConversionImageFormatProperties *)pnext);
+ return;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ }
+
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkImageFormatProperties2_self(struct vn_cs_encoder *enc, const VkImageFormatProperties2 *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkImageFormatProperties(enc, &val->imageFormatProperties);
+}
+
+static inline void
+vn_encode_VkImageFormatProperties2(struct vn_cs_encoder *enc, const VkImageFormatProperties2 *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2 });
+ vn_encode_VkImageFormatProperties2_pnext(enc, val->pNext);
+ vn_encode_VkImageFormatProperties2_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkImageFormatProperties2_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ VkBaseOutStructure *pnext;
+ VkStructureType stype;
+
+ if (!vn_decode_simple_pointer(dec))
+ return NULL;
+
+ vn_decode_VkStructureType(dec, &stype);
+ switch ((int32_t)stype) {
+ case VK_STRUCTURE_TYPE_EXTERNAL_IMAGE_FORMAT_PROPERTIES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkExternalImageFormatProperties));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkImageFormatProperties2_pnext_partial_temp(dec);
+ vn_decode_VkExternalImageFormatProperties_self_partial_temp(dec, (VkExternalImageFormatProperties *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_IMAGE_FORMAT_PROPERTIES:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkSamplerYcbcrConversionImageFormatProperties));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkImageFormatProperties2_pnext_partial_temp(dec);
+ vn_decode_VkSamplerYcbcrConversionImageFormatProperties_self_partial_temp(dec, (VkSamplerYcbcrConversionImageFormatProperties *)pnext);
+ }
+ break;
+ default:
+ /* unexpected struct */
+ pnext = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ break;
+ }
+
+ return pnext;
+}
+
+static inline void
+vn_decode_VkImageFormatProperties2_self_partial_temp(struct vn_cs_decoder *dec, VkImageFormatProperties2 *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkImageFormatProperties_partial_temp(dec, &val->imageFormatProperties);
+}
+
+static inline void
+vn_decode_VkImageFormatProperties2_partial_temp(struct vn_cs_decoder *dec, VkImageFormatProperties2 *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkImageFormatProperties2_pnext_partial_temp(dec);
+ vn_decode_VkImageFormatProperties2_self_partial_temp(dec, val);
+}
+
+/* struct VkQueueFamilyProperties2 chain */
+
+static inline void
+vn_encode_VkQueueFamilyProperties2_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkQueueFamilyProperties2_self(struct vn_cs_encoder *enc, const VkQueueFamilyProperties2 *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkQueueFamilyProperties(enc, &val->queueFamilyProperties);
+}
+
+static inline void
+vn_encode_VkQueueFamilyProperties2(struct vn_cs_encoder *enc, const VkQueueFamilyProperties2 *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2 });
+ vn_encode_VkQueueFamilyProperties2_pnext(enc, val->pNext);
+ vn_encode_VkQueueFamilyProperties2_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkQueueFamilyProperties2_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkQueueFamilyProperties2_self_partial_temp(struct vn_cs_decoder *dec, VkQueueFamilyProperties2 *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkQueueFamilyProperties_partial_temp(dec, &val->queueFamilyProperties);
+}
+
+static inline void
+vn_decode_VkQueueFamilyProperties2_partial_temp(struct vn_cs_decoder *dec, VkQueueFamilyProperties2 *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkQueueFamilyProperties2_pnext_partial_temp(dec);
+ vn_decode_VkQueueFamilyProperties2_self_partial_temp(dec, val);
+}
+
+/* struct VkPhysicalDeviceMemoryProperties2 chain */
+
+static inline void
+vn_encode_VkPhysicalDeviceMemoryProperties2_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceMemoryProperties2_self(struct vn_cs_encoder *enc, const VkPhysicalDeviceMemoryProperties2 *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkPhysicalDeviceMemoryProperties(enc, &val->memoryProperties);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceMemoryProperties2(struct vn_cs_encoder *enc, const VkPhysicalDeviceMemoryProperties2 *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2 });
+ vn_encode_VkPhysicalDeviceMemoryProperties2_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDeviceMemoryProperties2_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceMemoryProperties2_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceMemoryProperties2_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceMemoryProperties2 *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkPhysicalDeviceMemoryProperties_partial_temp(dec, &val->memoryProperties);
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceMemoryProperties2_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceMemoryProperties2 *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceMemoryProperties2_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceMemoryProperties2_self_partial_temp(dec, val);
+}
+
+/* struct VkPhysicalDeviceSparseImageFormatInfo2 chain */
+
+static inline void *
+vn_decode_VkPhysicalDeviceSparseImageFormatInfo2_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceSparseImageFormatInfo2_self_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceSparseImageFormatInfo2 *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFormat(dec, &val->format);
+ vn_decode_VkImageType(dec, &val->type);
+ vn_decode_VkSampleCountFlagBits(dec, &val->samples);
+ vn_decode_VkFlags(dec, &val->usage);
+ vn_decode_VkImageTiling(dec, &val->tiling);
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceSparseImageFormatInfo2_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceSparseImageFormatInfo2 *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SPARSE_IMAGE_FORMAT_INFO_2)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceSparseImageFormatInfo2_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceSparseImageFormatInfo2_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceSparseImageFormatInfo2_handle_self(VkPhysicalDeviceSparseImageFormatInfo2 *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->format */
+ /* skip val->type */
+ /* skip val->samples */
+ /* skip val->usage */
+ /* skip val->tiling */
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceSparseImageFormatInfo2_handle(VkPhysicalDeviceSparseImageFormatInfo2 *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SPARSE_IMAGE_FORMAT_INFO_2:
+ vn_replace_VkPhysicalDeviceSparseImageFormatInfo2_handle_self((VkPhysicalDeviceSparseImageFormatInfo2 *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkSparseImageFormatProperties2 chain */
+
+static inline void
+vn_encode_VkSparseImageFormatProperties2_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkSparseImageFormatProperties2_self(struct vn_cs_encoder *enc, const VkSparseImageFormatProperties2 *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkSparseImageFormatProperties(enc, &val->properties);
+}
+
+static inline void
+vn_encode_VkSparseImageFormatProperties2(struct vn_cs_encoder *enc, const VkSparseImageFormatProperties2 *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_SPARSE_IMAGE_FORMAT_PROPERTIES_2);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_SPARSE_IMAGE_FORMAT_PROPERTIES_2 });
+ vn_encode_VkSparseImageFormatProperties2_pnext(enc, val->pNext);
+ vn_encode_VkSparseImageFormatProperties2_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkSparseImageFormatProperties2_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkSparseImageFormatProperties2_self_partial_temp(struct vn_cs_decoder *dec, VkSparseImageFormatProperties2 *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkSparseImageFormatProperties_partial_temp(dec, &val->properties);
+}
+
+static inline void
+vn_decode_VkSparseImageFormatProperties2_partial_temp(struct vn_cs_decoder *dec, VkSparseImageFormatProperties2 *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_SPARSE_IMAGE_FORMAT_PROPERTIES_2)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkSparseImageFormatProperties2_pnext_partial_temp(dec);
+ vn_decode_VkSparseImageFormatProperties2_self_partial_temp(dec, val);
+}
+
+/* struct VkPhysicalDeviceExternalBufferInfo chain */
+
+static inline void *
+vn_decode_VkPhysicalDeviceExternalBufferInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceExternalBufferInfo_self_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceExternalBufferInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_VkFlags(dec, &val->usage);
+ vn_decode_VkExternalMemoryHandleTypeFlagBits(dec, &val->handleType);
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceExternalBufferInfo_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceExternalBufferInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_BUFFER_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceExternalBufferInfo_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceExternalBufferInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceExternalBufferInfo_handle_self(VkPhysicalDeviceExternalBufferInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ /* skip val->usage */
+ /* skip val->handleType */
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceExternalBufferInfo_handle(VkPhysicalDeviceExternalBufferInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_BUFFER_INFO:
+ vn_replace_VkPhysicalDeviceExternalBufferInfo_handle_self((VkPhysicalDeviceExternalBufferInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkExternalBufferProperties chain */
+
+static inline void
+vn_encode_VkExternalBufferProperties_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkExternalBufferProperties_self(struct vn_cs_encoder *enc, const VkExternalBufferProperties *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkExternalMemoryProperties(enc, &val->externalMemoryProperties);
+}
+
+static inline void
+vn_encode_VkExternalBufferProperties(struct vn_cs_encoder *enc, const VkExternalBufferProperties *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_EXTERNAL_BUFFER_PROPERTIES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_EXTERNAL_BUFFER_PROPERTIES });
+ vn_encode_VkExternalBufferProperties_pnext(enc, val->pNext);
+ vn_encode_VkExternalBufferProperties_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkExternalBufferProperties_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkExternalBufferProperties_self_partial_temp(struct vn_cs_decoder *dec, VkExternalBufferProperties *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkExternalMemoryProperties_partial_temp(dec, &val->externalMemoryProperties);
+}
+
+static inline void
+vn_decode_VkExternalBufferProperties_partial_temp(struct vn_cs_decoder *dec, VkExternalBufferProperties *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_EXTERNAL_BUFFER_PROPERTIES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkExternalBufferProperties_pnext_partial_temp(dec);
+ vn_decode_VkExternalBufferProperties_self_partial_temp(dec, val);
+}
+
+/* struct VkPhysicalDeviceExternalSemaphoreInfo chain */
+
+static inline void *
+vn_decode_VkPhysicalDeviceExternalSemaphoreInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ VkBaseOutStructure *pnext;
+ VkStructureType stype;
+
+ if (!vn_decode_simple_pointer(dec))
+ return NULL;
+
+ vn_decode_VkStructureType(dec, &stype);
+ switch ((int32_t)stype) {
+ case VK_STRUCTURE_TYPE_SEMAPHORE_TYPE_CREATE_INFO:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkSemaphoreTypeCreateInfo));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPhysicalDeviceExternalSemaphoreInfo_pnext_temp(dec);
+ vn_decode_VkSemaphoreTypeCreateInfo_self_temp(dec, (VkSemaphoreTypeCreateInfo *)pnext);
+ }
+ break;
+ default:
+ /* unexpected struct */
+ pnext = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ break;
+ }
+
+ return pnext;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceExternalSemaphoreInfo_self_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceExternalSemaphoreInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkExternalSemaphoreHandleTypeFlagBits(dec, &val->handleType);
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceExternalSemaphoreInfo_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceExternalSemaphoreInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceExternalSemaphoreInfo_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceExternalSemaphoreInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceExternalSemaphoreInfo_handle_self(VkPhysicalDeviceExternalSemaphoreInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->handleType */
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceExternalSemaphoreInfo_handle(VkPhysicalDeviceExternalSemaphoreInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO:
+ vn_replace_VkPhysicalDeviceExternalSemaphoreInfo_handle_self((VkPhysicalDeviceExternalSemaphoreInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_SEMAPHORE_TYPE_CREATE_INFO:
+ vn_replace_VkSemaphoreTypeCreateInfo_handle_self((VkSemaphoreTypeCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkExternalSemaphoreProperties chain */
+
+static inline void
+vn_encode_VkExternalSemaphoreProperties_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkExternalSemaphoreProperties_self(struct vn_cs_encoder *enc, const VkExternalSemaphoreProperties *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkFlags(enc, &val->exportFromImportedHandleTypes);
+ vn_encode_VkFlags(enc, &val->compatibleHandleTypes);
+ vn_encode_VkFlags(enc, &val->externalSemaphoreFeatures);
+}
+
+static inline void
+vn_encode_VkExternalSemaphoreProperties(struct vn_cs_encoder *enc, const VkExternalSemaphoreProperties *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES });
+ vn_encode_VkExternalSemaphoreProperties_pnext(enc, val->pNext);
+ vn_encode_VkExternalSemaphoreProperties_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkExternalSemaphoreProperties_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkExternalSemaphoreProperties_self_partial_temp(struct vn_cs_decoder *dec, VkExternalSemaphoreProperties *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->exportFromImportedHandleTypes */
+ /* skip val->compatibleHandleTypes */
+ /* skip val->externalSemaphoreFeatures */
+}
+
+static inline void
+vn_decode_VkExternalSemaphoreProperties_partial_temp(struct vn_cs_decoder *dec, VkExternalSemaphoreProperties *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkExternalSemaphoreProperties_pnext_partial_temp(dec);
+ vn_decode_VkExternalSemaphoreProperties_self_partial_temp(dec, val);
+}
+
+/* struct VkPhysicalDeviceExternalFenceInfo chain */
+
+static inline void *
+vn_decode_VkPhysicalDeviceExternalFenceInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceExternalFenceInfo_self_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceExternalFenceInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkExternalFenceHandleTypeFlagBits(dec, &val->handleType);
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceExternalFenceInfo_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceExternalFenceInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_FENCE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceExternalFenceInfo_pnext_temp(dec);
+ vn_decode_VkPhysicalDeviceExternalFenceInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceExternalFenceInfo_handle_self(VkPhysicalDeviceExternalFenceInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->handleType */
+}
+
+static inline void
+vn_replace_VkPhysicalDeviceExternalFenceInfo_handle(VkPhysicalDeviceExternalFenceInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_FENCE_INFO:
+ vn_replace_VkPhysicalDeviceExternalFenceInfo_handle_self((VkPhysicalDeviceExternalFenceInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkExternalFenceProperties chain */
+
+static inline void
+vn_encode_VkExternalFenceProperties_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkExternalFenceProperties_self(struct vn_cs_encoder *enc, const VkExternalFenceProperties *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkFlags(enc, &val->exportFromImportedHandleTypes);
+ vn_encode_VkFlags(enc, &val->compatibleHandleTypes);
+ vn_encode_VkFlags(enc, &val->externalFenceFeatures);
+}
+
+static inline void
+vn_encode_VkExternalFenceProperties(struct vn_cs_encoder *enc, const VkExternalFenceProperties *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_EXTERNAL_FENCE_PROPERTIES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_EXTERNAL_FENCE_PROPERTIES });
+ vn_encode_VkExternalFenceProperties_pnext(enc, val->pNext);
+ vn_encode_VkExternalFenceProperties_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkExternalFenceProperties_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkExternalFenceProperties_self_partial_temp(struct vn_cs_decoder *dec, VkExternalFenceProperties *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->exportFromImportedHandleTypes */
+ /* skip val->compatibleHandleTypes */
+ /* skip val->externalFenceFeatures */
+}
+
+static inline void
+vn_decode_VkExternalFenceProperties_partial_temp(struct vn_cs_decoder *dec, VkExternalFenceProperties *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_EXTERNAL_FENCE_PROPERTIES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkExternalFenceProperties_pnext_partial_temp(dec);
+ vn_decode_VkExternalFenceProperties_self_partial_temp(dec, val);
+}
+
+/* struct VkPhysicalDeviceGroupProperties chain */
+
+static inline void
+vn_encode_VkPhysicalDeviceGroupProperties_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceGroupProperties_self(struct vn_cs_encoder *enc, const VkPhysicalDeviceGroupProperties *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_uint32_t(enc, &val->physicalDeviceCount);
+ vn_encode_array_size(enc, VK_MAX_DEVICE_GROUP_SIZE);
+ for (uint32_t i = 0; i < VK_MAX_DEVICE_GROUP_SIZE; i++)
+ vn_encode_VkPhysicalDevice(enc, &val->physicalDevices[i]);
+ vn_encode_VkBool32(enc, &val->subsetAllocation);
+}
+
+static inline void
+vn_encode_VkPhysicalDeviceGroupProperties(struct vn_cs_encoder *enc, const VkPhysicalDeviceGroupProperties *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GROUP_PROPERTIES);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GROUP_PROPERTIES });
+ vn_encode_VkPhysicalDeviceGroupProperties_pnext(enc, val->pNext);
+ vn_encode_VkPhysicalDeviceGroupProperties_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkPhysicalDeviceGroupProperties_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceGroupProperties_self_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceGroupProperties *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->physicalDeviceCount */
+ {
+ const uint32_t iter_count = vn_decode_array_size(dec, VK_MAX_DEVICE_GROUP_SIZE);
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkPhysicalDevice_temp(dec, &val->physicalDevices[i]);
+ }
+ /* skip val->subsetAllocation */
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceGroupProperties_partial_temp(struct vn_cs_decoder *dec, VkPhysicalDeviceGroupProperties *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GROUP_PROPERTIES)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPhysicalDeviceGroupProperties_pnext_partial_temp(dec);
+ vn_decode_VkPhysicalDeviceGroupProperties_self_partial_temp(dec, val);
+}
+
+/* struct VkDeviceQueueInfo2 chain */
+
+static inline void *
+vn_decode_VkDeviceQueueInfo2_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkDeviceQueueInfo2_self_temp(struct vn_cs_decoder *dec, VkDeviceQueueInfo2 *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_uint32_t(dec, &val->queueFamilyIndex);
+ vn_decode_uint32_t(dec, &val->queueIndex);
+}
+
+static inline void
+vn_decode_VkDeviceQueueInfo2_temp(struct vn_cs_decoder *dec, VkDeviceQueueInfo2 *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_DEVICE_QUEUE_INFO_2)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkDeviceQueueInfo2_pnext_temp(dec);
+ vn_decode_VkDeviceQueueInfo2_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkDeviceQueueInfo2_handle_self(VkDeviceQueueInfo2 *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ /* skip val->queueFamilyIndex */
+ /* skip val->queueIndex */
+}
+
+static inline void
+vn_replace_VkDeviceQueueInfo2_handle(VkDeviceQueueInfo2 *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_DEVICE_QUEUE_INFO_2:
+ vn_replace_VkDeviceQueueInfo2_handle_self((VkDeviceQueueInfo2 *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+static inline void vn_decode_vkEnumeratePhysicalDevices_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkEnumeratePhysicalDevices *args)
+{
+ vn_decode_VkInstance_lookup(dec, &args->instance);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pPhysicalDeviceCount = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pPhysicalDeviceCount));
+ if (!args->pPhysicalDeviceCount) return;
+ vn_decode_uint32_t(dec, args->pPhysicalDeviceCount);
+ } else {
+ args->pPhysicalDeviceCount = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, (args->pPhysicalDeviceCount ? *args->pPhysicalDeviceCount : 0));
+ args->pPhysicalDevices = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pPhysicalDevices) * iter_count);
+ if (!args->pPhysicalDevices) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkPhysicalDevice_temp(dec, &args->pPhysicalDevices[i]);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ args->pPhysicalDevices = NULL;
+ }
+}
+
+static inline void vn_replace_vkEnumeratePhysicalDevices_args_handle(struct vn_command_vkEnumeratePhysicalDevices *args)
+{
+ vn_replace_VkInstance_handle(&args->instance);
+ /* skip args->pPhysicalDeviceCount */
+ /* skip args->pPhysicalDevices */
+}
+
+static inline void vn_encode_vkEnumeratePhysicalDevices_reply(struct vn_cs_encoder *enc, const struct vn_command_vkEnumeratePhysicalDevices *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkEnumeratePhysicalDevices_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->instance */
+ if (vn_encode_simple_pointer(enc, args->pPhysicalDeviceCount))
+ vn_encode_uint32_t(enc, args->pPhysicalDeviceCount);
+ if (args->pPhysicalDevices) {
+ vn_encode_array_size(enc, (args->pPhysicalDeviceCount ? *args->pPhysicalDeviceCount : 0));
+ for (uint32_t i = 0; i < (args->pPhysicalDeviceCount ? *args->pPhysicalDeviceCount : 0); i++)
+ vn_encode_VkPhysicalDevice(enc, &args->pPhysicalDevices[i]);
+ } else {
+ vn_encode_array_size(enc, 0);
+ }
+}
+
+static inline void vn_decode_vkGetPhysicalDeviceProperties_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetPhysicalDeviceProperties *args)
+{
+ vn_decode_VkPhysicalDevice_lookup(dec, &args->physicalDevice);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pProperties = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pProperties));
+ if (!args->pProperties) return;
+ vn_decode_VkPhysicalDeviceProperties_partial_temp(dec, args->pProperties);
+ } else {
+ args->pProperties = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkGetPhysicalDeviceProperties_args_handle(struct vn_command_vkGetPhysicalDeviceProperties *args)
+{
+ vn_replace_VkPhysicalDevice_handle(&args->physicalDevice);
+ /* skip args->pProperties */
+}
+
+static inline void vn_encode_vkGetPhysicalDeviceProperties_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetPhysicalDeviceProperties *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetPhysicalDeviceProperties_EXT});
+
+ /* skip args->physicalDevice */
+ if (vn_encode_simple_pointer(enc, args->pProperties))
+ vn_encode_VkPhysicalDeviceProperties(enc, args->pProperties);
+}
+
+static inline void vn_decode_vkGetPhysicalDeviceQueueFamilyProperties_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetPhysicalDeviceQueueFamilyProperties *args)
+{
+ vn_decode_VkPhysicalDevice_lookup(dec, &args->physicalDevice);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pQueueFamilyPropertyCount = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pQueueFamilyPropertyCount));
+ if (!args->pQueueFamilyPropertyCount) return;
+ vn_decode_uint32_t(dec, args->pQueueFamilyPropertyCount);
+ } else {
+ args->pQueueFamilyPropertyCount = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, (args->pQueueFamilyPropertyCount ? *args->pQueueFamilyPropertyCount : 0));
+ args->pQueueFamilyProperties = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pQueueFamilyProperties) * iter_count);
+ if (!args->pQueueFamilyProperties) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkQueueFamilyProperties_partial_temp(dec, &args->pQueueFamilyProperties[i]);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ args->pQueueFamilyProperties = NULL;
+ }
+}
+
+static inline void vn_replace_vkGetPhysicalDeviceQueueFamilyProperties_args_handle(struct vn_command_vkGetPhysicalDeviceQueueFamilyProperties *args)
+{
+ vn_replace_VkPhysicalDevice_handle(&args->physicalDevice);
+ /* skip args->pQueueFamilyPropertyCount */
+ /* skip args->pQueueFamilyProperties */
+}
+
+static inline void vn_encode_vkGetPhysicalDeviceQueueFamilyProperties_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetPhysicalDeviceQueueFamilyProperties *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetPhysicalDeviceQueueFamilyProperties_EXT});
+
+ /* skip args->physicalDevice */
+ if (vn_encode_simple_pointer(enc, args->pQueueFamilyPropertyCount))
+ vn_encode_uint32_t(enc, args->pQueueFamilyPropertyCount);
+ if (args->pQueueFamilyProperties) {
+ vn_encode_array_size(enc, (args->pQueueFamilyPropertyCount ? *args->pQueueFamilyPropertyCount : 0));
+ for (uint32_t i = 0; i < (args->pQueueFamilyPropertyCount ? *args->pQueueFamilyPropertyCount : 0); i++)
+ vn_encode_VkQueueFamilyProperties(enc, &args->pQueueFamilyProperties[i]);
+ } else {
+ vn_encode_array_size(enc, 0);
+ }
+}
+
+static inline void vn_decode_vkGetPhysicalDeviceMemoryProperties_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetPhysicalDeviceMemoryProperties *args)
+{
+ vn_decode_VkPhysicalDevice_lookup(dec, &args->physicalDevice);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pMemoryProperties = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pMemoryProperties));
+ if (!args->pMemoryProperties) return;
+ vn_decode_VkPhysicalDeviceMemoryProperties_partial_temp(dec, args->pMemoryProperties);
+ } else {
+ args->pMemoryProperties = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkGetPhysicalDeviceMemoryProperties_args_handle(struct vn_command_vkGetPhysicalDeviceMemoryProperties *args)
+{
+ vn_replace_VkPhysicalDevice_handle(&args->physicalDevice);
+ /* skip args->pMemoryProperties */
+}
+
+static inline void vn_encode_vkGetPhysicalDeviceMemoryProperties_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetPhysicalDeviceMemoryProperties *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetPhysicalDeviceMemoryProperties_EXT});
+
+ /* skip args->physicalDevice */
+ if (vn_encode_simple_pointer(enc, args->pMemoryProperties))
+ vn_encode_VkPhysicalDeviceMemoryProperties(enc, args->pMemoryProperties);
+}
+
+static inline void vn_decode_vkGetPhysicalDeviceFeatures_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetPhysicalDeviceFeatures *args)
+{
+ vn_decode_VkPhysicalDevice_lookup(dec, &args->physicalDevice);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pFeatures = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pFeatures));
+ if (!args->pFeatures) return;
+ vn_decode_VkPhysicalDeviceFeatures_partial_temp(dec, args->pFeatures);
+ } else {
+ args->pFeatures = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkGetPhysicalDeviceFeatures_args_handle(struct vn_command_vkGetPhysicalDeviceFeatures *args)
+{
+ vn_replace_VkPhysicalDevice_handle(&args->physicalDevice);
+ /* skip args->pFeatures */
+}
+
+static inline void vn_encode_vkGetPhysicalDeviceFeatures_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetPhysicalDeviceFeatures *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetPhysicalDeviceFeatures_EXT});
+
+ /* skip args->physicalDevice */
+ if (vn_encode_simple_pointer(enc, args->pFeatures))
+ vn_encode_VkPhysicalDeviceFeatures(enc, args->pFeatures);
+}
+
+static inline void vn_decode_vkGetPhysicalDeviceFormatProperties_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetPhysicalDeviceFormatProperties *args)
+{
+ vn_decode_VkPhysicalDevice_lookup(dec, &args->physicalDevice);
+ vn_decode_VkFormat(dec, &args->format);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pFormatProperties = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pFormatProperties));
+ if (!args->pFormatProperties) return;
+ vn_decode_VkFormatProperties_partial_temp(dec, args->pFormatProperties);
+ } else {
+ args->pFormatProperties = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkGetPhysicalDeviceFormatProperties_args_handle(struct vn_command_vkGetPhysicalDeviceFormatProperties *args)
+{
+ vn_replace_VkPhysicalDevice_handle(&args->physicalDevice);
+ /* skip args->format */
+ /* skip args->pFormatProperties */
+}
+
+static inline void vn_encode_vkGetPhysicalDeviceFormatProperties_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetPhysicalDeviceFormatProperties *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetPhysicalDeviceFormatProperties_EXT});
+
+ /* skip args->physicalDevice */
+ /* skip args->format */
+ if (vn_encode_simple_pointer(enc, args->pFormatProperties))
+ vn_encode_VkFormatProperties(enc, args->pFormatProperties);
+}
+
+static inline void vn_decode_vkGetPhysicalDeviceImageFormatProperties_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetPhysicalDeviceImageFormatProperties *args)
+{
+ vn_decode_VkPhysicalDevice_lookup(dec, &args->physicalDevice);
+ vn_decode_VkFormat(dec, &args->format);
+ vn_decode_VkImageType(dec, &args->type);
+ vn_decode_VkImageTiling(dec, &args->tiling);
+ vn_decode_VkFlags(dec, &args->usage);
+ vn_decode_VkFlags(dec, &args->flags);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pImageFormatProperties = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pImageFormatProperties));
+ if (!args->pImageFormatProperties) return;
+ vn_decode_VkImageFormatProperties_partial_temp(dec, args->pImageFormatProperties);
+ } else {
+ args->pImageFormatProperties = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkGetPhysicalDeviceImageFormatProperties_args_handle(struct vn_command_vkGetPhysicalDeviceImageFormatProperties *args)
+{
+ vn_replace_VkPhysicalDevice_handle(&args->physicalDevice);
+ /* skip args->format */
+ /* skip args->type */
+ /* skip args->tiling */
+ /* skip args->usage */
+ /* skip args->flags */
+ /* skip args->pImageFormatProperties */
+}
+
+static inline void vn_encode_vkGetPhysicalDeviceImageFormatProperties_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetPhysicalDeviceImageFormatProperties *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetPhysicalDeviceImageFormatProperties_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->physicalDevice */
+ /* skip args->format */
+ /* skip args->type */
+ /* skip args->tiling */
+ /* skip args->usage */
+ /* skip args->flags */
+ if (vn_encode_simple_pointer(enc, args->pImageFormatProperties))
+ vn_encode_VkImageFormatProperties(enc, args->pImageFormatProperties);
+}
+
+static inline void vn_decode_vkCreateDevice_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCreateDevice *args)
+{
+ vn_decode_VkPhysicalDevice_lookup(dec, &args->physicalDevice);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pCreateInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pCreateInfo));
+ if (!args->pCreateInfo) return;
+ vn_decode_VkDeviceCreateInfo_temp(dec, (VkDeviceCreateInfo *)args->pCreateInfo);
+ } else {
+ args->pCreateInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ args->pDevice = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pDevice));
+ if (!args->pDevice) return;
+ vn_decode_VkDevice_temp(dec, args->pDevice);
+ } else {
+ args->pDevice = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkCreateDevice_args_handle(struct vn_command_vkCreateDevice *args)
+{
+ vn_replace_VkPhysicalDevice_handle(&args->physicalDevice);
+ if (args->pCreateInfo)
+ vn_replace_VkDeviceCreateInfo_handle((VkDeviceCreateInfo *)args->pCreateInfo);
+ /* skip args->pAllocator */
+ /* skip args->pDevice */
+}
+
+static inline void vn_encode_vkCreateDevice_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCreateDevice *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCreateDevice_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->physicalDevice */
+ /* skip args->pCreateInfo */
+ /* skip args->pAllocator */
+ if (vn_encode_simple_pointer(enc, args->pDevice))
+ vn_encode_VkDevice(enc, args->pDevice);
+}
+
+static inline void vn_decode_vkDestroyDevice_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkDestroyDevice *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+}
+
+static inline void vn_replace_vkDestroyDevice_args_handle(struct vn_command_vkDestroyDevice *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ /* skip args->pAllocator */
+}
+
+static inline void vn_encode_vkDestroyDevice_reply(struct vn_cs_encoder *enc, const struct vn_command_vkDestroyDevice *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkDestroyDevice_EXT});
+
+ /* skip args->device */
+ /* skip args->pAllocator */
+}
+
+static inline void vn_decode_vkEnumerateDeviceLayerProperties_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkEnumerateDeviceLayerProperties *args)
+{
+ vn_decode_VkPhysicalDevice_lookup(dec, &args->physicalDevice);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pPropertyCount = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pPropertyCount));
+ if (!args->pPropertyCount) return;
+ vn_decode_uint32_t(dec, args->pPropertyCount);
+ } else {
+ args->pPropertyCount = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, (args->pPropertyCount ? *args->pPropertyCount : 0));
+ args->pProperties = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pProperties) * iter_count);
+ if (!args->pProperties) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkLayerProperties_partial_temp(dec, &args->pProperties[i]);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ args->pProperties = NULL;
+ }
+}
+
+static inline void vn_replace_vkEnumerateDeviceLayerProperties_args_handle(struct vn_command_vkEnumerateDeviceLayerProperties *args)
+{
+ vn_replace_VkPhysicalDevice_handle(&args->physicalDevice);
+ /* skip args->pPropertyCount */
+ /* skip args->pProperties */
+}
+
+static inline void vn_encode_vkEnumerateDeviceLayerProperties_reply(struct vn_cs_encoder *enc, const struct vn_command_vkEnumerateDeviceLayerProperties *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkEnumerateDeviceLayerProperties_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->physicalDevice */
+ if (vn_encode_simple_pointer(enc, args->pPropertyCount))
+ vn_encode_uint32_t(enc, args->pPropertyCount);
+ if (args->pProperties) {
+ vn_encode_array_size(enc, (args->pPropertyCount ? *args->pPropertyCount : 0));
+ for (uint32_t i = 0; i < (args->pPropertyCount ? *args->pPropertyCount : 0); i++)
+ vn_encode_VkLayerProperties(enc, &args->pProperties[i]);
+ } else {
+ vn_encode_array_size(enc, 0);
+ }
+}
+
+static inline void vn_decode_vkEnumerateDeviceExtensionProperties_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkEnumerateDeviceExtensionProperties *args)
+{
+ vn_decode_VkPhysicalDevice_lookup(dec, &args->physicalDevice);
+ if (vn_peek_array_size(dec)) {
+ const size_t string_size = vn_decode_array_size_unchecked(dec);
+ args->pLayerName = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pLayerName) * string_size);
+ if (!args->pLayerName) return;
+ vn_decode_char_array(dec, (char *)args->pLayerName, string_size);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ args->pLayerName = NULL;
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ args->pPropertyCount = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pPropertyCount));
+ if (!args->pPropertyCount) return;
+ vn_decode_uint32_t(dec, args->pPropertyCount);
+ } else {
+ args->pPropertyCount = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, (args->pPropertyCount ? *args->pPropertyCount : 0));
+ args->pProperties = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pProperties) * iter_count);
+ if (!args->pProperties) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkExtensionProperties_partial_temp(dec, &args->pProperties[i]);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ args->pProperties = NULL;
+ }
+}
+
+static inline void vn_replace_vkEnumerateDeviceExtensionProperties_args_handle(struct vn_command_vkEnumerateDeviceExtensionProperties *args)
+{
+ vn_replace_VkPhysicalDevice_handle(&args->physicalDevice);
+ /* skip args->pLayerName */
+ /* skip args->pPropertyCount */
+ /* skip args->pProperties */
+}
+
+static inline void vn_encode_vkEnumerateDeviceExtensionProperties_reply(struct vn_cs_encoder *enc, const struct vn_command_vkEnumerateDeviceExtensionProperties *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkEnumerateDeviceExtensionProperties_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->physicalDevice */
+ /* skip args->pLayerName */
+ if (vn_encode_simple_pointer(enc, args->pPropertyCount))
+ vn_encode_uint32_t(enc, args->pPropertyCount);
+ if (args->pProperties) {
+ vn_encode_array_size(enc, (args->pPropertyCount ? *args->pPropertyCount : 0));
+ for (uint32_t i = 0; i < (args->pPropertyCount ? *args->pPropertyCount : 0); i++)
+ vn_encode_VkExtensionProperties(enc, &args->pProperties[i]);
+ } else {
+ vn_encode_array_size(enc, 0);
+ }
+}
+
+static inline void vn_decode_vkGetDeviceQueue_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetDeviceQueue *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_uint32_t(dec, &args->queueFamilyIndex);
+ vn_decode_uint32_t(dec, &args->queueIndex);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pQueue = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pQueue));
+ if (!args->pQueue) return;
+ vn_decode_VkQueue_temp(dec, args->pQueue);
+ } else {
+ args->pQueue = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkGetDeviceQueue_args_handle(struct vn_command_vkGetDeviceQueue *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ /* skip args->queueFamilyIndex */
+ /* skip args->queueIndex */
+ /* skip args->pQueue */
+}
+
+static inline void vn_encode_vkGetDeviceQueue_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetDeviceQueue *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetDeviceQueue_EXT});
+
+ /* skip args->device */
+ /* skip args->queueFamilyIndex */
+ /* skip args->queueIndex */
+ if (vn_encode_simple_pointer(enc, args->pQueue))
+ vn_encode_VkQueue(enc, args->pQueue);
+}
+
+static inline void vn_decode_vkDeviceWaitIdle_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkDeviceWaitIdle *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+}
+
+static inline void vn_replace_vkDeviceWaitIdle_args_handle(struct vn_command_vkDeviceWaitIdle *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+}
+
+static inline void vn_encode_vkDeviceWaitIdle_reply(struct vn_cs_encoder *enc, const struct vn_command_vkDeviceWaitIdle *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkDeviceWaitIdle_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+}
+
+static inline void vn_decode_vkGetPhysicalDeviceSparseImageFormatProperties_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetPhysicalDeviceSparseImageFormatProperties *args)
+{
+ vn_decode_VkPhysicalDevice_lookup(dec, &args->physicalDevice);
+ vn_decode_VkFormat(dec, &args->format);
+ vn_decode_VkImageType(dec, &args->type);
+ vn_decode_VkSampleCountFlagBits(dec, &args->samples);
+ vn_decode_VkFlags(dec, &args->usage);
+ vn_decode_VkImageTiling(dec, &args->tiling);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pPropertyCount = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pPropertyCount));
+ if (!args->pPropertyCount) return;
+ vn_decode_uint32_t(dec, args->pPropertyCount);
+ } else {
+ args->pPropertyCount = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, (args->pPropertyCount ? *args->pPropertyCount : 0));
+ args->pProperties = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pProperties) * iter_count);
+ if (!args->pProperties) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkSparseImageFormatProperties_partial_temp(dec, &args->pProperties[i]);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ args->pProperties = NULL;
+ }
+}
+
+static inline void vn_replace_vkGetPhysicalDeviceSparseImageFormatProperties_args_handle(struct vn_command_vkGetPhysicalDeviceSparseImageFormatProperties *args)
+{
+ vn_replace_VkPhysicalDevice_handle(&args->physicalDevice);
+ /* skip args->format */
+ /* skip args->type */
+ /* skip args->samples */
+ /* skip args->usage */
+ /* skip args->tiling */
+ /* skip args->pPropertyCount */
+ /* skip args->pProperties */
+}
+
+static inline void vn_encode_vkGetPhysicalDeviceSparseImageFormatProperties_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetPhysicalDeviceSparseImageFormatProperties *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetPhysicalDeviceSparseImageFormatProperties_EXT});
+
+ /* skip args->physicalDevice */
+ /* skip args->format */
+ /* skip args->type */
+ /* skip args->samples */
+ /* skip args->usage */
+ /* skip args->tiling */
+ if (vn_encode_simple_pointer(enc, args->pPropertyCount))
+ vn_encode_uint32_t(enc, args->pPropertyCount);
+ if (args->pProperties) {
+ vn_encode_array_size(enc, (args->pPropertyCount ? *args->pPropertyCount : 0));
+ for (uint32_t i = 0; i < (args->pPropertyCount ? *args->pPropertyCount : 0); i++)
+ vn_encode_VkSparseImageFormatProperties(enc, &args->pProperties[i]);
+ } else {
+ vn_encode_array_size(enc, 0);
+ }
+}
+
+static inline void vn_decode_vkGetPhysicalDeviceFeatures2_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetPhysicalDeviceFeatures2 *args)
+{
+ vn_decode_VkPhysicalDevice_lookup(dec, &args->physicalDevice);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pFeatures = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pFeatures));
+ if (!args->pFeatures) return;
+ vn_decode_VkPhysicalDeviceFeatures2_partial_temp(dec, args->pFeatures);
+ } else {
+ args->pFeatures = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkGetPhysicalDeviceFeatures2_args_handle(struct vn_command_vkGetPhysicalDeviceFeatures2 *args)
+{
+ vn_replace_VkPhysicalDevice_handle(&args->physicalDevice);
+ /* skip args->pFeatures */
+}
+
+static inline void vn_encode_vkGetPhysicalDeviceFeatures2_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetPhysicalDeviceFeatures2 *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetPhysicalDeviceFeatures2_EXT});
+
+ /* skip args->physicalDevice */
+ if (vn_encode_simple_pointer(enc, args->pFeatures))
+ vn_encode_VkPhysicalDeviceFeatures2(enc, args->pFeatures);
+}
+
+static inline void vn_decode_vkGetPhysicalDeviceProperties2_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetPhysicalDeviceProperties2 *args)
+{
+ vn_decode_VkPhysicalDevice_lookup(dec, &args->physicalDevice);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pProperties = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pProperties));
+ if (!args->pProperties) return;
+ vn_decode_VkPhysicalDeviceProperties2_partial_temp(dec, args->pProperties);
+ } else {
+ args->pProperties = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkGetPhysicalDeviceProperties2_args_handle(struct vn_command_vkGetPhysicalDeviceProperties2 *args)
+{
+ vn_replace_VkPhysicalDevice_handle(&args->physicalDevice);
+ /* skip args->pProperties */
+}
+
+static inline void vn_encode_vkGetPhysicalDeviceProperties2_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetPhysicalDeviceProperties2 *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetPhysicalDeviceProperties2_EXT});
+
+ /* skip args->physicalDevice */
+ if (vn_encode_simple_pointer(enc, args->pProperties))
+ vn_encode_VkPhysicalDeviceProperties2(enc, args->pProperties);
+}
+
+static inline void vn_decode_vkGetPhysicalDeviceFormatProperties2_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetPhysicalDeviceFormatProperties2 *args)
+{
+ vn_decode_VkPhysicalDevice_lookup(dec, &args->physicalDevice);
+ vn_decode_VkFormat(dec, &args->format);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pFormatProperties = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pFormatProperties));
+ if (!args->pFormatProperties) return;
+ vn_decode_VkFormatProperties2_partial_temp(dec, args->pFormatProperties);
+ } else {
+ args->pFormatProperties = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkGetPhysicalDeviceFormatProperties2_args_handle(struct vn_command_vkGetPhysicalDeviceFormatProperties2 *args)
+{
+ vn_replace_VkPhysicalDevice_handle(&args->physicalDevice);
+ /* skip args->format */
+ /* skip args->pFormatProperties */
+}
+
+static inline void vn_encode_vkGetPhysicalDeviceFormatProperties2_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetPhysicalDeviceFormatProperties2 *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetPhysicalDeviceFormatProperties2_EXT});
+
+ /* skip args->physicalDevice */
+ /* skip args->format */
+ if (vn_encode_simple_pointer(enc, args->pFormatProperties))
+ vn_encode_VkFormatProperties2(enc, args->pFormatProperties);
+}
+
+static inline void vn_decode_vkGetPhysicalDeviceImageFormatProperties2_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetPhysicalDeviceImageFormatProperties2 *args)
+{
+ vn_decode_VkPhysicalDevice_lookup(dec, &args->physicalDevice);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pImageFormatInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pImageFormatInfo));
+ if (!args->pImageFormatInfo) return;
+ vn_decode_VkPhysicalDeviceImageFormatInfo2_temp(dec, (VkPhysicalDeviceImageFormatInfo2 *)args->pImageFormatInfo);
+ } else {
+ args->pImageFormatInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ args->pImageFormatProperties = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pImageFormatProperties));
+ if (!args->pImageFormatProperties) return;
+ vn_decode_VkImageFormatProperties2_partial_temp(dec, args->pImageFormatProperties);
+ } else {
+ args->pImageFormatProperties = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkGetPhysicalDeviceImageFormatProperties2_args_handle(struct vn_command_vkGetPhysicalDeviceImageFormatProperties2 *args)
+{
+ vn_replace_VkPhysicalDevice_handle(&args->physicalDevice);
+ if (args->pImageFormatInfo)
+ vn_replace_VkPhysicalDeviceImageFormatInfo2_handle((VkPhysicalDeviceImageFormatInfo2 *)args->pImageFormatInfo);
+ /* skip args->pImageFormatProperties */
+}
+
+static inline void vn_encode_vkGetPhysicalDeviceImageFormatProperties2_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetPhysicalDeviceImageFormatProperties2 *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetPhysicalDeviceImageFormatProperties2_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->physicalDevice */
+ /* skip args->pImageFormatInfo */
+ if (vn_encode_simple_pointer(enc, args->pImageFormatProperties))
+ vn_encode_VkImageFormatProperties2(enc, args->pImageFormatProperties);
+}
+
+static inline void vn_decode_vkGetPhysicalDeviceQueueFamilyProperties2_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetPhysicalDeviceQueueFamilyProperties2 *args)
+{
+ vn_decode_VkPhysicalDevice_lookup(dec, &args->physicalDevice);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pQueueFamilyPropertyCount = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pQueueFamilyPropertyCount));
+ if (!args->pQueueFamilyPropertyCount) return;
+ vn_decode_uint32_t(dec, args->pQueueFamilyPropertyCount);
+ } else {
+ args->pQueueFamilyPropertyCount = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, (args->pQueueFamilyPropertyCount ? *args->pQueueFamilyPropertyCount : 0));
+ args->pQueueFamilyProperties = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pQueueFamilyProperties) * iter_count);
+ if (!args->pQueueFamilyProperties) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkQueueFamilyProperties2_partial_temp(dec, &args->pQueueFamilyProperties[i]);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ args->pQueueFamilyProperties = NULL;
+ }
+}
+
+static inline void vn_replace_vkGetPhysicalDeviceQueueFamilyProperties2_args_handle(struct vn_command_vkGetPhysicalDeviceQueueFamilyProperties2 *args)
+{
+ vn_replace_VkPhysicalDevice_handle(&args->physicalDevice);
+ /* skip args->pQueueFamilyPropertyCount */
+ /* skip args->pQueueFamilyProperties */
+}
+
+static inline void vn_encode_vkGetPhysicalDeviceQueueFamilyProperties2_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetPhysicalDeviceQueueFamilyProperties2 *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetPhysicalDeviceQueueFamilyProperties2_EXT});
+
+ /* skip args->physicalDevice */
+ if (vn_encode_simple_pointer(enc, args->pQueueFamilyPropertyCount))
+ vn_encode_uint32_t(enc, args->pQueueFamilyPropertyCount);
+ if (args->pQueueFamilyProperties) {
+ vn_encode_array_size(enc, (args->pQueueFamilyPropertyCount ? *args->pQueueFamilyPropertyCount : 0));
+ for (uint32_t i = 0; i < (args->pQueueFamilyPropertyCount ? *args->pQueueFamilyPropertyCount : 0); i++)
+ vn_encode_VkQueueFamilyProperties2(enc, &args->pQueueFamilyProperties[i]);
+ } else {
+ vn_encode_array_size(enc, 0);
+ }
+}
+
+static inline void vn_decode_vkGetPhysicalDeviceMemoryProperties2_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetPhysicalDeviceMemoryProperties2 *args)
+{
+ vn_decode_VkPhysicalDevice_lookup(dec, &args->physicalDevice);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pMemoryProperties = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pMemoryProperties));
+ if (!args->pMemoryProperties) return;
+ vn_decode_VkPhysicalDeviceMemoryProperties2_partial_temp(dec, args->pMemoryProperties);
+ } else {
+ args->pMemoryProperties = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkGetPhysicalDeviceMemoryProperties2_args_handle(struct vn_command_vkGetPhysicalDeviceMemoryProperties2 *args)
+{
+ vn_replace_VkPhysicalDevice_handle(&args->physicalDevice);
+ /* skip args->pMemoryProperties */
+}
+
+static inline void vn_encode_vkGetPhysicalDeviceMemoryProperties2_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetPhysicalDeviceMemoryProperties2 *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetPhysicalDeviceMemoryProperties2_EXT});
+
+ /* skip args->physicalDevice */
+ if (vn_encode_simple_pointer(enc, args->pMemoryProperties))
+ vn_encode_VkPhysicalDeviceMemoryProperties2(enc, args->pMemoryProperties);
+}
+
+static inline void vn_decode_vkGetPhysicalDeviceSparseImageFormatProperties2_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetPhysicalDeviceSparseImageFormatProperties2 *args)
+{
+ vn_decode_VkPhysicalDevice_lookup(dec, &args->physicalDevice);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pFormatInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pFormatInfo));
+ if (!args->pFormatInfo) return;
+ vn_decode_VkPhysicalDeviceSparseImageFormatInfo2_temp(dec, (VkPhysicalDeviceSparseImageFormatInfo2 *)args->pFormatInfo);
+ } else {
+ args->pFormatInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ args->pPropertyCount = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pPropertyCount));
+ if (!args->pPropertyCount) return;
+ vn_decode_uint32_t(dec, args->pPropertyCount);
+ } else {
+ args->pPropertyCount = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, (args->pPropertyCount ? *args->pPropertyCount : 0));
+ args->pProperties = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pProperties) * iter_count);
+ if (!args->pProperties) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkSparseImageFormatProperties2_partial_temp(dec, &args->pProperties[i]);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ args->pProperties = NULL;
+ }
+}
+
+static inline void vn_replace_vkGetPhysicalDeviceSparseImageFormatProperties2_args_handle(struct vn_command_vkGetPhysicalDeviceSparseImageFormatProperties2 *args)
+{
+ vn_replace_VkPhysicalDevice_handle(&args->physicalDevice);
+ if (args->pFormatInfo)
+ vn_replace_VkPhysicalDeviceSparseImageFormatInfo2_handle((VkPhysicalDeviceSparseImageFormatInfo2 *)args->pFormatInfo);
+ /* skip args->pPropertyCount */
+ /* skip args->pProperties */
+}
+
+static inline void vn_encode_vkGetPhysicalDeviceSparseImageFormatProperties2_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetPhysicalDeviceSparseImageFormatProperties2 *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetPhysicalDeviceSparseImageFormatProperties2_EXT});
+
+ /* skip args->physicalDevice */
+ /* skip args->pFormatInfo */
+ if (vn_encode_simple_pointer(enc, args->pPropertyCount))
+ vn_encode_uint32_t(enc, args->pPropertyCount);
+ if (args->pProperties) {
+ vn_encode_array_size(enc, (args->pPropertyCount ? *args->pPropertyCount : 0));
+ for (uint32_t i = 0; i < (args->pPropertyCount ? *args->pPropertyCount : 0); i++)
+ vn_encode_VkSparseImageFormatProperties2(enc, &args->pProperties[i]);
+ } else {
+ vn_encode_array_size(enc, 0);
+ }
+}
+
+static inline void vn_decode_vkGetPhysicalDeviceExternalBufferProperties_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetPhysicalDeviceExternalBufferProperties *args)
+{
+ vn_decode_VkPhysicalDevice_lookup(dec, &args->physicalDevice);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pExternalBufferInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pExternalBufferInfo));
+ if (!args->pExternalBufferInfo) return;
+ vn_decode_VkPhysicalDeviceExternalBufferInfo_temp(dec, (VkPhysicalDeviceExternalBufferInfo *)args->pExternalBufferInfo);
+ } else {
+ args->pExternalBufferInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ args->pExternalBufferProperties = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pExternalBufferProperties));
+ if (!args->pExternalBufferProperties) return;
+ vn_decode_VkExternalBufferProperties_partial_temp(dec, args->pExternalBufferProperties);
+ } else {
+ args->pExternalBufferProperties = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkGetPhysicalDeviceExternalBufferProperties_args_handle(struct vn_command_vkGetPhysicalDeviceExternalBufferProperties *args)
+{
+ vn_replace_VkPhysicalDevice_handle(&args->physicalDevice);
+ if (args->pExternalBufferInfo)
+ vn_replace_VkPhysicalDeviceExternalBufferInfo_handle((VkPhysicalDeviceExternalBufferInfo *)args->pExternalBufferInfo);
+ /* skip args->pExternalBufferProperties */
+}
+
+static inline void vn_encode_vkGetPhysicalDeviceExternalBufferProperties_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetPhysicalDeviceExternalBufferProperties *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetPhysicalDeviceExternalBufferProperties_EXT});
+
+ /* skip args->physicalDevice */
+ /* skip args->pExternalBufferInfo */
+ if (vn_encode_simple_pointer(enc, args->pExternalBufferProperties))
+ vn_encode_VkExternalBufferProperties(enc, args->pExternalBufferProperties);
+}
+
+static inline void vn_decode_vkGetPhysicalDeviceExternalSemaphoreProperties_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetPhysicalDeviceExternalSemaphoreProperties *args)
+{
+ vn_decode_VkPhysicalDevice_lookup(dec, &args->physicalDevice);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pExternalSemaphoreInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pExternalSemaphoreInfo));
+ if (!args->pExternalSemaphoreInfo) return;
+ vn_decode_VkPhysicalDeviceExternalSemaphoreInfo_temp(dec, (VkPhysicalDeviceExternalSemaphoreInfo *)args->pExternalSemaphoreInfo);
+ } else {
+ args->pExternalSemaphoreInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ args->pExternalSemaphoreProperties = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pExternalSemaphoreProperties));
+ if (!args->pExternalSemaphoreProperties) return;
+ vn_decode_VkExternalSemaphoreProperties_partial_temp(dec, args->pExternalSemaphoreProperties);
+ } else {
+ args->pExternalSemaphoreProperties = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkGetPhysicalDeviceExternalSemaphoreProperties_args_handle(struct vn_command_vkGetPhysicalDeviceExternalSemaphoreProperties *args)
+{
+ vn_replace_VkPhysicalDevice_handle(&args->physicalDevice);
+ if (args->pExternalSemaphoreInfo)
+ vn_replace_VkPhysicalDeviceExternalSemaphoreInfo_handle((VkPhysicalDeviceExternalSemaphoreInfo *)args->pExternalSemaphoreInfo);
+ /* skip args->pExternalSemaphoreProperties */
+}
+
+static inline void vn_encode_vkGetPhysicalDeviceExternalSemaphoreProperties_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetPhysicalDeviceExternalSemaphoreProperties *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetPhysicalDeviceExternalSemaphoreProperties_EXT});
+
+ /* skip args->physicalDevice */
+ /* skip args->pExternalSemaphoreInfo */
+ if (vn_encode_simple_pointer(enc, args->pExternalSemaphoreProperties))
+ vn_encode_VkExternalSemaphoreProperties(enc, args->pExternalSemaphoreProperties);
+}
+
+static inline void vn_decode_vkGetPhysicalDeviceExternalFenceProperties_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetPhysicalDeviceExternalFenceProperties *args)
+{
+ vn_decode_VkPhysicalDevice_lookup(dec, &args->physicalDevice);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pExternalFenceInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pExternalFenceInfo));
+ if (!args->pExternalFenceInfo) return;
+ vn_decode_VkPhysicalDeviceExternalFenceInfo_temp(dec, (VkPhysicalDeviceExternalFenceInfo *)args->pExternalFenceInfo);
+ } else {
+ args->pExternalFenceInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ args->pExternalFenceProperties = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pExternalFenceProperties));
+ if (!args->pExternalFenceProperties) return;
+ vn_decode_VkExternalFenceProperties_partial_temp(dec, args->pExternalFenceProperties);
+ } else {
+ args->pExternalFenceProperties = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkGetPhysicalDeviceExternalFenceProperties_args_handle(struct vn_command_vkGetPhysicalDeviceExternalFenceProperties *args)
+{
+ vn_replace_VkPhysicalDevice_handle(&args->physicalDevice);
+ if (args->pExternalFenceInfo)
+ vn_replace_VkPhysicalDeviceExternalFenceInfo_handle((VkPhysicalDeviceExternalFenceInfo *)args->pExternalFenceInfo);
+ /* skip args->pExternalFenceProperties */
+}
+
+static inline void vn_encode_vkGetPhysicalDeviceExternalFenceProperties_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetPhysicalDeviceExternalFenceProperties *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetPhysicalDeviceExternalFenceProperties_EXT});
+
+ /* skip args->physicalDevice */
+ /* skip args->pExternalFenceInfo */
+ if (vn_encode_simple_pointer(enc, args->pExternalFenceProperties))
+ vn_encode_VkExternalFenceProperties(enc, args->pExternalFenceProperties);
+}
+
+static inline void vn_decode_vkEnumeratePhysicalDeviceGroups_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkEnumeratePhysicalDeviceGroups *args)
+{
+ vn_decode_VkInstance_lookup(dec, &args->instance);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pPhysicalDeviceGroupCount = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pPhysicalDeviceGroupCount));
+ if (!args->pPhysicalDeviceGroupCount) return;
+ vn_decode_uint32_t(dec, args->pPhysicalDeviceGroupCount);
+ } else {
+ args->pPhysicalDeviceGroupCount = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, (args->pPhysicalDeviceGroupCount ? *args->pPhysicalDeviceGroupCount : 0));
+ args->pPhysicalDeviceGroupProperties = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pPhysicalDeviceGroupProperties) * iter_count);
+ if (!args->pPhysicalDeviceGroupProperties) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkPhysicalDeviceGroupProperties_partial_temp(dec, &args->pPhysicalDeviceGroupProperties[i]);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ args->pPhysicalDeviceGroupProperties = NULL;
+ }
+}
+
+static inline void vn_replace_vkEnumeratePhysicalDeviceGroups_args_handle(struct vn_command_vkEnumeratePhysicalDeviceGroups *args)
+{
+ vn_replace_VkInstance_handle(&args->instance);
+ /* skip args->pPhysicalDeviceGroupCount */
+ /* skip args->pPhysicalDeviceGroupProperties */
+}
+
+static inline void vn_encode_vkEnumeratePhysicalDeviceGroups_reply(struct vn_cs_encoder *enc, const struct vn_command_vkEnumeratePhysicalDeviceGroups *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkEnumeratePhysicalDeviceGroups_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->instance */
+ if (vn_encode_simple_pointer(enc, args->pPhysicalDeviceGroupCount))
+ vn_encode_uint32_t(enc, args->pPhysicalDeviceGroupCount);
+ if (args->pPhysicalDeviceGroupProperties) {
+ vn_encode_array_size(enc, (args->pPhysicalDeviceGroupCount ? *args->pPhysicalDeviceGroupCount : 0));
+ for (uint32_t i = 0; i < (args->pPhysicalDeviceGroupCount ? *args->pPhysicalDeviceGroupCount : 0); i++)
+ vn_encode_VkPhysicalDeviceGroupProperties(enc, &args->pPhysicalDeviceGroupProperties[i]);
+ } else {
+ vn_encode_array_size(enc, 0);
+ }
+}
+
+static inline void vn_decode_vkGetDeviceGroupPeerMemoryFeatures_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetDeviceGroupPeerMemoryFeatures *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_uint32_t(dec, &args->heapIndex);
+ vn_decode_uint32_t(dec, &args->localDeviceIndex);
+ vn_decode_uint32_t(dec, &args->remoteDeviceIndex);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pPeerMemoryFeatures = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pPeerMemoryFeatures));
+ if (!args->pPeerMemoryFeatures) return;
+ } else {
+ args->pPeerMemoryFeatures = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkGetDeviceGroupPeerMemoryFeatures_args_handle(struct vn_command_vkGetDeviceGroupPeerMemoryFeatures *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ /* skip args->heapIndex */
+ /* skip args->localDeviceIndex */
+ /* skip args->remoteDeviceIndex */
+ /* skip args->pPeerMemoryFeatures */
+}
+
+static inline void vn_encode_vkGetDeviceGroupPeerMemoryFeatures_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetDeviceGroupPeerMemoryFeatures *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetDeviceGroupPeerMemoryFeatures_EXT});
+
+ /* skip args->device */
+ /* skip args->heapIndex */
+ /* skip args->localDeviceIndex */
+ /* skip args->remoteDeviceIndex */
+ if (vn_encode_simple_pointer(enc, args->pPeerMemoryFeatures))
+ vn_encode_VkFlags(enc, args->pPeerMemoryFeatures);
+}
+
+static inline void vn_decode_vkGetDeviceQueue2_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetDeviceQueue2 *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pQueueInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pQueueInfo));
+ if (!args->pQueueInfo) return;
+ vn_decode_VkDeviceQueueInfo2_temp(dec, (VkDeviceQueueInfo2 *)args->pQueueInfo);
+ } else {
+ args->pQueueInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ args->pQueue = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pQueue));
+ if (!args->pQueue) return;
+ vn_decode_VkQueue_temp(dec, args->pQueue);
+ } else {
+ args->pQueue = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkGetDeviceQueue2_args_handle(struct vn_command_vkGetDeviceQueue2 *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ if (args->pQueueInfo)
+ vn_replace_VkDeviceQueueInfo2_handle((VkDeviceQueueInfo2 *)args->pQueueInfo);
+ /* skip args->pQueue */
+}
+
+static inline void vn_encode_vkGetDeviceQueue2_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetDeviceQueue2 *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetDeviceQueue2_EXT});
+
+ /* skip args->device */
+ /* skip args->pQueueInfo */
+ if (vn_encode_simple_pointer(enc, args->pQueue))
+ vn_encode_VkQueue(enc, args->pQueue);
+}
+
+static inline void vn_dispatch_vkEnumeratePhysicalDevices(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkEnumeratePhysicalDevices args;
+
+ if (!ctx->dispatch_vkEnumeratePhysicalDevices) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkEnumeratePhysicalDevices_args_temp(ctx->decoder, &args);
+ if (!args.instance) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkEnumeratePhysicalDevices(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkEnumeratePhysicalDevices returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkEnumeratePhysicalDevices_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkGetPhysicalDeviceProperties(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetPhysicalDeviceProperties args;
+
+ if (!ctx->dispatch_vkGetPhysicalDeviceProperties) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetPhysicalDeviceProperties_args_temp(ctx->decoder, &args);
+ if (!args.physicalDevice) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetPhysicalDeviceProperties(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetPhysicalDeviceProperties_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkGetPhysicalDeviceQueueFamilyProperties(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetPhysicalDeviceQueueFamilyProperties args;
+
+ if (!ctx->dispatch_vkGetPhysicalDeviceQueueFamilyProperties) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetPhysicalDeviceQueueFamilyProperties_args_temp(ctx->decoder, &args);
+ if (!args.physicalDevice) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetPhysicalDeviceQueueFamilyProperties(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetPhysicalDeviceQueueFamilyProperties_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkGetPhysicalDeviceMemoryProperties(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetPhysicalDeviceMemoryProperties args;
+
+ if (!ctx->dispatch_vkGetPhysicalDeviceMemoryProperties) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetPhysicalDeviceMemoryProperties_args_temp(ctx->decoder, &args);
+ if (!args.physicalDevice) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetPhysicalDeviceMemoryProperties(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetPhysicalDeviceMemoryProperties_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkGetPhysicalDeviceFeatures(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetPhysicalDeviceFeatures args;
+
+ if (!ctx->dispatch_vkGetPhysicalDeviceFeatures) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetPhysicalDeviceFeatures_args_temp(ctx->decoder, &args);
+ if (!args.physicalDevice) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetPhysicalDeviceFeatures(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetPhysicalDeviceFeatures_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkGetPhysicalDeviceFormatProperties(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetPhysicalDeviceFormatProperties args;
+
+ if (!ctx->dispatch_vkGetPhysicalDeviceFormatProperties) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetPhysicalDeviceFormatProperties_args_temp(ctx->decoder, &args);
+ if (!args.physicalDevice) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetPhysicalDeviceFormatProperties(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetPhysicalDeviceFormatProperties_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkGetPhysicalDeviceImageFormatProperties(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetPhysicalDeviceImageFormatProperties args;
+
+ if (!ctx->dispatch_vkGetPhysicalDeviceImageFormatProperties) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetPhysicalDeviceImageFormatProperties_args_temp(ctx->decoder, &args);
+ if (!args.physicalDevice) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetPhysicalDeviceImageFormatProperties(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkGetPhysicalDeviceImageFormatProperties returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetPhysicalDeviceImageFormatProperties_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCreateDevice(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCreateDevice args;
+
+ if (!ctx->dispatch_vkCreateDevice) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCreateDevice_args_temp(ctx->decoder, &args);
+ if (!args.physicalDevice) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCreateDevice(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkCreateDevice returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCreateDevice_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkDestroyDevice(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkDestroyDevice args;
+
+ if (!ctx->dispatch_vkDestroyDevice) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkDestroyDevice_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkDestroyDevice(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkDestroyDevice_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkEnumerateDeviceLayerProperties(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkEnumerateDeviceLayerProperties args;
+
+ if (!ctx->dispatch_vkEnumerateDeviceLayerProperties) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkEnumerateDeviceLayerProperties_args_temp(ctx->decoder, &args);
+ if (!args.physicalDevice) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkEnumerateDeviceLayerProperties(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkEnumerateDeviceLayerProperties returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkEnumerateDeviceLayerProperties_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkEnumerateDeviceExtensionProperties(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkEnumerateDeviceExtensionProperties args;
+
+ if (!ctx->dispatch_vkEnumerateDeviceExtensionProperties) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkEnumerateDeviceExtensionProperties_args_temp(ctx->decoder, &args);
+ if (!args.physicalDevice) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkEnumerateDeviceExtensionProperties(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkEnumerateDeviceExtensionProperties returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkEnumerateDeviceExtensionProperties_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkGetDeviceQueue(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetDeviceQueue args;
+
+ if (!ctx->dispatch_vkGetDeviceQueue) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetDeviceQueue_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetDeviceQueue(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetDeviceQueue_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkDeviceWaitIdle(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkDeviceWaitIdle args;
+
+ if (!ctx->dispatch_vkDeviceWaitIdle) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkDeviceWaitIdle_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkDeviceWaitIdle(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkDeviceWaitIdle returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkDeviceWaitIdle_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkGetPhysicalDeviceSparseImageFormatProperties(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetPhysicalDeviceSparseImageFormatProperties args;
+
+ if (!ctx->dispatch_vkGetPhysicalDeviceSparseImageFormatProperties) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetPhysicalDeviceSparseImageFormatProperties_args_temp(ctx->decoder, &args);
+ if (!args.physicalDevice) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetPhysicalDeviceSparseImageFormatProperties(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetPhysicalDeviceSparseImageFormatProperties_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkGetPhysicalDeviceFeatures2(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetPhysicalDeviceFeatures2 args;
+
+ if (!ctx->dispatch_vkGetPhysicalDeviceFeatures2) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetPhysicalDeviceFeatures2_args_temp(ctx->decoder, &args);
+ if (!args.physicalDevice) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetPhysicalDeviceFeatures2(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetPhysicalDeviceFeatures2_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkGetPhysicalDeviceProperties2(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetPhysicalDeviceProperties2 args;
+
+ if (!ctx->dispatch_vkGetPhysicalDeviceProperties2) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetPhysicalDeviceProperties2_args_temp(ctx->decoder, &args);
+ if (!args.physicalDevice) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetPhysicalDeviceProperties2(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetPhysicalDeviceProperties2_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkGetPhysicalDeviceFormatProperties2(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetPhysicalDeviceFormatProperties2 args;
+
+ if (!ctx->dispatch_vkGetPhysicalDeviceFormatProperties2) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetPhysicalDeviceFormatProperties2_args_temp(ctx->decoder, &args);
+ if (!args.physicalDevice) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetPhysicalDeviceFormatProperties2(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetPhysicalDeviceFormatProperties2_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkGetPhysicalDeviceImageFormatProperties2(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetPhysicalDeviceImageFormatProperties2 args;
+
+ if (!ctx->dispatch_vkGetPhysicalDeviceImageFormatProperties2) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetPhysicalDeviceImageFormatProperties2_args_temp(ctx->decoder, &args);
+ if (!args.physicalDevice) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetPhysicalDeviceImageFormatProperties2(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkGetPhysicalDeviceImageFormatProperties2 returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetPhysicalDeviceImageFormatProperties2_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkGetPhysicalDeviceQueueFamilyProperties2(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetPhysicalDeviceQueueFamilyProperties2 args;
+
+ if (!ctx->dispatch_vkGetPhysicalDeviceQueueFamilyProperties2) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetPhysicalDeviceQueueFamilyProperties2_args_temp(ctx->decoder, &args);
+ if (!args.physicalDevice) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetPhysicalDeviceQueueFamilyProperties2(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetPhysicalDeviceQueueFamilyProperties2_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkGetPhysicalDeviceMemoryProperties2(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetPhysicalDeviceMemoryProperties2 args;
+
+ if (!ctx->dispatch_vkGetPhysicalDeviceMemoryProperties2) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetPhysicalDeviceMemoryProperties2_args_temp(ctx->decoder, &args);
+ if (!args.physicalDevice) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetPhysicalDeviceMemoryProperties2(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetPhysicalDeviceMemoryProperties2_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkGetPhysicalDeviceSparseImageFormatProperties2(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetPhysicalDeviceSparseImageFormatProperties2 args;
+
+ if (!ctx->dispatch_vkGetPhysicalDeviceSparseImageFormatProperties2) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetPhysicalDeviceSparseImageFormatProperties2_args_temp(ctx->decoder, &args);
+ if (!args.physicalDevice) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetPhysicalDeviceSparseImageFormatProperties2(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetPhysicalDeviceSparseImageFormatProperties2_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkGetPhysicalDeviceExternalBufferProperties(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetPhysicalDeviceExternalBufferProperties args;
+
+ if (!ctx->dispatch_vkGetPhysicalDeviceExternalBufferProperties) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetPhysicalDeviceExternalBufferProperties_args_temp(ctx->decoder, &args);
+ if (!args.physicalDevice) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetPhysicalDeviceExternalBufferProperties(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetPhysicalDeviceExternalBufferProperties_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkGetPhysicalDeviceExternalSemaphoreProperties(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetPhysicalDeviceExternalSemaphoreProperties args;
+
+ if (!ctx->dispatch_vkGetPhysicalDeviceExternalSemaphoreProperties) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetPhysicalDeviceExternalSemaphoreProperties_args_temp(ctx->decoder, &args);
+ if (!args.physicalDevice) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetPhysicalDeviceExternalSemaphoreProperties(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetPhysicalDeviceExternalSemaphoreProperties_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkGetPhysicalDeviceExternalFenceProperties(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetPhysicalDeviceExternalFenceProperties args;
+
+ if (!ctx->dispatch_vkGetPhysicalDeviceExternalFenceProperties) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetPhysicalDeviceExternalFenceProperties_args_temp(ctx->decoder, &args);
+ if (!args.physicalDevice) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetPhysicalDeviceExternalFenceProperties(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetPhysicalDeviceExternalFenceProperties_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkEnumeratePhysicalDeviceGroups(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkEnumeratePhysicalDeviceGroups args;
+
+ if (!ctx->dispatch_vkEnumeratePhysicalDeviceGroups) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkEnumeratePhysicalDeviceGroups_args_temp(ctx->decoder, &args);
+ if (!args.instance) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkEnumeratePhysicalDeviceGroups(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkEnumeratePhysicalDeviceGroups returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkEnumeratePhysicalDeviceGroups_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkGetDeviceGroupPeerMemoryFeatures(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetDeviceGroupPeerMemoryFeatures args;
+
+ if (!ctx->dispatch_vkGetDeviceGroupPeerMemoryFeatures) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetDeviceGroupPeerMemoryFeatures_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetDeviceGroupPeerMemoryFeatures(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetDeviceGroupPeerMemoryFeatures_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkGetDeviceQueue2(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetDeviceQueue2 args;
+
+ if (!ctx->dispatch_vkGetDeviceQueue2) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetDeviceQueue2_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetDeviceQueue2(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetDeviceQueue2_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+#pragma GCC diagnostic pop
+
+#endif /* VN_PROTOCOL_RENDERER_DEVICE_H */
diff --git a/src/venus/venus-protocol/vn_protocol_renderer_device_memory.h b/src/venus/venus-protocol/vn_protocol_renderer_device_memory.h
new file mode 100644
index 00000000..d7d8c071
--- /dev/null
+++ b/src/venus/venus-protocol/vn_protocol_renderer_device_memory.h
@@ -0,0 +1,1021 @@
+/* This file is generated by venus-protocol. See vn_protocol_renderer.h. */
+
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VN_PROTOCOL_RENDERER_DEVICE_MEMORY_H
+#define VN_PROTOCOL_RENDERER_DEVICE_MEMORY_H
+
+#include "vn_protocol_renderer_structs.h"
+
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wpointer-arith"
+#pragma GCC diagnostic ignored "-Wunused-parameter"
+
+/*
+ * These structs/unions/commands are not included
+ *
+ * VkImportMemoryFdInfoKHR
+ * vkMapMemory
+ */
+
+/* struct VkExportMemoryAllocateInfo chain */
+
+static inline void *
+vn_decode_VkExportMemoryAllocateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkExportMemoryAllocateInfo_self_temp(struct vn_cs_decoder *dec, VkExportMemoryAllocateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->handleTypes);
+}
+
+static inline void
+vn_decode_VkExportMemoryAllocateInfo_temp(struct vn_cs_decoder *dec, VkExportMemoryAllocateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkExportMemoryAllocateInfo_pnext_temp(dec);
+ vn_decode_VkExportMemoryAllocateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkExportMemoryAllocateInfo_handle_self(VkExportMemoryAllocateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->handleTypes */
+}
+
+static inline void
+vn_replace_VkExportMemoryAllocateInfo_handle(VkExportMemoryAllocateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO:
+ vn_replace_VkExportMemoryAllocateInfo_handle_self((VkExportMemoryAllocateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkMemoryAllocateFlagsInfo chain */
+
+static inline void *
+vn_decode_VkMemoryAllocateFlagsInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkMemoryAllocateFlagsInfo_self_temp(struct vn_cs_decoder *dec, VkMemoryAllocateFlagsInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_uint32_t(dec, &val->deviceMask);
+}
+
+static inline void
+vn_decode_VkMemoryAllocateFlagsInfo_temp(struct vn_cs_decoder *dec, VkMemoryAllocateFlagsInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkMemoryAllocateFlagsInfo_pnext_temp(dec);
+ vn_decode_VkMemoryAllocateFlagsInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkMemoryAllocateFlagsInfo_handle_self(VkMemoryAllocateFlagsInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ /* skip val->deviceMask */
+}
+
+static inline void
+vn_replace_VkMemoryAllocateFlagsInfo_handle(VkMemoryAllocateFlagsInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO:
+ vn_replace_VkMemoryAllocateFlagsInfo_handle_self((VkMemoryAllocateFlagsInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkMemoryDedicatedAllocateInfo chain */
+
+static inline void *
+vn_decode_VkMemoryDedicatedAllocateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkMemoryDedicatedAllocateInfo_self_temp(struct vn_cs_decoder *dec, VkMemoryDedicatedAllocateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkImage_lookup(dec, &val->image);
+ vn_decode_VkBuffer_lookup(dec, &val->buffer);
+}
+
+static inline void
+vn_decode_VkMemoryDedicatedAllocateInfo_temp(struct vn_cs_decoder *dec, VkMemoryDedicatedAllocateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkMemoryDedicatedAllocateInfo_pnext_temp(dec);
+ vn_decode_VkMemoryDedicatedAllocateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkMemoryDedicatedAllocateInfo_handle_self(VkMemoryDedicatedAllocateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ vn_replace_VkImage_handle(&val->image);
+ vn_replace_VkBuffer_handle(&val->buffer);
+}
+
+static inline void
+vn_replace_VkMemoryDedicatedAllocateInfo_handle(VkMemoryDedicatedAllocateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO:
+ vn_replace_VkMemoryDedicatedAllocateInfo_handle_self((VkMemoryDedicatedAllocateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkMemoryOpaqueCaptureAddressAllocateInfo chain */
+
+static inline void *
+vn_decode_VkMemoryOpaqueCaptureAddressAllocateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkMemoryOpaqueCaptureAddressAllocateInfo_self_temp(struct vn_cs_decoder *dec, VkMemoryOpaqueCaptureAddressAllocateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_uint64_t(dec, &val->opaqueCaptureAddress);
+}
+
+static inline void
+vn_decode_VkMemoryOpaqueCaptureAddressAllocateInfo_temp(struct vn_cs_decoder *dec, VkMemoryOpaqueCaptureAddressAllocateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_MEMORY_OPAQUE_CAPTURE_ADDRESS_ALLOCATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkMemoryOpaqueCaptureAddressAllocateInfo_pnext_temp(dec);
+ vn_decode_VkMemoryOpaqueCaptureAddressAllocateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkMemoryOpaqueCaptureAddressAllocateInfo_handle_self(VkMemoryOpaqueCaptureAddressAllocateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->opaqueCaptureAddress */
+}
+
+static inline void
+vn_replace_VkMemoryOpaqueCaptureAddressAllocateInfo_handle(VkMemoryOpaqueCaptureAddressAllocateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_MEMORY_OPAQUE_CAPTURE_ADDRESS_ALLOCATE_INFO:
+ vn_replace_VkMemoryOpaqueCaptureAddressAllocateInfo_handle_self((VkMemoryOpaqueCaptureAddressAllocateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkImportMemoryResourceInfoMESA chain */
+
+static inline void *
+vn_decode_VkImportMemoryResourceInfoMESA_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkImportMemoryResourceInfoMESA_self_temp(struct vn_cs_decoder *dec, VkImportMemoryResourceInfoMESA *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_uint32_t(dec, &val->resourceId);
+}
+
+static inline void
+vn_decode_VkImportMemoryResourceInfoMESA_temp(struct vn_cs_decoder *dec, VkImportMemoryResourceInfoMESA *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_IMPORT_MEMORY_RESOURCE_INFO_MESA)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkImportMemoryResourceInfoMESA_pnext_temp(dec);
+ vn_decode_VkImportMemoryResourceInfoMESA_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkImportMemoryResourceInfoMESA_handle_self(VkImportMemoryResourceInfoMESA *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->resourceId */
+}
+
+static inline void
+vn_replace_VkImportMemoryResourceInfoMESA_handle(VkImportMemoryResourceInfoMESA *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_IMPORT_MEMORY_RESOURCE_INFO_MESA:
+ vn_replace_VkImportMemoryResourceInfoMESA_handle_self((VkImportMemoryResourceInfoMESA *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkMemoryAllocateInfo chain */
+
+static inline void *
+vn_decode_VkMemoryAllocateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ VkBaseOutStructure *pnext;
+ VkStructureType stype;
+
+ if (!vn_decode_simple_pointer(dec))
+ return NULL;
+
+ vn_decode_VkStructureType(dec, &stype);
+ switch ((int32_t)stype) {
+ case VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkExportMemoryAllocateInfo));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkMemoryAllocateInfo_pnext_temp(dec);
+ vn_decode_VkExportMemoryAllocateInfo_self_temp(dec, (VkExportMemoryAllocateInfo *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkMemoryAllocateFlagsInfo));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkMemoryAllocateInfo_pnext_temp(dec);
+ vn_decode_VkMemoryAllocateFlagsInfo_self_temp(dec, (VkMemoryAllocateFlagsInfo *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkMemoryDedicatedAllocateInfo));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkMemoryAllocateInfo_pnext_temp(dec);
+ vn_decode_VkMemoryDedicatedAllocateInfo_self_temp(dec, (VkMemoryDedicatedAllocateInfo *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_MEMORY_OPAQUE_CAPTURE_ADDRESS_ALLOCATE_INFO:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkMemoryOpaqueCaptureAddressAllocateInfo));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkMemoryAllocateInfo_pnext_temp(dec);
+ vn_decode_VkMemoryOpaqueCaptureAddressAllocateInfo_self_temp(dec, (VkMemoryOpaqueCaptureAddressAllocateInfo *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_IMPORT_MEMORY_RESOURCE_INFO_MESA:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkImportMemoryResourceInfoMESA));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkMemoryAllocateInfo_pnext_temp(dec);
+ vn_decode_VkImportMemoryResourceInfoMESA_self_temp(dec, (VkImportMemoryResourceInfoMESA *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_IMPORT_MEMORY_FD_INFO_KHR:
+ default:
+ /* unexpected struct */
+ pnext = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ break;
+ }
+
+ return pnext;
+}
+
+static inline void
+vn_decode_VkMemoryAllocateInfo_self_temp(struct vn_cs_decoder *dec, VkMemoryAllocateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkDeviceSize(dec, &val->allocationSize);
+ vn_decode_uint32_t(dec, &val->memoryTypeIndex);
+}
+
+static inline void
+vn_decode_VkMemoryAllocateInfo_temp(struct vn_cs_decoder *dec, VkMemoryAllocateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkMemoryAllocateInfo_pnext_temp(dec);
+ vn_decode_VkMemoryAllocateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkMemoryAllocateInfo_handle_self(VkMemoryAllocateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->allocationSize */
+ /* skip val->memoryTypeIndex */
+}
+
+static inline void
+vn_replace_VkMemoryAllocateInfo_handle(VkMemoryAllocateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO:
+ vn_replace_VkMemoryAllocateInfo_handle_self((VkMemoryAllocateInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO:
+ vn_replace_VkExportMemoryAllocateInfo_handle_self((VkExportMemoryAllocateInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO:
+ vn_replace_VkMemoryAllocateFlagsInfo_handle_self((VkMemoryAllocateFlagsInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO:
+ vn_replace_VkMemoryDedicatedAllocateInfo_handle_self((VkMemoryDedicatedAllocateInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_MEMORY_OPAQUE_CAPTURE_ADDRESS_ALLOCATE_INFO:
+ vn_replace_VkMemoryOpaqueCaptureAddressAllocateInfo_handle_self((VkMemoryOpaqueCaptureAddressAllocateInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_IMPORT_MEMORY_RESOURCE_INFO_MESA:
+ vn_replace_VkImportMemoryResourceInfoMESA_handle_self((VkImportMemoryResourceInfoMESA *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_IMPORT_MEMORY_FD_INFO_KHR:
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkMappedMemoryRange chain */
+
+static inline void
+vn_encode_VkMappedMemoryRange_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkMappedMemoryRange_self(struct vn_cs_encoder *enc, const VkMappedMemoryRange *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkDeviceMemory(enc, &val->memory);
+ vn_encode_VkDeviceSize(enc, &val->offset);
+ vn_encode_VkDeviceSize(enc, &val->size);
+}
+
+static inline void
+vn_encode_VkMappedMemoryRange(struct vn_cs_encoder *enc, const VkMappedMemoryRange *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE });
+ vn_encode_VkMappedMemoryRange_pnext(enc, val->pNext);
+ vn_encode_VkMappedMemoryRange_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkMappedMemoryRange_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkMappedMemoryRange_self_temp(struct vn_cs_decoder *dec, VkMappedMemoryRange *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkDeviceMemory_lookup(dec, &val->memory);
+ vn_decode_VkDeviceSize(dec, &val->offset);
+ vn_decode_VkDeviceSize(dec, &val->size);
+}
+
+static inline void
+vn_decode_VkMappedMemoryRange_temp(struct vn_cs_decoder *dec, VkMappedMemoryRange *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkMappedMemoryRange_pnext_temp(dec);
+ vn_decode_VkMappedMemoryRange_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkMappedMemoryRange_handle_self(VkMappedMemoryRange *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ vn_replace_VkDeviceMemory_handle(&val->memory);
+ /* skip val->offset */
+ /* skip val->size */
+}
+
+static inline void
+vn_replace_VkMappedMemoryRange_handle(VkMappedMemoryRange *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE:
+ vn_replace_VkMappedMemoryRange_handle_self((VkMappedMemoryRange *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkDeviceMemoryOpaqueCaptureAddressInfo chain */
+
+static inline void
+vn_encode_VkDeviceMemoryOpaqueCaptureAddressInfo_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkDeviceMemoryOpaqueCaptureAddressInfo_self(struct vn_cs_encoder *enc, const VkDeviceMemoryOpaqueCaptureAddressInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkDeviceMemory(enc, &val->memory);
+}
+
+static inline void
+vn_encode_VkDeviceMemoryOpaqueCaptureAddressInfo(struct vn_cs_encoder *enc, const VkDeviceMemoryOpaqueCaptureAddressInfo *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_DEVICE_MEMORY_OPAQUE_CAPTURE_ADDRESS_INFO);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_DEVICE_MEMORY_OPAQUE_CAPTURE_ADDRESS_INFO });
+ vn_encode_VkDeviceMemoryOpaqueCaptureAddressInfo_pnext(enc, val->pNext);
+ vn_encode_VkDeviceMemoryOpaqueCaptureAddressInfo_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkDeviceMemoryOpaqueCaptureAddressInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkDeviceMemoryOpaqueCaptureAddressInfo_self_temp(struct vn_cs_decoder *dec, VkDeviceMemoryOpaqueCaptureAddressInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkDeviceMemory_lookup(dec, &val->memory);
+}
+
+static inline void
+vn_decode_VkDeviceMemoryOpaqueCaptureAddressInfo_temp(struct vn_cs_decoder *dec, VkDeviceMemoryOpaqueCaptureAddressInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_DEVICE_MEMORY_OPAQUE_CAPTURE_ADDRESS_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkDeviceMemoryOpaqueCaptureAddressInfo_pnext_temp(dec);
+ vn_decode_VkDeviceMemoryOpaqueCaptureAddressInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkDeviceMemoryOpaqueCaptureAddressInfo_handle_self(VkDeviceMemoryOpaqueCaptureAddressInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ vn_replace_VkDeviceMemory_handle(&val->memory);
+}
+
+static inline void
+vn_replace_VkDeviceMemoryOpaqueCaptureAddressInfo_handle(VkDeviceMemoryOpaqueCaptureAddressInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_DEVICE_MEMORY_OPAQUE_CAPTURE_ADDRESS_INFO:
+ vn_replace_VkDeviceMemoryOpaqueCaptureAddressInfo_handle_self((VkDeviceMemoryOpaqueCaptureAddressInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+static inline void vn_decode_vkAllocateMemory_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkAllocateMemory *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pAllocateInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pAllocateInfo));
+ if (!args->pAllocateInfo) return;
+ vn_decode_VkMemoryAllocateInfo_temp(dec, (VkMemoryAllocateInfo *)args->pAllocateInfo);
+ } else {
+ args->pAllocateInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ args->pMemory = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pMemory));
+ if (!args->pMemory) return;
+ vn_decode_VkDeviceMemory(dec, args->pMemory);
+ } else {
+ args->pMemory = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkAllocateMemory_args_handle(struct vn_command_vkAllocateMemory *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ if (args->pAllocateInfo)
+ vn_replace_VkMemoryAllocateInfo_handle((VkMemoryAllocateInfo *)args->pAllocateInfo);
+ /* skip args->pAllocator */
+ /* skip args->pMemory */
+}
+
+static inline void vn_encode_vkAllocateMemory_reply(struct vn_cs_encoder *enc, const struct vn_command_vkAllocateMemory *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkAllocateMemory_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->pAllocateInfo */
+ /* skip args->pAllocator */
+ if (vn_encode_simple_pointer(enc, args->pMemory))
+ vn_encode_VkDeviceMemory(enc, args->pMemory);
+}
+
+static inline void vn_decode_vkFreeMemory_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkFreeMemory *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkDeviceMemory_lookup(dec, &args->memory);
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+}
+
+static inline void vn_replace_vkFreeMemory_args_handle(struct vn_command_vkFreeMemory *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkDeviceMemory_handle(&args->memory);
+ /* skip args->pAllocator */
+}
+
+static inline void vn_encode_vkFreeMemory_reply(struct vn_cs_encoder *enc, const struct vn_command_vkFreeMemory *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkFreeMemory_EXT});
+
+ /* skip args->device */
+ /* skip args->memory */
+ /* skip args->pAllocator */
+}
+
+static inline void vn_decode_vkUnmapMemory_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkUnmapMemory *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkDeviceMemory_lookup(dec, &args->memory);
+}
+
+static inline void vn_replace_vkUnmapMemory_args_handle(struct vn_command_vkUnmapMemory *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkDeviceMemory_handle(&args->memory);
+}
+
+static inline void vn_encode_vkUnmapMemory_reply(struct vn_cs_encoder *enc, const struct vn_command_vkUnmapMemory *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkUnmapMemory_EXT});
+
+ /* skip args->device */
+ /* skip args->memory */
+}
+
+static inline void vn_decode_vkFlushMappedMemoryRanges_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkFlushMappedMemoryRanges *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_uint32_t(dec, &args->memoryRangeCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->memoryRangeCount);
+ args->pMemoryRanges = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pMemoryRanges) * iter_count);
+ if (!args->pMemoryRanges) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkMappedMemoryRange_temp(dec, &((VkMappedMemoryRange *)args->pMemoryRanges)[i]);
+ } else {
+ vn_decode_array_size(dec, args->memoryRangeCount);
+ args->pMemoryRanges = NULL;
+ }
+}
+
+static inline void vn_replace_vkFlushMappedMemoryRanges_args_handle(struct vn_command_vkFlushMappedMemoryRanges *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ /* skip args->memoryRangeCount */
+ if (args->pMemoryRanges) {
+ for (uint32_t i = 0; i < args->memoryRangeCount; i++)
+ vn_replace_VkMappedMemoryRange_handle(&((VkMappedMemoryRange *)args->pMemoryRanges)[i]);
+ }
+}
+
+static inline void vn_encode_vkFlushMappedMemoryRanges_reply(struct vn_cs_encoder *enc, const struct vn_command_vkFlushMappedMemoryRanges *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkFlushMappedMemoryRanges_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->memoryRangeCount */
+ /* skip args->pMemoryRanges */
+}
+
+static inline void vn_decode_vkInvalidateMappedMemoryRanges_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkInvalidateMappedMemoryRanges *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_uint32_t(dec, &args->memoryRangeCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->memoryRangeCount);
+ args->pMemoryRanges = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pMemoryRanges) * iter_count);
+ if (!args->pMemoryRanges) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkMappedMemoryRange_temp(dec, &((VkMappedMemoryRange *)args->pMemoryRanges)[i]);
+ } else {
+ vn_decode_array_size(dec, args->memoryRangeCount);
+ args->pMemoryRanges = NULL;
+ }
+}
+
+static inline void vn_replace_vkInvalidateMappedMemoryRanges_args_handle(struct vn_command_vkInvalidateMappedMemoryRanges *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ /* skip args->memoryRangeCount */
+ if (args->pMemoryRanges) {
+ for (uint32_t i = 0; i < args->memoryRangeCount; i++)
+ vn_replace_VkMappedMemoryRange_handle(&((VkMappedMemoryRange *)args->pMemoryRanges)[i]);
+ }
+}
+
+static inline void vn_encode_vkInvalidateMappedMemoryRanges_reply(struct vn_cs_encoder *enc, const struct vn_command_vkInvalidateMappedMemoryRanges *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkInvalidateMappedMemoryRanges_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->memoryRangeCount */
+ /* skip args->pMemoryRanges */
+}
+
+static inline void vn_decode_vkGetDeviceMemoryCommitment_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetDeviceMemoryCommitment *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkDeviceMemory_lookup(dec, &args->memory);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pCommittedMemoryInBytes = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pCommittedMemoryInBytes));
+ if (!args->pCommittedMemoryInBytes) return;
+ } else {
+ args->pCommittedMemoryInBytes = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkGetDeviceMemoryCommitment_args_handle(struct vn_command_vkGetDeviceMemoryCommitment *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkDeviceMemory_handle(&args->memory);
+ /* skip args->pCommittedMemoryInBytes */
+}
+
+static inline void vn_encode_vkGetDeviceMemoryCommitment_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetDeviceMemoryCommitment *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetDeviceMemoryCommitment_EXT});
+
+ /* skip args->device */
+ /* skip args->memory */
+ if (vn_encode_simple_pointer(enc, args->pCommittedMemoryInBytes))
+ vn_encode_VkDeviceSize(enc, args->pCommittedMemoryInBytes);
+}
+
+static inline void vn_decode_vkGetDeviceMemoryOpaqueCaptureAddress_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetDeviceMemoryOpaqueCaptureAddress *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pInfo));
+ if (!args->pInfo) return;
+ vn_decode_VkDeviceMemoryOpaqueCaptureAddressInfo_temp(dec, (VkDeviceMemoryOpaqueCaptureAddressInfo *)args->pInfo);
+ } else {
+ args->pInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkGetDeviceMemoryOpaqueCaptureAddress_args_handle(struct vn_command_vkGetDeviceMemoryOpaqueCaptureAddress *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ if (args->pInfo)
+ vn_replace_VkDeviceMemoryOpaqueCaptureAddressInfo_handle((VkDeviceMemoryOpaqueCaptureAddressInfo *)args->pInfo);
+}
+
+static inline void vn_encode_vkGetDeviceMemoryOpaqueCaptureAddress_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetDeviceMemoryOpaqueCaptureAddress *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetDeviceMemoryOpaqueCaptureAddress_EXT});
+
+ vn_encode_uint64_t(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->pInfo */
+}
+
+static inline void vn_dispatch_vkAllocateMemory(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkAllocateMemory args;
+
+ if (!ctx->dispatch_vkAllocateMemory) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkAllocateMemory_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkAllocateMemory(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkAllocateMemory returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkAllocateMemory_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkFreeMemory(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkFreeMemory args;
+
+ if (!ctx->dispatch_vkFreeMemory) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkFreeMemory_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkFreeMemory(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkFreeMemory_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkUnmapMemory(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkUnmapMemory args;
+
+ if (!ctx->dispatch_vkUnmapMemory) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkUnmapMemory_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkUnmapMemory(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkUnmapMemory_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkFlushMappedMemoryRanges(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkFlushMappedMemoryRanges args;
+
+ if (!ctx->dispatch_vkFlushMappedMemoryRanges) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkFlushMappedMemoryRanges_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkFlushMappedMemoryRanges(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkFlushMappedMemoryRanges returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkFlushMappedMemoryRanges_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkInvalidateMappedMemoryRanges(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkInvalidateMappedMemoryRanges args;
+
+ if (!ctx->dispatch_vkInvalidateMappedMemoryRanges) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkInvalidateMappedMemoryRanges_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkInvalidateMappedMemoryRanges(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkInvalidateMappedMemoryRanges returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkInvalidateMappedMemoryRanges_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkGetDeviceMemoryCommitment(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetDeviceMemoryCommitment args;
+
+ if (!ctx->dispatch_vkGetDeviceMemoryCommitment) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetDeviceMemoryCommitment_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetDeviceMemoryCommitment(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetDeviceMemoryCommitment_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkGetDeviceMemoryOpaqueCaptureAddress(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetDeviceMemoryOpaqueCaptureAddress args;
+
+ if (!ctx->dispatch_vkGetDeviceMemoryOpaqueCaptureAddress) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetDeviceMemoryOpaqueCaptureAddress_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetDeviceMemoryOpaqueCaptureAddress(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetDeviceMemoryOpaqueCaptureAddress_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+#pragma GCC diagnostic pop
+
+#endif /* VN_PROTOCOL_RENDERER_DEVICE_MEMORY_H */
diff --git a/src/venus/venus-protocol/vn_protocol_renderer_dispatches.h b/src/venus/venus-protocol/vn_protocol_renderer_dispatches.h
new file mode 100644
index 00000000..d45fdc4e
--- /dev/null
+++ b/src/venus/venus-protocol/vn_protocol_renderer_dispatches.h
@@ -0,0 +1,460 @@
+/* This file is generated by venus-protocol. See vn_protocol_renderer.h. */
+
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VN_PROTOCOL_RENDERER_DISPATCHES_H
+#define VN_PROTOCOL_RENDERER_DISPATCHES_H
+
+#include "virgl_util.h"
+
+#include "vn_protocol_renderer_structs.h"
+#include "vn_protocol_renderer_transport.h"
+#include "vn_protocol_renderer_instance.h"
+#include "vn_protocol_renderer_device.h"
+#include "vn_protocol_renderer_queue.h"
+#include "vn_protocol_renderer_fence.h"
+#include "vn_protocol_renderer_semaphore.h"
+#include "vn_protocol_renderer_event.h"
+#include "vn_protocol_renderer_device_memory.h"
+#include "vn_protocol_renderer_image.h"
+#include "vn_protocol_renderer_image_view.h"
+#include "vn_protocol_renderer_sampler.h"
+#include "vn_protocol_renderer_sampler_ycbcr_conversion.h"
+#include "vn_protocol_renderer_buffer.h"
+#include "vn_protocol_renderer_buffer_view.h"
+#include "vn_protocol_renderer_descriptor_pool.h"
+#include "vn_protocol_renderer_descriptor_set.h"
+#include "vn_protocol_renderer_descriptor_set_layout.h"
+#include "vn_protocol_renderer_descriptor_update_template.h"
+#include "vn_protocol_renderer_render_pass.h"
+#include "vn_protocol_renderer_framebuffer.h"
+#include "vn_protocol_renderer_query_pool.h"
+#include "vn_protocol_renderer_shader_module.h"
+#include "vn_protocol_renderer_pipeline.h"
+#include "vn_protocol_renderer_pipeline_layout.h"
+#include "vn_protocol_renderer_pipeline_cache.h"
+#include "vn_protocol_renderer_command_pool.h"
+#include "vn_protocol_renderer_command_buffer.h"
+
+static inline const char *vn_dispatch_command_name(VkCommandTypeEXT type)
+{
+ switch (type) {
+ case VK_COMMAND_TYPE_vkCreateInstance_EXT: return "vkCreateInstance";
+ case VK_COMMAND_TYPE_vkDestroyInstance_EXT: return "vkDestroyInstance";
+ case VK_COMMAND_TYPE_vkEnumeratePhysicalDevices_EXT: return "vkEnumeratePhysicalDevices";
+ case VK_COMMAND_TYPE_vkGetPhysicalDeviceProperties_EXT: return "vkGetPhysicalDeviceProperties";
+ case VK_COMMAND_TYPE_vkGetPhysicalDeviceQueueFamilyProperties_EXT: return "vkGetPhysicalDeviceQueueFamilyProperties";
+ case VK_COMMAND_TYPE_vkGetPhysicalDeviceMemoryProperties_EXT: return "vkGetPhysicalDeviceMemoryProperties";
+ case VK_COMMAND_TYPE_vkGetPhysicalDeviceFeatures_EXT: return "vkGetPhysicalDeviceFeatures";
+ case VK_COMMAND_TYPE_vkGetPhysicalDeviceFormatProperties_EXT: return "vkGetPhysicalDeviceFormatProperties";
+ case VK_COMMAND_TYPE_vkGetPhysicalDeviceImageFormatProperties_EXT: return "vkGetPhysicalDeviceImageFormatProperties";
+ case VK_COMMAND_TYPE_vkCreateDevice_EXT: return "vkCreateDevice";
+ case VK_COMMAND_TYPE_vkDestroyDevice_EXT: return "vkDestroyDevice";
+ case VK_COMMAND_TYPE_vkEnumerateInstanceVersion_EXT: return "vkEnumerateInstanceVersion";
+ case VK_COMMAND_TYPE_vkEnumerateInstanceLayerProperties_EXT: return "vkEnumerateInstanceLayerProperties";
+ case VK_COMMAND_TYPE_vkEnumerateInstanceExtensionProperties_EXT: return "vkEnumerateInstanceExtensionProperties";
+ case VK_COMMAND_TYPE_vkEnumerateDeviceLayerProperties_EXT: return "vkEnumerateDeviceLayerProperties";
+ case VK_COMMAND_TYPE_vkEnumerateDeviceExtensionProperties_EXT: return "vkEnumerateDeviceExtensionProperties";
+ case VK_COMMAND_TYPE_vkGetDeviceQueue_EXT: return "vkGetDeviceQueue";
+ case VK_COMMAND_TYPE_vkQueueSubmit_EXT: return "vkQueueSubmit";
+ case VK_COMMAND_TYPE_vkQueueWaitIdle_EXT: return "vkQueueWaitIdle";
+ case VK_COMMAND_TYPE_vkDeviceWaitIdle_EXT: return "vkDeviceWaitIdle";
+ case VK_COMMAND_TYPE_vkAllocateMemory_EXT: return "vkAllocateMemory";
+ case VK_COMMAND_TYPE_vkFreeMemory_EXT: return "vkFreeMemory";
+ case VK_COMMAND_TYPE_vkUnmapMemory_EXT: return "vkUnmapMemory";
+ case VK_COMMAND_TYPE_vkFlushMappedMemoryRanges_EXT: return "vkFlushMappedMemoryRanges";
+ case VK_COMMAND_TYPE_vkInvalidateMappedMemoryRanges_EXT: return "vkInvalidateMappedMemoryRanges";
+ case VK_COMMAND_TYPE_vkGetDeviceMemoryCommitment_EXT: return "vkGetDeviceMemoryCommitment";
+ case VK_COMMAND_TYPE_vkGetBufferMemoryRequirements_EXT: return "vkGetBufferMemoryRequirements";
+ case VK_COMMAND_TYPE_vkBindBufferMemory_EXT: return "vkBindBufferMemory";
+ case VK_COMMAND_TYPE_vkGetImageMemoryRequirements_EXT: return "vkGetImageMemoryRequirements";
+ case VK_COMMAND_TYPE_vkBindImageMemory_EXT: return "vkBindImageMemory";
+ case VK_COMMAND_TYPE_vkGetImageSparseMemoryRequirements_EXT: return "vkGetImageSparseMemoryRequirements";
+ case VK_COMMAND_TYPE_vkGetPhysicalDeviceSparseImageFormatProperties_EXT: return "vkGetPhysicalDeviceSparseImageFormatProperties";
+ case VK_COMMAND_TYPE_vkQueueBindSparse_EXT: return "vkQueueBindSparse";
+ case VK_COMMAND_TYPE_vkCreateFence_EXT: return "vkCreateFence";
+ case VK_COMMAND_TYPE_vkDestroyFence_EXT: return "vkDestroyFence";
+ case VK_COMMAND_TYPE_vkResetFences_EXT: return "vkResetFences";
+ case VK_COMMAND_TYPE_vkGetFenceStatus_EXT: return "vkGetFenceStatus";
+ case VK_COMMAND_TYPE_vkWaitForFences_EXT: return "vkWaitForFences";
+ case VK_COMMAND_TYPE_vkCreateSemaphore_EXT: return "vkCreateSemaphore";
+ case VK_COMMAND_TYPE_vkDestroySemaphore_EXT: return "vkDestroySemaphore";
+ case VK_COMMAND_TYPE_vkCreateEvent_EXT: return "vkCreateEvent";
+ case VK_COMMAND_TYPE_vkDestroyEvent_EXT: return "vkDestroyEvent";
+ case VK_COMMAND_TYPE_vkGetEventStatus_EXT: return "vkGetEventStatus";
+ case VK_COMMAND_TYPE_vkSetEvent_EXT: return "vkSetEvent";
+ case VK_COMMAND_TYPE_vkResetEvent_EXT: return "vkResetEvent";
+ case VK_COMMAND_TYPE_vkCreateQueryPool_EXT: return "vkCreateQueryPool";
+ case VK_COMMAND_TYPE_vkDestroyQueryPool_EXT: return "vkDestroyQueryPool";
+ case VK_COMMAND_TYPE_vkGetQueryPoolResults_EXT: return "vkGetQueryPoolResults";
+ case VK_COMMAND_TYPE_vkResetQueryPool_EXT: return "vkResetQueryPool";
+ case VK_COMMAND_TYPE_vkCreateBuffer_EXT: return "vkCreateBuffer";
+ case VK_COMMAND_TYPE_vkDestroyBuffer_EXT: return "vkDestroyBuffer";
+ case VK_COMMAND_TYPE_vkCreateBufferView_EXT: return "vkCreateBufferView";
+ case VK_COMMAND_TYPE_vkDestroyBufferView_EXT: return "vkDestroyBufferView";
+ case VK_COMMAND_TYPE_vkCreateImage_EXT: return "vkCreateImage";
+ case VK_COMMAND_TYPE_vkDestroyImage_EXT: return "vkDestroyImage";
+ case VK_COMMAND_TYPE_vkGetImageSubresourceLayout_EXT: return "vkGetImageSubresourceLayout";
+ case VK_COMMAND_TYPE_vkCreateImageView_EXT: return "vkCreateImageView";
+ case VK_COMMAND_TYPE_vkDestroyImageView_EXT: return "vkDestroyImageView";
+ case VK_COMMAND_TYPE_vkCreateShaderModule_EXT: return "vkCreateShaderModule";
+ case VK_COMMAND_TYPE_vkDestroyShaderModule_EXT: return "vkDestroyShaderModule";
+ case VK_COMMAND_TYPE_vkCreatePipelineCache_EXT: return "vkCreatePipelineCache";
+ case VK_COMMAND_TYPE_vkDestroyPipelineCache_EXT: return "vkDestroyPipelineCache";
+ case VK_COMMAND_TYPE_vkGetPipelineCacheData_EXT: return "vkGetPipelineCacheData";
+ case VK_COMMAND_TYPE_vkMergePipelineCaches_EXT: return "vkMergePipelineCaches";
+ case VK_COMMAND_TYPE_vkCreateGraphicsPipelines_EXT: return "vkCreateGraphicsPipelines";
+ case VK_COMMAND_TYPE_vkCreateComputePipelines_EXT: return "vkCreateComputePipelines";
+ case VK_COMMAND_TYPE_vkDestroyPipeline_EXT: return "vkDestroyPipeline";
+ case VK_COMMAND_TYPE_vkCreatePipelineLayout_EXT: return "vkCreatePipelineLayout";
+ case VK_COMMAND_TYPE_vkDestroyPipelineLayout_EXT: return "vkDestroyPipelineLayout";
+ case VK_COMMAND_TYPE_vkCreateSampler_EXT: return "vkCreateSampler";
+ case VK_COMMAND_TYPE_vkDestroySampler_EXT: return "vkDestroySampler";
+ case VK_COMMAND_TYPE_vkCreateDescriptorSetLayout_EXT: return "vkCreateDescriptorSetLayout";
+ case VK_COMMAND_TYPE_vkDestroyDescriptorSetLayout_EXT: return "vkDestroyDescriptorSetLayout";
+ case VK_COMMAND_TYPE_vkCreateDescriptorPool_EXT: return "vkCreateDescriptorPool";
+ case VK_COMMAND_TYPE_vkDestroyDescriptorPool_EXT: return "vkDestroyDescriptorPool";
+ case VK_COMMAND_TYPE_vkResetDescriptorPool_EXT: return "vkResetDescriptorPool";
+ case VK_COMMAND_TYPE_vkAllocateDescriptorSets_EXT: return "vkAllocateDescriptorSets";
+ case VK_COMMAND_TYPE_vkFreeDescriptorSets_EXT: return "vkFreeDescriptorSets";
+ case VK_COMMAND_TYPE_vkUpdateDescriptorSets_EXT: return "vkUpdateDescriptorSets";
+ case VK_COMMAND_TYPE_vkCreateFramebuffer_EXT: return "vkCreateFramebuffer";
+ case VK_COMMAND_TYPE_vkDestroyFramebuffer_EXT: return "vkDestroyFramebuffer";
+ case VK_COMMAND_TYPE_vkCreateRenderPass_EXT: return "vkCreateRenderPass";
+ case VK_COMMAND_TYPE_vkDestroyRenderPass_EXT: return "vkDestroyRenderPass";
+ case VK_COMMAND_TYPE_vkGetRenderAreaGranularity_EXT: return "vkGetRenderAreaGranularity";
+ case VK_COMMAND_TYPE_vkCreateCommandPool_EXT: return "vkCreateCommandPool";
+ case VK_COMMAND_TYPE_vkDestroyCommandPool_EXT: return "vkDestroyCommandPool";
+ case VK_COMMAND_TYPE_vkResetCommandPool_EXT: return "vkResetCommandPool";
+ case VK_COMMAND_TYPE_vkAllocateCommandBuffers_EXT: return "vkAllocateCommandBuffers";
+ case VK_COMMAND_TYPE_vkFreeCommandBuffers_EXT: return "vkFreeCommandBuffers";
+ case VK_COMMAND_TYPE_vkBeginCommandBuffer_EXT: return "vkBeginCommandBuffer";
+ case VK_COMMAND_TYPE_vkEndCommandBuffer_EXT: return "vkEndCommandBuffer";
+ case VK_COMMAND_TYPE_vkResetCommandBuffer_EXT: return "vkResetCommandBuffer";
+ case VK_COMMAND_TYPE_vkCmdBindPipeline_EXT: return "vkCmdBindPipeline";
+ case VK_COMMAND_TYPE_vkCmdSetViewport_EXT: return "vkCmdSetViewport";
+ case VK_COMMAND_TYPE_vkCmdSetScissor_EXT: return "vkCmdSetScissor";
+ case VK_COMMAND_TYPE_vkCmdSetLineWidth_EXT: return "vkCmdSetLineWidth";
+ case VK_COMMAND_TYPE_vkCmdSetDepthBias_EXT: return "vkCmdSetDepthBias";
+ case VK_COMMAND_TYPE_vkCmdSetBlendConstants_EXT: return "vkCmdSetBlendConstants";
+ case VK_COMMAND_TYPE_vkCmdSetDepthBounds_EXT: return "vkCmdSetDepthBounds";
+ case VK_COMMAND_TYPE_vkCmdSetStencilCompareMask_EXT: return "vkCmdSetStencilCompareMask";
+ case VK_COMMAND_TYPE_vkCmdSetStencilWriteMask_EXT: return "vkCmdSetStencilWriteMask";
+ case VK_COMMAND_TYPE_vkCmdSetStencilReference_EXT: return "vkCmdSetStencilReference";
+ case VK_COMMAND_TYPE_vkCmdBindDescriptorSets_EXT: return "vkCmdBindDescriptorSets";
+ case VK_COMMAND_TYPE_vkCmdBindIndexBuffer_EXT: return "vkCmdBindIndexBuffer";
+ case VK_COMMAND_TYPE_vkCmdBindVertexBuffers_EXT: return "vkCmdBindVertexBuffers";
+ case VK_COMMAND_TYPE_vkCmdDraw_EXT: return "vkCmdDraw";
+ case VK_COMMAND_TYPE_vkCmdDrawIndexed_EXT: return "vkCmdDrawIndexed";
+ case VK_COMMAND_TYPE_vkCmdDrawIndirect_EXT: return "vkCmdDrawIndirect";
+ case VK_COMMAND_TYPE_vkCmdDrawIndexedIndirect_EXT: return "vkCmdDrawIndexedIndirect";
+ case VK_COMMAND_TYPE_vkCmdDispatch_EXT: return "vkCmdDispatch";
+ case VK_COMMAND_TYPE_vkCmdDispatchIndirect_EXT: return "vkCmdDispatchIndirect";
+ case VK_COMMAND_TYPE_vkCmdCopyBuffer_EXT: return "vkCmdCopyBuffer";
+ case VK_COMMAND_TYPE_vkCmdCopyImage_EXT: return "vkCmdCopyImage";
+ case VK_COMMAND_TYPE_vkCmdBlitImage_EXT: return "vkCmdBlitImage";
+ case VK_COMMAND_TYPE_vkCmdCopyBufferToImage_EXT: return "vkCmdCopyBufferToImage";
+ case VK_COMMAND_TYPE_vkCmdCopyImageToBuffer_EXT: return "vkCmdCopyImageToBuffer";
+ case VK_COMMAND_TYPE_vkCmdUpdateBuffer_EXT: return "vkCmdUpdateBuffer";
+ case VK_COMMAND_TYPE_vkCmdFillBuffer_EXT: return "vkCmdFillBuffer";
+ case VK_COMMAND_TYPE_vkCmdClearColorImage_EXT: return "vkCmdClearColorImage";
+ case VK_COMMAND_TYPE_vkCmdClearDepthStencilImage_EXT: return "vkCmdClearDepthStencilImage";
+ case VK_COMMAND_TYPE_vkCmdClearAttachments_EXT: return "vkCmdClearAttachments";
+ case VK_COMMAND_TYPE_vkCmdResolveImage_EXT: return "vkCmdResolveImage";
+ case VK_COMMAND_TYPE_vkCmdSetEvent_EXT: return "vkCmdSetEvent";
+ case VK_COMMAND_TYPE_vkCmdResetEvent_EXT: return "vkCmdResetEvent";
+ case VK_COMMAND_TYPE_vkCmdWaitEvents_EXT: return "vkCmdWaitEvents";
+ case VK_COMMAND_TYPE_vkCmdPipelineBarrier_EXT: return "vkCmdPipelineBarrier";
+ case VK_COMMAND_TYPE_vkCmdBeginQuery_EXT: return "vkCmdBeginQuery";
+ case VK_COMMAND_TYPE_vkCmdEndQuery_EXT: return "vkCmdEndQuery";
+ case VK_COMMAND_TYPE_vkCmdResetQueryPool_EXT: return "vkCmdResetQueryPool";
+ case VK_COMMAND_TYPE_vkCmdWriteTimestamp_EXT: return "vkCmdWriteTimestamp";
+ case VK_COMMAND_TYPE_vkCmdCopyQueryPoolResults_EXT: return "vkCmdCopyQueryPoolResults";
+ case VK_COMMAND_TYPE_vkCmdPushConstants_EXT: return "vkCmdPushConstants";
+ case VK_COMMAND_TYPE_vkCmdBeginRenderPass_EXT: return "vkCmdBeginRenderPass";
+ case VK_COMMAND_TYPE_vkCmdNextSubpass_EXT: return "vkCmdNextSubpass";
+ case VK_COMMAND_TYPE_vkCmdEndRenderPass_EXT: return "vkCmdEndRenderPass";
+ case VK_COMMAND_TYPE_vkCmdExecuteCommands_EXT: return "vkCmdExecuteCommands";
+ case VK_COMMAND_TYPE_vkGetPhysicalDeviceFeatures2_EXT: return "vkGetPhysicalDeviceFeatures2";
+ case VK_COMMAND_TYPE_vkGetPhysicalDeviceProperties2_EXT: return "vkGetPhysicalDeviceProperties2";
+ case VK_COMMAND_TYPE_vkGetPhysicalDeviceFormatProperties2_EXT: return "vkGetPhysicalDeviceFormatProperties2";
+ case VK_COMMAND_TYPE_vkGetPhysicalDeviceImageFormatProperties2_EXT: return "vkGetPhysicalDeviceImageFormatProperties2";
+ case VK_COMMAND_TYPE_vkGetPhysicalDeviceQueueFamilyProperties2_EXT: return "vkGetPhysicalDeviceQueueFamilyProperties2";
+ case VK_COMMAND_TYPE_vkGetPhysicalDeviceMemoryProperties2_EXT: return "vkGetPhysicalDeviceMemoryProperties2";
+ case VK_COMMAND_TYPE_vkGetPhysicalDeviceSparseImageFormatProperties2_EXT: return "vkGetPhysicalDeviceSparseImageFormatProperties2";
+ case VK_COMMAND_TYPE_vkTrimCommandPool_EXT: return "vkTrimCommandPool";
+ case VK_COMMAND_TYPE_vkGetPhysicalDeviceExternalBufferProperties_EXT: return "vkGetPhysicalDeviceExternalBufferProperties";
+ case VK_COMMAND_TYPE_vkGetPhysicalDeviceExternalSemaphoreProperties_EXT: return "vkGetPhysicalDeviceExternalSemaphoreProperties";
+ case VK_COMMAND_TYPE_vkGetPhysicalDeviceExternalFenceProperties_EXT: return "vkGetPhysicalDeviceExternalFenceProperties";
+ case VK_COMMAND_TYPE_vkEnumeratePhysicalDeviceGroups_EXT: return "vkEnumeratePhysicalDeviceGroups";
+ case VK_COMMAND_TYPE_vkGetDeviceGroupPeerMemoryFeatures_EXT: return "vkGetDeviceGroupPeerMemoryFeatures";
+ case VK_COMMAND_TYPE_vkBindBufferMemory2_EXT: return "vkBindBufferMemory2";
+ case VK_COMMAND_TYPE_vkBindImageMemory2_EXT: return "vkBindImageMemory2";
+ case VK_COMMAND_TYPE_vkCmdSetDeviceMask_EXT: return "vkCmdSetDeviceMask";
+ case VK_COMMAND_TYPE_vkCmdDispatchBase_EXT: return "vkCmdDispatchBase";
+ case VK_COMMAND_TYPE_vkCreateDescriptorUpdateTemplate_EXT: return "vkCreateDescriptorUpdateTemplate";
+ case VK_COMMAND_TYPE_vkDestroyDescriptorUpdateTemplate_EXT: return "vkDestroyDescriptorUpdateTemplate";
+ case VK_COMMAND_TYPE_vkGetBufferMemoryRequirements2_EXT: return "vkGetBufferMemoryRequirements2";
+ case VK_COMMAND_TYPE_vkGetImageMemoryRequirements2_EXT: return "vkGetImageMemoryRequirements2";
+ case VK_COMMAND_TYPE_vkGetImageSparseMemoryRequirements2_EXT: return "vkGetImageSparseMemoryRequirements2";
+ case VK_COMMAND_TYPE_vkCreateSamplerYcbcrConversion_EXT: return "vkCreateSamplerYcbcrConversion";
+ case VK_COMMAND_TYPE_vkDestroySamplerYcbcrConversion_EXT: return "vkDestroySamplerYcbcrConversion";
+ case VK_COMMAND_TYPE_vkGetDeviceQueue2_EXT: return "vkGetDeviceQueue2";
+ case VK_COMMAND_TYPE_vkGetDescriptorSetLayoutSupport_EXT: return "vkGetDescriptorSetLayoutSupport";
+ case VK_COMMAND_TYPE_vkCreateRenderPass2_EXT: return "vkCreateRenderPass2";
+ case VK_COMMAND_TYPE_vkCmdBeginRenderPass2_EXT: return "vkCmdBeginRenderPass2";
+ case VK_COMMAND_TYPE_vkCmdNextSubpass2_EXT: return "vkCmdNextSubpass2";
+ case VK_COMMAND_TYPE_vkCmdEndRenderPass2_EXT: return "vkCmdEndRenderPass2";
+ case VK_COMMAND_TYPE_vkGetSemaphoreCounterValue_EXT: return "vkGetSemaphoreCounterValue";
+ case VK_COMMAND_TYPE_vkWaitSemaphores_EXT: return "vkWaitSemaphores";
+ case VK_COMMAND_TYPE_vkSignalSemaphore_EXT: return "vkSignalSemaphore";
+ case VK_COMMAND_TYPE_vkCmdDrawIndirectCount_EXT: return "vkCmdDrawIndirectCount";
+ case VK_COMMAND_TYPE_vkCmdDrawIndexedIndirectCount_EXT: return "vkCmdDrawIndexedIndirectCount";
+ case VK_COMMAND_TYPE_vkCmdBindTransformFeedbackBuffersEXT_EXT: return "vkCmdBindTransformFeedbackBuffersEXT";
+ case VK_COMMAND_TYPE_vkCmdBeginTransformFeedbackEXT_EXT: return "vkCmdBeginTransformFeedbackEXT";
+ case VK_COMMAND_TYPE_vkCmdEndTransformFeedbackEXT_EXT: return "vkCmdEndTransformFeedbackEXT";
+ case VK_COMMAND_TYPE_vkCmdBeginQueryIndexedEXT_EXT: return "vkCmdBeginQueryIndexedEXT";
+ case VK_COMMAND_TYPE_vkCmdEndQueryIndexedEXT_EXT: return "vkCmdEndQueryIndexedEXT";
+ case VK_COMMAND_TYPE_vkCmdDrawIndirectByteCountEXT_EXT: return "vkCmdDrawIndirectByteCountEXT";
+ case VK_COMMAND_TYPE_vkGetImageDrmFormatModifierPropertiesEXT_EXT: return "vkGetImageDrmFormatModifierPropertiesEXT";
+ case VK_COMMAND_TYPE_vkGetBufferOpaqueCaptureAddress_EXT: return "vkGetBufferOpaqueCaptureAddress";
+ case VK_COMMAND_TYPE_vkGetBufferDeviceAddress_EXT: return "vkGetBufferDeviceAddress";
+ case VK_COMMAND_TYPE_vkGetDeviceMemoryOpaqueCaptureAddress_EXT: return "vkGetDeviceMemoryOpaqueCaptureAddress";
+ case VK_COMMAND_TYPE_vkSetReplyCommandStreamMESA_EXT: return "vkSetReplyCommandStreamMESA";
+ case VK_COMMAND_TYPE_vkSeekReplyCommandStreamMESA_EXT: return "vkSeekReplyCommandStreamMESA";
+ case VK_COMMAND_TYPE_vkExecuteCommandStreamsMESA_EXT: return "vkExecuteCommandStreamsMESA";
+ case VK_COMMAND_TYPE_vkCreateRingMESA_EXT: return "vkCreateRingMESA";
+ case VK_COMMAND_TYPE_vkDestroyRingMESA_EXT: return "vkDestroyRingMESA";
+ case VK_COMMAND_TYPE_vkNotifyRingMESA_EXT: return "vkNotifyRingMESA";
+ case VK_COMMAND_TYPE_vkWriteRingExtraMESA_EXT: return "vkWriteRingExtraMESA";
+ case VK_COMMAND_TYPE_vkGetMemoryResourcePropertiesMESA_EXT: return "vkGetMemoryResourcePropertiesMESA";
+ case VK_COMMAND_TYPE_vkGetVenusExperimentalFeatureData100000MESA_EXT: return "vkGetVenusExperimentalFeatureData100000MESA";
+ case VK_COMMAND_TYPE_vkGetDeviceProcAddr_EXT: return "vkGetDeviceProcAddr";
+ case VK_COMMAND_TYPE_vkGetInstanceProcAddr_EXT: return "vkGetInstanceProcAddr";
+ case VK_COMMAND_TYPE_vkMapMemory_EXT: return "vkMapMemory";
+ case VK_COMMAND_TYPE_vkGetMemoryFdKHR_EXT: return "vkGetMemoryFdKHR";
+ case VK_COMMAND_TYPE_vkGetMemoryFdPropertiesKHR_EXT: return "vkGetMemoryFdPropertiesKHR";
+ case VK_COMMAND_TYPE_vkUpdateDescriptorSetWithTemplate_EXT: return "vkUpdateDescriptorSetWithTemplate";
+ default: return "unknown";
+ }
+}
+
+static void (*const vn_dispatch_table[196])(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags) = {
+ [VK_COMMAND_TYPE_vkCreateInstance_EXT] = vn_dispatch_vkCreateInstance,
+ [VK_COMMAND_TYPE_vkDestroyInstance_EXT] = vn_dispatch_vkDestroyInstance,
+ [VK_COMMAND_TYPE_vkEnumeratePhysicalDevices_EXT] = vn_dispatch_vkEnumeratePhysicalDevices,
+ [VK_COMMAND_TYPE_vkGetPhysicalDeviceProperties_EXT] = vn_dispatch_vkGetPhysicalDeviceProperties,
+ [VK_COMMAND_TYPE_vkGetPhysicalDeviceQueueFamilyProperties_EXT] = vn_dispatch_vkGetPhysicalDeviceQueueFamilyProperties,
+ [VK_COMMAND_TYPE_vkGetPhysicalDeviceMemoryProperties_EXT] = vn_dispatch_vkGetPhysicalDeviceMemoryProperties,
+ [VK_COMMAND_TYPE_vkGetPhysicalDeviceFeatures_EXT] = vn_dispatch_vkGetPhysicalDeviceFeatures,
+ [VK_COMMAND_TYPE_vkGetPhysicalDeviceFormatProperties_EXT] = vn_dispatch_vkGetPhysicalDeviceFormatProperties,
+ [VK_COMMAND_TYPE_vkGetPhysicalDeviceImageFormatProperties_EXT] = vn_dispatch_vkGetPhysicalDeviceImageFormatProperties,
+ [VK_COMMAND_TYPE_vkCreateDevice_EXT] = vn_dispatch_vkCreateDevice,
+ [VK_COMMAND_TYPE_vkDestroyDevice_EXT] = vn_dispatch_vkDestroyDevice,
+ [VK_COMMAND_TYPE_vkEnumerateInstanceVersion_EXT] = vn_dispatch_vkEnumerateInstanceVersion,
+ [VK_COMMAND_TYPE_vkEnumerateInstanceLayerProperties_EXT] = vn_dispatch_vkEnumerateInstanceLayerProperties,
+ [VK_COMMAND_TYPE_vkEnumerateInstanceExtensionProperties_EXT] = vn_dispatch_vkEnumerateInstanceExtensionProperties,
+ [VK_COMMAND_TYPE_vkEnumerateDeviceLayerProperties_EXT] = vn_dispatch_vkEnumerateDeviceLayerProperties,
+ [VK_COMMAND_TYPE_vkEnumerateDeviceExtensionProperties_EXT] = vn_dispatch_vkEnumerateDeviceExtensionProperties,
+ [VK_COMMAND_TYPE_vkGetDeviceQueue_EXT] = vn_dispatch_vkGetDeviceQueue,
+ [VK_COMMAND_TYPE_vkQueueSubmit_EXT] = vn_dispatch_vkQueueSubmit,
+ [VK_COMMAND_TYPE_vkQueueWaitIdle_EXT] = vn_dispatch_vkQueueWaitIdle,
+ [VK_COMMAND_TYPE_vkDeviceWaitIdle_EXT] = vn_dispatch_vkDeviceWaitIdle,
+ [VK_COMMAND_TYPE_vkAllocateMemory_EXT] = vn_dispatch_vkAllocateMemory,
+ [VK_COMMAND_TYPE_vkFreeMemory_EXT] = vn_dispatch_vkFreeMemory,
+ [VK_COMMAND_TYPE_vkUnmapMemory_EXT] = vn_dispatch_vkUnmapMemory,
+ [VK_COMMAND_TYPE_vkFlushMappedMemoryRanges_EXT] = vn_dispatch_vkFlushMappedMemoryRanges,
+ [VK_COMMAND_TYPE_vkInvalidateMappedMemoryRanges_EXT] = vn_dispatch_vkInvalidateMappedMemoryRanges,
+ [VK_COMMAND_TYPE_vkGetDeviceMemoryCommitment_EXT] = vn_dispatch_vkGetDeviceMemoryCommitment,
+ [VK_COMMAND_TYPE_vkGetBufferMemoryRequirements_EXT] = vn_dispatch_vkGetBufferMemoryRequirements,
+ [VK_COMMAND_TYPE_vkBindBufferMemory_EXT] = vn_dispatch_vkBindBufferMemory,
+ [VK_COMMAND_TYPE_vkGetImageMemoryRequirements_EXT] = vn_dispatch_vkGetImageMemoryRequirements,
+ [VK_COMMAND_TYPE_vkBindImageMemory_EXT] = vn_dispatch_vkBindImageMemory,
+ [VK_COMMAND_TYPE_vkGetImageSparseMemoryRequirements_EXT] = vn_dispatch_vkGetImageSparseMemoryRequirements,
+ [VK_COMMAND_TYPE_vkGetPhysicalDeviceSparseImageFormatProperties_EXT] = vn_dispatch_vkGetPhysicalDeviceSparseImageFormatProperties,
+ [VK_COMMAND_TYPE_vkQueueBindSparse_EXT] = vn_dispatch_vkQueueBindSparse,
+ [VK_COMMAND_TYPE_vkCreateFence_EXT] = vn_dispatch_vkCreateFence,
+ [VK_COMMAND_TYPE_vkDestroyFence_EXT] = vn_dispatch_vkDestroyFence,
+ [VK_COMMAND_TYPE_vkResetFences_EXT] = vn_dispatch_vkResetFences,
+ [VK_COMMAND_TYPE_vkGetFenceStatus_EXT] = vn_dispatch_vkGetFenceStatus,
+ [VK_COMMAND_TYPE_vkWaitForFences_EXT] = vn_dispatch_vkWaitForFences,
+ [VK_COMMAND_TYPE_vkCreateSemaphore_EXT] = vn_dispatch_vkCreateSemaphore,
+ [VK_COMMAND_TYPE_vkDestroySemaphore_EXT] = vn_dispatch_vkDestroySemaphore,
+ [VK_COMMAND_TYPE_vkCreateEvent_EXT] = vn_dispatch_vkCreateEvent,
+ [VK_COMMAND_TYPE_vkDestroyEvent_EXT] = vn_dispatch_vkDestroyEvent,
+ [VK_COMMAND_TYPE_vkGetEventStatus_EXT] = vn_dispatch_vkGetEventStatus,
+ [VK_COMMAND_TYPE_vkSetEvent_EXT] = vn_dispatch_vkSetEvent,
+ [VK_COMMAND_TYPE_vkResetEvent_EXT] = vn_dispatch_vkResetEvent,
+ [VK_COMMAND_TYPE_vkCreateQueryPool_EXT] = vn_dispatch_vkCreateQueryPool,
+ [VK_COMMAND_TYPE_vkDestroyQueryPool_EXT] = vn_dispatch_vkDestroyQueryPool,
+ [VK_COMMAND_TYPE_vkGetQueryPoolResults_EXT] = vn_dispatch_vkGetQueryPoolResults,
+ [VK_COMMAND_TYPE_vkResetQueryPool_EXT] = vn_dispatch_vkResetQueryPool,
+ [VK_COMMAND_TYPE_vkCreateBuffer_EXT] = vn_dispatch_vkCreateBuffer,
+ [VK_COMMAND_TYPE_vkDestroyBuffer_EXT] = vn_dispatch_vkDestroyBuffer,
+ [VK_COMMAND_TYPE_vkCreateBufferView_EXT] = vn_dispatch_vkCreateBufferView,
+ [VK_COMMAND_TYPE_vkDestroyBufferView_EXT] = vn_dispatch_vkDestroyBufferView,
+ [VK_COMMAND_TYPE_vkCreateImage_EXT] = vn_dispatch_vkCreateImage,
+ [VK_COMMAND_TYPE_vkDestroyImage_EXT] = vn_dispatch_vkDestroyImage,
+ [VK_COMMAND_TYPE_vkGetImageSubresourceLayout_EXT] = vn_dispatch_vkGetImageSubresourceLayout,
+ [VK_COMMAND_TYPE_vkCreateImageView_EXT] = vn_dispatch_vkCreateImageView,
+ [VK_COMMAND_TYPE_vkDestroyImageView_EXT] = vn_dispatch_vkDestroyImageView,
+ [VK_COMMAND_TYPE_vkCreateShaderModule_EXT] = vn_dispatch_vkCreateShaderModule,
+ [VK_COMMAND_TYPE_vkDestroyShaderModule_EXT] = vn_dispatch_vkDestroyShaderModule,
+ [VK_COMMAND_TYPE_vkCreatePipelineCache_EXT] = vn_dispatch_vkCreatePipelineCache,
+ [VK_COMMAND_TYPE_vkDestroyPipelineCache_EXT] = vn_dispatch_vkDestroyPipelineCache,
+ [VK_COMMAND_TYPE_vkGetPipelineCacheData_EXT] = vn_dispatch_vkGetPipelineCacheData,
+ [VK_COMMAND_TYPE_vkMergePipelineCaches_EXT] = vn_dispatch_vkMergePipelineCaches,
+ [VK_COMMAND_TYPE_vkCreateGraphicsPipelines_EXT] = vn_dispatch_vkCreateGraphicsPipelines,
+ [VK_COMMAND_TYPE_vkCreateComputePipelines_EXT] = vn_dispatch_vkCreateComputePipelines,
+ [VK_COMMAND_TYPE_vkDestroyPipeline_EXT] = vn_dispatch_vkDestroyPipeline,
+ [VK_COMMAND_TYPE_vkCreatePipelineLayout_EXT] = vn_dispatch_vkCreatePipelineLayout,
+ [VK_COMMAND_TYPE_vkDestroyPipelineLayout_EXT] = vn_dispatch_vkDestroyPipelineLayout,
+ [VK_COMMAND_TYPE_vkCreateSampler_EXT] = vn_dispatch_vkCreateSampler,
+ [VK_COMMAND_TYPE_vkDestroySampler_EXT] = vn_dispatch_vkDestroySampler,
+ [VK_COMMAND_TYPE_vkCreateDescriptorSetLayout_EXT] = vn_dispatch_vkCreateDescriptorSetLayout,
+ [VK_COMMAND_TYPE_vkDestroyDescriptorSetLayout_EXT] = vn_dispatch_vkDestroyDescriptorSetLayout,
+ [VK_COMMAND_TYPE_vkCreateDescriptorPool_EXT] = vn_dispatch_vkCreateDescriptorPool,
+ [VK_COMMAND_TYPE_vkDestroyDescriptorPool_EXT] = vn_dispatch_vkDestroyDescriptorPool,
+ [VK_COMMAND_TYPE_vkResetDescriptorPool_EXT] = vn_dispatch_vkResetDescriptorPool,
+ [VK_COMMAND_TYPE_vkAllocateDescriptorSets_EXT] = vn_dispatch_vkAllocateDescriptorSets,
+ [VK_COMMAND_TYPE_vkFreeDescriptorSets_EXT] = vn_dispatch_vkFreeDescriptorSets,
+ [VK_COMMAND_TYPE_vkUpdateDescriptorSets_EXT] = vn_dispatch_vkUpdateDescriptorSets,
+ [VK_COMMAND_TYPE_vkCreateFramebuffer_EXT] = vn_dispatch_vkCreateFramebuffer,
+ [VK_COMMAND_TYPE_vkDestroyFramebuffer_EXT] = vn_dispatch_vkDestroyFramebuffer,
+ [VK_COMMAND_TYPE_vkCreateRenderPass_EXT] = vn_dispatch_vkCreateRenderPass,
+ [VK_COMMAND_TYPE_vkDestroyRenderPass_EXT] = vn_dispatch_vkDestroyRenderPass,
+ [VK_COMMAND_TYPE_vkGetRenderAreaGranularity_EXT] = vn_dispatch_vkGetRenderAreaGranularity,
+ [VK_COMMAND_TYPE_vkCreateCommandPool_EXT] = vn_dispatch_vkCreateCommandPool,
+ [VK_COMMAND_TYPE_vkDestroyCommandPool_EXT] = vn_dispatch_vkDestroyCommandPool,
+ [VK_COMMAND_TYPE_vkResetCommandPool_EXT] = vn_dispatch_vkResetCommandPool,
+ [VK_COMMAND_TYPE_vkAllocateCommandBuffers_EXT] = vn_dispatch_vkAllocateCommandBuffers,
+ [VK_COMMAND_TYPE_vkFreeCommandBuffers_EXT] = vn_dispatch_vkFreeCommandBuffers,
+ [VK_COMMAND_TYPE_vkBeginCommandBuffer_EXT] = vn_dispatch_vkBeginCommandBuffer,
+ [VK_COMMAND_TYPE_vkEndCommandBuffer_EXT] = vn_dispatch_vkEndCommandBuffer,
+ [VK_COMMAND_TYPE_vkResetCommandBuffer_EXT] = vn_dispatch_vkResetCommandBuffer,
+ [VK_COMMAND_TYPE_vkCmdBindPipeline_EXT] = vn_dispatch_vkCmdBindPipeline,
+ [VK_COMMAND_TYPE_vkCmdSetViewport_EXT] = vn_dispatch_vkCmdSetViewport,
+ [VK_COMMAND_TYPE_vkCmdSetScissor_EXT] = vn_dispatch_vkCmdSetScissor,
+ [VK_COMMAND_TYPE_vkCmdSetLineWidth_EXT] = vn_dispatch_vkCmdSetLineWidth,
+ [VK_COMMAND_TYPE_vkCmdSetDepthBias_EXT] = vn_dispatch_vkCmdSetDepthBias,
+ [VK_COMMAND_TYPE_vkCmdSetBlendConstants_EXT] = vn_dispatch_vkCmdSetBlendConstants,
+ [VK_COMMAND_TYPE_vkCmdSetDepthBounds_EXT] = vn_dispatch_vkCmdSetDepthBounds,
+ [VK_COMMAND_TYPE_vkCmdSetStencilCompareMask_EXT] = vn_dispatch_vkCmdSetStencilCompareMask,
+ [VK_COMMAND_TYPE_vkCmdSetStencilWriteMask_EXT] = vn_dispatch_vkCmdSetStencilWriteMask,
+ [VK_COMMAND_TYPE_vkCmdSetStencilReference_EXT] = vn_dispatch_vkCmdSetStencilReference,
+ [VK_COMMAND_TYPE_vkCmdBindDescriptorSets_EXT] = vn_dispatch_vkCmdBindDescriptorSets,
+ [VK_COMMAND_TYPE_vkCmdBindIndexBuffer_EXT] = vn_dispatch_vkCmdBindIndexBuffer,
+ [VK_COMMAND_TYPE_vkCmdBindVertexBuffers_EXT] = vn_dispatch_vkCmdBindVertexBuffers,
+ [VK_COMMAND_TYPE_vkCmdDraw_EXT] = vn_dispatch_vkCmdDraw,
+ [VK_COMMAND_TYPE_vkCmdDrawIndexed_EXT] = vn_dispatch_vkCmdDrawIndexed,
+ [VK_COMMAND_TYPE_vkCmdDrawIndirect_EXT] = vn_dispatch_vkCmdDrawIndirect,
+ [VK_COMMAND_TYPE_vkCmdDrawIndexedIndirect_EXT] = vn_dispatch_vkCmdDrawIndexedIndirect,
+ [VK_COMMAND_TYPE_vkCmdDispatch_EXT] = vn_dispatch_vkCmdDispatch,
+ [VK_COMMAND_TYPE_vkCmdDispatchIndirect_EXT] = vn_dispatch_vkCmdDispatchIndirect,
+ [VK_COMMAND_TYPE_vkCmdCopyBuffer_EXT] = vn_dispatch_vkCmdCopyBuffer,
+ [VK_COMMAND_TYPE_vkCmdCopyImage_EXT] = vn_dispatch_vkCmdCopyImage,
+ [VK_COMMAND_TYPE_vkCmdBlitImage_EXT] = vn_dispatch_vkCmdBlitImage,
+ [VK_COMMAND_TYPE_vkCmdCopyBufferToImage_EXT] = vn_dispatch_vkCmdCopyBufferToImage,
+ [VK_COMMAND_TYPE_vkCmdCopyImageToBuffer_EXT] = vn_dispatch_vkCmdCopyImageToBuffer,
+ [VK_COMMAND_TYPE_vkCmdUpdateBuffer_EXT] = vn_dispatch_vkCmdUpdateBuffer,
+ [VK_COMMAND_TYPE_vkCmdFillBuffer_EXT] = vn_dispatch_vkCmdFillBuffer,
+ [VK_COMMAND_TYPE_vkCmdClearColorImage_EXT] = vn_dispatch_vkCmdClearColorImage,
+ [VK_COMMAND_TYPE_vkCmdClearDepthStencilImage_EXT] = vn_dispatch_vkCmdClearDepthStencilImage,
+ [VK_COMMAND_TYPE_vkCmdClearAttachments_EXT] = vn_dispatch_vkCmdClearAttachments,
+ [VK_COMMAND_TYPE_vkCmdResolveImage_EXT] = vn_dispatch_vkCmdResolveImage,
+ [VK_COMMAND_TYPE_vkCmdSetEvent_EXT] = vn_dispatch_vkCmdSetEvent,
+ [VK_COMMAND_TYPE_vkCmdResetEvent_EXT] = vn_dispatch_vkCmdResetEvent,
+ [VK_COMMAND_TYPE_vkCmdWaitEvents_EXT] = vn_dispatch_vkCmdWaitEvents,
+ [VK_COMMAND_TYPE_vkCmdPipelineBarrier_EXT] = vn_dispatch_vkCmdPipelineBarrier,
+ [VK_COMMAND_TYPE_vkCmdBeginQuery_EXT] = vn_dispatch_vkCmdBeginQuery,
+ [VK_COMMAND_TYPE_vkCmdEndQuery_EXT] = vn_dispatch_vkCmdEndQuery,
+ [VK_COMMAND_TYPE_vkCmdResetQueryPool_EXT] = vn_dispatch_vkCmdResetQueryPool,
+ [VK_COMMAND_TYPE_vkCmdWriteTimestamp_EXT] = vn_dispatch_vkCmdWriteTimestamp,
+ [VK_COMMAND_TYPE_vkCmdCopyQueryPoolResults_EXT] = vn_dispatch_vkCmdCopyQueryPoolResults,
+ [VK_COMMAND_TYPE_vkCmdPushConstants_EXT] = vn_dispatch_vkCmdPushConstants,
+ [VK_COMMAND_TYPE_vkCmdBeginRenderPass_EXT] = vn_dispatch_vkCmdBeginRenderPass,
+ [VK_COMMAND_TYPE_vkCmdNextSubpass_EXT] = vn_dispatch_vkCmdNextSubpass,
+ [VK_COMMAND_TYPE_vkCmdEndRenderPass_EXT] = vn_dispatch_vkCmdEndRenderPass,
+ [VK_COMMAND_TYPE_vkCmdExecuteCommands_EXT] = vn_dispatch_vkCmdExecuteCommands,
+ [VK_COMMAND_TYPE_vkGetPhysicalDeviceFeatures2_EXT] = vn_dispatch_vkGetPhysicalDeviceFeatures2,
+ [VK_COMMAND_TYPE_vkGetPhysicalDeviceProperties2_EXT] = vn_dispatch_vkGetPhysicalDeviceProperties2,
+ [VK_COMMAND_TYPE_vkGetPhysicalDeviceFormatProperties2_EXT] = vn_dispatch_vkGetPhysicalDeviceFormatProperties2,
+ [VK_COMMAND_TYPE_vkGetPhysicalDeviceImageFormatProperties2_EXT] = vn_dispatch_vkGetPhysicalDeviceImageFormatProperties2,
+ [VK_COMMAND_TYPE_vkGetPhysicalDeviceQueueFamilyProperties2_EXT] = vn_dispatch_vkGetPhysicalDeviceQueueFamilyProperties2,
+ [VK_COMMAND_TYPE_vkGetPhysicalDeviceMemoryProperties2_EXT] = vn_dispatch_vkGetPhysicalDeviceMemoryProperties2,
+ [VK_COMMAND_TYPE_vkGetPhysicalDeviceSparseImageFormatProperties2_EXT] = vn_dispatch_vkGetPhysicalDeviceSparseImageFormatProperties2,
+ [VK_COMMAND_TYPE_vkTrimCommandPool_EXT] = vn_dispatch_vkTrimCommandPool,
+ [VK_COMMAND_TYPE_vkGetPhysicalDeviceExternalBufferProperties_EXT] = vn_dispatch_vkGetPhysicalDeviceExternalBufferProperties,
+ [VK_COMMAND_TYPE_vkGetPhysicalDeviceExternalSemaphoreProperties_EXT] = vn_dispatch_vkGetPhysicalDeviceExternalSemaphoreProperties,
+ [VK_COMMAND_TYPE_vkGetPhysicalDeviceExternalFenceProperties_EXT] = vn_dispatch_vkGetPhysicalDeviceExternalFenceProperties,
+ [VK_COMMAND_TYPE_vkEnumeratePhysicalDeviceGroups_EXT] = vn_dispatch_vkEnumeratePhysicalDeviceGroups,
+ [VK_COMMAND_TYPE_vkGetDeviceGroupPeerMemoryFeatures_EXT] = vn_dispatch_vkGetDeviceGroupPeerMemoryFeatures,
+ [VK_COMMAND_TYPE_vkBindBufferMemory2_EXT] = vn_dispatch_vkBindBufferMemory2,
+ [VK_COMMAND_TYPE_vkBindImageMemory2_EXT] = vn_dispatch_vkBindImageMemory2,
+ [VK_COMMAND_TYPE_vkCmdSetDeviceMask_EXT] = vn_dispatch_vkCmdSetDeviceMask,
+ [VK_COMMAND_TYPE_vkCmdDispatchBase_EXT] = vn_dispatch_vkCmdDispatchBase,
+ [VK_COMMAND_TYPE_vkCreateDescriptorUpdateTemplate_EXT] = vn_dispatch_vkCreateDescriptorUpdateTemplate,
+ [VK_COMMAND_TYPE_vkDestroyDescriptorUpdateTemplate_EXT] = vn_dispatch_vkDestroyDescriptorUpdateTemplate,
+ [VK_COMMAND_TYPE_vkGetBufferMemoryRequirements2_EXT] = vn_dispatch_vkGetBufferMemoryRequirements2,
+ [VK_COMMAND_TYPE_vkGetImageMemoryRequirements2_EXT] = vn_dispatch_vkGetImageMemoryRequirements2,
+ [VK_COMMAND_TYPE_vkGetImageSparseMemoryRequirements2_EXT] = vn_dispatch_vkGetImageSparseMemoryRequirements2,
+ [VK_COMMAND_TYPE_vkCreateSamplerYcbcrConversion_EXT] = vn_dispatch_vkCreateSamplerYcbcrConversion,
+ [VK_COMMAND_TYPE_vkDestroySamplerYcbcrConversion_EXT] = vn_dispatch_vkDestroySamplerYcbcrConversion,
+ [VK_COMMAND_TYPE_vkGetDeviceQueue2_EXT] = vn_dispatch_vkGetDeviceQueue2,
+ [VK_COMMAND_TYPE_vkGetDescriptorSetLayoutSupport_EXT] = vn_dispatch_vkGetDescriptorSetLayoutSupport,
+ [VK_COMMAND_TYPE_vkCreateRenderPass2_EXT] = vn_dispatch_vkCreateRenderPass2,
+ [VK_COMMAND_TYPE_vkCmdBeginRenderPass2_EXT] = vn_dispatch_vkCmdBeginRenderPass2,
+ [VK_COMMAND_TYPE_vkCmdNextSubpass2_EXT] = vn_dispatch_vkCmdNextSubpass2,
+ [VK_COMMAND_TYPE_vkCmdEndRenderPass2_EXT] = vn_dispatch_vkCmdEndRenderPass2,
+ [VK_COMMAND_TYPE_vkGetSemaphoreCounterValue_EXT] = vn_dispatch_vkGetSemaphoreCounterValue,
+ [VK_COMMAND_TYPE_vkWaitSemaphores_EXT] = vn_dispatch_vkWaitSemaphores,
+ [VK_COMMAND_TYPE_vkSignalSemaphore_EXT] = vn_dispatch_vkSignalSemaphore,
+ [VK_COMMAND_TYPE_vkCmdDrawIndirectCount_EXT] = vn_dispatch_vkCmdDrawIndirectCount,
+ [VK_COMMAND_TYPE_vkCmdDrawIndexedIndirectCount_EXT] = vn_dispatch_vkCmdDrawIndexedIndirectCount,
+ [VK_COMMAND_TYPE_vkCmdBindTransformFeedbackBuffersEXT_EXT] = vn_dispatch_vkCmdBindTransformFeedbackBuffersEXT,
+ [VK_COMMAND_TYPE_vkCmdBeginTransformFeedbackEXT_EXT] = vn_dispatch_vkCmdBeginTransformFeedbackEXT,
+ [VK_COMMAND_TYPE_vkCmdEndTransformFeedbackEXT_EXT] = vn_dispatch_vkCmdEndTransformFeedbackEXT,
+ [VK_COMMAND_TYPE_vkCmdBeginQueryIndexedEXT_EXT] = vn_dispatch_vkCmdBeginQueryIndexedEXT,
+ [VK_COMMAND_TYPE_vkCmdEndQueryIndexedEXT_EXT] = vn_dispatch_vkCmdEndQueryIndexedEXT,
+ [VK_COMMAND_TYPE_vkCmdDrawIndirectByteCountEXT_EXT] = vn_dispatch_vkCmdDrawIndirectByteCountEXT,
+ [VK_COMMAND_TYPE_vkGetImageDrmFormatModifierPropertiesEXT_EXT] = vn_dispatch_vkGetImageDrmFormatModifierPropertiesEXT,
+ [VK_COMMAND_TYPE_vkGetBufferOpaqueCaptureAddress_EXT] = vn_dispatch_vkGetBufferOpaqueCaptureAddress,
+ [VK_COMMAND_TYPE_vkGetBufferDeviceAddress_EXT] = vn_dispatch_vkGetBufferDeviceAddress,
+ [VK_COMMAND_TYPE_vkGetDeviceMemoryOpaqueCaptureAddress_EXT] = vn_dispatch_vkGetDeviceMemoryOpaqueCaptureAddress,
+ [VK_COMMAND_TYPE_vkSetReplyCommandStreamMESA_EXT] = vn_dispatch_vkSetReplyCommandStreamMESA,
+ [VK_COMMAND_TYPE_vkSeekReplyCommandStreamMESA_EXT] = vn_dispatch_vkSeekReplyCommandStreamMESA,
+ [VK_COMMAND_TYPE_vkExecuteCommandStreamsMESA_EXT] = vn_dispatch_vkExecuteCommandStreamsMESA,
+ [VK_COMMAND_TYPE_vkCreateRingMESA_EXT] = vn_dispatch_vkCreateRingMESA,
+ [VK_COMMAND_TYPE_vkDestroyRingMESA_EXT] = vn_dispatch_vkDestroyRingMESA,
+ [VK_COMMAND_TYPE_vkNotifyRingMESA_EXT] = vn_dispatch_vkNotifyRingMESA,
+ [VK_COMMAND_TYPE_vkWriteRingExtraMESA_EXT] = vn_dispatch_vkWriteRingExtraMESA,
+ [VK_COMMAND_TYPE_vkGetMemoryResourcePropertiesMESA_EXT] = vn_dispatch_vkGetMemoryResourcePropertiesMESA,
+ [VK_COMMAND_TYPE_vkGetVenusExperimentalFeatureData100000MESA_EXT] = vn_dispatch_vkGetVenusExperimentalFeatureData100000MESA,
+};
+
+static inline void vn_dispatch_command(struct vn_dispatch_context *ctx)
+{
+ VkCommandTypeEXT cmd_type;
+ VkCommandFlagsEXT cmd_flags;
+
+ vn_decode_VkCommandTypeEXT(ctx->decoder, &cmd_type);
+ vn_decode_VkFlags(ctx->decoder, &cmd_flags);
+
+ {
+#ifdef DEBUG
+ TRACE_SCOPE_SLOW(vn_dispatch_command_name(cmd_type));
+#endif
+ if (cmd_type < 196 && vn_dispatch_table[cmd_type])
+ vn_dispatch_table[cmd_type](ctx, cmd_flags);
+ else
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ }
+
+ if (vn_cs_decoder_get_fatal(ctx->decoder))
+ vn_dispatch_debug_log(ctx, "%s resulted in CS error", vn_dispatch_command_name(cmd_type));
+}
+
+#endif /* VN_PROTOCOL_RENDERER_DISPATCHES_H */
diff --git a/src/venus/venus-protocol/vn_protocol_renderer_event.h b/src/venus/venus-protocol/vn_protocol_renderer_event.h
new file mode 100644
index 00000000..e7089cad
--- /dev/null
+++ b/src/venus/venus-protocol/vn_protocol_renderer_event.h
@@ -0,0 +1,354 @@
+/* This file is generated by venus-protocol. See vn_protocol_renderer.h. */
+
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VN_PROTOCOL_RENDERER_EVENT_H
+#define VN_PROTOCOL_RENDERER_EVENT_H
+
+#include "vn_protocol_renderer_structs.h"
+
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wpointer-arith"
+#pragma GCC diagnostic ignored "-Wunused-parameter"
+
+/* struct VkEventCreateInfo chain */
+
+static inline void *
+vn_decode_VkEventCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkEventCreateInfo_self_temp(struct vn_cs_decoder *dec, VkEventCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+}
+
+static inline void
+vn_decode_VkEventCreateInfo_temp(struct vn_cs_decoder *dec, VkEventCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_EVENT_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkEventCreateInfo_pnext_temp(dec);
+ vn_decode_VkEventCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkEventCreateInfo_handle_self(VkEventCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+}
+
+static inline void
+vn_replace_VkEventCreateInfo_handle(VkEventCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_EVENT_CREATE_INFO:
+ vn_replace_VkEventCreateInfo_handle_self((VkEventCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+static inline void vn_decode_vkCreateEvent_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCreateEvent *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pCreateInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pCreateInfo));
+ if (!args->pCreateInfo) return;
+ vn_decode_VkEventCreateInfo_temp(dec, (VkEventCreateInfo *)args->pCreateInfo);
+ } else {
+ args->pCreateInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ args->pEvent = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pEvent));
+ if (!args->pEvent) return;
+ vn_decode_VkEvent(dec, args->pEvent);
+ } else {
+ args->pEvent = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkCreateEvent_args_handle(struct vn_command_vkCreateEvent *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ if (args->pCreateInfo)
+ vn_replace_VkEventCreateInfo_handle((VkEventCreateInfo *)args->pCreateInfo);
+ /* skip args->pAllocator */
+ /* skip args->pEvent */
+}
+
+static inline void vn_encode_vkCreateEvent_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCreateEvent *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCreateEvent_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->pCreateInfo */
+ /* skip args->pAllocator */
+ if (vn_encode_simple_pointer(enc, args->pEvent))
+ vn_encode_VkEvent(enc, args->pEvent);
+}
+
+static inline void vn_decode_vkDestroyEvent_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkDestroyEvent *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkEvent_lookup(dec, &args->event);
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+}
+
+static inline void vn_replace_vkDestroyEvent_args_handle(struct vn_command_vkDestroyEvent *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkEvent_handle(&args->event);
+ /* skip args->pAllocator */
+}
+
+static inline void vn_encode_vkDestroyEvent_reply(struct vn_cs_encoder *enc, const struct vn_command_vkDestroyEvent *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkDestroyEvent_EXT});
+
+ /* skip args->device */
+ /* skip args->event */
+ /* skip args->pAllocator */
+}
+
+static inline void vn_decode_vkGetEventStatus_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetEventStatus *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkEvent_lookup(dec, &args->event);
+}
+
+static inline void vn_replace_vkGetEventStatus_args_handle(struct vn_command_vkGetEventStatus *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkEvent_handle(&args->event);
+}
+
+static inline void vn_encode_vkGetEventStatus_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetEventStatus *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetEventStatus_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->event */
+}
+
+static inline void vn_decode_vkSetEvent_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkSetEvent *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkEvent_lookup(dec, &args->event);
+}
+
+static inline void vn_replace_vkSetEvent_args_handle(struct vn_command_vkSetEvent *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkEvent_handle(&args->event);
+}
+
+static inline void vn_encode_vkSetEvent_reply(struct vn_cs_encoder *enc, const struct vn_command_vkSetEvent *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkSetEvent_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->event */
+}
+
+static inline void vn_decode_vkResetEvent_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkResetEvent *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkEvent_lookup(dec, &args->event);
+}
+
+static inline void vn_replace_vkResetEvent_args_handle(struct vn_command_vkResetEvent *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkEvent_handle(&args->event);
+}
+
+static inline void vn_encode_vkResetEvent_reply(struct vn_cs_encoder *enc, const struct vn_command_vkResetEvent *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkResetEvent_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->event */
+}
+
+static inline void vn_dispatch_vkCreateEvent(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCreateEvent args;
+
+ if (!ctx->dispatch_vkCreateEvent) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCreateEvent_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCreateEvent(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkCreateEvent returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCreateEvent_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkDestroyEvent(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkDestroyEvent args;
+
+ if (!ctx->dispatch_vkDestroyEvent) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkDestroyEvent_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkDestroyEvent(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkDestroyEvent_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkGetEventStatus(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetEventStatus args;
+
+ if (!ctx->dispatch_vkGetEventStatus) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetEventStatus_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetEventStatus(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkGetEventStatus returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetEventStatus_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkSetEvent(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkSetEvent args;
+
+ if (!ctx->dispatch_vkSetEvent) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkSetEvent_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkSetEvent(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkSetEvent returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkSetEvent_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkResetEvent(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkResetEvent args;
+
+ if (!ctx->dispatch_vkResetEvent) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkResetEvent_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkResetEvent(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkResetEvent returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkResetEvent_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+#pragma GCC diagnostic pop
+
+#endif /* VN_PROTOCOL_RENDERER_EVENT_H */
diff --git a/src/venus/venus-protocol/vn_protocol_renderer_fence.h b/src/venus/venus-protocol/vn_protocol_renderer_fence.h
new file mode 100644
index 00000000..fb94b0ca
--- /dev/null
+++ b/src/venus/venus-protocol/vn_protocol_renderer_fence.h
@@ -0,0 +1,470 @@
+/* This file is generated by venus-protocol. See vn_protocol_renderer.h. */
+
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VN_PROTOCOL_RENDERER_FENCE_H
+#define VN_PROTOCOL_RENDERER_FENCE_H
+
+#include "vn_protocol_renderer_structs.h"
+
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wpointer-arith"
+#pragma GCC diagnostic ignored "-Wunused-parameter"
+
+/* struct VkExportFenceCreateInfo chain */
+
+static inline void *
+vn_decode_VkExportFenceCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkExportFenceCreateInfo_self_temp(struct vn_cs_decoder *dec, VkExportFenceCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->handleTypes);
+}
+
+static inline void
+vn_decode_VkExportFenceCreateInfo_temp(struct vn_cs_decoder *dec, VkExportFenceCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkExportFenceCreateInfo_pnext_temp(dec);
+ vn_decode_VkExportFenceCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkExportFenceCreateInfo_handle_self(VkExportFenceCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->handleTypes */
+}
+
+static inline void
+vn_replace_VkExportFenceCreateInfo_handle(VkExportFenceCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO:
+ vn_replace_VkExportFenceCreateInfo_handle_self((VkExportFenceCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkFenceCreateInfo chain */
+
+static inline void *
+vn_decode_VkFenceCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ VkBaseOutStructure *pnext;
+ VkStructureType stype;
+
+ if (!vn_decode_simple_pointer(dec))
+ return NULL;
+
+ vn_decode_VkStructureType(dec, &stype);
+ switch ((int32_t)stype) {
+ case VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkExportFenceCreateInfo));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkFenceCreateInfo_pnext_temp(dec);
+ vn_decode_VkExportFenceCreateInfo_self_temp(dec, (VkExportFenceCreateInfo *)pnext);
+ }
+ break;
+ default:
+ /* unexpected struct */
+ pnext = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ break;
+ }
+
+ return pnext;
+}
+
+static inline void
+vn_decode_VkFenceCreateInfo_self_temp(struct vn_cs_decoder *dec, VkFenceCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+}
+
+static inline void
+vn_decode_VkFenceCreateInfo_temp(struct vn_cs_decoder *dec, VkFenceCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_FENCE_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkFenceCreateInfo_pnext_temp(dec);
+ vn_decode_VkFenceCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkFenceCreateInfo_handle_self(VkFenceCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+}
+
+static inline void
+vn_replace_VkFenceCreateInfo_handle(VkFenceCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_FENCE_CREATE_INFO:
+ vn_replace_VkFenceCreateInfo_handle_self((VkFenceCreateInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO:
+ vn_replace_VkExportFenceCreateInfo_handle_self((VkExportFenceCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+static inline void vn_decode_vkCreateFence_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCreateFence *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pCreateInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pCreateInfo));
+ if (!args->pCreateInfo) return;
+ vn_decode_VkFenceCreateInfo_temp(dec, (VkFenceCreateInfo *)args->pCreateInfo);
+ } else {
+ args->pCreateInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ args->pFence = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pFence));
+ if (!args->pFence) return;
+ vn_decode_VkFence(dec, args->pFence);
+ } else {
+ args->pFence = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkCreateFence_args_handle(struct vn_command_vkCreateFence *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ if (args->pCreateInfo)
+ vn_replace_VkFenceCreateInfo_handle((VkFenceCreateInfo *)args->pCreateInfo);
+ /* skip args->pAllocator */
+ /* skip args->pFence */
+}
+
+static inline void vn_encode_vkCreateFence_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCreateFence *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCreateFence_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->pCreateInfo */
+ /* skip args->pAllocator */
+ if (vn_encode_simple_pointer(enc, args->pFence))
+ vn_encode_VkFence(enc, args->pFence);
+}
+
+static inline void vn_decode_vkDestroyFence_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkDestroyFence *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkFence_lookup(dec, &args->fence);
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+}
+
+static inline void vn_replace_vkDestroyFence_args_handle(struct vn_command_vkDestroyFence *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkFence_handle(&args->fence);
+ /* skip args->pAllocator */
+}
+
+static inline void vn_encode_vkDestroyFence_reply(struct vn_cs_encoder *enc, const struct vn_command_vkDestroyFence *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkDestroyFence_EXT});
+
+ /* skip args->device */
+ /* skip args->fence */
+ /* skip args->pAllocator */
+}
+
+static inline void vn_decode_vkResetFences_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkResetFences *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_uint32_t(dec, &args->fenceCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->fenceCount);
+ args->pFences = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pFences) * iter_count);
+ if (!args->pFences) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkFence_lookup(dec, &((VkFence *)args->pFences)[i]);
+ } else {
+ vn_decode_array_size(dec, args->fenceCount);
+ args->pFences = NULL;
+ }
+}
+
+static inline void vn_replace_vkResetFences_args_handle(struct vn_command_vkResetFences *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ /* skip args->fenceCount */
+ if (args->pFences) {
+ for (uint32_t i = 0; i < args->fenceCount; i++)
+ vn_replace_VkFence_handle(&((VkFence *)args->pFences)[i]);
+ }
+}
+
+static inline void vn_encode_vkResetFences_reply(struct vn_cs_encoder *enc, const struct vn_command_vkResetFences *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkResetFences_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->fenceCount */
+ /* skip args->pFences */
+}
+
+static inline void vn_decode_vkGetFenceStatus_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetFenceStatus *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkFence_lookup(dec, &args->fence);
+}
+
+static inline void vn_replace_vkGetFenceStatus_args_handle(struct vn_command_vkGetFenceStatus *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkFence_handle(&args->fence);
+}
+
+static inline void vn_encode_vkGetFenceStatus_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetFenceStatus *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetFenceStatus_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->fence */
+}
+
+static inline void vn_decode_vkWaitForFences_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkWaitForFences *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_uint32_t(dec, &args->fenceCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->fenceCount);
+ args->pFences = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pFences) * iter_count);
+ if (!args->pFences) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkFence_lookup(dec, &((VkFence *)args->pFences)[i]);
+ } else {
+ vn_decode_array_size(dec, args->fenceCount);
+ args->pFences = NULL;
+ }
+ vn_decode_VkBool32(dec, &args->waitAll);
+ vn_decode_uint64_t(dec, &args->timeout);
+}
+
+static inline void vn_replace_vkWaitForFences_args_handle(struct vn_command_vkWaitForFences *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ /* skip args->fenceCount */
+ if (args->pFences) {
+ for (uint32_t i = 0; i < args->fenceCount; i++)
+ vn_replace_VkFence_handle(&((VkFence *)args->pFences)[i]);
+ }
+ /* skip args->waitAll */
+ /* skip args->timeout */
+}
+
+static inline void vn_encode_vkWaitForFences_reply(struct vn_cs_encoder *enc, const struct vn_command_vkWaitForFences *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkWaitForFences_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->fenceCount */
+ /* skip args->pFences */
+ /* skip args->waitAll */
+ /* skip args->timeout */
+}
+
+static inline void vn_dispatch_vkCreateFence(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCreateFence args;
+
+ if (!ctx->dispatch_vkCreateFence) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCreateFence_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCreateFence(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkCreateFence returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCreateFence_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkDestroyFence(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkDestroyFence args;
+
+ if (!ctx->dispatch_vkDestroyFence) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkDestroyFence_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkDestroyFence(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkDestroyFence_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkResetFences(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkResetFences args;
+
+ if (!ctx->dispatch_vkResetFences) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkResetFences_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkResetFences(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkResetFences returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkResetFences_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkGetFenceStatus(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetFenceStatus args;
+
+ if (!ctx->dispatch_vkGetFenceStatus) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetFenceStatus_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetFenceStatus(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkGetFenceStatus returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetFenceStatus_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkWaitForFences(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkWaitForFences args;
+
+ if (!ctx->dispatch_vkWaitForFences) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkWaitForFences_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkWaitForFences(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkWaitForFences returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkWaitForFences_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+#pragma GCC diagnostic pop
+
+#endif /* VN_PROTOCOL_RENDERER_FENCE_H */
diff --git a/src/venus/venus-protocol/vn_protocol_renderer_framebuffer.h b/src/venus/venus-protocol/vn_protocol_renderer_framebuffer.h
new file mode 100644
index 00000000..7f40b616
--- /dev/null
+++ b/src/venus/venus-protocol/vn_protocol_renderer_framebuffer.h
@@ -0,0 +1,399 @@
+/* This file is generated by venus-protocol. See vn_protocol_renderer.h. */
+
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VN_PROTOCOL_RENDERER_FRAMEBUFFER_H
+#define VN_PROTOCOL_RENDERER_FRAMEBUFFER_H
+
+#include "vn_protocol_renderer_structs.h"
+
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wpointer-arith"
+#pragma GCC diagnostic ignored "-Wunused-parameter"
+
+/* struct VkFramebufferAttachmentImageInfo chain */
+
+static inline void *
+vn_decode_VkFramebufferAttachmentImageInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkFramebufferAttachmentImageInfo_self_temp(struct vn_cs_decoder *dec, VkFramebufferAttachmentImageInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_VkFlags(dec, &val->usage);
+ vn_decode_uint32_t(dec, &val->width);
+ vn_decode_uint32_t(dec, &val->height);
+ vn_decode_uint32_t(dec, &val->layerCount);
+ vn_decode_uint32_t(dec, &val->viewFormatCount);
+ if (vn_peek_array_size(dec)) {
+ const size_t array_size = vn_decode_array_size(dec, val->viewFormatCount);
+ val->pViewFormats = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pViewFormats) * array_size);
+ if (!val->pViewFormats) return;
+ vn_decode_VkFormat_array(dec, (VkFormat *)val->pViewFormats, array_size);
+ } else {
+ vn_decode_array_size(dec, val->viewFormatCount);
+ val->pViewFormats = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkFramebufferAttachmentImageInfo_temp(struct vn_cs_decoder *dec, VkFramebufferAttachmentImageInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENT_IMAGE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkFramebufferAttachmentImageInfo_pnext_temp(dec);
+ vn_decode_VkFramebufferAttachmentImageInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkFramebufferAttachmentImageInfo_handle_self(VkFramebufferAttachmentImageInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ /* skip val->usage */
+ /* skip val->width */
+ /* skip val->height */
+ /* skip val->layerCount */
+ /* skip val->viewFormatCount */
+ /* skip val->pViewFormats */
+}
+
+static inline void
+vn_replace_VkFramebufferAttachmentImageInfo_handle(VkFramebufferAttachmentImageInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENT_IMAGE_INFO:
+ vn_replace_VkFramebufferAttachmentImageInfo_handle_self((VkFramebufferAttachmentImageInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkFramebufferAttachmentsCreateInfo chain */
+
+static inline void *
+vn_decode_VkFramebufferAttachmentsCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkFramebufferAttachmentsCreateInfo_self_temp(struct vn_cs_decoder *dec, VkFramebufferAttachmentsCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_uint32_t(dec, &val->attachmentImageInfoCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->attachmentImageInfoCount);
+ val->pAttachmentImageInfos = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pAttachmentImageInfos) * iter_count);
+ if (!val->pAttachmentImageInfos) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkFramebufferAttachmentImageInfo_temp(dec, &((VkFramebufferAttachmentImageInfo *)val->pAttachmentImageInfos)[i]);
+ } else {
+ vn_decode_array_size(dec, val->attachmentImageInfoCount);
+ val->pAttachmentImageInfos = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkFramebufferAttachmentsCreateInfo_temp(struct vn_cs_decoder *dec, VkFramebufferAttachmentsCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENTS_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkFramebufferAttachmentsCreateInfo_pnext_temp(dec);
+ vn_decode_VkFramebufferAttachmentsCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkFramebufferAttachmentsCreateInfo_handle_self(VkFramebufferAttachmentsCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->attachmentImageInfoCount */
+ if (val->pAttachmentImageInfos) {
+ for (uint32_t i = 0; i < val->attachmentImageInfoCount; i++)
+ vn_replace_VkFramebufferAttachmentImageInfo_handle(&((VkFramebufferAttachmentImageInfo *)val->pAttachmentImageInfos)[i]);
+ }
+}
+
+static inline void
+vn_replace_VkFramebufferAttachmentsCreateInfo_handle(VkFramebufferAttachmentsCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENTS_CREATE_INFO:
+ vn_replace_VkFramebufferAttachmentsCreateInfo_handle_self((VkFramebufferAttachmentsCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkFramebufferCreateInfo chain */
+
+static inline void *
+vn_decode_VkFramebufferCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ VkBaseOutStructure *pnext;
+ VkStructureType stype;
+
+ if (!vn_decode_simple_pointer(dec))
+ return NULL;
+
+ vn_decode_VkStructureType(dec, &stype);
+ switch ((int32_t)stype) {
+ case VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENTS_CREATE_INFO:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkFramebufferAttachmentsCreateInfo));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkFramebufferCreateInfo_pnext_temp(dec);
+ vn_decode_VkFramebufferAttachmentsCreateInfo_self_temp(dec, (VkFramebufferAttachmentsCreateInfo *)pnext);
+ }
+ break;
+ default:
+ /* unexpected struct */
+ pnext = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ break;
+ }
+
+ return pnext;
+}
+
+static inline void
+vn_decode_VkFramebufferCreateInfo_self_temp(struct vn_cs_decoder *dec, VkFramebufferCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_VkRenderPass_lookup(dec, &val->renderPass);
+ vn_decode_uint32_t(dec, &val->attachmentCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->attachmentCount);
+ val->pAttachments = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pAttachments) * iter_count);
+ if (!val->pAttachments) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkImageView_lookup(dec, &((VkImageView *)val->pAttachments)[i]);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ val->pAttachments = NULL;
+ }
+ vn_decode_uint32_t(dec, &val->width);
+ vn_decode_uint32_t(dec, &val->height);
+ vn_decode_uint32_t(dec, &val->layers);
+}
+
+static inline void
+vn_decode_VkFramebufferCreateInfo_temp(struct vn_cs_decoder *dec, VkFramebufferCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkFramebufferCreateInfo_pnext_temp(dec);
+ vn_decode_VkFramebufferCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkFramebufferCreateInfo_handle_self(VkFramebufferCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ vn_replace_VkRenderPass_handle(&val->renderPass);
+ /* skip val->attachmentCount */
+ if (val->pAttachments) {
+ for (uint32_t i = 0; i < val->attachmentCount; i++)
+ vn_replace_VkImageView_handle(&((VkImageView *)val->pAttachments)[i]);
+ }
+ /* skip val->width */
+ /* skip val->height */
+ /* skip val->layers */
+}
+
+static inline void
+vn_replace_VkFramebufferCreateInfo_handle(VkFramebufferCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO:
+ vn_replace_VkFramebufferCreateInfo_handle_self((VkFramebufferCreateInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENTS_CREATE_INFO:
+ vn_replace_VkFramebufferAttachmentsCreateInfo_handle_self((VkFramebufferAttachmentsCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+static inline void vn_decode_vkCreateFramebuffer_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCreateFramebuffer *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pCreateInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pCreateInfo));
+ if (!args->pCreateInfo) return;
+ vn_decode_VkFramebufferCreateInfo_temp(dec, (VkFramebufferCreateInfo *)args->pCreateInfo);
+ } else {
+ args->pCreateInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ args->pFramebuffer = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pFramebuffer));
+ if (!args->pFramebuffer) return;
+ vn_decode_VkFramebuffer(dec, args->pFramebuffer);
+ } else {
+ args->pFramebuffer = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkCreateFramebuffer_args_handle(struct vn_command_vkCreateFramebuffer *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ if (args->pCreateInfo)
+ vn_replace_VkFramebufferCreateInfo_handle((VkFramebufferCreateInfo *)args->pCreateInfo);
+ /* skip args->pAllocator */
+ /* skip args->pFramebuffer */
+}
+
+static inline void vn_encode_vkCreateFramebuffer_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCreateFramebuffer *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCreateFramebuffer_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->pCreateInfo */
+ /* skip args->pAllocator */
+ if (vn_encode_simple_pointer(enc, args->pFramebuffer))
+ vn_encode_VkFramebuffer(enc, args->pFramebuffer);
+}
+
+static inline void vn_decode_vkDestroyFramebuffer_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkDestroyFramebuffer *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkFramebuffer_lookup(dec, &args->framebuffer);
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+}
+
+static inline void vn_replace_vkDestroyFramebuffer_args_handle(struct vn_command_vkDestroyFramebuffer *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkFramebuffer_handle(&args->framebuffer);
+ /* skip args->pAllocator */
+}
+
+static inline void vn_encode_vkDestroyFramebuffer_reply(struct vn_cs_encoder *enc, const struct vn_command_vkDestroyFramebuffer *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkDestroyFramebuffer_EXT});
+
+ /* skip args->device */
+ /* skip args->framebuffer */
+ /* skip args->pAllocator */
+}
+
+static inline void vn_dispatch_vkCreateFramebuffer(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCreateFramebuffer args;
+
+ if (!ctx->dispatch_vkCreateFramebuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCreateFramebuffer_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCreateFramebuffer(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkCreateFramebuffer returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCreateFramebuffer_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkDestroyFramebuffer(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkDestroyFramebuffer args;
+
+ if (!ctx->dispatch_vkDestroyFramebuffer) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkDestroyFramebuffer_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkDestroyFramebuffer(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkDestroyFramebuffer_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+#pragma GCC diagnostic pop
+
+#endif /* VN_PROTOCOL_RENDERER_FRAMEBUFFER_H */
diff --git a/src/venus/venus-protocol/vn_protocol_renderer_handles.h b/src/venus/venus-protocol/vn_protocol_renderer_handles.h
new file mode 100644
index 00000000..f9563891
--- /dev/null
+++ b/src/venus/venus-protocol/vn_protocol_renderer_handles.h
@@ -0,0 +1,875 @@
+/* This file is generated by venus-protocol. See vn_protocol_renderer.h. */
+
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VN_PROTOCOL_RENDERER_HANDLES_H
+#define VN_PROTOCOL_RENDERER_HANDLES_H
+
+#include "vn_protocol_renderer_types.h"
+
+/* VK_DEFINE_HANDLE(VkInstance) */
+
+static inline void
+vn_encode_VkInstance(struct vn_cs_encoder *enc, const VkInstance *val)
+{
+ const uint64_t id = vn_cs_handle_load_id((const void **)val, VK_OBJECT_TYPE_INSTANCE);
+ vn_encode_uint64_t(enc, &id);
+}
+
+static inline void
+vn_decode_VkInstance_temp(struct vn_cs_decoder *dec, VkInstance *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ if (vn_cs_handle_indirect_id(VK_OBJECT_TYPE_INSTANCE)) {
+ *val = vn_cs_decoder_alloc_temp(dec, sizeof(vn_object_id));
+ if (!val)
+ return;
+ }
+ vn_cs_handle_store_id((void **)val, id, VK_OBJECT_TYPE_INSTANCE);
+}
+
+static inline void
+vn_decode_VkInstance_lookup(struct vn_cs_decoder *dec, VkInstance *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ *val = (VkInstance)vn_cs_decoder_lookup_object(dec, id, VK_OBJECT_TYPE_INSTANCE);
+}
+
+static inline void
+vn_replace_VkInstance_handle(VkInstance *val)
+{
+ *val = (VkInstance)(uintptr_t)vn_cs_get_object_handle((const void **)val, VK_OBJECT_TYPE_INSTANCE);
+}
+
+/* VK_DEFINE_HANDLE(VkPhysicalDevice) */
+
+static inline void
+vn_encode_VkPhysicalDevice(struct vn_cs_encoder *enc, const VkPhysicalDevice *val)
+{
+ const uint64_t id = vn_cs_handle_load_id((const void **)val, VK_OBJECT_TYPE_PHYSICAL_DEVICE);
+ vn_encode_uint64_t(enc, &id);
+}
+
+static inline void
+vn_decode_VkPhysicalDevice_temp(struct vn_cs_decoder *dec, VkPhysicalDevice *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ if (vn_cs_handle_indirect_id(VK_OBJECT_TYPE_PHYSICAL_DEVICE)) {
+ *val = vn_cs_decoder_alloc_temp(dec, sizeof(vn_object_id));
+ if (!val)
+ return;
+ }
+ vn_cs_handle_store_id((void **)val, id, VK_OBJECT_TYPE_PHYSICAL_DEVICE);
+}
+
+static inline void
+vn_decode_VkPhysicalDevice_lookup(struct vn_cs_decoder *dec, VkPhysicalDevice *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ *val = (VkPhysicalDevice)vn_cs_decoder_lookup_object(dec, id, VK_OBJECT_TYPE_PHYSICAL_DEVICE);
+}
+
+static inline void
+vn_replace_VkPhysicalDevice_handle(VkPhysicalDevice *val)
+{
+ *val = (VkPhysicalDevice)(uintptr_t)vn_cs_get_object_handle((const void **)val, VK_OBJECT_TYPE_PHYSICAL_DEVICE);
+}
+
+/* VK_DEFINE_HANDLE(VkDevice) */
+
+static inline void
+vn_encode_VkDevice(struct vn_cs_encoder *enc, const VkDevice *val)
+{
+ const uint64_t id = vn_cs_handle_load_id((const void **)val, VK_OBJECT_TYPE_DEVICE);
+ vn_encode_uint64_t(enc, &id);
+}
+
+static inline void
+vn_decode_VkDevice_temp(struct vn_cs_decoder *dec, VkDevice *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ if (vn_cs_handle_indirect_id(VK_OBJECT_TYPE_DEVICE)) {
+ *val = vn_cs_decoder_alloc_temp(dec, sizeof(vn_object_id));
+ if (!val)
+ return;
+ }
+ vn_cs_handle_store_id((void **)val, id, VK_OBJECT_TYPE_DEVICE);
+}
+
+static inline void
+vn_decode_VkDevice_lookup(struct vn_cs_decoder *dec, VkDevice *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ *val = (VkDevice)vn_cs_decoder_lookup_object(dec, id, VK_OBJECT_TYPE_DEVICE);
+}
+
+static inline void
+vn_replace_VkDevice_handle(VkDevice *val)
+{
+ *val = (VkDevice)(uintptr_t)vn_cs_get_object_handle((const void **)val, VK_OBJECT_TYPE_DEVICE);
+}
+
+/* VK_DEFINE_HANDLE(VkQueue) */
+
+static inline void
+vn_encode_VkQueue(struct vn_cs_encoder *enc, const VkQueue *val)
+{
+ const uint64_t id = vn_cs_handle_load_id((const void **)val, VK_OBJECT_TYPE_QUEUE);
+ vn_encode_uint64_t(enc, &id);
+}
+
+static inline void
+vn_decode_VkQueue_temp(struct vn_cs_decoder *dec, VkQueue *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ if (vn_cs_handle_indirect_id(VK_OBJECT_TYPE_QUEUE)) {
+ *val = vn_cs_decoder_alloc_temp(dec, sizeof(vn_object_id));
+ if (!val)
+ return;
+ }
+ vn_cs_handle_store_id((void **)val, id, VK_OBJECT_TYPE_QUEUE);
+}
+
+static inline void
+vn_decode_VkQueue_lookup(struct vn_cs_decoder *dec, VkQueue *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ *val = (VkQueue)vn_cs_decoder_lookup_object(dec, id, VK_OBJECT_TYPE_QUEUE);
+}
+
+static inline void
+vn_replace_VkQueue_handle(VkQueue *val)
+{
+ *val = (VkQueue)(uintptr_t)vn_cs_get_object_handle((const void **)val, VK_OBJECT_TYPE_QUEUE);
+}
+
+/* VK_DEFINE_HANDLE(VkCommandBuffer) */
+
+static inline void
+vn_encode_VkCommandBuffer(struct vn_cs_encoder *enc, const VkCommandBuffer *val)
+{
+ const uint64_t id = vn_cs_handle_load_id((const void **)val, VK_OBJECT_TYPE_COMMAND_BUFFER);
+ vn_encode_uint64_t(enc, &id);
+}
+
+static inline void
+vn_decode_VkCommandBuffer_temp(struct vn_cs_decoder *dec, VkCommandBuffer *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ if (vn_cs_handle_indirect_id(VK_OBJECT_TYPE_COMMAND_BUFFER)) {
+ *val = vn_cs_decoder_alloc_temp(dec, sizeof(vn_object_id));
+ if (!val)
+ return;
+ }
+ vn_cs_handle_store_id((void **)val, id, VK_OBJECT_TYPE_COMMAND_BUFFER);
+}
+
+static inline void
+vn_decode_VkCommandBuffer_lookup(struct vn_cs_decoder *dec, VkCommandBuffer *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ *val = (VkCommandBuffer)vn_cs_decoder_lookup_object(dec, id, VK_OBJECT_TYPE_COMMAND_BUFFER);
+}
+
+static inline void
+vn_replace_VkCommandBuffer_handle(VkCommandBuffer *val)
+{
+ *val = (VkCommandBuffer)(uintptr_t)vn_cs_get_object_handle((const void **)val, VK_OBJECT_TYPE_COMMAND_BUFFER);
+}
+
+/* VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDeviceMemory) */
+
+static inline void
+vn_encode_VkDeviceMemory(struct vn_cs_encoder *enc, const VkDeviceMemory *val)
+{
+ const uint64_t id = vn_cs_handle_load_id((const void **)val, VK_OBJECT_TYPE_DEVICE_MEMORY);
+ vn_encode_uint64_t(enc, &id);
+}
+
+static inline void
+vn_decode_VkDeviceMemory(struct vn_cs_decoder *dec, VkDeviceMemory *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ vn_cs_handle_store_id((void **)val, id, VK_OBJECT_TYPE_DEVICE_MEMORY);
+}
+
+static inline void
+vn_decode_VkDeviceMemory_lookup(struct vn_cs_decoder *dec, VkDeviceMemory *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ *val = (VkDeviceMemory)(uintptr_t)vn_cs_decoder_lookup_object(dec, id, VK_OBJECT_TYPE_DEVICE_MEMORY);
+}
+
+static inline void
+vn_replace_VkDeviceMemory_handle(VkDeviceMemory *val)
+{
+ *val = (VkDeviceMemory)vn_cs_get_object_handle((const void **)val, VK_OBJECT_TYPE_DEVICE_MEMORY);
+}
+
+/* VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkCommandPool) */
+
+static inline void
+vn_encode_VkCommandPool(struct vn_cs_encoder *enc, const VkCommandPool *val)
+{
+ const uint64_t id = vn_cs_handle_load_id((const void **)val, VK_OBJECT_TYPE_COMMAND_POOL);
+ vn_encode_uint64_t(enc, &id);
+}
+
+static inline void
+vn_decode_VkCommandPool(struct vn_cs_decoder *dec, VkCommandPool *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ vn_cs_handle_store_id((void **)val, id, VK_OBJECT_TYPE_COMMAND_POOL);
+}
+
+static inline void
+vn_decode_VkCommandPool_lookup(struct vn_cs_decoder *dec, VkCommandPool *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ *val = (VkCommandPool)(uintptr_t)vn_cs_decoder_lookup_object(dec, id, VK_OBJECT_TYPE_COMMAND_POOL);
+}
+
+static inline void
+vn_replace_VkCommandPool_handle(VkCommandPool *val)
+{
+ *val = (VkCommandPool)vn_cs_get_object_handle((const void **)val, VK_OBJECT_TYPE_COMMAND_POOL);
+}
+
+/* VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBuffer) */
+
+static inline void
+vn_encode_VkBuffer(struct vn_cs_encoder *enc, const VkBuffer *val)
+{
+ const uint64_t id = vn_cs_handle_load_id((const void **)val, VK_OBJECT_TYPE_BUFFER);
+ vn_encode_uint64_t(enc, &id);
+}
+
+static inline void
+vn_decode_VkBuffer(struct vn_cs_decoder *dec, VkBuffer *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ vn_cs_handle_store_id((void **)val, id, VK_OBJECT_TYPE_BUFFER);
+}
+
+static inline void
+vn_decode_VkBuffer_lookup(struct vn_cs_decoder *dec, VkBuffer *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ *val = (VkBuffer)(uintptr_t)vn_cs_decoder_lookup_object(dec, id, VK_OBJECT_TYPE_BUFFER);
+}
+
+static inline void
+vn_replace_VkBuffer_handle(VkBuffer *val)
+{
+ *val = (VkBuffer)vn_cs_get_object_handle((const void **)val, VK_OBJECT_TYPE_BUFFER);
+}
+
+/* VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBufferView) */
+
+static inline void
+vn_encode_VkBufferView(struct vn_cs_encoder *enc, const VkBufferView *val)
+{
+ const uint64_t id = vn_cs_handle_load_id((const void **)val, VK_OBJECT_TYPE_BUFFER_VIEW);
+ vn_encode_uint64_t(enc, &id);
+}
+
+static inline void
+vn_decode_VkBufferView(struct vn_cs_decoder *dec, VkBufferView *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ vn_cs_handle_store_id((void **)val, id, VK_OBJECT_TYPE_BUFFER_VIEW);
+}
+
+static inline void
+vn_decode_VkBufferView_lookup(struct vn_cs_decoder *dec, VkBufferView *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ *val = (VkBufferView)(uintptr_t)vn_cs_decoder_lookup_object(dec, id, VK_OBJECT_TYPE_BUFFER_VIEW);
+}
+
+static inline void
+vn_replace_VkBufferView_handle(VkBufferView *val)
+{
+ *val = (VkBufferView)vn_cs_get_object_handle((const void **)val, VK_OBJECT_TYPE_BUFFER_VIEW);
+}
+
+/* VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImage) */
+
+static inline void
+vn_encode_VkImage(struct vn_cs_encoder *enc, const VkImage *val)
+{
+ const uint64_t id = vn_cs_handle_load_id((const void **)val, VK_OBJECT_TYPE_IMAGE);
+ vn_encode_uint64_t(enc, &id);
+}
+
+static inline void
+vn_decode_VkImage(struct vn_cs_decoder *dec, VkImage *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ vn_cs_handle_store_id((void **)val, id, VK_OBJECT_TYPE_IMAGE);
+}
+
+static inline void
+vn_decode_VkImage_lookup(struct vn_cs_decoder *dec, VkImage *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ *val = (VkImage)(uintptr_t)vn_cs_decoder_lookup_object(dec, id, VK_OBJECT_TYPE_IMAGE);
+}
+
+static inline void
+vn_replace_VkImage_handle(VkImage *val)
+{
+ *val = (VkImage)vn_cs_get_object_handle((const void **)val, VK_OBJECT_TYPE_IMAGE);
+}
+
+/* VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImageView) */
+
+static inline void
+vn_encode_VkImageView(struct vn_cs_encoder *enc, const VkImageView *val)
+{
+ const uint64_t id = vn_cs_handle_load_id((const void **)val, VK_OBJECT_TYPE_IMAGE_VIEW);
+ vn_encode_uint64_t(enc, &id);
+}
+
+static inline void
+vn_decode_VkImageView(struct vn_cs_decoder *dec, VkImageView *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ vn_cs_handle_store_id((void **)val, id, VK_OBJECT_TYPE_IMAGE_VIEW);
+}
+
+static inline void
+vn_decode_VkImageView_lookup(struct vn_cs_decoder *dec, VkImageView *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ *val = (VkImageView)(uintptr_t)vn_cs_decoder_lookup_object(dec, id, VK_OBJECT_TYPE_IMAGE_VIEW);
+}
+
+static inline void
+vn_replace_VkImageView_handle(VkImageView *val)
+{
+ *val = (VkImageView)vn_cs_get_object_handle((const void **)val, VK_OBJECT_TYPE_IMAGE_VIEW);
+}
+
+/* VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkShaderModule) */
+
+static inline void
+vn_encode_VkShaderModule(struct vn_cs_encoder *enc, const VkShaderModule *val)
+{
+ const uint64_t id = vn_cs_handle_load_id((const void **)val, VK_OBJECT_TYPE_SHADER_MODULE);
+ vn_encode_uint64_t(enc, &id);
+}
+
+static inline void
+vn_decode_VkShaderModule(struct vn_cs_decoder *dec, VkShaderModule *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ vn_cs_handle_store_id((void **)val, id, VK_OBJECT_TYPE_SHADER_MODULE);
+}
+
+static inline void
+vn_decode_VkShaderModule_lookup(struct vn_cs_decoder *dec, VkShaderModule *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ *val = (VkShaderModule)(uintptr_t)vn_cs_decoder_lookup_object(dec, id, VK_OBJECT_TYPE_SHADER_MODULE);
+}
+
+static inline void
+vn_replace_VkShaderModule_handle(VkShaderModule *val)
+{
+ *val = (VkShaderModule)vn_cs_get_object_handle((const void **)val, VK_OBJECT_TYPE_SHADER_MODULE);
+}
+
+/* VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipeline) */
+
+static inline void
+vn_encode_VkPipeline(struct vn_cs_encoder *enc, const VkPipeline *val)
+{
+ const uint64_t id = vn_cs_handle_load_id((const void **)val, VK_OBJECT_TYPE_PIPELINE);
+ vn_encode_uint64_t(enc, &id);
+}
+
+static inline void
+vn_decode_VkPipeline(struct vn_cs_decoder *dec, VkPipeline *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ vn_cs_handle_store_id((void **)val, id, VK_OBJECT_TYPE_PIPELINE);
+}
+
+static inline void
+vn_decode_VkPipeline_lookup(struct vn_cs_decoder *dec, VkPipeline *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ *val = (VkPipeline)(uintptr_t)vn_cs_decoder_lookup_object(dec, id, VK_OBJECT_TYPE_PIPELINE);
+}
+
+static inline void
+vn_replace_VkPipeline_handle(VkPipeline *val)
+{
+ *val = (VkPipeline)vn_cs_get_object_handle((const void **)val, VK_OBJECT_TYPE_PIPELINE);
+}
+
+/* VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipelineLayout) */
+
+static inline void
+vn_encode_VkPipelineLayout(struct vn_cs_encoder *enc, const VkPipelineLayout *val)
+{
+ const uint64_t id = vn_cs_handle_load_id((const void **)val, VK_OBJECT_TYPE_PIPELINE_LAYOUT);
+ vn_encode_uint64_t(enc, &id);
+}
+
+static inline void
+vn_decode_VkPipelineLayout(struct vn_cs_decoder *dec, VkPipelineLayout *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ vn_cs_handle_store_id((void **)val, id, VK_OBJECT_TYPE_PIPELINE_LAYOUT);
+}
+
+static inline void
+vn_decode_VkPipelineLayout_lookup(struct vn_cs_decoder *dec, VkPipelineLayout *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ *val = (VkPipelineLayout)(uintptr_t)vn_cs_decoder_lookup_object(dec, id, VK_OBJECT_TYPE_PIPELINE_LAYOUT);
+}
+
+static inline void
+vn_replace_VkPipelineLayout_handle(VkPipelineLayout *val)
+{
+ *val = (VkPipelineLayout)vn_cs_get_object_handle((const void **)val, VK_OBJECT_TYPE_PIPELINE_LAYOUT);
+}
+
+/* VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSampler) */
+
+static inline void
+vn_encode_VkSampler(struct vn_cs_encoder *enc, const VkSampler *val)
+{
+ const uint64_t id = vn_cs_handle_load_id((const void **)val, VK_OBJECT_TYPE_SAMPLER);
+ vn_encode_uint64_t(enc, &id);
+}
+
+static inline void
+vn_decode_VkSampler(struct vn_cs_decoder *dec, VkSampler *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ vn_cs_handle_store_id((void **)val, id, VK_OBJECT_TYPE_SAMPLER);
+}
+
+static inline void
+vn_decode_VkSampler_lookup(struct vn_cs_decoder *dec, VkSampler *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ *val = (VkSampler)(uintptr_t)vn_cs_decoder_lookup_object(dec, id, VK_OBJECT_TYPE_SAMPLER);
+}
+
+static inline void
+vn_replace_VkSampler_handle(VkSampler *val)
+{
+ *val = (VkSampler)vn_cs_get_object_handle((const void **)val, VK_OBJECT_TYPE_SAMPLER);
+}
+
+/* VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSet) */
+
+static inline void
+vn_encode_VkDescriptorSet(struct vn_cs_encoder *enc, const VkDescriptorSet *val)
+{
+ const uint64_t id = vn_cs_handle_load_id((const void **)val, VK_OBJECT_TYPE_DESCRIPTOR_SET);
+ vn_encode_uint64_t(enc, &id);
+}
+
+static inline void
+vn_decode_VkDescriptorSet(struct vn_cs_decoder *dec, VkDescriptorSet *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ vn_cs_handle_store_id((void **)val, id, VK_OBJECT_TYPE_DESCRIPTOR_SET);
+}
+
+static inline void
+vn_decode_VkDescriptorSet_lookup(struct vn_cs_decoder *dec, VkDescriptorSet *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ *val = (VkDescriptorSet)(uintptr_t)vn_cs_decoder_lookup_object(dec, id, VK_OBJECT_TYPE_DESCRIPTOR_SET);
+}
+
+static inline void
+vn_replace_VkDescriptorSet_handle(VkDescriptorSet *val)
+{
+ *val = (VkDescriptorSet)vn_cs_get_object_handle((const void **)val, VK_OBJECT_TYPE_DESCRIPTOR_SET);
+}
+
+/* VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSetLayout) */
+
+static inline void
+vn_encode_VkDescriptorSetLayout(struct vn_cs_encoder *enc, const VkDescriptorSetLayout *val)
+{
+ const uint64_t id = vn_cs_handle_load_id((const void **)val, VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT);
+ vn_encode_uint64_t(enc, &id);
+}
+
+static inline void
+vn_decode_VkDescriptorSetLayout(struct vn_cs_decoder *dec, VkDescriptorSetLayout *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ vn_cs_handle_store_id((void **)val, id, VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT);
+}
+
+static inline void
+vn_decode_VkDescriptorSetLayout_lookup(struct vn_cs_decoder *dec, VkDescriptorSetLayout *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ *val = (VkDescriptorSetLayout)(uintptr_t)vn_cs_decoder_lookup_object(dec, id, VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT);
+}
+
+static inline void
+vn_replace_VkDescriptorSetLayout_handle(VkDescriptorSetLayout *val)
+{
+ *val = (VkDescriptorSetLayout)vn_cs_get_object_handle((const void **)val, VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT);
+}
+
+/* VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorPool) */
+
+static inline void
+vn_encode_VkDescriptorPool(struct vn_cs_encoder *enc, const VkDescriptorPool *val)
+{
+ const uint64_t id = vn_cs_handle_load_id((const void **)val, VK_OBJECT_TYPE_DESCRIPTOR_POOL);
+ vn_encode_uint64_t(enc, &id);
+}
+
+static inline void
+vn_decode_VkDescriptorPool(struct vn_cs_decoder *dec, VkDescriptorPool *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ vn_cs_handle_store_id((void **)val, id, VK_OBJECT_TYPE_DESCRIPTOR_POOL);
+}
+
+static inline void
+vn_decode_VkDescriptorPool_lookup(struct vn_cs_decoder *dec, VkDescriptorPool *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ *val = (VkDescriptorPool)(uintptr_t)vn_cs_decoder_lookup_object(dec, id, VK_OBJECT_TYPE_DESCRIPTOR_POOL);
+}
+
+static inline void
+vn_replace_VkDescriptorPool_handle(VkDescriptorPool *val)
+{
+ *val = (VkDescriptorPool)vn_cs_get_object_handle((const void **)val, VK_OBJECT_TYPE_DESCRIPTOR_POOL);
+}
+
+/* VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFence) */
+
+static inline void
+vn_encode_VkFence(struct vn_cs_encoder *enc, const VkFence *val)
+{
+ const uint64_t id = vn_cs_handle_load_id((const void **)val, VK_OBJECT_TYPE_FENCE);
+ vn_encode_uint64_t(enc, &id);
+}
+
+static inline void
+vn_decode_VkFence(struct vn_cs_decoder *dec, VkFence *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ vn_cs_handle_store_id((void **)val, id, VK_OBJECT_TYPE_FENCE);
+}
+
+static inline void
+vn_decode_VkFence_lookup(struct vn_cs_decoder *dec, VkFence *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ *val = (VkFence)(uintptr_t)vn_cs_decoder_lookup_object(dec, id, VK_OBJECT_TYPE_FENCE);
+}
+
+static inline void
+vn_replace_VkFence_handle(VkFence *val)
+{
+ *val = (VkFence)vn_cs_get_object_handle((const void **)val, VK_OBJECT_TYPE_FENCE);
+}
+
+/* VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSemaphore) */
+
+static inline void
+vn_encode_VkSemaphore(struct vn_cs_encoder *enc, const VkSemaphore *val)
+{
+ const uint64_t id = vn_cs_handle_load_id((const void **)val, VK_OBJECT_TYPE_SEMAPHORE);
+ vn_encode_uint64_t(enc, &id);
+}
+
+static inline void
+vn_decode_VkSemaphore(struct vn_cs_decoder *dec, VkSemaphore *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ vn_cs_handle_store_id((void **)val, id, VK_OBJECT_TYPE_SEMAPHORE);
+}
+
+static inline void
+vn_decode_VkSemaphore_lookup(struct vn_cs_decoder *dec, VkSemaphore *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ *val = (VkSemaphore)(uintptr_t)vn_cs_decoder_lookup_object(dec, id, VK_OBJECT_TYPE_SEMAPHORE);
+}
+
+static inline void
+vn_replace_VkSemaphore_handle(VkSemaphore *val)
+{
+ *val = (VkSemaphore)vn_cs_get_object_handle((const void **)val, VK_OBJECT_TYPE_SEMAPHORE);
+}
+
+/* VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkEvent) */
+
+static inline void
+vn_encode_VkEvent(struct vn_cs_encoder *enc, const VkEvent *val)
+{
+ const uint64_t id = vn_cs_handle_load_id((const void **)val, VK_OBJECT_TYPE_EVENT);
+ vn_encode_uint64_t(enc, &id);
+}
+
+static inline void
+vn_decode_VkEvent(struct vn_cs_decoder *dec, VkEvent *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ vn_cs_handle_store_id((void **)val, id, VK_OBJECT_TYPE_EVENT);
+}
+
+static inline void
+vn_decode_VkEvent_lookup(struct vn_cs_decoder *dec, VkEvent *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ *val = (VkEvent)(uintptr_t)vn_cs_decoder_lookup_object(dec, id, VK_OBJECT_TYPE_EVENT);
+}
+
+static inline void
+vn_replace_VkEvent_handle(VkEvent *val)
+{
+ *val = (VkEvent)vn_cs_get_object_handle((const void **)val, VK_OBJECT_TYPE_EVENT);
+}
+
+/* VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkQueryPool) */
+
+static inline void
+vn_encode_VkQueryPool(struct vn_cs_encoder *enc, const VkQueryPool *val)
+{
+ const uint64_t id = vn_cs_handle_load_id((const void **)val, VK_OBJECT_TYPE_QUERY_POOL);
+ vn_encode_uint64_t(enc, &id);
+}
+
+static inline void
+vn_decode_VkQueryPool(struct vn_cs_decoder *dec, VkQueryPool *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ vn_cs_handle_store_id((void **)val, id, VK_OBJECT_TYPE_QUERY_POOL);
+}
+
+static inline void
+vn_decode_VkQueryPool_lookup(struct vn_cs_decoder *dec, VkQueryPool *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ *val = (VkQueryPool)(uintptr_t)vn_cs_decoder_lookup_object(dec, id, VK_OBJECT_TYPE_QUERY_POOL);
+}
+
+static inline void
+vn_replace_VkQueryPool_handle(VkQueryPool *val)
+{
+ *val = (VkQueryPool)vn_cs_get_object_handle((const void **)val, VK_OBJECT_TYPE_QUERY_POOL);
+}
+
+/* VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFramebuffer) */
+
+static inline void
+vn_encode_VkFramebuffer(struct vn_cs_encoder *enc, const VkFramebuffer *val)
+{
+ const uint64_t id = vn_cs_handle_load_id((const void **)val, VK_OBJECT_TYPE_FRAMEBUFFER);
+ vn_encode_uint64_t(enc, &id);
+}
+
+static inline void
+vn_decode_VkFramebuffer(struct vn_cs_decoder *dec, VkFramebuffer *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ vn_cs_handle_store_id((void **)val, id, VK_OBJECT_TYPE_FRAMEBUFFER);
+}
+
+static inline void
+vn_decode_VkFramebuffer_lookup(struct vn_cs_decoder *dec, VkFramebuffer *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ *val = (VkFramebuffer)(uintptr_t)vn_cs_decoder_lookup_object(dec, id, VK_OBJECT_TYPE_FRAMEBUFFER);
+}
+
+static inline void
+vn_replace_VkFramebuffer_handle(VkFramebuffer *val)
+{
+ *val = (VkFramebuffer)vn_cs_get_object_handle((const void **)val, VK_OBJECT_TYPE_FRAMEBUFFER);
+}
+
+/* VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkRenderPass) */
+
+static inline void
+vn_encode_VkRenderPass(struct vn_cs_encoder *enc, const VkRenderPass *val)
+{
+ const uint64_t id = vn_cs_handle_load_id((const void **)val, VK_OBJECT_TYPE_RENDER_PASS);
+ vn_encode_uint64_t(enc, &id);
+}
+
+static inline void
+vn_decode_VkRenderPass(struct vn_cs_decoder *dec, VkRenderPass *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ vn_cs_handle_store_id((void **)val, id, VK_OBJECT_TYPE_RENDER_PASS);
+}
+
+static inline void
+vn_decode_VkRenderPass_lookup(struct vn_cs_decoder *dec, VkRenderPass *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ *val = (VkRenderPass)(uintptr_t)vn_cs_decoder_lookup_object(dec, id, VK_OBJECT_TYPE_RENDER_PASS);
+}
+
+static inline void
+vn_replace_VkRenderPass_handle(VkRenderPass *val)
+{
+ *val = (VkRenderPass)vn_cs_get_object_handle((const void **)val, VK_OBJECT_TYPE_RENDER_PASS);
+}
+
+/* VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipelineCache) */
+
+static inline void
+vn_encode_VkPipelineCache(struct vn_cs_encoder *enc, const VkPipelineCache *val)
+{
+ const uint64_t id = vn_cs_handle_load_id((const void **)val, VK_OBJECT_TYPE_PIPELINE_CACHE);
+ vn_encode_uint64_t(enc, &id);
+}
+
+static inline void
+vn_decode_VkPipelineCache(struct vn_cs_decoder *dec, VkPipelineCache *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ vn_cs_handle_store_id((void **)val, id, VK_OBJECT_TYPE_PIPELINE_CACHE);
+}
+
+static inline void
+vn_decode_VkPipelineCache_lookup(struct vn_cs_decoder *dec, VkPipelineCache *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ *val = (VkPipelineCache)(uintptr_t)vn_cs_decoder_lookup_object(dec, id, VK_OBJECT_TYPE_PIPELINE_CACHE);
+}
+
+static inline void
+vn_replace_VkPipelineCache_handle(VkPipelineCache *val)
+{
+ *val = (VkPipelineCache)vn_cs_get_object_handle((const void **)val, VK_OBJECT_TYPE_PIPELINE_CACHE);
+}
+
+/* VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorUpdateTemplate) */
+
+static inline void
+vn_encode_VkDescriptorUpdateTemplate(struct vn_cs_encoder *enc, const VkDescriptorUpdateTemplate *val)
+{
+ const uint64_t id = vn_cs_handle_load_id((const void **)val, VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE);
+ vn_encode_uint64_t(enc, &id);
+}
+
+static inline void
+vn_decode_VkDescriptorUpdateTemplate(struct vn_cs_decoder *dec, VkDescriptorUpdateTemplate *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ vn_cs_handle_store_id((void **)val, id, VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE);
+}
+
+static inline void
+vn_decode_VkDescriptorUpdateTemplate_lookup(struct vn_cs_decoder *dec, VkDescriptorUpdateTemplate *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ *val = (VkDescriptorUpdateTemplate)(uintptr_t)vn_cs_decoder_lookup_object(dec, id, VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE);
+}
+
+static inline void
+vn_replace_VkDescriptorUpdateTemplate_handle(VkDescriptorUpdateTemplate *val)
+{
+ *val = (VkDescriptorUpdateTemplate)vn_cs_get_object_handle((const void **)val, VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE);
+}
+
+/* VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSamplerYcbcrConversion) */
+
+static inline void
+vn_encode_VkSamplerYcbcrConversion(struct vn_cs_encoder *enc, const VkSamplerYcbcrConversion *val)
+{
+ const uint64_t id = vn_cs_handle_load_id((const void **)val, VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION);
+ vn_encode_uint64_t(enc, &id);
+}
+
+static inline void
+vn_decode_VkSamplerYcbcrConversion(struct vn_cs_decoder *dec, VkSamplerYcbcrConversion *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ vn_cs_handle_store_id((void **)val, id, VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION);
+}
+
+static inline void
+vn_decode_VkSamplerYcbcrConversion_lookup(struct vn_cs_decoder *dec, VkSamplerYcbcrConversion *val)
+{
+ uint64_t id;
+ vn_decode_uint64_t(dec, &id);
+ *val = (VkSamplerYcbcrConversion)(uintptr_t)vn_cs_decoder_lookup_object(dec, id, VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION);
+}
+
+static inline void
+vn_replace_VkSamplerYcbcrConversion_handle(VkSamplerYcbcrConversion *val)
+{
+ *val = (VkSamplerYcbcrConversion)vn_cs_get_object_handle((const void **)val, VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION);
+}
+
+#endif /* VN_PROTOCOL_RENDERER_HANDLES_H */
diff --git a/src/venus/venus-protocol/vn_protocol_renderer_image.h b/src/venus/venus-protocol/vn_protocol_renderer_image.h
new file mode 100644
index 00000000..9b57ecbd
--- /dev/null
+++ b/src/venus/venus-protocol/vn_protocol_renderer_image.h
@@ -0,0 +1,1733 @@
+/* This file is generated by venus-protocol. See vn_protocol_renderer.h. */
+
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VN_PROTOCOL_RENDERER_IMAGE_H
+#define VN_PROTOCOL_RENDERER_IMAGE_H
+
+#include "vn_protocol_renderer_structs.h"
+
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wpointer-arith"
+#pragma GCC diagnostic ignored "-Wunused-parameter"
+
+/* struct VkSparseImageMemoryRequirements */
+
+static inline void
+vn_encode_VkSparseImageMemoryRequirements(struct vn_cs_encoder *enc, const VkSparseImageMemoryRequirements *val)
+{
+ vn_encode_VkSparseImageFormatProperties(enc, &val->formatProperties);
+ vn_encode_uint32_t(enc, &val->imageMipTailFirstLod);
+ vn_encode_VkDeviceSize(enc, &val->imageMipTailSize);
+ vn_encode_VkDeviceSize(enc, &val->imageMipTailOffset);
+ vn_encode_VkDeviceSize(enc, &val->imageMipTailStride);
+}
+
+static inline void
+vn_decode_VkSparseImageMemoryRequirements_partial_temp(struct vn_cs_decoder *dec, VkSparseImageMemoryRequirements *val)
+{
+ vn_decode_VkSparseImageFormatProperties_partial_temp(dec, &val->formatProperties);
+ /* skip val->imageMipTailFirstLod */
+ /* skip val->imageMipTailSize */
+ /* skip val->imageMipTailOffset */
+ /* skip val->imageMipTailStride */
+}
+
+/* struct VkExternalMemoryImageCreateInfo chain */
+
+static inline void *
+vn_decode_VkExternalMemoryImageCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkExternalMemoryImageCreateInfo_self_temp(struct vn_cs_decoder *dec, VkExternalMemoryImageCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->handleTypes);
+}
+
+static inline void
+vn_decode_VkExternalMemoryImageCreateInfo_temp(struct vn_cs_decoder *dec, VkExternalMemoryImageCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkExternalMemoryImageCreateInfo_pnext_temp(dec);
+ vn_decode_VkExternalMemoryImageCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkExternalMemoryImageCreateInfo_handle_self(VkExternalMemoryImageCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->handleTypes */
+}
+
+static inline void
+vn_replace_VkExternalMemoryImageCreateInfo_handle(VkExternalMemoryImageCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO:
+ vn_replace_VkExternalMemoryImageCreateInfo_handle_self((VkExternalMemoryImageCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkImageDrmFormatModifierListCreateInfoEXT chain */
+
+static inline void *
+vn_decode_VkImageDrmFormatModifierListCreateInfoEXT_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkImageDrmFormatModifierListCreateInfoEXT_self_temp(struct vn_cs_decoder *dec, VkImageDrmFormatModifierListCreateInfoEXT *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_uint32_t(dec, &val->drmFormatModifierCount);
+ if (vn_peek_array_size(dec)) {
+ const size_t array_size = vn_decode_array_size(dec, val->drmFormatModifierCount);
+ val->pDrmFormatModifiers = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pDrmFormatModifiers) * array_size);
+ if (!val->pDrmFormatModifiers) return;
+ vn_decode_uint64_t_array(dec, (uint64_t *)val->pDrmFormatModifiers, array_size);
+ } else {
+ vn_decode_array_size(dec, val->drmFormatModifierCount);
+ val->pDrmFormatModifiers = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkImageDrmFormatModifierListCreateInfoEXT_temp(struct vn_cs_decoder *dec, VkImageDrmFormatModifierListCreateInfoEXT *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_IMAGE_DRM_FORMAT_MODIFIER_LIST_CREATE_INFO_EXT)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkImageDrmFormatModifierListCreateInfoEXT_pnext_temp(dec);
+ vn_decode_VkImageDrmFormatModifierListCreateInfoEXT_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkImageDrmFormatModifierListCreateInfoEXT_handle_self(VkImageDrmFormatModifierListCreateInfoEXT *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->drmFormatModifierCount */
+ /* skip val->pDrmFormatModifiers */
+}
+
+static inline void
+vn_replace_VkImageDrmFormatModifierListCreateInfoEXT_handle(VkImageDrmFormatModifierListCreateInfoEXT *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_IMAGE_DRM_FORMAT_MODIFIER_LIST_CREATE_INFO_EXT:
+ vn_replace_VkImageDrmFormatModifierListCreateInfoEXT_handle_self((VkImageDrmFormatModifierListCreateInfoEXT *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkSubresourceLayout */
+
+static inline void
+vn_encode_VkSubresourceLayout(struct vn_cs_encoder *enc, const VkSubresourceLayout *val)
+{
+ vn_encode_VkDeviceSize(enc, &val->offset);
+ vn_encode_VkDeviceSize(enc, &val->size);
+ vn_encode_VkDeviceSize(enc, &val->rowPitch);
+ vn_encode_VkDeviceSize(enc, &val->arrayPitch);
+ vn_encode_VkDeviceSize(enc, &val->depthPitch);
+}
+
+static inline void
+vn_decode_VkSubresourceLayout_temp(struct vn_cs_decoder *dec, VkSubresourceLayout *val)
+{
+ vn_decode_VkDeviceSize(dec, &val->offset);
+ vn_decode_VkDeviceSize(dec, &val->size);
+ vn_decode_VkDeviceSize(dec, &val->rowPitch);
+ vn_decode_VkDeviceSize(dec, &val->arrayPitch);
+ vn_decode_VkDeviceSize(dec, &val->depthPitch);
+}
+
+static inline void
+vn_decode_VkSubresourceLayout_partial_temp(struct vn_cs_decoder *dec, VkSubresourceLayout *val)
+{
+ /* skip val->offset */
+ /* skip val->size */
+ /* skip val->rowPitch */
+ /* skip val->arrayPitch */
+ /* skip val->depthPitch */
+}
+
+static inline void
+vn_replace_VkSubresourceLayout_handle(VkSubresourceLayout *val)
+{
+ /* skip val->offset */
+ /* skip val->size */
+ /* skip val->rowPitch */
+ /* skip val->arrayPitch */
+ /* skip val->depthPitch */
+}
+
+/* struct VkImageDrmFormatModifierExplicitCreateInfoEXT chain */
+
+static inline void *
+vn_decode_VkImageDrmFormatModifierExplicitCreateInfoEXT_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkImageDrmFormatModifierExplicitCreateInfoEXT_self_temp(struct vn_cs_decoder *dec, VkImageDrmFormatModifierExplicitCreateInfoEXT *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_uint64_t(dec, &val->drmFormatModifier);
+ vn_decode_uint32_t(dec, &val->drmFormatModifierPlaneCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->drmFormatModifierPlaneCount);
+ val->pPlaneLayouts = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pPlaneLayouts) * iter_count);
+ if (!val->pPlaneLayouts) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkSubresourceLayout_temp(dec, &((VkSubresourceLayout *)val->pPlaneLayouts)[i]);
+ } else {
+ vn_decode_array_size(dec, val->drmFormatModifierPlaneCount);
+ val->pPlaneLayouts = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkImageDrmFormatModifierExplicitCreateInfoEXT_temp(struct vn_cs_decoder *dec, VkImageDrmFormatModifierExplicitCreateInfoEXT *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_IMAGE_DRM_FORMAT_MODIFIER_EXPLICIT_CREATE_INFO_EXT)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkImageDrmFormatModifierExplicitCreateInfoEXT_pnext_temp(dec);
+ vn_decode_VkImageDrmFormatModifierExplicitCreateInfoEXT_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkImageDrmFormatModifierExplicitCreateInfoEXT_handle_self(VkImageDrmFormatModifierExplicitCreateInfoEXT *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->drmFormatModifier */
+ /* skip val->drmFormatModifierPlaneCount */
+ if (val->pPlaneLayouts) {
+ for (uint32_t i = 0; i < val->drmFormatModifierPlaneCount; i++)
+ vn_replace_VkSubresourceLayout_handle(&((VkSubresourceLayout *)val->pPlaneLayouts)[i]);
+ }
+}
+
+static inline void
+vn_replace_VkImageDrmFormatModifierExplicitCreateInfoEXT_handle(VkImageDrmFormatModifierExplicitCreateInfoEXT *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_IMAGE_DRM_FORMAT_MODIFIER_EXPLICIT_CREATE_INFO_EXT:
+ vn_replace_VkImageDrmFormatModifierExplicitCreateInfoEXT_handle_self((VkImageDrmFormatModifierExplicitCreateInfoEXT *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkImageCreateInfo chain */
+
+static inline void *
+vn_decode_VkImageCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ VkBaseOutStructure *pnext;
+ VkStructureType stype;
+
+ if (!vn_decode_simple_pointer(dec))
+ return NULL;
+
+ vn_decode_VkStructureType(dec, &stype);
+ switch ((int32_t)stype) {
+ case VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkExternalMemoryImageCreateInfo));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkImageCreateInfo_pnext_temp(dec);
+ vn_decode_VkExternalMemoryImageCreateInfo_self_temp(dec, (VkExternalMemoryImageCreateInfo *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkImageFormatListCreateInfo));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkImageCreateInfo_pnext_temp(dec);
+ vn_decode_VkImageFormatListCreateInfo_self_temp(dec, (VkImageFormatListCreateInfo *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_IMAGE_DRM_FORMAT_MODIFIER_LIST_CREATE_INFO_EXT:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkImageDrmFormatModifierListCreateInfoEXT));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkImageCreateInfo_pnext_temp(dec);
+ vn_decode_VkImageDrmFormatModifierListCreateInfoEXT_self_temp(dec, (VkImageDrmFormatModifierListCreateInfoEXT *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_IMAGE_DRM_FORMAT_MODIFIER_EXPLICIT_CREATE_INFO_EXT:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkImageDrmFormatModifierExplicitCreateInfoEXT));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkImageCreateInfo_pnext_temp(dec);
+ vn_decode_VkImageDrmFormatModifierExplicitCreateInfoEXT_self_temp(dec, (VkImageDrmFormatModifierExplicitCreateInfoEXT *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_IMAGE_STENCIL_USAGE_CREATE_INFO:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkImageStencilUsageCreateInfo));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkImageCreateInfo_pnext_temp(dec);
+ vn_decode_VkImageStencilUsageCreateInfo_self_temp(dec, (VkImageStencilUsageCreateInfo *)pnext);
+ }
+ break;
+ default:
+ /* unexpected struct */
+ pnext = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ break;
+ }
+
+ return pnext;
+}
+
+static inline void
+vn_decode_VkImageCreateInfo_self_temp(struct vn_cs_decoder *dec, VkImageCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_VkImageType(dec, &val->imageType);
+ vn_decode_VkFormat(dec, &val->format);
+ vn_decode_VkExtent3D_temp(dec, &val->extent);
+ vn_decode_uint32_t(dec, &val->mipLevels);
+ vn_decode_uint32_t(dec, &val->arrayLayers);
+ vn_decode_VkSampleCountFlagBits(dec, &val->samples);
+ vn_decode_VkImageTiling(dec, &val->tiling);
+ vn_decode_VkFlags(dec, &val->usage);
+ vn_decode_VkSharingMode(dec, &val->sharingMode);
+ vn_decode_uint32_t(dec, &val->queueFamilyIndexCount);
+ if (vn_peek_array_size(dec)) {
+ const size_t array_size = vn_decode_array_size(dec, val->queueFamilyIndexCount);
+ val->pQueueFamilyIndices = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pQueueFamilyIndices) * array_size);
+ if (!val->pQueueFamilyIndices) return;
+ vn_decode_uint32_t_array(dec, (uint32_t *)val->pQueueFamilyIndices, array_size);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ val->pQueueFamilyIndices = NULL;
+ }
+ vn_decode_VkImageLayout(dec, &val->initialLayout);
+}
+
+static inline void
+vn_decode_VkImageCreateInfo_temp(struct vn_cs_decoder *dec, VkImageCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkImageCreateInfo_pnext_temp(dec);
+ vn_decode_VkImageCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkImageCreateInfo_handle_self(VkImageCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ /* skip val->imageType */
+ /* skip val->format */
+ vn_replace_VkExtent3D_handle(&val->extent);
+ /* skip val->mipLevels */
+ /* skip val->arrayLayers */
+ /* skip val->samples */
+ /* skip val->tiling */
+ /* skip val->usage */
+ /* skip val->sharingMode */
+ /* skip val->queueFamilyIndexCount */
+ /* skip val->pQueueFamilyIndices */
+ /* skip val->initialLayout */
+}
+
+static inline void
+vn_replace_VkImageCreateInfo_handle(VkImageCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO:
+ vn_replace_VkImageCreateInfo_handle_self((VkImageCreateInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO:
+ vn_replace_VkExternalMemoryImageCreateInfo_handle_self((VkExternalMemoryImageCreateInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO:
+ vn_replace_VkImageFormatListCreateInfo_handle_self((VkImageFormatListCreateInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_IMAGE_DRM_FORMAT_MODIFIER_LIST_CREATE_INFO_EXT:
+ vn_replace_VkImageDrmFormatModifierListCreateInfoEXT_handle_self((VkImageDrmFormatModifierListCreateInfoEXT *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_IMAGE_DRM_FORMAT_MODIFIER_EXPLICIT_CREATE_INFO_EXT:
+ vn_replace_VkImageDrmFormatModifierExplicitCreateInfoEXT_handle_self((VkImageDrmFormatModifierExplicitCreateInfoEXT *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_IMAGE_STENCIL_USAGE_CREATE_INFO:
+ vn_replace_VkImageStencilUsageCreateInfo_handle_self((VkImageStencilUsageCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkBindImageMemoryDeviceGroupInfo chain */
+
+static inline void
+vn_encode_VkBindImageMemoryDeviceGroupInfo_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkBindImageMemoryDeviceGroupInfo_self(struct vn_cs_encoder *enc, const VkBindImageMemoryDeviceGroupInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_uint32_t(enc, &val->deviceIndexCount);
+ if (val->pDeviceIndices) {
+ vn_encode_array_size(enc, val->deviceIndexCount);
+ vn_encode_uint32_t_array(enc, val->pDeviceIndices, val->deviceIndexCount);
+ } else {
+ vn_encode_array_size(enc, 0);
+ }
+ vn_encode_uint32_t(enc, &val->splitInstanceBindRegionCount);
+ if (val->pSplitInstanceBindRegions) {
+ vn_encode_array_size(enc, val->splitInstanceBindRegionCount);
+ for (uint32_t i = 0; i < val->splitInstanceBindRegionCount; i++)
+ vn_encode_VkRect2D(enc, &val->pSplitInstanceBindRegions[i]);
+ } else {
+ vn_encode_array_size(enc, 0);
+ }
+}
+
+static inline void
+vn_encode_VkBindImageMemoryDeviceGroupInfo(struct vn_cs_encoder *enc, const VkBindImageMemoryDeviceGroupInfo *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO });
+ vn_encode_VkBindImageMemoryDeviceGroupInfo_pnext(enc, val->pNext);
+ vn_encode_VkBindImageMemoryDeviceGroupInfo_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkBindImageMemoryDeviceGroupInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkBindImageMemoryDeviceGroupInfo_self_temp(struct vn_cs_decoder *dec, VkBindImageMemoryDeviceGroupInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_uint32_t(dec, &val->deviceIndexCount);
+ if (vn_peek_array_size(dec)) {
+ const size_t array_size = vn_decode_array_size(dec, val->deviceIndexCount);
+ val->pDeviceIndices = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pDeviceIndices) * array_size);
+ if (!val->pDeviceIndices) return;
+ vn_decode_uint32_t_array(dec, (uint32_t *)val->pDeviceIndices, array_size);
+ } else {
+ vn_decode_array_size(dec, val->deviceIndexCount);
+ val->pDeviceIndices = NULL;
+ }
+ vn_decode_uint32_t(dec, &val->splitInstanceBindRegionCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->splitInstanceBindRegionCount);
+ val->pSplitInstanceBindRegions = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pSplitInstanceBindRegions) * iter_count);
+ if (!val->pSplitInstanceBindRegions) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkRect2D_temp(dec, &((VkRect2D *)val->pSplitInstanceBindRegions)[i]);
+ } else {
+ vn_decode_array_size(dec, val->splitInstanceBindRegionCount);
+ val->pSplitInstanceBindRegions = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkBindImageMemoryDeviceGroupInfo_temp(struct vn_cs_decoder *dec, VkBindImageMemoryDeviceGroupInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkBindImageMemoryDeviceGroupInfo_pnext_temp(dec);
+ vn_decode_VkBindImageMemoryDeviceGroupInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkBindImageMemoryDeviceGroupInfo_handle_self(VkBindImageMemoryDeviceGroupInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->deviceIndexCount */
+ /* skip val->pDeviceIndices */
+ /* skip val->splitInstanceBindRegionCount */
+ if (val->pSplitInstanceBindRegions) {
+ for (uint32_t i = 0; i < val->splitInstanceBindRegionCount; i++)
+ vn_replace_VkRect2D_handle(&((VkRect2D *)val->pSplitInstanceBindRegions)[i]);
+ }
+}
+
+static inline void
+vn_replace_VkBindImageMemoryDeviceGroupInfo_handle(VkBindImageMemoryDeviceGroupInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO:
+ vn_replace_VkBindImageMemoryDeviceGroupInfo_handle_self((VkBindImageMemoryDeviceGroupInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkBindImagePlaneMemoryInfo chain */
+
+static inline void
+vn_encode_VkBindImagePlaneMemoryInfo_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkBindImagePlaneMemoryInfo_self(struct vn_cs_encoder *enc, const VkBindImagePlaneMemoryInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkImageAspectFlagBits(enc, &val->planeAspect);
+}
+
+static inline void
+vn_encode_VkBindImagePlaneMemoryInfo(struct vn_cs_encoder *enc, const VkBindImagePlaneMemoryInfo *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO });
+ vn_encode_VkBindImagePlaneMemoryInfo_pnext(enc, val->pNext);
+ vn_encode_VkBindImagePlaneMemoryInfo_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkBindImagePlaneMemoryInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkBindImagePlaneMemoryInfo_self_temp(struct vn_cs_decoder *dec, VkBindImagePlaneMemoryInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkImageAspectFlagBits(dec, &val->planeAspect);
+}
+
+static inline void
+vn_decode_VkBindImagePlaneMemoryInfo_temp(struct vn_cs_decoder *dec, VkBindImagePlaneMemoryInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkBindImagePlaneMemoryInfo_pnext_temp(dec);
+ vn_decode_VkBindImagePlaneMemoryInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkBindImagePlaneMemoryInfo_handle_self(VkBindImagePlaneMemoryInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->planeAspect */
+}
+
+static inline void
+vn_replace_VkBindImagePlaneMemoryInfo_handle(VkBindImagePlaneMemoryInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO:
+ vn_replace_VkBindImagePlaneMemoryInfo_handle_self((VkBindImagePlaneMemoryInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkBindImageMemoryInfo chain */
+
+static inline void
+vn_encode_VkBindImageMemoryInfo_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ const VkBaseInStructure *pnext = val;
+
+ while (pnext) {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkBindImageMemoryInfo_pnext(enc, pnext->pNext);
+ vn_encode_VkBindImageMemoryDeviceGroupInfo_self(enc, (const VkBindImageMemoryDeviceGroupInfo *)pnext);
+ return;
+ case VK_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkBindImageMemoryInfo_pnext(enc, pnext->pNext);
+ vn_encode_VkBindImagePlaneMemoryInfo_self(enc, (const VkBindImagePlaneMemoryInfo *)pnext);
+ return;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ }
+
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkBindImageMemoryInfo_self(struct vn_cs_encoder *enc, const VkBindImageMemoryInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkImage(enc, &val->image);
+ vn_encode_VkDeviceMemory(enc, &val->memory);
+ vn_encode_VkDeviceSize(enc, &val->memoryOffset);
+}
+
+static inline void
+vn_encode_VkBindImageMemoryInfo(struct vn_cs_encoder *enc, const VkBindImageMemoryInfo *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO });
+ vn_encode_VkBindImageMemoryInfo_pnext(enc, val->pNext);
+ vn_encode_VkBindImageMemoryInfo_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkBindImageMemoryInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ VkBaseOutStructure *pnext;
+ VkStructureType stype;
+
+ if (!vn_decode_simple_pointer(dec))
+ return NULL;
+
+ vn_decode_VkStructureType(dec, &stype);
+ switch ((int32_t)stype) {
+ case VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkBindImageMemoryDeviceGroupInfo));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkBindImageMemoryInfo_pnext_temp(dec);
+ vn_decode_VkBindImageMemoryDeviceGroupInfo_self_temp(dec, (VkBindImageMemoryDeviceGroupInfo *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkBindImagePlaneMemoryInfo));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkBindImageMemoryInfo_pnext_temp(dec);
+ vn_decode_VkBindImagePlaneMemoryInfo_self_temp(dec, (VkBindImagePlaneMemoryInfo *)pnext);
+ }
+ break;
+ default:
+ /* unexpected struct */
+ pnext = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ break;
+ }
+
+ return pnext;
+}
+
+static inline void
+vn_decode_VkBindImageMemoryInfo_self_temp(struct vn_cs_decoder *dec, VkBindImageMemoryInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkImage_lookup(dec, &val->image);
+ vn_decode_VkDeviceMemory_lookup(dec, &val->memory);
+ vn_decode_VkDeviceSize(dec, &val->memoryOffset);
+}
+
+static inline void
+vn_decode_VkBindImageMemoryInfo_temp(struct vn_cs_decoder *dec, VkBindImageMemoryInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkBindImageMemoryInfo_pnext_temp(dec);
+ vn_decode_VkBindImageMemoryInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkBindImageMemoryInfo_handle_self(VkBindImageMemoryInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ vn_replace_VkImage_handle(&val->image);
+ vn_replace_VkDeviceMemory_handle(&val->memory);
+ /* skip val->memoryOffset */
+}
+
+static inline void
+vn_replace_VkBindImageMemoryInfo_handle(VkBindImageMemoryInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO:
+ vn_replace_VkBindImageMemoryInfo_handle_self((VkBindImageMemoryInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO:
+ vn_replace_VkBindImageMemoryDeviceGroupInfo_handle_self((VkBindImageMemoryDeviceGroupInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO:
+ vn_replace_VkBindImagePlaneMemoryInfo_handle_self((VkBindImagePlaneMemoryInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkImagePlaneMemoryRequirementsInfo chain */
+
+static inline void *
+vn_decode_VkImagePlaneMemoryRequirementsInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkImagePlaneMemoryRequirementsInfo_self_temp(struct vn_cs_decoder *dec, VkImagePlaneMemoryRequirementsInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkImageAspectFlagBits(dec, &val->planeAspect);
+}
+
+static inline void
+vn_decode_VkImagePlaneMemoryRequirementsInfo_temp(struct vn_cs_decoder *dec, VkImagePlaneMemoryRequirementsInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkImagePlaneMemoryRequirementsInfo_pnext_temp(dec);
+ vn_decode_VkImagePlaneMemoryRequirementsInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkImagePlaneMemoryRequirementsInfo_handle_self(VkImagePlaneMemoryRequirementsInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->planeAspect */
+}
+
+static inline void
+vn_replace_VkImagePlaneMemoryRequirementsInfo_handle(VkImagePlaneMemoryRequirementsInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO:
+ vn_replace_VkImagePlaneMemoryRequirementsInfo_handle_self((VkImagePlaneMemoryRequirementsInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkImageMemoryRequirementsInfo2 chain */
+
+static inline void *
+vn_decode_VkImageMemoryRequirementsInfo2_pnext_temp(struct vn_cs_decoder *dec)
+{
+ VkBaseOutStructure *pnext;
+ VkStructureType stype;
+
+ if (!vn_decode_simple_pointer(dec))
+ return NULL;
+
+ vn_decode_VkStructureType(dec, &stype);
+ switch ((int32_t)stype) {
+ case VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkImagePlaneMemoryRequirementsInfo));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkImageMemoryRequirementsInfo2_pnext_temp(dec);
+ vn_decode_VkImagePlaneMemoryRequirementsInfo_self_temp(dec, (VkImagePlaneMemoryRequirementsInfo *)pnext);
+ }
+ break;
+ default:
+ /* unexpected struct */
+ pnext = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ break;
+ }
+
+ return pnext;
+}
+
+static inline void
+vn_decode_VkImageMemoryRequirementsInfo2_self_temp(struct vn_cs_decoder *dec, VkImageMemoryRequirementsInfo2 *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkImage_lookup(dec, &val->image);
+}
+
+static inline void
+vn_decode_VkImageMemoryRequirementsInfo2_temp(struct vn_cs_decoder *dec, VkImageMemoryRequirementsInfo2 *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkImageMemoryRequirementsInfo2_pnext_temp(dec);
+ vn_decode_VkImageMemoryRequirementsInfo2_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkImageMemoryRequirementsInfo2_handle_self(VkImageMemoryRequirementsInfo2 *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ vn_replace_VkImage_handle(&val->image);
+}
+
+static inline void
+vn_replace_VkImageMemoryRequirementsInfo2_handle(VkImageMemoryRequirementsInfo2 *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2:
+ vn_replace_VkImageMemoryRequirementsInfo2_handle_self((VkImageMemoryRequirementsInfo2 *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO:
+ vn_replace_VkImagePlaneMemoryRequirementsInfo_handle_self((VkImagePlaneMemoryRequirementsInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkImageSparseMemoryRequirementsInfo2 chain */
+
+static inline void *
+vn_decode_VkImageSparseMemoryRequirementsInfo2_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkImageSparseMemoryRequirementsInfo2_self_temp(struct vn_cs_decoder *dec, VkImageSparseMemoryRequirementsInfo2 *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkImage_lookup(dec, &val->image);
+}
+
+static inline void
+vn_decode_VkImageSparseMemoryRequirementsInfo2_temp(struct vn_cs_decoder *dec, VkImageSparseMemoryRequirementsInfo2 *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_IMAGE_SPARSE_MEMORY_REQUIREMENTS_INFO_2)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkImageSparseMemoryRequirementsInfo2_pnext_temp(dec);
+ vn_decode_VkImageSparseMemoryRequirementsInfo2_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkImageSparseMemoryRequirementsInfo2_handle_self(VkImageSparseMemoryRequirementsInfo2 *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ vn_replace_VkImage_handle(&val->image);
+}
+
+static inline void
+vn_replace_VkImageSparseMemoryRequirementsInfo2_handle(VkImageSparseMemoryRequirementsInfo2 *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_IMAGE_SPARSE_MEMORY_REQUIREMENTS_INFO_2:
+ vn_replace_VkImageSparseMemoryRequirementsInfo2_handle_self((VkImageSparseMemoryRequirementsInfo2 *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkSparseImageMemoryRequirements2 chain */
+
+static inline void
+vn_encode_VkSparseImageMemoryRequirements2_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkSparseImageMemoryRequirements2_self(struct vn_cs_encoder *enc, const VkSparseImageMemoryRequirements2 *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkSparseImageMemoryRequirements(enc, &val->memoryRequirements);
+}
+
+static inline void
+vn_encode_VkSparseImageMemoryRequirements2(struct vn_cs_encoder *enc, const VkSparseImageMemoryRequirements2 *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_SPARSE_IMAGE_MEMORY_REQUIREMENTS_2);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_SPARSE_IMAGE_MEMORY_REQUIREMENTS_2 });
+ vn_encode_VkSparseImageMemoryRequirements2_pnext(enc, val->pNext);
+ vn_encode_VkSparseImageMemoryRequirements2_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkSparseImageMemoryRequirements2_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkSparseImageMemoryRequirements2_self_partial_temp(struct vn_cs_decoder *dec, VkSparseImageMemoryRequirements2 *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkSparseImageMemoryRequirements_partial_temp(dec, &val->memoryRequirements);
+}
+
+static inline void
+vn_decode_VkSparseImageMemoryRequirements2_partial_temp(struct vn_cs_decoder *dec, VkSparseImageMemoryRequirements2 *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_SPARSE_IMAGE_MEMORY_REQUIREMENTS_2)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkSparseImageMemoryRequirements2_pnext_partial_temp(dec);
+ vn_decode_VkSparseImageMemoryRequirements2_self_partial_temp(dec, val);
+}
+
+/* struct VkImageDrmFormatModifierPropertiesEXT chain */
+
+static inline void
+vn_encode_VkImageDrmFormatModifierPropertiesEXT_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkImageDrmFormatModifierPropertiesEXT_self(struct vn_cs_encoder *enc, const VkImageDrmFormatModifierPropertiesEXT *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_uint64_t(enc, &val->drmFormatModifier);
+}
+
+static inline void
+vn_encode_VkImageDrmFormatModifierPropertiesEXT(struct vn_cs_encoder *enc, const VkImageDrmFormatModifierPropertiesEXT *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_IMAGE_DRM_FORMAT_MODIFIER_PROPERTIES_EXT);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_IMAGE_DRM_FORMAT_MODIFIER_PROPERTIES_EXT });
+ vn_encode_VkImageDrmFormatModifierPropertiesEXT_pnext(enc, val->pNext);
+ vn_encode_VkImageDrmFormatModifierPropertiesEXT_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkImageDrmFormatModifierPropertiesEXT_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkImageDrmFormatModifierPropertiesEXT_self_partial_temp(struct vn_cs_decoder *dec, VkImageDrmFormatModifierPropertiesEXT *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->drmFormatModifier */
+}
+
+static inline void
+vn_decode_VkImageDrmFormatModifierPropertiesEXT_partial_temp(struct vn_cs_decoder *dec, VkImageDrmFormatModifierPropertiesEXT *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_IMAGE_DRM_FORMAT_MODIFIER_PROPERTIES_EXT)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkImageDrmFormatModifierPropertiesEXT_pnext_partial_temp(dec);
+ vn_decode_VkImageDrmFormatModifierPropertiesEXT_self_partial_temp(dec, val);
+}
+
+static inline void vn_decode_vkGetImageMemoryRequirements_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetImageMemoryRequirements *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkImage_lookup(dec, &args->image);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pMemoryRequirements = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pMemoryRequirements));
+ if (!args->pMemoryRequirements) return;
+ vn_decode_VkMemoryRequirements_partial_temp(dec, args->pMemoryRequirements);
+ } else {
+ args->pMemoryRequirements = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkGetImageMemoryRequirements_args_handle(struct vn_command_vkGetImageMemoryRequirements *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkImage_handle(&args->image);
+ /* skip args->pMemoryRequirements */
+}
+
+static inline void vn_encode_vkGetImageMemoryRequirements_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetImageMemoryRequirements *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetImageMemoryRequirements_EXT});
+
+ /* skip args->device */
+ /* skip args->image */
+ if (vn_encode_simple_pointer(enc, args->pMemoryRequirements))
+ vn_encode_VkMemoryRequirements(enc, args->pMemoryRequirements);
+}
+
+static inline void vn_decode_vkBindImageMemory_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkBindImageMemory *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkImage_lookup(dec, &args->image);
+ vn_decode_VkDeviceMemory_lookup(dec, &args->memory);
+ vn_decode_VkDeviceSize(dec, &args->memoryOffset);
+}
+
+static inline void vn_replace_vkBindImageMemory_args_handle(struct vn_command_vkBindImageMemory *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkImage_handle(&args->image);
+ vn_replace_VkDeviceMemory_handle(&args->memory);
+ /* skip args->memoryOffset */
+}
+
+static inline void vn_encode_vkBindImageMemory_reply(struct vn_cs_encoder *enc, const struct vn_command_vkBindImageMemory *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkBindImageMemory_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->image */
+ /* skip args->memory */
+ /* skip args->memoryOffset */
+}
+
+static inline void vn_decode_vkGetImageSparseMemoryRequirements_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetImageSparseMemoryRequirements *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkImage_lookup(dec, &args->image);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pSparseMemoryRequirementCount = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pSparseMemoryRequirementCount));
+ if (!args->pSparseMemoryRequirementCount) return;
+ vn_decode_uint32_t(dec, args->pSparseMemoryRequirementCount);
+ } else {
+ args->pSparseMemoryRequirementCount = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, (args->pSparseMemoryRequirementCount ? *args->pSparseMemoryRequirementCount : 0));
+ args->pSparseMemoryRequirements = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pSparseMemoryRequirements) * iter_count);
+ if (!args->pSparseMemoryRequirements) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkSparseImageMemoryRequirements_partial_temp(dec, &args->pSparseMemoryRequirements[i]);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ args->pSparseMemoryRequirements = NULL;
+ }
+}
+
+static inline void vn_replace_vkGetImageSparseMemoryRequirements_args_handle(struct vn_command_vkGetImageSparseMemoryRequirements *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkImage_handle(&args->image);
+ /* skip args->pSparseMemoryRequirementCount */
+ /* skip args->pSparseMemoryRequirements */
+}
+
+static inline void vn_encode_vkGetImageSparseMemoryRequirements_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetImageSparseMemoryRequirements *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetImageSparseMemoryRequirements_EXT});
+
+ /* skip args->device */
+ /* skip args->image */
+ if (vn_encode_simple_pointer(enc, args->pSparseMemoryRequirementCount))
+ vn_encode_uint32_t(enc, args->pSparseMemoryRequirementCount);
+ if (args->pSparseMemoryRequirements) {
+ vn_encode_array_size(enc, (args->pSparseMemoryRequirementCount ? *args->pSparseMemoryRequirementCount : 0));
+ for (uint32_t i = 0; i < (args->pSparseMemoryRequirementCount ? *args->pSparseMemoryRequirementCount : 0); i++)
+ vn_encode_VkSparseImageMemoryRequirements(enc, &args->pSparseMemoryRequirements[i]);
+ } else {
+ vn_encode_array_size(enc, 0);
+ }
+}
+
+static inline void vn_decode_vkCreateImage_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCreateImage *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pCreateInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pCreateInfo));
+ if (!args->pCreateInfo) return;
+ vn_decode_VkImageCreateInfo_temp(dec, (VkImageCreateInfo *)args->pCreateInfo);
+ } else {
+ args->pCreateInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ args->pImage = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pImage));
+ if (!args->pImage) return;
+ vn_decode_VkImage(dec, args->pImage);
+ } else {
+ args->pImage = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkCreateImage_args_handle(struct vn_command_vkCreateImage *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ if (args->pCreateInfo)
+ vn_replace_VkImageCreateInfo_handle((VkImageCreateInfo *)args->pCreateInfo);
+ /* skip args->pAllocator */
+ /* skip args->pImage */
+}
+
+static inline void vn_encode_vkCreateImage_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCreateImage *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCreateImage_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->pCreateInfo */
+ /* skip args->pAllocator */
+ if (vn_encode_simple_pointer(enc, args->pImage))
+ vn_encode_VkImage(enc, args->pImage);
+}
+
+static inline void vn_decode_vkDestroyImage_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkDestroyImage *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkImage_lookup(dec, &args->image);
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+}
+
+static inline void vn_replace_vkDestroyImage_args_handle(struct vn_command_vkDestroyImage *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkImage_handle(&args->image);
+ /* skip args->pAllocator */
+}
+
+static inline void vn_encode_vkDestroyImage_reply(struct vn_cs_encoder *enc, const struct vn_command_vkDestroyImage *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkDestroyImage_EXT});
+
+ /* skip args->device */
+ /* skip args->image */
+ /* skip args->pAllocator */
+}
+
+static inline void vn_decode_vkGetImageSubresourceLayout_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetImageSubresourceLayout *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkImage_lookup(dec, &args->image);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pSubresource = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pSubresource));
+ if (!args->pSubresource) return;
+ vn_decode_VkImageSubresource_temp(dec, (VkImageSubresource *)args->pSubresource);
+ } else {
+ args->pSubresource = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ args->pLayout = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pLayout));
+ if (!args->pLayout) return;
+ vn_decode_VkSubresourceLayout_partial_temp(dec, args->pLayout);
+ } else {
+ args->pLayout = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkGetImageSubresourceLayout_args_handle(struct vn_command_vkGetImageSubresourceLayout *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkImage_handle(&args->image);
+ if (args->pSubresource)
+ vn_replace_VkImageSubresource_handle((VkImageSubresource *)args->pSubresource);
+ /* skip args->pLayout */
+}
+
+static inline void vn_encode_vkGetImageSubresourceLayout_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetImageSubresourceLayout *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetImageSubresourceLayout_EXT});
+
+ /* skip args->device */
+ /* skip args->image */
+ /* skip args->pSubresource */
+ if (vn_encode_simple_pointer(enc, args->pLayout))
+ vn_encode_VkSubresourceLayout(enc, args->pLayout);
+}
+
+static inline void vn_decode_vkBindImageMemory2_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkBindImageMemory2 *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_uint32_t(dec, &args->bindInfoCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->bindInfoCount);
+ args->pBindInfos = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pBindInfos) * iter_count);
+ if (!args->pBindInfos) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkBindImageMemoryInfo_temp(dec, &((VkBindImageMemoryInfo *)args->pBindInfos)[i]);
+ } else {
+ vn_decode_array_size(dec, args->bindInfoCount);
+ args->pBindInfos = NULL;
+ }
+}
+
+static inline void vn_replace_vkBindImageMemory2_args_handle(struct vn_command_vkBindImageMemory2 *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ /* skip args->bindInfoCount */
+ if (args->pBindInfos) {
+ for (uint32_t i = 0; i < args->bindInfoCount; i++)
+ vn_replace_VkBindImageMemoryInfo_handle(&((VkBindImageMemoryInfo *)args->pBindInfos)[i]);
+ }
+}
+
+static inline void vn_encode_vkBindImageMemory2_reply(struct vn_cs_encoder *enc, const struct vn_command_vkBindImageMemory2 *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkBindImageMemory2_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->bindInfoCount */
+ /* skip args->pBindInfos */
+}
+
+static inline void vn_decode_vkGetImageMemoryRequirements2_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetImageMemoryRequirements2 *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pInfo));
+ if (!args->pInfo) return;
+ vn_decode_VkImageMemoryRequirementsInfo2_temp(dec, (VkImageMemoryRequirementsInfo2 *)args->pInfo);
+ } else {
+ args->pInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ args->pMemoryRequirements = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pMemoryRequirements));
+ if (!args->pMemoryRequirements) return;
+ vn_decode_VkMemoryRequirements2_partial_temp(dec, args->pMemoryRequirements);
+ } else {
+ args->pMemoryRequirements = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkGetImageMemoryRequirements2_args_handle(struct vn_command_vkGetImageMemoryRequirements2 *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ if (args->pInfo)
+ vn_replace_VkImageMemoryRequirementsInfo2_handle((VkImageMemoryRequirementsInfo2 *)args->pInfo);
+ /* skip args->pMemoryRequirements */
+}
+
+static inline void vn_encode_vkGetImageMemoryRequirements2_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetImageMemoryRequirements2 *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetImageMemoryRequirements2_EXT});
+
+ /* skip args->device */
+ /* skip args->pInfo */
+ if (vn_encode_simple_pointer(enc, args->pMemoryRequirements))
+ vn_encode_VkMemoryRequirements2(enc, args->pMemoryRequirements);
+}
+
+static inline void vn_decode_vkGetImageSparseMemoryRequirements2_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetImageSparseMemoryRequirements2 *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pInfo));
+ if (!args->pInfo) return;
+ vn_decode_VkImageSparseMemoryRequirementsInfo2_temp(dec, (VkImageSparseMemoryRequirementsInfo2 *)args->pInfo);
+ } else {
+ args->pInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ args->pSparseMemoryRequirementCount = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pSparseMemoryRequirementCount));
+ if (!args->pSparseMemoryRequirementCount) return;
+ vn_decode_uint32_t(dec, args->pSparseMemoryRequirementCount);
+ } else {
+ args->pSparseMemoryRequirementCount = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, (args->pSparseMemoryRequirementCount ? *args->pSparseMemoryRequirementCount : 0));
+ args->pSparseMemoryRequirements = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pSparseMemoryRequirements) * iter_count);
+ if (!args->pSparseMemoryRequirements) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkSparseImageMemoryRequirements2_partial_temp(dec, &args->pSparseMemoryRequirements[i]);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ args->pSparseMemoryRequirements = NULL;
+ }
+}
+
+static inline void vn_replace_vkGetImageSparseMemoryRequirements2_args_handle(struct vn_command_vkGetImageSparseMemoryRequirements2 *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ if (args->pInfo)
+ vn_replace_VkImageSparseMemoryRequirementsInfo2_handle((VkImageSparseMemoryRequirementsInfo2 *)args->pInfo);
+ /* skip args->pSparseMemoryRequirementCount */
+ /* skip args->pSparseMemoryRequirements */
+}
+
+static inline void vn_encode_vkGetImageSparseMemoryRequirements2_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetImageSparseMemoryRequirements2 *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetImageSparseMemoryRequirements2_EXT});
+
+ /* skip args->device */
+ /* skip args->pInfo */
+ if (vn_encode_simple_pointer(enc, args->pSparseMemoryRequirementCount))
+ vn_encode_uint32_t(enc, args->pSparseMemoryRequirementCount);
+ if (args->pSparseMemoryRequirements) {
+ vn_encode_array_size(enc, (args->pSparseMemoryRequirementCount ? *args->pSparseMemoryRequirementCount : 0));
+ for (uint32_t i = 0; i < (args->pSparseMemoryRequirementCount ? *args->pSparseMemoryRequirementCount : 0); i++)
+ vn_encode_VkSparseImageMemoryRequirements2(enc, &args->pSparseMemoryRequirements[i]);
+ } else {
+ vn_encode_array_size(enc, 0);
+ }
+}
+
+static inline void vn_decode_vkGetImageDrmFormatModifierPropertiesEXT_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetImageDrmFormatModifierPropertiesEXT *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkImage_lookup(dec, &args->image);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pProperties = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pProperties));
+ if (!args->pProperties) return;
+ vn_decode_VkImageDrmFormatModifierPropertiesEXT_partial_temp(dec, args->pProperties);
+ } else {
+ args->pProperties = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkGetImageDrmFormatModifierPropertiesEXT_args_handle(struct vn_command_vkGetImageDrmFormatModifierPropertiesEXT *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkImage_handle(&args->image);
+ /* skip args->pProperties */
+}
+
+static inline void vn_encode_vkGetImageDrmFormatModifierPropertiesEXT_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetImageDrmFormatModifierPropertiesEXT *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetImageDrmFormatModifierPropertiesEXT_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->image */
+ if (vn_encode_simple_pointer(enc, args->pProperties))
+ vn_encode_VkImageDrmFormatModifierPropertiesEXT(enc, args->pProperties);
+}
+
+static inline void vn_dispatch_vkGetImageMemoryRequirements(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetImageMemoryRequirements args;
+
+ if (!ctx->dispatch_vkGetImageMemoryRequirements) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetImageMemoryRequirements_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetImageMemoryRequirements(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetImageMemoryRequirements_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkBindImageMemory(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkBindImageMemory args;
+
+ if (!ctx->dispatch_vkBindImageMemory) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkBindImageMemory_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkBindImageMemory(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkBindImageMemory returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkBindImageMemory_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkGetImageSparseMemoryRequirements(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetImageSparseMemoryRequirements args;
+
+ if (!ctx->dispatch_vkGetImageSparseMemoryRequirements) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetImageSparseMemoryRequirements_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetImageSparseMemoryRequirements(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetImageSparseMemoryRequirements_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCreateImage(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCreateImage args;
+
+ if (!ctx->dispatch_vkCreateImage) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCreateImage_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCreateImage(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkCreateImage returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCreateImage_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkDestroyImage(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkDestroyImage args;
+
+ if (!ctx->dispatch_vkDestroyImage) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkDestroyImage_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkDestroyImage(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkDestroyImage_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkGetImageSubresourceLayout(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetImageSubresourceLayout args;
+
+ if (!ctx->dispatch_vkGetImageSubresourceLayout) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetImageSubresourceLayout_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetImageSubresourceLayout(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetImageSubresourceLayout_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkBindImageMemory2(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkBindImageMemory2 args;
+
+ if (!ctx->dispatch_vkBindImageMemory2) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkBindImageMemory2_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkBindImageMemory2(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkBindImageMemory2 returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkBindImageMemory2_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkGetImageMemoryRequirements2(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetImageMemoryRequirements2 args;
+
+ if (!ctx->dispatch_vkGetImageMemoryRequirements2) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetImageMemoryRequirements2_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetImageMemoryRequirements2(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetImageMemoryRequirements2_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkGetImageSparseMemoryRequirements2(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetImageSparseMemoryRequirements2 args;
+
+ if (!ctx->dispatch_vkGetImageSparseMemoryRequirements2) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetImageSparseMemoryRequirements2_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetImageSparseMemoryRequirements2(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetImageSparseMemoryRequirements2_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkGetImageDrmFormatModifierPropertiesEXT(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetImageDrmFormatModifierPropertiesEXT args;
+
+ if (!ctx->dispatch_vkGetImageDrmFormatModifierPropertiesEXT) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetImageDrmFormatModifierPropertiesEXT_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetImageDrmFormatModifierPropertiesEXT(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkGetImageDrmFormatModifierPropertiesEXT returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetImageDrmFormatModifierPropertiesEXT_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+#pragma GCC diagnostic pop
+
+#endif /* VN_PROTOCOL_RENDERER_IMAGE_H */
diff --git a/src/venus/venus-protocol/vn_protocol_renderer_image_view.h b/src/venus/venus-protocol/vn_protocol_renderer_image_view.h
new file mode 100644
index 00000000..6f6283e1
--- /dev/null
+++ b/src/venus/venus-protocol/vn_protocol_renderer_image_view.h
@@ -0,0 +1,305 @@
+/* This file is generated by venus-protocol. See vn_protocol_renderer.h. */
+
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VN_PROTOCOL_RENDERER_IMAGE_VIEW_H
+#define VN_PROTOCOL_RENDERER_IMAGE_VIEW_H
+
+#include "vn_protocol_renderer_structs.h"
+
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wpointer-arith"
+#pragma GCC diagnostic ignored "-Wunused-parameter"
+
+/* struct VkImageViewUsageCreateInfo chain */
+
+static inline void *
+vn_decode_VkImageViewUsageCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkImageViewUsageCreateInfo_self_temp(struct vn_cs_decoder *dec, VkImageViewUsageCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->usage);
+}
+
+static inline void
+vn_decode_VkImageViewUsageCreateInfo_temp(struct vn_cs_decoder *dec, VkImageViewUsageCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkImageViewUsageCreateInfo_pnext_temp(dec);
+ vn_decode_VkImageViewUsageCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkImageViewUsageCreateInfo_handle_self(VkImageViewUsageCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->usage */
+}
+
+static inline void
+vn_replace_VkImageViewUsageCreateInfo_handle(VkImageViewUsageCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO:
+ vn_replace_VkImageViewUsageCreateInfo_handle_self((VkImageViewUsageCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkImageViewCreateInfo chain */
+
+static inline void *
+vn_decode_VkImageViewCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ VkBaseOutStructure *pnext;
+ VkStructureType stype;
+
+ if (!vn_decode_simple_pointer(dec))
+ return NULL;
+
+ vn_decode_VkStructureType(dec, &stype);
+ switch ((int32_t)stype) {
+ case VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkImageViewUsageCreateInfo));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkImageViewCreateInfo_pnext_temp(dec);
+ vn_decode_VkImageViewUsageCreateInfo_self_temp(dec, (VkImageViewUsageCreateInfo *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkSamplerYcbcrConversionInfo));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkImageViewCreateInfo_pnext_temp(dec);
+ vn_decode_VkSamplerYcbcrConversionInfo_self_temp(dec, (VkSamplerYcbcrConversionInfo *)pnext);
+ }
+ break;
+ default:
+ /* unexpected struct */
+ pnext = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ break;
+ }
+
+ return pnext;
+}
+
+static inline void
+vn_decode_VkImageViewCreateInfo_self_temp(struct vn_cs_decoder *dec, VkImageViewCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_VkImage_lookup(dec, &val->image);
+ vn_decode_VkImageViewType(dec, &val->viewType);
+ vn_decode_VkFormat(dec, &val->format);
+ vn_decode_VkComponentMapping_temp(dec, &val->components);
+ vn_decode_VkImageSubresourceRange_temp(dec, &val->subresourceRange);
+}
+
+static inline void
+vn_decode_VkImageViewCreateInfo_temp(struct vn_cs_decoder *dec, VkImageViewCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkImageViewCreateInfo_pnext_temp(dec);
+ vn_decode_VkImageViewCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkImageViewCreateInfo_handle_self(VkImageViewCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ vn_replace_VkImage_handle(&val->image);
+ /* skip val->viewType */
+ /* skip val->format */
+ vn_replace_VkComponentMapping_handle(&val->components);
+ vn_replace_VkImageSubresourceRange_handle(&val->subresourceRange);
+}
+
+static inline void
+vn_replace_VkImageViewCreateInfo_handle(VkImageViewCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO:
+ vn_replace_VkImageViewCreateInfo_handle_self((VkImageViewCreateInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO:
+ vn_replace_VkImageViewUsageCreateInfo_handle_self((VkImageViewUsageCreateInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO:
+ vn_replace_VkSamplerYcbcrConversionInfo_handle_self((VkSamplerYcbcrConversionInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+static inline void vn_decode_vkCreateImageView_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCreateImageView *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pCreateInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pCreateInfo));
+ if (!args->pCreateInfo) return;
+ vn_decode_VkImageViewCreateInfo_temp(dec, (VkImageViewCreateInfo *)args->pCreateInfo);
+ } else {
+ args->pCreateInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ args->pView = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pView));
+ if (!args->pView) return;
+ vn_decode_VkImageView(dec, args->pView);
+ } else {
+ args->pView = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkCreateImageView_args_handle(struct vn_command_vkCreateImageView *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ if (args->pCreateInfo)
+ vn_replace_VkImageViewCreateInfo_handle((VkImageViewCreateInfo *)args->pCreateInfo);
+ /* skip args->pAllocator */
+ /* skip args->pView */
+}
+
+static inline void vn_encode_vkCreateImageView_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCreateImageView *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCreateImageView_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->pCreateInfo */
+ /* skip args->pAllocator */
+ if (vn_encode_simple_pointer(enc, args->pView))
+ vn_encode_VkImageView(enc, args->pView);
+}
+
+static inline void vn_decode_vkDestroyImageView_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkDestroyImageView *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkImageView_lookup(dec, &args->imageView);
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+}
+
+static inline void vn_replace_vkDestroyImageView_args_handle(struct vn_command_vkDestroyImageView *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkImageView_handle(&args->imageView);
+ /* skip args->pAllocator */
+}
+
+static inline void vn_encode_vkDestroyImageView_reply(struct vn_cs_encoder *enc, const struct vn_command_vkDestroyImageView *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkDestroyImageView_EXT});
+
+ /* skip args->device */
+ /* skip args->imageView */
+ /* skip args->pAllocator */
+}
+
+static inline void vn_dispatch_vkCreateImageView(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCreateImageView args;
+
+ if (!ctx->dispatch_vkCreateImageView) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCreateImageView_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCreateImageView(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkCreateImageView returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCreateImageView_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkDestroyImageView(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkDestroyImageView args;
+
+ if (!ctx->dispatch_vkDestroyImageView) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkDestroyImageView_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkDestroyImageView(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkDestroyImageView_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+#pragma GCC diagnostic pop
+
+#endif /* VN_PROTOCOL_RENDERER_IMAGE_VIEW_H */
diff --git a/src/venus/venus-protocol/vn_protocol_renderer_info.h b/src/venus/venus-protocol/vn_protocol_renderer_info.h
new file mode 100644
index 00000000..05d2c830
--- /dev/null
+++ b/src/venus/venus-protocol/vn_protocol_renderer_info.h
@@ -0,0 +1,155 @@
+/* This file is generated by venus-protocol. See vn_protocol_renderer.h. */
+
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VN_PROTOCOL_RENDERER_INFO_H
+#define VN_PROTOCOL_RENDERER_INFO_H
+
+#include "vn_protocol_renderer_defines.h"
+
+static inline uint32_t
+vn_info_wire_format_version(void)
+{
+ return 0;
+}
+
+static inline uint32_t
+vn_info_vk_xml_version(void)
+{
+ return VK_MAKE_API_VERSION(0, 1, 2, 182);
+}
+
+static inline int
+vn_info_extension_compare(const void *a, const void *b)
+{
+ return strcmp(a, *(const char **)b);
+}
+
+static inline uint32_t
+vn_info_extension_spec_version(const char *name)
+{
+ static uint32_t ext_count = 54;
+ static const char *ext_names[54] = {
+ "VK_EXT_command_serialization",
+ "VK_EXT_descriptor_indexing",
+ "VK_EXT_external_memory_dma_buf",
+ "VK_EXT_host_query_reset",
+ "VK_EXT_image_drm_format_modifier",
+ "VK_EXT_queue_family_foreign",
+ "VK_EXT_sampler_filter_minmax",
+ "VK_EXT_scalar_block_layout",
+ "VK_EXT_separate_stencil_usage",
+ "VK_EXT_shader_viewport_index_layer",
+ "VK_EXT_transform_feedback",
+ "VK_KHR_16bit_storage",
+ "VK_KHR_8bit_storage",
+ "VK_KHR_bind_memory2",
+ "VK_KHR_buffer_device_address",
+ "VK_KHR_create_renderpass2",
+ "VK_KHR_dedicated_allocation",
+ "VK_KHR_depth_stencil_resolve",
+ "VK_KHR_descriptor_update_template",
+ "VK_KHR_device_group",
+ "VK_KHR_device_group_creation",
+ "VK_KHR_draw_indirect_count",
+ "VK_KHR_driver_properties",
+ "VK_KHR_external_fence",
+ "VK_KHR_external_fence_capabilities",
+ "VK_KHR_external_memory",
+ "VK_KHR_external_memory_capabilities",
+ "VK_KHR_external_memory_fd",
+ "VK_KHR_external_semaphore",
+ "VK_KHR_external_semaphore_capabilities",
+ "VK_KHR_get_memory_requirements2",
+ "VK_KHR_get_physical_device_properties2",
+ "VK_KHR_image_format_list",
+ "VK_KHR_imageless_framebuffer",
+ "VK_KHR_maintenance1",
+ "VK_KHR_maintenance2",
+ "VK_KHR_maintenance3",
+ "VK_KHR_multiview",
+ "VK_KHR_relaxed_block_layout",
+ "VK_KHR_sampler_mirror_clamp_to_edge",
+ "VK_KHR_sampler_ycbcr_conversion",
+ "VK_KHR_separate_depth_stencil_layouts",
+ "VK_KHR_shader_atomic_int64",
+ "VK_KHR_shader_draw_parameters",
+ "VK_KHR_shader_float16_int8",
+ "VK_KHR_shader_float_controls",
+ "VK_KHR_shader_subgroup_extended_types",
+ "VK_KHR_spirv_1_4",
+ "VK_KHR_storage_buffer_storage_class",
+ "VK_KHR_timeline_semaphore",
+ "VK_KHR_uniform_buffer_standard_layout",
+ "VK_KHR_variable_pointers",
+ "VK_KHR_vulkan_memory_model",
+ "VK_MESA_venus_protocol",
+ };
+ static const uint32_t ext_versions[54] = {
+ 0,
+ 2,
+ 1,
+ 1,
+ 1,
+ 1,
+ 2,
+ 1,
+ 1,
+ 1,
+ 1,
+ 1,
+ 1,
+ 1,
+ 1,
+ 1,
+ 3,
+ 1,
+ 1,
+ 4,
+ 1,
+ 1,
+ 1,
+ 1,
+ 1,
+ 1,
+ 1,
+ 1,
+ 1,
+ 1,
+ 1,
+ 2,
+ 1,
+ 1,
+ 2,
+ 1,
+ 1,
+ 1,
+ 1,
+ 3,
+ 14,
+ 1,
+ 1,
+ 1,
+ 1,
+ 4,
+ 1,
+ 1,
+ 1,
+ 2,
+ 1,
+ 1,
+ 3,
+ 100000,
+ };
+ const char **found;
+
+ found = bsearch(name, ext_names, ext_count, sizeof(ext_names[0]),
+ vn_info_extension_compare);
+
+ return found ? ext_versions[found - ext_names] : 0;
+}
+
+#endif /* VN_PROTOCOL_RENDERER_INFO_H */
diff --git a/src/venus/venus-protocol/vn_protocol_renderer_instance.h b/src/venus/venus-protocol/vn_protocol_renderer_instance.h
new file mode 100644
index 00000000..0d4af640
--- /dev/null
+++ b/src/venus/venus-protocol/vn_protocol_renderer_instance.h
@@ -0,0 +1,523 @@
+/* This file is generated by venus-protocol. See vn_protocol_renderer.h. */
+
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VN_PROTOCOL_RENDERER_INSTANCE_H
+#define VN_PROTOCOL_RENDERER_INSTANCE_H
+
+#include "vn_protocol_renderer_structs.h"
+
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wpointer-arith"
+#pragma GCC diagnostic ignored "-Wunused-parameter"
+
+/*
+ * These structs/unions/commands are not included
+ *
+ * vkGetInstanceProcAddr
+ */
+
+/* struct VkApplicationInfo chain */
+
+static inline void *
+vn_decode_VkApplicationInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkApplicationInfo_self_temp(struct vn_cs_decoder *dec, VkApplicationInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ if (vn_peek_array_size(dec)) {
+ const size_t string_size = vn_decode_array_size_unchecked(dec);
+ val->pApplicationName = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pApplicationName) * string_size);
+ if (!val->pApplicationName) return;
+ vn_decode_char_array(dec, (char *)val->pApplicationName, string_size);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ val->pApplicationName = NULL;
+ }
+ vn_decode_uint32_t(dec, &val->applicationVersion);
+ if (vn_peek_array_size(dec)) {
+ const size_t string_size = vn_decode_array_size_unchecked(dec);
+ val->pEngineName = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pEngineName) * string_size);
+ if (!val->pEngineName) return;
+ vn_decode_char_array(dec, (char *)val->pEngineName, string_size);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ val->pEngineName = NULL;
+ }
+ vn_decode_uint32_t(dec, &val->engineVersion);
+ vn_decode_uint32_t(dec, &val->apiVersion);
+}
+
+static inline void
+vn_decode_VkApplicationInfo_temp(struct vn_cs_decoder *dec, VkApplicationInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_APPLICATION_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkApplicationInfo_pnext_temp(dec);
+ vn_decode_VkApplicationInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkApplicationInfo_handle_self(VkApplicationInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->pApplicationName */
+ /* skip val->applicationVersion */
+ /* skip val->pEngineName */
+ /* skip val->engineVersion */
+ /* skip val->apiVersion */
+}
+
+static inline void
+vn_replace_VkApplicationInfo_handle(VkApplicationInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_APPLICATION_INFO:
+ vn_replace_VkApplicationInfo_handle_self((VkApplicationInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkInstanceCreateInfo chain */
+
+static inline void *
+vn_decode_VkInstanceCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkInstanceCreateInfo_self_temp(struct vn_cs_decoder *dec, VkInstanceCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ if (vn_decode_simple_pointer(dec)) {
+ val->pApplicationInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pApplicationInfo));
+ if (!val->pApplicationInfo) return;
+ vn_decode_VkApplicationInfo_temp(dec, (VkApplicationInfo *)val->pApplicationInfo);
+ } else {
+ val->pApplicationInfo = NULL;
+ }
+ vn_decode_uint32_t(dec, &val->enabledLayerCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->enabledLayerCount);
+ val->ppEnabledLayerNames = vn_cs_decoder_alloc_temp(dec, sizeof(*val->ppEnabledLayerNames) * iter_count);
+ if (!val->ppEnabledLayerNames) return;
+ for (uint32_t i = 0; i < iter_count; i++) {
+ const size_t string_size = vn_decode_array_size_unchecked(dec);
+ ((char **)val->ppEnabledLayerNames)[i] = vn_cs_decoder_alloc_temp(dec, sizeof(*val->ppEnabledLayerNames[i]) * string_size);
+ if (!val->ppEnabledLayerNames[i]) return;
+ vn_decode_char_array(dec, ((char **)val->ppEnabledLayerNames)[i], string_size);
+ }
+ } else {
+ vn_decode_array_size(dec, val->enabledLayerCount);
+ val->ppEnabledLayerNames = NULL;
+ }
+ vn_decode_uint32_t(dec, &val->enabledExtensionCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->enabledExtensionCount);
+ val->ppEnabledExtensionNames = vn_cs_decoder_alloc_temp(dec, sizeof(*val->ppEnabledExtensionNames) * iter_count);
+ if (!val->ppEnabledExtensionNames) return;
+ for (uint32_t i = 0; i < iter_count; i++) {
+ const size_t string_size = vn_decode_array_size_unchecked(dec);
+ ((char **)val->ppEnabledExtensionNames)[i] = vn_cs_decoder_alloc_temp(dec, sizeof(*val->ppEnabledExtensionNames[i]) * string_size);
+ if (!val->ppEnabledExtensionNames[i]) return;
+ vn_decode_char_array(dec, ((char **)val->ppEnabledExtensionNames)[i], string_size);
+ }
+ } else {
+ vn_decode_array_size(dec, val->enabledExtensionCount);
+ val->ppEnabledExtensionNames = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkInstanceCreateInfo_temp(struct vn_cs_decoder *dec, VkInstanceCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkInstanceCreateInfo_pnext_temp(dec);
+ vn_decode_VkInstanceCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkInstanceCreateInfo_handle_self(VkInstanceCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ if (val->pApplicationInfo)
+ vn_replace_VkApplicationInfo_handle((VkApplicationInfo *)val->pApplicationInfo);
+ /* skip val->enabledLayerCount */
+ /* skip val->ppEnabledLayerNames */
+ /* skip val->enabledExtensionCount */
+ /* skip val->ppEnabledExtensionNames */
+}
+
+static inline void
+vn_replace_VkInstanceCreateInfo_handle(VkInstanceCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO:
+ vn_replace_VkInstanceCreateInfo_handle_self((VkInstanceCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+static inline void vn_decode_vkCreateInstance_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCreateInstance *args)
+{
+ if (vn_decode_simple_pointer(dec)) {
+ args->pCreateInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pCreateInfo));
+ if (!args->pCreateInfo) return;
+ vn_decode_VkInstanceCreateInfo_temp(dec, (VkInstanceCreateInfo *)args->pCreateInfo);
+ } else {
+ args->pCreateInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ args->pInstance = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pInstance));
+ if (!args->pInstance) return;
+ vn_decode_VkInstance_temp(dec, args->pInstance);
+ } else {
+ args->pInstance = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkCreateInstance_args_handle(struct vn_command_vkCreateInstance *args)
+{
+ if (args->pCreateInfo)
+ vn_replace_VkInstanceCreateInfo_handle((VkInstanceCreateInfo *)args->pCreateInfo);
+ /* skip args->pAllocator */
+ /* skip args->pInstance */
+}
+
+static inline void vn_encode_vkCreateInstance_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCreateInstance *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCreateInstance_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->pCreateInfo */
+ /* skip args->pAllocator */
+ if (vn_encode_simple_pointer(enc, args->pInstance))
+ vn_encode_VkInstance(enc, args->pInstance);
+}
+
+static inline void vn_decode_vkDestroyInstance_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkDestroyInstance *args)
+{
+ vn_decode_VkInstance_lookup(dec, &args->instance);
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+}
+
+static inline void vn_replace_vkDestroyInstance_args_handle(struct vn_command_vkDestroyInstance *args)
+{
+ vn_replace_VkInstance_handle(&args->instance);
+ /* skip args->pAllocator */
+}
+
+static inline void vn_encode_vkDestroyInstance_reply(struct vn_cs_encoder *enc, const struct vn_command_vkDestroyInstance *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkDestroyInstance_EXT});
+
+ /* skip args->instance */
+ /* skip args->pAllocator */
+}
+
+static inline void vn_decode_vkEnumerateInstanceVersion_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkEnumerateInstanceVersion *args)
+{
+ if (vn_decode_simple_pointer(dec)) {
+ args->pApiVersion = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pApiVersion));
+ if (!args->pApiVersion) return;
+ } else {
+ args->pApiVersion = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkEnumerateInstanceVersion_args_handle(struct vn_command_vkEnumerateInstanceVersion *args)
+{
+ /* skip args->pApiVersion */
+}
+
+static inline void vn_encode_vkEnumerateInstanceVersion_reply(struct vn_cs_encoder *enc, const struct vn_command_vkEnumerateInstanceVersion *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkEnumerateInstanceVersion_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ if (vn_encode_simple_pointer(enc, args->pApiVersion))
+ vn_encode_uint32_t(enc, args->pApiVersion);
+}
+
+static inline void vn_decode_vkEnumerateInstanceLayerProperties_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkEnumerateInstanceLayerProperties *args)
+{
+ if (vn_decode_simple_pointer(dec)) {
+ args->pPropertyCount = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pPropertyCount));
+ if (!args->pPropertyCount) return;
+ vn_decode_uint32_t(dec, args->pPropertyCount);
+ } else {
+ args->pPropertyCount = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, (args->pPropertyCount ? *args->pPropertyCount : 0));
+ args->pProperties = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pProperties) * iter_count);
+ if (!args->pProperties) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkLayerProperties_partial_temp(dec, &args->pProperties[i]);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ args->pProperties = NULL;
+ }
+}
+
+static inline void vn_replace_vkEnumerateInstanceLayerProperties_args_handle(struct vn_command_vkEnumerateInstanceLayerProperties *args)
+{
+ /* skip args->pPropertyCount */
+ /* skip args->pProperties */
+}
+
+static inline void vn_encode_vkEnumerateInstanceLayerProperties_reply(struct vn_cs_encoder *enc, const struct vn_command_vkEnumerateInstanceLayerProperties *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkEnumerateInstanceLayerProperties_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ if (vn_encode_simple_pointer(enc, args->pPropertyCount))
+ vn_encode_uint32_t(enc, args->pPropertyCount);
+ if (args->pProperties) {
+ vn_encode_array_size(enc, (args->pPropertyCount ? *args->pPropertyCount : 0));
+ for (uint32_t i = 0; i < (args->pPropertyCount ? *args->pPropertyCount : 0); i++)
+ vn_encode_VkLayerProperties(enc, &args->pProperties[i]);
+ } else {
+ vn_encode_array_size(enc, 0);
+ }
+}
+
+static inline void vn_decode_vkEnumerateInstanceExtensionProperties_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkEnumerateInstanceExtensionProperties *args)
+{
+ if (vn_peek_array_size(dec)) {
+ const size_t string_size = vn_decode_array_size_unchecked(dec);
+ args->pLayerName = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pLayerName) * string_size);
+ if (!args->pLayerName) return;
+ vn_decode_char_array(dec, (char *)args->pLayerName, string_size);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ args->pLayerName = NULL;
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ args->pPropertyCount = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pPropertyCount));
+ if (!args->pPropertyCount) return;
+ vn_decode_uint32_t(dec, args->pPropertyCount);
+ } else {
+ args->pPropertyCount = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, (args->pPropertyCount ? *args->pPropertyCount : 0));
+ args->pProperties = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pProperties) * iter_count);
+ if (!args->pProperties) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkExtensionProperties_partial_temp(dec, &args->pProperties[i]);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ args->pProperties = NULL;
+ }
+}
+
+static inline void vn_replace_vkEnumerateInstanceExtensionProperties_args_handle(struct vn_command_vkEnumerateInstanceExtensionProperties *args)
+{
+ /* skip args->pLayerName */
+ /* skip args->pPropertyCount */
+ /* skip args->pProperties */
+}
+
+static inline void vn_encode_vkEnumerateInstanceExtensionProperties_reply(struct vn_cs_encoder *enc, const struct vn_command_vkEnumerateInstanceExtensionProperties *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkEnumerateInstanceExtensionProperties_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->pLayerName */
+ if (vn_encode_simple_pointer(enc, args->pPropertyCount))
+ vn_encode_uint32_t(enc, args->pPropertyCount);
+ if (args->pProperties) {
+ vn_encode_array_size(enc, (args->pPropertyCount ? *args->pPropertyCount : 0));
+ for (uint32_t i = 0; i < (args->pPropertyCount ? *args->pPropertyCount : 0); i++)
+ vn_encode_VkExtensionProperties(enc, &args->pProperties[i]);
+ } else {
+ vn_encode_array_size(enc, 0);
+ }
+}
+
+static inline void vn_dispatch_vkCreateInstance(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCreateInstance args;
+
+ if (!ctx->dispatch_vkCreateInstance) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCreateInstance_args_temp(ctx->decoder, &args);
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCreateInstance(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkCreateInstance returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCreateInstance_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkDestroyInstance(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkDestroyInstance args;
+
+ if (!ctx->dispatch_vkDestroyInstance) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkDestroyInstance_args_temp(ctx->decoder, &args);
+ if (!args.instance) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkDestroyInstance(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkDestroyInstance_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkEnumerateInstanceVersion(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkEnumerateInstanceVersion args;
+
+ if (!ctx->dispatch_vkEnumerateInstanceVersion) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkEnumerateInstanceVersion_args_temp(ctx->decoder, &args);
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkEnumerateInstanceVersion(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkEnumerateInstanceVersion returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkEnumerateInstanceVersion_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkEnumerateInstanceLayerProperties(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkEnumerateInstanceLayerProperties args;
+
+ if (!ctx->dispatch_vkEnumerateInstanceLayerProperties) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkEnumerateInstanceLayerProperties_args_temp(ctx->decoder, &args);
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkEnumerateInstanceLayerProperties(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkEnumerateInstanceLayerProperties returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkEnumerateInstanceLayerProperties_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkEnumerateInstanceExtensionProperties(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkEnumerateInstanceExtensionProperties args;
+
+ if (!ctx->dispatch_vkEnumerateInstanceExtensionProperties) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkEnumerateInstanceExtensionProperties_args_temp(ctx->decoder, &args);
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkEnumerateInstanceExtensionProperties(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkEnumerateInstanceExtensionProperties returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkEnumerateInstanceExtensionProperties_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+#pragma GCC diagnostic pop
+
+#endif /* VN_PROTOCOL_RENDERER_INSTANCE_H */
diff --git a/src/venus/venus-protocol/vn_protocol_renderer_pipeline.h b/src/venus/venus-protocol/vn_protocol_renderer_pipeline.h
new file mode 100644
index 00000000..4946f0b6
--- /dev/null
+++ b/src/venus/venus-protocol/vn_protocol_renderer_pipeline.h
@@ -0,0 +1,1557 @@
+/* This file is generated by venus-protocol. See vn_protocol_renderer.h. */
+
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VN_PROTOCOL_RENDERER_PIPELINE_H
+#define VN_PROTOCOL_RENDERER_PIPELINE_H
+
+#include "vn_protocol_renderer_structs.h"
+
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wpointer-arith"
+#pragma GCC diagnostic ignored "-Wunused-parameter"
+
+/* struct VkSpecializationMapEntry */
+
+static inline void
+vn_decode_VkSpecializationMapEntry_temp(struct vn_cs_decoder *dec, VkSpecializationMapEntry *val)
+{
+ vn_decode_uint32_t(dec, &val->constantID);
+ vn_decode_uint32_t(dec, &val->offset);
+ vn_decode_size_t(dec, &val->size);
+}
+
+static inline void
+vn_replace_VkSpecializationMapEntry_handle(VkSpecializationMapEntry *val)
+{
+ /* skip val->constantID */
+ /* skip val->offset */
+ /* skip val->size */
+}
+
+/* struct VkSpecializationInfo */
+
+static inline void
+vn_decode_VkSpecializationInfo_temp(struct vn_cs_decoder *dec, VkSpecializationInfo *val)
+{
+ vn_decode_uint32_t(dec, &val->mapEntryCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->mapEntryCount);
+ val->pMapEntries = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pMapEntries) * iter_count);
+ if (!val->pMapEntries) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkSpecializationMapEntry_temp(dec, &((VkSpecializationMapEntry *)val->pMapEntries)[i]);
+ } else {
+ vn_decode_array_size(dec, val->mapEntryCount);
+ val->pMapEntries = NULL;
+ }
+ vn_decode_size_t(dec, &val->dataSize);
+ if (vn_peek_array_size(dec)) {
+ const size_t array_size = vn_decode_array_size(dec, val->dataSize);
+ val->pData = vn_cs_decoder_alloc_temp(dec, array_size);
+ if (!val->pData) return;
+ vn_decode_blob_array(dec, (void *)val->pData, array_size);
+ } else {
+ vn_decode_array_size(dec, val->dataSize);
+ val->pData = NULL;
+ }
+}
+
+static inline void
+vn_replace_VkSpecializationInfo_handle(VkSpecializationInfo *val)
+{
+ /* skip val->mapEntryCount */
+ if (val->pMapEntries) {
+ for (uint32_t i = 0; i < val->mapEntryCount; i++)
+ vn_replace_VkSpecializationMapEntry_handle(&((VkSpecializationMapEntry *)val->pMapEntries)[i]);
+ }
+ /* skip val->dataSize */
+ /* skip val->pData */
+}
+
+/* struct VkPipelineShaderStageCreateInfo chain */
+
+static inline void *
+vn_decode_VkPipelineShaderStageCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPipelineShaderStageCreateInfo_self_temp(struct vn_cs_decoder *dec, VkPipelineShaderStageCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_VkShaderStageFlagBits(dec, &val->stage);
+ vn_decode_VkShaderModule_lookup(dec, &val->module);
+ if (vn_peek_array_size(dec)) {
+ const size_t string_size = vn_decode_array_size_unchecked(dec);
+ val->pName = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pName) * string_size);
+ if (!val->pName) return;
+ vn_decode_char_array(dec, (char *)val->pName, string_size);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ val->pName = NULL;
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ val->pSpecializationInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pSpecializationInfo));
+ if (!val->pSpecializationInfo) return;
+ vn_decode_VkSpecializationInfo_temp(dec, (VkSpecializationInfo *)val->pSpecializationInfo);
+ } else {
+ val->pSpecializationInfo = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkPipelineShaderStageCreateInfo_temp(struct vn_cs_decoder *dec, VkPipelineShaderStageCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPipelineShaderStageCreateInfo_pnext_temp(dec);
+ vn_decode_VkPipelineShaderStageCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPipelineShaderStageCreateInfo_handle_self(VkPipelineShaderStageCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ /* skip val->stage */
+ vn_replace_VkShaderModule_handle(&val->module);
+ /* skip val->pName */
+ if (val->pSpecializationInfo)
+ vn_replace_VkSpecializationInfo_handle((VkSpecializationInfo *)val->pSpecializationInfo);
+}
+
+static inline void
+vn_replace_VkPipelineShaderStageCreateInfo_handle(VkPipelineShaderStageCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO:
+ vn_replace_VkPipelineShaderStageCreateInfo_handle_self((VkPipelineShaderStageCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkVertexInputBindingDescription */
+
+static inline void
+vn_decode_VkVertexInputBindingDescription_temp(struct vn_cs_decoder *dec, VkVertexInputBindingDescription *val)
+{
+ vn_decode_uint32_t(dec, &val->binding);
+ vn_decode_uint32_t(dec, &val->stride);
+ vn_decode_VkVertexInputRate(dec, &val->inputRate);
+}
+
+static inline void
+vn_replace_VkVertexInputBindingDescription_handle(VkVertexInputBindingDescription *val)
+{
+ /* skip val->binding */
+ /* skip val->stride */
+ /* skip val->inputRate */
+}
+
+/* struct VkVertexInputAttributeDescription */
+
+static inline void
+vn_decode_VkVertexInputAttributeDescription_temp(struct vn_cs_decoder *dec, VkVertexInputAttributeDescription *val)
+{
+ vn_decode_uint32_t(dec, &val->location);
+ vn_decode_uint32_t(dec, &val->binding);
+ vn_decode_VkFormat(dec, &val->format);
+ vn_decode_uint32_t(dec, &val->offset);
+}
+
+static inline void
+vn_replace_VkVertexInputAttributeDescription_handle(VkVertexInputAttributeDescription *val)
+{
+ /* skip val->location */
+ /* skip val->binding */
+ /* skip val->format */
+ /* skip val->offset */
+}
+
+/* struct VkPipelineVertexInputStateCreateInfo chain */
+
+static inline void *
+vn_decode_VkPipelineVertexInputStateCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPipelineVertexInputStateCreateInfo_self_temp(struct vn_cs_decoder *dec, VkPipelineVertexInputStateCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_uint32_t(dec, &val->vertexBindingDescriptionCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->vertexBindingDescriptionCount);
+ val->pVertexBindingDescriptions = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pVertexBindingDescriptions) * iter_count);
+ if (!val->pVertexBindingDescriptions) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkVertexInputBindingDescription_temp(dec, &((VkVertexInputBindingDescription *)val->pVertexBindingDescriptions)[i]);
+ } else {
+ vn_decode_array_size(dec, val->vertexBindingDescriptionCount);
+ val->pVertexBindingDescriptions = NULL;
+ }
+ vn_decode_uint32_t(dec, &val->vertexAttributeDescriptionCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->vertexAttributeDescriptionCount);
+ val->pVertexAttributeDescriptions = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pVertexAttributeDescriptions) * iter_count);
+ if (!val->pVertexAttributeDescriptions) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkVertexInputAttributeDescription_temp(dec, &((VkVertexInputAttributeDescription *)val->pVertexAttributeDescriptions)[i]);
+ } else {
+ vn_decode_array_size(dec, val->vertexAttributeDescriptionCount);
+ val->pVertexAttributeDescriptions = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkPipelineVertexInputStateCreateInfo_temp(struct vn_cs_decoder *dec, VkPipelineVertexInputStateCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPipelineVertexInputStateCreateInfo_pnext_temp(dec);
+ vn_decode_VkPipelineVertexInputStateCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPipelineVertexInputStateCreateInfo_handle_self(VkPipelineVertexInputStateCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ /* skip val->vertexBindingDescriptionCount */
+ if (val->pVertexBindingDescriptions) {
+ for (uint32_t i = 0; i < val->vertexBindingDescriptionCount; i++)
+ vn_replace_VkVertexInputBindingDescription_handle(&((VkVertexInputBindingDescription *)val->pVertexBindingDescriptions)[i]);
+ }
+ /* skip val->vertexAttributeDescriptionCount */
+ if (val->pVertexAttributeDescriptions) {
+ for (uint32_t i = 0; i < val->vertexAttributeDescriptionCount; i++)
+ vn_replace_VkVertexInputAttributeDescription_handle(&((VkVertexInputAttributeDescription *)val->pVertexAttributeDescriptions)[i]);
+ }
+}
+
+static inline void
+vn_replace_VkPipelineVertexInputStateCreateInfo_handle(VkPipelineVertexInputStateCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO:
+ vn_replace_VkPipelineVertexInputStateCreateInfo_handle_self((VkPipelineVertexInputStateCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkPipelineInputAssemblyStateCreateInfo chain */
+
+static inline void *
+vn_decode_VkPipelineInputAssemblyStateCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPipelineInputAssemblyStateCreateInfo_self_temp(struct vn_cs_decoder *dec, VkPipelineInputAssemblyStateCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_VkPrimitiveTopology(dec, &val->topology);
+ vn_decode_VkBool32(dec, &val->primitiveRestartEnable);
+}
+
+static inline void
+vn_decode_VkPipelineInputAssemblyStateCreateInfo_temp(struct vn_cs_decoder *dec, VkPipelineInputAssemblyStateCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPipelineInputAssemblyStateCreateInfo_pnext_temp(dec);
+ vn_decode_VkPipelineInputAssemblyStateCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPipelineInputAssemblyStateCreateInfo_handle_self(VkPipelineInputAssemblyStateCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ /* skip val->topology */
+ /* skip val->primitiveRestartEnable */
+}
+
+static inline void
+vn_replace_VkPipelineInputAssemblyStateCreateInfo_handle(VkPipelineInputAssemblyStateCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO:
+ vn_replace_VkPipelineInputAssemblyStateCreateInfo_handle_self((VkPipelineInputAssemblyStateCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkPipelineTessellationDomainOriginStateCreateInfo chain */
+
+static inline void *
+vn_decode_VkPipelineTessellationDomainOriginStateCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPipelineTessellationDomainOriginStateCreateInfo_self_temp(struct vn_cs_decoder *dec, VkPipelineTessellationDomainOriginStateCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkTessellationDomainOrigin(dec, &val->domainOrigin);
+}
+
+static inline void
+vn_decode_VkPipelineTessellationDomainOriginStateCreateInfo_temp(struct vn_cs_decoder *dec, VkPipelineTessellationDomainOriginStateCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPipelineTessellationDomainOriginStateCreateInfo_pnext_temp(dec);
+ vn_decode_VkPipelineTessellationDomainOriginStateCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPipelineTessellationDomainOriginStateCreateInfo_handle_self(VkPipelineTessellationDomainOriginStateCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->domainOrigin */
+}
+
+static inline void
+vn_replace_VkPipelineTessellationDomainOriginStateCreateInfo_handle(VkPipelineTessellationDomainOriginStateCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO:
+ vn_replace_VkPipelineTessellationDomainOriginStateCreateInfo_handle_self((VkPipelineTessellationDomainOriginStateCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkPipelineTessellationStateCreateInfo chain */
+
+static inline void *
+vn_decode_VkPipelineTessellationStateCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ VkBaseOutStructure *pnext;
+ VkStructureType stype;
+
+ if (!vn_decode_simple_pointer(dec))
+ return NULL;
+
+ vn_decode_VkStructureType(dec, &stype);
+ switch ((int32_t)stype) {
+ case VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPipelineTessellationDomainOriginStateCreateInfo));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPipelineTessellationStateCreateInfo_pnext_temp(dec);
+ vn_decode_VkPipelineTessellationDomainOriginStateCreateInfo_self_temp(dec, (VkPipelineTessellationDomainOriginStateCreateInfo *)pnext);
+ }
+ break;
+ default:
+ /* unexpected struct */
+ pnext = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ break;
+ }
+
+ return pnext;
+}
+
+static inline void
+vn_decode_VkPipelineTessellationStateCreateInfo_self_temp(struct vn_cs_decoder *dec, VkPipelineTessellationStateCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_uint32_t(dec, &val->patchControlPoints);
+}
+
+static inline void
+vn_decode_VkPipelineTessellationStateCreateInfo_temp(struct vn_cs_decoder *dec, VkPipelineTessellationStateCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPipelineTessellationStateCreateInfo_pnext_temp(dec);
+ vn_decode_VkPipelineTessellationStateCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPipelineTessellationStateCreateInfo_handle_self(VkPipelineTessellationStateCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ /* skip val->patchControlPoints */
+}
+
+static inline void
+vn_replace_VkPipelineTessellationStateCreateInfo_handle(VkPipelineTessellationStateCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO:
+ vn_replace_VkPipelineTessellationStateCreateInfo_handle_self((VkPipelineTessellationStateCreateInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO:
+ vn_replace_VkPipelineTessellationDomainOriginStateCreateInfo_handle_self((VkPipelineTessellationDomainOriginStateCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkPipelineViewportStateCreateInfo chain */
+
+static inline void *
+vn_decode_VkPipelineViewportStateCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPipelineViewportStateCreateInfo_self_temp(struct vn_cs_decoder *dec, VkPipelineViewportStateCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_uint32_t(dec, &val->viewportCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->viewportCount);
+ val->pViewports = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pViewports) * iter_count);
+ if (!val->pViewports) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkViewport_temp(dec, &((VkViewport *)val->pViewports)[i]);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ val->pViewports = NULL;
+ }
+ vn_decode_uint32_t(dec, &val->scissorCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->scissorCount);
+ val->pScissors = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pScissors) * iter_count);
+ if (!val->pScissors) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkRect2D_temp(dec, &((VkRect2D *)val->pScissors)[i]);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ val->pScissors = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkPipelineViewportStateCreateInfo_temp(struct vn_cs_decoder *dec, VkPipelineViewportStateCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPipelineViewportStateCreateInfo_pnext_temp(dec);
+ vn_decode_VkPipelineViewportStateCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPipelineViewportStateCreateInfo_handle_self(VkPipelineViewportStateCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ /* skip val->viewportCount */
+ if (val->pViewports) {
+ for (uint32_t i = 0; i < val->viewportCount; i++)
+ vn_replace_VkViewport_handle(&((VkViewport *)val->pViewports)[i]);
+ }
+ /* skip val->scissorCount */
+ if (val->pScissors) {
+ for (uint32_t i = 0; i < val->scissorCount; i++)
+ vn_replace_VkRect2D_handle(&((VkRect2D *)val->pScissors)[i]);
+ }
+}
+
+static inline void
+vn_replace_VkPipelineViewportStateCreateInfo_handle(VkPipelineViewportStateCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO:
+ vn_replace_VkPipelineViewportStateCreateInfo_handle_self((VkPipelineViewportStateCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkPipelineRasterizationStateStreamCreateInfoEXT chain */
+
+static inline void *
+vn_decode_VkPipelineRasterizationStateStreamCreateInfoEXT_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPipelineRasterizationStateStreamCreateInfoEXT_self_temp(struct vn_cs_decoder *dec, VkPipelineRasterizationStateStreamCreateInfoEXT *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_uint32_t(dec, &val->rasterizationStream);
+}
+
+static inline void
+vn_decode_VkPipelineRasterizationStateStreamCreateInfoEXT_temp(struct vn_cs_decoder *dec, VkPipelineRasterizationStateStreamCreateInfoEXT *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_STREAM_CREATE_INFO_EXT)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPipelineRasterizationStateStreamCreateInfoEXT_pnext_temp(dec);
+ vn_decode_VkPipelineRasterizationStateStreamCreateInfoEXT_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPipelineRasterizationStateStreamCreateInfoEXT_handle_self(VkPipelineRasterizationStateStreamCreateInfoEXT *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ /* skip val->rasterizationStream */
+}
+
+static inline void
+vn_replace_VkPipelineRasterizationStateStreamCreateInfoEXT_handle(VkPipelineRasterizationStateStreamCreateInfoEXT *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_STREAM_CREATE_INFO_EXT:
+ vn_replace_VkPipelineRasterizationStateStreamCreateInfoEXT_handle_self((VkPipelineRasterizationStateStreamCreateInfoEXT *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkPipelineRasterizationStateCreateInfo chain */
+
+static inline void *
+vn_decode_VkPipelineRasterizationStateCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ VkBaseOutStructure *pnext;
+ VkStructureType stype;
+
+ if (!vn_decode_simple_pointer(dec))
+ return NULL;
+
+ vn_decode_VkStructureType(dec, &stype);
+ switch ((int32_t)stype) {
+ case VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_STREAM_CREATE_INFO_EXT:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkPipelineRasterizationStateStreamCreateInfoEXT));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkPipelineRasterizationStateCreateInfo_pnext_temp(dec);
+ vn_decode_VkPipelineRasterizationStateStreamCreateInfoEXT_self_temp(dec, (VkPipelineRasterizationStateStreamCreateInfoEXT *)pnext);
+ }
+ break;
+ default:
+ /* unexpected struct */
+ pnext = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ break;
+ }
+
+ return pnext;
+}
+
+static inline void
+vn_decode_VkPipelineRasterizationStateCreateInfo_self_temp(struct vn_cs_decoder *dec, VkPipelineRasterizationStateCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_VkBool32(dec, &val->depthClampEnable);
+ vn_decode_VkBool32(dec, &val->rasterizerDiscardEnable);
+ vn_decode_VkPolygonMode(dec, &val->polygonMode);
+ vn_decode_VkFlags(dec, &val->cullMode);
+ vn_decode_VkFrontFace(dec, &val->frontFace);
+ vn_decode_VkBool32(dec, &val->depthBiasEnable);
+ vn_decode_float(dec, &val->depthBiasConstantFactor);
+ vn_decode_float(dec, &val->depthBiasClamp);
+ vn_decode_float(dec, &val->depthBiasSlopeFactor);
+ vn_decode_float(dec, &val->lineWidth);
+}
+
+static inline void
+vn_decode_VkPipelineRasterizationStateCreateInfo_temp(struct vn_cs_decoder *dec, VkPipelineRasterizationStateCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPipelineRasterizationStateCreateInfo_pnext_temp(dec);
+ vn_decode_VkPipelineRasterizationStateCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPipelineRasterizationStateCreateInfo_handle_self(VkPipelineRasterizationStateCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ /* skip val->depthClampEnable */
+ /* skip val->rasterizerDiscardEnable */
+ /* skip val->polygonMode */
+ /* skip val->cullMode */
+ /* skip val->frontFace */
+ /* skip val->depthBiasEnable */
+ /* skip val->depthBiasConstantFactor */
+ /* skip val->depthBiasClamp */
+ /* skip val->depthBiasSlopeFactor */
+ /* skip val->lineWidth */
+}
+
+static inline void
+vn_replace_VkPipelineRasterizationStateCreateInfo_handle(VkPipelineRasterizationStateCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO:
+ vn_replace_VkPipelineRasterizationStateCreateInfo_handle_self((VkPipelineRasterizationStateCreateInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_STREAM_CREATE_INFO_EXT:
+ vn_replace_VkPipelineRasterizationStateStreamCreateInfoEXT_handle_self((VkPipelineRasterizationStateStreamCreateInfoEXT *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkPipelineMultisampleStateCreateInfo chain */
+
+static inline void *
+vn_decode_VkPipelineMultisampleStateCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPipelineMultisampleStateCreateInfo_self_temp(struct vn_cs_decoder *dec, VkPipelineMultisampleStateCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_VkSampleCountFlagBits(dec, &val->rasterizationSamples);
+ vn_decode_VkBool32(dec, &val->sampleShadingEnable);
+ vn_decode_float(dec, &val->minSampleShading);
+ if (vn_peek_array_size(dec)) {
+ const size_t array_size = vn_decode_array_size(dec, (val->rasterizationSamples + 31) / 32);
+ val->pSampleMask = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pSampleMask) * array_size);
+ if (!val->pSampleMask) return;
+ vn_decode_VkSampleMask_array(dec, (VkSampleMask *)val->pSampleMask, array_size);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ val->pSampleMask = NULL;
+ }
+ vn_decode_VkBool32(dec, &val->alphaToCoverageEnable);
+ vn_decode_VkBool32(dec, &val->alphaToOneEnable);
+}
+
+static inline void
+vn_decode_VkPipelineMultisampleStateCreateInfo_temp(struct vn_cs_decoder *dec, VkPipelineMultisampleStateCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPipelineMultisampleStateCreateInfo_pnext_temp(dec);
+ vn_decode_VkPipelineMultisampleStateCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPipelineMultisampleStateCreateInfo_handle_self(VkPipelineMultisampleStateCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ /* skip val->rasterizationSamples */
+ /* skip val->sampleShadingEnable */
+ /* skip val->minSampleShading */
+ /* skip val->pSampleMask */
+ /* skip val->alphaToCoverageEnable */
+ /* skip val->alphaToOneEnable */
+}
+
+static inline void
+vn_replace_VkPipelineMultisampleStateCreateInfo_handle(VkPipelineMultisampleStateCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO:
+ vn_replace_VkPipelineMultisampleStateCreateInfo_handle_self((VkPipelineMultisampleStateCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkStencilOpState */
+
+static inline void
+vn_decode_VkStencilOpState_temp(struct vn_cs_decoder *dec, VkStencilOpState *val)
+{
+ vn_decode_VkStencilOp(dec, &val->failOp);
+ vn_decode_VkStencilOp(dec, &val->passOp);
+ vn_decode_VkStencilOp(dec, &val->depthFailOp);
+ vn_decode_VkCompareOp(dec, &val->compareOp);
+ vn_decode_uint32_t(dec, &val->compareMask);
+ vn_decode_uint32_t(dec, &val->writeMask);
+ vn_decode_uint32_t(dec, &val->reference);
+}
+
+static inline void
+vn_replace_VkStencilOpState_handle(VkStencilOpState *val)
+{
+ /* skip val->failOp */
+ /* skip val->passOp */
+ /* skip val->depthFailOp */
+ /* skip val->compareOp */
+ /* skip val->compareMask */
+ /* skip val->writeMask */
+ /* skip val->reference */
+}
+
+/* struct VkPipelineDepthStencilStateCreateInfo chain */
+
+static inline void *
+vn_decode_VkPipelineDepthStencilStateCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPipelineDepthStencilStateCreateInfo_self_temp(struct vn_cs_decoder *dec, VkPipelineDepthStencilStateCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_VkBool32(dec, &val->depthTestEnable);
+ vn_decode_VkBool32(dec, &val->depthWriteEnable);
+ vn_decode_VkCompareOp(dec, &val->depthCompareOp);
+ vn_decode_VkBool32(dec, &val->depthBoundsTestEnable);
+ vn_decode_VkBool32(dec, &val->stencilTestEnable);
+ vn_decode_VkStencilOpState_temp(dec, &val->front);
+ vn_decode_VkStencilOpState_temp(dec, &val->back);
+ vn_decode_float(dec, &val->minDepthBounds);
+ vn_decode_float(dec, &val->maxDepthBounds);
+}
+
+static inline void
+vn_decode_VkPipelineDepthStencilStateCreateInfo_temp(struct vn_cs_decoder *dec, VkPipelineDepthStencilStateCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPipelineDepthStencilStateCreateInfo_pnext_temp(dec);
+ vn_decode_VkPipelineDepthStencilStateCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPipelineDepthStencilStateCreateInfo_handle_self(VkPipelineDepthStencilStateCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ /* skip val->depthTestEnable */
+ /* skip val->depthWriteEnable */
+ /* skip val->depthCompareOp */
+ /* skip val->depthBoundsTestEnable */
+ /* skip val->stencilTestEnable */
+ vn_replace_VkStencilOpState_handle(&val->front);
+ vn_replace_VkStencilOpState_handle(&val->back);
+ /* skip val->minDepthBounds */
+ /* skip val->maxDepthBounds */
+}
+
+static inline void
+vn_replace_VkPipelineDepthStencilStateCreateInfo_handle(VkPipelineDepthStencilStateCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO:
+ vn_replace_VkPipelineDepthStencilStateCreateInfo_handle_self((VkPipelineDepthStencilStateCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkPipelineColorBlendAttachmentState */
+
+static inline void
+vn_decode_VkPipelineColorBlendAttachmentState_temp(struct vn_cs_decoder *dec, VkPipelineColorBlendAttachmentState *val)
+{
+ vn_decode_VkBool32(dec, &val->blendEnable);
+ vn_decode_VkBlendFactor(dec, &val->srcColorBlendFactor);
+ vn_decode_VkBlendFactor(dec, &val->dstColorBlendFactor);
+ vn_decode_VkBlendOp(dec, &val->colorBlendOp);
+ vn_decode_VkBlendFactor(dec, &val->srcAlphaBlendFactor);
+ vn_decode_VkBlendFactor(dec, &val->dstAlphaBlendFactor);
+ vn_decode_VkBlendOp(dec, &val->alphaBlendOp);
+ vn_decode_VkFlags(dec, &val->colorWriteMask);
+}
+
+static inline void
+vn_replace_VkPipelineColorBlendAttachmentState_handle(VkPipelineColorBlendAttachmentState *val)
+{
+ /* skip val->blendEnable */
+ /* skip val->srcColorBlendFactor */
+ /* skip val->dstColorBlendFactor */
+ /* skip val->colorBlendOp */
+ /* skip val->srcAlphaBlendFactor */
+ /* skip val->dstAlphaBlendFactor */
+ /* skip val->alphaBlendOp */
+ /* skip val->colorWriteMask */
+}
+
+/* struct VkPipelineColorBlendStateCreateInfo chain */
+
+static inline void *
+vn_decode_VkPipelineColorBlendStateCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPipelineColorBlendStateCreateInfo_self_temp(struct vn_cs_decoder *dec, VkPipelineColorBlendStateCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_VkBool32(dec, &val->logicOpEnable);
+ vn_decode_VkLogicOp(dec, &val->logicOp);
+ vn_decode_uint32_t(dec, &val->attachmentCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->attachmentCount);
+ val->pAttachments = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pAttachments) * iter_count);
+ if (!val->pAttachments) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkPipelineColorBlendAttachmentState_temp(dec, &((VkPipelineColorBlendAttachmentState *)val->pAttachments)[i]);
+ } else {
+ vn_decode_array_size(dec, val->attachmentCount);
+ val->pAttachments = NULL;
+ }
+ {
+ const size_t array_size = vn_decode_array_size(dec, 4);
+ vn_decode_float_array(dec, val->blendConstants, array_size);
+ }
+}
+
+static inline void
+vn_decode_VkPipelineColorBlendStateCreateInfo_temp(struct vn_cs_decoder *dec, VkPipelineColorBlendStateCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPipelineColorBlendStateCreateInfo_pnext_temp(dec);
+ vn_decode_VkPipelineColorBlendStateCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPipelineColorBlendStateCreateInfo_handle_self(VkPipelineColorBlendStateCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ /* skip val->logicOpEnable */
+ /* skip val->logicOp */
+ /* skip val->attachmentCount */
+ if (val->pAttachments) {
+ for (uint32_t i = 0; i < val->attachmentCount; i++)
+ vn_replace_VkPipelineColorBlendAttachmentState_handle(&((VkPipelineColorBlendAttachmentState *)val->pAttachments)[i]);
+ }
+ /* skip val->blendConstants */
+}
+
+static inline void
+vn_replace_VkPipelineColorBlendStateCreateInfo_handle(VkPipelineColorBlendStateCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO:
+ vn_replace_VkPipelineColorBlendStateCreateInfo_handle_self((VkPipelineColorBlendStateCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkPipelineDynamicStateCreateInfo chain */
+
+static inline void *
+vn_decode_VkPipelineDynamicStateCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPipelineDynamicStateCreateInfo_self_temp(struct vn_cs_decoder *dec, VkPipelineDynamicStateCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_uint32_t(dec, &val->dynamicStateCount);
+ if (vn_peek_array_size(dec)) {
+ const size_t array_size = vn_decode_array_size(dec, val->dynamicStateCount);
+ val->pDynamicStates = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pDynamicStates) * array_size);
+ if (!val->pDynamicStates) return;
+ vn_decode_VkDynamicState_array(dec, (VkDynamicState *)val->pDynamicStates, array_size);
+ } else {
+ vn_decode_array_size(dec, val->dynamicStateCount);
+ val->pDynamicStates = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkPipelineDynamicStateCreateInfo_temp(struct vn_cs_decoder *dec, VkPipelineDynamicStateCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPipelineDynamicStateCreateInfo_pnext_temp(dec);
+ vn_decode_VkPipelineDynamicStateCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPipelineDynamicStateCreateInfo_handle_self(VkPipelineDynamicStateCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ /* skip val->dynamicStateCount */
+ /* skip val->pDynamicStates */
+}
+
+static inline void
+vn_replace_VkPipelineDynamicStateCreateInfo_handle(VkPipelineDynamicStateCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO:
+ vn_replace_VkPipelineDynamicStateCreateInfo_handle_self((VkPipelineDynamicStateCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkGraphicsPipelineCreateInfo chain */
+
+static inline void *
+vn_decode_VkGraphicsPipelineCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkGraphicsPipelineCreateInfo_self_temp(struct vn_cs_decoder *dec, VkGraphicsPipelineCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_uint32_t(dec, &val->stageCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->stageCount);
+ val->pStages = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pStages) * iter_count);
+ if (!val->pStages) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkPipelineShaderStageCreateInfo_temp(dec, &((VkPipelineShaderStageCreateInfo *)val->pStages)[i]);
+ } else {
+ vn_decode_array_size(dec, val->stageCount);
+ val->pStages = NULL;
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ val->pVertexInputState = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pVertexInputState));
+ if (!val->pVertexInputState) return;
+ vn_decode_VkPipelineVertexInputStateCreateInfo_temp(dec, (VkPipelineVertexInputStateCreateInfo *)val->pVertexInputState);
+ } else {
+ val->pVertexInputState = NULL;
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ val->pInputAssemblyState = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pInputAssemblyState));
+ if (!val->pInputAssemblyState) return;
+ vn_decode_VkPipelineInputAssemblyStateCreateInfo_temp(dec, (VkPipelineInputAssemblyStateCreateInfo *)val->pInputAssemblyState);
+ } else {
+ val->pInputAssemblyState = NULL;
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ val->pTessellationState = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pTessellationState));
+ if (!val->pTessellationState) return;
+ vn_decode_VkPipelineTessellationStateCreateInfo_temp(dec, (VkPipelineTessellationStateCreateInfo *)val->pTessellationState);
+ } else {
+ val->pTessellationState = NULL;
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ val->pViewportState = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pViewportState));
+ if (!val->pViewportState) return;
+ vn_decode_VkPipelineViewportStateCreateInfo_temp(dec, (VkPipelineViewportStateCreateInfo *)val->pViewportState);
+ } else {
+ val->pViewportState = NULL;
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ val->pRasterizationState = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pRasterizationState));
+ if (!val->pRasterizationState) return;
+ vn_decode_VkPipelineRasterizationStateCreateInfo_temp(dec, (VkPipelineRasterizationStateCreateInfo *)val->pRasterizationState);
+ } else {
+ val->pRasterizationState = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ val->pMultisampleState = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pMultisampleState));
+ if (!val->pMultisampleState) return;
+ vn_decode_VkPipelineMultisampleStateCreateInfo_temp(dec, (VkPipelineMultisampleStateCreateInfo *)val->pMultisampleState);
+ } else {
+ val->pMultisampleState = NULL;
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ val->pDepthStencilState = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pDepthStencilState));
+ if (!val->pDepthStencilState) return;
+ vn_decode_VkPipelineDepthStencilStateCreateInfo_temp(dec, (VkPipelineDepthStencilStateCreateInfo *)val->pDepthStencilState);
+ } else {
+ val->pDepthStencilState = NULL;
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ val->pColorBlendState = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pColorBlendState));
+ if (!val->pColorBlendState) return;
+ vn_decode_VkPipelineColorBlendStateCreateInfo_temp(dec, (VkPipelineColorBlendStateCreateInfo *)val->pColorBlendState);
+ } else {
+ val->pColorBlendState = NULL;
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ val->pDynamicState = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pDynamicState));
+ if (!val->pDynamicState) return;
+ vn_decode_VkPipelineDynamicStateCreateInfo_temp(dec, (VkPipelineDynamicStateCreateInfo *)val->pDynamicState);
+ } else {
+ val->pDynamicState = NULL;
+ }
+ vn_decode_VkPipelineLayout_lookup(dec, &val->layout);
+ vn_decode_VkRenderPass_lookup(dec, &val->renderPass);
+ vn_decode_uint32_t(dec, &val->subpass);
+ vn_decode_VkPipeline_lookup(dec, &val->basePipelineHandle);
+ vn_decode_int32_t(dec, &val->basePipelineIndex);
+}
+
+static inline void
+vn_decode_VkGraphicsPipelineCreateInfo_temp(struct vn_cs_decoder *dec, VkGraphicsPipelineCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkGraphicsPipelineCreateInfo_pnext_temp(dec);
+ vn_decode_VkGraphicsPipelineCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkGraphicsPipelineCreateInfo_handle_self(VkGraphicsPipelineCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ /* skip val->stageCount */
+ if (val->pStages) {
+ for (uint32_t i = 0; i < val->stageCount; i++)
+ vn_replace_VkPipelineShaderStageCreateInfo_handle(&((VkPipelineShaderStageCreateInfo *)val->pStages)[i]);
+ }
+ if (val->pVertexInputState)
+ vn_replace_VkPipelineVertexInputStateCreateInfo_handle((VkPipelineVertexInputStateCreateInfo *)val->pVertexInputState);
+ if (val->pInputAssemblyState)
+ vn_replace_VkPipelineInputAssemblyStateCreateInfo_handle((VkPipelineInputAssemblyStateCreateInfo *)val->pInputAssemblyState);
+ if (val->pTessellationState)
+ vn_replace_VkPipelineTessellationStateCreateInfo_handle((VkPipelineTessellationStateCreateInfo *)val->pTessellationState);
+ if (val->pViewportState)
+ vn_replace_VkPipelineViewportStateCreateInfo_handle((VkPipelineViewportStateCreateInfo *)val->pViewportState);
+ if (val->pRasterizationState)
+ vn_replace_VkPipelineRasterizationStateCreateInfo_handle((VkPipelineRasterizationStateCreateInfo *)val->pRasterizationState);
+ if (val->pMultisampleState)
+ vn_replace_VkPipelineMultisampleStateCreateInfo_handle((VkPipelineMultisampleStateCreateInfo *)val->pMultisampleState);
+ if (val->pDepthStencilState)
+ vn_replace_VkPipelineDepthStencilStateCreateInfo_handle((VkPipelineDepthStencilStateCreateInfo *)val->pDepthStencilState);
+ if (val->pColorBlendState)
+ vn_replace_VkPipelineColorBlendStateCreateInfo_handle((VkPipelineColorBlendStateCreateInfo *)val->pColorBlendState);
+ if (val->pDynamicState)
+ vn_replace_VkPipelineDynamicStateCreateInfo_handle((VkPipelineDynamicStateCreateInfo *)val->pDynamicState);
+ vn_replace_VkPipelineLayout_handle(&val->layout);
+ vn_replace_VkRenderPass_handle(&val->renderPass);
+ /* skip val->subpass */
+ vn_replace_VkPipeline_handle(&val->basePipelineHandle);
+ /* skip val->basePipelineIndex */
+}
+
+static inline void
+vn_replace_VkGraphicsPipelineCreateInfo_handle(VkGraphicsPipelineCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO:
+ vn_replace_VkGraphicsPipelineCreateInfo_handle_self((VkGraphicsPipelineCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkComputePipelineCreateInfo chain */
+
+static inline void *
+vn_decode_VkComputePipelineCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkComputePipelineCreateInfo_self_temp(struct vn_cs_decoder *dec, VkComputePipelineCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_VkPipelineShaderStageCreateInfo_temp(dec, &val->stage);
+ vn_decode_VkPipelineLayout_lookup(dec, &val->layout);
+ vn_decode_VkPipeline_lookup(dec, &val->basePipelineHandle);
+ vn_decode_int32_t(dec, &val->basePipelineIndex);
+}
+
+static inline void
+vn_decode_VkComputePipelineCreateInfo_temp(struct vn_cs_decoder *dec, VkComputePipelineCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkComputePipelineCreateInfo_pnext_temp(dec);
+ vn_decode_VkComputePipelineCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkComputePipelineCreateInfo_handle_self(VkComputePipelineCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ vn_replace_VkPipelineShaderStageCreateInfo_handle(&val->stage);
+ vn_replace_VkPipelineLayout_handle(&val->layout);
+ vn_replace_VkPipeline_handle(&val->basePipelineHandle);
+ /* skip val->basePipelineIndex */
+}
+
+static inline void
+vn_replace_VkComputePipelineCreateInfo_handle(VkComputePipelineCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO:
+ vn_replace_VkComputePipelineCreateInfo_handle_self((VkComputePipelineCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+static inline void vn_decode_vkCreateGraphicsPipelines_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCreateGraphicsPipelines *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkPipelineCache_lookup(dec, &args->pipelineCache);
+ vn_decode_uint32_t(dec, &args->createInfoCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->createInfoCount);
+ args->pCreateInfos = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pCreateInfos) * iter_count);
+ if (!args->pCreateInfos) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkGraphicsPipelineCreateInfo_temp(dec, &((VkGraphicsPipelineCreateInfo *)args->pCreateInfos)[i]);
+ } else {
+ vn_decode_array_size(dec, args->createInfoCount);
+ args->pCreateInfos = NULL;
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->createInfoCount);
+ args->pPipelines = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pPipelines) * iter_count);
+ if (!args->pPipelines) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkPipeline(dec, &args->pPipelines[i]);
+ } else {
+ vn_decode_array_size(dec, args->createInfoCount);
+ args->pPipelines = NULL;
+ }
+}
+
+static inline void vn_replace_vkCreateGraphicsPipelines_args_handle(struct vn_command_vkCreateGraphicsPipelines *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkPipelineCache_handle(&args->pipelineCache);
+ /* skip args->createInfoCount */
+ if (args->pCreateInfos) {
+ for (uint32_t i = 0; i < args->createInfoCount; i++)
+ vn_replace_VkGraphicsPipelineCreateInfo_handle(&((VkGraphicsPipelineCreateInfo *)args->pCreateInfos)[i]);
+ }
+ /* skip args->pAllocator */
+ /* skip args->pPipelines */
+}
+
+static inline void vn_encode_vkCreateGraphicsPipelines_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCreateGraphicsPipelines *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCreateGraphicsPipelines_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->pipelineCache */
+ /* skip args->createInfoCount */
+ /* skip args->pCreateInfos */
+ /* skip args->pAllocator */
+ if (args->pPipelines) {
+ vn_encode_array_size(enc, args->createInfoCount);
+ for (uint32_t i = 0; i < args->createInfoCount; i++)
+ vn_encode_VkPipeline(enc, &args->pPipelines[i]);
+ } else {
+ vn_encode_array_size(enc, 0);
+ }
+}
+
+static inline void vn_decode_vkCreateComputePipelines_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCreateComputePipelines *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkPipelineCache_lookup(dec, &args->pipelineCache);
+ vn_decode_uint32_t(dec, &args->createInfoCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->createInfoCount);
+ args->pCreateInfos = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pCreateInfos) * iter_count);
+ if (!args->pCreateInfos) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkComputePipelineCreateInfo_temp(dec, &((VkComputePipelineCreateInfo *)args->pCreateInfos)[i]);
+ } else {
+ vn_decode_array_size(dec, args->createInfoCount);
+ args->pCreateInfos = NULL;
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->createInfoCount);
+ args->pPipelines = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pPipelines) * iter_count);
+ if (!args->pPipelines) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkPipeline(dec, &args->pPipelines[i]);
+ } else {
+ vn_decode_array_size(dec, args->createInfoCount);
+ args->pPipelines = NULL;
+ }
+}
+
+static inline void vn_replace_vkCreateComputePipelines_args_handle(struct vn_command_vkCreateComputePipelines *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkPipelineCache_handle(&args->pipelineCache);
+ /* skip args->createInfoCount */
+ if (args->pCreateInfos) {
+ for (uint32_t i = 0; i < args->createInfoCount; i++)
+ vn_replace_VkComputePipelineCreateInfo_handle(&((VkComputePipelineCreateInfo *)args->pCreateInfos)[i]);
+ }
+ /* skip args->pAllocator */
+ /* skip args->pPipelines */
+}
+
+static inline void vn_encode_vkCreateComputePipelines_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCreateComputePipelines *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCreateComputePipelines_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->pipelineCache */
+ /* skip args->createInfoCount */
+ /* skip args->pCreateInfos */
+ /* skip args->pAllocator */
+ if (args->pPipelines) {
+ vn_encode_array_size(enc, args->createInfoCount);
+ for (uint32_t i = 0; i < args->createInfoCount; i++)
+ vn_encode_VkPipeline(enc, &args->pPipelines[i]);
+ } else {
+ vn_encode_array_size(enc, 0);
+ }
+}
+
+static inline void vn_decode_vkDestroyPipeline_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkDestroyPipeline *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkPipeline_lookup(dec, &args->pipeline);
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+}
+
+static inline void vn_replace_vkDestroyPipeline_args_handle(struct vn_command_vkDestroyPipeline *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkPipeline_handle(&args->pipeline);
+ /* skip args->pAllocator */
+}
+
+static inline void vn_encode_vkDestroyPipeline_reply(struct vn_cs_encoder *enc, const struct vn_command_vkDestroyPipeline *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkDestroyPipeline_EXT});
+
+ /* skip args->device */
+ /* skip args->pipeline */
+ /* skip args->pAllocator */
+}
+
+static inline void vn_dispatch_vkCreateGraphicsPipelines(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCreateGraphicsPipelines args;
+
+ if (!ctx->dispatch_vkCreateGraphicsPipelines) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCreateGraphicsPipelines_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCreateGraphicsPipelines(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkCreateGraphicsPipelines returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCreateGraphicsPipelines_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCreateComputePipelines(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCreateComputePipelines args;
+
+ if (!ctx->dispatch_vkCreateComputePipelines) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCreateComputePipelines_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCreateComputePipelines(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkCreateComputePipelines returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCreateComputePipelines_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkDestroyPipeline(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkDestroyPipeline args;
+
+ if (!ctx->dispatch_vkDestroyPipeline) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkDestroyPipeline_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkDestroyPipeline(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkDestroyPipeline_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+#pragma GCC diagnostic pop
+
+#endif /* VN_PROTOCOL_RENDERER_PIPELINE_H */
diff --git a/src/venus/venus-protocol/vn_protocol_renderer_pipeline_cache.h b/src/venus/venus-protocol/vn_protocol_renderer_pipeline_cache.h
new file mode 100644
index 00000000..2c662c58
--- /dev/null
+++ b/src/venus/venus-protocol/vn_protocol_renderer_pipeline_cache.h
@@ -0,0 +1,360 @@
+/* This file is generated by venus-protocol. See vn_protocol_renderer.h. */
+
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VN_PROTOCOL_RENDERER_PIPELINE_CACHE_H
+#define VN_PROTOCOL_RENDERER_PIPELINE_CACHE_H
+
+#include "vn_protocol_renderer_structs.h"
+
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wpointer-arith"
+#pragma GCC diagnostic ignored "-Wunused-parameter"
+
+/* struct VkPipelineCacheCreateInfo chain */
+
+static inline void *
+vn_decode_VkPipelineCacheCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPipelineCacheCreateInfo_self_temp(struct vn_cs_decoder *dec, VkPipelineCacheCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_size_t(dec, &val->initialDataSize);
+ if (vn_peek_array_size(dec)) {
+ const size_t array_size = vn_decode_array_size(dec, val->initialDataSize);
+ val->pInitialData = vn_cs_decoder_alloc_temp(dec, array_size);
+ if (!val->pInitialData) return;
+ vn_decode_blob_array(dec, (void *)val->pInitialData, array_size);
+ } else {
+ vn_decode_array_size(dec, val->initialDataSize);
+ val->pInitialData = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkPipelineCacheCreateInfo_temp(struct vn_cs_decoder *dec, VkPipelineCacheCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPipelineCacheCreateInfo_pnext_temp(dec);
+ vn_decode_VkPipelineCacheCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPipelineCacheCreateInfo_handle_self(VkPipelineCacheCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ /* skip val->initialDataSize */
+ /* skip val->pInitialData */
+}
+
+static inline void
+vn_replace_VkPipelineCacheCreateInfo_handle(VkPipelineCacheCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO:
+ vn_replace_VkPipelineCacheCreateInfo_handle_self((VkPipelineCacheCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+static inline void vn_decode_vkCreatePipelineCache_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCreatePipelineCache *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pCreateInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pCreateInfo));
+ if (!args->pCreateInfo) return;
+ vn_decode_VkPipelineCacheCreateInfo_temp(dec, (VkPipelineCacheCreateInfo *)args->pCreateInfo);
+ } else {
+ args->pCreateInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ args->pPipelineCache = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pPipelineCache));
+ if (!args->pPipelineCache) return;
+ vn_decode_VkPipelineCache(dec, args->pPipelineCache);
+ } else {
+ args->pPipelineCache = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkCreatePipelineCache_args_handle(struct vn_command_vkCreatePipelineCache *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ if (args->pCreateInfo)
+ vn_replace_VkPipelineCacheCreateInfo_handle((VkPipelineCacheCreateInfo *)args->pCreateInfo);
+ /* skip args->pAllocator */
+ /* skip args->pPipelineCache */
+}
+
+static inline void vn_encode_vkCreatePipelineCache_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCreatePipelineCache *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCreatePipelineCache_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->pCreateInfo */
+ /* skip args->pAllocator */
+ if (vn_encode_simple_pointer(enc, args->pPipelineCache))
+ vn_encode_VkPipelineCache(enc, args->pPipelineCache);
+}
+
+static inline void vn_decode_vkDestroyPipelineCache_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkDestroyPipelineCache *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkPipelineCache_lookup(dec, &args->pipelineCache);
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+}
+
+static inline void vn_replace_vkDestroyPipelineCache_args_handle(struct vn_command_vkDestroyPipelineCache *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkPipelineCache_handle(&args->pipelineCache);
+ /* skip args->pAllocator */
+}
+
+static inline void vn_encode_vkDestroyPipelineCache_reply(struct vn_cs_encoder *enc, const struct vn_command_vkDestroyPipelineCache *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkDestroyPipelineCache_EXT});
+
+ /* skip args->device */
+ /* skip args->pipelineCache */
+ /* skip args->pAllocator */
+}
+
+static inline void vn_decode_vkGetPipelineCacheData_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetPipelineCacheData *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkPipelineCache_lookup(dec, &args->pipelineCache);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pDataSize = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pDataSize));
+ if (!args->pDataSize) return;
+ vn_decode_size_t(dec, args->pDataSize);
+ } else {
+ args->pDataSize = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_peek_array_size(dec)) {
+ const size_t array_size = vn_decode_array_size(dec, (args->pDataSize ? *args->pDataSize : 0));
+ args->pData = vn_cs_decoder_alloc_temp(dec, array_size);
+ if (!args->pData) return;
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ args->pData = NULL;
+ }
+}
+
+static inline void vn_replace_vkGetPipelineCacheData_args_handle(struct vn_command_vkGetPipelineCacheData *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkPipelineCache_handle(&args->pipelineCache);
+ /* skip args->pDataSize */
+ /* skip args->pData */
+}
+
+static inline void vn_encode_vkGetPipelineCacheData_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetPipelineCacheData *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetPipelineCacheData_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->pipelineCache */
+ if (vn_encode_simple_pointer(enc, args->pDataSize))
+ vn_encode_size_t(enc, args->pDataSize);
+ if (args->pData) {
+ vn_encode_array_size(enc, (args->pDataSize ? *args->pDataSize : 0));
+ vn_encode_blob_array(enc, args->pData, (args->pDataSize ? *args->pDataSize : 0));
+ } else {
+ vn_encode_array_size(enc, 0);
+ }
+}
+
+static inline void vn_decode_vkMergePipelineCaches_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkMergePipelineCaches *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkPipelineCache_lookup(dec, &args->dstCache);
+ vn_decode_uint32_t(dec, &args->srcCacheCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->srcCacheCount);
+ args->pSrcCaches = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pSrcCaches) * iter_count);
+ if (!args->pSrcCaches) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkPipelineCache_lookup(dec, &((VkPipelineCache *)args->pSrcCaches)[i]);
+ } else {
+ vn_decode_array_size(dec, args->srcCacheCount);
+ args->pSrcCaches = NULL;
+ }
+}
+
+static inline void vn_replace_vkMergePipelineCaches_args_handle(struct vn_command_vkMergePipelineCaches *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkPipelineCache_handle(&args->dstCache);
+ /* skip args->srcCacheCount */
+ if (args->pSrcCaches) {
+ for (uint32_t i = 0; i < args->srcCacheCount; i++)
+ vn_replace_VkPipelineCache_handle(&((VkPipelineCache *)args->pSrcCaches)[i]);
+ }
+}
+
+static inline void vn_encode_vkMergePipelineCaches_reply(struct vn_cs_encoder *enc, const struct vn_command_vkMergePipelineCaches *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkMergePipelineCaches_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->dstCache */
+ /* skip args->srcCacheCount */
+ /* skip args->pSrcCaches */
+}
+
+static inline void vn_dispatch_vkCreatePipelineCache(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCreatePipelineCache args;
+
+ if (!ctx->dispatch_vkCreatePipelineCache) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCreatePipelineCache_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCreatePipelineCache(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkCreatePipelineCache returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCreatePipelineCache_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkDestroyPipelineCache(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkDestroyPipelineCache args;
+
+ if (!ctx->dispatch_vkDestroyPipelineCache) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkDestroyPipelineCache_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkDestroyPipelineCache(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkDestroyPipelineCache_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkGetPipelineCacheData(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetPipelineCacheData args;
+
+ if (!ctx->dispatch_vkGetPipelineCacheData) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetPipelineCacheData_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetPipelineCacheData(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkGetPipelineCacheData returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetPipelineCacheData_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkMergePipelineCaches(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkMergePipelineCaches args;
+
+ if (!ctx->dispatch_vkMergePipelineCaches) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkMergePipelineCaches_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkMergePipelineCaches(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkMergePipelineCaches returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkMergePipelineCaches_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+#pragma GCC diagnostic pop
+
+#endif /* VN_PROTOCOL_RENDERER_PIPELINE_CACHE_H */
diff --git a/src/venus/venus-protocol/vn_protocol_renderer_pipeline_layout.h b/src/venus/venus-protocol/vn_protocol_renderer_pipeline_layout.h
new file mode 100644
index 00000000..4114a7cc
--- /dev/null
+++ b/src/venus/venus-protocol/vn_protocol_renderer_pipeline_layout.h
@@ -0,0 +1,254 @@
+/* This file is generated by venus-protocol. See vn_protocol_renderer.h. */
+
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VN_PROTOCOL_RENDERER_PIPELINE_LAYOUT_H
+#define VN_PROTOCOL_RENDERER_PIPELINE_LAYOUT_H
+
+#include "vn_protocol_renderer_structs.h"
+
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wpointer-arith"
+#pragma GCC diagnostic ignored "-Wunused-parameter"
+
+/* struct VkPushConstantRange */
+
+static inline void
+vn_decode_VkPushConstantRange_temp(struct vn_cs_decoder *dec, VkPushConstantRange *val)
+{
+ vn_decode_VkFlags(dec, &val->stageFlags);
+ vn_decode_uint32_t(dec, &val->offset);
+ vn_decode_uint32_t(dec, &val->size);
+}
+
+static inline void
+vn_replace_VkPushConstantRange_handle(VkPushConstantRange *val)
+{
+ /* skip val->stageFlags */
+ /* skip val->offset */
+ /* skip val->size */
+}
+
+/* struct VkPipelineLayoutCreateInfo chain */
+
+static inline void *
+vn_decode_VkPipelineLayoutCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkPipelineLayoutCreateInfo_self_temp(struct vn_cs_decoder *dec, VkPipelineLayoutCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_uint32_t(dec, &val->setLayoutCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->setLayoutCount);
+ val->pSetLayouts = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pSetLayouts) * iter_count);
+ if (!val->pSetLayouts) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkDescriptorSetLayout_lookup(dec, &((VkDescriptorSetLayout *)val->pSetLayouts)[i]);
+ } else {
+ vn_decode_array_size(dec, val->setLayoutCount);
+ val->pSetLayouts = NULL;
+ }
+ vn_decode_uint32_t(dec, &val->pushConstantRangeCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->pushConstantRangeCount);
+ val->pPushConstantRanges = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pPushConstantRanges) * iter_count);
+ if (!val->pPushConstantRanges) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkPushConstantRange_temp(dec, &((VkPushConstantRange *)val->pPushConstantRanges)[i]);
+ } else {
+ vn_decode_array_size(dec, val->pushConstantRangeCount);
+ val->pPushConstantRanges = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkPipelineLayoutCreateInfo_temp(struct vn_cs_decoder *dec, VkPipelineLayoutCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkPipelineLayoutCreateInfo_pnext_temp(dec);
+ vn_decode_VkPipelineLayoutCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkPipelineLayoutCreateInfo_handle_self(VkPipelineLayoutCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ /* skip val->setLayoutCount */
+ if (val->pSetLayouts) {
+ for (uint32_t i = 0; i < val->setLayoutCount; i++)
+ vn_replace_VkDescriptorSetLayout_handle(&((VkDescriptorSetLayout *)val->pSetLayouts)[i]);
+ }
+ /* skip val->pushConstantRangeCount */
+ if (val->pPushConstantRanges) {
+ for (uint32_t i = 0; i < val->pushConstantRangeCount; i++)
+ vn_replace_VkPushConstantRange_handle(&((VkPushConstantRange *)val->pPushConstantRanges)[i]);
+ }
+}
+
+static inline void
+vn_replace_VkPipelineLayoutCreateInfo_handle(VkPipelineLayoutCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO:
+ vn_replace_VkPipelineLayoutCreateInfo_handle_self((VkPipelineLayoutCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+static inline void vn_decode_vkCreatePipelineLayout_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCreatePipelineLayout *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pCreateInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pCreateInfo));
+ if (!args->pCreateInfo) return;
+ vn_decode_VkPipelineLayoutCreateInfo_temp(dec, (VkPipelineLayoutCreateInfo *)args->pCreateInfo);
+ } else {
+ args->pCreateInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ args->pPipelineLayout = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pPipelineLayout));
+ if (!args->pPipelineLayout) return;
+ vn_decode_VkPipelineLayout(dec, args->pPipelineLayout);
+ } else {
+ args->pPipelineLayout = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkCreatePipelineLayout_args_handle(struct vn_command_vkCreatePipelineLayout *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ if (args->pCreateInfo)
+ vn_replace_VkPipelineLayoutCreateInfo_handle((VkPipelineLayoutCreateInfo *)args->pCreateInfo);
+ /* skip args->pAllocator */
+ /* skip args->pPipelineLayout */
+}
+
+static inline void vn_encode_vkCreatePipelineLayout_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCreatePipelineLayout *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCreatePipelineLayout_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->pCreateInfo */
+ /* skip args->pAllocator */
+ if (vn_encode_simple_pointer(enc, args->pPipelineLayout))
+ vn_encode_VkPipelineLayout(enc, args->pPipelineLayout);
+}
+
+static inline void vn_decode_vkDestroyPipelineLayout_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkDestroyPipelineLayout *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkPipelineLayout_lookup(dec, &args->pipelineLayout);
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+}
+
+static inline void vn_replace_vkDestroyPipelineLayout_args_handle(struct vn_command_vkDestroyPipelineLayout *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkPipelineLayout_handle(&args->pipelineLayout);
+ /* skip args->pAllocator */
+}
+
+static inline void vn_encode_vkDestroyPipelineLayout_reply(struct vn_cs_encoder *enc, const struct vn_command_vkDestroyPipelineLayout *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkDestroyPipelineLayout_EXT});
+
+ /* skip args->device */
+ /* skip args->pipelineLayout */
+ /* skip args->pAllocator */
+}
+
+static inline void vn_dispatch_vkCreatePipelineLayout(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCreatePipelineLayout args;
+
+ if (!ctx->dispatch_vkCreatePipelineLayout) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCreatePipelineLayout_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCreatePipelineLayout(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkCreatePipelineLayout returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCreatePipelineLayout_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkDestroyPipelineLayout(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkDestroyPipelineLayout args;
+
+ if (!ctx->dispatch_vkDestroyPipelineLayout) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkDestroyPipelineLayout_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkDestroyPipelineLayout(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkDestroyPipelineLayout_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+#pragma GCC diagnostic pop
+
+#endif /* VN_PROTOCOL_RENDERER_PIPELINE_LAYOUT_H */
diff --git a/src/venus/venus-protocol/vn_protocol_renderer_query_pool.h b/src/venus/venus-protocol/vn_protocol_renderer_query_pool.h
new file mode 100644
index 00000000..ca861153
--- /dev/null
+++ b/src/venus/venus-protocol/vn_protocol_renderer_query_pool.h
@@ -0,0 +1,341 @@
+/* This file is generated by venus-protocol. See vn_protocol_renderer.h. */
+
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VN_PROTOCOL_RENDERER_QUERY_POOL_H
+#define VN_PROTOCOL_RENDERER_QUERY_POOL_H
+
+#include "vn_protocol_renderer_structs.h"
+
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wpointer-arith"
+#pragma GCC diagnostic ignored "-Wunused-parameter"
+
+/* struct VkQueryPoolCreateInfo chain */
+
+static inline void *
+vn_decode_VkQueryPoolCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkQueryPoolCreateInfo_self_temp(struct vn_cs_decoder *dec, VkQueryPoolCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_VkQueryType(dec, &val->queryType);
+ vn_decode_uint32_t(dec, &val->queryCount);
+ vn_decode_VkFlags(dec, &val->pipelineStatistics);
+}
+
+static inline void
+vn_decode_VkQueryPoolCreateInfo_temp(struct vn_cs_decoder *dec, VkQueryPoolCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkQueryPoolCreateInfo_pnext_temp(dec);
+ vn_decode_VkQueryPoolCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkQueryPoolCreateInfo_handle_self(VkQueryPoolCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ /* skip val->queryType */
+ /* skip val->queryCount */
+ /* skip val->pipelineStatistics */
+}
+
+static inline void
+vn_replace_VkQueryPoolCreateInfo_handle(VkQueryPoolCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO:
+ vn_replace_VkQueryPoolCreateInfo_handle_self((VkQueryPoolCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+static inline void vn_decode_vkCreateQueryPool_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCreateQueryPool *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pCreateInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pCreateInfo));
+ if (!args->pCreateInfo) return;
+ vn_decode_VkQueryPoolCreateInfo_temp(dec, (VkQueryPoolCreateInfo *)args->pCreateInfo);
+ } else {
+ args->pCreateInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ args->pQueryPool = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pQueryPool));
+ if (!args->pQueryPool) return;
+ vn_decode_VkQueryPool(dec, args->pQueryPool);
+ } else {
+ args->pQueryPool = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkCreateQueryPool_args_handle(struct vn_command_vkCreateQueryPool *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ if (args->pCreateInfo)
+ vn_replace_VkQueryPoolCreateInfo_handle((VkQueryPoolCreateInfo *)args->pCreateInfo);
+ /* skip args->pAllocator */
+ /* skip args->pQueryPool */
+}
+
+static inline void vn_encode_vkCreateQueryPool_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCreateQueryPool *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCreateQueryPool_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->pCreateInfo */
+ /* skip args->pAllocator */
+ if (vn_encode_simple_pointer(enc, args->pQueryPool))
+ vn_encode_VkQueryPool(enc, args->pQueryPool);
+}
+
+static inline void vn_decode_vkDestroyQueryPool_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkDestroyQueryPool *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkQueryPool_lookup(dec, &args->queryPool);
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+}
+
+static inline void vn_replace_vkDestroyQueryPool_args_handle(struct vn_command_vkDestroyQueryPool *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkQueryPool_handle(&args->queryPool);
+ /* skip args->pAllocator */
+}
+
+static inline void vn_encode_vkDestroyQueryPool_reply(struct vn_cs_encoder *enc, const struct vn_command_vkDestroyQueryPool *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkDestroyQueryPool_EXT});
+
+ /* skip args->device */
+ /* skip args->queryPool */
+ /* skip args->pAllocator */
+}
+
+static inline void vn_decode_vkGetQueryPoolResults_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetQueryPoolResults *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkQueryPool_lookup(dec, &args->queryPool);
+ vn_decode_uint32_t(dec, &args->firstQuery);
+ vn_decode_uint32_t(dec, &args->queryCount);
+ vn_decode_size_t(dec, &args->dataSize);
+ if (vn_peek_array_size(dec)) {
+ const size_t array_size = vn_decode_array_size(dec, args->dataSize);
+ args->pData = vn_cs_decoder_alloc_temp(dec, array_size);
+ if (!args->pData) return;
+ } else {
+ vn_decode_array_size(dec, args->dataSize);
+ args->pData = NULL;
+ }
+ vn_decode_VkDeviceSize(dec, &args->stride);
+ vn_decode_VkFlags(dec, &args->flags);
+}
+
+static inline void vn_replace_vkGetQueryPoolResults_args_handle(struct vn_command_vkGetQueryPoolResults *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkQueryPool_handle(&args->queryPool);
+ /* skip args->firstQuery */
+ /* skip args->queryCount */
+ /* skip args->dataSize */
+ /* skip args->pData */
+ /* skip args->stride */
+ /* skip args->flags */
+}
+
+static inline void vn_encode_vkGetQueryPoolResults_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetQueryPoolResults *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetQueryPoolResults_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->queryPool */
+ /* skip args->firstQuery */
+ /* skip args->queryCount */
+ /* skip args->dataSize */
+ if (args->pData) {
+ vn_encode_array_size(enc, args->dataSize);
+ vn_encode_blob_array(enc, args->pData, args->dataSize);
+ } else {
+ vn_encode_array_size(enc, 0);
+ }
+ /* skip args->stride */
+ /* skip args->flags */
+}
+
+static inline void vn_decode_vkResetQueryPool_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkResetQueryPool *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkQueryPool_lookup(dec, &args->queryPool);
+ vn_decode_uint32_t(dec, &args->firstQuery);
+ vn_decode_uint32_t(dec, &args->queryCount);
+}
+
+static inline void vn_replace_vkResetQueryPool_args_handle(struct vn_command_vkResetQueryPool *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkQueryPool_handle(&args->queryPool);
+ /* skip args->firstQuery */
+ /* skip args->queryCount */
+}
+
+static inline void vn_encode_vkResetQueryPool_reply(struct vn_cs_encoder *enc, const struct vn_command_vkResetQueryPool *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkResetQueryPool_EXT});
+
+ /* skip args->device */
+ /* skip args->queryPool */
+ /* skip args->firstQuery */
+ /* skip args->queryCount */
+}
+
+static inline void vn_dispatch_vkCreateQueryPool(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCreateQueryPool args;
+
+ if (!ctx->dispatch_vkCreateQueryPool) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCreateQueryPool_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCreateQueryPool(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkCreateQueryPool returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCreateQueryPool_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkDestroyQueryPool(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkDestroyQueryPool args;
+
+ if (!ctx->dispatch_vkDestroyQueryPool) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkDestroyQueryPool_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkDestroyQueryPool(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkDestroyQueryPool_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkGetQueryPoolResults(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetQueryPoolResults args;
+
+ if (!ctx->dispatch_vkGetQueryPoolResults) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetQueryPoolResults_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetQueryPoolResults(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkGetQueryPoolResults returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetQueryPoolResults_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkResetQueryPool(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkResetQueryPool args;
+
+ if (!ctx->dispatch_vkResetQueryPool) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkResetQueryPool_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkResetQueryPool(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkResetQueryPool_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+#pragma GCC diagnostic pop
+
+#endif /* VN_PROTOCOL_RENDERER_QUERY_POOL_H */
diff --git a/src/venus/venus-protocol/vn_protocol_renderer_queue.h b/src/venus/venus-protocol/vn_protocol_renderer_queue.h
new file mode 100644
index 00000000..8b22d7c4
--- /dev/null
+++ b/src/venus/venus-protocol/vn_protocol_renderer_queue.h
@@ -0,0 +1,952 @@
+/* This file is generated by venus-protocol. See vn_protocol_renderer.h. */
+
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VN_PROTOCOL_RENDERER_QUEUE_H
+#define VN_PROTOCOL_RENDERER_QUEUE_H
+
+#include "vn_protocol_renderer_structs.h"
+
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wpointer-arith"
+#pragma GCC diagnostic ignored "-Wunused-parameter"
+
+/* struct VkDeviceGroupSubmitInfo chain */
+
+static inline void *
+vn_decode_VkDeviceGroupSubmitInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkDeviceGroupSubmitInfo_self_temp(struct vn_cs_decoder *dec, VkDeviceGroupSubmitInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_uint32_t(dec, &val->waitSemaphoreCount);
+ if (vn_peek_array_size(dec)) {
+ const size_t array_size = vn_decode_array_size(dec, val->waitSemaphoreCount);
+ val->pWaitSemaphoreDeviceIndices = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pWaitSemaphoreDeviceIndices) * array_size);
+ if (!val->pWaitSemaphoreDeviceIndices) return;
+ vn_decode_uint32_t_array(dec, (uint32_t *)val->pWaitSemaphoreDeviceIndices, array_size);
+ } else {
+ vn_decode_array_size(dec, val->waitSemaphoreCount);
+ val->pWaitSemaphoreDeviceIndices = NULL;
+ }
+ vn_decode_uint32_t(dec, &val->commandBufferCount);
+ if (vn_peek_array_size(dec)) {
+ const size_t array_size = vn_decode_array_size(dec, val->commandBufferCount);
+ val->pCommandBufferDeviceMasks = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pCommandBufferDeviceMasks) * array_size);
+ if (!val->pCommandBufferDeviceMasks) return;
+ vn_decode_uint32_t_array(dec, (uint32_t *)val->pCommandBufferDeviceMasks, array_size);
+ } else {
+ vn_decode_array_size(dec, val->commandBufferCount);
+ val->pCommandBufferDeviceMasks = NULL;
+ }
+ vn_decode_uint32_t(dec, &val->signalSemaphoreCount);
+ if (vn_peek_array_size(dec)) {
+ const size_t array_size = vn_decode_array_size(dec, val->signalSemaphoreCount);
+ val->pSignalSemaphoreDeviceIndices = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pSignalSemaphoreDeviceIndices) * array_size);
+ if (!val->pSignalSemaphoreDeviceIndices) return;
+ vn_decode_uint32_t_array(dec, (uint32_t *)val->pSignalSemaphoreDeviceIndices, array_size);
+ } else {
+ vn_decode_array_size(dec, val->signalSemaphoreCount);
+ val->pSignalSemaphoreDeviceIndices = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkDeviceGroupSubmitInfo_temp(struct vn_cs_decoder *dec, VkDeviceGroupSubmitInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_DEVICE_GROUP_SUBMIT_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkDeviceGroupSubmitInfo_pnext_temp(dec);
+ vn_decode_VkDeviceGroupSubmitInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkDeviceGroupSubmitInfo_handle_self(VkDeviceGroupSubmitInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->waitSemaphoreCount */
+ /* skip val->pWaitSemaphoreDeviceIndices */
+ /* skip val->commandBufferCount */
+ /* skip val->pCommandBufferDeviceMasks */
+ /* skip val->signalSemaphoreCount */
+ /* skip val->pSignalSemaphoreDeviceIndices */
+}
+
+static inline void
+vn_replace_VkDeviceGroupSubmitInfo_handle(VkDeviceGroupSubmitInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_DEVICE_GROUP_SUBMIT_INFO:
+ vn_replace_VkDeviceGroupSubmitInfo_handle_self((VkDeviceGroupSubmitInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkProtectedSubmitInfo chain */
+
+static inline void *
+vn_decode_VkProtectedSubmitInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkProtectedSubmitInfo_self_temp(struct vn_cs_decoder *dec, VkProtectedSubmitInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkBool32(dec, &val->protectedSubmit);
+}
+
+static inline void
+vn_decode_VkProtectedSubmitInfo_temp(struct vn_cs_decoder *dec, VkProtectedSubmitInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_PROTECTED_SUBMIT_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkProtectedSubmitInfo_pnext_temp(dec);
+ vn_decode_VkProtectedSubmitInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkProtectedSubmitInfo_handle_self(VkProtectedSubmitInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->protectedSubmit */
+}
+
+static inline void
+vn_replace_VkProtectedSubmitInfo_handle(VkProtectedSubmitInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_PROTECTED_SUBMIT_INFO:
+ vn_replace_VkProtectedSubmitInfo_handle_self((VkProtectedSubmitInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkTimelineSemaphoreSubmitInfo chain */
+
+static inline void *
+vn_decode_VkTimelineSemaphoreSubmitInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkTimelineSemaphoreSubmitInfo_self_temp(struct vn_cs_decoder *dec, VkTimelineSemaphoreSubmitInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_uint32_t(dec, &val->waitSemaphoreValueCount);
+ if (vn_peek_array_size(dec)) {
+ const size_t array_size = vn_decode_array_size(dec, val->waitSemaphoreValueCount);
+ val->pWaitSemaphoreValues = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pWaitSemaphoreValues) * array_size);
+ if (!val->pWaitSemaphoreValues) return;
+ vn_decode_uint64_t_array(dec, (uint64_t *)val->pWaitSemaphoreValues, array_size);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ val->pWaitSemaphoreValues = NULL;
+ }
+ vn_decode_uint32_t(dec, &val->signalSemaphoreValueCount);
+ if (vn_peek_array_size(dec)) {
+ const size_t array_size = vn_decode_array_size(dec, val->signalSemaphoreValueCount);
+ val->pSignalSemaphoreValues = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pSignalSemaphoreValues) * array_size);
+ if (!val->pSignalSemaphoreValues) return;
+ vn_decode_uint64_t_array(dec, (uint64_t *)val->pSignalSemaphoreValues, array_size);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ val->pSignalSemaphoreValues = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkTimelineSemaphoreSubmitInfo_temp(struct vn_cs_decoder *dec, VkTimelineSemaphoreSubmitInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkTimelineSemaphoreSubmitInfo_pnext_temp(dec);
+ vn_decode_VkTimelineSemaphoreSubmitInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkTimelineSemaphoreSubmitInfo_handle_self(VkTimelineSemaphoreSubmitInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->waitSemaphoreValueCount */
+ /* skip val->pWaitSemaphoreValues */
+ /* skip val->signalSemaphoreValueCount */
+ /* skip val->pSignalSemaphoreValues */
+}
+
+static inline void
+vn_replace_VkTimelineSemaphoreSubmitInfo_handle(VkTimelineSemaphoreSubmitInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO:
+ vn_replace_VkTimelineSemaphoreSubmitInfo_handle_self((VkTimelineSemaphoreSubmitInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkSubmitInfo chain */
+
+static inline void *
+vn_decode_VkSubmitInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ VkBaseOutStructure *pnext;
+ VkStructureType stype;
+
+ if (!vn_decode_simple_pointer(dec))
+ return NULL;
+
+ vn_decode_VkStructureType(dec, &stype);
+ switch ((int32_t)stype) {
+ case VK_STRUCTURE_TYPE_DEVICE_GROUP_SUBMIT_INFO:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkDeviceGroupSubmitInfo));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkSubmitInfo_pnext_temp(dec);
+ vn_decode_VkDeviceGroupSubmitInfo_self_temp(dec, (VkDeviceGroupSubmitInfo *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_PROTECTED_SUBMIT_INFO:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkProtectedSubmitInfo));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkSubmitInfo_pnext_temp(dec);
+ vn_decode_VkProtectedSubmitInfo_self_temp(dec, (VkProtectedSubmitInfo *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkTimelineSemaphoreSubmitInfo));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkSubmitInfo_pnext_temp(dec);
+ vn_decode_VkTimelineSemaphoreSubmitInfo_self_temp(dec, (VkTimelineSemaphoreSubmitInfo *)pnext);
+ }
+ break;
+ default:
+ /* unexpected struct */
+ pnext = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ break;
+ }
+
+ return pnext;
+}
+
+static inline void
+vn_decode_VkSubmitInfo_self_temp(struct vn_cs_decoder *dec, VkSubmitInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_uint32_t(dec, &val->waitSemaphoreCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->waitSemaphoreCount);
+ val->pWaitSemaphores = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pWaitSemaphores) * iter_count);
+ if (!val->pWaitSemaphores) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkSemaphore_lookup(dec, &((VkSemaphore *)val->pWaitSemaphores)[i]);
+ } else {
+ vn_decode_array_size(dec, val->waitSemaphoreCount);
+ val->pWaitSemaphores = NULL;
+ }
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->waitSemaphoreCount);
+ val->pWaitDstStageMask = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pWaitDstStageMask) * iter_count);
+ if (!val->pWaitDstStageMask) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkFlags(dec, &((VkPipelineStageFlags *)val->pWaitDstStageMask)[i]);
+ } else {
+ vn_decode_array_size(dec, val->waitSemaphoreCount);
+ val->pWaitDstStageMask = NULL;
+ }
+ vn_decode_uint32_t(dec, &val->commandBufferCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->commandBufferCount);
+ val->pCommandBuffers = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pCommandBuffers) * iter_count);
+ if (!val->pCommandBuffers) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkCommandBuffer_lookup(dec, &((VkCommandBuffer *)val->pCommandBuffers)[i]);
+ } else {
+ vn_decode_array_size(dec, val->commandBufferCount);
+ val->pCommandBuffers = NULL;
+ }
+ vn_decode_uint32_t(dec, &val->signalSemaphoreCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->signalSemaphoreCount);
+ val->pSignalSemaphores = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pSignalSemaphores) * iter_count);
+ if (!val->pSignalSemaphores) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkSemaphore_lookup(dec, &((VkSemaphore *)val->pSignalSemaphores)[i]);
+ } else {
+ vn_decode_array_size(dec, val->signalSemaphoreCount);
+ val->pSignalSemaphores = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkSubmitInfo_temp(struct vn_cs_decoder *dec, VkSubmitInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_SUBMIT_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkSubmitInfo_pnext_temp(dec);
+ vn_decode_VkSubmitInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkSubmitInfo_handle_self(VkSubmitInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->waitSemaphoreCount */
+ if (val->pWaitSemaphores) {
+ for (uint32_t i = 0; i < val->waitSemaphoreCount; i++)
+ vn_replace_VkSemaphore_handle(&((VkSemaphore *)val->pWaitSemaphores)[i]);
+ }
+ /* skip val->pWaitDstStageMask */
+ /* skip val->commandBufferCount */
+ if (val->pCommandBuffers) {
+ for (uint32_t i = 0; i < val->commandBufferCount; i++)
+ vn_replace_VkCommandBuffer_handle(&((VkCommandBuffer *)val->pCommandBuffers)[i]);
+ }
+ /* skip val->signalSemaphoreCount */
+ if (val->pSignalSemaphores) {
+ for (uint32_t i = 0; i < val->signalSemaphoreCount; i++)
+ vn_replace_VkSemaphore_handle(&((VkSemaphore *)val->pSignalSemaphores)[i]);
+ }
+}
+
+static inline void
+vn_replace_VkSubmitInfo_handle(VkSubmitInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_SUBMIT_INFO:
+ vn_replace_VkSubmitInfo_handle_self((VkSubmitInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_DEVICE_GROUP_SUBMIT_INFO:
+ vn_replace_VkDeviceGroupSubmitInfo_handle_self((VkDeviceGroupSubmitInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_PROTECTED_SUBMIT_INFO:
+ vn_replace_VkProtectedSubmitInfo_handle_self((VkProtectedSubmitInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO:
+ vn_replace_VkTimelineSemaphoreSubmitInfo_handle_self((VkTimelineSemaphoreSubmitInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkSparseMemoryBind */
+
+static inline void
+vn_decode_VkSparseMemoryBind_temp(struct vn_cs_decoder *dec, VkSparseMemoryBind *val)
+{
+ vn_decode_VkDeviceSize(dec, &val->resourceOffset);
+ vn_decode_VkDeviceSize(dec, &val->size);
+ vn_decode_VkDeviceMemory_lookup(dec, &val->memory);
+ vn_decode_VkDeviceSize(dec, &val->memoryOffset);
+ vn_decode_VkFlags(dec, &val->flags);
+}
+
+static inline void
+vn_replace_VkSparseMemoryBind_handle(VkSparseMemoryBind *val)
+{
+ /* skip val->resourceOffset */
+ /* skip val->size */
+ vn_replace_VkDeviceMemory_handle(&val->memory);
+ /* skip val->memoryOffset */
+ /* skip val->flags */
+}
+
+/* struct VkSparseBufferMemoryBindInfo */
+
+static inline void
+vn_decode_VkSparseBufferMemoryBindInfo_temp(struct vn_cs_decoder *dec, VkSparseBufferMemoryBindInfo *val)
+{
+ vn_decode_VkBuffer_lookup(dec, &val->buffer);
+ vn_decode_uint32_t(dec, &val->bindCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->bindCount);
+ val->pBinds = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pBinds) * iter_count);
+ if (!val->pBinds) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkSparseMemoryBind_temp(dec, &((VkSparseMemoryBind *)val->pBinds)[i]);
+ } else {
+ vn_decode_array_size(dec, val->bindCount);
+ val->pBinds = NULL;
+ }
+}
+
+static inline void
+vn_replace_VkSparseBufferMemoryBindInfo_handle(VkSparseBufferMemoryBindInfo *val)
+{
+ vn_replace_VkBuffer_handle(&val->buffer);
+ /* skip val->bindCount */
+ if (val->pBinds) {
+ for (uint32_t i = 0; i < val->bindCount; i++)
+ vn_replace_VkSparseMemoryBind_handle(&((VkSparseMemoryBind *)val->pBinds)[i]);
+ }
+}
+
+/* struct VkSparseImageOpaqueMemoryBindInfo */
+
+static inline void
+vn_decode_VkSparseImageOpaqueMemoryBindInfo_temp(struct vn_cs_decoder *dec, VkSparseImageOpaqueMemoryBindInfo *val)
+{
+ vn_decode_VkImage_lookup(dec, &val->image);
+ vn_decode_uint32_t(dec, &val->bindCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->bindCount);
+ val->pBinds = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pBinds) * iter_count);
+ if (!val->pBinds) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkSparseMemoryBind_temp(dec, &((VkSparseMemoryBind *)val->pBinds)[i]);
+ } else {
+ vn_decode_array_size(dec, val->bindCount);
+ val->pBinds = NULL;
+ }
+}
+
+static inline void
+vn_replace_VkSparseImageOpaqueMemoryBindInfo_handle(VkSparseImageOpaqueMemoryBindInfo *val)
+{
+ vn_replace_VkImage_handle(&val->image);
+ /* skip val->bindCount */
+ if (val->pBinds) {
+ for (uint32_t i = 0; i < val->bindCount; i++)
+ vn_replace_VkSparseMemoryBind_handle(&((VkSparseMemoryBind *)val->pBinds)[i]);
+ }
+}
+
+/* struct VkSparseImageMemoryBind */
+
+static inline void
+vn_decode_VkSparseImageMemoryBind_temp(struct vn_cs_decoder *dec, VkSparseImageMemoryBind *val)
+{
+ vn_decode_VkImageSubresource_temp(dec, &val->subresource);
+ vn_decode_VkOffset3D_temp(dec, &val->offset);
+ vn_decode_VkExtent3D_temp(dec, &val->extent);
+ vn_decode_VkDeviceMemory_lookup(dec, &val->memory);
+ vn_decode_VkDeviceSize(dec, &val->memoryOffset);
+ vn_decode_VkFlags(dec, &val->flags);
+}
+
+static inline void
+vn_replace_VkSparseImageMemoryBind_handle(VkSparseImageMemoryBind *val)
+{
+ vn_replace_VkImageSubresource_handle(&val->subresource);
+ vn_replace_VkOffset3D_handle(&val->offset);
+ vn_replace_VkExtent3D_handle(&val->extent);
+ vn_replace_VkDeviceMemory_handle(&val->memory);
+ /* skip val->memoryOffset */
+ /* skip val->flags */
+}
+
+/* struct VkSparseImageMemoryBindInfo */
+
+static inline void
+vn_decode_VkSparseImageMemoryBindInfo_temp(struct vn_cs_decoder *dec, VkSparseImageMemoryBindInfo *val)
+{
+ vn_decode_VkImage_lookup(dec, &val->image);
+ vn_decode_uint32_t(dec, &val->bindCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->bindCount);
+ val->pBinds = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pBinds) * iter_count);
+ if (!val->pBinds) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkSparseImageMemoryBind_temp(dec, &((VkSparseImageMemoryBind *)val->pBinds)[i]);
+ } else {
+ vn_decode_array_size(dec, val->bindCount);
+ val->pBinds = NULL;
+ }
+}
+
+static inline void
+vn_replace_VkSparseImageMemoryBindInfo_handle(VkSparseImageMemoryBindInfo *val)
+{
+ vn_replace_VkImage_handle(&val->image);
+ /* skip val->bindCount */
+ if (val->pBinds) {
+ for (uint32_t i = 0; i < val->bindCount; i++)
+ vn_replace_VkSparseImageMemoryBind_handle(&((VkSparseImageMemoryBind *)val->pBinds)[i]);
+ }
+}
+
+/* struct VkDeviceGroupBindSparseInfo chain */
+
+static inline void *
+vn_decode_VkDeviceGroupBindSparseInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkDeviceGroupBindSparseInfo_self_temp(struct vn_cs_decoder *dec, VkDeviceGroupBindSparseInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_uint32_t(dec, &val->resourceDeviceIndex);
+ vn_decode_uint32_t(dec, &val->memoryDeviceIndex);
+}
+
+static inline void
+vn_decode_VkDeviceGroupBindSparseInfo_temp(struct vn_cs_decoder *dec, VkDeviceGroupBindSparseInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_DEVICE_GROUP_BIND_SPARSE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkDeviceGroupBindSparseInfo_pnext_temp(dec);
+ vn_decode_VkDeviceGroupBindSparseInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkDeviceGroupBindSparseInfo_handle_self(VkDeviceGroupBindSparseInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->resourceDeviceIndex */
+ /* skip val->memoryDeviceIndex */
+}
+
+static inline void
+vn_replace_VkDeviceGroupBindSparseInfo_handle(VkDeviceGroupBindSparseInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_DEVICE_GROUP_BIND_SPARSE_INFO:
+ vn_replace_VkDeviceGroupBindSparseInfo_handle_self((VkDeviceGroupBindSparseInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkBindSparseInfo chain */
+
+static inline void *
+vn_decode_VkBindSparseInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ VkBaseOutStructure *pnext;
+ VkStructureType stype;
+
+ if (!vn_decode_simple_pointer(dec))
+ return NULL;
+
+ vn_decode_VkStructureType(dec, &stype);
+ switch ((int32_t)stype) {
+ case VK_STRUCTURE_TYPE_DEVICE_GROUP_BIND_SPARSE_INFO:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkDeviceGroupBindSparseInfo));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkBindSparseInfo_pnext_temp(dec);
+ vn_decode_VkDeviceGroupBindSparseInfo_self_temp(dec, (VkDeviceGroupBindSparseInfo *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkTimelineSemaphoreSubmitInfo));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkBindSparseInfo_pnext_temp(dec);
+ vn_decode_VkTimelineSemaphoreSubmitInfo_self_temp(dec, (VkTimelineSemaphoreSubmitInfo *)pnext);
+ }
+ break;
+ default:
+ /* unexpected struct */
+ pnext = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ break;
+ }
+
+ return pnext;
+}
+
+static inline void
+vn_decode_VkBindSparseInfo_self_temp(struct vn_cs_decoder *dec, VkBindSparseInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_uint32_t(dec, &val->waitSemaphoreCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->waitSemaphoreCount);
+ val->pWaitSemaphores = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pWaitSemaphores) * iter_count);
+ if (!val->pWaitSemaphores) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkSemaphore_lookup(dec, &((VkSemaphore *)val->pWaitSemaphores)[i]);
+ } else {
+ vn_decode_array_size(dec, val->waitSemaphoreCount);
+ val->pWaitSemaphores = NULL;
+ }
+ vn_decode_uint32_t(dec, &val->bufferBindCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->bufferBindCount);
+ val->pBufferBinds = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pBufferBinds) * iter_count);
+ if (!val->pBufferBinds) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkSparseBufferMemoryBindInfo_temp(dec, &((VkSparseBufferMemoryBindInfo *)val->pBufferBinds)[i]);
+ } else {
+ vn_decode_array_size(dec, val->bufferBindCount);
+ val->pBufferBinds = NULL;
+ }
+ vn_decode_uint32_t(dec, &val->imageOpaqueBindCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->imageOpaqueBindCount);
+ val->pImageOpaqueBinds = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pImageOpaqueBinds) * iter_count);
+ if (!val->pImageOpaqueBinds) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkSparseImageOpaqueMemoryBindInfo_temp(dec, &((VkSparseImageOpaqueMemoryBindInfo *)val->pImageOpaqueBinds)[i]);
+ } else {
+ vn_decode_array_size(dec, val->imageOpaqueBindCount);
+ val->pImageOpaqueBinds = NULL;
+ }
+ vn_decode_uint32_t(dec, &val->imageBindCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->imageBindCount);
+ val->pImageBinds = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pImageBinds) * iter_count);
+ if (!val->pImageBinds) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkSparseImageMemoryBindInfo_temp(dec, &((VkSparseImageMemoryBindInfo *)val->pImageBinds)[i]);
+ } else {
+ vn_decode_array_size(dec, val->imageBindCount);
+ val->pImageBinds = NULL;
+ }
+ vn_decode_uint32_t(dec, &val->signalSemaphoreCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->signalSemaphoreCount);
+ val->pSignalSemaphores = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pSignalSemaphores) * iter_count);
+ if (!val->pSignalSemaphores) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkSemaphore_lookup(dec, &((VkSemaphore *)val->pSignalSemaphores)[i]);
+ } else {
+ vn_decode_array_size(dec, val->signalSemaphoreCount);
+ val->pSignalSemaphores = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkBindSparseInfo_temp(struct vn_cs_decoder *dec, VkBindSparseInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_BIND_SPARSE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkBindSparseInfo_pnext_temp(dec);
+ vn_decode_VkBindSparseInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkBindSparseInfo_handle_self(VkBindSparseInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->waitSemaphoreCount */
+ if (val->pWaitSemaphores) {
+ for (uint32_t i = 0; i < val->waitSemaphoreCount; i++)
+ vn_replace_VkSemaphore_handle(&((VkSemaphore *)val->pWaitSemaphores)[i]);
+ }
+ /* skip val->bufferBindCount */
+ if (val->pBufferBinds) {
+ for (uint32_t i = 0; i < val->bufferBindCount; i++)
+ vn_replace_VkSparseBufferMemoryBindInfo_handle(&((VkSparseBufferMemoryBindInfo *)val->pBufferBinds)[i]);
+ }
+ /* skip val->imageOpaqueBindCount */
+ if (val->pImageOpaqueBinds) {
+ for (uint32_t i = 0; i < val->imageOpaqueBindCount; i++)
+ vn_replace_VkSparseImageOpaqueMemoryBindInfo_handle(&((VkSparseImageOpaqueMemoryBindInfo *)val->pImageOpaqueBinds)[i]);
+ }
+ /* skip val->imageBindCount */
+ if (val->pImageBinds) {
+ for (uint32_t i = 0; i < val->imageBindCount; i++)
+ vn_replace_VkSparseImageMemoryBindInfo_handle(&((VkSparseImageMemoryBindInfo *)val->pImageBinds)[i]);
+ }
+ /* skip val->signalSemaphoreCount */
+ if (val->pSignalSemaphores) {
+ for (uint32_t i = 0; i < val->signalSemaphoreCount; i++)
+ vn_replace_VkSemaphore_handle(&((VkSemaphore *)val->pSignalSemaphores)[i]);
+ }
+}
+
+static inline void
+vn_replace_VkBindSparseInfo_handle(VkBindSparseInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_BIND_SPARSE_INFO:
+ vn_replace_VkBindSparseInfo_handle_self((VkBindSparseInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_DEVICE_GROUP_BIND_SPARSE_INFO:
+ vn_replace_VkDeviceGroupBindSparseInfo_handle_self((VkDeviceGroupBindSparseInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO:
+ vn_replace_VkTimelineSemaphoreSubmitInfo_handle_self((VkTimelineSemaphoreSubmitInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+static inline void vn_decode_vkQueueSubmit_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkQueueSubmit *args)
+{
+ vn_decode_VkQueue_lookup(dec, &args->queue);
+ vn_decode_uint32_t(dec, &args->submitCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->submitCount);
+ args->pSubmits = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pSubmits) * iter_count);
+ if (!args->pSubmits) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkSubmitInfo_temp(dec, &((VkSubmitInfo *)args->pSubmits)[i]);
+ } else {
+ vn_decode_array_size(dec, args->submitCount);
+ args->pSubmits = NULL;
+ }
+ vn_decode_VkFence_lookup(dec, &args->fence);
+}
+
+static inline void vn_replace_vkQueueSubmit_args_handle(struct vn_command_vkQueueSubmit *args)
+{
+ vn_replace_VkQueue_handle(&args->queue);
+ /* skip args->submitCount */
+ if (args->pSubmits) {
+ for (uint32_t i = 0; i < args->submitCount; i++)
+ vn_replace_VkSubmitInfo_handle(&((VkSubmitInfo *)args->pSubmits)[i]);
+ }
+ vn_replace_VkFence_handle(&args->fence);
+}
+
+static inline void vn_encode_vkQueueSubmit_reply(struct vn_cs_encoder *enc, const struct vn_command_vkQueueSubmit *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkQueueSubmit_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->queue */
+ /* skip args->submitCount */
+ /* skip args->pSubmits */
+ /* skip args->fence */
+}
+
+static inline void vn_decode_vkQueueWaitIdle_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkQueueWaitIdle *args)
+{
+ vn_decode_VkQueue_lookup(dec, &args->queue);
+}
+
+static inline void vn_replace_vkQueueWaitIdle_args_handle(struct vn_command_vkQueueWaitIdle *args)
+{
+ vn_replace_VkQueue_handle(&args->queue);
+}
+
+static inline void vn_encode_vkQueueWaitIdle_reply(struct vn_cs_encoder *enc, const struct vn_command_vkQueueWaitIdle *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkQueueWaitIdle_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->queue */
+}
+
+static inline void vn_decode_vkQueueBindSparse_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkQueueBindSparse *args)
+{
+ vn_decode_VkQueue_lookup(dec, &args->queue);
+ vn_decode_uint32_t(dec, &args->bindInfoCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->bindInfoCount);
+ args->pBindInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pBindInfo) * iter_count);
+ if (!args->pBindInfo) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkBindSparseInfo_temp(dec, &((VkBindSparseInfo *)args->pBindInfo)[i]);
+ } else {
+ vn_decode_array_size(dec, args->bindInfoCount);
+ args->pBindInfo = NULL;
+ }
+ vn_decode_VkFence_lookup(dec, &args->fence);
+}
+
+static inline void vn_replace_vkQueueBindSparse_args_handle(struct vn_command_vkQueueBindSparse *args)
+{
+ vn_replace_VkQueue_handle(&args->queue);
+ /* skip args->bindInfoCount */
+ if (args->pBindInfo) {
+ for (uint32_t i = 0; i < args->bindInfoCount; i++)
+ vn_replace_VkBindSparseInfo_handle(&((VkBindSparseInfo *)args->pBindInfo)[i]);
+ }
+ vn_replace_VkFence_handle(&args->fence);
+}
+
+static inline void vn_encode_vkQueueBindSparse_reply(struct vn_cs_encoder *enc, const struct vn_command_vkQueueBindSparse *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkQueueBindSparse_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->queue */
+ /* skip args->bindInfoCount */
+ /* skip args->pBindInfo */
+ /* skip args->fence */
+}
+
+static inline void vn_dispatch_vkQueueSubmit(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkQueueSubmit args;
+
+ if (!ctx->dispatch_vkQueueSubmit) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkQueueSubmit_args_temp(ctx->decoder, &args);
+ if (!args.queue) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkQueueSubmit(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkQueueSubmit returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkQueueSubmit_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkQueueWaitIdle(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkQueueWaitIdle args;
+
+ if (!ctx->dispatch_vkQueueWaitIdle) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkQueueWaitIdle_args_temp(ctx->decoder, &args);
+ if (!args.queue) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkQueueWaitIdle(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkQueueWaitIdle returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkQueueWaitIdle_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkQueueBindSparse(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkQueueBindSparse args;
+
+ if (!ctx->dispatch_vkQueueBindSparse) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkQueueBindSparse_args_temp(ctx->decoder, &args);
+ if (!args.queue) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkQueueBindSparse(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkQueueBindSparse returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkQueueBindSparse_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+#pragma GCC diagnostic pop
+
+#endif /* VN_PROTOCOL_RENDERER_QUEUE_H */
diff --git a/src/venus/venus-protocol/vn_protocol_renderer_render_pass.h b/src/venus/venus-protocol/vn_protocol_renderer_render_pass.h
new file mode 100644
index 00000000..cb240f2f
--- /dev/null
+++ b/src/venus/venus-protocol/vn_protocol_renderer_render_pass.h
@@ -0,0 +1,1456 @@
+/* This file is generated by venus-protocol. See vn_protocol_renderer.h. */
+
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VN_PROTOCOL_RENDERER_RENDER_PASS_H
+#define VN_PROTOCOL_RENDERER_RENDER_PASS_H
+
+#include "vn_protocol_renderer_structs.h"
+
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wpointer-arith"
+#pragma GCC diagnostic ignored "-Wunused-parameter"
+
+/* struct VkAttachmentDescription */
+
+static inline void
+vn_decode_VkAttachmentDescription_temp(struct vn_cs_decoder *dec, VkAttachmentDescription *val)
+{
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_VkFormat(dec, &val->format);
+ vn_decode_VkSampleCountFlagBits(dec, &val->samples);
+ vn_decode_VkAttachmentLoadOp(dec, &val->loadOp);
+ vn_decode_VkAttachmentStoreOp(dec, &val->storeOp);
+ vn_decode_VkAttachmentLoadOp(dec, &val->stencilLoadOp);
+ vn_decode_VkAttachmentStoreOp(dec, &val->stencilStoreOp);
+ vn_decode_VkImageLayout(dec, &val->initialLayout);
+ vn_decode_VkImageLayout(dec, &val->finalLayout);
+}
+
+static inline void
+vn_replace_VkAttachmentDescription_handle(VkAttachmentDescription *val)
+{
+ /* skip val->flags */
+ /* skip val->format */
+ /* skip val->samples */
+ /* skip val->loadOp */
+ /* skip val->storeOp */
+ /* skip val->stencilLoadOp */
+ /* skip val->stencilStoreOp */
+ /* skip val->initialLayout */
+ /* skip val->finalLayout */
+}
+
+/* struct VkAttachmentReference */
+
+static inline void
+vn_decode_VkAttachmentReference_temp(struct vn_cs_decoder *dec, VkAttachmentReference *val)
+{
+ vn_decode_uint32_t(dec, &val->attachment);
+ vn_decode_VkImageLayout(dec, &val->layout);
+}
+
+static inline void
+vn_replace_VkAttachmentReference_handle(VkAttachmentReference *val)
+{
+ /* skip val->attachment */
+ /* skip val->layout */
+}
+
+/* struct VkSubpassDescription */
+
+static inline void
+vn_decode_VkSubpassDescription_temp(struct vn_cs_decoder *dec, VkSubpassDescription *val)
+{
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_VkPipelineBindPoint(dec, &val->pipelineBindPoint);
+ vn_decode_uint32_t(dec, &val->inputAttachmentCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->inputAttachmentCount);
+ val->pInputAttachments = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pInputAttachments) * iter_count);
+ if (!val->pInputAttachments) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkAttachmentReference_temp(dec, &((VkAttachmentReference *)val->pInputAttachments)[i]);
+ } else {
+ vn_decode_array_size(dec, val->inputAttachmentCount);
+ val->pInputAttachments = NULL;
+ }
+ vn_decode_uint32_t(dec, &val->colorAttachmentCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->colorAttachmentCount);
+ val->pColorAttachments = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pColorAttachments) * iter_count);
+ if (!val->pColorAttachments) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkAttachmentReference_temp(dec, &((VkAttachmentReference *)val->pColorAttachments)[i]);
+ } else {
+ vn_decode_array_size(dec, val->colorAttachmentCount);
+ val->pColorAttachments = NULL;
+ }
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->colorAttachmentCount);
+ val->pResolveAttachments = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pResolveAttachments) * iter_count);
+ if (!val->pResolveAttachments) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkAttachmentReference_temp(dec, &((VkAttachmentReference *)val->pResolveAttachments)[i]);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ val->pResolveAttachments = NULL;
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ val->pDepthStencilAttachment = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pDepthStencilAttachment));
+ if (!val->pDepthStencilAttachment) return;
+ vn_decode_VkAttachmentReference_temp(dec, (VkAttachmentReference *)val->pDepthStencilAttachment);
+ } else {
+ val->pDepthStencilAttachment = NULL;
+ }
+ vn_decode_uint32_t(dec, &val->preserveAttachmentCount);
+ if (vn_peek_array_size(dec)) {
+ const size_t array_size = vn_decode_array_size(dec, val->preserveAttachmentCount);
+ val->pPreserveAttachments = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pPreserveAttachments) * array_size);
+ if (!val->pPreserveAttachments) return;
+ vn_decode_uint32_t_array(dec, (uint32_t *)val->pPreserveAttachments, array_size);
+ } else {
+ vn_decode_array_size(dec, val->preserveAttachmentCount);
+ val->pPreserveAttachments = NULL;
+ }
+}
+
+static inline void
+vn_replace_VkSubpassDescription_handle(VkSubpassDescription *val)
+{
+ /* skip val->flags */
+ /* skip val->pipelineBindPoint */
+ /* skip val->inputAttachmentCount */
+ if (val->pInputAttachments) {
+ for (uint32_t i = 0; i < val->inputAttachmentCount; i++)
+ vn_replace_VkAttachmentReference_handle(&((VkAttachmentReference *)val->pInputAttachments)[i]);
+ }
+ /* skip val->colorAttachmentCount */
+ if (val->pColorAttachments) {
+ for (uint32_t i = 0; i < val->colorAttachmentCount; i++)
+ vn_replace_VkAttachmentReference_handle(&((VkAttachmentReference *)val->pColorAttachments)[i]);
+ }
+ if (val->pResolveAttachments) {
+ for (uint32_t i = 0; i < val->colorAttachmentCount; i++)
+ vn_replace_VkAttachmentReference_handle(&((VkAttachmentReference *)val->pResolveAttachments)[i]);
+ }
+ if (val->pDepthStencilAttachment)
+ vn_replace_VkAttachmentReference_handle((VkAttachmentReference *)val->pDepthStencilAttachment);
+ /* skip val->preserveAttachmentCount */
+ /* skip val->pPreserveAttachments */
+}
+
+/* struct VkSubpassDependency */
+
+static inline void
+vn_decode_VkSubpassDependency_temp(struct vn_cs_decoder *dec, VkSubpassDependency *val)
+{
+ vn_decode_uint32_t(dec, &val->srcSubpass);
+ vn_decode_uint32_t(dec, &val->dstSubpass);
+ vn_decode_VkFlags(dec, &val->srcStageMask);
+ vn_decode_VkFlags(dec, &val->dstStageMask);
+ vn_decode_VkFlags(dec, &val->srcAccessMask);
+ vn_decode_VkFlags(dec, &val->dstAccessMask);
+ vn_decode_VkFlags(dec, &val->dependencyFlags);
+}
+
+static inline void
+vn_replace_VkSubpassDependency_handle(VkSubpassDependency *val)
+{
+ /* skip val->srcSubpass */
+ /* skip val->dstSubpass */
+ /* skip val->srcStageMask */
+ /* skip val->dstStageMask */
+ /* skip val->srcAccessMask */
+ /* skip val->dstAccessMask */
+ /* skip val->dependencyFlags */
+}
+
+/* struct VkRenderPassMultiviewCreateInfo chain */
+
+static inline void *
+vn_decode_VkRenderPassMultiviewCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkRenderPassMultiviewCreateInfo_self_temp(struct vn_cs_decoder *dec, VkRenderPassMultiviewCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_uint32_t(dec, &val->subpassCount);
+ if (vn_peek_array_size(dec)) {
+ const size_t array_size = vn_decode_array_size(dec, val->subpassCount);
+ val->pViewMasks = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pViewMasks) * array_size);
+ if (!val->pViewMasks) return;
+ vn_decode_uint32_t_array(dec, (uint32_t *)val->pViewMasks, array_size);
+ } else {
+ vn_decode_array_size(dec, val->subpassCount);
+ val->pViewMasks = NULL;
+ }
+ vn_decode_uint32_t(dec, &val->dependencyCount);
+ if (vn_peek_array_size(dec)) {
+ const size_t array_size = vn_decode_array_size(dec, val->dependencyCount);
+ val->pViewOffsets = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pViewOffsets) * array_size);
+ if (!val->pViewOffsets) return;
+ vn_decode_int32_t_array(dec, (int32_t *)val->pViewOffsets, array_size);
+ } else {
+ vn_decode_array_size(dec, val->dependencyCount);
+ val->pViewOffsets = NULL;
+ }
+ vn_decode_uint32_t(dec, &val->correlationMaskCount);
+ if (vn_peek_array_size(dec)) {
+ const size_t array_size = vn_decode_array_size(dec, val->correlationMaskCount);
+ val->pCorrelationMasks = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pCorrelationMasks) * array_size);
+ if (!val->pCorrelationMasks) return;
+ vn_decode_uint32_t_array(dec, (uint32_t *)val->pCorrelationMasks, array_size);
+ } else {
+ vn_decode_array_size(dec, val->correlationMaskCount);
+ val->pCorrelationMasks = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkRenderPassMultiviewCreateInfo_temp(struct vn_cs_decoder *dec, VkRenderPassMultiviewCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkRenderPassMultiviewCreateInfo_pnext_temp(dec);
+ vn_decode_VkRenderPassMultiviewCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkRenderPassMultiviewCreateInfo_handle_self(VkRenderPassMultiviewCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->subpassCount */
+ /* skip val->pViewMasks */
+ /* skip val->dependencyCount */
+ /* skip val->pViewOffsets */
+ /* skip val->correlationMaskCount */
+ /* skip val->pCorrelationMasks */
+}
+
+static inline void
+vn_replace_VkRenderPassMultiviewCreateInfo_handle(VkRenderPassMultiviewCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO:
+ vn_replace_VkRenderPassMultiviewCreateInfo_handle_self((VkRenderPassMultiviewCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkInputAttachmentAspectReference */
+
+static inline void
+vn_decode_VkInputAttachmentAspectReference_temp(struct vn_cs_decoder *dec, VkInputAttachmentAspectReference *val)
+{
+ vn_decode_uint32_t(dec, &val->subpass);
+ vn_decode_uint32_t(dec, &val->inputAttachmentIndex);
+ vn_decode_VkFlags(dec, &val->aspectMask);
+}
+
+static inline void
+vn_replace_VkInputAttachmentAspectReference_handle(VkInputAttachmentAspectReference *val)
+{
+ /* skip val->subpass */
+ /* skip val->inputAttachmentIndex */
+ /* skip val->aspectMask */
+}
+
+/* struct VkRenderPassInputAttachmentAspectCreateInfo chain */
+
+static inline void *
+vn_decode_VkRenderPassInputAttachmentAspectCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkRenderPassInputAttachmentAspectCreateInfo_self_temp(struct vn_cs_decoder *dec, VkRenderPassInputAttachmentAspectCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_uint32_t(dec, &val->aspectReferenceCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->aspectReferenceCount);
+ val->pAspectReferences = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pAspectReferences) * iter_count);
+ if (!val->pAspectReferences) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkInputAttachmentAspectReference_temp(dec, &((VkInputAttachmentAspectReference *)val->pAspectReferences)[i]);
+ } else {
+ vn_decode_array_size(dec, val->aspectReferenceCount);
+ val->pAspectReferences = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkRenderPassInputAttachmentAspectCreateInfo_temp(struct vn_cs_decoder *dec, VkRenderPassInputAttachmentAspectCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkRenderPassInputAttachmentAspectCreateInfo_pnext_temp(dec);
+ vn_decode_VkRenderPassInputAttachmentAspectCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkRenderPassInputAttachmentAspectCreateInfo_handle_self(VkRenderPassInputAttachmentAspectCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->aspectReferenceCount */
+ if (val->pAspectReferences) {
+ for (uint32_t i = 0; i < val->aspectReferenceCount; i++)
+ vn_replace_VkInputAttachmentAspectReference_handle(&((VkInputAttachmentAspectReference *)val->pAspectReferences)[i]);
+ }
+}
+
+static inline void
+vn_replace_VkRenderPassInputAttachmentAspectCreateInfo_handle(VkRenderPassInputAttachmentAspectCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO:
+ vn_replace_VkRenderPassInputAttachmentAspectCreateInfo_handle_self((VkRenderPassInputAttachmentAspectCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkRenderPassCreateInfo chain */
+
+static inline void *
+vn_decode_VkRenderPassCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ VkBaseOutStructure *pnext;
+ VkStructureType stype;
+
+ if (!vn_decode_simple_pointer(dec))
+ return NULL;
+
+ vn_decode_VkStructureType(dec, &stype);
+ switch ((int32_t)stype) {
+ case VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkRenderPassMultiviewCreateInfo));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkRenderPassCreateInfo_pnext_temp(dec);
+ vn_decode_VkRenderPassMultiviewCreateInfo_self_temp(dec, (VkRenderPassMultiviewCreateInfo *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkRenderPassInputAttachmentAspectCreateInfo));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkRenderPassCreateInfo_pnext_temp(dec);
+ vn_decode_VkRenderPassInputAttachmentAspectCreateInfo_self_temp(dec, (VkRenderPassInputAttachmentAspectCreateInfo *)pnext);
+ }
+ break;
+ default:
+ /* unexpected struct */
+ pnext = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ break;
+ }
+
+ return pnext;
+}
+
+static inline void
+vn_decode_VkRenderPassCreateInfo_self_temp(struct vn_cs_decoder *dec, VkRenderPassCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_uint32_t(dec, &val->attachmentCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->attachmentCount);
+ val->pAttachments = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pAttachments) * iter_count);
+ if (!val->pAttachments) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkAttachmentDescription_temp(dec, &((VkAttachmentDescription *)val->pAttachments)[i]);
+ } else {
+ vn_decode_array_size(dec, val->attachmentCount);
+ val->pAttachments = NULL;
+ }
+ vn_decode_uint32_t(dec, &val->subpassCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->subpassCount);
+ val->pSubpasses = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pSubpasses) * iter_count);
+ if (!val->pSubpasses) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkSubpassDescription_temp(dec, &((VkSubpassDescription *)val->pSubpasses)[i]);
+ } else {
+ vn_decode_array_size(dec, val->subpassCount);
+ val->pSubpasses = NULL;
+ }
+ vn_decode_uint32_t(dec, &val->dependencyCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->dependencyCount);
+ val->pDependencies = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pDependencies) * iter_count);
+ if (!val->pDependencies) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkSubpassDependency_temp(dec, &((VkSubpassDependency *)val->pDependencies)[i]);
+ } else {
+ vn_decode_array_size(dec, val->dependencyCount);
+ val->pDependencies = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkRenderPassCreateInfo_temp(struct vn_cs_decoder *dec, VkRenderPassCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkRenderPassCreateInfo_pnext_temp(dec);
+ vn_decode_VkRenderPassCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkRenderPassCreateInfo_handle_self(VkRenderPassCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ /* skip val->attachmentCount */
+ if (val->pAttachments) {
+ for (uint32_t i = 0; i < val->attachmentCount; i++)
+ vn_replace_VkAttachmentDescription_handle(&((VkAttachmentDescription *)val->pAttachments)[i]);
+ }
+ /* skip val->subpassCount */
+ if (val->pSubpasses) {
+ for (uint32_t i = 0; i < val->subpassCount; i++)
+ vn_replace_VkSubpassDescription_handle(&((VkSubpassDescription *)val->pSubpasses)[i]);
+ }
+ /* skip val->dependencyCount */
+ if (val->pDependencies) {
+ for (uint32_t i = 0; i < val->dependencyCount; i++)
+ vn_replace_VkSubpassDependency_handle(&((VkSubpassDependency *)val->pDependencies)[i]);
+ }
+}
+
+static inline void
+vn_replace_VkRenderPassCreateInfo_handle(VkRenderPassCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO:
+ vn_replace_VkRenderPassCreateInfo_handle_self((VkRenderPassCreateInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO:
+ vn_replace_VkRenderPassMultiviewCreateInfo_handle_self((VkRenderPassMultiviewCreateInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO:
+ vn_replace_VkRenderPassInputAttachmentAspectCreateInfo_handle_self((VkRenderPassInputAttachmentAspectCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkAttachmentDescriptionStencilLayout chain */
+
+static inline void *
+vn_decode_VkAttachmentDescriptionStencilLayout_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkAttachmentDescriptionStencilLayout_self_temp(struct vn_cs_decoder *dec, VkAttachmentDescriptionStencilLayout *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkImageLayout(dec, &val->stencilInitialLayout);
+ vn_decode_VkImageLayout(dec, &val->stencilFinalLayout);
+}
+
+static inline void
+vn_decode_VkAttachmentDescriptionStencilLayout_temp(struct vn_cs_decoder *dec, VkAttachmentDescriptionStencilLayout *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_STENCIL_LAYOUT)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkAttachmentDescriptionStencilLayout_pnext_temp(dec);
+ vn_decode_VkAttachmentDescriptionStencilLayout_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkAttachmentDescriptionStencilLayout_handle_self(VkAttachmentDescriptionStencilLayout *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->stencilInitialLayout */
+ /* skip val->stencilFinalLayout */
+}
+
+static inline void
+vn_replace_VkAttachmentDescriptionStencilLayout_handle(VkAttachmentDescriptionStencilLayout *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_STENCIL_LAYOUT:
+ vn_replace_VkAttachmentDescriptionStencilLayout_handle_self((VkAttachmentDescriptionStencilLayout *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkAttachmentDescription2 chain */
+
+static inline void *
+vn_decode_VkAttachmentDescription2_pnext_temp(struct vn_cs_decoder *dec)
+{
+ VkBaseOutStructure *pnext;
+ VkStructureType stype;
+
+ if (!vn_decode_simple_pointer(dec))
+ return NULL;
+
+ vn_decode_VkStructureType(dec, &stype);
+ switch ((int32_t)stype) {
+ case VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_STENCIL_LAYOUT:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkAttachmentDescriptionStencilLayout));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkAttachmentDescription2_pnext_temp(dec);
+ vn_decode_VkAttachmentDescriptionStencilLayout_self_temp(dec, (VkAttachmentDescriptionStencilLayout *)pnext);
+ }
+ break;
+ default:
+ /* unexpected struct */
+ pnext = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ break;
+ }
+
+ return pnext;
+}
+
+static inline void
+vn_decode_VkAttachmentDescription2_self_temp(struct vn_cs_decoder *dec, VkAttachmentDescription2 *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_VkFormat(dec, &val->format);
+ vn_decode_VkSampleCountFlagBits(dec, &val->samples);
+ vn_decode_VkAttachmentLoadOp(dec, &val->loadOp);
+ vn_decode_VkAttachmentStoreOp(dec, &val->storeOp);
+ vn_decode_VkAttachmentLoadOp(dec, &val->stencilLoadOp);
+ vn_decode_VkAttachmentStoreOp(dec, &val->stencilStoreOp);
+ vn_decode_VkImageLayout(dec, &val->initialLayout);
+ vn_decode_VkImageLayout(dec, &val->finalLayout);
+}
+
+static inline void
+vn_decode_VkAttachmentDescription2_temp(struct vn_cs_decoder *dec, VkAttachmentDescription2 *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkAttachmentDescription2_pnext_temp(dec);
+ vn_decode_VkAttachmentDescription2_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkAttachmentDescription2_handle_self(VkAttachmentDescription2 *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ /* skip val->format */
+ /* skip val->samples */
+ /* skip val->loadOp */
+ /* skip val->storeOp */
+ /* skip val->stencilLoadOp */
+ /* skip val->stencilStoreOp */
+ /* skip val->initialLayout */
+ /* skip val->finalLayout */
+}
+
+static inline void
+vn_replace_VkAttachmentDescription2_handle(VkAttachmentDescription2 *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2:
+ vn_replace_VkAttachmentDescription2_handle_self((VkAttachmentDescription2 *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_STENCIL_LAYOUT:
+ vn_replace_VkAttachmentDescriptionStencilLayout_handle_self((VkAttachmentDescriptionStencilLayout *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkAttachmentReferenceStencilLayout chain */
+
+static inline void *
+vn_decode_VkAttachmentReferenceStencilLayout_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkAttachmentReferenceStencilLayout_self_temp(struct vn_cs_decoder *dec, VkAttachmentReferenceStencilLayout *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkImageLayout(dec, &val->stencilLayout);
+}
+
+static inline void
+vn_decode_VkAttachmentReferenceStencilLayout_temp(struct vn_cs_decoder *dec, VkAttachmentReferenceStencilLayout *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_STENCIL_LAYOUT)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkAttachmentReferenceStencilLayout_pnext_temp(dec);
+ vn_decode_VkAttachmentReferenceStencilLayout_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkAttachmentReferenceStencilLayout_handle_self(VkAttachmentReferenceStencilLayout *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->stencilLayout */
+}
+
+static inline void
+vn_replace_VkAttachmentReferenceStencilLayout_handle(VkAttachmentReferenceStencilLayout *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_STENCIL_LAYOUT:
+ vn_replace_VkAttachmentReferenceStencilLayout_handle_self((VkAttachmentReferenceStencilLayout *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkAttachmentReference2 chain */
+
+static inline void *
+vn_decode_VkAttachmentReference2_pnext_temp(struct vn_cs_decoder *dec)
+{
+ VkBaseOutStructure *pnext;
+ VkStructureType stype;
+
+ if (!vn_decode_simple_pointer(dec))
+ return NULL;
+
+ vn_decode_VkStructureType(dec, &stype);
+ switch ((int32_t)stype) {
+ case VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_STENCIL_LAYOUT:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkAttachmentReferenceStencilLayout));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkAttachmentReference2_pnext_temp(dec);
+ vn_decode_VkAttachmentReferenceStencilLayout_self_temp(dec, (VkAttachmentReferenceStencilLayout *)pnext);
+ }
+ break;
+ default:
+ /* unexpected struct */
+ pnext = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ break;
+ }
+
+ return pnext;
+}
+
+static inline void
+vn_decode_VkAttachmentReference2_self_temp(struct vn_cs_decoder *dec, VkAttachmentReference2 *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_uint32_t(dec, &val->attachment);
+ vn_decode_VkImageLayout(dec, &val->layout);
+ vn_decode_VkFlags(dec, &val->aspectMask);
+}
+
+static inline void
+vn_decode_VkAttachmentReference2_temp(struct vn_cs_decoder *dec, VkAttachmentReference2 *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkAttachmentReference2_pnext_temp(dec);
+ vn_decode_VkAttachmentReference2_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkAttachmentReference2_handle_self(VkAttachmentReference2 *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->attachment */
+ /* skip val->layout */
+ /* skip val->aspectMask */
+}
+
+static inline void
+vn_replace_VkAttachmentReference2_handle(VkAttachmentReference2 *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2:
+ vn_replace_VkAttachmentReference2_handle_self((VkAttachmentReference2 *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_STENCIL_LAYOUT:
+ vn_replace_VkAttachmentReferenceStencilLayout_handle_self((VkAttachmentReferenceStencilLayout *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkSubpassDescriptionDepthStencilResolve chain */
+
+static inline void *
+vn_decode_VkSubpassDescriptionDepthStencilResolve_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkSubpassDescriptionDepthStencilResolve_self_temp(struct vn_cs_decoder *dec, VkSubpassDescriptionDepthStencilResolve *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkResolveModeFlagBits(dec, &val->depthResolveMode);
+ vn_decode_VkResolveModeFlagBits(dec, &val->stencilResolveMode);
+ if (vn_decode_simple_pointer(dec)) {
+ val->pDepthStencilResolveAttachment = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pDepthStencilResolveAttachment));
+ if (!val->pDepthStencilResolveAttachment) return;
+ vn_decode_VkAttachmentReference2_temp(dec, (VkAttachmentReference2 *)val->pDepthStencilResolveAttachment);
+ } else {
+ val->pDepthStencilResolveAttachment = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkSubpassDescriptionDepthStencilResolve_temp(struct vn_cs_decoder *dec, VkSubpassDescriptionDepthStencilResolve *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkSubpassDescriptionDepthStencilResolve_pnext_temp(dec);
+ vn_decode_VkSubpassDescriptionDepthStencilResolve_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkSubpassDescriptionDepthStencilResolve_handle_self(VkSubpassDescriptionDepthStencilResolve *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->depthResolveMode */
+ /* skip val->stencilResolveMode */
+ if (val->pDepthStencilResolveAttachment)
+ vn_replace_VkAttachmentReference2_handle((VkAttachmentReference2 *)val->pDepthStencilResolveAttachment);
+}
+
+static inline void
+vn_replace_VkSubpassDescriptionDepthStencilResolve_handle(VkSubpassDescriptionDepthStencilResolve *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE:
+ vn_replace_VkSubpassDescriptionDepthStencilResolve_handle_self((VkSubpassDescriptionDepthStencilResolve *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkSubpassDescription2 chain */
+
+static inline void *
+vn_decode_VkSubpassDescription2_pnext_temp(struct vn_cs_decoder *dec)
+{
+ VkBaseOutStructure *pnext;
+ VkStructureType stype;
+
+ if (!vn_decode_simple_pointer(dec))
+ return NULL;
+
+ vn_decode_VkStructureType(dec, &stype);
+ switch ((int32_t)stype) {
+ case VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkSubpassDescriptionDepthStencilResolve));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkSubpassDescription2_pnext_temp(dec);
+ vn_decode_VkSubpassDescriptionDepthStencilResolve_self_temp(dec, (VkSubpassDescriptionDepthStencilResolve *)pnext);
+ }
+ break;
+ default:
+ /* unexpected struct */
+ pnext = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ break;
+ }
+
+ return pnext;
+}
+
+static inline void
+vn_decode_VkSubpassDescription2_self_temp(struct vn_cs_decoder *dec, VkSubpassDescription2 *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_VkPipelineBindPoint(dec, &val->pipelineBindPoint);
+ vn_decode_uint32_t(dec, &val->viewMask);
+ vn_decode_uint32_t(dec, &val->inputAttachmentCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->inputAttachmentCount);
+ val->pInputAttachments = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pInputAttachments) * iter_count);
+ if (!val->pInputAttachments) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkAttachmentReference2_temp(dec, &((VkAttachmentReference2 *)val->pInputAttachments)[i]);
+ } else {
+ vn_decode_array_size(dec, val->inputAttachmentCount);
+ val->pInputAttachments = NULL;
+ }
+ vn_decode_uint32_t(dec, &val->colorAttachmentCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->colorAttachmentCount);
+ val->pColorAttachments = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pColorAttachments) * iter_count);
+ if (!val->pColorAttachments) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkAttachmentReference2_temp(dec, &((VkAttachmentReference2 *)val->pColorAttachments)[i]);
+ } else {
+ vn_decode_array_size(dec, val->colorAttachmentCount);
+ val->pColorAttachments = NULL;
+ }
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->colorAttachmentCount);
+ val->pResolveAttachments = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pResolveAttachments) * iter_count);
+ if (!val->pResolveAttachments) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkAttachmentReference2_temp(dec, &((VkAttachmentReference2 *)val->pResolveAttachments)[i]);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ val->pResolveAttachments = NULL;
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ val->pDepthStencilAttachment = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pDepthStencilAttachment));
+ if (!val->pDepthStencilAttachment) return;
+ vn_decode_VkAttachmentReference2_temp(dec, (VkAttachmentReference2 *)val->pDepthStencilAttachment);
+ } else {
+ val->pDepthStencilAttachment = NULL;
+ }
+ vn_decode_uint32_t(dec, &val->preserveAttachmentCount);
+ if (vn_peek_array_size(dec)) {
+ const size_t array_size = vn_decode_array_size(dec, val->preserveAttachmentCount);
+ val->pPreserveAttachments = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pPreserveAttachments) * array_size);
+ if (!val->pPreserveAttachments) return;
+ vn_decode_uint32_t_array(dec, (uint32_t *)val->pPreserveAttachments, array_size);
+ } else {
+ vn_decode_array_size(dec, val->preserveAttachmentCount);
+ val->pPreserveAttachments = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkSubpassDescription2_temp(struct vn_cs_decoder *dec, VkSubpassDescription2 *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkSubpassDescription2_pnext_temp(dec);
+ vn_decode_VkSubpassDescription2_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkSubpassDescription2_handle_self(VkSubpassDescription2 *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ /* skip val->pipelineBindPoint */
+ /* skip val->viewMask */
+ /* skip val->inputAttachmentCount */
+ if (val->pInputAttachments) {
+ for (uint32_t i = 0; i < val->inputAttachmentCount; i++)
+ vn_replace_VkAttachmentReference2_handle(&((VkAttachmentReference2 *)val->pInputAttachments)[i]);
+ }
+ /* skip val->colorAttachmentCount */
+ if (val->pColorAttachments) {
+ for (uint32_t i = 0; i < val->colorAttachmentCount; i++)
+ vn_replace_VkAttachmentReference2_handle(&((VkAttachmentReference2 *)val->pColorAttachments)[i]);
+ }
+ if (val->pResolveAttachments) {
+ for (uint32_t i = 0; i < val->colorAttachmentCount; i++)
+ vn_replace_VkAttachmentReference2_handle(&((VkAttachmentReference2 *)val->pResolveAttachments)[i]);
+ }
+ if (val->pDepthStencilAttachment)
+ vn_replace_VkAttachmentReference2_handle((VkAttachmentReference2 *)val->pDepthStencilAttachment);
+ /* skip val->preserveAttachmentCount */
+ /* skip val->pPreserveAttachments */
+}
+
+static inline void
+vn_replace_VkSubpassDescription2_handle(VkSubpassDescription2 *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2:
+ vn_replace_VkSubpassDescription2_handle_self((VkSubpassDescription2 *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE:
+ vn_replace_VkSubpassDescriptionDepthStencilResolve_handle_self((VkSubpassDescriptionDepthStencilResolve *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkSubpassDependency2 chain */
+
+static inline void *
+vn_decode_VkSubpassDependency2_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkSubpassDependency2_self_temp(struct vn_cs_decoder *dec, VkSubpassDependency2 *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_uint32_t(dec, &val->srcSubpass);
+ vn_decode_uint32_t(dec, &val->dstSubpass);
+ vn_decode_VkFlags(dec, &val->srcStageMask);
+ vn_decode_VkFlags(dec, &val->dstStageMask);
+ vn_decode_VkFlags(dec, &val->srcAccessMask);
+ vn_decode_VkFlags(dec, &val->dstAccessMask);
+ vn_decode_VkFlags(dec, &val->dependencyFlags);
+ vn_decode_int32_t(dec, &val->viewOffset);
+}
+
+static inline void
+vn_decode_VkSubpassDependency2_temp(struct vn_cs_decoder *dec, VkSubpassDependency2 *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_SUBPASS_DEPENDENCY_2)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkSubpassDependency2_pnext_temp(dec);
+ vn_decode_VkSubpassDependency2_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkSubpassDependency2_handle_self(VkSubpassDependency2 *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->srcSubpass */
+ /* skip val->dstSubpass */
+ /* skip val->srcStageMask */
+ /* skip val->dstStageMask */
+ /* skip val->srcAccessMask */
+ /* skip val->dstAccessMask */
+ /* skip val->dependencyFlags */
+ /* skip val->viewOffset */
+}
+
+static inline void
+vn_replace_VkSubpassDependency2_handle(VkSubpassDependency2 *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_SUBPASS_DEPENDENCY_2:
+ vn_replace_VkSubpassDependency2_handle_self((VkSubpassDependency2 *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkRenderPassCreateInfo2 chain */
+
+static inline void *
+vn_decode_VkRenderPassCreateInfo2_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkRenderPassCreateInfo2_self_temp(struct vn_cs_decoder *dec, VkRenderPassCreateInfo2 *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_uint32_t(dec, &val->attachmentCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->attachmentCount);
+ val->pAttachments = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pAttachments) * iter_count);
+ if (!val->pAttachments) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkAttachmentDescription2_temp(dec, &((VkAttachmentDescription2 *)val->pAttachments)[i]);
+ } else {
+ vn_decode_array_size(dec, val->attachmentCount);
+ val->pAttachments = NULL;
+ }
+ vn_decode_uint32_t(dec, &val->subpassCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->subpassCount);
+ val->pSubpasses = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pSubpasses) * iter_count);
+ if (!val->pSubpasses) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkSubpassDescription2_temp(dec, &((VkSubpassDescription2 *)val->pSubpasses)[i]);
+ } else {
+ vn_decode_array_size(dec, val->subpassCount);
+ val->pSubpasses = NULL;
+ }
+ vn_decode_uint32_t(dec, &val->dependencyCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->dependencyCount);
+ val->pDependencies = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pDependencies) * iter_count);
+ if (!val->pDependencies) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkSubpassDependency2_temp(dec, &((VkSubpassDependency2 *)val->pDependencies)[i]);
+ } else {
+ vn_decode_array_size(dec, val->dependencyCount);
+ val->pDependencies = NULL;
+ }
+ vn_decode_uint32_t(dec, &val->correlatedViewMaskCount);
+ if (vn_peek_array_size(dec)) {
+ const size_t array_size = vn_decode_array_size(dec, val->correlatedViewMaskCount);
+ val->pCorrelatedViewMasks = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pCorrelatedViewMasks) * array_size);
+ if (!val->pCorrelatedViewMasks) return;
+ vn_decode_uint32_t_array(dec, (uint32_t *)val->pCorrelatedViewMasks, array_size);
+ } else {
+ vn_decode_array_size(dec, val->correlatedViewMaskCount);
+ val->pCorrelatedViewMasks = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkRenderPassCreateInfo2_temp(struct vn_cs_decoder *dec, VkRenderPassCreateInfo2 *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkRenderPassCreateInfo2_pnext_temp(dec);
+ vn_decode_VkRenderPassCreateInfo2_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkRenderPassCreateInfo2_handle_self(VkRenderPassCreateInfo2 *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ /* skip val->attachmentCount */
+ if (val->pAttachments) {
+ for (uint32_t i = 0; i < val->attachmentCount; i++)
+ vn_replace_VkAttachmentDescription2_handle(&((VkAttachmentDescription2 *)val->pAttachments)[i]);
+ }
+ /* skip val->subpassCount */
+ if (val->pSubpasses) {
+ for (uint32_t i = 0; i < val->subpassCount; i++)
+ vn_replace_VkSubpassDescription2_handle(&((VkSubpassDescription2 *)val->pSubpasses)[i]);
+ }
+ /* skip val->dependencyCount */
+ if (val->pDependencies) {
+ for (uint32_t i = 0; i < val->dependencyCount; i++)
+ vn_replace_VkSubpassDependency2_handle(&((VkSubpassDependency2 *)val->pDependencies)[i]);
+ }
+ /* skip val->correlatedViewMaskCount */
+ /* skip val->pCorrelatedViewMasks */
+}
+
+static inline void
+vn_replace_VkRenderPassCreateInfo2_handle(VkRenderPassCreateInfo2 *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2:
+ vn_replace_VkRenderPassCreateInfo2_handle_self((VkRenderPassCreateInfo2 *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+static inline void vn_decode_vkCreateRenderPass_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCreateRenderPass *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pCreateInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pCreateInfo));
+ if (!args->pCreateInfo) return;
+ vn_decode_VkRenderPassCreateInfo_temp(dec, (VkRenderPassCreateInfo *)args->pCreateInfo);
+ } else {
+ args->pCreateInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ args->pRenderPass = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pRenderPass));
+ if (!args->pRenderPass) return;
+ vn_decode_VkRenderPass(dec, args->pRenderPass);
+ } else {
+ args->pRenderPass = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkCreateRenderPass_args_handle(struct vn_command_vkCreateRenderPass *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ if (args->pCreateInfo)
+ vn_replace_VkRenderPassCreateInfo_handle((VkRenderPassCreateInfo *)args->pCreateInfo);
+ /* skip args->pAllocator */
+ /* skip args->pRenderPass */
+}
+
+static inline void vn_encode_vkCreateRenderPass_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCreateRenderPass *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCreateRenderPass_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->pCreateInfo */
+ /* skip args->pAllocator */
+ if (vn_encode_simple_pointer(enc, args->pRenderPass))
+ vn_encode_VkRenderPass(enc, args->pRenderPass);
+}
+
+static inline void vn_decode_vkDestroyRenderPass_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkDestroyRenderPass *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkRenderPass_lookup(dec, &args->renderPass);
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+}
+
+static inline void vn_replace_vkDestroyRenderPass_args_handle(struct vn_command_vkDestroyRenderPass *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkRenderPass_handle(&args->renderPass);
+ /* skip args->pAllocator */
+}
+
+static inline void vn_encode_vkDestroyRenderPass_reply(struct vn_cs_encoder *enc, const struct vn_command_vkDestroyRenderPass *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkDestroyRenderPass_EXT});
+
+ /* skip args->device */
+ /* skip args->renderPass */
+ /* skip args->pAllocator */
+}
+
+static inline void vn_decode_vkGetRenderAreaGranularity_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetRenderAreaGranularity *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkRenderPass_lookup(dec, &args->renderPass);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pGranularity = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pGranularity));
+ if (!args->pGranularity) return;
+ vn_decode_VkExtent2D_partial_temp(dec, args->pGranularity);
+ } else {
+ args->pGranularity = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkGetRenderAreaGranularity_args_handle(struct vn_command_vkGetRenderAreaGranularity *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkRenderPass_handle(&args->renderPass);
+ /* skip args->pGranularity */
+}
+
+static inline void vn_encode_vkGetRenderAreaGranularity_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetRenderAreaGranularity *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetRenderAreaGranularity_EXT});
+
+ /* skip args->device */
+ /* skip args->renderPass */
+ if (vn_encode_simple_pointer(enc, args->pGranularity))
+ vn_encode_VkExtent2D(enc, args->pGranularity);
+}
+
+static inline void vn_decode_vkCreateRenderPass2_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCreateRenderPass2 *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pCreateInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pCreateInfo));
+ if (!args->pCreateInfo) return;
+ vn_decode_VkRenderPassCreateInfo2_temp(dec, (VkRenderPassCreateInfo2 *)args->pCreateInfo);
+ } else {
+ args->pCreateInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ args->pRenderPass = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pRenderPass));
+ if (!args->pRenderPass) return;
+ vn_decode_VkRenderPass(dec, args->pRenderPass);
+ } else {
+ args->pRenderPass = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkCreateRenderPass2_args_handle(struct vn_command_vkCreateRenderPass2 *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ if (args->pCreateInfo)
+ vn_replace_VkRenderPassCreateInfo2_handle((VkRenderPassCreateInfo2 *)args->pCreateInfo);
+ /* skip args->pAllocator */
+ /* skip args->pRenderPass */
+}
+
+static inline void vn_encode_vkCreateRenderPass2_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCreateRenderPass2 *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCreateRenderPass2_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->pCreateInfo */
+ /* skip args->pAllocator */
+ if (vn_encode_simple_pointer(enc, args->pRenderPass))
+ vn_encode_VkRenderPass(enc, args->pRenderPass);
+}
+
+static inline void vn_dispatch_vkCreateRenderPass(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCreateRenderPass args;
+
+ if (!ctx->dispatch_vkCreateRenderPass) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCreateRenderPass_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCreateRenderPass(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkCreateRenderPass returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCreateRenderPass_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkDestroyRenderPass(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkDestroyRenderPass args;
+
+ if (!ctx->dispatch_vkDestroyRenderPass) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkDestroyRenderPass_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkDestroyRenderPass(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkDestroyRenderPass_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkGetRenderAreaGranularity(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetRenderAreaGranularity args;
+
+ if (!ctx->dispatch_vkGetRenderAreaGranularity) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetRenderAreaGranularity_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetRenderAreaGranularity(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetRenderAreaGranularity_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCreateRenderPass2(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCreateRenderPass2 args;
+
+ if (!ctx->dispatch_vkCreateRenderPass2) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCreateRenderPass2_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCreateRenderPass2(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkCreateRenderPass2 returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCreateRenderPass2_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+#pragma GCC diagnostic pop
+
+#endif /* VN_PROTOCOL_RENDERER_RENDER_PASS_H */
diff --git a/src/venus/venus-protocol/vn_protocol_renderer_sampler.h b/src/venus/venus-protocol/vn_protocol_renderer_sampler.h
new file mode 100644
index 00000000..1849c74d
--- /dev/null
+++ b/src/venus/venus-protocol/vn_protocol_renderer_sampler.h
@@ -0,0 +1,325 @@
+/* This file is generated by venus-protocol. See vn_protocol_renderer.h. */
+
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VN_PROTOCOL_RENDERER_SAMPLER_H
+#define VN_PROTOCOL_RENDERER_SAMPLER_H
+
+#include "vn_protocol_renderer_structs.h"
+
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wpointer-arith"
+#pragma GCC diagnostic ignored "-Wunused-parameter"
+
+/* struct VkSamplerReductionModeCreateInfo chain */
+
+static inline void *
+vn_decode_VkSamplerReductionModeCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkSamplerReductionModeCreateInfo_self_temp(struct vn_cs_decoder *dec, VkSamplerReductionModeCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkSamplerReductionMode(dec, &val->reductionMode);
+}
+
+static inline void
+vn_decode_VkSamplerReductionModeCreateInfo_temp(struct vn_cs_decoder *dec, VkSamplerReductionModeCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_SAMPLER_REDUCTION_MODE_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkSamplerReductionModeCreateInfo_pnext_temp(dec);
+ vn_decode_VkSamplerReductionModeCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkSamplerReductionModeCreateInfo_handle_self(VkSamplerReductionModeCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->reductionMode */
+}
+
+static inline void
+vn_replace_VkSamplerReductionModeCreateInfo_handle(VkSamplerReductionModeCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_SAMPLER_REDUCTION_MODE_CREATE_INFO:
+ vn_replace_VkSamplerReductionModeCreateInfo_handle_self((VkSamplerReductionModeCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkSamplerCreateInfo chain */
+
+static inline void *
+vn_decode_VkSamplerCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ VkBaseOutStructure *pnext;
+ VkStructureType stype;
+
+ if (!vn_decode_simple_pointer(dec))
+ return NULL;
+
+ vn_decode_VkStructureType(dec, &stype);
+ switch ((int32_t)stype) {
+ case VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkSamplerYcbcrConversionInfo));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkSamplerCreateInfo_pnext_temp(dec);
+ vn_decode_VkSamplerYcbcrConversionInfo_self_temp(dec, (VkSamplerYcbcrConversionInfo *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_SAMPLER_REDUCTION_MODE_CREATE_INFO:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkSamplerReductionModeCreateInfo));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkSamplerCreateInfo_pnext_temp(dec);
+ vn_decode_VkSamplerReductionModeCreateInfo_self_temp(dec, (VkSamplerReductionModeCreateInfo *)pnext);
+ }
+ break;
+ default:
+ /* unexpected struct */
+ pnext = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ break;
+ }
+
+ return pnext;
+}
+
+static inline void
+vn_decode_VkSamplerCreateInfo_self_temp(struct vn_cs_decoder *dec, VkSamplerCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_VkFilter(dec, &val->magFilter);
+ vn_decode_VkFilter(dec, &val->minFilter);
+ vn_decode_VkSamplerMipmapMode(dec, &val->mipmapMode);
+ vn_decode_VkSamplerAddressMode(dec, &val->addressModeU);
+ vn_decode_VkSamplerAddressMode(dec, &val->addressModeV);
+ vn_decode_VkSamplerAddressMode(dec, &val->addressModeW);
+ vn_decode_float(dec, &val->mipLodBias);
+ vn_decode_VkBool32(dec, &val->anisotropyEnable);
+ vn_decode_float(dec, &val->maxAnisotropy);
+ vn_decode_VkBool32(dec, &val->compareEnable);
+ vn_decode_VkCompareOp(dec, &val->compareOp);
+ vn_decode_float(dec, &val->minLod);
+ vn_decode_float(dec, &val->maxLod);
+ vn_decode_VkBorderColor(dec, &val->borderColor);
+ vn_decode_VkBool32(dec, &val->unnormalizedCoordinates);
+}
+
+static inline void
+vn_decode_VkSamplerCreateInfo_temp(struct vn_cs_decoder *dec, VkSamplerCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkSamplerCreateInfo_pnext_temp(dec);
+ vn_decode_VkSamplerCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkSamplerCreateInfo_handle_self(VkSamplerCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ /* skip val->magFilter */
+ /* skip val->minFilter */
+ /* skip val->mipmapMode */
+ /* skip val->addressModeU */
+ /* skip val->addressModeV */
+ /* skip val->addressModeW */
+ /* skip val->mipLodBias */
+ /* skip val->anisotropyEnable */
+ /* skip val->maxAnisotropy */
+ /* skip val->compareEnable */
+ /* skip val->compareOp */
+ /* skip val->minLod */
+ /* skip val->maxLod */
+ /* skip val->borderColor */
+ /* skip val->unnormalizedCoordinates */
+}
+
+static inline void
+vn_replace_VkSamplerCreateInfo_handle(VkSamplerCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO:
+ vn_replace_VkSamplerCreateInfo_handle_self((VkSamplerCreateInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO:
+ vn_replace_VkSamplerYcbcrConversionInfo_handle_self((VkSamplerYcbcrConversionInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_SAMPLER_REDUCTION_MODE_CREATE_INFO:
+ vn_replace_VkSamplerReductionModeCreateInfo_handle_self((VkSamplerReductionModeCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+static inline void vn_decode_vkCreateSampler_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCreateSampler *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pCreateInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pCreateInfo));
+ if (!args->pCreateInfo) return;
+ vn_decode_VkSamplerCreateInfo_temp(dec, (VkSamplerCreateInfo *)args->pCreateInfo);
+ } else {
+ args->pCreateInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ args->pSampler = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pSampler));
+ if (!args->pSampler) return;
+ vn_decode_VkSampler(dec, args->pSampler);
+ } else {
+ args->pSampler = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkCreateSampler_args_handle(struct vn_command_vkCreateSampler *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ if (args->pCreateInfo)
+ vn_replace_VkSamplerCreateInfo_handle((VkSamplerCreateInfo *)args->pCreateInfo);
+ /* skip args->pAllocator */
+ /* skip args->pSampler */
+}
+
+static inline void vn_encode_vkCreateSampler_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCreateSampler *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCreateSampler_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->pCreateInfo */
+ /* skip args->pAllocator */
+ if (vn_encode_simple_pointer(enc, args->pSampler))
+ vn_encode_VkSampler(enc, args->pSampler);
+}
+
+static inline void vn_decode_vkDestroySampler_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkDestroySampler *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkSampler_lookup(dec, &args->sampler);
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+}
+
+static inline void vn_replace_vkDestroySampler_args_handle(struct vn_command_vkDestroySampler *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkSampler_handle(&args->sampler);
+ /* skip args->pAllocator */
+}
+
+static inline void vn_encode_vkDestroySampler_reply(struct vn_cs_encoder *enc, const struct vn_command_vkDestroySampler *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkDestroySampler_EXT});
+
+ /* skip args->device */
+ /* skip args->sampler */
+ /* skip args->pAllocator */
+}
+
+static inline void vn_dispatch_vkCreateSampler(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCreateSampler args;
+
+ if (!ctx->dispatch_vkCreateSampler) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCreateSampler_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCreateSampler(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkCreateSampler returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCreateSampler_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkDestroySampler(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkDestroySampler args;
+
+ if (!ctx->dispatch_vkDestroySampler) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkDestroySampler_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkDestroySampler(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkDestroySampler_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+#pragma GCC diagnostic pop
+
+#endif /* VN_PROTOCOL_RENDERER_SAMPLER_H */
diff --git a/src/venus/venus-protocol/vn_protocol_renderer_sampler_ycbcr_conversion.h b/src/venus/venus-protocol/vn_protocol_renderer_sampler_ycbcr_conversion.h
new file mode 100644
index 00000000..ff14dfd4
--- /dev/null
+++ b/src/venus/venus-protocol/vn_protocol_renderer_sampler_ycbcr_conversion.h
@@ -0,0 +1,218 @@
+/* This file is generated by venus-protocol. See vn_protocol_renderer.h. */
+
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VN_PROTOCOL_RENDERER_SAMPLER_YCBCR_CONVERSION_H
+#define VN_PROTOCOL_RENDERER_SAMPLER_YCBCR_CONVERSION_H
+
+#include "vn_protocol_renderer_structs.h"
+
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wpointer-arith"
+#pragma GCC diagnostic ignored "-Wunused-parameter"
+
+/* struct VkSamplerYcbcrConversionCreateInfo chain */
+
+static inline void *
+vn_decode_VkSamplerYcbcrConversionCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkSamplerYcbcrConversionCreateInfo_self_temp(struct vn_cs_decoder *dec, VkSamplerYcbcrConversionCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFormat(dec, &val->format);
+ vn_decode_VkSamplerYcbcrModelConversion(dec, &val->ycbcrModel);
+ vn_decode_VkSamplerYcbcrRange(dec, &val->ycbcrRange);
+ vn_decode_VkComponentMapping_temp(dec, &val->components);
+ vn_decode_VkChromaLocation(dec, &val->xChromaOffset);
+ vn_decode_VkChromaLocation(dec, &val->yChromaOffset);
+ vn_decode_VkFilter(dec, &val->chromaFilter);
+ vn_decode_VkBool32(dec, &val->forceExplicitReconstruction);
+}
+
+static inline void
+vn_decode_VkSamplerYcbcrConversionCreateInfo_temp(struct vn_cs_decoder *dec, VkSamplerYcbcrConversionCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkSamplerYcbcrConversionCreateInfo_pnext_temp(dec);
+ vn_decode_VkSamplerYcbcrConversionCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkSamplerYcbcrConversionCreateInfo_handle_self(VkSamplerYcbcrConversionCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->format */
+ /* skip val->ycbcrModel */
+ /* skip val->ycbcrRange */
+ vn_replace_VkComponentMapping_handle(&val->components);
+ /* skip val->xChromaOffset */
+ /* skip val->yChromaOffset */
+ /* skip val->chromaFilter */
+ /* skip val->forceExplicitReconstruction */
+}
+
+static inline void
+vn_replace_VkSamplerYcbcrConversionCreateInfo_handle(VkSamplerYcbcrConversionCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO:
+ vn_replace_VkSamplerYcbcrConversionCreateInfo_handle_self((VkSamplerYcbcrConversionCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+static inline void vn_decode_vkCreateSamplerYcbcrConversion_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCreateSamplerYcbcrConversion *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pCreateInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pCreateInfo));
+ if (!args->pCreateInfo) return;
+ vn_decode_VkSamplerYcbcrConversionCreateInfo_temp(dec, (VkSamplerYcbcrConversionCreateInfo *)args->pCreateInfo);
+ } else {
+ args->pCreateInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ args->pYcbcrConversion = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pYcbcrConversion));
+ if (!args->pYcbcrConversion) return;
+ vn_decode_VkSamplerYcbcrConversion(dec, args->pYcbcrConversion);
+ } else {
+ args->pYcbcrConversion = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkCreateSamplerYcbcrConversion_args_handle(struct vn_command_vkCreateSamplerYcbcrConversion *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ if (args->pCreateInfo)
+ vn_replace_VkSamplerYcbcrConversionCreateInfo_handle((VkSamplerYcbcrConversionCreateInfo *)args->pCreateInfo);
+ /* skip args->pAllocator */
+ /* skip args->pYcbcrConversion */
+}
+
+static inline void vn_encode_vkCreateSamplerYcbcrConversion_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCreateSamplerYcbcrConversion *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCreateSamplerYcbcrConversion_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->pCreateInfo */
+ /* skip args->pAllocator */
+ if (vn_encode_simple_pointer(enc, args->pYcbcrConversion))
+ vn_encode_VkSamplerYcbcrConversion(enc, args->pYcbcrConversion);
+}
+
+static inline void vn_decode_vkDestroySamplerYcbcrConversion_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkDestroySamplerYcbcrConversion *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkSamplerYcbcrConversion_lookup(dec, &args->ycbcrConversion);
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+}
+
+static inline void vn_replace_vkDestroySamplerYcbcrConversion_args_handle(struct vn_command_vkDestroySamplerYcbcrConversion *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkSamplerYcbcrConversion_handle(&args->ycbcrConversion);
+ /* skip args->pAllocator */
+}
+
+static inline void vn_encode_vkDestroySamplerYcbcrConversion_reply(struct vn_cs_encoder *enc, const struct vn_command_vkDestroySamplerYcbcrConversion *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkDestroySamplerYcbcrConversion_EXT});
+
+ /* skip args->device */
+ /* skip args->ycbcrConversion */
+ /* skip args->pAllocator */
+}
+
+static inline void vn_dispatch_vkCreateSamplerYcbcrConversion(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCreateSamplerYcbcrConversion args;
+
+ if (!ctx->dispatch_vkCreateSamplerYcbcrConversion) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCreateSamplerYcbcrConversion_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCreateSamplerYcbcrConversion(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkCreateSamplerYcbcrConversion returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCreateSamplerYcbcrConversion_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkDestroySamplerYcbcrConversion(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkDestroySamplerYcbcrConversion args;
+
+ if (!ctx->dispatch_vkDestroySamplerYcbcrConversion) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkDestroySamplerYcbcrConversion_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkDestroySamplerYcbcrConversion(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkDestroySamplerYcbcrConversion_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+#pragma GCC diagnostic pop
+
+#endif /* VN_PROTOCOL_RENDERER_SAMPLER_YCBCR_CONVERSION_H */
diff --git a/src/venus/venus-protocol/vn_protocol_renderer_semaphore.h b/src/venus/venus-protocol/vn_protocol_renderer_semaphore.h
new file mode 100644
index 00000000..c9532a56
--- /dev/null
+++ b/src/venus/venus-protocol/vn_protocol_renderer_semaphore.h
@@ -0,0 +1,640 @@
+/* This file is generated by venus-protocol. See vn_protocol_renderer.h. */
+
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VN_PROTOCOL_RENDERER_SEMAPHORE_H
+#define VN_PROTOCOL_RENDERER_SEMAPHORE_H
+
+#include "vn_protocol_renderer_structs.h"
+
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wpointer-arith"
+#pragma GCC diagnostic ignored "-Wunused-parameter"
+
+/* struct VkExportSemaphoreCreateInfo chain */
+
+static inline void *
+vn_decode_VkExportSemaphoreCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkExportSemaphoreCreateInfo_self_temp(struct vn_cs_decoder *dec, VkExportSemaphoreCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->handleTypes);
+}
+
+static inline void
+vn_decode_VkExportSemaphoreCreateInfo_temp(struct vn_cs_decoder *dec, VkExportSemaphoreCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkExportSemaphoreCreateInfo_pnext_temp(dec);
+ vn_decode_VkExportSemaphoreCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkExportSemaphoreCreateInfo_handle_self(VkExportSemaphoreCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->handleTypes */
+}
+
+static inline void
+vn_replace_VkExportSemaphoreCreateInfo_handle(VkExportSemaphoreCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO:
+ vn_replace_VkExportSemaphoreCreateInfo_handle_self((VkExportSemaphoreCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkSemaphoreCreateInfo chain */
+
+static inline void *
+vn_decode_VkSemaphoreCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ VkBaseOutStructure *pnext;
+ VkStructureType stype;
+
+ if (!vn_decode_simple_pointer(dec))
+ return NULL;
+
+ vn_decode_VkStructureType(dec, &stype);
+ switch ((int32_t)stype) {
+ case VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkExportSemaphoreCreateInfo));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkSemaphoreCreateInfo_pnext_temp(dec);
+ vn_decode_VkExportSemaphoreCreateInfo_self_temp(dec, (VkExportSemaphoreCreateInfo *)pnext);
+ }
+ break;
+ case VK_STRUCTURE_TYPE_SEMAPHORE_TYPE_CREATE_INFO:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkSemaphoreTypeCreateInfo));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkSemaphoreCreateInfo_pnext_temp(dec);
+ vn_decode_VkSemaphoreTypeCreateInfo_self_temp(dec, (VkSemaphoreTypeCreateInfo *)pnext);
+ }
+ break;
+ default:
+ /* unexpected struct */
+ pnext = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ break;
+ }
+
+ return pnext;
+}
+
+static inline void
+vn_decode_VkSemaphoreCreateInfo_self_temp(struct vn_cs_decoder *dec, VkSemaphoreCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+}
+
+static inline void
+vn_decode_VkSemaphoreCreateInfo_temp(struct vn_cs_decoder *dec, VkSemaphoreCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkSemaphoreCreateInfo_pnext_temp(dec);
+ vn_decode_VkSemaphoreCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkSemaphoreCreateInfo_handle_self(VkSemaphoreCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+}
+
+static inline void
+vn_replace_VkSemaphoreCreateInfo_handle(VkSemaphoreCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO:
+ vn_replace_VkSemaphoreCreateInfo_handle_self((VkSemaphoreCreateInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO:
+ vn_replace_VkExportSemaphoreCreateInfo_handle_self((VkExportSemaphoreCreateInfo *)pnext);
+ break;
+ case VK_STRUCTURE_TYPE_SEMAPHORE_TYPE_CREATE_INFO:
+ vn_replace_VkSemaphoreTypeCreateInfo_handle_self((VkSemaphoreTypeCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkSemaphoreWaitInfo chain */
+
+static inline void *
+vn_decode_VkSemaphoreWaitInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkSemaphoreWaitInfo_self_temp(struct vn_cs_decoder *dec, VkSemaphoreWaitInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_uint32_t(dec, &val->semaphoreCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, val->semaphoreCount);
+ val->pSemaphores = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pSemaphores) * iter_count);
+ if (!val->pSemaphores) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkSemaphore_lookup(dec, &((VkSemaphore *)val->pSemaphores)[i]);
+ } else {
+ vn_decode_array_size(dec, val->semaphoreCount);
+ val->pSemaphores = NULL;
+ }
+ if (vn_peek_array_size(dec)) {
+ const size_t array_size = vn_decode_array_size(dec, val->semaphoreCount);
+ val->pValues = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pValues) * array_size);
+ if (!val->pValues) return;
+ vn_decode_uint64_t_array(dec, (uint64_t *)val->pValues, array_size);
+ } else {
+ vn_decode_array_size(dec, val->semaphoreCount);
+ val->pValues = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkSemaphoreWaitInfo_temp(struct vn_cs_decoder *dec, VkSemaphoreWaitInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_SEMAPHORE_WAIT_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkSemaphoreWaitInfo_pnext_temp(dec);
+ vn_decode_VkSemaphoreWaitInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkSemaphoreWaitInfo_handle_self(VkSemaphoreWaitInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ /* skip val->semaphoreCount */
+ if (val->pSemaphores) {
+ for (uint32_t i = 0; i < val->semaphoreCount; i++)
+ vn_replace_VkSemaphore_handle(&((VkSemaphore *)val->pSemaphores)[i]);
+ }
+ /* skip val->pValues */
+}
+
+static inline void
+vn_replace_VkSemaphoreWaitInfo_handle(VkSemaphoreWaitInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_SEMAPHORE_WAIT_INFO:
+ vn_replace_VkSemaphoreWaitInfo_handle_self((VkSemaphoreWaitInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkSemaphoreSignalInfo chain */
+
+static inline void
+vn_encode_VkSemaphoreSignalInfo_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkSemaphoreSignalInfo_self(struct vn_cs_encoder *enc, const VkSemaphoreSignalInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkSemaphore(enc, &val->semaphore);
+ vn_encode_uint64_t(enc, &val->value);
+}
+
+static inline void
+vn_encode_VkSemaphoreSignalInfo(struct vn_cs_encoder *enc, const VkSemaphoreSignalInfo *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_SEMAPHORE_SIGNAL_INFO);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_SEMAPHORE_SIGNAL_INFO });
+ vn_encode_VkSemaphoreSignalInfo_pnext(enc, val->pNext);
+ vn_encode_VkSemaphoreSignalInfo_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkSemaphoreSignalInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkSemaphoreSignalInfo_self_temp(struct vn_cs_decoder *dec, VkSemaphoreSignalInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkSemaphore_lookup(dec, &val->semaphore);
+ vn_decode_uint64_t(dec, &val->value);
+}
+
+static inline void
+vn_decode_VkSemaphoreSignalInfo_temp(struct vn_cs_decoder *dec, VkSemaphoreSignalInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_SEMAPHORE_SIGNAL_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkSemaphoreSignalInfo_pnext_temp(dec);
+ vn_decode_VkSemaphoreSignalInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkSemaphoreSignalInfo_handle_self(VkSemaphoreSignalInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ vn_replace_VkSemaphore_handle(&val->semaphore);
+ /* skip val->value */
+}
+
+static inline void
+vn_replace_VkSemaphoreSignalInfo_handle(VkSemaphoreSignalInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_SEMAPHORE_SIGNAL_INFO:
+ vn_replace_VkSemaphoreSignalInfo_handle_self((VkSemaphoreSignalInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+static inline void vn_decode_vkCreateSemaphore_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCreateSemaphore *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pCreateInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pCreateInfo));
+ if (!args->pCreateInfo) return;
+ vn_decode_VkSemaphoreCreateInfo_temp(dec, (VkSemaphoreCreateInfo *)args->pCreateInfo);
+ } else {
+ args->pCreateInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ args->pSemaphore = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pSemaphore));
+ if (!args->pSemaphore) return;
+ vn_decode_VkSemaphore(dec, args->pSemaphore);
+ } else {
+ args->pSemaphore = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkCreateSemaphore_args_handle(struct vn_command_vkCreateSemaphore *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ if (args->pCreateInfo)
+ vn_replace_VkSemaphoreCreateInfo_handle((VkSemaphoreCreateInfo *)args->pCreateInfo);
+ /* skip args->pAllocator */
+ /* skip args->pSemaphore */
+}
+
+static inline void vn_encode_vkCreateSemaphore_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCreateSemaphore *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCreateSemaphore_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->pCreateInfo */
+ /* skip args->pAllocator */
+ if (vn_encode_simple_pointer(enc, args->pSemaphore))
+ vn_encode_VkSemaphore(enc, args->pSemaphore);
+}
+
+static inline void vn_decode_vkDestroySemaphore_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkDestroySemaphore *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkSemaphore_lookup(dec, &args->semaphore);
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+}
+
+static inline void vn_replace_vkDestroySemaphore_args_handle(struct vn_command_vkDestroySemaphore *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkSemaphore_handle(&args->semaphore);
+ /* skip args->pAllocator */
+}
+
+static inline void vn_encode_vkDestroySemaphore_reply(struct vn_cs_encoder *enc, const struct vn_command_vkDestroySemaphore *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkDestroySemaphore_EXT});
+
+ /* skip args->device */
+ /* skip args->semaphore */
+ /* skip args->pAllocator */
+}
+
+static inline void vn_decode_vkGetSemaphoreCounterValue_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetSemaphoreCounterValue *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkSemaphore_lookup(dec, &args->semaphore);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pValue = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pValue));
+ if (!args->pValue) return;
+ } else {
+ args->pValue = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkGetSemaphoreCounterValue_args_handle(struct vn_command_vkGetSemaphoreCounterValue *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkSemaphore_handle(&args->semaphore);
+ /* skip args->pValue */
+}
+
+static inline void vn_encode_vkGetSemaphoreCounterValue_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetSemaphoreCounterValue *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetSemaphoreCounterValue_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->semaphore */
+ if (vn_encode_simple_pointer(enc, args->pValue))
+ vn_encode_uint64_t(enc, args->pValue);
+}
+
+static inline void vn_decode_vkWaitSemaphores_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkWaitSemaphores *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pWaitInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pWaitInfo));
+ if (!args->pWaitInfo) return;
+ vn_decode_VkSemaphoreWaitInfo_temp(dec, (VkSemaphoreWaitInfo *)args->pWaitInfo);
+ } else {
+ args->pWaitInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ vn_decode_uint64_t(dec, &args->timeout);
+}
+
+static inline void vn_replace_vkWaitSemaphores_args_handle(struct vn_command_vkWaitSemaphores *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ if (args->pWaitInfo)
+ vn_replace_VkSemaphoreWaitInfo_handle((VkSemaphoreWaitInfo *)args->pWaitInfo);
+ /* skip args->timeout */
+}
+
+static inline void vn_encode_vkWaitSemaphores_reply(struct vn_cs_encoder *enc, const struct vn_command_vkWaitSemaphores *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkWaitSemaphores_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->pWaitInfo */
+ /* skip args->timeout */
+}
+
+static inline void vn_decode_vkSignalSemaphore_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkSignalSemaphore *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pSignalInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pSignalInfo));
+ if (!args->pSignalInfo) return;
+ vn_decode_VkSemaphoreSignalInfo_temp(dec, (VkSemaphoreSignalInfo *)args->pSignalInfo);
+ } else {
+ args->pSignalInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkSignalSemaphore_args_handle(struct vn_command_vkSignalSemaphore *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ if (args->pSignalInfo)
+ vn_replace_VkSemaphoreSignalInfo_handle((VkSemaphoreSignalInfo *)args->pSignalInfo);
+}
+
+static inline void vn_encode_vkSignalSemaphore_reply(struct vn_cs_encoder *enc, const struct vn_command_vkSignalSemaphore *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkSignalSemaphore_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->pSignalInfo */
+}
+
+static inline void vn_dispatch_vkCreateSemaphore(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCreateSemaphore args;
+
+ if (!ctx->dispatch_vkCreateSemaphore) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCreateSemaphore_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCreateSemaphore(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkCreateSemaphore returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCreateSemaphore_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkDestroySemaphore(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkDestroySemaphore args;
+
+ if (!ctx->dispatch_vkDestroySemaphore) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkDestroySemaphore_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkDestroySemaphore(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkDestroySemaphore_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkGetSemaphoreCounterValue(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetSemaphoreCounterValue args;
+
+ if (!ctx->dispatch_vkGetSemaphoreCounterValue) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetSemaphoreCounterValue_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetSemaphoreCounterValue(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkGetSemaphoreCounterValue returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetSemaphoreCounterValue_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkWaitSemaphores(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkWaitSemaphores args;
+
+ if (!ctx->dispatch_vkWaitSemaphores) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkWaitSemaphores_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkWaitSemaphores(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkWaitSemaphores returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkWaitSemaphores_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkSignalSemaphore(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkSignalSemaphore args;
+
+ if (!ctx->dispatch_vkSignalSemaphore) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkSignalSemaphore_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkSignalSemaphore(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkSignalSemaphore returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkSignalSemaphore_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+#pragma GCC diagnostic pop
+
+#endif /* VN_PROTOCOL_RENDERER_SEMAPHORE_H */
diff --git a/src/venus/venus-protocol/vn_protocol_renderer_shader_module.h b/src/venus/venus-protocol/vn_protocol_renderer_shader_module.h
new file mode 100644
index 00000000..e83a2754
--- /dev/null
+++ b/src/venus/venus-protocol/vn_protocol_renderer_shader_module.h
@@ -0,0 +1,216 @@
+/* This file is generated by venus-protocol. See vn_protocol_renderer.h. */
+
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VN_PROTOCOL_RENDERER_SHADER_MODULE_H
+#define VN_PROTOCOL_RENDERER_SHADER_MODULE_H
+
+#include "vn_protocol_renderer_structs.h"
+
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wpointer-arith"
+#pragma GCC diagnostic ignored "-Wunused-parameter"
+
+/* struct VkShaderModuleCreateInfo chain */
+
+static inline void *
+vn_decode_VkShaderModuleCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkShaderModuleCreateInfo_self_temp(struct vn_cs_decoder *dec, VkShaderModuleCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_size_t(dec, &val->codeSize);
+ if (vn_peek_array_size(dec)) {
+ const size_t array_size = vn_decode_array_size(dec, val->codeSize / 4);
+ val->pCode = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pCode) * array_size);
+ if (!val->pCode) return;
+ vn_decode_uint32_t_array(dec, (uint32_t *)val->pCode, array_size);
+ } else {
+ vn_decode_array_size(dec, val->codeSize / 4);
+ val->pCode = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkShaderModuleCreateInfo_temp(struct vn_cs_decoder *dec, VkShaderModuleCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkShaderModuleCreateInfo_pnext_temp(dec);
+ vn_decode_VkShaderModuleCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkShaderModuleCreateInfo_handle_self(VkShaderModuleCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ /* skip val->codeSize */
+ /* skip val->pCode */
+}
+
+static inline void
+vn_replace_VkShaderModuleCreateInfo_handle(VkShaderModuleCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO:
+ vn_replace_VkShaderModuleCreateInfo_handle_self((VkShaderModuleCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+static inline void vn_decode_vkCreateShaderModule_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCreateShaderModule *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pCreateInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pCreateInfo));
+ if (!args->pCreateInfo) return;
+ vn_decode_VkShaderModuleCreateInfo_temp(dec, (VkShaderModuleCreateInfo *)args->pCreateInfo);
+ } else {
+ args->pCreateInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+ if (vn_decode_simple_pointer(dec)) {
+ args->pShaderModule = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pShaderModule));
+ if (!args->pShaderModule) return;
+ vn_decode_VkShaderModule(dec, args->pShaderModule);
+ } else {
+ args->pShaderModule = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkCreateShaderModule_args_handle(struct vn_command_vkCreateShaderModule *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ if (args->pCreateInfo)
+ vn_replace_VkShaderModuleCreateInfo_handle((VkShaderModuleCreateInfo *)args->pCreateInfo);
+ /* skip args->pAllocator */
+ /* skip args->pShaderModule */
+}
+
+static inline void vn_encode_vkCreateShaderModule_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCreateShaderModule *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCreateShaderModule_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->pCreateInfo */
+ /* skip args->pAllocator */
+ if (vn_encode_simple_pointer(enc, args->pShaderModule))
+ vn_encode_VkShaderModule(enc, args->pShaderModule);
+}
+
+static inline void vn_decode_vkDestroyShaderModule_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkDestroyShaderModule *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_VkShaderModule_lookup(dec, &args->shaderModule);
+ if (vn_decode_simple_pointer(dec)) {
+ vn_cs_decoder_set_fatal(dec);
+ } else {
+ args->pAllocator = NULL;
+ }
+}
+
+static inline void vn_replace_vkDestroyShaderModule_args_handle(struct vn_command_vkDestroyShaderModule *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ vn_replace_VkShaderModule_handle(&args->shaderModule);
+ /* skip args->pAllocator */
+}
+
+static inline void vn_encode_vkDestroyShaderModule_reply(struct vn_cs_encoder *enc, const struct vn_command_vkDestroyShaderModule *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkDestroyShaderModule_EXT});
+
+ /* skip args->device */
+ /* skip args->shaderModule */
+ /* skip args->pAllocator */
+}
+
+static inline void vn_dispatch_vkCreateShaderModule(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCreateShaderModule args;
+
+ if (!ctx->dispatch_vkCreateShaderModule) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCreateShaderModule_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCreateShaderModule(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkCreateShaderModule returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCreateShaderModule_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkDestroyShaderModule(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkDestroyShaderModule args;
+
+ if (!ctx->dispatch_vkDestroyShaderModule) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkDestroyShaderModule_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkDestroyShaderModule(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkDestroyShaderModule_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+#pragma GCC diagnostic pop
+
+#endif /* VN_PROTOCOL_RENDERER_SHADER_MODULE_H */
diff --git a/src/venus/venus-protocol/vn_protocol_renderer_structs.h b/src/venus/venus-protocol/vn_protocol_renderer_structs.h
new file mode 100644
index 00000000..6c353253
--- /dev/null
+++ b/src/venus/venus-protocol/vn_protocol_renderer_structs.h
@@ -0,0 +1,758 @@
+/* This file is generated by venus-protocol. See vn_protocol_renderer.h. */
+
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VN_PROTOCOL_RENDERER_STRUCTS_H
+#define VN_PROTOCOL_RENDERER_STRUCTS_H
+
+#include "vn_protocol_renderer_handles.h"
+
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wpointer-arith"
+#pragma GCC diagnostic ignored "-Wunused-parameter"
+
+/*
+ * These structs/unions/commands are not included
+ *
+ * VkAllocationCallbacks
+ */
+
+/* struct VkExtent3D */
+
+static inline void
+vn_encode_VkExtent3D(struct vn_cs_encoder *enc, const VkExtent3D *val)
+{
+ vn_encode_uint32_t(enc, &val->width);
+ vn_encode_uint32_t(enc, &val->height);
+ vn_encode_uint32_t(enc, &val->depth);
+}
+
+static inline void
+vn_decode_VkExtent3D_temp(struct vn_cs_decoder *dec, VkExtent3D *val)
+{
+ vn_decode_uint32_t(dec, &val->width);
+ vn_decode_uint32_t(dec, &val->height);
+ vn_decode_uint32_t(dec, &val->depth);
+}
+
+static inline void
+vn_decode_VkExtent3D_partial_temp(struct vn_cs_decoder *dec, VkExtent3D *val)
+{
+ /* skip val->width */
+ /* skip val->height */
+ /* skip val->depth */
+}
+
+static inline void
+vn_replace_VkExtent3D_handle(VkExtent3D *val)
+{
+ /* skip val->width */
+ /* skip val->height */
+ /* skip val->depth */
+}
+
+/* struct VkLayerProperties */
+
+static inline void
+vn_encode_VkLayerProperties(struct vn_cs_encoder *enc, const VkLayerProperties *val)
+{
+ vn_encode_array_size(enc, VK_MAX_EXTENSION_NAME_SIZE);
+ vn_encode_char_array(enc, val->layerName, VK_MAX_EXTENSION_NAME_SIZE);
+ vn_encode_uint32_t(enc, &val->specVersion);
+ vn_encode_uint32_t(enc, &val->implementationVersion);
+ vn_encode_array_size(enc, VK_MAX_DESCRIPTION_SIZE);
+ vn_encode_char_array(enc, val->description, VK_MAX_DESCRIPTION_SIZE);
+}
+
+static inline void
+vn_decode_VkLayerProperties_partial_temp(struct vn_cs_decoder *dec, VkLayerProperties *val)
+{
+ /* skip val->layerName */
+ /* skip val->specVersion */
+ /* skip val->implementationVersion */
+ /* skip val->description */
+}
+
+/* struct VkExtensionProperties */
+
+static inline void
+vn_encode_VkExtensionProperties(struct vn_cs_encoder *enc, const VkExtensionProperties *val)
+{
+ vn_encode_array_size(enc, VK_MAX_EXTENSION_NAME_SIZE);
+ vn_encode_char_array(enc, val->extensionName, VK_MAX_EXTENSION_NAME_SIZE);
+ vn_encode_uint32_t(enc, &val->specVersion);
+}
+
+static inline void
+vn_decode_VkExtensionProperties_temp(struct vn_cs_decoder *dec, VkExtensionProperties *val)
+{
+ {
+ const size_t array_size = vn_decode_array_size(dec, VK_MAX_EXTENSION_NAME_SIZE);
+ vn_decode_char_array(dec, val->extensionName, array_size);
+ }
+ vn_decode_uint32_t(dec, &val->specVersion);
+}
+
+static inline void
+vn_decode_VkExtensionProperties_partial_temp(struct vn_cs_decoder *dec, VkExtensionProperties *val)
+{
+ /* skip val->extensionName */
+ /* skip val->specVersion */
+}
+
+static inline void
+vn_replace_VkExtensionProperties_handle(VkExtensionProperties *val)
+{
+ /* skip val->extensionName */
+ /* skip val->specVersion */
+}
+
+/* struct VkMemoryRequirements */
+
+static inline void
+vn_encode_VkMemoryRequirements(struct vn_cs_encoder *enc, const VkMemoryRequirements *val)
+{
+ vn_encode_VkDeviceSize(enc, &val->size);
+ vn_encode_VkDeviceSize(enc, &val->alignment);
+ vn_encode_uint32_t(enc, &val->memoryTypeBits);
+}
+
+static inline void
+vn_decode_VkMemoryRequirements_partial_temp(struct vn_cs_decoder *dec, VkMemoryRequirements *val)
+{
+ /* skip val->size */
+ /* skip val->alignment */
+ /* skip val->memoryTypeBits */
+}
+
+/* struct VkSparseImageFormatProperties */
+
+static inline void
+vn_encode_VkSparseImageFormatProperties(struct vn_cs_encoder *enc, const VkSparseImageFormatProperties *val)
+{
+ vn_encode_VkFlags(enc, &val->aspectMask);
+ vn_encode_VkExtent3D(enc, &val->imageGranularity);
+ vn_encode_VkFlags(enc, &val->flags);
+}
+
+static inline void
+vn_decode_VkSparseImageFormatProperties_partial_temp(struct vn_cs_decoder *dec, VkSparseImageFormatProperties *val)
+{
+ /* skip val->aspectMask */
+ vn_decode_VkExtent3D_partial_temp(dec, &val->imageGranularity);
+ /* skip val->flags */
+}
+
+/* struct VkImageSubresource */
+
+static inline void
+vn_decode_VkImageSubresource_temp(struct vn_cs_decoder *dec, VkImageSubresource *val)
+{
+ vn_decode_VkFlags(dec, &val->aspectMask);
+ vn_decode_uint32_t(dec, &val->mipLevel);
+ vn_decode_uint32_t(dec, &val->arrayLayer);
+}
+
+static inline void
+vn_replace_VkImageSubresource_handle(VkImageSubresource *val)
+{
+ /* skip val->aspectMask */
+ /* skip val->mipLevel */
+ /* skip val->arrayLayer */
+}
+
+/* struct VkOffset3D */
+
+static inline void
+vn_decode_VkOffset3D_temp(struct vn_cs_decoder *dec, VkOffset3D *val)
+{
+ vn_decode_int32_t(dec, &val->x);
+ vn_decode_int32_t(dec, &val->y);
+ vn_decode_int32_t(dec, &val->z);
+}
+
+static inline void
+vn_replace_VkOffset3D_handle(VkOffset3D *val)
+{
+ /* skip val->x */
+ /* skip val->y */
+ /* skip val->z */
+}
+
+/* struct VkSemaphoreTypeCreateInfo chain */
+
+static inline void *
+vn_decode_VkSemaphoreTypeCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkSemaphoreTypeCreateInfo_self_temp(struct vn_cs_decoder *dec, VkSemaphoreTypeCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkSemaphoreType(dec, &val->semaphoreType);
+ vn_decode_uint64_t(dec, &val->initialValue);
+}
+
+static inline void
+vn_decode_VkSemaphoreTypeCreateInfo_temp(struct vn_cs_decoder *dec, VkSemaphoreTypeCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_SEMAPHORE_TYPE_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkSemaphoreTypeCreateInfo_pnext_temp(dec);
+ vn_decode_VkSemaphoreTypeCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkSemaphoreTypeCreateInfo_handle_self(VkSemaphoreTypeCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->semaphoreType */
+ /* skip val->initialValue */
+}
+
+static inline void
+vn_replace_VkSemaphoreTypeCreateInfo_handle(VkSemaphoreTypeCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_SEMAPHORE_TYPE_CREATE_INFO:
+ vn_replace_VkSemaphoreTypeCreateInfo_handle_self((VkSemaphoreTypeCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkImageFormatListCreateInfo chain */
+
+static inline void *
+vn_decode_VkImageFormatListCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkImageFormatListCreateInfo_self_temp(struct vn_cs_decoder *dec, VkImageFormatListCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_uint32_t(dec, &val->viewFormatCount);
+ if (vn_peek_array_size(dec)) {
+ const size_t array_size = vn_decode_array_size(dec, val->viewFormatCount);
+ val->pViewFormats = vn_cs_decoder_alloc_temp(dec, sizeof(*val->pViewFormats) * array_size);
+ if (!val->pViewFormats) return;
+ vn_decode_VkFormat_array(dec, (VkFormat *)val->pViewFormats, array_size);
+ } else {
+ vn_decode_array_size(dec, val->viewFormatCount);
+ val->pViewFormats = NULL;
+ }
+}
+
+static inline void
+vn_decode_VkImageFormatListCreateInfo_temp(struct vn_cs_decoder *dec, VkImageFormatListCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkImageFormatListCreateInfo_pnext_temp(dec);
+ vn_decode_VkImageFormatListCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkImageFormatListCreateInfo_handle_self(VkImageFormatListCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->viewFormatCount */
+ /* skip val->pViewFormats */
+}
+
+static inline void
+vn_replace_VkImageFormatListCreateInfo_handle(VkImageFormatListCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO:
+ vn_replace_VkImageFormatListCreateInfo_handle_self((VkImageFormatListCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkImageStencilUsageCreateInfo chain */
+
+static inline void *
+vn_decode_VkImageStencilUsageCreateInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkImageStencilUsageCreateInfo_self_temp(struct vn_cs_decoder *dec, VkImageStencilUsageCreateInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->stencilUsage);
+}
+
+static inline void
+vn_decode_VkImageStencilUsageCreateInfo_temp(struct vn_cs_decoder *dec, VkImageStencilUsageCreateInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_IMAGE_STENCIL_USAGE_CREATE_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkImageStencilUsageCreateInfo_pnext_temp(dec);
+ vn_decode_VkImageStencilUsageCreateInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkImageStencilUsageCreateInfo_handle_self(VkImageStencilUsageCreateInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->stencilUsage */
+}
+
+static inline void
+vn_replace_VkImageStencilUsageCreateInfo_handle(VkImageStencilUsageCreateInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_IMAGE_STENCIL_USAGE_CREATE_INFO:
+ vn_replace_VkImageStencilUsageCreateInfo_handle_self((VkImageStencilUsageCreateInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkComponentMapping */
+
+static inline void
+vn_encode_VkComponentMapping(struct vn_cs_encoder *enc, const VkComponentMapping *val)
+{
+ vn_encode_VkComponentSwizzle(enc, &val->r);
+ vn_encode_VkComponentSwizzle(enc, &val->g);
+ vn_encode_VkComponentSwizzle(enc, &val->b);
+ vn_encode_VkComponentSwizzle(enc, &val->a);
+}
+
+static inline void
+vn_decode_VkComponentMapping_temp(struct vn_cs_decoder *dec, VkComponentMapping *val)
+{
+ vn_decode_VkComponentSwizzle(dec, &val->r);
+ vn_decode_VkComponentSwizzle(dec, &val->g);
+ vn_decode_VkComponentSwizzle(dec, &val->b);
+ vn_decode_VkComponentSwizzle(dec, &val->a);
+}
+
+static inline void
+vn_decode_VkComponentMapping_partial_temp(struct vn_cs_decoder *dec, VkComponentMapping *val)
+{
+ /* skip val->r */
+ /* skip val->g */
+ /* skip val->b */
+ /* skip val->a */
+}
+
+static inline void
+vn_replace_VkComponentMapping_handle(VkComponentMapping *val)
+{
+ /* skip val->r */
+ /* skip val->g */
+ /* skip val->b */
+ /* skip val->a */
+}
+
+/* struct VkImageSubresourceRange */
+
+static inline void
+vn_decode_VkImageSubresourceRange_temp(struct vn_cs_decoder *dec, VkImageSubresourceRange *val)
+{
+ vn_decode_VkFlags(dec, &val->aspectMask);
+ vn_decode_uint32_t(dec, &val->baseMipLevel);
+ vn_decode_uint32_t(dec, &val->levelCount);
+ vn_decode_uint32_t(dec, &val->baseArrayLayer);
+ vn_decode_uint32_t(dec, &val->layerCount);
+}
+
+static inline void
+vn_replace_VkImageSubresourceRange_handle(VkImageSubresourceRange *val)
+{
+ /* skip val->aspectMask */
+ /* skip val->baseMipLevel */
+ /* skip val->levelCount */
+ /* skip val->baseArrayLayer */
+ /* skip val->layerCount */
+}
+
+/* struct VkSamplerYcbcrConversionInfo chain */
+
+static inline void *
+vn_decode_VkSamplerYcbcrConversionInfo_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkSamplerYcbcrConversionInfo_self_temp(struct vn_cs_decoder *dec, VkSamplerYcbcrConversionInfo *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkSamplerYcbcrConversion_lookup(dec, &val->conversion);
+}
+
+static inline void
+vn_decode_VkSamplerYcbcrConversionInfo_temp(struct vn_cs_decoder *dec, VkSamplerYcbcrConversionInfo *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkSamplerYcbcrConversionInfo_pnext_temp(dec);
+ vn_decode_VkSamplerYcbcrConversionInfo_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkSamplerYcbcrConversionInfo_handle_self(VkSamplerYcbcrConversionInfo *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ vn_replace_VkSamplerYcbcrConversion_handle(&val->conversion);
+}
+
+static inline void
+vn_replace_VkSamplerYcbcrConversionInfo_handle(VkSamplerYcbcrConversionInfo *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO:
+ vn_replace_VkSamplerYcbcrConversionInfo_handle_self((VkSamplerYcbcrConversionInfo *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkViewport */
+
+static inline void
+vn_encode_VkViewport(struct vn_cs_encoder *enc, const VkViewport *val)
+{
+ vn_encode_float(enc, &val->x);
+ vn_encode_float(enc, &val->y);
+ vn_encode_float(enc, &val->width);
+ vn_encode_float(enc, &val->height);
+ vn_encode_float(enc, &val->minDepth);
+ vn_encode_float(enc, &val->maxDepth);
+}
+
+static inline void
+vn_decode_VkViewport_temp(struct vn_cs_decoder *dec, VkViewport *val)
+{
+ vn_decode_float(dec, &val->x);
+ vn_decode_float(dec, &val->y);
+ vn_decode_float(dec, &val->width);
+ vn_decode_float(dec, &val->height);
+ vn_decode_float(dec, &val->minDepth);
+ vn_decode_float(dec, &val->maxDepth);
+}
+
+static inline void
+vn_replace_VkViewport_handle(VkViewport *val)
+{
+ /* skip val->x */
+ /* skip val->y */
+ /* skip val->width */
+ /* skip val->height */
+ /* skip val->minDepth */
+ /* skip val->maxDepth */
+}
+
+/* struct VkOffset2D */
+
+static inline void
+vn_encode_VkOffset2D(struct vn_cs_encoder *enc, const VkOffset2D *val)
+{
+ vn_encode_int32_t(enc, &val->x);
+ vn_encode_int32_t(enc, &val->y);
+}
+
+static inline void
+vn_decode_VkOffset2D_temp(struct vn_cs_decoder *dec, VkOffset2D *val)
+{
+ vn_decode_int32_t(dec, &val->x);
+ vn_decode_int32_t(dec, &val->y);
+}
+
+static inline void
+vn_decode_VkOffset2D_partial_temp(struct vn_cs_decoder *dec, VkOffset2D *val)
+{
+ /* skip val->x */
+ /* skip val->y */
+}
+
+static inline void
+vn_replace_VkOffset2D_handle(VkOffset2D *val)
+{
+ /* skip val->x */
+ /* skip val->y */
+}
+
+/* struct VkExtent2D */
+
+static inline void
+vn_encode_VkExtent2D(struct vn_cs_encoder *enc, const VkExtent2D *val)
+{
+ vn_encode_uint32_t(enc, &val->width);
+ vn_encode_uint32_t(enc, &val->height);
+}
+
+static inline void
+vn_decode_VkExtent2D_temp(struct vn_cs_decoder *dec, VkExtent2D *val)
+{
+ vn_decode_uint32_t(dec, &val->width);
+ vn_decode_uint32_t(dec, &val->height);
+}
+
+static inline void
+vn_decode_VkExtent2D_partial_temp(struct vn_cs_decoder *dec, VkExtent2D *val)
+{
+ /* skip val->width */
+ /* skip val->height */
+}
+
+static inline void
+vn_replace_VkExtent2D_handle(VkExtent2D *val)
+{
+ /* skip val->width */
+ /* skip val->height */
+}
+
+/* struct VkRect2D */
+
+static inline void
+vn_encode_VkRect2D(struct vn_cs_encoder *enc, const VkRect2D *val)
+{
+ vn_encode_VkOffset2D(enc, &val->offset);
+ vn_encode_VkExtent2D(enc, &val->extent);
+}
+
+static inline void
+vn_decode_VkRect2D_temp(struct vn_cs_decoder *dec, VkRect2D *val)
+{
+ vn_decode_VkOffset2D_temp(dec, &val->offset);
+ vn_decode_VkExtent2D_temp(dec, &val->extent);
+}
+
+static inline void
+vn_decode_VkRect2D_partial_temp(struct vn_cs_decoder *dec, VkRect2D *val)
+{
+ vn_decode_VkOffset2D_partial_temp(dec, &val->offset);
+ vn_decode_VkExtent2D_partial_temp(dec, &val->extent);
+}
+
+static inline void
+vn_replace_VkRect2D_handle(VkRect2D *val)
+{
+ vn_replace_VkOffset2D_handle(&val->offset);
+ vn_replace_VkExtent2D_handle(&val->extent);
+}
+
+/* struct VkMemoryDedicatedRequirements chain */
+
+static inline void
+vn_encode_VkMemoryDedicatedRequirements_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkMemoryDedicatedRequirements_self(struct vn_cs_encoder *enc, const VkMemoryDedicatedRequirements *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkBool32(enc, &val->prefersDedicatedAllocation);
+ vn_encode_VkBool32(enc, &val->requiresDedicatedAllocation);
+}
+
+static inline void
+vn_encode_VkMemoryDedicatedRequirements(struct vn_cs_encoder *enc, const VkMemoryDedicatedRequirements *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS });
+ vn_encode_VkMemoryDedicatedRequirements_pnext(enc, val->pNext);
+ vn_encode_VkMemoryDedicatedRequirements_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkMemoryDedicatedRequirements_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkMemoryDedicatedRequirements_self_partial_temp(struct vn_cs_decoder *dec, VkMemoryDedicatedRequirements *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->prefersDedicatedAllocation */
+ /* skip val->requiresDedicatedAllocation */
+}
+
+static inline void
+vn_decode_VkMemoryDedicatedRequirements_partial_temp(struct vn_cs_decoder *dec, VkMemoryDedicatedRequirements *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkMemoryDedicatedRequirements_pnext_partial_temp(dec);
+ vn_decode_VkMemoryDedicatedRequirements_self_partial_temp(dec, val);
+}
+
+/* struct VkMemoryRequirements2 chain */
+
+static inline void
+vn_encode_VkMemoryRequirements2_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ const VkBaseInStructure *pnext = val;
+
+ while (pnext) {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkMemoryRequirements2_pnext(enc, pnext->pNext);
+ vn_encode_VkMemoryDedicatedRequirements_self(enc, (const VkMemoryDedicatedRequirements *)pnext);
+ return;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ }
+
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkMemoryRequirements2_self(struct vn_cs_encoder *enc, const VkMemoryRequirements2 *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_VkMemoryRequirements(enc, &val->memoryRequirements);
+}
+
+static inline void
+vn_encode_VkMemoryRequirements2(struct vn_cs_encoder *enc, const VkMemoryRequirements2 *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2 });
+ vn_encode_VkMemoryRequirements2_pnext(enc, val->pNext);
+ vn_encode_VkMemoryRequirements2_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkMemoryRequirements2_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ VkBaseOutStructure *pnext;
+ VkStructureType stype;
+
+ if (!vn_decode_simple_pointer(dec))
+ return NULL;
+
+ vn_decode_VkStructureType(dec, &stype);
+ switch ((int32_t)stype) {
+ case VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkMemoryDedicatedRequirements));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkMemoryRequirements2_pnext_partial_temp(dec);
+ vn_decode_VkMemoryDedicatedRequirements_self_partial_temp(dec, (VkMemoryDedicatedRequirements *)pnext);
+ }
+ break;
+ default:
+ /* unexpected struct */
+ pnext = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ break;
+ }
+
+ return pnext;
+}
+
+static inline void
+vn_decode_VkMemoryRequirements2_self_partial_temp(struct vn_cs_decoder *dec, VkMemoryRequirements2 *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkMemoryRequirements_partial_temp(dec, &val->memoryRequirements);
+}
+
+static inline void
+vn_decode_VkMemoryRequirements2_partial_temp(struct vn_cs_decoder *dec, VkMemoryRequirements2 *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkMemoryRequirements2_pnext_partial_temp(dec);
+ vn_decode_VkMemoryRequirements2_self_partial_temp(dec, val);
+}
+
+#pragma GCC diagnostic pop
+
+#endif /* VN_PROTOCOL_RENDERER_STRUCTS_H */
diff --git a/src/venus/venus-protocol/vn_protocol_renderer_transport.h b/src/venus/venus-protocol/vn_protocol_renderer_transport.h
new file mode 100644
index 00000000..8cc01abd
--- /dev/null
+++ b/src/venus/venus-protocol/vn_protocol_renderer_transport.h
@@ -0,0 +1,749 @@
+/* This file is generated by venus-protocol. See vn_protocol_renderer.h. */
+
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VN_PROTOCOL_RENDERER_TRANSPORT_H
+#define VN_PROTOCOL_RENDERER_TRANSPORT_H
+
+#include "vn_protocol_renderer_structs.h"
+
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wpointer-arith"
+#pragma GCC diagnostic ignored "-Wunused-parameter"
+
+/*
+ * These structs/unions/commands are not included
+ *
+ * vkGetMemoryFdKHR
+ * vkGetMemoryFdPropertiesKHR
+ */
+
+/* struct VkCommandStreamDescriptionMESA */
+
+static inline void
+vn_decode_VkCommandStreamDescriptionMESA_temp(struct vn_cs_decoder *dec, VkCommandStreamDescriptionMESA *val)
+{
+ vn_decode_uint32_t(dec, &val->resourceId);
+ vn_decode_size_t(dec, &val->offset);
+ vn_decode_size_t(dec, &val->size);
+}
+
+static inline void
+vn_replace_VkCommandStreamDescriptionMESA_handle(VkCommandStreamDescriptionMESA *val)
+{
+ /* skip val->resourceId */
+ /* skip val->offset */
+ /* skip val->size */
+}
+
+/* struct VkCommandStreamDependencyMESA */
+
+static inline void
+vn_decode_VkCommandStreamDependencyMESA_temp(struct vn_cs_decoder *dec, VkCommandStreamDependencyMESA *val)
+{
+ vn_decode_uint32_t(dec, &val->srcCommandStream);
+ vn_decode_uint32_t(dec, &val->dstCommandStream);
+}
+
+static inline void
+vn_replace_VkCommandStreamDependencyMESA_handle(VkCommandStreamDependencyMESA *val)
+{
+ /* skip val->srcCommandStream */
+ /* skip val->dstCommandStream */
+}
+
+/* struct VkRingCreateInfoMESA chain */
+
+static inline void *
+vn_decode_VkRingCreateInfoMESA_pnext_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkRingCreateInfoMESA_self_temp(struct vn_cs_decoder *dec, VkRingCreateInfoMESA *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_decode_VkFlags(dec, &val->flags);
+ vn_decode_uint32_t(dec, &val->resourceId);
+ vn_decode_size_t(dec, &val->offset);
+ vn_decode_size_t(dec, &val->size);
+ vn_decode_uint64_t(dec, &val->idleTimeout);
+ vn_decode_size_t(dec, &val->headOffset);
+ vn_decode_size_t(dec, &val->tailOffset);
+ vn_decode_size_t(dec, &val->statusOffset);
+ vn_decode_size_t(dec, &val->bufferOffset);
+ vn_decode_size_t(dec, &val->bufferSize);
+ vn_decode_size_t(dec, &val->extraOffset);
+ vn_decode_size_t(dec, &val->extraSize);
+}
+
+static inline void
+vn_decode_VkRingCreateInfoMESA_temp(struct vn_cs_decoder *dec, VkRingCreateInfoMESA *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_RING_CREATE_INFO_MESA)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkRingCreateInfoMESA_pnext_temp(dec);
+ vn_decode_VkRingCreateInfoMESA_self_temp(dec, val);
+}
+
+static inline void
+vn_replace_VkRingCreateInfoMESA_handle_self(VkRingCreateInfoMESA *val)
+{
+ /* skip val->sType */
+ /* skip val->pNext */
+ /* skip val->flags */
+ /* skip val->resourceId */
+ /* skip val->offset */
+ /* skip val->size */
+ /* skip val->idleTimeout */
+ /* skip val->headOffset */
+ /* skip val->tailOffset */
+ /* skip val->statusOffset */
+ /* skip val->bufferOffset */
+ /* skip val->bufferSize */
+ /* skip val->extraOffset */
+ /* skip val->extraSize */
+}
+
+static inline void
+vn_replace_VkRingCreateInfoMESA_handle(VkRingCreateInfoMESA *val)
+{
+ struct VkBaseOutStructure *pnext = (struct VkBaseOutStructure *)val;
+
+ do {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_RING_CREATE_INFO_MESA:
+ vn_replace_VkRingCreateInfoMESA_handle_self((VkRingCreateInfoMESA *)pnext);
+ break;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ } while (pnext);
+}
+
+/* struct VkMemoryResourceAllocationSizeProperties100000MESA chain */
+
+static inline void
+vn_encode_VkMemoryResourceAllocationSizeProperties100000MESA_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ /* no known/supported struct */
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkMemoryResourceAllocationSizeProperties100000MESA_self(struct vn_cs_encoder *enc, const VkMemoryResourceAllocationSizeProperties100000MESA *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_uint64_t(enc, &val->allocationSize);
+}
+
+static inline void
+vn_encode_VkMemoryResourceAllocationSizeProperties100000MESA(struct vn_cs_encoder *enc, const VkMemoryResourceAllocationSizeProperties100000MESA *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_MEMORY_RESOURCE_ALLOCATION_SIZE_PROPERTIES_100000_MESA);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_MEMORY_RESOURCE_ALLOCATION_SIZE_PROPERTIES_100000_MESA });
+ vn_encode_VkMemoryResourceAllocationSizeProperties100000MESA_pnext(enc, val->pNext);
+ vn_encode_VkMemoryResourceAllocationSizeProperties100000MESA_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkMemoryResourceAllocationSizeProperties100000MESA_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ /* no known/supported struct */
+ if (vn_decode_simple_pointer(dec))
+ vn_cs_decoder_set_fatal(dec);
+ return NULL;
+}
+
+static inline void
+vn_decode_VkMemoryResourceAllocationSizeProperties100000MESA_self_partial_temp(struct vn_cs_decoder *dec, VkMemoryResourceAllocationSizeProperties100000MESA *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->allocationSize */
+}
+
+static inline void
+vn_decode_VkMemoryResourceAllocationSizeProperties100000MESA_partial_temp(struct vn_cs_decoder *dec, VkMemoryResourceAllocationSizeProperties100000MESA *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_MEMORY_RESOURCE_ALLOCATION_SIZE_PROPERTIES_100000_MESA)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkMemoryResourceAllocationSizeProperties100000MESA_pnext_partial_temp(dec);
+ vn_decode_VkMemoryResourceAllocationSizeProperties100000MESA_self_partial_temp(dec, val);
+}
+
+/* struct VkMemoryResourcePropertiesMESA chain */
+
+static inline void
+vn_encode_VkMemoryResourcePropertiesMESA_pnext(struct vn_cs_encoder *enc, const void *val)
+{
+ const VkBaseInStructure *pnext = val;
+
+ while (pnext) {
+ switch ((int32_t)pnext->sType) {
+ case VK_STRUCTURE_TYPE_MEMORY_RESOURCE_ALLOCATION_SIZE_PROPERTIES_100000_MESA:
+ vn_encode_simple_pointer(enc, pnext);
+ vn_encode_VkStructureType(enc, &pnext->sType);
+ vn_encode_VkMemoryResourcePropertiesMESA_pnext(enc, pnext->pNext);
+ vn_encode_VkMemoryResourceAllocationSizeProperties100000MESA_self(enc, (const VkMemoryResourceAllocationSizeProperties100000MESA *)pnext);
+ return;
+ default:
+ /* ignore unknown/unsupported struct */
+ break;
+ }
+ pnext = pnext->pNext;
+ }
+
+ vn_encode_simple_pointer(enc, NULL);
+}
+
+static inline void
+vn_encode_VkMemoryResourcePropertiesMESA_self(struct vn_cs_encoder *enc, const VkMemoryResourcePropertiesMESA *val)
+{
+ /* skip val->{sType,pNext} */
+ vn_encode_uint32_t(enc, &val->memoryTypeBits);
+}
+
+static inline void
+vn_encode_VkMemoryResourcePropertiesMESA(struct vn_cs_encoder *enc, const VkMemoryResourcePropertiesMESA *val)
+{
+ assert(val->sType == VK_STRUCTURE_TYPE_MEMORY_RESOURCE_PROPERTIES_MESA);
+ vn_encode_VkStructureType(enc, &(VkStructureType){ VK_STRUCTURE_TYPE_MEMORY_RESOURCE_PROPERTIES_MESA });
+ vn_encode_VkMemoryResourcePropertiesMESA_pnext(enc, val->pNext);
+ vn_encode_VkMemoryResourcePropertiesMESA_self(enc, val);
+}
+
+static inline void *
+vn_decode_VkMemoryResourcePropertiesMESA_pnext_partial_temp(struct vn_cs_decoder *dec)
+{
+ VkBaseOutStructure *pnext;
+ VkStructureType stype;
+
+ if (!vn_decode_simple_pointer(dec))
+ return NULL;
+
+ vn_decode_VkStructureType(dec, &stype);
+ switch ((int32_t)stype) {
+ case VK_STRUCTURE_TYPE_MEMORY_RESOURCE_ALLOCATION_SIZE_PROPERTIES_100000_MESA:
+ pnext = vn_cs_decoder_alloc_temp(dec, sizeof(VkMemoryResourceAllocationSizeProperties100000MESA));
+ if (pnext) {
+ pnext->sType = stype;
+ pnext->pNext = vn_decode_VkMemoryResourcePropertiesMESA_pnext_partial_temp(dec);
+ vn_decode_VkMemoryResourceAllocationSizeProperties100000MESA_self_partial_temp(dec, (VkMemoryResourceAllocationSizeProperties100000MESA *)pnext);
+ }
+ break;
+ default:
+ /* unexpected struct */
+ pnext = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ break;
+ }
+
+ return pnext;
+}
+
+static inline void
+vn_decode_VkMemoryResourcePropertiesMESA_self_partial_temp(struct vn_cs_decoder *dec, VkMemoryResourcePropertiesMESA *val)
+{
+ /* skip val->{sType,pNext} */
+ /* skip val->memoryTypeBits */
+}
+
+static inline void
+vn_decode_VkMemoryResourcePropertiesMESA_partial_temp(struct vn_cs_decoder *dec, VkMemoryResourcePropertiesMESA *val)
+{
+ VkStructureType stype;
+ vn_decode_VkStructureType(dec, &stype);
+ if (stype != VK_STRUCTURE_TYPE_MEMORY_RESOURCE_PROPERTIES_MESA)
+ vn_cs_decoder_set_fatal(dec);
+
+ val->sType = stype;
+ val->pNext = vn_decode_VkMemoryResourcePropertiesMESA_pnext_partial_temp(dec);
+ vn_decode_VkMemoryResourcePropertiesMESA_self_partial_temp(dec, val);
+}
+
+static inline void vn_decode_vkSetReplyCommandStreamMESA_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkSetReplyCommandStreamMESA *args)
+{
+ if (vn_decode_simple_pointer(dec)) {
+ args->pStream = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pStream));
+ if (!args->pStream) return;
+ vn_decode_VkCommandStreamDescriptionMESA_temp(dec, (VkCommandStreamDescriptionMESA *)args->pStream);
+ } else {
+ args->pStream = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkSetReplyCommandStreamMESA_args_handle(struct vn_command_vkSetReplyCommandStreamMESA *args)
+{
+ if (args->pStream)
+ vn_replace_VkCommandStreamDescriptionMESA_handle((VkCommandStreamDescriptionMESA *)args->pStream);
+}
+
+static inline void vn_encode_vkSetReplyCommandStreamMESA_reply(struct vn_cs_encoder *enc, const struct vn_command_vkSetReplyCommandStreamMESA *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkSetReplyCommandStreamMESA_EXT});
+
+ /* skip args->pStream */
+}
+
+static inline void vn_decode_vkSeekReplyCommandStreamMESA_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkSeekReplyCommandStreamMESA *args)
+{
+ vn_decode_size_t(dec, &args->position);
+}
+
+static inline void vn_replace_vkSeekReplyCommandStreamMESA_args_handle(struct vn_command_vkSeekReplyCommandStreamMESA *args)
+{
+ /* skip args->position */
+}
+
+static inline void vn_encode_vkSeekReplyCommandStreamMESA_reply(struct vn_cs_encoder *enc, const struct vn_command_vkSeekReplyCommandStreamMESA *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkSeekReplyCommandStreamMESA_EXT});
+
+ /* skip args->position */
+}
+
+static inline void vn_decode_vkExecuteCommandStreamsMESA_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkExecuteCommandStreamsMESA *args)
+{
+ vn_decode_uint32_t(dec, &args->streamCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->streamCount);
+ args->pStreams = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pStreams) * iter_count);
+ if (!args->pStreams) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkCommandStreamDescriptionMESA_temp(dec, &((VkCommandStreamDescriptionMESA *)args->pStreams)[i]);
+ } else {
+ vn_decode_array_size(dec, args->streamCount);
+ args->pStreams = NULL;
+ }
+ if (vn_peek_array_size(dec)) {
+ const size_t array_size = vn_decode_array_size(dec, args->streamCount);
+ args->pReplyPositions = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pReplyPositions) * array_size);
+ if (!args->pReplyPositions) return;
+ vn_decode_size_t_array(dec, (size_t *)args->pReplyPositions, array_size);
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ args->pReplyPositions = NULL;
+ }
+ vn_decode_uint32_t(dec, &args->dependencyCount);
+ if (vn_peek_array_size(dec)) {
+ const uint32_t iter_count = vn_decode_array_size(dec, args->dependencyCount);
+ args->pDependencies = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pDependencies) * iter_count);
+ if (!args->pDependencies) return;
+ for (uint32_t i = 0; i < iter_count; i++)
+ vn_decode_VkCommandStreamDependencyMESA_temp(dec, &((VkCommandStreamDependencyMESA *)args->pDependencies)[i]);
+ } else {
+ vn_decode_array_size(dec, args->dependencyCount);
+ args->pDependencies = NULL;
+ }
+ vn_decode_VkFlags(dec, &args->flags);
+}
+
+static inline void vn_replace_vkExecuteCommandStreamsMESA_args_handle(struct vn_command_vkExecuteCommandStreamsMESA *args)
+{
+ /* skip args->streamCount */
+ if (args->pStreams) {
+ for (uint32_t i = 0; i < args->streamCount; i++)
+ vn_replace_VkCommandStreamDescriptionMESA_handle(&((VkCommandStreamDescriptionMESA *)args->pStreams)[i]);
+ }
+ /* skip args->pReplyPositions */
+ /* skip args->dependencyCount */
+ if (args->pDependencies) {
+ for (uint32_t i = 0; i < args->dependencyCount; i++)
+ vn_replace_VkCommandStreamDependencyMESA_handle(&((VkCommandStreamDependencyMESA *)args->pDependencies)[i]);
+ }
+ /* skip args->flags */
+}
+
+static inline void vn_encode_vkExecuteCommandStreamsMESA_reply(struct vn_cs_encoder *enc, const struct vn_command_vkExecuteCommandStreamsMESA *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkExecuteCommandStreamsMESA_EXT});
+
+ /* skip args->streamCount */
+ /* skip args->pStreams */
+ /* skip args->pReplyPositions */
+ /* skip args->dependencyCount */
+ /* skip args->pDependencies */
+ /* skip args->flags */
+}
+
+static inline void vn_decode_vkCreateRingMESA_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkCreateRingMESA *args)
+{
+ vn_decode_uint64_t(dec, &args->ring);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pCreateInfo = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pCreateInfo));
+ if (!args->pCreateInfo) return;
+ vn_decode_VkRingCreateInfoMESA_temp(dec, (VkRingCreateInfoMESA *)args->pCreateInfo);
+ } else {
+ args->pCreateInfo = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkCreateRingMESA_args_handle(struct vn_command_vkCreateRingMESA *args)
+{
+ /* skip args->ring */
+ if (args->pCreateInfo)
+ vn_replace_VkRingCreateInfoMESA_handle((VkRingCreateInfoMESA *)args->pCreateInfo);
+}
+
+static inline void vn_encode_vkCreateRingMESA_reply(struct vn_cs_encoder *enc, const struct vn_command_vkCreateRingMESA *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkCreateRingMESA_EXT});
+
+ /* skip args->ring */
+ /* skip args->pCreateInfo */
+}
+
+static inline void vn_decode_vkDestroyRingMESA_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkDestroyRingMESA *args)
+{
+ vn_decode_uint64_t(dec, &args->ring);
+}
+
+static inline void vn_replace_vkDestroyRingMESA_args_handle(struct vn_command_vkDestroyRingMESA *args)
+{
+ /* skip args->ring */
+}
+
+static inline void vn_encode_vkDestroyRingMESA_reply(struct vn_cs_encoder *enc, const struct vn_command_vkDestroyRingMESA *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkDestroyRingMESA_EXT});
+
+ /* skip args->ring */
+}
+
+static inline void vn_decode_vkNotifyRingMESA_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkNotifyRingMESA *args)
+{
+ vn_decode_uint64_t(dec, &args->ring);
+ vn_decode_uint32_t(dec, &args->seqno);
+ vn_decode_VkFlags(dec, &args->flags);
+}
+
+static inline void vn_replace_vkNotifyRingMESA_args_handle(struct vn_command_vkNotifyRingMESA *args)
+{
+ /* skip args->ring */
+ /* skip args->seqno */
+ /* skip args->flags */
+}
+
+static inline void vn_encode_vkNotifyRingMESA_reply(struct vn_cs_encoder *enc, const struct vn_command_vkNotifyRingMESA *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkNotifyRingMESA_EXT});
+
+ /* skip args->ring */
+ /* skip args->seqno */
+ /* skip args->flags */
+}
+
+static inline void vn_decode_vkWriteRingExtraMESA_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkWriteRingExtraMESA *args)
+{
+ vn_decode_uint64_t(dec, &args->ring);
+ vn_decode_size_t(dec, &args->offset);
+ vn_decode_uint32_t(dec, &args->value);
+}
+
+static inline void vn_replace_vkWriteRingExtraMESA_args_handle(struct vn_command_vkWriteRingExtraMESA *args)
+{
+ /* skip args->ring */
+ /* skip args->offset */
+ /* skip args->value */
+}
+
+static inline void vn_encode_vkWriteRingExtraMESA_reply(struct vn_cs_encoder *enc, const struct vn_command_vkWriteRingExtraMESA *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkWriteRingExtraMESA_EXT});
+
+ /* skip args->ring */
+ /* skip args->offset */
+ /* skip args->value */
+}
+
+static inline void vn_decode_vkGetMemoryResourcePropertiesMESA_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetMemoryResourcePropertiesMESA *args)
+{
+ vn_decode_VkDevice_lookup(dec, &args->device);
+ vn_decode_uint32_t(dec, &args->resourceId);
+ if (vn_decode_simple_pointer(dec)) {
+ args->pMemoryResourceProperties = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pMemoryResourceProperties));
+ if (!args->pMemoryResourceProperties) return;
+ vn_decode_VkMemoryResourcePropertiesMESA_partial_temp(dec, args->pMemoryResourceProperties);
+ } else {
+ args->pMemoryResourceProperties = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+}
+
+static inline void vn_replace_vkGetMemoryResourcePropertiesMESA_args_handle(struct vn_command_vkGetMemoryResourcePropertiesMESA *args)
+{
+ vn_replace_VkDevice_handle(&args->device);
+ /* skip args->resourceId */
+ /* skip args->pMemoryResourceProperties */
+}
+
+static inline void vn_encode_vkGetMemoryResourcePropertiesMESA_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetMemoryResourcePropertiesMESA *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetMemoryResourcePropertiesMESA_EXT});
+
+ vn_encode_VkResult(enc, &args->ret);
+ /* skip args->device */
+ /* skip args->resourceId */
+ if (vn_encode_simple_pointer(enc, args->pMemoryResourceProperties))
+ vn_encode_VkMemoryResourcePropertiesMESA(enc, args->pMemoryResourceProperties);
+}
+
+static inline void vn_decode_vkGetVenusExperimentalFeatureData100000MESA_args_temp(struct vn_cs_decoder *dec, struct vn_command_vkGetVenusExperimentalFeatureData100000MESA *args)
+{
+ if (vn_decode_simple_pointer(dec)) {
+ args->pDataSize = vn_cs_decoder_alloc_temp(dec, sizeof(*args->pDataSize));
+ if (!args->pDataSize) return;
+ vn_decode_size_t(dec, args->pDataSize);
+ } else {
+ args->pDataSize = NULL;
+ vn_cs_decoder_set_fatal(dec);
+ }
+ if (vn_peek_array_size(dec)) {
+ const size_t array_size = vn_decode_array_size(dec, (args->pDataSize ? *args->pDataSize : 0));
+ args->pData = vn_cs_decoder_alloc_temp(dec, array_size);
+ if (!args->pData) return;
+ } else {
+ vn_decode_array_size_unchecked(dec);
+ args->pData = NULL;
+ }
+}
+
+static inline void vn_replace_vkGetVenusExperimentalFeatureData100000MESA_args_handle(struct vn_command_vkGetVenusExperimentalFeatureData100000MESA *args)
+{
+ /* skip args->pDataSize */
+ /* skip args->pData */
+}
+
+static inline void vn_encode_vkGetVenusExperimentalFeatureData100000MESA_reply(struct vn_cs_encoder *enc, const struct vn_command_vkGetVenusExperimentalFeatureData100000MESA *args)
+{
+ vn_encode_VkCommandTypeEXT(enc, &(VkCommandTypeEXT){VK_COMMAND_TYPE_vkGetVenusExperimentalFeatureData100000MESA_EXT});
+
+ if (vn_encode_simple_pointer(enc, args->pDataSize))
+ vn_encode_size_t(enc, args->pDataSize);
+ if (args->pData) {
+ vn_encode_array_size(enc, (args->pDataSize ? *args->pDataSize : 0));
+ vn_encode_blob_array(enc, args->pData, (args->pDataSize ? *args->pDataSize : 0));
+ } else {
+ vn_encode_array_size(enc, 0);
+ }
+}
+
+static inline void vn_dispatch_vkSetReplyCommandStreamMESA(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkSetReplyCommandStreamMESA args;
+
+ if (!ctx->dispatch_vkSetReplyCommandStreamMESA) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkSetReplyCommandStreamMESA_args_temp(ctx->decoder, &args);
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkSetReplyCommandStreamMESA(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkSetReplyCommandStreamMESA_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkSeekReplyCommandStreamMESA(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkSeekReplyCommandStreamMESA args;
+
+ if (!ctx->dispatch_vkSeekReplyCommandStreamMESA) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkSeekReplyCommandStreamMESA_args_temp(ctx->decoder, &args);
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkSeekReplyCommandStreamMESA(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkSeekReplyCommandStreamMESA_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkExecuteCommandStreamsMESA(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkExecuteCommandStreamsMESA args;
+
+ if (!ctx->dispatch_vkExecuteCommandStreamsMESA) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkExecuteCommandStreamsMESA_args_temp(ctx->decoder, &args);
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkExecuteCommandStreamsMESA(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkExecuteCommandStreamsMESA_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkCreateRingMESA(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkCreateRingMESA args;
+
+ if (!ctx->dispatch_vkCreateRingMESA) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkCreateRingMESA_args_temp(ctx->decoder, &args);
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkCreateRingMESA(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkCreateRingMESA_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkDestroyRingMESA(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkDestroyRingMESA args;
+
+ if (!ctx->dispatch_vkDestroyRingMESA) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkDestroyRingMESA_args_temp(ctx->decoder, &args);
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkDestroyRingMESA(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkDestroyRingMESA_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkNotifyRingMESA(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkNotifyRingMESA args;
+
+ if (!ctx->dispatch_vkNotifyRingMESA) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkNotifyRingMESA_args_temp(ctx->decoder, &args);
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkNotifyRingMESA(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkNotifyRingMESA_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkWriteRingExtraMESA(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkWriteRingExtraMESA args;
+
+ if (!ctx->dispatch_vkWriteRingExtraMESA) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkWriteRingExtraMESA_args_temp(ctx->decoder, &args);
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkWriteRingExtraMESA(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkWriteRingExtraMESA_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkGetMemoryResourcePropertiesMESA(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetMemoryResourcePropertiesMESA args;
+
+ if (!ctx->dispatch_vkGetMemoryResourcePropertiesMESA) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetMemoryResourcePropertiesMESA_args_temp(ctx->decoder, &args);
+ if (!args.device) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetMemoryResourcePropertiesMESA(ctx, &args);
+
+#ifdef DEBUG
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && vn_dispatch_should_log_result(args.ret))
+ vn_dispatch_debug_log(ctx, "vkGetMemoryResourcePropertiesMESA returned %d", args.ret);
+#endif
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetMemoryResourcePropertiesMESA_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+static inline void vn_dispatch_vkGetVenusExperimentalFeatureData100000MESA(struct vn_dispatch_context *ctx, VkCommandFlagsEXT flags)
+{
+ struct vn_command_vkGetVenusExperimentalFeatureData100000MESA args;
+
+ if (!ctx->dispatch_vkGetVenusExperimentalFeatureData100000MESA) {
+ vn_cs_decoder_set_fatal(ctx->decoder);
+ return;
+ }
+
+ vn_decode_vkGetVenusExperimentalFeatureData100000MESA_args_temp(ctx->decoder, &args);
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder))
+ ctx->dispatch_vkGetVenusExperimentalFeatureData100000MESA(ctx, &args);
+
+
+ if (!vn_cs_decoder_get_fatal(ctx->decoder) && (flags & VK_COMMAND_GENERATE_REPLY_BIT_EXT))
+ vn_encode_vkGetVenusExperimentalFeatureData100000MESA_reply(ctx->encoder, &args);
+
+ vn_cs_decoder_reset_temp_pool(ctx->decoder);
+}
+
+#pragma GCC diagnostic pop
+
+#endif /* VN_PROTOCOL_RENDERER_TRANSPORT_H */
diff --git a/src/venus/venus-protocol/vn_protocol_renderer_types.h b/src/venus/venus-protocol/vn_protocol_renderer_types.h
new file mode 100644
index 00000000..f370014a
--- /dev/null
+++ b/src/venus/venus-protocol/vn_protocol_renderer_types.h
@@ -0,0 +1,1918 @@
+/* This file is generated by venus-protocol. See vn_protocol_renderer.h. */
+
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VN_PROTOCOL_RENDERER_TYPES_H
+#define VN_PROTOCOL_RENDERER_TYPES_H
+
+#include "vn_protocol_renderer_defines.h"
+
+/* uint64_t */
+
+static inline void
+vn_encode_uint64_t(struct vn_cs_encoder *enc, const uint64_t *val)
+{
+ vn_encode(enc, 8, val, sizeof(*val));
+}
+
+static inline void
+vn_decode_uint64_t(struct vn_cs_decoder *dec, uint64_t *val)
+{
+ vn_decode(dec, 8, val, sizeof(*val));
+}
+
+static inline void
+vn_encode_uint64_t_array(struct vn_cs_encoder *enc, const uint64_t *val, uint32_t count)
+{
+ const size_t size = sizeof(*val) * count;
+ assert(size >= count);
+ vn_encode(enc, size, val, size);
+}
+
+static inline void
+vn_decode_uint64_t_array(struct vn_cs_decoder *dec, uint64_t *val, uint32_t count)
+{
+ const size_t size = sizeof(*val) * count;
+ assert(size >= count);
+ vn_decode(dec, size, val, size);
+}
+
+/* int32_t */
+
+static inline void
+vn_encode_int32_t(struct vn_cs_encoder *enc, const int32_t *val)
+{
+ vn_encode(enc, 4, val, sizeof(*val));
+}
+
+static inline void
+vn_decode_int32_t(struct vn_cs_decoder *dec, int32_t *val)
+{
+ vn_decode(dec, 4, val, sizeof(*val));
+}
+
+static inline void
+vn_encode_int32_t_array(struct vn_cs_encoder *enc, const int32_t *val, uint32_t count)
+{
+ const size_t size = sizeof(*val) * count;
+ assert(size >= count);
+ vn_encode(enc, size, val, size);
+}
+
+static inline void
+vn_decode_int32_t_array(struct vn_cs_decoder *dec, int32_t *val, uint32_t count)
+{
+ const size_t size = sizeof(*val) * count;
+ assert(size >= count);
+ vn_decode(dec, size, val, size);
+}
+
+/* enum VkStructureType */
+
+static inline void
+vn_encode_VkStructureType(struct vn_cs_encoder *enc, const VkStructureType *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkStructureType(struct vn_cs_decoder *dec, VkStructureType *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* size_t */
+
+static inline void
+vn_encode_size_t(struct vn_cs_encoder *enc, const size_t *val)
+{
+ const uint64_t tmp = *val;
+ vn_encode_uint64_t(enc, &tmp);
+}
+
+static inline void
+vn_decode_size_t(struct vn_cs_decoder *dec, size_t *val)
+{
+ uint64_t tmp;
+ vn_decode_uint64_t(dec, &tmp);
+ *val = tmp;
+}
+
+static inline void
+vn_encode_size_t_array(struct vn_cs_encoder *enc, const size_t *val, uint32_t count)
+{
+ if (sizeof(size_t) == sizeof(uint64_t)) {
+ vn_encode_uint64_t_array(enc, (const uint64_t *)val, count);
+ } else {
+ for (uint32_t i = 0; i < count; i++)
+ vn_encode_size_t(enc, &val[i]);
+ }
+}
+
+static inline void
+vn_decode_size_t_array(struct vn_cs_decoder *dec, size_t *val, uint32_t count)
+{
+ if (sizeof(size_t) == sizeof(uint64_t)) {
+ vn_decode_uint64_t_array(dec, (uint64_t *)val, count);
+ } else {
+ for (uint32_t i = 0; i < count; i++)
+ vn_decode_size_t(dec, &val[i]);
+ }
+}
+
+/* opaque blob */
+
+static inline void
+vn_encode_blob_array(struct vn_cs_encoder *enc, const void *val, size_t size)
+{
+ vn_encode(enc, (size + 3) & ~3, val, size);
+}
+
+static inline void
+vn_decode_blob_array(struct vn_cs_decoder *dec, void *val, size_t size)
+{
+ vn_decode(dec, (size + 3) & ~3, val, size);
+}
+
+/* string */
+
+static inline void
+vn_encode_char_array(struct vn_cs_encoder *enc, const char *val, size_t size)
+{
+ assert(size && strlen(val) < size);
+ vn_encode_blob_array(enc, val, size);
+}
+
+static inline void
+vn_decode_char_array(struct vn_cs_decoder *dec, char *val, size_t size)
+{
+ vn_decode_blob_array(dec, val, size);
+ if (size)
+ val[size - 1] = '\0';
+ else
+ vn_cs_decoder_set_fatal(dec);
+}
+
+/* array size (uint64_t) */
+
+static inline void
+vn_encode_array_size(struct vn_cs_encoder *enc, uint64_t size)
+{
+ vn_encode_uint64_t(enc, &size);
+}
+
+static inline uint64_t
+vn_decode_array_size(struct vn_cs_decoder *dec, uint64_t expected_size)
+{
+ uint64_t size;
+ vn_decode_uint64_t(dec, &size);
+ if (size != expected_size) {
+ vn_cs_decoder_set_fatal(dec);
+ size = 0;
+ }
+ return size;
+}
+
+static inline uint64_t
+vn_decode_array_size_unchecked(struct vn_cs_decoder *dec)
+{
+ uint64_t size;
+ vn_decode_uint64_t(dec, &size);
+ return size;
+}
+
+static inline uint64_t
+vn_peek_array_size(struct vn_cs_decoder *dec)
+{
+ uint64_t size;
+ vn_cs_decoder_peek(dec, sizeof(size), &size, sizeof(size));
+ return size;
+}
+
+/* non-array pointer */
+
+static inline bool
+vn_encode_simple_pointer(struct vn_cs_encoder *enc, const void *val)
+{
+ vn_encode_array_size(enc, val ? 1 : 0);
+ return val;
+}
+
+static inline bool
+vn_decode_simple_pointer(struct vn_cs_decoder *dec)
+{
+ return vn_decode_array_size_unchecked(dec);
+}
+
+/* uint32_t */
+
+static inline void
+vn_encode_uint32_t(struct vn_cs_encoder *enc, const uint32_t *val)
+{
+ vn_encode(enc, 4, val, sizeof(*val));
+}
+
+static inline void
+vn_decode_uint32_t(struct vn_cs_decoder *dec, uint32_t *val)
+{
+ vn_decode(dec, 4, val, sizeof(*val));
+}
+
+static inline void
+vn_encode_uint32_t_array(struct vn_cs_encoder *enc, const uint32_t *val, uint32_t count)
+{
+ const size_t size = sizeof(*val) * count;
+ assert(size >= count);
+ vn_encode(enc, size, val, size);
+}
+
+static inline void
+vn_decode_uint32_t_array(struct vn_cs_decoder *dec, uint32_t *val, uint32_t count)
+{
+ const size_t size = sizeof(*val) * count;
+ assert(size >= count);
+ vn_decode(dec, size, val, size);
+}
+
+/* float */
+
+static inline void
+vn_encode_float(struct vn_cs_encoder *enc, const float *val)
+{
+ vn_encode(enc, 4, val, sizeof(*val));
+}
+
+static inline void
+vn_decode_float(struct vn_cs_decoder *dec, float *val)
+{
+ vn_decode(dec, 4, val, sizeof(*val));
+}
+
+static inline void
+vn_encode_float_array(struct vn_cs_encoder *enc, const float *val, uint32_t count)
+{
+ const size_t size = sizeof(*val) * count;
+ assert(size >= count);
+ vn_encode(enc, size, val, size);
+}
+
+static inline void
+vn_decode_float_array(struct vn_cs_decoder *dec, float *val, uint32_t count)
+{
+ const size_t size = sizeof(*val) * count;
+ assert(size >= count);
+ vn_decode(dec, size, val, size);
+}
+
+/* uint8_t */
+
+static inline void
+vn_encode_uint8_t(struct vn_cs_encoder *enc, const uint8_t *val)
+{
+ vn_encode(enc, 4, val, sizeof(*val));
+}
+
+static inline void
+vn_decode_uint8_t(struct vn_cs_decoder *dec, uint8_t *val)
+{
+ vn_decode(dec, 4, val, sizeof(*val));
+}
+
+static inline void
+vn_encode_uint8_t_array(struct vn_cs_encoder *enc, const uint8_t *val, uint32_t count)
+{
+ const size_t size = sizeof(*val) * count;
+ assert(size >= count);
+ vn_encode(enc, (size + 3) & ~3, val, size);
+}
+
+static inline void
+vn_decode_uint8_t_array(struct vn_cs_decoder *dec, uint8_t *val, uint32_t count)
+{
+ const size_t size = sizeof(*val) * count;
+ assert(size >= count);
+ vn_decode(dec, (size + 3) & ~3, val, size);
+}
+
+/* typedef uint32_t VkSampleMask */
+
+static inline void
+vn_encode_VkSampleMask(struct vn_cs_encoder *enc, const VkSampleMask *val)
+{
+ vn_encode_uint32_t(enc, val);
+}
+
+static inline void
+vn_decode_VkSampleMask(struct vn_cs_decoder *dec, VkSampleMask *val)
+{
+ vn_decode_uint32_t(dec, val);
+}
+
+static inline void
+vn_encode_VkSampleMask_array(struct vn_cs_encoder *enc, const VkSampleMask *val, uint32_t count)
+{
+ vn_encode_uint32_t_array(enc, val, count);
+}
+
+static inline void
+vn_decode_VkSampleMask_array(struct vn_cs_decoder *dec, VkSampleMask *val, uint32_t count)
+{
+ vn_decode_uint32_t_array(dec, val, count);
+}
+
+/* typedef uint32_t VkBool32 */
+
+static inline void
+vn_encode_VkBool32(struct vn_cs_encoder *enc, const VkBool32 *val)
+{
+ vn_encode_uint32_t(enc, val);
+}
+
+static inline void
+vn_decode_VkBool32(struct vn_cs_decoder *dec, VkBool32 *val)
+{
+ vn_decode_uint32_t(dec, val);
+}
+
+static inline void
+vn_encode_VkBool32_array(struct vn_cs_encoder *enc, const VkBool32 *val, uint32_t count)
+{
+ vn_encode_uint32_t_array(enc, val, count);
+}
+
+static inline void
+vn_decode_VkBool32_array(struct vn_cs_decoder *dec, VkBool32 *val, uint32_t count)
+{
+ vn_decode_uint32_t_array(dec, val, count);
+}
+
+/* typedef uint32_t VkFlags */
+
+static inline void
+vn_encode_VkFlags(struct vn_cs_encoder *enc, const VkFlags *val)
+{
+ vn_encode_uint32_t(enc, val);
+}
+
+static inline void
+vn_decode_VkFlags(struct vn_cs_decoder *dec, VkFlags *val)
+{
+ vn_decode_uint32_t(dec, val);
+}
+
+static inline void
+vn_encode_VkFlags_array(struct vn_cs_encoder *enc, const VkFlags *val, uint32_t count)
+{
+ vn_encode_uint32_t_array(enc, val, count);
+}
+
+static inline void
+vn_decode_VkFlags_array(struct vn_cs_decoder *dec, VkFlags *val, uint32_t count)
+{
+ vn_decode_uint32_t_array(dec, val, count);
+}
+
+/* typedef uint64_t VkDeviceSize */
+
+static inline void
+vn_encode_VkDeviceSize(struct vn_cs_encoder *enc, const VkDeviceSize *val)
+{
+ vn_encode_uint64_t(enc, val);
+}
+
+static inline void
+vn_decode_VkDeviceSize(struct vn_cs_decoder *dec, VkDeviceSize *val)
+{
+ vn_decode_uint64_t(dec, val);
+}
+
+static inline void
+vn_encode_VkDeviceSize_array(struct vn_cs_encoder *enc, const VkDeviceSize *val, uint32_t count)
+{
+ vn_encode_uint64_t_array(enc, val, count);
+}
+
+static inline void
+vn_decode_VkDeviceSize_array(struct vn_cs_decoder *dec, VkDeviceSize *val, uint32_t count)
+{
+ vn_decode_uint64_t_array(dec, val, count);
+}
+
+/* typedef uint64_t VkDeviceAddress */
+
+static inline void
+vn_encode_VkDeviceAddress(struct vn_cs_encoder *enc, const VkDeviceAddress *val)
+{
+ vn_encode_uint64_t(enc, val);
+}
+
+static inline void
+vn_decode_VkDeviceAddress(struct vn_cs_decoder *dec, VkDeviceAddress *val)
+{
+ vn_decode_uint64_t(dec, val);
+}
+
+static inline void
+vn_encode_VkDeviceAddress_array(struct vn_cs_encoder *enc, const VkDeviceAddress *val, uint32_t count)
+{
+ vn_encode_uint64_t_array(enc, val, count);
+}
+
+static inline void
+vn_decode_VkDeviceAddress_array(struct vn_cs_decoder *dec, VkDeviceAddress *val, uint32_t count)
+{
+ vn_decode_uint64_t_array(dec, val, count);
+}
+
+/* enum VkFramebufferCreateFlagBits */
+
+static inline void
+vn_encode_VkFramebufferCreateFlagBits(struct vn_cs_encoder *enc, const VkFramebufferCreateFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkFramebufferCreateFlagBits(struct vn_cs_decoder *dec, VkFramebufferCreateFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkRenderPassCreateFlagBits */
+
+static inline void
+vn_encode_VkRenderPassCreateFlagBits(struct vn_cs_encoder *enc, const VkRenderPassCreateFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkRenderPassCreateFlagBits(struct vn_cs_decoder *dec, VkRenderPassCreateFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkSamplerCreateFlagBits */
+
+static inline void
+vn_encode_VkSamplerCreateFlagBits(struct vn_cs_encoder *enc, const VkSamplerCreateFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkSamplerCreateFlagBits(struct vn_cs_decoder *dec, VkSamplerCreateFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkPipelineCacheCreateFlagBits */
+
+static inline void
+vn_encode_VkPipelineCacheCreateFlagBits(struct vn_cs_encoder *enc, const VkPipelineCacheCreateFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkPipelineCacheCreateFlagBits(struct vn_cs_decoder *dec, VkPipelineCacheCreateFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkPipelineShaderStageCreateFlagBits */
+
+static inline void
+vn_encode_VkPipelineShaderStageCreateFlagBits(struct vn_cs_encoder *enc, const VkPipelineShaderStageCreateFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkPipelineShaderStageCreateFlagBits(struct vn_cs_decoder *dec, VkPipelineShaderStageCreateFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkDescriptorSetLayoutCreateFlagBits */
+
+static inline void
+vn_encode_VkDescriptorSetLayoutCreateFlagBits(struct vn_cs_encoder *enc, const VkDescriptorSetLayoutCreateFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkDescriptorSetLayoutCreateFlagBits(struct vn_cs_decoder *dec, VkDescriptorSetLayoutCreateFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkDeviceQueueCreateFlagBits */
+
+static inline void
+vn_encode_VkDeviceQueueCreateFlagBits(struct vn_cs_encoder *enc, const VkDeviceQueueCreateFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkDeviceQueueCreateFlagBits(struct vn_cs_decoder *dec, VkDeviceQueueCreateFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkQueueFlagBits */
+
+static inline void
+vn_encode_VkQueueFlagBits(struct vn_cs_encoder *enc, const VkQueueFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkQueueFlagBits(struct vn_cs_decoder *dec, VkQueueFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkMemoryPropertyFlagBits */
+
+static inline void
+vn_encode_VkMemoryPropertyFlagBits(struct vn_cs_encoder *enc, const VkMemoryPropertyFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkMemoryPropertyFlagBits(struct vn_cs_decoder *dec, VkMemoryPropertyFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkMemoryHeapFlagBits */
+
+static inline void
+vn_encode_VkMemoryHeapFlagBits(struct vn_cs_encoder *enc, const VkMemoryHeapFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkMemoryHeapFlagBits(struct vn_cs_decoder *dec, VkMemoryHeapFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkAccessFlagBits */
+
+static inline void
+vn_encode_VkAccessFlagBits(struct vn_cs_encoder *enc, const VkAccessFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkAccessFlagBits(struct vn_cs_decoder *dec, VkAccessFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkBufferUsageFlagBits */
+
+static inline void
+vn_encode_VkBufferUsageFlagBits(struct vn_cs_encoder *enc, const VkBufferUsageFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkBufferUsageFlagBits(struct vn_cs_decoder *dec, VkBufferUsageFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkBufferCreateFlagBits */
+
+static inline void
+vn_encode_VkBufferCreateFlagBits(struct vn_cs_encoder *enc, const VkBufferCreateFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkBufferCreateFlagBits(struct vn_cs_decoder *dec, VkBufferCreateFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkShaderStageFlagBits */
+
+static inline void
+vn_encode_VkShaderStageFlagBits(struct vn_cs_encoder *enc, const VkShaderStageFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkShaderStageFlagBits(struct vn_cs_decoder *dec, VkShaderStageFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkImageUsageFlagBits */
+
+static inline void
+vn_encode_VkImageUsageFlagBits(struct vn_cs_encoder *enc, const VkImageUsageFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkImageUsageFlagBits(struct vn_cs_decoder *dec, VkImageUsageFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkImageCreateFlagBits */
+
+static inline void
+vn_encode_VkImageCreateFlagBits(struct vn_cs_encoder *enc, const VkImageCreateFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkImageCreateFlagBits(struct vn_cs_decoder *dec, VkImageCreateFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkImageViewCreateFlagBits */
+
+static inline void
+vn_encode_VkImageViewCreateFlagBits(struct vn_cs_encoder *enc, const VkImageViewCreateFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkImageViewCreateFlagBits(struct vn_cs_decoder *dec, VkImageViewCreateFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkPipelineCreateFlagBits */
+
+static inline void
+vn_encode_VkPipelineCreateFlagBits(struct vn_cs_encoder *enc, const VkPipelineCreateFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkPipelineCreateFlagBits(struct vn_cs_decoder *dec, VkPipelineCreateFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkColorComponentFlagBits */
+
+static inline void
+vn_encode_VkColorComponentFlagBits(struct vn_cs_encoder *enc, const VkColorComponentFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkColorComponentFlagBits(struct vn_cs_decoder *dec, VkColorComponentFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkFenceCreateFlagBits */
+
+static inline void
+vn_encode_VkFenceCreateFlagBits(struct vn_cs_encoder *enc, const VkFenceCreateFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkFenceCreateFlagBits(struct vn_cs_decoder *dec, VkFenceCreateFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkFormatFeatureFlagBits */
+
+static inline void
+vn_encode_VkFormatFeatureFlagBits(struct vn_cs_encoder *enc, const VkFormatFeatureFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkFormatFeatureFlagBits(struct vn_cs_decoder *dec, VkFormatFeatureFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkQueryControlFlagBits */
+
+static inline void
+vn_encode_VkQueryControlFlagBits(struct vn_cs_encoder *enc, const VkQueryControlFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkQueryControlFlagBits(struct vn_cs_decoder *dec, VkQueryControlFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkQueryResultFlagBits */
+
+static inline void
+vn_encode_VkQueryResultFlagBits(struct vn_cs_encoder *enc, const VkQueryResultFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkQueryResultFlagBits(struct vn_cs_decoder *dec, VkQueryResultFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkEventCreateFlagBits */
+
+static inline void
+vn_encode_VkEventCreateFlagBits(struct vn_cs_encoder *enc, const VkEventCreateFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkEventCreateFlagBits(struct vn_cs_decoder *dec, VkEventCreateFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkCommandPoolCreateFlagBits */
+
+static inline void
+vn_encode_VkCommandPoolCreateFlagBits(struct vn_cs_encoder *enc, const VkCommandPoolCreateFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkCommandPoolCreateFlagBits(struct vn_cs_decoder *dec, VkCommandPoolCreateFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkCommandPoolResetFlagBits */
+
+static inline void
+vn_encode_VkCommandPoolResetFlagBits(struct vn_cs_encoder *enc, const VkCommandPoolResetFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkCommandPoolResetFlagBits(struct vn_cs_decoder *dec, VkCommandPoolResetFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkCommandBufferResetFlagBits */
+
+static inline void
+vn_encode_VkCommandBufferResetFlagBits(struct vn_cs_encoder *enc, const VkCommandBufferResetFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkCommandBufferResetFlagBits(struct vn_cs_decoder *dec, VkCommandBufferResetFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkCommandBufferUsageFlagBits */
+
+static inline void
+vn_encode_VkCommandBufferUsageFlagBits(struct vn_cs_encoder *enc, const VkCommandBufferUsageFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkCommandBufferUsageFlagBits(struct vn_cs_decoder *dec, VkCommandBufferUsageFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkQueryPipelineStatisticFlagBits */
+
+static inline void
+vn_encode_VkQueryPipelineStatisticFlagBits(struct vn_cs_encoder *enc, const VkQueryPipelineStatisticFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkQueryPipelineStatisticFlagBits(struct vn_cs_decoder *dec, VkQueryPipelineStatisticFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkImageAspectFlagBits */
+
+static inline void
+vn_encode_VkImageAspectFlagBits(struct vn_cs_encoder *enc, const VkImageAspectFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkImageAspectFlagBits(struct vn_cs_decoder *dec, VkImageAspectFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkSparseMemoryBindFlagBits */
+
+static inline void
+vn_encode_VkSparseMemoryBindFlagBits(struct vn_cs_encoder *enc, const VkSparseMemoryBindFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkSparseMemoryBindFlagBits(struct vn_cs_decoder *dec, VkSparseMemoryBindFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkSparseImageFormatFlagBits */
+
+static inline void
+vn_encode_VkSparseImageFormatFlagBits(struct vn_cs_encoder *enc, const VkSparseImageFormatFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkSparseImageFormatFlagBits(struct vn_cs_decoder *dec, VkSparseImageFormatFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkSubpassDescriptionFlagBits */
+
+static inline void
+vn_encode_VkSubpassDescriptionFlagBits(struct vn_cs_encoder *enc, const VkSubpassDescriptionFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkSubpassDescriptionFlagBits(struct vn_cs_decoder *dec, VkSubpassDescriptionFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkPipelineStageFlagBits */
+
+static inline void
+vn_encode_VkPipelineStageFlagBits(struct vn_cs_encoder *enc, const VkPipelineStageFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkPipelineStageFlagBits(struct vn_cs_decoder *dec, VkPipelineStageFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkSampleCountFlagBits */
+
+static inline void
+vn_encode_VkSampleCountFlagBits(struct vn_cs_encoder *enc, const VkSampleCountFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkSampleCountFlagBits(struct vn_cs_decoder *dec, VkSampleCountFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkAttachmentDescriptionFlagBits */
+
+static inline void
+vn_encode_VkAttachmentDescriptionFlagBits(struct vn_cs_encoder *enc, const VkAttachmentDescriptionFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkAttachmentDescriptionFlagBits(struct vn_cs_decoder *dec, VkAttachmentDescriptionFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkStencilFaceFlagBits */
+
+static inline void
+vn_encode_VkStencilFaceFlagBits(struct vn_cs_encoder *enc, const VkStencilFaceFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkStencilFaceFlagBits(struct vn_cs_decoder *dec, VkStencilFaceFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkCullModeFlagBits */
+
+static inline void
+vn_encode_VkCullModeFlagBits(struct vn_cs_encoder *enc, const VkCullModeFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkCullModeFlagBits(struct vn_cs_decoder *dec, VkCullModeFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkDescriptorPoolCreateFlagBits */
+
+static inline void
+vn_encode_VkDescriptorPoolCreateFlagBits(struct vn_cs_encoder *enc, const VkDescriptorPoolCreateFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkDescriptorPoolCreateFlagBits(struct vn_cs_decoder *dec, VkDescriptorPoolCreateFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkDependencyFlagBits */
+
+static inline void
+vn_encode_VkDependencyFlagBits(struct vn_cs_encoder *enc, const VkDependencyFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkDependencyFlagBits(struct vn_cs_decoder *dec, VkDependencyFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkSubgroupFeatureFlagBits */
+
+static inline void
+vn_encode_VkSubgroupFeatureFlagBits(struct vn_cs_encoder *enc, const VkSubgroupFeatureFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkSubgroupFeatureFlagBits(struct vn_cs_decoder *dec, VkSubgroupFeatureFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkSemaphoreWaitFlagBits */
+
+static inline void
+vn_encode_VkSemaphoreWaitFlagBits(struct vn_cs_encoder *enc, const VkSemaphoreWaitFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkSemaphoreWaitFlagBits(struct vn_cs_decoder *dec, VkSemaphoreWaitFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkPeerMemoryFeatureFlagBits */
+
+static inline void
+vn_encode_VkPeerMemoryFeatureFlagBits(struct vn_cs_encoder *enc, const VkPeerMemoryFeatureFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkPeerMemoryFeatureFlagBits(struct vn_cs_decoder *dec, VkPeerMemoryFeatureFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkMemoryAllocateFlagBits */
+
+static inline void
+vn_encode_VkMemoryAllocateFlagBits(struct vn_cs_encoder *enc, const VkMemoryAllocateFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkMemoryAllocateFlagBits(struct vn_cs_decoder *dec, VkMemoryAllocateFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkExternalMemoryHandleTypeFlagBits */
+
+static inline void
+vn_encode_VkExternalMemoryHandleTypeFlagBits(struct vn_cs_encoder *enc, const VkExternalMemoryHandleTypeFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkExternalMemoryHandleTypeFlagBits(struct vn_cs_decoder *dec, VkExternalMemoryHandleTypeFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkExternalMemoryFeatureFlagBits */
+
+static inline void
+vn_encode_VkExternalMemoryFeatureFlagBits(struct vn_cs_encoder *enc, const VkExternalMemoryFeatureFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkExternalMemoryFeatureFlagBits(struct vn_cs_decoder *dec, VkExternalMemoryFeatureFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkExternalSemaphoreHandleTypeFlagBits */
+
+static inline void
+vn_encode_VkExternalSemaphoreHandleTypeFlagBits(struct vn_cs_encoder *enc, const VkExternalSemaphoreHandleTypeFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkExternalSemaphoreHandleTypeFlagBits(struct vn_cs_decoder *dec, VkExternalSemaphoreHandleTypeFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkExternalSemaphoreFeatureFlagBits */
+
+static inline void
+vn_encode_VkExternalSemaphoreFeatureFlagBits(struct vn_cs_encoder *enc, const VkExternalSemaphoreFeatureFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkExternalSemaphoreFeatureFlagBits(struct vn_cs_decoder *dec, VkExternalSemaphoreFeatureFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkSemaphoreImportFlagBits */
+
+static inline void
+vn_encode_VkSemaphoreImportFlagBits(struct vn_cs_encoder *enc, const VkSemaphoreImportFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkSemaphoreImportFlagBits(struct vn_cs_decoder *dec, VkSemaphoreImportFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkExternalFenceHandleTypeFlagBits */
+
+static inline void
+vn_encode_VkExternalFenceHandleTypeFlagBits(struct vn_cs_encoder *enc, const VkExternalFenceHandleTypeFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkExternalFenceHandleTypeFlagBits(struct vn_cs_decoder *dec, VkExternalFenceHandleTypeFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkExternalFenceFeatureFlagBits */
+
+static inline void
+vn_encode_VkExternalFenceFeatureFlagBits(struct vn_cs_encoder *enc, const VkExternalFenceFeatureFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkExternalFenceFeatureFlagBits(struct vn_cs_decoder *dec, VkExternalFenceFeatureFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkFenceImportFlagBits */
+
+static inline void
+vn_encode_VkFenceImportFlagBits(struct vn_cs_encoder *enc, const VkFenceImportFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkFenceImportFlagBits(struct vn_cs_decoder *dec, VkFenceImportFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkDescriptorBindingFlagBits */
+
+static inline void
+vn_encode_VkDescriptorBindingFlagBits(struct vn_cs_encoder *enc, const VkDescriptorBindingFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkDescriptorBindingFlagBits(struct vn_cs_decoder *dec, VkDescriptorBindingFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkResolveModeFlagBits */
+
+static inline void
+vn_encode_VkResolveModeFlagBits(struct vn_cs_encoder *enc, const VkResolveModeFlagBits *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkResolveModeFlagBits(struct vn_cs_decoder *dec, VkResolveModeFlagBits *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkAttachmentLoadOp */
+
+static inline void
+vn_encode_VkAttachmentLoadOp(struct vn_cs_encoder *enc, const VkAttachmentLoadOp *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkAttachmentLoadOp(struct vn_cs_decoder *dec, VkAttachmentLoadOp *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkAttachmentStoreOp */
+
+static inline void
+vn_encode_VkAttachmentStoreOp(struct vn_cs_encoder *enc, const VkAttachmentStoreOp *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkAttachmentStoreOp(struct vn_cs_decoder *dec, VkAttachmentStoreOp *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkBlendFactor */
+
+static inline void
+vn_encode_VkBlendFactor(struct vn_cs_encoder *enc, const VkBlendFactor *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkBlendFactor(struct vn_cs_decoder *dec, VkBlendFactor *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkBlendOp */
+
+static inline void
+vn_encode_VkBlendOp(struct vn_cs_encoder *enc, const VkBlendOp *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkBlendOp(struct vn_cs_decoder *dec, VkBlendOp *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkBorderColor */
+
+static inline void
+vn_encode_VkBorderColor(struct vn_cs_encoder *enc, const VkBorderColor *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkBorderColor(struct vn_cs_decoder *dec, VkBorderColor *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkPipelineCacheHeaderVersion */
+
+static inline void
+vn_encode_VkPipelineCacheHeaderVersion(struct vn_cs_encoder *enc, const VkPipelineCacheHeaderVersion *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkPipelineCacheHeaderVersion(struct vn_cs_decoder *dec, VkPipelineCacheHeaderVersion *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkComponentSwizzle */
+
+static inline void
+vn_encode_VkComponentSwizzle(struct vn_cs_encoder *enc, const VkComponentSwizzle *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkComponentSwizzle(struct vn_cs_decoder *dec, VkComponentSwizzle *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkCommandBufferLevel */
+
+static inline void
+vn_encode_VkCommandBufferLevel(struct vn_cs_encoder *enc, const VkCommandBufferLevel *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkCommandBufferLevel(struct vn_cs_decoder *dec, VkCommandBufferLevel *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkCompareOp */
+
+static inline void
+vn_encode_VkCompareOp(struct vn_cs_encoder *enc, const VkCompareOp *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkCompareOp(struct vn_cs_decoder *dec, VkCompareOp *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkDescriptorType */
+
+static inline void
+vn_encode_VkDescriptorType(struct vn_cs_encoder *enc, const VkDescriptorType *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkDescriptorType(struct vn_cs_decoder *dec, VkDescriptorType *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+static inline void
+vn_encode_VkDescriptorType_array(struct vn_cs_encoder *enc, const VkDescriptorType *val, uint32_t count)
+{
+ vn_encode_int32_t_array(enc, (const int32_t *)val, count);
+}
+
+static inline void
+vn_decode_VkDescriptorType_array(struct vn_cs_decoder *dec, VkDescriptorType *val, uint32_t count)
+{
+ vn_decode_int32_t_array(dec, (int32_t *)val, count);
+}
+
+/* enum VkDynamicState */
+
+static inline void
+vn_encode_VkDynamicState(struct vn_cs_encoder *enc, const VkDynamicState *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkDynamicState(struct vn_cs_decoder *dec, VkDynamicState *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+static inline void
+vn_encode_VkDynamicState_array(struct vn_cs_encoder *enc, const VkDynamicState *val, uint32_t count)
+{
+ vn_encode_int32_t_array(enc, (const int32_t *)val, count);
+}
+
+static inline void
+vn_decode_VkDynamicState_array(struct vn_cs_decoder *dec, VkDynamicState *val, uint32_t count)
+{
+ vn_decode_int32_t_array(dec, (int32_t *)val, count);
+}
+
+/* enum VkPolygonMode */
+
+static inline void
+vn_encode_VkPolygonMode(struct vn_cs_encoder *enc, const VkPolygonMode *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkPolygonMode(struct vn_cs_decoder *dec, VkPolygonMode *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkFormat */
+
+static inline void
+vn_encode_VkFormat(struct vn_cs_encoder *enc, const VkFormat *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkFormat(struct vn_cs_decoder *dec, VkFormat *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+static inline void
+vn_encode_VkFormat_array(struct vn_cs_encoder *enc, const VkFormat *val, uint32_t count)
+{
+ vn_encode_int32_t_array(enc, (const int32_t *)val, count);
+}
+
+static inline void
+vn_decode_VkFormat_array(struct vn_cs_decoder *dec, VkFormat *val, uint32_t count)
+{
+ vn_decode_int32_t_array(dec, (int32_t *)val, count);
+}
+
+/* enum VkFrontFace */
+
+static inline void
+vn_encode_VkFrontFace(struct vn_cs_encoder *enc, const VkFrontFace *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkFrontFace(struct vn_cs_decoder *dec, VkFrontFace *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkImageLayout */
+
+static inline void
+vn_encode_VkImageLayout(struct vn_cs_encoder *enc, const VkImageLayout *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkImageLayout(struct vn_cs_decoder *dec, VkImageLayout *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkImageTiling */
+
+static inline void
+vn_encode_VkImageTiling(struct vn_cs_encoder *enc, const VkImageTiling *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkImageTiling(struct vn_cs_decoder *dec, VkImageTiling *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkImageType */
+
+static inline void
+vn_encode_VkImageType(struct vn_cs_encoder *enc, const VkImageType *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkImageType(struct vn_cs_decoder *dec, VkImageType *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkImageViewType */
+
+static inline void
+vn_encode_VkImageViewType(struct vn_cs_encoder *enc, const VkImageViewType *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkImageViewType(struct vn_cs_decoder *dec, VkImageViewType *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkSharingMode */
+
+static inline void
+vn_encode_VkSharingMode(struct vn_cs_encoder *enc, const VkSharingMode *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkSharingMode(struct vn_cs_decoder *dec, VkSharingMode *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkIndexType */
+
+static inline void
+vn_encode_VkIndexType(struct vn_cs_encoder *enc, const VkIndexType *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkIndexType(struct vn_cs_decoder *dec, VkIndexType *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+static inline void
+vn_encode_VkIndexType_array(struct vn_cs_encoder *enc, const VkIndexType *val, uint32_t count)
+{
+ vn_encode_int32_t_array(enc, (const int32_t *)val, count);
+}
+
+static inline void
+vn_decode_VkIndexType_array(struct vn_cs_decoder *dec, VkIndexType *val, uint32_t count)
+{
+ vn_decode_int32_t_array(dec, (int32_t *)val, count);
+}
+
+/* enum VkLogicOp */
+
+static inline void
+vn_encode_VkLogicOp(struct vn_cs_encoder *enc, const VkLogicOp *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkLogicOp(struct vn_cs_decoder *dec, VkLogicOp *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkPhysicalDeviceType */
+
+static inline void
+vn_encode_VkPhysicalDeviceType(struct vn_cs_encoder *enc, const VkPhysicalDeviceType *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkPhysicalDeviceType(struct vn_cs_decoder *dec, VkPhysicalDeviceType *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkPipelineBindPoint */
+
+static inline void
+vn_encode_VkPipelineBindPoint(struct vn_cs_encoder *enc, const VkPipelineBindPoint *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkPipelineBindPoint(struct vn_cs_decoder *dec, VkPipelineBindPoint *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkPrimitiveTopology */
+
+static inline void
+vn_encode_VkPrimitiveTopology(struct vn_cs_encoder *enc, const VkPrimitiveTopology *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkPrimitiveTopology(struct vn_cs_decoder *dec, VkPrimitiveTopology *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkQueryType */
+
+static inline void
+vn_encode_VkQueryType(struct vn_cs_encoder *enc, const VkQueryType *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkQueryType(struct vn_cs_decoder *dec, VkQueryType *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkSubpassContents */
+
+static inline void
+vn_encode_VkSubpassContents(struct vn_cs_encoder *enc, const VkSubpassContents *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkSubpassContents(struct vn_cs_decoder *dec, VkSubpassContents *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkResult */
+
+static inline void
+vn_encode_VkResult(struct vn_cs_encoder *enc, const VkResult *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkResult(struct vn_cs_decoder *dec, VkResult *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+static inline void
+vn_encode_VkResult_array(struct vn_cs_encoder *enc, const VkResult *val, uint32_t count)
+{
+ vn_encode_int32_t_array(enc, (const int32_t *)val, count);
+}
+
+static inline void
+vn_decode_VkResult_array(struct vn_cs_decoder *dec, VkResult *val, uint32_t count)
+{
+ vn_decode_int32_t_array(dec, (int32_t *)val, count);
+}
+
+/* enum VkStencilOp */
+
+static inline void
+vn_encode_VkStencilOp(struct vn_cs_encoder *enc, const VkStencilOp *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkStencilOp(struct vn_cs_decoder *dec, VkStencilOp *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkSystemAllocationScope */
+
+static inline void
+vn_encode_VkSystemAllocationScope(struct vn_cs_encoder *enc, const VkSystemAllocationScope *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkSystemAllocationScope(struct vn_cs_decoder *dec, VkSystemAllocationScope *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkInternalAllocationType */
+
+static inline void
+vn_encode_VkInternalAllocationType(struct vn_cs_encoder *enc, const VkInternalAllocationType *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkInternalAllocationType(struct vn_cs_decoder *dec, VkInternalAllocationType *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkSamplerAddressMode */
+
+static inline void
+vn_encode_VkSamplerAddressMode(struct vn_cs_encoder *enc, const VkSamplerAddressMode *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkSamplerAddressMode(struct vn_cs_decoder *dec, VkSamplerAddressMode *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkFilter */
+
+static inline void
+vn_encode_VkFilter(struct vn_cs_encoder *enc, const VkFilter *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkFilter(struct vn_cs_decoder *dec, VkFilter *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkSamplerMipmapMode */
+
+static inline void
+vn_encode_VkSamplerMipmapMode(struct vn_cs_encoder *enc, const VkSamplerMipmapMode *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkSamplerMipmapMode(struct vn_cs_decoder *dec, VkSamplerMipmapMode *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkVertexInputRate */
+
+static inline void
+vn_encode_VkVertexInputRate(struct vn_cs_encoder *enc, const VkVertexInputRate *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkVertexInputRate(struct vn_cs_decoder *dec, VkVertexInputRate *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkObjectType */
+
+static inline void
+vn_encode_VkObjectType(struct vn_cs_encoder *enc, const VkObjectType *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkObjectType(struct vn_cs_decoder *dec, VkObjectType *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkDescriptorUpdateTemplateType */
+
+static inline void
+vn_encode_VkDescriptorUpdateTemplateType(struct vn_cs_encoder *enc, const VkDescriptorUpdateTemplateType *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkDescriptorUpdateTemplateType(struct vn_cs_decoder *dec, VkDescriptorUpdateTemplateType *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkPointClippingBehavior */
+
+static inline void
+vn_encode_VkPointClippingBehavior(struct vn_cs_encoder *enc, const VkPointClippingBehavior *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkPointClippingBehavior(struct vn_cs_decoder *dec, VkPointClippingBehavior *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkSemaphoreType */
+
+static inline void
+vn_encode_VkSemaphoreType(struct vn_cs_encoder *enc, const VkSemaphoreType *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkSemaphoreType(struct vn_cs_decoder *dec, VkSemaphoreType *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkTessellationDomainOrigin */
+
+static inline void
+vn_encode_VkTessellationDomainOrigin(struct vn_cs_encoder *enc, const VkTessellationDomainOrigin *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkTessellationDomainOrigin(struct vn_cs_decoder *dec, VkTessellationDomainOrigin *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkSamplerYcbcrModelConversion */
+
+static inline void
+vn_encode_VkSamplerYcbcrModelConversion(struct vn_cs_encoder *enc, const VkSamplerYcbcrModelConversion *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkSamplerYcbcrModelConversion(struct vn_cs_decoder *dec, VkSamplerYcbcrModelConversion *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkSamplerYcbcrRange */
+
+static inline void
+vn_encode_VkSamplerYcbcrRange(struct vn_cs_encoder *enc, const VkSamplerYcbcrRange *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkSamplerYcbcrRange(struct vn_cs_decoder *dec, VkSamplerYcbcrRange *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkChromaLocation */
+
+static inline void
+vn_encode_VkChromaLocation(struct vn_cs_encoder *enc, const VkChromaLocation *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkChromaLocation(struct vn_cs_decoder *dec, VkChromaLocation *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkSamplerReductionMode */
+
+static inline void
+vn_encode_VkSamplerReductionMode(struct vn_cs_encoder *enc, const VkSamplerReductionMode *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkSamplerReductionMode(struct vn_cs_decoder *dec, VkSamplerReductionMode *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkShaderFloatControlsIndependence */
+
+static inline void
+vn_encode_VkShaderFloatControlsIndependence(struct vn_cs_encoder *enc, const VkShaderFloatControlsIndependence *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkShaderFloatControlsIndependence(struct vn_cs_decoder *dec, VkShaderFloatControlsIndependence *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkVendorId */
+
+static inline void
+vn_encode_VkVendorId(struct vn_cs_encoder *enc, const VkVendorId *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkVendorId(struct vn_cs_decoder *dec, VkVendorId *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkDriverId */
+
+static inline void
+vn_encode_VkDriverId(struct vn_cs_encoder *enc, const VkDriverId *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkDriverId(struct vn_cs_decoder *dec, VkDriverId *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkCommandFlagBitsEXT */
+
+static inline void
+vn_encode_VkCommandFlagBitsEXT(struct vn_cs_encoder *enc, const VkCommandFlagBitsEXT *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkCommandFlagBitsEXT(struct vn_cs_decoder *dec, VkCommandFlagBitsEXT *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+/* enum VkCommandTypeEXT */
+
+static inline void
+vn_encode_VkCommandTypeEXT(struct vn_cs_encoder *enc, const VkCommandTypeEXT *val)
+{
+ vn_encode_int32_t(enc, (const int32_t *)val);
+}
+
+static inline void
+vn_decode_VkCommandTypeEXT(struct vn_cs_decoder *dec, VkCommandTypeEXT *val)
+{
+ vn_decode_int32_t(dec, (int32_t *)val);
+}
+
+#endif /* VN_PROTOCOL_RENDERER_TYPES_H */
diff --git a/src/venus/venus-protocol/vulkan.h b/src/venus/venus-protocol/vulkan.h
new file mode 100644
index 00000000..3f7cdba5
--- /dev/null
+++ b/src/venus/venus-protocol/vulkan.h
@@ -0,0 +1,92 @@
+#ifndef VULKAN_H_
+#define VULKAN_H_ 1
+
+/*
+** Copyright 2015-2021 The Khronos Group Inc.
+**
+** SPDX-License-Identifier: Apache-2.0
+*/
+
+#include "vk_platform.h"
+#include "vulkan_core.h"
+
+#ifdef VK_USE_PLATFORM_ANDROID_KHR
+#include "vulkan_android.h"
+#endif
+
+#ifdef VK_USE_PLATFORM_FUCHSIA
+#include <zircon/types.h>
+#include "vulkan_fuchsia.h"
+#endif
+
+#ifdef VK_USE_PLATFORM_IOS_MVK
+#include "vulkan_ios.h"
+#endif
+
+
+#ifdef VK_USE_PLATFORM_MACOS_MVK
+#include "vulkan_macos.h"
+#endif
+
+#ifdef VK_USE_PLATFORM_METAL_EXT
+#include "vulkan_metal.h"
+#endif
+
+#ifdef VK_USE_PLATFORM_VI_NN
+#include "vulkan_vi.h"
+#endif
+
+
+#ifdef VK_USE_PLATFORM_WAYLAND_KHR
+#include <wayland-client.h>
+#include "vulkan_wayland.h"
+#endif
+
+
+#ifdef VK_USE_PLATFORM_WIN32_KHR
+#include <windows.h>
+#include "vulkan_win32.h"
+#endif
+
+
+#ifdef VK_USE_PLATFORM_XCB_KHR
+#include <xcb/xcb.h>
+#include "vulkan_xcb.h"
+#endif
+
+
+#ifdef VK_USE_PLATFORM_XLIB_KHR
+#include <X11/Xlib.h>
+#include "vulkan_xlib.h"
+#endif
+
+
+#ifdef VK_USE_PLATFORM_DIRECTFB_EXT
+#include <directfb.h>
+#include "vulkan_directfb.h"
+#endif
+
+
+#ifdef VK_USE_PLATFORM_XLIB_XRANDR_EXT
+#include <X11/Xlib.h>
+#include <X11/extensions/Xrandr.h>
+#include "vulkan_xlib_xrandr.h"
+#endif
+
+
+#ifdef VK_USE_PLATFORM_GGP
+#include <ggp_c/vulkan_types.h>
+#include "vulkan_ggp.h"
+#endif
+
+
+#ifdef VK_USE_PLATFORM_SCREEN_QNX
+#include <screen/screen.h>
+#include "vulkan_screen.h"
+#endif
+
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+#include "vulkan_beta.h"
+#endif
+
+#endif // VULKAN_H_
diff --git a/src/venus/venus-protocol/vulkan_core.h b/src/venus/venus-protocol/vulkan_core.h
new file mode 100644
index 00000000..b2448fb2
--- /dev/null
+++ b/src/venus/venus-protocol/vulkan_core.h
@@ -0,0 +1,12985 @@
+#ifndef VULKAN_CORE_H_
+#define VULKAN_CORE_H_ 1
+
+/*
+** Copyright 2015-2021 The Khronos Group Inc.
+**
+** SPDX-License-Identifier: Apache-2.0
+*/
+
+/*
+** This header is generated from the Khronos Vulkan XML API Registry.
+**
+*/
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+
+#define VK_VERSION_1_0 1
+#include "vk_platform.h"
+
+#define VK_DEFINE_HANDLE(object) typedef struct object##_T* object;
+
+
+#ifndef VK_USE_64_BIT_PTR_DEFINES
+ #if defined(__LP64__) || defined(_WIN64) || (defined(__x86_64__) && !defined(__ILP32__) ) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__)
+ #define VK_USE_64_BIT_PTR_DEFINES 1
+ #else
+ #define VK_USE_64_BIT_PTR_DEFINES 0
+ #endif
+#endif
+
+
+#ifndef VK_DEFINE_NON_DISPATCHABLE_HANDLE
+ #if (VK_USE_64_BIT_PTR_DEFINES==1)
+ #if (defined(__cplusplus) && (__cplusplus >= 201103L)) || (defined(_MSVC_LANG) && (_MSVC_LANG >= 201103L))
+ #define VK_NULL_HANDLE nullptr
+ #else
+ #define VK_NULL_HANDLE ((void*)0)
+ #endif
+ #else
+ #define VK_NULL_HANDLE 0ULL
+ #endif
+#endif
+#ifndef VK_NULL_HANDLE
+ #define VK_NULL_HANDLE 0
+#endif
+
+
+#ifndef VK_DEFINE_NON_DISPATCHABLE_HANDLE
+ #if (VK_USE_64_BIT_PTR_DEFINES==1)
+ #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object;
+ #else
+ #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object;
+ #endif
+#endif
+
+// DEPRECATED: This define is deprecated. VK_MAKE_API_VERSION should be used instead.
+#define VK_MAKE_VERSION(major, minor, patch) \
+ ((((uint32_t)(major)) << 22) | (((uint32_t)(minor)) << 12) | ((uint32_t)(patch)))
+
+// DEPRECATED: This define has been removed. Specific version defines (e.g. VK_API_VERSION_1_0), or the VK_MAKE_VERSION macro, should be used instead.
+//#define VK_API_VERSION VK_MAKE_VERSION(1, 0, 0) // Patch version should always be set to 0
+
+#define VK_MAKE_API_VERSION(variant, major, minor, patch) \
+ ((((uint32_t)(variant)) << 29) | (((uint32_t)(major)) << 22) | (((uint32_t)(minor)) << 12) | ((uint32_t)(patch)))
+
+// Vulkan 1.0 version number
+#define VK_API_VERSION_1_0 VK_MAKE_API_VERSION(0, 1, 0, 0)// Patch version should always be set to 0
+
+// Version of this file
+#define VK_HEADER_VERSION 182
+
+// Complete version of this file
+#define VK_HEADER_VERSION_COMPLETE VK_MAKE_API_VERSION(0, 1, 2, VK_HEADER_VERSION)
+
+// DEPRECATED: This define is deprecated. VK_API_VERSION_MAJOR should be used instead.
+#define VK_VERSION_MAJOR(version) ((uint32_t)(version) >> 22)
+
+// DEPRECATED: This define is deprecated. VK_API_VERSION_MINOR should be used instead.
+#define VK_VERSION_MINOR(version) (((uint32_t)(version) >> 12) & 0x3FFU)
+
+// DEPRECATED: This define is deprecated. VK_API_VERSION_PATCH should be used instead.
+#define VK_VERSION_PATCH(version) ((uint32_t)(version) & 0xFFFU)
+
+#define VK_API_VERSION_VARIANT(version) ((uint32_t)(version) >> 29)
+#define VK_API_VERSION_MAJOR(version) (((uint32_t)(version) >> 22) & 0x7FU)
+#define VK_API_VERSION_MINOR(version) (((uint32_t)(version) >> 12) & 0x3FFU)
+#define VK_API_VERSION_PATCH(version) ((uint32_t)(version) & 0xFFFU)
+typedef uint32_t VkBool32;
+typedef uint64_t VkDeviceAddress;
+typedef uint64_t VkDeviceSize;
+typedef uint32_t VkFlags;
+typedef uint32_t VkSampleMask;
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBuffer)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImage)
+VK_DEFINE_HANDLE(VkInstance)
+VK_DEFINE_HANDLE(VkPhysicalDevice)
+VK_DEFINE_HANDLE(VkDevice)
+VK_DEFINE_HANDLE(VkQueue)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSemaphore)
+VK_DEFINE_HANDLE(VkCommandBuffer)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFence)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDeviceMemory)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkEvent)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkQueryPool)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBufferView)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImageView)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkShaderModule)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipelineCache)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipelineLayout)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipeline)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkRenderPass)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSetLayout)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSampler)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSet)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorPool)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFramebuffer)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkCommandPool)
+#define VK_ATTACHMENT_UNUSED (~0U)
+#define VK_FALSE 0U
+#define VK_LOD_CLAMP_NONE 1000.0F
+#define VK_QUEUE_FAMILY_IGNORED (~0U)
+#define VK_REMAINING_ARRAY_LAYERS (~0U)
+#define VK_REMAINING_MIP_LEVELS (~0U)
+#define VK_SUBPASS_EXTERNAL (~0U)
+#define VK_TRUE 1U
+#define VK_WHOLE_SIZE (~0ULL)
+#define VK_MAX_MEMORY_TYPES 32U
+#define VK_MAX_MEMORY_HEAPS 16U
+#define VK_MAX_PHYSICAL_DEVICE_NAME_SIZE 256U
+#define VK_UUID_SIZE 16U
+#define VK_MAX_EXTENSION_NAME_SIZE 256U
+#define VK_MAX_DESCRIPTION_SIZE 256U
+
+typedef enum VkResult {
+ VK_SUCCESS = 0,
+ VK_NOT_READY = 1,
+ VK_TIMEOUT = 2,
+ VK_EVENT_SET = 3,
+ VK_EVENT_RESET = 4,
+ VK_INCOMPLETE = 5,
+ VK_ERROR_OUT_OF_HOST_MEMORY = -1,
+ VK_ERROR_OUT_OF_DEVICE_MEMORY = -2,
+ VK_ERROR_INITIALIZATION_FAILED = -3,
+ VK_ERROR_DEVICE_LOST = -4,
+ VK_ERROR_MEMORY_MAP_FAILED = -5,
+ VK_ERROR_LAYER_NOT_PRESENT = -6,
+ VK_ERROR_EXTENSION_NOT_PRESENT = -7,
+ VK_ERROR_FEATURE_NOT_PRESENT = -8,
+ VK_ERROR_INCOMPATIBLE_DRIVER = -9,
+ VK_ERROR_TOO_MANY_OBJECTS = -10,
+ VK_ERROR_FORMAT_NOT_SUPPORTED = -11,
+ VK_ERROR_FRAGMENTED_POOL = -12,
+ VK_ERROR_UNKNOWN = -13,
+ VK_ERROR_OUT_OF_POOL_MEMORY = -1000069000,
+ VK_ERROR_INVALID_EXTERNAL_HANDLE = -1000072003,
+ VK_ERROR_FRAGMENTATION = -1000161000,
+ VK_ERROR_INVALID_OPAQUE_CAPTURE_ADDRESS = -1000257000,
+ VK_ERROR_SURFACE_LOST_KHR = -1000000000,
+ VK_ERROR_NATIVE_WINDOW_IN_USE_KHR = -1000000001,
+ VK_SUBOPTIMAL_KHR = 1000001003,
+ VK_ERROR_OUT_OF_DATE_KHR = -1000001004,
+ VK_ERROR_INCOMPATIBLE_DISPLAY_KHR = -1000003001,
+ VK_ERROR_VALIDATION_FAILED_EXT = -1000011001,
+ VK_ERROR_INVALID_SHADER_NV = -1000012000,
+ VK_ERROR_INVALID_DRM_FORMAT_MODIFIER_PLANE_LAYOUT_EXT = -1000158000,
+ VK_ERROR_NOT_PERMITTED_EXT = -1000174001,
+ VK_ERROR_FULL_SCREEN_EXCLUSIVE_MODE_LOST_EXT = -1000255000,
+ VK_THREAD_IDLE_KHR = 1000268000,
+ VK_THREAD_DONE_KHR = 1000268001,
+ VK_OPERATION_DEFERRED_KHR = 1000268002,
+ VK_OPERATION_NOT_DEFERRED_KHR = 1000268003,
+ VK_PIPELINE_COMPILE_REQUIRED_EXT = 1000297000,
+ VK_ERROR_OUT_OF_POOL_MEMORY_KHR = VK_ERROR_OUT_OF_POOL_MEMORY,
+ VK_ERROR_INVALID_EXTERNAL_HANDLE_KHR = VK_ERROR_INVALID_EXTERNAL_HANDLE,
+ VK_ERROR_FRAGMENTATION_EXT = VK_ERROR_FRAGMENTATION,
+ VK_ERROR_INVALID_DEVICE_ADDRESS_EXT = VK_ERROR_INVALID_OPAQUE_CAPTURE_ADDRESS,
+ VK_ERROR_INVALID_OPAQUE_CAPTURE_ADDRESS_KHR = VK_ERROR_INVALID_OPAQUE_CAPTURE_ADDRESS,
+ VK_ERROR_PIPELINE_COMPILE_REQUIRED_EXT = VK_PIPELINE_COMPILE_REQUIRED_EXT,
+ VK_RESULT_MAX_ENUM = 0x7FFFFFFF
+} VkResult;
+
+typedef enum VkStructureType {
+ VK_STRUCTURE_TYPE_APPLICATION_INFO = 0,
+ VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO = 1,
+ VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO = 2,
+ VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO = 3,
+ VK_STRUCTURE_TYPE_SUBMIT_INFO = 4,
+ VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO = 5,
+ VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE = 6,
+ VK_STRUCTURE_TYPE_BIND_SPARSE_INFO = 7,
+ VK_STRUCTURE_TYPE_FENCE_CREATE_INFO = 8,
+ VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO = 9,
+ VK_STRUCTURE_TYPE_EVENT_CREATE_INFO = 10,
+ VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO = 11,
+ VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO = 12,
+ VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO = 13,
+ VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO = 14,
+ VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO = 15,
+ VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO = 16,
+ VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO = 17,
+ VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO = 18,
+ VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO = 19,
+ VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO = 20,
+ VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO = 21,
+ VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO = 22,
+ VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO = 23,
+ VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO = 24,
+ VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO = 25,
+ VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO = 26,
+ VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO = 27,
+ VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO = 28,
+ VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO = 29,
+ VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO = 30,
+ VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO = 31,
+ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO = 32,
+ VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO = 33,
+ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO = 34,
+ VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET = 35,
+ VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET = 36,
+ VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO = 37,
+ VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO = 38,
+ VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO = 39,
+ VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO = 40,
+ VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO = 41,
+ VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO = 42,
+ VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO = 43,
+ VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER = 44,
+ VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER = 45,
+ VK_STRUCTURE_TYPE_MEMORY_BARRIER = 46,
+ VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO = 47,
+ VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO = 48,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES = 1000094000,
+ VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO = 1000157000,
+ VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO = 1000157001,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES = 1000083000,
+ VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS = 1000127000,
+ VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO = 1000127001,
+ VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO = 1000060000,
+ VK_STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO = 1000060003,
+ VK_STRUCTURE_TYPE_DEVICE_GROUP_COMMAND_BUFFER_BEGIN_INFO = 1000060004,
+ VK_STRUCTURE_TYPE_DEVICE_GROUP_SUBMIT_INFO = 1000060005,
+ VK_STRUCTURE_TYPE_DEVICE_GROUP_BIND_SPARSE_INFO = 1000060006,
+ VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO = 1000060013,
+ VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO = 1000060014,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GROUP_PROPERTIES = 1000070000,
+ VK_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO = 1000070001,
+ VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2 = 1000146000,
+ VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2 = 1000146001,
+ VK_STRUCTURE_TYPE_IMAGE_SPARSE_MEMORY_REQUIREMENTS_INFO_2 = 1000146002,
+ VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2 = 1000146003,
+ VK_STRUCTURE_TYPE_SPARSE_IMAGE_MEMORY_REQUIREMENTS_2 = 1000146004,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2 = 1000059000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2 = 1000059001,
+ VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2 = 1000059002,
+ VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2 = 1000059003,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2 = 1000059004,
+ VK_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2 = 1000059005,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2 = 1000059006,
+ VK_STRUCTURE_TYPE_SPARSE_IMAGE_FORMAT_PROPERTIES_2 = 1000059007,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SPARSE_IMAGE_FORMAT_INFO_2 = 1000059008,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES = 1000117000,
+ VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO = 1000117001,
+ VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO = 1000117002,
+ VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO = 1000117003,
+ VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO = 1000053000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES = 1000053001,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES = 1000053002,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES = 1000120000,
+ VK_STRUCTURE_TYPE_PROTECTED_SUBMIT_INFO = 1000145000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES = 1000145001,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_PROPERTIES = 1000145002,
+ VK_STRUCTURE_TYPE_DEVICE_QUEUE_INFO_2 = 1000145003,
+ VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO = 1000156000,
+ VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO = 1000156001,
+ VK_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO = 1000156002,
+ VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO = 1000156003,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES = 1000156004,
+ VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_IMAGE_FORMAT_PROPERTIES = 1000156005,
+ VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO = 1000085000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO = 1000071000,
+ VK_STRUCTURE_TYPE_EXTERNAL_IMAGE_FORMAT_PROPERTIES = 1000071001,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_BUFFER_INFO = 1000071002,
+ VK_STRUCTURE_TYPE_EXTERNAL_BUFFER_PROPERTIES = 1000071003,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES = 1000071004,
+ VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO = 1000072000,
+ VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO = 1000072001,
+ VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO = 1000072002,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_FENCE_INFO = 1000112000,
+ VK_STRUCTURE_TYPE_EXTERNAL_FENCE_PROPERTIES = 1000112001,
+ VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO = 1000113000,
+ VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO = 1000077000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO = 1000076000,
+ VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES = 1000076001,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES = 1000168000,
+ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_SUPPORT = 1000168001,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES = 1000063000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES = 49,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES = 50,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES = 51,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_PROPERTIES = 52,
+ VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO = 1000147000,
+ VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2 = 1000109000,
+ VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2 = 1000109001,
+ VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2 = 1000109002,
+ VK_STRUCTURE_TYPE_SUBPASS_DEPENDENCY_2 = 1000109003,
+ VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2 = 1000109004,
+ VK_STRUCTURE_TYPE_SUBPASS_BEGIN_INFO = 1000109005,
+ VK_STRUCTURE_TYPE_SUBPASS_END_INFO = 1000109006,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES = 1000177000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES = 1000196000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES = 1000180000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES = 1000082000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES = 1000197000,
+ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO = 1000161000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES = 1000161001,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES = 1000161002,
+ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_ALLOCATE_INFO = 1000161003,
+ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_LAYOUT_SUPPORT = 1000161004,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES = 1000199000,
+ VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE = 1000199001,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES = 1000221000,
+ VK_STRUCTURE_TYPE_IMAGE_STENCIL_USAGE_CREATE_INFO = 1000246000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES = 1000130000,
+ VK_STRUCTURE_TYPE_SAMPLER_REDUCTION_MODE_CREATE_INFO = 1000130001,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES = 1000211000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES = 1000108000,
+ VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENTS_CREATE_INFO = 1000108001,
+ VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENT_IMAGE_INFO = 1000108002,
+ VK_STRUCTURE_TYPE_RENDER_PASS_ATTACHMENT_BEGIN_INFO = 1000108003,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES = 1000253000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES = 1000175000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES = 1000241000,
+ VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_STENCIL_LAYOUT = 1000241001,
+ VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_STENCIL_LAYOUT = 1000241002,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES = 1000261000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES = 1000207000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_PROPERTIES = 1000207001,
+ VK_STRUCTURE_TYPE_SEMAPHORE_TYPE_CREATE_INFO = 1000207002,
+ VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO = 1000207003,
+ VK_STRUCTURE_TYPE_SEMAPHORE_WAIT_INFO = 1000207004,
+ VK_STRUCTURE_TYPE_SEMAPHORE_SIGNAL_INFO = 1000207005,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES = 1000257000,
+ VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO = 1000244001,
+ VK_STRUCTURE_TYPE_BUFFER_OPAQUE_CAPTURE_ADDRESS_CREATE_INFO = 1000257002,
+ VK_STRUCTURE_TYPE_MEMORY_OPAQUE_CAPTURE_ADDRESS_ALLOCATE_INFO = 1000257003,
+ VK_STRUCTURE_TYPE_DEVICE_MEMORY_OPAQUE_CAPTURE_ADDRESS_INFO = 1000257004,
+ VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR = 1000001000,
+ VK_STRUCTURE_TYPE_PRESENT_INFO_KHR = 1000001001,
+ VK_STRUCTURE_TYPE_DEVICE_GROUP_PRESENT_CAPABILITIES_KHR = 1000060007,
+ VK_STRUCTURE_TYPE_IMAGE_SWAPCHAIN_CREATE_INFO_KHR = 1000060008,
+ VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_SWAPCHAIN_INFO_KHR = 1000060009,
+ VK_STRUCTURE_TYPE_ACQUIRE_NEXT_IMAGE_INFO_KHR = 1000060010,
+ VK_STRUCTURE_TYPE_DEVICE_GROUP_PRESENT_INFO_KHR = 1000060011,
+ VK_STRUCTURE_TYPE_DEVICE_GROUP_SWAPCHAIN_CREATE_INFO_KHR = 1000060012,
+ VK_STRUCTURE_TYPE_DISPLAY_MODE_CREATE_INFO_KHR = 1000002000,
+ VK_STRUCTURE_TYPE_DISPLAY_SURFACE_CREATE_INFO_KHR = 1000002001,
+ VK_STRUCTURE_TYPE_DISPLAY_PRESENT_INFO_KHR = 1000003000,
+ VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR = 1000004000,
+ VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR = 1000005000,
+ VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR = 1000006000,
+ VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR = 1000008000,
+ VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000,
+ VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT = 1000011000,
+ VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD = 1000018000,
+ VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_NAME_INFO_EXT = 1000022000,
+ VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_TAG_INFO_EXT = 1000022001,
+ VK_STRUCTURE_TYPE_DEBUG_MARKER_MARKER_INFO_EXT = 1000022002,
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_PROFILE_KHR = 1000023000,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_CAPABILITIES_KHR = 1000023001,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_PICTURE_RESOURCE_KHR = 1000023002,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_GET_MEMORY_PROPERTIES_KHR = 1000023003,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_BIND_MEMORY_KHR = 1000023004,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_SESSION_CREATE_INFO_KHR = 1000023005,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_SESSION_PARAMETERS_CREATE_INFO_KHR = 1000023006,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_SESSION_PARAMETERS_UPDATE_INFO_KHR = 1000023007,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_BEGIN_CODING_INFO_KHR = 1000023008,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_END_CODING_INFO_KHR = 1000023009,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_CODING_CONTROL_INFO_KHR = 1000023010,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_REFERENCE_SLOT_KHR = 1000023011,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_QUEUE_FAMILY_PROPERTIES_2_KHR = 1000023012,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_PROFILES_KHR = 1000023013,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VIDEO_FORMAT_INFO_KHR = 1000023014,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_FORMAT_PROPERTIES_KHR = 1000023015,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_DECODE_INFO_KHR = 1000024000,
+#endif
+ VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_IMAGE_CREATE_INFO_NV = 1000026000,
+ VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_BUFFER_CREATE_INFO_NV = 1000026001,
+ VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_MEMORY_ALLOCATE_INFO_NV = 1000026002,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT = 1000028000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT = 1000028001,
+ VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_STREAM_CREATE_INFO_EXT = 1000028002,
+ VK_STRUCTURE_TYPE_CU_MODULE_CREATE_INFO_NVX = 1000029000,
+ VK_STRUCTURE_TYPE_CU_FUNCTION_CREATE_INFO_NVX = 1000029001,
+ VK_STRUCTURE_TYPE_CU_LAUNCH_INFO_NVX = 1000029002,
+ VK_STRUCTURE_TYPE_IMAGE_VIEW_HANDLE_INFO_NVX = 1000030000,
+ VK_STRUCTURE_TYPE_IMAGE_VIEW_ADDRESS_PROPERTIES_NVX = 1000030001,
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_CAPABILITIES_EXT = 1000038000,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_SESSION_CREATE_INFO_EXT = 1000038001,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_SESSION_PARAMETERS_CREATE_INFO_EXT = 1000038002,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_SESSION_PARAMETERS_ADD_INFO_EXT = 1000038003,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_VCL_FRAME_INFO_EXT = 1000038004,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_DPB_SLOT_INFO_EXT = 1000038005,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_NALU_SLICE_EXT = 1000038006,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_EMIT_PICTURE_PARAMETERS_EXT = 1000038007,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_PROFILE_EXT = 1000038008,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_CAPABILITIES_EXT = 1000040000,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_SESSION_CREATE_INFO_EXT = 1000040001,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_PICTURE_INFO_EXT = 1000040002,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_MVC_EXT = 1000040003,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_PROFILE_EXT = 1000040004,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_SESSION_PARAMETERS_CREATE_INFO_EXT = 1000040005,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_SESSION_PARAMETERS_ADD_INFO_EXT = 1000040006,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_DPB_SLOT_INFO_EXT = 1000040007,
+#endif
+ VK_STRUCTURE_TYPE_TEXTURE_LOD_GATHER_FORMAT_PROPERTIES_AMD = 1000041000,
+ VK_STRUCTURE_TYPE_STREAM_DESCRIPTOR_SURFACE_CREATE_INFO_GGP = 1000049000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CORNER_SAMPLED_IMAGE_FEATURES_NV = 1000050000,
+ VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO_NV = 1000056000,
+ VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO_NV = 1000056001,
+ VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_NV = 1000057000,
+ VK_STRUCTURE_TYPE_EXPORT_MEMORY_WIN32_HANDLE_INFO_NV = 1000057001,
+ VK_STRUCTURE_TYPE_WIN32_KEYED_MUTEX_ACQUIRE_RELEASE_INFO_NV = 1000058000,
+ VK_STRUCTURE_TYPE_VALIDATION_FLAGS_EXT = 1000061000,
+ VK_STRUCTURE_TYPE_VI_SURFACE_CREATE_INFO_NN = 1000062000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXTURE_COMPRESSION_ASTC_HDR_FEATURES_EXT = 1000066000,
+ VK_STRUCTURE_TYPE_IMAGE_VIEW_ASTC_DECODE_MODE_EXT = 1000067000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ASTC_DECODE_FEATURES_EXT = 1000067001,
+ VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_KHR = 1000073000,
+ VK_STRUCTURE_TYPE_EXPORT_MEMORY_WIN32_HANDLE_INFO_KHR = 1000073001,
+ VK_STRUCTURE_TYPE_MEMORY_WIN32_HANDLE_PROPERTIES_KHR = 1000073002,
+ VK_STRUCTURE_TYPE_MEMORY_GET_WIN32_HANDLE_INFO_KHR = 1000073003,
+ VK_STRUCTURE_TYPE_IMPORT_MEMORY_FD_INFO_KHR = 1000074000,
+ VK_STRUCTURE_TYPE_MEMORY_FD_PROPERTIES_KHR = 1000074001,
+ VK_STRUCTURE_TYPE_MEMORY_GET_FD_INFO_KHR = 1000074002,
+ VK_STRUCTURE_TYPE_WIN32_KEYED_MUTEX_ACQUIRE_RELEASE_INFO_KHR = 1000075000,
+ VK_STRUCTURE_TYPE_IMPORT_SEMAPHORE_WIN32_HANDLE_INFO_KHR = 1000078000,
+ VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_WIN32_HANDLE_INFO_KHR = 1000078001,
+ VK_STRUCTURE_TYPE_D3D12_FENCE_SUBMIT_INFO_KHR = 1000078002,
+ VK_STRUCTURE_TYPE_SEMAPHORE_GET_WIN32_HANDLE_INFO_KHR = 1000078003,
+ VK_STRUCTURE_TYPE_IMPORT_SEMAPHORE_FD_INFO_KHR = 1000079000,
+ VK_STRUCTURE_TYPE_SEMAPHORE_GET_FD_INFO_KHR = 1000079001,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR = 1000080000,
+ VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_CONDITIONAL_RENDERING_INFO_EXT = 1000081000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONDITIONAL_RENDERING_FEATURES_EXT = 1000081001,
+ VK_STRUCTURE_TYPE_CONDITIONAL_RENDERING_BEGIN_INFO_EXT = 1000081002,
+ VK_STRUCTURE_TYPE_PRESENT_REGIONS_KHR = 1000084000,
+ VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_W_SCALING_STATE_CREATE_INFO_NV = 1000087000,
+ VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES_2_EXT = 1000090000,
+ VK_STRUCTURE_TYPE_DISPLAY_POWER_INFO_EXT = 1000091000,
+ VK_STRUCTURE_TYPE_DEVICE_EVENT_INFO_EXT = 1000091001,
+ VK_STRUCTURE_TYPE_DISPLAY_EVENT_INFO_EXT = 1000091002,
+ VK_STRUCTURE_TYPE_SWAPCHAIN_COUNTER_CREATE_INFO_EXT = 1000091003,
+ VK_STRUCTURE_TYPE_PRESENT_TIMES_INFO_GOOGLE = 1000092000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PER_VIEW_ATTRIBUTES_PROPERTIES_NVX = 1000097000,
+ VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_SWIZZLE_STATE_CREATE_INFO_NV = 1000098000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DISCARD_RECTANGLE_PROPERTIES_EXT = 1000099000,
+ VK_STRUCTURE_TYPE_PIPELINE_DISCARD_RECTANGLE_STATE_CREATE_INFO_EXT = 1000099001,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONSERVATIVE_RASTERIZATION_PROPERTIES_EXT = 1000101000,
+ VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_CONSERVATIVE_STATE_CREATE_INFO_EXT = 1000101001,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_ENABLE_FEATURES_EXT = 1000102000,
+ VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_DEPTH_CLIP_STATE_CREATE_INFO_EXT = 1000102001,
+ VK_STRUCTURE_TYPE_HDR_METADATA_EXT = 1000105000,
+ VK_STRUCTURE_TYPE_SHARED_PRESENT_SURFACE_CAPABILITIES_KHR = 1000111000,
+ VK_STRUCTURE_TYPE_IMPORT_FENCE_WIN32_HANDLE_INFO_KHR = 1000114000,
+ VK_STRUCTURE_TYPE_EXPORT_FENCE_WIN32_HANDLE_INFO_KHR = 1000114001,
+ VK_STRUCTURE_TYPE_FENCE_GET_WIN32_HANDLE_INFO_KHR = 1000114002,
+ VK_STRUCTURE_TYPE_IMPORT_FENCE_FD_INFO_KHR = 1000115000,
+ VK_STRUCTURE_TYPE_FENCE_GET_FD_INFO_KHR = 1000115001,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PERFORMANCE_QUERY_FEATURES_KHR = 1000116000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PERFORMANCE_QUERY_PROPERTIES_KHR = 1000116001,
+ VK_STRUCTURE_TYPE_QUERY_POOL_PERFORMANCE_CREATE_INFO_KHR = 1000116002,
+ VK_STRUCTURE_TYPE_PERFORMANCE_QUERY_SUBMIT_INFO_KHR = 1000116003,
+ VK_STRUCTURE_TYPE_ACQUIRE_PROFILING_LOCK_INFO_KHR = 1000116004,
+ VK_STRUCTURE_TYPE_PERFORMANCE_COUNTER_KHR = 1000116005,
+ VK_STRUCTURE_TYPE_PERFORMANCE_COUNTER_DESCRIPTION_KHR = 1000116006,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SURFACE_INFO_2_KHR = 1000119000,
+ VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES_2_KHR = 1000119001,
+ VK_STRUCTURE_TYPE_SURFACE_FORMAT_2_KHR = 1000119002,
+ VK_STRUCTURE_TYPE_DISPLAY_PROPERTIES_2_KHR = 1000121000,
+ VK_STRUCTURE_TYPE_DISPLAY_PLANE_PROPERTIES_2_KHR = 1000121001,
+ VK_STRUCTURE_TYPE_DISPLAY_MODE_PROPERTIES_2_KHR = 1000121002,
+ VK_STRUCTURE_TYPE_DISPLAY_PLANE_INFO_2_KHR = 1000121003,
+ VK_STRUCTURE_TYPE_DISPLAY_PLANE_CAPABILITIES_2_KHR = 1000121004,
+ VK_STRUCTURE_TYPE_IOS_SURFACE_CREATE_INFO_MVK = 1000122000,
+ VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK = 1000123000,
+ VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT = 1000128000,
+ VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_TAG_INFO_EXT = 1000128001,
+ VK_STRUCTURE_TYPE_DEBUG_UTILS_LABEL_EXT = 1000128002,
+ VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CALLBACK_DATA_EXT = 1000128003,
+ VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT = 1000128004,
+ VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_USAGE_ANDROID = 1000129000,
+ VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_PROPERTIES_ANDROID = 1000129001,
+ VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_FORMAT_PROPERTIES_ANDROID = 1000129002,
+ VK_STRUCTURE_TYPE_IMPORT_ANDROID_HARDWARE_BUFFER_INFO_ANDROID = 1000129003,
+ VK_STRUCTURE_TYPE_MEMORY_GET_ANDROID_HARDWARE_BUFFER_INFO_ANDROID = 1000129004,
+ VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_ANDROID = 1000129005,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_FEATURES_EXT = 1000138000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_PROPERTIES_EXT = 1000138001,
+ VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_INLINE_UNIFORM_BLOCK_EXT = 1000138002,
+ VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_INLINE_UNIFORM_BLOCK_CREATE_INFO_EXT = 1000138003,
+ VK_STRUCTURE_TYPE_SAMPLE_LOCATIONS_INFO_EXT = 1000143000,
+ VK_STRUCTURE_TYPE_RENDER_PASS_SAMPLE_LOCATIONS_BEGIN_INFO_EXT = 1000143001,
+ VK_STRUCTURE_TYPE_PIPELINE_SAMPLE_LOCATIONS_STATE_CREATE_INFO_EXT = 1000143002,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLE_LOCATIONS_PROPERTIES_EXT = 1000143003,
+ VK_STRUCTURE_TYPE_MULTISAMPLE_PROPERTIES_EXT = 1000143004,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BLEND_OPERATION_ADVANCED_FEATURES_EXT = 1000148000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BLEND_OPERATION_ADVANCED_PROPERTIES_EXT = 1000148001,
+ VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_ADVANCED_STATE_CREATE_INFO_EXT = 1000148002,
+ VK_STRUCTURE_TYPE_PIPELINE_COVERAGE_TO_COLOR_STATE_CREATE_INFO_NV = 1000149000,
+ VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_ACCELERATION_STRUCTURE_KHR = 1000150007,
+ VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_GEOMETRY_INFO_KHR = 1000150000,
+ VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_DEVICE_ADDRESS_INFO_KHR = 1000150002,
+ VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_AABBS_DATA_KHR = 1000150003,
+ VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_INSTANCES_DATA_KHR = 1000150004,
+ VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_TRIANGLES_DATA_KHR = 1000150005,
+ VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_KHR = 1000150006,
+ VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_VERSION_INFO_KHR = 1000150009,
+ VK_STRUCTURE_TYPE_COPY_ACCELERATION_STRUCTURE_INFO_KHR = 1000150010,
+ VK_STRUCTURE_TYPE_COPY_ACCELERATION_STRUCTURE_TO_MEMORY_INFO_KHR = 1000150011,
+ VK_STRUCTURE_TYPE_COPY_MEMORY_TO_ACCELERATION_STRUCTURE_INFO_KHR = 1000150012,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ACCELERATION_STRUCTURE_FEATURES_KHR = 1000150013,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ACCELERATION_STRUCTURE_PROPERTIES_KHR = 1000150014,
+ VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_CREATE_INFO_KHR = 1000150017,
+ VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_SIZES_INFO_KHR = 1000150020,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PIPELINE_FEATURES_KHR = 1000347000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PIPELINE_PROPERTIES_KHR = 1000347001,
+ VK_STRUCTURE_TYPE_RAY_TRACING_PIPELINE_CREATE_INFO_KHR = 1000150015,
+ VK_STRUCTURE_TYPE_RAY_TRACING_SHADER_GROUP_CREATE_INFO_KHR = 1000150016,
+ VK_STRUCTURE_TYPE_RAY_TRACING_PIPELINE_INTERFACE_CREATE_INFO_KHR = 1000150018,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_QUERY_FEATURES_KHR = 1000348013,
+ VK_STRUCTURE_TYPE_PIPELINE_COVERAGE_MODULATION_STATE_CREATE_INFO_NV = 1000152000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SM_BUILTINS_FEATURES_NV = 1000154000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SM_BUILTINS_PROPERTIES_NV = 1000154001,
+ VK_STRUCTURE_TYPE_DRM_FORMAT_MODIFIER_PROPERTIES_LIST_EXT = 1000158000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_DRM_FORMAT_MODIFIER_INFO_EXT = 1000158002,
+ VK_STRUCTURE_TYPE_IMAGE_DRM_FORMAT_MODIFIER_LIST_CREATE_INFO_EXT = 1000158003,
+ VK_STRUCTURE_TYPE_IMAGE_DRM_FORMAT_MODIFIER_EXPLICIT_CREATE_INFO_EXT = 1000158004,
+ VK_STRUCTURE_TYPE_IMAGE_DRM_FORMAT_MODIFIER_PROPERTIES_EXT = 1000158005,
+ VK_STRUCTURE_TYPE_VALIDATION_CACHE_CREATE_INFO_EXT = 1000160000,
+ VK_STRUCTURE_TYPE_SHADER_MODULE_VALIDATION_CACHE_CREATE_INFO_EXT = 1000160001,
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PORTABILITY_SUBSET_FEATURES_KHR = 1000163000,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PORTABILITY_SUBSET_PROPERTIES_KHR = 1000163001,
+#endif
+ VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_SHADING_RATE_IMAGE_STATE_CREATE_INFO_NV = 1000164000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADING_RATE_IMAGE_FEATURES_NV = 1000164001,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADING_RATE_IMAGE_PROPERTIES_NV = 1000164002,
+ VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_COARSE_SAMPLE_ORDER_STATE_CREATE_INFO_NV = 1000164005,
+ VK_STRUCTURE_TYPE_RAY_TRACING_PIPELINE_CREATE_INFO_NV = 1000165000,
+ VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_CREATE_INFO_NV = 1000165001,
+ VK_STRUCTURE_TYPE_GEOMETRY_NV = 1000165003,
+ VK_STRUCTURE_TYPE_GEOMETRY_TRIANGLES_NV = 1000165004,
+ VK_STRUCTURE_TYPE_GEOMETRY_AABB_NV = 1000165005,
+ VK_STRUCTURE_TYPE_BIND_ACCELERATION_STRUCTURE_MEMORY_INFO_NV = 1000165006,
+ VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_ACCELERATION_STRUCTURE_NV = 1000165007,
+ VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_MEMORY_REQUIREMENTS_INFO_NV = 1000165008,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PROPERTIES_NV = 1000165009,
+ VK_STRUCTURE_TYPE_RAY_TRACING_SHADER_GROUP_CREATE_INFO_NV = 1000165011,
+ VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_INFO_NV = 1000165012,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_REPRESENTATIVE_FRAGMENT_TEST_FEATURES_NV = 1000166000,
+ VK_STRUCTURE_TYPE_PIPELINE_REPRESENTATIVE_FRAGMENT_TEST_STATE_CREATE_INFO_NV = 1000166001,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_VIEW_IMAGE_FORMAT_INFO_EXT = 1000170000,
+ VK_STRUCTURE_TYPE_FILTER_CUBIC_IMAGE_VIEW_IMAGE_FORMAT_PROPERTIES_EXT = 1000170001,
+ VK_STRUCTURE_TYPE_DEVICE_QUEUE_GLOBAL_PRIORITY_CREATE_INFO_EXT = 1000174000,
+ VK_STRUCTURE_TYPE_IMPORT_MEMORY_HOST_POINTER_INFO_EXT = 1000178000,
+ VK_STRUCTURE_TYPE_MEMORY_HOST_POINTER_PROPERTIES_EXT = 1000178001,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_HOST_PROPERTIES_EXT = 1000178002,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CLOCK_FEATURES_KHR = 1000181000,
+ VK_STRUCTURE_TYPE_PIPELINE_COMPILER_CONTROL_CREATE_INFO_AMD = 1000183000,
+ VK_STRUCTURE_TYPE_CALIBRATED_TIMESTAMP_INFO_EXT = 1000184000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_AMD = 1000185000,
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_CAPABILITIES_EXT = 1000187000,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_SESSION_CREATE_INFO_EXT = 1000187001,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_SESSION_PARAMETERS_CREATE_INFO_EXT = 1000187002,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_SESSION_PARAMETERS_ADD_INFO_EXT = 1000187003,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_PROFILE_EXT = 1000187004,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_PICTURE_INFO_EXT = 1000187005,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_DPB_SLOT_INFO_EXT = 1000187006,
+#endif
+ VK_STRUCTURE_TYPE_DEVICE_MEMORY_OVERALLOCATION_CREATE_INFO_AMD = 1000189000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_PROPERTIES_EXT = 1000190000,
+ VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_DIVISOR_STATE_CREATE_INFO_EXT = 1000190001,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_FEATURES_EXT = 1000190002,
+ VK_STRUCTURE_TYPE_PRESENT_FRAME_TOKEN_GGP = 1000191000,
+ VK_STRUCTURE_TYPE_PIPELINE_CREATION_FEEDBACK_CREATE_INFO_EXT = 1000192000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COMPUTE_SHADER_DERIVATIVES_FEATURES_NV = 1000201000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_FEATURES_NV = 1000202000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_PROPERTIES_NV = 1000202001,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_BARYCENTRIC_FEATURES_NV = 1000203000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_IMAGE_FOOTPRINT_FEATURES_NV = 1000204000,
+ VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_EXCLUSIVE_SCISSOR_STATE_CREATE_INFO_NV = 1000205000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXCLUSIVE_SCISSOR_FEATURES_NV = 1000205002,
+ VK_STRUCTURE_TYPE_CHECKPOINT_DATA_NV = 1000206000,
+ VK_STRUCTURE_TYPE_QUEUE_FAMILY_CHECKPOINT_PROPERTIES_NV = 1000206001,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS_2_FEATURES_INTEL = 1000209000,
+ VK_STRUCTURE_TYPE_QUERY_POOL_PERFORMANCE_QUERY_CREATE_INFO_INTEL = 1000210000,
+ VK_STRUCTURE_TYPE_INITIALIZE_PERFORMANCE_API_INFO_INTEL = 1000210001,
+ VK_STRUCTURE_TYPE_PERFORMANCE_MARKER_INFO_INTEL = 1000210002,
+ VK_STRUCTURE_TYPE_PERFORMANCE_STREAM_MARKER_INFO_INTEL = 1000210003,
+ VK_STRUCTURE_TYPE_PERFORMANCE_OVERRIDE_INFO_INTEL = 1000210004,
+ VK_STRUCTURE_TYPE_PERFORMANCE_CONFIGURATION_ACQUIRE_INFO_INTEL = 1000210005,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PCI_BUS_INFO_PROPERTIES_EXT = 1000212000,
+ VK_STRUCTURE_TYPE_DISPLAY_NATIVE_HDR_SURFACE_CAPABILITIES_AMD = 1000213000,
+ VK_STRUCTURE_TYPE_SWAPCHAIN_DISPLAY_NATIVE_HDR_CREATE_INFO_AMD = 1000213001,
+ VK_STRUCTURE_TYPE_IMAGEPIPE_SURFACE_CREATE_INFO_FUCHSIA = 1000214000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TERMINATE_INVOCATION_FEATURES_KHR = 1000215000,
+ VK_STRUCTURE_TYPE_METAL_SURFACE_CREATE_INFO_EXT = 1000217000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_FEATURES_EXT = 1000218000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_PROPERTIES_EXT = 1000218001,
+ VK_STRUCTURE_TYPE_RENDER_PASS_FRAGMENT_DENSITY_MAP_CREATE_INFO_EXT = 1000218002,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES_EXT = 1000225000,
+ VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO_EXT = 1000225001,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES_EXT = 1000225002,
+ VK_STRUCTURE_TYPE_FRAGMENT_SHADING_RATE_ATTACHMENT_INFO_KHR = 1000226000,
+ VK_STRUCTURE_TYPE_PIPELINE_FRAGMENT_SHADING_RATE_STATE_CREATE_INFO_KHR = 1000226001,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_PROPERTIES_KHR = 1000226002,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_FEATURES_KHR = 1000226003,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_KHR = 1000226004,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_2_AMD = 1000227000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COHERENT_MEMORY_FEATURES_AMD = 1000229000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_IMAGE_ATOMIC_INT64_FEATURES_EXT = 1000234000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT = 1000237000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PRIORITY_FEATURES_EXT = 1000238000,
+ VK_STRUCTURE_TYPE_MEMORY_PRIORITY_ALLOCATE_INFO_EXT = 1000238001,
+ VK_STRUCTURE_TYPE_SURFACE_PROTECTED_CAPABILITIES_KHR = 1000239000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEDICATED_ALLOCATION_IMAGE_ALIASING_FEATURES_NV = 1000240000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_EXT = 1000244000,
+ VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_CREATE_INFO_EXT = 1000244002,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TOOL_PROPERTIES_EXT = 1000245000,
+ VK_STRUCTURE_TYPE_VALIDATION_FEATURES_EXT = 1000247000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COOPERATIVE_MATRIX_FEATURES_NV = 1000249000,
+ VK_STRUCTURE_TYPE_COOPERATIVE_MATRIX_PROPERTIES_NV = 1000249001,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COOPERATIVE_MATRIX_PROPERTIES_NV = 1000249002,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COVERAGE_REDUCTION_MODE_FEATURES_NV = 1000250000,
+ VK_STRUCTURE_TYPE_PIPELINE_COVERAGE_REDUCTION_STATE_CREATE_INFO_NV = 1000250001,
+ VK_STRUCTURE_TYPE_FRAMEBUFFER_MIXED_SAMPLES_COMBINATION_NV = 1000250002,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_INTERLOCK_FEATURES_EXT = 1000251000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_YCBCR_IMAGE_ARRAYS_FEATURES_EXT = 1000252000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_FEATURES_EXT = 1000254000,
+ VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_PROVOKING_VERTEX_STATE_CREATE_INFO_EXT = 1000254001,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_PROPERTIES_EXT = 1000254002,
+ VK_STRUCTURE_TYPE_SURFACE_FULL_SCREEN_EXCLUSIVE_INFO_EXT = 1000255000,
+ VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES_FULL_SCREEN_EXCLUSIVE_EXT = 1000255002,
+ VK_STRUCTURE_TYPE_SURFACE_FULL_SCREEN_EXCLUSIVE_WIN32_INFO_EXT = 1000255001,
+ VK_STRUCTURE_TYPE_HEADLESS_SURFACE_CREATE_INFO_EXT = 1000256000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_EXT = 1000259000,
+ VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_LINE_STATE_CREATE_INFO_EXT = 1000259001,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_PROPERTIES_EXT = 1000259002,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_FEATURES_EXT = 1000260000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT = 1000265000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT = 1000267000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_EXECUTABLE_PROPERTIES_FEATURES_KHR = 1000269000,
+ VK_STRUCTURE_TYPE_PIPELINE_INFO_KHR = 1000269001,
+ VK_STRUCTURE_TYPE_PIPELINE_EXECUTABLE_PROPERTIES_KHR = 1000269002,
+ VK_STRUCTURE_TYPE_PIPELINE_EXECUTABLE_INFO_KHR = 1000269003,
+ VK_STRUCTURE_TYPE_PIPELINE_EXECUTABLE_STATISTIC_KHR = 1000269004,
+ VK_STRUCTURE_TYPE_PIPELINE_EXECUTABLE_INTERNAL_REPRESENTATION_KHR = 1000269005,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES_EXT = 1000276000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEVICE_GENERATED_COMMANDS_PROPERTIES_NV = 1000277000,
+ VK_STRUCTURE_TYPE_GRAPHICS_SHADER_GROUP_CREATE_INFO_NV = 1000277001,
+ VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_SHADER_GROUPS_CREATE_INFO_NV = 1000277002,
+ VK_STRUCTURE_TYPE_INDIRECT_COMMANDS_LAYOUT_TOKEN_NV = 1000277003,
+ VK_STRUCTURE_TYPE_INDIRECT_COMMANDS_LAYOUT_CREATE_INFO_NV = 1000277004,
+ VK_STRUCTURE_TYPE_GENERATED_COMMANDS_INFO_NV = 1000277005,
+ VK_STRUCTURE_TYPE_GENERATED_COMMANDS_MEMORY_REQUIREMENTS_INFO_NV = 1000277006,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEVICE_GENERATED_COMMANDS_FEATURES_NV = 1000277007,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INHERITED_VIEWPORT_SCISSOR_FEATURES_NV = 1000278000,
+ VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_VIEWPORT_SCISSOR_INFO_NV = 1000278001,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_FEATURES_EXT = 1000281000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_PROPERTIES_EXT = 1000281001,
+ VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_RENDER_PASS_TRANSFORM_INFO_QCOM = 1000282000,
+ VK_STRUCTURE_TYPE_RENDER_PASS_TRANSFORM_BEGIN_INFO_QCOM = 1000282001,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEVICE_MEMORY_REPORT_FEATURES_EXT = 1000284000,
+ VK_STRUCTURE_TYPE_DEVICE_DEVICE_MEMORY_REPORT_CREATE_INFO_EXT = 1000284001,
+ VK_STRUCTURE_TYPE_DEVICE_MEMORY_REPORT_CALLBACK_DATA_EXT = 1000284002,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT = 1000286000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_PROPERTIES_EXT = 1000286001,
+ VK_STRUCTURE_TYPE_SAMPLER_CUSTOM_BORDER_COLOR_CREATE_INFO_EXT = 1000287000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_PROPERTIES_EXT = 1000287001,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT = 1000287002,
+ VK_STRUCTURE_TYPE_PIPELINE_LIBRARY_CREATE_INFO_KHR = 1000290000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIVATE_DATA_FEATURES_EXT = 1000295000,
+ VK_STRUCTURE_TYPE_DEVICE_PRIVATE_DATA_CREATE_INFO_EXT = 1000295001,
+ VK_STRUCTURE_TYPE_PRIVATE_DATA_SLOT_CREATE_INFO_EXT = 1000295002,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_CREATION_CACHE_CONTROL_FEATURES_EXT = 1000297000,
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_ENCODE_INFO_KHR = 1000299000,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_STRUCTURE_TYPE_VIDEO_ENCODE_RATE_CONTROL_INFO_KHR = 1000299001,
+#endif
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DIAGNOSTICS_CONFIG_FEATURES_NV = 1000300000,
+ VK_STRUCTURE_TYPE_DEVICE_DIAGNOSTICS_CONFIG_CREATE_INFO_NV = 1000300001,
+ VK_STRUCTURE_TYPE_MEMORY_BARRIER_2_KHR = 1000314000,
+ VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER_2_KHR = 1000314001,
+ VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER_2_KHR = 1000314002,
+ VK_STRUCTURE_TYPE_DEPENDENCY_INFO_KHR = 1000314003,
+ VK_STRUCTURE_TYPE_SUBMIT_INFO_2_KHR = 1000314004,
+ VK_STRUCTURE_TYPE_SEMAPHORE_SUBMIT_INFO_KHR = 1000314005,
+ VK_STRUCTURE_TYPE_COMMAND_BUFFER_SUBMIT_INFO_KHR = 1000314006,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SYNCHRONIZATION_2_FEATURES_KHR = 1000314007,
+ VK_STRUCTURE_TYPE_QUEUE_FAMILY_CHECKPOINT_PROPERTIES_2_NV = 1000314008,
+ VK_STRUCTURE_TYPE_CHECKPOINT_DATA_2_NV = 1000314009,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_UNIFORM_CONTROL_FLOW_FEATURES_KHR = 1000323000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ZERO_INITIALIZE_WORKGROUP_MEMORY_FEATURES_KHR = 1000325000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_ENUMS_PROPERTIES_NV = 1000326000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_ENUMS_FEATURES_NV = 1000326001,
+ VK_STRUCTURE_TYPE_PIPELINE_FRAGMENT_SHADING_RATE_ENUM_STATE_CREATE_INFO_NV = 1000326002,
+ VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_MOTION_TRIANGLES_DATA_NV = 1000327000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_MOTION_BLUR_FEATURES_NV = 1000327001,
+ VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_MOTION_INFO_NV = 1000327002,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_YCBCR_2_PLANE_444_FORMATS_FEATURES_EXT = 1000330000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_2_FEATURES_EXT = 1000332000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_2_PROPERTIES_EXT = 1000332001,
+ VK_STRUCTURE_TYPE_COPY_COMMAND_TRANSFORM_INFO_QCOM = 1000333000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_ROBUSTNESS_FEATURES_EXT = 1000335000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_FEATURES_KHR = 1000336000,
+ VK_STRUCTURE_TYPE_COPY_BUFFER_INFO_2_KHR = 1000337000,
+ VK_STRUCTURE_TYPE_COPY_IMAGE_INFO_2_KHR = 1000337001,
+ VK_STRUCTURE_TYPE_COPY_BUFFER_TO_IMAGE_INFO_2_KHR = 1000337002,
+ VK_STRUCTURE_TYPE_COPY_IMAGE_TO_BUFFER_INFO_2_KHR = 1000337003,
+ VK_STRUCTURE_TYPE_BLIT_IMAGE_INFO_2_KHR = 1000337004,
+ VK_STRUCTURE_TYPE_RESOLVE_IMAGE_INFO_2_KHR = 1000337005,
+ VK_STRUCTURE_TYPE_BUFFER_COPY_2_KHR = 1000337006,
+ VK_STRUCTURE_TYPE_IMAGE_COPY_2_KHR = 1000337007,
+ VK_STRUCTURE_TYPE_IMAGE_BLIT_2_KHR = 1000337008,
+ VK_STRUCTURE_TYPE_BUFFER_IMAGE_COPY_2_KHR = 1000337009,
+ VK_STRUCTURE_TYPE_IMAGE_RESOLVE_2_KHR = 1000337010,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_4444_FORMATS_FEATURES_EXT = 1000340000,
+ VK_STRUCTURE_TYPE_DIRECTFB_SURFACE_CREATE_INFO_EXT = 1000346000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MUTABLE_DESCRIPTOR_TYPE_FEATURES_VALVE = 1000351000,
+ VK_STRUCTURE_TYPE_MUTABLE_DESCRIPTOR_TYPE_CREATE_INFO_VALVE = 1000351002,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_INPUT_DYNAMIC_STATE_FEATURES_EXT = 1000352000,
+ VK_STRUCTURE_TYPE_VERTEX_INPUT_BINDING_DESCRIPTION_2_EXT = 1000352001,
+ VK_STRUCTURE_TYPE_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION_2_EXT = 1000352002,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRM_PROPERTIES_EXT = 1000353000,
+ VK_STRUCTURE_TYPE_IMPORT_MEMORY_ZIRCON_HANDLE_INFO_FUCHSIA = 1000364000,
+ VK_STRUCTURE_TYPE_MEMORY_ZIRCON_HANDLE_PROPERTIES_FUCHSIA = 1000364001,
+ VK_STRUCTURE_TYPE_MEMORY_GET_ZIRCON_HANDLE_INFO_FUCHSIA = 1000364002,
+ VK_STRUCTURE_TYPE_IMPORT_SEMAPHORE_ZIRCON_HANDLE_INFO_FUCHSIA = 1000365000,
+ VK_STRUCTURE_TYPE_SEMAPHORE_GET_ZIRCON_HANDLE_INFO_FUCHSIA = 1000365001,
+ VK_STRUCTURE_TYPE_SUBPASSS_SHADING_PIPELINE_CREATE_INFO_HUAWEI = 1000369000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBPASS_SHADING_FEATURES_HUAWEI = 1000369001,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBPASS_SHADING_PROPERTIES_HUAWEI = 1000369002,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT = 1000377000,
+ VK_STRUCTURE_TYPE_SCREEN_SURFACE_CREATE_INFO_QNX = 1000378000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COLOR_WRITE_ENABLE_FEATURES_EXT = 1000381000,
+ VK_STRUCTURE_TYPE_PIPELINE_COLOR_WRITE_CREATE_INFO_EXT = 1000381001,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GLOBAL_PRIORITY_QUERY_FEATURES_EXT = 1000388000,
+ VK_STRUCTURE_TYPE_QUEUE_FAMILY_GLOBAL_PRIORITY_PROPERTIES_EXT = 1000388001,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTI_DRAW_FEATURES_EXT = 1000392000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTI_DRAW_PROPERTIES_EXT = 1000392001,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTER_FEATURES = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETER_FEATURES = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES,
+ VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT,
+ VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2,
+ VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2,
+ VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2,
+ VK_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2,
+ VK_STRUCTURE_TYPE_SPARSE_IMAGE_FORMAT_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_SPARSE_IMAGE_FORMAT_PROPERTIES_2,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SPARSE_IMAGE_FORMAT_INFO_2_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SPARSE_IMAGE_FORMAT_INFO_2,
+ VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO_KHR = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO,
+ VK_STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO,
+ VK_STRUCTURE_TYPE_DEVICE_GROUP_COMMAND_BUFFER_BEGIN_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_GROUP_COMMAND_BUFFER_BEGIN_INFO,
+ VK_STRUCTURE_TYPE_DEVICE_GROUP_SUBMIT_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_GROUP_SUBMIT_INFO,
+ VK_STRUCTURE_TYPE_DEVICE_GROUP_BIND_SPARSE_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_GROUP_BIND_SPARSE_INFO,
+ VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO_KHR = VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO,
+ VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO_KHR = VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GROUP_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GROUP_PROPERTIES,
+ VK_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO,
+ VK_STRUCTURE_TYPE_EXTERNAL_IMAGE_FORMAT_PROPERTIES_KHR = VK_STRUCTURE_TYPE_EXTERNAL_IMAGE_FORMAT_PROPERTIES,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_BUFFER_INFO_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_BUFFER_INFO,
+ VK_STRUCTURE_TYPE_EXTERNAL_BUFFER_PROPERTIES_KHR = VK_STRUCTURE_TYPE_EXTERNAL_BUFFER_PROPERTIES,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES,
+ VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO,
+ VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO,
+ VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO_KHR = VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO,
+ VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES_KHR = VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES,
+ VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES,
+ VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO,
+ VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES2_EXT = VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES_2_EXT,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES,
+ VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENTS_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENTS_CREATE_INFO,
+ VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENT_IMAGE_INFO_KHR = VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENT_IMAGE_INFO,
+ VK_STRUCTURE_TYPE_RENDER_PASS_ATTACHMENT_BEGIN_INFO_KHR = VK_STRUCTURE_TYPE_RENDER_PASS_ATTACHMENT_BEGIN_INFO,
+ VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2_KHR = VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2,
+ VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2_KHR = VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2,
+ VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2_KHR = VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2,
+ VK_STRUCTURE_TYPE_SUBPASS_DEPENDENCY_2_KHR = VK_STRUCTURE_TYPE_SUBPASS_DEPENDENCY_2,
+ VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2_KHR = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2,
+ VK_STRUCTURE_TYPE_SUBPASS_BEGIN_INFO_KHR = VK_STRUCTURE_TYPE_SUBPASS_BEGIN_INFO,
+ VK_STRUCTURE_TYPE_SUBPASS_END_INFO_KHR = VK_STRUCTURE_TYPE_SUBPASS_END_INFO,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_FENCE_INFO_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_FENCE_INFO,
+ VK_STRUCTURE_TYPE_EXTERNAL_FENCE_PROPERTIES_KHR = VK_STRUCTURE_TYPE_EXTERNAL_FENCE_PROPERTIES,
+ VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES,
+ VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO,
+ VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO,
+ VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTER_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES_KHR,
+ VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS_KHR = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS,
+ VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO_KHR = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES,
+ VK_STRUCTURE_TYPE_SAMPLER_REDUCTION_MODE_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_SAMPLER_REDUCTION_MODE_CREATE_INFO,
+ VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2_KHR = VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2,
+ VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2_KHR = VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2,
+ VK_STRUCTURE_TYPE_IMAGE_SPARSE_MEMORY_REQUIREMENTS_INFO_2_KHR = VK_STRUCTURE_TYPE_IMAGE_SPARSE_MEMORY_REQUIREMENTS_INFO_2,
+ VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2_KHR = VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2,
+ VK_STRUCTURE_TYPE_SPARSE_IMAGE_MEMORY_REQUIREMENTS_2_KHR = VK_STRUCTURE_TYPE_SPARSE_IMAGE_MEMORY_REQUIREMENTS_2,
+ VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO,
+ VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO,
+ VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO_KHR = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO,
+ VK_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO_KHR = VK_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO,
+ VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO_KHR = VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES,
+ VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_IMAGE_FORMAT_PROPERTIES_KHR = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_IMAGE_FORMAT_PROPERTIES,
+ VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO_KHR = VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO,
+ VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO_KHR = VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO,
+ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES,
+ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_ALLOCATE_INFO_EXT = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_ALLOCATE_INFO,
+ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_LAYOUT_SUPPORT_EXT = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_LAYOUT_SUPPORT,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES,
+ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_SUPPORT_KHR = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_SUPPORT,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES,
+ VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE_KHR = VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_PROPERTIES,
+ VK_STRUCTURE_TYPE_SEMAPHORE_TYPE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_SEMAPHORE_TYPE_CREATE_INFO,
+ VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO_KHR = VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO,
+ VK_STRUCTURE_TYPE_SEMAPHORE_WAIT_INFO_KHR = VK_STRUCTURE_TYPE_SEMAPHORE_WAIT_INFO,
+ VK_STRUCTURE_TYPE_SEMAPHORE_SIGNAL_INFO_KHR = VK_STRUCTURE_TYPE_SEMAPHORE_SIGNAL_INFO,
+ VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO_INTEL = VK_STRUCTURE_TYPE_QUERY_POOL_PERFORMANCE_QUERY_CREATE_INFO_INTEL,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES,
+ VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_STENCIL_LAYOUT_KHR = VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_STENCIL_LAYOUT,
+ VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_STENCIL_LAYOUT_KHR = VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_STENCIL_LAYOUT,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_ADDRESS_FEATURES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_EXT,
+ VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO_EXT = VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO,
+ VK_STRUCTURE_TYPE_IMAGE_STENCIL_USAGE_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_IMAGE_STENCIL_USAGE_CREATE_INFO,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES,
+ VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO_KHR = VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO,
+ VK_STRUCTURE_TYPE_BUFFER_OPAQUE_CAPTURE_ADDRESS_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_BUFFER_OPAQUE_CAPTURE_ADDRESS_CREATE_INFO,
+ VK_STRUCTURE_TYPE_MEMORY_OPAQUE_CAPTURE_ADDRESS_ALLOCATE_INFO_KHR = VK_STRUCTURE_TYPE_MEMORY_OPAQUE_CAPTURE_ADDRESS_ALLOCATE_INFO,
+ VK_STRUCTURE_TYPE_DEVICE_MEMORY_OPAQUE_CAPTURE_ADDRESS_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_MEMORY_OPAQUE_CAPTURE_ADDRESS_INFO,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES,
+ VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkStructureType;
+
+typedef enum VkImageLayout {
+ VK_IMAGE_LAYOUT_UNDEFINED = 0,
+ VK_IMAGE_LAYOUT_GENERAL = 1,
+ VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL = 2,
+ VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL = 3,
+ VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL = 4,
+ VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL = 5,
+ VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL = 6,
+ VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL = 7,
+ VK_IMAGE_LAYOUT_PREINITIALIZED = 8,
+ VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL = 1000117000,
+ VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL = 1000117001,
+ VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL = 1000241000,
+ VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL = 1000241001,
+ VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL = 1000241002,
+ VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL = 1000241003,
+ VK_IMAGE_LAYOUT_PRESENT_SRC_KHR = 1000001002,
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_IMAGE_LAYOUT_VIDEO_DECODE_DST_KHR = 1000024000,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_IMAGE_LAYOUT_VIDEO_DECODE_SRC_KHR = 1000024001,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_IMAGE_LAYOUT_VIDEO_DECODE_DPB_KHR = 1000024002,
+#endif
+ VK_IMAGE_LAYOUT_SHARED_PRESENT_KHR = 1000111000,
+ VK_IMAGE_LAYOUT_FRAGMENT_DENSITY_MAP_OPTIMAL_EXT = 1000218000,
+ VK_IMAGE_LAYOUT_FRAGMENT_SHADING_RATE_ATTACHMENT_OPTIMAL_KHR = 1000164003,
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_IMAGE_LAYOUT_VIDEO_ENCODE_DST_KHR = 1000299000,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_IMAGE_LAYOUT_VIDEO_ENCODE_SRC_KHR = 1000299001,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_IMAGE_LAYOUT_VIDEO_ENCODE_DPB_KHR = 1000299002,
+#endif
+ VK_IMAGE_LAYOUT_READ_ONLY_OPTIMAL_KHR = 1000314000,
+ VK_IMAGE_LAYOUT_ATTACHMENT_OPTIMAL_KHR = 1000314001,
+ VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL_KHR = VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL,
+ VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL_KHR = VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL,
+ VK_IMAGE_LAYOUT_SHADING_RATE_OPTIMAL_NV = VK_IMAGE_LAYOUT_FRAGMENT_SHADING_RATE_ATTACHMENT_OPTIMAL_KHR,
+ VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL_KHR = VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL,
+ VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL_KHR = VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL,
+ VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL_KHR = VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL,
+ VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL_KHR = VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL,
+ VK_IMAGE_LAYOUT_MAX_ENUM = 0x7FFFFFFF
+} VkImageLayout;
+
+typedef enum VkObjectType {
+ VK_OBJECT_TYPE_UNKNOWN = 0,
+ VK_OBJECT_TYPE_INSTANCE = 1,
+ VK_OBJECT_TYPE_PHYSICAL_DEVICE = 2,
+ VK_OBJECT_TYPE_DEVICE = 3,
+ VK_OBJECT_TYPE_QUEUE = 4,
+ VK_OBJECT_TYPE_SEMAPHORE = 5,
+ VK_OBJECT_TYPE_COMMAND_BUFFER = 6,
+ VK_OBJECT_TYPE_FENCE = 7,
+ VK_OBJECT_TYPE_DEVICE_MEMORY = 8,
+ VK_OBJECT_TYPE_BUFFER = 9,
+ VK_OBJECT_TYPE_IMAGE = 10,
+ VK_OBJECT_TYPE_EVENT = 11,
+ VK_OBJECT_TYPE_QUERY_POOL = 12,
+ VK_OBJECT_TYPE_BUFFER_VIEW = 13,
+ VK_OBJECT_TYPE_IMAGE_VIEW = 14,
+ VK_OBJECT_TYPE_SHADER_MODULE = 15,
+ VK_OBJECT_TYPE_PIPELINE_CACHE = 16,
+ VK_OBJECT_TYPE_PIPELINE_LAYOUT = 17,
+ VK_OBJECT_TYPE_RENDER_PASS = 18,
+ VK_OBJECT_TYPE_PIPELINE = 19,
+ VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT = 20,
+ VK_OBJECT_TYPE_SAMPLER = 21,
+ VK_OBJECT_TYPE_DESCRIPTOR_POOL = 22,
+ VK_OBJECT_TYPE_DESCRIPTOR_SET = 23,
+ VK_OBJECT_TYPE_FRAMEBUFFER = 24,
+ VK_OBJECT_TYPE_COMMAND_POOL = 25,
+ VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION = 1000156000,
+ VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE = 1000085000,
+ VK_OBJECT_TYPE_SURFACE_KHR = 1000000000,
+ VK_OBJECT_TYPE_SWAPCHAIN_KHR = 1000001000,
+ VK_OBJECT_TYPE_DISPLAY_KHR = 1000002000,
+ VK_OBJECT_TYPE_DISPLAY_MODE_KHR = 1000002001,
+ VK_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT = 1000011000,
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_OBJECT_TYPE_VIDEO_SESSION_KHR = 1000023000,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_OBJECT_TYPE_VIDEO_SESSION_PARAMETERS_KHR = 1000023001,
+#endif
+ VK_OBJECT_TYPE_CU_MODULE_NVX = 1000029000,
+ VK_OBJECT_TYPE_CU_FUNCTION_NVX = 1000029001,
+ VK_OBJECT_TYPE_DEBUG_UTILS_MESSENGER_EXT = 1000128000,
+ VK_OBJECT_TYPE_ACCELERATION_STRUCTURE_KHR = 1000150000,
+ VK_OBJECT_TYPE_VALIDATION_CACHE_EXT = 1000160000,
+ VK_OBJECT_TYPE_ACCELERATION_STRUCTURE_NV = 1000165000,
+ VK_OBJECT_TYPE_PERFORMANCE_CONFIGURATION_INTEL = 1000210000,
+ VK_OBJECT_TYPE_DEFERRED_OPERATION_KHR = 1000268000,
+ VK_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NV = 1000277000,
+ VK_OBJECT_TYPE_PRIVATE_DATA_SLOT_EXT = 1000295000,
+ VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_KHR = VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE,
+ VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_KHR = VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION,
+ VK_OBJECT_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkObjectType;
+
+typedef enum VkVendorId {
+ VK_VENDOR_ID_VIV = 0x10001,
+ VK_VENDOR_ID_VSI = 0x10002,
+ VK_VENDOR_ID_KAZAN = 0x10003,
+ VK_VENDOR_ID_CODEPLAY = 0x10004,
+ VK_VENDOR_ID_MESA = 0x10005,
+ VK_VENDOR_ID_POCL = 0x10006,
+ VK_VENDOR_ID_MAX_ENUM = 0x7FFFFFFF
+} VkVendorId;
+
+typedef enum VkPipelineCacheHeaderVersion {
+ VK_PIPELINE_CACHE_HEADER_VERSION_ONE = 1,
+ VK_PIPELINE_CACHE_HEADER_VERSION_MAX_ENUM = 0x7FFFFFFF
+} VkPipelineCacheHeaderVersion;
+
+typedef enum VkSystemAllocationScope {
+ VK_SYSTEM_ALLOCATION_SCOPE_COMMAND = 0,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT = 1,
+ VK_SYSTEM_ALLOCATION_SCOPE_CACHE = 2,
+ VK_SYSTEM_ALLOCATION_SCOPE_DEVICE = 3,
+ VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE = 4,
+ VK_SYSTEM_ALLOCATION_SCOPE_MAX_ENUM = 0x7FFFFFFF
+} VkSystemAllocationScope;
+
+typedef enum VkInternalAllocationType {
+ VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE = 0,
+ VK_INTERNAL_ALLOCATION_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkInternalAllocationType;
+
+typedef enum VkFormat {
+ VK_FORMAT_UNDEFINED = 0,
+ VK_FORMAT_R4G4_UNORM_PACK8 = 1,
+ VK_FORMAT_R4G4B4A4_UNORM_PACK16 = 2,
+ VK_FORMAT_B4G4R4A4_UNORM_PACK16 = 3,
+ VK_FORMAT_R5G6B5_UNORM_PACK16 = 4,
+ VK_FORMAT_B5G6R5_UNORM_PACK16 = 5,
+ VK_FORMAT_R5G5B5A1_UNORM_PACK16 = 6,
+ VK_FORMAT_B5G5R5A1_UNORM_PACK16 = 7,
+ VK_FORMAT_A1R5G5B5_UNORM_PACK16 = 8,
+ VK_FORMAT_R8_UNORM = 9,
+ VK_FORMAT_R8_SNORM = 10,
+ VK_FORMAT_R8_USCALED = 11,
+ VK_FORMAT_R8_SSCALED = 12,
+ VK_FORMAT_R8_UINT = 13,
+ VK_FORMAT_R8_SINT = 14,
+ VK_FORMAT_R8_SRGB = 15,
+ VK_FORMAT_R8G8_UNORM = 16,
+ VK_FORMAT_R8G8_SNORM = 17,
+ VK_FORMAT_R8G8_USCALED = 18,
+ VK_FORMAT_R8G8_SSCALED = 19,
+ VK_FORMAT_R8G8_UINT = 20,
+ VK_FORMAT_R8G8_SINT = 21,
+ VK_FORMAT_R8G8_SRGB = 22,
+ VK_FORMAT_R8G8B8_UNORM = 23,
+ VK_FORMAT_R8G8B8_SNORM = 24,
+ VK_FORMAT_R8G8B8_USCALED = 25,
+ VK_FORMAT_R8G8B8_SSCALED = 26,
+ VK_FORMAT_R8G8B8_UINT = 27,
+ VK_FORMAT_R8G8B8_SINT = 28,
+ VK_FORMAT_R8G8B8_SRGB = 29,
+ VK_FORMAT_B8G8R8_UNORM = 30,
+ VK_FORMAT_B8G8R8_SNORM = 31,
+ VK_FORMAT_B8G8R8_USCALED = 32,
+ VK_FORMAT_B8G8R8_SSCALED = 33,
+ VK_FORMAT_B8G8R8_UINT = 34,
+ VK_FORMAT_B8G8R8_SINT = 35,
+ VK_FORMAT_B8G8R8_SRGB = 36,
+ VK_FORMAT_R8G8B8A8_UNORM = 37,
+ VK_FORMAT_R8G8B8A8_SNORM = 38,
+ VK_FORMAT_R8G8B8A8_USCALED = 39,
+ VK_FORMAT_R8G8B8A8_SSCALED = 40,
+ VK_FORMAT_R8G8B8A8_UINT = 41,
+ VK_FORMAT_R8G8B8A8_SINT = 42,
+ VK_FORMAT_R8G8B8A8_SRGB = 43,
+ VK_FORMAT_B8G8R8A8_UNORM = 44,
+ VK_FORMAT_B8G8R8A8_SNORM = 45,
+ VK_FORMAT_B8G8R8A8_USCALED = 46,
+ VK_FORMAT_B8G8R8A8_SSCALED = 47,
+ VK_FORMAT_B8G8R8A8_UINT = 48,
+ VK_FORMAT_B8G8R8A8_SINT = 49,
+ VK_FORMAT_B8G8R8A8_SRGB = 50,
+ VK_FORMAT_A8B8G8R8_UNORM_PACK32 = 51,
+ VK_FORMAT_A8B8G8R8_SNORM_PACK32 = 52,
+ VK_FORMAT_A8B8G8R8_USCALED_PACK32 = 53,
+ VK_FORMAT_A8B8G8R8_SSCALED_PACK32 = 54,
+ VK_FORMAT_A8B8G8R8_UINT_PACK32 = 55,
+ VK_FORMAT_A8B8G8R8_SINT_PACK32 = 56,
+ VK_FORMAT_A8B8G8R8_SRGB_PACK32 = 57,
+ VK_FORMAT_A2R10G10B10_UNORM_PACK32 = 58,
+ VK_FORMAT_A2R10G10B10_SNORM_PACK32 = 59,
+ VK_FORMAT_A2R10G10B10_USCALED_PACK32 = 60,
+ VK_FORMAT_A2R10G10B10_SSCALED_PACK32 = 61,
+ VK_FORMAT_A2R10G10B10_UINT_PACK32 = 62,
+ VK_FORMAT_A2R10G10B10_SINT_PACK32 = 63,
+ VK_FORMAT_A2B10G10R10_UNORM_PACK32 = 64,
+ VK_FORMAT_A2B10G10R10_SNORM_PACK32 = 65,
+ VK_FORMAT_A2B10G10R10_USCALED_PACK32 = 66,
+ VK_FORMAT_A2B10G10R10_SSCALED_PACK32 = 67,
+ VK_FORMAT_A2B10G10R10_UINT_PACK32 = 68,
+ VK_FORMAT_A2B10G10R10_SINT_PACK32 = 69,
+ VK_FORMAT_R16_UNORM = 70,
+ VK_FORMAT_R16_SNORM = 71,
+ VK_FORMAT_R16_USCALED = 72,
+ VK_FORMAT_R16_SSCALED = 73,
+ VK_FORMAT_R16_UINT = 74,
+ VK_FORMAT_R16_SINT = 75,
+ VK_FORMAT_R16_SFLOAT = 76,
+ VK_FORMAT_R16G16_UNORM = 77,
+ VK_FORMAT_R16G16_SNORM = 78,
+ VK_FORMAT_R16G16_USCALED = 79,
+ VK_FORMAT_R16G16_SSCALED = 80,
+ VK_FORMAT_R16G16_UINT = 81,
+ VK_FORMAT_R16G16_SINT = 82,
+ VK_FORMAT_R16G16_SFLOAT = 83,
+ VK_FORMAT_R16G16B16_UNORM = 84,
+ VK_FORMAT_R16G16B16_SNORM = 85,
+ VK_FORMAT_R16G16B16_USCALED = 86,
+ VK_FORMAT_R16G16B16_SSCALED = 87,
+ VK_FORMAT_R16G16B16_UINT = 88,
+ VK_FORMAT_R16G16B16_SINT = 89,
+ VK_FORMAT_R16G16B16_SFLOAT = 90,
+ VK_FORMAT_R16G16B16A16_UNORM = 91,
+ VK_FORMAT_R16G16B16A16_SNORM = 92,
+ VK_FORMAT_R16G16B16A16_USCALED = 93,
+ VK_FORMAT_R16G16B16A16_SSCALED = 94,
+ VK_FORMAT_R16G16B16A16_UINT = 95,
+ VK_FORMAT_R16G16B16A16_SINT = 96,
+ VK_FORMAT_R16G16B16A16_SFLOAT = 97,
+ VK_FORMAT_R32_UINT = 98,
+ VK_FORMAT_R32_SINT = 99,
+ VK_FORMAT_R32_SFLOAT = 100,
+ VK_FORMAT_R32G32_UINT = 101,
+ VK_FORMAT_R32G32_SINT = 102,
+ VK_FORMAT_R32G32_SFLOAT = 103,
+ VK_FORMAT_R32G32B32_UINT = 104,
+ VK_FORMAT_R32G32B32_SINT = 105,
+ VK_FORMAT_R32G32B32_SFLOAT = 106,
+ VK_FORMAT_R32G32B32A32_UINT = 107,
+ VK_FORMAT_R32G32B32A32_SINT = 108,
+ VK_FORMAT_R32G32B32A32_SFLOAT = 109,
+ VK_FORMAT_R64_UINT = 110,
+ VK_FORMAT_R64_SINT = 111,
+ VK_FORMAT_R64_SFLOAT = 112,
+ VK_FORMAT_R64G64_UINT = 113,
+ VK_FORMAT_R64G64_SINT = 114,
+ VK_FORMAT_R64G64_SFLOAT = 115,
+ VK_FORMAT_R64G64B64_UINT = 116,
+ VK_FORMAT_R64G64B64_SINT = 117,
+ VK_FORMAT_R64G64B64_SFLOAT = 118,
+ VK_FORMAT_R64G64B64A64_UINT = 119,
+ VK_FORMAT_R64G64B64A64_SINT = 120,
+ VK_FORMAT_R64G64B64A64_SFLOAT = 121,
+ VK_FORMAT_B10G11R11_UFLOAT_PACK32 = 122,
+ VK_FORMAT_E5B9G9R9_UFLOAT_PACK32 = 123,
+ VK_FORMAT_D16_UNORM = 124,
+ VK_FORMAT_X8_D24_UNORM_PACK32 = 125,
+ VK_FORMAT_D32_SFLOAT = 126,
+ VK_FORMAT_S8_UINT = 127,
+ VK_FORMAT_D16_UNORM_S8_UINT = 128,
+ VK_FORMAT_D24_UNORM_S8_UINT = 129,
+ VK_FORMAT_D32_SFLOAT_S8_UINT = 130,
+ VK_FORMAT_BC1_RGB_UNORM_BLOCK = 131,
+ VK_FORMAT_BC1_RGB_SRGB_BLOCK = 132,
+ VK_FORMAT_BC1_RGBA_UNORM_BLOCK = 133,
+ VK_FORMAT_BC1_RGBA_SRGB_BLOCK = 134,
+ VK_FORMAT_BC2_UNORM_BLOCK = 135,
+ VK_FORMAT_BC2_SRGB_BLOCK = 136,
+ VK_FORMAT_BC3_UNORM_BLOCK = 137,
+ VK_FORMAT_BC3_SRGB_BLOCK = 138,
+ VK_FORMAT_BC4_UNORM_BLOCK = 139,
+ VK_FORMAT_BC4_SNORM_BLOCK = 140,
+ VK_FORMAT_BC5_UNORM_BLOCK = 141,
+ VK_FORMAT_BC5_SNORM_BLOCK = 142,
+ VK_FORMAT_BC6H_UFLOAT_BLOCK = 143,
+ VK_FORMAT_BC6H_SFLOAT_BLOCK = 144,
+ VK_FORMAT_BC7_UNORM_BLOCK = 145,
+ VK_FORMAT_BC7_SRGB_BLOCK = 146,
+ VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK = 147,
+ VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK = 148,
+ VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK = 149,
+ VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK = 150,
+ VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK = 151,
+ VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK = 152,
+ VK_FORMAT_EAC_R11_UNORM_BLOCK = 153,
+ VK_FORMAT_EAC_R11_SNORM_BLOCK = 154,
+ VK_FORMAT_EAC_R11G11_UNORM_BLOCK = 155,
+ VK_FORMAT_EAC_R11G11_SNORM_BLOCK = 156,
+ VK_FORMAT_ASTC_4x4_UNORM_BLOCK = 157,
+ VK_FORMAT_ASTC_4x4_SRGB_BLOCK = 158,
+ VK_FORMAT_ASTC_5x4_UNORM_BLOCK = 159,
+ VK_FORMAT_ASTC_5x4_SRGB_BLOCK = 160,
+ VK_FORMAT_ASTC_5x5_UNORM_BLOCK = 161,
+ VK_FORMAT_ASTC_5x5_SRGB_BLOCK = 162,
+ VK_FORMAT_ASTC_6x5_UNORM_BLOCK = 163,
+ VK_FORMAT_ASTC_6x5_SRGB_BLOCK = 164,
+ VK_FORMAT_ASTC_6x6_UNORM_BLOCK = 165,
+ VK_FORMAT_ASTC_6x6_SRGB_BLOCK = 166,
+ VK_FORMAT_ASTC_8x5_UNORM_BLOCK = 167,
+ VK_FORMAT_ASTC_8x5_SRGB_BLOCK = 168,
+ VK_FORMAT_ASTC_8x6_UNORM_BLOCK = 169,
+ VK_FORMAT_ASTC_8x6_SRGB_BLOCK = 170,
+ VK_FORMAT_ASTC_8x8_UNORM_BLOCK = 171,
+ VK_FORMAT_ASTC_8x8_SRGB_BLOCK = 172,
+ VK_FORMAT_ASTC_10x5_UNORM_BLOCK = 173,
+ VK_FORMAT_ASTC_10x5_SRGB_BLOCK = 174,
+ VK_FORMAT_ASTC_10x6_UNORM_BLOCK = 175,
+ VK_FORMAT_ASTC_10x6_SRGB_BLOCK = 176,
+ VK_FORMAT_ASTC_10x8_UNORM_BLOCK = 177,
+ VK_FORMAT_ASTC_10x8_SRGB_BLOCK = 178,
+ VK_FORMAT_ASTC_10x10_UNORM_BLOCK = 179,
+ VK_FORMAT_ASTC_10x10_SRGB_BLOCK = 180,
+ VK_FORMAT_ASTC_12x10_UNORM_BLOCK = 181,
+ VK_FORMAT_ASTC_12x10_SRGB_BLOCK = 182,
+ VK_FORMAT_ASTC_12x12_UNORM_BLOCK = 183,
+ VK_FORMAT_ASTC_12x12_SRGB_BLOCK = 184,
+ VK_FORMAT_G8B8G8R8_422_UNORM = 1000156000,
+ VK_FORMAT_B8G8R8G8_422_UNORM = 1000156001,
+ VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM = 1000156002,
+ VK_FORMAT_G8_B8R8_2PLANE_420_UNORM = 1000156003,
+ VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM = 1000156004,
+ VK_FORMAT_G8_B8R8_2PLANE_422_UNORM = 1000156005,
+ VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM = 1000156006,
+ VK_FORMAT_R10X6_UNORM_PACK16 = 1000156007,
+ VK_FORMAT_R10X6G10X6_UNORM_2PACK16 = 1000156008,
+ VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16 = 1000156009,
+ VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16 = 1000156010,
+ VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16 = 1000156011,
+ VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16 = 1000156012,
+ VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16 = 1000156013,
+ VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16 = 1000156014,
+ VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16 = 1000156015,
+ VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16 = 1000156016,
+ VK_FORMAT_R12X4_UNORM_PACK16 = 1000156017,
+ VK_FORMAT_R12X4G12X4_UNORM_2PACK16 = 1000156018,
+ VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16 = 1000156019,
+ VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16 = 1000156020,
+ VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16 = 1000156021,
+ VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16 = 1000156022,
+ VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16 = 1000156023,
+ VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16 = 1000156024,
+ VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16 = 1000156025,
+ VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16 = 1000156026,
+ VK_FORMAT_G16B16G16R16_422_UNORM = 1000156027,
+ VK_FORMAT_B16G16R16G16_422_UNORM = 1000156028,
+ VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM = 1000156029,
+ VK_FORMAT_G16_B16R16_2PLANE_420_UNORM = 1000156030,
+ VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM = 1000156031,
+ VK_FORMAT_G16_B16R16_2PLANE_422_UNORM = 1000156032,
+ VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM = 1000156033,
+ VK_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG = 1000054000,
+ VK_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG = 1000054001,
+ VK_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG = 1000054002,
+ VK_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG = 1000054003,
+ VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG = 1000054004,
+ VK_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG = 1000054005,
+ VK_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG = 1000054006,
+ VK_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG = 1000054007,
+ VK_FORMAT_ASTC_4x4_SFLOAT_BLOCK_EXT = 1000066000,
+ VK_FORMAT_ASTC_5x4_SFLOAT_BLOCK_EXT = 1000066001,
+ VK_FORMAT_ASTC_5x5_SFLOAT_BLOCK_EXT = 1000066002,
+ VK_FORMAT_ASTC_6x5_SFLOAT_BLOCK_EXT = 1000066003,
+ VK_FORMAT_ASTC_6x6_SFLOAT_BLOCK_EXT = 1000066004,
+ VK_FORMAT_ASTC_8x5_SFLOAT_BLOCK_EXT = 1000066005,
+ VK_FORMAT_ASTC_8x6_SFLOAT_BLOCK_EXT = 1000066006,
+ VK_FORMAT_ASTC_8x8_SFLOAT_BLOCK_EXT = 1000066007,
+ VK_FORMAT_ASTC_10x5_SFLOAT_BLOCK_EXT = 1000066008,
+ VK_FORMAT_ASTC_10x6_SFLOAT_BLOCK_EXT = 1000066009,
+ VK_FORMAT_ASTC_10x8_SFLOAT_BLOCK_EXT = 1000066010,
+ VK_FORMAT_ASTC_10x10_SFLOAT_BLOCK_EXT = 1000066011,
+ VK_FORMAT_ASTC_12x10_SFLOAT_BLOCK_EXT = 1000066012,
+ VK_FORMAT_ASTC_12x12_SFLOAT_BLOCK_EXT = 1000066013,
+ VK_FORMAT_G8_B8R8_2PLANE_444_UNORM_EXT = 1000330000,
+ VK_FORMAT_G10X6_B10X6R10X6_2PLANE_444_UNORM_3PACK16_EXT = 1000330001,
+ VK_FORMAT_G12X4_B12X4R12X4_2PLANE_444_UNORM_3PACK16_EXT = 1000330002,
+ VK_FORMAT_G16_B16R16_2PLANE_444_UNORM_EXT = 1000330003,
+ VK_FORMAT_A4R4G4B4_UNORM_PACK16_EXT = 1000340000,
+ VK_FORMAT_A4B4G4R4_UNORM_PACK16_EXT = 1000340001,
+ VK_FORMAT_G8B8G8R8_422_UNORM_KHR = VK_FORMAT_G8B8G8R8_422_UNORM,
+ VK_FORMAT_B8G8R8G8_422_UNORM_KHR = VK_FORMAT_B8G8R8G8_422_UNORM,
+ VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM_KHR = VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM,
+ VK_FORMAT_G8_B8R8_2PLANE_420_UNORM_KHR = VK_FORMAT_G8_B8R8_2PLANE_420_UNORM,
+ VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM_KHR = VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM,
+ VK_FORMAT_G8_B8R8_2PLANE_422_UNORM_KHR = VK_FORMAT_G8_B8R8_2PLANE_422_UNORM,
+ VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM_KHR = VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM,
+ VK_FORMAT_R10X6_UNORM_PACK16_KHR = VK_FORMAT_R10X6_UNORM_PACK16,
+ VK_FORMAT_R10X6G10X6_UNORM_2PACK16_KHR = VK_FORMAT_R10X6G10X6_UNORM_2PACK16,
+ VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16_KHR = VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16,
+ VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16_KHR = VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16,
+ VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16_KHR = VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16,
+ VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16_KHR = VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16,
+ VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16_KHR = VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16,
+ VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16_KHR = VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16,
+ VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16_KHR = VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16,
+ VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16_KHR = VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16,
+ VK_FORMAT_R12X4_UNORM_PACK16_KHR = VK_FORMAT_R12X4_UNORM_PACK16,
+ VK_FORMAT_R12X4G12X4_UNORM_2PACK16_KHR = VK_FORMAT_R12X4G12X4_UNORM_2PACK16,
+ VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16_KHR = VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16,
+ VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16_KHR = VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16,
+ VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16_KHR = VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16,
+ VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16_KHR = VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16,
+ VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16_KHR = VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16,
+ VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16_KHR = VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16,
+ VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16_KHR = VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16,
+ VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16_KHR = VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16,
+ VK_FORMAT_G16B16G16R16_422_UNORM_KHR = VK_FORMAT_G16B16G16R16_422_UNORM,
+ VK_FORMAT_B16G16R16G16_422_UNORM_KHR = VK_FORMAT_B16G16R16G16_422_UNORM,
+ VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM_KHR = VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM,
+ VK_FORMAT_G16_B16R16_2PLANE_420_UNORM_KHR = VK_FORMAT_G16_B16R16_2PLANE_420_UNORM,
+ VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM_KHR = VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM,
+ VK_FORMAT_G16_B16R16_2PLANE_422_UNORM_KHR = VK_FORMAT_G16_B16R16_2PLANE_422_UNORM,
+ VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM_KHR = VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM,
+ VK_FORMAT_MAX_ENUM = 0x7FFFFFFF
+} VkFormat;
+
+typedef enum VkImageTiling {
+ VK_IMAGE_TILING_OPTIMAL = 0,
+ VK_IMAGE_TILING_LINEAR = 1,
+ VK_IMAGE_TILING_DRM_FORMAT_MODIFIER_EXT = 1000158000,
+ VK_IMAGE_TILING_MAX_ENUM = 0x7FFFFFFF
+} VkImageTiling;
+
+typedef enum VkImageType {
+ VK_IMAGE_TYPE_1D = 0,
+ VK_IMAGE_TYPE_2D = 1,
+ VK_IMAGE_TYPE_3D = 2,
+ VK_IMAGE_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkImageType;
+
+typedef enum VkPhysicalDeviceType {
+ VK_PHYSICAL_DEVICE_TYPE_OTHER = 0,
+ VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU = 1,
+ VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU = 2,
+ VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU = 3,
+ VK_PHYSICAL_DEVICE_TYPE_CPU = 4,
+ VK_PHYSICAL_DEVICE_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkPhysicalDeviceType;
+
+typedef enum VkQueryType {
+ VK_QUERY_TYPE_OCCLUSION = 0,
+ VK_QUERY_TYPE_PIPELINE_STATISTICS = 1,
+ VK_QUERY_TYPE_TIMESTAMP = 2,
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_QUERY_TYPE_RESULT_STATUS_ONLY_KHR = 1000023000,
+#endif
+ VK_QUERY_TYPE_TRANSFORM_FEEDBACK_STREAM_EXT = 1000028004,
+ VK_QUERY_TYPE_PERFORMANCE_QUERY_KHR = 1000116000,
+ VK_QUERY_TYPE_ACCELERATION_STRUCTURE_COMPACTED_SIZE_KHR = 1000150000,
+ VK_QUERY_TYPE_ACCELERATION_STRUCTURE_SERIALIZATION_SIZE_KHR = 1000150001,
+ VK_QUERY_TYPE_ACCELERATION_STRUCTURE_COMPACTED_SIZE_NV = 1000165000,
+ VK_QUERY_TYPE_PERFORMANCE_QUERY_INTEL = 1000210000,
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_QUERY_TYPE_VIDEO_ENCODE_BITSTREAM_BUFFER_RANGE_KHR = 1000299000,
+#endif
+ VK_QUERY_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkQueryType;
+
+typedef enum VkSharingMode {
+ VK_SHARING_MODE_EXCLUSIVE = 0,
+ VK_SHARING_MODE_CONCURRENT = 1,
+ VK_SHARING_MODE_MAX_ENUM = 0x7FFFFFFF
+} VkSharingMode;
+
+typedef enum VkComponentSwizzle {
+ VK_COMPONENT_SWIZZLE_IDENTITY = 0,
+ VK_COMPONENT_SWIZZLE_ZERO = 1,
+ VK_COMPONENT_SWIZZLE_ONE = 2,
+ VK_COMPONENT_SWIZZLE_R = 3,
+ VK_COMPONENT_SWIZZLE_G = 4,
+ VK_COMPONENT_SWIZZLE_B = 5,
+ VK_COMPONENT_SWIZZLE_A = 6,
+ VK_COMPONENT_SWIZZLE_MAX_ENUM = 0x7FFFFFFF
+} VkComponentSwizzle;
+
+typedef enum VkImageViewType {
+ VK_IMAGE_VIEW_TYPE_1D = 0,
+ VK_IMAGE_VIEW_TYPE_2D = 1,
+ VK_IMAGE_VIEW_TYPE_3D = 2,
+ VK_IMAGE_VIEW_TYPE_CUBE = 3,
+ VK_IMAGE_VIEW_TYPE_1D_ARRAY = 4,
+ VK_IMAGE_VIEW_TYPE_2D_ARRAY = 5,
+ VK_IMAGE_VIEW_TYPE_CUBE_ARRAY = 6,
+ VK_IMAGE_VIEW_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkImageViewType;
+
+typedef enum VkBlendFactor {
+ VK_BLEND_FACTOR_ZERO = 0,
+ VK_BLEND_FACTOR_ONE = 1,
+ VK_BLEND_FACTOR_SRC_COLOR = 2,
+ VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR = 3,
+ VK_BLEND_FACTOR_DST_COLOR = 4,
+ VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR = 5,
+ VK_BLEND_FACTOR_SRC_ALPHA = 6,
+ VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA = 7,
+ VK_BLEND_FACTOR_DST_ALPHA = 8,
+ VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA = 9,
+ VK_BLEND_FACTOR_CONSTANT_COLOR = 10,
+ VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR = 11,
+ VK_BLEND_FACTOR_CONSTANT_ALPHA = 12,
+ VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA = 13,
+ VK_BLEND_FACTOR_SRC_ALPHA_SATURATE = 14,
+ VK_BLEND_FACTOR_SRC1_COLOR = 15,
+ VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR = 16,
+ VK_BLEND_FACTOR_SRC1_ALPHA = 17,
+ VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA = 18,
+ VK_BLEND_FACTOR_MAX_ENUM = 0x7FFFFFFF
+} VkBlendFactor;
+
+typedef enum VkBlendOp {
+ VK_BLEND_OP_ADD = 0,
+ VK_BLEND_OP_SUBTRACT = 1,
+ VK_BLEND_OP_REVERSE_SUBTRACT = 2,
+ VK_BLEND_OP_MIN = 3,
+ VK_BLEND_OP_MAX = 4,
+ VK_BLEND_OP_ZERO_EXT = 1000148000,
+ VK_BLEND_OP_SRC_EXT = 1000148001,
+ VK_BLEND_OP_DST_EXT = 1000148002,
+ VK_BLEND_OP_SRC_OVER_EXT = 1000148003,
+ VK_BLEND_OP_DST_OVER_EXT = 1000148004,
+ VK_BLEND_OP_SRC_IN_EXT = 1000148005,
+ VK_BLEND_OP_DST_IN_EXT = 1000148006,
+ VK_BLEND_OP_SRC_OUT_EXT = 1000148007,
+ VK_BLEND_OP_DST_OUT_EXT = 1000148008,
+ VK_BLEND_OP_SRC_ATOP_EXT = 1000148009,
+ VK_BLEND_OP_DST_ATOP_EXT = 1000148010,
+ VK_BLEND_OP_XOR_EXT = 1000148011,
+ VK_BLEND_OP_MULTIPLY_EXT = 1000148012,
+ VK_BLEND_OP_SCREEN_EXT = 1000148013,
+ VK_BLEND_OP_OVERLAY_EXT = 1000148014,
+ VK_BLEND_OP_DARKEN_EXT = 1000148015,
+ VK_BLEND_OP_LIGHTEN_EXT = 1000148016,
+ VK_BLEND_OP_COLORDODGE_EXT = 1000148017,
+ VK_BLEND_OP_COLORBURN_EXT = 1000148018,
+ VK_BLEND_OP_HARDLIGHT_EXT = 1000148019,
+ VK_BLEND_OP_SOFTLIGHT_EXT = 1000148020,
+ VK_BLEND_OP_DIFFERENCE_EXT = 1000148021,
+ VK_BLEND_OP_EXCLUSION_EXT = 1000148022,
+ VK_BLEND_OP_INVERT_EXT = 1000148023,
+ VK_BLEND_OP_INVERT_RGB_EXT = 1000148024,
+ VK_BLEND_OP_LINEARDODGE_EXT = 1000148025,
+ VK_BLEND_OP_LINEARBURN_EXT = 1000148026,
+ VK_BLEND_OP_VIVIDLIGHT_EXT = 1000148027,
+ VK_BLEND_OP_LINEARLIGHT_EXT = 1000148028,
+ VK_BLEND_OP_PINLIGHT_EXT = 1000148029,
+ VK_BLEND_OP_HARDMIX_EXT = 1000148030,
+ VK_BLEND_OP_HSL_HUE_EXT = 1000148031,
+ VK_BLEND_OP_HSL_SATURATION_EXT = 1000148032,
+ VK_BLEND_OP_HSL_COLOR_EXT = 1000148033,
+ VK_BLEND_OP_HSL_LUMINOSITY_EXT = 1000148034,
+ VK_BLEND_OP_PLUS_EXT = 1000148035,
+ VK_BLEND_OP_PLUS_CLAMPED_EXT = 1000148036,
+ VK_BLEND_OP_PLUS_CLAMPED_ALPHA_EXT = 1000148037,
+ VK_BLEND_OP_PLUS_DARKER_EXT = 1000148038,
+ VK_BLEND_OP_MINUS_EXT = 1000148039,
+ VK_BLEND_OP_MINUS_CLAMPED_EXT = 1000148040,
+ VK_BLEND_OP_CONTRAST_EXT = 1000148041,
+ VK_BLEND_OP_INVERT_OVG_EXT = 1000148042,
+ VK_BLEND_OP_RED_EXT = 1000148043,
+ VK_BLEND_OP_GREEN_EXT = 1000148044,
+ VK_BLEND_OP_BLUE_EXT = 1000148045,
+ VK_BLEND_OP_MAX_ENUM = 0x7FFFFFFF
+} VkBlendOp;
+
+typedef enum VkCompareOp {
+ VK_COMPARE_OP_NEVER = 0,
+ VK_COMPARE_OP_LESS = 1,
+ VK_COMPARE_OP_EQUAL = 2,
+ VK_COMPARE_OP_LESS_OR_EQUAL = 3,
+ VK_COMPARE_OP_GREATER = 4,
+ VK_COMPARE_OP_NOT_EQUAL = 5,
+ VK_COMPARE_OP_GREATER_OR_EQUAL = 6,
+ VK_COMPARE_OP_ALWAYS = 7,
+ VK_COMPARE_OP_MAX_ENUM = 0x7FFFFFFF
+} VkCompareOp;
+
+typedef enum VkDynamicState {
+ VK_DYNAMIC_STATE_VIEWPORT = 0,
+ VK_DYNAMIC_STATE_SCISSOR = 1,
+ VK_DYNAMIC_STATE_LINE_WIDTH = 2,
+ VK_DYNAMIC_STATE_DEPTH_BIAS = 3,
+ VK_DYNAMIC_STATE_BLEND_CONSTANTS = 4,
+ VK_DYNAMIC_STATE_DEPTH_BOUNDS = 5,
+ VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK = 6,
+ VK_DYNAMIC_STATE_STENCIL_WRITE_MASK = 7,
+ VK_DYNAMIC_STATE_STENCIL_REFERENCE = 8,
+ VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV = 1000087000,
+ VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT = 1000099000,
+ VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT = 1000143000,
+ VK_DYNAMIC_STATE_RAY_TRACING_PIPELINE_STACK_SIZE_KHR = 1000347000,
+ VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV = 1000164004,
+ VK_DYNAMIC_STATE_VIEWPORT_COARSE_SAMPLE_ORDER_NV = 1000164006,
+ VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV = 1000205001,
+ VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR = 1000226000,
+ VK_DYNAMIC_STATE_LINE_STIPPLE_EXT = 1000259000,
+ VK_DYNAMIC_STATE_CULL_MODE_EXT = 1000267000,
+ VK_DYNAMIC_STATE_FRONT_FACE_EXT = 1000267001,
+ VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY_EXT = 1000267002,
+ VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT_EXT = 1000267003,
+ VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT_EXT = 1000267004,
+ VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT = 1000267005,
+ VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE_EXT = 1000267006,
+ VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE_EXT = 1000267007,
+ VK_DYNAMIC_STATE_DEPTH_COMPARE_OP_EXT = 1000267008,
+ VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE_EXT = 1000267009,
+ VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE_EXT = 1000267010,
+ VK_DYNAMIC_STATE_STENCIL_OP_EXT = 1000267011,
+ VK_DYNAMIC_STATE_VERTEX_INPUT_EXT = 1000352000,
+ VK_DYNAMIC_STATE_PATCH_CONTROL_POINTS_EXT = 1000377000,
+ VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE_EXT = 1000377001,
+ VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE_EXT = 1000377002,
+ VK_DYNAMIC_STATE_LOGIC_OP_EXT = 1000377003,
+ VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE_EXT = 1000377004,
+ VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT = 1000381000,
+ VK_DYNAMIC_STATE_MAX_ENUM = 0x7FFFFFFF
+} VkDynamicState;
+
+typedef enum VkFrontFace {
+ VK_FRONT_FACE_COUNTER_CLOCKWISE = 0,
+ VK_FRONT_FACE_CLOCKWISE = 1,
+ VK_FRONT_FACE_MAX_ENUM = 0x7FFFFFFF
+} VkFrontFace;
+
+typedef enum VkVertexInputRate {
+ VK_VERTEX_INPUT_RATE_VERTEX = 0,
+ VK_VERTEX_INPUT_RATE_INSTANCE = 1,
+ VK_VERTEX_INPUT_RATE_MAX_ENUM = 0x7FFFFFFF
+} VkVertexInputRate;
+
+typedef enum VkPrimitiveTopology {
+ VK_PRIMITIVE_TOPOLOGY_POINT_LIST = 0,
+ VK_PRIMITIVE_TOPOLOGY_LINE_LIST = 1,
+ VK_PRIMITIVE_TOPOLOGY_LINE_STRIP = 2,
+ VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST = 3,
+ VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP = 4,
+ VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN = 5,
+ VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY = 6,
+ VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY = 7,
+ VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY = 8,
+ VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY = 9,
+ VK_PRIMITIVE_TOPOLOGY_PATCH_LIST = 10,
+ VK_PRIMITIVE_TOPOLOGY_MAX_ENUM = 0x7FFFFFFF
+} VkPrimitiveTopology;
+
+typedef enum VkPolygonMode {
+ VK_POLYGON_MODE_FILL = 0,
+ VK_POLYGON_MODE_LINE = 1,
+ VK_POLYGON_MODE_POINT = 2,
+ VK_POLYGON_MODE_FILL_RECTANGLE_NV = 1000153000,
+ VK_POLYGON_MODE_MAX_ENUM = 0x7FFFFFFF
+} VkPolygonMode;
+
+typedef enum VkStencilOp {
+ VK_STENCIL_OP_KEEP = 0,
+ VK_STENCIL_OP_ZERO = 1,
+ VK_STENCIL_OP_REPLACE = 2,
+ VK_STENCIL_OP_INCREMENT_AND_CLAMP = 3,
+ VK_STENCIL_OP_DECREMENT_AND_CLAMP = 4,
+ VK_STENCIL_OP_INVERT = 5,
+ VK_STENCIL_OP_INCREMENT_AND_WRAP = 6,
+ VK_STENCIL_OP_DECREMENT_AND_WRAP = 7,
+ VK_STENCIL_OP_MAX_ENUM = 0x7FFFFFFF
+} VkStencilOp;
+
+typedef enum VkLogicOp {
+ VK_LOGIC_OP_CLEAR = 0,
+ VK_LOGIC_OP_AND = 1,
+ VK_LOGIC_OP_AND_REVERSE = 2,
+ VK_LOGIC_OP_COPY = 3,
+ VK_LOGIC_OP_AND_INVERTED = 4,
+ VK_LOGIC_OP_NO_OP = 5,
+ VK_LOGIC_OP_XOR = 6,
+ VK_LOGIC_OP_OR = 7,
+ VK_LOGIC_OP_NOR = 8,
+ VK_LOGIC_OP_EQUIVALENT = 9,
+ VK_LOGIC_OP_INVERT = 10,
+ VK_LOGIC_OP_OR_REVERSE = 11,
+ VK_LOGIC_OP_COPY_INVERTED = 12,
+ VK_LOGIC_OP_OR_INVERTED = 13,
+ VK_LOGIC_OP_NAND = 14,
+ VK_LOGIC_OP_SET = 15,
+ VK_LOGIC_OP_MAX_ENUM = 0x7FFFFFFF
+} VkLogicOp;
+
+typedef enum VkBorderColor {
+ VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK = 0,
+ VK_BORDER_COLOR_INT_TRANSPARENT_BLACK = 1,
+ VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK = 2,
+ VK_BORDER_COLOR_INT_OPAQUE_BLACK = 3,
+ VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE = 4,
+ VK_BORDER_COLOR_INT_OPAQUE_WHITE = 5,
+ VK_BORDER_COLOR_FLOAT_CUSTOM_EXT = 1000287003,
+ VK_BORDER_COLOR_INT_CUSTOM_EXT = 1000287004,
+ VK_BORDER_COLOR_MAX_ENUM = 0x7FFFFFFF
+} VkBorderColor;
+
+typedef enum VkFilter {
+ VK_FILTER_NEAREST = 0,
+ VK_FILTER_LINEAR = 1,
+ VK_FILTER_CUBIC_IMG = 1000015000,
+ VK_FILTER_CUBIC_EXT = VK_FILTER_CUBIC_IMG,
+ VK_FILTER_MAX_ENUM = 0x7FFFFFFF
+} VkFilter;
+
+typedef enum VkSamplerAddressMode {
+ VK_SAMPLER_ADDRESS_MODE_REPEAT = 0,
+ VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT = 1,
+ VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE = 2,
+ VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER = 3,
+ VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE = 4,
+ VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE_KHR = VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE,
+ VK_SAMPLER_ADDRESS_MODE_MAX_ENUM = 0x7FFFFFFF
+} VkSamplerAddressMode;
+
+typedef enum VkSamplerMipmapMode {
+ VK_SAMPLER_MIPMAP_MODE_NEAREST = 0,
+ VK_SAMPLER_MIPMAP_MODE_LINEAR = 1,
+ VK_SAMPLER_MIPMAP_MODE_MAX_ENUM = 0x7FFFFFFF
+} VkSamplerMipmapMode;
+
+typedef enum VkDescriptorType {
+ VK_DESCRIPTOR_TYPE_SAMPLER = 0,
+ VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER = 1,
+ VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE = 2,
+ VK_DESCRIPTOR_TYPE_STORAGE_IMAGE = 3,
+ VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER = 4,
+ VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER = 5,
+ VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER = 6,
+ VK_DESCRIPTOR_TYPE_STORAGE_BUFFER = 7,
+ VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC = 8,
+ VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC = 9,
+ VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT = 10,
+ VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT = 1000138000,
+ VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR = 1000150000,
+ VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_NV = 1000165000,
+ VK_DESCRIPTOR_TYPE_MUTABLE_VALVE = 1000351000,
+ VK_DESCRIPTOR_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkDescriptorType;
+
+typedef enum VkAttachmentLoadOp {
+ VK_ATTACHMENT_LOAD_OP_LOAD = 0,
+ VK_ATTACHMENT_LOAD_OP_CLEAR = 1,
+ VK_ATTACHMENT_LOAD_OP_DONT_CARE = 2,
+ VK_ATTACHMENT_LOAD_OP_MAX_ENUM = 0x7FFFFFFF
+} VkAttachmentLoadOp;
+
+typedef enum VkAttachmentStoreOp {
+ VK_ATTACHMENT_STORE_OP_STORE = 0,
+ VK_ATTACHMENT_STORE_OP_DONT_CARE = 1,
+ VK_ATTACHMENT_STORE_OP_NONE_QCOM = 1000301000,
+ VK_ATTACHMENT_STORE_OP_MAX_ENUM = 0x7FFFFFFF
+} VkAttachmentStoreOp;
+
+typedef enum VkPipelineBindPoint {
+ VK_PIPELINE_BIND_POINT_GRAPHICS = 0,
+ VK_PIPELINE_BIND_POINT_COMPUTE = 1,
+ VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR = 1000165000,
+ VK_PIPELINE_BIND_POINT_SUBPASS_SHADING_HUAWEI = 1000369003,
+ VK_PIPELINE_BIND_POINT_RAY_TRACING_NV = VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR,
+ VK_PIPELINE_BIND_POINT_MAX_ENUM = 0x7FFFFFFF
+} VkPipelineBindPoint;
+
+typedef enum VkCommandBufferLevel {
+ VK_COMMAND_BUFFER_LEVEL_PRIMARY = 0,
+ VK_COMMAND_BUFFER_LEVEL_SECONDARY = 1,
+ VK_COMMAND_BUFFER_LEVEL_MAX_ENUM = 0x7FFFFFFF
+} VkCommandBufferLevel;
+
+typedef enum VkIndexType {
+ VK_INDEX_TYPE_UINT16 = 0,
+ VK_INDEX_TYPE_UINT32 = 1,
+ VK_INDEX_TYPE_NONE_KHR = 1000165000,
+ VK_INDEX_TYPE_UINT8_EXT = 1000265000,
+ VK_INDEX_TYPE_NONE_NV = VK_INDEX_TYPE_NONE_KHR,
+ VK_INDEX_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkIndexType;
+
+typedef enum VkSubpassContents {
+ VK_SUBPASS_CONTENTS_INLINE = 0,
+ VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS = 1,
+ VK_SUBPASS_CONTENTS_MAX_ENUM = 0x7FFFFFFF
+} VkSubpassContents;
+
+typedef enum VkAccessFlagBits {
+ VK_ACCESS_INDIRECT_COMMAND_READ_BIT = 0x00000001,
+ VK_ACCESS_INDEX_READ_BIT = 0x00000002,
+ VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT = 0x00000004,
+ VK_ACCESS_UNIFORM_READ_BIT = 0x00000008,
+ VK_ACCESS_INPUT_ATTACHMENT_READ_BIT = 0x00000010,
+ VK_ACCESS_SHADER_READ_BIT = 0x00000020,
+ VK_ACCESS_SHADER_WRITE_BIT = 0x00000040,
+ VK_ACCESS_COLOR_ATTACHMENT_READ_BIT = 0x00000080,
+ VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT = 0x00000100,
+ VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT = 0x00000200,
+ VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT = 0x00000400,
+ VK_ACCESS_TRANSFER_READ_BIT = 0x00000800,
+ VK_ACCESS_TRANSFER_WRITE_BIT = 0x00001000,
+ VK_ACCESS_HOST_READ_BIT = 0x00002000,
+ VK_ACCESS_HOST_WRITE_BIT = 0x00004000,
+ VK_ACCESS_MEMORY_READ_BIT = 0x00008000,
+ VK_ACCESS_MEMORY_WRITE_BIT = 0x00010000,
+ VK_ACCESS_TRANSFORM_FEEDBACK_WRITE_BIT_EXT = 0x02000000,
+ VK_ACCESS_TRANSFORM_FEEDBACK_COUNTER_READ_BIT_EXT = 0x04000000,
+ VK_ACCESS_TRANSFORM_FEEDBACK_COUNTER_WRITE_BIT_EXT = 0x08000000,
+ VK_ACCESS_CONDITIONAL_RENDERING_READ_BIT_EXT = 0x00100000,
+ VK_ACCESS_COLOR_ATTACHMENT_READ_NONCOHERENT_BIT_EXT = 0x00080000,
+ VK_ACCESS_ACCELERATION_STRUCTURE_READ_BIT_KHR = 0x00200000,
+ VK_ACCESS_ACCELERATION_STRUCTURE_WRITE_BIT_KHR = 0x00400000,
+ VK_ACCESS_FRAGMENT_DENSITY_MAP_READ_BIT_EXT = 0x01000000,
+ VK_ACCESS_FRAGMENT_SHADING_RATE_ATTACHMENT_READ_BIT_KHR = 0x00800000,
+ VK_ACCESS_COMMAND_PREPROCESS_READ_BIT_NV = 0x00020000,
+ VK_ACCESS_COMMAND_PREPROCESS_WRITE_BIT_NV = 0x00040000,
+ VK_ACCESS_NONE_KHR = 0,
+ VK_ACCESS_SHADING_RATE_IMAGE_READ_BIT_NV = VK_ACCESS_FRAGMENT_SHADING_RATE_ATTACHMENT_READ_BIT_KHR,
+ VK_ACCESS_ACCELERATION_STRUCTURE_READ_BIT_NV = VK_ACCESS_ACCELERATION_STRUCTURE_READ_BIT_KHR,
+ VK_ACCESS_ACCELERATION_STRUCTURE_WRITE_BIT_NV = VK_ACCESS_ACCELERATION_STRUCTURE_WRITE_BIT_KHR,
+ VK_ACCESS_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkAccessFlagBits;
+typedef VkFlags VkAccessFlags;
+
+typedef enum VkImageAspectFlagBits {
+ VK_IMAGE_ASPECT_COLOR_BIT = 0x00000001,
+ VK_IMAGE_ASPECT_DEPTH_BIT = 0x00000002,
+ VK_IMAGE_ASPECT_STENCIL_BIT = 0x00000004,
+ VK_IMAGE_ASPECT_METADATA_BIT = 0x00000008,
+ VK_IMAGE_ASPECT_PLANE_0_BIT = 0x00000010,
+ VK_IMAGE_ASPECT_PLANE_1_BIT = 0x00000020,
+ VK_IMAGE_ASPECT_PLANE_2_BIT = 0x00000040,
+ VK_IMAGE_ASPECT_MEMORY_PLANE_0_BIT_EXT = 0x00000080,
+ VK_IMAGE_ASPECT_MEMORY_PLANE_1_BIT_EXT = 0x00000100,
+ VK_IMAGE_ASPECT_MEMORY_PLANE_2_BIT_EXT = 0x00000200,
+ VK_IMAGE_ASPECT_MEMORY_PLANE_3_BIT_EXT = 0x00000400,
+ VK_IMAGE_ASPECT_PLANE_0_BIT_KHR = VK_IMAGE_ASPECT_PLANE_0_BIT,
+ VK_IMAGE_ASPECT_PLANE_1_BIT_KHR = VK_IMAGE_ASPECT_PLANE_1_BIT,
+ VK_IMAGE_ASPECT_PLANE_2_BIT_KHR = VK_IMAGE_ASPECT_PLANE_2_BIT,
+ VK_IMAGE_ASPECT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkImageAspectFlagBits;
+typedef VkFlags VkImageAspectFlags;
+
+typedef enum VkFormatFeatureFlagBits {
+ VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT = 0x00000001,
+ VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT = 0x00000002,
+ VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT = 0x00000004,
+ VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT = 0x00000008,
+ VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT = 0x00000010,
+ VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT = 0x00000020,
+ VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT = 0x00000040,
+ VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT = 0x00000080,
+ VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT = 0x00000100,
+ VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT = 0x00000200,
+ VK_FORMAT_FEATURE_BLIT_SRC_BIT = 0x00000400,
+ VK_FORMAT_FEATURE_BLIT_DST_BIT = 0x00000800,
+ VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT = 0x00001000,
+ VK_FORMAT_FEATURE_TRANSFER_SRC_BIT = 0x00004000,
+ VK_FORMAT_FEATURE_TRANSFER_DST_BIT = 0x00008000,
+ VK_FORMAT_FEATURE_MIDPOINT_CHROMA_SAMPLES_BIT = 0x00020000,
+ VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_LINEAR_FILTER_BIT = 0x00040000,
+ VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT = 0x00080000,
+ VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_BIT = 0x00100000,
+ VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_FORCEABLE_BIT = 0x00200000,
+ VK_FORMAT_FEATURE_DISJOINT_BIT = 0x00400000,
+ VK_FORMAT_FEATURE_COSITED_CHROMA_SAMPLES_BIT = 0x00800000,
+ VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_MINMAX_BIT = 0x00010000,
+ VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_IMG = 0x00002000,
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_FORMAT_FEATURE_VIDEO_DECODE_OUTPUT_BIT_KHR = 0x02000000,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_FORMAT_FEATURE_VIDEO_DECODE_DPB_BIT_KHR = 0x04000000,
+#endif
+ VK_FORMAT_FEATURE_ACCELERATION_STRUCTURE_VERTEX_BUFFER_BIT_KHR = 0x20000000,
+ VK_FORMAT_FEATURE_FRAGMENT_DENSITY_MAP_BIT_EXT = 0x01000000,
+ VK_FORMAT_FEATURE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR = 0x40000000,
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_FORMAT_FEATURE_VIDEO_ENCODE_INPUT_BIT_KHR = 0x08000000,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_FORMAT_FEATURE_VIDEO_ENCODE_DPB_BIT_KHR = 0x10000000,
+#endif
+ VK_FORMAT_FEATURE_TRANSFER_SRC_BIT_KHR = VK_FORMAT_FEATURE_TRANSFER_SRC_BIT,
+ VK_FORMAT_FEATURE_TRANSFER_DST_BIT_KHR = VK_FORMAT_FEATURE_TRANSFER_DST_BIT,
+ VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_MINMAX_BIT_EXT = VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_MINMAX_BIT,
+ VK_FORMAT_FEATURE_MIDPOINT_CHROMA_SAMPLES_BIT_KHR = VK_FORMAT_FEATURE_MIDPOINT_CHROMA_SAMPLES_BIT,
+ VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_LINEAR_FILTER_BIT_KHR = VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_LINEAR_FILTER_BIT,
+ VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT_KHR = VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT,
+ VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_BIT_KHR = VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_BIT,
+ VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_FORCEABLE_BIT_KHR = VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_FORCEABLE_BIT,
+ VK_FORMAT_FEATURE_DISJOINT_BIT_KHR = VK_FORMAT_FEATURE_DISJOINT_BIT,
+ VK_FORMAT_FEATURE_COSITED_CHROMA_SAMPLES_BIT_KHR = VK_FORMAT_FEATURE_COSITED_CHROMA_SAMPLES_BIT,
+ VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_EXT = VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_IMG,
+ VK_FORMAT_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkFormatFeatureFlagBits;
+typedef VkFlags VkFormatFeatureFlags;
+
+typedef enum VkImageCreateFlagBits {
+ VK_IMAGE_CREATE_SPARSE_BINDING_BIT = 0x00000001,
+ VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT = 0x00000002,
+ VK_IMAGE_CREATE_SPARSE_ALIASED_BIT = 0x00000004,
+ VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT = 0x00000008,
+ VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT = 0x00000010,
+ VK_IMAGE_CREATE_ALIAS_BIT = 0x00000400,
+ VK_IMAGE_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT = 0x00000040,
+ VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT = 0x00000020,
+ VK_IMAGE_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT = 0x00000080,
+ VK_IMAGE_CREATE_EXTENDED_USAGE_BIT = 0x00000100,
+ VK_IMAGE_CREATE_PROTECTED_BIT = 0x00000800,
+ VK_IMAGE_CREATE_DISJOINT_BIT = 0x00000200,
+ VK_IMAGE_CREATE_CORNER_SAMPLED_BIT_NV = 0x00002000,
+ VK_IMAGE_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_EXT = 0x00001000,
+ VK_IMAGE_CREATE_SUBSAMPLED_BIT_EXT = 0x00004000,
+ VK_IMAGE_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT_KHR = VK_IMAGE_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT,
+ VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT_KHR = VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT,
+ VK_IMAGE_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT_KHR = VK_IMAGE_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT,
+ VK_IMAGE_CREATE_EXTENDED_USAGE_BIT_KHR = VK_IMAGE_CREATE_EXTENDED_USAGE_BIT,
+ VK_IMAGE_CREATE_DISJOINT_BIT_KHR = VK_IMAGE_CREATE_DISJOINT_BIT,
+ VK_IMAGE_CREATE_ALIAS_BIT_KHR = VK_IMAGE_CREATE_ALIAS_BIT,
+ VK_IMAGE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkImageCreateFlagBits;
+typedef VkFlags VkImageCreateFlags;
+
+typedef enum VkSampleCountFlagBits {
+ VK_SAMPLE_COUNT_1_BIT = 0x00000001,
+ VK_SAMPLE_COUNT_2_BIT = 0x00000002,
+ VK_SAMPLE_COUNT_4_BIT = 0x00000004,
+ VK_SAMPLE_COUNT_8_BIT = 0x00000008,
+ VK_SAMPLE_COUNT_16_BIT = 0x00000010,
+ VK_SAMPLE_COUNT_32_BIT = 0x00000020,
+ VK_SAMPLE_COUNT_64_BIT = 0x00000040,
+ VK_SAMPLE_COUNT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkSampleCountFlagBits;
+typedef VkFlags VkSampleCountFlags;
+
+typedef enum VkImageUsageFlagBits {
+ VK_IMAGE_USAGE_TRANSFER_SRC_BIT = 0x00000001,
+ VK_IMAGE_USAGE_TRANSFER_DST_BIT = 0x00000002,
+ VK_IMAGE_USAGE_SAMPLED_BIT = 0x00000004,
+ VK_IMAGE_USAGE_STORAGE_BIT = 0x00000008,
+ VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT = 0x00000010,
+ VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT = 0x00000020,
+ VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT = 0x00000040,
+ VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT = 0x00000080,
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_IMAGE_USAGE_VIDEO_DECODE_DST_BIT_KHR = 0x00000400,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_IMAGE_USAGE_VIDEO_DECODE_SRC_BIT_KHR = 0x00000800,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_IMAGE_USAGE_VIDEO_DECODE_DPB_BIT_KHR = 0x00001000,
+#endif
+ VK_IMAGE_USAGE_FRAGMENT_DENSITY_MAP_BIT_EXT = 0x00000200,
+ VK_IMAGE_USAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR = 0x00000100,
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_IMAGE_USAGE_VIDEO_ENCODE_DST_BIT_KHR = 0x00002000,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_IMAGE_USAGE_VIDEO_ENCODE_SRC_BIT_KHR = 0x00004000,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_IMAGE_USAGE_VIDEO_ENCODE_DPB_BIT_KHR = 0x00008000,
+#endif
+ VK_IMAGE_USAGE_SHADING_RATE_IMAGE_BIT_NV = VK_IMAGE_USAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR,
+ VK_IMAGE_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkImageUsageFlagBits;
+typedef VkFlags VkImageUsageFlags;
+typedef VkFlags VkInstanceCreateFlags;
+
+typedef enum VkMemoryHeapFlagBits {
+ VK_MEMORY_HEAP_DEVICE_LOCAL_BIT = 0x00000001,
+ VK_MEMORY_HEAP_MULTI_INSTANCE_BIT = 0x00000002,
+ VK_MEMORY_HEAP_MULTI_INSTANCE_BIT_KHR = VK_MEMORY_HEAP_MULTI_INSTANCE_BIT,
+ VK_MEMORY_HEAP_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkMemoryHeapFlagBits;
+typedef VkFlags VkMemoryHeapFlags;
+
+typedef enum VkMemoryPropertyFlagBits {
+ VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT = 0x00000001,
+ VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT = 0x00000002,
+ VK_MEMORY_PROPERTY_HOST_COHERENT_BIT = 0x00000004,
+ VK_MEMORY_PROPERTY_HOST_CACHED_BIT = 0x00000008,
+ VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT = 0x00000010,
+ VK_MEMORY_PROPERTY_PROTECTED_BIT = 0x00000020,
+ VK_MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD = 0x00000040,
+ VK_MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD = 0x00000080,
+ VK_MEMORY_PROPERTY_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkMemoryPropertyFlagBits;
+typedef VkFlags VkMemoryPropertyFlags;
+
+typedef enum VkQueueFlagBits {
+ VK_QUEUE_GRAPHICS_BIT = 0x00000001,
+ VK_QUEUE_COMPUTE_BIT = 0x00000002,
+ VK_QUEUE_TRANSFER_BIT = 0x00000004,
+ VK_QUEUE_SPARSE_BINDING_BIT = 0x00000008,
+ VK_QUEUE_PROTECTED_BIT = 0x00000010,
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_QUEUE_VIDEO_DECODE_BIT_KHR = 0x00000020,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_QUEUE_VIDEO_ENCODE_BIT_KHR = 0x00000040,
+#endif
+ VK_QUEUE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkQueueFlagBits;
+typedef VkFlags VkQueueFlags;
+typedef VkFlags VkDeviceCreateFlags;
+
+typedef enum VkDeviceQueueCreateFlagBits {
+ VK_DEVICE_QUEUE_CREATE_PROTECTED_BIT = 0x00000001,
+ VK_DEVICE_QUEUE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkDeviceQueueCreateFlagBits;
+typedef VkFlags VkDeviceQueueCreateFlags;
+
+typedef enum VkPipelineStageFlagBits {
+ VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT = 0x00000001,
+ VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT = 0x00000002,
+ VK_PIPELINE_STAGE_VERTEX_INPUT_BIT = 0x00000004,
+ VK_PIPELINE_STAGE_VERTEX_SHADER_BIT = 0x00000008,
+ VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT = 0x00000010,
+ VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT = 0x00000020,
+ VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT = 0x00000040,
+ VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT = 0x00000080,
+ VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT = 0x00000100,
+ VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT = 0x00000200,
+ VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT = 0x00000400,
+ VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT = 0x00000800,
+ VK_PIPELINE_STAGE_TRANSFER_BIT = 0x00001000,
+ VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT = 0x00002000,
+ VK_PIPELINE_STAGE_HOST_BIT = 0x00004000,
+ VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT = 0x00008000,
+ VK_PIPELINE_STAGE_ALL_COMMANDS_BIT = 0x00010000,
+ VK_PIPELINE_STAGE_TRANSFORM_FEEDBACK_BIT_EXT = 0x01000000,
+ VK_PIPELINE_STAGE_CONDITIONAL_RENDERING_BIT_EXT = 0x00040000,
+ VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR = 0x02000000,
+ VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_KHR = 0x00200000,
+ VK_PIPELINE_STAGE_TASK_SHADER_BIT_NV = 0x00080000,
+ VK_PIPELINE_STAGE_MESH_SHADER_BIT_NV = 0x00100000,
+ VK_PIPELINE_STAGE_FRAGMENT_DENSITY_PROCESS_BIT_EXT = 0x00800000,
+ VK_PIPELINE_STAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR = 0x00400000,
+ VK_PIPELINE_STAGE_COMMAND_PREPROCESS_BIT_NV = 0x00020000,
+ VK_PIPELINE_STAGE_NONE_KHR = 0,
+ VK_PIPELINE_STAGE_SHADING_RATE_IMAGE_BIT_NV = VK_PIPELINE_STAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR,
+ VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_NV = VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_KHR,
+ VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_NV = VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR,
+ VK_PIPELINE_STAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkPipelineStageFlagBits;
+typedef VkFlags VkPipelineStageFlags;
+typedef VkFlags VkMemoryMapFlags;
+
+typedef enum VkSparseMemoryBindFlagBits {
+ VK_SPARSE_MEMORY_BIND_METADATA_BIT = 0x00000001,
+ VK_SPARSE_MEMORY_BIND_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkSparseMemoryBindFlagBits;
+typedef VkFlags VkSparseMemoryBindFlags;
+
+typedef enum VkSparseImageFormatFlagBits {
+ VK_SPARSE_IMAGE_FORMAT_SINGLE_MIPTAIL_BIT = 0x00000001,
+ VK_SPARSE_IMAGE_FORMAT_ALIGNED_MIP_SIZE_BIT = 0x00000002,
+ VK_SPARSE_IMAGE_FORMAT_NONSTANDARD_BLOCK_SIZE_BIT = 0x00000004,
+ VK_SPARSE_IMAGE_FORMAT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkSparseImageFormatFlagBits;
+typedef VkFlags VkSparseImageFormatFlags;
+
+typedef enum VkFenceCreateFlagBits {
+ VK_FENCE_CREATE_SIGNALED_BIT = 0x00000001,
+ VK_FENCE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkFenceCreateFlagBits;
+typedef VkFlags VkFenceCreateFlags;
+typedef VkFlags VkSemaphoreCreateFlags;
+
+typedef enum VkEventCreateFlagBits {
+ VK_EVENT_CREATE_DEVICE_ONLY_BIT_KHR = 0x00000001,
+ VK_EVENT_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkEventCreateFlagBits;
+typedef VkFlags VkEventCreateFlags;
+
+typedef enum VkQueryPipelineStatisticFlagBits {
+ VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_VERTICES_BIT = 0x00000001,
+ VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_PRIMITIVES_BIT = 0x00000002,
+ VK_QUERY_PIPELINE_STATISTIC_VERTEX_SHADER_INVOCATIONS_BIT = 0x00000004,
+ VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_INVOCATIONS_BIT = 0x00000008,
+ VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_PRIMITIVES_BIT = 0x00000010,
+ VK_QUERY_PIPELINE_STATISTIC_CLIPPING_INVOCATIONS_BIT = 0x00000020,
+ VK_QUERY_PIPELINE_STATISTIC_CLIPPING_PRIMITIVES_BIT = 0x00000040,
+ VK_QUERY_PIPELINE_STATISTIC_FRAGMENT_SHADER_INVOCATIONS_BIT = 0x00000080,
+ VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_CONTROL_SHADER_PATCHES_BIT = 0x00000100,
+ VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_EVALUATION_SHADER_INVOCATIONS_BIT = 0x00000200,
+ VK_QUERY_PIPELINE_STATISTIC_COMPUTE_SHADER_INVOCATIONS_BIT = 0x00000400,
+ VK_QUERY_PIPELINE_STATISTIC_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkQueryPipelineStatisticFlagBits;
+typedef VkFlags VkQueryPipelineStatisticFlags;
+typedef VkFlags VkQueryPoolCreateFlags;
+
+typedef enum VkQueryResultFlagBits {
+ VK_QUERY_RESULT_64_BIT = 0x00000001,
+ VK_QUERY_RESULT_WAIT_BIT = 0x00000002,
+ VK_QUERY_RESULT_WITH_AVAILABILITY_BIT = 0x00000004,
+ VK_QUERY_RESULT_PARTIAL_BIT = 0x00000008,
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_QUERY_RESULT_WITH_STATUS_BIT_KHR = 0x00000010,
+#endif
+ VK_QUERY_RESULT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkQueryResultFlagBits;
+typedef VkFlags VkQueryResultFlags;
+
+typedef enum VkBufferCreateFlagBits {
+ VK_BUFFER_CREATE_SPARSE_BINDING_BIT = 0x00000001,
+ VK_BUFFER_CREATE_SPARSE_RESIDENCY_BIT = 0x00000002,
+ VK_BUFFER_CREATE_SPARSE_ALIASED_BIT = 0x00000004,
+ VK_BUFFER_CREATE_PROTECTED_BIT = 0x00000008,
+ VK_BUFFER_CREATE_DEVICE_ADDRESS_CAPTURE_REPLAY_BIT = 0x00000010,
+ VK_BUFFER_CREATE_DEVICE_ADDRESS_CAPTURE_REPLAY_BIT_EXT = VK_BUFFER_CREATE_DEVICE_ADDRESS_CAPTURE_REPLAY_BIT,
+ VK_BUFFER_CREATE_DEVICE_ADDRESS_CAPTURE_REPLAY_BIT_KHR = VK_BUFFER_CREATE_DEVICE_ADDRESS_CAPTURE_REPLAY_BIT,
+ VK_BUFFER_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkBufferCreateFlagBits;
+typedef VkFlags VkBufferCreateFlags;
+
+typedef enum VkBufferUsageFlagBits {
+ VK_BUFFER_USAGE_TRANSFER_SRC_BIT = 0x00000001,
+ VK_BUFFER_USAGE_TRANSFER_DST_BIT = 0x00000002,
+ VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT = 0x00000004,
+ VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT = 0x00000008,
+ VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT = 0x00000010,
+ VK_BUFFER_USAGE_STORAGE_BUFFER_BIT = 0x00000020,
+ VK_BUFFER_USAGE_INDEX_BUFFER_BIT = 0x00000040,
+ VK_BUFFER_USAGE_VERTEX_BUFFER_BIT = 0x00000080,
+ VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT = 0x00000100,
+ VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT = 0x00020000,
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_BUFFER_USAGE_VIDEO_DECODE_SRC_BIT_KHR = 0x00002000,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_BUFFER_USAGE_VIDEO_DECODE_DST_BIT_KHR = 0x00004000,
+#endif
+ VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT = 0x00000800,
+ VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_COUNTER_BUFFER_BIT_EXT = 0x00001000,
+ VK_BUFFER_USAGE_CONDITIONAL_RENDERING_BIT_EXT = 0x00000200,
+ VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR = 0x00080000,
+ VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_STORAGE_BIT_KHR = 0x00100000,
+ VK_BUFFER_USAGE_SHADER_BINDING_TABLE_BIT_KHR = 0x00000400,
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_BUFFER_USAGE_VIDEO_ENCODE_DST_BIT_KHR = 0x00008000,
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+ VK_BUFFER_USAGE_VIDEO_ENCODE_SRC_BIT_KHR = 0x00010000,
+#endif
+ VK_BUFFER_USAGE_RAY_TRACING_BIT_NV = VK_BUFFER_USAGE_SHADER_BINDING_TABLE_BIT_KHR,
+ VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT_EXT = VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT,
+ VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT_KHR = VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT,
+ VK_BUFFER_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkBufferUsageFlagBits;
+typedef VkFlags VkBufferUsageFlags;
+typedef VkFlags VkBufferViewCreateFlags;
+
+typedef enum VkImageViewCreateFlagBits {
+ VK_IMAGE_VIEW_CREATE_FRAGMENT_DENSITY_MAP_DYNAMIC_BIT_EXT = 0x00000001,
+ VK_IMAGE_VIEW_CREATE_FRAGMENT_DENSITY_MAP_DEFERRED_BIT_EXT = 0x00000002,
+ VK_IMAGE_VIEW_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkImageViewCreateFlagBits;
+typedef VkFlags VkImageViewCreateFlags;
+
+typedef enum VkShaderModuleCreateFlagBits {
+ VK_SHADER_MODULE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkShaderModuleCreateFlagBits;
+typedef VkFlags VkShaderModuleCreateFlags;
+
+typedef enum VkPipelineCacheCreateFlagBits {
+ VK_PIPELINE_CACHE_CREATE_EXTERNALLY_SYNCHRONIZED_BIT_EXT = 0x00000001,
+ VK_PIPELINE_CACHE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkPipelineCacheCreateFlagBits;
+typedef VkFlags VkPipelineCacheCreateFlags;
+
+typedef enum VkColorComponentFlagBits {
+ VK_COLOR_COMPONENT_R_BIT = 0x00000001,
+ VK_COLOR_COMPONENT_G_BIT = 0x00000002,
+ VK_COLOR_COMPONENT_B_BIT = 0x00000004,
+ VK_COLOR_COMPONENT_A_BIT = 0x00000008,
+ VK_COLOR_COMPONENT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkColorComponentFlagBits;
+typedef VkFlags VkColorComponentFlags;
+
+typedef enum VkPipelineCreateFlagBits {
+ VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT = 0x00000001,
+ VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT = 0x00000002,
+ VK_PIPELINE_CREATE_DERIVATIVE_BIT = 0x00000004,
+ VK_PIPELINE_CREATE_VIEW_INDEX_FROM_DEVICE_INDEX_BIT = 0x00000008,
+ VK_PIPELINE_CREATE_DISPATCH_BASE_BIT = 0x00000010,
+ VK_PIPELINE_CREATE_RAY_TRACING_NO_NULL_ANY_HIT_SHADERS_BIT_KHR = 0x00004000,
+ VK_PIPELINE_CREATE_RAY_TRACING_NO_NULL_CLOSEST_HIT_SHADERS_BIT_KHR = 0x00008000,
+ VK_PIPELINE_CREATE_RAY_TRACING_NO_NULL_MISS_SHADERS_BIT_KHR = 0x00010000,
+ VK_PIPELINE_CREATE_RAY_TRACING_NO_NULL_INTERSECTION_SHADERS_BIT_KHR = 0x00020000,
+ VK_PIPELINE_CREATE_RAY_TRACING_SKIP_TRIANGLES_BIT_KHR = 0x00001000,
+ VK_PIPELINE_CREATE_RAY_TRACING_SKIP_AABBS_BIT_KHR = 0x00002000,
+ VK_PIPELINE_CREATE_RAY_TRACING_SHADER_GROUP_HANDLE_CAPTURE_REPLAY_BIT_KHR = 0x00080000,
+ VK_PIPELINE_CREATE_DEFER_COMPILE_BIT_NV = 0x00000020,
+ VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR = 0x00000040,
+ VK_PIPELINE_CREATE_CAPTURE_INTERNAL_REPRESENTATIONS_BIT_KHR = 0x00000080,
+ VK_PIPELINE_CREATE_INDIRECT_BINDABLE_BIT_NV = 0x00040000,
+ VK_PIPELINE_CREATE_LIBRARY_BIT_KHR = 0x00000800,
+ VK_PIPELINE_CREATE_FAIL_ON_PIPELINE_COMPILE_REQUIRED_BIT_EXT = 0x00000100,
+ VK_PIPELINE_CREATE_EARLY_RETURN_ON_FAILURE_BIT_EXT = 0x00000200,
+ VK_PIPELINE_CREATE_RAY_TRACING_ALLOW_MOTION_BIT_NV = 0x00100000,
+ VK_PIPELINE_CREATE_DISPATCH_BASE = VK_PIPELINE_CREATE_DISPATCH_BASE_BIT,
+ VK_PIPELINE_CREATE_VIEW_INDEX_FROM_DEVICE_INDEX_BIT_KHR = VK_PIPELINE_CREATE_VIEW_INDEX_FROM_DEVICE_INDEX_BIT,
+ VK_PIPELINE_CREATE_DISPATCH_BASE_KHR = VK_PIPELINE_CREATE_DISPATCH_BASE,
+ VK_PIPELINE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkPipelineCreateFlagBits;
+typedef VkFlags VkPipelineCreateFlags;
+
+typedef enum VkPipelineShaderStageCreateFlagBits {
+ VK_PIPELINE_SHADER_STAGE_CREATE_ALLOW_VARYING_SUBGROUP_SIZE_BIT_EXT = 0x00000001,
+ VK_PIPELINE_SHADER_STAGE_CREATE_REQUIRE_FULL_SUBGROUPS_BIT_EXT = 0x00000002,
+ VK_PIPELINE_SHADER_STAGE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkPipelineShaderStageCreateFlagBits;
+typedef VkFlags VkPipelineShaderStageCreateFlags;
+
+typedef enum VkShaderStageFlagBits {
+ VK_SHADER_STAGE_VERTEX_BIT = 0x00000001,
+ VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT = 0x00000002,
+ VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT = 0x00000004,
+ VK_SHADER_STAGE_GEOMETRY_BIT = 0x00000008,
+ VK_SHADER_STAGE_FRAGMENT_BIT = 0x00000010,
+ VK_SHADER_STAGE_COMPUTE_BIT = 0x00000020,
+ VK_SHADER_STAGE_ALL_GRAPHICS = 0x0000001F,
+ VK_SHADER_STAGE_ALL = 0x7FFFFFFF,
+ VK_SHADER_STAGE_RAYGEN_BIT_KHR = 0x00000100,
+ VK_SHADER_STAGE_ANY_HIT_BIT_KHR = 0x00000200,
+ VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR = 0x00000400,
+ VK_SHADER_STAGE_MISS_BIT_KHR = 0x00000800,
+ VK_SHADER_STAGE_INTERSECTION_BIT_KHR = 0x00001000,
+ VK_SHADER_STAGE_CALLABLE_BIT_KHR = 0x00002000,
+ VK_SHADER_STAGE_TASK_BIT_NV = 0x00000040,
+ VK_SHADER_STAGE_MESH_BIT_NV = 0x00000080,
+ VK_SHADER_STAGE_SUBPASS_SHADING_BIT_HUAWEI = 0x00004000,
+ VK_SHADER_STAGE_RAYGEN_BIT_NV = VK_SHADER_STAGE_RAYGEN_BIT_KHR,
+ VK_SHADER_STAGE_ANY_HIT_BIT_NV = VK_SHADER_STAGE_ANY_HIT_BIT_KHR,
+ VK_SHADER_STAGE_CLOSEST_HIT_BIT_NV = VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR,
+ VK_SHADER_STAGE_MISS_BIT_NV = VK_SHADER_STAGE_MISS_BIT_KHR,
+ VK_SHADER_STAGE_INTERSECTION_BIT_NV = VK_SHADER_STAGE_INTERSECTION_BIT_KHR,
+ VK_SHADER_STAGE_CALLABLE_BIT_NV = VK_SHADER_STAGE_CALLABLE_BIT_KHR,
+ VK_SHADER_STAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkShaderStageFlagBits;
+
+typedef enum VkCullModeFlagBits {
+ VK_CULL_MODE_NONE = 0,
+ VK_CULL_MODE_FRONT_BIT = 0x00000001,
+ VK_CULL_MODE_BACK_BIT = 0x00000002,
+ VK_CULL_MODE_FRONT_AND_BACK = 0x00000003,
+ VK_CULL_MODE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkCullModeFlagBits;
+typedef VkFlags VkCullModeFlags;
+typedef VkFlags VkPipelineVertexInputStateCreateFlags;
+typedef VkFlags VkPipelineInputAssemblyStateCreateFlags;
+typedef VkFlags VkPipelineTessellationStateCreateFlags;
+typedef VkFlags VkPipelineViewportStateCreateFlags;
+typedef VkFlags VkPipelineRasterizationStateCreateFlags;
+typedef VkFlags VkPipelineMultisampleStateCreateFlags;
+typedef VkFlags VkPipelineDepthStencilStateCreateFlags;
+typedef VkFlags VkPipelineColorBlendStateCreateFlags;
+typedef VkFlags VkPipelineDynamicStateCreateFlags;
+typedef VkFlags VkPipelineLayoutCreateFlags;
+typedef VkFlags VkShaderStageFlags;
+
+typedef enum VkSamplerCreateFlagBits {
+ VK_SAMPLER_CREATE_SUBSAMPLED_BIT_EXT = 0x00000001,
+ VK_SAMPLER_CREATE_SUBSAMPLED_COARSE_RECONSTRUCTION_BIT_EXT = 0x00000002,
+ VK_SAMPLER_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkSamplerCreateFlagBits;
+typedef VkFlags VkSamplerCreateFlags;
+
+typedef enum VkDescriptorPoolCreateFlagBits {
+ VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT = 0x00000001,
+ VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT = 0x00000002,
+ VK_DESCRIPTOR_POOL_CREATE_HOST_ONLY_BIT_VALVE = 0x00000004,
+ VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT_EXT = VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT,
+ VK_DESCRIPTOR_POOL_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkDescriptorPoolCreateFlagBits;
+typedef VkFlags VkDescriptorPoolCreateFlags;
+typedef VkFlags VkDescriptorPoolResetFlags;
+
+typedef enum VkDescriptorSetLayoutCreateFlagBits {
+ VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT = 0x00000002,
+ VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR = 0x00000001,
+ VK_DESCRIPTOR_SET_LAYOUT_CREATE_HOST_ONLY_POOL_BIT_VALVE = 0x00000004,
+ VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT = VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT,
+ VK_DESCRIPTOR_SET_LAYOUT_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkDescriptorSetLayoutCreateFlagBits;
+typedef VkFlags VkDescriptorSetLayoutCreateFlags;
+
+typedef enum VkAttachmentDescriptionFlagBits {
+ VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT = 0x00000001,
+ VK_ATTACHMENT_DESCRIPTION_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkAttachmentDescriptionFlagBits;
+typedef VkFlags VkAttachmentDescriptionFlags;
+
+typedef enum VkDependencyFlagBits {
+ VK_DEPENDENCY_BY_REGION_BIT = 0x00000001,
+ VK_DEPENDENCY_DEVICE_GROUP_BIT = 0x00000004,
+ VK_DEPENDENCY_VIEW_LOCAL_BIT = 0x00000002,
+ VK_DEPENDENCY_VIEW_LOCAL_BIT_KHR = VK_DEPENDENCY_VIEW_LOCAL_BIT,
+ VK_DEPENDENCY_DEVICE_GROUP_BIT_KHR = VK_DEPENDENCY_DEVICE_GROUP_BIT,
+ VK_DEPENDENCY_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkDependencyFlagBits;
+typedef VkFlags VkDependencyFlags;
+
+typedef enum VkFramebufferCreateFlagBits {
+ VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT = 0x00000001,
+ VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT_KHR = VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT,
+ VK_FRAMEBUFFER_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkFramebufferCreateFlagBits;
+typedef VkFlags VkFramebufferCreateFlags;
+
+typedef enum VkRenderPassCreateFlagBits {
+ VK_RENDER_PASS_CREATE_TRANSFORM_BIT_QCOM = 0x00000002,
+ VK_RENDER_PASS_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkRenderPassCreateFlagBits;
+typedef VkFlags VkRenderPassCreateFlags;
+
+typedef enum VkSubpassDescriptionFlagBits {
+ VK_SUBPASS_DESCRIPTION_PER_VIEW_ATTRIBUTES_BIT_NVX = 0x00000001,
+ VK_SUBPASS_DESCRIPTION_PER_VIEW_POSITION_X_ONLY_BIT_NVX = 0x00000002,
+ VK_SUBPASS_DESCRIPTION_FRAGMENT_REGION_BIT_QCOM = 0x00000004,
+ VK_SUBPASS_DESCRIPTION_SHADER_RESOLVE_BIT_QCOM = 0x00000008,
+ VK_SUBPASS_DESCRIPTION_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkSubpassDescriptionFlagBits;
+typedef VkFlags VkSubpassDescriptionFlags;
+
+typedef enum VkCommandPoolCreateFlagBits {
+ VK_COMMAND_POOL_CREATE_TRANSIENT_BIT = 0x00000001,
+ VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT = 0x00000002,
+ VK_COMMAND_POOL_CREATE_PROTECTED_BIT = 0x00000004,
+ VK_COMMAND_POOL_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkCommandPoolCreateFlagBits;
+typedef VkFlags VkCommandPoolCreateFlags;
+
+typedef enum VkCommandPoolResetFlagBits {
+ VK_COMMAND_POOL_RESET_RELEASE_RESOURCES_BIT = 0x00000001,
+ VK_COMMAND_POOL_RESET_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkCommandPoolResetFlagBits;
+typedef VkFlags VkCommandPoolResetFlags;
+
+typedef enum VkCommandBufferUsageFlagBits {
+ VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT = 0x00000001,
+ VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT = 0x00000002,
+ VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT = 0x00000004,
+ VK_COMMAND_BUFFER_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkCommandBufferUsageFlagBits;
+typedef VkFlags VkCommandBufferUsageFlags;
+
+typedef enum VkQueryControlFlagBits {
+ VK_QUERY_CONTROL_PRECISE_BIT = 0x00000001,
+ VK_QUERY_CONTROL_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkQueryControlFlagBits;
+typedef VkFlags VkQueryControlFlags;
+
+typedef enum VkCommandBufferResetFlagBits {
+ VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT = 0x00000001,
+ VK_COMMAND_BUFFER_RESET_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkCommandBufferResetFlagBits;
+typedef VkFlags VkCommandBufferResetFlags;
+
+typedef enum VkStencilFaceFlagBits {
+ VK_STENCIL_FACE_FRONT_BIT = 0x00000001,
+ VK_STENCIL_FACE_BACK_BIT = 0x00000002,
+ VK_STENCIL_FACE_FRONT_AND_BACK = 0x00000003,
+ VK_STENCIL_FRONT_AND_BACK = VK_STENCIL_FACE_FRONT_AND_BACK,
+ VK_STENCIL_FACE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkStencilFaceFlagBits;
+typedef VkFlags VkStencilFaceFlags;
+typedef struct VkExtent2D {
+ uint32_t width;
+ uint32_t height;
+} VkExtent2D;
+
+typedef struct VkExtent3D {
+ uint32_t width;
+ uint32_t height;
+ uint32_t depth;
+} VkExtent3D;
+
+typedef struct VkOffset2D {
+ int32_t x;
+ int32_t y;
+} VkOffset2D;
+
+typedef struct VkOffset3D {
+ int32_t x;
+ int32_t y;
+ int32_t z;
+} VkOffset3D;
+
+typedef struct VkRect2D {
+ VkOffset2D offset;
+ VkExtent2D extent;
+} VkRect2D;
+
+typedef struct VkBaseInStructure {
+ VkStructureType sType;
+ const struct VkBaseInStructure* pNext;
+} VkBaseInStructure;
+
+typedef struct VkBaseOutStructure {
+ VkStructureType sType;
+ struct VkBaseOutStructure* pNext;
+} VkBaseOutStructure;
+
+typedef struct VkBufferMemoryBarrier {
+ VkStructureType sType;
+ const void* pNext;
+ VkAccessFlags srcAccessMask;
+ VkAccessFlags dstAccessMask;
+ uint32_t srcQueueFamilyIndex;
+ uint32_t dstQueueFamilyIndex;
+ VkBuffer buffer;
+ VkDeviceSize offset;
+ VkDeviceSize size;
+} VkBufferMemoryBarrier;
+
+typedef struct VkDispatchIndirectCommand {
+ uint32_t x;
+ uint32_t y;
+ uint32_t z;
+} VkDispatchIndirectCommand;
+
+typedef struct VkDrawIndexedIndirectCommand {
+ uint32_t indexCount;
+ uint32_t instanceCount;
+ uint32_t firstIndex;
+ int32_t vertexOffset;
+ uint32_t firstInstance;
+} VkDrawIndexedIndirectCommand;
+
+typedef struct VkDrawIndirectCommand {
+ uint32_t vertexCount;
+ uint32_t instanceCount;
+ uint32_t firstVertex;
+ uint32_t firstInstance;
+} VkDrawIndirectCommand;
+
+typedef struct VkImageSubresourceRange {
+ VkImageAspectFlags aspectMask;
+ uint32_t baseMipLevel;
+ uint32_t levelCount;
+ uint32_t baseArrayLayer;
+ uint32_t layerCount;
+} VkImageSubresourceRange;
+
+typedef struct VkImageMemoryBarrier {
+ VkStructureType sType;
+ const void* pNext;
+ VkAccessFlags srcAccessMask;
+ VkAccessFlags dstAccessMask;
+ VkImageLayout oldLayout;
+ VkImageLayout newLayout;
+ uint32_t srcQueueFamilyIndex;
+ uint32_t dstQueueFamilyIndex;
+ VkImage image;
+ VkImageSubresourceRange subresourceRange;
+} VkImageMemoryBarrier;
+
+typedef struct VkMemoryBarrier {
+ VkStructureType sType;
+ const void* pNext;
+ VkAccessFlags srcAccessMask;
+ VkAccessFlags dstAccessMask;
+} VkMemoryBarrier;
+
+typedef void* (VKAPI_PTR *PFN_vkAllocationFunction)(
+ void* pUserData,
+ size_t size,
+ size_t alignment,
+ VkSystemAllocationScope allocationScope);
+
+typedef void (VKAPI_PTR *PFN_vkFreeFunction)(
+ void* pUserData,
+ void* pMemory);
+
+typedef void (VKAPI_PTR *PFN_vkInternalAllocationNotification)(
+ void* pUserData,
+ size_t size,
+ VkInternalAllocationType allocationType,
+ VkSystemAllocationScope allocationScope);
+
+typedef void (VKAPI_PTR *PFN_vkInternalFreeNotification)(
+ void* pUserData,
+ size_t size,
+ VkInternalAllocationType allocationType,
+ VkSystemAllocationScope allocationScope);
+
+typedef void* (VKAPI_PTR *PFN_vkReallocationFunction)(
+ void* pUserData,
+ void* pOriginal,
+ size_t size,
+ size_t alignment,
+ VkSystemAllocationScope allocationScope);
+
+typedef void (VKAPI_PTR *PFN_vkVoidFunction)(void);
+typedef struct VkAllocationCallbacks {
+ void* pUserData;
+ PFN_vkAllocationFunction pfnAllocation;
+ PFN_vkReallocationFunction pfnReallocation;
+ PFN_vkFreeFunction pfnFree;
+ PFN_vkInternalAllocationNotification pfnInternalAllocation;
+ PFN_vkInternalFreeNotification pfnInternalFree;
+} VkAllocationCallbacks;
+
+typedef struct VkApplicationInfo {
+ VkStructureType sType;
+ const void* pNext;
+ const char* pApplicationName;
+ uint32_t applicationVersion;
+ const char* pEngineName;
+ uint32_t engineVersion;
+ uint32_t apiVersion;
+} VkApplicationInfo;
+
+typedef struct VkFormatProperties {
+ VkFormatFeatureFlags linearTilingFeatures;
+ VkFormatFeatureFlags optimalTilingFeatures;
+ VkFormatFeatureFlags bufferFeatures;
+} VkFormatProperties;
+
+typedef struct VkImageFormatProperties {
+ VkExtent3D maxExtent;
+ uint32_t maxMipLevels;
+ uint32_t maxArrayLayers;
+ VkSampleCountFlags sampleCounts;
+ VkDeviceSize maxResourceSize;
+} VkImageFormatProperties;
+
+typedef struct VkInstanceCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkInstanceCreateFlags flags;
+ const VkApplicationInfo* pApplicationInfo;
+ uint32_t enabledLayerCount;
+ const char* const* ppEnabledLayerNames;
+ uint32_t enabledExtensionCount;
+ const char* const* ppEnabledExtensionNames;
+} VkInstanceCreateInfo;
+
+typedef struct VkMemoryHeap {
+ VkDeviceSize size;
+ VkMemoryHeapFlags flags;
+} VkMemoryHeap;
+
+typedef struct VkMemoryType {
+ VkMemoryPropertyFlags propertyFlags;
+ uint32_t heapIndex;
+} VkMemoryType;
+
+typedef struct VkPhysicalDeviceFeatures {
+ VkBool32 robustBufferAccess;
+ VkBool32 fullDrawIndexUint32;
+ VkBool32 imageCubeArray;
+ VkBool32 independentBlend;
+ VkBool32 geometryShader;
+ VkBool32 tessellationShader;
+ VkBool32 sampleRateShading;
+ VkBool32 dualSrcBlend;
+ VkBool32 logicOp;
+ VkBool32 multiDrawIndirect;
+ VkBool32 drawIndirectFirstInstance;
+ VkBool32 depthClamp;
+ VkBool32 depthBiasClamp;
+ VkBool32 fillModeNonSolid;
+ VkBool32 depthBounds;
+ VkBool32 wideLines;
+ VkBool32 largePoints;
+ VkBool32 alphaToOne;
+ VkBool32 multiViewport;
+ VkBool32 samplerAnisotropy;
+ VkBool32 textureCompressionETC2;
+ VkBool32 textureCompressionASTC_LDR;
+ VkBool32 textureCompressionBC;
+ VkBool32 occlusionQueryPrecise;
+ VkBool32 pipelineStatisticsQuery;
+ VkBool32 vertexPipelineStoresAndAtomics;
+ VkBool32 fragmentStoresAndAtomics;
+ VkBool32 shaderTessellationAndGeometryPointSize;
+ VkBool32 shaderImageGatherExtended;
+ VkBool32 shaderStorageImageExtendedFormats;
+ VkBool32 shaderStorageImageMultisample;
+ VkBool32 shaderStorageImageReadWithoutFormat;
+ VkBool32 shaderStorageImageWriteWithoutFormat;
+ VkBool32 shaderUniformBufferArrayDynamicIndexing;
+ VkBool32 shaderSampledImageArrayDynamicIndexing;
+ VkBool32 shaderStorageBufferArrayDynamicIndexing;
+ VkBool32 shaderStorageImageArrayDynamicIndexing;
+ VkBool32 shaderClipDistance;
+ VkBool32 shaderCullDistance;
+ VkBool32 shaderFloat64;
+ VkBool32 shaderInt64;
+ VkBool32 shaderInt16;
+ VkBool32 shaderResourceResidency;
+ VkBool32 shaderResourceMinLod;
+ VkBool32 sparseBinding;
+ VkBool32 sparseResidencyBuffer;
+ VkBool32 sparseResidencyImage2D;
+ VkBool32 sparseResidencyImage3D;
+ VkBool32 sparseResidency2Samples;
+ VkBool32 sparseResidency4Samples;
+ VkBool32 sparseResidency8Samples;
+ VkBool32 sparseResidency16Samples;
+ VkBool32 sparseResidencyAliased;
+ VkBool32 variableMultisampleRate;
+ VkBool32 inheritedQueries;
+} VkPhysicalDeviceFeatures;
+
+typedef struct VkPhysicalDeviceLimits {
+ uint32_t maxImageDimension1D;
+ uint32_t maxImageDimension2D;
+ uint32_t maxImageDimension3D;
+ uint32_t maxImageDimensionCube;
+ uint32_t maxImageArrayLayers;
+ uint32_t maxTexelBufferElements;
+ uint32_t maxUniformBufferRange;
+ uint32_t maxStorageBufferRange;
+ uint32_t maxPushConstantsSize;
+ uint32_t maxMemoryAllocationCount;
+ uint32_t maxSamplerAllocationCount;
+ VkDeviceSize bufferImageGranularity;
+ VkDeviceSize sparseAddressSpaceSize;
+ uint32_t maxBoundDescriptorSets;
+ uint32_t maxPerStageDescriptorSamplers;
+ uint32_t maxPerStageDescriptorUniformBuffers;
+ uint32_t maxPerStageDescriptorStorageBuffers;
+ uint32_t maxPerStageDescriptorSampledImages;
+ uint32_t maxPerStageDescriptorStorageImages;
+ uint32_t maxPerStageDescriptorInputAttachments;
+ uint32_t maxPerStageResources;
+ uint32_t maxDescriptorSetSamplers;
+ uint32_t maxDescriptorSetUniformBuffers;
+ uint32_t maxDescriptorSetUniformBuffersDynamic;
+ uint32_t maxDescriptorSetStorageBuffers;
+ uint32_t maxDescriptorSetStorageBuffersDynamic;
+ uint32_t maxDescriptorSetSampledImages;
+ uint32_t maxDescriptorSetStorageImages;
+ uint32_t maxDescriptorSetInputAttachments;
+ uint32_t maxVertexInputAttributes;
+ uint32_t maxVertexInputBindings;
+ uint32_t maxVertexInputAttributeOffset;
+ uint32_t maxVertexInputBindingStride;
+ uint32_t maxVertexOutputComponents;
+ uint32_t maxTessellationGenerationLevel;
+ uint32_t maxTessellationPatchSize;
+ uint32_t maxTessellationControlPerVertexInputComponents;
+ uint32_t maxTessellationControlPerVertexOutputComponents;
+ uint32_t maxTessellationControlPerPatchOutputComponents;
+ uint32_t maxTessellationControlTotalOutputComponents;
+ uint32_t maxTessellationEvaluationInputComponents;
+ uint32_t maxTessellationEvaluationOutputComponents;
+ uint32_t maxGeometryShaderInvocations;
+ uint32_t maxGeometryInputComponents;
+ uint32_t maxGeometryOutputComponents;
+ uint32_t maxGeometryOutputVertices;
+ uint32_t maxGeometryTotalOutputComponents;
+ uint32_t maxFragmentInputComponents;
+ uint32_t maxFragmentOutputAttachments;
+ uint32_t maxFragmentDualSrcAttachments;
+ uint32_t maxFragmentCombinedOutputResources;
+ uint32_t maxComputeSharedMemorySize;
+ uint32_t maxComputeWorkGroupCount[3];
+ uint32_t maxComputeWorkGroupInvocations;
+ uint32_t maxComputeWorkGroupSize[3];
+ uint32_t subPixelPrecisionBits;
+ uint32_t subTexelPrecisionBits;
+ uint32_t mipmapPrecisionBits;
+ uint32_t maxDrawIndexedIndexValue;
+ uint32_t maxDrawIndirectCount;
+ float maxSamplerLodBias;
+ float maxSamplerAnisotropy;
+ uint32_t maxViewports;
+ uint32_t maxViewportDimensions[2];
+ float viewportBoundsRange[2];
+ uint32_t viewportSubPixelBits;
+ size_t minMemoryMapAlignment;
+ VkDeviceSize minTexelBufferOffsetAlignment;
+ VkDeviceSize minUniformBufferOffsetAlignment;
+ VkDeviceSize minStorageBufferOffsetAlignment;
+ int32_t minTexelOffset;
+ uint32_t maxTexelOffset;
+ int32_t minTexelGatherOffset;
+ uint32_t maxTexelGatherOffset;
+ float minInterpolationOffset;
+ float maxInterpolationOffset;
+ uint32_t subPixelInterpolationOffsetBits;
+ uint32_t maxFramebufferWidth;
+ uint32_t maxFramebufferHeight;
+ uint32_t maxFramebufferLayers;
+ VkSampleCountFlags framebufferColorSampleCounts;
+ VkSampleCountFlags framebufferDepthSampleCounts;
+ VkSampleCountFlags framebufferStencilSampleCounts;
+ VkSampleCountFlags framebufferNoAttachmentsSampleCounts;
+ uint32_t maxColorAttachments;
+ VkSampleCountFlags sampledImageColorSampleCounts;
+ VkSampleCountFlags sampledImageIntegerSampleCounts;
+ VkSampleCountFlags sampledImageDepthSampleCounts;
+ VkSampleCountFlags sampledImageStencilSampleCounts;
+ VkSampleCountFlags storageImageSampleCounts;
+ uint32_t maxSampleMaskWords;
+ VkBool32 timestampComputeAndGraphics;
+ float timestampPeriod;
+ uint32_t maxClipDistances;
+ uint32_t maxCullDistances;
+ uint32_t maxCombinedClipAndCullDistances;
+ uint32_t discreteQueuePriorities;
+ float pointSizeRange[2];
+ float lineWidthRange[2];
+ float pointSizeGranularity;
+ float lineWidthGranularity;
+ VkBool32 strictLines;
+ VkBool32 standardSampleLocations;
+ VkDeviceSize optimalBufferCopyOffsetAlignment;
+ VkDeviceSize optimalBufferCopyRowPitchAlignment;
+ VkDeviceSize nonCoherentAtomSize;
+} VkPhysicalDeviceLimits;
+
+typedef struct VkPhysicalDeviceMemoryProperties {
+ uint32_t memoryTypeCount;
+ VkMemoryType memoryTypes[VK_MAX_MEMORY_TYPES];
+ uint32_t memoryHeapCount;
+ VkMemoryHeap memoryHeaps[VK_MAX_MEMORY_HEAPS];
+} VkPhysicalDeviceMemoryProperties;
+
+typedef struct VkPhysicalDeviceSparseProperties {
+ VkBool32 residencyStandard2DBlockShape;
+ VkBool32 residencyStandard2DMultisampleBlockShape;
+ VkBool32 residencyStandard3DBlockShape;
+ VkBool32 residencyAlignedMipSize;
+ VkBool32 residencyNonResidentStrict;
+} VkPhysicalDeviceSparseProperties;
+
+typedef struct VkPhysicalDeviceProperties {
+ uint32_t apiVersion;
+ uint32_t driverVersion;
+ uint32_t vendorID;
+ uint32_t deviceID;
+ VkPhysicalDeviceType deviceType;
+ char deviceName[VK_MAX_PHYSICAL_DEVICE_NAME_SIZE];
+ uint8_t pipelineCacheUUID[VK_UUID_SIZE];
+ VkPhysicalDeviceLimits limits;
+ VkPhysicalDeviceSparseProperties sparseProperties;
+} VkPhysicalDeviceProperties;
+
+typedef struct VkQueueFamilyProperties {
+ VkQueueFlags queueFlags;
+ uint32_t queueCount;
+ uint32_t timestampValidBits;
+ VkExtent3D minImageTransferGranularity;
+} VkQueueFamilyProperties;
+
+typedef struct VkDeviceQueueCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkDeviceQueueCreateFlags flags;
+ uint32_t queueFamilyIndex;
+ uint32_t queueCount;
+ const float* pQueuePriorities;
+} VkDeviceQueueCreateInfo;
+
+typedef struct VkDeviceCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkDeviceCreateFlags flags;
+ uint32_t queueCreateInfoCount;
+ const VkDeviceQueueCreateInfo* pQueueCreateInfos;
+ uint32_t enabledLayerCount;
+ const char* const* ppEnabledLayerNames;
+ uint32_t enabledExtensionCount;
+ const char* const* ppEnabledExtensionNames;
+ const VkPhysicalDeviceFeatures* pEnabledFeatures;
+} VkDeviceCreateInfo;
+
+typedef struct VkExtensionProperties {
+ char extensionName[VK_MAX_EXTENSION_NAME_SIZE];
+ uint32_t specVersion;
+} VkExtensionProperties;
+
+typedef struct VkLayerProperties {
+ char layerName[VK_MAX_EXTENSION_NAME_SIZE];
+ uint32_t specVersion;
+ uint32_t implementationVersion;
+ char description[VK_MAX_DESCRIPTION_SIZE];
+} VkLayerProperties;
+
+typedef struct VkSubmitInfo {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t waitSemaphoreCount;
+ const VkSemaphore* pWaitSemaphores;
+ const VkPipelineStageFlags* pWaitDstStageMask;
+ uint32_t commandBufferCount;
+ const VkCommandBuffer* pCommandBuffers;
+ uint32_t signalSemaphoreCount;
+ const VkSemaphore* pSignalSemaphores;
+} VkSubmitInfo;
+
+typedef struct VkMappedMemoryRange {
+ VkStructureType sType;
+ const void* pNext;
+ VkDeviceMemory memory;
+ VkDeviceSize offset;
+ VkDeviceSize size;
+} VkMappedMemoryRange;
+
+typedef struct VkMemoryAllocateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkDeviceSize allocationSize;
+ uint32_t memoryTypeIndex;
+} VkMemoryAllocateInfo;
+
+typedef struct VkMemoryRequirements {
+ VkDeviceSize size;
+ VkDeviceSize alignment;
+ uint32_t memoryTypeBits;
+} VkMemoryRequirements;
+
+typedef struct VkSparseMemoryBind {
+ VkDeviceSize resourceOffset;
+ VkDeviceSize size;
+ VkDeviceMemory memory;
+ VkDeviceSize memoryOffset;
+ VkSparseMemoryBindFlags flags;
+} VkSparseMemoryBind;
+
+typedef struct VkSparseBufferMemoryBindInfo {
+ VkBuffer buffer;
+ uint32_t bindCount;
+ const VkSparseMemoryBind* pBinds;
+} VkSparseBufferMemoryBindInfo;
+
+typedef struct VkSparseImageOpaqueMemoryBindInfo {
+ VkImage image;
+ uint32_t bindCount;
+ const VkSparseMemoryBind* pBinds;
+} VkSparseImageOpaqueMemoryBindInfo;
+
+typedef struct VkImageSubresource {
+ VkImageAspectFlags aspectMask;
+ uint32_t mipLevel;
+ uint32_t arrayLayer;
+} VkImageSubresource;
+
+typedef struct VkSparseImageMemoryBind {
+ VkImageSubresource subresource;
+ VkOffset3D offset;
+ VkExtent3D extent;
+ VkDeviceMemory memory;
+ VkDeviceSize memoryOffset;
+ VkSparseMemoryBindFlags flags;
+} VkSparseImageMemoryBind;
+
+typedef struct VkSparseImageMemoryBindInfo {
+ VkImage image;
+ uint32_t bindCount;
+ const VkSparseImageMemoryBind* pBinds;
+} VkSparseImageMemoryBindInfo;
+
+typedef struct VkBindSparseInfo {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t waitSemaphoreCount;
+ const VkSemaphore* pWaitSemaphores;
+ uint32_t bufferBindCount;
+ const VkSparseBufferMemoryBindInfo* pBufferBinds;
+ uint32_t imageOpaqueBindCount;
+ const VkSparseImageOpaqueMemoryBindInfo* pImageOpaqueBinds;
+ uint32_t imageBindCount;
+ const VkSparseImageMemoryBindInfo* pImageBinds;
+ uint32_t signalSemaphoreCount;
+ const VkSemaphore* pSignalSemaphores;
+} VkBindSparseInfo;
+
+typedef struct VkSparseImageFormatProperties {
+ VkImageAspectFlags aspectMask;
+ VkExtent3D imageGranularity;
+ VkSparseImageFormatFlags flags;
+} VkSparseImageFormatProperties;
+
+typedef struct VkSparseImageMemoryRequirements {
+ VkSparseImageFormatProperties formatProperties;
+ uint32_t imageMipTailFirstLod;
+ VkDeviceSize imageMipTailSize;
+ VkDeviceSize imageMipTailOffset;
+ VkDeviceSize imageMipTailStride;
+} VkSparseImageMemoryRequirements;
+
+typedef struct VkFenceCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkFenceCreateFlags flags;
+} VkFenceCreateInfo;
+
+typedef struct VkSemaphoreCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkSemaphoreCreateFlags flags;
+} VkSemaphoreCreateInfo;
+
+typedef struct VkEventCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkEventCreateFlags flags;
+} VkEventCreateInfo;
+
+typedef struct VkQueryPoolCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkQueryPoolCreateFlags flags;
+ VkQueryType queryType;
+ uint32_t queryCount;
+ VkQueryPipelineStatisticFlags pipelineStatistics;
+} VkQueryPoolCreateInfo;
+
+typedef struct VkBufferCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkBufferCreateFlags flags;
+ VkDeviceSize size;
+ VkBufferUsageFlags usage;
+ VkSharingMode sharingMode;
+ uint32_t queueFamilyIndexCount;
+ const uint32_t* pQueueFamilyIndices;
+} VkBufferCreateInfo;
+
+typedef struct VkBufferViewCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkBufferViewCreateFlags flags;
+ VkBuffer buffer;
+ VkFormat format;
+ VkDeviceSize offset;
+ VkDeviceSize range;
+} VkBufferViewCreateInfo;
+
+typedef struct VkImageCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkImageCreateFlags flags;
+ VkImageType imageType;
+ VkFormat format;
+ VkExtent3D extent;
+ uint32_t mipLevels;
+ uint32_t arrayLayers;
+ VkSampleCountFlagBits samples;
+ VkImageTiling tiling;
+ VkImageUsageFlags usage;
+ VkSharingMode sharingMode;
+ uint32_t queueFamilyIndexCount;
+ const uint32_t* pQueueFamilyIndices;
+ VkImageLayout initialLayout;
+} VkImageCreateInfo;
+
+typedef struct VkSubresourceLayout {
+ VkDeviceSize offset;
+ VkDeviceSize size;
+ VkDeviceSize rowPitch;
+ VkDeviceSize arrayPitch;
+ VkDeviceSize depthPitch;
+} VkSubresourceLayout;
+
+typedef struct VkComponentMapping {
+ VkComponentSwizzle r;
+ VkComponentSwizzle g;
+ VkComponentSwizzle b;
+ VkComponentSwizzle a;
+} VkComponentMapping;
+
+typedef struct VkImageViewCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkImageViewCreateFlags flags;
+ VkImage image;
+ VkImageViewType viewType;
+ VkFormat format;
+ VkComponentMapping components;
+ VkImageSubresourceRange subresourceRange;
+} VkImageViewCreateInfo;
+
+typedef struct VkShaderModuleCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkShaderModuleCreateFlags flags;
+ size_t codeSize;
+ const uint32_t* pCode;
+} VkShaderModuleCreateInfo;
+
+typedef struct VkPipelineCacheCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkPipelineCacheCreateFlags flags;
+ size_t initialDataSize;
+ const void* pInitialData;
+} VkPipelineCacheCreateInfo;
+
+typedef struct VkSpecializationMapEntry {
+ uint32_t constantID;
+ uint32_t offset;
+ size_t size;
+} VkSpecializationMapEntry;
+
+typedef struct VkSpecializationInfo {
+ uint32_t mapEntryCount;
+ const VkSpecializationMapEntry* pMapEntries;
+ size_t dataSize;
+ const void* pData;
+} VkSpecializationInfo;
+
+typedef struct VkPipelineShaderStageCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkPipelineShaderStageCreateFlags flags;
+ VkShaderStageFlagBits stage;
+ VkShaderModule module;
+ const char* pName;
+ const VkSpecializationInfo* pSpecializationInfo;
+} VkPipelineShaderStageCreateInfo;
+
+typedef struct VkComputePipelineCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkPipelineCreateFlags flags;
+ VkPipelineShaderStageCreateInfo stage;
+ VkPipelineLayout layout;
+ VkPipeline basePipelineHandle;
+ int32_t basePipelineIndex;
+} VkComputePipelineCreateInfo;
+
+typedef struct VkVertexInputBindingDescription {
+ uint32_t binding;
+ uint32_t stride;
+ VkVertexInputRate inputRate;
+} VkVertexInputBindingDescription;
+
+typedef struct VkVertexInputAttributeDescription {
+ uint32_t location;
+ uint32_t binding;
+ VkFormat format;
+ uint32_t offset;
+} VkVertexInputAttributeDescription;
+
+typedef struct VkPipelineVertexInputStateCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkPipelineVertexInputStateCreateFlags flags;
+ uint32_t vertexBindingDescriptionCount;
+ const VkVertexInputBindingDescription* pVertexBindingDescriptions;
+ uint32_t vertexAttributeDescriptionCount;
+ const VkVertexInputAttributeDescription* pVertexAttributeDescriptions;
+} VkPipelineVertexInputStateCreateInfo;
+
+typedef struct VkPipelineInputAssemblyStateCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkPipelineInputAssemblyStateCreateFlags flags;
+ VkPrimitiveTopology topology;
+ VkBool32 primitiveRestartEnable;
+} VkPipelineInputAssemblyStateCreateInfo;
+
+typedef struct VkPipelineTessellationStateCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkPipelineTessellationStateCreateFlags flags;
+ uint32_t patchControlPoints;
+} VkPipelineTessellationStateCreateInfo;
+
+typedef struct VkViewport {
+ float x;
+ float y;
+ float width;
+ float height;
+ float minDepth;
+ float maxDepth;
+} VkViewport;
+
+typedef struct VkPipelineViewportStateCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkPipelineViewportStateCreateFlags flags;
+ uint32_t viewportCount;
+ const VkViewport* pViewports;
+ uint32_t scissorCount;
+ const VkRect2D* pScissors;
+} VkPipelineViewportStateCreateInfo;
+
+typedef struct VkPipelineRasterizationStateCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkPipelineRasterizationStateCreateFlags flags;
+ VkBool32 depthClampEnable;
+ VkBool32 rasterizerDiscardEnable;
+ VkPolygonMode polygonMode;
+ VkCullModeFlags cullMode;
+ VkFrontFace frontFace;
+ VkBool32 depthBiasEnable;
+ float depthBiasConstantFactor;
+ float depthBiasClamp;
+ float depthBiasSlopeFactor;
+ float lineWidth;
+} VkPipelineRasterizationStateCreateInfo;
+
+typedef struct VkPipelineMultisampleStateCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkPipelineMultisampleStateCreateFlags flags;
+ VkSampleCountFlagBits rasterizationSamples;
+ VkBool32 sampleShadingEnable;
+ float minSampleShading;
+ const VkSampleMask* pSampleMask;
+ VkBool32 alphaToCoverageEnable;
+ VkBool32 alphaToOneEnable;
+} VkPipelineMultisampleStateCreateInfo;
+
+typedef struct VkStencilOpState {
+ VkStencilOp failOp;
+ VkStencilOp passOp;
+ VkStencilOp depthFailOp;
+ VkCompareOp compareOp;
+ uint32_t compareMask;
+ uint32_t writeMask;
+ uint32_t reference;
+} VkStencilOpState;
+
+typedef struct VkPipelineDepthStencilStateCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkPipelineDepthStencilStateCreateFlags flags;
+ VkBool32 depthTestEnable;
+ VkBool32 depthWriteEnable;
+ VkCompareOp depthCompareOp;
+ VkBool32 depthBoundsTestEnable;
+ VkBool32 stencilTestEnable;
+ VkStencilOpState front;
+ VkStencilOpState back;
+ float minDepthBounds;
+ float maxDepthBounds;
+} VkPipelineDepthStencilStateCreateInfo;
+
+typedef struct VkPipelineColorBlendAttachmentState {
+ VkBool32 blendEnable;
+ VkBlendFactor srcColorBlendFactor;
+ VkBlendFactor dstColorBlendFactor;
+ VkBlendOp colorBlendOp;
+ VkBlendFactor srcAlphaBlendFactor;
+ VkBlendFactor dstAlphaBlendFactor;
+ VkBlendOp alphaBlendOp;
+ VkColorComponentFlags colorWriteMask;
+} VkPipelineColorBlendAttachmentState;
+
+typedef struct VkPipelineColorBlendStateCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkPipelineColorBlendStateCreateFlags flags;
+ VkBool32 logicOpEnable;
+ VkLogicOp logicOp;
+ uint32_t attachmentCount;
+ const VkPipelineColorBlendAttachmentState* pAttachments;
+ float blendConstants[4];
+} VkPipelineColorBlendStateCreateInfo;
+
+typedef struct VkPipelineDynamicStateCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkPipelineDynamicStateCreateFlags flags;
+ uint32_t dynamicStateCount;
+ const VkDynamicState* pDynamicStates;
+} VkPipelineDynamicStateCreateInfo;
+
+typedef struct VkGraphicsPipelineCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkPipelineCreateFlags flags;
+ uint32_t stageCount;
+ const VkPipelineShaderStageCreateInfo* pStages;
+ const VkPipelineVertexInputStateCreateInfo* pVertexInputState;
+ const VkPipelineInputAssemblyStateCreateInfo* pInputAssemblyState;
+ const VkPipelineTessellationStateCreateInfo* pTessellationState;
+ const VkPipelineViewportStateCreateInfo* pViewportState;
+ const VkPipelineRasterizationStateCreateInfo* pRasterizationState;
+ const VkPipelineMultisampleStateCreateInfo* pMultisampleState;
+ const VkPipelineDepthStencilStateCreateInfo* pDepthStencilState;
+ const VkPipelineColorBlendStateCreateInfo* pColorBlendState;
+ const VkPipelineDynamicStateCreateInfo* pDynamicState;
+ VkPipelineLayout layout;
+ VkRenderPass renderPass;
+ uint32_t subpass;
+ VkPipeline basePipelineHandle;
+ int32_t basePipelineIndex;
+} VkGraphicsPipelineCreateInfo;
+
+typedef struct VkPushConstantRange {
+ VkShaderStageFlags stageFlags;
+ uint32_t offset;
+ uint32_t size;
+} VkPushConstantRange;
+
+typedef struct VkPipelineLayoutCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkPipelineLayoutCreateFlags flags;
+ uint32_t setLayoutCount;
+ const VkDescriptorSetLayout* pSetLayouts;
+ uint32_t pushConstantRangeCount;
+ const VkPushConstantRange* pPushConstantRanges;
+} VkPipelineLayoutCreateInfo;
+
+typedef struct VkSamplerCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkSamplerCreateFlags flags;
+ VkFilter magFilter;
+ VkFilter minFilter;
+ VkSamplerMipmapMode mipmapMode;
+ VkSamplerAddressMode addressModeU;
+ VkSamplerAddressMode addressModeV;
+ VkSamplerAddressMode addressModeW;
+ float mipLodBias;
+ VkBool32 anisotropyEnable;
+ float maxAnisotropy;
+ VkBool32 compareEnable;
+ VkCompareOp compareOp;
+ float minLod;
+ float maxLod;
+ VkBorderColor borderColor;
+ VkBool32 unnormalizedCoordinates;
+} VkSamplerCreateInfo;
+
+typedef struct VkCopyDescriptorSet {
+ VkStructureType sType;
+ const void* pNext;
+ VkDescriptorSet srcSet;
+ uint32_t srcBinding;
+ uint32_t srcArrayElement;
+ VkDescriptorSet dstSet;
+ uint32_t dstBinding;
+ uint32_t dstArrayElement;
+ uint32_t descriptorCount;
+} VkCopyDescriptorSet;
+
+typedef struct VkDescriptorBufferInfo {
+ VkBuffer buffer;
+ VkDeviceSize offset;
+ VkDeviceSize range;
+} VkDescriptorBufferInfo;
+
+typedef struct VkDescriptorImageInfo {
+ VkSampler sampler;
+ VkImageView imageView;
+ VkImageLayout imageLayout;
+} VkDescriptorImageInfo;
+
+typedef struct VkDescriptorPoolSize {
+ VkDescriptorType type;
+ uint32_t descriptorCount;
+} VkDescriptorPoolSize;
+
+typedef struct VkDescriptorPoolCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkDescriptorPoolCreateFlags flags;
+ uint32_t maxSets;
+ uint32_t poolSizeCount;
+ const VkDescriptorPoolSize* pPoolSizes;
+} VkDescriptorPoolCreateInfo;
+
+typedef struct VkDescriptorSetAllocateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkDescriptorPool descriptorPool;
+ uint32_t descriptorSetCount;
+ const VkDescriptorSetLayout* pSetLayouts;
+} VkDescriptorSetAllocateInfo;
+
+typedef struct VkDescriptorSetLayoutBinding {
+ uint32_t binding;
+ VkDescriptorType descriptorType;
+ uint32_t descriptorCount;
+ VkShaderStageFlags stageFlags;
+ const VkSampler* pImmutableSamplers;
+} VkDescriptorSetLayoutBinding;
+
+typedef struct VkDescriptorSetLayoutCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkDescriptorSetLayoutCreateFlags flags;
+ uint32_t bindingCount;
+ const VkDescriptorSetLayoutBinding* pBindings;
+} VkDescriptorSetLayoutCreateInfo;
+
+typedef struct VkWriteDescriptorSet {
+ VkStructureType sType;
+ const void* pNext;
+ VkDescriptorSet dstSet;
+ uint32_t dstBinding;
+ uint32_t dstArrayElement;
+ uint32_t descriptorCount;
+ VkDescriptorType descriptorType;
+ const VkDescriptorImageInfo* pImageInfo;
+ const VkDescriptorBufferInfo* pBufferInfo;
+ const VkBufferView* pTexelBufferView;
+} VkWriteDescriptorSet;
+
+typedef struct VkAttachmentDescription {
+ VkAttachmentDescriptionFlags flags;
+ VkFormat format;
+ VkSampleCountFlagBits samples;
+ VkAttachmentLoadOp loadOp;
+ VkAttachmentStoreOp storeOp;
+ VkAttachmentLoadOp stencilLoadOp;
+ VkAttachmentStoreOp stencilStoreOp;
+ VkImageLayout initialLayout;
+ VkImageLayout finalLayout;
+} VkAttachmentDescription;
+
+typedef struct VkAttachmentReference {
+ uint32_t attachment;
+ VkImageLayout layout;
+} VkAttachmentReference;
+
+typedef struct VkFramebufferCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkFramebufferCreateFlags flags;
+ VkRenderPass renderPass;
+ uint32_t attachmentCount;
+ const VkImageView* pAttachments;
+ uint32_t width;
+ uint32_t height;
+ uint32_t layers;
+} VkFramebufferCreateInfo;
+
+typedef struct VkSubpassDescription {
+ VkSubpassDescriptionFlags flags;
+ VkPipelineBindPoint pipelineBindPoint;
+ uint32_t inputAttachmentCount;
+ const VkAttachmentReference* pInputAttachments;
+ uint32_t colorAttachmentCount;
+ const VkAttachmentReference* pColorAttachments;
+ const VkAttachmentReference* pResolveAttachments;
+ const VkAttachmentReference* pDepthStencilAttachment;
+ uint32_t preserveAttachmentCount;
+ const uint32_t* pPreserveAttachments;
+} VkSubpassDescription;
+
+typedef struct VkSubpassDependency {
+ uint32_t srcSubpass;
+ uint32_t dstSubpass;
+ VkPipelineStageFlags srcStageMask;
+ VkPipelineStageFlags dstStageMask;
+ VkAccessFlags srcAccessMask;
+ VkAccessFlags dstAccessMask;
+ VkDependencyFlags dependencyFlags;
+} VkSubpassDependency;
+
+typedef struct VkRenderPassCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkRenderPassCreateFlags flags;
+ uint32_t attachmentCount;
+ const VkAttachmentDescription* pAttachments;
+ uint32_t subpassCount;
+ const VkSubpassDescription* pSubpasses;
+ uint32_t dependencyCount;
+ const VkSubpassDependency* pDependencies;
+} VkRenderPassCreateInfo;
+
+typedef struct VkCommandPoolCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkCommandPoolCreateFlags flags;
+ uint32_t queueFamilyIndex;
+} VkCommandPoolCreateInfo;
+
+typedef struct VkCommandBufferAllocateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkCommandPool commandPool;
+ VkCommandBufferLevel level;
+ uint32_t commandBufferCount;
+} VkCommandBufferAllocateInfo;
+
+typedef struct VkCommandBufferInheritanceInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkRenderPass renderPass;
+ uint32_t subpass;
+ VkFramebuffer framebuffer;
+ VkBool32 occlusionQueryEnable;
+ VkQueryControlFlags queryFlags;
+ VkQueryPipelineStatisticFlags pipelineStatistics;
+} VkCommandBufferInheritanceInfo;
+
+typedef struct VkCommandBufferBeginInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkCommandBufferUsageFlags flags;
+ const VkCommandBufferInheritanceInfo* pInheritanceInfo;
+} VkCommandBufferBeginInfo;
+
+typedef struct VkBufferCopy {
+ VkDeviceSize srcOffset;
+ VkDeviceSize dstOffset;
+ VkDeviceSize size;
+} VkBufferCopy;
+
+typedef struct VkImageSubresourceLayers {
+ VkImageAspectFlags aspectMask;
+ uint32_t mipLevel;
+ uint32_t baseArrayLayer;
+ uint32_t layerCount;
+} VkImageSubresourceLayers;
+
+typedef struct VkBufferImageCopy {
+ VkDeviceSize bufferOffset;
+ uint32_t bufferRowLength;
+ uint32_t bufferImageHeight;
+ VkImageSubresourceLayers imageSubresource;
+ VkOffset3D imageOffset;
+ VkExtent3D imageExtent;
+} VkBufferImageCopy;
+
+typedef union VkClearColorValue {
+ float float32[4];
+ int32_t int32[4];
+ uint32_t uint32[4];
+} VkClearColorValue;
+
+typedef struct VkClearDepthStencilValue {
+ float depth;
+ uint32_t stencil;
+} VkClearDepthStencilValue;
+
+typedef union VkClearValue {
+ VkClearColorValue color;
+ VkClearDepthStencilValue depthStencil;
+} VkClearValue;
+
+typedef struct VkClearAttachment {
+ VkImageAspectFlags aspectMask;
+ uint32_t colorAttachment;
+ VkClearValue clearValue;
+} VkClearAttachment;
+
+typedef struct VkClearRect {
+ VkRect2D rect;
+ uint32_t baseArrayLayer;
+ uint32_t layerCount;
+} VkClearRect;
+
+typedef struct VkImageBlit {
+ VkImageSubresourceLayers srcSubresource;
+ VkOffset3D srcOffsets[2];
+ VkImageSubresourceLayers dstSubresource;
+ VkOffset3D dstOffsets[2];
+} VkImageBlit;
+
+typedef struct VkImageCopy {
+ VkImageSubresourceLayers srcSubresource;
+ VkOffset3D srcOffset;
+ VkImageSubresourceLayers dstSubresource;
+ VkOffset3D dstOffset;
+ VkExtent3D extent;
+} VkImageCopy;
+
+typedef struct VkImageResolve {
+ VkImageSubresourceLayers srcSubresource;
+ VkOffset3D srcOffset;
+ VkImageSubresourceLayers dstSubresource;
+ VkOffset3D dstOffset;
+ VkExtent3D extent;
+} VkImageResolve;
+
+typedef struct VkRenderPassBeginInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkRenderPass renderPass;
+ VkFramebuffer framebuffer;
+ VkRect2D renderArea;
+ uint32_t clearValueCount;
+ const VkClearValue* pClearValues;
+} VkRenderPassBeginInfo;
+
+typedef VkResult (VKAPI_PTR *PFN_vkCreateInstance)(const VkInstanceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkInstance* pInstance);
+typedef void (VKAPI_PTR *PFN_vkDestroyInstance)(VkInstance instance, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkEnumeratePhysicalDevices)(VkInstance instance, uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFeatures)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures* pFeatures);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties* pFormatProperties);
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties* pImageFormatProperties);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties* pProperties);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties)(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties* pQueueFamilyProperties);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceMemoryProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties* pMemoryProperties);
+typedef PFN_vkVoidFunction (VKAPI_PTR *PFN_vkGetInstanceProcAddr)(VkInstance instance, const char* pName);
+typedef PFN_vkVoidFunction (VKAPI_PTR *PFN_vkGetDeviceProcAddr)(VkDevice device, const char* pName);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateDevice)(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDevice* pDevice);
+typedef void (VKAPI_PTR *PFN_vkDestroyDevice)(VkDevice device, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkEnumerateInstanceExtensionProperties)(const char* pLayerName, uint32_t* pPropertyCount, VkExtensionProperties* pProperties);
+typedef VkResult (VKAPI_PTR *PFN_vkEnumerateDeviceExtensionProperties)(VkPhysicalDevice physicalDevice, const char* pLayerName, uint32_t* pPropertyCount, VkExtensionProperties* pProperties);
+typedef VkResult (VKAPI_PTR *PFN_vkEnumerateInstanceLayerProperties)(uint32_t* pPropertyCount, VkLayerProperties* pProperties);
+typedef VkResult (VKAPI_PTR *PFN_vkEnumerateDeviceLayerProperties)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkLayerProperties* pProperties);
+typedef void (VKAPI_PTR *PFN_vkGetDeviceQueue)(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue* pQueue);
+typedef VkResult (VKAPI_PTR *PFN_vkQueueSubmit)(VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence);
+typedef VkResult (VKAPI_PTR *PFN_vkQueueWaitIdle)(VkQueue queue);
+typedef VkResult (VKAPI_PTR *PFN_vkDeviceWaitIdle)(VkDevice device);
+typedef VkResult (VKAPI_PTR *PFN_vkAllocateMemory)(VkDevice device, const VkMemoryAllocateInfo* pAllocateInfo, const VkAllocationCallbacks* pAllocator, VkDeviceMemory* pMemory);
+typedef void (VKAPI_PTR *PFN_vkFreeMemory)(VkDevice device, VkDeviceMemory memory, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkMapMemory)(VkDevice device, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void** ppData);
+typedef void (VKAPI_PTR *PFN_vkUnmapMemory)(VkDevice device, VkDeviceMemory memory);
+typedef VkResult (VKAPI_PTR *PFN_vkFlushMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges);
+typedef VkResult (VKAPI_PTR *PFN_vkInvalidateMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges);
+typedef void (VKAPI_PTR *PFN_vkGetDeviceMemoryCommitment)(VkDevice device, VkDeviceMemory memory, VkDeviceSize* pCommittedMemoryInBytes);
+typedef VkResult (VKAPI_PTR *PFN_vkBindBufferMemory)(VkDevice device, VkBuffer buffer, VkDeviceMemory memory, VkDeviceSize memoryOffset);
+typedef VkResult (VKAPI_PTR *PFN_vkBindImageMemory)(VkDevice device, VkImage image, VkDeviceMemory memory, VkDeviceSize memoryOffset);
+typedef void (VKAPI_PTR *PFN_vkGetBufferMemoryRequirements)(VkDevice device, VkBuffer buffer, VkMemoryRequirements* pMemoryRequirements);
+typedef void (VKAPI_PTR *PFN_vkGetImageMemoryRequirements)(VkDevice device, VkImage image, VkMemoryRequirements* pMemoryRequirements);
+typedef void (VKAPI_PTR *PFN_vkGetImageSparseMemoryRequirements)(VkDevice device, VkImage image, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements* pSparseMemoryRequirements);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkSampleCountFlagBits samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t* pPropertyCount, VkSparseImageFormatProperties* pProperties);
+typedef VkResult (VKAPI_PTR *PFN_vkQueueBindSparse)(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo* pBindInfo, VkFence fence);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateFence)(VkDevice device, const VkFenceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence);
+typedef void (VKAPI_PTR *PFN_vkDestroyFence)(VkDevice device, VkFence fence, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkResetFences)(VkDevice device, uint32_t fenceCount, const VkFence* pFences);
+typedef VkResult (VKAPI_PTR *PFN_vkGetFenceStatus)(VkDevice device, VkFence fence);
+typedef VkResult (VKAPI_PTR *PFN_vkWaitForFences)(VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkBool32 waitAll, uint64_t timeout);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateSemaphore)(VkDevice device, const VkSemaphoreCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSemaphore* pSemaphore);
+typedef void (VKAPI_PTR *PFN_vkDestroySemaphore)(VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateEvent)(VkDevice device, const VkEventCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkEvent* pEvent);
+typedef void (VKAPI_PTR *PFN_vkDestroyEvent)(VkDevice device, VkEvent event, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkGetEventStatus)(VkDevice device, VkEvent event);
+typedef VkResult (VKAPI_PTR *PFN_vkSetEvent)(VkDevice device, VkEvent event);
+typedef VkResult (VKAPI_PTR *PFN_vkResetEvent)(VkDevice device, VkEvent event);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateQueryPool)(VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkQueryPool* pQueryPool);
+typedef void (VKAPI_PTR *PFN_vkDestroyQueryPool)(VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkGetQueryPoolResults)(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, size_t dataSize, void* pData, VkDeviceSize stride, VkQueryResultFlags flags);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateBuffer)(VkDevice device, const VkBufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBuffer* pBuffer);
+typedef void (VKAPI_PTR *PFN_vkDestroyBuffer)(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateBufferView)(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBufferView* pView);
+typedef void (VKAPI_PTR *PFN_vkDestroyBufferView)(VkDevice device, VkBufferView bufferView, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateImage)(VkDevice device, const VkImageCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImage* pImage);
+typedef void (VKAPI_PTR *PFN_vkDestroyImage)(VkDevice device, VkImage image, const VkAllocationCallbacks* pAllocator);
+typedef void (VKAPI_PTR *PFN_vkGetImageSubresourceLayout)(VkDevice device, VkImage image, const VkImageSubresource* pSubresource, VkSubresourceLayout* pLayout);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateImageView)(VkDevice device, const VkImageViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImageView* pView);
+typedef void (VKAPI_PTR *PFN_vkDestroyImageView)(VkDevice device, VkImageView imageView, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateShaderModule)(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule);
+typedef void (VKAPI_PTR *PFN_vkDestroyShaderModule)(VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkCreatePipelineCache)(VkDevice device, const VkPipelineCacheCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineCache* pPipelineCache);
+typedef void (VKAPI_PTR *PFN_vkDestroyPipelineCache)(VkDevice device, VkPipelineCache pipelineCache, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkGetPipelineCacheData)(VkDevice device, VkPipelineCache pipelineCache, size_t* pDataSize, void* pData);
+typedef VkResult (VKAPI_PTR *PFN_vkMergePipelineCaches)(VkDevice device, VkPipelineCache dstCache, uint32_t srcCacheCount, const VkPipelineCache* pSrcCaches);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateGraphicsPipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkGraphicsPipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateComputePipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkComputePipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines);
+typedef void (VKAPI_PTR *PFN_vkDestroyPipeline)(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkCreatePipelineLayout)(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineLayout* pPipelineLayout);
+typedef void (VKAPI_PTR *PFN_vkDestroyPipelineLayout)(VkDevice device, VkPipelineLayout pipelineLayout, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateSampler)(VkDevice device, const VkSamplerCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSampler* pSampler);
+typedef void (VKAPI_PTR *PFN_vkDestroySampler)(VkDevice device, VkSampler sampler, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateDescriptorSetLayout)(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorSetLayout* pSetLayout);
+typedef void (VKAPI_PTR *PFN_vkDestroyDescriptorSetLayout)(VkDevice device, VkDescriptorSetLayout descriptorSetLayout, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateDescriptorPool)(VkDevice device, const VkDescriptorPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorPool* pDescriptorPool);
+typedef void (VKAPI_PTR *PFN_vkDestroyDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkResetDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags);
+typedef VkResult (VKAPI_PTR *PFN_vkAllocateDescriptorSets)(VkDevice device, const VkDescriptorSetAllocateInfo* pAllocateInfo, VkDescriptorSet* pDescriptorSets);
+typedef VkResult (VKAPI_PTR *PFN_vkFreeDescriptorSets)(VkDevice device, VkDescriptorPool descriptorPool, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets);
+typedef void (VKAPI_PTR *PFN_vkUpdateDescriptorSets)(VkDevice device, uint32_t descriptorWriteCount, const VkWriteDescriptorSet* pDescriptorWrites, uint32_t descriptorCopyCount, const VkCopyDescriptorSet* pDescriptorCopies);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateFramebuffer)(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFramebuffer* pFramebuffer);
+typedef void (VKAPI_PTR *PFN_vkDestroyFramebuffer)(VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateRenderPass)(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass);
+typedef void (VKAPI_PTR *PFN_vkDestroyRenderPass)(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks* pAllocator);
+typedef void (VKAPI_PTR *PFN_vkGetRenderAreaGranularity)(VkDevice device, VkRenderPass renderPass, VkExtent2D* pGranularity);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateCommandPool)(VkDevice device, const VkCommandPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkCommandPool* pCommandPool);
+typedef void (VKAPI_PTR *PFN_vkDestroyCommandPool)(VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkResetCommandPool)(VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags);
+typedef VkResult (VKAPI_PTR *PFN_vkAllocateCommandBuffers)(VkDevice device, const VkCommandBufferAllocateInfo* pAllocateInfo, VkCommandBuffer* pCommandBuffers);
+typedef void (VKAPI_PTR *PFN_vkFreeCommandBuffers)(VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers);
+typedef VkResult (VKAPI_PTR *PFN_vkBeginCommandBuffer)(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo* pBeginInfo);
+typedef VkResult (VKAPI_PTR *PFN_vkEndCommandBuffer)(VkCommandBuffer commandBuffer);
+typedef VkResult (VKAPI_PTR *PFN_vkResetCommandBuffer)(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags);
+typedef void (VKAPI_PTR *PFN_vkCmdBindPipeline)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline);
+typedef void (VKAPI_PTR *PFN_vkCmdSetViewport)(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewport* pViewports);
+typedef void (VKAPI_PTR *PFN_vkCmdSetScissor)(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount, const VkRect2D* pScissors);
+typedef void (VKAPI_PTR *PFN_vkCmdSetLineWidth)(VkCommandBuffer commandBuffer, float lineWidth);
+typedef void (VKAPI_PTR *PFN_vkCmdSetDepthBias)(VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp, float depthBiasSlopeFactor);
+typedef void (VKAPI_PTR *PFN_vkCmdSetBlendConstants)(VkCommandBuffer commandBuffer, const float blendConstants[4]);
+typedef void (VKAPI_PTR *PFN_vkCmdSetDepthBounds)(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds);
+typedef void (VKAPI_PTR *PFN_vkCmdSetStencilCompareMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask);
+typedef void (VKAPI_PTR *PFN_vkCmdSetStencilWriteMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask);
+typedef void (VKAPI_PTR *PFN_vkCmdSetStencilReference)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference);
+typedef void (VKAPI_PTR *PFN_vkCmdBindDescriptorSets)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t* pDynamicOffsets);
+typedef void (VKAPI_PTR *PFN_vkCmdBindIndexBuffer)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType);
+typedef void (VKAPI_PTR *PFN_vkCmdBindVertexBuffers)(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets);
+typedef void (VKAPI_PTR *PFN_vkCmdDraw)(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance);
+typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexed)(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance);
+typedef void (VKAPI_PTR *PFN_vkCmdDrawIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride);
+typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexedIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride);
+typedef void (VKAPI_PTR *PFN_vkCmdDispatch)(VkCommandBuffer commandBuffer, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ);
+typedef void (VKAPI_PTR *PFN_vkCmdDispatchIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset);
+typedef void (VKAPI_PTR *PFN_vkCmdCopyBuffer)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferCopy* pRegions);
+typedef void (VKAPI_PTR *PFN_vkCmdCopyImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageCopy* pRegions);
+typedef void (VKAPI_PTR *PFN_vkCmdBlitImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit* pRegions, VkFilter filter);
+typedef void (VKAPI_PTR *PFN_vkCmdCopyBufferToImage)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions);
+typedef void (VKAPI_PTR *PFN_vkCmdCopyImageToBuffer)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions);
+typedef void (VKAPI_PTR *PFN_vkCmdUpdateBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize dataSize, const void* pData);
+typedef void (VKAPI_PTR *PFN_vkCmdFillBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize size, uint32_t data);
+typedef void (VKAPI_PTR *PFN_vkCmdClearColorImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue* pColor, uint32_t rangeCount, const VkImageSubresourceRange* pRanges);
+typedef void (VKAPI_PTR *PFN_vkCmdClearDepthStencilImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue* pDepthStencil, uint32_t rangeCount, const VkImageSubresourceRange* pRanges);
+typedef void (VKAPI_PTR *PFN_vkCmdClearAttachments)(VkCommandBuffer commandBuffer, uint32_t attachmentCount, const VkClearAttachment* pAttachments, uint32_t rectCount, const VkClearRect* pRects);
+typedef void (VKAPI_PTR *PFN_vkCmdResolveImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageResolve* pRegions);
+typedef void (VKAPI_PTR *PFN_vkCmdSetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask);
+typedef void (VKAPI_PTR *PFN_vkCmdResetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask);
+typedef void (VKAPI_PTR *PFN_vkCmdWaitEvents)(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers);
+typedef void (VKAPI_PTR *PFN_vkCmdPipelineBarrier)(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers);
+typedef void (VKAPI_PTR *PFN_vkCmdBeginQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, VkQueryControlFlags flags);
+typedef void (VKAPI_PTR *PFN_vkCmdEndQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query);
+typedef void (VKAPI_PTR *PFN_vkCmdResetQueryPool)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount);
+typedef void (VKAPI_PTR *PFN_vkCmdWriteTimestamp)(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, VkQueryPool queryPool, uint32_t query);
+typedef void (VKAPI_PTR *PFN_vkCmdCopyQueryPoolResults)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize stride, VkQueryResultFlags flags);
+typedef void (VKAPI_PTR *PFN_vkCmdPushConstants)(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, uint32_t offset, uint32_t size, const void* pValues);
+typedef void (VKAPI_PTR *PFN_vkCmdBeginRenderPass)(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, VkSubpassContents contents);
+typedef void (VKAPI_PTR *PFN_vkCmdNextSubpass)(VkCommandBuffer commandBuffer, VkSubpassContents contents);
+typedef void (VKAPI_PTR *PFN_vkCmdEndRenderPass)(VkCommandBuffer commandBuffer);
+typedef void (VKAPI_PTR *PFN_vkCmdExecuteCommands)(VkCommandBuffer commandBuffer, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateInstance(
+ const VkInstanceCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkInstance* pInstance);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyInstance(
+ VkInstance instance,
+ const VkAllocationCallbacks* pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkEnumeratePhysicalDevices(
+ VkInstance instance,
+ uint32_t* pPhysicalDeviceCount,
+ VkPhysicalDevice* pPhysicalDevices);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFeatures(
+ VkPhysicalDevice physicalDevice,
+ VkPhysicalDeviceFeatures* pFeatures);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFormatProperties(
+ VkPhysicalDevice physicalDevice,
+ VkFormat format,
+ VkFormatProperties* pFormatProperties);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceImageFormatProperties(
+ VkPhysicalDevice physicalDevice,
+ VkFormat format,
+ VkImageType type,
+ VkImageTiling tiling,
+ VkImageUsageFlags usage,
+ VkImageCreateFlags flags,
+ VkImageFormatProperties* pImageFormatProperties);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceProperties(
+ VkPhysicalDevice physicalDevice,
+ VkPhysicalDeviceProperties* pProperties);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceQueueFamilyProperties(
+ VkPhysicalDevice physicalDevice,
+ uint32_t* pQueueFamilyPropertyCount,
+ VkQueueFamilyProperties* pQueueFamilyProperties);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceMemoryProperties(
+ VkPhysicalDevice physicalDevice,
+ VkPhysicalDeviceMemoryProperties* pMemoryProperties);
+
+VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetInstanceProcAddr(
+ VkInstance instance,
+ const char* pName);
+
+VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetDeviceProcAddr(
+ VkDevice device,
+ const char* pName);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateDevice(
+ VkPhysicalDevice physicalDevice,
+ const VkDeviceCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkDevice* pDevice);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyDevice(
+ VkDevice device,
+ const VkAllocationCallbacks* pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateInstanceExtensionProperties(
+ const char* pLayerName,
+ uint32_t* pPropertyCount,
+ VkExtensionProperties* pProperties);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateDeviceExtensionProperties(
+ VkPhysicalDevice physicalDevice,
+ const char* pLayerName,
+ uint32_t* pPropertyCount,
+ VkExtensionProperties* pProperties);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateInstanceLayerProperties(
+ uint32_t* pPropertyCount,
+ VkLayerProperties* pProperties);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateDeviceLayerProperties(
+ VkPhysicalDevice physicalDevice,
+ uint32_t* pPropertyCount,
+ VkLayerProperties* pProperties);
+
+VKAPI_ATTR void VKAPI_CALL vkGetDeviceQueue(
+ VkDevice device,
+ uint32_t queueFamilyIndex,
+ uint32_t queueIndex,
+ VkQueue* pQueue);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkQueueSubmit(
+ VkQueue queue,
+ uint32_t submitCount,
+ const VkSubmitInfo* pSubmits,
+ VkFence fence);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkQueueWaitIdle(
+ VkQueue queue);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkDeviceWaitIdle(
+ VkDevice device);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkAllocateMemory(
+ VkDevice device,
+ const VkMemoryAllocateInfo* pAllocateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkDeviceMemory* pMemory);
+
+VKAPI_ATTR void VKAPI_CALL vkFreeMemory(
+ VkDevice device,
+ VkDeviceMemory memory,
+ const VkAllocationCallbacks* pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkMapMemory(
+ VkDevice device,
+ VkDeviceMemory memory,
+ VkDeviceSize offset,
+ VkDeviceSize size,
+ VkMemoryMapFlags flags,
+ void** ppData);
+
+VKAPI_ATTR void VKAPI_CALL vkUnmapMemory(
+ VkDevice device,
+ VkDeviceMemory memory);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkFlushMappedMemoryRanges(
+ VkDevice device,
+ uint32_t memoryRangeCount,
+ const VkMappedMemoryRange* pMemoryRanges);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkInvalidateMappedMemoryRanges(
+ VkDevice device,
+ uint32_t memoryRangeCount,
+ const VkMappedMemoryRange* pMemoryRanges);
+
+VKAPI_ATTR void VKAPI_CALL vkGetDeviceMemoryCommitment(
+ VkDevice device,
+ VkDeviceMemory memory,
+ VkDeviceSize* pCommittedMemoryInBytes);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkBindBufferMemory(
+ VkDevice device,
+ VkBuffer buffer,
+ VkDeviceMemory memory,
+ VkDeviceSize memoryOffset);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkBindImageMemory(
+ VkDevice device,
+ VkImage image,
+ VkDeviceMemory memory,
+ VkDeviceSize memoryOffset);
+
+VKAPI_ATTR void VKAPI_CALL vkGetBufferMemoryRequirements(
+ VkDevice device,
+ VkBuffer buffer,
+ VkMemoryRequirements* pMemoryRequirements);
+
+VKAPI_ATTR void VKAPI_CALL vkGetImageMemoryRequirements(
+ VkDevice device,
+ VkImage image,
+ VkMemoryRequirements* pMemoryRequirements);
+
+VKAPI_ATTR void VKAPI_CALL vkGetImageSparseMemoryRequirements(
+ VkDevice device,
+ VkImage image,
+ uint32_t* pSparseMemoryRequirementCount,
+ VkSparseImageMemoryRequirements* pSparseMemoryRequirements);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceSparseImageFormatProperties(
+ VkPhysicalDevice physicalDevice,
+ VkFormat format,
+ VkImageType type,
+ VkSampleCountFlagBits samples,
+ VkImageUsageFlags usage,
+ VkImageTiling tiling,
+ uint32_t* pPropertyCount,
+ VkSparseImageFormatProperties* pProperties);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkQueueBindSparse(
+ VkQueue queue,
+ uint32_t bindInfoCount,
+ const VkBindSparseInfo* pBindInfo,
+ VkFence fence);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateFence(
+ VkDevice device,
+ const VkFenceCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkFence* pFence);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyFence(
+ VkDevice device,
+ VkFence fence,
+ const VkAllocationCallbacks* pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkResetFences(
+ VkDevice device,
+ uint32_t fenceCount,
+ const VkFence* pFences);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetFenceStatus(
+ VkDevice device,
+ VkFence fence);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkWaitForFences(
+ VkDevice device,
+ uint32_t fenceCount,
+ const VkFence* pFences,
+ VkBool32 waitAll,
+ uint64_t timeout);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateSemaphore(
+ VkDevice device,
+ const VkSemaphoreCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkSemaphore* pSemaphore);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroySemaphore(
+ VkDevice device,
+ VkSemaphore semaphore,
+ const VkAllocationCallbacks* pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateEvent(
+ VkDevice device,
+ const VkEventCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkEvent* pEvent);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyEvent(
+ VkDevice device,
+ VkEvent event,
+ const VkAllocationCallbacks* pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetEventStatus(
+ VkDevice device,
+ VkEvent event);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkSetEvent(
+ VkDevice device,
+ VkEvent event);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkResetEvent(
+ VkDevice device,
+ VkEvent event);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateQueryPool(
+ VkDevice device,
+ const VkQueryPoolCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkQueryPool* pQueryPool);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyQueryPool(
+ VkDevice device,
+ VkQueryPool queryPool,
+ const VkAllocationCallbacks* pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetQueryPoolResults(
+ VkDevice device,
+ VkQueryPool queryPool,
+ uint32_t firstQuery,
+ uint32_t queryCount,
+ size_t dataSize,
+ void* pData,
+ VkDeviceSize stride,
+ VkQueryResultFlags flags);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateBuffer(
+ VkDevice device,
+ const VkBufferCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkBuffer* pBuffer);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyBuffer(
+ VkDevice device,
+ VkBuffer buffer,
+ const VkAllocationCallbacks* pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateBufferView(
+ VkDevice device,
+ const VkBufferViewCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkBufferView* pView);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyBufferView(
+ VkDevice device,
+ VkBufferView bufferView,
+ const VkAllocationCallbacks* pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateImage(
+ VkDevice device,
+ const VkImageCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkImage* pImage);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyImage(
+ VkDevice device,
+ VkImage image,
+ const VkAllocationCallbacks* pAllocator);
+
+VKAPI_ATTR void VKAPI_CALL vkGetImageSubresourceLayout(
+ VkDevice device,
+ VkImage image,
+ const VkImageSubresource* pSubresource,
+ VkSubresourceLayout* pLayout);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateImageView(
+ VkDevice device,
+ const VkImageViewCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkImageView* pView);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyImageView(
+ VkDevice device,
+ VkImageView imageView,
+ const VkAllocationCallbacks* pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateShaderModule(
+ VkDevice device,
+ const VkShaderModuleCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkShaderModule* pShaderModule);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyShaderModule(
+ VkDevice device,
+ VkShaderModule shaderModule,
+ const VkAllocationCallbacks* pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreatePipelineCache(
+ VkDevice device,
+ const VkPipelineCacheCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkPipelineCache* pPipelineCache);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyPipelineCache(
+ VkDevice device,
+ VkPipelineCache pipelineCache,
+ const VkAllocationCallbacks* pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPipelineCacheData(
+ VkDevice device,
+ VkPipelineCache pipelineCache,
+ size_t* pDataSize,
+ void* pData);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkMergePipelineCaches(
+ VkDevice device,
+ VkPipelineCache dstCache,
+ uint32_t srcCacheCount,
+ const VkPipelineCache* pSrcCaches);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateGraphicsPipelines(
+ VkDevice device,
+ VkPipelineCache pipelineCache,
+ uint32_t createInfoCount,
+ const VkGraphicsPipelineCreateInfo* pCreateInfos,
+ const VkAllocationCallbacks* pAllocator,
+ VkPipeline* pPipelines);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateComputePipelines(
+ VkDevice device,
+ VkPipelineCache pipelineCache,
+ uint32_t createInfoCount,
+ const VkComputePipelineCreateInfo* pCreateInfos,
+ const VkAllocationCallbacks* pAllocator,
+ VkPipeline* pPipelines);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyPipeline(
+ VkDevice device,
+ VkPipeline pipeline,
+ const VkAllocationCallbacks* pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreatePipelineLayout(
+ VkDevice device,
+ const VkPipelineLayoutCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkPipelineLayout* pPipelineLayout);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyPipelineLayout(
+ VkDevice device,
+ VkPipelineLayout pipelineLayout,
+ const VkAllocationCallbacks* pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateSampler(
+ VkDevice device,
+ const VkSamplerCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkSampler* pSampler);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroySampler(
+ VkDevice device,
+ VkSampler sampler,
+ const VkAllocationCallbacks* pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateDescriptorSetLayout(
+ VkDevice device,
+ const VkDescriptorSetLayoutCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkDescriptorSetLayout* pSetLayout);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyDescriptorSetLayout(
+ VkDevice device,
+ VkDescriptorSetLayout descriptorSetLayout,
+ const VkAllocationCallbacks* pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateDescriptorPool(
+ VkDevice device,
+ const VkDescriptorPoolCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkDescriptorPool* pDescriptorPool);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyDescriptorPool(
+ VkDevice device,
+ VkDescriptorPool descriptorPool,
+ const VkAllocationCallbacks* pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkResetDescriptorPool(
+ VkDevice device,
+ VkDescriptorPool descriptorPool,
+ VkDescriptorPoolResetFlags flags);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkAllocateDescriptorSets(
+ VkDevice device,
+ const VkDescriptorSetAllocateInfo* pAllocateInfo,
+ VkDescriptorSet* pDescriptorSets);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkFreeDescriptorSets(
+ VkDevice device,
+ VkDescriptorPool descriptorPool,
+ uint32_t descriptorSetCount,
+ const VkDescriptorSet* pDescriptorSets);
+
+VKAPI_ATTR void VKAPI_CALL vkUpdateDescriptorSets(
+ VkDevice device,
+ uint32_t descriptorWriteCount,
+ const VkWriteDescriptorSet* pDescriptorWrites,
+ uint32_t descriptorCopyCount,
+ const VkCopyDescriptorSet* pDescriptorCopies);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateFramebuffer(
+ VkDevice device,
+ const VkFramebufferCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkFramebuffer* pFramebuffer);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyFramebuffer(
+ VkDevice device,
+ VkFramebuffer framebuffer,
+ const VkAllocationCallbacks* pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateRenderPass(
+ VkDevice device,
+ const VkRenderPassCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkRenderPass* pRenderPass);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyRenderPass(
+ VkDevice device,
+ VkRenderPass renderPass,
+ const VkAllocationCallbacks* pAllocator);
+
+VKAPI_ATTR void VKAPI_CALL vkGetRenderAreaGranularity(
+ VkDevice device,
+ VkRenderPass renderPass,
+ VkExtent2D* pGranularity);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateCommandPool(
+ VkDevice device,
+ const VkCommandPoolCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkCommandPool* pCommandPool);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyCommandPool(
+ VkDevice device,
+ VkCommandPool commandPool,
+ const VkAllocationCallbacks* pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkResetCommandPool(
+ VkDevice device,
+ VkCommandPool commandPool,
+ VkCommandPoolResetFlags flags);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkAllocateCommandBuffers(
+ VkDevice device,
+ const VkCommandBufferAllocateInfo* pAllocateInfo,
+ VkCommandBuffer* pCommandBuffers);
+
+VKAPI_ATTR void VKAPI_CALL vkFreeCommandBuffers(
+ VkDevice device,
+ VkCommandPool commandPool,
+ uint32_t commandBufferCount,
+ const VkCommandBuffer* pCommandBuffers);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkBeginCommandBuffer(
+ VkCommandBuffer commandBuffer,
+ const VkCommandBufferBeginInfo* pBeginInfo);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkEndCommandBuffer(
+ VkCommandBuffer commandBuffer);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkResetCommandBuffer(
+ VkCommandBuffer commandBuffer,
+ VkCommandBufferResetFlags flags);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdBindPipeline(
+ VkCommandBuffer commandBuffer,
+ VkPipelineBindPoint pipelineBindPoint,
+ VkPipeline pipeline);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetViewport(
+ VkCommandBuffer commandBuffer,
+ uint32_t firstViewport,
+ uint32_t viewportCount,
+ const VkViewport* pViewports);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetScissor(
+ VkCommandBuffer commandBuffer,
+ uint32_t firstScissor,
+ uint32_t scissorCount,
+ const VkRect2D* pScissors);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetLineWidth(
+ VkCommandBuffer commandBuffer,
+ float lineWidth);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthBias(
+ VkCommandBuffer commandBuffer,
+ float depthBiasConstantFactor,
+ float depthBiasClamp,
+ float depthBiasSlopeFactor);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetBlendConstants(
+ VkCommandBuffer commandBuffer,
+ const float blendConstants[4]);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthBounds(
+ VkCommandBuffer commandBuffer,
+ float minDepthBounds,
+ float maxDepthBounds);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilCompareMask(
+ VkCommandBuffer commandBuffer,
+ VkStencilFaceFlags faceMask,
+ uint32_t compareMask);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilWriteMask(
+ VkCommandBuffer commandBuffer,
+ VkStencilFaceFlags faceMask,
+ uint32_t writeMask);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilReference(
+ VkCommandBuffer commandBuffer,
+ VkStencilFaceFlags faceMask,
+ uint32_t reference);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdBindDescriptorSets(
+ VkCommandBuffer commandBuffer,
+ VkPipelineBindPoint pipelineBindPoint,
+ VkPipelineLayout layout,
+ uint32_t firstSet,
+ uint32_t descriptorSetCount,
+ const VkDescriptorSet* pDescriptorSets,
+ uint32_t dynamicOffsetCount,
+ const uint32_t* pDynamicOffsets);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdBindIndexBuffer(
+ VkCommandBuffer commandBuffer,
+ VkBuffer buffer,
+ VkDeviceSize offset,
+ VkIndexType indexType);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdBindVertexBuffers(
+ VkCommandBuffer commandBuffer,
+ uint32_t firstBinding,
+ uint32_t bindingCount,
+ const VkBuffer* pBuffers,
+ const VkDeviceSize* pOffsets);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdDraw(
+ VkCommandBuffer commandBuffer,
+ uint32_t vertexCount,
+ uint32_t instanceCount,
+ uint32_t firstVertex,
+ uint32_t firstInstance);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexed(
+ VkCommandBuffer commandBuffer,
+ uint32_t indexCount,
+ uint32_t instanceCount,
+ uint32_t firstIndex,
+ int32_t vertexOffset,
+ uint32_t firstInstance);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndirect(
+ VkCommandBuffer commandBuffer,
+ VkBuffer buffer,
+ VkDeviceSize offset,
+ uint32_t drawCount,
+ uint32_t stride);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexedIndirect(
+ VkCommandBuffer commandBuffer,
+ VkBuffer buffer,
+ VkDeviceSize offset,
+ uint32_t drawCount,
+ uint32_t stride);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdDispatch(
+ VkCommandBuffer commandBuffer,
+ uint32_t groupCountX,
+ uint32_t groupCountY,
+ uint32_t groupCountZ);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdDispatchIndirect(
+ VkCommandBuffer commandBuffer,
+ VkBuffer buffer,
+ VkDeviceSize offset);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdCopyBuffer(
+ VkCommandBuffer commandBuffer,
+ VkBuffer srcBuffer,
+ VkBuffer dstBuffer,
+ uint32_t regionCount,
+ const VkBufferCopy* pRegions);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdCopyImage(
+ VkCommandBuffer commandBuffer,
+ VkImage srcImage,
+ VkImageLayout srcImageLayout,
+ VkImage dstImage,
+ VkImageLayout dstImageLayout,
+ uint32_t regionCount,
+ const VkImageCopy* pRegions);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdBlitImage(
+ VkCommandBuffer commandBuffer,
+ VkImage srcImage,
+ VkImageLayout srcImageLayout,
+ VkImage dstImage,
+ VkImageLayout dstImageLayout,
+ uint32_t regionCount,
+ const VkImageBlit* pRegions,
+ VkFilter filter);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdCopyBufferToImage(
+ VkCommandBuffer commandBuffer,
+ VkBuffer srcBuffer,
+ VkImage dstImage,
+ VkImageLayout dstImageLayout,
+ uint32_t regionCount,
+ const VkBufferImageCopy* pRegions);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdCopyImageToBuffer(
+ VkCommandBuffer commandBuffer,
+ VkImage srcImage,
+ VkImageLayout srcImageLayout,
+ VkBuffer dstBuffer,
+ uint32_t regionCount,
+ const VkBufferImageCopy* pRegions);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdUpdateBuffer(
+ VkCommandBuffer commandBuffer,
+ VkBuffer dstBuffer,
+ VkDeviceSize dstOffset,
+ VkDeviceSize dataSize,
+ const void* pData);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdFillBuffer(
+ VkCommandBuffer commandBuffer,
+ VkBuffer dstBuffer,
+ VkDeviceSize dstOffset,
+ VkDeviceSize size,
+ uint32_t data);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdClearColorImage(
+ VkCommandBuffer commandBuffer,
+ VkImage image,
+ VkImageLayout imageLayout,
+ const VkClearColorValue* pColor,
+ uint32_t rangeCount,
+ const VkImageSubresourceRange* pRanges);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdClearDepthStencilImage(
+ VkCommandBuffer commandBuffer,
+ VkImage image,
+ VkImageLayout imageLayout,
+ const VkClearDepthStencilValue* pDepthStencil,
+ uint32_t rangeCount,
+ const VkImageSubresourceRange* pRanges);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdClearAttachments(
+ VkCommandBuffer commandBuffer,
+ uint32_t attachmentCount,
+ const VkClearAttachment* pAttachments,
+ uint32_t rectCount,
+ const VkClearRect* pRects);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdResolveImage(
+ VkCommandBuffer commandBuffer,
+ VkImage srcImage,
+ VkImageLayout srcImageLayout,
+ VkImage dstImage,
+ VkImageLayout dstImageLayout,
+ uint32_t regionCount,
+ const VkImageResolve* pRegions);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetEvent(
+ VkCommandBuffer commandBuffer,
+ VkEvent event,
+ VkPipelineStageFlags stageMask);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdResetEvent(
+ VkCommandBuffer commandBuffer,
+ VkEvent event,
+ VkPipelineStageFlags stageMask);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdWaitEvents(
+ VkCommandBuffer commandBuffer,
+ uint32_t eventCount,
+ const VkEvent* pEvents,
+ VkPipelineStageFlags srcStageMask,
+ VkPipelineStageFlags dstStageMask,
+ uint32_t memoryBarrierCount,
+ const VkMemoryBarrier* pMemoryBarriers,
+ uint32_t bufferMemoryBarrierCount,
+ const VkBufferMemoryBarrier* pBufferMemoryBarriers,
+ uint32_t imageMemoryBarrierCount,
+ const VkImageMemoryBarrier* pImageMemoryBarriers);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdPipelineBarrier(
+ VkCommandBuffer commandBuffer,
+ VkPipelineStageFlags srcStageMask,
+ VkPipelineStageFlags dstStageMask,
+ VkDependencyFlags dependencyFlags,
+ uint32_t memoryBarrierCount,
+ const VkMemoryBarrier* pMemoryBarriers,
+ uint32_t bufferMemoryBarrierCount,
+ const VkBufferMemoryBarrier* pBufferMemoryBarriers,
+ uint32_t imageMemoryBarrierCount,
+ const VkImageMemoryBarrier* pImageMemoryBarriers);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdBeginQuery(
+ VkCommandBuffer commandBuffer,
+ VkQueryPool queryPool,
+ uint32_t query,
+ VkQueryControlFlags flags);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdEndQuery(
+ VkCommandBuffer commandBuffer,
+ VkQueryPool queryPool,
+ uint32_t query);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdResetQueryPool(
+ VkCommandBuffer commandBuffer,
+ VkQueryPool queryPool,
+ uint32_t firstQuery,
+ uint32_t queryCount);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdWriteTimestamp(
+ VkCommandBuffer commandBuffer,
+ VkPipelineStageFlagBits pipelineStage,
+ VkQueryPool queryPool,
+ uint32_t query);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdCopyQueryPoolResults(
+ VkCommandBuffer commandBuffer,
+ VkQueryPool queryPool,
+ uint32_t firstQuery,
+ uint32_t queryCount,
+ VkBuffer dstBuffer,
+ VkDeviceSize dstOffset,
+ VkDeviceSize stride,
+ VkQueryResultFlags flags);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdPushConstants(
+ VkCommandBuffer commandBuffer,
+ VkPipelineLayout layout,
+ VkShaderStageFlags stageFlags,
+ uint32_t offset,
+ uint32_t size,
+ const void* pValues);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdBeginRenderPass(
+ VkCommandBuffer commandBuffer,
+ const VkRenderPassBeginInfo* pRenderPassBegin,
+ VkSubpassContents contents);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdNextSubpass(
+ VkCommandBuffer commandBuffer,
+ VkSubpassContents contents);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdEndRenderPass(
+ VkCommandBuffer commandBuffer);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdExecuteCommands(
+ VkCommandBuffer commandBuffer,
+ uint32_t commandBufferCount,
+ const VkCommandBuffer* pCommandBuffers);
+#endif
+
+
+#define VK_VERSION_1_1 1
+// Vulkan 1.1 version number
+#define VK_API_VERSION_1_1 VK_MAKE_API_VERSION(0, 1, 1, 0)// Patch version should always be set to 0
+
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSamplerYcbcrConversion)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorUpdateTemplate)
+#define VK_MAX_DEVICE_GROUP_SIZE 32U
+#define VK_LUID_SIZE 8U
+#define VK_QUEUE_FAMILY_EXTERNAL (~1U)
+
+typedef enum VkPointClippingBehavior {
+ VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES = 0,
+ VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY = 1,
+ VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES_KHR = VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES,
+ VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY_KHR = VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY,
+ VK_POINT_CLIPPING_BEHAVIOR_MAX_ENUM = 0x7FFFFFFF
+} VkPointClippingBehavior;
+
+typedef enum VkTessellationDomainOrigin {
+ VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT = 0,
+ VK_TESSELLATION_DOMAIN_ORIGIN_LOWER_LEFT = 1,
+ VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT_KHR = VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT,
+ VK_TESSELLATION_DOMAIN_ORIGIN_LOWER_LEFT_KHR = VK_TESSELLATION_DOMAIN_ORIGIN_LOWER_LEFT,
+ VK_TESSELLATION_DOMAIN_ORIGIN_MAX_ENUM = 0x7FFFFFFF
+} VkTessellationDomainOrigin;
+
+typedef enum VkSamplerYcbcrModelConversion {
+ VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY = 0,
+ VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY = 1,
+ VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709 = 2,
+ VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601 = 3,
+ VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020 = 4,
+ VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY_KHR = VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY,
+ VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY_KHR = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY,
+ VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709_KHR = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709,
+ VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601_KHR = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601,
+ VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020_KHR = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020,
+ VK_SAMPLER_YCBCR_MODEL_CONVERSION_MAX_ENUM = 0x7FFFFFFF
+} VkSamplerYcbcrModelConversion;
+
+typedef enum VkSamplerYcbcrRange {
+ VK_SAMPLER_YCBCR_RANGE_ITU_FULL = 0,
+ VK_SAMPLER_YCBCR_RANGE_ITU_NARROW = 1,
+ VK_SAMPLER_YCBCR_RANGE_ITU_FULL_KHR = VK_SAMPLER_YCBCR_RANGE_ITU_FULL,
+ VK_SAMPLER_YCBCR_RANGE_ITU_NARROW_KHR = VK_SAMPLER_YCBCR_RANGE_ITU_NARROW,
+ VK_SAMPLER_YCBCR_RANGE_MAX_ENUM = 0x7FFFFFFF
+} VkSamplerYcbcrRange;
+
+typedef enum VkChromaLocation {
+ VK_CHROMA_LOCATION_COSITED_EVEN = 0,
+ VK_CHROMA_LOCATION_MIDPOINT = 1,
+ VK_CHROMA_LOCATION_COSITED_EVEN_KHR = VK_CHROMA_LOCATION_COSITED_EVEN,
+ VK_CHROMA_LOCATION_MIDPOINT_KHR = VK_CHROMA_LOCATION_MIDPOINT,
+ VK_CHROMA_LOCATION_MAX_ENUM = 0x7FFFFFFF
+} VkChromaLocation;
+
+typedef enum VkDescriptorUpdateTemplateType {
+ VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET = 0,
+ VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_PUSH_DESCRIPTORS_KHR = 1,
+ VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET_KHR = VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET,
+ VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkDescriptorUpdateTemplateType;
+
+typedef enum VkSubgroupFeatureFlagBits {
+ VK_SUBGROUP_FEATURE_BASIC_BIT = 0x00000001,
+ VK_SUBGROUP_FEATURE_VOTE_BIT = 0x00000002,
+ VK_SUBGROUP_FEATURE_ARITHMETIC_BIT = 0x00000004,
+ VK_SUBGROUP_FEATURE_BALLOT_BIT = 0x00000008,
+ VK_SUBGROUP_FEATURE_SHUFFLE_BIT = 0x00000010,
+ VK_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT = 0x00000020,
+ VK_SUBGROUP_FEATURE_CLUSTERED_BIT = 0x00000040,
+ VK_SUBGROUP_FEATURE_QUAD_BIT = 0x00000080,
+ VK_SUBGROUP_FEATURE_PARTITIONED_BIT_NV = 0x00000100,
+ VK_SUBGROUP_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkSubgroupFeatureFlagBits;
+typedef VkFlags VkSubgroupFeatureFlags;
+
+typedef enum VkPeerMemoryFeatureFlagBits {
+ VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT = 0x00000001,
+ VK_PEER_MEMORY_FEATURE_COPY_DST_BIT = 0x00000002,
+ VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT = 0x00000004,
+ VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT = 0x00000008,
+ VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT_KHR = VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT,
+ VK_PEER_MEMORY_FEATURE_COPY_DST_BIT_KHR = VK_PEER_MEMORY_FEATURE_COPY_DST_BIT,
+ VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT_KHR = VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT,
+ VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT_KHR = VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT,
+ VK_PEER_MEMORY_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkPeerMemoryFeatureFlagBits;
+typedef VkFlags VkPeerMemoryFeatureFlags;
+
+typedef enum VkMemoryAllocateFlagBits {
+ VK_MEMORY_ALLOCATE_DEVICE_MASK_BIT = 0x00000001,
+ VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT = 0x00000002,
+ VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_CAPTURE_REPLAY_BIT = 0x00000004,
+ VK_MEMORY_ALLOCATE_DEVICE_MASK_BIT_KHR = VK_MEMORY_ALLOCATE_DEVICE_MASK_BIT,
+ VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT_KHR = VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT,
+ VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_CAPTURE_REPLAY_BIT_KHR = VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_CAPTURE_REPLAY_BIT,
+ VK_MEMORY_ALLOCATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkMemoryAllocateFlagBits;
+typedef VkFlags VkMemoryAllocateFlags;
+typedef VkFlags VkCommandPoolTrimFlags;
+typedef VkFlags VkDescriptorUpdateTemplateCreateFlags;
+
+typedef enum VkExternalMemoryHandleTypeFlagBits {
+ VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT = 0x00000001,
+ VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT = 0x00000002,
+ VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 0x00000004,
+ VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_BIT = 0x00000008,
+ VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_KMT_BIT = 0x00000010,
+ VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_HEAP_BIT = 0x00000020,
+ VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_RESOURCE_BIT = 0x00000040,
+ VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT = 0x00000200,
+ VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID = 0x00000400,
+ VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT = 0x00000080,
+ VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_MAPPED_FOREIGN_MEMORY_BIT_EXT = 0x00000100,
+ VK_EXTERNAL_MEMORY_HANDLE_TYPE_ZIRCON_VMO_BIT_FUCHSIA = 0x00000800,
+ VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT,
+ VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT,
+ VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT,
+ VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_BIT,
+ VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_KMT_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_KMT_BIT,
+ VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_HEAP_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_HEAP_BIT,
+ VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_RESOURCE_BIT_KHR = VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_RESOURCE_BIT,
+ VK_EXTERNAL_MEMORY_HANDLE_TYPE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkExternalMemoryHandleTypeFlagBits;
+typedef VkFlags VkExternalMemoryHandleTypeFlags;
+
+typedef enum VkExternalMemoryFeatureFlagBits {
+ VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT = 0x00000001,
+ VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT = 0x00000002,
+ VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT = 0x00000004,
+ VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT_KHR = VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT,
+ VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT_KHR = VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT,
+ VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT_KHR = VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT,
+ VK_EXTERNAL_MEMORY_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkExternalMemoryFeatureFlagBits;
+typedef VkFlags VkExternalMemoryFeatureFlags;
+
+typedef enum VkExternalFenceHandleTypeFlagBits {
+ VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_FD_BIT = 0x00000001,
+ VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_BIT = 0x00000002,
+ VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 0x00000004,
+ VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT = 0x00000008,
+ VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_FD_BIT_KHR = VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_FD_BIT,
+ VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR = VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_BIT,
+ VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_KHR = VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT,
+ VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT_KHR = VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT,
+ VK_EXTERNAL_FENCE_HANDLE_TYPE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkExternalFenceHandleTypeFlagBits;
+typedef VkFlags VkExternalFenceHandleTypeFlags;
+
+typedef enum VkExternalFenceFeatureFlagBits {
+ VK_EXTERNAL_FENCE_FEATURE_EXPORTABLE_BIT = 0x00000001,
+ VK_EXTERNAL_FENCE_FEATURE_IMPORTABLE_BIT = 0x00000002,
+ VK_EXTERNAL_FENCE_FEATURE_EXPORTABLE_BIT_KHR = VK_EXTERNAL_FENCE_FEATURE_EXPORTABLE_BIT,
+ VK_EXTERNAL_FENCE_FEATURE_IMPORTABLE_BIT_KHR = VK_EXTERNAL_FENCE_FEATURE_IMPORTABLE_BIT,
+ VK_EXTERNAL_FENCE_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkExternalFenceFeatureFlagBits;
+typedef VkFlags VkExternalFenceFeatureFlags;
+
+typedef enum VkFenceImportFlagBits {
+ VK_FENCE_IMPORT_TEMPORARY_BIT = 0x00000001,
+ VK_FENCE_IMPORT_TEMPORARY_BIT_KHR = VK_FENCE_IMPORT_TEMPORARY_BIT,
+ VK_FENCE_IMPORT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkFenceImportFlagBits;
+typedef VkFlags VkFenceImportFlags;
+
+typedef enum VkSemaphoreImportFlagBits {
+ VK_SEMAPHORE_IMPORT_TEMPORARY_BIT = 0x00000001,
+ VK_SEMAPHORE_IMPORT_TEMPORARY_BIT_KHR = VK_SEMAPHORE_IMPORT_TEMPORARY_BIT,
+ VK_SEMAPHORE_IMPORT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkSemaphoreImportFlagBits;
+typedef VkFlags VkSemaphoreImportFlags;
+
+typedef enum VkExternalSemaphoreHandleTypeFlagBits {
+ VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT = 0x00000001,
+ VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_BIT = 0x00000002,
+ VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 0x00000004,
+ VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D12_FENCE_BIT = 0x00000008,
+ VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT = 0x00000010,
+ VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_ZIRCON_EVENT_BIT_FUCHSIA = 0x00000080,
+ VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D11_FENCE_BIT = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D12_FENCE_BIT,
+ VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT_KHR = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT,
+ VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_BIT,
+ VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_KHR = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT,
+ VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D12_FENCE_BIT_KHR = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D12_FENCE_BIT,
+ VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT_KHR = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT,
+ VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkExternalSemaphoreHandleTypeFlagBits;
+typedef VkFlags VkExternalSemaphoreHandleTypeFlags;
+
+typedef enum VkExternalSemaphoreFeatureFlagBits {
+ VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT = 0x00000001,
+ VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT = 0x00000002,
+ VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT_KHR = VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT,
+ VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT_KHR = VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT,
+ VK_EXTERNAL_SEMAPHORE_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkExternalSemaphoreFeatureFlagBits;
+typedef VkFlags VkExternalSemaphoreFeatureFlags;
+typedef struct VkPhysicalDeviceSubgroupProperties {
+ VkStructureType sType;
+ void* pNext;
+ uint32_t subgroupSize;
+ VkShaderStageFlags supportedStages;
+ VkSubgroupFeatureFlags supportedOperations;
+ VkBool32 quadOperationsInAllStages;
+} VkPhysicalDeviceSubgroupProperties;
+
+typedef struct VkBindBufferMemoryInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkBuffer buffer;
+ VkDeviceMemory memory;
+ VkDeviceSize memoryOffset;
+} VkBindBufferMemoryInfo;
+
+typedef struct VkBindImageMemoryInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkImage image;
+ VkDeviceMemory memory;
+ VkDeviceSize memoryOffset;
+} VkBindImageMemoryInfo;
+
+typedef struct VkPhysicalDevice16BitStorageFeatures {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 storageBuffer16BitAccess;
+ VkBool32 uniformAndStorageBuffer16BitAccess;
+ VkBool32 storagePushConstant16;
+ VkBool32 storageInputOutput16;
+} VkPhysicalDevice16BitStorageFeatures;
+
+typedef struct VkMemoryDedicatedRequirements {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 prefersDedicatedAllocation;
+ VkBool32 requiresDedicatedAllocation;
+} VkMemoryDedicatedRequirements;
+
+typedef struct VkMemoryDedicatedAllocateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkImage image;
+ VkBuffer buffer;
+} VkMemoryDedicatedAllocateInfo;
+
+typedef struct VkMemoryAllocateFlagsInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkMemoryAllocateFlags flags;
+ uint32_t deviceMask;
+} VkMemoryAllocateFlagsInfo;
+
+typedef struct VkDeviceGroupRenderPassBeginInfo {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t deviceMask;
+ uint32_t deviceRenderAreaCount;
+ const VkRect2D* pDeviceRenderAreas;
+} VkDeviceGroupRenderPassBeginInfo;
+
+typedef struct VkDeviceGroupCommandBufferBeginInfo {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t deviceMask;
+} VkDeviceGroupCommandBufferBeginInfo;
+
+typedef struct VkDeviceGroupSubmitInfo {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t waitSemaphoreCount;
+ const uint32_t* pWaitSemaphoreDeviceIndices;
+ uint32_t commandBufferCount;
+ const uint32_t* pCommandBufferDeviceMasks;
+ uint32_t signalSemaphoreCount;
+ const uint32_t* pSignalSemaphoreDeviceIndices;
+} VkDeviceGroupSubmitInfo;
+
+typedef struct VkDeviceGroupBindSparseInfo {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t resourceDeviceIndex;
+ uint32_t memoryDeviceIndex;
+} VkDeviceGroupBindSparseInfo;
+
+typedef struct VkBindBufferMemoryDeviceGroupInfo {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t deviceIndexCount;
+ const uint32_t* pDeviceIndices;
+} VkBindBufferMemoryDeviceGroupInfo;
+
+typedef struct VkBindImageMemoryDeviceGroupInfo {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t deviceIndexCount;
+ const uint32_t* pDeviceIndices;
+ uint32_t splitInstanceBindRegionCount;
+ const VkRect2D* pSplitInstanceBindRegions;
+} VkBindImageMemoryDeviceGroupInfo;
+
+typedef struct VkPhysicalDeviceGroupProperties {
+ VkStructureType sType;
+ void* pNext;
+ uint32_t physicalDeviceCount;
+ VkPhysicalDevice physicalDevices[VK_MAX_DEVICE_GROUP_SIZE];
+ VkBool32 subsetAllocation;
+} VkPhysicalDeviceGroupProperties;
+
+typedef struct VkDeviceGroupDeviceCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t physicalDeviceCount;
+ const VkPhysicalDevice* pPhysicalDevices;
+} VkDeviceGroupDeviceCreateInfo;
+
+typedef struct VkBufferMemoryRequirementsInfo2 {
+ VkStructureType sType;
+ const void* pNext;
+ VkBuffer buffer;
+} VkBufferMemoryRequirementsInfo2;
+
+typedef struct VkImageMemoryRequirementsInfo2 {
+ VkStructureType sType;
+ const void* pNext;
+ VkImage image;
+} VkImageMemoryRequirementsInfo2;
+
+typedef struct VkImageSparseMemoryRequirementsInfo2 {
+ VkStructureType sType;
+ const void* pNext;
+ VkImage image;
+} VkImageSparseMemoryRequirementsInfo2;
+
+typedef struct VkMemoryRequirements2 {
+ VkStructureType sType;
+ void* pNext;
+ VkMemoryRequirements memoryRequirements;
+} VkMemoryRequirements2;
+
+typedef struct VkSparseImageMemoryRequirements2 {
+ VkStructureType sType;
+ void* pNext;
+ VkSparseImageMemoryRequirements memoryRequirements;
+} VkSparseImageMemoryRequirements2;
+
+typedef struct VkPhysicalDeviceFeatures2 {
+ VkStructureType sType;
+ void* pNext;
+ VkPhysicalDeviceFeatures features;
+} VkPhysicalDeviceFeatures2;
+
+typedef struct VkPhysicalDeviceProperties2 {
+ VkStructureType sType;
+ void* pNext;
+ VkPhysicalDeviceProperties properties;
+} VkPhysicalDeviceProperties2;
+
+typedef struct VkFormatProperties2 {
+ VkStructureType sType;
+ void* pNext;
+ VkFormatProperties formatProperties;
+} VkFormatProperties2;
+
+typedef struct VkImageFormatProperties2 {
+ VkStructureType sType;
+ void* pNext;
+ VkImageFormatProperties imageFormatProperties;
+} VkImageFormatProperties2;
+
+typedef struct VkPhysicalDeviceImageFormatInfo2 {
+ VkStructureType sType;
+ const void* pNext;
+ VkFormat format;
+ VkImageType type;
+ VkImageTiling tiling;
+ VkImageUsageFlags usage;
+ VkImageCreateFlags flags;
+} VkPhysicalDeviceImageFormatInfo2;
+
+typedef struct VkQueueFamilyProperties2 {
+ VkStructureType sType;
+ void* pNext;
+ VkQueueFamilyProperties queueFamilyProperties;
+} VkQueueFamilyProperties2;
+
+typedef struct VkPhysicalDeviceMemoryProperties2 {
+ VkStructureType sType;
+ void* pNext;
+ VkPhysicalDeviceMemoryProperties memoryProperties;
+} VkPhysicalDeviceMemoryProperties2;
+
+typedef struct VkSparseImageFormatProperties2 {
+ VkStructureType sType;
+ void* pNext;
+ VkSparseImageFormatProperties properties;
+} VkSparseImageFormatProperties2;
+
+typedef struct VkPhysicalDeviceSparseImageFormatInfo2 {
+ VkStructureType sType;
+ const void* pNext;
+ VkFormat format;
+ VkImageType type;
+ VkSampleCountFlagBits samples;
+ VkImageUsageFlags usage;
+ VkImageTiling tiling;
+} VkPhysicalDeviceSparseImageFormatInfo2;
+
+typedef struct VkPhysicalDevicePointClippingProperties {
+ VkStructureType sType;
+ void* pNext;
+ VkPointClippingBehavior pointClippingBehavior;
+} VkPhysicalDevicePointClippingProperties;
+
+typedef struct VkInputAttachmentAspectReference {
+ uint32_t subpass;
+ uint32_t inputAttachmentIndex;
+ VkImageAspectFlags aspectMask;
+} VkInputAttachmentAspectReference;
+
+typedef struct VkRenderPassInputAttachmentAspectCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t aspectReferenceCount;
+ const VkInputAttachmentAspectReference* pAspectReferences;
+} VkRenderPassInputAttachmentAspectCreateInfo;
+
+typedef struct VkImageViewUsageCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkImageUsageFlags usage;
+} VkImageViewUsageCreateInfo;
+
+typedef struct VkPipelineTessellationDomainOriginStateCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkTessellationDomainOrigin domainOrigin;
+} VkPipelineTessellationDomainOriginStateCreateInfo;
+
+typedef struct VkRenderPassMultiviewCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t subpassCount;
+ const uint32_t* pViewMasks;
+ uint32_t dependencyCount;
+ const int32_t* pViewOffsets;
+ uint32_t correlationMaskCount;
+ const uint32_t* pCorrelationMasks;
+} VkRenderPassMultiviewCreateInfo;
+
+typedef struct VkPhysicalDeviceMultiviewFeatures {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 multiview;
+ VkBool32 multiviewGeometryShader;
+ VkBool32 multiviewTessellationShader;
+} VkPhysicalDeviceMultiviewFeatures;
+
+typedef struct VkPhysicalDeviceMultiviewProperties {
+ VkStructureType sType;
+ void* pNext;
+ uint32_t maxMultiviewViewCount;
+ uint32_t maxMultiviewInstanceIndex;
+} VkPhysicalDeviceMultiviewProperties;
+
+typedef struct VkPhysicalDeviceVariablePointersFeatures {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 variablePointersStorageBuffer;
+ VkBool32 variablePointers;
+} VkPhysicalDeviceVariablePointersFeatures;
+
+typedef VkPhysicalDeviceVariablePointersFeatures VkPhysicalDeviceVariablePointerFeatures;
+
+typedef struct VkPhysicalDeviceProtectedMemoryFeatures {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 protectedMemory;
+} VkPhysicalDeviceProtectedMemoryFeatures;
+
+typedef struct VkPhysicalDeviceProtectedMemoryProperties {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 protectedNoFault;
+} VkPhysicalDeviceProtectedMemoryProperties;
+
+typedef struct VkDeviceQueueInfo2 {
+ VkStructureType sType;
+ const void* pNext;
+ VkDeviceQueueCreateFlags flags;
+ uint32_t queueFamilyIndex;
+ uint32_t queueIndex;
+} VkDeviceQueueInfo2;
+
+typedef struct VkProtectedSubmitInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkBool32 protectedSubmit;
+} VkProtectedSubmitInfo;
+
+typedef struct VkSamplerYcbcrConversionCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkFormat format;
+ VkSamplerYcbcrModelConversion ycbcrModel;
+ VkSamplerYcbcrRange ycbcrRange;
+ VkComponentMapping components;
+ VkChromaLocation xChromaOffset;
+ VkChromaLocation yChromaOffset;
+ VkFilter chromaFilter;
+ VkBool32 forceExplicitReconstruction;
+} VkSamplerYcbcrConversionCreateInfo;
+
+typedef struct VkSamplerYcbcrConversionInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkSamplerYcbcrConversion conversion;
+} VkSamplerYcbcrConversionInfo;
+
+typedef struct VkBindImagePlaneMemoryInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkImageAspectFlagBits planeAspect;
+} VkBindImagePlaneMemoryInfo;
+
+typedef struct VkImagePlaneMemoryRequirementsInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkImageAspectFlagBits planeAspect;
+} VkImagePlaneMemoryRequirementsInfo;
+
+typedef struct VkPhysicalDeviceSamplerYcbcrConversionFeatures {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 samplerYcbcrConversion;
+} VkPhysicalDeviceSamplerYcbcrConversionFeatures;
+
+typedef struct VkSamplerYcbcrConversionImageFormatProperties {
+ VkStructureType sType;
+ void* pNext;
+ uint32_t combinedImageSamplerDescriptorCount;
+} VkSamplerYcbcrConversionImageFormatProperties;
+
+typedef struct VkDescriptorUpdateTemplateEntry {
+ uint32_t dstBinding;
+ uint32_t dstArrayElement;
+ uint32_t descriptorCount;
+ VkDescriptorType descriptorType;
+ size_t offset;
+ size_t stride;
+} VkDescriptorUpdateTemplateEntry;
+
+typedef struct VkDescriptorUpdateTemplateCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkDescriptorUpdateTemplateCreateFlags flags;
+ uint32_t descriptorUpdateEntryCount;
+ const VkDescriptorUpdateTemplateEntry* pDescriptorUpdateEntries;
+ VkDescriptorUpdateTemplateType templateType;
+ VkDescriptorSetLayout descriptorSetLayout;
+ VkPipelineBindPoint pipelineBindPoint;
+ VkPipelineLayout pipelineLayout;
+ uint32_t set;
+} VkDescriptorUpdateTemplateCreateInfo;
+
+typedef struct VkExternalMemoryProperties {
+ VkExternalMemoryFeatureFlags externalMemoryFeatures;
+ VkExternalMemoryHandleTypeFlags exportFromImportedHandleTypes;
+ VkExternalMemoryHandleTypeFlags compatibleHandleTypes;
+} VkExternalMemoryProperties;
+
+typedef struct VkPhysicalDeviceExternalImageFormatInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkExternalMemoryHandleTypeFlagBits handleType;
+} VkPhysicalDeviceExternalImageFormatInfo;
+
+typedef struct VkExternalImageFormatProperties {
+ VkStructureType sType;
+ void* pNext;
+ VkExternalMemoryProperties externalMemoryProperties;
+} VkExternalImageFormatProperties;
+
+typedef struct VkPhysicalDeviceExternalBufferInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkBufferCreateFlags flags;
+ VkBufferUsageFlags usage;
+ VkExternalMemoryHandleTypeFlagBits handleType;
+} VkPhysicalDeviceExternalBufferInfo;
+
+typedef struct VkExternalBufferProperties {
+ VkStructureType sType;
+ void* pNext;
+ VkExternalMemoryProperties externalMemoryProperties;
+} VkExternalBufferProperties;
+
+typedef struct VkPhysicalDeviceIDProperties {
+ VkStructureType sType;
+ void* pNext;
+ uint8_t deviceUUID[VK_UUID_SIZE];
+ uint8_t driverUUID[VK_UUID_SIZE];
+ uint8_t deviceLUID[VK_LUID_SIZE];
+ uint32_t deviceNodeMask;
+ VkBool32 deviceLUIDValid;
+} VkPhysicalDeviceIDProperties;
+
+typedef struct VkExternalMemoryImageCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkExternalMemoryHandleTypeFlags handleTypes;
+} VkExternalMemoryImageCreateInfo;
+
+typedef struct VkExternalMemoryBufferCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkExternalMemoryHandleTypeFlags handleTypes;
+} VkExternalMemoryBufferCreateInfo;
+
+typedef struct VkExportMemoryAllocateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkExternalMemoryHandleTypeFlags handleTypes;
+} VkExportMemoryAllocateInfo;
+
+typedef struct VkPhysicalDeviceExternalFenceInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkExternalFenceHandleTypeFlagBits handleType;
+} VkPhysicalDeviceExternalFenceInfo;
+
+typedef struct VkExternalFenceProperties {
+ VkStructureType sType;
+ void* pNext;
+ VkExternalFenceHandleTypeFlags exportFromImportedHandleTypes;
+ VkExternalFenceHandleTypeFlags compatibleHandleTypes;
+ VkExternalFenceFeatureFlags externalFenceFeatures;
+} VkExternalFenceProperties;
+
+typedef struct VkExportFenceCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkExternalFenceHandleTypeFlags handleTypes;
+} VkExportFenceCreateInfo;
+
+typedef struct VkExportSemaphoreCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkExternalSemaphoreHandleTypeFlags handleTypes;
+} VkExportSemaphoreCreateInfo;
+
+typedef struct VkPhysicalDeviceExternalSemaphoreInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkExternalSemaphoreHandleTypeFlagBits handleType;
+} VkPhysicalDeviceExternalSemaphoreInfo;
+
+typedef struct VkExternalSemaphoreProperties {
+ VkStructureType sType;
+ void* pNext;
+ VkExternalSemaphoreHandleTypeFlags exportFromImportedHandleTypes;
+ VkExternalSemaphoreHandleTypeFlags compatibleHandleTypes;
+ VkExternalSemaphoreFeatureFlags externalSemaphoreFeatures;
+} VkExternalSemaphoreProperties;
+
+typedef struct VkPhysicalDeviceMaintenance3Properties {
+ VkStructureType sType;
+ void* pNext;
+ uint32_t maxPerSetDescriptors;
+ VkDeviceSize maxMemoryAllocationSize;
+} VkPhysicalDeviceMaintenance3Properties;
+
+typedef struct VkDescriptorSetLayoutSupport {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 supported;
+} VkDescriptorSetLayoutSupport;
+
+typedef struct VkPhysicalDeviceShaderDrawParametersFeatures {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 shaderDrawParameters;
+} VkPhysicalDeviceShaderDrawParametersFeatures;
+
+typedef VkPhysicalDeviceShaderDrawParametersFeatures VkPhysicalDeviceShaderDrawParameterFeatures;
+
+typedef VkResult (VKAPI_PTR *PFN_vkEnumerateInstanceVersion)(uint32_t* pApiVersion);
+typedef VkResult (VKAPI_PTR *PFN_vkBindBufferMemory2)(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfo* pBindInfos);
+typedef VkResult (VKAPI_PTR *PFN_vkBindImageMemory2)(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfo* pBindInfos);
+typedef void (VKAPI_PTR *PFN_vkGetDeviceGroupPeerMemoryFeatures)(VkDevice device, uint32_t heapIndex, uint32_t localDeviceIndex, uint32_t remoteDeviceIndex, VkPeerMemoryFeatureFlags* pPeerMemoryFeatures);
+typedef void (VKAPI_PTR *PFN_vkCmdSetDeviceMask)(VkCommandBuffer commandBuffer, uint32_t deviceMask);
+typedef void (VKAPI_PTR *PFN_vkCmdDispatchBase)(VkCommandBuffer commandBuffer, uint32_t baseGroupX, uint32_t baseGroupY, uint32_t baseGroupZ, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ);
+typedef VkResult (VKAPI_PTR *PFN_vkEnumeratePhysicalDeviceGroups)(VkInstance instance, uint32_t* pPhysicalDeviceGroupCount, VkPhysicalDeviceGroupProperties* pPhysicalDeviceGroupProperties);
+typedef void (VKAPI_PTR *PFN_vkGetImageMemoryRequirements2)(VkDevice device, const VkImageMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements);
+typedef void (VKAPI_PTR *PFN_vkGetBufferMemoryRequirements2)(VkDevice device, const VkBufferMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements);
+typedef void (VKAPI_PTR *PFN_vkGetImageSparseMemoryRequirements2)(VkDevice device, const VkImageSparseMemoryRequirementsInfo2* pInfo, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2* pSparseMemoryRequirements);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFeatures2)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2* pFeatures);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceProperties2)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties2* pProperties);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFormatProperties2)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties2* pFormatProperties);
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties2)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo, VkImageFormatProperties2* pImageFormatProperties);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties2)(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties2* pQueueFamilyProperties);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceMemoryProperties2)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties2* pMemoryProperties);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties2)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSparseImageFormatInfo2* pFormatInfo, uint32_t* pPropertyCount, VkSparseImageFormatProperties2* pProperties);
+typedef void (VKAPI_PTR *PFN_vkTrimCommandPool)(VkDevice device, VkCommandPool commandPool, VkCommandPoolTrimFlags flags);
+typedef void (VKAPI_PTR *PFN_vkGetDeviceQueue2)(VkDevice device, const VkDeviceQueueInfo2* pQueueInfo, VkQueue* pQueue);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateSamplerYcbcrConversion)(VkDevice device, const VkSamplerYcbcrConversionCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSamplerYcbcrConversion* pYcbcrConversion);
+typedef void (VKAPI_PTR *PFN_vkDestroySamplerYcbcrConversion)(VkDevice device, VkSamplerYcbcrConversion ycbcrConversion, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateDescriptorUpdateTemplate)(VkDevice device, const VkDescriptorUpdateTemplateCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorUpdateTemplate* pDescriptorUpdateTemplate);
+typedef void (VKAPI_PTR *PFN_vkDestroyDescriptorUpdateTemplate)(VkDevice device, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const VkAllocationCallbacks* pAllocator);
+typedef void (VKAPI_PTR *PFN_vkUpdateDescriptorSetWithTemplate)(VkDevice device, VkDescriptorSet descriptorSet, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const void* pData);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalBufferProperties)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalBufferInfo* pExternalBufferInfo, VkExternalBufferProperties* pExternalBufferProperties);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalFenceProperties)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalFenceInfo* pExternalFenceInfo, VkExternalFenceProperties* pExternalFenceProperties);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalSemaphoreProperties)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalSemaphoreInfo* pExternalSemaphoreInfo, VkExternalSemaphoreProperties* pExternalSemaphoreProperties);
+typedef void (VKAPI_PTR *PFN_vkGetDescriptorSetLayoutSupport)(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, VkDescriptorSetLayoutSupport* pSupport);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateInstanceVersion(
+ uint32_t* pApiVersion);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkBindBufferMemory2(
+ VkDevice device,
+ uint32_t bindInfoCount,
+ const VkBindBufferMemoryInfo* pBindInfos);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkBindImageMemory2(
+ VkDevice device,
+ uint32_t bindInfoCount,
+ const VkBindImageMemoryInfo* pBindInfos);
+
+VKAPI_ATTR void VKAPI_CALL vkGetDeviceGroupPeerMemoryFeatures(
+ VkDevice device,
+ uint32_t heapIndex,
+ uint32_t localDeviceIndex,
+ uint32_t remoteDeviceIndex,
+ VkPeerMemoryFeatureFlags* pPeerMemoryFeatures);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetDeviceMask(
+ VkCommandBuffer commandBuffer,
+ uint32_t deviceMask);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdDispatchBase(
+ VkCommandBuffer commandBuffer,
+ uint32_t baseGroupX,
+ uint32_t baseGroupY,
+ uint32_t baseGroupZ,
+ uint32_t groupCountX,
+ uint32_t groupCountY,
+ uint32_t groupCountZ);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkEnumeratePhysicalDeviceGroups(
+ VkInstance instance,
+ uint32_t* pPhysicalDeviceGroupCount,
+ VkPhysicalDeviceGroupProperties* pPhysicalDeviceGroupProperties);
+
+VKAPI_ATTR void VKAPI_CALL vkGetImageMemoryRequirements2(
+ VkDevice device,
+ const VkImageMemoryRequirementsInfo2* pInfo,
+ VkMemoryRequirements2* pMemoryRequirements);
+
+VKAPI_ATTR void VKAPI_CALL vkGetBufferMemoryRequirements2(
+ VkDevice device,
+ const VkBufferMemoryRequirementsInfo2* pInfo,
+ VkMemoryRequirements2* pMemoryRequirements);
+
+VKAPI_ATTR void VKAPI_CALL vkGetImageSparseMemoryRequirements2(
+ VkDevice device,
+ const VkImageSparseMemoryRequirementsInfo2* pInfo,
+ uint32_t* pSparseMemoryRequirementCount,
+ VkSparseImageMemoryRequirements2* pSparseMemoryRequirements);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFeatures2(
+ VkPhysicalDevice physicalDevice,
+ VkPhysicalDeviceFeatures2* pFeatures);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceProperties2(
+ VkPhysicalDevice physicalDevice,
+ VkPhysicalDeviceProperties2* pProperties);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFormatProperties2(
+ VkPhysicalDevice physicalDevice,
+ VkFormat format,
+ VkFormatProperties2* pFormatProperties);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceImageFormatProperties2(
+ VkPhysicalDevice physicalDevice,
+ const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo,
+ VkImageFormatProperties2* pImageFormatProperties);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceQueueFamilyProperties2(
+ VkPhysicalDevice physicalDevice,
+ uint32_t* pQueueFamilyPropertyCount,
+ VkQueueFamilyProperties2* pQueueFamilyProperties);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceMemoryProperties2(
+ VkPhysicalDevice physicalDevice,
+ VkPhysicalDeviceMemoryProperties2* pMemoryProperties);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceSparseImageFormatProperties2(
+ VkPhysicalDevice physicalDevice,
+ const VkPhysicalDeviceSparseImageFormatInfo2* pFormatInfo,
+ uint32_t* pPropertyCount,
+ VkSparseImageFormatProperties2* pProperties);
+
+VKAPI_ATTR void VKAPI_CALL vkTrimCommandPool(
+ VkDevice device,
+ VkCommandPool commandPool,
+ VkCommandPoolTrimFlags flags);
+
+VKAPI_ATTR void VKAPI_CALL vkGetDeviceQueue2(
+ VkDevice device,
+ const VkDeviceQueueInfo2* pQueueInfo,
+ VkQueue* pQueue);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateSamplerYcbcrConversion(
+ VkDevice device,
+ const VkSamplerYcbcrConversionCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkSamplerYcbcrConversion* pYcbcrConversion);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroySamplerYcbcrConversion(
+ VkDevice device,
+ VkSamplerYcbcrConversion ycbcrConversion,
+ const VkAllocationCallbacks* pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateDescriptorUpdateTemplate(
+ VkDevice device,
+ const VkDescriptorUpdateTemplateCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkDescriptorUpdateTemplate* pDescriptorUpdateTemplate);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyDescriptorUpdateTemplate(
+ VkDevice device,
+ VkDescriptorUpdateTemplate descriptorUpdateTemplate,
+ const VkAllocationCallbacks* pAllocator);
+
+VKAPI_ATTR void VKAPI_CALL vkUpdateDescriptorSetWithTemplate(
+ VkDevice device,
+ VkDescriptorSet descriptorSet,
+ VkDescriptorUpdateTemplate descriptorUpdateTemplate,
+ const void* pData);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceExternalBufferProperties(
+ VkPhysicalDevice physicalDevice,
+ const VkPhysicalDeviceExternalBufferInfo* pExternalBufferInfo,
+ VkExternalBufferProperties* pExternalBufferProperties);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceExternalFenceProperties(
+ VkPhysicalDevice physicalDevice,
+ const VkPhysicalDeviceExternalFenceInfo* pExternalFenceInfo,
+ VkExternalFenceProperties* pExternalFenceProperties);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceExternalSemaphoreProperties(
+ VkPhysicalDevice physicalDevice,
+ const VkPhysicalDeviceExternalSemaphoreInfo* pExternalSemaphoreInfo,
+ VkExternalSemaphoreProperties* pExternalSemaphoreProperties);
+
+VKAPI_ATTR void VKAPI_CALL vkGetDescriptorSetLayoutSupport(
+ VkDevice device,
+ const VkDescriptorSetLayoutCreateInfo* pCreateInfo,
+ VkDescriptorSetLayoutSupport* pSupport);
+#endif
+
+
+#define VK_VERSION_1_2 1
+// Vulkan 1.2 version number
+#define VK_API_VERSION_1_2 VK_MAKE_API_VERSION(0, 1, 2, 0)// Patch version should always be set to 0
+
+#define VK_MAX_DRIVER_NAME_SIZE 256U
+#define VK_MAX_DRIVER_INFO_SIZE 256U
+
+typedef enum VkDriverId {
+ VK_DRIVER_ID_AMD_PROPRIETARY = 1,
+ VK_DRIVER_ID_AMD_OPEN_SOURCE = 2,
+ VK_DRIVER_ID_MESA_RADV = 3,
+ VK_DRIVER_ID_NVIDIA_PROPRIETARY = 4,
+ VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS = 5,
+ VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA = 6,
+ VK_DRIVER_ID_IMAGINATION_PROPRIETARY = 7,
+ VK_DRIVER_ID_QUALCOMM_PROPRIETARY = 8,
+ VK_DRIVER_ID_ARM_PROPRIETARY = 9,
+ VK_DRIVER_ID_GOOGLE_SWIFTSHADER = 10,
+ VK_DRIVER_ID_GGP_PROPRIETARY = 11,
+ VK_DRIVER_ID_BROADCOM_PROPRIETARY = 12,
+ VK_DRIVER_ID_MESA_LLVMPIPE = 13,
+ VK_DRIVER_ID_MOLTENVK = 14,
+ VK_DRIVER_ID_COREAVI_PROPRIETARY = 15,
+ VK_DRIVER_ID_JUICE_PROPRIETARY = 16,
+ VK_DRIVER_ID_AMD_PROPRIETARY_KHR = VK_DRIVER_ID_AMD_PROPRIETARY,
+ VK_DRIVER_ID_AMD_OPEN_SOURCE_KHR = VK_DRIVER_ID_AMD_OPEN_SOURCE,
+ VK_DRIVER_ID_MESA_RADV_KHR = VK_DRIVER_ID_MESA_RADV,
+ VK_DRIVER_ID_NVIDIA_PROPRIETARY_KHR = VK_DRIVER_ID_NVIDIA_PROPRIETARY,
+ VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS_KHR = VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS,
+ VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA_KHR = VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA,
+ VK_DRIVER_ID_IMAGINATION_PROPRIETARY_KHR = VK_DRIVER_ID_IMAGINATION_PROPRIETARY,
+ VK_DRIVER_ID_QUALCOMM_PROPRIETARY_KHR = VK_DRIVER_ID_QUALCOMM_PROPRIETARY,
+ VK_DRIVER_ID_ARM_PROPRIETARY_KHR = VK_DRIVER_ID_ARM_PROPRIETARY,
+ VK_DRIVER_ID_GOOGLE_SWIFTSHADER_KHR = VK_DRIVER_ID_GOOGLE_SWIFTSHADER,
+ VK_DRIVER_ID_GGP_PROPRIETARY_KHR = VK_DRIVER_ID_GGP_PROPRIETARY,
+ VK_DRIVER_ID_BROADCOM_PROPRIETARY_KHR = VK_DRIVER_ID_BROADCOM_PROPRIETARY,
+ VK_DRIVER_ID_MAX_ENUM = 0x7FFFFFFF
+} VkDriverId;
+
+typedef enum VkShaderFloatControlsIndependence {
+ VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY = 0,
+ VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL = 1,
+ VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE = 2,
+ VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY_KHR = VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY,
+ VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL_KHR = VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL,
+ VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE_KHR = VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE,
+ VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_MAX_ENUM = 0x7FFFFFFF
+} VkShaderFloatControlsIndependence;
+
+typedef enum VkSamplerReductionMode {
+ VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE = 0,
+ VK_SAMPLER_REDUCTION_MODE_MIN = 1,
+ VK_SAMPLER_REDUCTION_MODE_MAX = 2,
+ VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE_EXT = VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE,
+ VK_SAMPLER_REDUCTION_MODE_MIN_EXT = VK_SAMPLER_REDUCTION_MODE_MIN,
+ VK_SAMPLER_REDUCTION_MODE_MAX_EXT = VK_SAMPLER_REDUCTION_MODE_MAX,
+ VK_SAMPLER_REDUCTION_MODE_MAX_ENUM = 0x7FFFFFFF
+} VkSamplerReductionMode;
+
+typedef enum VkSemaphoreType {
+ VK_SEMAPHORE_TYPE_BINARY = 0,
+ VK_SEMAPHORE_TYPE_TIMELINE = 1,
+ VK_SEMAPHORE_TYPE_BINARY_KHR = VK_SEMAPHORE_TYPE_BINARY,
+ VK_SEMAPHORE_TYPE_TIMELINE_KHR = VK_SEMAPHORE_TYPE_TIMELINE,
+ VK_SEMAPHORE_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkSemaphoreType;
+
+typedef enum VkResolveModeFlagBits {
+ VK_RESOLVE_MODE_NONE = 0,
+ VK_RESOLVE_MODE_SAMPLE_ZERO_BIT = 0x00000001,
+ VK_RESOLVE_MODE_AVERAGE_BIT = 0x00000002,
+ VK_RESOLVE_MODE_MIN_BIT = 0x00000004,
+ VK_RESOLVE_MODE_MAX_BIT = 0x00000008,
+ VK_RESOLVE_MODE_NONE_KHR = VK_RESOLVE_MODE_NONE,
+ VK_RESOLVE_MODE_SAMPLE_ZERO_BIT_KHR = VK_RESOLVE_MODE_SAMPLE_ZERO_BIT,
+ VK_RESOLVE_MODE_AVERAGE_BIT_KHR = VK_RESOLVE_MODE_AVERAGE_BIT,
+ VK_RESOLVE_MODE_MIN_BIT_KHR = VK_RESOLVE_MODE_MIN_BIT,
+ VK_RESOLVE_MODE_MAX_BIT_KHR = VK_RESOLVE_MODE_MAX_BIT,
+ VK_RESOLVE_MODE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkResolveModeFlagBits;
+typedef VkFlags VkResolveModeFlags;
+
+typedef enum VkDescriptorBindingFlagBits {
+ VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT = 0x00000001,
+ VK_DESCRIPTOR_BINDING_UPDATE_UNUSED_WHILE_PENDING_BIT = 0x00000002,
+ VK_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT = 0x00000004,
+ VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT = 0x00000008,
+ VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT_EXT = VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT,
+ VK_DESCRIPTOR_BINDING_UPDATE_UNUSED_WHILE_PENDING_BIT_EXT = VK_DESCRIPTOR_BINDING_UPDATE_UNUSED_WHILE_PENDING_BIT,
+ VK_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT_EXT = VK_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT,
+ VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT_EXT = VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT,
+ VK_DESCRIPTOR_BINDING_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkDescriptorBindingFlagBits;
+typedef VkFlags VkDescriptorBindingFlags;
+
+typedef enum VkSemaphoreWaitFlagBits {
+ VK_SEMAPHORE_WAIT_ANY_BIT = 0x00000001,
+ VK_SEMAPHORE_WAIT_ANY_BIT_KHR = VK_SEMAPHORE_WAIT_ANY_BIT,
+ VK_SEMAPHORE_WAIT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
+} VkSemaphoreWaitFlagBits;
+typedef VkFlags VkSemaphoreWaitFlags;
+typedef struct VkPhysicalDeviceVulkan11Features {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 storageBuffer16BitAccess;
+ VkBool32 uniformAndStorageBuffer16BitAccess;
+ VkBool32 storagePushConstant16;
+ VkBool32 storageInputOutput16;
+ VkBool32 multiview;
+ VkBool32 multiviewGeometryShader;
+ VkBool32 multiviewTessellationShader;
+ VkBool32 variablePointersStorageBuffer;
+ VkBool32 variablePointers;
+ VkBool32 protectedMemory;
+ VkBool32 samplerYcbcrConversion;
+ VkBool32 shaderDrawParameters;
+} VkPhysicalDeviceVulkan11Features;
+
+typedef struct VkPhysicalDeviceVulkan11Properties {
+ VkStructureType sType;
+ void* pNext;
+ uint8_t deviceUUID[VK_UUID_SIZE];
+ uint8_t driverUUID[VK_UUID_SIZE];
+ uint8_t deviceLUID[VK_LUID_SIZE];
+ uint32_t deviceNodeMask;
+ VkBool32 deviceLUIDValid;
+ uint32_t subgroupSize;
+ VkShaderStageFlags subgroupSupportedStages;
+ VkSubgroupFeatureFlags subgroupSupportedOperations;
+ VkBool32 subgroupQuadOperationsInAllStages;
+ VkPointClippingBehavior pointClippingBehavior;
+ uint32_t maxMultiviewViewCount;
+ uint32_t maxMultiviewInstanceIndex;
+ VkBool32 protectedNoFault;
+ uint32_t maxPerSetDescriptors;
+ VkDeviceSize maxMemoryAllocationSize;
+} VkPhysicalDeviceVulkan11Properties;
+
+typedef struct VkPhysicalDeviceVulkan12Features {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 samplerMirrorClampToEdge;
+ VkBool32 drawIndirectCount;
+ VkBool32 storageBuffer8BitAccess;
+ VkBool32 uniformAndStorageBuffer8BitAccess;
+ VkBool32 storagePushConstant8;
+ VkBool32 shaderBufferInt64Atomics;
+ VkBool32 shaderSharedInt64Atomics;
+ VkBool32 shaderFloat16;
+ VkBool32 shaderInt8;
+ VkBool32 descriptorIndexing;
+ VkBool32 shaderInputAttachmentArrayDynamicIndexing;
+ VkBool32 shaderUniformTexelBufferArrayDynamicIndexing;
+ VkBool32 shaderStorageTexelBufferArrayDynamicIndexing;
+ VkBool32 shaderUniformBufferArrayNonUniformIndexing;
+ VkBool32 shaderSampledImageArrayNonUniformIndexing;
+ VkBool32 shaderStorageBufferArrayNonUniformIndexing;
+ VkBool32 shaderStorageImageArrayNonUniformIndexing;
+ VkBool32 shaderInputAttachmentArrayNonUniformIndexing;
+ VkBool32 shaderUniformTexelBufferArrayNonUniformIndexing;
+ VkBool32 shaderStorageTexelBufferArrayNonUniformIndexing;
+ VkBool32 descriptorBindingUniformBufferUpdateAfterBind;
+ VkBool32 descriptorBindingSampledImageUpdateAfterBind;
+ VkBool32 descriptorBindingStorageImageUpdateAfterBind;
+ VkBool32 descriptorBindingStorageBufferUpdateAfterBind;
+ VkBool32 descriptorBindingUniformTexelBufferUpdateAfterBind;
+ VkBool32 descriptorBindingStorageTexelBufferUpdateAfterBind;
+ VkBool32 descriptorBindingUpdateUnusedWhilePending;
+ VkBool32 descriptorBindingPartiallyBound;
+ VkBool32 descriptorBindingVariableDescriptorCount;
+ VkBool32 runtimeDescriptorArray;
+ VkBool32 samplerFilterMinmax;
+ VkBool32 scalarBlockLayout;
+ VkBool32 imagelessFramebuffer;
+ VkBool32 uniformBufferStandardLayout;
+ VkBool32 shaderSubgroupExtendedTypes;
+ VkBool32 separateDepthStencilLayouts;
+ VkBool32 hostQueryReset;
+ VkBool32 timelineSemaphore;
+ VkBool32 bufferDeviceAddress;
+ VkBool32 bufferDeviceAddressCaptureReplay;
+ VkBool32 bufferDeviceAddressMultiDevice;
+ VkBool32 vulkanMemoryModel;
+ VkBool32 vulkanMemoryModelDeviceScope;
+ VkBool32 vulkanMemoryModelAvailabilityVisibilityChains;
+ VkBool32 shaderOutputViewportIndex;
+ VkBool32 shaderOutputLayer;
+ VkBool32 subgroupBroadcastDynamicId;
+} VkPhysicalDeviceVulkan12Features;
+
+typedef struct VkConformanceVersion {
+ uint8_t major;
+ uint8_t minor;
+ uint8_t subminor;
+ uint8_t patch;
+} VkConformanceVersion;
+
+typedef struct VkPhysicalDeviceVulkan12Properties {
+ VkStructureType sType;
+ void* pNext;
+ VkDriverId driverID;
+ char driverName[VK_MAX_DRIVER_NAME_SIZE];
+ char driverInfo[VK_MAX_DRIVER_INFO_SIZE];
+ VkConformanceVersion conformanceVersion;
+ VkShaderFloatControlsIndependence denormBehaviorIndependence;
+ VkShaderFloatControlsIndependence roundingModeIndependence;
+ VkBool32 shaderSignedZeroInfNanPreserveFloat16;
+ VkBool32 shaderSignedZeroInfNanPreserveFloat32;
+ VkBool32 shaderSignedZeroInfNanPreserveFloat64;
+ VkBool32 shaderDenormPreserveFloat16;
+ VkBool32 shaderDenormPreserveFloat32;
+ VkBool32 shaderDenormPreserveFloat64;
+ VkBool32 shaderDenormFlushToZeroFloat16;
+ VkBool32 shaderDenormFlushToZeroFloat32;
+ VkBool32 shaderDenormFlushToZeroFloat64;
+ VkBool32 shaderRoundingModeRTEFloat16;
+ VkBool32 shaderRoundingModeRTEFloat32;
+ VkBool32 shaderRoundingModeRTEFloat64;
+ VkBool32 shaderRoundingModeRTZFloat16;
+ VkBool32 shaderRoundingModeRTZFloat32;
+ VkBool32 shaderRoundingModeRTZFloat64;
+ uint32_t maxUpdateAfterBindDescriptorsInAllPools;
+ VkBool32 shaderUniformBufferArrayNonUniformIndexingNative;
+ VkBool32 shaderSampledImageArrayNonUniformIndexingNative;
+ VkBool32 shaderStorageBufferArrayNonUniformIndexingNative;
+ VkBool32 shaderStorageImageArrayNonUniformIndexingNative;
+ VkBool32 shaderInputAttachmentArrayNonUniformIndexingNative;
+ VkBool32 robustBufferAccessUpdateAfterBind;
+ VkBool32 quadDivergentImplicitLod;
+ uint32_t maxPerStageDescriptorUpdateAfterBindSamplers;
+ uint32_t maxPerStageDescriptorUpdateAfterBindUniformBuffers;
+ uint32_t maxPerStageDescriptorUpdateAfterBindStorageBuffers;
+ uint32_t maxPerStageDescriptorUpdateAfterBindSampledImages;
+ uint32_t maxPerStageDescriptorUpdateAfterBindStorageImages;
+ uint32_t maxPerStageDescriptorUpdateAfterBindInputAttachments;
+ uint32_t maxPerStageUpdateAfterBindResources;
+ uint32_t maxDescriptorSetUpdateAfterBindSamplers;
+ uint32_t maxDescriptorSetUpdateAfterBindUniformBuffers;
+ uint32_t maxDescriptorSetUpdateAfterBindUniformBuffersDynamic;
+ uint32_t maxDescriptorSetUpdateAfterBindStorageBuffers;
+ uint32_t maxDescriptorSetUpdateAfterBindStorageBuffersDynamic;
+ uint32_t maxDescriptorSetUpdateAfterBindSampledImages;
+ uint32_t maxDescriptorSetUpdateAfterBindStorageImages;
+ uint32_t maxDescriptorSetUpdateAfterBindInputAttachments;
+ VkResolveModeFlags supportedDepthResolveModes;
+ VkResolveModeFlags supportedStencilResolveModes;
+ VkBool32 independentResolveNone;
+ VkBool32 independentResolve;
+ VkBool32 filterMinmaxSingleComponentFormats;
+ VkBool32 filterMinmaxImageComponentMapping;
+ uint64_t maxTimelineSemaphoreValueDifference;
+ VkSampleCountFlags framebufferIntegerColorSampleCounts;
+} VkPhysicalDeviceVulkan12Properties;
+
+typedef struct VkImageFormatListCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t viewFormatCount;
+ const VkFormat* pViewFormats;
+} VkImageFormatListCreateInfo;
+
+typedef struct VkAttachmentDescription2 {
+ VkStructureType sType;
+ const void* pNext;
+ VkAttachmentDescriptionFlags flags;
+ VkFormat format;
+ VkSampleCountFlagBits samples;
+ VkAttachmentLoadOp loadOp;
+ VkAttachmentStoreOp storeOp;
+ VkAttachmentLoadOp stencilLoadOp;
+ VkAttachmentStoreOp stencilStoreOp;
+ VkImageLayout initialLayout;
+ VkImageLayout finalLayout;
+} VkAttachmentDescription2;
+
+typedef struct VkAttachmentReference2 {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t attachment;
+ VkImageLayout layout;
+ VkImageAspectFlags aspectMask;
+} VkAttachmentReference2;
+
+typedef struct VkSubpassDescription2 {
+ VkStructureType sType;
+ const void* pNext;
+ VkSubpassDescriptionFlags flags;
+ VkPipelineBindPoint pipelineBindPoint;
+ uint32_t viewMask;
+ uint32_t inputAttachmentCount;
+ const VkAttachmentReference2* pInputAttachments;
+ uint32_t colorAttachmentCount;
+ const VkAttachmentReference2* pColorAttachments;
+ const VkAttachmentReference2* pResolveAttachments;
+ const VkAttachmentReference2* pDepthStencilAttachment;
+ uint32_t preserveAttachmentCount;
+ const uint32_t* pPreserveAttachments;
+} VkSubpassDescription2;
+
+typedef struct VkSubpassDependency2 {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t srcSubpass;
+ uint32_t dstSubpass;
+ VkPipelineStageFlags srcStageMask;
+ VkPipelineStageFlags dstStageMask;
+ VkAccessFlags srcAccessMask;
+ VkAccessFlags dstAccessMask;
+ VkDependencyFlags dependencyFlags;
+ int32_t viewOffset;
+} VkSubpassDependency2;
+
+typedef struct VkRenderPassCreateInfo2 {
+ VkStructureType sType;
+ const void* pNext;
+ VkRenderPassCreateFlags flags;
+ uint32_t attachmentCount;
+ const VkAttachmentDescription2* pAttachments;
+ uint32_t subpassCount;
+ const VkSubpassDescription2* pSubpasses;
+ uint32_t dependencyCount;
+ const VkSubpassDependency2* pDependencies;
+ uint32_t correlatedViewMaskCount;
+ const uint32_t* pCorrelatedViewMasks;
+} VkRenderPassCreateInfo2;
+
+typedef struct VkSubpassBeginInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkSubpassContents contents;
+} VkSubpassBeginInfo;
+
+typedef struct VkSubpassEndInfo {
+ VkStructureType sType;
+ const void* pNext;
+} VkSubpassEndInfo;
+
+typedef struct VkPhysicalDevice8BitStorageFeatures {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 storageBuffer8BitAccess;
+ VkBool32 uniformAndStorageBuffer8BitAccess;
+ VkBool32 storagePushConstant8;
+} VkPhysicalDevice8BitStorageFeatures;
+
+typedef struct VkPhysicalDeviceDriverProperties {
+ VkStructureType sType;
+ void* pNext;
+ VkDriverId driverID;
+ char driverName[VK_MAX_DRIVER_NAME_SIZE];
+ char driverInfo[VK_MAX_DRIVER_INFO_SIZE];
+ VkConformanceVersion conformanceVersion;
+} VkPhysicalDeviceDriverProperties;
+
+typedef struct VkPhysicalDeviceShaderAtomicInt64Features {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 shaderBufferInt64Atomics;
+ VkBool32 shaderSharedInt64Atomics;
+} VkPhysicalDeviceShaderAtomicInt64Features;
+
+typedef struct VkPhysicalDeviceShaderFloat16Int8Features {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 shaderFloat16;
+ VkBool32 shaderInt8;
+} VkPhysicalDeviceShaderFloat16Int8Features;
+
+typedef struct VkPhysicalDeviceFloatControlsProperties {
+ VkStructureType sType;
+ void* pNext;
+ VkShaderFloatControlsIndependence denormBehaviorIndependence;
+ VkShaderFloatControlsIndependence roundingModeIndependence;
+ VkBool32 shaderSignedZeroInfNanPreserveFloat16;
+ VkBool32 shaderSignedZeroInfNanPreserveFloat32;
+ VkBool32 shaderSignedZeroInfNanPreserveFloat64;
+ VkBool32 shaderDenormPreserveFloat16;
+ VkBool32 shaderDenormPreserveFloat32;
+ VkBool32 shaderDenormPreserveFloat64;
+ VkBool32 shaderDenormFlushToZeroFloat16;
+ VkBool32 shaderDenormFlushToZeroFloat32;
+ VkBool32 shaderDenormFlushToZeroFloat64;
+ VkBool32 shaderRoundingModeRTEFloat16;
+ VkBool32 shaderRoundingModeRTEFloat32;
+ VkBool32 shaderRoundingModeRTEFloat64;
+ VkBool32 shaderRoundingModeRTZFloat16;
+ VkBool32 shaderRoundingModeRTZFloat32;
+ VkBool32 shaderRoundingModeRTZFloat64;
+} VkPhysicalDeviceFloatControlsProperties;
+
+typedef struct VkDescriptorSetLayoutBindingFlagsCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t bindingCount;
+ const VkDescriptorBindingFlags* pBindingFlags;
+} VkDescriptorSetLayoutBindingFlagsCreateInfo;
+
+typedef struct VkPhysicalDeviceDescriptorIndexingFeatures {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 shaderInputAttachmentArrayDynamicIndexing;
+ VkBool32 shaderUniformTexelBufferArrayDynamicIndexing;
+ VkBool32 shaderStorageTexelBufferArrayDynamicIndexing;
+ VkBool32 shaderUniformBufferArrayNonUniformIndexing;
+ VkBool32 shaderSampledImageArrayNonUniformIndexing;
+ VkBool32 shaderStorageBufferArrayNonUniformIndexing;
+ VkBool32 shaderStorageImageArrayNonUniformIndexing;
+ VkBool32 shaderInputAttachmentArrayNonUniformIndexing;
+ VkBool32 shaderUniformTexelBufferArrayNonUniformIndexing;
+ VkBool32 shaderStorageTexelBufferArrayNonUniformIndexing;
+ VkBool32 descriptorBindingUniformBufferUpdateAfterBind;
+ VkBool32 descriptorBindingSampledImageUpdateAfterBind;
+ VkBool32 descriptorBindingStorageImageUpdateAfterBind;
+ VkBool32 descriptorBindingStorageBufferUpdateAfterBind;
+ VkBool32 descriptorBindingUniformTexelBufferUpdateAfterBind;
+ VkBool32 descriptorBindingStorageTexelBufferUpdateAfterBind;
+ VkBool32 descriptorBindingUpdateUnusedWhilePending;
+ VkBool32 descriptorBindingPartiallyBound;
+ VkBool32 descriptorBindingVariableDescriptorCount;
+ VkBool32 runtimeDescriptorArray;
+} VkPhysicalDeviceDescriptorIndexingFeatures;
+
+typedef struct VkPhysicalDeviceDescriptorIndexingProperties {
+ VkStructureType sType;
+ void* pNext;
+ uint32_t maxUpdateAfterBindDescriptorsInAllPools;
+ VkBool32 shaderUniformBufferArrayNonUniformIndexingNative;
+ VkBool32 shaderSampledImageArrayNonUniformIndexingNative;
+ VkBool32 shaderStorageBufferArrayNonUniformIndexingNative;
+ VkBool32 shaderStorageImageArrayNonUniformIndexingNative;
+ VkBool32 shaderInputAttachmentArrayNonUniformIndexingNative;
+ VkBool32 robustBufferAccessUpdateAfterBind;
+ VkBool32 quadDivergentImplicitLod;
+ uint32_t maxPerStageDescriptorUpdateAfterBindSamplers;
+ uint32_t maxPerStageDescriptorUpdateAfterBindUniformBuffers;
+ uint32_t maxPerStageDescriptorUpdateAfterBindStorageBuffers;
+ uint32_t maxPerStageDescriptorUpdateAfterBindSampledImages;
+ uint32_t maxPerStageDescriptorUpdateAfterBindStorageImages;
+ uint32_t maxPerStageDescriptorUpdateAfterBindInputAttachments;
+ uint32_t maxPerStageUpdateAfterBindResources;
+ uint32_t maxDescriptorSetUpdateAfterBindSamplers;
+ uint32_t maxDescriptorSetUpdateAfterBindUniformBuffers;
+ uint32_t maxDescriptorSetUpdateAfterBindUniformBuffersDynamic;
+ uint32_t maxDescriptorSetUpdateAfterBindStorageBuffers;
+ uint32_t maxDescriptorSetUpdateAfterBindStorageBuffersDynamic;
+ uint32_t maxDescriptorSetUpdateAfterBindSampledImages;
+ uint32_t maxDescriptorSetUpdateAfterBindStorageImages;
+ uint32_t maxDescriptorSetUpdateAfterBindInputAttachments;
+} VkPhysicalDeviceDescriptorIndexingProperties;
+
+typedef struct VkDescriptorSetVariableDescriptorCountAllocateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t descriptorSetCount;
+ const uint32_t* pDescriptorCounts;
+} VkDescriptorSetVariableDescriptorCountAllocateInfo;
+
+typedef struct VkDescriptorSetVariableDescriptorCountLayoutSupport {
+ VkStructureType sType;
+ void* pNext;
+ uint32_t maxVariableDescriptorCount;
+} VkDescriptorSetVariableDescriptorCountLayoutSupport;
+
+typedef struct VkSubpassDescriptionDepthStencilResolve {
+ VkStructureType sType;
+ const void* pNext;
+ VkResolveModeFlagBits depthResolveMode;
+ VkResolveModeFlagBits stencilResolveMode;
+ const VkAttachmentReference2* pDepthStencilResolveAttachment;
+} VkSubpassDescriptionDepthStencilResolve;
+
+typedef struct VkPhysicalDeviceDepthStencilResolveProperties {
+ VkStructureType sType;
+ void* pNext;
+ VkResolveModeFlags supportedDepthResolveModes;
+ VkResolveModeFlags supportedStencilResolveModes;
+ VkBool32 independentResolveNone;
+ VkBool32 independentResolve;
+} VkPhysicalDeviceDepthStencilResolveProperties;
+
+typedef struct VkPhysicalDeviceScalarBlockLayoutFeatures {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 scalarBlockLayout;
+} VkPhysicalDeviceScalarBlockLayoutFeatures;
+
+typedef struct VkImageStencilUsageCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkImageUsageFlags stencilUsage;
+} VkImageStencilUsageCreateInfo;
+
+typedef struct VkSamplerReductionModeCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkSamplerReductionMode reductionMode;
+} VkSamplerReductionModeCreateInfo;
+
+typedef struct VkPhysicalDeviceSamplerFilterMinmaxProperties {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 filterMinmaxSingleComponentFormats;
+ VkBool32 filterMinmaxImageComponentMapping;
+} VkPhysicalDeviceSamplerFilterMinmaxProperties;
+
+typedef struct VkPhysicalDeviceVulkanMemoryModelFeatures {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 vulkanMemoryModel;
+ VkBool32 vulkanMemoryModelDeviceScope;
+ VkBool32 vulkanMemoryModelAvailabilityVisibilityChains;
+} VkPhysicalDeviceVulkanMemoryModelFeatures;
+
+typedef struct VkPhysicalDeviceImagelessFramebufferFeatures {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 imagelessFramebuffer;
+} VkPhysicalDeviceImagelessFramebufferFeatures;
+
+typedef struct VkFramebufferAttachmentImageInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkImageCreateFlags flags;
+ VkImageUsageFlags usage;
+ uint32_t width;
+ uint32_t height;
+ uint32_t layerCount;
+ uint32_t viewFormatCount;
+ const VkFormat* pViewFormats;
+} VkFramebufferAttachmentImageInfo;
+
+typedef struct VkFramebufferAttachmentsCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t attachmentImageInfoCount;
+ const VkFramebufferAttachmentImageInfo* pAttachmentImageInfos;
+} VkFramebufferAttachmentsCreateInfo;
+
+typedef struct VkRenderPassAttachmentBeginInfo {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t attachmentCount;
+ const VkImageView* pAttachments;
+} VkRenderPassAttachmentBeginInfo;
+
+typedef struct VkPhysicalDeviceUniformBufferStandardLayoutFeatures {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 uniformBufferStandardLayout;
+} VkPhysicalDeviceUniformBufferStandardLayoutFeatures;
+
+typedef struct VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 shaderSubgroupExtendedTypes;
+} VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures;
+
+typedef struct VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 separateDepthStencilLayouts;
+} VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures;
+
+typedef struct VkAttachmentReferenceStencilLayout {
+ VkStructureType sType;
+ void* pNext;
+ VkImageLayout stencilLayout;
+} VkAttachmentReferenceStencilLayout;
+
+typedef struct VkAttachmentDescriptionStencilLayout {
+ VkStructureType sType;
+ void* pNext;
+ VkImageLayout stencilInitialLayout;
+ VkImageLayout stencilFinalLayout;
+} VkAttachmentDescriptionStencilLayout;
+
+typedef struct VkPhysicalDeviceHostQueryResetFeatures {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 hostQueryReset;
+} VkPhysicalDeviceHostQueryResetFeatures;
+
+typedef struct VkPhysicalDeviceTimelineSemaphoreFeatures {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 timelineSemaphore;
+} VkPhysicalDeviceTimelineSemaphoreFeatures;
+
+typedef struct VkPhysicalDeviceTimelineSemaphoreProperties {
+ VkStructureType sType;
+ void* pNext;
+ uint64_t maxTimelineSemaphoreValueDifference;
+} VkPhysicalDeviceTimelineSemaphoreProperties;
+
+typedef struct VkSemaphoreTypeCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkSemaphoreType semaphoreType;
+ uint64_t initialValue;
+} VkSemaphoreTypeCreateInfo;
+
+typedef struct VkTimelineSemaphoreSubmitInfo {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t waitSemaphoreValueCount;
+ const uint64_t* pWaitSemaphoreValues;
+ uint32_t signalSemaphoreValueCount;
+ const uint64_t* pSignalSemaphoreValues;
+} VkTimelineSemaphoreSubmitInfo;
+
+typedef struct VkSemaphoreWaitInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkSemaphoreWaitFlags flags;
+ uint32_t semaphoreCount;
+ const VkSemaphore* pSemaphores;
+ const uint64_t* pValues;
+} VkSemaphoreWaitInfo;
+
+typedef struct VkSemaphoreSignalInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkSemaphore semaphore;
+ uint64_t value;
+} VkSemaphoreSignalInfo;
+
+typedef struct VkPhysicalDeviceBufferDeviceAddressFeatures {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 bufferDeviceAddress;
+ VkBool32 bufferDeviceAddressCaptureReplay;
+ VkBool32 bufferDeviceAddressMultiDevice;
+} VkPhysicalDeviceBufferDeviceAddressFeatures;
+
+typedef struct VkBufferDeviceAddressInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkBuffer buffer;
+} VkBufferDeviceAddressInfo;
+
+typedef struct VkBufferOpaqueCaptureAddressCreateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ uint64_t opaqueCaptureAddress;
+} VkBufferOpaqueCaptureAddressCreateInfo;
+
+typedef struct VkMemoryOpaqueCaptureAddressAllocateInfo {
+ VkStructureType sType;
+ const void* pNext;
+ uint64_t opaqueCaptureAddress;
+} VkMemoryOpaqueCaptureAddressAllocateInfo;
+
+typedef struct VkDeviceMemoryOpaqueCaptureAddressInfo {
+ VkStructureType sType;
+ const void* pNext;
+ VkDeviceMemory memory;
+} VkDeviceMemoryOpaqueCaptureAddressInfo;
+
+typedef void (VKAPI_PTR *PFN_vkCmdDrawIndirectCount)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride);
+typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexedIndirectCount)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateRenderPass2)(VkDevice device, const VkRenderPassCreateInfo2* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass);
+typedef void (VKAPI_PTR *PFN_vkCmdBeginRenderPass2)(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, const VkSubpassBeginInfo* pSubpassBeginInfo);
+typedef void (VKAPI_PTR *PFN_vkCmdNextSubpass2)(VkCommandBuffer commandBuffer, const VkSubpassBeginInfo* pSubpassBeginInfo, const VkSubpassEndInfo* pSubpassEndInfo);
+typedef void (VKAPI_PTR *PFN_vkCmdEndRenderPass2)(VkCommandBuffer commandBuffer, const VkSubpassEndInfo* pSubpassEndInfo);
+typedef void (VKAPI_PTR *PFN_vkResetQueryPool)(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount);
+typedef VkResult (VKAPI_PTR *PFN_vkGetSemaphoreCounterValue)(VkDevice device, VkSemaphore semaphore, uint64_t* pValue);
+typedef VkResult (VKAPI_PTR *PFN_vkWaitSemaphores)(VkDevice device, const VkSemaphoreWaitInfo* pWaitInfo, uint64_t timeout);
+typedef VkResult (VKAPI_PTR *PFN_vkSignalSemaphore)(VkDevice device, const VkSemaphoreSignalInfo* pSignalInfo);
+typedef VkDeviceAddress (VKAPI_PTR *PFN_vkGetBufferDeviceAddress)(VkDevice device, const VkBufferDeviceAddressInfo* pInfo);
+typedef uint64_t (VKAPI_PTR *PFN_vkGetBufferOpaqueCaptureAddress)(VkDevice device, const VkBufferDeviceAddressInfo* pInfo);
+typedef uint64_t (VKAPI_PTR *PFN_vkGetDeviceMemoryOpaqueCaptureAddress)(VkDevice device, const VkDeviceMemoryOpaqueCaptureAddressInfo* pInfo);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndirectCount(
+ VkCommandBuffer commandBuffer,
+ VkBuffer buffer,
+ VkDeviceSize offset,
+ VkBuffer countBuffer,
+ VkDeviceSize countBufferOffset,
+ uint32_t maxDrawCount,
+ uint32_t stride);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexedIndirectCount(
+ VkCommandBuffer commandBuffer,
+ VkBuffer buffer,
+ VkDeviceSize offset,
+ VkBuffer countBuffer,
+ VkDeviceSize countBufferOffset,
+ uint32_t maxDrawCount,
+ uint32_t stride);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateRenderPass2(
+ VkDevice device,
+ const VkRenderPassCreateInfo2* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkRenderPass* pRenderPass);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdBeginRenderPass2(
+ VkCommandBuffer commandBuffer,
+ const VkRenderPassBeginInfo* pRenderPassBegin,
+ const VkSubpassBeginInfo* pSubpassBeginInfo);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdNextSubpass2(
+ VkCommandBuffer commandBuffer,
+ const VkSubpassBeginInfo* pSubpassBeginInfo,
+ const VkSubpassEndInfo* pSubpassEndInfo);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdEndRenderPass2(
+ VkCommandBuffer commandBuffer,
+ const VkSubpassEndInfo* pSubpassEndInfo);
+
+VKAPI_ATTR void VKAPI_CALL vkResetQueryPool(
+ VkDevice device,
+ VkQueryPool queryPool,
+ uint32_t firstQuery,
+ uint32_t queryCount);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetSemaphoreCounterValue(
+ VkDevice device,
+ VkSemaphore semaphore,
+ uint64_t* pValue);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkWaitSemaphores(
+ VkDevice device,
+ const VkSemaphoreWaitInfo* pWaitInfo,
+ uint64_t timeout);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkSignalSemaphore(
+ VkDevice device,
+ const VkSemaphoreSignalInfo* pSignalInfo);
+
+VKAPI_ATTR VkDeviceAddress VKAPI_CALL vkGetBufferDeviceAddress(
+ VkDevice device,
+ const VkBufferDeviceAddressInfo* pInfo);
+
+VKAPI_ATTR uint64_t VKAPI_CALL vkGetBufferOpaqueCaptureAddress(
+ VkDevice device,
+ const VkBufferDeviceAddressInfo* pInfo);
+
+VKAPI_ATTR uint64_t VKAPI_CALL vkGetDeviceMemoryOpaqueCaptureAddress(
+ VkDevice device,
+ const VkDeviceMemoryOpaqueCaptureAddressInfo* pInfo);
+#endif
+
+
+#define VK_KHR_surface 1
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSurfaceKHR)
+#define VK_KHR_SURFACE_SPEC_VERSION 25
+#define VK_KHR_SURFACE_EXTENSION_NAME "VK_KHR_surface"
+
+typedef enum VkPresentModeKHR {
+ VK_PRESENT_MODE_IMMEDIATE_KHR = 0,
+ VK_PRESENT_MODE_MAILBOX_KHR = 1,
+ VK_PRESENT_MODE_FIFO_KHR = 2,
+ VK_PRESENT_MODE_FIFO_RELAXED_KHR = 3,
+ VK_PRESENT_MODE_SHARED_DEMAND_REFRESH_KHR = 1000111000,
+ VK_PRESENT_MODE_SHARED_CONTINUOUS_REFRESH_KHR = 1000111001,
+ VK_PRESENT_MODE_MAX_ENUM_KHR = 0x7FFFFFFF
+} VkPresentModeKHR;
+
+typedef enum VkColorSpaceKHR {
+ VK_COLOR_SPACE_SRGB_NONLINEAR_KHR = 0,
+ VK_COLOR_SPACE_DISPLAY_P3_NONLINEAR_EXT = 1000104001,
+ VK_COLOR_SPACE_EXTENDED_SRGB_LINEAR_EXT = 1000104002,
+ VK_COLOR_SPACE_DISPLAY_P3_LINEAR_EXT = 1000104003,
+ VK_COLOR_SPACE_DCI_P3_NONLINEAR_EXT = 1000104004,
+ VK_COLOR_SPACE_BT709_LINEAR_EXT = 1000104005,
+ VK_COLOR_SPACE_BT709_NONLINEAR_EXT = 1000104006,
+ VK_COLOR_SPACE_BT2020_LINEAR_EXT = 1000104007,
+ VK_COLOR_SPACE_HDR10_ST2084_EXT = 1000104008,
+ VK_COLOR_SPACE_DOLBYVISION_EXT = 1000104009,
+ VK_COLOR_SPACE_HDR10_HLG_EXT = 1000104010,
+ VK_COLOR_SPACE_ADOBERGB_LINEAR_EXT = 1000104011,
+ VK_COLOR_SPACE_ADOBERGB_NONLINEAR_EXT = 1000104012,
+ VK_COLOR_SPACE_PASS_THROUGH_EXT = 1000104013,
+ VK_COLOR_SPACE_EXTENDED_SRGB_NONLINEAR_EXT = 1000104014,
+ VK_COLOR_SPACE_DISPLAY_NATIVE_AMD = 1000213000,
+ VK_COLORSPACE_SRGB_NONLINEAR_KHR = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR,
+ VK_COLOR_SPACE_DCI_P3_LINEAR_EXT = VK_COLOR_SPACE_DISPLAY_P3_LINEAR_EXT,
+ VK_COLOR_SPACE_MAX_ENUM_KHR = 0x7FFFFFFF
+} VkColorSpaceKHR;
+
+typedef enum VkSurfaceTransformFlagBitsKHR {
+ VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR = 0x00000001,
+ VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR = 0x00000002,
+ VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR = 0x00000004,
+ VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR = 0x00000008,
+ VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_BIT_KHR = 0x00000010,
+ VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_90_BIT_KHR = 0x00000020,
+ VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_180_BIT_KHR = 0x00000040,
+ VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_270_BIT_KHR = 0x00000080,
+ VK_SURFACE_TRANSFORM_INHERIT_BIT_KHR = 0x00000100,
+ VK_SURFACE_TRANSFORM_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
+} VkSurfaceTransformFlagBitsKHR;
+
+typedef enum VkCompositeAlphaFlagBitsKHR {
+ VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR = 0x00000001,
+ VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR = 0x00000002,
+ VK_COMPOSITE_ALPHA_POST_MULTIPLIED_BIT_KHR = 0x00000004,
+ VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR = 0x00000008,
+ VK_COMPOSITE_ALPHA_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
+} VkCompositeAlphaFlagBitsKHR;
+typedef VkFlags VkCompositeAlphaFlagsKHR;
+typedef VkFlags VkSurfaceTransformFlagsKHR;
+typedef struct VkSurfaceCapabilitiesKHR {
+ uint32_t minImageCount;
+ uint32_t maxImageCount;
+ VkExtent2D currentExtent;
+ VkExtent2D minImageExtent;
+ VkExtent2D maxImageExtent;
+ uint32_t maxImageArrayLayers;
+ VkSurfaceTransformFlagsKHR supportedTransforms;
+ VkSurfaceTransformFlagBitsKHR currentTransform;
+ VkCompositeAlphaFlagsKHR supportedCompositeAlpha;
+ VkImageUsageFlags supportedUsageFlags;
+} VkSurfaceCapabilitiesKHR;
+
+typedef struct VkSurfaceFormatKHR {
+ VkFormat format;
+ VkColorSpaceKHR colorSpace;
+} VkSurfaceFormatKHR;
+
+typedef void (VKAPI_PTR *PFN_vkDestroySurfaceKHR)(VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, VkSurfaceKHR surface, VkBool32* pSupported);
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilitiesKHR* pSurfaceCapabilities);
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceFormatsKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pSurfaceFormatCount, VkSurfaceFormatKHR* pSurfaceFormats);
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfacePresentModesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pPresentModeCount, VkPresentModeKHR* pPresentModes);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkDestroySurfaceKHR(
+ VkInstance instance,
+ VkSurfaceKHR surface,
+ const VkAllocationCallbacks* pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceSupportKHR(
+ VkPhysicalDevice physicalDevice,
+ uint32_t queueFamilyIndex,
+ VkSurfaceKHR surface,
+ VkBool32* pSupported);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceCapabilitiesKHR(
+ VkPhysicalDevice physicalDevice,
+ VkSurfaceKHR surface,
+ VkSurfaceCapabilitiesKHR* pSurfaceCapabilities);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceFormatsKHR(
+ VkPhysicalDevice physicalDevice,
+ VkSurfaceKHR surface,
+ uint32_t* pSurfaceFormatCount,
+ VkSurfaceFormatKHR* pSurfaceFormats);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfacePresentModesKHR(
+ VkPhysicalDevice physicalDevice,
+ VkSurfaceKHR surface,
+ uint32_t* pPresentModeCount,
+ VkPresentModeKHR* pPresentModes);
+#endif
+
+
+#define VK_KHR_swapchain 1
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSwapchainKHR)
+#define VK_KHR_SWAPCHAIN_SPEC_VERSION 70
+#define VK_KHR_SWAPCHAIN_EXTENSION_NAME "VK_KHR_swapchain"
+
+typedef enum VkSwapchainCreateFlagBitsKHR {
+ VK_SWAPCHAIN_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT_KHR = 0x00000001,
+ VK_SWAPCHAIN_CREATE_PROTECTED_BIT_KHR = 0x00000002,
+ VK_SWAPCHAIN_CREATE_MUTABLE_FORMAT_BIT_KHR = 0x00000004,
+ VK_SWAPCHAIN_CREATE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
+} VkSwapchainCreateFlagBitsKHR;
+typedef VkFlags VkSwapchainCreateFlagsKHR;
+
+typedef enum VkDeviceGroupPresentModeFlagBitsKHR {
+ VK_DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR = 0x00000001,
+ VK_DEVICE_GROUP_PRESENT_MODE_REMOTE_BIT_KHR = 0x00000002,
+ VK_DEVICE_GROUP_PRESENT_MODE_SUM_BIT_KHR = 0x00000004,
+ VK_DEVICE_GROUP_PRESENT_MODE_LOCAL_MULTI_DEVICE_BIT_KHR = 0x00000008,
+ VK_DEVICE_GROUP_PRESENT_MODE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
+} VkDeviceGroupPresentModeFlagBitsKHR;
+typedef VkFlags VkDeviceGroupPresentModeFlagsKHR;
+typedef struct VkSwapchainCreateInfoKHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkSwapchainCreateFlagsKHR flags;
+ VkSurfaceKHR surface;
+ uint32_t minImageCount;
+ VkFormat imageFormat;
+ VkColorSpaceKHR imageColorSpace;
+ VkExtent2D imageExtent;
+ uint32_t imageArrayLayers;
+ VkImageUsageFlags imageUsage;
+ VkSharingMode imageSharingMode;
+ uint32_t queueFamilyIndexCount;
+ const uint32_t* pQueueFamilyIndices;
+ VkSurfaceTransformFlagBitsKHR preTransform;
+ VkCompositeAlphaFlagBitsKHR compositeAlpha;
+ VkPresentModeKHR presentMode;
+ VkBool32 clipped;
+ VkSwapchainKHR oldSwapchain;
+} VkSwapchainCreateInfoKHR;
+
+typedef struct VkPresentInfoKHR {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t waitSemaphoreCount;
+ const VkSemaphore* pWaitSemaphores;
+ uint32_t swapchainCount;
+ const VkSwapchainKHR* pSwapchains;
+ const uint32_t* pImageIndices;
+ VkResult* pResults;
+} VkPresentInfoKHR;
+
+typedef struct VkImageSwapchainCreateInfoKHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkSwapchainKHR swapchain;
+} VkImageSwapchainCreateInfoKHR;
+
+typedef struct VkBindImageMemorySwapchainInfoKHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkSwapchainKHR swapchain;
+ uint32_t imageIndex;
+} VkBindImageMemorySwapchainInfoKHR;
+
+typedef struct VkAcquireNextImageInfoKHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkSwapchainKHR swapchain;
+ uint64_t timeout;
+ VkSemaphore semaphore;
+ VkFence fence;
+ uint32_t deviceMask;
+} VkAcquireNextImageInfoKHR;
+
+typedef struct VkDeviceGroupPresentCapabilitiesKHR {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t presentMask[VK_MAX_DEVICE_GROUP_SIZE];
+ VkDeviceGroupPresentModeFlagsKHR modes;
+} VkDeviceGroupPresentCapabilitiesKHR;
+
+typedef struct VkDeviceGroupPresentInfoKHR {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t swapchainCount;
+ const uint32_t* pDeviceMasks;
+ VkDeviceGroupPresentModeFlagBitsKHR mode;
+} VkDeviceGroupPresentInfoKHR;
+
+typedef struct VkDeviceGroupSwapchainCreateInfoKHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkDeviceGroupPresentModeFlagsKHR modes;
+} VkDeviceGroupSwapchainCreateInfoKHR;
+
+typedef VkResult (VKAPI_PTR *PFN_vkCreateSwapchainKHR)(VkDevice device, const VkSwapchainCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchain);
+typedef void (VKAPI_PTR *PFN_vkDestroySwapchainKHR)(VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkGetSwapchainImagesKHR)(VkDevice device, VkSwapchainKHR swapchain, uint32_t* pSwapchainImageCount, VkImage* pSwapchainImages);
+typedef VkResult (VKAPI_PTR *PFN_vkAcquireNextImageKHR)(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore, VkFence fence, uint32_t* pImageIndex);
+typedef VkResult (VKAPI_PTR *PFN_vkQueuePresentKHR)(VkQueue queue, const VkPresentInfoKHR* pPresentInfo);
+typedef VkResult (VKAPI_PTR *PFN_vkGetDeviceGroupPresentCapabilitiesKHR)(VkDevice device, VkDeviceGroupPresentCapabilitiesKHR* pDeviceGroupPresentCapabilities);
+typedef VkResult (VKAPI_PTR *PFN_vkGetDeviceGroupSurfacePresentModesKHR)(VkDevice device, VkSurfaceKHR surface, VkDeviceGroupPresentModeFlagsKHR* pModes);
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDevicePresentRectanglesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pRectCount, VkRect2D* pRects);
+typedef VkResult (VKAPI_PTR *PFN_vkAcquireNextImage2KHR)(VkDevice device, const VkAcquireNextImageInfoKHR* pAcquireInfo, uint32_t* pImageIndex);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateSwapchainKHR(
+ VkDevice device,
+ const VkSwapchainCreateInfoKHR* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkSwapchainKHR* pSwapchain);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroySwapchainKHR(
+ VkDevice device,
+ VkSwapchainKHR swapchain,
+ const VkAllocationCallbacks* pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetSwapchainImagesKHR(
+ VkDevice device,
+ VkSwapchainKHR swapchain,
+ uint32_t* pSwapchainImageCount,
+ VkImage* pSwapchainImages);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkAcquireNextImageKHR(
+ VkDevice device,
+ VkSwapchainKHR swapchain,
+ uint64_t timeout,
+ VkSemaphore semaphore,
+ VkFence fence,
+ uint32_t* pImageIndex);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkQueuePresentKHR(
+ VkQueue queue,
+ const VkPresentInfoKHR* pPresentInfo);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetDeviceGroupPresentCapabilitiesKHR(
+ VkDevice device,
+ VkDeviceGroupPresentCapabilitiesKHR* pDeviceGroupPresentCapabilities);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetDeviceGroupSurfacePresentModesKHR(
+ VkDevice device,
+ VkSurfaceKHR surface,
+ VkDeviceGroupPresentModeFlagsKHR* pModes);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDevicePresentRectanglesKHR(
+ VkPhysicalDevice physicalDevice,
+ VkSurfaceKHR surface,
+ uint32_t* pRectCount,
+ VkRect2D* pRects);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkAcquireNextImage2KHR(
+ VkDevice device,
+ const VkAcquireNextImageInfoKHR* pAcquireInfo,
+ uint32_t* pImageIndex);
+#endif
+
+
+#define VK_KHR_display 1
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDisplayKHR)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDisplayModeKHR)
+#define VK_KHR_DISPLAY_SPEC_VERSION 23
+#define VK_KHR_DISPLAY_EXTENSION_NAME "VK_KHR_display"
+typedef VkFlags VkDisplayModeCreateFlagsKHR;
+
+typedef enum VkDisplayPlaneAlphaFlagBitsKHR {
+ VK_DISPLAY_PLANE_ALPHA_OPAQUE_BIT_KHR = 0x00000001,
+ VK_DISPLAY_PLANE_ALPHA_GLOBAL_BIT_KHR = 0x00000002,
+ VK_DISPLAY_PLANE_ALPHA_PER_PIXEL_BIT_KHR = 0x00000004,
+ VK_DISPLAY_PLANE_ALPHA_PER_PIXEL_PREMULTIPLIED_BIT_KHR = 0x00000008,
+ VK_DISPLAY_PLANE_ALPHA_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
+} VkDisplayPlaneAlphaFlagBitsKHR;
+typedef VkFlags VkDisplayPlaneAlphaFlagsKHR;
+typedef VkFlags VkDisplaySurfaceCreateFlagsKHR;
+typedef struct VkDisplayModeParametersKHR {
+ VkExtent2D visibleRegion;
+ uint32_t refreshRate;
+} VkDisplayModeParametersKHR;
+
+typedef struct VkDisplayModeCreateInfoKHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkDisplayModeCreateFlagsKHR flags;
+ VkDisplayModeParametersKHR parameters;
+} VkDisplayModeCreateInfoKHR;
+
+typedef struct VkDisplayModePropertiesKHR {
+ VkDisplayModeKHR displayMode;
+ VkDisplayModeParametersKHR parameters;
+} VkDisplayModePropertiesKHR;
+
+typedef struct VkDisplayPlaneCapabilitiesKHR {
+ VkDisplayPlaneAlphaFlagsKHR supportedAlpha;
+ VkOffset2D minSrcPosition;
+ VkOffset2D maxSrcPosition;
+ VkExtent2D minSrcExtent;
+ VkExtent2D maxSrcExtent;
+ VkOffset2D minDstPosition;
+ VkOffset2D maxDstPosition;
+ VkExtent2D minDstExtent;
+ VkExtent2D maxDstExtent;
+} VkDisplayPlaneCapabilitiesKHR;
+
+typedef struct VkDisplayPlanePropertiesKHR {
+ VkDisplayKHR currentDisplay;
+ uint32_t currentStackIndex;
+} VkDisplayPlanePropertiesKHR;
+
+typedef struct VkDisplayPropertiesKHR {
+ VkDisplayKHR display;
+ const char* displayName;
+ VkExtent2D physicalDimensions;
+ VkExtent2D physicalResolution;
+ VkSurfaceTransformFlagsKHR supportedTransforms;
+ VkBool32 planeReorderPossible;
+ VkBool32 persistentContent;
+} VkDisplayPropertiesKHR;
+
+typedef struct VkDisplaySurfaceCreateInfoKHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkDisplaySurfaceCreateFlagsKHR flags;
+ VkDisplayModeKHR displayMode;
+ uint32_t planeIndex;
+ uint32_t planeStackIndex;
+ VkSurfaceTransformFlagBitsKHR transform;
+ float globalAlpha;
+ VkDisplayPlaneAlphaFlagBitsKHR alphaMode;
+ VkExtent2D imageExtent;
+} VkDisplaySurfaceCreateInfoKHR;
+
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceDisplayPropertiesKHR)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkDisplayPropertiesKHR* pProperties);
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceDisplayPlanePropertiesKHR)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkDisplayPlanePropertiesKHR* pProperties);
+typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayPlaneSupportedDisplaysKHR)(VkPhysicalDevice physicalDevice, uint32_t planeIndex, uint32_t* pDisplayCount, VkDisplayKHR* pDisplays);
+typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayModePropertiesKHR)(VkPhysicalDevice physicalDevice, VkDisplayKHR display, uint32_t* pPropertyCount, VkDisplayModePropertiesKHR* pProperties);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateDisplayModeKHR)(VkPhysicalDevice physicalDevice, VkDisplayKHR display, const VkDisplayModeCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDisplayModeKHR* pMode);
+typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayPlaneCapabilitiesKHR)(VkPhysicalDevice physicalDevice, VkDisplayModeKHR mode, uint32_t planeIndex, VkDisplayPlaneCapabilitiesKHR* pCapabilities);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateDisplayPlaneSurfaceKHR)(VkInstance instance, const VkDisplaySurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceDisplayPropertiesKHR(
+ VkPhysicalDevice physicalDevice,
+ uint32_t* pPropertyCount,
+ VkDisplayPropertiesKHR* pProperties);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceDisplayPlanePropertiesKHR(
+ VkPhysicalDevice physicalDevice,
+ uint32_t* pPropertyCount,
+ VkDisplayPlanePropertiesKHR* pProperties);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayPlaneSupportedDisplaysKHR(
+ VkPhysicalDevice physicalDevice,
+ uint32_t planeIndex,
+ uint32_t* pDisplayCount,
+ VkDisplayKHR* pDisplays);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayModePropertiesKHR(
+ VkPhysicalDevice physicalDevice,
+ VkDisplayKHR display,
+ uint32_t* pPropertyCount,
+ VkDisplayModePropertiesKHR* pProperties);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateDisplayModeKHR(
+ VkPhysicalDevice physicalDevice,
+ VkDisplayKHR display,
+ const VkDisplayModeCreateInfoKHR* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkDisplayModeKHR* pMode);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayPlaneCapabilitiesKHR(
+ VkPhysicalDevice physicalDevice,
+ VkDisplayModeKHR mode,
+ uint32_t planeIndex,
+ VkDisplayPlaneCapabilitiesKHR* pCapabilities);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateDisplayPlaneSurfaceKHR(
+ VkInstance instance,
+ const VkDisplaySurfaceCreateInfoKHR* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkSurfaceKHR* pSurface);
+#endif
+
+
+#define VK_KHR_display_swapchain 1
+#define VK_KHR_DISPLAY_SWAPCHAIN_SPEC_VERSION 10
+#define VK_KHR_DISPLAY_SWAPCHAIN_EXTENSION_NAME "VK_KHR_display_swapchain"
+typedef struct VkDisplayPresentInfoKHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkRect2D srcRect;
+ VkRect2D dstRect;
+ VkBool32 persistent;
+} VkDisplayPresentInfoKHR;
+
+typedef VkResult (VKAPI_PTR *PFN_vkCreateSharedSwapchainsKHR)(VkDevice device, uint32_t swapchainCount, const VkSwapchainCreateInfoKHR* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchains);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateSharedSwapchainsKHR(
+ VkDevice device,
+ uint32_t swapchainCount,
+ const VkSwapchainCreateInfoKHR* pCreateInfos,
+ const VkAllocationCallbacks* pAllocator,
+ VkSwapchainKHR* pSwapchains);
+#endif
+
+
+#define VK_KHR_sampler_mirror_clamp_to_edge 1
+#define VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_SPEC_VERSION 3
+#define VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME "VK_KHR_sampler_mirror_clamp_to_edge"
+
+
+#define VK_KHR_multiview 1
+#define VK_KHR_MULTIVIEW_SPEC_VERSION 1
+#define VK_KHR_MULTIVIEW_EXTENSION_NAME "VK_KHR_multiview"
+typedef VkRenderPassMultiviewCreateInfo VkRenderPassMultiviewCreateInfoKHR;
+
+typedef VkPhysicalDeviceMultiviewFeatures VkPhysicalDeviceMultiviewFeaturesKHR;
+
+typedef VkPhysicalDeviceMultiviewProperties VkPhysicalDeviceMultiviewPropertiesKHR;
+
+
+
+#define VK_KHR_get_physical_device_properties2 1
+#define VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_SPEC_VERSION 2
+#define VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME "VK_KHR_get_physical_device_properties2"
+typedef VkPhysicalDeviceFeatures2 VkPhysicalDeviceFeatures2KHR;
+
+typedef VkPhysicalDeviceProperties2 VkPhysicalDeviceProperties2KHR;
+
+typedef VkFormatProperties2 VkFormatProperties2KHR;
+
+typedef VkImageFormatProperties2 VkImageFormatProperties2KHR;
+
+typedef VkPhysicalDeviceImageFormatInfo2 VkPhysicalDeviceImageFormatInfo2KHR;
+
+typedef VkQueueFamilyProperties2 VkQueueFamilyProperties2KHR;
+
+typedef VkPhysicalDeviceMemoryProperties2 VkPhysicalDeviceMemoryProperties2KHR;
+
+typedef VkSparseImageFormatProperties2 VkSparseImageFormatProperties2KHR;
+
+typedef VkPhysicalDeviceSparseImageFormatInfo2 VkPhysicalDeviceSparseImageFormatInfo2KHR;
+
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFeatures2KHR)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2* pFeatures);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceProperties2KHR)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties2* pProperties);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFormatProperties2KHR)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties2* pFormatProperties);
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties2KHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo, VkImageFormatProperties2* pImageFormatProperties);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties2KHR)(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties2* pQueueFamilyProperties);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceMemoryProperties2KHR)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties2* pMemoryProperties);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties2KHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSparseImageFormatInfo2* pFormatInfo, uint32_t* pPropertyCount, VkSparseImageFormatProperties2* pProperties);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFeatures2KHR(
+ VkPhysicalDevice physicalDevice,
+ VkPhysicalDeviceFeatures2* pFeatures);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceProperties2KHR(
+ VkPhysicalDevice physicalDevice,
+ VkPhysicalDeviceProperties2* pProperties);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFormatProperties2KHR(
+ VkPhysicalDevice physicalDevice,
+ VkFormat format,
+ VkFormatProperties2* pFormatProperties);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceImageFormatProperties2KHR(
+ VkPhysicalDevice physicalDevice,
+ const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo,
+ VkImageFormatProperties2* pImageFormatProperties);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceQueueFamilyProperties2KHR(
+ VkPhysicalDevice physicalDevice,
+ uint32_t* pQueueFamilyPropertyCount,
+ VkQueueFamilyProperties2* pQueueFamilyProperties);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceMemoryProperties2KHR(
+ VkPhysicalDevice physicalDevice,
+ VkPhysicalDeviceMemoryProperties2* pMemoryProperties);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceSparseImageFormatProperties2KHR(
+ VkPhysicalDevice physicalDevice,
+ const VkPhysicalDeviceSparseImageFormatInfo2* pFormatInfo,
+ uint32_t* pPropertyCount,
+ VkSparseImageFormatProperties2* pProperties);
+#endif
+
+
+#define VK_KHR_device_group 1
+#define VK_KHR_DEVICE_GROUP_SPEC_VERSION 4
+#define VK_KHR_DEVICE_GROUP_EXTENSION_NAME "VK_KHR_device_group"
+typedef VkPeerMemoryFeatureFlags VkPeerMemoryFeatureFlagsKHR;
+
+typedef VkPeerMemoryFeatureFlagBits VkPeerMemoryFeatureFlagBitsKHR;
+
+typedef VkMemoryAllocateFlags VkMemoryAllocateFlagsKHR;
+
+typedef VkMemoryAllocateFlagBits VkMemoryAllocateFlagBitsKHR;
+
+typedef VkMemoryAllocateFlagsInfo VkMemoryAllocateFlagsInfoKHR;
+
+typedef VkDeviceGroupRenderPassBeginInfo VkDeviceGroupRenderPassBeginInfoKHR;
+
+typedef VkDeviceGroupCommandBufferBeginInfo VkDeviceGroupCommandBufferBeginInfoKHR;
+
+typedef VkDeviceGroupSubmitInfo VkDeviceGroupSubmitInfoKHR;
+
+typedef VkDeviceGroupBindSparseInfo VkDeviceGroupBindSparseInfoKHR;
+
+typedef VkBindBufferMemoryDeviceGroupInfo VkBindBufferMemoryDeviceGroupInfoKHR;
+
+typedef VkBindImageMemoryDeviceGroupInfo VkBindImageMemoryDeviceGroupInfoKHR;
+
+typedef void (VKAPI_PTR *PFN_vkGetDeviceGroupPeerMemoryFeaturesKHR)(VkDevice device, uint32_t heapIndex, uint32_t localDeviceIndex, uint32_t remoteDeviceIndex, VkPeerMemoryFeatureFlags* pPeerMemoryFeatures);
+typedef void (VKAPI_PTR *PFN_vkCmdSetDeviceMaskKHR)(VkCommandBuffer commandBuffer, uint32_t deviceMask);
+typedef void (VKAPI_PTR *PFN_vkCmdDispatchBaseKHR)(VkCommandBuffer commandBuffer, uint32_t baseGroupX, uint32_t baseGroupY, uint32_t baseGroupZ, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkGetDeviceGroupPeerMemoryFeaturesKHR(
+ VkDevice device,
+ uint32_t heapIndex,
+ uint32_t localDeviceIndex,
+ uint32_t remoteDeviceIndex,
+ VkPeerMemoryFeatureFlags* pPeerMemoryFeatures);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetDeviceMaskKHR(
+ VkCommandBuffer commandBuffer,
+ uint32_t deviceMask);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdDispatchBaseKHR(
+ VkCommandBuffer commandBuffer,
+ uint32_t baseGroupX,
+ uint32_t baseGroupY,
+ uint32_t baseGroupZ,
+ uint32_t groupCountX,
+ uint32_t groupCountY,
+ uint32_t groupCountZ);
+#endif
+
+
+#define VK_KHR_shader_draw_parameters 1
+#define VK_KHR_SHADER_DRAW_PARAMETERS_SPEC_VERSION 1
+#define VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME "VK_KHR_shader_draw_parameters"
+
+
+#define VK_KHR_maintenance1 1
+#define VK_KHR_MAINTENANCE1_SPEC_VERSION 2
+#define VK_KHR_MAINTENANCE1_EXTENSION_NAME "VK_KHR_maintenance1"
+typedef VkCommandPoolTrimFlags VkCommandPoolTrimFlagsKHR;
+
+typedef void (VKAPI_PTR *PFN_vkTrimCommandPoolKHR)(VkDevice device, VkCommandPool commandPool, VkCommandPoolTrimFlags flags);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkTrimCommandPoolKHR(
+ VkDevice device,
+ VkCommandPool commandPool,
+ VkCommandPoolTrimFlags flags);
+#endif
+
+
+#define VK_KHR_device_group_creation 1
+#define VK_KHR_DEVICE_GROUP_CREATION_SPEC_VERSION 1
+#define VK_KHR_DEVICE_GROUP_CREATION_EXTENSION_NAME "VK_KHR_device_group_creation"
+#define VK_MAX_DEVICE_GROUP_SIZE_KHR VK_MAX_DEVICE_GROUP_SIZE
+typedef VkPhysicalDeviceGroupProperties VkPhysicalDeviceGroupPropertiesKHR;
+
+typedef VkDeviceGroupDeviceCreateInfo VkDeviceGroupDeviceCreateInfoKHR;
+
+typedef VkResult (VKAPI_PTR *PFN_vkEnumeratePhysicalDeviceGroupsKHR)(VkInstance instance, uint32_t* pPhysicalDeviceGroupCount, VkPhysicalDeviceGroupProperties* pPhysicalDeviceGroupProperties);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkEnumeratePhysicalDeviceGroupsKHR(
+ VkInstance instance,
+ uint32_t* pPhysicalDeviceGroupCount,
+ VkPhysicalDeviceGroupProperties* pPhysicalDeviceGroupProperties);
+#endif
+
+
+#define VK_KHR_external_memory_capabilities 1
+#define VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_SPEC_VERSION 1
+#define VK_KHR_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME "VK_KHR_external_memory_capabilities"
+#define VK_LUID_SIZE_KHR VK_LUID_SIZE
+typedef VkExternalMemoryHandleTypeFlags VkExternalMemoryHandleTypeFlagsKHR;
+
+typedef VkExternalMemoryHandleTypeFlagBits VkExternalMemoryHandleTypeFlagBitsKHR;
+
+typedef VkExternalMemoryFeatureFlags VkExternalMemoryFeatureFlagsKHR;
+
+typedef VkExternalMemoryFeatureFlagBits VkExternalMemoryFeatureFlagBitsKHR;
+
+typedef VkExternalMemoryProperties VkExternalMemoryPropertiesKHR;
+
+typedef VkPhysicalDeviceExternalImageFormatInfo VkPhysicalDeviceExternalImageFormatInfoKHR;
+
+typedef VkExternalImageFormatProperties VkExternalImageFormatPropertiesKHR;
+
+typedef VkPhysicalDeviceExternalBufferInfo VkPhysicalDeviceExternalBufferInfoKHR;
+
+typedef VkExternalBufferProperties VkExternalBufferPropertiesKHR;
+
+typedef VkPhysicalDeviceIDProperties VkPhysicalDeviceIDPropertiesKHR;
+
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalBufferPropertiesKHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalBufferInfo* pExternalBufferInfo, VkExternalBufferProperties* pExternalBufferProperties);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceExternalBufferPropertiesKHR(
+ VkPhysicalDevice physicalDevice,
+ const VkPhysicalDeviceExternalBufferInfo* pExternalBufferInfo,
+ VkExternalBufferProperties* pExternalBufferProperties);
+#endif
+
+
+#define VK_KHR_external_memory 1
+#define VK_KHR_EXTERNAL_MEMORY_SPEC_VERSION 1
+#define VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME "VK_KHR_external_memory"
+#define VK_QUEUE_FAMILY_EXTERNAL_KHR VK_QUEUE_FAMILY_EXTERNAL
+typedef VkExternalMemoryImageCreateInfo VkExternalMemoryImageCreateInfoKHR;
+
+typedef VkExternalMemoryBufferCreateInfo VkExternalMemoryBufferCreateInfoKHR;
+
+typedef VkExportMemoryAllocateInfo VkExportMemoryAllocateInfoKHR;
+
+
+
+#define VK_KHR_external_memory_fd 1
+#define VK_KHR_EXTERNAL_MEMORY_FD_SPEC_VERSION 1
+#define VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME "VK_KHR_external_memory_fd"
+typedef struct VkImportMemoryFdInfoKHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkExternalMemoryHandleTypeFlagBits handleType;
+ int fd;
+} VkImportMemoryFdInfoKHR;
+
+typedef struct VkMemoryFdPropertiesKHR {
+ VkStructureType sType;
+ void* pNext;
+ uint32_t memoryTypeBits;
+} VkMemoryFdPropertiesKHR;
+
+typedef struct VkMemoryGetFdInfoKHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkDeviceMemory memory;
+ VkExternalMemoryHandleTypeFlagBits handleType;
+} VkMemoryGetFdInfoKHR;
+
+typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryFdKHR)(VkDevice device, const VkMemoryGetFdInfoKHR* pGetFdInfo, int* pFd);
+typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryFdPropertiesKHR)(VkDevice device, VkExternalMemoryHandleTypeFlagBits handleType, int fd, VkMemoryFdPropertiesKHR* pMemoryFdProperties);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryFdKHR(
+ VkDevice device,
+ const VkMemoryGetFdInfoKHR* pGetFdInfo,
+ int* pFd);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryFdPropertiesKHR(
+ VkDevice device,
+ VkExternalMemoryHandleTypeFlagBits handleType,
+ int fd,
+ VkMemoryFdPropertiesKHR* pMemoryFdProperties);
+#endif
+
+
+#define VK_KHR_external_semaphore_capabilities 1
+#define VK_KHR_EXTERNAL_SEMAPHORE_CAPABILITIES_SPEC_VERSION 1
+#define VK_KHR_EXTERNAL_SEMAPHORE_CAPABILITIES_EXTENSION_NAME "VK_KHR_external_semaphore_capabilities"
+typedef VkExternalSemaphoreHandleTypeFlags VkExternalSemaphoreHandleTypeFlagsKHR;
+
+typedef VkExternalSemaphoreHandleTypeFlagBits VkExternalSemaphoreHandleTypeFlagBitsKHR;
+
+typedef VkExternalSemaphoreFeatureFlags VkExternalSemaphoreFeatureFlagsKHR;
+
+typedef VkExternalSemaphoreFeatureFlagBits VkExternalSemaphoreFeatureFlagBitsKHR;
+
+typedef VkPhysicalDeviceExternalSemaphoreInfo VkPhysicalDeviceExternalSemaphoreInfoKHR;
+
+typedef VkExternalSemaphoreProperties VkExternalSemaphorePropertiesKHR;
+
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalSemaphorePropertiesKHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalSemaphoreInfo* pExternalSemaphoreInfo, VkExternalSemaphoreProperties* pExternalSemaphoreProperties);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceExternalSemaphorePropertiesKHR(
+ VkPhysicalDevice physicalDevice,
+ const VkPhysicalDeviceExternalSemaphoreInfo* pExternalSemaphoreInfo,
+ VkExternalSemaphoreProperties* pExternalSemaphoreProperties);
+#endif
+
+
+#define VK_KHR_external_semaphore 1
+#define VK_KHR_EXTERNAL_SEMAPHORE_SPEC_VERSION 1
+#define VK_KHR_EXTERNAL_SEMAPHORE_EXTENSION_NAME "VK_KHR_external_semaphore"
+typedef VkSemaphoreImportFlags VkSemaphoreImportFlagsKHR;
+
+typedef VkSemaphoreImportFlagBits VkSemaphoreImportFlagBitsKHR;
+
+typedef VkExportSemaphoreCreateInfo VkExportSemaphoreCreateInfoKHR;
+
+
+
+#define VK_KHR_external_semaphore_fd 1
+#define VK_KHR_EXTERNAL_SEMAPHORE_FD_SPEC_VERSION 1
+#define VK_KHR_EXTERNAL_SEMAPHORE_FD_EXTENSION_NAME "VK_KHR_external_semaphore_fd"
+typedef struct VkImportSemaphoreFdInfoKHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkSemaphore semaphore;
+ VkSemaphoreImportFlags flags;
+ VkExternalSemaphoreHandleTypeFlagBits handleType;
+ int fd;
+} VkImportSemaphoreFdInfoKHR;
+
+typedef struct VkSemaphoreGetFdInfoKHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkSemaphore semaphore;
+ VkExternalSemaphoreHandleTypeFlagBits handleType;
+} VkSemaphoreGetFdInfoKHR;
+
+typedef VkResult (VKAPI_PTR *PFN_vkImportSemaphoreFdKHR)(VkDevice device, const VkImportSemaphoreFdInfoKHR* pImportSemaphoreFdInfo);
+typedef VkResult (VKAPI_PTR *PFN_vkGetSemaphoreFdKHR)(VkDevice device, const VkSemaphoreGetFdInfoKHR* pGetFdInfo, int* pFd);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkImportSemaphoreFdKHR(
+ VkDevice device,
+ const VkImportSemaphoreFdInfoKHR* pImportSemaphoreFdInfo);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetSemaphoreFdKHR(
+ VkDevice device,
+ const VkSemaphoreGetFdInfoKHR* pGetFdInfo,
+ int* pFd);
+#endif
+
+
+#define VK_KHR_push_descriptor 1
+#define VK_KHR_PUSH_DESCRIPTOR_SPEC_VERSION 2
+#define VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME "VK_KHR_push_descriptor"
+typedef struct VkPhysicalDevicePushDescriptorPropertiesKHR {
+ VkStructureType sType;
+ void* pNext;
+ uint32_t maxPushDescriptors;
+} VkPhysicalDevicePushDescriptorPropertiesKHR;
+
+typedef void (VKAPI_PTR *PFN_vkCmdPushDescriptorSetKHR)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t set, uint32_t descriptorWriteCount, const VkWriteDescriptorSet* pDescriptorWrites);
+typedef void (VKAPI_PTR *PFN_vkCmdPushDescriptorSetWithTemplateKHR)(VkCommandBuffer commandBuffer, VkDescriptorUpdateTemplate descriptorUpdateTemplate, VkPipelineLayout layout, uint32_t set, const void* pData);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkCmdPushDescriptorSetKHR(
+ VkCommandBuffer commandBuffer,
+ VkPipelineBindPoint pipelineBindPoint,
+ VkPipelineLayout layout,
+ uint32_t set,
+ uint32_t descriptorWriteCount,
+ const VkWriteDescriptorSet* pDescriptorWrites);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdPushDescriptorSetWithTemplateKHR(
+ VkCommandBuffer commandBuffer,
+ VkDescriptorUpdateTemplate descriptorUpdateTemplate,
+ VkPipelineLayout layout,
+ uint32_t set,
+ const void* pData);
+#endif
+
+
+#define VK_KHR_shader_float16_int8 1
+#define VK_KHR_SHADER_FLOAT16_INT8_SPEC_VERSION 1
+#define VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME "VK_KHR_shader_float16_int8"
+typedef VkPhysicalDeviceShaderFloat16Int8Features VkPhysicalDeviceShaderFloat16Int8FeaturesKHR;
+
+typedef VkPhysicalDeviceShaderFloat16Int8Features VkPhysicalDeviceFloat16Int8FeaturesKHR;
+
+
+
+#define VK_KHR_16bit_storage 1
+#define VK_KHR_16BIT_STORAGE_SPEC_VERSION 1
+#define VK_KHR_16BIT_STORAGE_EXTENSION_NAME "VK_KHR_16bit_storage"
+typedef VkPhysicalDevice16BitStorageFeatures VkPhysicalDevice16BitStorageFeaturesKHR;
+
+
+
+#define VK_KHR_incremental_present 1
+#define VK_KHR_INCREMENTAL_PRESENT_SPEC_VERSION 2
+#define VK_KHR_INCREMENTAL_PRESENT_EXTENSION_NAME "VK_KHR_incremental_present"
+typedef struct VkRectLayerKHR {
+ VkOffset2D offset;
+ VkExtent2D extent;
+ uint32_t layer;
+} VkRectLayerKHR;
+
+typedef struct VkPresentRegionKHR {
+ uint32_t rectangleCount;
+ const VkRectLayerKHR* pRectangles;
+} VkPresentRegionKHR;
+
+typedef struct VkPresentRegionsKHR {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t swapchainCount;
+ const VkPresentRegionKHR* pRegions;
+} VkPresentRegionsKHR;
+
+
+
+#define VK_KHR_descriptor_update_template 1
+typedef VkDescriptorUpdateTemplate VkDescriptorUpdateTemplateKHR;
+
+#define VK_KHR_DESCRIPTOR_UPDATE_TEMPLATE_SPEC_VERSION 1
+#define VK_KHR_DESCRIPTOR_UPDATE_TEMPLATE_EXTENSION_NAME "VK_KHR_descriptor_update_template"
+typedef VkDescriptorUpdateTemplateType VkDescriptorUpdateTemplateTypeKHR;
+
+typedef VkDescriptorUpdateTemplateCreateFlags VkDescriptorUpdateTemplateCreateFlagsKHR;
+
+typedef VkDescriptorUpdateTemplateEntry VkDescriptorUpdateTemplateEntryKHR;
+
+typedef VkDescriptorUpdateTemplateCreateInfo VkDescriptorUpdateTemplateCreateInfoKHR;
+
+typedef VkResult (VKAPI_PTR *PFN_vkCreateDescriptorUpdateTemplateKHR)(VkDevice device, const VkDescriptorUpdateTemplateCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorUpdateTemplate* pDescriptorUpdateTemplate);
+typedef void (VKAPI_PTR *PFN_vkDestroyDescriptorUpdateTemplateKHR)(VkDevice device, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const VkAllocationCallbacks* pAllocator);
+typedef void (VKAPI_PTR *PFN_vkUpdateDescriptorSetWithTemplateKHR)(VkDevice device, VkDescriptorSet descriptorSet, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const void* pData);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateDescriptorUpdateTemplateKHR(
+ VkDevice device,
+ const VkDescriptorUpdateTemplateCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkDescriptorUpdateTemplate* pDescriptorUpdateTemplate);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyDescriptorUpdateTemplateKHR(
+ VkDevice device,
+ VkDescriptorUpdateTemplate descriptorUpdateTemplate,
+ const VkAllocationCallbacks* pAllocator);
+
+VKAPI_ATTR void VKAPI_CALL vkUpdateDescriptorSetWithTemplateKHR(
+ VkDevice device,
+ VkDescriptorSet descriptorSet,
+ VkDescriptorUpdateTemplate descriptorUpdateTemplate,
+ const void* pData);
+#endif
+
+
+#define VK_KHR_imageless_framebuffer 1
+#define VK_KHR_IMAGELESS_FRAMEBUFFER_SPEC_VERSION 1
+#define VK_KHR_IMAGELESS_FRAMEBUFFER_EXTENSION_NAME "VK_KHR_imageless_framebuffer"
+typedef VkPhysicalDeviceImagelessFramebufferFeatures VkPhysicalDeviceImagelessFramebufferFeaturesKHR;
+
+typedef VkFramebufferAttachmentsCreateInfo VkFramebufferAttachmentsCreateInfoKHR;
+
+typedef VkFramebufferAttachmentImageInfo VkFramebufferAttachmentImageInfoKHR;
+
+typedef VkRenderPassAttachmentBeginInfo VkRenderPassAttachmentBeginInfoKHR;
+
+
+
+#define VK_KHR_create_renderpass2 1
+#define VK_KHR_CREATE_RENDERPASS_2_SPEC_VERSION 1
+#define VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME "VK_KHR_create_renderpass2"
+typedef VkRenderPassCreateInfo2 VkRenderPassCreateInfo2KHR;
+
+typedef VkAttachmentDescription2 VkAttachmentDescription2KHR;
+
+typedef VkAttachmentReference2 VkAttachmentReference2KHR;
+
+typedef VkSubpassDescription2 VkSubpassDescription2KHR;
+
+typedef VkSubpassDependency2 VkSubpassDependency2KHR;
+
+typedef VkSubpassBeginInfo VkSubpassBeginInfoKHR;
+
+typedef VkSubpassEndInfo VkSubpassEndInfoKHR;
+
+typedef VkResult (VKAPI_PTR *PFN_vkCreateRenderPass2KHR)(VkDevice device, const VkRenderPassCreateInfo2* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass);
+typedef void (VKAPI_PTR *PFN_vkCmdBeginRenderPass2KHR)(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, const VkSubpassBeginInfo* pSubpassBeginInfo);
+typedef void (VKAPI_PTR *PFN_vkCmdNextSubpass2KHR)(VkCommandBuffer commandBuffer, const VkSubpassBeginInfo* pSubpassBeginInfo, const VkSubpassEndInfo* pSubpassEndInfo);
+typedef void (VKAPI_PTR *PFN_vkCmdEndRenderPass2KHR)(VkCommandBuffer commandBuffer, const VkSubpassEndInfo* pSubpassEndInfo);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateRenderPass2KHR(
+ VkDevice device,
+ const VkRenderPassCreateInfo2* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkRenderPass* pRenderPass);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdBeginRenderPass2KHR(
+ VkCommandBuffer commandBuffer,
+ const VkRenderPassBeginInfo* pRenderPassBegin,
+ const VkSubpassBeginInfo* pSubpassBeginInfo);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdNextSubpass2KHR(
+ VkCommandBuffer commandBuffer,
+ const VkSubpassBeginInfo* pSubpassBeginInfo,
+ const VkSubpassEndInfo* pSubpassEndInfo);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdEndRenderPass2KHR(
+ VkCommandBuffer commandBuffer,
+ const VkSubpassEndInfo* pSubpassEndInfo);
+#endif
+
+
+#define VK_KHR_shared_presentable_image 1
+#define VK_KHR_SHARED_PRESENTABLE_IMAGE_SPEC_VERSION 1
+#define VK_KHR_SHARED_PRESENTABLE_IMAGE_EXTENSION_NAME "VK_KHR_shared_presentable_image"
+typedef struct VkSharedPresentSurfaceCapabilitiesKHR {
+ VkStructureType sType;
+ void* pNext;
+ VkImageUsageFlags sharedPresentSupportedUsageFlags;
+} VkSharedPresentSurfaceCapabilitiesKHR;
+
+typedef VkResult (VKAPI_PTR *PFN_vkGetSwapchainStatusKHR)(VkDevice device, VkSwapchainKHR swapchain);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkGetSwapchainStatusKHR(
+ VkDevice device,
+ VkSwapchainKHR swapchain);
+#endif
+
+
+#define VK_KHR_external_fence_capabilities 1
+#define VK_KHR_EXTERNAL_FENCE_CAPABILITIES_SPEC_VERSION 1
+#define VK_KHR_EXTERNAL_FENCE_CAPABILITIES_EXTENSION_NAME "VK_KHR_external_fence_capabilities"
+typedef VkExternalFenceHandleTypeFlags VkExternalFenceHandleTypeFlagsKHR;
+
+typedef VkExternalFenceHandleTypeFlagBits VkExternalFenceHandleTypeFlagBitsKHR;
+
+typedef VkExternalFenceFeatureFlags VkExternalFenceFeatureFlagsKHR;
+
+typedef VkExternalFenceFeatureFlagBits VkExternalFenceFeatureFlagBitsKHR;
+
+typedef VkPhysicalDeviceExternalFenceInfo VkPhysicalDeviceExternalFenceInfoKHR;
+
+typedef VkExternalFenceProperties VkExternalFencePropertiesKHR;
+
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalFencePropertiesKHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalFenceInfo* pExternalFenceInfo, VkExternalFenceProperties* pExternalFenceProperties);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceExternalFencePropertiesKHR(
+ VkPhysicalDevice physicalDevice,
+ const VkPhysicalDeviceExternalFenceInfo* pExternalFenceInfo,
+ VkExternalFenceProperties* pExternalFenceProperties);
+#endif
+
+
+#define VK_KHR_external_fence 1
+#define VK_KHR_EXTERNAL_FENCE_SPEC_VERSION 1
+#define VK_KHR_EXTERNAL_FENCE_EXTENSION_NAME "VK_KHR_external_fence"
+typedef VkFenceImportFlags VkFenceImportFlagsKHR;
+
+typedef VkFenceImportFlagBits VkFenceImportFlagBitsKHR;
+
+typedef VkExportFenceCreateInfo VkExportFenceCreateInfoKHR;
+
+
+
+#define VK_KHR_external_fence_fd 1
+#define VK_KHR_EXTERNAL_FENCE_FD_SPEC_VERSION 1
+#define VK_KHR_EXTERNAL_FENCE_FD_EXTENSION_NAME "VK_KHR_external_fence_fd"
+typedef struct VkImportFenceFdInfoKHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkFence fence;
+ VkFenceImportFlags flags;
+ VkExternalFenceHandleTypeFlagBits handleType;
+ int fd;
+} VkImportFenceFdInfoKHR;
+
+typedef struct VkFenceGetFdInfoKHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkFence fence;
+ VkExternalFenceHandleTypeFlagBits handleType;
+} VkFenceGetFdInfoKHR;
+
+typedef VkResult (VKAPI_PTR *PFN_vkImportFenceFdKHR)(VkDevice device, const VkImportFenceFdInfoKHR* pImportFenceFdInfo);
+typedef VkResult (VKAPI_PTR *PFN_vkGetFenceFdKHR)(VkDevice device, const VkFenceGetFdInfoKHR* pGetFdInfo, int* pFd);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkImportFenceFdKHR(
+ VkDevice device,
+ const VkImportFenceFdInfoKHR* pImportFenceFdInfo);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetFenceFdKHR(
+ VkDevice device,
+ const VkFenceGetFdInfoKHR* pGetFdInfo,
+ int* pFd);
+#endif
+
+
+#define VK_KHR_performance_query 1
+#define VK_KHR_PERFORMANCE_QUERY_SPEC_VERSION 1
+#define VK_KHR_PERFORMANCE_QUERY_EXTENSION_NAME "VK_KHR_performance_query"
+
+typedef enum VkPerformanceCounterUnitKHR {
+ VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR = 0,
+ VK_PERFORMANCE_COUNTER_UNIT_PERCENTAGE_KHR = 1,
+ VK_PERFORMANCE_COUNTER_UNIT_NANOSECONDS_KHR = 2,
+ VK_PERFORMANCE_COUNTER_UNIT_BYTES_KHR = 3,
+ VK_PERFORMANCE_COUNTER_UNIT_BYTES_PER_SECOND_KHR = 4,
+ VK_PERFORMANCE_COUNTER_UNIT_KELVIN_KHR = 5,
+ VK_PERFORMANCE_COUNTER_UNIT_WATTS_KHR = 6,
+ VK_PERFORMANCE_COUNTER_UNIT_VOLTS_KHR = 7,
+ VK_PERFORMANCE_COUNTER_UNIT_AMPS_KHR = 8,
+ VK_PERFORMANCE_COUNTER_UNIT_HERTZ_KHR = 9,
+ VK_PERFORMANCE_COUNTER_UNIT_CYCLES_KHR = 10,
+ VK_PERFORMANCE_COUNTER_UNIT_MAX_ENUM_KHR = 0x7FFFFFFF
+} VkPerformanceCounterUnitKHR;
+
+typedef enum VkPerformanceCounterScopeKHR {
+ VK_PERFORMANCE_COUNTER_SCOPE_COMMAND_BUFFER_KHR = 0,
+ VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR = 1,
+ VK_PERFORMANCE_COUNTER_SCOPE_COMMAND_KHR = 2,
+ VK_QUERY_SCOPE_COMMAND_BUFFER_KHR = VK_PERFORMANCE_COUNTER_SCOPE_COMMAND_BUFFER_KHR,
+ VK_QUERY_SCOPE_RENDER_PASS_KHR = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
+ VK_QUERY_SCOPE_COMMAND_KHR = VK_PERFORMANCE_COUNTER_SCOPE_COMMAND_KHR,
+ VK_PERFORMANCE_COUNTER_SCOPE_MAX_ENUM_KHR = 0x7FFFFFFF
+} VkPerformanceCounterScopeKHR;
+
+typedef enum VkPerformanceCounterStorageKHR {
+ VK_PERFORMANCE_COUNTER_STORAGE_INT32_KHR = 0,
+ VK_PERFORMANCE_COUNTER_STORAGE_INT64_KHR = 1,
+ VK_PERFORMANCE_COUNTER_STORAGE_UINT32_KHR = 2,
+ VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR = 3,
+ VK_PERFORMANCE_COUNTER_STORAGE_FLOAT32_KHR = 4,
+ VK_PERFORMANCE_COUNTER_STORAGE_FLOAT64_KHR = 5,
+ VK_PERFORMANCE_COUNTER_STORAGE_MAX_ENUM_KHR = 0x7FFFFFFF
+} VkPerformanceCounterStorageKHR;
+
+typedef enum VkPerformanceCounterDescriptionFlagBitsKHR {
+ VK_PERFORMANCE_COUNTER_DESCRIPTION_PERFORMANCE_IMPACTING_BIT_KHR = 0x00000001,
+ VK_PERFORMANCE_COUNTER_DESCRIPTION_CONCURRENTLY_IMPACTED_BIT_KHR = 0x00000002,
+ VK_PERFORMANCE_COUNTER_DESCRIPTION_PERFORMANCE_IMPACTING_KHR = VK_PERFORMANCE_COUNTER_DESCRIPTION_PERFORMANCE_IMPACTING_BIT_KHR,
+ VK_PERFORMANCE_COUNTER_DESCRIPTION_CONCURRENTLY_IMPACTED_KHR = VK_PERFORMANCE_COUNTER_DESCRIPTION_CONCURRENTLY_IMPACTED_BIT_KHR,
+ VK_PERFORMANCE_COUNTER_DESCRIPTION_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
+} VkPerformanceCounterDescriptionFlagBitsKHR;
+typedef VkFlags VkPerformanceCounterDescriptionFlagsKHR;
+
+typedef enum VkAcquireProfilingLockFlagBitsKHR {
+ VK_ACQUIRE_PROFILING_LOCK_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
+} VkAcquireProfilingLockFlagBitsKHR;
+typedef VkFlags VkAcquireProfilingLockFlagsKHR;
+typedef struct VkPhysicalDevicePerformanceQueryFeaturesKHR {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 performanceCounterQueryPools;
+ VkBool32 performanceCounterMultipleQueryPools;
+} VkPhysicalDevicePerformanceQueryFeaturesKHR;
+
+typedef struct VkPhysicalDevicePerformanceQueryPropertiesKHR {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 allowCommandBufferQueryCopies;
+} VkPhysicalDevicePerformanceQueryPropertiesKHR;
+
+typedef struct VkPerformanceCounterKHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkPerformanceCounterUnitKHR unit;
+ VkPerformanceCounterScopeKHR scope;
+ VkPerformanceCounterStorageKHR storage;
+ uint8_t uuid[VK_UUID_SIZE];
+} VkPerformanceCounterKHR;
+
+typedef struct VkPerformanceCounterDescriptionKHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkPerformanceCounterDescriptionFlagsKHR flags;
+ char name[VK_MAX_DESCRIPTION_SIZE];
+ char category[VK_MAX_DESCRIPTION_SIZE];
+ char description[VK_MAX_DESCRIPTION_SIZE];
+} VkPerformanceCounterDescriptionKHR;
+
+typedef struct VkQueryPoolPerformanceCreateInfoKHR {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t queueFamilyIndex;
+ uint32_t counterIndexCount;
+ const uint32_t* pCounterIndices;
+} VkQueryPoolPerformanceCreateInfoKHR;
+
+typedef union VkPerformanceCounterResultKHR {
+ int32_t int32;
+ int64_t int64;
+ uint32_t uint32;
+ uint64_t uint64;
+ float float32;
+ double float64;
+} VkPerformanceCounterResultKHR;
+
+typedef struct VkAcquireProfilingLockInfoKHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkAcquireProfilingLockFlagsKHR flags;
+ uint64_t timeout;
+} VkAcquireProfilingLockInfoKHR;
+
+typedef struct VkPerformanceQuerySubmitInfoKHR {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t counterPassIndex;
+} VkPerformanceQuerySubmitInfoKHR;
+
+typedef VkResult (VKAPI_PTR *PFN_vkEnumeratePhysicalDeviceQueueFamilyPerformanceQueryCountersKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, uint32_t* pCounterCount, VkPerformanceCounterKHR* pCounters, VkPerformanceCounterDescriptionKHR* pCounterDescriptions);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceQueueFamilyPerformanceQueryPassesKHR)(VkPhysicalDevice physicalDevice, const VkQueryPoolPerformanceCreateInfoKHR* pPerformanceQueryCreateInfo, uint32_t* pNumPasses);
+typedef VkResult (VKAPI_PTR *PFN_vkAcquireProfilingLockKHR)(VkDevice device, const VkAcquireProfilingLockInfoKHR* pInfo);
+typedef void (VKAPI_PTR *PFN_vkReleaseProfilingLockKHR)(VkDevice device);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkEnumeratePhysicalDeviceQueueFamilyPerformanceQueryCountersKHR(
+ VkPhysicalDevice physicalDevice,
+ uint32_t queueFamilyIndex,
+ uint32_t* pCounterCount,
+ VkPerformanceCounterKHR* pCounters,
+ VkPerformanceCounterDescriptionKHR* pCounterDescriptions);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceQueueFamilyPerformanceQueryPassesKHR(
+ VkPhysicalDevice physicalDevice,
+ const VkQueryPoolPerformanceCreateInfoKHR* pPerformanceQueryCreateInfo,
+ uint32_t* pNumPasses);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkAcquireProfilingLockKHR(
+ VkDevice device,
+ const VkAcquireProfilingLockInfoKHR* pInfo);
+
+VKAPI_ATTR void VKAPI_CALL vkReleaseProfilingLockKHR(
+ VkDevice device);
+#endif
+
+
+#define VK_KHR_maintenance2 1
+#define VK_KHR_MAINTENANCE2_SPEC_VERSION 1
+#define VK_KHR_MAINTENANCE2_EXTENSION_NAME "VK_KHR_maintenance2"
+typedef VkPointClippingBehavior VkPointClippingBehaviorKHR;
+
+typedef VkTessellationDomainOrigin VkTessellationDomainOriginKHR;
+
+typedef VkPhysicalDevicePointClippingProperties VkPhysicalDevicePointClippingPropertiesKHR;
+
+typedef VkRenderPassInputAttachmentAspectCreateInfo VkRenderPassInputAttachmentAspectCreateInfoKHR;
+
+typedef VkInputAttachmentAspectReference VkInputAttachmentAspectReferenceKHR;
+
+typedef VkImageViewUsageCreateInfo VkImageViewUsageCreateInfoKHR;
+
+typedef VkPipelineTessellationDomainOriginStateCreateInfo VkPipelineTessellationDomainOriginStateCreateInfoKHR;
+
+
+
+#define VK_KHR_get_surface_capabilities2 1
+#define VK_KHR_GET_SURFACE_CAPABILITIES_2_SPEC_VERSION 1
+#define VK_KHR_GET_SURFACE_CAPABILITIES_2_EXTENSION_NAME "VK_KHR_get_surface_capabilities2"
+typedef struct VkPhysicalDeviceSurfaceInfo2KHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkSurfaceKHR surface;
+} VkPhysicalDeviceSurfaceInfo2KHR;
+
+typedef struct VkSurfaceCapabilities2KHR {
+ VkStructureType sType;
+ void* pNext;
+ VkSurfaceCapabilitiesKHR surfaceCapabilities;
+} VkSurfaceCapabilities2KHR;
+
+typedef struct VkSurfaceFormat2KHR {
+ VkStructureType sType;
+ void* pNext;
+ VkSurfaceFormatKHR surfaceFormat;
+} VkSurfaceFormat2KHR;
+
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceCapabilities2KHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo, VkSurfaceCapabilities2KHR* pSurfaceCapabilities);
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceFormats2KHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo, uint32_t* pSurfaceFormatCount, VkSurfaceFormat2KHR* pSurfaceFormats);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceCapabilities2KHR(
+ VkPhysicalDevice physicalDevice,
+ const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo,
+ VkSurfaceCapabilities2KHR* pSurfaceCapabilities);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceFormats2KHR(
+ VkPhysicalDevice physicalDevice,
+ const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo,
+ uint32_t* pSurfaceFormatCount,
+ VkSurfaceFormat2KHR* pSurfaceFormats);
+#endif
+
+
+#define VK_KHR_variable_pointers 1
+#define VK_KHR_VARIABLE_POINTERS_SPEC_VERSION 1
+#define VK_KHR_VARIABLE_POINTERS_EXTENSION_NAME "VK_KHR_variable_pointers"
+typedef VkPhysicalDeviceVariablePointersFeatures VkPhysicalDeviceVariablePointerFeaturesKHR;
+
+typedef VkPhysicalDeviceVariablePointersFeatures VkPhysicalDeviceVariablePointersFeaturesKHR;
+
+
+
+#define VK_KHR_get_display_properties2 1
+#define VK_KHR_GET_DISPLAY_PROPERTIES_2_SPEC_VERSION 1
+#define VK_KHR_GET_DISPLAY_PROPERTIES_2_EXTENSION_NAME "VK_KHR_get_display_properties2"
+typedef struct VkDisplayProperties2KHR {
+ VkStructureType sType;
+ void* pNext;
+ VkDisplayPropertiesKHR displayProperties;
+} VkDisplayProperties2KHR;
+
+typedef struct VkDisplayPlaneProperties2KHR {
+ VkStructureType sType;
+ void* pNext;
+ VkDisplayPlanePropertiesKHR displayPlaneProperties;
+} VkDisplayPlaneProperties2KHR;
+
+typedef struct VkDisplayModeProperties2KHR {
+ VkStructureType sType;
+ void* pNext;
+ VkDisplayModePropertiesKHR displayModeProperties;
+} VkDisplayModeProperties2KHR;
+
+typedef struct VkDisplayPlaneInfo2KHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkDisplayModeKHR mode;
+ uint32_t planeIndex;
+} VkDisplayPlaneInfo2KHR;
+
+typedef struct VkDisplayPlaneCapabilities2KHR {
+ VkStructureType sType;
+ void* pNext;
+ VkDisplayPlaneCapabilitiesKHR capabilities;
+} VkDisplayPlaneCapabilities2KHR;
+
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceDisplayProperties2KHR)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkDisplayProperties2KHR* pProperties);
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceDisplayPlaneProperties2KHR)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkDisplayPlaneProperties2KHR* pProperties);
+typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayModeProperties2KHR)(VkPhysicalDevice physicalDevice, VkDisplayKHR display, uint32_t* pPropertyCount, VkDisplayModeProperties2KHR* pProperties);
+typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayPlaneCapabilities2KHR)(VkPhysicalDevice physicalDevice, const VkDisplayPlaneInfo2KHR* pDisplayPlaneInfo, VkDisplayPlaneCapabilities2KHR* pCapabilities);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceDisplayProperties2KHR(
+ VkPhysicalDevice physicalDevice,
+ uint32_t* pPropertyCount,
+ VkDisplayProperties2KHR* pProperties);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceDisplayPlaneProperties2KHR(
+ VkPhysicalDevice physicalDevice,
+ uint32_t* pPropertyCount,
+ VkDisplayPlaneProperties2KHR* pProperties);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayModeProperties2KHR(
+ VkPhysicalDevice physicalDevice,
+ VkDisplayKHR display,
+ uint32_t* pPropertyCount,
+ VkDisplayModeProperties2KHR* pProperties);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayPlaneCapabilities2KHR(
+ VkPhysicalDevice physicalDevice,
+ const VkDisplayPlaneInfo2KHR* pDisplayPlaneInfo,
+ VkDisplayPlaneCapabilities2KHR* pCapabilities);
+#endif
+
+
+#define VK_KHR_dedicated_allocation 1
+#define VK_KHR_DEDICATED_ALLOCATION_SPEC_VERSION 3
+#define VK_KHR_DEDICATED_ALLOCATION_EXTENSION_NAME "VK_KHR_dedicated_allocation"
+typedef VkMemoryDedicatedRequirements VkMemoryDedicatedRequirementsKHR;
+
+typedef VkMemoryDedicatedAllocateInfo VkMemoryDedicatedAllocateInfoKHR;
+
+
+
+#define VK_KHR_storage_buffer_storage_class 1
+#define VK_KHR_STORAGE_BUFFER_STORAGE_CLASS_SPEC_VERSION 1
+#define VK_KHR_STORAGE_BUFFER_STORAGE_CLASS_EXTENSION_NAME "VK_KHR_storage_buffer_storage_class"
+
+
+#define VK_KHR_relaxed_block_layout 1
+#define VK_KHR_RELAXED_BLOCK_LAYOUT_SPEC_VERSION 1
+#define VK_KHR_RELAXED_BLOCK_LAYOUT_EXTENSION_NAME "VK_KHR_relaxed_block_layout"
+
+
+#define VK_KHR_get_memory_requirements2 1
+#define VK_KHR_GET_MEMORY_REQUIREMENTS_2_SPEC_VERSION 1
+#define VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME "VK_KHR_get_memory_requirements2"
+typedef VkBufferMemoryRequirementsInfo2 VkBufferMemoryRequirementsInfo2KHR;
+
+typedef VkImageMemoryRequirementsInfo2 VkImageMemoryRequirementsInfo2KHR;
+
+typedef VkImageSparseMemoryRequirementsInfo2 VkImageSparseMemoryRequirementsInfo2KHR;
+
+typedef VkMemoryRequirements2 VkMemoryRequirements2KHR;
+
+typedef VkSparseImageMemoryRequirements2 VkSparseImageMemoryRequirements2KHR;
+
+typedef void (VKAPI_PTR *PFN_vkGetImageMemoryRequirements2KHR)(VkDevice device, const VkImageMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements);
+typedef void (VKAPI_PTR *PFN_vkGetBufferMemoryRequirements2KHR)(VkDevice device, const VkBufferMemoryRequirementsInfo2* pInfo, VkMemoryRequirements2* pMemoryRequirements);
+typedef void (VKAPI_PTR *PFN_vkGetImageSparseMemoryRequirements2KHR)(VkDevice device, const VkImageSparseMemoryRequirementsInfo2* pInfo, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2* pSparseMemoryRequirements);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkGetImageMemoryRequirements2KHR(
+ VkDevice device,
+ const VkImageMemoryRequirementsInfo2* pInfo,
+ VkMemoryRequirements2* pMemoryRequirements);
+
+VKAPI_ATTR void VKAPI_CALL vkGetBufferMemoryRequirements2KHR(
+ VkDevice device,
+ const VkBufferMemoryRequirementsInfo2* pInfo,
+ VkMemoryRequirements2* pMemoryRequirements);
+
+VKAPI_ATTR void VKAPI_CALL vkGetImageSparseMemoryRequirements2KHR(
+ VkDevice device,
+ const VkImageSparseMemoryRequirementsInfo2* pInfo,
+ uint32_t* pSparseMemoryRequirementCount,
+ VkSparseImageMemoryRequirements2* pSparseMemoryRequirements);
+#endif
+
+
+#define VK_KHR_image_format_list 1
+#define VK_KHR_IMAGE_FORMAT_LIST_SPEC_VERSION 1
+#define VK_KHR_IMAGE_FORMAT_LIST_EXTENSION_NAME "VK_KHR_image_format_list"
+typedef VkImageFormatListCreateInfo VkImageFormatListCreateInfoKHR;
+
+
+
+#define VK_KHR_sampler_ycbcr_conversion 1
+typedef VkSamplerYcbcrConversion VkSamplerYcbcrConversionKHR;
+
+#define VK_KHR_SAMPLER_YCBCR_CONVERSION_SPEC_VERSION 14
+#define VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME "VK_KHR_sampler_ycbcr_conversion"
+typedef VkSamplerYcbcrModelConversion VkSamplerYcbcrModelConversionKHR;
+
+typedef VkSamplerYcbcrRange VkSamplerYcbcrRangeKHR;
+
+typedef VkChromaLocation VkChromaLocationKHR;
+
+typedef VkSamplerYcbcrConversionCreateInfo VkSamplerYcbcrConversionCreateInfoKHR;
+
+typedef VkSamplerYcbcrConversionInfo VkSamplerYcbcrConversionInfoKHR;
+
+typedef VkBindImagePlaneMemoryInfo VkBindImagePlaneMemoryInfoKHR;
+
+typedef VkImagePlaneMemoryRequirementsInfo VkImagePlaneMemoryRequirementsInfoKHR;
+
+typedef VkPhysicalDeviceSamplerYcbcrConversionFeatures VkPhysicalDeviceSamplerYcbcrConversionFeaturesKHR;
+
+typedef VkSamplerYcbcrConversionImageFormatProperties VkSamplerYcbcrConversionImageFormatPropertiesKHR;
+
+typedef VkResult (VKAPI_PTR *PFN_vkCreateSamplerYcbcrConversionKHR)(VkDevice device, const VkSamplerYcbcrConversionCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSamplerYcbcrConversion* pYcbcrConversion);
+typedef void (VKAPI_PTR *PFN_vkDestroySamplerYcbcrConversionKHR)(VkDevice device, VkSamplerYcbcrConversion ycbcrConversion, const VkAllocationCallbacks* pAllocator);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateSamplerYcbcrConversionKHR(
+ VkDevice device,
+ const VkSamplerYcbcrConversionCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkSamplerYcbcrConversion* pYcbcrConversion);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroySamplerYcbcrConversionKHR(
+ VkDevice device,
+ VkSamplerYcbcrConversion ycbcrConversion,
+ const VkAllocationCallbacks* pAllocator);
+#endif
+
+
+#define VK_KHR_bind_memory2 1
+#define VK_KHR_BIND_MEMORY_2_SPEC_VERSION 1
+#define VK_KHR_BIND_MEMORY_2_EXTENSION_NAME "VK_KHR_bind_memory2"
+typedef VkBindBufferMemoryInfo VkBindBufferMemoryInfoKHR;
+
+typedef VkBindImageMemoryInfo VkBindImageMemoryInfoKHR;
+
+typedef VkResult (VKAPI_PTR *PFN_vkBindBufferMemory2KHR)(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfo* pBindInfos);
+typedef VkResult (VKAPI_PTR *PFN_vkBindImageMemory2KHR)(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfo* pBindInfos);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkBindBufferMemory2KHR(
+ VkDevice device,
+ uint32_t bindInfoCount,
+ const VkBindBufferMemoryInfo* pBindInfos);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkBindImageMemory2KHR(
+ VkDevice device,
+ uint32_t bindInfoCount,
+ const VkBindImageMemoryInfo* pBindInfos);
+#endif
+
+
+#define VK_KHR_maintenance3 1
+#define VK_KHR_MAINTENANCE3_SPEC_VERSION 1
+#define VK_KHR_MAINTENANCE3_EXTENSION_NAME "VK_KHR_maintenance3"
+typedef VkPhysicalDeviceMaintenance3Properties VkPhysicalDeviceMaintenance3PropertiesKHR;
+
+typedef VkDescriptorSetLayoutSupport VkDescriptorSetLayoutSupportKHR;
+
+typedef void (VKAPI_PTR *PFN_vkGetDescriptorSetLayoutSupportKHR)(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, VkDescriptorSetLayoutSupport* pSupport);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkGetDescriptorSetLayoutSupportKHR(
+ VkDevice device,
+ const VkDescriptorSetLayoutCreateInfo* pCreateInfo,
+ VkDescriptorSetLayoutSupport* pSupport);
+#endif
+
+
+#define VK_KHR_draw_indirect_count 1
+#define VK_KHR_DRAW_INDIRECT_COUNT_SPEC_VERSION 1
+#define VK_KHR_DRAW_INDIRECT_COUNT_EXTENSION_NAME "VK_KHR_draw_indirect_count"
+typedef void (VKAPI_PTR *PFN_vkCmdDrawIndirectCountKHR)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride);
+typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexedIndirectCountKHR)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndirectCountKHR(
+ VkCommandBuffer commandBuffer,
+ VkBuffer buffer,
+ VkDeviceSize offset,
+ VkBuffer countBuffer,
+ VkDeviceSize countBufferOffset,
+ uint32_t maxDrawCount,
+ uint32_t stride);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexedIndirectCountKHR(
+ VkCommandBuffer commandBuffer,
+ VkBuffer buffer,
+ VkDeviceSize offset,
+ VkBuffer countBuffer,
+ VkDeviceSize countBufferOffset,
+ uint32_t maxDrawCount,
+ uint32_t stride);
+#endif
+
+
+#define VK_KHR_shader_subgroup_extended_types 1
+#define VK_KHR_SHADER_SUBGROUP_EXTENDED_TYPES_SPEC_VERSION 1
+#define VK_KHR_SHADER_SUBGROUP_EXTENDED_TYPES_EXTENSION_NAME "VK_KHR_shader_subgroup_extended_types"
+typedef VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures VkPhysicalDeviceShaderSubgroupExtendedTypesFeaturesKHR;
+
+
+
+#define VK_KHR_8bit_storage 1
+#define VK_KHR_8BIT_STORAGE_SPEC_VERSION 1
+#define VK_KHR_8BIT_STORAGE_EXTENSION_NAME "VK_KHR_8bit_storage"
+typedef VkPhysicalDevice8BitStorageFeatures VkPhysicalDevice8BitStorageFeaturesKHR;
+
+
+
+#define VK_KHR_shader_atomic_int64 1
+#define VK_KHR_SHADER_ATOMIC_INT64_SPEC_VERSION 1
+#define VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME "VK_KHR_shader_atomic_int64"
+typedef VkPhysicalDeviceShaderAtomicInt64Features VkPhysicalDeviceShaderAtomicInt64FeaturesKHR;
+
+
+
+#define VK_KHR_shader_clock 1
+#define VK_KHR_SHADER_CLOCK_SPEC_VERSION 1
+#define VK_KHR_SHADER_CLOCK_EXTENSION_NAME "VK_KHR_shader_clock"
+typedef struct VkPhysicalDeviceShaderClockFeaturesKHR {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 shaderSubgroupClock;
+ VkBool32 shaderDeviceClock;
+} VkPhysicalDeviceShaderClockFeaturesKHR;
+
+
+
+#define VK_KHR_driver_properties 1
+#define VK_KHR_DRIVER_PROPERTIES_SPEC_VERSION 1
+#define VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME "VK_KHR_driver_properties"
+#define VK_MAX_DRIVER_NAME_SIZE_KHR VK_MAX_DRIVER_NAME_SIZE
+#define VK_MAX_DRIVER_INFO_SIZE_KHR VK_MAX_DRIVER_INFO_SIZE
+typedef VkDriverId VkDriverIdKHR;
+
+typedef VkConformanceVersion VkConformanceVersionKHR;
+
+typedef VkPhysicalDeviceDriverProperties VkPhysicalDeviceDriverPropertiesKHR;
+
+
+
+#define VK_KHR_shader_float_controls 1
+#define VK_KHR_SHADER_FLOAT_CONTROLS_SPEC_VERSION 4
+#define VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME "VK_KHR_shader_float_controls"
+typedef VkShaderFloatControlsIndependence VkShaderFloatControlsIndependenceKHR;
+
+typedef VkPhysicalDeviceFloatControlsProperties VkPhysicalDeviceFloatControlsPropertiesKHR;
+
+
+
+#define VK_KHR_depth_stencil_resolve 1
+#define VK_KHR_DEPTH_STENCIL_RESOLVE_SPEC_VERSION 1
+#define VK_KHR_DEPTH_STENCIL_RESOLVE_EXTENSION_NAME "VK_KHR_depth_stencil_resolve"
+typedef VkResolveModeFlagBits VkResolveModeFlagBitsKHR;
+
+typedef VkResolveModeFlags VkResolveModeFlagsKHR;
+
+typedef VkSubpassDescriptionDepthStencilResolve VkSubpassDescriptionDepthStencilResolveKHR;
+
+typedef VkPhysicalDeviceDepthStencilResolveProperties VkPhysicalDeviceDepthStencilResolvePropertiesKHR;
+
+
+
+#define VK_KHR_swapchain_mutable_format 1
+#define VK_KHR_SWAPCHAIN_MUTABLE_FORMAT_SPEC_VERSION 1
+#define VK_KHR_SWAPCHAIN_MUTABLE_FORMAT_EXTENSION_NAME "VK_KHR_swapchain_mutable_format"
+
+
+#define VK_KHR_timeline_semaphore 1
+#define VK_KHR_TIMELINE_SEMAPHORE_SPEC_VERSION 2
+#define VK_KHR_TIMELINE_SEMAPHORE_EXTENSION_NAME "VK_KHR_timeline_semaphore"
+typedef VkSemaphoreType VkSemaphoreTypeKHR;
+
+typedef VkSemaphoreWaitFlagBits VkSemaphoreWaitFlagBitsKHR;
+
+typedef VkSemaphoreWaitFlags VkSemaphoreWaitFlagsKHR;
+
+typedef VkPhysicalDeviceTimelineSemaphoreFeatures VkPhysicalDeviceTimelineSemaphoreFeaturesKHR;
+
+typedef VkPhysicalDeviceTimelineSemaphoreProperties VkPhysicalDeviceTimelineSemaphorePropertiesKHR;
+
+typedef VkSemaphoreTypeCreateInfo VkSemaphoreTypeCreateInfoKHR;
+
+typedef VkTimelineSemaphoreSubmitInfo VkTimelineSemaphoreSubmitInfoKHR;
+
+typedef VkSemaphoreWaitInfo VkSemaphoreWaitInfoKHR;
+
+typedef VkSemaphoreSignalInfo VkSemaphoreSignalInfoKHR;
+
+typedef VkResult (VKAPI_PTR *PFN_vkGetSemaphoreCounterValueKHR)(VkDevice device, VkSemaphore semaphore, uint64_t* pValue);
+typedef VkResult (VKAPI_PTR *PFN_vkWaitSemaphoresKHR)(VkDevice device, const VkSemaphoreWaitInfo* pWaitInfo, uint64_t timeout);
+typedef VkResult (VKAPI_PTR *PFN_vkSignalSemaphoreKHR)(VkDevice device, const VkSemaphoreSignalInfo* pSignalInfo);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkGetSemaphoreCounterValueKHR(
+ VkDevice device,
+ VkSemaphore semaphore,
+ uint64_t* pValue);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkWaitSemaphoresKHR(
+ VkDevice device,
+ const VkSemaphoreWaitInfo* pWaitInfo,
+ uint64_t timeout);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkSignalSemaphoreKHR(
+ VkDevice device,
+ const VkSemaphoreSignalInfo* pSignalInfo);
+#endif
+
+
+#define VK_KHR_vulkan_memory_model 1
+#define VK_KHR_VULKAN_MEMORY_MODEL_SPEC_VERSION 3
+#define VK_KHR_VULKAN_MEMORY_MODEL_EXTENSION_NAME "VK_KHR_vulkan_memory_model"
+typedef VkPhysicalDeviceVulkanMemoryModelFeatures VkPhysicalDeviceVulkanMemoryModelFeaturesKHR;
+
+
+
+#define VK_KHR_shader_terminate_invocation 1
+#define VK_KHR_SHADER_TERMINATE_INVOCATION_SPEC_VERSION 1
+#define VK_KHR_SHADER_TERMINATE_INVOCATION_EXTENSION_NAME "VK_KHR_shader_terminate_invocation"
+typedef struct VkPhysicalDeviceShaderTerminateInvocationFeaturesKHR {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 shaderTerminateInvocation;
+} VkPhysicalDeviceShaderTerminateInvocationFeaturesKHR;
+
+
+
+#define VK_KHR_fragment_shading_rate 1
+#define VK_KHR_FRAGMENT_SHADING_RATE_SPEC_VERSION 1
+#define VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME "VK_KHR_fragment_shading_rate"
+
+typedef enum VkFragmentShadingRateCombinerOpKHR {
+ VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR = 0,
+ VK_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_KHR = 1,
+ VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_KHR = 2,
+ VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_KHR = 3,
+ VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_KHR = 4,
+ VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_ENUM_KHR = 0x7FFFFFFF
+} VkFragmentShadingRateCombinerOpKHR;
+typedef struct VkFragmentShadingRateAttachmentInfoKHR {
+ VkStructureType sType;
+ const void* pNext;
+ const VkAttachmentReference2* pFragmentShadingRateAttachment;
+ VkExtent2D shadingRateAttachmentTexelSize;
+} VkFragmentShadingRateAttachmentInfoKHR;
+
+typedef struct VkPipelineFragmentShadingRateStateCreateInfoKHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkExtent2D fragmentSize;
+ VkFragmentShadingRateCombinerOpKHR combinerOps[2];
+} VkPipelineFragmentShadingRateStateCreateInfoKHR;
+
+typedef struct VkPhysicalDeviceFragmentShadingRateFeaturesKHR {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 pipelineFragmentShadingRate;
+ VkBool32 primitiveFragmentShadingRate;
+ VkBool32 attachmentFragmentShadingRate;
+} VkPhysicalDeviceFragmentShadingRateFeaturesKHR;
+
+typedef struct VkPhysicalDeviceFragmentShadingRatePropertiesKHR {
+ VkStructureType sType;
+ void* pNext;
+ VkExtent2D minFragmentShadingRateAttachmentTexelSize;
+ VkExtent2D maxFragmentShadingRateAttachmentTexelSize;
+ uint32_t maxFragmentShadingRateAttachmentTexelSizeAspectRatio;
+ VkBool32 primitiveFragmentShadingRateWithMultipleViewports;
+ VkBool32 layeredShadingRateAttachments;
+ VkBool32 fragmentShadingRateNonTrivialCombinerOps;
+ VkExtent2D maxFragmentSize;
+ uint32_t maxFragmentSizeAspectRatio;
+ uint32_t maxFragmentShadingRateCoverageSamples;
+ VkSampleCountFlagBits maxFragmentShadingRateRasterizationSamples;
+ VkBool32 fragmentShadingRateWithShaderDepthStencilWrites;
+ VkBool32 fragmentShadingRateWithSampleMask;
+ VkBool32 fragmentShadingRateWithShaderSampleMask;
+ VkBool32 fragmentShadingRateWithConservativeRasterization;
+ VkBool32 fragmentShadingRateWithFragmentShaderInterlock;
+ VkBool32 fragmentShadingRateWithCustomSampleLocations;
+ VkBool32 fragmentShadingRateStrictMultiplyCombiner;
+} VkPhysicalDeviceFragmentShadingRatePropertiesKHR;
+
+typedef struct VkPhysicalDeviceFragmentShadingRateKHR {
+ VkStructureType sType;
+ void* pNext;
+ VkSampleCountFlags sampleCounts;
+ VkExtent2D fragmentSize;
+} VkPhysicalDeviceFragmentShadingRateKHR;
+
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceFragmentShadingRatesKHR)(VkPhysicalDevice physicalDevice, uint32_t* pFragmentShadingRateCount, VkPhysicalDeviceFragmentShadingRateKHR* pFragmentShadingRates);
+typedef void (VKAPI_PTR *PFN_vkCmdSetFragmentShadingRateKHR)(VkCommandBuffer commandBuffer, const VkExtent2D* pFragmentSize, const VkFragmentShadingRateCombinerOpKHR combinerOps[2]);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceFragmentShadingRatesKHR(
+ VkPhysicalDevice physicalDevice,
+ uint32_t* pFragmentShadingRateCount,
+ VkPhysicalDeviceFragmentShadingRateKHR* pFragmentShadingRates);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetFragmentShadingRateKHR(
+ VkCommandBuffer commandBuffer,
+ const VkExtent2D* pFragmentSize,
+ const VkFragmentShadingRateCombinerOpKHR combinerOps[2]);
+#endif
+
+
+#define VK_KHR_spirv_1_4 1
+#define VK_KHR_SPIRV_1_4_SPEC_VERSION 1
+#define VK_KHR_SPIRV_1_4_EXTENSION_NAME "VK_KHR_spirv_1_4"
+
+
+#define VK_KHR_surface_protected_capabilities 1
+#define VK_KHR_SURFACE_PROTECTED_CAPABILITIES_SPEC_VERSION 1
+#define VK_KHR_SURFACE_PROTECTED_CAPABILITIES_EXTENSION_NAME "VK_KHR_surface_protected_capabilities"
+typedef struct VkSurfaceProtectedCapabilitiesKHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkBool32 supportsProtected;
+} VkSurfaceProtectedCapabilitiesKHR;
+
+
+
+#define VK_KHR_separate_depth_stencil_layouts 1
+#define VK_KHR_SEPARATE_DEPTH_STENCIL_LAYOUTS_SPEC_VERSION 1
+#define VK_KHR_SEPARATE_DEPTH_STENCIL_LAYOUTS_EXTENSION_NAME "VK_KHR_separate_depth_stencil_layouts"
+typedef VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures VkPhysicalDeviceSeparateDepthStencilLayoutsFeaturesKHR;
+
+typedef VkAttachmentReferenceStencilLayout VkAttachmentReferenceStencilLayoutKHR;
+
+typedef VkAttachmentDescriptionStencilLayout VkAttachmentDescriptionStencilLayoutKHR;
+
+
+
+#define VK_KHR_uniform_buffer_standard_layout 1
+#define VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_SPEC_VERSION 1
+#define VK_KHR_UNIFORM_BUFFER_STANDARD_LAYOUT_EXTENSION_NAME "VK_KHR_uniform_buffer_standard_layout"
+typedef VkPhysicalDeviceUniformBufferStandardLayoutFeatures VkPhysicalDeviceUniformBufferStandardLayoutFeaturesKHR;
+
+
+
+#define VK_KHR_buffer_device_address 1
+#define VK_KHR_BUFFER_DEVICE_ADDRESS_SPEC_VERSION 1
+#define VK_KHR_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME "VK_KHR_buffer_device_address"
+typedef VkPhysicalDeviceBufferDeviceAddressFeatures VkPhysicalDeviceBufferDeviceAddressFeaturesKHR;
+
+typedef VkBufferDeviceAddressInfo VkBufferDeviceAddressInfoKHR;
+
+typedef VkBufferOpaqueCaptureAddressCreateInfo VkBufferOpaqueCaptureAddressCreateInfoKHR;
+
+typedef VkMemoryOpaqueCaptureAddressAllocateInfo VkMemoryOpaqueCaptureAddressAllocateInfoKHR;
+
+typedef VkDeviceMemoryOpaqueCaptureAddressInfo VkDeviceMemoryOpaqueCaptureAddressInfoKHR;
+
+typedef VkDeviceAddress (VKAPI_PTR *PFN_vkGetBufferDeviceAddressKHR)(VkDevice device, const VkBufferDeviceAddressInfo* pInfo);
+typedef uint64_t (VKAPI_PTR *PFN_vkGetBufferOpaqueCaptureAddressKHR)(VkDevice device, const VkBufferDeviceAddressInfo* pInfo);
+typedef uint64_t (VKAPI_PTR *PFN_vkGetDeviceMemoryOpaqueCaptureAddressKHR)(VkDevice device, const VkDeviceMemoryOpaqueCaptureAddressInfo* pInfo);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkDeviceAddress VKAPI_CALL vkGetBufferDeviceAddressKHR(
+ VkDevice device,
+ const VkBufferDeviceAddressInfo* pInfo);
+
+VKAPI_ATTR uint64_t VKAPI_CALL vkGetBufferOpaqueCaptureAddressKHR(
+ VkDevice device,
+ const VkBufferDeviceAddressInfo* pInfo);
+
+VKAPI_ATTR uint64_t VKAPI_CALL vkGetDeviceMemoryOpaqueCaptureAddressKHR(
+ VkDevice device,
+ const VkDeviceMemoryOpaqueCaptureAddressInfo* pInfo);
+#endif
+
+
+#define VK_KHR_deferred_host_operations 1
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDeferredOperationKHR)
+#define VK_KHR_DEFERRED_HOST_OPERATIONS_SPEC_VERSION 4
+#define VK_KHR_DEFERRED_HOST_OPERATIONS_EXTENSION_NAME "VK_KHR_deferred_host_operations"
+typedef VkResult (VKAPI_PTR *PFN_vkCreateDeferredOperationKHR)(VkDevice device, const VkAllocationCallbacks* pAllocator, VkDeferredOperationKHR* pDeferredOperation);
+typedef void (VKAPI_PTR *PFN_vkDestroyDeferredOperationKHR)(VkDevice device, VkDeferredOperationKHR operation, const VkAllocationCallbacks* pAllocator);
+typedef uint32_t (VKAPI_PTR *PFN_vkGetDeferredOperationMaxConcurrencyKHR)(VkDevice device, VkDeferredOperationKHR operation);
+typedef VkResult (VKAPI_PTR *PFN_vkGetDeferredOperationResultKHR)(VkDevice device, VkDeferredOperationKHR operation);
+typedef VkResult (VKAPI_PTR *PFN_vkDeferredOperationJoinKHR)(VkDevice device, VkDeferredOperationKHR operation);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateDeferredOperationKHR(
+ VkDevice device,
+ const VkAllocationCallbacks* pAllocator,
+ VkDeferredOperationKHR* pDeferredOperation);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyDeferredOperationKHR(
+ VkDevice device,
+ VkDeferredOperationKHR operation,
+ const VkAllocationCallbacks* pAllocator);
+
+VKAPI_ATTR uint32_t VKAPI_CALL vkGetDeferredOperationMaxConcurrencyKHR(
+ VkDevice device,
+ VkDeferredOperationKHR operation);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetDeferredOperationResultKHR(
+ VkDevice device,
+ VkDeferredOperationKHR operation);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkDeferredOperationJoinKHR(
+ VkDevice device,
+ VkDeferredOperationKHR operation);
+#endif
+
+
+#define VK_KHR_pipeline_executable_properties 1
+#define VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_SPEC_VERSION 1
+#define VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME "VK_KHR_pipeline_executable_properties"
+
+typedef enum VkPipelineExecutableStatisticFormatKHR {
+ VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_BOOL32_KHR = 0,
+ VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_INT64_KHR = 1,
+ VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR = 2,
+ VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_FLOAT64_KHR = 3,
+ VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_MAX_ENUM_KHR = 0x7FFFFFFF
+} VkPipelineExecutableStatisticFormatKHR;
+typedef struct VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 pipelineExecutableInfo;
+} VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR;
+
+typedef struct VkPipelineInfoKHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkPipeline pipeline;
+} VkPipelineInfoKHR;
+
+typedef struct VkPipelineExecutablePropertiesKHR {
+ VkStructureType sType;
+ void* pNext;
+ VkShaderStageFlags stages;
+ char name[VK_MAX_DESCRIPTION_SIZE];
+ char description[VK_MAX_DESCRIPTION_SIZE];
+ uint32_t subgroupSize;
+} VkPipelineExecutablePropertiesKHR;
+
+typedef struct VkPipelineExecutableInfoKHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkPipeline pipeline;
+ uint32_t executableIndex;
+} VkPipelineExecutableInfoKHR;
+
+typedef union VkPipelineExecutableStatisticValueKHR {
+ VkBool32 b32;
+ int64_t i64;
+ uint64_t u64;
+ double f64;
+} VkPipelineExecutableStatisticValueKHR;
+
+typedef struct VkPipelineExecutableStatisticKHR {
+ VkStructureType sType;
+ void* pNext;
+ char name[VK_MAX_DESCRIPTION_SIZE];
+ char description[VK_MAX_DESCRIPTION_SIZE];
+ VkPipelineExecutableStatisticFormatKHR format;
+ VkPipelineExecutableStatisticValueKHR value;
+} VkPipelineExecutableStatisticKHR;
+
+typedef struct VkPipelineExecutableInternalRepresentationKHR {
+ VkStructureType sType;
+ void* pNext;
+ char name[VK_MAX_DESCRIPTION_SIZE];
+ char description[VK_MAX_DESCRIPTION_SIZE];
+ VkBool32 isText;
+ size_t dataSize;
+ void* pData;
+} VkPipelineExecutableInternalRepresentationKHR;
+
+typedef VkResult (VKAPI_PTR *PFN_vkGetPipelineExecutablePropertiesKHR)(VkDevice device, const VkPipelineInfoKHR* pPipelineInfo, uint32_t* pExecutableCount, VkPipelineExecutablePropertiesKHR* pProperties);
+typedef VkResult (VKAPI_PTR *PFN_vkGetPipelineExecutableStatisticsKHR)(VkDevice device, const VkPipelineExecutableInfoKHR* pExecutableInfo, uint32_t* pStatisticCount, VkPipelineExecutableStatisticKHR* pStatistics);
+typedef VkResult (VKAPI_PTR *PFN_vkGetPipelineExecutableInternalRepresentationsKHR)(VkDevice device, const VkPipelineExecutableInfoKHR* pExecutableInfo, uint32_t* pInternalRepresentationCount, VkPipelineExecutableInternalRepresentationKHR* pInternalRepresentations);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPipelineExecutablePropertiesKHR(
+ VkDevice device,
+ const VkPipelineInfoKHR* pPipelineInfo,
+ uint32_t* pExecutableCount,
+ VkPipelineExecutablePropertiesKHR* pProperties);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPipelineExecutableStatisticsKHR(
+ VkDevice device,
+ const VkPipelineExecutableInfoKHR* pExecutableInfo,
+ uint32_t* pStatisticCount,
+ VkPipelineExecutableStatisticKHR* pStatistics);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPipelineExecutableInternalRepresentationsKHR(
+ VkDevice device,
+ const VkPipelineExecutableInfoKHR* pExecutableInfo,
+ uint32_t* pInternalRepresentationCount,
+ VkPipelineExecutableInternalRepresentationKHR* pInternalRepresentations);
+#endif
+
+
+#define VK_KHR_pipeline_library 1
+#define VK_KHR_PIPELINE_LIBRARY_SPEC_VERSION 1
+#define VK_KHR_PIPELINE_LIBRARY_EXTENSION_NAME "VK_KHR_pipeline_library"
+typedef struct VkPipelineLibraryCreateInfoKHR {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t libraryCount;
+ const VkPipeline* pLibraries;
+} VkPipelineLibraryCreateInfoKHR;
+
+
+
+#define VK_KHR_shader_non_semantic_info 1
+#define VK_KHR_SHADER_NON_SEMANTIC_INFO_SPEC_VERSION 1
+#define VK_KHR_SHADER_NON_SEMANTIC_INFO_EXTENSION_NAME "VK_KHR_shader_non_semantic_info"
+
+
+#define VK_KHR_synchronization2 1
+typedef uint64_t VkFlags64;
+#define VK_KHR_SYNCHRONIZATION_2_SPEC_VERSION 1
+#define VK_KHR_SYNCHRONIZATION_2_EXTENSION_NAME "VK_KHR_synchronization2"
+typedef VkFlags64 VkPipelineStageFlags2KHR;
+
+// Flag bits for VkPipelineStageFlagBits2KHR
+typedef VkFlags64 VkPipelineStageFlagBits2KHR;
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_NONE_KHR = 0ULL;
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_TOP_OF_PIPE_BIT_KHR = 0x00000001ULL;
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_DRAW_INDIRECT_BIT_KHR = 0x00000002ULL;
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_VERTEX_INPUT_BIT_KHR = 0x00000004ULL;
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT_KHR = 0x00000008ULL;
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT_KHR = 0x00000010ULL;
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT_KHR = 0x00000020ULL;
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT_KHR = 0x00000040ULL;
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT_KHR = 0x00000080ULL;
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_EARLY_FRAGMENT_TESTS_BIT_KHR = 0x00000100ULL;
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_LATE_FRAGMENT_TESTS_BIT_KHR = 0x00000200ULL;
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT_KHR = 0x00000400ULL;
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT_KHR = 0x00000800ULL;
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_ALL_TRANSFER_BIT_KHR = 0x00001000ULL;
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_TRANSFER_BIT_KHR = 0x00001000;
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT_KHR = 0x00002000ULL;
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_HOST_BIT_KHR = 0x00004000ULL;
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_ALL_GRAPHICS_BIT_KHR = 0x00008000ULL;
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT_KHR = 0x00010000ULL;
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_COPY_BIT_KHR = 0x100000000ULL;
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_RESOLVE_BIT_KHR = 0x200000000ULL;
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_BLIT_BIT_KHR = 0x400000000ULL;
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_CLEAR_BIT_KHR = 0x800000000ULL;
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_INDEX_INPUT_BIT_KHR = 0x1000000000ULL;
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_VERTEX_ATTRIBUTE_INPUT_BIT_KHR = 0x2000000000ULL;
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_PRE_RASTERIZATION_SHADERS_BIT_KHR = 0x4000000000ULL;
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_VIDEO_DECODE_BIT_KHR = 0x04000000ULL;
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_VIDEO_ENCODE_BIT_KHR = 0x08000000ULL;
+#endif
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_TRANSFORM_FEEDBACK_BIT_EXT = 0x01000000ULL;
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_CONDITIONAL_RENDERING_BIT_EXT = 0x00040000ULL;
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_COMMAND_PREPROCESS_BIT_NV = 0x00020000ULL;
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR = 0x00400000ULL;
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_SHADING_RATE_IMAGE_BIT_NV = 0x00400000;
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_ACCELERATION_STRUCTURE_BUILD_BIT_KHR = 0x02000000ULL;
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_KHR = 0x00200000ULL;
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_RAY_TRACING_SHADER_BIT_NV = 0x00200000;
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_ACCELERATION_STRUCTURE_BUILD_BIT_NV = 0x02000000;
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_FRAGMENT_DENSITY_PROCESS_BIT_EXT = 0x00800000ULL;
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_TASK_SHADER_BIT_NV = 0x00080000ULL;
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_MESH_SHADER_BIT_NV = 0x00100000ULL;
+static const VkPipelineStageFlagBits2KHR VK_PIPELINE_STAGE_2_SUBPASS_SHADING_BIT_HUAWEI = 0x8000000000ULL;
+
+typedef VkFlags64 VkAccessFlags2KHR;
+
+// Flag bits for VkAccessFlagBits2KHR
+typedef VkFlags64 VkAccessFlagBits2KHR;
+static const VkAccessFlagBits2KHR VK_ACCESS_2_NONE_KHR = 0ULL;
+static const VkAccessFlagBits2KHR VK_ACCESS_2_INDIRECT_COMMAND_READ_BIT_KHR = 0x00000001ULL;
+static const VkAccessFlagBits2KHR VK_ACCESS_2_INDEX_READ_BIT_KHR = 0x00000002ULL;
+static const VkAccessFlagBits2KHR VK_ACCESS_2_VERTEX_ATTRIBUTE_READ_BIT_KHR = 0x00000004ULL;
+static const VkAccessFlagBits2KHR VK_ACCESS_2_UNIFORM_READ_BIT_KHR = 0x00000008ULL;
+static const VkAccessFlagBits2KHR VK_ACCESS_2_INPUT_ATTACHMENT_READ_BIT_KHR = 0x00000010ULL;
+static const VkAccessFlagBits2KHR VK_ACCESS_2_SHADER_READ_BIT_KHR = 0x00000020ULL;
+static const VkAccessFlagBits2KHR VK_ACCESS_2_SHADER_WRITE_BIT_KHR = 0x00000040ULL;
+static const VkAccessFlagBits2KHR VK_ACCESS_2_COLOR_ATTACHMENT_READ_BIT_KHR = 0x00000080ULL;
+static const VkAccessFlagBits2KHR VK_ACCESS_2_COLOR_ATTACHMENT_WRITE_BIT_KHR = 0x00000100ULL;
+static const VkAccessFlagBits2KHR VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_READ_BIT_KHR = 0x00000200ULL;
+static const VkAccessFlagBits2KHR VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT_KHR = 0x00000400ULL;
+static const VkAccessFlagBits2KHR VK_ACCESS_2_TRANSFER_READ_BIT_KHR = 0x00000800ULL;
+static const VkAccessFlagBits2KHR VK_ACCESS_2_TRANSFER_WRITE_BIT_KHR = 0x00001000ULL;
+static const VkAccessFlagBits2KHR VK_ACCESS_2_HOST_READ_BIT_KHR = 0x00002000ULL;
+static const VkAccessFlagBits2KHR VK_ACCESS_2_HOST_WRITE_BIT_KHR = 0x00004000ULL;
+static const VkAccessFlagBits2KHR VK_ACCESS_2_MEMORY_READ_BIT_KHR = 0x00008000ULL;
+static const VkAccessFlagBits2KHR VK_ACCESS_2_MEMORY_WRITE_BIT_KHR = 0x00010000ULL;
+static const VkAccessFlagBits2KHR VK_ACCESS_2_SHADER_SAMPLED_READ_BIT_KHR = 0x100000000ULL;
+static const VkAccessFlagBits2KHR VK_ACCESS_2_SHADER_STORAGE_READ_BIT_KHR = 0x200000000ULL;
+static const VkAccessFlagBits2KHR VK_ACCESS_2_SHADER_STORAGE_WRITE_BIT_KHR = 0x400000000ULL;
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+static const VkAccessFlagBits2KHR VK_ACCESS_2_VIDEO_DECODE_READ_BIT_KHR = 0x800000000ULL;
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+static const VkAccessFlagBits2KHR VK_ACCESS_2_VIDEO_DECODE_WRITE_BIT_KHR = 0x1000000000ULL;
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+static const VkAccessFlagBits2KHR VK_ACCESS_2_VIDEO_ENCODE_READ_BIT_KHR = 0x2000000000ULL;
+#endif
+#ifdef VK_ENABLE_BETA_EXTENSIONS
+static const VkAccessFlagBits2KHR VK_ACCESS_2_VIDEO_ENCODE_WRITE_BIT_KHR = 0x4000000000ULL;
+#endif
+static const VkAccessFlagBits2KHR VK_ACCESS_2_TRANSFORM_FEEDBACK_WRITE_BIT_EXT = 0x02000000ULL;
+static const VkAccessFlagBits2KHR VK_ACCESS_2_TRANSFORM_FEEDBACK_COUNTER_READ_BIT_EXT = 0x04000000ULL;
+static const VkAccessFlagBits2KHR VK_ACCESS_2_TRANSFORM_FEEDBACK_COUNTER_WRITE_BIT_EXT = 0x08000000ULL;
+static const VkAccessFlagBits2KHR VK_ACCESS_2_CONDITIONAL_RENDERING_READ_BIT_EXT = 0x00100000ULL;
+static const VkAccessFlagBits2KHR VK_ACCESS_2_COMMAND_PREPROCESS_READ_BIT_NV = 0x00020000ULL;
+static const VkAccessFlagBits2KHR VK_ACCESS_2_COMMAND_PREPROCESS_WRITE_BIT_NV = 0x00040000ULL;
+static const VkAccessFlagBits2KHR VK_ACCESS_2_FRAGMENT_SHADING_RATE_ATTACHMENT_READ_BIT_KHR = 0x00800000ULL;
+static const VkAccessFlagBits2KHR VK_ACCESS_2_SHADING_RATE_IMAGE_READ_BIT_NV = 0x00800000;
+static const VkAccessFlagBits2KHR VK_ACCESS_2_ACCELERATION_STRUCTURE_READ_BIT_KHR = 0x00200000ULL;
+static const VkAccessFlagBits2KHR VK_ACCESS_2_ACCELERATION_STRUCTURE_WRITE_BIT_KHR = 0x00400000ULL;
+static const VkAccessFlagBits2KHR VK_ACCESS_2_ACCELERATION_STRUCTURE_READ_BIT_NV = 0x00200000;
+static const VkAccessFlagBits2KHR VK_ACCESS_2_ACCELERATION_STRUCTURE_WRITE_BIT_NV = 0x00400000;
+static const VkAccessFlagBits2KHR VK_ACCESS_2_FRAGMENT_DENSITY_MAP_READ_BIT_EXT = 0x01000000ULL;
+static const VkAccessFlagBits2KHR VK_ACCESS_2_COLOR_ATTACHMENT_READ_NONCOHERENT_BIT_EXT = 0x00080000ULL;
+
+
+typedef enum VkSubmitFlagBitsKHR {
+ VK_SUBMIT_PROTECTED_BIT_KHR = 0x00000001,
+ VK_SUBMIT_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
+} VkSubmitFlagBitsKHR;
+typedef VkFlags VkSubmitFlagsKHR;
+typedef struct VkMemoryBarrier2KHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkPipelineStageFlags2KHR srcStageMask;
+ VkAccessFlags2KHR srcAccessMask;
+ VkPipelineStageFlags2KHR dstStageMask;
+ VkAccessFlags2KHR dstAccessMask;
+} VkMemoryBarrier2KHR;
+
+typedef struct VkBufferMemoryBarrier2KHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkPipelineStageFlags2KHR srcStageMask;
+ VkAccessFlags2KHR srcAccessMask;
+ VkPipelineStageFlags2KHR dstStageMask;
+ VkAccessFlags2KHR dstAccessMask;
+ uint32_t srcQueueFamilyIndex;
+ uint32_t dstQueueFamilyIndex;
+ VkBuffer buffer;
+ VkDeviceSize offset;
+ VkDeviceSize size;
+} VkBufferMemoryBarrier2KHR;
+
+typedef struct VkImageMemoryBarrier2KHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkPipelineStageFlags2KHR srcStageMask;
+ VkAccessFlags2KHR srcAccessMask;
+ VkPipelineStageFlags2KHR dstStageMask;
+ VkAccessFlags2KHR dstAccessMask;
+ VkImageLayout oldLayout;
+ VkImageLayout newLayout;
+ uint32_t srcQueueFamilyIndex;
+ uint32_t dstQueueFamilyIndex;
+ VkImage image;
+ VkImageSubresourceRange subresourceRange;
+} VkImageMemoryBarrier2KHR;
+
+typedef struct VkDependencyInfoKHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkDependencyFlags dependencyFlags;
+ uint32_t memoryBarrierCount;
+ const VkMemoryBarrier2KHR* pMemoryBarriers;
+ uint32_t bufferMemoryBarrierCount;
+ const VkBufferMemoryBarrier2KHR* pBufferMemoryBarriers;
+ uint32_t imageMemoryBarrierCount;
+ const VkImageMemoryBarrier2KHR* pImageMemoryBarriers;
+} VkDependencyInfoKHR;
+
+typedef struct VkSemaphoreSubmitInfoKHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkSemaphore semaphore;
+ uint64_t value;
+ VkPipelineStageFlags2KHR stageMask;
+ uint32_t deviceIndex;
+} VkSemaphoreSubmitInfoKHR;
+
+typedef struct VkCommandBufferSubmitInfoKHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkCommandBuffer commandBuffer;
+ uint32_t deviceMask;
+} VkCommandBufferSubmitInfoKHR;
+
+typedef struct VkSubmitInfo2KHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkSubmitFlagsKHR flags;
+ uint32_t waitSemaphoreInfoCount;
+ const VkSemaphoreSubmitInfoKHR* pWaitSemaphoreInfos;
+ uint32_t commandBufferInfoCount;
+ const VkCommandBufferSubmitInfoKHR* pCommandBufferInfos;
+ uint32_t signalSemaphoreInfoCount;
+ const VkSemaphoreSubmitInfoKHR* pSignalSemaphoreInfos;
+} VkSubmitInfo2KHR;
+
+typedef struct VkPhysicalDeviceSynchronization2FeaturesKHR {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 synchronization2;
+} VkPhysicalDeviceSynchronization2FeaturesKHR;
+
+typedef struct VkQueueFamilyCheckpointProperties2NV {
+ VkStructureType sType;
+ void* pNext;
+ VkPipelineStageFlags2KHR checkpointExecutionStageMask;
+} VkQueueFamilyCheckpointProperties2NV;
+
+typedef struct VkCheckpointData2NV {
+ VkStructureType sType;
+ void* pNext;
+ VkPipelineStageFlags2KHR stage;
+ void* pCheckpointMarker;
+} VkCheckpointData2NV;
+
+typedef void (VKAPI_PTR *PFN_vkCmdSetEvent2KHR)(VkCommandBuffer commandBuffer, VkEvent event, const VkDependencyInfoKHR* pDependencyInfo);
+typedef void (VKAPI_PTR *PFN_vkCmdResetEvent2KHR)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags2KHR stageMask);
+typedef void (VKAPI_PTR *PFN_vkCmdWaitEvents2KHR)(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents, const VkDependencyInfoKHR* pDependencyInfos);
+typedef void (VKAPI_PTR *PFN_vkCmdPipelineBarrier2KHR)(VkCommandBuffer commandBuffer, const VkDependencyInfoKHR* pDependencyInfo);
+typedef void (VKAPI_PTR *PFN_vkCmdWriteTimestamp2KHR)(VkCommandBuffer commandBuffer, VkPipelineStageFlags2KHR stage, VkQueryPool queryPool, uint32_t query);
+typedef VkResult (VKAPI_PTR *PFN_vkQueueSubmit2KHR)(VkQueue queue, uint32_t submitCount, const VkSubmitInfo2KHR* pSubmits, VkFence fence);
+typedef void (VKAPI_PTR *PFN_vkCmdWriteBufferMarker2AMD)(VkCommandBuffer commandBuffer, VkPipelineStageFlags2KHR stage, VkBuffer dstBuffer, VkDeviceSize dstOffset, uint32_t marker);
+typedef void (VKAPI_PTR *PFN_vkGetQueueCheckpointData2NV)(VkQueue queue, uint32_t* pCheckpointDataCount, VkCheckpointData2NV* pCheckpointData);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkCmdSetEvent2KHR(
+ VkCommandBuffer commandBuffer,
+ VkEvent event,
+ const VkDependencyInfoKHR* pDependencyInfo);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdResetEvent2KHR(
+ VkCommandBuffer commandBuffer,
+ VkEvent event,
+ VkPipelineStageFlags2KHR stageMask);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdWaitEvents2KHR(
+ VkCommandBuffer commandBuffer,
+ uint32_t eventCount,
+ const VkEvent* pEvents,
+ const VkDependencyInfoKHR* pDependencyInfos);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdPipelineBarrier2KHR(
+ VkCommandBuffer commandBuffer,
+ const VkDependencyInfoKHR* pDependencyInfo);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdWriteTimestamp2KHR(
+ VkCommandBuffer commandBuffer,
+ VkPipelineStageFlags2KHR stage,
+ VkQueryPool queryPool,
+ uint32_t query);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkQueueSubmit2KHR(
+ VkQueue queue,
+ uint32_t submitCount,
+ const VkSubmitInfo2KHR* pSubmits,
+ VkFence fence);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdWriteBufferMarker2AMD(
+ VkCommandBuffer commandBuffer,
+ VkPipelineStageFlags2KHR stage,
+ VkBuffer dstBuffer,
+ VkDeviceSize dstOffset,
+ uint32_t marker);
+
+VKAPI_ATTR void VKAPI_CALL vkGetQueueCheckpointData2NV(
+ VkQueue queue,
+ uint32_t* pCheckpointDataCount,
+ VkCheckpointData2NV* pCheckpointData);
+#endif
+
+
+#define VK_KHR_shader_subgroup_uniform_control_flow 1
+#define VK_KHR_SHADER_SUBGROUP_UNIFORM_CONTROL_FLOW_SPEC_VERSION 1
+#define VK_KHR_SHADER_SUBGROUP_UNIFORM_CONTROL_FLOW_EXTENSION_NAME "VK_KHR_shader_subgroup_uniform_control_flow"
+typedef struct VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 shaderSubgroupUniformControlFlow;
+} VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR;
+
+
+
+#define VK_KHR_zero_initialize_workgroup_memory 1
+#define VK_KHR_ZERO_INITIALIZE_WORKGROUP_MEMORY_SPEC_VERSION 1
+#define VK_KHR_ZERO_INITIALIZE_WORKGROUP_MEMORY_EXTENSION_NAME "VK_KHR_zero_initialize_workgroup_memory"
+typedef struct VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeaturesKHR {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 shaderZeroInitializeWorkgroupMemory;
+} VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeaturesKHR;
+
+
+
+#define VK_KHR_workgroup_memory_explicit_layout 1
+#define VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_SPEC_VERSION 1
+#define VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_EXTENSION_NAME "VK_KHR_workgroup_memory_explicit_layout"
+typedef struct VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 workgroupMemoryExplicitLayout;
+ VkBool32 workgroupMemoryExplicitLayoutScalarBlockLayout;
+ VkBool32 workgroupMemoryExplicitLayout8BitAccess;
+ VkBool32 workgroupMemoryExplicitLayout16BitAccess;
+} VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR;
+
+
+
+#define VK_KHR_copy_commands2 1
+#define VK_KHR_COPY_COMMANDS_2_SPEC_VERSION 1
+#define VK_KHR_COPY_COMMANDS_2_EXTENSION_NAME "VK_KHR_copy_commands2"
+typedef struct VkBufferCopy2KHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkDeviceSize srcOffset;
+ VkDeviceSize dstOffset;
+ VkDeviceSize size;
+} VkBufferCopy2KHR;
+
+typedef struct VkCopyBufferInfo2KHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkBuffer srcBuffer;
+ VkBuffer dstBuffer;
+ uint32_t regionCount;
+ const VkBufferCopy2KHR* pRegions;
+} VkCopyBufferInfo2KHR;
+
+typedef struct VkImageCopy2KHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkImageSubresourceLayers srcSubresource;
+ VkOffset3D srcOffset;
+ VkImageSubresourceLayers dstSubresource;
+ VkOffset3D dstOffset;
+ VkExtent3D extent;
+} VkImageCopy2KHR;
+
+typedef struct VkCopyImageInfo2KHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkImage srcImage;
+ VkImageLayout srcImageLayout;
+ VkImage dstImage;
+ VkImageLayout dstImageLayout;
+ uint32_t regionCount;
+ const VkImageCopy2KHR* pRegions;
+} VkCopyImageInfo2KHR;
+
+typedef struct VkBufferImageCopy2KHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkDeviceSize bufferOffset;
+ uint32_t bufferRowLength;
+ uint32_t bufferImageHeight;
+ VkImageSubresourceLayers imageSubresource;
+ VkOffset3D imageOffset;
+ VkExtent3D imageExtent;
+} VkBufferImageCopy2KHR;
+
+typedef struct VkCopyBufferToImageInfo2KHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkBuffer srcBuffer;
+ VkImage dstImage;
+ VkImageLayout dstImageLayout;
+ uint32_t regionCount;
+ const VkBufferImageCopy2KHR* pRegions;
+} VkCopyBufferToImageInfo2KHR;
+
+typedef struct VkCopyImageToBufferInfo2KHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkImage srcImage;
+ VkImageLayout srcImageLayout;
+ VkBuffer dstBuffer;
+ uint32_t regionCount;
+ const VkBufferImageCopy2KHR* pRegions;
+} VkCopyImageToBufferInfo2KHR;
+
+typedef struct VkImageBlit2KHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkImageSubresourceLayers srcSubresource;
+ VkOffset3D srcOffsets[2];
+ VkImageSubresourceLayers dstSubresource;
+ VkOffset3D dstOffsets[2];
+} VkImageBlit2KHR;
+
+typedef struct VkBlitImageInfo2KHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkImage srcImage;
+ VkImageLayout srcImageLayout;
+ VkImage dstImage;
+ VkImageLayout dstImageLayout;
+ uint32_t regionCount;
+ const VkImageBlit2KHR* pRegions;
+ VkFilter filter;
+} VkBlitImageInfo2KHR;
+
+typedef struct VkImageResolve2KHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkImageSubresourceLayers srcSubresource;
+ VkOffset3D srcOffset;
+ VkImageSubresourceLayers dstSubresource;
+ VkOffset3D dstOffset;
+ VkExtent3D extent;
+} VkImageResolve2KHR;
+
+typedef struct VkResolveImageInfo2KHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkImage srcImage;
+ VkImageLayout srcImageLayout;
+ VkImage dstImage;
+ VkImageLayout dstImageLayout;
+ uint32_t regionCount;
+ const VkImageResolve2KHR* pRegions;
+} VkResolveImageInfo2KHR;
+
+typedef void (VKAPI_PTR *PFN_vkCmdCopyBuffer2KHR)(VkCommandBuffer commandBuffer, const VkCopyBufferInfo2KHR* pCopyBufferInfo);
+typedef void (VKAPI_PTR *PFN_vkCmdCopyImage2KHR)(VkCommandBuffer commandBuffer, const VkCopyImageInfo2KHR* pCopyImageInfo);
+typedef void (VKAPI_PTR *PFN_vkCmdCopyBufferToImage2KHR)(VkCommandBuffer commandBuffer, const VkCopyBufferToImageInfo2KHR* pCopyBufferToImageInfo);
+typedef void (VKAPI_PTR *PFN_vkCmdCopyImageToBuffer2KHR)(VkCommandBuffer commandBuffer, const VkCopyImageToBufferInfo2KHR* pCopyImageToBufferInfo);
+typedef void (VKAPI_PTR *PFN_vkCmdBlitImage2KHR)(VkCommandBuffer commandBuffer, const VkBlitImageInfo2KHR* pBlitImageInfo);
+typedef void (VKAPI_PTR *PFN_vkCmdResolveImage2KHR)(VkCommandBuffer commandBuffer, const VkResolveImageInfo2KHR* pResolveImageInfo);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkCmdCopyBuffer2KHR(
+ VkCommandBuffer commandBuffer,
+ const VkCopyBufferInfo2KHR* pCopyBufferInfo);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdCopyImage2KHR(
+ VkCommandBuffer commandBuffer,
+ const VkCopyImageInfo2KHR* pCopyImageInfo);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdCopyBufferToImage2KHR(
+ VkCommandBuffer commandBuffer,
+ const VkCopyBufferToImageInfo2KHR* pCopyBufferToImageInfo);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdCopyImageToBuffer2KHR(
+ VkCommandBuffer commandBuffer,
+ const VkCopyImageToBufferInfo2KHR* pCopyImageToBufferInfo);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdBlitImage2KHR(
+ VkCommandBuffer commandBuffer,
+ const VkBlitImageInfo2KHR* pBlitImageInfo);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdResolveImage2KHR(
+ VkCommandBuffer commandBuffer,
+ const VkResolveImageInfo2KHR* pResolveImageInfo);
+#endif
+
+
+#define VK_EXT_debug_report 1
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDebugReportCallbackEXT)
+#define VK_EXT_DEBUG_REPORT_SPEC_VERSION 10
+#define VK_EXT_DEBUG_REPORT_EXTENSION_NAME "VK_EXT_debug_report"
+
+typedef enum VkDebugReportObjectTypeEXT {
+ VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT = 0,
+ VK_DEBUG_REPORT_OBJECT_TYPE_INSTANCE_EXT = 1,
+ VK_DEBUG_REPORT_OBJECT_TYPE_PHYSICAL_DEVICE_EXT = 2,
+ VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT = 3,
+ VK_DEBUG_REPORT_OBJECT_TYPE_QUEUE_EXT = 4,
+ VK_DEBUG_REPORT_OBJECT_TYPE_SEMAPHORE_EXT = 5,
+ VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_BUFFER_EXT = 6,
+ VK_DEBUG_REPORT_OBJECT_TYPE_FENCE_EXT = 7,
+ VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT = 8,
+ VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT = 9,
+ VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT = 10,
+ VK_DEBUG_REPORT_OBJECT_TYPE_EVENT_EXT = 11,
+ VK_DEBUG_REPORT_OBJECT_TYPE_QUERY_POOL_EXT = 12,
+ VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_VIEW_EXT = 13,
+ VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_VIEW_EXT = 14,
+ VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT = 15,
+ VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_CACHE_EXT = 16,
+ VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT = 17,
+ VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT = 18,
+ VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_EXT = 19,
+ VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT_EXT = 20,
+ VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_EXT = 21,
+ VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_POOL_EXT = 22,
+ VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_EXT = 23,
+ VK_DEBUG_REPORT_OBJECT_TYPE_FRAMEBUFFER_EXT = 24,
+ VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_POOL_EXT = 25,
+ VK_DEBUG_REPORT_OBJECT_TYPE_SURFACE_KHR_EXT = 26,
+ VK_DEBUG_REPORT_OBJECT_TYPE_SWAPCHAIN_KHR_EXT = 27,
+ VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT_EXT = 28,
+ VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_KHR_EXT = 29,
+ VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_MODE_KHR_EXT = 30,
+ VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT = 33,
+ VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_EXT = 1000156000,
+ VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_EXT = 1000085000,
+ VK_DEBUG_REPORT_OBJECT_TYPE_CU_MODULE_NVX_EXT = 1000029000,
+ VK_DEBUG_REPORT_OBJECT_TYPE_CU_FUNCTION_NVX_EXT = 1000029001,
+ VK_DEBUG_REPORT_OBJECT_TYPE_ACCELERATION_STRUCTURE_KHR_EXT = 1000150000,
+ VK_DEBUG_REPORT_OBJECT_TYPE_ACCELERATION_STRUCTURE_NV_EXT = 1000165000,
+ VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT_EXT,
+ VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT,
+ VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_KHR_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_EXT,
+ VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_KHR_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_EXT,
+ VK_DEBUG_REPORT_OBJECT_TYPE_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkDebugReportObjectTypeEXT;
+
+typedef enum VkDebugReportFlagBitsEXT {
+ VK_DEBUG_REPORT_INFORMATION_BIT_EXT = 0x00000001,
+ VK_DEBUG_REPORT_WARNING_BIT_EXT = 0x00000002,
+ VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT = 0x00000004,
+ VK_DEBUG_REPORT_ERROR_BIT_EXT = 0x00000008,
+ VK_DEBUG_REPORT_DEBUG_BIT_EXT = 0x00000010,
+ VK_DEBUG_REPORT_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkDebugReportFlagBitsEXT;
+typedef VkFlags VkDebugReportFlagsEXT;
+typedef VkBool32 (VKAPI_PTR *PFN_vkDebugReportCallbackEXT)(
+ VkDebugReportFlagsEXT flags,
+ VkDebugReportObjectTypeEXT objectType,
+ uint64_t object,
+ size_t location,
+ int32_t messageCode,
+ const char* pLayerPrefix,
+ const char* pMessage,
+ void* pUserData);
+
+typedef struct VkDebugReportCallbackCreateInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ VkDebugReportFlagsEXT flags;
+ PFN_vkDebugReportCallbackEXT pfnCallback;
+ void* pUserData;
+} VkDebugReportCallbackCreateInfoEXT;
+
+typedef VkResult (VKAPI_PTR *PFN_vkCreateDebugReportCallbackEXT)(VkInstance instance, const VkDebugReportCallbackCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDebugReportCallbackEXT* pCallback);
+typedef void (VKAPI_PTR *PFN_vkDestroyDebugReportCallbackEXT)(VkInstance instance, VkDebugReportCallbackEXT callback, const VkAllocationCallbacks* pAllocator);
+typedef void (VKAPI_PTR *PFN_vkDebugReportMessageEXT)(VkInstance instance, VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location, int32_t messageCode, const char* pLayerPrefix, const char* pMessage);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateDebugReportCallbackEXT(
+ VkInstance instance,
+ const VkDebugReportCallbackCreateInfoEXT* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkDebugReportCallbackEXT* pCallback);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyDebugReportCallbackEXT(
+ VkInstance instance,
+ VkDebugReportCallbackEXT callback,
+ const VkAllocationCallbacks* pAllocator);
+
+VKAPI_ATTR void VKAPI_CALL vkDebugReportMessageEXT(
+ VkInstance instance,
+ VkDebugReportFlagsEXT flags,
+ VkDebugReportObjectTypeEXT objectType,
+ uint64_t object,
+ size_t location,
+ int32_t messageCode,
+ const char* pLayerPrefix,
+ const char* pMessage);
+#endif
+
+
+#define VK_NV_glsl_shader 1
+#define VK_NV_GLSL_SHADER_SPEC_VERSION 1
+#define VK_NV_GLSL_SHADER_EXTENSION_NAME "VK_NV_glsl_shader"
+
+
+#define VK_EXT_depth_range_unrestricted 1
+#define VK_EXT_DEPTH_RANGE_UNRESTRICTED_SPEC_VERSION 1
+#define VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME "VK_EXT_depth_range_unrestricted"
+
+
+#define VK_IMG_filter_cubic 1
+#define VK_IMG_FILTER_CUBIC_SPEC_VERSION 1
+#define VK_IMG_FILTER_CUBIC_EXTENSION_NAME "VK_IMG_filter_cubic"
+
+
+#define VK_AMD_rasterization_order 1
+#define VK_AMD_RASTERIZATION_ORDER_SPEC_VERSION 1
+#define VK_AMD_RASTERIZATION_ORDER_EXTENSION_NAME "VK_AMD_rasterization_order"
+
+typedef enum VkRasterizationOrderAMD {
+ VK_RASTERIZATION_ORDER_STRICT_AMD = 0,
+ VK_RASTERIZATION_ORDER_RELAXED_AMD = 1,
+ VK_RASTERIZATION_ORDER_MAX_ENUM_AMD = 0x7FFFFFFF
+} VkRasterizationOrderAMD;
+typedef struct VkPipelineRasterizationStateRasterizationOrderAMD {
+ VkStructureType sType;
+ const void* pNext;
+ VkRasterizationOrderAMD rasterizationOrder;
+} VkPipelineRasterizationStateRasterizationOrderAMD;
+
+
+
+#define VK_AMD_shader_trinary_minmax 1
+#define VK_AMD_SHADER_TRINARY_MINMAX_SPEC_VERSION 1
+#define VK_AMD_SHADER_TRINARY_MINMAX_EXTENSION_NAME "VK_AMD_shader_trinary_minmax"
+
+
+#define VK_AMD_shader_explicit_vertex_parameter 1
+#define VK_AMD_SHADER_EXPLICIT_VERTEX_PARAMETER_SPEC_VERSION 1
+#define VK_AMD_SHADER_EXPLICIT_VERTEX_PARAMETER_EXTENSION_NAME "VK_AMD_shader_explicit_vertex_parameter"
+
+
+#define VK_EXT_debug_marker 1
+#define VK_EXT_DEBUG_MARKER_SPEC_VERSION 4
+#define VK_EXT_DEBUG_MARKER_EXTENSION_NAME "VK_EXT_debug_marker"
+typedef struct VkDebugMarkerObjectNameInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ VkDebugReportObjectTypeEXT objectType;
+ uint64_t object;
+ const char* pObjectName;
+} VkDebugMarkerObjectNameInfoEXT;
+
+typedef struct VkDebugMarkerObjectTagInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ VkDebugReportObjectTypeEXT objectType;
+ uint64_t object;
+ uint64_t tagName;
+ size_t tagSize;
+ const void* pTag;
+} VkDebugMarkerObjectTagInfoEXT;
+
+typedef struct VkDebugMarkerMarkerInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ const char* pMarkerName;
+ float color[4];
+} VkDebugMarkerMarkerInfoEXT;
+
+typedef VkResult (VKAPI_PTR *PFN_vkDebugMarkerSetObjectTagEXT)(VkDevice device, const VkDebugMarkerObjectTagInfoEXT* pTagInfo);
+typedef VkResult (VKAPI_PTR *PFN_vkDebugMarkerSetObjectNameEXT)(VkDevice device, const VkDebugMarkerObjectNameInfoEXT* pNameInfo);
+typedef void (VKAPI_PTR *PFN_vkCmdDebugMarkerBeginEXT)(VkCommandBuffer commandBuffer, const VkDebugMarkerMarkerInfoEXT* pMarkerInfo);
+typedef void (VKAPI_PTR *PFN_vkCmdDebugMarkerEndEXT)(VkCommandBuffer commandBuffer);
+typedef void (VKAPI_PTR *PFN_vkCmdDebugMarkerInsertEXT)(VkCommandBuffer commandBuffer, const VkDebugMarkerMarkerInfoEXT* pMarkerInfo);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkDebugMarkerSetObjectTagEXT(
+ VkDevice device,
+ const VkDebugMarkerObjectTagInfoEXT* pTagInfo);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkDebugMarkerSetObjectNameEXT(
+ VkDevice device,
+ const VkDebugMarkerObjectNameInfoEXT* pNameInfo);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdDebugMarkerBeginEXT(
+ VkCommandBuffer commandBuffer,
+ const VkDebugMarkerMarkerInfoEXT* pMarkerInfo);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdDebugMarkerEndEXT(
+ VkCommandBuffer commandBuffer);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdDebugMarkerInsertEXT(
+ VkCommandBuffer commandBuffer,
+ const VkDebugMarkerMarkerInfoEXT* pMarkerInfo);
+#endif
+
+
+#define VK_AMD_gcn_shader 1
+#define VK_AMD_GCN_SHADER_SPEC_VERSION 1
+#define VK_AMD_GCN_SHADER_EXTENSION_NAME "VK_AMD_gcn_shader"
+
+
+#define VK_NV_dedicated_allocation 1
+#define VK_NV_DEDICATED_ALLOCATION_SPEC_VERSION 1
+#define VK_NV_DEDICATED_ALLOCATION_EXTENSION_NAME "VK_NV_dedicated_allocation"
+typedef struct VkDedicatedAllocationImageCreateInfoNV {
+ VkStructureType sType;
+ const void* pNext;
+ VkBool32 dedicatedAllocation;
+} VkDedicatedAllocationImageCreateInfoNV;
+
+typedef struct VkDedicatedAllocationBufferCreateInfoNV {
+ VkStructureType sType;
+ const void* pNext;
+ VkBool32 dedicatedAllocation;
+} VkDedicatedAllocationBufferCreateInfoNV;
+
+typedef struct VkDedicatedAllocationMemoryAllocateInfoNV {
+ VkStructureType sType;
+ const void* pNext;
+ VkImage image;
+ VkBuffer buffer;
+} VkDedicatedAllocationMemoryAllocateInfoNV;
+
+
+
+#define VK_EXT_transform_feedback 1
+#define VK_EXT_TRANSFORM_FEEDBACK_SPEC_VERSION 1
+#define VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME "VK_EXT_transform_feedback"
+typedef VkFlags VkPipelineRasterizationStateStreamCreateFlagsEXT;
+typedef struct VkPhysicalDeviceTransformFeedbackFeaturesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 transformFeedback;
+ VkBool32 geometryStreams;
+} VkPhysicalDeviceTransformFeedbackFeaturesEXT;
+
+typedef struct VkPhysicalDeviceTransformFeedbackPropertiesEXT {
+ VkStructureType sType;
+ void* pNext;
+ uint32_t maxTransformFeedbackStreams;
+ uint32_t maxTransformFeedbackBuffers;
+ VkDeviceSize maxTransformFeedbackBufferSize;
+ uint32_t maxTransformFeedbackStreamDataSize;
+ uint32_t maxTransformFeedbackBufferDataSize;
+ uint32_t maxTransformFeedbackBufferDataStride;
+ VkBool32 transformFeedbackQueries;
+ VkBool32 transformFeedbackStreamsLinesTriangles;
+ VkBool32 transformFeedbackRasterizationStreamSelect;
+ VkBool32 transformFeedbackDraw;
+} VkPhysicalDeviceTransformFeedbackPropertiesEXT;
+
+typedef struct VkPipelineRasterizationStateStreamCreateInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ VkPipelineRasterizationStateStreamCreateFlagsEXT flags;
+ uint32_t rasterizationStream;
+} VkPipelineRasterizationStateStreamCreateInfoEXT;
+
+typedef void (VKAPI_PTR *PFN_vkCmdBindTransformFeedbackBuffersEXT)(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets, const VkDeviceSize* pSizes);
+typedef void (VKAPI_PTR *PFN_vkCmdBeginTransformFeedbackEXT)(VkCommandBuffer commandBuffer, uint32_t firstCounterBuffer, uint32_t counterBufferCount, const VkBuffer* pCounterBuffers, const VkDeviceSize* pCounterBufferOffsets);
+typedef void (VKAPI_PTR *PFN_vkCmdEndTransformFeedbackEXT)(VkCommandBuffer commandBuffer, uint32_t firstCounterBuffer, uint32_t counterBufferCount, const VkBuffer* pCounterBuffers, const VkDeviceSize* pCounterBufferOffsets);
+typedef void (VKAPI_PTR *PFN_vkCmdBeginQueryIndexedEXT)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, VkQueryControlFlags flags, uint32_t index);
+typedef void (VKAPI_PTR *PFN_vkCmdEndQueryIndexedEXT)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, uint32_t index);
+typedef void (VKAPI_PTR *PFN_vkCmdDrawIndirectByteCountEXT)(VkCommandBuffer commandBuffer, uint32_t instanceCount, uint32_t firstInstance, VkBuffer counterBuffer, VkDeviceSize counterBufferOffset, uint32_t counterOffset, uint32_t vertexStride);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkCmdBindTransformFeedbackBuffersEXT(
+ VkCommandBuffer commandBuffer,
+ uint32_t firstBinding,
+ uint32_t bindingCount,
+ const VkBuffer* pBuffers,
+ const VkDeviceSize* pOffsets,
+ const VkDeviceSize* pSizes);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdBeginTransformFeedbackEXT(
+ VkCommandBuffer commandBuffer,
+ uint32_t firstCounterBuffer,
+ uint32_t counterBufferCount,
+ const VkBuffer* pCounterBuffers,
+ const VkDeviceSize* pCounterBufferOffsets);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdEndTransformFeedbackEXT(
+ VkCommandBuffer commandBuffer,
+ uint32_t firstCounterBuffer,
+ uint32_t counterBufferCount,
+ const VkBuffer* pCounterBuffers,
+ const VkDeviceSize* pCounterBufferOffsets);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdBeginQueryIndexedEXT(
+ VkCommandBuffer commandBuffer,
+ VkQueryPool queryPool,
+ uint32_t query,
+ VkQueryControlFlags flags,
+ uint32_t index);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdEndQueryIndexedEXT(
+ VkCommandBuffer commandBuffer,
+ VkQueryPool queryPool,
+ uint32_t query,
+ uint32_t index);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndirectByteCountEXT(
+ VkCommandBuffer commandBuffer,
+ uint32_t instanceCount,
+ uint32_t firstInstance,
+ VkBuffer counterBuffer,
+ VkDeviceSize counterBufferOffset,
+ uint32_t counterOffset,
+ uint32_t vertexStride);
+#endif
+
+
+#define VK_NVX_binary_import 1
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkCuModuleNVX)
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkCuFunctionNVX)
+#define VK_NVX_BINARY_IMPORT_SPEC_VERSION 1
+#define VK_NVX_BINARY_IMPORT_EXTENSION_NAME "VK_NVX_binary_import"
+typedef struct VkCuModuleCreateInfoNVX {
+ VkStructureType sType;
+ const void* pNext;
+ size_t dataSize;
+ const void* pData;
+} VkCuModuleCreateInfoNVX;
+
+typedef struct VkCuFunctionCreateInfoNVX {
+ VkStructureType sType;
+ const void* pNext;
+ VkCuModuleNVX module;
+ const char* pName;
+} VkCuFunctionCreateInfoNVX;
+
+typedef struct VkCuLaunchInfoNVX {
+ VkStructureType sType;
+ const void* pNext;
+ VkCuFunctionNVX function;
+ uint32_t gridDimX;
+ uint32_t gridDimY;
+ uint32_t gridDimZ;
+ uint32_t blockDimX;
+ uint32_t blockDimY;
+ uint32_t blockDimZ;
+ uint32_t sharedMemBytes;
+ size_t paramCount;
+ const void* const * pParams;
+ size_t extraCount;
+ const void* const * pExtras;
+} VkCuLaunchInfoNVX;
+
+typedef VkResult (VKAPI_PTR *PFN_vkCreateCuModuleNVX)(VkDevice device, const VkCuModuleCreateInfoNVX* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkCuModuleNVX* pModule);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateCuFunctionNVX)(VkDevice device, const VkCuFunctionCreateInfoNVX* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkCuFunctionNVX* pFunction);
+typedef void (VKAPI_PTR *PFN_vkDestroyCuModuleNVX)(VkDevice device, VkCuModuleNVX module, const VkAllocationCallbacks* pAllocator);
+typedef void (VKAPI_PTR *PFN_vkDestroyCuFunctionNVX)(VkDevice device, VkCuFunctionNVX function, const VkAllocationCallbacks* pAllocator);
+typedef void (VKAPI_PTR *PFN_vkCmdCuLaunchKernelNVX)(VkCommandBuffer commandBuffer, const VkCuLaunchInfoNVX* pLaunchInfo);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateCuModuleNVX(
+ VkDevice device,
+ const VkCuModuleCreateInfoNVX* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkCuModuleNVX* pModule);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateCuFunctionNVX(
+ VkDevice device,
+ const VkCuFunctionCreateInfoNVX* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkCuFunctionNVX* pFunction);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyCuModuleNVX(
+ VkDevice device,
+ VkCuModuleNVX module,
+ const VkAllocationCallbacks* pAllocator);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyCuFunctionNVX(
+ VkDevice device,
+ VkCuFunctionNVX function,
+ const VkAllocationCallbacks* pAllocator);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdCuLaunchKernelNVX(
+ VkCommandBuffer commandBuffer,
+ const VkCuLaunchInfoNVX* pLaunchInfo);
+#endif
+
+
+#define VK_NVX_image_view_handle 1
+#define VK_NVX_IMAGE_VIEW_HANDLE_SPEC_VERSION 2
+#define VK_NVX_IMAGE_VIEW_HANDLE_EXTENSION_NAME "VK_NVX_image_view_handle"
+typedef struct VkImageViewHandleInfoNVX {
+ VkStructureType sType;
+ const void* pNext;
+ VkImageView imageView;
+ VkDescriptorType descriptorType;
+ VkSampler sampler;
+} VkImageViewHandleInfoNVX;
+
+typedef struct VkImageViewAddressPropertiesNVX {
+ VkStructureType sType;
+ void* pNext;
+ VkDeviceAddress deviceAddress;
+ VkDeviceSize size;
+} VkImageViewAddressPropertiesNVX;
+
+typedef uint32_t (VKAPI_PTR *PFN_vkGetImageViewHandleNVX)(VkDevice device, const VkImageViewHandleInfoNVX* pInfo);
+typedef VkResult (VKAPI_PTR *PFN_vkGetImageViewAddressNVX)(VkDevice device, VkImageView imageView, VkImageViewAddressPropertiesNVX* pProperties);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR uint32_t VKAPI_CALL vkGetImageViewHandleNVX(
+ VkDevice device,
+ const VkImageViewHandleInfoNVX* pInfo);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetImageViewAddressNVX(
+ VkDevice device,
+ VkImageView imageView,
+ VkImageViewAddressPropertiesNVX* pProperties);
+#endif
+
+
+#define VK_AMD_draw_indirect_count 1
+#define VK_AMD_DRAW_INDIRECT_COUNT_SPEC_VERSION 2
+#define VK_AMD_DRAW_INDIRECT_COUNT_EXTENSION_NAME "VK_AMD_draw_indirect_count"
+typedef void (VKAPI_PTR *PFN_vkCmdDrawIndirectCountAMD)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride);
+typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexedIndirectCountAMD)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndirectCountAMD(
+ VkCommandBuffer commandBuffer,
+ VkBuffer buffer,
+ VkDeviceSize offset,
+ VkBuffer countBuffer,
+ VkDeviceSize countBufferOffset,
+ uint32_t maxDrawCount,
+ uint32_t stride);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexedIndirectCountAMD(
+ VkCommandBuffer commandBuffer,
+ VkBuffer buffer,
+ VkDeviceSize offset,
+ VkBuffer countBuffer,
+ VkDeviceSize countBufferOffset,
+ uint32_t maxDrawCount,
+ uint32_t stride);
+#endif
+
+
+#define VK_AMD_negative_viewport_height 1
+#define VK_AMD_NEGATIVE_VIEWPORT_HEIGHT_SPEC_VERSION 1
+#define VK_AMD_NEGATIVE_VIEWPORT_HEIGHT_EXTENSION_NAME "VK_AMD_negative_viewport_height"
+
+
+#define VK_AMD_gpu_shader_half_float 1
+#define VK_AMD_GPU_SHADER_HALF_FLOAT_SPEC_VERSION 2
+#define VK_AMD_GPU_SHADER_HALF_FLOAT_EXTENSION_NAME "VK_AMD_gpu_shader_half_float"
+
+
+#define VK_AMD_shader_ballot 1
+#define VK_AMD_SHADER_BALLOT_SPEC_VERSION 1
+#define VK_AMD_SHADER_BALLOT_EXTENSION_NAME "VK_AMD_shader_ballot"
+
+
+#define VK_AMD_texture_gather_bias_lod 1
+#define VK_AMD_TEXTURE_GATHER_BIAS_LOD_SPEC_VERSION 1
+#define VK_AMD_TEXTURE_GATHER_BIAS_LOD_EXTENSION_NAME "VK_AMD_texture_gather_bias_lod"
+typedef struct VkTextureLODGatherFormatPropertiesAMD {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 supportsTextureGatherLODBiasAMD;
+} VkTextureLODGatherFormatPropertiesAMD;
+
+
+
+#define VK_AMD_shader_info 1
+#define VK_AMD_SHADER_INFO_SPEC_VERSION 1
+#define VK_AMD_SHADER_INFO_EXTENSION_NAME "VK_AMD_shader_info"
+
+typedef enum VkShaderInfoTypeAMD {
+ VK_SHADER_INFO_TYPE_STATISTICS_AMD = 0,
+ VK_SHADER_INFO_TYPE_BINARY_AMD = 1,
+ VK_SHADER_INFO_TYPE_DISASSEMBLY_AMD = 2,
+ VK_SHADER_INFO_TYPE_MAX_ENUM_AMD = 0x7FFFFFFF
+} VkShaderInfoTypeAMD;
+typedef struct VkShaderResourceUsageAMD {
+ uint32_t numUsedVgprs;
+ uint32_t numUsedSgprs;
+ uint32_t ldsSizePerLocalWorkGroup;
+ size_t ldsUsageSizeInBytes;
+ size_t scratchMemUsageInBytes;
+} VkShaderResourceUsageAMD;
+
+typedef struct VkShaderStatisticsInfoAMD {
+ VkShaderStageFlags shaderStageMask;
+ VkShaderResourceUsageAMD resourceUsage;
+ uint32_t numPhysicalVgprs;
+ uint32_t numPhysicalSgprs;
+ uint32_t numAvailableVgprs;
+ uint32_t numAvailableSgprs;
+ uint32_t computeWorkGroupSize[3];
+} VkShaderStatisticsInfoAMD;
+
+typedef VkResult (VKAPI_PTR *PFN_vkGetShaderInfoAMD)(VkDevice device, VkPipeline pipeline, VkShaderStageFlagBits shaderStage, VkShaderInfoTypeAMD infoType, size_t* pInfoSize, void* pInfo);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkGetShaderInfoAMD(
+ VkDevice device,
+ VkPipeline pipeline,
+ VkShaderStageFlagBits shaderStage,
+ VkShaderInfoTypeAMD infoType,
+ size_t* pInfoSize,
+ void* pInfo);
+#endif
+
+
+#define VK_AMD_shader_image_load_store_lod 1
+#define VK_AMD_SHADER_IMAGE_LOAD_STORE_LOD_SPEC_VERSION 1
+#define VK_AMD_SHADER_IMAGE_LOAD_STORE_LOD_EXTENSION_NAME "VK_AMD_shader_image_load_store_lod"
+
+
+#define VK_NV_corner_sampled_image 1
+#define VK_NV_CORNER_SAMPLED_IMAGE_SPEC_VERSION 2
+#define VK_NV_CORNER_SAMPLED_IMAGE_EXTENSION_NAME "VK_NV_corner_sampled_image"
+typedef struct VkPhysicalDeviceCornerSampledImageFeaturesNV {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 cornerSampledImage;
+} VkPhysicalDeviceCornerSampledImageFeaturesNV;
+
+
+
+#define VK_IMG_format_pvrtc 1
+#define VK_IMG_FORMAT_PVRTC_SPEC_VERSION 1
+#define VK_IMG_FORMAT_PVRTC_EXTENSION_NAME "VK_IMG_format_pvrtc"
+
+
+#define VK_NV_external_memory_capabilities 1
+#define VK_NV_EXTERNAL_MEMORY_CAPABILITIES_SPEC_VERSION 1
+#define VK_NV_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME "VK_NV_external_memory_capabilities"
+
+typedef enum VkExternalMemoryHandleTypeFlagBitsNV {
+ VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT_NV = 0x00000001,
+ VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_NV = 0x00000002,
+ VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_IMAGE_BIT_NV = 0x00000004,
+ VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_IMAGE_KMT_BIT_NV = 0x00000008,
+ VK_EXTERNAL_MEMORY_HANDLE_TYPE_FLAG_BITS_MAX_ENUM_NV = 0x7FFFFFFF
+} VkExternalMemoryHandleTypeFlagBitsNV;
+typedef VkFlags VkExternalMemoryHandleTypeFlagsNV;
+
+typedef enum VkExternalMemoryFeatureFlagBitsNV {
+ VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT_NV = 0x00000001,
+ VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT_NV = 0x00000002,
+ VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT_NV = 0x00000004,
+ VK_EXTERNAL_MEMORY_FEATURE_FLAG_BITS_MAX_ENUM_NV = 0x7FFFFFFF
+} VkExternalMemoryFeatureFlagBitsNV;
+typedef VkFlags VkExternalMemoryFeatureFlagsNV;
+typedef struct VkExternalImageFormatPropertiesNV {
+ VkImageFormatProperties imageFormatProperties;
+ VkExternalMemoryFeatureFlagsNV externalMemoryFeatures;
+ VkExternalMemoryHandleTypeFlagsNV exportFromImportedHandleTypes;
+ VkExternalMemoryHandleTypeFlagsNV compatibleHandleTypes;
+} VkExternalImageFormatPropertiesNV;
+
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalImageFormatPropertiesNV)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkExternalMemoryHandleTypeFlagsNV externalHandleType, VkExternalImageFormatPropertiesNV* pExternalImageFormatProperties);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceExternalImageFormatPropertiesNV(
+ VkPhysicalDevice physicalDevice,
+ VkFormat format,
+ VkImageType type,
+ VkImageTiling tiling,
+ VkImageUsageFlags usage,
+ VkImageCreateFlags flags,
+ VkExternalMemoryHandleTypeFlagsNV externalHandleType,
+ VkExternalImageFormatPropertiesNV* pExternalImageFormatProperties);
+#endif
+
+
+#define VK_NV_external_memory 1
+#define VK_NV_EXTERNAL_MEMORY_SPEC_VERSION 1
+#define VK_NV_EXTERNAL_MEMORY_EXTENSION_NAME "VK_NV_external_memory"
+typedef struct VkExternalMemoryImageCreateInfoNV {
+ VkStructureType sType;
+ const void* pNext;
+ VkExternalMemoryHandleTypeFlagsNV handleTypes;
+} VkExternalMemoryImageCreateInfoNV;
+
+typedef struct VkExportMemoryAllocateInfoNV {
+ VkStructureType sType;
+ const void* pNext;
+ VkExternalMemoryHandleTypeFlagsNV handleTypes;
+} VkExportMemoryAllocateInfoNV;
+
+
+
+#define VK_EXT_validation_flags 1
+#define VK_EXT_VALIDATION_FLAGS_SPEC_VERSION 2
+#define VK_EXT_VALIDATION_FLAGS_EXTENSION_NAME "VK_EXT_validation_flags"
+
+typedef enum VkValidationCheckEXT {
+ VK_VALIDATION_CHECK_ALL_EXT = 0,
+ VK_VALIDATION_CHECK_SHADERS_EXT = 1,
+ VK_VALIDATION_CHECK_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkValidationCheckEXT;
+typedef struct VkValidationFlagsEXT {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t disabledValidationCheckCount;
+ const VkValidationCheckEXT* pDisabledValidationChecks;
+} VkValidationFlagsEXT;
+
+
+
+#define VK_EXT_shader_subgroup_ballot 1
+#define VK_EXT_SHADER_SUBGROUP_BALLOT_SPEC_VERSION 1
+#define VK_EXT_SHADER_SUBGROUP_BALLOT_EXTENSION_NAME "VK_EXT_shader_subgroup_ballot"
+
+
+#define VK_EXT_shader_subgroup_vote 1
+#define VK_EXT_SHADER_SUBGROUP_VOTE_SPEC_VERSION 1
+#define VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME "VK_EXT_shader_subgroup_vote"
+
+
+#define VK_EXT_texture_compression_astc_hdr 1
+#define VK_EXT_TEXTURE_COMPRESSION_ASTC_HDR_SPEC_VERSION 1
+#define VK_EXT_TEXTURE_COMPRESSION_ASTC_HDR_EXTENSION_NAME "VK_EXT_texture_compression_astc_hdr"
+typedef struct VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 textureCompressionASTC_HDR;
+} VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT;
+
+
+
+#define VK_EXT_astc_decode_mode 1
+#define VK_EXT_ASTC_DECODE_MODE_SPEC_VERSION 1
+#define VK_EXT_ASTC_DECODE_MODE_EXTENSION_NAME "VK_EXT_astc_decode_mode"
+typedef struct VkImageViewASTCDecodeModeEXT {
+ VkStructureType sType;
+ const void* pNext;
+ VkFormat decodeMode;
+} VkImageViewASTCDecodeModeEXT;
+
+typedef struct VkPhysicalDeviceASTCDecodeFeaturesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 decodeModeSharedExponent;
+} VkPhysicalDeviceASTCDecodeFeaturesEXT;
+
+
+
+#define VK_EXT_conditional_rendering 1
+#define VK_EXT_CONDITIONAL_RENDERING_SPEC_VERSION 2
+#define VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME "VK_EXT_conditional_rendering"
+
+typedef enum VkConditionalRenderingFlagBitsEXT {
+ VK_CONDITIONAL_RENDERING_INVERTED_BIT_EXT = 0x00000001,
+ VK_CONDITIONAL_RENDERING_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkConditionalRenderingFlagBitsEXT;
+typedef VkFlags VkConditionalRenderingFlagsEXT;
+typedef struct VkConditionalRenderingBeginInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ VkBuffer buffer;
+ VkDeviceSize offset;
+ VkConditionalRenderingFlagsEXT flags;
+} VkConditionalRenderingBeginInfoEXT;
+
+typedef struct VkPhysicalDeviceConditionalRenderingFeaturesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 conditionalRendering;
+ VkBool32 inheritedConditionalRendering;
+} VkPhysicalDeviceConditionalRenderingFeaturesEXT;
+
+typedef struct VkCommandBufferInheritanceConditionalRenderingInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ VkBool32 conditionalRenderingEnable;
+} VkCommandBufferInheritanceConditionalRenderingInfoEXT;
+
+typedef void (VKAPI_PTR *PFN_vkCmdBeginConditionalRenderingEXT)(VkCommandBuffer commandBuffer, const VkConditionalRenderingBeginInfoEXT* pConditionalRenderingBegin);
+typedef void (VKAPI_PTR *PFN_vkCmdEndConditionalRenderingEXT)(VkCommandBuffer commandBuffer);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkCmdBeginConditionalRenderingEXT(
+ VkCommandBuffer commandBuffer,
+ const VkConditionalRenderingBeginInfoEXT* pConditionalRenderingBegin);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdEndConditionalRenderingEXT(
+ VkCommandBuffer commandBuffer);
+#endif
+
+
+#define VK_NV_clip_space_w_scaling 1
+#define VK_NV_CLIP_SPACE_W_SCALING_SPEC_VERSION 1
+#define VK_NV_CLIP_SPACE_W_SCALING_EXTENSION_NAME "VK_NV_clip_space_w_scaling"
+typedef struct VkViewportWScalingNV {
+ float xcoeff;
+ float ycoeff;
+} VkViewportWScalingNV;
+
+typedef struct VkPipelineViewportWScalingStateCreateInfoNV {
+ VkStructureType sType;
+ const void* pNext;
+ VkBool32 viewportWScalingEnable;
+ uint32_t viewportCount;
+ const VkViewportWScalingNV* pViewportWScalings;
+} VkPipelineViewportWScalingStateCreateInfoNV;
+
+typedef void (VKAPI_PTR *PFN_vkCmdSetViewportWScalingNV)(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewportWScalingNV* pViewportWScalings);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkCmdSetViewportWScalingNV(
+ VkCommandBuffer commandBuffer,
+ uint32_t firstViewport,
+ uint32_t viewportCount,
+ const VkViewportWScalingNV* pViewportWScalings);
+#endif
+
+
+#define VK_EXT_direct_mode_display 1
+#define VK_EXT_DIRECT_MODE_DISPLAY_SPEC_VERSION 1
+#define VK_EXT_DIRECT_MODE_DISPLAY_EXTENSION_NAME "VK_EXT_direct_mode_display"
+typedef VkResult (VKAPI_PTR *PFN_vkReleaseDisplayEXT)(VkPhysicalDevice physicalDevice, VkDisplayKHR display);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkReleaseDisplayEXT(
+ VkPhysicalDevice physicalDevice,
+ VkDisplayKHR display);
+#endif
+
+
+#define VK_EXT_display_surface_counter 1
+#define VK_EXT_DISPLAY_SURFACE_COUNTER_SPEC_VERSION 1
+#define VK_EXT_DISPLAY_SURFACE_COUNTER_EXTENSION_NAME "VK_EXT_display_surface_counter"
+
+typedef enum VkSurfaceCounterFlagBitsEXT {
+ VK_SURFACE_COUNTER_VBLANK_BIT_EXT = 0x00000001,
+ VK_SURFACE_COUNTER_VBLANK_EXT = VK_SURFACE_COUNTER_VBLANK_BIT_EXT,
+ VK_SURFACE_COUNTER_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkSurfaceCounterFlagBitsEXT;
+typedef VkFlags VkSurfaceCounterFlagsEXT;
+typedef struct VkSurfaceCapabilities2EXT {
+ VkStructureType sType;
+ void* pNext;
+ uint32_t minImageCount;
+ uint32_t maxImageCount;
+ VkExtent2D currentExtent;
+ VkExtent2D minImageExtent;
+ VkExtent2D maxImageExtent;
+ uint32_t maxImageArrayLayers;
+ VkSurfaceTransformFlagsKHR supportedTransforms;
+ VkSurfaceTransformFlagBitsKHR currentTransform;
+ VkCompositeAlphaFlagsKHR supportedCompositeAlpha;
+ VkImageUsageFlags supportedUsageFlags;
+ VkSurfaceCounterFlagsEXT supportedSurfaceCounters;
+} VkSurfaceCapabilities2EXT;
+
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceCapabilities2EXT)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilities2EXT* pSurfaceCapabilities);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceCapabilities2EXT(
+ VkPhysicalDevice physicalDevice,
+ VkSurfaceKHR surface,
+ VkSurfaceCapabilities2EXT* pSurfaceCapabilities);
+#endif
+
+
+#define VK_EXT_display_control 1
+#define VK_EXT_DISPLAY_CONTROL_SPEC_VERSION 1
+#define VK_EXT_DISPLAY_CONTROL_EXTENSION_NAME "VK_EXT_display_control"
+
+typedef enum VkDisplayPowerStateEXT {
+ VK_DISPLAY_POWER_STATE_OFF_EXT = 0,
+ VK_DISPLAY_POWER_STATE_SUSPEND_EXT = 1,
+ VK_DISPLAY_POWER_STATE_ON_EXT = 2,
+ VK_DISPLAY_POWER_STATE_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkDisplayPowerStateEXT;
+
+typedef enum VkDeviceEventTypeEXT {
+ VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT = 0,
+ VK_DEVICE_EVENT_TYPE_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkDeviceEventTypeEXT;
+
+typedef enum VkDisplayEventTypeEXT {
+ VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT = 0,
+ VK_DISPLAY_EVENT_TYPE_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkDisplayEventTypeEXT;
+typedef struct VkDisplayPowerInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ VkDisplayPowerStateEXT powerState;
+} VkDisplayPowerInfoEXT;
+
+typedef struct VkDeviceEventInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ VkDeviceEventTypeEXT deviceEvent;
+} VkDeviceEventInfoEXT;
+
+typedef struct VkDisplayEventInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ VkDisplayEventTypeEXT displayEvent;
+} VkDisplayEventInfoEXT;
+
+typedef struct VkSwapchainCounterCreateInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ VkSurfaceCounterFlagsEXT surfaceCounters;
+} VkSwapchainCounterCreateInfoEXT;
+
+typedef VkResult (VKAPI_PTR *PFN_vkDisplayPowerControlEXT)(VkDevice device, VkDisplayKHR display, const VkDisplayPowerInfoEXT* pDisplayPowerInfo);
+typedef VkResult (VKAPI_PTR *PFN_vkRegisterDeviceEventEXT)(VkDevice device, const VkDeviceEventInfoEXT* pDeviceEventInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence);
+typedef VkResult (VKAPI_PTR *PFN_vkRegisterDisplayEventEXT)(VkDevice device, VkDisplayKHR display, const VkDisplayEventInfoEXT* pDisplayEventInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence);
+typedef VkResult (VKAPI_PTR *PFN_vkGetSwapchainCounterEXT)(VkDevice device, VkSwapchainKHR swapchain, VkSurfaceCounterFlagBitsEXT counter, uint64_t* pCounterValue);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkDisplayPowerControlEXT(
+ VkDevice device,
+ VkDisplayKHR display,
+ const VkDisplayPowerInfoEXT* pDisplayPowerInfo);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkRegisterDeviceEventEXT(
+ VkDevice device,
+ const VkDeviceEventInfoEXT* pDeviceEventInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkFence* pFence);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkRegisterDisplayEventEXT(
+ VkDevice device,
+ VkDisplayKHR display,
+ const VkDisplayEventInfoEXT* pDisplayEventInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkFence* pFence);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetSwapchainCounterEXT(
+ VkDevice device,
+ VkSwapchainKHR swapchain,
+ VkSurfaceCounterFlagBitsEXT counter,
+ uint64_t* pCounterValue);
+#endif
+
+
+#define VK_GOOGLE_display_timing 1
+#define VK_GOOGLE_DISPLAY_TIMING_SPEC_VERSION 1
+#define VK_GOOGLE_DISPLAY_TIMING_EXTENSION_NAME "VK_GOOGLE_display_timing"
+typedef struct VkRefreshCycleDurationGOOGLE {
+ uint64_t refreshDuration;
+} VkRefreshCycleDurationGOOGLE;
+
+typedef struct VkPastPresentationTimingGOOGLE {
+ uint32_t presentID;
+ uint64_t desiredPresentTime;
+ uint64_t actualPresentTime;
+ uint64_t earliestPresentTime;
+ uint64_t presentMargin;
+} VkPastPresentationTimingGOOGLE;
+
+typedef struct VkPresentTimeGOOGLE {
+ uint32_t presentID;
+ uint64_t desiredPresentTime;
+} VkPresentTimeGOOGLE;
+
+typedef struct VkPresentTimesInfoGOOGLE {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t swapchainCount;
+ const VkPresentTimeGOOGLE* pTimes;
+} VkPresentTimesInfoGOOGLE;
+
+typedef VkResult (VKAPI_PTR *PFN_vkGetRefreshCycleDurationGOOGLE)(VkDevice device, VkSwapchainKHR swapchain, VkRefreshCycleDurationGOOGLE* pDisplayTimingProperties);
+typedef VkResult (VKAPI_PTR *PFN_vkGetPastPresentationTimingGOOGLE)(VkDevice device, VkSwapchainKHR swapchain, uint32_t* pPresentationTimingCount, VkPastPresentationTimingGOOGLE* pPresentationTimings);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkGetRefreshCycleDurationGOOGLE(
+ VkDevice device,
+ VkSwapchainKHR swapchain,
+ VkRefreshCycleDurationGOOGLE* pDisplayTimingProperties);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPastPresentationTimingGOOGLE(
+ VkDevice device,
+ VkSwapchainKHR swapchain,
+ uint32_t* pPresentationTimingCount,
+ VkPastPresentationTimingGOOGLE* pPresentationTimings);
+#endif
+
+
+#define VK_NV_sample_mask_override_coverage 1
+#define VK_NV_SAMPLE_MASK_OVERRIDE_COVERAGE_SPEC_VERSION 1
+#define VK_NV_SAMPLE_MASK_OVERRIDE_COVERAGE_EXTENSION_NAME "VK_NV_sample_mask_override_coverage"
+
+
+#define VK_NV_geometry_shader_passthrough 1
+#define VK_NV_GEOMETRY_SHADER_PASSTHROUGH_SPEC_VERSION 1
+#define VK_NV_GEOMETRY_SHADER_PASSTHROUGH_EXTENSION_NAME "VK_NV_geometry_shader_passthrough"
+
+
+#define VK_NV_viewport_array2 1
+#define VK_NV_VIEWPORT_ARRAY2_SPEC_VERSION 1
+#define VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME "VK_NV_viewport_array2"
+
+
+#define VK_NVX_multiview_per_view_attributes 1
+#define VK_NVX_MULTIVIEW_PER_VIEW_ATTRIBUTES_SPEC_VERSION 1
+#define VK_NVX_MULTIVIEW_PER_VIEW_ATTRIBUTES_EXTENSION_NAME "VK_NVX_multiview_per_view_attributes"
+typedef struct VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 perViewPositionAllComponents;
+} VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX;
+
+
+
+#define VK_NV_viewport_swizzle 1
+#define VK_NV_VIEWPORT_SWIZZLE_SPEC_VERSION 1
+#define VK_NV_VIEWPORT_SWIZZLE_EXTENSION_NAME "VK_NV_viewport_swizzle"
+
+typedef enum VkViewportCoordinateSwizzleNV {
+ VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_X_NV = 0,
+ VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_X_NV = 1,
+ VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_Y_NV = 2,
+ VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_Y_NV = 3,
+ VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_Z_NV = 4,
+ VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_Z_NV = 5,
+ VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_W_NV = 6,
+ VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_W_NV = 7,
+ VK_VIEWPORT_COORDINATE_SWIZZLE_MAX_ENUM_NV = 0x7FFFFFFF
+} VkViewportCoordinateSwizzleNV;
+typedef VkFlags VkPipelineViewportSwizzleStateCreateFlagsNV;
+typedef struct VkViewportSwizzleNV {
+ VkViewportCoordinateSwizzleNV x;
+ VkViewportCoordinateSwizzleNV y;
+ VkViewportCoordinateSwizzleNV z;
+ VkViewportCoordinateSwizzleNV w;
+} VkViewportSwizzleNV;
+
+typedef struct VkPipelineViewportSwizzleStateCreateInfoNV {
+ VkStructureType sType;
+ const void* pNext;
+ VkPipelineViewportSwizzleStateCreateFlagsNV flags;
+ uint32_t viewportCount;
+ const VkViewportSwizzleNV* pViewportSwizzles;
+} VkPipelineViewportSwizzleStateCreateInfoNV;
+
+
+
+#define VK_EXT_discard_rectangles 1
+#define VK_EXT_DISCARD_RECTANGLES_SPEC_VERSION 1
+#define VK_EXT_DISCARD_RECTANGLES_EXTENSION_NAME "VK_EXT_discard_rectangles"
+
+typedef enum VkDiscardRectangleModeEXT {
+ VK_DISCARD_RECTANGLE_MODE_INCLUSIVE_EXT = 0,
+ VK_DISCARD_RECTANGLE_MODE_EXCLUSIVE_EXT = 1,
+ VK_DISCARD_RECTANGLE_MODE_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkDiscardRectangleModeEXT;
+typedef VkFlags VkPipelineDiscardRectangleStateCreateFlagsEXT;
+typedef struct VkPhysicalDeviceDiscardRectanglePropertiesEXT {
+ VkStructureType sType;
+ void* pNext;
+ uint32_t maxDiscardRectangles;
+} VkPhysicalDeviceDiscardRectanglePropertiesEXT;
+
+typedef struct VkPipelineDiscardRectangleStateCreateInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ VkPipelineDiscardRectangleStateCreateFlagsEXT flags;
+ VkDiscardRectangleModeEXT discardRectangleMode;
+ uint32_t discardRectangleCount;
+ const VkRect2D* pDiscardRectangles;
+} VkPipelineDiscardRectangleStateCreateInfoEXT;
+
+typedef void (VKAPI_PTR *PFN_vkCmdSetDiscardRectangleEXT)(VkCommandBuffer commandBuffer, uint32_t firstDiscardRectangle, uint32_t discardRectangleCount, const VkRect2D* pDiscardRectangles);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkCmdSetDiscardRectangleEXT(
+ VkCommandBuffer commandBuffer,
+ uint32_t firstDiscardRectangle,
+ uint32_t discardRectangleCount,
+ const VkRect2D* pDiscardRectangles);
+#endif
+
+
+#define VK_EXT_conservative_rasterization 1
+#define VK_EXT_CONSERVATIVE_RASTERIZATION_SPEC_VERSION 1
+#define VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME "VK_EXT_conservative_rasterization"
+
+typedef enum VkConservativeRasterizationModeEXT {
+ VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT = 0,
+ VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT = 1,
+ VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT = 2,
+ VK_CONSERVATIVE_RASTERIZATION_MODE_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkConservativeRasterizationModeEXT;
+typedef VkFlags VkPipelineRasterizationConservativeStateCreateFlagsEXT;
+typedef struct VkPhysicalDeviceConservativeRasterizationPropertiesEXT {
+ VkStructureType sType;
+ void* pNext;
+ float primitiveOverestimationSize;
+ float maxExtraPrimitiveOverestimationSize;
+ float extraPrimitiveOverestimationSizeGranularity;
+ VkBool32 primitiveUnderestimation;
+ VkBool32 conservativePointAndLineRasterization;
+ VkBool32 degenerateTrianglesRasterized;
+ VkBool32 degenerateLinesRasterized;
+ VkBool32 fullyCoveredFragmentShaderInputVariable;
+ VkBool32 conservativeRasterizationPostDepthCoverage;
+} VkPhysicalDeviceConservativeRasterizationPropertiesEXT;
+
+typedef struct VkPipelineRasterizationConservativeStateCreateInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ VkPipelineRasterizationConservativeStateCreateFlagsEXT flags;
+ VkConservativeRasterizationModeEXT conservativeRasterizationMode;
+ float extraPrimitiveOverestimationSize;
+} VkPipelineRasterizationConservativeStateCreateInfoEXT;
+
+
+
+#define VK_EXT_depth_clip_enable 1
+#define VK_EXT_DEPTH_CLIP_ENABLE_SPEC_VERSION 1
+#define VK_EXT_DEPTH_CLIP_ENABLE_EXTENSION_NAME "VK_EXT_depth_clip_enable"
+typedef VkFlags VkPipelineRasterizationDepthClipStateCreateFlagsEXT;
+typedef struct VkPhysicalDeviceDepthClipEnableFeaturesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 depthClipEnable;
+} VkPhysicalDeviceDepthClipEnableFeaturesEXT;
+
+typedef struct VkPipelineRasterizationDepthClipStateCreateInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ VkPipelineRasterizationDepthClipStateCreateFlagsEXT flags;
+ VkBool32 depthClipEnable;
+} VkPipelineRasterizationDepthClipStateCreateInfoEXT;
+
+
+
+#define VK_EXT_swapchain_colorspace 1
+#define VK_EXT_SWAPCHAIN_COLOR_SPACE_SPEC_VERSION 4
+#define VK_EXT_SWAPCHAIN_COLOR_SPACE_EXTENSION_NAME "VK_EXT_swapchain_colorspace"
+
+
+#define VK_EXT_hdr_metadata 1
+#define VK_EXT_HDR_METADATA_SPEC_VERSION 2
+#define VK_EXT_HDR_METADATA_EXTENSION_NAME "VK_EXT_hdr_metadata"
+typedef struct VkXYColorEXT {
+ float x;
+ float y;
+} VkXYColorEXT;
+
+typedef struct VkHdrMetadataEXT {
+ VkStructureType sType;
+ const void* pNext;
+ VkXYColorEXT displayPrimaryRed;
+ VkXYColorEXT displayPrimaryGreen;
+ VkXYColorEXT displayPrimaryBlue;
+ VkXYColorEXT whitePoint;
+ float maxLuminance;
+ float minLuminance;
+ float maxContentLightLevel;
+ float maxFrameAverageLightLevel;
+} VkHdrMetadataEXT;
+
+typedef void (VKAPI_PTR *PFN_vkSetHdrMetadataEXT)(VkDevice device, uint32_t swapchainCount, const VkSwapchainKHR* pSwapchains, const VkHdrMetadataEXT* pMetadata);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkSetHdrMetadataEXT(
+ VkDevice device,
+ uint32_t swapchainCount,
+ const VkSwapchainKHR* pSwapchains,
+ const VkHdrMetadataEXT* pMetadata);
+#endif
+
+
+#define VK_EXT_external_memory_dma_buf 1
+#define VK_EXT_EXTERNAL_MEMORY_DMA_BUF_SPEC_VERSION 1
+#define VK_EXT_EXTERNAL_MEMORY_DMA_BUF_EXTENSION_NAME "VK_EXT_external_memory_dma_buf"
+
+
+#define VK_EXT_queue_family_foreign 1
+#define VK_EXT_QUEUE_FAMILY_FOREIGN_SPEC_VERSION 1
+#define VK_EXT_QUEUE_FAMILY_FOREIGN_EXTENSION_NAME "VK_EXT_queue_family_foreign"
+#define VK_QUEUE_FAMILY_FOREIGN_EXT (~2U)
+
+
+#define VK_EXT_debug_utils 1
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDebugUtilsMessengerEXT)
+#define VK_EXT_DEBUG_UTILS_SPEC_VERSION 2
+#define VK_EXT_DEBUG_UTILS_EXTENSION_NAME "VK_EXT_debug_utils"
+typedef VkFlags VkDebugUtilsMessengerCallbackDataFlagsEXT;
+
+typedef enum VkDebugUtilsMessageSeverityFlagBitsEXT {
+ VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT = 0x00000001,
+ VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT = 0x00000010,
+ VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT = 0x00000100,
+ VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT = 0x00001000,
+ VK_DEBUG_UTILS_MESSAGE_SEVERITY_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkDebugUtilsMessageSeverityFlagBitsEXT;
+
+typedef enum VkDebugUtilsMessageTypeFlagBitsEXT {
+ VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT = 0x00000001,
+ VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT = 0x00000002,
+ VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT = 0x00000004,
+ VK_DEBUG_UTILS_MESSAGE_TYPE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkDebugUtilsMessageTypeFlagBitsEXT;
+typedef VkFlags VkDebugUtilsMessageTypeFlagsEXT;
+typedef VkFlags VkDebugUtilsMessageSeverityFlagsEXT;
+typedef VkFlags VkDebugUtilsMessengerCreateFlagsEXT;
+typedef struct VkDebugUtilsLabelEXT {
+ VkStructureType sType;
+ const void* pNext;
+ const char* pLabelName;
+ float color[4];
+} VkDebugUtilsLabelEXT;
+
+typedef struct VkDebugUtilsObjectNameInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ VkObjectType objectType;
+ uint64_t objectHandle;
+ const char* pObjectName;
+} VkDebugUtilsObjectNameInfoEXT;
+
+typedef struct VkDebugUtilsMessengerCallbackDataEXT {
+ VkStructureType sType;
+ const void* pNext;
+ VkDebugUtilsMessengerCallbackDataFlagsEXT flags;
+ const char* pMessageIdName;
+ int32_t messageIdNumber;
+ const char* pMessage;
+ uint32_t queueLabelCount;
+ const VkDebugUtilsLabelEXT* pQueueLabels;
+ uint32_t cmdBufLabelCount;
+ const VkDebugUtilsLabelEXT* pCmdBufLabels;
+ uint32_t objectCount;
+ const VkDebugUtilsObjectNameInfoEXT* pObjects;
+} VkDebugUtilsMessengerCallbackDataEXT;
+
+typedef VkBool32 (VKAPI_PTR *PFN_vkDebugUtilsMessengerCallbackEXT)(
+ VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity,
+ VkDebugUtilsMessageTypeFlagsEXT messageTypes,
+ const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData,
+ void* pUserData);
+
+typedef struct VkDebugUtilsMessengerCreateInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ VkDebugUtilsMessengerCreateFlagsEXT flags;
+ VkDebugUtilsMessageSeverityFlagsEXT messageSeverity;
+ VkDebugUtilsMessageTypeFlagsEXT messageType;
+ PFN_vkDebugUtilsMessengerCallbackEXT pfnUserCallback;
+ void* pUserData;
+} VkDebugUtilsMessengerCreateInfoEXT;
+
+typedef struct VkDebugUtilsObjectTagInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ VkObjectType objectType;
+ uint64_t objectHandle;
+ uint64_t tagName;
+ size_t tagSize;
+ const void* pTag;
+} VkDebugUtilsObjectTagInfoEXT;
+
+typedef VkResult (VKAPI_PTR *PFN_vkSetDebugUtilsObjectNameEXT)(VkDevice device, const VkDebugUtilsObjectNameInfoEXT* pNameInfo);
+typedef VkResult (VKAPI_PTR *PFN_vkSetDebugUtilsObjectTagEXT)(VkDevice device, const VkDebugUtilsObjectTagInfoEXT* pTagInfo);
+typedef void (VKAPI_PTR *PFN_vkQueueBeginDebugUtilsLabelEXT)(VkQueue queue, const VkDebugUtilsLabelEXT* pLabelInfo);
+typedef void (VKAPI_PTR *PFN_vkQueueEndDebugUtilsLabelEXT)(VkQueue queue);
+typedef void (VKAPI_PTR *PFN_vkQueueInsertDebugUtilsLabelEXT)(VkQueue queue, const VkDebugUtilsLabelEXT* pLabelInfo);
+typedef void (VKAPI_PTR *PFN_vkCmdBeginDebugUtilsLabelEXT)(VkCommandBuffer commandBuffer, const VkDebugUtilsLabelEXT* pLabelInfo);
+typedef void (VKAPI_PTR *PFN_vkCmdEndDebugUtilsLabelEXT)(VkCommandBuffer commandBuffer);
+typedef void (VKAPI_PTR *PFN_vkCmdInsertDebugUtilsLabelEXT)(VkCommandBuffer commandBuffer, const VkDebugUtilsLabelEXT* pLabelInfo);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateDebugUtilsMessengerEXT)(VkInstance instance, const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDebugUtilsMessengerEXT* pMessenger);
+typedef void (VKAPI_PTR *PFN_vkDestroyDebugUtilsMessengerEXT)(VkInstance instance, VkDebugUtilsMessengerEXT messenger, const VkAllocationCallbacks* pAllocator);
+typedef void (VKAPI_PTR *PFN_vkSubmitDebugUtilsMessageEXT)(VkInstance instance, VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity, VkDebugUtilsMessageTypeFlagsEXT messageTypes, const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkSetDebugUtilsObjectNameEXT(
+ VkDevice device,
+ const VkDebugUtilsObjectNameInfoEXT* pNameInfo);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkSetDebugUtilsObjectTagEXT(
+ VkDevice device,
+ const VkDebugUtilsObjectTagInfoEXT* pTagInfo);
+
+VKAPI_ATTR void VKAPI_CALL vkQueueBeginDebugUtilsLabelEXT(
+ VkQueue queue,
+ const VkDebugUtilsLabelEXT* pLabelInfo);
+
+VKAPI_ATTR void VKAPI_CALL vkQueueEndDebugUtilsLabelEXT(
+ VkQueue queue);
+
+VKAPI_ATTR void VKAPI_CALL vkQueueInsertDebugUtilsLabelEXT(
+ VkQueue queue,
+ const VkDebugUtilsLabelEXT* pLabelInfo);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdBeginDebugUtilsLabelEXT(
+ VkCommandBuffer commandBuffer,
+ const VkDebugUtilsLabelEXT* pLabelInfo);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdEndDebugUtilsLabelEXT(
+ VkCommandBuffer commandBuffer);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdInsertDebugUtilsLabelEXT(
+ VkCommandBuffer commandBuffer,
+ const VkDebugUtilsLabelEXT* pLabelInfo);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateDebugUtilsMessengerEXT(
+ VkInstance instance,
+ const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkDebugUtilsMessengerEXT* pMessenger);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyDebugUtilsMessengerEXT(
+ VkInstance instance,
+ VkDebugUtilsMessengerEXT messenger,
+ const VkAllocationCallbacks* pAllocator);
+
+VKAPI_ATTR void VKAPI_CALL vkSubmitDebugUtilsMessageEXT(
+ VkInstance instance,
+ VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity,
+ VkDebugUtilsMessageTypeFlagsEXT messageTypes,
+ const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData);
+#endif
+
+
+#define VK_EXT_sampler_filter_minmax 1
+#define VK_EXT_SAMPLER_FILTER_MINMAX_SPEC_VERSION 2
+#define VK_EXT_SAMPLER_FILTER_MINMAX_EXTENSION_NAME "VK_EXT_sampler_filter_minmax"
+typedef VkSamplerReductionMode VkSamplerReductionModeEXT;
+
+typedef VkSamplerReductionModeCreateInfo VkSamplerReductionModeCreateInfoEXT;
+
+typedef VkPhysicalDeviceSamplerFilterMinmaxProperties VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT;
+
+
+
+#define VK_AMD_gpu_shader_int16 1
+#define VK_AMD_GPU_SHADER_INT16_SPEC_VERSION 2
+#define VK_AMD_GPU_SHADER_INT16_EXTENSION_NAME "VK_AMD_gpu_shader_int16"
+
+
+#define VK_AMD_mixed_attachment_samples 1
+#define VK_AMD_MIXED_ATTACHMENT_SAMPLES_SPEC_VERSION 1
+#define VK_AMD_MIXED_ATTACHMENT_SAMPLES_EXTENSION_NAME "VK_AMD_mixed_attachment_samples"
+
+
+#define VK_AMD_shader_fragment_mask 1
+#define VK_AMD_SHADER_FRAGMENT_MASK_SPEC_VERSION 1
+#define VK_AMD_SHADER_FRAGMENT_MASK_EXTENSION_NAME "VK_AMD_shader_fragment_mask"
+
+
+#define VK_EXT_inline_uniform_block 1
+#define VK_EXT_INLINE_UNIFORM_BLOCK_SPEC_VERSION 1
+#define VK_EXT_INLINE_UNIFORM_BLOCK_EXTENSION_NAME "VK_EXT_inline_uniform_block"
+typedef struct VkPhysicalDeviceInlineUniformBlockFeaturesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 inlineUniformBlock;
+ VkBool32 descriptorBindingInlineUniformBlockUpdateAfterBind;
+} VkPhysicalDeviceInlineUniformBlockFeaturesEXT;
+
+typedef struct VkPhysicalDeviceInlineUniformBlockPropertiesEXT {
+ VkStructureType sType;
+ void* pNext;
+ uint32_t maxInlineUniformBlockSize;
+ uint32_t maxPerStageDescriptorInlineUniformBlocks;
+ uint32_t maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks;
+ uint32_t maxDescriptorSetInlineUniformBlocks;
+ uint32_t maxDescriptorSetUpdateAfterBindInlineUniformBlocks;
+} VkPhysicalDeviceInlineUniformBlockPropertiesEXT;
+
+typedef struct VkWriteDescriptorSetInlineUniformBlockEXT {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t dataSize;
+ const void* pData;
+} VkWriteDescriptorSetInlineUniformBlockEXT;
+
+typedef struct VkDescriptorPoolInlineUniformBlockCreateInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t maxInlineUniformBlockBindings;
+} VkDescriptorPoolInlineUniformBlockCreateInfoEXT;
+
+
+
+#define VK_EXT_shader_stencil_export 1
+#define VK_EXT_SHADER_STENCIL_EXPORT_SPEC_VERSION 1
+#define VK_EXT_SHADER_STENCIL_EXPORT_EXTENSION_NAME "VK_EXT_shader_stencil_export"
+
+
+#define VK_EXT_sample_locations 1
+#define VK_EXT_SAMPLE_LOCATIONS_SPEC_VERSION 1
+#define VK_EXT_SAMPLE_LOCATIONS_EXTENSION_NAME "VK_EXT_sample_locations"
+typedef struct VkSampleLocationEXT {
+ float x;
+ float y;
+} VkSampleLocationEXT;
+
+typedef struct VkSampleLocationsInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ VkSampleCountFlagBits sampleLocationsPerPixel;
+ VkExtent2D sampleLocationGridSize;
+ uint32_t sampleLocationsCount;
+ const VkSampleLocationEXT* pSampleLocations;
+} VkSampleLocationsInfoEXT;
+
+typedef struct VkAttachmentSampleLocationsEXT {
+ uint32_t attachmentIndex;
+ VkSampleLocationsInfoEXT sampleLocationsInfo;
+} VkAttachmentSampleLocationsEXT;
+
+typedef struct VkSubpassSampleLocationsEXT {
+ uint32_t subpassIndex;
+ VkSampleLocationsInfoEXT sampleLocationsInfo;
+} VkSubpassSampleLocationsEXT;
+
+typedef struct VkRenderPassSampleLocationsBeginInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t attachmentInitialSampleLocationsCount;
+ const VkAttachmentSampleLocationsEXT* pAttachmentInitialSampleLocations;
+ uint32_t postSubpassSampleLocationsCount;
+ const VkSubpassSampleLocationsEXT* pPostSubpassSampleLocations;
+} VkRenderPassSampleLocationsBeginInfoEXT;
+
+typedef struct VkPipelineSampleLocationsStateCreateInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ VkBool32 sampleLocationsEnable;
+ VkSampleLocationsInfoEXT sampleLocationsInfo;
+} VkPipelineSampleLocationsStateCreateInfoEXT;
+
+typedef struct VkPhysicalDeviceSampleLocationsPropertiesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkSampleCountFlags sampleLocationSampleCounts;
+ VkExtent2D maxSampleLocationGridSize;
+ float sampleLocationCoordinateRange[2];
+ uint32_t sampleLocationSubPixelBits;
+ VkBool32 variableSampleLocations;
+} VkPhysicalDeviceSampleLocationsPropertiesEXT;
+
+typedef struct VkMultisamplePropertiesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkExtent2D maxSampleLocationGridSize;
+} VkMultisamplePropertiesEXT;
+
+typedef void (VKAPI_PTR *PFN_vkCmdSetSampleLocationsEXT)(VkCommandBuffer commandBuffer, const VkSampleLocationsInfoEXT* pSampleLocationsInfo);
+typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceMultisamplePropertiesEXT)(VkPhysicalDevice physicalDevice, VkSampleCountFlagBits samples, VkMultisamplePropertiesEXT* pMultisampleProperties);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkCmdSetSampleLocationsEXT(
+ VkCommandBuffer commandBuffer,
+ const VkSampleLocationsInfoEXT* pSampleLocationsInfo);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceMultisamplePropertiesEXT(
+ VkPhysicalDevice physicalDevice,
+ VkSampleCountFlagBits samples,
+ VkMultisamplePropertiesEXT* pMultisampleProperties);
+#endif
+
+
+#define VK_EXT_blend_operation_advanced 1
+#define VK_EXT_BLEND_OPERATION_ADVANCED_SPEC_VERSION 2
+#define VK_EXT_BLEND_OPERATION_ADVANCED_EXTENSION_NAME "VK_EXT_blend_operation_advanced"
+
+typedef enum VkBlendOverlapEXT {
+ VK_BLEND_OVERLAP_UNCORRELATED_EXT = 0,
+ VK_BLEND_OVERLAP_DISJOINT_EXT = 1,
+ VK_BLEND_OVERLAP_CONJOINT_EXT = 2,
+ VK_BLEND_OVERLAP_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkBlendOverlapEXT;
+typedef struct VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 advancedBlendCoherentOperations;
+} VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT;
+
+typedef struct VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT {
+ VkStructureType sType;
+ void* pNext;
+ uint32_t advancedBlendMaxColorAttachments;
+ VkBool32 advancedBlendIndependentBlend;
+ VkBool32 advancedBlendNonPremultipliedSrcColor;
+ VkBool32 advancedBlendNonPremultipliedDstColor;
+ VkBool32 advancedBlendCorrelatedOverlap;
+ VkBool32 advancedBlendAllOperations;
+} VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT;
+
+typedef struct VkPipelineColorBlendAdvancedStateCreateInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ VkBool32 srcPremultiplied;
+ VkBool32 dstPremultiplied;
+ VkBlendOverlapEXT blendOverlap;
+} VkPipelineColorBlendAdvancedStateCreateInfoEXT;
+
+
+
+#define VK_NV_fragment_coverage_to_color 1
+#define VK_NV_FRAGMENT_COVERAGE_TO_COLOR_SPEC_VERSION 1
+#define VK_NV_FRAGMENT_COVERAGE_TO_COLOR_EXTENSION_NAME "VK_NV_fragment_coverage_to_color"
+typedef VkFlags VkPipelineCoverageToColorStateCreateFlagsNV;
+typedef struct VkPipelineCoverageToColorStateCreateInfoNV {
+ VkStructureType sType;
+ const void* pNext;
+ VkPipelineCoverageToColorStateCreateFlagsNV flags;
+ VkBool32 coverageToColorEnable;
+ uint32_t coverageToColorLocation;
+} VkPipelineCoverageToColorStateCreateInfoNV;
+
+
+
+#define VK_NV_framebuffer_mixed_samples 1
+#define VK_NV_FRAMEBUFFER_MIXED_SAMPLES_SPEC_VERSION 1
+#define VK_NV_FRAMEBUFFER_MIXED_SAMPLES_EXTENSION_NAME "VK_NV_framebuffer_mixed_samples"
+
+typedef enum VkCoverageModulationModeNV {
+ VK_COVERAGE_MODULATION_MODE_NONE_NV = 0,
+ VK_COVERAGE_MODULATION_MODE_RGB_NV = 1,
+ VK_COVERAGE_MODULATION_MODE_ALPHA_NV = 2,
+ VK_COVERAGE_MODULATION_MODE_RGBA_NV = 3,
+ VK_COVERAGE_MODULATION_MODE_MAX_ENUM_NV = 0x7FFFFFFF
+} VkCoverageModulationModeNV;
+typedef VkFlags VkPipelineCoverageModulationStateCreateFlagsNV;
+typedef struct VkPipelineCoverageModulationStateCreateInfoNV {
+ VkStructureType sType;
+ const void* pNext;
+ VkPipelineCoverageModulationStateCreateFlagsNV flags;
+ VkCoverageModulationModeNV coverageModulationMode;
+ VkBool32 coverageModulationTableEnable;
+ uint32_t coverageModulationTableCount;
+ const float* pCoverageModulationTable;
+} VkPipelineCoverageModulationStateCreateInfoNV;
+
+
+
+#define VK_NV_fill_rectangle 1
+#define VK_NV_FILL_RECTANGLE_SPEC_VERSION 1
+#define VK_NV_FILL_RECTANGLE_EXTENSION_NAME "VK_NV_fill_rectangle"
+
+
+#define VK_NV_shader_sm_builtins 1
+#define VK_NV_SHADER_SM_BUILTINS_SPEC_VERSION 1
+#define VK_NV_SHADER_SM_BUILTINS_EXTENSION_NAME "VK_NV_shader_sm_builtins"
+typedef struct VkPhysicalDeviceShaderSMBuiltinsPropertiesNV {
+ VkStructureType sType;
+ void* pNext;
+ uint32_t shaderSMCount;
+ uint32_t shaderWarpsPerSM;
+} VkPhysicalDeviceShaderSMBuiltinsPropertiesNV;
+
+typedef struct VkPhysicalDeviceShaderSMBuiltinsFeaturesNV {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 shaderSMBuiltins;
+} VkPhysicalDeviceShaderSMBuiltinsFeaturesNV;
+
+
+
+#define VK_EXT_post_depth_coverage 1
+#define VK_EXT_POST_DEPTH_COVERAGE_SPEC_VERSION 1
+#define VK_EXT_POST_DEPTH_COVERAGE_EXTENSION_NAME "VK_EXT_post_depth_coverage"
+
+
+#define VK_EXT_image_drm_format_modifier 1
+#define VK_EXT_IMAGE_DRM_FORMAT_MODIFIER_SPEC_VERSION 1
+#define VK_EXT_IMAGE_DRM_FORMAT_MODIFIER_EXTENSION_NAME "VK_EXT_image_drm_format_modifier"
+typedef struct VkDrmFormatModifierPropertiesEXT {
+ uint64_t drmFormatModifier;
+ uint32_t drmFormatModifierPlaneCount;
+ VkFormatFeatureFlags drmFormatModifierTilingFeatures;
+} VkDrmFormatModifierPropertiesEXT;
+
+typedef struct VkDrmFormatModifierPropertiesListEXT {
+ VkStructureType sType;
+ void* pNext;
+ uint32_t drmFormatModifierCount;
+ VkDrmFormatModifierPropertiesEXT* pDrmFormatModifierProperties;
+} VkDrmFormatModifierPropertiesListEXT;
+
+typedef struct VkPhysicalDeviceImageDrmFormatModifierInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ uint64_t drmFormatModifier;
+ VkSharingMode sharingMode;
+ uint32_t queueFamilyIndexCount;
+ const uint32_t* pQueueFamilyIndices;
+} VkPhysicalDeviceImageDrmFormatModifierInfoEXT;
+
+typedef struct VkImageDrmFormatModifierListCreateInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t drmFormatModifierCount;
+ const uint64_t* pDrmFormatModifiers;
+} VkImageDrmFormatModifierListCreateInfoEXT;
+
+typedef struct VkImageDrmFormatModifierExplicitCreateInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ uint64_t drmFormatModifier;
+ uint32_t drmFormatModifierPlaneCount;
+ const VkSubresourceLayout* pPlaneLayouts;
+} VkImageDrmFormatModifierExplicitCreateInfoEXT;
+
+typedef struct VkImageDrmFormatModifierPropertiesEXT {
+ VkStructureType sType;
+ void* pNext;
+ uint64_t drmFormatModifier;
+} VkImageDrmFormatModifierPropertiesEXT;
+
+typedef VkResult (VKAPI_PTR *PFN_vkGetImageDrmFormatModifierPropertiesEXT)(VkDevice device, VkImage image, VkImageDrmFormatModifierPropertiesEXT* pProperties);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkGetImageDrmFormatModifierPropertiesEXT(
+ VkDevice device,
+ VkImage image,
+ VkImageDrmFormatModifierPropertiesEXT* pProperties);
+#endif
+
+
+#define VK_EXT_validation_cache 1
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkValidationCacheEXT)
+#define VK_EXT_VALIDATION_CACHE_SPEC_VERSION 1
+#define VK_EXT_VALIDATION_CACHE_EXTENSION_NAME "VK_EXT_validation_cache"
+
+typedef enum VkValidationCacheHeaderVersionEXT {
+ VK_VALIDATION_CACHE_HEADER_VERSION_ONE_EXT = 1,
+ VK_VALIDATION_CACHE_HEADER_VERSION_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkValidationCacheHeaderVersionEXT;
+typedef VkFlags VkValidationCacheCreateFlagsEXT;
+typedef struct VkValidationCacheCreateInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ VkValidationCacheCreateFlagsEXT flags;
+ size_t initialDataSize;
+ const void* pInitialData;
+} VkValidationCacheCreateInfoEXT;
+
+typedef struct VkShaderModuleValidationCacheCreateInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ VkValidationCacheEXT validationCache;
+} VkShaderModuleValidationCacheCreateInfoEXT;
+
+typedef VkResult (VKAPI_PTR *PFN_vkCreateValidationCacheEXT)(VkDevice device, const VkValidationCacheCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkValidationCacheEXT* pValidationCache);
+typedef void (VKAPI_PTR *PFN_vkDestroyValidationCacheEXT)(VkDevice device, VkValidationCacheEXT validationCache, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkMergeValidationCachesEXT)(VkDevice device, VkValidationCacheEXT dstCache, uint32_t srcCacheCount, const VkValidationCacheEXT* pSrcCaches);
+typedef VkResult (VKAPI_PTR *PFN_vkGetValidationCacheDataEXT)(VkDevice device, VkValidationCacheEXT validationCache, size_t* pDataSize, void* pData);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateValidationCacheEXT(
+ VkDevice device,
+ const VkValidationCacheCreateInfoEXT* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkValidationCacheEXT* pValidationCache);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyValidationCacheEXT(
+ VkDevice device,
+ VkValidationCacheEXT validationCache,
+ const VkAllocationCallbacks* pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkMergeValidationCachesEXT(
+ VkDevice device,
+ VkValidationCacheEXT dstCache,
+ uint32_t srcCacheCount,
+ const VkValidationCacheEXT* pSrcCaches);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetValidationCacheDataEXT(
+ VkDevice device,
+ VkValidationCacheEXT validationCache,
+ size_t* pDataSize,
+ void* pData);
+#endif
+
+
+#define VK_EXT_descriptor_indexing 1
+#define VK_EXT_DESCRIPTOR_INDEXING_SPEC_VERSION 2
+#define VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME "VK_EXT_descriptor_indexing"
+typedef VkDescriptorBindingFlagBits VkDescriptorBindingFlagBitsEXT;
+
+typedef VkDescriptorBindingFlags VkDescriptorBindingFlagsEXT;
+
+typedef VkDescriptorSetLayoutBindingFlagsCreateInfo VkDescriptorSetLayoutBindingFlagsCreateInfoEXT;
+
+typedef VkPhysicalDeviceDescriptorIndexingFeatures VkPhysicalDeviceDescriptorIndexingFeaturesEXT;
+
+typedef VkPhysicalDeviceDescriptorIndexingProperties VkPhysicalDeviceDescriptorIndexingPropertiesEXT;
+
+typedef VkDescriptorSetVariableDescriptorCountAllocateInfo VkDescriptorSetVariableDescriptorCountAllocateInfoEXT;
+
+typedef VkDescriptorSetVariableDescriptorCountLayoutSupport VkDescriptorSetVariableDescriptorCountLayoutSupportEXT;
+
+
+
+#define VK_EXT_shader_viewport_index_layer 1
+#define VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_SPEC_VERSION 1
+#define VK_EXT_SHADER_VIEWPORT_INDEX_LAYER_EXTENSION_NAME "VK_EXT_shader_viewport_index_layer"
+
+
+#define VK_NV_shading_rate_image 1
+#define VK_NV_SHADING_RATE_IMAGE_SPEC_VERSION 3
+#define VK_NV_SHADING_RATE_IMAGE_EXTENSION_NAME "VK_NV_shading_rate_image"
+
+typedef enum VkShadingRatePaletteEntryNV {
+ VK_SHADING_RATE_PALETTE_ENTRY_NO_INVOCATIONS_NV = 0,
+ VK_SHADING_RATE_PALETTE_ENTRY_16_INVOCATIONS_PER_PIXEL_NV = 1,
+ VK_SHADING_RATE_PALETTE_ENTRY_8_INVOCATIONS_PER_PIXEL_NV = 2,
+ VK_SHADING_RATE_PALETTE_ENTRY_4_INVOCATIONS_PER_PIXEL_NV = 3,
+ VK_SHADING_RATE_PALETTE_ENTRY_2_INVOCATIONS_PER_PIXEL_NV = 4,
+ VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_PIXEL_NV = 5,
+ VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_2X1_PIXELS_NV = 6,
+ VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_1X2_PIXELS_NV = 7,
+ VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_2X2_PIXELS_NV = 8,
+ VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_4X2_PIXELS_NV = 9,
+ VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_2X4_PIXELS_NV = 10,
+ VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_4X4_PIXELS_NV = 11,
+ VK_SHADING_RATE_PALETTE_ENTRY_MAX_ENUM_NV = 0x7FFFFFFF
+} VkShadingRatePaletteEntryNV;
+
+typedef enum VkCoarseSampleOrderTypeNV {
+ VK_COARSE_SAMPLE_ORDER_TYPE_DEFAULT_NV = 0,
+ VK_COARSE_SAMPLE_ORDER_TYPE_CUSTOM_NV = 1,
+ VK_COARSE_SAMPLE_ORDER_TYPE_PIXEL_MAJOR_NV = 2,
+ VK_COARSE_SAMPLE_ORDER_TYPE_SAMPLE_MAJOR_NV = 3,
+ VK_COARSE_SAMPLE_ORDER_TYPE_MAX_ENUM_NV = 0x7FFFFFFF
+} VkCoarseSampleOrderTypeNV;
+typedef struct VkShadingRatePaletteNV {
+ uint32_t shadingRatePaletteEntryCount;
+ const VkShadingRatePaletteEntryNV* pShadingRatePaletteEntries;
+} VkShadingRatePaletteNV;
+
+typedef struct VkPipelineViewportShadingRateImageStateCreateInfoNV {
+ VkStructureType sType;
+ const void* pNext;
+ VkBool32 shadingRateImageEnable;
+ uint32_t viewportCount;
+ const VkShadingRatePaletteNV* pShadingRatePalettes;
+} VkPipelineViewportShadingRateImageStateCreateInfoNV;
+
+typedef struct VkPhysicalDeviceShadingRateImageFeaturesNV {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 shadingRateImage;
+ VkBool32 shadingRateCoarseSampleOrder;
+} VkPhysicalDeviceShadingRateImageFeaturesNV;
+
+typedef struct VkPhysicalDeviceShadingRateImagePropertiesNV {
+ VkStructureType sType;
+ void* pNext;
+ VkExtent2D shadingRateTexelSize;
+ uint32_t shadingRatePaletteSize;
+ uint32_t shadingRateMaxCoarseSamples;
+} VkPhysicalDeviceShadingRateImagePropertiesNV;
+
+typedef struct VkCoarseSampleLocationNV {
+ uint32_t pixelX;
+ uint32_t pixelY;
+ uint32_t sample;
+} VkCoarseSampleLocationNV;
+
+typedef struct VkCoarseSampleOrderCustomNV {
+ VkShadingRatePaletteEntryNV shadingRate;
+ uint32_t sampleCount;
+ uint32_t sampleLocationCount;
+ const VkCoarseSampleLocationNV* pSampleLocations;
+} VkCoarseSampleOrderCustomNV;
+
+typedef struct VkPipelineViewportCoarseSampleOrderStateCreateInfoNV {
+ VkStructureType sType;
+ const void* pNext;
+ VkCoarseSampleOrderTypeNV sampleOrderType;
+ uint32_t customSampleOrderCount;
+ const VkCoarseSampleOrderCustomNV* pCustomSampleOrders;
+} VkPipelineViewportCoarseSampleOrderStateCreateInfoNV;
+
+typedef void (VKAPI_PTR *PFN_vkCmdBindShadingRateImageNV)(VkCommandBuffer commandBuffer, VkImageView imageView, VkImageLayout imageLayout);
+typedef void (VKAPI_PTR *PFN_vkCmdSetViewportShadingRatePaletteNV)(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkShadingRatePaletteNV* pShadingRatePalettes);
+typedef void (VKAPI_PTR *PFN_vkCmdSetCoarseSampleOrderNV)(VkCommandBuffer commandBuffer, VkCoarseSampleOrderTypeNV sampleOrderType, uint32_t customSampleOrderCount, const VkCoarseSampleOrderCustomNV* pCustomSampleOrders);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkCmdBindShadingRateImageNV(
+ VkCommandBuffer commandBuffer,
+ VkImageView imageView,
+ VkImageLayout imageLayout);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetViewportShadingRatePaletteNV(
+ VkCommandBuffer commandBuffer,
+ uint32_t firstViewport,
+ uint32_t viewportCount,
+ const VkShadingRatePaletteNV* pShadingRatePalettes);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetCoarseSampleOrderNV(
+ VkCommandBuffer commandBuffer,
+ VkCoarseSampleOrderTypeNV sampleOrderType,
+ uint32_t customSampleOrderCount,
+ const VkCoarseSampleOrderCustomNV* pCustomSampleOrders);
+#endif
+
+
+#define VK_NV_ray_tracing 1
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkAccelerationStructureNV)
+#define VK_NV_RAY_TRACING_SPEC_VERSION 3
+#define VK_NV_RAY_TRACING_EXTENSION_NAME "VK_NV_ray_tracing"
+#define VK_SHADER_UNUSED_KHR (~0U)
+#define VK_SHADER_UNUSED_NV VK_SHADER_UNUSED_KHR
+
+typedef enum VkRayTracingShaderGroupTypeKHR {
+ VK_RAY_TRACING_SHADER_GROUP_TYPE_GENERAL_KHR = 0,
+ VK_RAY_TRACING_SHADER_GROUP_TYPE_TRIANGLES_HIT_GROUP_KHR = 1,
+ VK_RAY_TRACING_SHADER_GROUP_TYPE_PROCEDURAL_HIT_GROUP_KHR = 2,
+ VK_RAY_TRACING_SHADER_GROUP_TYPE_GENERAL_NV = VK_RAY_TRACING_SHADER_GROUP_TYPE_GENERAL_KHR,
+ VK_RAY_TRACING_SHADER_GROUP_TYPE_TRIANGLES_HIT_GROUP_NV = VK_RAY_TRACING_SHADER_GROUP_TYPE_TRIANGLES_HIT_GROUP_KHR,
+ VK_RAY_TRACING_SHADER_GROUP_TYPE_PROCEDURAL_HIT_GROUP_NV = VK_RAY_TRACING_SHADER_GROUP_TYPE_PROCEDURAL_HIT_GROUP_KHR,
+ VK_RAY_TRACING_SHADER_GROUP_TYPE_MAX_ENUM_KHR = 0x7FFFFFFF
+} VkRayTracingShaderGroupTypeKHR;
+typedef VkRayTracingShaderGroupTypeKHR VkRayTracingShaderGroupTypeNV;
+
+
+typedef enum VkGeometryTypeKHR {
+ VK_GEOMETRY_TYPE_TRIANGLES_KHR = 0,
+ VK_GEOMETRY_TYPE_AABBS_KHR = 1,
+ VK_GEOMETRY_TYPE_INSTANCES_KHR = 2,
+ VK_GEOMETRY_TYPE_TRIANGLES_NV = VK_GEOMETRY_TYPE_TRIANGLES_KHR,
+ VK_GEOMETRY_TYPE_AABBS_NV = VK_GEOMETRY_TYPE_AABBS_KHR,
+ VK_GEOMETRY_TYPE_MAX_ENUM_KHR = 0x7FFFFFFF
+} VkGeometryTypeKHR;
+typedef VkGeometryTypeKHR VkGeometryTypeNV;
+
+
+typedef enum VkAccelerationStructureTypeKHR {
+ VK_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL_KHR = 0,
+ VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_KHR = 1,
+ VK_ACCELERATION_STRUCTURE_TYPE_GENERIC_KHR = 2,
+ VK_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL_NV = VK_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL_KHR,
+ VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_NV = VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_KHR,
+ VK_ACCELERATION_STRUCTURE_TYPE_MAX_ENUM_KHR = 0x7FFFFFFF
+} VkAccelerationStructureTypeKHR;
+typedef VkAccelerationStructureTypeKHR VkAccelerationStructureTypeNV;
+
+
+typedef enum VkCopyAccelerationStructureModeKHR {
+ VK_COPY_ACCELERATION_STRUCTURE_MODE_CLONE_KHR = 0,
+ VK_COPY_ACCELERATION_STRUCTURE_MODE_COMPACT_KHR = 1,
+ VK_COPY_ACCELERATION_STRUCTURE_MODE_SERIALIZE_KHR = 2,
+ VK_COPY_ACCELERATION_STRUCTURE_MODE_DESERIALIZE_KHR = 3,
+ VK_COPY_ACCELERATION_STRUCTURE_MODE_CLONE_NV = VK_COPY_ACCELERATION_STRUCTURE_MODE_CLONE_KHR,
+ VK_COPY_ACCELERATION_STRUCTURE_MODE_COMPACT_NV = VK_COPY_ACCELERATION_STRUCTURE_MODE_COMPACT_KHR,
+ VK_COPY_ACCELERATION_STRUCTURE_MODE_MAX_ENUM_KHR = 0x7FFFFFFF
+} VkCopyAccelerationStructureModeKHR;
+typedef VkCopyAccelerationStructureModeKHR VkCopyAccelerationStructureModeNV;
+
+
+typedef enum VkAccelerationStructureMemoryRequirementsTypeNV {
+ VK_ACCELERATION_STRUCTURE_MEMORY_REQUIREMENTS_TYPE_OBJECT_NV = 0,
+ VK_ACCELERATION_STRUCTURE_MEMORY_REQUIREMENTS_TYPE_BUILD_SCRATCH_NV = 1,
+ VK_ACCELERATION_STRUCTURE_MEMORY_REQUIREMENTS_TYPE_UPDATE_SCRATCH_NV = 2,
+ VK_ACCELERATION_STRUCTURE_MEMORY_REQUIREMENTS_TYPE_MAX_ENUM_NV = 0x7FFFFFFF
+} VkAccelerationStructureMemoryRequirementsTypeNV;
+
+typedef enum VkGeometryFlagBitsKHR {
+ VK_GEOMETRY_OPAQUE_BIT_KHR = 0x00000001,
+ VK_GEOMETRY_NO_DUPLICATE_ANY_HIT_INVOCATION_BIT_KHR = 0x00000002,
+ VK_GEOMETRY_OPAQUE_BIT_NV = VK_GEOMETRY_OPAQUE_BIT_KHR,
+ VK_GEOMETRY_NO_DUPLICATE_ANY_HIT_INVOCATION_BIT_NV = VK_GEOMETRY_NO_DUPLICATE_ANY_HIT_INVOCATION_BIT_KHR,
+ VK_GEOMETRY_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
+} VkGeometryFlagBitsKHR;
+typedef VkFlags VkGeometryFlagsKHR;
+typedef VkGeometryFlagsKHR VkGeometryFlagsNV;
+
+typedef VkGeometryFlagBitsKHR VkGeometryFlagBitsNV;
+
+
+typedef enum VkGeometryInstanceFlagBitsKHR {
+ VK_GEOMETRY_INSTANCE_TRIANGLE_FACING_CULL_DISABLE_BIT_KHR = 0x00000001,
+ VK_GEOMETRY_INSTANCE_TRIANGLE_FRONT_COUNTERCLOCKWISE_BIT_KHR = 0x00000002,
+ VK_GEOMETRY_INSTANCE_FORCE_OPAQUE_BIT_KHR = 0x00000004,
+ VK_GEOMETRY_INSTANCE_FORCE_NO_OPAQUE_BIT_KHR = 0x00000008,
+ VK_GEOMETRY_INSTANCE_TRIANGLE_CULL_DISABLE_BIT_NV = VK_GEOMETRY_INSTANCE_TRIANGLE_FACING_CULL_DISABLE_BIT_KHR,
+ VK_GEOMETRY_INSTANCE_TRIANGLE_FRONT_COUNTERCLOCKWISE_BIT_NV = VK_GEOMETRY_INSTANCE_TRIANGLE_FRONT_COUNTERCLOCKWISE_BIT_KHR,
+ VK_GEOMETRY_INSTANCE_FORCE_OPAQUE_BIT_NV = VK_GEOMETRY_INSTANCE_FORCE_OPAQUE_BIT_KHR,
+ VK_GEOMETRY_INSTANCE_FORCE_NO_OPAQUE_BIT_NV = VK_GEOMETRY_INSTANCE_FORCE_NO_OPAQUE_BIT_KHR,
+ VK_GEOMETRY_INSTANCE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
+} VkGeometryInstanceFlagBitsKHR;
+typedef VkFlags VkGeometryInstanceFlagsKHR;
+typedef VkGeometryInstanceFlagsKHR VkGeometryInstanceFlagsNV;
+
+typedef VkGeometryInstanceFlagBitsKHR VkGeometryInstanceFlagBitsNV;
+
+
+typedef enum VkBuildAccelerationStructureFlagBitsKHR {
+ VK_BUILD_ACCELERATION_STRUCTURE_ALLOW_UPDATE_BIT_KHR = 0x00000001,
+ VK_BUILD_ACCELERATION_STRUCTURE_ALLOW_COMPACTION_BIT_KHR = 0x00000002,
+ VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_TRACE_BIT_KHR = 0x00000004,
+ VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_BUILD_BIT_KHR = 0x00000008,
+ VK_BUILD_ACCELERATION_STRUCTURE_LOW_MEMORY_BIT_KHR = 0x00000010,
+ VK_BUILD_ACCELERATION_STRUCTURE_MOTION_BIT_NV = 0x00000020,
+ VK_BUILD_ACCELERATION_STRUCTURE_ALLOW_UPDATE_BIT_NV = VK_BUILD_ACCELERATION_STRUCTURE_ALLOW_UPDATE_BIT_KHR,
+ VK_BUILD_ACCELERATION_STRUCTURE_ALLOW_COMPACTION_BIT_NV = VK_BUILD_ACCELERATION_STRUCTURE_ALLOW_COMPACTION_BIT_KHR,
+ VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_TRACE_BIT_NV = VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_TRACE_BIT_KHR,
+ VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_BUILD_BIT_NV = VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_BUILD_BIT_KHR,
+ VK_BUILD_ACCELERATION_STRUCTURE_LOW_MEMORY_BIT_NV = VK_BUILD_ACCELERATION_STRUCTURE_LOW_MEMORY_BIT_KHR,
+ VK_BUILD_ACCELERATION_STRUCTURE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
+} VkBuildAccelerationStructureFlagBitsKHR;
+typedef VkFlags VkBuildAccelerationStructureFlagsKHR;
+typedef VkBuildAccelerationStructureFlagsKHR VkBuildAccelerationStructureFlagsNV;
+
+typedef VkBuildAccelerationStructureFlagBitsKHR VkBuildAccelerationStructureFlagBitsNV;
+
+typedef struct VkRayTracingShaderGroupCreateInfoNV {
+ VkStructureType sType;
+ const void* pNext;
+ VkRayTracingShaderGroupTypeKHR type;
+ uint32_t generalShader;
+ uint32_t closestHitShader;
+ uint32_t anyHitShader;
+ uint32_t intersectionShader;
+} VkRayTracingShaderGroupCreateInfoNV;
+
+typedef struct VkRayTracingPipelineCreateInfoNV {
+ VkStructureType sType;
+ const void* pNext;
+ VkPipelineCreateFlags flags;
+ uint32_t stageCount;
+ const VkPipelineShaderStageCreateInfo* pStages;
+ uint32_t groupCount;
+ const VkRayTracingShaderGroupCreateInfoNV* pGroups;
+ uint32_t maxRecursionDepth;
+ VkPipelineLayout layout;
+ VkPipeline basePipelineHandle;
+ int32_t basePipelineIndex;
+} VkRayTracingPipelineCreateInfoNV;
+
+typedef struct VkGeometryTrianglesNV {
+ VkStructureType sType;
+ const void* pNext;
+ VkBuffer vertexData;
+ VkDeviceSize vertexOffset;
+ uint32_t vertexCount;
+ VkDeviceSize vertexStride;
+ VkFormat vertexFormat;
+ VkBuffer indexData;
+ VkDeviceSize indexOffset;
+ uint32_t indexCount;
+ VkIndexType indexType;
+ VkBuffer transformData;
+ VkDeviceSize transformOffset;
+} VkGeometryTrianglesNV;
+
+typedef struct VkGeometryAABBNV {
+ VkStructureType sType;
+ const void* pNext;
+ VkBuffer aabbData;
+ uint32_t numAABBs;
+ uint32_t stride;
+ VkDeviceSize offset;
+} VkGeometryAABBNV;
+
+typedef struct VkGeometryDataNV {
+ VkGeometryTrianglesNV triangles;
+ VkGeometryAABBNV aabbs;
+} VkGeometryDataNV;
+
+typedef struct VkGeometryNV {
+ VkStructureType sType;
+ const void* pNext;
+ VkGeometryTypeKHR geometryType;
+ VkGeometryDataNV geometry;
+ VkGeometryFlagsKHR flags;
+} VkGeometryNV;
+
+typedef struct VkAccelerationStructureInfoNV {
+ VkStructureType sType;
+ const void* pNext;
+ VkAccelerationStructureTypeNV type;
+ VkBuildAccelerationStructureFlagsNV flags;
+ uint32_t instanceCount;
+ uint32_t geometryCount;
+ const VkGeometryNV* pGeometries;
+} VkAccelerationStructureInfoNV;
+
+typedef struct VkAccelerationStructureCreateInfoNV {
+ VkStructureType sType;
+ const void* pNext;
+ VkDeviceSize compactedSize;
+ VkAccelerationStructureInfoNV info;
+} VkAccelerationStructureCreateInfoNV;
+
+typedef struct VkBindAccelerationStructureMemoryInfoNV {
+ VkStructureType sType;
+ const void* pNext;
+ VkAccelerationStructureNV accelerationStructure;
+ VkDeviceMemory memory;
+ VkDeviceSize memoryOffset;
+ uint32_t deviceIndexCount;
+ const uint32_t* pDeviceIndices;
+} VkBindAccelerationStructureMemoryInfoNV;
+
+typedef struct VkWriteDescriptorSetAccelerationStructureNV {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t accelerationStructureCount;
+ const VkAccelerationStructureNV* pAccelerationStructures;
+} VkWriteDescriptorSetAccelerationStructureNV;
+
+typedef struct VkAccelerationStructureMemoryRequirementsInfoNV {
+ VkStructureType sType;
+ const void* pNext;
+ VkAccelerationStructureMemoryRequirementsTypeNV type;
+ VkAccelerationStructureNV accelerationStructure;
+} VkAccelerationStructureMemoryRequirementsInfoNV;
+
+typedef struct VkPhysicalDeviceRayTracingPropertiesNV {
+ VkStructureType sType;
+ void* pNext;
+ uint32_t shaderGroupHandleSize;
+ uint32_t maxRecursionDepth;
+ uint32_t maxShaderGroupStride;
+ uint32_t shaderGroupBaseAlignment;
+ uint64_t maxGeometryCount;
+ uint64_t maxInstanceCount;
+ uint64_t maxTriangleCount;
+ uint32_t maxDescriptorSetAccelerationStructures;
+} VkPhysicalDeviceRayTracingPropertiesNV;
+
+typedef struct VkTransformMatrixKHR {
+ float matrix[3][4];
+} VkTransformMatrixKHR;
+
+typedef VkTransformMatrixKHR VkTransformMatrixNV;
+
+typedef struct VkAabbPositionsKHR {
+ float minX;
+ float minY;
+ float minZ;
+ float maxX;
+ float maxY;
+ float maxZ;
+} VkAabbPositionsKHR;
+
+typedef VkAabbPositionsKHR VkAabbPositionsNV;
+
+typedef struct VkAccelerationStructureInstanceKHR {
+ VkTransformMatrixKHR transform;
+ uint32_t instanceCustomIndex:24;
+ uint32_t mask:8;
+ uint32_t instanceShaderBindingTableRecordOffset:24;
+ VkGeometryInstanceFlagsKHR flags:8;
+ uint64_t accelerationStructureReference;
+} VkAccelerationStructureInstanceKHR;
+
+typedef VkAccelerationStructureInstanceKHR VkAccelerationStructureInstanceNV;
+
+typedef VkResult (VKAPI_PTR *PFN_vkCreateAccelerationStructureNV)(VkDevice device, const VkAccelerationStructureCreateInfoNV* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkAccelerationStructureNV* pAccelerationStructure);
+typedef void (VKAPI_PTR *PFN_vkDestroyAccelerationStructureNV)(VkDevice device, VkAccelerationStructureNV accelerationStructure, const VkAllocationCallbacks* pAllocator);
+typedef void (VKAPI_PTR *PFN_vkGetAccelerationStructureMemoryRequirementsNV)(VkDevice device, const VkAccelerationStructureMemoryRequirementsInfoNV* pInfo, VkMemoryRequirements2KHR* pMemoryRequirements);
+typedef VkResult (VKAPI_PTR *PFN_vkBindAccelerationStructureMemoryNV)(VkDevice device, uint32_t bindInfoCount, const VkBindAccelerationStructureMemoryInfoNV* pBindInfos);
+typedef void (VKAPI_PTR *PFN_vkCmdBuildAccelerationStructureNV)(VkCommandBuffer commandBuffer, const VkAccelerationStructureInfoNV* pInfo, VkBuffer instanceData, VkDeviceSize instanceOffset, VkBool32 update, VkAccelerationStructureNV dst, VkAccelerationStructureNV src, VkBuffer scratch, VkDeviceSize scratchOffset);
+typedef void (VKAPI_PTR *PFN_vkCmdCopyAccelerationStructureNV)(VkCommandBuffer commandBuffer, VkAccelerationStructureNV dst, VkAccelerationStructureNV src, VkCopyAccelerationStructureModeKHR mode);
+typedef void (VKAPI_PTR *PFN_vkCmdTraceRaysNV)(VkCommandBuffer commandBuffer, VkBuffer raygenShaderBindingTableBuffer, VkDeviceSize raygenShaderBindingOffset, VkBuffer missShaderBindingTableBuffer, VkDeviceSize missShaderBindingOffset, VkDeviceSize missShaderBindingStride, VkBuffer hitShaderBindingTableBuffer, VkDeviceSize hitShaderBindingOffset, VkDeviceSize hitShaderBindingStride, VkBuffer callableShaderBindingTableBuffer, VkDeviceSize callableShaderBindingOffset, VkDeviceSize callableShaderBindingStride, uint32_t width, uint32_t height, uint32_t depth);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateRayTracingPipelinesNV)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkRayTracingPipelineCreateInfoNV* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines);
+typedef VkResult (VKAPI_PTR *PFN_vkGetRayTracingShaderGroupHandlesKHR)(VkDevice device, VkPipeline pipeline, uint32_t firstGroup, uint32_t groupCount, size_t dataSize, void* pData);
+typedef VkResult (VKAPI_PTR *PFN_vkGetRayTracingShaderGroupHandlesNV)(VkDevice device, VkPipeline pipeline, uint32_t firstGroup, uint32_t groupCount, size_t dataSize, void* pData);
+typedef VkResult (VKAPI_PTR *PFN_vkGetAccelerationStructureHandleNV)(VkDevice device, VkAccelerationStructureNV accelerationStructure, size_t dataSize, void* pData);
+typedef void (VKAPI_PTR *PFN_vkCmdWriteAccelerationStructuresPropertiesNV)(VkCommandBuffer commandBuffer, uint32_t accelerationStructureCount, const VkAccelerationStructureNV* pAccelerationStructures, VkQueryType queryType, VkQueryPool queryPool, uint32_t firstQuery);
+typedef VkResult (VKAPI_PTR *PFN_vkCompileDeferredNV)(VkDevice device, VkPipeline pipeline, uint32_t shader);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateAccelerationStructureNV(
+ VkDevice device,
+ const VkAccelerationStructureCreateInfoNV* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkAccelerationStructureNV* pAccelerationStructure);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyAccelerationStructureNV(
+ VkDevice device,
+ VkAccelerationStructureNV accelerationStructure,
+ const VkAllocationCallbacks* pAllocator);
+
+VKAPI_ATTR void VKAPI_CALL vkGetAccelerationStructureMemoryRequirementsNV(
+ VkDevice device,
+ const VkAccelerationStructureMemoryRequirementsInfoNV* pInfo,
+ VkMemoryRequirements2KHR* pMemoryRequirements);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkBindAccelerationStructureMemoryNV(
+ VkDevice device,
+ uint32_t bindInfoCount,
+ const VkBindAccelerationStructureMemoryInfoNV* pBindInfos);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdBuildAccelerationStructureNV(
+ VkCommandBuffer commandBuffer,
+ const VkAccelerationStructureInfoNV* pInfo,
+ VkBuffer instanceData,
+ VkDeviceSize instanceOffset,
+ VkBool32 update,
+ VkAccelerationStructureNV dst,
+ VkAccelerationStructureNV src,
+ VkBuffer scratch,
+ VkDeviceSize scratchOffset);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdCopyAccelerationStructureNV(
+ VkCommandBuffer commandBuffer,
+ VkAccelerationStructureNV dst,
+ VkAccelerationStructureNV src,
+ VkCopyAccelerationStructureModeKHR mode);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdTraceRaysNV(
+ VkCommandBuffer commandBuffer,
+ VkBuffer raygenShaderBindingTableBuffer,
+ VkDeviceSize raygenShaderBindingOffset,
+ VkBuffer missShaderBindingTableBuffer,
+ VkDeviceSize missShaderBindingOffset,
+ VkDeviceSize missShaderBindingStride,
+ VkBuffer hitShaderBindingTableBuffer,
+ VkDeviceSize hitShaderBindingOffset,
+ VkDeviceSize hitShaderBindingStride,
+ VkBuffer callableShaderBindingTableBuffer,
+ VkDeviceSize callableShaderBindingOffset,
+ VkDeviceSize callableShaderBindingStride,
+ uint32_t width,
+ uint32_t height,
+ uint32_t depth);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateRayTracingPipelinesNV(
+ VkDevice device,
+ VkPipelineCache pipelineCache,
+ uint32_t createInfoCount,
+ const VkRayTracingPipelineCreateInfoNV* pCreateInfos,
+ const VkAllocationCallbacks* pAllocator,
+ VkPipeline* pPipelines);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetRayTracingShaderGroupHandlesKHR(
+ VkDevice device,
+ VkPipeline pipeline,
+ uint32_t firstGroup,
+ uint32_t groupCount,
+ size_t dataSize,
+ void* pData);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetRayTracingShaderGroupHandlesNV(
+ VkDevice device,
+ VkPipeline pipeline,
+ uint32_t firstGroup,
+ uint32_t groupCount,
+ size_t dataSize,
+ void* pData);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetAccelerationStructureHandleNV(
+ VkDevice device,
+ VkAccelerationStructureNV accelerationStructure,
+ size_t dataSize,
+ void* pData);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdWriteAccelerationStructuresPropertiesNV(
+ VkCommandBuffer commandBuffer,
+ uint32_t accelerationStructureCount,
+ const VkAccelerationStructureNV* pAccelerationStructures,
+ VkQueryType queryType,
+ VkQueryPool queryPool,
+ uint32_t firstQuery);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCompileDeferredNV(
+ VkDevice device,
+ VkPipeline pipeline,
+ uint32_t shader);
+#endif
+
+
+#define VK_NV_representative_fragment_test 1
+#define VK_NV_REPRESENTATIVE_FRAGMENT_TEST_SPEC_VERSION 2
+#define VK_NV_REPRESENTATIVE_FRAGMENT_TEST_EXTENSION_NAME "VK_NV_representative_fragment_test"
+typedef struct VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 representativeFragmentTest;
+} VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV;
+
+typedef struct VkPipelineRepresentativeFragmentTestStateCreateInfoNV {
+ VkStructureType sType;
+ const void* pNext;
+ VkBool32 representativeFragmentTestEnable;
+} VkPipelineRepresentativeFragmentTestStateCreateInfoNV;
+
+
+
+#define VK_EXT_filter_cubic 1
+#define VK_EXT_FILTER_CUBIC_SPEC_VERSION 3
+#define VK_EXT_FILTER_CUBIC_EXTENSION_NAME "VK_EXT_filter_cubic"
+typedef struct VkPhysicalDeviceImageViewImageFormatInfoEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkImageViewType imageViewType;
+} VkPhysicalDeviceImageViewImageFormatInfoEXT;
+
+typedef struct VkFilterCubicImageViewImageFormatPropertiesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 filterCubic;
+ VkBool32 filterCubicMinmax;
+} VkFilterCubicImageViewImageFormatPropertiesEXT;
+
+
+
+#define VK_QCOM_render_pass_shader_resolve 1
+#define VK_QCOM_RENDER_PASS_SHADER_RESOLVE_SPEC_VERSION 4
+#define VK_QCOM_RENDER_PASS_SHADER_RESOLVE_EXTENSION_NAME "VK_QCOM_render_pass_shader_resolve"
+
+
+#define VK_EXT_global_priority 1
+#define VK_EXT_GLOBAL_PRIORITY_SPEC_VERSION 2
+#define VK_EXT_GLOBAL_PRIORITY_EXTENSION_NAME "VK_EXT_global_priority"
+
+typedef enum VkQueueGlobalPriorityEXT {
+ VK_QUEUE_GLOBAL_PRIORITY_LOW_EXT = 128,
+ VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_EXT = 256,
+ VK_QUEUE_GLOBAL_PRIORITY_HIGH_EXT = 512,
+ VK_QUEUE_GLOBAL_PRIORITY_REALTIME_EXT = 1024,
+ VK_QUEUE_GLOBAL_PRIORITY_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkQueueGlobalPriorityEXT;
+typedef struct VkDeviceQueueGlobalPriorityCreateInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ VkQueueGlobalPriorityEXT globalPriority;
+} VkDeviceQueueGlobalPriorityCreateInfoEXT;
+
+
+
+#define VK_EXT_external_memory_host 1
+#define VK_EXT_EXTERNAL_MEMORY_HOST_SPEC_VERSION 1
+#define VK_EXT_EXTERNAL_MEMORY_HOST_EXTENSION_NAME "VK_EXT_external_memory_host"
+typedef struct VkImportMemoryHostPointerInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ VkExternalMemoryHandleTypeFlagBits handleType;
+ void* pHostPointer;
+} VkImportMemoryHostPointerInfoEXT;
+
+typedef struct VkMemoryHostPointerPropertiesEXT {
+ VkStructureType sType;
+ void* pNext;
+ uint32_t memoryTypeBits;
+} VkMemoryHostPointerPropertiesEXT;
+
+typedef struct VkPhysicalDeviceExternalMemoryHostPropertiesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkDeviceSize minImportedHostPointerAlignment;
+} VkPhysicalDeviceExternalMemoryHostPropertiesEXT;
+
+typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryHostPointerPropertiesEXT)(VkDevice device, VkExternalMemoryHandleTypeFlagBits handleType, const void* pHostPointer, VkMemoryHostPointerPropertiesEXT* pMemoryHostPointerProperties);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryHostPointerPropertiesEXT(
+ VkDevice device,
+ VkExternalMemoryHandleTypeFlagBits handleType,
+ const void* pHostPointer,
+ VkMemoryHostPointerPropertiesEXT* pMemoryHostPointerProperties);
+#endif
+
+
+#define VK_AMD_buffer_marker 1
+#define VK_AMD_BUFFER_MARKER_SPEC_VERSION 1
+#define VK_AMD_BUFFER_MARKER_EXTENSION_NAME "VK_AMD_buffer_marker"
+typedef void (VKAPI_PTR *PFN_vkCmdWriteBufferMarkerAMD)(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, VkBuffer dstBuffer, VkDeviceSize dstOffset, uint32_t marker);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkCmdWriteBufferMarkerAMD(
+ VkCommandBuffer commandBuffer,
+ VkPipelineStageFlagBits pipelineStage,
+ VkBuffer dstBuffer,
+ VkDeviceSize dstOffset,
+ uint32_t marker);
+#endif
+
+
+#define VK_AMD_pipeline_compiler_control 1
+#define VK_AMD_PIPELINE_COMPILER_CONTROL_SPEC_VERSION 1
+#define VK_AMD_PIPELINE_COMPILER_CONTROL_EXTENSION_NAME "VK_AMD_pipeline_compiler_control"
+
+typedef enum VkPipelineCompilerControlFlagBitsAMD {
+ VK_PIPELINE_COMPILER_CONTROL_FLAG_BITS_MAX_ENUM_AMD = 0x7FFFFFFF
+} VkPipelineCompilerControlFlagBitsAMD;
+typedef VkFlags VkPipelineCompilerControlFlagsAMD;
+typedef struct VkPipelineCompilerControlCreateInfoAMD {
+ VkStructureType sType;
+ const void* pNext;
+ VkPipelineCompilerControlFlagsAMD compilerControlFlags;
+} VkPipelineCompilerControlCreateInfoAMD;
+
+
+
+#define VK_EXT_calibrated_timestamps 1
+#define VK_EXT_CALIBRATED_TIMESTAMPS_SPEC_VERSION 2
+#define VK_EXT_CALIBRATED_TIMESTAMPS_EXTENSION_NAME "VK_EXT_calibrated_timestamps"
+
+typedef enum VkTimeDomainEXT {
+ VK_TIME_DOMAIN_DEVICE_EXT = 0,
+ VK_TIME_DOMAIN_CLOCK_MONOTONIC_EXT = 1,
+ VK_TIME_DOMAIN_CLOCK_MONOTONIC_RAW_EXT = 2,
+ VK_TIME_DOMAIN_QUERY_PERFORMANCE_COUNTER_EXT = 3,
+ VK_TIME_DOMAIN_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkTimeDomainEXT;
+typedef struct VkCalibratedTimestampInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ VkTimeDomainEXT timeDomain;
+} VkCalibratedTimestampInfoEXT;
+
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceCalibrateableTimeDomainsEXT)(VkPhysicalDevice physicalDevice, uint32_t* pTimeDomainCount, VkTimeDomainEXT* pTimeDomains);
+typedef VkResult (VKAPI_PTR *PFN_vkGetCalibratedTimestampsEXT)(VkDevice device, uint32_t timestampCount, const VkCalibratedTimestampInfoEXT* pTimestampInfos, uint64_t* pTimestamps, uint64_t* pMaxDeviation);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceCalibrateableTimeDomainsEXT(
+ VkPhysicalDevice physicalDevice,
+ uint32_t* pTimeDomainCount,
+ VkTimeDomainEXT* pTimeDomains);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetCalibratedTimestampsEXT(
+ VkDevice device,
+ uint32_t timestampCount,
+ const VkCalibratedTimestampInfoEXT* pTimestampInfos,
+ uint64_t* pTimestamps,
+ uint64_t* pMaxDeviation);
+#endif
+
+
+#define VK_AMD_shader_core_properties 1
+#define VK_AMD_SHADER_CORE_PROPERTIES_SPEC_VERSION 2
+#define VK_AMD_SHADER_CORE_PROPERTIES_EXTENSION_NAME "VK_AMD_shader_core_properties"
+typedef struct VkPhysicalDeviceShaderCorePropertiesAMD {
+ VkStructureType sType;
+ void* pNext;
+ uint32_t shaderEngineCount;
+ uint32_t shaderArraysPerEngineCount;
+ uint32_t computeUnitsPerShaderArray;
+ uint32_t simdPerComputeUnit;
+ uint32_t wavefrontsPerSimd;
+ uint32_t wavefrontSize;
+ uint32_t sgprsPerSimd;
+ uint32_t minSgprAllocation;
+ uint32_t maxSgprAllocation;
+ uint32_t sgprAllocationGranularity;
+ uint32_t vgprsPerSimd;
+ uint32_t minVgprAllocation;
+ uint32_t maxVgprAllocation;
+ uint32_t vgprAllocationGranularity;
+} VkPhysicalDeviceShaderCorePropertiesAMD;
+
+
+
+#define VK_AMD_memory_overallocation_behavior 1
+#define VK_AMD_MEMORY_OVERALLOCATION_BEHAVIOR_SPEC_VERSION 1
+#define VK_AMD_MEMORY_OVERALLOCATION_BEHAVIOR_EXTENSION_NAME "VK_AMD_memory_overallocation_behavior"
+
+typedef enum VkMemoryOverallocationBehaviorAMD {
+ VK_MEMORY_OVERALLOCATION_BEHAVIOR_DEFAULT_AMD = 0,
+ VK_MEMORY_OVERALLOCATION_BEHAVIOR_ALLOWED_AMD = 1,
+ VK_MEMORY_OVERALLOCATION_BEHAVIOR_DISALLOWED_AMD = 2,
+ VK_MEMORY_OVERALLOCATION_BEHAVIOR_MAX_ENUM_AMD = 0x7FFFFFFF
+} VkMemoryOverallocationBehaviorAMD;
+typedef struct VkDeviceMemoryOverallocationCreateInfoAMD {
+ VkStructureType sType;
+ const void* pNext;
+ VkMemoryOverallocationBehaviorAMD overallocationBehavior;
+} VkDeviceMemoryOverallocationCreateInfoAMD;
+
+
+
+#define VK_EXT_vertex_attribute_divisor 1
+#define VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_SPEC_VERSION 3
+#define VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME "VK_EXT_vertex_attribute_divisor"
+typedef struct VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT {
+ VkStructureType sType;
+ void* pNext;
+ uint32_t maxVertexAttribDivisor;
+} VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT;
+
+typedef struct VkVertexInputBindingDivisorDescriptionEXT {
+ uint32_t binding;
+ uint32_t divisor;
+} VkVertexInputBindingDivisorDescriptionEXT;
+
+typedef struct VkPipelineVertexInputDivisorStateCreateInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t vertexBindingDivisorCount;
+ const VkVertexInputBindingDivisorDescriptionEXT* pVertexBindingDivisors;
+} VkPipelineVertexInputDivisorStateCreateInfoEXT;
+
+typedef struct VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 vertexAttributeInstanceRateDivisor;
+ VkBool32 vertexAttributeInstanceRateZeroDivisor;
+} VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT;
+
+
+
+#define VK_EXT_pipeline_creation_feedback 1
+#define VK_EXT_PIPELINE_CREATION_FEEDBACK_SPEC_VERSION 1
+#define VK_EXT_PIPELINE_CREATION_FEEDBACK_EXTENSION_NAME "VK_EXT_pipeline_creation_feedback"
+
+typedef enum VkPipelineCreationFeedbackFlagBitsEXT {
+ VK_PIPELINE_CREATION_FEEDBACK_VALID_BIT_EXT = 0x00000001,
+ VK_PIPELINE_CREATION_FEEDBACK_APPLICATION_PIPELINE_CACHE_HIT_BIT_EXT = 0x00000002,
+ VK_PIPELINE_CREATION_FEEDBACK_BASE_PIPELINE_ACCELERATION_BIT_EXT = 0x00000004,
+ VK_PIPELINE_CREATION_FEEDBACK_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkPipelineCreationFeedbackFlagBitsEXT;
+typedef VkFlags VkPipelineCreationFeedbackFlagsEXT;
+typedef struct VkPipelineCreationFeedbackEXT {
+ VkPipelineCreationFeedbackFlagsEXT flags;
+ uint64_t duration;
+} VkPipelineCreationFeedbackEXT;
+
+typedef struct VkPipelineCreationFeedbackCreateInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ VkPipelineCreationFeedbackEXT* pPipelineCreationFeedback;
+ uint32_t pipelineStageCreationFeedbackCount;
+ VkPipelineCreationFeedbackEXT* pPipelineStageCreationFeedbacks;
+} VkPipelineCreationFeedbackCreateInfoEXT;
+
+
+
+#define VK_NV_shader_subgroup_partitioned 1
+#define VK_NV_SHADER_SUBGROUP_PARTITIONED_SPEC_VERSION 1
+#define VK_NV_SHADER_SUBGROUP_PARTITIONED_EXTENSION_NAME "VK_NV_shader_subgroup_partitioned"
+
+
+#define VK_NV_compute_shader_derivatives 1
+#define VK_NV_COMPUTE_SHADER_DERIVATIVES_SPEC_VERSION 1
+#define VK_NV_COMPUTE_SHADER_DERIVATIVES_EXTENSION_NAME "VK_NV_compute_shader_derivatives"
+typedef struct VkPhysicalDeviceComputeShaderDerivativesFeaturesNV {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 computeDerivativeGroupQuads;
+ VkBool32 computeDerivativeGroupLinear;
+} VkPhysicalDeviceComputeShaderDerivativesFeaturesNV;
+
+
+
+#define VK_NV_mesh_shader 1
+#define VK_NV_MESH_SHADER_SPEC_VERSION 1
+#define VK_NV_MESH_SHADER_EXTENSION_NAME "VK_NV_mesh_shader"
+typedef struct VkPhysicalDeviceMeshShaderFeaturesNV {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 taskShader;
+ VkBool32 meshShader;
+} VkPhysicalDeviceMeshShaderFeaturesNV;
+
+typedef struct VkPhysicalDeviceMeshShaderPropertiesNV {
+ VkStructureType sType;
+ void* pNext;
+ uint32_t maxDrawMeshTasksCount;
+ uint32_t maxTaskWorkGroupInvocations;
+ uint32_t maxTaskWorkGroupSize[3];
+ uint32_t maxTaskTotalMemorySize;
+ uint32_t maxTaskOutputCount;
+ uint32_t maxMeshWorkGroupInvocations;
+ uint32_t maxMeshWorkGroupSize[3];
+ uint32_t maxMeshTotalMemorySize;
+ uint32_t maxMeshOutputVertices;
+ uint32_t maxMeshOutputPrimitives;
+ uint32_t maxMeshMultiviewViewCount;
+ uint32_t meshOutputPerVertexGranularity;
+ uint32_t meshOutputPerPrimitiveGranularity;
+} VkPhysicalDeviceMeshShaderPropertiesNV;
+
+typedef struct VkDrawMeshTasksIndirectCommandNV {
+ uint32_t taskCount;
+ uint32_t firstTask;
+} VkDrawMeshTasksIndirectCommandNV;
+
+typedef void (VKAPI_PTR *PFN_vkCmdDrawMeshTasksNV)(VkCommandBuffer commandBuffer, uint32_t taskCount, uint32_t firstTask);
+typedef void (VKAPI_PTR *PFN_vkCmdDrawMeshTasksIndirectNV)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride);
+typedef void (VKAPI_PTR *PFN_vkCmdDrawMeshTasksIndirectCountNV)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkCmdDrawMeshTasksNV(
+ VkCommandBuffer commandBuffer,
+ uint32_t taskCount,
+ uint32_t firstTask);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdDrawMeshTasksIndirectNV(
+ VkCommandBuffer commandBuffer,
+ VkBuffer buffer,
+ VkDeviceSize offset,
+ uint32_t drawCount,
+ uint32_t stride);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdDrawMeshTasksIndirectCountNV(
+ VkCommandBuffer commandBuffer,
+ VkBuffer buffer,
+ VkDeviceSize offset,
+ VkBuffer countBuffer,
+ VkDeviceSize countBufferOffset,
+ uint32_t maxDrawCount,
+ uint32_t stride);
+#endif
+
+
+#define VK_NV_fragment_shader_barycentric 1
+#define VK_NV_FRAGMENT_SHADER_BARYCENTRIC_SPEC_VERSION 1
+#define VK_NV_FRAGMENT_SHADER_BARYCENTRIC_EXTENSION_NAME "VK_NV_fragment_shader_barycentric"
+typedef struct VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 fragmentShaderBarycentric;
+} VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV;
+
+
+
+#define VK_NV_shader_image_footprint 1
+#define VK_NV_SHADER_IMAGE_FOOTPRINT_SPEC_VERSION 2
+#define VK_NV_SHADER_IMAGE_FOOTPRINT_EXTENSION_NAME "VK_NV_shader_image_footprint"
+typedef struct VkPhysicalDeviceShaderImageFootprintFeaturesNV {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 imageFootprint;
+} VkPhysicalDeviceShaderImageFootprintFeaturesNV;
+
+
+
+#define VK_NV_scissor_exclusive 1
+#define VK_NV_SCISSOR_EXCLUSIVE_SPEC_VERSION 1
+#define VK_NV_SCISSOR_EXCLUSIVE_EXTENSION_NAME "VK_NV_scissor_exclusive"
+typedef struct VkPipelineViewportExclusiveScissorStateCreateInfoNV {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t exclusiveScissorCount;
+ const VkRect2D* pExclusiveScissors;
+} VkPipelineViewportExclusiveScissorStateCreateInfoNV;
+
+typedef struct VkPhysicalDeviceExclusiveScissorFeaturesNV {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 exclusiveScissor;
+} VkPhysicalDeviceExclusiveScissorFeaturesNV;
+
+typedef void (VKAPI_PTR *PFN_vkCmdSetExclusiveScissorNV)(VkCommandBuffer commandBuffer, uint32_t firstExclusiveScissor, uint32_t exclusiveScissorCount, const VkRect2D* pExclusiveScissors);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkCmdSetExclusiveScissorNV(
+ VkCommandBuffer commandBuffer,
+ uint32_t firstExclusiveScissor,
+ uint32_t exclusiveScissorCount,
+ const VkRect2D* pExclusiveScissors);
+#endif
+
+
+#define VK_NV_device_diagnostic_checkpoints 1
+#define VK_NV_DEVICE_DIAGNOSTIC_CHECKPOINTS_SPEC_VERSION 2
+#define VK_NV_DEVICE_DIAGNOSTIC_CHECKPOINTS_EXTENSION_NAME "VK_NV_device_diagnostic_checkpoints"
+typedef struct VkQueueFamilyCheckpointPropertiesNV {
+ VkStructureType sType;
+ void* pNext;
+ VkPipelineStageFlags checkpointExecutionStageMask;
+} VkQueueFamilyCheckpointPropertiesNV;
+
+typedef struct VkCheckpointDataNV {
+ VkStructureType sType;
+ void* pNext;
+ VkPipelineStageFlagBits stage;
+ void* pCheckpointMarker;
+} VkCheckpointDataNV;
+
+typedef void (VKAPI_PTR *PFN_vkCmdSetCheckpointNV)(VkCommandBuffer commandBuffer, const void* pCheckpointMarker);
+typedef void (VKAPI_PTR *PFN_vkGetQueueCheckpointDataNV)(VkQueue queue, uint32_t* pCheckpointDataCount, VkCheckpointDataNV* pCheckpointData);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkCmdSetCheckpointNV(
+ VkCommandBuffer commandBuffer,
+ const void* pCheckpointMarker);
+
+VKAPI_ATTR void VKAPI_CALL vkGetQueueCheckpointDataNV(
+ VkQueue queue,
+ uint32_t* pCheckpointDataCount,
+ VkCheckpointDataNV* pCheckpointData);
+#endif
+
+
+#define VK_INTEL_shader_integer_functions2 1
+#define VK_INTEL_SHADER_INTEGER_FUNCTIONS_2_SPEC_VERSION 1
+#define VK_INTEL_SHADER_INTEGER_FUNCTIONS_2_EXTENSION_NAME "VK_INTEL_shader_integer_functions2"
+typedef struct VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 shaderIntegerFunctions2;
+} VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL;
+
+
+
+#define VK_INTEL_performance_query 1
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPerformanceConfigurationINTEL)
+#define VK_INTEL_PERFORMANCE_QUERY_SPEC_VERSION 2
+#define VK_INTEL_PERFORMANCE_QUERY_EXTENSION_NAME "VK_INTEL_performance_query"
+
+typedef enum VkPerformanceConfigurationTypeINTEL {
+ VK_PERFORMANCE_CONFIGURATION_TYPE_COMMAND_QUEUE_METRICS_DISCOVERY_ACTIVATED_INTEL = 0,
+ VK_PERFORMANCE_CONFIGURATION_TYPE_MAX_ENUM_INTEL = 0x7FFFFFFF
+} VkPerformanceConfigurationTypeINTEL;
+
+typedef enum VkQueryPoolSamplingModeINTEL {
+ VK_QUERY_POOL_SAMPLING_MODE_MANUAL_INTEL = 0,
+ VK_QUERY_POOL_SAMPLING_MODE_MAX_ENUM_INTEL = 0x7FFFFFFF
+} VkQueryPoolSamplingModeINTEL;
+
+typedef enum VkPerformanceOverrideTypeINTEL {
+ VK_PERFORMANCE_OVERRIDE_TYPE_NULL_HARDWARE_INTEL = 0,
+ VK_PERFORMANCE_OVERRIDE_TYPE_FLUSH_GPU_CACHES_INTEL = 1,
+ VK_PERFORMANCE_OVERRIDE_TYPE_MAX_ENUM_INTEL = 0x7FFFFFFF
+} VkPerformanceOverrideTypeINTEL;
+
+typedef enum VkPerformanceParameterTypeINTEL {
+ VK_PERFORMANCE_PARAMETER_TYPE_HW_COUNTERS_SUPPORTED_INTEL = 0,
+ VK_PERFORMANCE_PARAMETER_TYPE_STREAM_MARKER_VALID_BITS_INTEL = 1,
+ VK_PERFORMANCE_PARAMETER_TYPE_MAX_ENUM_INTEL = 0x7FFFFFFF
+} VkPerformanceParameterTypeINTEL;
+
+typedef enum VkPerformanceValueTypeINTEL {
+ VK_PERFORMANCE_VALUE_TYPE_UINT32_INTEL = 0,
+ VK_PERFORMANCE_VALUE_TYPE_UINT64_INTEL = 1,
+ VK_PERFORMANCE_VALUE_TYPE_FLOAT_INTEL = 2,
+ VK_PERFORMANCE_VALUE_TYPE_BOOL_INTEL = 3,
+ VK_PERFORMANCE_VALUE_TYPE_STRING_INTEL = 4,
+ VK_PERFORMANCE_VALUE_TYPE_MAX_ENUM_INTEL = 0x7FFFFFFF
+} VkPerformanceValueTypeINTEL;
+typedef union VkPerformanceValueDataINTEL {
+ uint32_t value32;
+ uint64_t value64;
+ float valueFloat;
+ VkBool32 valueBool;
+ const char* valueString;
+} VkPerformanceValueDataINTEL;
+
+typedef struct VkPerformanceValueINTEL {
+ VkPerformanceValueTypeINTEL type;
+ VkPerformanceValueDataINTEL data;
+} VkPerformanceValueINTEL;
+
+typedef struct VkInitializePerformanceApiInfoINTEL {
+ VkStructureType sType;
+ const void* pNext;
+ void* pUserData;
+} VkInitializePerformanceApiInfoINTEL;
+
+typedef struct VkQueryPoolPerformanceQueryCreateInfoINTEL {
+ VkStructureType sType;
+ const void* pNext;
+ VkQueryPoolSamplingModeINTEL performanceCountersSampling;
+} VkQueryPoolPerformanceQueryCreateInfoINTEL;
+
+typedef VkQueryPoolPerformanceQueryCreateInfoINTEL VkQueryPoolCreateInfoINTEL;
+
+typedef struct VkPerformanceMarkerInfoINTEL {
+ VkStructureType sType;
+ const void* pNext;
+ uint64_t marker;
+} VkPerformanceMarkerInfoINTEL;
+
+typedef struct VkPerformanceStreamMarkerInfoINTEL {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t marker;
+} VkPerformanceStreamMarkerInfoINTEL;
+
+typedef struct VkPerformanceOverrideInfoINTEL {
+ VkStructureType sType;
+ const void* pNext;
+ VkPerformanceOverrideTypeINTEL type;
+ VkBool32 enable;
+ uint64_t parameter;
+} VkPerformanceOverrideInfoINTEL;
+
+typedef struct VkPerformanceConfigurationAcquireInfoINTEL {
+ VkStructureType sType;
+ const void* pNext;
+ VkPerformanceConfigurationTypeINTEL type;
+} VkPerformanceConfigurationAcquireInfoINTEL;
+
+typedef VkResult (VKAPI_PTR *PFN_vkInitializePerformanceApiINTEL)(VkDevice device, const VkInitializePerformanceApiInfoINTEL* pInitializeInfo);
+typedef void (VKAPI_PTR *PFN_vkUninitializePerformanceApiINTEL)(VkDevice device);
+typedef VkResult (VKAPI_PTR *PFN_vkCmdSetPerformanceMarkerINTEL)(VkCommandBuffer commandBuffer, const VkPerformanceMarkerInfoINTEL* pMarkerInfo);
+typedef VkResult (VKAPI_PTR *PFN_vkCmdSetPerformanceStreamMarkerINTEL)(VkCommandBuffer commandBuffer, const VkPerformanceStreamMarkerInfoINTEL* pMarkerInfo);
+typedef VkResult (VKAPI_PTR *PFN_vkCmdSetPerformanceOverrideINTEL)(VkCommandBuffer commandBuffer, const VkPerformanceOverrideInfoINTEL* pOverrideInfo);
+typedef VkResult (VKAPI_PTR *PFN_vkAcquirePerformanceConfigurationINTEL)(VkDevice device, const VkPerformanceConfigurationAcquireInfoINTEL* pAcquireInfo, VkPerformanceConfigurationINTEL* pConfiguration);
+typedef VkResult (VKAPI_PTR *PFN_vkReleasePerformanceConfigurationINTEL)(VkDevice device, VkPerformanceConfigurationINTEL configuration);
+typedef VkResult (VKAPI_PTR *PFN_vkQueueSetPerformanceConfigurationINTEL)(VkQueue queue, VkPerformanceConfigurationINTEL configuration);
+typedef VkResult (VKAPI_PTR *PFN_vkGetPerformanceParameterINTEL)(VkDevice device, VkPerformanceParameterTypeINTEL parameter, VkPerformanceValueINTEL* pValue);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkInitializePerformanceApiINTEL(
+ VkDevice device,
+ const VkInitializePerformanceApiInfoINTEL* pInitializeInfo);
+
+VKAPI_ATTR void VKAPI_CALL vkUninitializePerformanceApiINTEL(
+ VkDevice device);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCmdSetPerformanceMarkerINTEL(
+ VkCommandBuffer commandBuffer,
+ const VkPerformanceMarkerInfoINTEL* pMarkerInfo);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCmdSetPerformanceStreamMarkerINTEL(
+ VkCommandBuffer commandBuffer,
+ const VkPerformanceStreamMarkerInfoINTEL* pMarkerInfo);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCmdSetPerformanceOverrideINTEL(
+ VkCommandBuffer commandBuffer,
+ const VkPerformanceOverrideInfoINTEL* pOverrideInfo);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkAcquirePerformanceConfigurationINTEL(
+ VkDevice device,
+ const VkPerformanceConfigurationAcquireInfoINTEL* pAcquireInfo,
+ VkPerformanceConfigurationINTEL* pConfiguration);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkReleasePerformanceConfigurationINTEL(
+ VkDevice device,
+ VkPerformanceConfigurationINTEL configuration);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkQueueSetPerformanceConfigurationINTEL(
+ VkQueue queue,
+ VkPerformanceConfigurationINTEL configuration);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPerformanceParameterINTEL(
+ VkDevice device,
+ VkPerformanceParameterTypeINTEL parameter,
+ VkPerformanceValueINTEL* pValue);
+#endif
+
+
+#define VK_EXT_pci_bus_info 1
+#define VK_EXT_PCI_BUS_INFO_SPEC_VERSION 2
+#define VK_EXT_PCI_BUS_INFO_EXTENSION_NAME "VK_EXT_pci_bus_info"
+typedef struct VkPhysicalDevicePCIBusInfoPropertiesEXT {
+ VkStructureType sType;
+ void* pNext;
+ uint32_t pciDomain;
+ uint32_t pciBus;
+ uint32_t pciDevice;
+ uint32_t pciFunction;
+} VkPhysicalDevicePCIBusInfoPropertiesEXT;
+
+
+
+#define VK_AMD_display_native_hdr 1
+#define VK_AMD_DISPLAY_NATIVE_HDR_SPEC_VERSION 1
+#define VK_AMD_DISPLAY_NATIVE_HDR_EXTENSION_NAME "VK_AMD_display_native_hdr"
+typedef struct VkDisplayNativeHdrSurfaceCapabilitiesAMD {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 localDimmingSupport;
+} VkDisplayNativeHdrSurfaceCapabilitiesAMD;
+
+typedef struct VkSwapchainDisplayNativeHdrCreateInfoAMD {
+ VkStructureType sType;
+ const void* pNext;
+ VkBool32 localDimmingEnable;
+} VkSwapchainDisplayNativeHdrCreateInfoAMD;
+
+typedef void (VKAPI_PTR *PFN_vkSetLocalDimmingAMD)(VkDevice device, VkSwapchainKHR swapChain, VkBool32 localDimmingEnable);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkSetLocalDimmingAMD(
+ VkDevice device,
+ VkSwapchainKHR swapChain,
+ VkBool32 localDimmingEnable);
+#endif
+
+
+#define VK_EXT_fragment_density_map 1
+#define VK_EXT_FRAGMENT_DENSITY_MAP_SPEC_VERSION 1
+#define VK_EXT_FRAGMENT_DENSITY_MAP_EXTENSION_NAME "VK_EXT_fragment_density_map"
+typedef struct VkPhysicalDeviceFragmentDensityMapFeaturesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 fragmentDensityMap;
+ VkBool32 fragmentDensityMapDynamic;
+ VkBool32 fragmentDensityMapNonSubsampledImages;
+} VkPhysicalDeviceFragmentDensityMapFeaturesEXT;
+
+typedef struct VkPhysicalDeviceFragmentDensityMapPropertiesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkExtent2D minFragmentDensityTexelSize;
+ VkExtent2D maxFragmentDensityTexelSize;
+ VkBool32 fragmentDensityInvocations;
+} VkPhysicalDeviceFragmentDensityMapPropertiesEXT;
+
+typedef struct VkRenderPassFragmentDensityMapCreateInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ VkAttachmentReference fragmentDensityMapAttachment;
+} VkRenderPassFragmentDensityMapCreateInfoEXT;
+
+
+
+#define VK_EXT_scalar_block_layout 1
+#define VK_EXT_SCALAR_BLOCK_LAYOUT_SPEC_VERSION 1
+#define VK_EXT_SCALAR_BLOCK_LAYOUT_EXTENSION_NAME "VK_EXT_scalar_block_layout"
+typedef VkPhysicalDeviceScalarBlockLayoutFeatures VkPhysicalDeviceScalarBlockLayoutFeaturesEXT;
+
+
+
+#define VK_GOOGLE_hlsl_functionality1 1
+#define VK_GOOGLE_HLSL_FUNCTIONALITY1_SPEC_VERSION 1
+#define VK_GOOGLE_HLSL_FUNCTIONALITY1_EXTENSION_NAME "VK_GOOGLE_hlsl_functionality1"
+
+
+#define VK_GOOGLE_decorate_string 1
+#define VK_GOOGLE_DECORATE_STRING_SPEC_VERSION 1
+#define VK_GOOGLE_DECORATE_STRING_EXTENSION_NAME "VK_GOOGLE_decorate_string"
+
+
+#define VK_EXT_subgroup_size_control 1
+#define VK_EXT_SUBGROUP_SIZE_CONTROL_SPEC_VERSION 2
+#define VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME "VK_EXT_subgroup_size_control"
+typedef struct VkPhysicalDeviceSubgroupSizeControlFeaturesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 subgroupSizeControl;
+ VkBool32 computeFullSubgroups;
+} VkPhysicalDeviceSubgroupSizeControlFeaturesEXT;
+
+typedef struct VkPhysicalDeviceSubgroupSizeControlPropertiesEXT {
+ VkStructureType sType;
+ void* pNext;
+ uint32_t minSubgroupSize;
+ uint32_t maxSubgroupSize;
+ uint32_t maxComputeWorkgroupSubgroups;
+ VkShaderStageFlags requiredSubgroupSizeStages;
+} VkPhysicalDeviceSubgroupSizeControlPropertiesEXT;
+
+typedef struct VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT {
+ VkStructureType sType;
+ void* pNext;
+ uint32_t requiredSubgroupSize;
+} VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT;
+
+
+
+#define VK_AMD_shader_core_properties2 1
+#define VK_AMD_SHADER_CORE_PROPERTIES_2_SPEC_VERSION 1
+#define VK_AMD_SHADER_CORE_PROPERTIES_2_EXTENSION_NAME "VK_AMD_shader_core_properties2"
+
+typedef enum VkShaderCorePropertiesFlagBitsAMD {
+ VK_SHADER_CORE_PROPERTIES_FLAG_BITS_MAX_ENUM_AMD = 0x7FFFFFFF
+} VkShaderCorePropertiesFlagBitsAMD;
+typedef VkFlags VkShaderCorePropertiesFlagsAMD;
+typedef struct VkPhysicalDeviceShaderCoreProperties2AMD {
+ VkStructureType sType;
+ void* pNext;
+ VkShaderCorePropertiesFlagsAMD shaderCoreFeatures;
+ uint32_t activeComputeUnitCount;
+} VkPhysicalDeviceShaderCoreProperties2AMD;
+
+
+
+#define VK_AMD_device_coherent_memory 1
+#define VK_AMD_DEVICE_COHERENT_MEMORY_SPEC_VERSION 1
+#define VK_AMD_DEVICE_COHERENT_MEMORY_EXTENSION_NAME "VK_AMD_device_coherent_memory"
+typedef struct VkPhysicalDeviceCoherentMemoryFeaturesAMD {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 deviceCoherentMemory;
+} VkPhysicalDeviceCoherentMemoryFeaturesAMD;
+
+
+
+#define VK_EXT_shader_image_atomic_int64 1
+#define VK_EXT_SHADER_IMAGE_ATOMIC_INT64_SPEC_VERSION 1
+#define VK_EXT_SHADER_IMAGE_ATOMIC_INT64_EXTENSION_NAME "VK_EXT_shader_image_atomic_int64"
+typedef struct VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 shaderImageInt64Atomics;
+ VkBool32 sparseImageInt64Atomics;
+} VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT;
+
+
+
+#define VK_EXT_memory_budget 1
+#define VK_EXT_MEMORY_BUDGET_SPEC_VERSION 1
+#define VK_EXT_MEMORY_BUDGET_EXTENSION_NAME "VK_EXT_memory_budget"
+typedef struct VkPhysicalDeviceMemoryBudgetPropertiesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkDeviceSize heapBudget[VK_MAX_MEMORY_HEAPS];
+ VkDeviceSize heapUsage[VK_MAX_MEMORY_HEAPS];
+} VkPhysicalDeviceMemoryBudgetPropertiesEXT;
+
+
+
+#define VK_EXT_memory_priority 1
+#define VK_EXT_MEMORY_PRIORITY_SPEC_VERSION 1
+#define VK_EXT_MEMORY_PRIORITY_EXTENSION_NAME "VK_EXT_memory_priority"
+typedef struct VkPhysicalDeviceMemoryPriorityFeaturesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 memoryPriority;
+} VkPhysicalDeviceMemoryPriorityFeaturesEXT;
+
+typedef struct VkMemoryPriorityAllocateInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ float priority;
+} VkMemoryPriorityAllocateInfoEXT;
+
+
+
+#define VK_NV_dedicated_allocation_image_aliasing 1
+#define VK_NV_DEDICATED_ALLOCATION_IMAGE_ALIASING_SPEC_VERSION 1
+#define VK_NV_DEDICATED_ALLOCATION_IMAGE_ALIASING_EXTENSION_NAME "VK_NV_dedicated_allocation_image_aliasing"
+typedef struct VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 dedicatedAllocationImageAliasing;
+} VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV;
+
+
+
+#define VK_EXT_buffer_device_address 1
+#define VK_EXT_BUFFER_DEVICE_ADDRESS_SPEC_VERSION 2
+#define VK_EXT_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME "VK_EXT_buffer_device_address"
+typedef struct VkPhysicalDeviceBufferDeviceAddressFeaturesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 bufferDeviceAddress;
+ VkBool32 bufferDeviceAddressCaptureReplay;
+ VkBool32 bufferDeviceAddressMultiDevice;
+} VkPhysicalDeviceBufferDeviceAddressFeaturesEXT;
+
+typedef VkPhysicalDeviceBufferDeviceAddressFeaturesEXT VkPhysicalDeviceBufferAddressFeaturesEXT;
+
+typedef VkBufferDeviceAddressInfo VkBufferDeviceAddressInfoEXT;
+
+typedef struct VkBufferDeviceAddressCreateInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ VkDeviceAddress deviceAddress;
+} VkBufferDeviceAddressCreateInfoEXT;
+
+typedef VkDeviceAddress (VKAPI_PTR *PFN_vkGetBufferDeviceAddressEXT)(VkDevice device, const VkBufferDeviceAddressInfo* pInfo);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkDeviceAddress VKAPI_CALL vkGetBufferDeviceAddressEXT(
+ VkDevice device,
+ const VkBufferDeviceAddressInfo* pInfo);
+#endif
+
+
+#define VK_EXT_tooling_info 1
+#define VK_EXT_TOOLING_INFO_SPEC_VERSION 1
+#define VK_EXT_TOOLING_INFO_EXTENSION_NAME "VK_EXT_tooling_info"
+
+typedef enum VkToolPurposeFlagBitsEXT {
+ VK_TOOL_PURPOSE_VALIDATION_BIT_EXT = 0x00000001,
+ VK_TOOL_PURPOSE_PROFILING_BIT_EXT = 0x00000002,
+ VK_TOOL_PURPOSE_TRACING_BIT_EXT = 0x00000004,
+ VK_TOOL_PURPOSE_ADDITIONAL_FEATURES_BIT_EXT = 0x00000008,
+ VK_TOOL_PURPOSE_MODIFYING_FEATURES_BIT_EXT = 0x00000010,
+ VK_TOOL_PURPOSE_DEBUG_REPORTING_BIT_EXT = 0x00000020,
+ VK_TOOL_PURPOSE_DEBUG_MARKERS_BIT_EXT = 0x00000040,
+ VK_TOOL_PURPOSE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkToolPurposeFlagBitsEXT;
+typedef VkFlags VkToolPurposeFlagsEXT;
+typedef struct VkPhysicalDeviceToolPropertiesEXT {
+ VkStructureType sType;
+ void* pNext;
+ char name[VK_MAX_EXTENSION_NAME_SIZE];
+ char version[VK_MAX_EXTENSION_NAME_SIZE];
+ VkToolPurposeFlagsEXT purposes;
+ char description[VK_MAX_DESCRIPTION_SIZE];
+ char layer[VK_MAX_EXTENSION_NAME_SIZE];
+} VkPhysicalDeviceToolPropertiesEXT;
+
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceToolPropertiesEXT)(VkPhysicalDevice physicalDevice, uint32_t* pToolCount, VkPhysicalDeviceToolPropertiesEXT* pToolProperties);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceToolPropertiesEXT(
+ VkPhysicalDevice physicalDevice,
+ uint32_t* pToolCount,
+ VkPhysicalDeviceToolPropertiesEXT* pToolProperties);
+#endif
+
+
+#define VK_EXT_separate_stencil_usage 1
+#define VK_EXT_SEPARATE_STENCIL_USAGE_SPEC_VERSION 1
+#define VK_EXT_SEPARATE_STENCIL_USAGE_EXTENSION_NAME "VK_EXT_separate_stencil_usage"
+typedef VkImageStencilUsageCreateInfo VkImageStencilUsageCreateInfoEXT;
+
+
+
+#define VK_EXT_validation_features 1
+#define VK_EXT_VALIDATION_FEATURES_SPEC_VERSION 5
+#define VK_EXT_VALIDATION_FEATURES_EXTENSION_NAME "VK_EXT_validation_features"
+
+typedef enum VkValidationFeatureEnableEXT {
+ VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_EXT = 0,
+ VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_RESERVE_BINDING_SLOT_EXT = 1,
+ VK_VALIDATION_FEATURE_ENABLE_BEST_PRACTICES_EXT = 2,
+ VK_VALIDATION_FEATURE_ENABLE_DEBUG_PRINTF_EXT = 3,
+ VK_VALIDATION_FEATURE_ENABLE_SYNCHRONIZATION_VALIDATION_EXT = 4,
+ VK_VALIDATION_FEATURE_ENABLE_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkValidationFeatureEnableEXT;
+
+typedef enum VkValidationFeatureDisableEXT {
+ VK_VALIDATION_FEATURE_DISABLE_ALL_EXT = 0,
+ VK_VALIDATION_FEATURE_DISABLE_SHADERS_EXT = 1,
+ VK_VALIDATION_FEATURE_DISABLE_THREAD_SAFETY_EXT = 2,
+ VK_VALIDATION_FEATURE_DISABLE_API_PARAMETERS_EXT = 3,
+ VK_VALIDATION_FEATURE_DISABLE_OBJECT_LIFETIMES_EXT = 4,
+ VK_VALIDATION_FEATURE_DISABLE_CORE_CHECKS_EXT = 5,
+ VK_VALIDATION_FEATURE_DISABLE_UNIQUE_HANDLES_EXT = 6,
+ VK_VALIDATION_FEATURE_DISABLE_SHADER_VALIDATION_CACHE_EXT = 7,
+ VK_VALIDATION_FEATURE_DISABLE_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkValidationFeatureDisableEXT;
+typedef struct VkValidationFeaturesEXT {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t enabledValidationFeatureCount;
+ const VkValidationFeatureEnableEXT* pEnabledValidationFeatures;
+ uint32_t disabledValidationFeatureCount;
+ const VkValidationFeatureDisableEXT* pDisabledValidationFeatures;
+} VkValidationFeaturesEXT;
+
+
+
+#define VK_NV_cooperative_matrix 1
+#define VK_NV_COOPERATIVE_MATRIX_SPEC_VERSION 1
+#define VK_NV_COOPERATIVE_MATRIX_EXTENSION_NAME "VK_NV_cooperative_matrix"
+
+typedef enum VkComponentTypeNV {
+ VK_COMPONENT_TYPE_FLOAT16_NV = 0,
+ VK_COMPONENT_TYPE_FLOAT32_NV = 1,
+ VK_COMPONENT_TYPE_FLOAT64_NV = 2,
+ VK_COMPONENT_TYPE_SINT8_NV = 3,
+ VK_COMPONENT_TYPE_SINT16_NV = 4,
+ VK_COMPONENT_TYPE_SINT32_NV = 5,
+ VK_COMPONENT_TYPE_SINT64_NV = 6,
+ VK_COMPONENT_TYPE_UINT8_NV = 7,
+ VK_COMPONENT_TYPE_UINT16_NV = 8,
+ VK_COMPONENT_TYPE_UINT32_NV = 9,
+ VK_COMPONENT_TYPE_UINT64_NV = 10,
+ VK_COMPONENT_TYPE_MAX_ENUM_NV = 0x7FFFFFFF
+} VkComponentTypeNV;
+
+typedef enum VkScopeNV {
+ VK_SCOPE_DEVICE_NV = 1,
+ VK_SCOPE_WORKGROUP_NV = 2,
+ VK_SCOPE_SUBGROUP_NV = 3,
+ VK_SCOPE_QUEUE_FAMILY_NV = 5,
+ VK_SCOPE_MAX_ENUM_NV = 0x7FFFFFFF
+} VkScopeNV;
+typedef struct VkCooperativeMatrixPropertiesNV {
+ VkStructureType sType;
+ void* pNext;
+ uint32_t MSize;
+ uint32_t NSize;
+ uint32_t KSize;
+ VkComponentTypeNV AType;
+ VkComponentTypeNV BType;
+ VkComponentTypeNV CType;
+ VkComponentTypeNV DType;
+ VkScopeNV scope;
+} VkCooperativeMatrixPropertiesNV;
+
+typedef struct VkPhysicalDeviceCooperativeMatrixFeaturesNV {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 cooperativeMatrix;
+ VkBool32 cooperativeMatrixRobustBufferAccess;
+} VkPhysicalDeviceCooperativeMatrixFeaturesNV;
+
+typedef struct VkPhysicalDeviceCooperativeMatrixPropertiesNV {
+ VkStructureType sType;
+ void* pNext;
+ VkShaderStageFlags cooperativeMatrixSupportedStages;
+} VkPhysicalDeviceCooperativeMatrixPropertiesNV;
+
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceCooperativeMatrixPropertiesNV)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkCooperativeMatrixPropertiesNV* pProperties);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceCooperativeMatrixPropertiesNV(
+ VkPhysicalDevice physicalDevice,
+ uint32_t* pPropertyCount,
+ VkCooperativeMatrixPropertiesNV* pProperties);
+#endif
+
+
+#define VK_NV_coverage_reduction_mode 1
+#define VK_NV_COVERAGE_REDUCTION_MODE_SPEC_VERSION 1
+#define VK_NV_COVERAGE_REDUCTION_MODE_EXTENSION_NAME "VK_NV_coverage_reduction_mode"
+
+typedef enum VkCoverageReductionModeNV {
+ VK_COVERAGE_REDUCTION_MODE_MERGE_NV = 0,
+ VK_COVERAGE_REDUCTION_MODE_TRUNCATE_NV = 1,
+ VK_COVERAGE_REDUCTION_MODE_MAX_ENUM_NV = 0x7FFFFFFF
+} VkCoverageReductionModeNV;
+typedef VkFlags VkPipelineCoverageReductionStateCreateFlagsNV;
+typedef struct VkPhysicalDeviceCoverageReductionModeFeaturesNV {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 coverageReductionMode;
+} VkPhysicalDeviceCoverageReductionModeFeaturesNV;
+
+typedef struct VkPipelineCoverageReductionStateCreateInfoNV {
+ VkStructureType sType;
+ const void* pNext;
+ VkPipelineCoverageReductionStateCreateFlagsNV flags;
+ VkCoverageReductionModeNV coverageReductionMode;
+} VkPipelineCoverageReductionStateCreateInfoNV;
+
+typedef struct VkFramebufferMixedSamplesCombinationNV {
+ VkStructureType sType;
+ void* pNext;
+ VkCoverageReductionModeNV coverageReductionMode;
+ VkSampleCountFlagBits rasterizationSamples;
+ VkSampleCountFlags depthStencilSamples;
+ VkSampleCountFlags colorSamples;
+} VkFramebufferMixedSamplesCombinationNV;
+
+typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV)(VkPhysicalDevice physicalDevice, uint32_t* pCombinationCount, VkFramebufferMixedSamplesCombinationNV* pCombinations);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV(
+ VkPhysicalDevice physicalDevice,
+ uint32_t* pCombinationCount,
+ VkFramebufferMixedSamplesCombinationNV* pCombinations);
+#endif
+
+
+#define VK_EXT_fragment_shader_interlock 1
+#define VK_EXT_FRAGMENT_SHADER_INTERLOCK_SPEC_VERSION 1
+#define VK_EXT_FRAGMENT_SHADER_INTERLOCK_EXTENSION_NAME "VK_EXT_fragment_shader_interlock"
+typedef struct VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 fragmentShaderSampleInterlock;
+ VkBool32 fragmentShaderPixelInterlock;
+ VkBool32 fragmentShaderShadingRateInterlock;
+} VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT;
+
+
+
+#define VK_EXT_ycbcr_image_arrays 1
+#define VK_EXT_YCBCR_IMAGE_ARRAYS_SPEC_VERSION 1
+#define VK_EXT_YCBCR_IMAGE_ARRAYS_EXTENSION_NAME "VK_EXT_ycbcr_image_arrays"
+typedef struct VkPhysicalDeviceYcbcrImageArraysFeaturesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 ycbcrImageArrays;
+} VkPhysicalDeviceYcbcrImageArraysFeaturesEXT;
+
+
+
+#define VK_EXT_provoking_vertex 1
+#define VK_EXT_PROVOKING_VERTEX_SPEC_VERSION 1
+#define VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME "VK_EXT_provoking_vertex"
+
+typedef enum VkProvokingVertexModeEXT {
+ VK_PROVOKING_VERTEX_MODE_FIRST_VERTEX_EXT = 0,
+ VK_PROVOKING_VERTEX_MODE_LAST_VERTEX_EXT = 1,
+ VK_PROVOKING_VERTEX_MODE_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkProvokingVertexModeEXT;
+typedef struct VkPhysicalDeviceProvokingVertexFeaturesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 provokingVertexLast;
+ VkBool32 transformFeedbackPreservesProvokingVertex;
+} VkPhysicalDeviceProvokingVertexFeaturesEXT;
+
+typedef struct VkPhysicalDeviceProvokingVertexPropertiesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 provokingVertexModePerPipeline;
+ VkBool32 transformFeedbackPreservesTriangleFanProvokingVertex;
+} VkPhysicalDeviceProvokingVertexPropertiesEXT;
+
+typedef struct VkPipelineRasterizationProvokingVertexStateCreateInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ VkProvokingVertexModeEXT provokingVertexMode;
+} VkPipelineRasterizationProvokingVertexStateCreateInfoEXT;
+
+
+
+#define VK_EXT_headless_surface 1
+#define VK_EXT_HEADLESS_SURFACE_SPEC_VERSION 1
+#define VK_EXT_HEADLESS_SURFACE_EXTENSION_NAME "VK_EXT_headless_surface"
+typedef VkFlags VkHeadlessSurfaceCreateFlagsEXT;
+typedef struct VkHeadlessSurfaceCreateInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ VkHeadlessSurfaceCreateFlagsEXT flags;
+} VkHeadlessSurfaceCreateInfoEXT;
+
+typedef VkResult (VKAPI_PTR *PFN_vkCreateHeadlessSurfaceEXT)(VkInstance instance, const VkHeadlessSurfaceCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateHeadlessSurfaceEXT(
+ VkInstance instance,
+ const VkHeadlessSurfaceCreateInfoEXT* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkSurfaceKHR* pSurface);
+#endif
+
+
+#define VK_EXT_line_rasterization 1
+#define VK_EXT_LINE_RASTERIZATION_SPEC_VERSION 1
+#define VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME "VK_EXT_line_rasterization"
+
+typedef enum VkLineRasterizationModeEXT {
+ VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT = 0,
+ VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT = 1,
+ VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT = 2,
+ VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT = 3,
+ VK_LINE_RASTERIZATION_MODE_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkLineRasterizationModeEXT;
+typedef struct VkPhysicalDeviceLineRasterizationFeaturesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 rectangularLines;
+ VkBool32 bresenhamLines;
+ VkBool32 smoothLines;
+ VkBool32 stippledRectangularLines;
+ VkBool32 stippledBresenhamLines;
+ VkBool32 stippledSmoothLines;
+} VkPhysicalDeviceLineRasterizationFeaturesEXT;
+
+typedef struct VkPhysicalDeviceLineRasterizationPropertiesEXT {
+ VkStructureType sType;
+ void* pNext;
+ uint32_t lineSubPixelPrecisionBits;
+} VkPhysicalDeviceLineRasterizationPropertiesEXT;
+
+typedef struct VkPipelineRasterizationLineStateCreateInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ VkLineRasterizationModeEXT lineRasterizationMode;
+ VkBool32 stippledLineEnable;
+ uint32_t lineStippleFactor;
+ uint16_t lineStipplePattern;
+} VkPipelineRasterizationLineStateCreateInfoEXT;
+
+typedef void (VKAPI_PTR *PFN_vkCmdSetLineStippleEXT)(VkCommandBuffer commandBuffer, uint32_t lineStippleFactor, uint16_t lineStipplePattern);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkCmdSetLineStippleEXT(
+ VkCommandBuffer commandBuffer,
+ uint32_t lineStippleFactor,
+ uint16_t lineStipplePattern);
+#endif
+
+
+#define VK_EXT_shader_atomic_float 1
+#define VK_EXT_SHADER_ATOMIC_FLOAT_SPEC_VERSION 1
+#define VK_EXT_SHADER_ATOMIC_FLOAT_EXTENSION_NAME "VK_EXT_shader_atomic_float"
+typedef struct VkPhysicalDeviceShaderAtomicFloatFeaturesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 shaderBufferFloat32Atomics;
+ VkBool32 shaderBufferFloat32AtomicAdd;
+ VkBool32 shaderBufferFloat64Atomics;
+ VkBool32 shaderBufferFloat64AtomicAdd;
+ VkBool32 shaderSharedFloat32Atomics;
+ VkBool32 shaderSharedFloat32AtomicAdd;
+ VkBool32 shaderSharedFloat64Atomics;
+ VkBool32 shaderSharedFloat64AtomicAdd;
+ VkBool32 shaderImageFloat32Atomics;
+ VkBool32 shaderImageFloat32AtomicAdd;
+ VkBool32 sparseImageFloat32Atomics;
+ VkBool32 sparseImageFloat32AtomicAdd;
+} VkPhysicalDeviceShaderAtomicFloatFeaturesEXT;
+
+
+
+#define VK_EXT_host_query_reset 1
+#define VK_EXT_HOST_QUERY_RESET_SPEC_VERSION 1
+#define VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME "VK_EXT_host_query_reset"
+typedef VkPhysicalDeviceHostQueryResetFeatures VkPhysicalDeviceHostQueryResetFeaturesEXT;
+
+typedef void (VKAPI_PTR *PFN_vkResetQueryPoolEXT)(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkResetQueryPoolEXT(
+ VkDevice device,
+ VkQueryPool queryPool,
+ uint32_t firstQuery,
+ uint32_t queryCount);
+#endif
+
+
+#define VK_EXT_index_type_uint8 1
+#define VK_EXT_INDEX_TYPE_UINT8_SPEC_VERSION 1
+#define VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME "VK_EXT_index_type_uint8"
+typedef struct VkPhysicalDeviceIndexTypeUint8FeaturesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 indexTypeUint8;
+} VkPhysicalDeviceIndexTypeUint8FeaturesEXT;
+
+
+
+#define VK_EXT_extended_dynamic_state 1
+#define VK_EXT_EXTENDED_DYNAMIC_STATE_SPEC_VERSION 1
+#define VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME "VK_EXT_extended_dynamic_state"
+typedef struct VkPhysicalDeviceExtendedDynamicStateFeaturesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 extendedDynamicState;
+} VkPhysicalDeviceExtendedDynamicStateFeaturesEXT;
+
+typedef void (VKAPI_PTR *PFN_vkCmdSetCullModeEXT)(VkCommandBuffer commandBuffer, VkCullModeFlags cullMode);
+typedef void (VKAPI_PTR *PFN_vkCmdSetFrontFaceEXT)(VkCommandBuffer commandBuffer, VkFrontFace frontFace);
+typedef void (VKAPI_PTR *PFN_vkCmdSetPrimitiveTopologyEXT)(VkCommandBuffer commandBuffer, VkPrimitiveTopology primitiveTopology);
+typedef void (VKAPI_PTR *PFN_vkCmdSetViewportWithCountEXT)(VkCommandBuffer commandBuffer, uint32_t viewportCount, const VkViewport* pViewports);
+typedef void (VKAPI_PTR *PFN_vkCmdSetScissorWithCountEXT)(VkCommandBuffer commandBuffer, uint32_t scissorCount, const VkRect2D* pScissors);
+typedef void (VKAPI_PTR *PFN_vkCmdBindVertexBuffers2EXT)(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets, const VkDeviceSize* pSizes, const VkDeviceSize* pStrides);
+typedef void (VKAPI_PTR *PFN_vkCmdSetDepthTestEnableEXT)(VkCommandBuffer commandBuffer, VkBool32 depthTestEnable);
+typedef void (VKAPI_PTR *PFN_vkCmdSetDepthWriteEnableEXT)(VkCommandBuffer commandBuffer, VkBool32 depthWriteEnable);
+typedef void (VKAPI_PTR *PFN_vkCmdSetDepthCompareOpEXT)(VkCommandBuffer commandBuffer, VkCompareOp depthCompareOp);
+typedef void (VKAPI_PTR *PFN_vkCmdSetDepthBoundsTestEnableEXT)(VkCommandBuffer commandBuffer, VkBool32 depthBoundsTestEnable);
+typedef void (VKAPI_PTR *PFN_vkCmdSetStencilTestEnableEXT)(VkCommandBuffer commandBuffer, VkBool32 stencilTestEnable);
+typedef void (VKAPI_PTR *PFN_vkCmdSetStencilOpEXT)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, VkStencilOp failOp, VkStencilOp passOp, VkStencilOp depthFailOp, VkCompareOp compareOp);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkCmdSetCullModeEXT(
+ VkCommandBuffer commandBuffer,
+ VkCullModeFlags cullMode);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetFrontFaceEXT(
+ VkCommandBuffer commandBuffer,
+ VkFrontFace frontFace);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetPrimitiveTopologyEXT(
+ VkCommandBuffer commandBuffer,
+ VkPrimitiveTopology primitiveTopology);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetViewportWithCountEXT(
+ VkCommandBuffer commandBuffer,
+ uint32_t viewportCount,
+ const VkViewport* pViewports);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetScissorWithCountEXT(
+ VkCommandBuffer commandBuffer,
+ uint32_t scissorCount,
+ const VkRect2D* pScissors);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdBindVertexBuffers2EXT(
+ VkCommandBuffer commandBuffer,
+ uint32_t firstBinding,
+ uint32_t bindingCount,
+ const VkBuffer* pBuffers,
+ const VkDeviceSize* pOffsets,
+ const VkDeviceSize* pSizes,
+ const VkDeviceSize* pStrides);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthTestEnableEXT(
+ VkCommandBuffer commandBuffer,
+ VkBool32 depthTestEnable);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthWriteEnableEXT(
+ VkCommandBuffer commandBuffer,
+ VkBool32 depthWriteEnable);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthCompareOpEXT(
+ VkCommandBuffer commandBuffer,
+ VkCompareOp depthCompareOp);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthBoundsTestEnableEXT(
+ VkCommandBuffer commandBuffer,
+ VkBool32 depthBoundsTestEnable);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilTestEnableEXT(
+ VkCommandBuffer commandBuffer,
+ VkBool32 stencilTestEnable);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilOpEXT(
+ VkCommandBuffer commandBuffer,
+ VkStencilFaceFlags faceMask,
+ VkStencilOp failOp,
+ VkStencilOp passOp,
+ VkStencilOp depthFailOp,
+ VkCompareOp compareOp);
+#endif
+
+
+#define VK_EXT_shader_demote_to_helper_invocation 1
+#define VK_EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION_SPEC_VERSION 1
+#define VK_EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION_EXTENSION_NAME "VK_EXT_shader_demote_to_helper_invocation"
+typedef struct VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 shaderDemoteToHelperInvocation;
+} VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT;
+
+
+
+#define VK_NV_device_generated_commands 1
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkIndirectCommandsLayoutNV)
+#define VK_NV_DEVICE_GENERATED_COMMANDS_SPEC_VERSION 3
+#define VK_NV_DEVICE_GENERATED_COMMANDS_EXTENSION_NAME "VK_NV_device_generated_commands"
+
+typedef enum VkIndirectCommandsTokenTypeNV {
+ VK_INDIRECT_COMMANDS_TOKEN_TYPE_SHADER_GROUP_NV = 0,
+ VK_INDIRECT_COMMANDS_TOKEN_TYPE_STATE_FLAGS_NV = 1,
+ VK_INDIRECT_COMMANDS_TOKEN_TYPE_INDEX_BUFFER_NV = 2,
+ VK_INDIRECT_COMMANDS_TOKEN_TYPE_VERTEX_BUFFER_NV = 3,
+ VK_INDIRECT_COMMANDS_TOKEN_TYPE_PUSH_CONSTANT_NV = 4,
+ VK_INDIRECT_COMMANDS_TOKEN_TYPE_DRAW_INDEXED_NV = 5,
+ VK_INDIRECT_COMMANDS_TOKEN_TYPE_DRAW_NV = 6,
+ VK_INDIRECT_COMMANDS_TOKEN_TYPE_DRAW_TASKS_NV = 7,
+ VK_INDIRECT_COMMANDS_TOKEN_TYPE_MAX_ENUM_NV = 0x7FFFFFFF
+} VkIndirectCommandsTokenTypeNV;
+
+typedef enum VkIndirectStateFlagBitsNV {
+ VK_INDIRECT_STATE_FLAG_FRONTFACE_BIT_NV = 0x00000001,
+ VK_INDIRECT_STATE_FLAG_BITS_MAX_ENUM_NV = 0x7FFFFFFF
+} VkIndirectStateFlagBitsNV;
+typedef VkFlags VkIndirectStateFlagsNV;
+
+typedef enum VkIndirectCommandsLayoutUsageFlagBitsNV {
+ VK_INDIRECT_COMMANDS_LAYOUT_USAGE_EXPLICIT_PREPROCESS_BIT_NV = 0x00000001,
+ VK_INDIRECT_COMMANDS_LAYOUT_USAGE_INDEXED_SEQUENCES_BIT_NV = 0x00000002,
+ VK_INDIRECT_COMMANDS_LAYOUT_USAGE_UNORDERED_SEQUENCES_BIT_NV = 0x00000004,
+ VK_INDIRECT_COMMANDS_LAYOUT_USAGE_FLAG_BITS_MAX_ENUM_NV = 0x7FFFFFFF
+} VkIndirectCommandsLayoutUsageFlagBitsNV;
+typedef VkFlags VkIndirectCommandsLayoutUsageFlagsNV;
+typedef struct VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV {
+ VkStructureType sType;
+ void* pNext;
+ uint32_t maxGraphicsShaderGroupCount;
+ uint32_t maxIndirectSequenceCount;
+ uint32_t maxIndirectCommandsTokenCount;
+ uint32_t maxIndirectCommandsStreamCount;
+ uint32_t maxIndirectCommandsTokenOffset;
+ uint32_t maxIndirectCommandsStreamStride;
+ uint32_t minSequencesCountBufferOffsetAlignment;
+ uint32_t minSequencesIndexBufferOffsetAlignment;
+ uint32_t minIndirectCommandsBufferOffsetAlignment;
+} VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV;
+
+typedef struct VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 deviceGeneratedCommands;
+} VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV;
+
+typedef struct VkGraphicsShaderGroupCreateInfoNV {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t stageCount;
+ const VkPipelineShaderStageCreateInfo* pStages;
+ const VkPipelineVertexInputStateCreateInfo* pVertexInputState;
+ const VkPipelineTessellationStateCreateInfo* pTessellationState;
+} VkGraphicsShaderGroupCreateInfoNV;
+
+typedef struct VkGraphicsPipelineShaderGroupsCreateInfoNV {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t groupCount;
+ const VkGraphicsShaderGroupCreateInfoNV* pGroups;
+ uint32_t pipelineCount;
+ const VkPipeline* pPipelines;
+} VkGraphicsPipelineShaderGroupsCreateInfoNV;
+
+typedef struct VkBindShaderGroupIndirectCommandNV {
+ uint32_t groupIndex;
+} VkBindShaderGroupIndirectCommandNV;
+
+typedef struct VkBindIndexBufferIndirectCommandNV {
+ VkDeviceAddress bufferAddress;
+ uint32_t size;
+ VkIndexType indexType;
+} VkBindIndexBufferIndirectCommandNV;
+
+typedef struct VkBindVertexBufferIndirectCommandNV {
+ VkDeviceAddress bufferAddress;
+ uint32_t size;
+ uint32_t stride;
+} VkBindVertexBufferIndirectCommandNV;
+
+typedef struct VkSetStateFlagsIndirectCommandNV {
+ uint32_t data;
+} VkSetStateFlagsIndirectCommandNV;
+
+typedef struct VkIndirectCommandsStreamNV {
+ VkBuffer buffer;
+ VkDeviceSize offset;
+} VkIndirectCommandsStreamNV;
+
+typedef struct VkIndirectCommandsLayoutTokenNV {
+ VkStructureType sType;
+ const void* pNext;
+ VkIndirectCommandsTokenTypeNV tokenType;
+ uint32_t stream;
+ uint32_t offset;
+ uint32_t vertexBindingUnit;
+ VkBool32 vertexDynamicStride;
+ VkPipelineLayout pushconstantPipelineLayout;
+ VkShaderStageFlags pushconstantShaderStageFlags;
+ uint32_t pushconstantOffset;
+ uint32_t pushconstantSize;
+ VkIndirectStateFlagsNV indirectStateFlags;
+ uint32_t indexTypeCount;
+ const VkIndexType* pIndexTypes;
+ const uint32_t* pIndexTypeValues;
+} VkIndirectCommandsLayoutTokenNV;
+
+typedef struct VkIndirectCommandsLayoutCreateInfoNV {
+ VkStructureType sType;
+ const void* pNext;
+ VkIndirectCommandsLayoutUsageFlagsNV flags;
+ VkPipelineBindPoint pipelineBindPoint;
+ uint32_t tokenCount;
+ const VkIndirectCommandsLayoutTokenNV* pTokens;
+ uint32_t streamCount;
+ const uint32_t* pStreamStrides;
+} VkIndirectCommandsLayoutCreateInfoNV;
+
+typedef struct VkGeneratedCommandsInfoNV {
+ VkStructureType sType;
+ const void* pNext;
+ VkPipelineBindPoint pipelineBindPoint;
+ VkPipeline pipeline;
+ VkIndirectCommandsLayoutNV indirectCommandsLayout;
+ uint32_t streamCount;
+ const VkIndirectCommandsStreamNV* pStreams;
+ uint32_t sequencesCount;
+ VkBuffer preprocessBuffer;
+ VkDeviceSize preprocessOffset;
+ VkDeviceSize preprocessSize;
+ VkBuffer sequencesCountBuffer;
+ VkDeviceSize sequencesCountOffset;
+ VkBuffer sequencesIndexBuffer;
+ VkDeviceSize sequencesIndexOffset;
+} VkGeneratedCommandsInfoNV;
+
+typedef struct VkGeneratedCommandsMemoryRequirementsInfoNV {
+ VkStructureType sType;
+ const void* pNext;
+ VkPipelineBindPoint pipelineBindPoint;
+ VkPipeline pipeline;
+ VkIndirectCommandsLayoutNV indirectCommandsLayout;
+ uint32_t maxSequencesCount;
+} VkGeneratedCommandsMemoryRequirementsInfoNV;
+
+typedef void (VKAPI_PTR *PFN_vkGetGeneratedCommandsMemoryRequirementsNV)(VkDevice device, const VkGeneratedCommandsMemoryRequirementsInfoNV* pInfo, VkMemoryRequirements2* pMemoryRequirements);
+typedef void (VKAPI_PTR *PFN_vkCmdPreprocessGeneratedCommandsNV)(VkCommandBuffer commandBuffer, const VkGeneratedCommandsInfoNV* pGeneratedCommandsInfo);
+typedef void (VKAPI_PTR *PFN_vkCmdExecuteGeneratedCommandsNV)(VkCommandBuffer commandBuffer, VkBool32 isPreprocessed, const VkGeneratedCommandsInfoNV* pGeneratedCommandsInfo);
+typedef void (VKAPI_PTR *PFN_vkCmdBindPipelineShaderGroupNV)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline, uint32_t groupIndex);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateIndirectCommandsLayoutNV)(VkDevice device, const VkIndirectCommandsLayoutCreateInfoNV* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkIndirectCommandsLayoutNV* pIndirectCommandsLayout);
+typedef void (VKAPI_PTR *PFN_vkDestroyIndirectCommandsLayoutNV)(VkDevice device, VkIndirectCommandsLayoutNV indirectCommandsLayout, const VkAllocationCallbacks* pAllocator);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkGetGeneratedCommandsMemoryRequirementsNV(
+ VkDevice device,
+ const VkGeneratedCommandsMemoryRequirementsInfoNV* pInfo,
+ VkMemoryRequirements2* pMemoryRequirements);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdPreprocessGeneratedCommandsNV(
+ VkCommandBuffer commandBuffer,
+ const VkGeneratedCommandsInfoNV* pGeneratedCommandsInfo);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdExecuteGeneratedCommandsNV(
+ VkCommandBuffer commandBuffer,
+ VkBool32 isPreprocessed,
+ const VkGeneratedCommandsInfoNV* pGeneratedCommandsInfo);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdBindPipelineShaderGroupNV(
+ VkCommandBuffer commandBuffer,
+ VkPipelineBindPoint pipelineBindPoint,
+ VkPipeline pipeline,
+ uint32_t groupIndex);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateIndirectCommandsLayoutNV(
+ VkDevice device,
+ const VkIndirectCommandsLayoutCreateInfoNV* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkIndirectCommandsLayoutNV* pIndirectCommandsLayout);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyIndirectCommandsLayoutNV(
+ VkDevice device,
+ VkIndirectCommandsLayoutNV indirectCommandsLayout,
+ const VkAllocationCallbacks* pAllocator);
+#endif
+
+
+#define VK_NV_inherited_viewport_scissor 1
+#define VK_NV_INHERITED_VIEWPORT_SCISSOR_SPEC_VERSION 1
+#define VK_NV_INHERITED_VIEWPORT_SCISSOR_EXTENSION_NAME "VK_NV_inherited_viewport_scissor"
+typedef struct VkPhysicalDeviceInheritedViewportScissorFeaturesNV {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 inheritedViewportScissor2D;
+} VkPhysicalDeviceInheritedViewportScissorFeaturesNV;
+
+typedef struct VkCommandBufferInheritanceViewportScissorInfoNV {
+ VkStructureType sType;
+ const void* pNext;
+ VkBool32 viewportScissor2D;
+ uint32_t viewportDepthCount;
+ const VkViewport* pViewportDepths;
+} VkCommandBufferInheritanceViewportScissorInfoNV;
+
+
+
+#define VK_EXT_texel_buffer_alignment 1
+#define VK_EXT_TEXEL_BUFFER_ALIGNMENT_SPEC_VERSION 1
+#define VK_EXT_TEXEL_BUFFER_ALIGNMENT_EXTENSION_NAME "VK_EXT_texel_buffer_alignment"
+typedef struct VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 texelBufferAlignment;
+} VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT;
+
+typedef struct VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkDeviceSize storageTexelBufferOffsetAlignmentBytes;
+ VkBool32 storageTexelBufferOffsetSingleTexelAlignment;
+ VkDeviceSize uniformTexelBufferOffsetAlignmentBytes;
+ VkBool32 uniformTexelBufferOffsetSingleTexelAlignment;
+} VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT;
+
+
+
+#define VK_QCOM_render_pass_transform 1
+#define VK_QCOM_RENDER_PASS_TRANSFORM_SPEC_VERSION 2
+#define VK_QCOM_RENDER_PASS_TRANSFORM_EXTENSION_NAME "VK_QCOM_render_pass_transform"
+typedef struct VkRenderPassTransformBeginInfoQCOM {
+ VkStructureType sType;
+ void* pNext;
+ VkSurfaceTransformFlagBitsKHR transform;
+} VkRenderPassTransformBeginInfoQCOM;
+
+typedef struct VkCommandBufferInheritanceRenderPassTransformInfoQCOM {
+ VkStructureType sType;
+ void* pNext;
+ VkSurfaceTransformFlagBitsKHR transform;
+ VkRect2D renderArea;
+} VkCommandBufferInheritanceRenderPassTransformInfoQCOM;
+
+
+
+#define VK_EXT_device_memory_report 1
+#define VK_EXT_DEVICE_MEMORY_REPORT_SPEC_VERSION 2
+#define VK_EXT_DEVICE_MEMORY_REPORT_EXTENSION_NAME "VK_EXT_device_memory_report"
+
+typedef enum VkDeviceMemoryReportEventTypeEXT {
+ VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_ALLOCATE_EXT = 0,
+ VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_FREE_EXT = 1,
+ VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_IMPORT_EXT = 2,
+ VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_UNIMPORT_EXT = 3,
+ VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_ALLOCATION_FAILED_EXT = 4,
+ VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkDeviceMemoryReportEventTypeEXT;
+typedef VkFlags VkDeviceMemoryReportFlagsEXT;
+typedef struct VkPhysicalDeviceDeviceMemoryReportFeaturesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 deviceMemoryReport;
+} VkPhysicalDeviceDeviceMemoryReportFeaturesEXT;
+
+typedef struct VkDeviceMemoryReportCallbackDataEXT {
+ VkStructureType sType;
+ const void* pNext;
+ VkDeviceMemoryReportFlagsEXT flags;
+ VkDeviceMemoryReportEventTypeEXT type;
+ uint64_t memoryObjectId;
+ VkDeviceSize size;
+ VkObjectType objectType;
+ uint64_t objectHandle;
+ uint32_t heapIndex;
+} VkDeviceMemoryReportCallbackDataEXT;
+
+typedef void (VKAPI_PTR *PFN_vkDeviceMemoryReportCallbackEXT)(
+ const VkDeviceMemoryReportCallbackDataEXT* pCallbackData,
+ void* pUserData);
+
+typedef struct VkDeviceDeviceMemoryReportCreateInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ VkDeviceMemoryReportFlagsEXT flags;
+ PFN_vkDeviceMemoryReportCallbackEXT pfnUserCallback;
+ void* pUserData;
+} VkDeviceDeviceMemoryReportCreateInfoEXT;
+
+
+
+#define VK_EXT_acquire_drm_display 1
+#define VK_EXT_ACQUIRE_DRM_DISPLAY_SPEC_VERSION 1
+#define VK_EXT_ACQUIRE_DRM_DISPLAY_EXTENSION_NAME "VK_EXT_acquire_drm_display"
+typedef VkResult (VKAPI_PTR *PFN_vkAcquireDrmDisplayEXT)(VkPhysicalDevice physicalDevice, int32_t drmFd, VkDisplayKHR display);
+typedef VkResult (VKAPI_PTR *PFN_vkGetDrmDisplayEXT)(VkPhysicalDevice physicalDevice, int32_t drmFd, uint32_t connectorId, VkDisplayKHR* display);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkAcquireDrmDisplayEXT(
+ VkPhysicalDevice physicalDevice,
+ int32_t drmFd,
+ VkDisplayKHR display);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetDrmDisplayEXT(
+ VkPhysicalDevice physicalDevice,
+ int32_t drmFd,
+ uint32_t connectorId,
+ VkDisplayKHR* display);
+#endif
+
+
+#define VK_EXT_robustness2 1
+#define VK_EXT_ROBUSTNESS_2_SPEC_VERSION 1
+#define VK_EXT_ROBUSTNESS_2_EXTENSION_NAME "VK_EXT_robustness2"
+typedef struct VkPhysicalDeviceRobustness2FeaturesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 robustBufferAccess2;
+ VkBool32 robustImageAccess2;
+ VkBool32 nullDescriptor;
+} VkPhysicalDeviceRobustness2FeaturesEXT;
+
+typedef struct VkPhysicalDeviceRobustness2PropertiesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkDeviceSize robustStorageBufferAccessSizeAlignment;
+ VkDeviceSize robustUniformBufferAccessSizeAlignment;
+} VkPhysicalDeviceRobustness2PropertiesEXT;
+
+
+
+#define VK_EXT_custom_border_color 1
+#define VK_EXT_CUSTOM_BORDER_COLOR_SPEC_VERSION 12
+#define VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME "VK_EXT_custom_border_color"
+typedef struct VkSamplerCustomBorderColorCreateInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ VkClearColorValue customBorderColor;
+ VkFormat format;
+} VkSamplerCustomBorderColorCreateInfoEXT;
+
+typedef struct VkPhysicalDeviceCustomBorderColorPropertiesEXT {
+ VkStructureType sType;
+ void* pNext;
+ uint32_t maxCustomBorderColorSamplers;
+} VkPhysicalDeviceCustomBorderColorPropertiesEXT;
+
+typedef struct VkPhysicalDeviceCustomBorderColorFeaturesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 customBorderColors;
+ VkBool32 customBorderColorWithoutFormat;
+} VkPhysicalDeviceCustomBorderColorFeaturesEXT;
+
+
+
+#define VK_GOOGLE_user_type 1
+#define VK_GOOGLE_USER_TYPE_SPEC_VERSION 1
+#define VK_GOOGLE_USER_TYPE_EXTENSION_NAME "VK_GOOGLE_user_type"
+
+
+#define VK_EXT_private_data 1
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPrivateDataSlotEXT)
+#define VK_EXT_PRIVATE_DATA_SPEC_VERSION 1
+#define VK_EXT_PRIVATE_DATA_EXTENSION_NAME "VK_EXT_private_data"
+
+typedef enum VkPrivateDataSlotCreateFlagBitsEXT {
+ VK_PRIVATE_DATA_SLOT_CREATE_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkPrivateDataSlotCreateFlagBitsEXT;
+typedef VkFlags VkPrivateDataSlotCreateFlagsEXT;
+typedef struct VkPhysicalDevicePrivateDataFeaturesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 privateData;
+} VkPhysicalDevicePrivateDataFeaturesEXT;
+
+typedef struct VkDevicePrivateDataCreateInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t privateDataSlotRequestCount;
+} VkDevicePrivateDataCreateInfoEXT;
+
+typedef struct VkPrivateDataSlotCreateInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ VkPrivateDataSlotCreateFlagsEXT flags;
+} VkPrivateDataSlotCreateInfoEXT;
+
+typedef VkResult (VKAPI_PTR *PFN_vkCreatePrivateDataSlotEXT)(VkDevice device, const VkPrivateDataSlotCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPrivateDataSlotEXT* pPrivateDataSlot);
+typedef void (VKAPI_PTR *PFN_vkDestroyPrivateDataSlotEXT)(VkDevice device, VkPrivateDataSlotEXT privateDataSlot, const VkAllocationCallbacks* pAllocator);
+typedef VkResult (VKAPI_PTR *PFN_vkSetPrivateDataEXT)(VkDevice device, VkObjectType objectType, uint64_t objectHandle, VkPrivateDataSlotEXT privateDataSlot, uint64_t data);
+typedef void (VKAPI_PTR *PFN_vkGetPrivateDataEXT)(VkDevice device, VkObjectType objectType, uint64_t objectHandle, VkPrivateDataSlotEXT privateDataSlot, uint64_t* pData);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkCreatePrivateDataSlotEXT(
+ VkDevice device,
+ const VkPrivateDataSlotCreateInfoEXT* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkPrivateDataSlotEXT* pPrivateDataSlot);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyPrivateDataSlotEXT(
+ VkDevice device,
+ VkPrivateDataSlotEXT privateDataSlot,
+ const VkAllocationCallbacks* pAllocator);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkSetPrivateDataEXT(
+ VkDevice device,
+ VkObjectType objectType,
+ uint64_t objectHandle,
+ VkPrivateDataSlotEXT privateDataSlot,
+ uint64_t data);
+
+VKAPI_ATTR void VKAPI_CALL vkGetPrivateDataEXT(
+ VkDevice device,
+ VkObjectType objectType,
+ uint64_t objectHandle,
+ VkPrivateDataSlotEXT privateDataSlot,
+ uint64_t* pData);
+#endif
+
+
+#define VK_EXT_pipeline_creation_cache_control 1
+#define VK_EXT_PIPELINE_CREATION_CACHE_CONTROL_SPEC_VERSION 3
+#define VK_EXT_PIPELINE_CREATION_CACHE_CONTROL_EXTENSION_NAME "VK_EXT_pipeline_creation_cache_control"
+typedef struct VkPhysicalDevicePipelineCreationCacheControlFeaturesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 pipelineCreationCacheControl;
+} VkPhysicalDevicePipelineCreationCacheControlFeaturesEXT;
+
+
+
+#define VK_NV_device_diagnostics_config 1
+#define VK_NV_DEVICE_DIAGNOSTICS_CONFIG_SPEC_VERSION 1
+#define VK_NV_DEVICE_DIAGNOSTICS_CONFIG_EXTENSION_NAME "VK_NV_device_diagnostics_config"
+
+typedef enum VkDeviceDiagnosticsConfigFlagBitsNV {
+ VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_SHADER_DEBUG_INFO_BIT_NV = 0x00000001,
+ VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_RESOURCE_TRACKING_BIT_NV = 0x00000002,
+ VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_AUTOMATIC_CHECKPOINTS_BIT_NV = 0x00000004,
+ VK_DEVICE_DIAGNOSTICS_CONFIG_FLAG_BITS_MAX_ENUM_NV = 0x7FFFFFFF
+} VkDeviceDiagnosticsConfigFlagBitsNV;
+typedef VkFlags VkDeviceDiagnosticsConfigFlagsNV;
+typedef struct VkPhysicalDeviceDiagnosticsConfigFeaturesNV {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 diagnosticsConfig;
+} VkPhysicalDeviceDiagnosticsConfigFeaturesNV;
+
+typedef struct VkDeviceDiagnosticsConfigCreateInfoNV {
+ VkStructureType sType;
+ const void* pNext;
+ VkDeviceDiagnosticsConfigFlagsNV flags;
+} VkDeviceDiagnosticsConfigCreateInfoNV;
+
+
+
+#define VK_QCOM_render_pass_store_ops 1
+#define VK_QCOM_RENDER_PASS_STORE_OPS_SPEC_VERSION 2
+#define VK_QCOM_RENDER_PASS_STORE_OPS_EXTENSION_NAME "VK_QCOM_render_pass_store_ops"
+
+
+#define VK_NV_fragment_shading_rate_enums 1
+#define VK_NV_FRAGMENT_SHADING_RATE_ENUMS_SPEC_VERSION 1
+#define VK_NV_FRAGMENT_SHADING_RATE_ENUMS_EXTENSION_NAME "VK_NV_fragment_shading_rate_enums"
+
+typedef enum VkFragmentShadingRateTypeNV {
+ VK_FRAGMENT_SHADING_RATE_TYPE_FRAGMENT_SIZE_NV = 0,
+ VK_FRAGMENT_SHADING_RATE_TYPE_ENUMS_NV = 1,
+ VK_FRAGMENT_SHADING_RATE_TYPE_MAX_ENUM_NV = 0x7FFFFFFF
+} VkFragmentShadingRateTypeNV;
+
+typedef enum VkFragmentShadingRateNV {
+ VK_FRAGMENT_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV = 0,
+ VK_FRAGMENT_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV = 1,
+ VK_FRAGMENT_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV = 4,
+ VK_FRAGMENT_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV = 5,
+ VK_FRAGMENT_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV = 6,
+ VK_FRAGMENT_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV = 9,
+ VK_FRAGMENT_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV = 10,
+ VK_FRAGMENT_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV = 11,
+ VK_FRAGMENT_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV = 12,
+ VK_FRAGMENT_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV = 13,
+ VK_FRAGMENT_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV = 14,
+ VK_FRAGMENT_SHADING_RATE_NO_INVOCATIONS_NV = 15,
+ VK_FRAGMENT_SHADING_RATE_MAX_ENUM_NV = 0x7FFFFFFF
+} VkFragmentShadingRateNV;
+typedef struct VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 fragmentShadingRateEnums;
+ VkBool32 supersampleFragmentShadingRates;
+ VkBool32 noInvocationFragmentShadingRates;
+} VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV;
+
+typedef struct VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV {
+ VkStructureType sType;
+ void* pNext;
+ VkSampleCountFlagBits maxFragmentShadingRateInvocationCount;
+} VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV;
+
+typedef struct VkPipelineFragmentShadingRateEnumStateCreateInfoNV {
+ VkStructureType sType;
+ const void* pNext;
+ VkFragmentShadingRateTypeNV shadingRateType;
+ VkFragmentShadingRateNV shadingRate;
+ VkFragmentShadingRateCombinerOpKHR combinerOps[2];
+} VkPipelineFragmentShadingRateEnumStateCreateInfoNV;
+
+typedef void (VKAPI_PTR *PFN_vkCmdSetFragmentShadingRateEnumNV)(VkCommandBuffer commandBuffer, VkFragmentShadingRateNV shadingRate, const VkFragmentShadingRateCombinerOpKHR combinerOps[2]);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkCmdSetFragmentShadingRateEnumNV(
+ VkCommandBuffer commandBuffer,
+ VkFragmentShadingRateNV shadingRate,
+ const VkFragmentShadingRateCombinerOpKHR combinerOps[2]);
+#endif
+
+
+#define VK_NV_ray_tracing_motion_blur 1
+#define VK_NV_RAY_TRACING_MOTION_BLUR_SPEC_VERSION 1
+#define VK_NV_RAY_TRACING_MOTION_BLUR_EXTENSION_NAME "VK_NV_ray_tracing_motion_blur"
+
+typedef enum VkAccelerationStructureMotionInstanceTypeNV {
+ VK_ACCELERATION_STRUCTURE_MOTION_INSTANCE_TYPE_STATIC_NV = 0,
+ VK_ACCELERATION_STRUCTURE_MOTION_INSTANCE_TYPE_MATRIX_MOTION_NV = 1,
+ VK_ACCELERATION_STRUCTURE_MOTION_INSTANCE_TYPE_SRT_MOTION_NV = 2,
+ VK_ACCELERATION_STRUCTURE_MOTION_INSTANCE_TYPE_MAX_ENUM_NV = 0x7FFFFFFF
+} VkAccelerationStructureMotionInstanceTypeNV;
+typedef VkFlags VkAccelerationStructureMotionInfoFlagsNV;
+typedef VkFlags VkAccelerationStructureMotionInstanceFlagsNV;
+typedef union VkDeviceOrHostAddressConstKHR {
+ VkDeviceAddress deviceAddress;
+ const void* hostAddress;
+} VkDeviceOrHostAddressConstKHR;
+
+typedef struct VkAccelerationStructureGeometryMotionTrianglesDataNV {
+ VkStructureType sType;
+ const void* pNext;
+ VkDeviceOrHostAddressConstKHR vertexData;
+} VkAccelerationStructureGeometryMotionTrianglesDataNV;
+
+typedef struct VkAccelerationStructureMotionInfoNV {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t maxInstances;
+ VkAccelerationStructureMotionInfoFlagsNV flags;
+} VkAccelerationStructureMotionInfoNV;
+
+typedef struct VkAccelerationStructureMatrixMotionInstanceNV {
+ VkTransformMatrixKHR transformT0;
+ VkTransformMatrixKHR transformT1;
+ uint32_t instanceCustomIndex:24;
+ uint32_t mask:8;
+ uint32_t instanceShaderBindingTableRecordOffset:24;
+ VkGeometryInstanceFlagsKHR flags:8;
+ uint64_t accelerationStructureReference;
+} VkAccelerationStructureMatrixMotionInstanceNV;
+
+typedef struct VkSRTDataNV {
+ float sx;
+ float a;
+ float b;
+ float pvx;
+ float sy;
+ float c;
+ float pvy;
+ float sz;
+ float pvz;
+ float qx;
+ float qy;
+ float qz;
+ float qw;
+ float tx;
+ float ty;
+ float tz;
+} VkSRTDataNV;
+
+typedef struct VkAccelerationStructureSRTMotionInstanceNV {
+ VkSRTDataNV transformT0;
+ VkSRTDataNV transformT1;
+ uint32_t instanceCustomIndex:24;
+ uint32_t mask:8;
+ uint32_t instanceShaderBindingTableRecordOffset:24;
+ VkGeometryInstanceFlagsKHR flags:8;
+ uint64_t accelerationStructureReference;
+} VkAccelerationStructureSRTMotionInstanceNV;
+
+typedef union VkAccelerationStructureMotionInstanceDataNV {
+ VkAccelerationStructureInstanceKHR staticInstance;
+ VkAccelerationStructureMatrixMotionInstanceNV matrixMotionInstance;
+ VkAccelerationStructureSRTMotionInstanceNV srtMotionInstance;
+} VkAccelerationStructureMotionInstanceDataNV;
+
+typedef struct VkAccelerationStructureMotionInstanceNV {
+ VkAccelerationStructureMotionInstanceTypeNV type;
+ VkAccelerationStructureMotionInstanceFlagsNV flags;
+ VkAccelerationStructureMotionInstanceDataNV data;
+} VkAccelerationStructureMotionInstanceNV;
+
+typedef struct VkPhysicalDeviceRayTracingMotionBlurFeaturesNV {
+ VkStructureType sType;
+ const void* pNext;
+ VkBool32 rayTracingMotionBlur;
+ VkBool32 rayTracingMotionBlurPipelineTraceRaysIndirect;
+} VkPhysicalDeviceRayTracingMotionBlurFeaturesNV;
+
+
+
+#define VK_EXT_ycbcr_2plane_444_formats 1
+#define VK_EXT_YCBCR_2PLANE_444_FORMATS_SPEC_VERSION 1
+#define VK_EXT_YCBCR_2PLANE_444_FORMATS_EXTENSION_NAME "VK_EXT_ycbcr_2plane_444_formats"
+typedef struct VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 ycbcr2plane444Formats;
+} VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT;
+
+
+
+#define VK_EXT_fragment_density_map2 1
+#define VK_EXT_FRAGMENT_DENSITY_MAP_2_SPEC_VERSION 1
+#define VK_EXT_FRAGMENT_DENSITY_MAP_2_EXTENSION_NAME "VK_EXT_fragment_density_map2"
+typedef struct VkPhysicalDeviceFragmentDensityMap2FeaturesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 fragmentDensityMapDeferred;
+} VkPhysicalDeviceFragmentDensityMap2FeaturesEXT;
+
+typedef struct VkPhysicalDeviceFragmentDensityMap2PropertiesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 subsampledLoads;
+ VkBool32 subsampledCoarseReconstructionEarlyAccess;
+ uint32_t maxSubsampledArrayLayers;
+ uint32_t maxDescriptorSetSubsampledSamplers;
+} VkPhysicalDeviceFragmentDensityMap2PropertiesEXT;
+
+
+
+#define VK_QCOM_rotated_copy_commands 1
+#define VK_QCOM_ROTATED_COPY_COMMANDS_SPEC_VERSION 1
+#define VK_QCOM_ROTATED_COPY_COMMANDS_EXTENSION_NAME "VK_QCOM_rotated_copy_commands"
+typedef struct VkCopyCommandTransformInfoQCOM {
+ VkStructureType sType;
+ const void* pNext;
+ VkSurfaceTransformFlagBitsKHR transform;
+} VkCopyCommandTransformInfoQCOM;
+
+
+
+#define VK_EXT_image_robustness 1
+#define VK_EXT_IMAGE_ROBUSTNESS_SPEC_VERSION 1
+#define VK_EXT_IMAGE_ROBUSTNESS_EXTENSION_NAME "VK_EXT_image_robustness"
+typedef struct VkPhysicalDeviceImageRobustnessFeaturesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 robustImageAccess;
+} VkPhysicalDeviceImageRobustnessFeaturesEXT;
+
+
+
+#define VK_EXT_4444_formats 1
+#define VK_EXT_4444_FORMATS_SPEC_VERSION 1
+#define VK_EXT_4444_FORMATS_EXTENSION_NAME "VK_EXT_4444_formats"
+typedef struct VkPhysicalDevice4444FormatsFeaturesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 formatA4R4G4B4;
+ VkBool32 formatA4B4G4R4;
+} VkPhysicalDevice4444FormatsFeaturesEXT;
+
+
+
+#define VK_NV_acquire_winrt_display 1
+#define VK_NV_ACQUIRE_WINRT_DISPLAY_SPEC_VERSION 1
+#define VK_NV_ACQUIRE_WINRT_DISPLAY_EXTENSION_NAME "VK_NV_acquire_winrt_display"
+typedef VkResult (VKAPI_PTR *PFN_vkAcquireWinrtDisplayNV)(VkPhysicalDevice physicalDevice, VkDisplayKHR display);
+typedef VkResult (VKAPI_PTR *PFN_vkGetWinrtDisplayNV)(VkPhysicalDevice physicalDevice, uint32_t deviceRelativeId, VkDisplayKHR* pDisplay);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkAcquireWinrtDisplayNV(
+ VkPhysicalDevice physicalDevice,
+ VkDisplayKHR display);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetWinrtDisplayNV(
+ VkPhysicalDevice physicalDevice,
+ uint32_t deviceRelativeId,
+ VkDisplayKHR* pDisplay);
+#endif
+
+
+#define VK_VALVE_mutable_descriptor_type 1
+#define VK_VALVE_MUTABLE_DESCRIPTOR_TYPE_SPEC_VERSION 1
+#define VK_VALVE_MUTABLE_DESCRIPTOR_TYPE_EXTENSION_NAME "VK_VALVE_mutable_descriptor_type"
+typedef struct VkPhysicalDeviceMutableDescriptorTypeFeaturesVALVE {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 mutableDescriptorType;
+} VkPhysicalDeviceMutableDescriptorTypeFeaturesVALVE;
+
+typedef struct VkMutableDescriptorTypeListVALVE {
+ uint32_t descriptorTypeCount;
+ const VkDescriptorType* pDescriptorTypes;
+} VkMutableDescriptorTypeListVALVE;
+
+typedef struct VkMutableDescriptorTypeCreateInfoVALVE {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t mutableDescriptorTypeListCount;
+ const VkMutableDescriptorTypeListVALVE* pMutableDescriptorTypeLists;
+} VkMutableDescriptorTypeCreateInfoVALVE;
+
+
+
+#define VK_EXT_vertex_input_dynamic_state 1
+#define VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_SPEC_VERSION 2
+#define VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME "VK_EXT_vertex_input_dynamic_state"
+typedef struct VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 vertexInputDynamicState;
+} VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT;
+
+typedef struct VkVertexInputBindingDescription2EXT {
+ VkStructureType sType;
+ void* pNext;
+ uint32_t binding;
+ uint32_t stride;
+ VkVertexInputRate inputRate;
+ uint32_t divisor;
+} VkVertexInputBindingDescription2EXT;
+
+typedef struct VkVertexInputAttributeDescription2EXT {
+ VkStructureType sType;
+ void* pNext;
+ uint32_t location;
+ uint32_t binding;
+ VkFormat format;
+ uint32_t offset;
+} VkVertexInputAttributeDescription2EXT;
+
+typedef void (VKAPI_PTR *PFN_vkCmdSetVertexInputEXT)(VkCommandBuffer commandBuffer, uint32_t vertexBindingDescriptionCount, const VkVertexInputBindingDescription2EXT* pVertexBindingDescriptions, uint32_t vertexAttributeDescriptionCount, const VkVertexInputAttributeDescription2EXT* pVertexAttributeDescriptions);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkCmdSetVertexInputEXT(
+ VkCommandBuffer commandBuffer,
+ uint32_t vertexBindingDescriptionCount,
+ const VkVertexInputBindingDescription2EXT* pVertexBindingDescriptions,
+ uint32_t vertexAttributeDescriptionCount,
+ const VkVertexInputAttributeDescription2EXT* pVertexAttributeDescriptions);
+#endif
+
+
+#define VK_EXT_physical_device_drm 1
+#define VK_EXT_PHYSICAL_DEVICE_DRM_SPEC_VERSION 1
+#define VK_EXT_PHYSICAL_DEVICE_DRM_EXTENSION_NAME "VK_EXT_physical_device_drm"
+typedef struct VkPhysicalDeviceDrmPropertiesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 hasPrimary;
+ VkBool32 hasRender;
+ int64_t primaryMajor;
+ int64_t primaryMinor;
+ int64_t renderMajor;
+ int64_t renderMinor;
+} VkPhysicalDeviceDrmPropertiesEXT;
+
+
+
+#define VK_HUAWEI_subpass_shading 1
+#define VK_HUAWEI_SUBPASS_SHADING_SPEC_VERSION 0
+#define VK_HUAWEI_SUBPASS_SHADING_EXTENSION_NAME "VK_HUAWEI_subpass_shading"
+typedef struct VkSubpassShadingPipelineCreateInfoHUAWEI {
+ VkStructureType sType;
+ void* pNext;
+ VkRenderPass renderPass;
+ uint32_t subpass;
+} VkSubpassShadingPipelineCreateInfoHUAWEI;
+
+typedef struct VkPhysicalDeviceSubpassShadingFeaturesHUAWEI {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 subpassShading;
+} VkPhysicalDeviceSubpassShadingFeaturesHUAWEI;
+
+typedef struct VkPhysicalDeviceSubpassShadingPropertiesHUAWEI {
+ VkStructureType sType;
+ void* pNext;
+ uint32_t maxSubpassShadingWorkgroupSizeAspectRatio;
+} VkPhysicalDeviceSubpassShadingPropertiesHUAWEI;
+
+typedef VkResult (VKAPI_PTR *PFN_vkGetSubpassShadingMaxWorkgroupSizeHUAWEI)(VkRenderPass renderpass, VkExtent2D* pMaxWorkgroupSize);
+typedef void (VKAPI_PTR *PFN_vkCmdSubpassShadingHUAWEI)(VkCommandBuffer commandBuffer);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkGetSubpassShadingMaxWorkgroupSizeHUAWEI(
+ VkRenderPass renderpass,
+ VkExtent2D* pMaxWorkgroupSize);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSubpassShadingHUAWEI(
+ VkCommandBuffer commandBuffer);
+#endif
+
+
+#define VK_EXT_extended_dynamic_state2 1
+#define VK_EXT_EXTENDED_DYNAMIC_STATE_2_SPEC_VERSION 1
+#define VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME "VK_EXT_extended_dynamic_state2"
+typedef struct VkPhysicalDeviceExtendedDynamicState2FeaturesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 extendedDynamicState2;
+ VkBool32 extendedDynamicState2LogicOp;
+ VkBool32 extendedDynamicState2PatchControlPoints;
+} VkPhysicalDeviceExtendedDynamicState2FeaturesEXT;
+
+typedef void (VKAPI_PTR *PFN_vkCmdSetPatchControlPointsEXT)(VkCommandBuffer commandBuffer, uint32_t patchControlPoints);
+typedef void (VKAPI_PTR *PFN_vkCmdSetRasterizerDiscardEnableEXT)(VkCommandBuffer commandBuffer, VkBool32 rasterizerDiscardEnable);
+typedef void (VKAPI_PTR *PFN_vkCmdSetDepthBiasEnableEXT)(VkCommandBuffer commandBuffer, VkBool32 depthBiasEnable);
+typedef void (VKAPI_PTR *PFN_vkCmdSetLogicOpEXT)(VkCommandBuffer commandBuffer, VkLogicOp logicOp);
+typedef void (VKAPI_PTR *PFN_vkCmdSetPrimitiveRestartEnableEXT)(VkCommandBuffer commandBuffer, VkBool32 primitiveRestartEnable);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkCmdSetPatchControlPointsEXT(
+ VkCommandBuffer commandBuffer,
+ uint32_t patchControlPoints);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetRasterizerDiscardEnableEXT(
+ VkCommandBuffer commandBuffer,
+ VkBool32 rasterizerDiscardEnable);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthBiasEnableEXT(
+ VkCommandBuffer commandBuffer,
+ VkBool32 depthBiasEnable);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetLogicOpEXT(
+ VkCommandBuffer commandBuffer,
+ VkLogicOp logicOp);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetPrimitiveRestartEnableEXT(
+ VkCommandBuffer commandBuffer,
+ VkBool32 primitiveRestartEnable);
+#endif
+
+
+#define VK_EXT_color_write_enable 1
+#define VK_EXT_COLOR_WRITE_ENABLE_SPEC_VERSION 1
+#define VK_EXT_COLOR_WRITE_ENABLE_EXTENSION_NAME "VK_EXT_color_write_enable"
+typedef struct VkPhysicalDeviceColorWriteEnableFeaturesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 colorWriteEnable;
+} VkPhysicalDeviceColorWriteEnableFeaturesEXT;
+
+typedef struct VkPipelineColorWriteCreateInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t attachmentCount;
+ const VkBool32* pColorWriteEnables;
+} VkPipelineColorWriteCreateInfoEXT;
+
+typedef void (VKAPI_PTR *PFN_vkCmdSetColorWriteEnableEXT)(VkCommandBuffer commandBuffer, uint32_t attachmentCount, const VkBool32* pColorWriteEnables);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkCmdSetColorWriteEnableEXT(
+ VkCommandBuffer commandBuffer,
+ uint32_t attachmentCount,
+ const VkBool32* pColorWriteEnables);
+#endif
+
+
+#define VK_EXT_global_priority_query 1
+#define VK_MAX_GLOBAL_PRIORITY_SIZE_EXT 16U
+#define VK_EXT_GLOBAL_PRIORITY_QUERY_SPEC_VERSION 1
+#define VK_EXT_GLOBAL_PRIORITY_QUERY_EXTENSION_NAME "VK_EXT_global_priority_query"
+typedef struct VkPhysicalDeviceGlobalPriorityQueryFeaturesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 globalPriorityQuery;
+} VkPhysicalDeviceGlobalPriorityQueryFeaturesEXT;
+
+typedef struct VkQueueFamilyGlobalPriorityPropertiesEXT {
+ VkStructureType sType;
+ void* pNext;
+ uint32_t priorityCount;
+ VkQueueGlobalPriorityEXT priorities[VK_MAX_GLOBAL_PRIORITY_SIZE_EXT];
+} VkQueueFamilyGlobalPriorityPropertiesEXT;
+
+
+
+#define VK_EXT_multi_draw 1
+#define VK_EXT_MULTI_DRAW_SPEC_VERSION 1
+#define VK_EXT_MULTI_DRAW_EXTENSION_NAME "VK_EXT_multi_draw"
+typedef struct VkPhysicalDeviceMultiDrawFeaturesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 multiDraw;
+} VkPhysicalDeviceMultiDrawFeaturesEXT;
+
+typedef struct VkPhysicalDeviceMultiDrawPropertiesEXT {
+ VkStructureType sType;
+ void* pNext;
+ uint32_t maxMultiDrawCount;
+} VkPhysicalDeviceMultiDrawPropertiesEXT;
+
+typedef struct VkMultiDrawInfoEXT {
+ uint32_t firstVertex;
+ uint32_t vertexCount;
+} VkMultiDrawInfoEXT;
+
+typedef struct VkMultiDrawIndexedInfoEXT {
+ uint32_t firstIndex;
+ uint32_t indexCount;
+ int32_t vertexOffset;
+} VkMultiDrawIndexedInfoEXT;
+
+typedef void (VKAPI_PTR *PFN_vkCmdDrawMultiEXT)(VkCommandBuffer commandBuffer, uint32_t drawCount, const VkMultiDrawInfoEXT* pVertexInfo, uint32_t instanceCount, uint32_t firstInstance, uint32_t stride);
+typedef void (VKAPI_PTR *PFN_vkCmdDrawMultiIndexedEXT)(VkCommandBuffer commandBuffer, uint32_t drawCount, const VkMultiDrawIndexedInfoEXT* pIndexInfo, uint32_t instanceCount, uint32_t firstInstance, uint32_t stride, const int32_t* pVertexOffset);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkCmdDrawMultiEXT(
+ VkCommandBuffer commandBuffer,
+ uint32_t drawCount,
+ const VkMultiDrawInfoEXT* pVertexInfo,
+ uint32_t instanceCount,
+ uint32_t firstInstance,
+ uint32_t stride);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdDrawMultiIndexedEXT(
+ VkCommandBuffer commandBuffer,
+ uint32_t drawCount,
+ const VkMultiDrawIndexedInfoEXT* pIndexInfo,
+ uint32_t instanceCount,
+ uint32_t firstInstance,
+ uint32_t stride,
+ const int32_t* pVertexOffset);
+#endif
+
+
+#define VK_KHR_acceleration_structure 1
+VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkAccelerationStructureKHR)
+#define VK_KHR_ACCELERATION_STRUCTURE_SPEC_VERSION 11
+#define VK_KHR_ACCELERATION_STRUCTURE_EXTENSION_NAME "VK_KHR_acceleration_structure"
+
+typedef enum VkBuildAccelerationStructureModeKHR {
+ VK_BUILD_ACCELERATION_STRUCTURE_MODE_BUILD_KHR = 0,
+ VK_BUILD_ACCELERATION_STRUCTURE_MODE_UPDATE_KHR = 1,
+ VK_BUILD_ACCELERATION_STRUCTURE_MODE_MAX_ENUM_KHR = 0x7FFFFFFF
+} VkBuildAccelerationStructureModeKHR;
+
+typedef enum VkAccelerationStructureBuildTypeKHR {
+ VK_ACCELERATION_STRUCTURE_BUILD_TYPE_HOST_KHR = 0,
+ VK_ACCELERATION_STRUCTURE_BUILD_TYPE_DEVICE_KHR = 1,
+ VK_ACCELERATION_STRUCTURE_BUILD_TYPE_HOST_OR_DEVICE_KHR = 2,
+ VK_ACCELERATION_STRUCTURE_BUILD_TYPE_MAX_ENUM_KHR = 0x7FFFFFFF
+} VkAccelerationStructureBuildTypeKHR;
+
+typedef enum VkAccelerationStructureCompatibilityKHR {
+ VK_ACCELERATION_STRUCTURE_COMPATIBILITY_COMPATIBLE_KHR = 0,
+ VK_ACCELERATION_STRUCTURE_COMPATIBILITY_INCOMPATIBLE_KHR = 1,
+ VK_ACCELERATION_STRUCTURE_COMPATIBILITY_MAX_ENUM_KHR = 0x7FFFFFFF
+} VkAccelerationStructureCompatibilityKHR;
+
+typedef enum VkAccelerationStructureCreateFlagBitsKHR {
+ VK_ACCELERATION_STRUCTURE_CREATE_DEVICE_ADDRESS_CAPTURE_REPLAY_BIT_KHR = 0x00000001,
+ VK_ACCELERATION_STRUCTURE_CREATE_MOTION_BIT_NV = 0x00000004,
+ VK_ACCELERATION_STRUCTURE_CREATE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
+} VkAccelerationStructureCreateFlagBitsKHR;
+typedef VkFlags VkAccelerationStructureCreateFlagsKHR;
+typedef union VkDeviceOrHostAddressKHR {
+ VkDeviceAddress deviceAddress;
+ void* hostAddress;
+} VkDeviceOrHostAddressKHR;
+
+typedef struct VkAccelerationStructureBuildRangeInfoKHR {
+ uint32_t primitiveCount;
+ uint32_t primitiveOffset;
+ uint32_t firstVertex;
+ uint32_t transformOffset;
+} VkAccelerationStructureBuildRangeInfoKHR;
+
+typedef struct VkAccelerationStructureGeometryTrianglesDataKHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkFormat vertexFormat;
+ VkDeviceOrHostAddressConstKHR vertexData;
+ VkDeviceSize vertexStride;
+ uint32_t maxVertex;
+ VkIndexType indexType;
+ VkDeviceOrHostAddressConstKHR indexData;
+ VkDeviceOrHostAddressConstKHR transformData;
+} VkAccelerationStructureGeometryTrianglesDataKHR;
+
+typedef struct VkAccelerationStructureGeometryAabbsDataKHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkDeviceOrHostAddressConstKHR data;
+ VkDeviceSize stride;
+} VkAccelerationStructureGeometryAabbsDataKHR;
+
+typedef struct VkAccelerationStructureGeometryInstancesDataKHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkBool32 arrayOfPointers;
+ VkDeviceOrHostAddressConstKHR data;
+} VkAccelerationStructureGeometryInstancesDataKHR;
+
+typedef union VkAccelerationStructureGeometryDataKHR {
+ VkAccelerationStructureGeometryTrianglesDataKHR triangles;
+ VkAccelerationStructureGeometryAabbsDataKHR aabbs;
+ VkAccelerationStructureGeometryInstancesDataKHR instances;
+} VkAccelerationStructureGeometryDataKHR;
+
+typedef struct VkAccelerationStructureGeometryKHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkGeometryTypeKHR geometryType;
+ VkAccelerationStructureGeometryDataKHR geometry;
+ VkGeometryFlagsKHR flags;
+} VkAccelerationStructureGeometryKHR;
+
+typedef struct VkAccelerationStructureBuildGeometryInfoKHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkAccelerationStructureTypeKHR type;
+ VkBuildAccelerationStructureFlagsKHR flags;
+ VkBuildAccelerationStructureModeKHR mode;
+ VkAccelerationStructureKHR srcAccelerationStructure;
+ VkAccelerationStructureKHR dstAccelerationStructure;
+ uint32_t geometryCount;
+ const VkAccelerationStructureGeometryKHR* pGeometries;
+ const VkAccelerationStructureGeometryKHR* const* ppGeometries;
+ VkDeviceOrHostAddressKHR scratchData;
+} VkAccelerationStructureBuildGeometryInfoKHR;
+
+typedef struct VkAccelerationStructureCreateInfoKHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkAccelerationStructureCreateFlagsKHR createFlags;
+ VkBuffer buffer;
+ VkDeviceSize offset;
+ VkDeviceSize size;
+ VkAccelerationStructureTypeKHR type;
+ VkDeviceAddress deviceAddress;
+} VkAccelerationStructureCreateInfoKHR;
+
+typedef struct VkWriteDescriptorSetAccelerationStructureKHR {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t accelerationStructureCount;
+ const VkAccelerationStructureKHR* pAccelerationStructures;
+} VkWriteDescriptorSetAccelerationStructureKHR;
+
+typedef struct VkPhysicalDeviceAccelerationStructureFeaturesKHR {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 accelerationStructure;
+ VkBool32 accelerationStructureCaptureReplay;
+ VkBool32 accelerationStructureIndirectBuild;
+ VkBool32 accelerationStructureHostCommands;
+ VkBool32 descriptorBindingAccelerationStructureUpdateAfterBind;
+} VkPhysicalDeviceAccelerationStructureFeaturesKHR;
+
+typedef struct VkPhysicalDeviceAccelerationStructurePropertiesKHR {
+ VkStructureType sType;
+ void* pNext;
+ uint64_t maxGeometryCount;
+ uint64_t maxInstanceCount;
+ uint64_t maxPrimitiveCount;
+ uint32_t maxPerStageDescriptorAccelerationStructures;
+ uint32_t maxPerStageDescriptorUpdateAfterBindAccelerationStructures;
+ uint32_t maxDescriptorSetAccelerationStructures;
+ uint32_t maxDescriptorSetUpdateAfterBindAccelerationStructures;
+ uint32_t minAccelerationStructureScratchOffsetAlignment;
+} VkPhysicalDeviceAccelerationStructurePropertiesKHR;
+
+typedef struct VkAccelerationStructureDeviceAddressInfoKHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkAccelerationStructureKHR accelerationStructure;
+} VkAccelerationStructureDeviceAddressInfoKHR;
+
+typedef struct VkAccelerationStructureVersionInfoKHR {
+ VkStructureType sType;
+ const void* pNext;
+ const uint8_t* pVersionData;
+} VkAccelerationStructureVersionInfoKHR;
+
+typedef struct VkCopyAccelerationStructureToMemoryInfoKHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkAccelerationStructureKHR src;
+ VkDeviceOrHostAddressKHR dst;
+ VkCopyAccelerationStructureModeKHR mode;
+} VkCopyAccelerationStructureToMemoryInfoKHR;
+
+typedef struct VkCopyMemoryToAccelerationStructureInfoKHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkDeviceOrHostAddressConstKHR src;
+ VkAccelerationStructureKHR dst;
+ VkCopyAccelerationStructureModeKHR mode;
+} VkCopyMemoryToAccelerationStructureInfoKHR;
+
+typedef struct VkCopyAccelerationStructureInfoKHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkAccelerationStructureKHR src;
+ VkAccelerationStructureKHR dst;
+ VkCopyAccelerationStructureModeKHR mode;
+} VkCopyAccelerationStructureInfoKHR;
+
+typedef struct VkAccelerationStructureBuildSizesInfoKHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkDeviceSize accelerationStructureSize;
+ VkDeviceSize updateScratchSize;
+ VkDeviceSize buildScratchSize;
+} VkAccelerationStructureBuildSizesInfoKHR;
+
+typedef VkResult (VKAPI_PTR *PFN_vkCreateAccelerationStructureKHR)(VkDevice device, const VkAccelerationStructureCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkAccelerationStructureKHR* pAccelerationStructure);
+typedef void (VKAPI_PTR *PFN_vkDestroyAccelerationStructureKHR)(VkDevice device, VkAccelerationStructureKHR accelerationStructure, const VkAllocationCallbacks* pAllocator);
+typedef void (VKAPI_PTR *PFN_vkCmdBuildAccelerationStructuresKHR)(VkCommandBuffer commandBuffer, uint32_t infoCount, const VkAccelerationStructureBuildGeometryInfoKHR* pInfos, const VkAccelerationStructureBuildRangeInfoKHR* const* ppBuildRangeInfos);
+typedef void (VKAPI_PTR *PFN_vkCmdBuildAccelerationStructuresIndirectKHR)(VkCommandBuffer commandBuffer, uint32_t infoCount, const VkAccelerationStructureBuildGeometryInfoKHR* pInfos, const VkDeviceAddress* pIndirectDeviceAddresses, const uint32_t* pIndirectStrides, const uint32_t* const* ppMaxPrimitiveCounts);
+typedef VkResult (VKAPI_PTR *PFN_vkBuildAccelerationStructuresKHR)(VkDevice device, VkDeferredOperationKHR deferredOperation, uint32_t infoCount, const VkAccelerationStructureBuildGeometryInfoKHR* pInfos, const VkAccelerationStructureBuildRangeInfoKHR* const* ppBuildRangeInfos);
+typedef VkResult (VKAPI_PTR *PFN_vkCopyAccelerationStructureKHR)(VkDevice device, VkDeferredOperationKHR deferredOperation, const VkCopyAccelerationStructureInfoKHR* pInfo);
+typedef VkResult (VKAPI_PTR *PFN_vkCopyAccelerationStructureToMemoryKHR)(VkDevice device, VkDeferredOperationKHR deferredOperation, const VkCopyAccelerationStructureToMemoryInfoKHR* pInfo);
+typedef VkResult (VKAPI_PTR *PFN_vkCopyMemoryToAccelerationStructureKHR)(VkDevice device, VkDeferredOperationKHR deferredOperation, const VkCopyMemoryToAccelerationStructureInfoKHR* pInfo);
+typedef VkResult (VKAPI_PTR *PFN_vkWriteAccelerationStructuresPropertiesKHR)(VkDevice device, uint32_t accelerationStructureCount, const VkAccelerationStructureKHR* pAccelerationStructures, VkQueryType queryType, size_t dataSize, void* pData, size_t stride);
+typedef void (VKAPI_PTR *PFN_vkCmdCopyAccelerationStructureKHR)(VkCommandBuffer commandBuffer, const VkCopyAccelerationStructureInfoKHR* pInfo);
+typedef void (VKAPI_PTR *PFN_vkCmdCopyAccelerationStructureToMemoryKHR)(VkCommandBuffer commandBuffer, const VkCopyAccelerationStructureToMemoryInfoKHR* pInfo);
+typedef void (VKAPI_PTR *PFN_vkCmdCopyMemoryToAccelerationStructureKHR)(VkCommandBuffer commandBuffer, const VkCopyMemoryToAccelerationStructureInfoKHR* pInfo);
+typedef VkDeviceAddress (VKAPI_PTR *PFN_vkGetAccelerationStructureDeviceAddressKHR)(VkDevice device, const VkAccelerationStructureDeviceAddressInfoKHR* pInfo);
+typedef void (VKAPI_PTR *PFN_vkCmdWriteAccelerationStructuresPropertiesKHR)(VkCommandBuffer commandBuffer, uint32_t accelerationStructureCount, const VkAccelerationStructureKHR* pAccelerationStructures, VkQueryType queryType, VkQueryPool queryPool, uint32_t firstQuery);
+typedef void (VKAPI_PTR *PFN_vkGetDeviceAccelerationStructureCompatibilityKHR)(VkDevice device, const VkAccelerationStructureVersionInfoKHR* pVersionInfo, VkAccelerationStructureCompatibilityKHR* pCompatibility);
+typedef void (VKAPI_PTR *PFN_vkGetAccelerationStructureBuildSizesKHR)(VkDevice device, VkAccelerationStructureBuildTypeKHR buildType, const VkAccelerationStructureBuildGeometryInfoKHR* pBuildInfo, const uint32_t* pMaxPrimitiveCounts, VkAccelerationStructureBuildSizesInfoKHR* pSizeInfo);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateAccelerationStructureKHR(
+ VkDevice device,
+ const VkAccelerationStructureCreateInfoKHR* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkAccelerationStructureKHR* pAccelerationStructure);
+
+VKAPI_ATTR void VKAPI_CALL vkDestroyAccelerationStructureKHR(
+ VkDevice device,
+ VkAccelerationStructureKHR accelerationStructure,
+ const VkAllocationCallbacks* pAllocator);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdBuildAccelerationStructuresKHR(
+ VkCommandBuffer commandBuffer,
+ uint32_t infoCount,
+ const VkAccelerationStructureBuildGeometryInfoKHR* pInfos,
+ const VkAccelerationStructureBuildRangeInfoKHR* const* ppBuildRangeInfos);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdBuildAccelerationStructuresIndirectKHR(
+ VkCommandBuffer commandBuffer,
+ uint32_t infoCount,
+ const VkAccelerationStructureBuildGeometryInfoKHR* pInfos,
+ const VkDeviceAddress* pIndirectDeviceAddresses,
+ const uint32_t* pIndirectStrides,
+ const uint32_t* const* ppMaxPrimitiveCounts);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkBuildAccelerationStructuresKHR(
+ VkDevice device,
+ VkDeferredOperationKHR deferredOperation,
+ uint32_t infoCount,
+ const VkAccelerationStructureBuildGeometryInfoKHR* pInfos,
+ const VkAccelerationStructureBuildRangeInfoKHR* const* ppBuildRangeInfos);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCopyAccelerationStructureKHR(
+ VkDevice device,
+ VkDeferredOperationKHR deferredOperation,
+ const VkCopyAccelerationStructureInfoKHR* pInfo);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCopyAccelerationStructureToMemoryKHR(
+ VkDevice device,
+ VkDeferredOperationKHR deferredOperation,
+ const VkCopyAccelerationStructureToMemoryInfoKHR* pInfo);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCopyMemoryToAccelerationStructureKHR(
+ VkDevice device,
+ VkDeferredOperationKHR deferredOperation,
+ const VkCopyMemoryToAccelerationStructureInfoKHR* pInfo);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkWriteAccelerationStructuresPropertiesKHR(
+ VkDevice device,
+ uint32_t accelerationStructureCount,
+ const VkAccelerationStructureKHR* pAccelerationStructures,
+ VkQueryType queryType,
+ size_t dataSize,
+ void* pData,
+ size_t stride);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdCopyAccelerationStructureKHR(
+ VkCommandBuffer commandBuffer,
+ const VkCopyAccelerationStructureInfoKHR* pInfo);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdCopyAccelerationStructureToMemoryKHR(
+ VkCommandBuffer commandBuffer,
+ const VkCopyAccelerationStructureToMemoryInfoKHR* pInfo);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdCopyMemoryToAccelerationStructureKHR(
+ VkCommandBuffer commandBuffer,
+ const VkCopyMemoryToAccelerationStructureInfoKHR* pInfo);
+
+VKAPI_ATTR VkDeviceAddress VKAPI_CALL vkGetAccelerationStructureDeviceAddressKHR(
+ VkDevice device,
+ const VkAccelerationStructureDeviceAddressInfoKHR* pInfo);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdWriteAccelerationStructuresPropertiesKHR(
+ VkCommandBuffer commandBuffer,
+ uint32_t accelerationStructureCount,
+ const VkAccelerationStructureKHR* pAccelerationStructures,
+ VkQueryType queryType,
+ VkQueryPool queryPool,
+ uint32_t firstQuery);
+
+VKAPI_ATTR void VKAPI_CALL vkGetDeviceAccelerationStructureCompatibilityKHR(
+ VkDevice device,
+ const VkAccelerationStructureVersionInfoKHR* pVersionInfo,
+ VkAccelerationStructureCompatibilityKHR* pCompatibility);
+
+VKAPI_ATTR void VKAPI_CALL vkGetAccelerationStructureBuildSizesKHR(
+ VkDevice device,
+ VkAccelerationStructureBuildTypeKHR buildType,
+ const VkAccelerationStructureBuildGeometryInfoKHR* pBuildInfo,
+ const uint32_t* pMaxPrimitiveCounts,
+ VkAccelerationStructureBuildSizesInfoKHR* pSizeInfo);
+#endif
+
+
+#define VK_KHR_ray_tracing_pipeline 1
+#define VK_KHR_RAY_TRACING_PIPELINE_SPEC_VERSION 1
+#define VK_KHR_RAY_TRACING_PIPELINE_EXTENSION_NAME "VK_KHR_ray_tracing_pipeline"
+
+typedef enum VkShaderGroupShaderKHR {
+ VK_SHADER_GROUP_SHADER_GENERAL_KHR = 0,
+ VK_SHADER_GROUP_SHADER_CLOSEST_HIT_KHR = 1,
+ VK_SHADER_GROUP_SHADER_ANY_HIT_KHR = 2,
+ VK_SHADER_GROUP_SHADER_INTERSECTION_KHR = 3,
+ VK_SHADER_GROUP_SHADER_MAX_ENUM_KHR = 0x7FFFFFFF
+} VkShaderGroupShaderKHR;
+typedef struct VkRayTracingShaderGroupCreateInfoKHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkRayTracingShaderGroupTypeKHR type;
+ uint32_t generalShader;
+ uint32_t closestHitShader;
+ uint32_t anyHitShader;
+ uint32_t intersectionShader;
+ const void* pShaderGroupCaptureReplayHandle;
+} VkRayTracingShaderGroupCreateInfoKHR;
+
+typedef struct VkRayTracingPipelineInterfaceCreateInfoKHR {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t maxPipelineRayPayloadSize;
+ uint32_t maxPipelineRayHitAttributeSize;
+} VkRayTracingPipelineInterfaceCreateInfoKHR;
+
+typedef struct VkRayTracingPipelineCreateInfoKHR {
+ VkStructureType sType;
+ const void* pNext;
+ VkPipelineCreateFlags flags;
+ uint32_t stageCount;
+ const VkPipelineShaderStageCreateInfo* pStages;
+ uint32_t groupCount;
+ const VkRayTracingShaderGroupCreateInfoKHR* pGroups;
+ uint32_t maxPipelineRayRecursionDepth;
+ const VkPipelineLibraryCreateInfoKHR* pLibraryInfo;
+ const VkRayTracingPipelineInterfaceCreateInfoKHR* pLibraryInterface;
+ const VkPipelineDynamicStateCreateInfo* pDynamicState;
+ VkPipelineLayout layout;
+ VkPipeline basePipelineHandle;
+ int32_t basePipelineIndex;
+} VkRayTracingPipelineCreateInfoKHR;
+
+typedef struct VkPhysicalDeviceRayTracingPipelineFeaturesKHR {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 rayTracingPipeline;
+ VkBool32 rayTracingPipelineShaderGroupHandleCaptureReplay;
+ VkBool32 rayTracingPipelineShaderGroupHandleCaptureReplayMixed;
+ VkBool32 rayTracingPipelineTraceRaysIndirect;
+ VkBool32 rayTraversalPrimitiveCulling;
+} VkPhysicalDeviceRayTracingPipelineFeaturesKHR;
+
+typedef struct VkPhysicalDeviceRayTracingPipelinePropertiesKHR {
+ VkStructureType sType;
+ void* pNext;
+ uint32_t shaderGroupHandleSize;
+ uint32_t maxRayRecursionDepth;
+ uint32_t maxShaderGroupStride;
+ uint32_t shaderGroupBaseAlignment;
+ uint32_t shaderGroupHandleCaptureReplaySize;
+ uint32_t maxRayDispatchInvocationCount;
+ uint32_t shaderGroupHandleAlignment;
+ uint32_t maxRayHitAttributeSize;
+} VkPhysicalDeviceRayTracingPipelinePropertiesKHR;
+
+typedef struct VkStridedDeviceAddressRegionKHR {
+ VkDeviceAddress deviceAddress;
+ VkDeviceSize stride;
+ VkDeviceSize size;
+} VkStridedDeviceAddressRegionKHR;
+
+typedef struct VkTraceRaysIndirectCommandKHR {
+ uint32_t width;
+ uint32_t height;
+ uint32_t depth;
+} VkTraceRaysIndirectCommandKHR;
+
+typedef void (VKAPI_PTR *PFN_vkCmdTraceRaysKHR)(VkCommandBuffer commandBuffer, const VkStridedDeviceAddressRegionKHR* pRaygenShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pMissShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pHitShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pCallableShaderBindingTable, uint32_t width, uint32_t height, uint32_t depth);
+typedef VkResult (VKAPI_PTR *PFN_vkCreateRayTracingPipelinesKHR)(VkDevice device, VkDeferredOperationKHR deferredOperation, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkRayTracingPipelineCreateInfoKHR* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines);
+typedef VkResult (VKAPI_PTR *PFN_vkGetRayTracingCaptureReplayShaderGroupHandlesKHR)(VkDevice device, VkPipeline pipeline, uint32_t firstGroup, uint32_t groupCount, size_t dataSize, void* pData);
+typedef void (VKAPI_PTR *PFN_vkCmdTraceRaysIndirectKHR)(VkCommandBuffer commandBuffer, const VkStridedDeviceAddressRegionKHR* pRaygenShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pMissShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pHitShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pCallableShaderBindingTable, VkDeviceAddress indirectDeviceAddress);
+typedef VkDeviceSize (VKAPI_PTR *PFN_vkGetRayTracingShaderGroupStackSizeKHR)(VkDevice device, VkPipeline pipeline, uint32_t group, VkShaderGroupShaderKHR groupShader);
+typedef void (VKAPI_PTR *PFN_vkCmdSetRayTracingPipelineStackSizeKHR)(VkCommandBuffer commandBuffer, uint32_t pipelineStackSize);
+
+#ifndef VK_NO_PROTOTYPES
+VKAPI_ATTR void VKAPI_CALL vkCmdTraceRaysKHR(
+ VkCommandBuffer commandBuffer,
+ const VkStridedDeviceAddressRegionKHR* pRaygenShaderBindingTable,
+ const VkStridedDeviceAddressRegionKHR* pMissShaderBindingTable,
+ const VkStridedDeviceAddressRegionKHR* pHitShaderBindingTable,
+ const VkStridedDeviceAddressRegionKHR* pCallableShaderBindingTable,
+ uint32_t width,
+ uint32_t height,
+ uint32_t depth);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkCreateRayTracingPipelinesKHR(
+ VkDevice device,
+ VkDeferredOperationKHR deferredOperation,
+ VkPipelineCache pipelineCache,
+ uint32_t createInfoCount,
+ const VkRayTracingPipelineCreateInfoKHR* pCreateInfos,
+ const VkAllocationCallbacks* pAllocator,
+ VkPipeline* pPipelines);
+
+VKAPI_ATTR VkResult VKAPI_CALL vkGetRayTracingCaptureReplayShaderGroupHandlesKHR(
+ VkDevice device,
+ VkPipeline pipeline,
+ uint32_t firstGroup,
+ uint32_t groupCount,
+ size_t dataSize,
+ void* pData);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdTraceRaysIndirectKHR(
+ VkCommandBuffer commandBuffer,
+ const VkStridedDeviceAddressRegionKHR* pRaygenShaderBindingTable,
+ const VkStridedDeviceAddressRegionKHR* pMissShaderBindingTable,
+ const VkStridedDeviceAddressRegionKHR* pHitShaderBindingTable,
+ const VkStridedDeviceAddressRegionKHR* pCallableShaderBindingTable,
+ VkDeviceAddress indirectDeviceAddress);
+
+VKAPI_ATTR VkDeviceSize VKAPI_CALL vkGetRayTracingShaderGroupStackSizeKHR(
+ VkDevice device,
+ VkPipeline pipeline,
+ uint32_t group,
+ VkShaderGroupShaderKHR groupShader);
+
+VKAPI_ATTR void VKAPI_CALL vkCmdSetRayTracingPipelineStackSizeKHR(
+ VkCommandBuffer commandBuffer,
+ uint32_t pipelineStackSize);
+#endif
+
+
+#define VK_KHR_ray_query 1
+#define VK_KHR_RAY_QUERY_SPEC_VERSION 1
+#define VK_KHR_RAY_QUERY_EXTENSION_NAME "VK_KHR_ray_query"
+typedef struct VkPhysicalDeviceRayQueryFeaturesKHR {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 rayQuery;
+} VkPhysicalDeviceRayQueryFeaturesKHR;
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/src/venus/vkr_buffer.c b/src/venus/vkr_buffer.c
new file mode 100644
index 00000000..f28c6566
--- /dev/null
+++ b/src/venus/vkr_buffer.c
@@ -0,0 +1,142 @@
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#include "vkr_buffer.h"
+
+#include "vkr_buffer_gen.h"
+#include "vkr_physical_device.h"
+
+static void
+vkr_dispatch_vkCreateBuffer(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCreateBuffer *args)
+{
+ struct vkr_context *ctx = dispatch->data;
+
+ struct vkr_device *dev = vkr_device_from_handle(args->device);
+
+#ifdef FORCE_ENABLE_DMABUF
+ VkExternalMemoryBufferCreateInfo local_external_info;
+ if (dev->physical_device->EXT_external_memory_dma_buf) {
+ VkExternalMemoryBufferCreateInfo *external_info = vkr_find_pnext(
+ args->pCreateInfo->pNext, VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO);
+ if (external_info) {
+ external_info->handleTypes |= VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT;
+ } else {
+ local_external_info = (const VkExternalMemoryBufferCreateInfo){
+ .sType = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO,
+ .pNext = args->pCreateInfo->pNext,
+ .handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT,
+ };
+ ((VkBufferCreateInfo *)args->pCreateInfo)->pNext = &local_external_info;
+ }
+ }
+#endif
+
+ vkr_buffer_create_and_add(ctx, args);
+}
+
+static void
+vkr_dispatch_vkDestroyBuffer(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkDestroyBuffer *args)
+{
+ vkr_buffer_destroy_and_remove(dispatch->data, args);
+}
+
+static void
+vkr_dispatch_vkGetBufferMemoryRequirements(
+ UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetBufferMemoryRequirements *args)
+{
+ vn_replace_vkGetBufferMemoryRequirements_args_handle(args);
+ vkGetBufferMemoryRequirements(args->device, args->buffer, args->pMemoryRequirements);
+}
+
+static void
+vkr_dispatch_vkGetBufferMemoryRequirements2(
+ UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetBufferMemoryRequirements2 *args)
+{
+ vn_replace_vkGetBufferMemoryRequirements2_args_handle(args);
+ vkGetBufferMemoryRequirements2(args->device, args->pInfo, args->pMemoryRequirements);
+}
+
+static void
+vkr_dispatch_vkBindBufferMemory(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkBindBufferMemory *args)
+{
+ vn_replace_vkBindBufferMemory_args_handle(args);
+ args->ret =
+ vkBindBufferMemory(args->device, args->buffer, args->memory, args->memoryOffset);
+}
+
+static void
+vkr_dispatch_vkBindBufferMemory2(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkBindBufferMemory2 *args)
+{
+ vn_replace_vkBindBufferMemory2_args_handle(args);
+ args->ret = vkBindBufferMemory2(args->device, args->bindInfoCount, args->pBindInfos);
+}
+
+static void
+vkr_dispatch_vkGetBufferOpaqueCaptureAddress(
+ UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetBufferOpaqueCaptureAddress *args)
+{
+ struct vkr_device *dev = vkr_device_from_handle(args->device);
+
+ vn_replace_vkGetBufferOpaqueCaptureAddress_args_handle(args);
+ args->ret = dev->GetBufferOpaqueCaptureAddress(args->device, args->pInfo);
+}
+
+static void
+vkr_dispatch_vkGetBufferDeviceAddress(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetBufferDeviceAddress *args)
+{
+ struct vkr_device *dev = vkr_device_from_handle(args->device);
+
+ vn_replace_vkGetBufferDeviceAddress_args_handle(args);
+ args->ret = dev->GetBufferDeviceAddress(args->device, args->pInfo);
+}
+
+static void
+vkr_dispatch_vkCreateBufferView(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCreateBufferView *args)
+{
+ vkr_buffer_view_create_and_add(dispatch->data, args);
+}
+
+static void
+vkr_dispatch_vkDestroyBufferView(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkDestroyBufferView *args)
+{
+ vkr_buffer_view_destroy_and_remove(dispatch->data, args);
+}
+
+void
+vkr_context_init_buffer_dispatch(struct vkr_context *ctx)
+{
+ struct vn_dispatch_context *dispatch = &ctx->dispatch;
+
+ dispatch->dispatch_vkCreateBuffer = vkr_dispatch_vkCreateBuffer;
+ dispatch->dispatch_vkDestroyBuffer = vkr_dispatch_vkDestroyBuffer;
+ dispatch->dispatch_vkGetBufferMemoryRequirements =
+ vkr_dispatch_vkGetBufferMemoryRequirements;
+ dispatch->dispatch_vkGetBufferMemoryRequirements2 =
+ vkr_dispatch_vkGetBufferMemoryRequirements2;
+ dispatch->dispatch_vkBindBufferMemory = vkr_dispatch_vkBindBufferMemory;
+ dispatch->dispatch_vkBindBufferMemory2 = vkr_dispatch_vkBindBufferMemory2;
+ dispatch->dispatch_vkGetBufferOpaqueCaptureAddress =
+ vkr_dispatch_vkGetBufferOpaqueCaptureAddress;
+ dispatch->dispatch_vkGetBufferDeviceAddress = vkr_dispatch_vkGetBufferDeviceAddress;
+}
+
+void
+vkr_context_init_buffer_view_dispatch(struct vkr_context *ctx)
+{
+ struct vn_dispatch_context *dispatch = &ctx->dispatch;
+
+ dispatch->dispatch_vkCreateBufferView = vkr_dispatch_vkCreateBufferView;
+ dispatch->dispatch_vkDestroyBufferView = vkr_dispatch_vkDestroyBufferView;
+}
diff --git a/src/venus/vkr_buffer.h b/src/venus/vkr_buffer.h
new file mode 100644
index 00000000..d1575b50
--- /dev/null
+++ b/src/venus/vkr_buffer.h
@@ -0,0 +1,27 @@
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VKR_BUFFER_H
+#define VKR_BUFFER_H
+
+#include "vkr_common.h"
+
+struct vkr_buffer {
+ struct vkr_object base;
+};
+VKR_DEFINE_OBJECT_CAST(buffer, VK_OBJECT_TYPE_BUFFER, VkBuffer)
+
+struct vkr_buffer_view {
+ struct vkr_object base;
+};
+VKR_DEFINE_OBJECT_CAST(buffer_view, VK_OBJECT_TYPE_BUFFER_VIEW, VkBufferView)
+
+void
+vkr_context_init_buffer_dispatch(struct vkr_context *ctx);
+
+void
+vkr_context_init_buffer_view_dispatch(struct vkr_context *ctx);
+
+#endif /* VKR_BUFFER_H */
diff --git a/src/venus/vkr_command_buffer.c b/src/venus/vkr_command_buffer.c
new file mode 100644
index 00000000..8ea426b1
--- /dev/null
+++ b/src/venus/vkr_command_buffer.c
@@ -0,0 +1,743 @@
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#include "vkr_command_buffer.h"
+
+#include "vkr_command_buffer_gen.h"
+
+static void
+vkr_dispatch_vkCreateCommandPool(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCreateCommandPool *args)
+{
+ struct vkr_command_pool *pool = vkr_command_pool_create_and_add(dispatch->data, args);
+ if (!pool)
+ return;
+
+ list_inithead(&pool->command_buffers);
+}
+
+static void
+vkr_dispatch_vkDestroyCommandPool(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkDestroyCommandPool *args)
+{
+ struct vkr_context *ctx = dispatch->data;
+ struct vkr_command_pool *pool = vkr_command_pool_from_handle(args->commandPool);
+
+ if (!pool)
+ return;
+
+ vkr_context_remove_objects(ctx, &pool->command_buffers);
+
+ vkr_command_pool_destroy_and_remove(ctx, args);
+}
+
+static void
+vkr_dispatch_vkResetCommandPool(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkResetCommandPool *args)
+{
+ vn_replace_vkResetCommandPool_args_handle(args);
+ args->ret = vkResetCommandPool(args->device, args->commandPool, args->flags);
+}
+
+static void
+vkr_dispatch_vkTrimCommandPool(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkTrimCommandPool *args)
+{
+ vn_replace_vkTrimCommandPool_args_handle(args);
+ vkTrimCommandPool(args->device, args->commandPool, args->flags);
+}
+
+static void
+vkr_dispatch_vkAllocateCommandBuffers(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkAllocateCommandBuffers *args)
+{
+ struct vkr_context *ctx = dispatch->data;
+ struct vkr_device *dev = vkr_device_from_handle(args->device);
+ struct vkr_command_pool *pool =
+ vkr_command_pool_from_handle(args->pAllocateInfo->commandPool);
+ struct object_array arr;
+
+ if (!pool) {
+ vkr_cs_decoder_set_fatal(&ctx->decoder);
+ return;
+ }
+
+ if (vkr_command_buffer_create_array(ctx, args, &arr) != VK_SUCCESS)
+ return;
+
+ vkr_command_buffer_add_array(ctx, dev, pool, &arr);
+}
+
+static void
+vkr_dispatch_vkFreeCommandBuffers(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkFreeCommandBuffers *args)
+{
+ struct vkr_context *ctx = dispatch->data;
+ struct list_head free_list;
+
+ /* args->pCommandBuffers is marked noautovalidity="true" */
+ if (args->commandBufferCount && !args->pCommandBuffers) {
+ vkr_cs_decoder_set_fatal(&ctx->decoder);
+ return;
+ }
+
+ vkr_command_buffer_destroy_driver_handles(ctx, args, &free_list);
+ vkr_context_remove_objects(ctx, &free_list);
+}
+
+static void
+vkr_dispatch_vkResetCommandBuffer(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkResetCommandBuffer *args)
+{
+ vn_replace_vkResetCommandBuffer_args_handle(args);
+ args->ret = vkResetCommandBuffer(args->commandBuffer, args->flags);
+}
+
+static void
+vkr_dispatch_vkBeginCommandBuffer(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkBeginCommandBuffer *args)
+{
+ vn_replace_vkBeginCommandBuffer_args_handle(args);
+ args->ret = vkBeginCommandBuffer(args->commandBuffer, args->pBeginInfo);
+}
+
+static void
+vkr_dispatch_vkEndCommandBuffer(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkEndCommandBuffer *args)
+{
+ vn_replace_vkEndCommandBuffer_args_handle(args);
+ args->ret = vkEndCommandBuffer(args->commandBuffer);
+}
+
+static void
+vkr_dispatch_vkCmdBindPipeline(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdBindPipeline *args)
+{
+ vn_replace_vkCmdBindPipeline_args_handle(args);
+ vkCmdBindPipeline(args->commandBuffer, args->pipelineBindPoint, args->pipeline);
+}
+
+static void
+vkr_dispatch_vkCmdSetViewport(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdSetViewport *args)
+{
+ vn_replace_vkCmdSetViewport_args_handle(args);
+ vkCmdSetViewport(args->commandBuffer, args->firstViewport, args->viewportCount,
+ args->pViewports);
+}
+
+static void
+vkr_dispatch_vkCmdSetScissor(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdSetScissor *args)
+{
+ vn_replace_vkCmdSetScissor_args_handle(args);
+ vkCmdSetScissor(args->commandBuffer, args->firstScissor, args->scissorCount,
+ args->pScissors);
+}
+
+static void
+vkr_dispatch_vkCmdSetLineWidth(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdSetLineWidth *args)
+{
+ vn_replace_vkCmdSetLineWidth_args_handle(args);
+ vkCmdSetLineWidth(args->commandBuffer, args->lineWidth);
+}
+
+static void
+vkr_dispatch_vkCmdSetDepthBias(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdSetDepthBias *args)
+{
+ vn_replace_vkCmdSetDepthBias_args_handle(args);
+ vkCmdSetDepthBias(args->commandBuffer, args->depthBiasConstantFactor,
+ args->depthBiasClamp, args->depthBiasSlopeFactor);
+}
+
+static void
+vkr_dispatch_vkCmdSetBlendConstants(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdSetBlendConstants *args)
+{
+ vn_replace_vkCmdSetBlendConstants_args_handle(args);
+ vkCmdSetBlendConstants(args->commandBuffer, args->blendConstants);
+}
+
+static void
+vkr_dispatch_vkCmdSetDepthBounds(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdSetDepthBounds *args)
+{
+ vn_replace_vkCmdSetDepthBounds_args_handle(args);
+ vkCmdSetDepthBounds(args->commandBuffer, args->minDepthBounds, args->maxDepthBounds);
+}
+
+static void
+vkr_dispatch_vkCmdSetStencilCompareMask(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdSetStencilCompareMask *args)
+{
+ vn_replace_vkCmdSetStencilCompareMask_args_handle(args);
+ vkCmdSetStencilCompareMask(args->commandBuffer, args->faceMask, args->compareMask);
+}
+
+static void
+vkr_dispatch_vkCmdSetStencilWriteMask(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdSetStencilWriteMask *args)
+{
+ vn_replace_vkCmdSetStencilWriteMask_args_handle(args);
+ vkCmdSetStencilWriteMask(args->commandBuffer, args->faceMask, args->writeMask);
+}
+
+static void
+vkr_dispatch_vkCmdSetStencilReference(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdSetStencilReference *args)
+{
+ vn_replace_vkCmdSetStencilReference_args_handle(args);
+ vkCmdSetStencilReference(args->commandBuffer, args->faceMask, args->reference);
+}
+
+static void
+vkr_dispatch_vkCmdBindDescriptorSets(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdBindDescriptorSets *args)
+{
+ vn_replace_vkCmdBindDescriptorSets_args_handle(args);
+ vkCmdBindDescriptorSets(args->commandBuffer, args->pipelineBindPoint, args->layout,
+ args->firstSet, args->descriptorSetCount,
+ args->pDescriptorSets, args->dynamicOffsetCount,
+ args->pDynamicOffsets);
+}
+
+static void
+vkr_dispatch_vkCmdBindIndexBuffer(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdBindIndexBuffer *args)
+{
+ vn_replace_vkCmdBindIndexBuffer_args_handle(args);
+ vkCmdBindIndexBuffer(args->commandBuffer, args->buffer, args->offset, args->indexType);
+}
+
+static void
+vkr_dispatch_vkCmdBindVertexBuffers(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdBindVertexBuffers *args)
+{
+ vn_replace_vkCmdBindVertexBuffers_args_handle(args);
+ vkCmdBindVertexBuffers(args->commandBuffer, args->firstBinding, args->bindingCount,
+ args->pBuffers, args->pOffsets);
+}
+
+static void
+vkr_dispatch_vkCmdDraw(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdDraw *args)
+{
+ vn_replace_vkCmdDraw_args_handle(args);
+ vkCmdDraw(args->commandBuffer, args->vertexCount, args->instanceCount,
+ args->firstVertex, args->firstInstance);
+}
+
+static void
+vkr_dispatch_vkCmdDrawIndexed(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdDrawIndexed *args)
+{
+ vn_replace_vkCmdDrawIndexed_args_handle(args);
+ vkCmdDrawIndexed(args->commandBuffer, args->indexCount, args->instanceCount,
+ args->firstIndex, args->vertexOffset, args->firstInstance);
+}
+
+static void
+vkr_dispatch_vkCmdDrawIndirect(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdDrawIndirect *args)
+{
+ vn_replace_vkCmdDrawIndirect_args_handle(args);
+ vkCmdDrawIndirect(args->commandBuffer, args->buffer, args->offset, args->drawCount,
+ args->stride);
+}
+
+static void
+vkr_dispatch_vkCmdDrawIndexedIndirect(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdDrawIndexedIndirect *args)
+{
+ vn_replace_vkCmdDrawIndexedIndirect_args_handle(args);
+ vkCmdDrawIndexedIndirect(args->commandBuffer, args->buffer, args->offset,
+ args->drawCount, args->stride);
+}
+
+static void
+vkr_dispatch_vkCmdDispatch(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdDispatch *args)
+{
+ vn_replace_vkCmdDispatch_args_handle(args);
+ vkCmdDispatch(args->commandBuffer, args->groupCountX, args->groupCountY,
+ args->groupCountZ);
+}
+
+static void
+vkr_dispatch_vkCmdDispatchIndirect(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdDispatchIndirect *args)
+{
+ vn_replace_vkCmdDispatchIndirect_args_handle(args);
+ vkCmdDispatchIndirect(args->commandBuffer, args->buffer, args->offset);
+}
+
+static void
+vkr_dispatch_vkCmdCopyBuffer(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdCopyBuffer *args)
+{
+ vn_replace_vkCmdCopyBuffer_args_handle(args);
+ vkCmdCopyBuffer(args->commandBuffer, args->srcBuffer, args->dstBuffer,
+ args->regionCount, args->pRegions);
+}
+
+static void
+vkr_dispatch_vkCmdCopyImage(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdCopyImage *args)
+{
+ vn_replace_vkCmdCopyImage_args_handle(args);
+ vkCmdCopyImage(args->commandBuffer, args->srcImage, args->srcImageLayout,
+ args->dstImage, args->dstImageLayout, args->regionCount,
+ args->pRegions);
+}
+
+static void
+vkr_dispatch_vkCmdBlitImage(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdBlitImage *args)
+{
+ vn_replace_vkCmdBlitImage_args_handle(args);
+ vkCmdBlitImage(args->commandBuffer, args->srcImage, args->srcImageLayout,
+ args->dstImage, args->dstImageLayout, args->regionCount, args->pRegions,
+ args->filter);
+}
+
+static void
+vkr_dispatch_vkCmdCopyBufferToImage(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdCopyBufferToImage *args)
+{
+ vn_replace_vkCmdCopyBufferToImage_args_handle(args);
+ vkCmdCopyBufferToImage(args->commandBuffer, args->srcBuffer, args->dstImage,
+ args->dstImageLayout, args->regionCount, args->pRegions);
+}
+
+static void
+vkr_dispatch_vkCmdCopyImageToBuffer(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdCopyImageToBuffer *args)
+{
+ vn_replace_vkCmdCopyImageToBuffer_args_handle(args);
+ vkCmdCopyImageToBuffer(args->commandBuffer, args->srcImage, args->srcImageLayout,
+ args->dstBuffer, args->regionCount, args->pRegions);
+}
+
+static void
+vkr_dispatch_vkCmdUpdateBuffer(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdUpdateBuffer *args)
+{
+ vn_replace_vkCmdUpdateBuffer_args_handle(args);
+ vkCmdUpdateBuffer(args->commandBuffer, args->dstBuffer, args->dstOffset,
+ args->dataSize, args->pData);
+}
+
+static void
+vkr_dispatch_vkCmdFillBuffer(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdFillBuffer *args)
+{
+ vn_replace_vkCmdFillBuffer_args_handle(args);
+ vkCmdFillBuffer(args->commandBuffer, args->dstBuffer, args->dstOffset, args->size,
+ args->data);
+}
+
+static void
+vkr_dispatch_vkCmdClearColorImage(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdClearColorImage *args)
+{
+ vn_replace_vkCmdClearColorImage_args_handle(args);
+ vkCmdClearColorImage(args->commandBuffer, args->image, args->imageLayout, args->pColor,
+ args->rangeCount, args->pRanges);
+}
+
+static void
+vkr_dispatch_vkCmdClearDepthStencilImage(
+ UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdClearDepthStencilImage *args)
+{
+ vn_replace_vkCmdClearDepthStencilImage_args_handle(args);
+ vkCmdClearDepthStencilImage(args->commandBuffer, args->image, args->imageLayout,
+ args->pDepthStencil, args->rangeCount, args->pRanges);
+}
+
+static void
+vkr_dispatch_vkCmdClearAttachments(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdClearAttachments *args)
+{
+ vn_replace_vkCmdClearAttachments_args_handle(args);
+ vkCmdClearAttachments(args->commandBuffer, args->attachmentCount, args->pAttachments,
+ args->rectCount, args->pRects);
+}
+
+static void
+vkr_dispatch_vkCmdResolveImage(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdResolveImage *args)
+{
+ vn_replace_vkCmdResolveImage_args_handle(args);
+ vkCmdResolveImage(args->commandBuffer, args->srcImage, args->srcImageLayout,
+ args->dstImage, args->dstImageLayout, args->regionCount,
+ args->pRegions);
+}
+
+static void
+vkr_dispatch_vkCmdSetEvent(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdSetEvent *args)
+{
+ vn_replace_vkCmdSetEvent_args_handle(args);
+ vkCmdSetEvent(args->commandBuffer, args->event, args->stageMask);
+}
+
+static void
+vkr_dispatch_vkCmdResetEvent(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdResetEvent *args)
+{
+ vn_replace_vkCmdResetEvent_args_handle(args);
+ vkCmdResetEvent(args->commandBuffer, args->event, args->stageMask);
+}
+
+static void
+vkr_dispatch_vkCmdWaitEvents(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdWaitEvents *args)
+{
+ vn_replace_vkCmdWaitEvents_args_handle(args);
+ vkCmdWaitEvents(args->commandBuffer, args->eventCount, args->pEvents,
+ args->srcStageMask, args->dstStageMask, args->memoryBarrierCount,
+ args->pMemoryBarriers, args->bufferMemoryBarrierCount,
+ args->pBufferMemoryBarriers, args->imageMemoryBarrierCount,
+ args->pImageMemoryBarriers);
+}
+
+static void
+vkr_dispatch_vkCmdPipelineBarrier(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdPipelineBarrier *args)
+{
+ vn_replace_vkCmdPipelineBarrier_args_handle(args);
+ vkCmdPipelineBarrier(args->commandBuffer, args->srcStageMask, args->dstStageMask,
+ args->dependencyFlags, args->memoryBarrierCount,
+ args->pMemoryBarriers, args->bufferMemoryBarrierCount,
+ args->pBufferMemoryBarriers, args->imageMemoryBarrierCount,
+ args->pImageMemoryBarriers);
+}
+
+static void
+vkr_dispatch_vkCmdBeginQuery(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdBeginQuery *args)
+{
+ vn_replace_vkCmdBeginQuery_args_handle(args);
+ vkCmdBeginQuery(args->commandBuffer, args->queryPool, args->query, args->flags);
+}
+
+static void
+vkr_dispatch_vkCmdEndQuery(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdEndQuery *args)
+{
+ vn_replace_vkCmdEndQuery_args_handle(args);
+ vkCmdEndQuery(args->commandBuffer, args->queryPool, args->query);
+}
+
+static void
+vkr_dispatch_vkCmdResetQueryPool(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdResetQueryPool *args)
+{
+ vn_replace_vkCmdResetQueryPool_args_handle(args);
+ vkCmdResetQueryPool(args->commandBuffer, args->queryPool, args->firstQuery,
+ args->queryCount);
+}
+
+static void
+vkr_dispatch_vkCmdWriteTimestamp(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdWriteTimestamp *args)
+{
+ vn_replace_vkCmdWriteTimestamp_args_handle(args);
+ vkCmdWriteTimestamp(args->commandBuffer, args->pipelineStage, args->queryPool,
+ args->query);
+}
+
+static void
+vkr_dispatch_vkCmdCopyQueryPoolResults(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdCopyQueryPoolResults *args)
+{
+ vn_replace_vkCmdCopyQueryPoolResults_args_handle(args);
+ vkCmdCopyQueryPoolResults(args->commandBuffer, args->queryPool, args->firstQuery,
+ args->queryCount, args->dstBuffer, args->dstOffset,
+ args->stride, args->flags);
+}
+
+static void
+vkr_dispatch_vkCmdPushConstants(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdPushConstants *args)
+{
+ vn_replace_vkCmdPushConstants_args_handle(args);
+ vkCmdPushConstants(args->commandBuffer, args->layout, args->stageFlags, args->offset,
+ args->size, args->pValues);
+}
+
+static void
+vkr_dispatch_vkCmdBeginRenderPass(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdBeginRenderPass *args)
+{
+ vn_replace_vkCmdBeginRenderPass_args_handle(args);
+ vkCmdBeginRenderPass(args->commandBuffer, args->pRenderPassBegin, args->contents);
+}
+
+static void
+vkr_dispatch_vkCmdNextSubpass(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdNextSubpass *args)
+{
+ vn_replace_vkCmdNextSubpass_args_handle(args);
+ vkCmdNextSubpass(args->commandBuffer, args->contents);
+}
+
+static void
+vkr_dispatch_vkCmdEndRenderPass(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdEndRenderPass *args)
+{
+ vn_replace_vkCmdEndRenderPass_args_handle(args);
+ vkCmdEndRenderPass(args->commandBuffer);
+}
+
+static void
+vkr_dispatch_vkCmdExecuteCommands(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdExecuteCommands *args)
+{
+ vn_replace_vkCmdExecuteCommands_args_handle(args);
+ vkCmdExecuteCommands(args->commandBuffer, args->commandBufferCount,
+ args->pCommandBuffers);
+}
+
+static void
+vkr_dispatch_vkCmdSetDeviceMask(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdSetDeviceMask *args)
+{
+ vn_replace_vkCmdSetDeviceMask_args_handle(args);
+ vkCmdSetDeviceMask(args->commandBuffer, args->deviceMask);
+}
+
+static void
+vkr_dispatch_vkCmdDispatchBase(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdDispatchBase *args)
+{
+ vn_replace_vkCmdDispatchBase_args_handle(args);
+ vkCmdDispatchBase(args->commandBuffer, args->baseGroupX, args->baseGroupY,
+ args->baseGroupZ, args->groupCountX, args->groupCountY,
+ args->groupCountZ);
+}
+
+static void
+vkr_dispatch_vkCmdBeginRenderPass2(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdBeginRenderPass2 *args)
+{
+ struct vkr_command_buffer *cmd = vkr_command_buffer_from_handle(args->commandBuffer);
+
+ vn_replace_vkCmdBeginRenderPass2_args_handle(args);
+ cmd->device->CmdBeginRenderPass2(args->commandBuffer, args->pRenderPassBegin,
+ args->pSubpassBeginInfo);
+}
+
+static void
+vkr_dispatch_vkCmdNextSubpass2(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdNextSubpass2 *args)
+{
+ struct vkr_command_buffer *cmd = vkr_command_buffer_from_handle(args->commandBuffer);
+
+ vn_replace_vkCmdNextSubpass2_args_handle(args);
+ cmd->device->CmdNextSubpass2(args->commandBuffer, args->pSubpassBeginInfo,
+ args->pSubpassEndInfo);
+}
+
+static void
+vkr_dispatch_vkCmdEndRenderPass2(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdEndRenderPass2 *args)
+{
+ struct vkr_command_buffer *cmd = vkr_command_buffer_from_handle(args->commandBuffer);
+
+ vn_replace_vkCmdEndRenderPass2_args_handle(args);
+ cmd->device->CmdEndRenderPass2(args->commandBuffer, args->pSubpassEndInfo);
+}
+
+static void
+vkr_dispatch_vkCmdDrawIndirectCount(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdDrawIndirectCount *args)
+{
+ struct vkr_command_buffer *cmd = vkr_command_buffer_from_handle(args->commandBuffer);
+
+ vn_replace_vkCmdDrawIndirectCount_args_handle(args);
+ cmd->device->CmdDrawIndirectCount(args->commandBuffer, args->buffer, args->offset,
+ args->countBuffer, args->countBufferOffset,
+ args->maxDrawCount, args->stride);
+}
+
+static void
+vkr_dispatch_vkCmdDrawIndexedIndirectCount(
+ UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdDrawIndexedIndirectCount *args)
+{
+ struct vkr_command_buffer *cmd = vkr_command_buffer_from_handle(args->commandBuffer);
+
+ vn_replace_vkCmdDrawIndexedIndirectCount_args_handle(args);
+ cmd->device->CmdDrawIndexedIndirectCount(
+ args->commandBuffer, args->buffer, args->offset, args->countBuffer,
+ args->countBufferOffset, args->maxDrawCount, args->stride);
+}
+
+static void
+vkr_dispatch_vkCmdBindTransformFeedbackBuffersEXT(
+ UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdBindTransformFeedbackBuffersEXT *args)
+{
+ struct vkr_command_buffer *cmd = vkr_command_buffer_from_handle(args->commandBuffer);
+
+ vn_replace_vkCmdBindTransformFeedbackBuffersEXT_args_handle(args);
+ cmd->device->cmd_bind_transform_feedback_buffers(
+ args->commandBuffer, args->firstBinding, args->bindingCount, args->pBuffers,
+ args->pOffsets, args->pSizes);
+}
+
+static void
+vkr_dispatch_vkCmdBeginTransformFeedbackEXT(
+ UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdBeginTransformFeedbackEXT *args)
+{
+ struct vkr_command_buffer *cmd = vkr_command_buffer_from_handle(args->commandBuffer);
+
+ vn_replace_vkCmdBeginTransformFeedbackEXT_args_handle(args);
+ cmd->device->cmd_begin_transform_feedback(
+ args->commandBuffer, args->firstCounterBuffer, args->counterBufferCount,
+ args->pCounterBuffers, args->pCounterBufferOffsets);
+}
+
+static void
+vkr_dispatch_vkCmdEndTransformFeedbackEXT(
+ UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdEndTransformFeedbackEXT *args)
+{
+ struct vkr_command_buffer *cmd = vkr_command_buffer_from_handle(args->commandBuffer);
+
+ vn_replace_vkCmdEndTransformFeedbackEXT_args_handle(args);
+ cmd->device->cmd_end_transform_feedback(
+ args->commandBuffer, args->firstCounterBuffer, args->counterBufferCount,
+ args->pCounterBuffers, args->pCounterBufferOffsets);
+}
+
+static void
+vkr_dispatch_vkCmdBeginQueryIndexedEXT(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdBeginQueryIndexedEXT *args)
+{
+ struct vkr_command_buffer *cmd = vkr_command_buffer_from_handle(args->commandBuffer);
+
+ vn_replace_vkCmdBeginQueryIndexedEXT_args_handle(args);
+ cmd->device->cmd_begin_query_indexed(args->commandBuffer, args->queryPool, args->query,
+ args->flags, args->index);
+}
+
+static void
+vkr_dispatch_vkCmdEndQueryIndexedEXT(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdEndQueryIndexedEXT *args)
+{
+ struct vkr_command_buffer *cmd = vkr_command_buffer_from_handle(args->commandBuffer);
+
+ vn_replace_vkCmdEndQueryIndexedEXT_args_handle(args);
+ cmd->device->cmd_end_query_indexed(args->commandBuffer, args->queryPool, args->query,
+ args->index);
+}
+
+static void
+vkr_dispatch_vkCmdDrawIndirectByteCountEXT(
+ UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCmdDrawIndirectByteCountEXT *args)
+{
+ struct vkr_command_buffer *cmd = vkr_command_buffer_from_handle(args->commandBuffer);
+
+ vn_replace_vkCmdDrawIndirectByteCountEXT_args_handle(args);
+ cmd->device->cmd_draw_indirect_byte_count(
+ args->commandBuffer, args->instanceCount, args->firstInstance, args->counterBuffer,
+ args->counterBufferOffset, args->counterOffset, args->vertexStride);
+}
+
+void
+vkr_context_init_command_pool_dispatch(struct vkr_context *ctx)
+{
+ struct vn_dispatch_context *dispatch = &ctx->dispatch;
+
+ dispatch->dispatch_vkCreateCommandPool = vkr_dispatch_vkCreateCommandPool;
+ dispatch->dispatch_vkDestroyCommandPool = vkr_dispatch_vkDestroyCommandPool;
+ dispatch->dispatch_vkResetCommandPool = vkr_dispatch_vkResetCommandPool;
+ dispatch->dispatch_vkTrimCommandPool = vkr_dispatch_vkTrimCommandPool;
+}
+
+void
+vkr_context_init_command_buffer_dispatch(struct vkr_context *ctx)
+{
+ struct vn_dispatch_context *dispatch = &ctx->dispatch;
+
+ dispatch->dispatch_vkAllocateCommandBuffers = vkr_dispatch_vkAllocateCommandBuffers;
+ dispatch->dispatch_vkFreeCommandBuffers = vkr_dispatch_vkFreeCommandBuffers;
+ dispatch->dispatch_vkResetCommandBuffer = vkr_dispatch_vkResetCommandBuffer;
+ dispatch->dispatch_vkBeginCommandBuffer = vkr_dispatch_vkBeginCommandBuffer;
+ dispatch->dispatch_vkEndCommandBuffer = vkr_dispatch_vkEndCommandBuffer;
+
+ dispatch->dispatch_vkCmdBindPipeline = vkr_dispatch_vkCmdBindPipeline;
+ dispatch->dispatch_vkCmdSetViewport = vkr_dispatch_vkCmdSetViewport;
+ dispatch->dispatch_vkCmdSetScissor = vkr_dispatch_vkCmdSetScissor;
+ dispatch->dispatch_vkCmdSetLineWidth = vkr_dispatch_vkCmdSetLineWidth;
+ dispatch->dispatch_vkCmdSetDepthBias = vkr_dispatch_vkCmdSetDepthBias;
+ dispatch->dispatch_vkCmdSetBlendConstants = vkr_dispatch_vkCmdSetBlendConstants;
+ dispatch->dispatch_vkCmdSetDepthBounds = vkr_dispatch_vkCmdSetDepthBounds;
+ dispatch->dispatch_vkCmdSetStencilCompareMask =
+ vkr_dispatch_vkCmdSetStencilCompareMask;
+ dispatch->dispatch_vkCmdSetStencilWriteMask = vkr_dispatch_vkCmdSetStencilWriteMask;
+ dispatch->dispatch_vkCmdSetStencilReference = vkr_dispatch_vkCmdSetStencilReference;
+ dispatch->dispatch_vkCmdBindDescriptorSets = vkr_dispatch_vkCmdBindDescriptorSets;
+ dispatch->dispatch_vkCmdBindIndexBuffer = vkr_dispatch_vkCmdBindIndexBuffer;
+ dispatch->dispatch_vkCmdBindVertexBuffers = vkr_dispatch_vkCmdBindVertexBuffers;
+ dispatch->dispatch_vkCmdDraw = vkr_dispatch_vkCmdDraw;
+ dispatch->dispatch_vkCmdDrawIndexed = vkr_dispatch_vkCmdDrawIndexed;
+ dispatch->dispatch_vkCmdDrawIndirect = vkr_dispatch_vkCmdDrawIndirect;
+ dispatch->dispatch_vkCmdDrawIndexedIndirect = vkr_dispatch_vkCmdDrawIndexedIndirect;
+ dispatch->dispatch_vkCmdDispatch = vkr_dispatch_vkCmdDispatch;
+ dispatch->dispatch_vkCmdDispatchIndirect = vkr_dispatch_vkCmdDispatchIndirect;
+ dispatch->dispatch_vkCmdCopyBuffer = vkr_dispatch_vkCmdCopyBuffer;
+ dispatch->dispatch_vkCmdCopyImage = vkr_dispatch_vkCmdCopyImage;
+ dispatch->dispatch_vkCmdBlitImage = vkr_dispatch_vkCmdBlitImage;
+ dispatch->dispatch_vkCmdCopyBufferToImage = vkr_dispatch_vkCmdCopyBufferToImage;
+ dispatch->dispatch_vkCmdCopyImageToBuffer = vkr_dispatch_vkCmdCopyImageToBuffer;
+ dispatch->dispatch_vkCmdUpdateBuffer = vkr_dispatch_vkCmdUpdateBuffer;
+ dispatch->dispatch_vkCmdFillBuffer = vkr_dispatch_vkCmdFillBuffer;
+ dispatch->dispatch_vkCmdClearColorImage = vkr_dispatch_vkCmdClearColorImage;
+ dispatch->dispatch_vkCmdClearDepthStencilImage =
+ vkr_dispatch_vkCmdClearDepthStencilImage;
+ dispatch->dispatch_vkCmdClearAttachments = vkr_dispatch_vkCmdClearAttachments;
+ dispatch->dispatch_vkCmdResolveImage = vkr_dispatch_vkCmdResolveImage;
+ dispatch->dispatch_vkCmdSetEvent = vkr_dispatch_vkCmdSetEvent;
+ dispatch->dispatch_vkCmdResetEvent = vkr_dispatch_vkCmdResetEvent;
+ dispatch->dispatch_vkCmdWaitEvents = vkr_dispatch_vkCmdWaitEvents;
+ dispatch->dispatch_vkCmdPipelineBarrier = vkr_dispatch_vkCmdPipelineBarrier;
+ dispatch->dispatch_vkCmdBeginQuery = vkr_dispatch_vkCmdBeginQuery;
+ dispatch->dispatch_vkCmdEndQuery = vkr_dispatch_vkCmdEndQuery;
+ dispatch->dispatch_vkCmdResetQueryPool = vkr_dispatch_vkCmdResetQueryPool;
+ dispatch->dispatch_vkCmdWriteTimestamp = vkr_dispatch_vkCmdWriteTimestamp;
+ dispatch->dispatch_vkCmdCopyQueryPoolResults = vkr_dispatch_vkCmdCopyQueryPoolResults;
+ dispatch->dispatch_vkCmdPushConstants = vkr_dispatch_vkCmdPushConstants;
+ dispatch->dispatch_vkCmdBeginRenderPass = vkr_dispatch_vkCmdBeginRenderPass;
+ dispatch->dispatch_vkCmdNextSubpass = vkr_dispatch_vkCmdNextSubpass;
+ dispatch->dispatch_vkCmdEndRenderPass = vkr_dispatch_vkCmdEndRenderPass;
+ dispatch->dispatch_vkCmdExecuteCommands = vkr_dispatch_vkCmdExecuteCommands;
+ dispatch->dispatch_vkCmdSetDeviceMask = vkr_dispatch_vkCmdSetDeviceMask;
+ dispatch->dispatch_vkCmdDispatchBase = vkr_dispatch_vkCmdDispatchBase;
+ dispatch->dispatch_vkCmdBeginRenderPass2 = vkr_dispatch_vkCmdBeginRenderPass2;
+ dispatch->dispatch_vkCmdNextSubpass2 = vkr_dispatch_vkCmdNextSubpass2;
+ dispatch->dispatch_vkCmdEndRenderPass2 = vkr_dispatch_vkCmdEndRenderPass2;
+ dispatch->dispatch_vkCmdDrawIndirectCount = vkr_dispatch_vkCmdDrawIndirectCount;
+ dispatch->dispatch_vkCmdDrawIndexedIndirectCount =
+ vkr_dispatch_vkCmdDrawIndexedIndirectCount;
+
+ dispatch->dispatch_vkCmdBindTransformFeedbackBuffersEXT =
+ vkr_dispatch_vkCmdBindTransformFeedbackBuffersEXT;
+ dispatch->dispatch_vkCmdBeginTransformFeedbackEXT =
+ vkr_dispatch_vkCmdBeginTransformFeedbackEXT;
+ dispatch->dispatch_vkCmdEndTransformFeedbackEXT =
+ vkr_dispatch_vkCmdEndTransformFeedbackEXT;
+ dispatch->dispatch_vkCmdBeginQueryIndexedEXT = vkr_dispatch_vkCmdBeginQueryIndexedEXT;
+ dispatch->dispatch_vkCmdEndQueryIndexedEXT = vkr_dispatch_vkCmdEndQueryIndexedEXT;
+ dispatch->dispatch_vkCmdDrawIndirectByteCountEXT =
+ vkr_dispatch_vkCmdDrawIndirectByteCountEXT;
+}
diff --git a/src/venus/vkr_command_buffer.h b/src/venus/vkr_command_buffer.h
new file mode 100644
index 00000000..9f10a1ee
--- /dev/null
+++ b/src/venus/vkr_command_buffer.h
@@ -0,0 +1,31 @@
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VKR_COMMAND_BUFFER_H
+#define VKR_COMMAND_BUFFER_H
+
+#include "vkr_common.h"
+
+struct vkr_command_pool {
+ struct vkr_object base;
+
+ struct list_head command_buffers;
+};
+VKR_DEFINE_OBJECT_CAST(command_pool, VK_OBJECT_TYPE_COMMAND_POOL, VkCommandPool)
+
+struct vkr_command_buffer {
+ struct vkr_object base;
+
+ struct vkr_device *device;
+};
+VKR_DEFINE_OBJECT_CAST(command_buffer, VK_OBJECT_TYPE_COMMAND_BUFFER, VkCommandBuffer)
+
+void
+vkr_context_init_command_pool_dispatch(struct vkr_context *ctx);
+
+void
+vkr_context_init_command_buffer_dispatch(struct vkr_context *ctx);
+
+#endif /* VKR_COMMAND_BUFFER_H */
diff --git a/src/venus/vkr_common.c b/src/venus/vkr_common.c
new file mode 100644
index 00000000..8a85e135
--- /dev/null
+++ b/src/venus/vkr_common.c
@@ -0,0 +1,98 @@
+/*
+ * Copyright 2021 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#include "vkr_common.h"
+
+#include <stdarg.h>
+#include <stdio.h>
+
+#include "vkr_context.h"
+#include "vkr_cs.h"
+
+void
+vkr_log(const char *fmt, ...)
+{
+ const char prefix[] = "vkr: ";
+ char line[1024];
+ size_t len;
+ va_list va;
+ int ret;
+
+ len = ARRAY_SIZE(prefix) - 1;
+ memcpy(line, prefix, len);
+
+ va_start(va, fmt);
+ ret = vsnprintf(line + len, ARRAY_SIZE(line) - len, fmt, va);
+ va_end(va);
+
+ if (ret < 0) {
+ const char log_error[] = "log error";
+ memcpy(line + len, log_error, ARRAY_SIZE(log_error) - 1);
+ len += ARRAY_SIZE(log_error) - 1;
+ } else if ((size_t)ret < ARRAY_SIZE(line) - len) {
+ len += ret;
+ } else {
+ len = ARRAY_SIZE(line) - 1;
+ }
+
+ /* make room for newline */
+ if (len + 1 >= ARRAY_SIZE(line))
+ len--;
+
+ line[len++] = '\n';
+ line[len] = '\0';
+
+ virgl_log(line);
+}
+
+void
+object_array_fini(struct object_array *arr)
+{
+ if (!arr->objects_stolen) {
+ for (uint32_t i = 0; i < arr->count; i++)
+ free(arr->objects[i]);
+ }
+
+ free(arr->objects);
+ free(arr->handle_storage);
+}
+
+bool
+object_array_init(struct vkr_context *ctx,
+ struct object_array *arr,
+ uint32_t count,
+ VkObjectType obj_type,
+ size_t obj_size,
+ size_t handle_size,
+ const void *obj_id_handles)
+{
+ arr->count = count;
+
+ arr->objects = malloc(sizeof(*arr->objects) * count);
+ if (!arr->objects)
+ return false;
+
+ arr->handle_storage = malloc(handle_size * count);
+ if (!arr->handle_storage) {
+ free(arr->objects);
+ return false;
+ }
+
+ arr->objects_stolen = false;
+ for (uint32_t i = 0; i < count; i++) {
+ const void *obj_id_handle = (const char *)obj_id_handles + handle_size * i;
+ struct vkr_object *obj =
+ vkr_context_alloc_object(ctx, obj_size, obj_type, obj_id_handle);
+ if (!obj) {
+ arr->count = i;
+ object_array_fini(arr);
+ return false;
+ }
+
+ arr->objects[i] = obj;
+ }
+
+ return arr;
+}
diff --git a/src/venus/vkr_common.h b/src/venus/vkr_common.h
new file mode 100644
index 00000000..2abc8d57
--- /dev/null
+++ b/src/venus/vkr_common.h
@@ -0,0 +1,288 @@
+/*
+ * Copyright 2021 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VKR_COMMON_H
+#define VKR_COMMON_H
+
+#include "config.h"
+
+#include <assert.h>
+#include <errno.h>
+#include <stdatomic.h>
+#include <stdbool.h>
+#include <stddef.h>
+#include <stdint.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "c11/threads.h"
+#include "os/os_misc.h"
+#include "os/os_thread.h"
+#include "pipe/p_compiler.h"
+#include "util/u_double_list.h"
+#include "util/u_hash_table.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+#include "util/u_pointer.h"
+#include "venus-protocol/vulkan.h"
+#include "virgl_util.h"
+#include "virglrenderer.h"
+#include "vrend_debug.h"
+
+#include "vkr_renderer.h"
+
+/*
+ * TODO what extensions do we need from the host driver?
+ *
+ * We don't check vkGetPhysicalDeviceExternalBufferProperties, etc. yet. Even
+ * if we did, silently adding external memory info to vkCreateBuffer or
+ * vkCreateImage could change the results of vkGetBufferMemoryRequirements or
+ * vkGetImageMemoryRequirements and confuse the guest.
+ */
+#define FORCE_ENABLE_DMABUF
+
+#define VKR_DEBUG(category) (unlikely(vkr_debug_flags & VKR_DEBUG_##category))
+
+/* define a type-safe cast function */
+#define VKR_DEFINE_OBJECT_CAST(vkr_type, vk_enum, vk_type) \
+ static inline struct vkr_##vkr_type *vkr_##vkr_type##_from_handle(vk_type handle) \
+ { \
+ struct vkr_##vkr_type *obj = (struct vkr_##vkr_type *)(uintptr_t)handle; \
+ if (obj) { \
+ assert(obj->base.type == vk_enum); \
+ assert(obj->base.id); \
+ assert(obj->base.handle.vkr_type); \
+ assert((uintptr_t)obj->base.handle.vkr_type == obj->base.handle.u64); \
+ } \
+ return obj; \
+ }
+
+/* vkr_region_is_valid should be used to check for overflows */
+#define VKR_REGION_INIT(offset, size) \
+ { \
+ .begin = (offset), .end = (offset) + (size) \
+ }
+
+struct vkr_context;
+struct vkr_instance;
+struct vkr_physical_device;
+struct vkr_device;
+struct vkr_queue;
+struct vkr_fence;
+struct vkr_semaphore;
+struct vkr_event;
+struct vkr_device_memory;
+struct vkr_buffer;
+struct vkr_buffer_view;
+struct vkr_image;
+struct vkr_image_view;
+struct vkr_sampler;
+struct vkr_sampler_ycbcr_conversion;
+struct vkr_descriptor_set_layout;
+struct vkr_descriptor_pool;
+struct vkr_descriptor_set;
+struct vkr_descriptor_update_template;
+struct vkr_render_pass;
+struct vkr_framebuffer;
+struct vkr_query_pool;
+struct vkr_shader_module;
+struct vkr_pipeline_layout;
+struct vkr_pipeline_cache;
+struct vkr_pipeline;
+struct vkr_command_pool;
+struct vkr_command_buffer;
+
+typedef uint64_t vkr_object_id;
+
+enum vkr_debug_flags {
+ VKR_DEBUG_VALIDATE = 1 << 0,
+};
+
+/* base class for all objects */
+struct vkr_object {
+ VkObjectType type;
+ vkr_object_id id;
+
+ union {
+ uint64_t u64;
+
+ VkInstance instance;
+ VkPhysicalDevice physical_device;
+ VkDevice device;
+ VkQueue queue;
+ VkCommandBuffer command_buffer;
+
+ VkBuffer buffer;
+ VkImage image;
+ VkSemaphore semaphore;
+ VkFence fence;
+ VkDeviceMemory device_memory;
+ VkEvent event;
+ VkQueryPool query_pool;
+ VkBufferView buffer_view;
+ VkImageView image_view;
+ VkShaderModule shader_module;
+ VkPipelineCache pipeline_cache;
+ VkPipelineLayout pipeline_layout;
+ VkPipeline pipeline;
+ VkRenderPass render_pass;
+ VkDescriptorSetLayout descriptor_set_layout;
+ VkSampler sampler;
+ VkDescriptorSet descriptor_set;
+ VkDescriptorPool descriptor_pool;
+ VkFramebuffer framebuffer;
+ VkCommandPool command_pool;
+ VkSamplerYcbcrConversion sampler_ycbcr_conversion;
+ VkDescriptorUpdateTemplate descriptor_update_template;
+ } handle;
+
+ struct list_head track_head;
+};
+
+struct object_array {
+ uint32_t count;
+ void **objects;
+ void *handle_storage;
+
+ /* true if the ownership of the objects has been transferred (to
+ * vkr_context::object_table)
+ */
+ bool objects_stolen;
+};
+
+struct vkr_region {
+ size_t begin;
+ size_t end;
+};
+
+extern uint32_t vkr_renderer_flags;
+extern uint32_t vkr_debug_flags;
+
+void
+vkr_log(const char *fmt, ...);
+
+bool
+object_array_init(struct vkr_context *ctx,
+ struct object_array *arr,
+ uint32_t count,
+ VkObjectType obj_type,
+ size_t obj_size,
+ size_t handle_size,
+ const void *handles);
+
+void
+object_array_fini(struct object_array *arr);
+
+static inline void *
+vkr_find_pnext(const void *chain, VkStructureType type)
+{
+ VkBaseOutStructure *pnext = (VkBaseOutStructure *)chain;
+ while (pnext) {
+ if (pnext->sType == type)
+ return pnext;
+ pnext = pnext->pNext;
+ }
+ return NULL;
+}
+
+static inline bool
+vkr_is_recognized_object_type(VkObjectType type)
+{
+ switch (type) {
+ /* VK_VERSION_1_0 */
+ case VK_OBJECT_TYPE_INSTANCE:
+ case VK_OBJECT_TYPE_PHYSICAL_DEVICE:
+ case VK_OBJECT_TYPE_DEVICE:
+ case VK_OBJECT_TYPE_QUEUE:
+ case VK_OBJECT_TYPE_SEMAPHORE:
+ case VK_OBJECT_TYPE_COMMAND_BUFFER:
+ case VK_OBJECT_TYPE_FENCE:
+ case VK_OBJECT_TYPE_DEVICE_MEMORY:
+ case VK_OBJECT_TYPE_BUFFER:
+ case VK_OBJECT_TYPE_IMAGE:
+ case VK_OBJECT_TYPE_EVENT:
+ case VK_OBJECT_TYPE_QUERY_POOL:
+ case VK_OBJECT_TYPE_BUFFER_VIEW:
+ case VK_OBJECT_TYPE_IMAGE_VIEW:
+ case VK_OBJECT_TYPE_SHADER_MODULE:
+ case VK_OBJECT_TYPE_PIPELINE_CACHE:
+ case VK_OBJECT_TYPE_PIPELINE_LAYOUT:
+ case VK_OBJECT_TYPE_RENDER_PASS:
+ case VK_OBJECT_TYPE_PIPELINE:
+ case VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT:
+ case VK_OBJECT_TYPE_SAMPLER:
+ case VK_OBJECT_TYPE_DESCRIPTOR_POOL:
+ case VK_OBJECT_TYPE_DESCRIPTOR_SET:
+ case VK_OBJECT_TYPE_FRAMEBUFFER:
+ case VK_OBJECT_TYPE_COMMAND_POOL:
+ /* VK_VERSION_1_1 */
+ case VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION:
+ case VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE:
+ return true;
+ default:
+ return false;
+ }
+}
+
+static inline void *
+vkr_object_alloc(size_t size, VkObjectType type, vkr_object_id id)
+{
+ assert(size >= sizeof(struct vkr_object));
+ assert(vkr_is_recognized_object_type(type));
+
+ struct vkr_object *obj = calloc(1, size);
+ if (!obj)
+ return NULL;
+
+ /* obj is only half-initialized */
+ obj->type = type;
+ obj->id = id;
+
+ return obj;
+}
+
+static inline bool
+vkr_region_is_valid(const struct vkr_region *region)
+{
+ return region->begin <= region->end;
+}
+
+static inline size_t
+vkr_region_size(const struct vkr_region *region)
+{
+ return region->end - region->begin;
+}
+
+static inline bool
+vkr_region_is_aligned(const struct vkr_region *region, size_t align)
+{
+ assert(align && util_is_power_of_two(align));
+ return !((region->begin | region->end) & (align - 1));
+}
+
+static inline bool
+vkr_region_is_disjoint(const struct vkr_region *region, const struct vkr_region *other)
+{
+ return region->begin >= other->end || region->end <= other->begin;
+}
+
+static inline bool
+vkr_region_is_within(const struct vkr_region *region, const struct vkr_region *other)
+{
+ /* note that when region regresses to a point at other->end, both this
+ * function and vkr_region_is_disjoint return true
+ */
+ return region->begin >= other->begin && region->end <= other->end;
+}
+
+static inline struct vkr_region
+vkr_region_make_relative(const struct vkr_region *region)
+{
+ return (struct vkr_region){
+ .end = region->end - region->begin,
+ };
+}
+
+#endif /* VKR_COMMON_H */
diff --git a/src/venus/vkr_context.c b/src/venus/vkr_context.c
new file mode 100644
index 00000000..1e301d53
--- /dev/null
+++ b/src/venus/vkr_context.c
@@ -0,0 +1,679 @@
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#include "vkr_context.h"
+
+#include "pipe/p_state.h"
+#include "venus-protocol/vn_protocol_renderer_dispatches.h"
+#include "virgl_protocol.h" /* for transfer_mode */
+#include "vrend_iov.h"
+
+#include "vkr_buffer.h"
+#include "vkr_command_buffer.h"
+#include "vkr_context.h"
+#include "vkr_cs.h"
+#include "vkr_descriptor_set.h"
+#include "vkr_device.h"
+#include "vkr_device_memory.h"
+#include "vkr_image.h"
+#include "vkr_instance.h"
+#include "vkr_physical_device.h"
+#include "vkr_pipeline.h"
+#include "vkr_query_pool.h"
+#include "vkr_queue.h"
+#include "vkr_render_pass.h"
+#include "vkr_ring.h"
+#include "vkr_transport.h"
+
+void
+vkr_context_add_instance(struct vkr_context *ctx,
+ struct vkr_instance *instance,
+ const char *name)
+{
+ vkr_context_add_object(ctx, &instance->base);
+
+ assert(!ctx->instance);
+ ctx->instance = instance;
+
+ if (name && name[0] != '\0') {
+ assert(!ctx->instance_name);
+ ctx->instance_name = strdup(name);
+ }
+}
+
+void
+vkr_context_remove_instance(struct vkr_context *ctx, struct vkr_instance *instance)
+{
+ assert(ctx->instance && ctx->instance == instance);
+ ctx->instance = NULL;
+
+ if (ctx->instance_name) {
+ free(ctx->instance_name);
+ ctx->instance_name = NULL;
+ }
+
+ vkr_context_remove_object(ctx, &instance->base);
+}
+
+static void
+vkr_dispatch_debug_log(UNUSED struct vn_dispatch_context *dispatch, const char *msg)
+{
+ vkr_log(msg);
+}
+
+static void
+vkr_context_init_dispatch(struct vkr_context *ctx)
+{
+ struct vn_dispatch_context *dispatch = &ctx->dispatch;
+
+ dispatch->data = ctx;
+ dispatch->debug_log = vkr_dispatch_debug_log;
+
+ dispatch->encoder = (struct vn_cs_encoder *)&ctx->encoder;
+ dispatch->decoder = (struct vn_cs_decoder *)&ctx->decoder;
+
+ vkr_context_init_transport_dispatch(ctx);
+
+ vkr_context_init_instance_dispatch(ctx);
+ vkr_context_init_physical_device_dispatch(ctx);
+ vkr_context_init_device_dispatch(ctx);
+
+ vkr_context_init_queue_dispatch(ctx);
+ vkr_context_init_fence_dispatch(ctx);
+ vkr_context_init_semaphore_dispatch(ctx);
+ vkr_context_init_event_dispatch(ctx);
+
+ vkr_context_init_device_memory_dispatch(ctx);
+
+ vkr_context_init_buffer_dispatch(ctx);
+ vkr_context_init_buffer_view_dispatch(ctx);
+
+ vkr_context_init_image_dispatch(ctx);
+ vkr_context_init_image_view_dispatch(ctx);
+ vkr_context_init_sampler_dispatch(ctx);
+ vkr_context_init_sampler_ycbcr_conversion_dispatch(ctx);
+
+ vkr_context_init_descriptor_set_layout_dispatch(ctx);
+ vkr_context_init_descriptor_pool_dispatch(ctx);
+ vkr_context_init_descriptor_set_dispatch(ctx);
+ vkr_context_init_descriptor_update_template_dispatch(ctx);
+
+ vkr_context_init_render_pass_dispatch(ctx);
+ vkr_context_init_framebuffer_dispatch(ctx);
+
+ vkr_context_init_query_pool_dispatch(ctx);
+
+ vkr_context_init_shader_module_dispatch(ctx);
+ vkr_context_init_pipeline_layout_dispatch(ctx);
+ vkr_context_init_pipeline_cache_dispatch(ctx);
+ vkr_context_init_pipeline_dispatch(ctx);
+
+ vkr_context_init_command_pool_dispatch(ctx);
+ vkr_context_init_command_buffer_dispatch(ctx);
+}
+
+static int
+vkr_context_submit_fence_locked(struct virgl_context *base,
+ uint32_t flags,
+ uint64_t queue_id,
+ void *fence_cookie)
+{
+ struct vkr_context *ctx = (struct vkr_context *)base;
+ struct vkr_queue *queue;
+ VkResult result;
+
+ queue = util_hash_table_get_u64(ctx->object_table, queue_id);
+ if (!queue)
+ return -EINVAL;
+ struct vkr_device *dev = queue->device;
+
+ struct vkr_queue_sync *sync =
+ vkr_device_alloc_queue_sync(dev, flags, queue->base.id, fence_cookie);
+ if (!sync)
+ return -ENOMEM;
+
+ result = vkQueueSubmit(queue->base.handle.queue, 0, NULL, sync->fence);
+ if (result != VK_SUCCESS) {
+ vkr_device_free_queue_sync(dev, sync);
+ return -1;
+ }
+
+ if (vkr_renderer_flags & VKR_RENDERER_THREAD_SYNC) {
+ mtx_lock(&queue->mutex);
+ list_addtail(&sync->head, &queue->pending_syncs);
+ mtx_unlock(&queue->mutex);
+ cnd_signal(&queue->cond);
+ } else {
+ list_addtail(&sync->head, &queue->pending_syncs);
+ }
+
+ if (LIST_IS_EMPTY(&queue->busy_head))
+ list_addtail(&queue->busy_head, &ctx->busy_queues);
+
+ return 0;
+}
+
+static int
+vkr_context_submit_fence(struct virgl_context *base,
+ uint32_t flags,
+ uint64_t queue_id,
+ void *fence_cookie)
+{
+ struct vkr_context *ctx = (struct vkr_context *)base;
+ int ret;
+
+ mtx_lock(&ctx->mutex);
+ ret = vkr_context_submit_fence_locked(base, flags, queue_id, fence_cookie);
+ mtx_unlock(&ctx->mutex);
+ return ret;
+}
+
+static void
+vkr_context_retire_fences_locked(struct virgl_context *base)
+{
+ struct vkr_context *ctx = (struct vkr_context *)base;
+ struct vkr_queue_sync *sync, *sync_tmp;
+ struct vkr_queue *queue, *queue_tmp;
+
+ assert(!(vkr_renderer_flags & VKR_RENDERER_ASYNC_FENCE_CB));
+
+ /* retire syncs from destroyed devices */
+ LIST_FOR_EACH_ENTRY_SAFE (sync, sync_tmp, &ctx->signaled_syncs, head) {
+ /* queue_id might have already get reused but is opaque to the clients */
+ ctx->base.fence_retire(&ctx->base, sync->queue_id, sync->fence_cookie);
+ free(sync);
+ }
+ list_inithead(&ctx->signaled_syncs);
+
+ /* flush first and once because the per-queue sync threads might write to
+ * it any time
+ */
+ if (ctx->fence_eventfd >= 0)
+ flush_eventfd(ctx->fence_eventfd);
+
+ LIST_FOR_EACH_ENTRY_SAFE (queue, queue_tmp, &ctx->busy_queues, busy_head) {
+ struct vkr_device *dev = queue->device;
+ struct list_head retired_syncs;
+ bool queue_empty;
+
+ vkr_queue_get_signaled_syncs(queue, &retired_syncs, &queue_empty);
+
+ LIST_FOR_EACH_ENTRY_SAFE (sync, sync_tmp, &retired_syncs, head) {
+ ctx->base.fence_retire(&ctx->base, sync->queue_id, sync->fence_cookie);
+ vkr_device_free_queue_sync(dev, sync);
+ }
+
+ if (queue_empty)
+ list_delinit(&queue->busy_head);
+ }
+}
+
+static void
+vkr_context_retire_fences(struct virgl_context *base)
+{
+ struct vkr_context *ctx = (struct vkr_context *)base;
+
+ if (vkr_renderer_flags & VKR_RENDERER_ASYNC_FENCE_CB)
+ return;
+
+ mtx_lock(&ctx->mutex);
+ vkr_context_retire_fences_locked(base);
+ mtx_unlock(&ctx->mutex);
+}
+
+static int
+vkr_context_get_fencing_fd(struct virgl_context *base)
+{
+ struct vkr_context *ctx = (struct vkr_context *)base;
+ return ctx->fence_eventfd;
+}
+
+static int
+vkr_context_submit_cmd(struct virgl_context *base, const void *buffer, size_t size)
+{
+ struct vkr_context *ctx = (struct vkr_context *)base;
+ int ret = 0;
+
+ mtx_lock(&ctx->mutex);
+
+ /* CS error is considered fatal (destroy the context?) */
+ if (vkr_cs_decoder_get_fatal(&ctx->decoder)) {
+ mtx_unlock(&ctx->mutex);
+ return EINVAL;
+ }
+
+ vkr_cs_decoder_set_stream(&ctx->decoder, buffer, size);
+
+ while (vkr_cs_decoder_has_command(&ctx->decoder)) {
+ vn_dispatch_command(&ctx->dispatch);
+ if (vkr_cs_decoder_get_fatal(&ctx->decoder)) {
+ ret = EINVAL;
+ break;
+ }
+ }
+
+ vkr_cs_decoder_reset(&ctx->decoder);
+
+ mtx_unlock(&ctx->mutex);
+
+ return ret;
+}
+
+static int
+vkr_context_get_blob_locked(struct virgl_context *base,
+ uint64_t blob_id,
+ uint32_t flags,
+ struct virgl_context_blob *blob)
+{
+ struct vkr_context *ctx = (struct vkr_context *)base;
+ struct vkr_device_memory *mem;
+ enum virgl_resource_fd_type fd_type = VIRGL_RESOURCE_FD_INVALID;
+
+ mem = util_hash_table_get_u64(ctx->object_table, blob_id);
+ if (!mem || mem->base.type != VK_OBJECT_TYPE_DEVICE_MEMORY)
+ return EINVAL;
+
+ /* a memory can only be exported once; we don't want two resources to point
+ * to the same storage.
+ */
+ if (mem->exported)
+ return EINVAL;
+
+ if (!mem->valid_fd_types)
+ return EINVAL;
+
+ if (flags & VIRGL_RENDERER_BLOB_FLAG_USE_MAPPABLE) {
+ const bool host_visible = mem->property_flags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
+ if (!host_visible)
+ return EINVAL;
+ }
+
+ if (flags & VIRGL_RENDERER_BLOB_FLAG_USE_CROSS_DEVICE) {
+ if (!(mem->valid_fd_types & (1 << VIRGL_RESOURCE_FD_DMABUF)))
+ return EINVAL;
+
+ fd_type = VIRGL_RESOURCE_FD_DMABUF;
+ }
+
+ if (fd_type == VIRGL_RESOURCE_FD_INVALID) {
+ /* prefer dmabuf for easier mapping? prefer opaque for performance? */
+ if (mem->valid_fd_types & (1 << VIRGL_RESOURCE_FD_DMABUF))
+ fd_type = VIRGL_RESOURCE_FD_DMABUF;
+ else if (mem->valid_fd_types & (1 << VIRGL_RESOURCE_FD_OPAQUE))
+ fd_type = VIRGL_RESOURCE_FD_OPAQUE;
+ }
+
+ int fd = -1;
+ if (fd_type != VIRGL_RESOURCE_FD_INVALID) {
+ VkExternalMemoryHandleTypeFlagBits handle_type;
+ switch (fd_type) {
+ case VIRGL_RESOURCE_FD_DMABUF:
+ handle_type = VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT;
+ break;
+ case VIRGL_RESOURCE_FD_OPAQUE:
+ handle_type = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT;
+ break;
+ default:
+ return EINVAL;
+ }
+
+ VkResult result = ctx->instance->get_memory_fd(
+ mem->device,
+ &(VkMemoryGetFdInfoKHR){
+ .sType = VK_STRUCTURE_TYPE_MEMORY_GET_FD_INFO_KHR,
+ .memory = mem->base.handle.device_memory,
+ .handleType = handle_type,
+ },
+ &fd);
+ if (result != VK_SUCCESS)
+ return EINVAL;
+ }
+
+ blob->type = fd_type;
+ blob->u.fd = fd;
+
+ if (flags & VIRGL_RENDERER_BLOB_FLAG_USE_MAPPABLE) {
+ const bool host_coherent =
+ mem->property_flags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
+ const bool host_cached = mem->property_flags & VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
+
+ /* XXX guessed */
+ if (host_coherent) {
+ blob->map_info =
+ host_cached ? VIRGL_RENDERER_MAP_CACHE_CACHED : VIRGL_RENDERER_MAP_CACHE_WC;
+ } else {
+ blob->map_info = VIRGL_RENDERER_MAP_CACHE_WC;
+ }
+ } else {
+ blob->map_info = VIRGL_RENDERER_MAP_CACHE_NONE;
+ }
+
+ blob->renderer_data = mem;
+
+ return 0;
+}
+
+static int
+vkr_context_get_blob(struct virgl_context *base,
+ uint64_t blob_id,
+ uint32_t flags,
+ struct virgl_context_blob *blob)
+{
+ struct vkr_context *ctx = (struct vkr_context *)base;
+ int ret;
+
+ mtx_lock(&ctx->mutex);
+ ret = vkr_context_get_blob_locked(base, blob_id, flags, blob);
+ /* XXX unlock in vkr_context_get_blob_done on success */
+ if (ret)
+ mtx_unlock(&ctx->mutex);
+
+ return ret;
+}
+
+static void
+vkr_context_get_blob_done(struct virgl_context *base,
+ uint32_t res_id,
+ struct virgl_context_blob *blob)
+{
+ struct vkr_context *ctx = (struct vkr_context *)base;
+ struct vkr_device_memory *mem = blob->renderer_data;
+
+ mem->exported = true;
+ mem->exported_res_id = res_id;
+ list_add(&mem->exported_head, &ctx->newly_exported_memories);
+
+ /* XXX locked in vkr_context_get_blob */
+ mtx_unlock(&ctx->mutex);
+}
+
+static int
+vkr_context_transfer_3d_locked(struct virgl_context *base,
+ struct virgl_resource *res,
+ const struct vrend_transfer_info *info,
+ int transfer_mode)
+{
+ struct vkr_context *ctx = (struct vkr_context *)base;
+ struct vkr_resource_attachment *att;
+ const struct iovec *iov;
+ int iov_count;
+
+ if (info->level || info->stride || info->layer_stride)
+ return EINVAL;
+
+ if (info->iovec) {
+ iov = info->iovec;
+ iov_count = info->iovec_cnt;
+ } else {
+ iov = res->iov;
+ iov_count = res->iov_count;
+ }
+
+ if (!iov || !iov_count)
+ return 0;
+
+ att = util_hash_table_get(ctx->resource_table, uintptr_to_pointer(res->res_id));
+ if (!att)
+ return EINVAL;
+
+ assert(att->resource == res);
+
+ /* TODO transfer via dmabuf (and find a solution to coherency issues) */
+ if (LIST_IS_EMPTY(&att->memories)) {
+ vkr_log("unable to transfer without VkDeviceMemory (TODO)");
+ return EINVAL;
+ }
+
+ struct vkr_device_memory *mem =
+ LIST_ENTRY(struct vkr_device_memory, att->memories.next, exported_head);
+ const VkMappedMemoryRange range = {
+ .sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE,
+ .memory = mem->base.handle.device_memory,
+ .offset = info->box->x,
+ .size = info->box->width,
+ };
+
+ void *ptr;
+ VkResult result =
+ vkMapMemory(mem->device, range.memory, range.offset, range.size, 0, &ptr);
+ if (result != VK_SUCCESS)
+ return EINVAL;
+
+ if (transfer_mode == VIRGL_TRANSFER_TO_HOST) {
+ vrend_read_from_iovec(iov, iov_count, range.offset, ptr, range.size);
+ vkFlushMappedMemoryRanges(mem->device, 1, &range);
+ } else {
+ vkInvalidateMappedMemoryRanges(mem->device, 1, &range);
+ vrend_write_to_iovec(iov, iov_count, range.offset, ptr, range.size);
+ }
+
+ vkUnmapMemory(mem->device, range.memory);
+
+ return 0;
+}
+
+static int
+vkr_context_transfer_3d(struct virgl_context *base,
+ struct virgl_resource *res,
+ const struct vrend_transfer_info *info,
+ int transfer_mode)
+{
+ struct vkr_context *ctx = (struct vkr_context *)base;
+ int ret;
+
+ mtx_lock(&ctx->mutex);
+ ret = vkr_context_transfer_3d_locked(base, res, info, transfer_mode);
+ mtx_unlock(&ctx->mutex);
+
+ return ret;
+}
+
+static void
+vkr_context_attach_resource_locked(struct virgl_context *base, struct virgl_resource *res)
+{
+ struct vkr_context *ctx = (struct vkr_context *)base;
+ struct vkr_resource_attachment *att;
+
+ att = util_hash_table_get(ctx->resource_table, uintptr_to_pointer(res->res_id));
+ if (att) {
+ assert(att->resource == res);
+ return;
+ }
+
+ att = calloc(1, sizeof(*att));
+ if (!att)
+ return;
+
+ /* TODO When in multi-process mode, we cannot share a virgl_resource as-is
+ * to another process. The resource must have a valid fd, and only the fd
+ * and the iov can be sent the other process.
+ *
+ * For vrend-to-vkr sharing, we can get the fd from pipe_resource.
+ */
+
+ att->resource = res;
+ list_inithead(&att->memories);
+
+ /* associate a memory with the resource, if any */
+ struct vkr_device_memory *mem;
+ LIST_FOR_EACH_ENTRY (mem, &ctx->newly_exported_memories, exported_head) {
+ if (mem->exported_res_id == res->res_id) {
+ list_del(&mem->exported_head);
+ list_addtail(&mem->exported_head, &att->memories);
+ break;
+ }
+ }
+
+ util_hash_table_set(ctx->resource_table, uintptr_to_pointer(res->res_id), att);
+}
+
+static void
+vkr_context_attach_resource(struct virgl_context *base, struct virgl_resource *res)
+{
+ struct vkr_context *ctx = (struct vkr_context *)base;
+ mtx_lock(&ctx->mutex);
+ vkr_context_attach_resource_locked(base, res);
+ mtx_unlock(&ctx->mutex);
+}
+
+static void
+vkr_context_detach_resource(struct virgl_context *base, struct virgl_resource *res)
+{
+ struct vkr_context *ctx = (struct vkr_context *)base;
+
+ mtx_lock(&ctx->mutex);
+ util_hash_table_remove(ctx->resource_table, uintptr_to_pointer(res->res_id));
+ mtx_unlock(&ctx->mutex);
+}
+
+static void
+vkr_context_destroy(struct virgl_context *base)
+{
+ /* TODO Move the entire teardown process to a separate thread so that the main thread
+ * cannot get blocked by the vkDeviceWaitIdle upon device destruction.
+ */
+ struct vkr_context *ctx = (struct vkr_context *)base;
+
+ struct vkr_ring *ring, *ring_tmp;
+ LIST_FOR_EACH_ENTRY_SAFE (ring, ring_tmp, &ctx->rings, head) {
+ vkr_ring_stop(ring);
+ vkr_ring_destroy(ring);
+ }
+
+ if (ctx->instance) {
+ vkr_log("destroying context %d (%s) with a valid instance", ctx->base.ctx_id,
+ vkr_context_get_name(ctx));
+
+ vkr_instance_destroy(ctx, ctx->instance);
+ }
+
+ util_hash_table_destroy(ctx->resource_table);
+ util_hash_table_destroy_u64(ctx->object_table);
+
+ struct vkr_queue_sync *sync, *tmp;
+ LIST_FOR_EACH_ENTRY_SAFE (sync, tmp, &ctx->signaled_syncs, head)
+ free(sync);
+
+ if (ctx->fence_eventfd >= 0)
+ close(ctx->fence_eventfd);
+
+ vkr_cs_decoder_fini(&ctx->decoder);
+
+ mtx_destroy(&ctx->mutex);
+ free(ctx->debug_name);
+ free(ctx);
+}
+
+static void
+vkr_context_init_base(struct vkr_context *ctx)
+{
+ ctx->base.destroy = vkr_context_destroy;
+ ctx->base.attach_resource = vkr_context_attach_resource;
+ ctx->base.detach_resource = vkr_context_detach_resource;
+ ctx->base.transfer_3d = vkr_context_transfer_3d;
+ ctx->base.get_blob = vkr_context_get_blob;
+ ctx->base.get_blob_done = vkr_context_get_blob_done;
+ ctx->base.submit_cmd = vkr_context_submit_cmd;
+
+ ctx->base.get_fencing_fd = vkr_context_get_fencing_fd;
+ ctx->base.retire_fences = vkr_context_retire_fences;
+ ctx->base.submit_fence = vkr_context_submit_fence;
+}
+
+static void
+destroy_func_object(void *val)
+{
+ struct vkr_object *obj = val;
+ free(obj);
+}
+
+static void
+destroy_func_resource(void *val)
+{
+ struct vkr_resource_attachment *att = val;
+ struct vkr_device_memory *mem, *tmp;
+
+ LIST_FOR_EACH_ENTRY_SAFE (mem, tmp, &att->memories, exported_head)
+ list_delinit(&mem->exported_head);
+
+ free(att);
+}
+
+struct virgl_context *
+vkr_context_create(size_t debug_len, const char *debug_name)
+{
+ struct vkr_context *ctx;
+
+ /* TODO inject a proxy context when multi-process */
+
+ ctx = calloc(1, sizeof(*ctx));
+ if (!ctx)
+ return NULL;
+
+ ctx->debug_name = malloc(debug_len + 1);
+ if (!ctx->debug_name) {
+ free(ctx);
+ return NULL;
+ }
+
+ memcpy(ctx->debug_name, debug_name, debug_len);
+ ctx->debug_name[debug_len] = '\0';
+
+#ifdef ENABLE_VENUS_VALIDATE
+ ctx->validate_level = VKR_CONTEXT_VALIDATE_ON;
+ ctx->validate_fatal = false; /* TODO set this to true */
+#else
+ ctx->validate_level = VKR_CONTEXT_VALIDATE_NONE;
+ ctx->validate_fatal = false;
+#endif
+ if (VKR_DEBUG(VALIDATE))
+ ctx->validate_level = VKR_CONTEXT_VALIDATE_FULL;
+
+ if (mtx_init(&ctx->mutex, mtx_plain) != thrd_success) {
+ free(ctx->debug_name);
+ free(ctx);
+ return NULL;
+ }
+
+ list_inithead(&ctx->rings);
+
+ ctx->object_table = util_hash_table_create_u64(destroy_func_object);
+ ctx->resource_table =
+ util_hash_table_create(hash_func_u32, compare_func, destroy_func_resource);
+ if (!ctx->object_table || !ctx->resource_table)
+ goto fail;
+
+ list_inithead(&ctx->newly_exported_memories);
+
+ vkr_cs_decoder_init(&ctx->decoder, ctx->object_table);
+ vkr_cs_encoder_init(&ctx->encoder, &ctx->decoder.fatal_error);
+
+ vkr_context_init_base(ctx);
+ vkr_context_init_dispatch(ctx);
+
+ if ((vkr_renderer_flags & VKR_RENDERER_THREAD_SYNC) &&
+ !(vkr_renderer_flags & VKR_RENDERER_ASYNC_FENCE_CB)) {
+ ctx->fence_eventfd = create_eventfd(0);
+ if (ctx->fence_eventfd < 0)
+ goto fail;
+ } else {
+ ctx->fence_eventfd = -1;
+ }
+
+ list_inithead(&ctx->busy_queues);
+ list_inithead(&ctx->signaled_syncs);
+
+ return &ctx->base;
+
+fail:
+ if (ctx->object_table)
+ util_hash_table_destroy_u64(ctx->object_table);
+ if (ctx->resource_table)
+ util_hash_table_destroy(ctx->resource_table);
+ mtx_destroy(&ctx->mutex);
+ free(ctx->debug_name);
+ free(ctx);
+ return NULL;
+}
diff --git a/src/venus/vkr_context.h b/src/venus/vkr_context.h
new file mode 100644
index 00000000..233205b0
--- /dev/null
+++ b/src/venus/vkr_context.h
@@ -0,0 +1,138 @@
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VKR_CONTEXT_H
+#define VKR_CONTEXT_H
+
+#include "vkr_common.h"
+
+#include "venus-protocol/vn_protocol_renderer_defines.h"
+#include "virgl_context.h"
+
+#include "vkr_cs.h"
+
+struct virgl_resource;
+
+/*
+ * When a virgl_resource is attached in vkr_context_attach_resource, a
+ * vkr_resource_attachment is created. A vkr_resource_attachment is valid
+ * until the resource it tracks is detached.
+ *
+ * To support transfers to resources not backed by coherent dma-bufs, we
+ * associate a vkr_resource_attachment with a (list of) vkr_device_memory.
+ * This way, we can find a vkr_device_memory from a vkr_resource_attachment
+ * and do transfers using VkDeviceMemory.
+ */
+struct vkr_resource_attachment {
+ struct virgl_resource *resource;
+ struct list_head memories;
+};
+
+enum vkr_context_validate_level {
+ /* no validation */
+ VKR_CONTEXT_VALIDATE_NONE,
+ /* force enabling a subset of the validation layer */
+ VKR_CONTEXT_VALIDATE_ON,
+ /* force enabling the validation layer */
+ VKR_CONTEXT_VALIDATE_FULL,
+};
+
+struct vkr_context {
+ struct virgl_context base;
+
+ char *debug_name;
+ enum vkr_context_validate_level validate_level;
+ bool validate_fatal;
+
+ mtx_t mutex;
+
+ struct list_head rings;
+ struct util_hash_table_u64 *object_table;
+ struct util_hash_table *resource_table;
+ struct list_head newly_exported_memories;
+
+ struct vkr_cs_encoder encoder;
+ struct vkr_cs_decoder decoder;
+ struct vn_dispatch_context dispatch;
+
+ int fence_eventfd;
+ struct list_head busy_queues;
+ struct list_head signaled_syncs;
+
+ struct vkr_instance *instance;
+ char *instance_name;
+};
+
+static inline bool
+vkr_context_validate_object_id(struct vkr_context *ctx, vkr_object_id id)
+{
+ if (unlikely(!id || util_hash_table_get_u64(ctx->object_table, id))) {
+ vkr_cs_decoder_set_fatal(&ctx->decoder);
+ return false;
+ }
+
+ return true;
+}
+
+static inline void *
+vkr_context_alloc_object(UNUSED struct vkr_context *ctx,
+ size_t size,
+ VkObjectType type,
+ const void *id_handle)
+{
+ const vkr_object_id id = vkr_cs_handle_load_id((const void **)id_handle, type);
+ if (!vkr_context_validate_object_id(ctx, id))
+ return NULL;
+
+ return vkr_object_alloc(size, type, id);
+}
+
+static inline void
+vkr_context_add_object(struct vkr_context *ctx, struct vkr_object *obj)
+{
+ assert(vkr_is_recognized_object_type(obj->type));
+ assert(obj->id);
+ assert(!util_hash_table_get_u64(ctx->object_table, obj->id));
+
+ util_hash_table_set_u64(ctx->object_table, obj->id, obj);
+}
+
+static inline void
+vkr_context_remove_object(struct vkr_context *ctx, struct vkr_object *obj)
+{
+ assert(util_hash_table_get_u64(ctx->object_table, obj->id));
+
+ /* this frees obj */
+ util_hash_table_remove_u64(ctx->object_table, obj->id);
+}
+
+static inline void
+vkr_context_remove_objects(struct vkr_context *ctx, struct list_head *objects)
+{
+ struct vkr_object *obj, *tmp;
+ LIST_FOR_EACH_ENTRY_SAFE (obj, tmp, objects, track_head)
+ vkr_context_remove_object(ctx, obj);
+ /* objects should be reinitialized if to be reused */
+}
+
+static inline const char *
+vkr_context_get_name(const struct vkr_context *ctx)
+{
+ /* ctx->instance_name is the application name while ctx->debug_name is
+ * usually the guest process name or the hypervisor name. This never
+ * returns NULL because ctx->debug_name is never NULL.
+ */
+ return ctx->instance_name ? ctx->instance_name : ctx->debug_name;
+}
+
+void
+vkr_context_add_instance(struct vkr_context *ctx,
+ struct vkr_instance *instance,
+ const char *name);
+
+void
+vkr_context_remove_instance(struct vkr_context *ctx, struct vkr_instance *instance);
+
+#endif /* VKR_CONTEXT_H */
diff --git a/src/venus/vkr_cs.c b/src/venus/vkr_cs.c
new file mode 100644
index 00000000..6748e9e1
--- /dev/null
+++ b/src/venus/vkr_cs.c
@@ -0,0 +1,352 @@
+/*
+ * Copyright 2021 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#include "vkr_cs.h"
+
+#include "vrend_iov.h"
+
+void
+vkr_cs_encoder_set_stream(struct vkr_cs_encoder *enc,
+ const struct iovec *iov,
+ int iov_count,
+ size_t offset,
+ size_t size)
+{
+ enc->stream.iov = iov;
+ enc->stream.iov_count = iov_count;
+ enc->stream.offset = offset;
+ enc->stream.size = size;
+ /* clear cache */
+ enc->stream.cached_index = 0;
+ enc->stream.cached_offset = 0;
+
+ vkr_cs_encoder_seek_stream(enc, 0);
+}
+
+static bool
+vkr_cs_encoder_translate_stream_offset(struct vkr_cs_encoder *enc,
+ size_t offset,
+ int *iov_index,
+ size_t *iov_offset)
+{
+ int idx = 0;
+
+ /* use or clear cache */
+ if (offset >= enc->stream.cached_offset) {
+ offset -= enc->stream.cached_offset;
+ idx = enc->stream.cached_index;
+ } else {
+ enc->stream.cached_index = 0;
+ enc->stream.cached_offset = 0;
+ }
+
+ while (true) {
+ if (idx >= enc->stream.iov_count)
+ return false;
+
+ const struct iovec *iov = &enc->stream.iov[idx];
+ if (offset < iov->iov_len)
+ break;
+
+ idx++;
+ offset -= iov->iov_len;
+
+ /* update cache */
+ enc->stream.cached_index++;
+ enc->stream.cached_offset += iov->iov_len;
+ }
+
+ *iov_index = idx;
+ *iov_offset = offset;
+
+ return true;
+}
+
+static void
+vkr_cs_encoder_update_end(struct vkr_cs_encoder *enc)
+{
+ const struct iovec *iov = &enc->stream.iov[enc->next_iov - 1];
+ const size_t iov_offset = enc->cur - (uint8_t *)iov->iov_base;
+ const size_t iov_remain = iov->iov_len - iov_offset;
+
+ if (enc->remaining_size >= iov_remain) {
+ enc->end = enc->cur + iov_remain;
+ enc->remaining_size -= iov_remain;
+ } else {
+ enc->end = enc->cur + enc->remaining_size;
+ enc->remaining_size = 0;
+ }
+}
+
+void
+vkr_cs_encoder_seek_stream(struct vkr_cs_encoder *enc, size_t pos)
+{
+ const size_t offset = enc->stream.offset + pos;
+ int iov_index;
+ size_t iov_offset;
+ if (pos > enc->stream.size ||
+ !vkr_cs_encoder_translate_stream_offset(enc, offset, &iov_index, &iov_offset)) {
+ vkr_cs_encoder_set_fatal(enc);
+ return;
+ }
+
+ enc->remaining_size = enc->stream.size - pos;
+ enc->next_iov = iov_index + 1;
+
+ const struct iovec *iov = &enc->stream.iov[iov_index];
+ enc->cur = iov->iov_base;
+ enc->cur += iov_offset;
+
+ vkr_cs_encoder_update_end(enc);
+}
+
+static bool
+vkr_cs_encoder_next_iov(struct vkr_cs_encoder *enc)
+{
+ if (enc->next_iov >= enc->stream.iov_count)
+ return false;
+
+ const struct iovec *iov = &enc->stream.iov[enc->next_iov++];
+ enc->cur = iov->iov_base;
+ vkr_cs_encoder_update_end(enc);
+
+ return true;
+}
+
+static uint8_t *
+vkr_cs_encoder_get_ptr(struct vkr_cs_encoder *enc, size_t size, size_t *ptr_size)
+{
+ while (true) {
+ uint8_t *ptr = enc->cur;
+ const size_t avail = enc->end - enc->cur;
+
+ if (avail) {
+ *ptr_size = MIN2(size, avail);
+ enc->cur += *ptr_size;
+ return ptr;
+ }
+
+ if (!vkr_cs_encoder_next_iov(enc)) {
+ *ptr_size = 0;
+ return size ? NULL : ptr;
+ }
+ }
+}
+
+void
+vkr_cs_encoder_write_internal(struct vkr_cs_encoder *enc,
+ size_t size,
+ const void *val,
+ size_t val_size)
+{
+ size_t pad_size = size - val_size;
+
+ do {
+ size_t ptr_size;
+ uint8_t *ptr = vkr_cs_encoder_get_ptr(enc, val_size, &ptr_size);
+ if (unlikely(!ptr)) {
+ vkr_cs_encoder_set_fatal(enc);
+ return;
+ }
+
+ memcpy(ptr, val, ptr_size);
+ val = (const uint8_t *)val + ptr_size;
+ val_size -= ptr_size;
+ } while (val_size);
+
+ while (pad_size) {
+ size_t ptr_size;
+ const void *ptr = vkr_cs_encoder_get_ptr(enc, pad_size, &ptr_size);
+ if (unlikely(!ptr)) {
+ vkr_cs_encoder_set_fatal(enc);
+ return;
+ }
+ pad_size -= ptr_size;
+ }
+}
+
+void
+vkr_cs_decoder_init(struct vkr_cs_decoder *dec,
+ const struct util_hash_table_u64 *object_table)
+{
+ memset(dec, 0, sizeof(*dec));
+ dec->object_table = object_table;
+}
+
+void
+vkr_cs_decoder_fini(struct vkr_cs_decoder *dec)
+{
+ struct vkr_cs_decoder_temp_pool *pool = &dec->temp_pool;
+ for (uint32_t i = 0; i < pool->buffer_count; i++)
+ free(pool->buffers[i]);
+ if (pool->buffers)
+ free(pool->buffers);
+}
+
+static void
+vkr_cs_decoder_sanity_check(const struct vkr_cs_decoder *dec)
+{
+ const struct vkr_cs_decoder_temp_pool *pool = &dec->temp_pool;
+ assert(pool->buffer_count <= pool->buffer_max);
+ if (pool->buffer_count) {
+ assert(pool->buffers[pool->buffer_count - 1] <= pool->reset_to);
+ assert(pool->reset_to <= pool->cur);
+ assert(pool->cur <= pool->end);
+ }
+
+ assert(dec->cur <= dec->end);
+}
+
+static void
+vkr_cs_decoder_gc_temp_pool(struct vkr_cs_decoder *dec)
+{
+ struct vkr_cs_decoder_temp_pool *pool = &dec->temp_pool;
+ if (!pool->buffer_count)
+ return;
+
+ /* free all but the last buffer */
+ if (pool->buffer_count > 1) {
+ for (uint32_t i = 0; i < pool->buffer_count - 1; i++)
+ free(pool->buffers[i]);
+
+ pool->buffers[0] = pool->buffers[pool->buffer_count - 1];
+ pool->buffer_count = 1;
+ }
+
+ pool->reset_to = pool->buffers[0];
+ pool->cur = pool->buffers[0];
+
+ pool->total_size = pool->end - pool->cur;
+
+ vkr_cs_decoder_sanity_check(dec);
+}
+
+/**
+ * Reset a decoder for reuse.
+ */
+void
+vkr_cs_decoder_reset(struct vkr_cs_decoder *dec)
+{
+ /* dec->fatal_error is sticky */
+
+ vkr_cs_decoder_gc_temp_pool(dec);
+
+ dec->saved_state_count = 0;
+ dec->cur = NULL;
+ dec->end = NULL;
+}
+
+bool
+vkr_cs_decoder_push_state(struct vkr_cs_decoder *dec)
+{
+ struct vkr_cs_decoder_temp_pool *pool = &dec->temp_pool;
+ struct vkr_cs_decoder_saved_state *saved;
+
+ if (dec->saved_state_count >= ARRAY_SIZE(dec->saved_states))
+ return false;
+
+ saved = &dec->saved_states[dec->saved_state_count++];
+ saved->cur = dec->cur;
+ saved->end = dec->end;
+
+ saved->pool_buffer_count = pool->buffer_count;
+ saved->pool_reset_to = pool->reset_to;
+ /* avoid temp data corruption */
+ pool->reset_to = pool->cur;
+
+ vkr_cs_decoder_sanity_check(dec);
+
+ return true;
+}
+
+void
+vkr_cs_decoder_pop_state(struct vkr_cs_decoder *dec)
+{
+ struct vkr_cs_decoder_temp_pool *pool = &dec->temp_pool;
+ const struct vkr_cs_decoder_saved_state *saved;
+
+ assert(dec->saved_state_count);
+ saved = &dec->saved_states[--dec->saved_state_count];
+ dec->cur = saved->cur;
+ dec->end = saved->end;
+
+ /* restore only if pool->reset_to points to the same buffer */
+ if (pool->buffer_count == saved->pool_buffer_count)
+ pool->reset_to = saved->pool_reset_to;
+
+ vkr_cs_decoder_sanity_check(dec);
+}
+
+static uint32_t
+next_array_size(uint32_t cur_size, uint32_t min_size)
+{
+ const uint32_t next_size = cur_size ? cur_size * 2 : min_size;
+ return next_size > cur_size ? next_size : 0;
+}
+
+static size_t
+next_buffer_size(size_t cur_size, size_t min_size, size_t need)
+{
+ size_t next_size = cur_size ? cur_size * 2 : min_size;
+ while (next_size < need) {
+ next_size *= 2;
+ if (!next_size)
+ return 0;
+ }
+ return next_size;
+}
+
+static bool
+vkr_cs_decoder_grow_temp_pool(struct vkr_cs_decoder *dec)
+{
+ struct vkr_cs_decoder_temp_pool *pool = &dec->temp_pool;
+ const uint32_t buf_max = next_array_size(pool->buffer_max, 4);
+ if (!buf_max)
+ return false;
+
+ uint8_t **bufs = realloc(pool->buffers, sizeof(*pool->buffers) * buf_max);
+ if (!bufs)
+ return false;
+
+ pool->buffers = bufs;
+ pool->buffer_max = buf_max;
+
+ return true;
+}
+
+bool
+vkr_cs_decoder_alloc_temp_internal(struct vkr_cs_decoder *dec, size_t size)
+{
+ struct vkr_cs_decoder_temp_pool *pool = &dec->temp_pool;
+
+ if (pool->buffer_count >= pool->buffer_max) {
+ if (!vkr_cs_decoder_grow_temp_pool(dec))
+ return false;
+ assert(pool->buffer_count < pool->buffer_max);
+ }
+
+ const size_t cur_buf_size =
+ pool->buffer_count ? pool->end - pool->buffers[pool->buffer_count - 1] : 0;
+ const size_t buf_size = next_buffer_size(cur_buf_size, 4096, size);
+ if (!buf_size)
+ return false;
+
+ if (buf_size > VKR_CS_DECODER_TEMP_POOL_MAX_SIZE - pool->total_size)
+ return false;
+
+ uint8_t *buf = malloc(buf_size);
+ if (!buf)
+ return false;
+
+ pool->total_size += buf_size;
+ pool->buffers[pool->buffer_count++] = buf;
+ pool->reset_to = buf;
+ pool->cur = buf;
+ pool->end = buf + buf_size;
+
+ vkr_cs_decoder_sanity_check(dec);
+
+ return true;
+}
diff --git a/src/venus/vkr_cs.h b/src/venus/vkr_cs.h
new file mode 100644
index 00000000..d39474ca
--- /dev/null
+++ b/src/venus/vkr_cs.h
@@ -0,0 +1,278 @@
+/*
+ * Copyright 2021 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VKR_CS_H
+#define VKR_CS_H
+
+#include "vkr_common.h"
+
+#define VKR_CS_DECODER_TEMP_POOL_MAX_SIZE (64u * 1024 * 1024)
+
+struct iovec;
+
+struct vkr_cs_encoder {
+ bool *fatal_error;
+
+ struct {
+ const struct iovec *iov;
+ int iov_count;
+ size_t offset;
+ size_t size;
+
+ int cached_index;
+ size_t cached_offset;
+ } stream;
+
+ size_t remaining_size;
+ int next_iov;
+ uint8_t *cur;
+ const uint8_t *end;
+};
+
+struct vkr_cs_decoder_saved_state {
+ const uint8_t *cur;
+ const uint8_t *end;
+
+ uint32_t pool_buffer_count;
+ uint8_t *pool_reset_to;
+};
+
+struct vkr_cs_decoder_temp_pool {
+ uint8_t **buffers;
+ uint32_t buffer_count;
+ uint32_t buffer_max;
+ size_t total_size;
+
+ uint8_t *reset_to;
+
+ uint8_t *cur;
+ const uint8_t *end;
+};
+
+struct vkr_cs_decoder {
+ const struct util_hash_table_u64 *object_table;
+
+ bool fatal_error;
+ struct vkr_cs_decoder_temp_pool temp_pool;
+
+ struct vkr_cs_decoder_saved_state saved_states[1];
+ uint32_t saved_state_count;
+
+ const uint8_t *cur;
+ const uint8_t *end;
+};
+
+static inline void
+vkr_cs_encoder_init(struct vkr_cs_encoder *enc, bool *fatal_error)
+{
+ memset(enc, 0, sizeof(*enc));
+ enc->fatal_error = fatal_error;
+}
+
+static inline void
+vkr_cs_encoder_set_fatal(const struct vkr_cs_encoder *enc)
+{
+ *enc->fatal_error = true;
+}
+
+void
+vkr_cs_encoder_set_stream(struct vkr_cs_encoder *enc,
+ const struct iovec *iov,
+ int iov_count,
+ size_t offset,
+ size_t size);
+
+void
+vkr_cs_encoder_seek_stream(struct vkr_cs_encoder *enc, size_t pos);
+
+void
+vkr_cs_encoder_write_internal(struct vkr_cs_encoder *enc,
+ size_t size,
+ const void *val,
+ size_t val_size);
+
+static inline void
+vkr_cs_encoder_write(struct vkr_cs_encoder *enc,
+ size_t size,
+ const void *val,
+ size_t val_size)
+{
+ assert(val_size <= size);
+
+ if (unlikely(size > (size_t)(enc->end - enc->cur))) {
+ vkr_cs_encoder_write_internal(enc, size, val, val_size);
+ return;
+ }
+
+ /* we should not rely on the compiler to optimize away memcpy... */
+ memcpy(enc->cur, val, val_size);
+ enc->cur += size;
+}
+
+void
+vkr_cs_decoder_init(struct vkr_cs_decoder *dec,
+ const struct util_hash_table_u64 *object_table);
+
+void
+vkr_cs_decoder_fini(struct vkr_cs_decoder *dec);
+
+void
+vkr_cs_decoder_reset(struct vkr_cs_decoder *dec);
+
+static inline void
+vkr_cs_decoder_set_fatal(const struct vkr_cs_decoder *dec)
+{
+ ((struct vkr_cs_decoder *)dec)->fatal_error = true;
+}
+
+static inline bool
+vkr_cs_decoder_get_fatal(const struct vkr_cs_decoder *dec)
+{
+ return dec->fatal_error;
+}
+
+static inline void
+vkr_cs_decoder_set_stream(struct vkr_cs_decoder *dec, const void *data, size_t size)
+{
+ dec->cur = data;
+ dec->end = dec->cur + size;
+}
+
+static inline bool
+vkr_cs_decoder_has_command(const struct vkr_cs_decoder *dec)
+{
+ return dec->cur < dec->end;
+}
+
+bool
+vkr_cs_decoder_push_state(struct vkr_cs_decoder *dec);
+
+void
+vkr_cs_decoder_pop_state(struct vkr_cs_decoder *dec);
+
+static inline bool
+vkr_cs_decoder_peek_internal(const struct vkr_cs_decoder *dec,
+ size_t size,
+ void *val,
+ size_t val_size)
+{
+ assert(val_size <= size);
+
+ if (unlikely(size > (size_t)(dec->end - dec->cur))) {
+ vkr_cs_decoder_set_fatal(dec);
+ memset(val, 0, val_size);
+ return false;
+ }
+
+ /* we should not rely on the compiler to optimize away memcpy... */
+ memcpy(val, dec->cur, val_size);
+ return true;
+}
+
+static inline void
+vkr_cs_decoder_read(struct vkr_cs_decoder *dec, size_t size, void *val, size_t val_size)
+{
+ if (vkr_cs_decoder_peek_internal(dec, size, val, val_size))
+ dec->cur += size;
+}
+
+static inline void
+vkr_cs_decoder_peek(const struct vkr_cs_decoder *dec,
+ size_t size,
+ void *val,
+ size_t val_size)
+{
+ vkr_cs_decoder_peek_internal(dec, size, val, val_size);
+}
+
+static inline struct vkr_object *
+vkr_cs_decoder_lookup_object(const struct vkr_cs_decoder *dec,
+ vkr_object_id id,
+ VkObjectType type)
+{
+ struct vkr_object *obj;
+
+ if (!id)
+ return NULL;
+
+ obj = util_hash_table_get_u64((struct util_hash_table_u64 *)dec->object_table, id);
+ if (!obj || obj->type != type)
+ vkr_cs_decoder_set_fatal(dec);
+
+ return obj;
+}
+
+static inline void
+vkr_cs_decoder_reset_temp_pool(struct vkr_cs_decoder *dec)
+{
+ struct vkr_cs_decoder_temp_pool *pool = &dec->temp_pool;
+ pool->cur = pool->reset_to;
+}
+
+bool
+vkr_cs_decoder_alloc_temp_internal(struct vkr_cs_decoder *dec, size_t size);
+
+static inline void *
+vkr_cs_decoder_alloc_temp(struct vkr_cs_decoder *dec, size_t size)
+{
+ struct vkr_cs_decoder_temp_pool *pool = &dec->temp_pool;
+
+ if (unlikely(size > (size_t)(pool->end - pool->cur))) {
+ if (!vkr_cs_decoder_alloc_temp_internal(dec, size)) {
+ vkr_cs_decoder_set_fatal(dec);
+ return NULL;
+ }
+ }
+
+ /* align to 64-bit after we know size is at most
+ * VKR_CS_DECODER_TEMP_POOL_MAX_SIZE and cannot overflow
+ */
+ size = (size + 7) & ~7;
+ assert(size <= (size_t)(pool->end - pool->cur));
+
+ void *ptr = pool->cur;
+ pool->cur += size;
+ return ptr;
+}
+
+static inline bool
+vkr_cs_handle_indirect_id(VkObjectType type)
+{
+ /* Dispatchable handles may or may not have enough bits to store
+ * vkr_object_id. Non-dispatchable handles always have enough bits to
+ * store vkr_object_id.
+ *
+ * This should compile to a constant after inlining.
+ */
+ switch (type) {
+ case VK_OBJECT_TYPE_INSTANCE:
+ case VK_OBJECT_TYPE_PHYSICAL_DEVICE:
+ case VK_OBJECT_TYPE_DEVICE:
+ case VK_OBJECT_TYPE_QUEUE:
+ case VK_OBJECT_TYPE_COMMAND_BUFFER:
+ return sizeof(VkInstance) < sizeof(vkr_object_id);
+ default:
+ return false;
+ }
+}
+
+static inline vkr_object_id
+vkr_cs_handle_load_id(const void **handle, VkObjectType type)
+{
+ const vkr_object_id *p = vkr_cs_handle_indirect_id(type)
+ ? *(const vkr_object_id **)handle
+ : (const vkr_object_id *)handle;
+ return *p;
+}
+
+static inline void
+vkr_cs_handle_store_id(void **handle, vkr_object_id id, VkObjectType type)
+{
+ vkr_object_id *p = vkr_cs_handle_indirect_id(type) ? *(vkr_object_id **)handle
+ : (vkr_object_id *)handle;
+ *p = id;
+}
+
+#endif /* VKR_CS_H */
diff --git a/src/venus/vkr_descriptor_set.c b/src/venus/vkr_descriptor_set.c
new file mode 100644
index 00000000..a30a0653
--- /dev/null
+++ b/src/venus/vkr_descriptor_set.c
@@ -0,0 +1,199 @@
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#include "vkr_descriptor_set.h"
+
+#include "vkr_descriptor_set_gen.h"
+
+static void
+vkr_dispatch_vkGetDescriptorSetLayoutSupport(
+ UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetDescriptorSetLayoutSupport *args)
+{
+ vn_replace_vkGetDescriptorSetLayoutSupport_args_handle(args);
+ vkGetDescriptorSetLayoutSupport(args->device, args->pCreateInfo, args->pSupport);
+}
+
+static void
+vkr_dispatch_vkCreateDescriptorSetLayout(
+ struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCreateDescriptorSetLayout *args)
+{
+ vkr_descriptor_set_layout_create_and_add(dispatch->data, args);
+}
+
+static void
+vkr_dispatch_vkDestroyDescriptorSetLayout(
+ struct vn_dispatch_context *dispatch,
+ struct vn_command_vkDestroyDescriptorSetLayout *args)
+{
+ vkr_descriptor_set_layout_destroy_and_remove(dispatch->data, args);
+}
+
+static void
+vkr_dispatch_vkCreateDescriptorPool(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCreateDescriptorPool *args)
+{
+ struct vkr_descriptor_pool *pool =
+ vkr_descriptor_pool_create_and_add(dispatch->data, args);
+ if (!pool)
+ return;
+
+ pool->flags = args->pCreateInfo->flags;
+
+ list_inithead(&pool->descriptor_sets);
+}
+
+static void
+vkr_dispatch_vkDestroyDescriptorPool(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkDestroyDescriptorPool *args)
+{
+ struct vkr_context *ctx = dispatch->data;
+ struct vkr_descriptor_pool *pool =
+ vkr_descriptor_pool_from_handle(args->descriptorPool);
+
+ if (!pool)
+ return;
+
+ vkr_context_remove_objects(ctx, &pool->descriptor_sets);
+
+ vkr_descriptor_pool_destroy_and_remove(ctx, args);
+}
+
+static void
+vkr_dispatch_vkResetDescriptorPool(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkResetDescriptorPool *args)
+{
+ struct vkr_context *ctx = dispatch->data;
+
+ struct vkr_descriptor_pool *pool =
+ vkr_descriptor_pool_from_handle(args->descriptorPool);
+ if (!pool) {
+ vkr_cs_decoder_set_fatal(&ctx->decoder);
+ return;
+ }
+
+ vn_replace_vkResetDescriptorPool_args_handle(args);
+ args->ret = vkResetDescriptorPool(args->device, args->descriptorPool, args->flags);
+
+ vkr_context_remove_objects(ctx, &pool->descriptor_sets);
+ list_inithead(&pool->descriptor_sets);
+}
+
+static void
+vkr_dispatch_vkAllocateDescriptorSets(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkAllocateDescriptorSets *args)
+{
+ struct vkr_context *ctx = dispatch->data;
+ struct vkr_device *dev = vkr_device_from_handle(args->device);
+ struct vkr_descriptor_pool *pool =
+ vkr_descriptor_pool_from_handle(args->pAllocateInfo->descriptorPool);
+ struct object_array arr;
+ VkResult result;
+
+ if (!pool) {
+ vkr_cs_decoder_set_fatal(&ctx->decoder);
+ return;
+ }
+
+ result = vkr_descriptor_set_create_array(ctx, args, &arr);
+ if (result != VK_SUCCESS) {
+ if (!(pool->flags & VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT))
+ vkr_log("Warning: vkAllocateDescriptorSets failed(%u)", result);
+ return;
+ }
+
+ vkr_descriptor_set_add_array(ctx, dev, pool, &arr);
+}
+
+static void
+vkr_dispatch_vkFreeDescriptorSets(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkFreeDescriptorSets *args)
+{
+ struct vkr_context *ctx = dispatch->data;
+ struct list_head free_list;
+
+ /* args->pDescriptorSets is marked noautovalidity="true" */
+ if (args->descriptorSetCount && !args->pDescriptorSets) {
+ vkr_cs_decoder_set_fatal(&ctx->decoder);
+ return;
+ }
+
+ vkr_descriptor_set_destroy_driver_handles(ctx, args, &free_list);
+ vkr_context_remove_objects(ctx, &free_list);
+
+ args->ret = VK_SUCCESS;
+}
+
+static void
+vkr_dispatch_vkUpdateDescriptorSets(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkUpdateDescriptorSets *args)
+{
+ vn_replace_vkUpdateDescriptorSets_args_handle(args);
+ vkUpdateDescriptorSets(args->device, args->descriptorWriteCount,
+ args->pDescriptorWrites, args->descriptorCopyCount,
+ args->pDescriptorCopies);
+}
+
+static void
+vkr_dispatch_vkCreateDescriptorUpdateTemplate(
+ struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCreateDescriptorUpdateTemplate *args)
+{
+ vkr_descriptor_update_template_create_and_add(dispatch->data, args);
+}
+
+static void
+vkr_dispatch_vkDestroyDescriptorUpdateTemplate(
+ struct vn_dispatch_context *dispatch,
+ struct vn_command_vkDestroyDescriptorUpdateTemplate *args)
+{
+ vkr_descriptor_update_template_destroy_and_remove(dispatch->data, args);
+}
+
+void
+vkr_context_init_descriptor_set_layout_dispatch(struct vkr_context *ctx)
+{
+ struct vn_dispatch_context *dispatch = &ctx->dispatch;
+
+ dispatch->dispatch_vkGetDescriptorSetLayoutSupport =
+ vkr_dispatch_vkGetDescriptorSetLayoutSupport;
+ dispatch->dispatch_vkCreateDescriptorSetLayout =
+ vkr_dispatch_vkCreateDescriptorSetLayout;
+ dispatch->dispatch_vkDestroyDescriptorSetLayout =
+ vkr_dispatch_vkDestroyDescriptorSetLayout;
+}
+
+void
+vkr_context_init_descriptor_pool_dispatch(struct vkr_context *ctx)
+{
+ struct vn_dispatch_context *dispatch = &ctx->dispatch;
+
+ dispatch->dispatch_vkCreateDescriptorPool = vkr_dispatch_vkCreateDescriptorPool;
+ dispatch->dispatch_vkDestroyDescriptorPool = vkr_dispatch_vkDestroyDescriptorPool;
+ dispatch->dispatch_vkResetDescriptorPool = vkr_dispatch_vkResetDescriptorPool;
+}
+
+void
+vkr_context_init_descriptor_set_dispatch(struct vkr_context *ctx)
+{
+ struct vn_dispatch_context *dispatch = &ctx->dispatch;
+
+ dispatch->dispatch_vkAllocateDescriptorSets = vkr_dispatch_vkAllocateDescriptorSets;
+ dispatch->dispatch_vkFreeDescriptorSets = vkr_dispatch_vkFreeDescriptorSets;
+ dispatch->dispatch_vkUpdateDescriptorSets = vkr_dispatch_vkUpdateDescriptorSets;
+}
+
+void
+vkr_context_init_descriptor_update_template_dispatch(struct vkr_context *ctx)
+{
+ struct vn_dispatch_context *dispatch = &ctx->dispatch;
+
+ dispatch->dispatch_vkCreateDescriptorUpdateTemplate =
+ vkr_dispatch_vkCreateDescriptorUpdateTemplate;
+ dispatch->dispatch_vkDestroyDescriptorUpdateTemplate =
+ vkr_dispatch_vkDestroyDescriptorUpdateTemplate;
+ dispatch->dispatch_vkUpdateDescriptorSetWithTemplate = NULL;
+}
diff --git a/src/venus/vkr_descriptor_set.h b/src/venus/vkr_descriptor_set.h
new file mode 100644
index 00000000..1a7f15d7
--- /dev/null
+++ b/src/venus/vkr_descriptor_set.h
@@ -0,0 +1,53 @@
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VKR_DESCRIPTOR_SET_H
+#define VKR_DESCRIPTOR_SET_H
+
+#include "vkr_common.h"
+
+struct vkr_descriptor_set_layout {
+ struct vkr_object base;
+};
+VKR_DEFINE_OBJECT_CAST(descriptor_set_layout,
+ VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT,
+ VkDescriptorSetLayout)
+
+struct vkr_descriptor_pool {
+ struct vkr_object base;
+
+ VkDescriptorPoolCreateFlags flags;
+
+ struct list_head descriptor_sets;
+};
+VKR_DEFINE_OBJECT_CAST(descriptor_pool, VK_OBJECT_TYPE_DESCRIPTOR_POOL, VkDescriptorPool)
+
+struct vkr_descriptor_set {
+ struct vkr_object base;
+
+ struct vkr_device *device;
+};
+VKR_DEFINE_OBJECT_CAST(descriptor_set, VK_OBJECT_TYPE_DESCRIPTOR_SET, VkDescriptorSet)
+
+struct vkr_descriptor_update_template {
+ struct vkr_object base;
+};
+VKR_DEFINE_OBJECT_CAST(descriptor_update_template,
+ VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE,
+ VkDescriptorUpdateTemplate)
+
+void
+vkr_context_init_descriptor_set_layout_dispatch(struct vkr_context *ctx);
+
+void
+vkr_context_init_descriptor_pool_dispatch(struct vkr_context *ctx);
+
+void
+vkr_context_init_descriptor_set_dispatch(struct vkr_context *ctx);
+
+void
+vkr_context_init_descriptor_update_template_dispatch(struct vkr_context *ctx);
+
+#endif /* VKR_DESCRIPTOR_SET_H */
diff --git a/src/venus/vkr_device.c b/src/venus/vkr_device.c
new file mode 100644
index 00000000..a15d431a
--- /dev/null
+++ b/src/venus/vkr_device.c
@@ -0,0 +1,405 @@
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#include "vkr_device.h"
+
+#include "venus-protocol/vn_protocol_renderer_device.h"
+
+#include "vkr_command_buffer.h"
+#include "vkr_context.h"
+#include "vkr_descriptor_set.h"
+#include "vkr_device_memory.h"
+#include "vkr_physical_device.h"
+#include "vkr_queue.h"
+
+static VkResult
+vkr_device_create_queues(struct vkr_context *ctx,
+ struct vkr_device *dev,
+ uint32_t create_info_count,
+ const VkDeviceQueueCreateInfo *create_infos)
+{
+ list_inithead(&dev->queues);
+
+ for (uint32_t i = 0; i < create_info_count; i++) {
+ for (uint32_t j = 0; j < create_infos[i].queueCount; j++) {
+ const VkDeviceQueueInfo2 info = {
+ .sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_INFO_2,
+ .pNext = NULL,
+ .flags = create_infos[i].flags,
+ .queueFamilyIndex = create_infos[i].queueFamilyIndex,
+ .queueIndex = j,
+ };
+ VkQueue handle = VK_NULL_HANDLE;
+ vkGetDeviceQueue2(dev->base.handle.device, &info, &handle);
+
+ struct vkr_queue *queue = vkr_queue_create(
+ ctx, dev, info.flags, info.queueFamilyIndex, info.queueIndex, handle);
+ if (!queue) {
+ struct vkr_queue *entry, *tmp;
+ LIST_FOR_EACH_ENTRY_SAFE (entry, tmp, &dev->queues, base.track_head)
+ vkr_queue_destroy(ctx, entry);
+
+ return VK_ERROR_OUT_OF_HOST_MEMORY;
+ }
+
+ /* queues are not tracked as device objects */
+ list_add(&queue->base.track_head, &dev->queues);
+ }
+ }
+
+ return VK_SUCCESS;
+}
+
+static void
+vkr_device_init_entry_points(struct vkr_device *dev, uint32_t api_version)
+{
+ VkDevice handle = dev->base.handle.device;
+ if (api_version >= VK_API_VERSION_1_2) {
+ dev->GetSemaphoreCounterValue = (PFN_vkGetSemaphoreCounterValue)vkGetDeviceProcAddr(
+ handle, "vkGetSemaphoreCounterValue");
+ dev->WaitSemaphores =
+ (PFN_vkWaitSemaphores)vkGetDeviceProcAddr(handle, "vkWaitSemaphores");
+ dev->SignalSemaphore =
+ (PFN_vkSignalSemaphore)vkGetDeviceProcAddr(handle, "vkSignalSemaphore");
+ dev->GetDeviceMemoryOpaqueCaptureAddress =
+ (PFN_vkGetDeviceMemoryOpaqueCaptureAddress)vkGetDeviceProcAddr(
+ handle, "vkGetDeviceMemoryOpaqueCaptureAddress");
+ dev->GetBufferOpaqueCaptureAddress =
+ (PFN_vkGetBufferOpaqueCaptureAddress)vkGetDeviceProcAddr(
+ handle, "vkGetBufferOpaqueCaptureAddress");
+ dev->GetBufferDeviceAddress = (PFN_vkGetBufferDeviceAddress)vkGetDeviceProcAddr(
+ handle, "vkGetBufferDeviceAddress");
+ dev->ResetQueryPool =
+ (PFN_vkResetQueryPool)vkGetDeviceProcAddr(handle, "vkResetQueryPool");
+ dev->CreateRenderPass2 =
+ (PFN_vkCreateRenderPass2)vkGetDeviceProcAddr(handle, "vkCreateRenderPass2");
+ dev->CmdBeginRenderPass2 =
+ (PFN_vkCmdBeginRenderPass2)vkGetDeviceProcAddr(handle, "vkCmdBeginRenderPass2");
+ dev->CmdNextSubpass2 =
+ (PFN_vkCmdNextSubpass2)vkGetDeviceProcAddr(handle, "vkCmdNextSubpass2");
+ dev->CmdEndRenderPass2 =
+ (PFN_vkCmdEndRenderPass2)vkGetDeviceProcAddr(handle, "vkCmdEndRenderPass2");
+ dev->CmdDrawIndirectCount = (PFN_vkCmdDrawIndirectCount)vkGetDeviceProcAddr(
+ handle, "vkCmdDrawIndirectCount");
+ dev->CmdDrawIndexedIndirectCount =
+ (PFN_vkCmdDrawIndexedIndirectCount)vkGetDeviceProcAddr(
+ handle, "vkCmdDrawIndexedIndirectCount");
+ } else {
+ dev->GetSemaphoreCounterValue = (PFN_vkGetSemaphoreCounterValue)vkGetDeviceProcAddr(
+ handle, "vkGetSemaphoreCounterValueKHR");
+ dev->WaitSemaphores =
+ (PFN_vkWaitSemaphores)vkGetDeviceProcAddr(handle, "vkWaitSemaphoresKHR");
+ dev->SignalSemaphore =
+ (PFN_vkSignalSemaphore)vkGetDeviceProcAddr(handle, "vkSignalSemaphoreKHR");
+ dev->GetDeviceMemoryOpaqueCaptureAddress =
+ (PFN_vkGetDeviceMemoryOpaqueCaptureAddress)vkGetDeviceProcAddr(
+ handle, "vkGetDeviceMemoryOpaqueCaptureAddressKHR");
+ dev->GetBufferOpaqueCaptureAddress =
+ (PFN_vkGetBufferOpaqueCaptureAddress)vkGetDeviceProcAddr(
+ handle, "vkGetBufferOpaqueCaptureAddressKHR");
+ dev->GetBufferDeviceAddress = (PFN_vkGetBufferDeviceAddress)vkGetDeviceProcAddr(
+ handle, "vkGetBufferDeviceAddressKHR");
+ dev->ResetQueryPool =
+ (PFN_vkResetQueryPool)vkGetDeviceProcAddr(handle, "vkResetQueryPoolEXT");
+ dev->CreateRenderPass2 =
+ (PFN_vkCreateRenderPass2)vkGetDeviceProcAddr(handle, "vkCreateRenderPass2KHR");
+ dev->CmdBeginRenderPass2 = (PFN_vkCmdBeginRenderPass2)vkGetDeviceProcAddr(
+ handle, "vkCmdBeginRenderPass2KHR");
+ dev->CmdNextSubpass2 =
+ (PFN_vkCmdNextSubpass2)vkGetDeviceProcAddr(handle, "vkCmdNextSubpass2KHR");
+ dev->CmdEndRenderPass2 =
+ (PFN_vkCmdEndRenderPass2)vkGetDeviceProcAddr(handle, "vkCmdEndRenderPass2KHR");
+ dev->CmdDrawIndirectCount = (PFN_vkCmdDrawIndirectCount)vkGetDeviceProcAddr(
+ handle, "vkCmdDrawIndirectCountKHR");
+ dev->CmdDrawIndexedIndirectCount =
+ (PFN_vkCmdDrawIndexedIndirectCount)vkGetDeviceProcAddr(
+ handle, "vkCmdDrawIndexedIndirectCountKHR");
+ }
+
+ dev->cmd_bind_transform_feedback_buffers =
+ (PFN_vkCmdBindTransformFeedbackBuffersEXT)vkGetDeviceProcAddr(
+ handle, "vkCmdBindTransformFeedbackBuffersEXT");
+ dev->cmd_begin_transform_feedback =
+ (PFN_vkCmdBeginTransformFeedbackEXT)vkGetDeviceProcAddr(
+ handle, "vkCmdBeginTransformFeedbackEXT");
+ dev->cmd_end_transform_feedback =
+ (PFN_vkCmdEndTransformFeedbackEXT)vkGetDeviceProcAddr(
+ handle, "vkCmdEndTransformFeedbackEXT");
+ dev->cmd_begin_query_indexed = (PFN_vkCmdBeginQueryIndexedEXT)vkGetDeviceProcAddr(
+ handle, "vkCmdBeginQueryIndexedEXT");
+ dev->cmd_end_query_indexed =
+ (PFN_vkCmdEndQueryIndexedEXT)vkGetDeviceProcAddr(handle, "vkCmdEndQueryIndexedEXT");
+ dev->cmd_draw_indirect_byte_count =
+ (PFN_vkCmdDrawIndirectByteCountEXT)vkGetDeviceProcAddr(
+ handle, "vkCmdDrawIndirectByteCountEXT");
+
+ dev->get_image_drm_format_modifier_properties =
+ (PFN_vkGetImageDrmFormatModifierPropertiesEXT)vkGetDeviceProcAddr(
+ handle, "vkGetImageDrmFormatModifierPropertiesEXT");
+
+ dev->get_memory_fd_properties = (PFN_vkGetMemoryFdPropertiesKHR)vkGetDeviceProcAddr(
+ handle, "vkGetMemoryFdPropertiesKHR");
+}
+
+static void
+vkr_dispatch_vkCreateDevice(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCreateDevice *args)
+{
+ struct vkr_context *ctx = dispatch->data;
+
+ struct vkr_physical_device *physical_dev =
+ vkr_physical_device_from_handle(args->physicalDevice);
+
+ /* append extensions for our own use */
+ const char **exts = NULL;
+ uint32_t ext_count = args->pCreateInfo->enabledExtensionCount;
+ ext_count += physical_dev->KHR_external_memory_fd;
+ ext_count += physical_dev->EXT_external_memory_dma_buf;
+ ext_count += physical_dev->KHR_external_fence_fd;
+ if (ext_count > args->pCreateInfo->enabledExtensionCount) {
+ exts = malloc(sizeof(*exts) * ext_count);
+ if (!exts) {
+ args->ret = VK_ERROR_OUT_OF_HOST_MEMORY;
+ return;
+ }
+ for (uint32_t i = 0; i < args->pCreateInfo->enabledExtensionCount; i++)
+ exts[i] = args->pCreateInfo->ppEnabledExtensionNames[i];
+
+ ext_count = args->pCreateInfo->enabledExtensionCount;
+ if (physical_dev->KHR_external_memory_fd)
+ exts[ext_count++] = "VK_KHR_external_memory_fd";
+ if (physical_dev->EXT_external_memory_dma_buf)
+ exts[ext_count++] = "VK_EXT_external_memory_dma_buf";
+ if (physical_dev->KHR_external_fence_fd)
+ exts[ext_count++] = "VK_KHR_external_fence_fd";
+
+ ((VkDeviceCreateInfo *)args->pCreateInfo)->ppEnabledExtensionNames = exts;
+ ((VkDeviceCreateInfo *)args->pCreateInfo)->enabledExtensionCount = ext_count;
+ }
+
+ struct vkr_device *dev =
+ vkr_context_alloc_object(ctx, sizeof(*dev), VK_OBJECT_TYPE_DEVICE, args->pDevice);
+ if (!dev) {
+ args->ret = VK_ERROR_OUT_OF_HOST_MEMORY;
+ free(exts);
+ return;
+ }
+
+ vn_replace_vkCreateDevice_args_handle(args);
+ args->ret = vkCreateDevice(args->physicalDevice, args->pCreateInfo, NULL,
+ &dev->base.handle.device);
+ if (args->ret != VK_SUCCESS) {
+ free(exts);
+ free(dev);
+ return;
+ }
+
+ free(exts);
+
+ dev->physical_device = physical_dev;
+
+ args->ret = vkr_device_create_queues(ctx, dev, args->pCreateInfo->queueCreateInfoCount,
+ args->pCreateInfo->pQueueCreateInfos);
+ if (args->ret != VK_SUCCESS) {
+ vkDestroyDevice(dev->base.handle.device, NULL);
+ free(dev);
+ return;
+ }
+
+ vkr_device_init_entry_points(dev, physical_dev->api_version);
+
+ mtx_init(&dev->free_sync_mutex, mtx_plain);
+ list_inithead(&dev->free_syncs);
+
+ list_inithead(&dev->objects);
+
+ list_add(&dev->base.track_head, &physical_dev->devices);
+
+ vkr_context_add_object(ctx, &dev->base);
+}
+
+static void
+vkr_device_object_destroy(struct vkr_context *ctx,
+ struct vkr_device *dev,
+ struct vkr_object *obj)
+{
+ VkDevice device = dev->base.handle.device;
+
+ assert(vkr_device_should_track_object(obj));
+
+ switch (obj->type) {
+ case VK_OBJECT_TYPE_SEMAPHORE:
+ vkDestroySemaphore(device, obj->handle.semaphore, NULL);
+ break;
+ case VK_OBJECT_TYPE_FENCE:
+ vkDestroyFence(device, obj->handle.fence, NULL);
+ break;
+ case VK_OBJECT_TYPE_DEVICE_MEMORY:
+ vkFreeMemory(device, obj->handle.device_memory, NULL);
+
+ /* remove device memory from exported or attachment list */
+ list_del(&((struct vkr_device_memory *)obj)->exported_head);
+ break;
+ case VK_OBJECT_TYPE_BUFFER:
+ vkDestroyBuffer(device, obj->handle.buffer, NULL);
+ break;
+ case VK_OBJECT_TYPE_IMAGE:
+ vkDestroyImage(device, obj->handle.image, NULL);
+ break;
+ case VK_OBJECT_TYPE_EVENT:
+ vkDestroyEvent(device, obj->handle.event, NULL);
+ break;
+ case VK_OBJECT_TYPE_QUERY_POOL:
+ vkDestroyQueryPool(device, obj->handle.query_pool, NULL);
+ break;
+ case VK_OBJECT_TYPE_BUFFER_VIEW:
+ vkDestroyBufferView(device, obj->handle.buffer_view, NULL);
+ break;
+ case VK_OBJECT_TYPE_IMAGE_VIEW:
+ vkDestroyImageView(device, obj->handle.image_view, NULL);
+ break;
+ case VK_OBJECT_TYPE_SHADER_MODULE:
+ vkDestroyShaderModule(device, obj->handle.shader_module, NULL);
+ break;
+ case VK_OBJECT_TYPE_PIPELINE_CACHE:
+ vkDestroyPipelineCache(device, obj->handle.pipeline_cache, NULL);
+ break;
+ case VK_OBJECT_TYPE_PIPELINE_LAYOUT:
+ vkDestroyPipelineLayout(device, obj->handle.pipeline_layout, NULL);
+ break;
+ case VK_OBJECT_TYPE_RENDER_PASS:
+ vkDestroyRenderPass(device, obj->handle.render_pass, NULL);
+ break;
+ case VK_OBJECT_TYPE_PIPELINE:
+ vkDestroyPipeline(device, obj->handle.pipeline, NULL);
+ break;
+ case VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT:
+ vkDestroyDescriptorSetLayout(device, obj->handle.descriptor_set_layout, NULL);
+ break;
+ case VK_OBJECT_TYPE_SAMPLER:
+ vkDestroySampler(device, obj->handle.sampler, NULL);
+ break;
+ case VK_OBJECT_TYPE_DESCRIPTOR_POOL: {
+ /* Destroying VkDescriptorPool frees all VkDescriptorSet objects that were allocated
+ * from it.
+ */
+ vkDestroyDescriptorPool(device, obj->handle.descriptor_pool, NULL);
+
+ struct vkr_descriptor_pool *pool = (struct vkr_descriptor_pool *)obj;
+ vkr_context_remove_objects(ctx, &pool->descriptor_sets);
+ break;
+ }
+ case VK_OBJECT_TYPE_FRAMEBUFFER:
+ vkDestroyFramebuffer(device, obj->handle.framebuffer, NULL);
+ break;
+ case VK_OBJECT_TYPE_COMMAND_POOL: {
+ /* Destroying VkCommandPool frees all VkCommandBuffer objects that were allocated
+ * from it.
+ */
+ vkDestroyCommandPool(device, obj->handle.command_pool, NULL);
+
+ struct vkr_command_pool *pool = (struct vkr_command_pool *)obj;
+ vkr_context_remove_objects(ctx, &pool->command_buffers);
+ break;
+ }
+ case VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION:
+ vkDestroySamplerYcbcrConversion(device, obj->handle.sampler_ycbcr_conversion, NULL);
+ break;
+ case VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE:
+ vkDestroyDescriptorUpdateTemplate(device, obj->handle.descriptor_update_template,
+ NULL);
+ break;
+ default:
+ vkr_log("Unhandled vkr_object(%p) with VkObjectType(%u)", obj, (uint32_t)obj->type);
+ assert(false);
+ break;
+ };
+
+ vkr_device_remove_object(ctx, dev, obj);
+}
+
+void
+vkr_device_destroy(struct vkr_context *ctx, struct vkr_device *dev)
+{
+ VkDevice device = dev->base.handle.device;
+
+ if (!LIST_IS_EMPTY(&dev->objects))
+ vkr_log("destroying device with valid objects");
+
+ VkResult result = vkDeviceWaitIdle(device);
+ if (result != VK_SUCCESS)
+ vkr_log("vkDeviceWaitIdle(%p) failed(%d)", dev, (int32_t)result);
+
+ if (!LIST_IS_EMPTY(&dev->objects)) {
+ struct vkr_object *obj, *obj_tmp;
+ LIST_FOR_EACH_ENTRY_SAFE (obj, obj_tmp, &dev->objects, track_head)
+ vkr_device_object_destroy(ctx, dev, obj);
+ }
+
+ struct vkr_queue *queue, *queue_tmp;
+ LIST_FOR_EACH_ENTRY_SAFE (queue, queue_tmp, &dev->queues, base.track_head)
+ vkr_queue_destroy(ctx, queue);
+
+ struct vkr_queue_sync *sync, *sync_tmp;
+ LIST_FOR_EACH_ENTRY_SAFE (sync, sync_tmp, &dev->free_syncs, head) {
+ vkDestroyFence(dev->base.handle.device, sync->fence, NULL);
+ free(sync);
+ }
+
+ mtx_destroy(&dev->free_sync_mutex);
+
+ vkDestroyDevice(device, NULL);
+
+ list_del(&dev->base.track_head);
+
+ vkr_context_remove_object(ctx, &dev->base);
+}
+
+static void
+vkr_dispatch_vkDestroyDevice(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkDestroyDevice *args)
+{
+ struct vkr_context *ctx = dispatch->data;
+
+ struct vkr_device *dev = vkr_device_from_handle(args->device);
+ /* this never happens */
+ if (!dev)
+ return;
+
+ vkr_device_destroy(ctx, dev);
+}
+
+static void
+vkr_dispatch_vkGetDeviceGroupPeerMemoryFeatures(
+ UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetDeviceGroupPeerMemoryFeatures *args)
+{
+ vn_replace_vkGetDeviceGroupPeerMemoryFeatures_args_handle(args);
+ vkGetDeviceGroupPeerMemoryFeatures(args->device, args->heapIndex,
+ args->localDeviceIndex, args->remoteDeviceIndex,
+ args->pPeerMemoryFeatures);
+}
+
+static void
+vkr_dispatch_vkDeviceWaitIdle(struct vn_dispatch_context *dispatch,
+ UNUSED struct vn_command_vkDeviceWaitIdle *args)
+{
+ struct vkr_context *ctx = dispatch->data;
+ /* no blocking call */
+ vkr_cs_decoder_set_fatal(&ctx->decoder);
+}
+
+void
+vkr_context_init_device_dispatch(struct vkr_context *ctx)
+{
+ struct vn_dispatch_context *dispatch = &ctx->dispatch;
+
+ dispatch->dispatch_vkCreateDevice = vkr_dispatch_vkCreateDevice;
+ dispatch->dispatch_vkDestroyDevice = vkr_dispatch_vkDestroyDevice;
+ dispatch->dispatch_vkGetDeviceProcAddr = NULL;
+ dispatch->dispatch_vkGetDeviceGroupPeerMemoryFeatures =
+ vkr_dispatch_vkGetDeviceGroupPeerMemoryFeatures;
+ dispatch->dispatch_vkDeviceWaitIdle = vkr_dispatch_vkDeviceWaitIdle;
+}
diff --git a/src/venus/vkr_device.h b/src/venus/vkr_device.h
new file mode 100644
index 00000000..0b4eb3f7
--- /dev/null
+++ b/src/venus/vkr_device.h
@@ -0,0 +1,100 @@
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VKR_DEVICE_H
+#define VKR_DEVICE_H
+
+#include "vkr_common.h"
+
+#include "vkr_context.h"
+
+struct vkr_device {
+ struct vkr_object base;
+
+ struct vkr_physical_device *physical_device;
+
+ /* Vulkan 1.2 */
+ PFN_vkGetSemaphoreCounterValue GetSemaphoreCounterValue;
+ PFN_vkWaitSemaphores WaitSemaphores;
+ PFN_vkSignalSemaphore SignalSemaphore;
+ PFN_vkGetDeviceMemoryOpaqueCaptureAddress GetDeviceMemoryOpaqueCaptureAddress;
+ PFN_vkGetBufferOpaqueCaptureAddress GetBufferOpaqueCaptureAddress;
+ PFN_vkGetBufferDeviceAddress GetBufferDeviceAddress;
+ PFN_vkResetQueryPool ResetQueryPool;
+ PFN_vkCreateRenderPass2 CreateRenderPass2;
+ PFN_vkCmdBeginRenderPass2 CmdBeginRenderPass2;
+ PFN_vkCmdNextSubpass2 CmdNextSubpass2;
+ PFN_vkCmdEndRenderPass2 CmdEndRenderPass2;
+ PFN_vkCmdDrawIndirectCount CmdDrawIndirectCount;
+ PFN_vkCmdDrawIndexedIndirectCount CmdDrawIndexedIndirectCount;
+
+ PFN_vkCmdBindTransformFeedbackBuffersEXT cmd_bind_transform_feedback_buffers;
+ PFN_vkCmdBeginTransformFeedbackEXT cmd_begin_transform_feedback;
+ PFN_vkCmdEndTransformFeedbackEXT cmd_end_transform_feedback;
+ PFN_vkCmdBeginQueryIndexedEXT cmd_begin_query_indexed;
+ PFN_vkCmdEndQueryIndexedEXT cmd_end_query_indexed;
+ PFN_vkCmdDrawIndirectByteCountEXT cmd_draw_indirect_byte_count;
+
+ PFN_vkGetImageDrmFormatModifierPropertiesEXT get_image_drm_format_modifier_properties;
+
+ PFN_vkGetMemoryFdPropertiesKHR get_memory_fd_properties;
+
+ struct list_head queues;
+
+ mtx_t free_sync_mutex;
+ struct list_head free_syncs;
+
+ struct list_head objects;
+};
+VKR_DEFINE_OBJECT_CAST(device, VK_OBJECT_TYPE_DEVICE, VkDevice)
+
+void
+vkr_context_init_device_dispatch(struct vkr_context *ctx);
+
+void
+vkr_device_destroy(struct vkr_context *ctx, struct vkr_device *dev);
+
+static inline bool
+vkr_device_should_track_object(const struct vkr_object *obj)
+{
+ assert(vkr_is_recognized_object_type(obj->type));
+
+ switch (obj->type) {
+ case VK_OBJECT_TYPE_INSTANCE: /* non-device objects */
+ case VK_OBJECT_TYPE_PHYSICAL_DEVICE: /* non-device objects */
+ case VK_OBJECT_TYPE_DEVICE: /* device itself */
+ case VK_OBJECT_TYPE_QUEUE: /* not tracked as device objects */
+ case VK_OBJECT_TYPE_COMMAND_BUFFER: /* pool objects */
+ case VK_OBJECT_TYPE_DESCRIPTOR_SET: /* pool objects */
+ return false;
+ default:
+ return true;
+ }
+}
+
+static inline void
+vkr_device_add_object(struct vkr_context *ctx,
+ struct vkr_device *dev,
+ struct vkr_object *obj)
+{
+ vkr_context_add_object(ctx, obj);
+
+ assert(vkr_device_should_track_object(obj));
+ list_add(&obj->track_head, &dev->objects);
+}
+
+static inline void
+vkr_device_remove_object(struct vkr_context *ctx,
+ UNUSED struct vkr_device *dev,
+ struct vkr_object *obj)
+{
+ assert(vkr_device_should_track_object(obj));
+ list_del(&obj->track_head);
+
+ /* this frees obj */
+ vkr_context_remove_object(ctx, obj);
+}
+
+#endif /* VKR_DEVICE_H */
diff --git a/src/venus/vkr_device_memory.c b/src/venus/vkr_device_memory.c
new file mode 100644
index 00000000..516c55dc
--- /dev/null
+++ b/src/venus/vkr_device_memory.c
@@ -0,0 +1,237 @@
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#include "vkr_device_memory.h"
+
+#include "venus-protocol/vn_protocol_renderer_transport.h"
+
+#include "vkr_device_memory_gen.h"
+#include "vkr_physical_device.h"
+
+static bool
+vkr_get_fd_handle_type_from_virgl_fd_type(
+ struct vkr_physical_device *dev,
+ enum virgl_resource_fd_type fd_type,
+ VkExternalMemoryHandleTypeFlagBits *out_handle_type)
+{
+ assert(dev);
+ assert(out_handle_type);
+
+ switch (fd_type) {
+ case VIRGL_RESOURCE_FD_DMABUF:
+ if (!dev->EXT_external_memory_dma_buf)
+ return false;
+ *out_handle_type = VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT;
+ break;
+ case VIRGL_RESOURCE_FD_OPAQUE:
+ if (!dev->KHR_external_memory_fd)
+ return false;
+ *out_handle_type = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT;
+ break;
+ default:
+ return false;
+ }
+
+ return true;
+}
+
+static void
+vkr_dispatch_vkAllocateMemory(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkAllocateMemory *args)
+{
+ struct vkr_context *ctx = dispatch->data;
+
+ struct vkr_device *dev = vkr_device_from_handle(args->device);
+
+#ifdef FORCE_ENABLE_DMABUF
+ VkExportMemoryAllocateInfo local_export_info;
+ if (dev->physical_device->EXT_external_memory_dma_buf) {
+ VkExportMemoryAllocateInfo *export_info = vkr_find_pnext(
+ args->pAllocateInfo->pNext, VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO);
+ if (export_info) {
+ export_info->handleTypes |= VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT;
+ } else {
+ local_export_info = (const VkExportMemoryAllocateInfo){
+ .sType = VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO,
+ .pNext = args->pAllocateInfo->pNext,
+ .handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT,
+ };
+ ((VkMemoryAllocateInfo *)args->pAllocateInfo)->pNext = &local_export_info;
+ }
+ }
+#endif
+
+ /* translate VkImportMemoryResourceInfoMESA into VkImportMemoryFdInfoKHR */
+ VkImportMemoryResourceInfoMESA *import_resource_info = NULL;
+ VkImportMemoryFdInfoKHR import_fd_info = {
+ .sType = VK_STRUCTURE_TYPE_IMPORT_MEMORY_FD_INFO_KHR,
+ .fd = -1,
+ };
+ VkBaseInStructure *pprev = (VkBaseInStructure *)args->pAllocateInfo;
+ while (pprev->pNext) {
+ if (pprev->pNext->sType == VK_STRUCTURE_TYPE_IMPORT_MEMORY_RESOURCE_INFO_MESA) {
+ import_resource_info = (VkImportMemoryResourceInfoMESA *)pprev->pNext;
+ import_fd_info.pNext = pprev->pNext->pNext;
+ pprev->pNext = (const struct VkBaseInStructure *)&import_fd_info;
+ break;
+ }
+ pprev = (VkBaseInStructure *)pprev->pNext;
+ }
+ if (import_resource_info) {
+ uint32_t res_id = import_resource_info->resourceId;
+ struct vkr_resource_attachment *att =
+ util_hash_table_get(ctx->resource_table, uintptr_to_pointer(res_id));
+ if (!att) {
+ vkr_cs_decoder_set_fatal(&ctx->decoder);
+ return;
+ }
+
+ enum virgl_resource_fd_type fd_type =
+ virgl_resource_export_fd(att->resource, &import_fd_info.fd);
+ if (!vkr_get_fd_handle_type_from_virgl_fd_type(dev->physical_device, fd_type,
+ &import_fd_info.handleType)) {
+ close(import_fd_info.fd);
+ args->ret = VK_ERROR_INVALID_EXTERNAL_HANDLE;
+ return;
+ }
+ }
+
+ const VkPhysicalDeviceMemoryProperties *mem_props =
+ &dev->physical_device->memory_properties;
+ const uint32_t mt_index = args->pAllocateInfo->memoryTypeIndex;
+ const uint32_t property_flags = mem_props->memoryTypes[mt_index].propertyFlags;
+
+ /* get valid fd types */
+ uint32_t valid_fd_types = 0;
+ const VkBaseInStructure *pnext = args->pAllocateInfo->pNext;
+ while (pnext) {
+ if (pnext->sType == VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO) {
+ const VkExportMemoryAllocateInfo *export = (const void *)pnext;
+
+ if (export->handleTypes & VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT)
+ valid_fd_types |= 1 << VIRGL_RESOURCE_FD_OPAQUE;
+ if (export->handleTypes & VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT)
+ valid_fd_types |= 1 << VIRGL_RESOURCE_FD_DMABUF;
+
+ break;
+ }
+ pnext = pnext->pNext;
+ }
+
+ struct vkr_device_memory *mem = vkr_device_memory_create_and_add(ctx, args);
+ if (!mem) {
+ if (import_resource_info)
+ close(import_fd_info.fd);
+ return;
+ }
+
+ mem->device = args->device;
+ mem->property_flags = property_flags;
+ mem->valid_fd_types = valid_fd_types;
+ list_inithead(&mem->exported_head);
+}
+
+static void
+vkr_dispatch_vkFreeMemory(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkFreeMemory *args)
+{
+ struct vkr_device_memory *mem = vkr_device_memory_from_handle(args->memory);
+ if (!mem)
+ return;
+
+ list_del(&mem->exported_head);
+
+ vkr_device_memory_destroy_and_remove(dispatch->data, args);
+}
+
+static void
+vkr_dispatch_vkGetDeviceMemoryCommitment(
+ UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetDeviceMemoryCommitment *args)
+{
+ vn_replace_vkGetDeviceMemoryCommitment_args_handle(args);
+ vkGetDeviceMemoryCommitment(args->device, args->memory, args->pCommittedMemoryInBytes);
+}
+
+static void
+vkr_dispatch_vkGetDeviceMemoryOpaqueCaptureAddress(
+ UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetDeviceMemoryOpaqueCaptureAddress *args)
+{
+ struct vkr_device *dev = vkr_device_from_handle(args->device);
+
+ vn_replace_vkGetDeviceMemoryOpaqueCaptureAddress_args_handle(args);
+ args->ret = dev->GetDeviceMemoryOpaqueCaptureAddress(args->device, args->pInfo);
+}
+
+static void
+vkr_dispatch_vkGetMemoryResourcePropertiesMESA(
+ struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetMemoryResourcePropertiesMESA *args)
+{
+ struct vkr_context *ctx = dispatch->data;
+ struct vkr_device *dev = vkr_device_from_handle(args->device);
+
+ struct vkr_resource_attachment *att =
+ util_hash_table_get(ctx->resource_table, uintptr_to_pointer(args->resourceId));
+ if (!att) {
+ vkr_cs_decoder_set_fatal(&ctx->decoder);
+ return;
+ }
+
+ int fd = -1;
+ enum virgl_resource_fd_type fd_type = virgl_resource_export_fd(att->resource, &fd);
+ VkExternalMemoryHandleTypeFlagBits handle_type;
+ if (!vkr_get_fd_handle_type_from_virgl_fd_type(dev->physical_device, fd_type,
+ &handle_type) ||
+ handle_type != VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT) {
+ close(fd);
+ args->ret = VK_ERROR_INVALID_EXTERNAL_HANDLE;
+ return;
+ }
+
+ VkMemoryFdPropertiesKHR mem_fd_props = {
+ .sType = VK_STRUCTURE_TYPE_MEMORY_FD_PROPERTIES_KHR,
+ .pNext = NULL,
+ .memoryTypeBits = 0,
+ };
+ vn_replace_vkGetMemoryResourcePropertiesMESA_args_handle(args);
+ args->ret =
+ dev->get_memory_fd_properties(args->device, handle_type, fd, &mem_fd_props);
+ if (args->ret != VK_SUCCESS) {
+ close(fd);
+ return;
+ }
+
+ args->pMemoryResourceProperties->memoryTypeBits = mem_fd_props.memoryTypeBits;
+
+ VkMemoryResourceAllocationSizeProperties100000MESA *alloc_size_props = vkr_find_pnext(
+ args->pMemoryResourceProperties->pNext,
+ VK_STRUCTURE_TYPE_MEMORY_RESOURCE_ALLOCATION_SIZE_PROPERTIES_100000_MESA);
+ if (alloc_size_props)
+ alloc_size_props->allocationSize = lseek(fd, 0, SEEK_END);
+
+ close(fd);
+}
+
+void
+vkr_context_init_device_memory_dispatch(struct vkr_context *ctx)
+{
+ struct vn_dispatch_context *dispatch = &ctx->dispatch;
+
+ dispatch->dispatch_vkAllocateMemory = vkr_dispatch_vkAllocateMemory;
+ dispatch->dispatch_vkFreeMemory = vkr_dispatch_vkFreeMemory;
+ dispatch->dispatch_vkMapMemory = NULL;
+ dispatch->dispatch_vkUnmapMemory = NULL;
+ dispatch->dispatch_vkFlushMappedMemoryRanges = NULL;
+ dispatch->dispatch_vkInvalidateMappedMemoryRanges = NULL;
+ dispatch->dispatch_vkGetDeviceMemoryCommitment =
+ vkr_dispatch_vkGetDeviceMemoryCommitment;
+ dispatch->dispatch_vkGetDeviceMemoryOpaqueCaptureAddress =
+ vkr_dispatch_vkGetDeviceMemoryOpaqueCaptureAddress;
+
+ dispatch->dispatch_vkGetMemoryResourcePropertiesMESA =
+ vkr_dispatch_vkGetMemoryResourcePropertiesMESA;
+}
diff --git a/src/venus/vkr_device_memory.h b/src/venus/vkr_device_memory.h
new file mode 100644
index 00000000..7ae33de1
--- /dev/null
+++ b/src/venus/vkr_device_memory.h
@@ -0,0 +1,27 @@
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VKR_DEVICE_MEMORY_H
+#define VKR_DEVICE_MEMORY_H
+
+#include "vkr_common.h"
+
+struct vkr_device_memory {
+ struct vkr_object base;
+
+ VkDevice device;
+ uint32_t property_flags;
+ uint32_t valid_fd_types;
+
+ bool exported;
+ uint32_t exported_res_id;
+ struct list_head exported_head;
+};
+VKR_DEFINE_OBJECT_CAST(device_memory, VK_OBJECT_TYPE_DEVICE_MEMORY, VkDeviceMemory)
+
+void
+vkr_context_init_device_memory_dispatch(struct vkr_context *ctx);
+
+#endif /* VKR_DEVICE_MEMORY_H */
diff --git a/src/venus/vkr_device_object.json b/src/venus/vkr_device_object.json
new file mode 100644
index 00000000..ae8657cc
--- /dev/null
+++ b/src/venus/vkr_device_object.json
@@ -0,0 +1,317 @@
+[
+ {
+ "filename": "vkr_buffer_gen.h",
+ "objects": [
+ {
+ "vkr_type": "buffer",
+ "vk_type": "VkBuffer",
+ "vk_enum": "VK_OBJECT_TYPE_BUFFER",
+ "generator": "simple-object",
+ "create_cmd": "vkCreateBuffer",
+ "create_info": "pCreateInfo",
+ "create_obj": "pBuffer",
+ "destroy_cmd": "vkDestroyBuffer",
+ "destroy_obj": "buffer"
+ },
+ {
+ "vkr_type": "buffer_view",
+ "vk_type": "VkBufferView",
+ "vk_enum": "VK_OBJECT_TYPE_BUFFER_VIEW",
+ "generator": "simple-object",
+ "create_cmd": "vkCreateBufferView",
+ "create_info": "pCreateInfo",
+ "create_obj": "pView",
+ "destroy_cmd": "vkDestroyBufferView",
+ "destroy_obj": "bufferView"
+ }
+ ]
+ },
+ {
+ "filename": "vkr_command_buffer_gen.h",
+ "objects": [
+ {
+ "vkr_type": "command_pool",
+ "vk_type": "VkCommandPool",
+ "vk_enum": "VK_OBJECT_TYPE_COMMAND_POOL",
+ "generator": "simple-object",
+ "create_cmd": "vkCreateCommandPool",
+ "create_info": "pCreateInfo",
+ "create_obj": "pCommandPool",
+ "destroy_cmd": "vkDestroyCommandPool",
+ "destroy_obj": "commandPool"
+ },
+ {
+ "vkr_type": "command_buffer",
+ "vk_type": "VkCommandBuffer",
+ "vk_enum": "VK_OBJECT_TYPE_COMMAND_BUFFER",
+ "generator": "pool-object",
+ "pool_type": "command_pool",
+ "create_cmd": "vkAllocateCommandBuffers",
+ "create_info": "pAllocateInfo",
+ "create_count": "pAllocateInfo->commandBufferCount",
+ "create_objs": "pCommandBuffers",
+ "destroy_cmd": "vkFreeCommandBuffers",
+ "destroy_pool": "commandPool",
+ "destroy_count": "commandBufferCount",
+ "destroy_objs": "pCommandBuffers"
+ }
+ ]
+ },
+ {
+ "filename": "vkr_descriptor_set_gen.h",
+ "objects": [
+ {
+ "vkr_type": "descriptor_set_layout",
+ "vk_type": "VkDescriptorSetLayout",
+ "vk_enum": "VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT",
+ "generator": "simple-object",
+ "create_cmd": "vkCreateDescriptorSetLayout",
+ "create_info": "pCreateInfo",
+ "create_obj": "pSetLayout",
+ "destroy_cmd": "vkDestroyDescriptorSetLayout",
+ "destroy_obj": "descriptorSetLayout"
+ },
+ {
+ "vkr_type": "descriptor_pool",
+ "vk_type": "VkDescriptorPool",
+ "vk_enum": "VK_OBJECT_TYPE_DESCRIPTOR_POOL",
+ "generator": "simple-object",
+ "create_cmd": "vkCreateDescriptorPool",
+ "create_info": "pCreateInfo",
+ "create_obj": "pDescriptorPool",
+ "destroy_cmd": "vkDestroyDescriptorPool",
+ "destroy_obj": "descriptorPool"
+ },
+ {
+ "vkr_type": "descriptor_set",
+ "vk_type": "VkDescriptorSet",
+ "vk_enum": "VK_OBJECT_TYPE_DESCRIPTOR_SET",
+ "generator": "pool-object",
+ "pool_type": "descriptor_pool",
+ "create_cmd": "vkAllocateDescriptorSets",
+ "create_info": "pAllocateInfo",
+ "create_count": "pAllocateInfo->descriptorSetCount",
+ "create_objs": "pDescriptorSets",
+ "destroy_cmd": "vkFreeDescriptorSets",
+ "destroy_pool": "descriptorPool",
+ "destroy_count": "descriptorSetCount",
+ "destroy_objs": "pDescriptorSets"
+ },
+ {
+ "vkr_type": "descriptor_update_template",
+ "vk_type": "VkDescriptorUpdateTemplate",
+ "vk_enum": "VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE",
+ "generator": "simple-object",
+ "create_cmd": "vkCreateDescriptorUpdateTemplate",
+ "create_info": "pCreateInfo",
+ "create_obj": "pDescriptorUpdateTemplate",
+ "destroy_cmd": "vkDestroyDescriptorUpdateTemplate",
+ "destroy_obj": "descriptorUpdateTemplate"
+ }
+ ]
+ },
+ {
+ "filename": "vkr_device_memory_gen.h",
+ "objects": [
+ {
+ "vkr_type": "device_memory",
+ "vk_type": "VkDeviceMemory",
+ "vk_enum": "VK_OBJECT_TYPE_DEVICE_MEMORY",
+ "generator": "simple-object",
+ "create_cmd": "vkAllocateMemory",
+ "create_info": "pAllocateInfo",
+ "create_obj": "pMemory",
+ "destroy_cmd": "vkFreeMemory",
+ "destroy_obj": "memory"
+ }
+ ]
+ },
+ {
+ "filename": "vkr_image_gen.h",
+ "objects": [
+ {
+ "vkr_type": "image",
+ "vk_type": "VkImage",
+ "vk_enum": "VK_OBJECT_TYPE_IMAGE",
+ "generator": "simple-object",
+ "create_cmd": "vkCreateImage",
+ "create_info": "pCreateInfo",
+ "create_obj": "pImage",
+ "destroy_cmd": "vkDestroyImage",
+ "destroy_obj": "image"
+ },
+ {
+ "vkr_type": "image_view",
+ "vk_type": "VkImageView",
+ "vk_enum": "VK_OBJECT_TYPE_IMAGE_VIEW",
+ "generator": "simple-object",
+ "create_cmd": "vkCreateImageView",
+ "create_info": "pCreateInfo",
+ "create_obj": "pView",
+ "destroy_cmd": "vkDestroyImageView",
+ "destroy_obj": "imageView"
+ },
+ {
+ "vkr_type": "sampler",
+ "vk_type": "VkSampler",
+ "vk_enum": "VK_OBJECT_TYPE_SAMPLER",
+ "generator": "simple-object",
+ "create_cmd": "vkCreateSampler",
+ "create_info": "pCreateInfo",
+ "create_obj": "pSampler",
+ "destroy_cmd": "vkDestroySampler",
+ "destroy_obj": "sampler"
+ },
+ {
+ "vkr_type": "sampler_ycbcr_conversion",
+ "vk_type": "VkSamplerYcbcrConversion",
+ "vk_enum": "VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION",
+ "generator": "simple-object",
+ "create_cmd": "vkCreateSamplerYcbcrConversion",
+ "create_info": "pCreateInfo",
+ "create_obj": "pYcbcrConversion",
+ "destroy_cmd": "vkDestroySamplerYcbcrConversion",
+ "destroy_obj": "ycbcrConversion"
+ }
+ ]
+ },
+ {
+ "filename": "vkr_pipeline_gen.h",
+ "objects": [
+ {
+ "vkr_type": "shader_module",
+ "vk_type": "VkShaderModule",
+ "vk_enum": "VK_OBJECT_TYPE_SHADER_MODULE",
+ "generator": "simple-object",
+ "create_cmd": "vkCreateShaderModule",
+ "create_info": "pCreateInfo",
+ "create_obj": "pShaderModule",
+ "destroy_cmd": "vkDestroyShaderModule",
+ "destroy_obj": "shaderModule"
+ },
+ {
+ "vkr_type": "pipeline_layout",
+ "vk_type": "VkPipelineLayout",
+ "vk_enum": "VK_OBJECT_TYPE_PIPELINE_LAYOUT",
+ "generator": "simple-object",
+ "create_cmd": "vkCreatePipelineLayout",
+ "create_info": "pCreateInfo",
+ "create_obj": "pPipelineLayout",
+ "destroy_cmd": "vkDestroyPipelineLayout",
+ "destroy_obj": "pipelineLayout"
+ },
+ {
+ "vkr_type": "pipeline_cache",
+ "vk_type": "VkPipelineCache",
+ "vk_enum": "VK_OBJECT_TYPE_PIPELINE_CACHE",
+ "generator": "simple-object",
+ "create_cmd": "vkCreatePipelineCache",
+ "create_info": "pCreateInfo",
+ "create_obj": "pPipelineCache",
+ "destroy_cmd": "vkDestroyPipelineCache",
+ "destroy_obj": "pipelineCache"
+ },
+ {
+ "vkr_type": "pipeline",
+ "vk_type": "VkPipeline",
+ "vk_enum": "VK_OBJECT_TYPE_PIPELINE",
+ "generator": "pipeline-object",
+ "create_func_name": "graphics_pipeline",
+ "create_cmd": "vkCreateGraphicsPipelines",
+ "create_cache": "pipelineCache",
+ "create_count": "createInfoCount",
+ "create_info": "pCreateInfos",
+ "create_objs": "pPipelines",
+ "destroy_cmd": "vkDestroyPipeline",
+ "destroy_obj": "pipeline",
+ "variants": [
+ {
+ "create_func_name": "compute_pipeline",
+ "create_cmd": "vkCreateComputePipelines"
+ }
+ ]
+ }
+ ]
+ },
+ {
+ "filename": "vkr_query_pool_gen.h",
+ "objects": [
+ {
+ "vkr_type": "query_pool",
+ "vk_type": "VkQueryPool",
+ "vk_enum": "VK_OBJECT_TYPE_QUERY_POOL",
+ "generator": "simple-object",
+ "create_cmd": "vkCreateQueryPool",
+ "create_info": "pCreateInfo",
+ "create_obj": "pQueryPool",
+ "destroy_cmd": "vkDestroyQueryPool",
+ "destroy_obj": "queryPool"
+ }
+ ]
+ },
+ {
+ "filename": "vkr_queue_gen.h",
+ "objects": [
+ {
+ "vkr_type": "fence",
+ "vk_type": "VkFence",
+ "vk_enum": "VK_OBJECT_TYPE_FENCE",
+ "generator": "simple-object",
+ "create_cmd": "vkCreateFence",
+ "create_info": "pCreateInfo",
+ "create_obj": "pFence",
+ "destroy_cmd": "vkDestroyFence",
+ "destroy_obj": "fence"
+ },
+ {
+ "vkr_type": "semaphore",
+ "vk_type": "VkSemaphore",
+ "vk_enum": "VK_OBJECT_TYPE_SEMAPHORE",
+ "generator": "simple-object",
+ "create_cmd": "vkCreateSemaphore",
+ "create_info": "pCreateInfo",
+ "create_obj": "pSemaphore",
+ "destroy_cmd": "vkDestroySemaphore",
+ "destroy_obj": "semaphore"
+ },
+ {
+ "vkr_type": "event",
+ "vk_type": "VkEvent",
+ "vk_enum": "VK_OBJECT_TYPE_EVENT",
+ "generator": "simple-object",
+ "create_cmd": "vkCreateEvent",
+ "create_info": "pCreateInfo",
+ "create_obj": "pEvent",
+ "destroy_cmd": "vkDestroyEvent",
+ "destroy_obj": "event"
+ }
+ ]
+ },
+ {
+ "filename": "vkr_render_pass_gen.h",
+ "objects": [
+ {
+ "vkr_type": "render_pass",
+ "vk_type": "VkRenderPass",
+ "vk_enum": "VK_OBJECT_TYPE_RENDER_PASS",
+ "generator": "simple-object",
+ "create_cmd": "vkCreateRenderPass",
+ "create_info": "pCreateInfo",
+ "create_obj": "pRenderPass",
+ "destroy_cmd": "vkDestroyRenderPass",
+ "destroy_obj": "renderPass"
+ },
+ {
+ "vkr_type": "framebuffer",
+ "vk_type": "VkFramebuffer",
+ "vk_enum": "VK_OBJECT_TYPE_FRAMEBUFFER",
+ "generator": "simple-object",
+ "create_cmd": "vkCreateFramebuffer",
+ "create_info": "pCreateInfo",
+ "create_obj": "pFramebuffer",
+ "destroy_cmd": "vkDestroyFramebuffer",
+ "destroy_obj": "framebuffer"
+ }
+ ]
+ }
+]
diff --git a/src/venus/vkr_device_object.py b/src/venus/vkr_device_object.py
new file mode 100644
index 00000000..c83de945
--- /dev/null
+++ b/src/venus/vkr_device_object.py
@@ -0,0 +1,461 @@
+#Copyright 2021 Google LLC
+#SPDX - License - Identifier : MIT
+
+import argparse
+import json
+import os
+
+SIMPLE_OBJECT_CREATE_DRIVER_HANDLE_TEMPL = '''
+/* create a driver {vk_type} and update the vkr_{vkr_type} */
+static inline VkResult
+vkr_{create_func_name}_create_driver_handle(
+ UNUSED struct vkr_context *ctx,
+ struct vn_command_{create_cmd} *args,
+ struct vkr_{vkr_type} *obj)
+{{
+ /* handles in args are replaced */
+ vn_replace_{create_cmd}_args_handle(args);
+ args->ret = {create_cmd}(args->device, args->{create_info}, NULL,
+ &obj->base.handle.{vkr_type});
+ return args->ret;
+}}
+'''
+
+POOL_OBJECT_CREATE_DRIVER_HANDLES_TEMPL = '''
+/* create an array of driver {vk_type}s from a pool and update the
+ * object_array
+ */
+static inline
+VkResult vkr_{create_func_name}_create_driver_handles(
+ UNUSED struct vkr_context *ctx,
+ struct vn_command_{create_cmd} *args,
+ struct object_array *arr)
+{{
+ /* handles in args are replaced */
+ vn_replace_{create_cmd}_args_handle(args);
+ args->ret = {create_cmd}(args->device, args->{create_info},
+ arr->handle_storage);
+ return args->ret;
+}}
+'''
+
+PIPELINE_OBJECT_CREATE_DRIVER_HANDLES_TEMPL = '''
+/* create an array of driver {vk_type}s and update the object_array */
+static inline VkResult
+vkr_{create_func_name}_create_driver_handles(
+ UNUSED struct vkr_context *ctx,
+ struct vn_command_{create_cmd} *args,
+ struct object_array *arr)
+{{
+ /* handles in args are replaced */
+ vn_replace_{create_cmd}_args_handle(args);
+ args->ret = {create_cmd}(args->device, args->{create_cache},
+ args->{create_count}, args->{create_info}, NULL,
+ arr->handle_storage);
+ return args->ret;
+}}
+'''
+
+SIMPLE_OBJECT_DESTROY_DRIVER_HANDLE_TEMPL = '''
+/* destroy a driver {vk_type} */
+static inline void
+vkr_{destroy_func_name}_destroy_driver_handle(
+ UNUSED struct vkr_context *ctx,
+ struct vn_command_{destroy_cmd} *args)
+{{
+ /* handles in args are replaced */
+ vn_replace_{destroy_cmd}_args_handle(args);
+ {destroy_cmd}(args->device, args->{destroy_obj}, NULL);
+}}
+'''
+
+POOL_OBJECT_DESTROY_DRIVER_HANDLES_TEMPL = '''
+/* destroy an array of driver {vk_type}s from a pool, remove them from the
+ * vkr_{pool_type}, and return the list of affected vkr_{vkr_type}s
+ */
+static inline void
+vkr_{destroy_func_name}_destroy_driver_handles(
+ UNUSED struct vkr_context *ctx,
+ struct vn_command_{destroy_cmd} *args,
+ struct list_head *free_list)
+{{
+ list_inithead(free_list);
+ for (uint32_t i = 0; i < args->{destroy_count}; i++) {{
+ struct vkr_{vkr_type} *obj =
+ vkr_{vkr_type}_from_handle(args->{destroy_objs}[i]);
+ if (!obj)
+ continue;
+
+ list_del(&obj->base.track_head);
+ list_addtail(&obj->base.track_head, free_list);
+ }}
+
+ /* handles in args are replaced */
+ vn_replace_{destroy_cmd}_args_handle(args);
+ {destroy_cmd}(args->device, args->{destroy_pool},
+ args->{destroy_count}, args->{destroy_objs});
+}}
+'''
+
+PIPELINE_OBJECT_DESTROY_DRIVER_HANDLE_TEMPL = SIMPLE_OBJECT_DESTROY_DRIVER_HANDLE_TEMPL
+
+COMMON_OBJECT_INIT_ARRAY_TEMPL = '''
+/* initialize an object_array for vkr_{vkr_type}s */
+static inline VkResult
+vkr_{create_func_name}_init_array(
+ struct vkr_context *ctx,
+ struct vn_command_{create_cmd} *args,
+ struct object_array *arr)
+{{
+ args->ret = object_array_init(ctx, arr, args->{create_count},
+ {vk_enum}, sizeof(struct vkr_{vkr_type}),
+ sizeof(*args->{create_objs}),
+ args->{create_objs})
+ ? VK_SUCCESS
+ : VK_ERROR_OUT_OF_HOST_MEMORY;
+ return args->ret;
+}}
+'''
+
+POOL_OBJECT_INIT_ARRAY_TEMPL = COMMON_OBJECT_INIT_ARRAY_TEMPL
+PIPELINE_OBJECT_INIT_ARRAY_TEMPL = COMMON_OBJECT_INIT_ARRAY_TEMPL
+
+SIMPLE_OBJECT_CREATE_TEMPL = '''
+/* create a vkr_{vkr_type} */
+static inline struct vkr_{vkr_type} *
+vkr_{create_func_name}_create(
+ struct vkr_context *ctx,
+ struct vn_command_{create_cmd} *args)
+{{
+ struct vkr_{vkr_type} *obj = vkr_context_alloc_object(ctx, sizeof(*obj),
+ {vk_enum}, args->{create_obj});
+ if (!obj) {{
+ args->ret = VK_ERROR_OUT_OF_HOST_MEMORY;
+ return NULL;
+ }}
+
+ /* handles in args are replaced */
+ if (vkr_{create_func_name}_create_driver_handle(ctx, args, obj) != VK_SUCCESS) {{
+ free(obj);
+ return NULL;
+ }}
+
+ return obj;
+}}
+'''
+
+COMMON_OBJECT_CREATE_ARRAY_TEMPL = '''
+/* create an array of vkr_{vkr_type}s */
+static inline VkResult
+vkr_{create_func_name}_create_array(
+ struct vkr_context *ctx,
+ struct vn_command_{create_cmd} *args,
+ struct object_array *arr)
+{{
+ if (vkr_{create_func_name}_init_array(ctx, args, arr) != VK_SUCCESS)
+ return args->ret;
+
+ if (vkr_{create_func_name}_create_driver_handles(ctx, args, arr) != VK_SUCCESS) {{
+ object_array_fini(arr);
+ return args->ret;
+ }}
+
+ return args->ret;
+}}
+'''
+
+POOL_OBJECT_CREATE_ARRAY_TEMPL = COMMON_OBJECT_CREATE_ARRAY_TEMPL
+PIPELINE_OBJECT_CREATE_ARRAY_TEMPL = COMMON_OBJECT_CREATE_ARRAY_TEMPL
+
+SIMPLE_OBJECT_CREATE_AND_ADD_TEMPL = '''
+/* create a vkr_{vkr_type} and add it to the vkr_device */
+static inline struct vkr_{vkr_type} *
+vkr_{create_func_name}_create_and_add(
+ struct vkr_context *ctx,
+ struct vn_command_{create_cmd} *args)
+{{
+ struct vkr_device *dev = vkr_device_from_handle(args->device);
+
+ struct vkr_{vkr_type} *obj = vkr_{create_func_name}_create(ctx, args);
+ if (!obj)
+ return NULL;
+
+ vkr_device_add_object(ctx, dev, &obj->base);
+ return obj;
+}}
+'''
+
+POOL_OBJECT_ADD_ARRAY_TEMPL = '''
+/* steal vkr_{vkr_type}s from an object_array and add them to the
+ * vkr_{pool_type} and the context
+ */
+static inline
+void vkr_{create_func_name}_add_array(
+ struct vkr_context *ctx,
+ struct vkr_device *dev,
+ struct vkr_{pool_type} *pool,
+ struct object_array *arr)
+{{
+ for (uint32_t i = 0; i < arr->count; i++) {{
+ struct vkr_{vkr_type} *obj = arr->objects[i];
+
+ obj->base.handle.{vkr_type} = (({vk_type} *)arr->handle_storage)[i];
+ obj->device = dev;
+
+ /* pool objects are tracked by the pool other than the device */
+ list_add(&obj->base.track_head, &pool->{vkr_type}s);
+
+ vkr_context_add_object(ctx, &obj->base);
+ }}
+
+ arr->objects_stolen = true;
+ object_array_fini(arr);
+}}
+'''
+
+PIPELINE_OBJECT_ADD_ARRAY_TEMPL = '''
+/* steal vkr_{vkr_type}s from an object_array and add them to the device */
+static inline void
+vkr_{create_func_name}_add_array(
+ struct vkr_context *ctx,
+ struct vkr_device *dev,
+ struct object_array *arr)
+{{
+ for (uint32_t i = 0; i < arr->count; i++) {{
+ struct vkr_{vkr_type} *obj = arr->objects[i];
+
+ obj->base.handle.{vkr_type} = (({vk_type} *)arr->handle_storage)[i];
+
+ vkr_device_add_object(ctx, dev, &obj->base);
+ }}
+
+ arr->objects_stolen = true;
+ object_array_fini(arr);
+}}
+'''
+
+SIMPLE_OBJECT_DESTROY_AND_REMOVE_TEMPL = '''
+/* remove a vkr_{vkr_type} from the device and destroy it */
+static inline void
+vkr_{destroy_func_name}_destroy_and_remove(
+ struct vkr_context *ctx,
+ struct vn_command_{destroy_cmd} *args)
+{{
+ struct vkr_device *dev = vkr_device_from_handle(args->device);
+ struct vkr_{vkr_type} *obj = vkr_{vkr_type}_from_handle(args->{destroy_obj});
+ if (!obj)
+ return;
+
+ vkr_{destroy_func_name}_destroy_driver_handle(ctx, args);
+
+ vkr_device_remove_object(ctx, dev, &obj->base);
+}}
+'''
+
+PIPELINE_OBJECT_DESTROY_AND_REMOVE_TEMPL = SIMPLE_OBJECT_DESTROY_AND_REMOVE_TEMPL
+
+def apply_variant(json_obj, json_variant):
+ tmp_obj = json_obj.copy()
+ for key, val in json_variant.items():
+ tmp_obj[key] = val
+ return tmp_obj
+
+def simple_object_generator(json_obj):
+ '''Generate functions for a simple object.
+
+ For most device objects, object creation can be broken down into 3 steps
+
+ (1) allocate and initialize the object
+ (2) create the driver handle
+ (3) add the object to the device and the object table
+
+ SIMPLE_OBJECT_CREATE_DRIVER_HANDLE_TEMPL defines a function for (2).
+ SIMPLE_OBJECT_CREATE_TEMPL defines a function for (1) and (2).
+ SIMPLE_OBJECT_CREATE_AND_ADD_TEMPL defines a function for all steps.
+
+ Object destruction can be broken down into 2 steps
+
+ (1) destroy the driver handle
+ (2) remove the object from the device and the object table
+
+ SIMPLE_OBJECT_DESTROY_DRIVER_HANDLE_TEMPL defines a function for (1).
+ SIMPLE_OBJECT_DESTROY_AND_REMOVE_TEMPL defines a function for both steps.
+ '''
+ contents = ''
+
+ contents += SIMPLE_OBJECT_CREATE_DRIVER_HANDLE_TEMPL.format(**json_obj)
+ contents += SIMPLE_OBJECT_CREATE_TEMPL.format(**json_obj)
+ contents += SIMPLE_OBJECT_CREATE_AND_ADD_TEMPL.format(**json_obj)
+
+ contents += SIMPLE_OBJECT_DESTROY_DRIVER_HANDLE_TEMPL.format(**json_obj)
+ contents += SIMPLE_OBJECT_DESTROY_AND_REMOVE_TEMPL.format(**json_obj)
+
+ for json_variant in json_obj['variants']:
+ tmp_obj = apply_variant(json_obj, json_variant)
+ contents += SIMPLE_OBJECT_CREATE_DRIVER_HANDLE_TEMPL.format(**tmp_obj)
+ contents += SIMPLE_OBJECT_CREATE_TEMPL.format(**tmp_obj)
+ contents += SIMPLE_OBJECT_CREATE_AND_ADD_TEMPL.format(**tmp_obj)
+
+ return contents
+
+def pool_object_generator(json_obj):
+ '''Generate functions for a pool object.
+
+ For VkCommandBuffer and VkDescriptorSet, object creation can be broken down
+ into 3 steps
+
+ (1) allocate and initialize the object array
+ (2) create the driver handles
+ (3) add the object array to the device and the object table
+
+ POOL_OBJECT_INIT_ARRAY_TEMPL defines a function for (1).
+ POOL_OBJECT_CREATE_DRIVER_HANDLES_TEMPL defines a function for (2).
+ POOL_OBJECT_CREATE_ARRAY_TEMPL defines a function for (1) and (2).
+ POOL_OBJECT_ADD_ARRAY_TEMPL defines a function for step (3).
+
+ Object destruction can be broken down into 2 steps
+
+ (1) destroy the driver handles
+ (2) remove the objects from the pool and the object table
+
+ POOL_OBJECT_DESTROY_DRIVER_HANDLES_TEMPL defines a function for (1) and
+ the first half of (2).
+ '''
+ contents = ''
+
+ contents += POOL_OBJECT_INIT_ARRAY_TEMPL.format(**json_obj)
+ contents += POOL_OBJECT_CREATE_DRIVER_HANDLES_TEMPL.format(**json_obj)
+ contents += POOL_OBJECT_CREATE_ARRAY_TEMPL.format(**json_obj)
+ contents += POOL_OBJECT_ADD_ARRAY_TEMPL.format(**json_obj)
+
+ contents += POOL_OBJECT_DESTROY_DRIVER_HANDLES_TEMPL.format(**json_obj)
+
+ assert not json_obj['variants']
+
+ return contents
+
+def pipeline_object_generator(json_obj):
+ '''Generate functions for a pipeline object.
+
+ For VkPipeline, object creation can be broken down into 3 steps
+
+ (1) allocate and initialize the object array
+ (2) create the driver handles
+ (3) add the object array to the device and the object table
+
+ PIPELINE_OBJECT_INIT_ARRAY_TEMPL defines a function for (1).
+ PIPELINE_OBJECT_CREATE_DRIVER_HANDLES_TEMPL defines a function for (2).
+ PIPELINE_OBJECT_CREATE_ARRAY_TEMPL defines a function for (1) and (2).
+ PIPELINE_OBJECT_ADD_ARRAY_TEMPL defines a function for step (3).
+
+ Object destruction can be broken down into 2 steps
+
+ (1) destroy the driver handle
+ (2) remove the object from the device and the object table
+
+ PIPELINE_OBJECT_DESTROY_DRIVER_HANDLE_TEMPL defines a function for (1).
+ PIPELINE_OBJECT_DESTROY_AND_REMOVE_TEMPL defines a function for both steps.
+ '''
+ contents = ''
+
+ contents += PIPELINE_OBJECT_INIT_ARRAY_TEMPL.format(**json_obj)
+ contents += PIPELINE_OBJECT_CREATE_DRIVER_HANDLES_TEMPL.format(**json_obj)
+ contents += PIPELINE_OBJECT_CREATE_ARRAY_TEMPL.format(**json_obj)
+
+ # shared by both graphics and compute
+ tmp_obj = json_obj.copy()
+ tmp_obj['create_func_name'] = tmp_obj['vkr_type']
+ contents += PIPELINE_OBJECT_ADD_ARRAY_TEMPL.format(**tmp_obj)
+
+ contents += PIPELINE_OBJECT_DESTROY_DRIVER_HANDLE_TEMPL.format(**json_obj)
+ contents += PIPELINE_OBJECT_DESTROY_AND_REMOVE_TEMPL.format(**json_obj)
+
+ for json_variant in json_obj['variants']:
+ tmp_obj = apply_variant(json_obj, json_variant)
+ contents += PIPELINE_OBJECT_INIT_ARRAY_TEMPL.format(**tmp_obj)
+ contents += PIPELINE_OBJECT_CREATE_DRIVER_HANDLES_TEMPL.format(**tmp_obj)
+ contents += PIPELINE_OBJECT_CREATE_ARRAY_TEMPL.format(**tmp_obj)
+
+ return contents
+
+object_generators = {
+ 'simple-object': simple_object_generator,
+ 'pool-object': pool_object_generator,
+ 'pipeline-object': pipeline_object_generator,
+}
+
+FILE_HEADER_TEMPL = '''
+/* This file is generated by {script}. */
+
+#ifndef {guard}
+#define {guard}
+
+#include "vkr_common.h"
+
+{protocol_includes}
+
+#include "vkr_context.h"
+#include "vkr_device.h"
+'''
+
+FILE_FOOTER_TEMPL = '''
+#endif /* {guard} */
+'''
+
+def get_guard(filename):
+ return filename.upper().translate(str.maketrans('.', '_'))
+
+def file_header_generator(json_file):
+ script = os.path.basename(__file__)
+ guard = get_guard(json_file['filename'])
+
+ include_filenames = []
+ for json_obj in json_file['objects']:
+ name = 'venus-protocol/vn_protocol_renderer_{}.h'.format(
+ json_obj['vkr_type'])
+ include_filenames.append(name)
+ protocol_includes = '#include "' + '"\n#include "'.join(include_filenames) + '"'
+
+ return FILE_HEADER_TEMPL.format(script=script, guard=guard,
+ protocol_includes=protocol_includes).lstrip()
+
+def file_footer_generator(json_file):
+ guard = get_guard(json_file['filename'])
+ return FILE_FOOTER_TEMPL.format(guard=guard)
+
+def process_objects(json_objs):
+ for json_obj in json_objs:
+ json_obj.setdefault('create_func_name', json_obj['vkr_type'])
+ json_obj.setdefault('destroy_func_name', json_obj['vkr_type'])
+ json_obj.setdefault('variants', [])
+
+def file_generator(json_file):
+ contents = file_header_generator(json_file)
+ for json_obj in json_file['objects']:
+ contents += object_generators[json_obj['generator']](json_obj)
+ contents += file_footer_generator(json_file)
+
+ return contents
+
+def parse_args():
+ parser = argparse.ArgumentParser()
+ parser.add_argument('json', help='specifies the input JSON file')
+ parser.add_argument('-o', '--output-dir', required=True,
+ help='specifies output directory')
+ return parser.parse_args()
+
+def main():
+ args = parse_args()
+ with open(args.json) as f:
+ json_files = json.load(f)
+
+ for json_file in json_files:
+ process_objects(json_file['objects'])
+
+ output = os.path.join(args.output_dir, json_file['filename'])
+ with open(output, 'wb') as f:
+ contents = file_generator(json_file)
+ f.write(contents.encode())
+
+if __name__ == '__main__':
+ main()
diff --git a/src/venus/vkr_image.c b/src/venus/vkr_image.c
new file mode 100644
index 00000000..65fd1e2b
--- /dev/null
+++ b/src/venus/vkr_image.c
@@ -0,0 +1,225 @@
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#include "vkr_image.h"
+
+#include "vkr_image_gen.h"
+#include "vkr_physical_device.h"
+
+static void
+vkr_dispatch_vkCreateImage(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCreateImage *args)
+{
+ struct vkr_context *ctx = dispatch->data;
+
+ struct vkr_device *dev = vkr_device_from_handle(args->device);
+
+#ifdef FORCE_ENABLE_DMABUF
+ /* Do not chain VkExternalMemoryImageCreateInfo with optimal tiling, so that
+ * guest Venus can pass memory requirement cts with dedicated allocation.
+ */
+ VkExternalMemoryImageCreateInfo local_external_info;
+ if (args->pCreateInfo->tiling != VK_IMAGE_TILING_OPTIMAL &&
+ dev->physical_device->EXT_external_memory_dma_buf) {
+ VkExternalMemoryImageCreateInfo *external_info = vkr_find_pnext(
+ args->pCreateInfo->pNext, VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO);
+ if (external_info) {
+ external_info->handleTypes |= VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT;
+ } else {
+ local_external_info = (const VkExternalMemoryImageCreateInfo){
+ .sType = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO,
+ .pNext = args->pCreateInfo->pNext,
+ .handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT,
+ };
+ ((VkImageCreateInfo *)args->pCreateInfo)->pNext = &local_external_info;
+ }
+ }
+#endif
+
+ vkr_image_create_and_add(ctx, args);
+}
+
+static void
+vkr_dispatch_vkDestroyImage(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkDestroyImage *args)
+{
+ vkr_image_destroy_and_remove(dispatch->data, args);
+}
+
+static void
+vkr_dispatch_vkGetImageMemoryRequirements(
+ UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetImageMemoryRequirements *args)
+{
+ vn_replace_vkGetImageMemoryRequirements_args_handle(args);
+ vkGetImageMemoryRequirements(args->device, args->image, args->pMemoryRequirements);
+}
+
+static void
+vkr_dispatch_vkGetImageMemoryRequirements2(
+ UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetImageMemoryRequirements2 *args)
+{
+ vn_replace_vkGetImageMemoryRequirements2_args_handle(args);
+ vkGetImageMemoryRequirements2(args->device, args->pInfo, args->pMemoryRequirements);
+}
+
+static void
+vkr_dispatch_vkGetImageSparseMemoryRequirements(
+ UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetImageSparseMemoryRequirements *args)
+{
+ vn_replace_vkGetImageSparseMemoryRequirements_args_handle(args);
+ vkGetImageSparseMemoryRequirements(args->device, args->image,
+ args->pSparseMemoryRequirementCount,
+ args->pSparseMemoryRequirements);
+}
+
+static void
+vkr_dispatch_vkGetImageSparseMemoryRequirements2(
+ UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetImageSparseMemoryRequirements2 *args)
+{
+ vn_replace_vkGetImageSparseMemoryRequirements2_args_handle(args);
+ vkGetImageSparseMemoryRequirements2(args->device, args->pInfo,
+ args->pSparseMemoryRequirementCount,
+ args->pSparseMemoryRequirements);
+}
+
+static void
+vkr_dispatch_vkBindImageMemory(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkBindImageMemory *args)
+{
+ vn_replace_vkBindImageMemory_args_handle(args);
+ args->ret =
+ vkBindImageMemory(args->device, args->image, args->memory, args->memoryOffset);
+}
+
+static void
+vkr_dispatch_vkBindImageMemory2(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkBindImageMemory2 *args)
+{
+ vn_replace_vkBindImageMemory2_args_handle(args);
+ args->ret = vkBindImageMemory2(args->device, args->bindInfoCount, args->pBindInfos);
+}
+
+static void
+vkr_dispatch_vkGetImageSubresourceLayout(
+ UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetImageSubresourceLayout *args)
+{
+ vn_replace_vkGetImageSubresourceLayout_args_handle(args);
+ vkGetImageSubresourceLayout(args->device, args->image, args->pSubresource,
+ args->pLayout);
+}
+
+static void
+vkr_dispatch_vkGetImageDrmFormatModifierPropertiesEXT(
+ UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetImageDrmFormatModifierPropertiesEXT *args)
+{
+ struct vkr_device *dev = vkr_device_from_handle(args->device);
+
+ vn_replace_vkGetImageDrmFormatModifierPropertiesEXT_args_handle(args);
+ args->ret = dev->get_image_drm_format_modifier_properties(args->device, args->image,
+ args->pProperties);
+}
+
+static void
+vkr_dispatch_vkCreateImageView(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCreateImageView *args)
+{
+ vkr_image_view_create_and_add(dispatch->data, args);
+}
+
+static void
+vkr_dispatch_vkDestroyImageView(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkDestroyImageView *args)
+{
+ vkr_image_view_destroy_and_remove(dispatch->data, args);
+}
+
+static void
+vkr_dispatch_vkCreateSampler(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCreateSampler *args)
+{
+ vkr_sampler_create_and_add(dispatch->data, args);
+}
+
+static void
+vkr_dispatch_vkDestroySampler(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkDestroySampler *args)
+{
+ vkr_sampler_destroy_and_remove(dispatch->data, args);
+}
+
+static void
+vkr_dispatch_vkCreateSamplerYcbcrConversion(
+ struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCreateSamplerYcbcrConversion *args)
+{
+ vkr_sampler_ycbcr_conversion_create_and_add(dispatch->data, args);
+}
+
+static void
+vkr_dispatch_vkDestroySamplerYcbcrConversion(
+ struct vn_dispatch_context *dispatch,
+ struct vn_command_vkDestroySamplerYcbcrConversion *args)
+{
+ vkr_sampler_ycbcr_conversion_destroy_and_remove(dispatch->data, args);
+}
+
+void
+vkr_context_init_image_dispatch(struct vkr_context *ctx)
+{
+ struct vn_dispatch_context *dispatch = &ctx->dispatch;
+
+ dispatch->dispatch_vkCreateImage = vkr_dispatch_vkCreateImage;
+ dispatch->dispatch_vkDestroyImage = vkr_dispatch_vkDestroyImage;
+ dispatch->dispatch_vkGetImageMemoryRequirements =
+ vkr_dispatch_vkGetImageMemoryRequirements;
+ dispatch->dispatch_vkGetImageMemoryRequirements2 =
+ vkr_dispatch_vkGetImageMemoryRequirements2;
+ dispatch->dispatch_vkGetImageSparseMemoryRequirements =
+ vkr_dispatch_vkGetImageSparseMemoryRequirements;
+ dispatch->dispatch_vkGetImageSparseMemoryRequirements2 =
+ vkr_dispatch_vkGetImageSparseMemoryRequirements2;
+ dispatch->dispatch_vkBindImageMemory = vkr_dispatch_vkBindImageMemory;
+ dispatch->dispatch_vkBindImageMemory2 = vkr_dispatch_vkBindImageMemory2;
+ dispatch->dispatch_vkGetImageSubresourceLayout =
+ vkr_dispatch_vkGetImageSubresourceLayout;
+
+ dispatch->dispatch_vkGetImageDrmFormatModifierPropertiesEXT =
+ vkr_dispatch_vkGetImageDrmFormatModifierPropertiesEXT;
+}
+
+void
+vkr_context_init_image_view_dispatch(struct vkr_context *ctx)
+{
+ struct vn_dispatch_context *dispatch = &ctx->dispatch;
+
+ dispatch->dispatch_vkCreateImageView = vkr_dispatch_vkCreateImageView;
+ dispatch->dispatch_vkDestroyImageView = vkr_dispatch_vkDestroyImageView;
+}
+
+void
+vkr_context_init_sampler_dispatch(struct vkr_context *ctx)
+{
+ struct vn_dispatch_context *dispatch = &ctx->dispatch;
+
+ dispatch->dispatch_vkCreateSampler = vkr_dispatch_vkCreateSampler;
+ dispatch->dispatch_vkDestroySampler = vkr_dispatch_vkDestroySampler;
+}
+
+void
+vkr_context_init_sampler_ycbcr_conversion_dispatch(struct vkr_context *ctx)
+{
+ struct vn_dispatch_context *dispatch = &ctx->dispatch;
+
+ dispatch->dispatch_vkCreateSamplerYcbcrConversion =
+ vkr_dispatch_vkCreateSamplerYcbcrConversion;
+ dispatch->dispatch_vkDestroySamplerYcbcrConversion =
+ vkr_dispatch_vkDestroySamplerYcbcrConversion;
+}
diff --git a/src/venus/vkr_image.h b/src/venus/vkr_image.h
new file mode 100644
index 00000000..70a98002
--- /dev/null
+++ b/src/venus/vkr_image.h
@@ -0,0 +1,45 @@
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VKR_IMAGE_H
+#define VKR_IMAGE_H
+
+#include "vkr_common.h"
+
+struct vkr_image {
+ struct vkr_object base;
+};
+VKR_DEFINE_OBJECT_CAST(image, VK_OBJECT_TYPE_IMAGE, VkImage)
+
+struct vkr_image_view {
+ struct vkr_object base;
+};
+VKR_DEFINE_OBJECT_CAST(image_view, VK_OBJECT_TYPE_IMAGE_VIEW, VkImageView)
+
+struct vkr_sampler {
+ struct vkr_object base;
+};
+VKR_DEFINE_OBJECT_CAST(sampler, VK_OBJECT_TYPE_SAMPLER, VkSampler)
+
+struct vkr_sampler_ycbcr_conversion {
+ struct vkr_object base;
+};
+VKR_DEFINE_OBJECT_CAST(sampler_ycbcr_conversion,
+ VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION,
+ VkSamplerYcbcrConversion)
+
+void
+vkr_context_init_image_dispatch(struct vkr_context *ctx);
+
+void
+vkr_context_init_image_view_dispatch(struct vkr_context *ctx);
+
+void
+vkr_context_init_sampler_dispatch(struct vkr_context *ctx);
+
+void
+vkr_context_init_sampler_ycbcr_conversion_dispatch(struct vkr_context *ctx);
+
+#endif /* VKR_IMAGE_H */
diff --git a/src/venus/vkr_instance.c b/src/venus/vkr_instance.c
new file mode 100644
index 00000000..363ef9af
--- /dev/null
+++ b/src/venus/vkr_instance.c
@@ -0,0 +1,279 @@
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#include "vkr_instance.h"
+
+#include "venus-protocol/vn_protocol_renderer_info.h"
+#include "venus-protocol/vn_protocol_renderer_instance.h"
+
+#include "vkr_context.h"
+#include "vkr_physical_device.h"
+
+static void
+vkr_dispatch_vkEnumerateInstanceVersion(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkEnumerateInstanceVersion *args)
+{
+ vn_replace_vkEnumerateInstanceVersion_args_handle(args);
+ args->ret = vkEnumerateInstanceVersion(args->pApiVersion);
+}
+
+static void
+vkr_dispatch_vkEnumerateInstanceExtensionProperties(
+ UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkEnumerateInstanceExtensionProperties *args)
+{
+ VkExtensionProperties private_extensions[] = {
+ {
+ .extensionName = "VK_EXT_command_serialization",
+ },
+ {
+ .extensionName = "VK_MESA_venus_protocol",
+ },
+ };
+
+ if (!args->pProperties) {
+ *args->pPropertyCount = ARRAY_SIZE(private_extensions);
+ args->ret = VK_SUCCESS;
+ return;
+ }
+
+ for (uint32_t i = 0; i < ARRAY_SIZE(private_extensions); i++) {
+ VkExtensionProperties *props = &private_extensions[i];
+ props->specVersion = vn_info_extension_spec_version(props->extensionName);
+ }
+
+ const uint32_t count = MIN2(*args->pPropertyCount, ARRAY_SIZE(private_extensions));
+ memcpy(args->pProperties, private_extensions, sizeof(*args->pProperties) * count);
+ *args->pPropertyCount = count;
+ args->ret = count == ARRAY_SIZE(private_extensions) ? VK_SUCCESS : VK_INCOMPLETE;
+}
+
+static VkBool32
+vkr_validation_callback(UNUSED VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity,
+ UNUSED VkDebugUtilsMessageTypeFlagsEXT messageTypes,
+ const VkDebugUtilsMessengerCallbackDataEXT *pCallbackData,
+ void *pUserData)
+{
+ struct vkr_context *ctx = pUserData;
+
+ vkr_log(pCallbackData->pMessage);
+
+ if (!ctx->validate_fatal)
+ return false;
+
+ vkr_cs_decoder_set_fatal(&ctx->decoder);
+
+ /* The spec says we "should" return false, because the meaning of true is
+ * layer-defined and is reserved for layer development. And we know that,
+ * for VK_LAYER_KHRONOS_validation, the return value indicates whether the
+ * call should be skipped. Let's do it for now and seek advices.
+ */
+ return true;
+}
+
+static void
+vkr_dispatch_vkCreateInstance(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCreateInstance *args)
+{
+ struct vkr_context *ctx = dispatch->data;
+
+ if (ctx->instance) {
+ vkr_cs_decoder_set_fatal(&ctx->decoder);
+ return;
+ }
+
+ if (args->pCreateInfo->enabledLayerCount) {
+ args->ret = VK_ERROR_LAYER_NOT_PRESENT;
+ return;
+ }
+
+ if (args->pCreateInfo->enabledExtensionCount) {
+ args->ret = VK_ERROR_EXTENSION_NOT_PRESENT;
+ return;
+ }
+
+ uint32_t instance_version;
+ args->ret = vkEnumerateInstanceVersion(&instance_version);
+ if (args->ret != VK_SUCCESS)
+ return;
+
+ /* require Vulkan 1.1 */
+ if (instance_version < VK_API_VERSION_1_1) {
+ args->ret = VK_ERROR_INITIALIZATION_FAILED;
+ return;
+ }
+
+ VkInstanceCreateInfo *create_info = (VkInstanceCreateInfo *)args->pCreateInfo;
+ const char *layer_names[8];
+ const char *ext_names[8];
+ uint32_t layer_count = 0;
+ uint32_t ext_count = 0;
+
+ /* TODO enable more validation features */
+ const VkValidationFeatureDisableEXT validation_feature_disables_on[] = {
+ VK_VALIDATION_FEATURE_DISABLE_THREAD_SAFETY_EXT,
+ VK_VALIDATION_FEATURE_DISABLE_SHADERS_EXT,
+ VK_VALIDATION_FEATURE_DISABLE_OBJECT_LIFETIMES_EXT,
+ VK_VALIDATION_FEATURE_DISABLE_CORE_CHECKS_EXT,
+ VK_VALIDATION_FEATURE_DISABLE_UNIQUE_HANDLES_EXT,
+ };
+ /* we are single-threaded */
+ const VkValidationFeatureDisableEXT validation_feature_disables_full[] = {
+ VK_VALIDATION_FEATURE_DISABLE_THREAD_SAFETY_EXT,
+ };
+ VkValidationFeaturesEXT validation_features;
+ VkDebugUtilsMessengerCreateInfoEXT messenger_create_info;
+ if (ctx->validate_level != VKR_CONTEXT_VALIDATE_NONE) {
+ /* let vkCreateInstance return VK_ERROR_LAYER_NOT_PRESENT or
+ * VK_ERROR_EXTENSION_NOT_PRESENT when the layer or extensions are
+ * missing
+ */
+ layer_names[layer_count++] = "VK_LAYER_KHRONOS_validation";
+ ext_names[ext_count++] = VK_EXT_DEBUG_UTILS_EXTENSION_NAME;
+ ext_names[ext_count++] = VK_EXT_VALIDATION_FEATURES_EXTENSION_NAME;
+
+ validation_features = (const VkValidationFeaturesEXT){
+ .sType = VK_STRUCTURE_TYPE_VALIDATION_FEATURES_EXT,
+ .pNext = create_info->pNext,
+ };
+ if (ctx->validate_level == VKR_CONTEXT_VALIDATE_ON) {
+ validation_features.disabledValidationFeatureCount =
+ ARRAY_SIZE(validation_feature_disables_on);
+ validation_features.pDisabledValidationFeatures = validation_feature_disables_on;
+ } else {
+ validation_features.disabledValidationFeatureCount =
+ ARRAY_SIZE(validation_feature_disables_full);
+ validation_features.pDisabledValidationFeatures =
+ validation_feature_disables_full;
+ }
+ messenger_create_info = (VkDebugUtilsMessengerCreateInfoEXT){
+ .sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT,
+ .pNext = &validation_features,
+ .messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT,
+ .messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT,
+ .pfnUserCallback = vkr_validation_callback,
+ .pUserData = ctx,
+ };
+
+ create_info->pNext = &messenger_create_info;
+ }
+
+ assert(layer_count <= ARRAY_SIZE(layer_names));
+ create_info->enabledLayerCount = layer_count;
+ create_info->ppEnabledLayerNames = layer_names;
+
+ assert(ext_count <= ARRAY_SIZE(ext_names));
+ create_info->enabledExtensionCount = ext_count;
+ create_info->ppEnabledExtensionNames = ext_names;
+
+ /* patch apiVersion */
+ VkApplicationInfo app_info = {
+ .sType = VK_STRUCTURE_TYPE_APPLICATION_INFO,
+ .apiVersion = VK_API_VERSION_1_1,
+ };
+ if (create_info->pApplicationInfo) {
+ app_info = *create_info->pApplicationInfo;
+ if (app_info.apiVersion < VK_API_VERSION_1_1)
+ app_info.apiVersion = VK_API_VERSION_1_1;
+ }
+ create_info->pApplicationInfo = &app_info;
+
+ struct vkr_instance *instance = vkr_context_alloc_object(
+ ctx, sizeof(*instance), VK_OBJECT_TYPE_INSTANCE, args->pInstance);
+ if (!instance) {
+ args->ret = VK_ERROR_OUT_OF_HOST_MEMORY;
+ return;
+ }
+
+ instance->api_version = app_info.apiVersion;
+
+ vn_replace_vkCreateInstance_args_handle(args);
+ args->ret = vkCreateInstance(create_info, NULL, &instance->base.handle.instance);
+ if (args->ret != VK_SUCCESS) {
+ free(instance);
+ return;
+ }
+
+ instance->get_memory_fd = (PFN_vkGetMemoryFdKHR)vkGetInstanceProcAddr(
+ instance->base.handle.instance, "vkGetMemoryFdKHR");
+ instance->get_fence_fd = (PFN_vkGetFenceFdKHR)vkGetInstanceProcAddr(
+ instance->base.handle.instance, "vkGetFenceFdKHR");
+
+ if (ctx->validate_level != VKR_CONTEXT_VALIDATE_NONE) {
+ instance->create_debug_utils_messenger =
+ (PFN_vkCreateDebugUtilsMessengerEXT)vkGetInstanceProcAddr(
+ instance->base.handle.instance, "vkCreateDebugUtilsMessengerEXT");
+ instance->destroy_debug_utils_messenger =
+ (PFN_vkDestroyDebugUtilsMessengerEXT)vkGetInstanceProcAddr(
+ instance->base.handle.instance, "vkDestroyDebugUtilsMessengerEXT");
+
+ messenger_create_info.pNext = NULL;
+ args->ret = instance->create_debug_utils_messenger(instance->base.handle.instance,
+ &messenger_create_info, NULL,
+ &instance->validation_messenger);
+ if (args->ret != VK_SUCCESS) {
+ vkDestroyInstance(instance->base.handle.instance, NULL);
+ free(instance);
+ return;
+ }
+ }
+
+ vkr_context_add_instance(ctx, instance, app_info.pApplicationName);
+}
+
+void
+vkr_instance_destroy(struct vkr_context *ctx, struct vkr_instance *instance)
+{
+ for (uint32_t i = 0; i < instance->physical_device_count; i++) {
+ struct vkr_physical_device *physical_dev = instance->physical_devices[i];
+ if (!physical_dev)
+ break;
+
+ vkr_physical_device_destroy(ctx, physical_dev);
+ }
+
+ if (ctx->validate_level != VKR_CONTEXT_VALIDATE_NONE) {
+ instance->destroy_debug_utils_messenger(instance->base.handle.instance,
+ instance->validation_messenger, NULL);
+ }
+
+ vkDestroyInstance(instance->base.handle.instance, NULL);
+
+ free(instance->physical_device_handles);
+ free(instance->physical_devices);
+
+ vkr_context_remove_instance(ctx, instance);
+}
+
+static void
+vkr_dispatch_vkDestroyInstance(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkDestroyInstance *args)
+{
+ struct vkr_context *ctx = dispatch->data;
+ struct vkr_instance *instance = vkr_instance_from_handle(args->instance);
+
+ if (ctx->instance != instance) {
+ vkr_cs_decoder_set_fatal(&ctx->decoder);
+ return;
+ }
+
+ vkr_instance_destroy(ctx, instance);
+}
+
+void
+vkr_context_init_instance_dispatch(struct vkr_context *ctx)
+{
+ struct vn_dispatch_context *dispatch = &ctx->dispatch;
+
+ dispatch->dispatch_vkEnumerateInstanceVersion =
+ vkr_dispatch_vkEnumerateInstanceVersion;
+ dispatch->dispatch_vkEnumerateInstanceExtensionProperties =
+ vkr_dispatch_vkEnumerateInstanceExtensionProperties;
+ /* we don't advertise layers (and should never) */
+ dispatch->dispatch_vkEnumerateInstanceLayerProperties = NULL;
+ dispatch->dispatch_vkCreateInstance = vkr_dispatch_vkCreateInstance;
+ dispatch->dispatch_vkDestroyInstance = vkr_dispatch_vkDestroyInstance;
+ dispatch->dispatch_vkGetInstanceProcAddr = NULL;
+}
diff --git a/src/venus/vkr_instance.h b/src/venus/vkr_instance.h
new file mode 100644
index 00000000..38e30342
--- /dev/null
+++ b/src/venus/vkr_instance.h
@@ -0,0 +1,34 @@
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VKR_INSTANCE_H
+#define VKR_INSTANCE_H
+
+#include "vkr_common.h"
+
+struct vkr_instance {
+ struct vkr_object base;
+
+ uint32_t api_version;
+ PFN_vkCreateDebugUtilsMessengerEXT create_debug_utils_messenger;
+ PFN_vkDestroyDebugUtilsMessengerEXT destroy_debug_utils_messenger;
+ PFN_vkGetMemoryFdKHR get_memory_fd;
+ PFN_vkGetFenceFdKHR get_fence_fd;
+
+ VkDebugUtilsMessengerEXT validation_messenger;
+
+ uint32_t physical_device_count;
+ VkPhysicalDevice *physical_device_handles;
+ struct vkr_physical_device **physical_devices;
+};
+VKR_DEFINE_OBJECT_CAST(instance, VK_OBJECT_TYPE_INSTANCE, VkInstance)
+
+void
+vkr_context_init_instance_dispatch(struct vkr_context *ctx);
+
+void
+vkr_instance_destroy(struct vkr_context *ctx, struct vkr_instance *instance);
+
+#endif /* VKR_INSTANCE_H */
diff --git a/src/venus/vkr_physical_device.c b/src/venus/vkr_physical_device.c
new file mode 100644
index 00000000..259f09e9
--- /dev/null
+++ b/src/venus/vkr_physical_device.c
@@ -0,0 +1,601 @@
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#include "vkr_physical_device.h"
+
+#include "venus-protocol/vn_protocol_renderer_device.h"
+#include "venus-protocol/vn_protocol_renderer_info.h"
+
+#include "vkr_context.h"
+#include "vkr_device.h"
+#include "vkr_instance.h"
+
+void
+vkr_physical_device_destroy(struct vkr_context *ctx,
+ struct vkr_physical_device *physical_dev)
+{
+ struct vkr_device *dev, *tmp;
+ LIST_FOR_EACH_ENTRY_SAFE (dev, tmp, &physical_dev->devices, base.track_head)
+ vkr_device_destroy(ctx, dev);
+
+ free(physical_dev->extensions);
+
+ vkr_context_remove_object(ctx, &physical_dev->base);
+}
+
+static VkResult
+vkr_instance_enumerate_physical_devices(struct vkr_instance *instance)
+{
+ if (instance->physical_device_count)
+ return VK_SUCCESS;
+
+ uint32_t count;
+ VkResult result =
+ vkEnumeratePhysicalDevices(instance->base.handle.instance, &count, NULL);
+ if (result != VK_SUCCESS)
+ return result;
+
+ VkPhysicalDevice *handles = calloc(count, sizeof(*handles));
+ struct vkr_physical_device **physical_devs = calloc(count, sizeof(*physical_devs));
+ if (!handles || !physical_devs) {
+ free(physical_devs);
+ free(handles);
+ return VK_ERROR_OUT_OF_HOST_MEMORY;
+ }
+
+ result = vkEnumeratePhysicalDevices(instance->base.handle.instance, &count, handles);
+ if (result != VK_SUCCESS) {
+ free(physical_devs);
+ free(handles);
+ return result;
+ }
+
+ instance->physical_device_count = count;
+ instance->physical_device_handles = handles;
+ instance->physical_devices = physical_devs;
+
+ return VK_SUCCESS;
+}
+
+static struct vkr_physical_device *
+vkr_instance_lookup_physical_device(struct vkr_instance *instance,
+ VkPhysicalDevice handle)
+{
+ for (uint32_t i = 0; i < instance->physical_device_count; i++) {
+ /* XXX this assumes VkPhysicalDevice handles are unique */
+ if (instance->physical_device_handles[i] == handle)
+ return instance->physical_devices[i];
+ }
+ return NULL;
+}
+
+static void
+vkr_physical_device_init_memory_properties(struct vkr_physical_device *physical_dev)
+{
+ VkPhysicalDevice handle = physical_dev->base.handle.physical_device;
+ vkGetPhysicalDeviceMemoryProperties(handle, &physical_dev->memory_properties);
+}
+
+static void
+vkr_physical_device_init_extensions(struct vkr_physical_device *physical_dev,
+ struct vkr_instance *instance)
+{
+ VkPhysicalDevice handle = physical_dev->base.handle.physical_device;
+
+ VkExtensionProperties *exts;
+ uint32_t count;
+ VkResult result = vkEnumerateDeviceExtensionProperties(handle, NULL, &count, NULL);
+ if (result != VK_SUCCESS)
+ return;
+
+ exts = malloc(sizeof(*exts) * count);
+ if (!exts)
+ return;
+
+ result = vkEnumerateDeviceExtensionProperties(handle, NULL, &count, exts);
+ if (result != VK_SUCCESS) {
+ free(exts);
+ return;
+ }
+
+ uint32_t advertised_count = 0;
+ for (uint32_t i = 0; i < count; i++) {
+ VkExtensionProperties *props = &exts[i];
+
+ if (!strcmp(props->extensionName, "VK_KHR_external_memory_fd"))
+ physical_dev->KHR_external_memory_fd = true;
+ else if (!strcmp(props->extensionName, "VK_EXT_external_memory_dma_buf"))
+ physical_dev->EXT_external_memory_dma_buf = true;
+ else if (!strcmp(props->extensionName, "VK_KHR_external_fence_fd"))
+ physical_dev->KHR_external_fence_fd = true;
+
+ const uint32_t spec_ver = vn_info_extension_spec_version(props->extensionName);
+ if (spec_ver) {
+ if (props->specVersion > spec_ver)
+ props->specVersion = spec_ver;
+ exts[advertised_count++] = exts[i];
+ }
+ }
+
+ if (physical_dev->KHR_external_fence_fd) {
+ const VkPhysicalDeviceExternalFenceInfo fence_info = {
+ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_FENCE_INFO,
+ .handleType = VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT,
+ };
+ VkExternalFenceProperties fence_props = {
+ .sType = VK_STRUCTURE_TYPE_EXTERNAL_FENCE_PROPERTIES,
+ };
+ PFN_vkGetPhysicalDeviceExternalFenceProperties get_fence_props =
+ (PFN_vkGetPhysicalDeviceExternalFenceProperties)vkGetInstanceProcAddr(
+ instance->base.handle.instance, "vkGetPhysicalDeviceExternalFenceProperties");
+ get_fence_props(handle, &fence_info, &fence_props);
+
+ if (!(fence_props.externalFenceFeatures & VK_EXTERNAL_FENCE_FEATURE_EXPORTABLE_BIT))
+ physical_dev->KHR_external_fence_fd = false;
+ }
+
+ physical_dev->extensions = exts;
+ physical_dev->extension_count = advertised_count;
+}
+
+static void
+vkr_physical_device_init_properties(struct vkr_physical_device *physical_dev)
+{
+ VkPhysicalDevice handle = physical_dev->base.handle.physical_device;
+ vkGetPhysicalDeviceProperties(handle, &physical_dev->properties);
+
+ VkPhysicalDeviceProperties *props = &physical_dev->properties;
+ props->driverVersion = 0;
+
+ /* TODO lie about props->pipelineCacheUUID and patch cache header */
+}
+
+static void
+vkr_dispatch_vkEnumeratePhysicalDevices(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkEnumeratePhysicalDevices *args)
+{
+ struct vkr_context *ctx = dispatch->data;
+
+ struct vkr_instance *instance = vkr_instance_from_handle(args->instance);
+ if (instance != ctx->instance) {
+ vkr_cs_decoder_set_fatal(&ctx->decoder);
+ return;
+ }
+
+ args->ret = vkr_instance_enumerate_physical_devices(instance);
+ if (args->ret != VK_SUCCESS)
+ return;
+
+ uint32_t count = instance->physical_device_count;
+ if (!args->pPhysicalDevices) {
+ *args->pPhysicalDeviceCount = count;
+ args->ret = VK_SUCCESS;
+ return;
+ }
+
+ if (count > *args->pPhysicalDeviceCount) {
+ count = *args->pPhysicalDeviceCount;
+ args->ret = VK_INCOMPLETE;
+ } else {
+ *args->pPhysicalDeviceCount = count;
+ args->ret = VK_SUCCESS;
+ }
+
+ uint32_t i;
+ for (i = 0; i < count; i++) {
+ struct vkr_physical_device *physical_dev = instance->physical_devices[i];
+ const vkr_object_id id = vkr_cs_handle_load_id(
+ (const void **)&args->pPhysicalDevices[i], VK_OBJECT_TYPE_PHYSICAL_DEVICE);
+
+ if (physical_dev) {
+ if (physical_dev->base.id != id) {
+ vkr_cs_decoder_set_fatal(&ctx->decoder);
+ break;
+ }
+ continue;
+ }
+
+ if (!vkr_context_validate_object_id(ctx, id))
+ break;
+
+ physical_dev =
+ vkr_object_alloc(sizeof(*physical_dev), VK_OBJECT_TYPE_PHYSICAL_DEVICE, id);
+ if (!physical_dev) {
+ args->ret = VK_ERROR_OUT_OF_HOST_MEMORY;
+ break;
+ }
+
+ physical_dev->base.handle.physical_device = instance->physical_device_handles[i];
+
+ vkr_physical_device_init_properties(physical_dev);
+ physical_dev->api_version =
+ MIN2(physical_dev->properties.apiVersion, instance->api_version);
+ vkr_physical_device_init_extensions(physical_dev, instance);
+ vkr_physical_device_init_memory_properties(physical_dev);
+
+ list_inithead(&physical_dev->devices);
+
+ instance->physical_devices[i] = physical_dev;
+
+ vkr_context_add_object(ctx, &physical_dev->base);
+ }
+ /* remove all physical devices on errors */
+ if (i < count) {
+ for (i = 0; i < instance->physical_device_count; i++) {
+ struct vkr_physical_device *physical_dev = instance->physical_devices[i];
+ if (!physical_dev)
+ break;
+ free(physical_dev->extensions);
+ vkr_context_remove_object(ctx, &physical_dev->base);
+ instance->physical_devices[i] = NULL;
+ }
+ }
+}
+
+static void
+vkr_dispatch_vkEnumeratePhysicalDeviceGroups(
+ struct vn_dispatch_context *dispatch,
+ struct vn_command_vkEnumeratePhysicalDeviceGroups *args)
+{
+ struct vkr_context *ctx = dispatch->data;
+
+ struct vkr_instance *instance = vkr_instance_from_handle(args->instance);
+ if (instance != ctx->instance) {
+ vkr_cs_decoder_set_fatal(&ctx->decoder);
+ return;
+ }
+
+ args->ret = vkr_instance_enumerate_physical_devices(instance);
+ if (args->ret != VK_SUCCESS)
+ return;
+
+ VkPhysicalDeviceGroupProperties *orig_props = args->pPhysicalDeviceGroupProperties;
+ if (orig_props) {
+ args->pPhysicalDeviceGroupProperties =
+ malloc(sizeof(*orig_props) * *args->pPhysicalDeviceGroupCount);
+ if (!args->pPhysicalDeviceGroupProperties) {
+ args->ret = VK_ERROR_OUT_OF_HOST_MEMORY;
+ return;
+ }
+ }
+
+ vn_replace_vkEnumeratePhysicalDeviceGroups_args_handle(args);
+ args->ret =
+ vkEnumeratePhysicalDeviceGroups(args->instance, args->pPhysicalDeviceGroupCount,
+ args->pPhysicalDeviceGroupProperties);
+ if (args->ret != VK_SUCCESS)
+ return;
+
+ if (!orig_props)
+ return;
+
+ /* XXX this assumes vkEnumeratePhysicalDevices is called first */
+ /* replace VkPhysicalDevice handles by object ids */
+ for (uint32_t i = 0; i < *args->pPhysicalDeviceGroupCount; i++) {
+ const VkPhysicalDeviceGroupProperties *props =
+ &args->pPhysicalDeviceGroupProperties[i];
+ VkPhysicalDeviceGroupProperties *out = &orig_props[i];
+
+ out->physicalDeviceCount = props->physicalDeviceCount;
+ out->subsetAllocation = props->subsetAllocation;
+ for (uint32_t j = 0; j < props->physicalDeviceCount; j++) {
+ const struct vkr_physical_device *physical_dev =
+ vkr_instance_lookup_physical_device(instance, props->physicalDevices[j]);
+ vkr_cs_handle_store_id((void **)&out->physicalDevices[j], physical_dev->base.id,
+ VK_OBJECT_TYPE_PHYSICAL_DEVICE);
+ }
+ }
+
+ free(args->pPhysicalDeviceGroupProperties);
+ args->pPhysicalDeviceGroupProperties = orig_props;
+}
+
+static void
+vkr_dispatch_vkEnumerateDeviceExtensionProperties(
+ struct vn_dispatch_context *dispatch,
+ struct vn_command_vkEnumerateDeviceExtensionProperties *args)
+{
+ struct vkr_context *ctx = dispatch->data;
+
+ struct vkr_physical_device *physical_dev =
+ vkr_physical_device_from_handle(args->physicalDevice);
+ if (args->pLayerName) {
+ vkr_cs_decoder_set_fatal(&ctx->decoder);
+ return;
+ }
+
+ if (!args->pProperties) {
+ *args->pPropertyCount = physical_dev->extension_count;
+ args->ret = VK_SUCCESS;
+ return;
+ }
+
+ uint32_t count = physical_dev->extension_count;
+ if (count > *args->pPropertyCount) {
+ count = *args->pPropertyCount;
+ args->ret = VK_INCOMPLETE;
+ } else {
+ *args->pPropertyCount = count;
+ args->ret = VK_SUCCESS;
+ }
+
+ memcpy(args->pProperties, physical_dev->extensions,
+ sizeof(*args->pProperties) * count);
+}
+
+static void
+vkr_dispatch_vkGetPhysicalDeviceFeatures(
+ UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetPhysicalDeviceFeatures *args)
+{
+ vn_replace_vkGetPhysicalDeviceFeatures_args_handle(args);
+ vkGetPhysicalDeviceFeatures(args->physicalDevice, args->pFeatures);
+}
+
+static void
+vkr_dispatch_vkGetPhysicalDeviceProperties(
+ UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetPhysicalDeviceProperties *args)
+{
+ struct vkr_physical_device *physical_dev =
+ vkr_physical_device_from_handle(args->physicalDevice);
+
+ *args->pProperties = physical_dev->properties;
+}
+
+static void
+vkr_dispatch_vkGetPhysicalDeviceQueueFamilyProperties(
+ UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetPhysicalDeviceQueueFamilyProperties *args)
+{
+ vn_replace_vkGetPhysicalDeviceQueueFamilyProperties_args_handle(args);
+ vkGetPhysicalDeviceQueueFamilyProperties(args->physicalDevice,
+ args->pQueueFamilyPropertyCount,
+ args->pQueueFamilyProperties);
+}
+
+static void
+vkr_dispatch_vkGetPhysicalDeviceMemoryProperties(
+ UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetPhysicalDeviceMemoryProperties *args)
+{
+ /* TODO lie about this */
+ vn_replace_vkGetPhysicalDeviceMemoryProperties_args_handle(args);
+ vkGetPhysicalDeviceMemoryProperties(args->physicalDevice, args->pMemoryProperties);
+}
+
+static void
+vkr_dispatch_vkGetPhysicalDeviceFormatProperties(
+ UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetPhysicalDeviceFormatProperties *args)
+{
+ vn_replace_vkGetPhysicalDeviceFormatProperties_args_handle(args);
+ vkGetPhysicalDeviceFormatProperties(args->physicalDevice, args->format,
+ args->pFormatProperties);
+}
+
+static void
+vkr_dispatch_vkGetPhysicalDeviceImageFormatProperties(
+ UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetPhysicalDeviceImageFormatProperties *args)
+{
+ vn_replace_vkGetPhysicalDeviceImageFormatProperties_args_handle(args);
+ args->ret = vkGetPhysicalDeviceImageFormatProperties(
+ args->physicalDevice, args->format, args->type, args->tiling, args->usage,
+ args->flags, args->pImageFormatProperties);
+}
+
+static void
+vkr_dispatch_vkGetPhysicalDeviceSparseImageFormatProperties(
+ UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetPhysicalDeviceSparseImageFormatProperties *args)
+{
+ vn_replace_vkGetPhysicalDeviceSparseImageFormatProperties_args_handle(args);
+ vkGetPhysicalDeviceSparseImageFormatProperties(
+ args->physicalDevice, args->format, args->type, args->samples, args->usage,
+ args->tiling, args->pPropertyCount, args->pProperties);
+}
+
+static void
+vkr_dispatch_vkGetPhysicalDeviceFeatures2(
+ UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetPhysicalDeviceFeatures2 *args)
+{
+ vn_replace_vkGetPhysicalDeviceFeatures2_args_handle(args);
+ vkGetPhysicalDeviceFeatures2(args->physicalDevice, args->pFeatures);
+}
+
+static void
+vkr_dispatch_vkGetPhysicalDeviceProperties2(
+ UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetPhysicalDeviceProperties2 *args)
+{
+ struct vkr_physical_device *physical_dev =
+ vkr_physical_device_from_handle(args->physicalDevice);
+
+ vn_replace_vkGetPhysicalDeviceProperties2_args_handle(args);
+ vkGetPhysicalDeviceProperties2(args->physicalDevice, args->pProperties);
+
+ union {
+ VkBaseOutStructure *pnext;
+ VkPhysicalDeviceProperties2 *props;
+ VkPhysicalDeviceVulkan11Properties *vk11;
+ VkPhysicalDeviceVulkan12Properties *vk12;
+ VkPhysicalDeviceIDProperties *id;
+ VkPhysicalDeviceDriverProperties *driver;
+ } u;
+
+ u.pnext = (VkBaseOutStructure *)args->pProperties;
+ while (u.pnext) {
+ switch (u.pnext->sType) {
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2:
+ u.props->properties = physical_dev->properties;
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES:
+ memset(u.vk11->deviceUUID, 0, sizeof(u.vk11->deviceUUID));
+ memset(u.vk11->driverUUID, 0, sizeof(u.vk11->driverUUID));
+ memset(u.vk11->deviceLUID, 0, sizeof(u.vk11->deviceLUID));
+ u.vk11->deviceNodeMask = 0;
+ u.vk11->deviceLUIDValid = false;
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_PROPERTIES:
+ u.vk12->driverID = 0;
+ memset(u.vk12->driverName, 0, sizeof(u.vk12->driverName));
+ memset(u.vk12->driverInfo, 0, sizeof(u.vk12->driverInfo));
+ memset(&u.vk12->conformanceVersion, 0, sizeof(u.vk12->conformanceVersion));
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES:
+ memset(u.id->deviceUUID, 0, sizeof(u.id->deviceUUID));
+ memset(u.id->driverUUID, 0, sizeof(u.id->driverUUID));
+ memset(u.id->deviceLUID, 0, sizeof(u.id->deviceLUID));
+ u.id->deviceNodeMask = 0;
+ u.id->deviceLUIDValid = false;
+ break;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES:
+ u.driver->driverID = 0;
+ memset(u.driver->driverName, 0, sizeof(u.driver->driverName));
+ memset(u.driver->driverInfo, 0, sizeof(u.driver->driverInfo));
+ memset(&u.driver->conformanceVersion, 0, sizeof(u.driver->conformanceVersion));
+ break;
+ default:
+ break;
+ }
+
+ u.pnext = u.pnext->pNext;
+ }
+}
+
+static void
+vkr_dispatch_vkGetPhysicalDeviceQueueFamilyProperties2(
+ UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetPhysicalDeviceQueueFamilyProperties2 *args)
+{
+ vn_replace_vkGetPhysicalDeviceQueueFamilyProperties2_args_handle(args);
+ vkGetPhysicalDeviceQueueFamilyProperties2(args->physicalDevice,
+ args->pQueueFamilyPropertyCount,
+ args->pQueueFamilyProperties);
+}
+
+static void
+vkr_dispatch_vkGetPhysicalDeviceMemoryProperties2(
+ UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetPhysicalDeviceMemoryProperties2 *args)
+{
+ /* TODO lie about this */
+ vn_replace_vkGetPhysicalDeviceMemoryProperties2_args_handle(args);
+ vkGetPhysicalDeviceMemoryProperties2(args->physicalDevice, args->pMemoryProperties);
+}
+
+static void
+vkr_dispatch_vkGetPhysicalDeviceFormatProperties2(
+ UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetPhysicalDeviceFormatProperties2 *args)
+{
+ vn_replace_vkGetPhysicalDeviceFormatProperties2_args_handle(args);
+ vkGetPhysicalDeviceFormatProperties2(args->physicalDevice, args->format,
+ args->pFormatProperties);
+}
+
+static void
+vkr_dispatch_vkGetPhysicalDeviceImageFormatProperties2(
+ UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetPhysicalDeviceImageFormatProperties2 *args)
+{
+ vn_replace_vkGetPhysicalDeviceImageFormatProperties2_args_handle(args);
+ args->ret = vkGetPhysicalDeviceImageFormatProperties2(
+ args->physicalDevice, args->pImageFormatInfo, args->pImageFormatProperties);
+}
+
+static void
+vkr_dispatch_vkGetPhysicalDeviceSparseImageFormatProperties2(
+ UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetPhysicalDeviceSparseImageFormatProperties2 *args)
+{
+ vn_replace_vkGetPhysicalDeviceSparseImageFormatProperties2_args_handle(args);
+ vkGetPhysicalDeviceSparseImageFormatProperties2(
+ args->physicalDevice, args->pFormatInfo, args->pPropertyCount, args->pProperties);
+}
+
+static void
+vkr_dispatch_vkGetPhysicalDeviceExternalBufferProperties(
+ UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetPhysicalDeviceExternalBufferProperties *args)
+{
+ vn_replace_vkGetPhysicalDeviceExternalBufferProperties_args_handle(args);
+ vkGetPhysicalDeviceExternalBufferProperties(
+ args->physicalDevice, args->pExternalBufferInfo, args->pExternalBufferProperties);
+}
+
+static void
+vkr_dispatch_vkGetPhysicalDeviceExternalSemaphoreProperties(
+ UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetPhysicalDeviceExternalSemaphoreProperties *args)
+{
+ vn_replace_vkGetPhysicalDeviceExternalSemaphoreProperties_args_handle(args);
+ vkGetPhysicalDeviceExternalSemaphoreProperties(args->physicalDevice,
+ args->pExternalSemaphoreInfo,
+ args->pExternalSemaphoreProperties);
+}
+
+static void
+vkr_dispatch_vkGetPhysicalDeviceExternalFenceProperties(
+ UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetPhysicalDeviceExternalFenceProperties *args)
+{
+ vn_replace_vkGetPhysicalDeviceExternalFenceProperties_args_handle(args);
+ vkGetPhysicalDeviceExternalFenceProperties(
+ args->physicalDevice, args->pExternalFenceInfo, args->pExternalFenceProperties);
+}
+
+void
+vkr_context_init_physical_device_dispatch(struct vkr_context *ctx)
+{
+ struct vn_dispatch_context *dispatch = &ctx->dispatch;
+
+ dispatch->dispatch_vkEnumeratePhysicalDevices =
+ vkr_dispatch_vkEnumeratePhysicalDevices;
+ dispatch->dispatch_vkEnumeratePhysicalDeviceGroups =
+ vkr_dispatch_vkEnumeratePhysicalDeviceGroups;
+ dispatch->dispatch_vkEnumerateDeviceExtensionProperties =
+ vkr_dispatch_vkEnumerateDeviceExtensionProperties;
+ dispatch->dispatch_vkEnumerateDeviceLayerProperties = NULL;
+
+ dispatch->dispatch_vkGetPhysicalDeviceFeatures =
+ vkr_dispatch_vkGetPhysicalDeviceFeatures;
+ dispatch->dispatch_vkGetPhysicalDeviceProperties =
+ vkr_dispatch_vkGetPhysicalDeviceProperties;
+ dispatch->dispatch_vkGetPhysicalDeviceQueueFamilyProperties =
+ vkr_dispatch_vkGetPhysicalDeviceQueueFamilyProperties;
+ dispatch->dispatch_vkGetPhysicalDeviceMemoryProperties =
+ vkr_dispatch_vkGetPhysicalDeviceMemoryProperties;
+ dispatch->dispatch_vkGetPhysicalDeviceFormatProperties =
+ vkr_dispatch_vkGetPhysicalDeviceFormatProperties;
+ dispatch->dispatch_vkGetPhysicalDeviceImageFormatProperties =
+ vkr_dispatch_vkGetPhysicalDeviceImageFormatProperties;
+ dispatch->dispatch_vkGetPhysicalDeviceSparseImageFormatProperties =
+ vkr_dispatch_vkGetPhysicalDeviceSparseImageFormatProperties;
+ dispatch->dispatch_vkGetPhysicalDeviceFeatures2 =
+ vkr_dispatch_vkGetPhysicalDeviceFeatures2;
+ dispatch->dispatch_vkGetPhysicalDeviceProperties2 =
+ vkr_dispatch_vkGetPhysicalDeviceProperties2;
+ dispatch->dispatch_vkGetPhysicalDeviceQueueFamilyProperties2 =
+ vkr_dispatch_vkGetPhysicalDeviceQueueFamilyProperties2;
+ dispatch->dispatch_vkGetPhysicalDeviceMemoryProperties2 =
+ vkr_dispatch_vkGetPhysicalDeviceMemoryProperties2;
+ dispatch->dispatch_vkGetPhysicalDeviceFormatProperties2 =
+ vkr_dispatch_vkGetPhysicalDeviceFormatProperties2;
+ dispatch->dispatch_vkGetPhysicalDeviceImageFormatProperties2 =
+ vkr_dispatch_vkGetPhysicalDeviceImageFormatProperties2;
+ dispatch->dispatch_vkGetPhysicalDeviceSparseImageFormatProperties2 =
+ vkr_dispatch_vkGetPhysicalDeviceSparseImageFormatProperties2;
+ dispatch->dispatch_vkGetPhysicalDeviceExternalBufferProperties =
+ vkr_dispatch_vkGetPhysicalDeviceExternalBufferProperties;
+ dispatch->dispatch_vkGetMemoryFdKHR = NULL;
+ dispatch->dispatch_vkGetMemoryFdPropertiesKHR = NULL;
+ dispatch->dispatch_vkGetPhysicalDeviceExternalSemaphoreProperties =
+ vkr_dispatch_vkGetPhysicalDeviceExternalSemaphoreProperties;
+ dispatch->dispatch_vkGetPhysicalDeviceExternalFenceProperties =
+ vkr_dispatch_vkGetPhysicalDeviceExternalFenceProperties;
+}
diff --git a/src/venus/vkr_physical_device.h b/src/venus/vkr_physical_device.h
new file mode 100644
index 00000000..0e84b5fe
--- /dev/null
+++ b/src/venus/vkr_physical_device.h
@@ -0,0 +1,38 @@
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VKR_PHYSICAL_DEVICE_H
+#define VKR_PHYSICAL_DEVICE_H
+
+#include "vkr_common.h"
+
+struct vkr_physical_device {
+ struct vkr_object base;
+
+ VkPhysicalDeviceProperties properties;
+ uint32_t api_version;
+
+ VkExtensionProperties *extensions;
+ uint32_t extension_count;
+
+ bool KHR_external_memory_fd;
+ bool EXT_external_memory_dma_buf;
+
+ bool KHR_external_fence_fd;
+
+ VkPhysicalDeviceMemoryProperties memory_properties;
+
+ struct list_head devices;
+};
+VKR_DEFINE_OBJECT_CAST(physical_device, VK_OBJECT_TYPE_PHYSICAL_DEVICE, VkPhysicalDevice)
+
+void
+vkr_context_init_physical_device_dispatch(struct vkr_context *ctx);
+
+void
+vkr_physical_device_destroy(struct vkr_context *ctx,
+ struct vkr_physical_device *physical_dev);
+
+#endif /* VKR_PHYSICAL_DEVICE_H */
diff --git a/src/venus/vkr_pipeline.c b/src/venus/vkr_pipeline.c
new file mode 100644
index 00000000..d30756ea
--- /dev/null
+++ b/src/venus/vkr_pipeline.c
@@ -0,0 +1,142 @@
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#include "vkr_pipeline.h"
+
+#include "vkr_pipeline_gen.h"
+
+static void
+vkr_dispatch_vkCreateShaderModule(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCreateShaderModule *args)
+{
+ vkr_shader_module_create_and_add(dispatch->data, args);
+}
+
+static void
+vkr_dispatch_vkDestroyShaderModule(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkDestroyShaderModule *args)
+{
+ vkr_shader_module_destroy_and_remove(dispatch->data, args);
+}
+
+static void
+vkr_dispatch_vkCreatePipelineLayout(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCreatePipelineLayout *args)
+{
+ vkr_pipeline_layout_create_and_add(dispatch->data, args);
+}
+
+static void
+vkr_dispatch_vkDestroyPipelineLayout(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkDestroyPipelineLayout *args)
+{
+ vkr_pipeline_layout_destroy_and_remove(dispatch->data, args);
+}
+
+static void
+vkr_dispatch_vkCreatePipelineCache(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCreatePipelineCache *args)
+{
+ vkr_pipeline_cache_create_and_add(dispatch->data, args);
+}
+
+static void
+vkr_dispatch_vkDestroyPipelineCache(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkDestroyPipelineCache *args)
+{
+ vkr_pipeline_cache_destroy_and_remove(dispatch->data, args);
+}
+
+static void
+vkr_dispatch_vkGetPipelineCacheData(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetPipelineCacheData *args)
+{
+ vn_replace_vkGetPipelineCacheData_args_handle(args);
+ args->ret = vkGetPipelineCacheData(args->device, args->pipelineCache, args->pDataSize,
+ args->pData);
+}
+
+static void
+vkr_dispatch_vkMergePipelineCaches(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkMergePipelineCaches *args)
+{
+ vn_replace_vkMergePipelineCaches_args_handle(args);
+ args->ret = vkMergePipelineCaches(args->device, args->dstCache, args->srcCacheCount,
+ args->pSrcCaches);
+}
+
+static void
+vkr_dispatch_vkCreateGraphicsPipelines(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCreateGraphicsPipelines *args)
+{
+ struct vkr_context *ctx = dispatch->data;
+ struct vkr_device *dev = vkr_device_from_handle(args->device);
+ struct object_array arr;
+
+ if (vkr_graphics_pipeline_create_array(ctx, args, &arr) != VK_SUCCESS)
+ return;
+
+ vkr_pipeline_add_array(ctx, dev, &arr);
+}
+
+static void
+vkr_dispatch_vkCreateComputePipelines(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCreateComputePipelines *args)
+{
+ struct vkr_context *ctx = dispatch->data;
+ struct vkr_device *dev = vkr_device_from_handle(args->device);
+ struct object_array arr;
+
+ if (vkr_compute_pipeline_create_array(ctx, args, &arr) != VK_SUCCESS)
+ return;
+
+ vkr_pipeline_add_array(ctx, dev, &arr);
+}
+
+static void
+vkr_dispatch_vkDestroyPipeline(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkDestroyPipeline *args)
+{
+ vkr_pipeline_destroy_and_remove(dispatch->data, args);
+}
+
+void
+vkr_context_init_shader_module_dispatch(struct vkr_context *ctx)
+{
+ struct vn_dispatch_context *dispatch = &ctx->dispatch;
+
+ dispatch->dispatch_vkCreateShaderModule = vkr_dispatch_vkCreateShaderModule;
+ dispatch->dispatch_vkDestroyShaderModule = vkr_dispatch_vkDestroyShaderModule;
+}
+
+void
+vkr_context_init_pipeline_layout_dispatch(struct vkr_context *ctx)
+{
+ struct vn_dispatch_context *dispatch = &ctx->dispatch;
+
+ dispatch->dispatch_vkCreatePipelineLayout = vkr_dispatch_vkCreatePipelineLayout;
+ dispatch->dispatch_vkDestroyPipelineLayout = vkr_dispatch_vkDestroyPipelineLayout;
+}
+
+void
+vkr_context_init_pipeline_cache_dispatch(struct vkr_context *ctx)
+{
+ struct vn_dispatch_context *dispatch = &ctx->dispatch;
+
+ dispatch->dispatch_vkCreatePipelineCache = vkr_dispatch_vkCreatePipelineCache;
+ dispatch->dispatch_vkDestroyPipelineCache = vkr_dispatch_vkDestroyPipelineCache;
+ dispatch->dispatch_vkGetPipelineCacheData = vkr_dispatch_vkGetPipelineCacheData;
+ dispatch->dispatch_vkMergePipelineCaches = vkr_dispatch_vkMergePipelineCaches;
+}
+
+void
+vkr_context_init_pipeline_dispatch(struct vkr_context *ctx)
+{
+ struct vn_dispatch_context *dispatch = &ctx->dispatch;
+
+ dispatch->dispatch_vkCreateGraphicsPipelines = vkr_dispatch_vkCreateGraphicsPipelines;
+ dispatch->dispatch_vkCreateComputePipelines = vkr_dispatch_vkCreateComputePipelines;
+ dispatch->dispatch_vkDestroyPipeline = vkr_dispatch_vkDestroyPipeline;
+}
diff --git a/src/venus/vkr_pipeline.h b/src/venus/vkr_pipeline.h
new file mode 100644
index 00000000..a356ebfc
--- /dev/null
+++ b/src/venus/vkr_pipeline.h
@@ -0,0 +1,43 @@
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VKR_PIPELINE_H
+#define VKR_PIPELINE_H
+
+#include "vkr_common.h"
+
+struct vkr_shader_module {
+ struct vkr_object base;
+};
+VKR_DEFINE_OBJECT_CAST(shader_module, VK_OBJECT_TYPE_SHADER_MODULE, VkShaderModule)
+
+struct vkr_pipeline_layout {
+ struct vkr_object base;
+};
+VKR_DEFINE_OBJECT_CAST(pipeline_layout, VK_OBJECT_TYPE_PIPELINE_LAYOUT, VkPipelineLayout)
+
+struct vkr_pipeline_cache {
+ struct vkr_object base;
+};
+VKR_DEFINE_OBJECT_CAST(pipeline_cache, VK_OBJECT_TYPE_PIPELINE_CACHE, VkPipelineCache)
+
+struct vkr_pipeline {
+ struct vkr_object base;
+};
+VKR_DEFINE_OBJECT_CAST(pipeline, VK_OBJECT_TYPE_PIPELINE, VkPipeline)
+
+void
+vkr_context_init_shader_module_dispatch(struct vkr_context *ctx);
+
+void
+vkr_context_init_pipeline_layout_dispatch(struct vkr_context *ctx);
+
+void
+vkr_context_init_pipeline_cache_dispatch(struct vkr_context *ctx);
+
+void
+vkr_context_init_pipeline_dispatch(struct vkr_context *ctx);
+
+#endif /* VKR_PIPELINE_H */
diff --git a/src/venus/vkr_query_pool.c b/src/venus/vkr_query_pool.c
new file mode 100644
index 00000000..ed16d17c
--- /dev/null
+++ b/src/venus/vkr_query_pool.c
@@ -0,0 +1,53 @@
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#include "vkr_query_pool.h"
+
+#include "vkr_query_pool_gen.h"
+
+static void
+vkr_dispatch_vkCreateQueryPool(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCreateQueryPool *args)
+{
+ vkr_query_pool_create_and_add(dispatch->data, args);
+}
+
+static void
+vkr_dispatch_vkDestroyQueryPool(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkDestroyQueryPool *args)
+{
+ vkr_query_pool_destroy_and_remove(dispatch->data, args);
+}
+
+static void
+vkr_dispatch_vkGetQueryPoolResults(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetQueryPoolResults *args)
+{
+ vn_replace_vkGetQueryPoolResults_args_handle(args);
+ args->ret = vkGetQueryPoolResults(args->device, args->queryPool, args->firstQuery,
+ args->queryCount, args->dataSize, args->pData,
+ args->stride, args->flags);
+}
+
+static void
+vkr_dispatch_vkResetQueryPool(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkResetQueryPool *args)
+{
+ struct vkr_device *dev = vkr_device_from_handle(args->device);
+
+ vn_replace_vkResetQueryPool_args_handle(args);
+ dev->ResetQueryPool(args->device, args->queryPool, args->firstQuery, args->queryCount);
+}
+
+void
+vkr_context_init_query_pool_dispatch(struct vkr_context *ctx)
+{
+ struct vn_dispatch_context *dispatch = &ctx->dispatch;
+
+ dispatch->dispatch_vkCreateQueryPool = vkr_dispatch_vkCreateQueryPool;
+ dispatch->dispatch_vkDestroyQueryPool = vkr_dispatch_vkDestroyQueryPool;
+ dispatch->dispatch_vkGetQueryPoolResults = vkr_dispatch_vkGetQueryPoolResults;
+ dispatch->dispatch_vkResetQueryPool = vkr_dispatch_vkResetQueryPool;
+}
diff --git a/src/venus/vkr_query_pool.h b/src/venus/vkr_query_pool.h
new file mode 100644
index 00000000..6bee13d7
--- /dev/null
+++ b/src/venus/vkr_query_pool.h
@@ -0,0 +1,19 @@
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VKR_QUERY_POOL_H
+#define VKR_QUERY_POOL_H
+
+#include "vkr_common.h"
+
+struct vkr_query_pool {
+ struct vkr_object base;
+};
+VKR_DEFINE_OBJECT_CAST(query_pool, VK_OBJECT_TYPE_QUERY_POOL, VkQueryPool)
+
+void
+vkr_context_init_query_pool_dispatch(struct vkr_context *ctx);
+
+#endif /* VKR_QUERY_POOL_H */
diff --git a/src/venus/vkr_queue.c b/src/venus/vkr_queue.c
new file mode 100644
index 00000000..3298e957
--- /dev/null
+++ b/src/venus/vkr_queue.c
@@ -0,0 +1,571 @@
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#include "vkr_queue.h"
+
+#include "venus-protocol/vn_protocol_renderer_queue.h"
+
+#include "vkr_physical_device.h"
+#include "vkr_queue_gen.h"
+
+struct vkr_queue_sync *
+vkr_device_alloc_queue_sync(struct vkr_device *dev,
+ uint32_t fence_flags,
+ uint64_t queue_id,
+ void *fence_cookie)
+{
+ struct vkr_queue_sync *sync;
+
+ if (vkr_renderer_flags & VKR_RENDERER_ASYNC_FENCE_CB)
+ mtx_lock(&dev->free_sync_mutex);
+
+ if (LIST_IS_EMPTY(&dev->free_syncs)) {
+ if (vkr_renderer_flags & VKR_RENDERER_ASYNC_FENCE_CB)
+ mtx_unlock(&dev->free_sync_mutex);
+
+ sync = malloc(sizeof(*sync));
+ if (!sync)
+ return NULL;
+
+ const VkExportFenceCreateInfo export_info = {
+ .sType = VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO,
+ .handleTypes = VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT,
+ };
+ const struct VkFenceCreateInfo create_info = {
+ .sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO,
+ .pNext = dev->physical_device->KHR_external_fence_fd ? &export_info : NULL,
+ };
+ VkResult result =
+ vkCreateFence(dev->base.handle.device, &create_info, NULL, &sync->fence);
+ if (result != VK_SUCCESS) {
+ free(sync);
+ return NULL;
+ }
+ } else {
+ sync = LIST_ENTRY(struct vkr_queue_sync, dev->free_syncs.next, head);
+ list_del(&sync->head);
+
+ if (vkr_renderer_flags & VKR_RENDERER_ASYNC_FENCE_CB)
+ mtx_unlock(&dev->free_sync_mutex);
+
+ vkResetFences(dev->base.handle.device, 1, &sync->fence);
+ }
+
+ sync->flags = fence_flags;
+ sync->queue_id = queue_id;
+ sync->fence_cookie = fence_cookie;
+
+ return sync;
+}
+
+void
+vkr_device_free_queue_sync(struct vkr_device *dev, struct vkr_queue_sync *sync)
+{
+ if (vkr_renderer_flags & VKR_RENDERER_ASYNC_FENCE_CB) {
+ mtx_lock(&dev->free_sync_mutex);
+ list_addtail(&sync->head, &dev->free_syncs);
+ mtx_unlock(&dev->free_sync_mutex);
+ } else {
+ list_addtail(&sync->head, &dev->free_syncs);
+ }
+}
+
+void
+vkr_queue_get_signaled_syncs(struct vkr_queue *queue,
+ struct list_head *retired_syncs,
+ bool *queue_empty)
+{
+ struct vkr_device *dev = queue->device;
+ struct vkr_queue_sync *sync, *tmp;
+
+ assert(!(vkr_renderer_flags & VKR_RENDERER_ASYNC_FENCE_CB));
+
+ list_inithead(retired_syncs);
+
+ if (vkr_renderer_flags & VKR_RENDERER_THREAD_SYNC) {
+ mtx_lock(&queue->mutex);
+
+ LIST_FOR_EACH_ENTRY_SAFE (sync, tmp, &queue->signaled_syncs, head) {
+ if (sync->head.next == &queue->signaled_syncs ||
+ !(sync->flags & VIRGL_RENDERER_FENCE_FLAG_MERGEABLE))
+ list_addtail(&sync->head, retired_syncs);
+ else
+ vkr_device_free_queue_sync(dev, sync);
+ }
+ list_inithead(&queue->signaled_syncs);
+
+ *queue_empty = LIST_IS_EMPTY(&queue->pending_syncs);
+
+ mtx_unlock(&queue->mutex);
+ } else {
+ LIST_FOR_EACH_ENTRY_SAFE (sync, tmp, &queue->pending_syncs, head) {
+ VkResult result = vkGetFenceStatus(dev->base.handle.device, sync->fence);
+ if (result == VK_NOT_READY)
+ break;
+
+ bool is_last_sync = sync->head.next == &queue->pending_syncs;
+
+ list_del(&sync->head);
+ if (is_last_sync || !(sync->flags & VIRGL_RENDERER_FENCE_FLAG_MERGEABLE))
+ list_addtail(&sync->head, retired_syncs);
+ else
+ vkr_device_free_queue_sync(dev, sync);
+ }
+
+ *queue_empty = LIST_IS_EMPTY(&queue->pending_syncs);
+ }
+}
+
+static void
+vkr_queue_sync_retire(struct vkr_context *ctx,
+ struct vkr_device *dev,
+ struct vkr_queue_sync *sync)
+{
+ if (vkr_renderer_flags & VKR_RENDERER_ASYNC_FENCE_CB) {
+ ctx->base.fence_retire(&ctx->base, sync->queue_id, sync->fence_cookie);
+ vkr_device_free_queue_sync(dev, sync);
+ } else {
+ vkDestroyFence(dev->base.handle.device, sync->fence, NULL);
+ sync->fence = VK_NULL_HANDLE;
+
+ /* move to the ctx to be retired and freed at the next retire_fences */
+ list_addtail(&sync->head, &ctx->signaled_syncs);
+ }
+}
+
+static void
+vkr_queue_retire_all_syncs(struct vkr_context *ctx, struct vkr_queue *queue)
+{
+ struct vkr_queue_sync *sync, *tmp;
+
+ if (vkr_renderer_flags & VKR_RENDERER_THREAD_SYNC) {
+ mtx_lock(&queue->mutex);
+ queue->join = true;
+ mtx_unlock(&queue->mutex);
+
+ cnd_signal(&queue->cond);
+ thrd_join(queue->thread, NULL);
+
+ LIST_FOR_EACH_ENTRY_SAFE (sync, tmp, &queue->signaled_syncs, head)
+ vkr_queue_sync_retire(ctx, queue->device, sync);
+ } else {
+ assert(LIST_IS_EMPTY(&queue->signaled_syncs));
+ }
+
+ LIST_FOR_EACH_ENTRY_SAFE (sync, tmp, &queue->pending_syncs, head)
+ vkr_queue_sync_retire(ctx, queue->device, sync);
+}
+
+void
+vkr_queue_destroy(struct vkr_context *ctx, struct vkr_queue *queue)
+{
+ /* vkDeviceWaitIdle has been called */
+ vkr_queue_retire_all_syncs(ctx, queue);
+
+ mtx_destroy(&queue->mutex);
+ cnd_destroy(&queue->cond);
+
+ list_del(&queue->busy_head);
+ list_del(&queue->base.track_head);
+
+ if (queue->base.id)
+ vkr_context_remove_object(ctx, &queue->base);
+ else
+ free(queue);
+}
+
+static int
+vkr_queue_thread(void *arg)
+{
+ struct vkr_queue *queue = arg;
+ struct vkr_context *ctx = queue->context;
+ struct vkr_device *dev = queue->device;
+ const uint64_t ns_per_sec = 1000000000llu;
+ char thread_name[16];
+
+ snprintf(thread_name, ARRAY_SIZE(thread_name), "vkr-queue-%d", ctx->base.ctx_id);
+ pipe_thread_setname(thread_name);
+
+ mtx_lock(&queue->mutex);
+ while (true) {
+ while (LIST_IS_EMPTY(&queue->pending_syncs) && !queue->join)
+ cnd_wait(&queue->cond, &queue->mutex);
+
+ if (queue->join)
+ break;
+
+ struct vkr_queue_sync *sync =
+ LIST_ENTRY(struct vkr_queue_sync, queue->pending_syncs.next, head);
+
+ mtx_unlock(&queue->mutex);
+
+ VkResult result =
+ vkWaitForFences(dev->base.handle.device, 1, &sync->fence, false, ns_per_sec * 3);
+
+ mtx_lock(&queue->mutex);
+
+ if (result == VK_TIMEOUT)
+ continue;
+
+ list_del(&sync->head);
+
+ if (vkr_renderer_flags & VKR_RENDERER_ASYNC_FENCE_CB) {
+ ctx->base.fence_retire(&ctx->base, sync->queue_id, sync->fence_cookie);
+ vkr_device_free_queue_sync(queue->device, sync);
+ } else {
+ list_addtail(&sync->head, &queue->signaled_syncs);
+ write_eventfd(queue->eventfd, 1);
+ }
+ }
+ mtx_unlock(&queue->mutex);
+
+ return 0;
+}
+
+struct vkr_queue *
+vkr_queue_create(struct vkr_context *ctx,
+ struct vkr_device *dev,
+ VkDeviceQueueCreateFlags flags,
+ uint32_t family,
+ uint32_t index,
+ VkQueue handle)
+{
+ struct vkr_queue *queue;
+ int ret;
+
+ /* id is set to 0 until vkr_queue_assign_object_id */
+ queue = vkr_object_alloc(sizeof(*queue), VK_OBJECT_TYPE_QUEUE, 0);
+ if (!queue)
+ return NULL;
+
+ queue->base.handle.queue = handle;
+
+ queue->context = ctx;
+ queue->device = dev;
+ queue->flags = flags;
+ queue->family = family;
+ queue->index = index;
+
+ list_inithead(&queue->pending_syncs);
+ list_inithead(&queue->signaled_syncs);
+
+ ret = mtx_init(&queue->mutex, mtx_plain);
+ if (ret != thrd_success) {
+ free(queue);
+ return NULL;
+ }
+ ret = cnd_init(&queue->cond);
+ if (ret != thrd_success) {
+ mtx_destroy(&queue->mutex);
+ free(queue);
+ return NULL;
+ }
+
+ if (vkr_renderer_flags & VKR_RENDERER_THREAD_SYNC) {
+ ret = thrd_create(&queue->thread, vkr_queue_thread, queue);
+ if (ret != thrd_success) {
+ mtx_destroy(&queue->mutex);
+ cnd_destroy(&queue->cond);
+ free(queue);
+ return NULL;
+ }
+ queue->eventfd = ctx->fence_eventfd;
+ }
+
+ list_inithead(&queue->busy_head);
+ list_inithead(&queue->base.track_head);
+
+ return queue;
+}
+
+static void
+vkr_queue_assign_object_id(struct vkr_context *ctx,
+ struct vkr_queue *queue,
+ vkr_object_id id)
+{
+ if (queue->base.id) {
+ if (queue->base.id != id)
+ vkr_cs_decoder_set_fatal(&ctx->decoder);
+ return;
+ }
+ if (!vkr_context_validate_object_id(ctx, id))
+ return;
+
+ queue->base.id = id;
+
+ vkr_context_add_object(ctx, &queue->base);
+}
+
+static struct vkr_queue *
+vkr_device_lookup_queue(struct vkr_device *dev,
+ VkDeviceQueueCreateFlags flags,
+ uint32_t family,
+ uint32_t index)
+{
+ struct vkr_queue *queue;
+
+ LIST_FOR_EACH_ENTRY (queue, &dev->queues, base.track_head) {
+ if (queue->flags == flags && queue->family == family && queue->index == index)
+ return queue;
+ }
+
+ return NULL;
+}
+
+static void
+vkr_dispatch_vkGetDeviceQueue(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetDeviceQueue *args)
+{
+ struct vkr_context *ctx = dispatch->data;
+
+ struct vkr_device *dev = vkr_device_from_handle(args->device);
+
+ struct vkr_queue *queue = vkr_device_lookup_queue(
+ dev, 0 /* flags */, args->queueFamilyIndex, args->queueIndex);
+ if (!queue) {
+ vkr_cs_decoder_set_fatal(&ctx->decoder);
+ return;
+ }
+
+ const vkr_object_id id =
+ vkr_cs_handle_load_id((const void **)args->pQueue, VK_OBJECT_TYPE_QUEUE);
+ vkr_queue_assign_object_id(ctx, queue, id);
+}
+
+static void
+vkr_dispatch_vkGetDeviceQueue2(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetDeviceQueue2 *args)
+{
+ struct vkr_context *ctx = dispatch->data;
+
+ struct vkr_device *dev = vkr_device_from_handle(args->device);
+
+ struct vkr_queue *queue = vkr_device_lookup_queue(dev, args->pQueueInfo->flags,
+ args->pQueueInfo->queueFamilyIndex,
+ args->pQueueInfo->queueIndex);
+ if (!queue) {
+ vkr_cs_decoder_set_fatal(&ctx->decoder);
+ return;
+ }
+
+ const vkr_object_id id =
+ vkr_cs_handle_load_id((const void **)args->pQueue, VK_OBJECT_TYPE_QUEUE);
+ vkr_queue_assign_object_id(ctx, queue, id);
+}
+
+static void
+vkr_dispatch_vkQueueSubmit(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkQueueSubmit *args)
+{
+ vn_replace_vkQueueSubmit_args_handle(args);
+ args->ret = vkQueueSubmit(args->queue, args->submitCount, args->pSubmits, args->fence);
+}
+
+static void
+vkr_dispatch_vkQueueBindSparse(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkQueueBindSparse *args)
+{
+ vn_replace_vkQueueBindSparse_args_handle(args);
+ args->ret =
+ vkQueueBindSparse(args->queue, args->bindInfoCount, args->pBindInfo, args->fence);
+}
+
+static void
+vkr_dispatch_vkQueueWaitIdle(struct vn_dispatch_context *dispatch,
+ UNUSED struct vn_command_vkQueueWaitIdle *args)
+{
+ struct vkr_context *ctx = dispatch->data;
+ /* no blocking call */
+ vkr_cs_decoder_set_fatal(&ctx->decoder);
+}
+
+static void
+vkr_dispatch_vkCreateFence(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCreateFence *args)
+{
+ vkr_fence_create_and_add(dispatch->data, args);
+}
+
+static void
+vkr_dispatch_vkDestroyFence(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkDestroyFence *args)
+{
+ vkr_fence_destroy_and_remove(dispatch->data, args);
+}
+
+static void
+vkr_dispatch_vkResetFences(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkResetFences *args)
+{
+ vn_replace_vkResetFences_args_handle(args);
+ args->ret = vkResetFences(args->device, args->fenceCount, args->pFences);
+}
+
+static void
+vkr_dispatch_vkGetFenceStatus(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetFenceStatus *args)
+{
+ vn_replace_vkGetFenceStatus_args_handle(args);
+ args->ret = vkGetFenceStatus(args->device, args->fence);
+}
+
+static void
+vkr_dispatch_vkWaitForFences(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkWaitForFences *args)
+{
+ struct vkr_context *ctx = dispatch->data;
+
+ /* Being single-threaded, we cannot afford potential blocking calls. It
+ * also leads to GPU lost when the wait never returns and can only be
+ * unblocked by a following command (e.g., vkCmdWaitEvents that is
+ * unblocked by a following vkSetEvent).
+ */
+ if (args->timeout) {
+ vkr_cs_decoder_set_fatal(&ctx->decoder);
+ return;
+ }
+
+ vn_replace_vkWaitForFences_args_handle(args);
+ args->ret = vkWaitForFences(args->device, args->fenceCount, args->pFences,
+ args->waitAll, args->timeout);
+}
+
+static void
+vkr_dispatch_vkCreateSemaphore(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCreateSemaphore *args)
+{
+ vkr_semaphore_create_and_add(dispatch->data, args);
+}
+
+static void
+vkr_dispatch_vkDestroySemaphore(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkDestroySemaphore *args)
+{
+ vkr_semaphore_destroy_and_remove(dispatch->data, args);
+}
+
+static void
+vkr_dispatch_vkGetSemaphoreCounterValue(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetSemaphoreCounterValue *args)
+{
+ struct vkr_device *dev = vkr_device_from_handle(args->device);
+
+ vn_replace_vkGetSemaphoreCounterValue_args_handle(args);
+ args->ret = dev->GetSemaphoreCounterValue(args->device, args->semaphore, args->pValue);
+}
+
+static void
+vkr_dispatch_vkWaitSemaphores(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkWaitSemaphores *args)
+{
+ struct vkr_context *ctx = dispatch->data;
+ struct vkr_device *dev = vkr_device_from_handle(args->device);
+
+ /* no blocking call */
+ if (args->timeout) {
+ vkr_cs_decoder_set_fatal(&ctx->decoder);
+ return;
+ }
+
+ vn_replace_vkWaitSemaphores_args_handle(args);
+ args->ret = dev->WaitSemaphores(args->device, args->pWaitInfo, args->timeout);
+}
+
+static void
+vkr_dispatch_vkSignalSemaphore(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkSignalSemaphore *args)
+{
+ struct vkr_device *dev = vkr_device_from_handle(args->device);
+
+ vn_replace_vkSignalSemaphore_args_handle(args);
+ args->ret = dev->SignalSemaphore(args->device, args->pSignalInfo);
+}
+
+static void
+vkr_dispatch_vkCreateEvent(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCreateEvent *args)
+{
+ vkr_event_create_and_add(dispatch->data, args);
+}
+
+static void
+vkr_dispatch_vkDestroyEvent(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkDestroyEvent *args)
+{
+ vkr_event_destroy_and_remove(dispatch->data, args);
+}
+
+static void
+vkr_dispatch_vkGetEventStatus(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetEventStatus *args)
+{
+ vn_replace_vkGetEventStatus_args_handle(args);
+ args->ret = vkGetEventStatus(args->device, args->event);
+}
+
+static void
+vkr_dispatch_vkSetEvent(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkSetEvent *args)
+{
+ vn_replace_vkSetEvent_args_handle(args);
+ args->ret = vkSetEvent(args->device, args->event);
+}
+
+static void
+vkr_dispatch_vkResetEvent(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkResetEvent *args)
+{
+ vn_replace_vkResetEvent_args_handle(args);
+ args->ret = vkResetEvent(args->device, args->event);
+}
+
+void
+vkr_context_init_queue_dispatch(struct vkr_context *ctx)
+{
+ struct vn_dispatch_context *dispatch = &ctx->dispatch;
+
+ dispatch->dispatch_vkGetDeviceQueue = vkr_dispatch_vkGetDeviceQueue;
+ dispatch->dispatch_vkGetDeviceQueue2 = vkr_dispatch_vkGetDeviceQueue2;
+ dispatch->dispatch_vkQueueSubmit = vkr_dispatch_vkQueueSubmit;
+ dispatch->dispatch_vkQueueBindSparse = vkr_dispatch_vkQueueBindSparse;
+ dispatch->dispatch_vkQueueWaitIdle = vkr_dispatch_vkQueueWaitIdle;
+}
+
+void
+vkr_context_init_fence_dispatch(struct vkr_context *ctx)
+{
+ struct vn_dispatch_context *dispatch = &ctx->dispatch;
+
+ dispatch->dispatch_vkCreateFence = vkr_dispatch_vkCreateFence;
+ dispatch->dispatch_vkDestroyFence = vkr_dispatch_vkDestroyFence;
+ dispatch->dispatch_vkResetFences = vkr_dispatch_vkResetFences;
+ dispatch->dispatch_vkGetFenceStatus = vkr_dispatch_vkGetFenceStatus;
+ dispatch->dispatch_vkWaitForFences = vkr_dispatch_vkWaitForFences;
+}
+
+void
+vkr_context_init_semaphore_dispatch(struct vkr_context *ctx)
+{
+ struct vn_dispatch_context *dispatch = &ctx->dispatch;
+
+ dispatch->dispatch_vkCreateSemaphore = vkr_dispatch_vkCreateSemaphore;
+ dispatch->dispatch_vkDestroySemaphore = vkr_dispatch_vkDestroySemaphore;
+ dispatch->dispatch_vkGetSemaphoreCounterValue =
+ vkr_dispatch_vkGetSemaphoreCounterValue;
+ dispatch->dispatch_vkWaitSemaphores = vkr_dispatch_vkWaitSemaphores;
+ dispatch->dispatch_vkSignalSemaphore = vkr_dispatch_vkSignalSemaphore;
+}
+
+void
+vkr_context_init_event_dispatch(struct vkr_context *ctx)
+{
+ struct vn_dispatch_context *dispatch = &ctx->dispatch;
+
+ dispatch->dispatch_vkCreateEvent = vkr_dispatch_vkCreateEvent;
+ dispatch->dispatch_vkDestroyEvent = vkr_dispatch_vkDestroyEvent;
+ dispatch->dispatch_vkGetEventStatus = vkr_dispatch_vkGetEventStatus;
+ dispatch->dispatch_vkSetEvent = vkr_dispatch_vkSetEvent;
+ dispatch->dispatch_vkResetEvent = vkr_dispatch_vkResetEvent;
+}
diff --git a/src/venus/vkr_queue.h b/src/venus/vkr_queue.h
new file mode 100644
index 00000000..b0dce2ca
--- /dev/null
+++ b/src/venus/vkr_queue.h
@@ -0,0 +1,111 @@
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VKR_QUEUE_H
+#define VKR_QUEUE_H
+
+#include "vkr_common.h"
+
+struct vkr_queue_sync {
+ VkFence fence;
+
+ uint32_t flags;
+ uint64_t queue_id;
+ void *fence_cookie;
+
+ struct list_head head;
+};
+
+struct vkr_queue {
+ struct vkr_object base;
+
+ struct vkr_context *context;
+ struct vkr_device *device;
+
+ VkDeviceQueueCreateFlags flags;
+ uint32_t family;
+ uint32_t index;
+
+ /* Submitted fences are added to pending_syncs first. How submitted fences
+ * are retired depends on VKR_RENDERER_THREAD_SYNC and
+ * VKR_RENDERER_ASYNC_FENCE_CB.
+ *
+ * When VKR_RENDERER_THREAD_SYNC is not set, the main thread calls
+ * vkGetFenceStatus and retires signaled fences in pending_syncs in order.
+ *
+ * When VKR_RENDERER_THREAD_SYNC is set but VKR_RENDERER_ASYNC_FENCE_CB is
+ * not set, the sync thread calls vkWaitForFences and moves signaled fences
+ * from pending_syncs to signaled_syncs in order. The main thread simply
+ * retires all fences in signaled_syncs.
+ *
+ * When VKR_RENDERER_THREAD_SYNC and VKR_RENDERER_ASYNC_FENCE_CB are both
+ * set, the sync thread calls vkWaitForFences and retires signaled fences
+ * in pending_syncs in order.
+ */
+ int eventfd;
+ thrd_t thread;
+ mtx_t mutex;
+ cnd_t cond;
+ bool join;
+ struct list_head pending_syncs;
+ struct list_head signaled_syncs;
+
+ struct list_head busy_head;
+};
+VKR_DEFINE_OBJECT_CAST(queue, VK_OBJECT_TYPE_QUEUE, VkQueue)
+
+struct vkr_fence {
+ struct vkr_object base;
+};
+VKR_DEFINE_OBJECT_CAST(fence, VK_OBJECT_TYPE_FENCE, VkFence)
+
+struct vkr_semaphore {
+ struct vkr_object base;
+};
+VKR_DEFINE_OBJECT_CAST(semaphore, VK_OBJECT_TYPE_SEMAPHORE, VkSemaphore)
+
+struct vkr_event {
+ struct vkr_object base;
+};
+VKR_DEFINE_OBJECT_CAST(event, VK_OBJECT_TYPE_EVENT, VkEvent)
+
+void
+vkr_context_init_queue_dispatch(struct vkr_context *ctx);
+
+void
+vkr_context_init_fence_dispatch(struct vkr_context *ctx);
+
+void
+vkr_context_init_semaphore_dispatch(struct vkr_context *ctx);
+
+void
+vkr_context_init_event_dispatch(struct vkr_context *ctx);
+
+struct vkr_queue_sync *
+vkr_device_alloc_queue_sync(struct vkr_device *dev,
+ uint32_t fence_flags,
+ uint64_t queue_id,
+ void *fence_cookie);
+
+void
+vkr_device_free_queue_sync(struct vkr_device *dev, struct vkr_queue_sync *sync);
+
+void
+vkr_queue_get_signaled_syncs(struct vkr_queue *queue,
+ struct list_head *retired_syncs,
+ bool *queue_empty);
+
+struct vkr_queue *
+vkr_queue_create(struct vkr_context *ctx,
+ struct vkr_device *dev,
+ VkDeviceQueueCreateFlags flags,
+ uint32_t family,
+ uint32_t index,
+ VkQueue handle);
+
+void
+vkr_queue_destroy(struct vkr_context *ctx, struct vkr_queue *queue);
+
+#endif /* VKR_QUEUE_H */
diff --git a/src/venus/vkr_render_pass.c b/src/venus/vkr_render_pass.c
new file mode 100644
index 00000000..6f0d1e36
--- /dev/null
+++ b/src/venus/vkr_render_pass.c
@@ -0,0 +1,90 @@
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#include "vkr_render_pass.h"
+
+#include "vkr_render_pass_gen.h"
+
+static void
+vkr_dispatch_vkCreateRenderPass(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCreateRenderPass *args)
+{
+ vkr_render_pass_create_and_add(dispatch->data, args);
+}
+
+static void
+vkr_dispatch_vkCreateRenderPass2(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCreateRenderPass2 *args)
+{
+ struct vkr_context *ctx = dispatch->data;
+ struct vkr_device *dev = vkr_device_from_handle(args->device);
+
+ struct vkr_render_pass *pass = vkr_context_alloc_object(
+ ctx, sizeof(*pass), VK_OBJECT_TYPE_RENDER_PASS, args->pRenderPass);
+ if (!pass) {
+ args->ret = VK_ERROR_OUT_OF_HOST_MEMORY;
+ return;
+ }
+
+ vn_replace_vkCreateRenderPass2_args_handle(args);
+ args->ret = dev->CreateRenderPass2(args->device, args->pCreateInfo, NULL,
+ &pass->base.handle.render_pass);
+ if (args->ret != VK_SUCCESS) {
+ free(pass);
+ return;
+ }
+
+ vkr_device_add_object(ctx, dev, &pass->base);
+}
+
+static void
+vkr_dispatch_vkDestroyRenderPass(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkDestroyRenderPass *args)
+{
+ vkr_render_pass_destroy_and_remove(dispatch->data, args);
+}
+
+static void
+vkr_dispatch_vkGetRenderAreaGranularity(UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetRenderAreaGranularity *args)
+{
+ vn_replace_vkGetRenderAreaGranularity_args_handle(args);
+ vkGetRenderAreaGranularity(args->device, args->renderPass, args->pGranularity);
+}
+
+static void
+vkr_dispatch_vkCreateFramebuffer(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCreateFramebuffer *args)
+{
+ vkr_framebuffer_create_and_add(dispatch->data, args);
+}
+
+static void
+vkr_dispatch_vkDestroyFramebuffer(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkDestroyFramebuffer *args)
+{
+ vkr_framebuffer_destroy_and_remove(dispatch->data, args);
+}
+
+void
+vkr_context_init_render_pass_dispatch(struct vkr_context *ctx)
+{
+ struct vn_dispatch_context *dispatch = &ctx->dispatch;
+
+ dispatch->dispatch_vkCreateRenderPass = vkr_dispatch_vkCreateRenderPass;
+ dispatch->dispatch_vkCreateRenderPass2 = vkr_dispatch_vkCreateRenderPass2;
+ dispatch->dispatch_vkDestroyRenderPass = vkr_dispatch_vkDestroyRenderPass;
+ dispatch->dispatch_vkGetRenderAreaGranularity =
+ vkr_dispatch_vkGetRenderAreaGranularity;
+}
+
+void
+vkr_context_init_framebuffer_dispatch(struct vkr_context *ctx)
+{
+ struct vn_dispatch_context *dispatch = &ctx->dispatch;
+
+ dispatch->dispatch_vkCreateFramebuffer = vkr_dispatch_vkCreateFramebuffer;
+ dispatch->dispatch_vkDestroyFramebuffer = vkr_dispatch_vkDestroyFramebuffer;
+}
diff --git a/src/venus/vkr_render_pass.h b/src/venus/vkr_render_pass.h
new file mode 100644
index 00000000..a6331b4d
--- /dev/null
+++ b/src/venus/vkr_render_pass.h
@@ -0,0 +1,27 @@
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VKR_RENDER_PASS_H
+#define VKR_RENDER_PASS_H
+
+#include "vkr_common.h"
+
+struct vkr_render_pass {
+ struct vkr_object base;
+};
+VKR_DEFINE_OBJECT_CAST(render_pass, VK_OBJECT_TYPE_RENDER_PASS, VkRenderPass)
+
+struct vkr_framebuffer {
+ struct vkr_object base;
+};
+VKR_DEFINE_OBJECT_CAST(framebuffer, VK_OBJECT_TYPE_FRAMEBUFFER, VkFramebuffer)
+
+void
+vkr_context_init_render_pass_dispatch(struct vkr_context *ctx);
+
+void
+vkr_context_init_framebuffer_dispatch(struct vkr_context *ctx);
+
+#endif /* VKR_RENDER_PASS_H */
diff --git a/src/venus/vkr_renderer.c b/src/venus/vkr_renderer.c
new file mode 100644
index 00000000..0f19885a
--- /dev/null
+++ b/src/venus/vkr_renderer.c
@@ -0,0 +1,62 @@
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#include "vkr_common.h"
+
+#include "util/u_debug.h"
+#include "venus-protocol/vn_protocol_renderer_info.h"
+#include "virglrenderer_hw.h"
+
+static const struct debug_named_value vkr_debug_options[] = {
+ { "validate", VKR_DEBUG_VALIDATE, "Force enabling the validation layer" },
+ DEBUG_NAMED_VALUE_END
+};
+
+uint32_t vkr_renderer_flags;
+uint32_t vkr_debug_flags;
+
+size_t
+vkr_get_capset(void *capset)
+{
+ struct virgl_renderer_capset_venus *c = capset;
+ if (c) {
+ memset(c, 0, sizeof(*c));
+ c->wire_format_version = vn_info_wire_format_version();
+ c->vk_xml_version = vn_info_vk_xml_version();
+ c->vk_ext_command_serialization_spec_version =
+ vn_info_extension_spec_version("VK_EXT_command_serialization");
+ c->vk_mesa_venus_protocol_spec_version =
+ vn_info_extension_spec_version("VK_MESA_venus_protocol");
+ }
+
+ return sizeof(*c);
+}
+
+int
+vkr_renderer_init(uint32_t flags)
+{
+ /* TODO VKR_RENDERER_MULTI_PROCESS hint */
+
+ if ((vkr_renderer_flags & VKR_RENDERER_ASYNC_FENCE_CB) &&
+ !(vkr_renderer_flags & VKR_RENDERER_THREAD_SYNC))
+ return -EINVAL;
+
+ vkr_renderer_flags = flags;
+ vkr_debug_flags = debug_get_flags_option("VKR_DEBUG", vkr_debug_options, 0);
+
+ return 0;
+}
+
+void
+vkr_renderer_fini(void)
+{
+ vkr_renderer_flags = 0;
+ vkr_debug_flags = 0;
+}
+
+void
+vkr_renderer_reset(void)
+{
+}
diff --git a/src/venus/vkr_renderer.h b/src/venus/vkr_renderer.h
new file mode 100644
index 00000000..8adbb63a
--- /dev/null
+++ b/src/venus/vkr_renderer.h
@@ -0,0 +1,75 @@
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VKR_RENDERER_H
+#define VKR_RENDERER_H
+
+#include "config.h"
+
+#include <stddef.h>
+#include <stdint.h>
+
+#include "os/os_misc.h"
+#include "virgl_util.h"
+
+#define VKR_RENDERER_THREAD_SYNC (1u << 0)
+#define VKR_RENDERER_MULTI_PROCESS (1u << 1)
+#define VKR_RENDERER_ASYNC_FENCE_CB (1u << 2)
+
+struct virgl_context;
+
+#ifdef ENABLE_VENUS
+
+int
+vkr_renderer_init(uint32_t flags);
+
+void
+vkr_renderer_fini(void);
+
+void
+vkr_renderer_reset(void);
+
+size_t
+vkr_get_capset(void *capset);
+
+struct virgl_context *
+vkr_context_create(size_t debug_len, const char *debug_name);
+
+#else /* ENABLE_VENUS */
+
+#include <stdio.h>
+
+static inline int
+vkr_renderer_init(UNUSED uint32_t flags)
+{
+ virgl_log("Vulkan support was not enabled in virglrenderer\n");
+ return -1;
+}
+
+static inline void
+vkr_renderer_fini(void)
+{
+}
+
+static inline void
+vkr_renderer_reset(void)
+{
+}
+
+static inline size_t
+vkr_get_capset(UNUSED void *capset)
+{
+ return 0;
+}
+
+static inline struct virgl_context *
+vkr_context_create(UNUSED size_t debug_len, UNUSED const char *debug_name)
+{
+ return NULL;
+}
+
+#endif /* ENABLE_VENUS */
+
+#endif /* VKR_RENDERER_H */
diff --git a/src/venus/vkr_ring.c b/src/venus/vkr_ring.c
new file mode 100644
index 00000000..c6aaeeb2
--- /dev/null
+++ b/src/venus/vkr_ring.c
@@ -0,0 +1,399 @@
+/*
+ * Copyright 2021 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#include "vkr_ring.h"
+
+#include <stdio.h>
+#include <time.h>
+
+#include "virgl_context.h"
+#include "vrend_iov.h"
+
+enum vkr_ring_status_flag {
+ VKR_RING_STATUS_IDLE = 1u << 0,
+};
+
+/* callers must make sure they do not seek to end-of-resource or beyond */
+static const struct iovec *
+seek_resource(const struct virgl_resource *res,
+ int base_iov_index,
+ size_t offset,
+ int *out_iov_index,
+ size_t *out_iov_offset)
+{
+ const struct iovec *iov = &res->iov[base_iov_index];
+ assert(iov - res->iov < res->iov_count);
+ while (offset >= iov->iov_len) {
+ offset -= iov->iov_len;
+ iov++;
+ assert(iov - res->iov < res->iov_count);
+ }
+
+ *out_iov_index = iov - res->iov;
+ *out_iov_offset = offset;
+
+ return iov;
+}
+
+static void *
+get_resource_pointer(const struct virgl_resource *res, int base_iov_index, size_t offset)
+{
+ const struct iovec *iov =
+ seek_resource(res, base_iov_index, offset, &base_iov_index, &offset);
+ return (uint8_t *)iov->iov_base + offset;
+}
+
+static void
+vkr_ring_init_extra(struct vkr_ring *ring, const struct vkr_ring_layout *layout)
+{
+ struct vkr_ring_extra *extra = &ring->extra;
+
+ seek_resource(layout->resource, 0, layout->extra.begin, &extra->base_iov_index,
+ &extra->base_iov_offset);
+
+ extra->region = vkr_region_make_relative(&layout->extra);
+}
+
+static void
+vkr_ring_init_buffer(struct vkr_ring *ring, const struct vkr_ring_layout *layout)
+{
+ struct vkr_ring_buffer *buf = &ring->buffer;
+
+ const struct iovec *base_iov =
+ seek_resource(layout->resource, 0, layout->buffer.begin, &buf->base_iov_index,
+ &buf->base_iov_offset);
+
+ buf->size = vkr_region_size(&layout->buffer);
+ assert(buf->size && util_is_power_of_two(buf->size));
+ buf->mask = buf->size - 1;
+
+ buf->cur = 0;
+ buf->cur_iov = base_iov;
+ buf->cur_iov_index = buf->base_iov_index;
+ buf->cur_iov_offset = buf->base_iov_offset;
+}
+
+static bool
+vkr_ring_init_control(struct vkr_ring *ring, const struct vkr_ring_layout *layout)
+{
+ struct vkr_ring_control *ctrl = &ring->control;
+
+ ctrl->head = get_resource_pointer(layout->resource, 0, layout->head.begin);
+ ctrl->tail = get_resource_pointer(layout->resource, 0, layout->tail.begin);
+ ctrl->status = get_resource_pointer(layout->resource, 0, layout->status.begin);
+
+ /* we will manage head and status, and we expect them to be 0 initially */
+ if (*ctrl->head || *ctrl->status)
+ return false;
+
+ return true;
+}
+
+static void
+vkr_ring_store_head(struct vkr_ring *ring)
+{
+ /* the renderer is expected to load the head with memory_order_acquire,
+ * forming a release-acquire ordering
+ */
+ atomic_store_explicit(ring->control.head, ring->buffer.cur, memory_order_release);
+}
+
+static uint32_t
+vkr_ring_load_tail(const struct vkr_ring *ring)
+{
+ /* the driver is expected to store the tail with memory_order_release,
+ * forming a release-acquire ordering
+ */
+ return atomic_load_explicit(ring->control.tail, memory_order_acquire);
+}
+
+static void
+vkr_ring_store_status(struct vkr_ring *ring, uint32_t status)
+{
+ atomic_store_explicit(ring->control.status, status, memory_order_seq_cst);
+}
+
+/* TODO consider requiring virgl_resource to be logically contiguous */
+static void
+vkr_ring_read_buffer(struct vkr_ring *ring, void *data, uint32_t size)
+{
+ struct vkr_ring_buffer *buf = &ring->buffer;
+ const struct virgl_resource *res = ring->resource;
+
+ assert(size <= buf->size);
+ const uint32_t buf_offset = buf->cur & buf->mask;
+ const uint32_t buf_avail = buf->size - buf_offset;
+ const bool wrap = size >= buf_avail;
+
+ uint32_t read_size;
+ uint32_t wrap_size;
+ if (!wrap) {
+ read_size = size;
+ wrap_size = 0;
+ } else {
+ read_size = buf_avail;
+ /* When size == buf_avail, wrap is true but wrap_size is 0. We want to
+ * wrap because it seems slightly faster on the next call. Besides,
+ * seek_resource does not support seeking to end-of-resource which could
+ * happen if we don't wrap and the buffer region end coincides with the
+ * resource end.
+ */
+ wrap_size = size - buf_avail;
+ }
+
+ /* do the reads */
+ if (read_size <= buf->cur_iov->iov_len - buf->cur_iov_offset) {
+ const void *src = (const uint8_t *)buf->cur_iov->iov_base + buf->cur_iov_offset;
+ memcpy(data, src, read_size);
+
+ /* fast path */
+ if (!wrap) {
+ assert(!wrap_size);
+ buf->cur += read_size;
+ buf->cur_iov_offset += read_size;
+ return;
+ }
+ } else {
+ vrend_read_from_iovec(buf->cur_iov, res->iov_count - buf->cur_iov_index,
+ buf->cur_iov_offset, data, read_size);
+ }
+
+ if (wrap_size) {
+ vrend_read_from_iovec(res->iov + buf->base_iov_index,
+ res->iov_count - buf->base_iov_index, buf->base_iov_offset,
+ (char *)data + read_size, wrap_size);
+ }
+
+ /* advance cur */
+ buf->cur += size;
+ if (!wrap) {
+ buf->cur_iov = seek_resource(res, buf->cur_iov_index, buf->cur_iov_offset + size,
+ &buf->cur_iov_index, &buf->cur_iov_offset);
+ } else {
+ buf->cur_iov =
+ seek_resource(res, buf->base_iov_index, buf->base_iov_offset + wrap_size,
+ &buf->cur_iov_index, &buf->cur_iov_offset);
+ }
+}
+
+struct vkr_ring *
+vkr_ring_create(const struct vkr_ring_layout *layout,
+ struct virgl_context *ctx,
+ uint64_t idle_timeout)
+{
+ struct vkr_ring *ring;
+ int ret;
+
+ ring = calloc(1, sizeof(*ring));
+ if (!ring)
+ return NULL;
+
+ ring->resource = layout->resource;
+
+ if (!vkr_ring_init_control(ring, layout)) {
+ free(ring);
+ return NULL;
+ }
+
+ vkr_ring_init_buffer(ring, layout);
+ vkr_ring_init_extra(ring, layout);
+
+ ring->cmd = malloc(ring->buffer.size);
+ if (!ring->cmd) {
+ free(ring);
+ return NULL;
+ }
+
+ ring->context = ctx;
+ ring->idle_timeout = idle_timeout;
+
+ ret = mtx_init(&ring->mutex, mtx_plain);
+ if (ret != thrd_success) {
+ free(ring->cmd);
+ free(ring);
+ return NULL;
+ }
+ ret = cnd_init(&ring->cond);
+ if (ret != thrd_success) {
+ mtx_destroy(&ring->mutex);
+ free(ring->cmd);
+ free(ring);
+ return NULL;
+ }
+
+ return ring;
+}
+
+void
+vkr_ring_destroy(struct vkr_ring *ring)
+{
+ assert(!ring->started);
+ mtx_destroy(&ring->mutex);
+ cnd_destroy(&ring->cond);
+ free(ring->cmd);
+ free(ring);
+}
+
+static uint64_t
+vkr_ring_now(void)
+{
+ const uint64_t ns_per_sec = 1000000000llu;
+ struct timespec now;
+ if (clock_gettime(CLOCK_MONOTONIC, &now))
+ return 0;
+ return ns_per_sec * now.tv_sec + now.tv_nsec;
+}
+
+static void
+vkr_ring_relax(uint32_t *iter)
+{
+ /* TODO do better */
+ const uint32_t busy_wait_order = 4;
+ const uint32_t base_sleep_us = 10;
+
+ (*iter)++;
+ if (*iter < (1u << busy_wait_order)) {
+ thrd_yield();
+ return;
+ }
+
+ const uint32_t shift = util_last_bit(*iter) - busy_wait_order - 1;
+ const uint32_t us = base_sleep_us << shift;
+ const struct timespec ts = {
+ .tv_sec = us / 1000000,
+ .tv_nsec = (us % 1000000) * 1000,
+ };
+ clock_nanosleep(CLOCK_MONOTONIC, 0, &ts, NULL);
+}
+
+static int
+vkr_ring_thread(void *arg)
+{
+ struct vkr_ring *ring = arg;
+ struct virgl_context *ctx = ring->context;
+ char thread_name[16];
+
+ snprintf(thread_name, ARRAY_SIZE(thread_name), "vkr-ring-%d", ctx->ctx_id);
+ pipe_thread_setname(thread_name);
+
+ uint64_t last_submit = vkr_ring_now();
+ uint32_t relax_iter = 0;
+ int ret = 0;
+ while (ring->started) {
+ bool wait = false;
+ uint32_t cmd_size;
+
+ if (vkr_ring_now() >= last_submit + ring->idle_timeout) {
+ ring->pending_notify = false;
+ vkr_ring_store_status(ring, VKR_RING_STATUS_IDLE);
+ wait = ring->buffer.cur == vkr_ring_load_tail(ring);
+ if (!wait)
+ vkr_ring_store_status(ring, 0);
+ }
+
+ if (wait) {
+ TRACE_SCOPE("ring idle");
+
+ mtx_lock(&ring->mutex);
+ if (ring->started && !ring->pending_notify)
+ cnd_wait(&ring->cond, &ring->mutex);
+ vkr_ring_store_status(ring, 0);
+ mtx_unlock(&ring->mutex);
+
+ if (!ring->started)
+ break;
+
+ last_submit = vkr_ring_now();
+ relax_iter = 0;
+ }
+
+ cmd_size = vkr_ring_load_tail(ring) - ring->buffer.cur;
+ if (cmd_size) {
+ if (cmd_size > ring->buffer.size) {
+ ret = -EINVAL;
+ break;
+ }
+
+ vkr_ring_read_buffer(ring, ring->cmd, cmd_size);
+ ctx->submit_cmd(ctx, ring->cmd, cmd_size);
+ vkr_ring_store_head(ring);
+
+ last_submit = vkr_ring_now();
+ relax_iter = 0;
+ } else {
+ vkr_ring_relax(&relax_iter);
+ }
+ }
+
+ return ret;
+}
+
+void
+vkr_ring_start(struct vkr_ring *ring)
+{
+ int ret;
+
+ assert(!ring->started);
+ ring->started = true;
+ ret = thrd_create(&ring->thread, vkr_ring_thread, ring);
+ if (ret != thrd_success)
+ ring->started = false;
+}
+
+bool
+vkr_ring_stop(struct vkr_ring *ring)
+{
+ mtx_lock(&ring->mutex);
+ if (ring->thread == thrd_current()) {
+ mtx_unlock(&ring->mutex);
+ return false;
+ }
+ assert(ring->started);
+ ring->started = false;
+ cnd_signal(&ring->cond);
+ mtx_unlock(&ring->mutex);
+
+ thrd_join(ring->thread, NULL);
+
+ return true;
+}
+
+void
+vkr_ring_notify(struct vkr_ring *ring)
+{
+ mtx_lock(&ring->mutex);
+ ring->pending_notify = true;
+ cnd_signal(&ring->cond);
+ mtx_unlock(&ring->mutex);
+
+ {
+ TRACE_SCOPE("ring notify done");
+ }
+}
+
+bool
+vkr_ring_write_extra(struct vkr_ring *ring, size_t offset, uint32_t val)
+{
+ struct vkr_ring_extra *extra = &ring->extra;
+
+ if (unlikely(extra->cached_offset != offset || !extra->cached_data)) {
+ const struct vkr_region access = VKR_REGION_INIT(offset, sizeof(val));
+ if (!vkr_region_is_valid(&access) || !vkr_region_is_within(&access, &extra->region))
+ return false;
+
+ /* Mesa always sets offset to 0 and the cache hit rate will be 100% */
+ extra->cached_offset = offset;
+ extra->cached_data = get_resource_pointer(ring->resource, extra->base_iov_index,
+ extra->base_iov_offset + offset);
+ }
+
+ atomic_store_explicit(extra->cached_data, val, memory_order_release);
+
+ {
+ TRACE_SCOPE("ring extra done");
+ }
+
+ return true;
+}
diff --git a/src/venus/vkr_ring.h b/src/venus/vkr_ring.h
new file mode 100644
index 00000000..8dc83bb5
--- /dev/null
+++ b/src/venus/vkr_ring.h
@@ -0,0 +1,126 @@
+/*
+ * Copyright 2021 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VKR_RING_H
+#define VKR_RING_H
+
+#include "vkr_common.h"
+
+/* We read from the ring buffer to a temporary buffer for
+ * virgl_context::submit_cmd. Until that is changed, we want to put a limit
+ * on the size of the temporary buffer. It also makes no sense to have huge
+ * rings.
+ *
+ * This must not exceed UINT32_MAX because the ring head and tail are 32-bit.
+ */
+#define VKR_RING_BUFFER_MAX_SIZE (16u * 1024 * 1024)
+
+/* The layout of a ring in a virgl_resource. This is parsed and discarded by
+ * vkr_ring_create.
+ */
+struct vkr_ring_layout {
+ struct virgl_resource *resource;
+
+ struct vkr_region head;
+ struct vkr_region tail;
+ struct vkr_region status;
+ struct vkr_region buffer;
+ struct vkr_region extra;
+};
+
+static_assert(ATOMIC_INT_LOCK_FREE == 2 && sizeof(atomic_uint) == 4,
+ "vkr_ring_control requires lock-free 32-bit atomic_uint");
+
+/* the control region of a ring */
+struct vkr_ring_control {
+ /* Pointers to ring head, tail, and status.
+ *
+ * Clients increment the tail after commands are added. We increment the
+ * head after commands are executed. The status is updated when there is a
+ * status change to the ring thread.
+ */
+ volatile atomic_uint *head;
+ const volatile atomic_uint *tail;
+ volatile atomic_uint *status;
+};
+
+/* the buffer region of a ring */
+struct vkr_ring_buffer {
+ /* the base of the region in the resource */
+ int base_iov_index;
+ size_t base_iov_offset;
+
+ uint32_t size;
+ uint32_t mask;
+
+ /* The current offset in the buffer region. It is free-running and must be
+ * masked to be between [0, size).
+ */
+ uint32_t cur;
+
+ /* The current iov and iov offset in the resource. */
+ const struct iovec *cur_iov;
+ int cur_iov_index;
+ size_t cur_iov_offset;
+};
+
+/* the extra region of a ring */
+struct vkr_ring_extra {
+ /* the base of the region in the resource */
+ int base_iov_index;
+ size_t base_iov_offset;
+
+ /* used for offset validation */
+ struct vkr_region region;
+
+ /* cache the latest offset->pointer result */
+ size_t cached_offset;
+ volatile atomic_uint *cached_data;
+};
+
+struct vkr_ring {
+ /* used by the caller */
+ vkr_object_id id;
+ struct list_head head;
+
+ /* ring regions */
+ struct virgl_resource *resource;
+ struct vkr_ring_control control;
+ struct vkr_ring_buffer buffer;
+ struct vkr_ring_extra extra;
+
+ /* ring thread */
+ struct virgl_context *context;
+ uint64_t idle_timeout;
+ void *cmd;
+
+ mtx_t mutex;
+ cnd_t cond;
+ thrd_t thread;
+ atomic_bool started;
+ atomic_bool pending_notify;
+};
+
+struct vkr_ring *
+vkr_ring_create(const struct vkr_ring_layout *layout,
+ struct virgl_context *ctx,
+ uint64_t idle_timeout);
+
+void
+vkr_ring_destroy(struct vkr_ring *ring);
+
+void
+vkr_ring_start(struct vkr_ring *ring);
+
+bool
+vkr_ring_stop(struct vkr_ring *ring);
+
+void
+vkr_ring_notify(struct vkr_ring *ring);
+
+bool
+vkr_ring_write_extra(struct vkr_ring *ring, size_t offset, uint32_t val);
+
+#endif /* VKR_RING_H */
diff --git a/src/venus/vkr_transport.c b/src/venus/vkr_transport.c
new file mode 100644
index 00000000..c0f3e3e9
--- /dev/null
+++ b/src/venus/vkr_transport.c
@@ -0,0 +1,348 @@
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#include "vkr_transport.h"
+
+#include "venus-protocol/vn_protocol_renderer_dispatches.h"
+#include "venus-protocol/vn_protocol_renderer_transport.h"
+#include "vrend_iov.h"
+
+#include "vkr_context.h"
+#include "vkr_ring.h"
+
+static void
+vkr_dispatch_vkSetReplyCommandStreamMESA(
+ struct vn_dispatch_context *dispatch,
+ struct vn_command_vkSetReplyCommandStreamMESA *args)
+{
+ struct vkr_context *ctx = dispatch->data;
+ struct vkr_resource_attachment *att;
+
+ att = util_hash_table_get(ctx->resource_table,
+ uintptr_to_pointer(args->pStream->resourceId));
+ if (!att) {
+ vkr_cs_decoder_set_fatal(&ctx->decoder);
+ return;
+ }
+
+ vkr_cs_encoder_set_stream(&ctx->encoder, att->resource->iov, att->resource->iov_count,
+ args->pStream->offset, args->pStream->size);
+}
+
+static void
+vkr_dispatch_vkSeekReplyCommandStreamMESA(
+ struct vn_dispatch_context *dispatch,
+ struct vn_command_vkSeekReplyCommandStreamMESA *args)
+{
+ struct vkr_context *ctx = dispatch->data;
+ vkr_cs_encoder_seek_stream(&ctx->encoder, args->position);
+}
+
+static void *
+copy_command_stream(struct vkr_context *ctx, const VkCommandStreamDescriptionMESA *stream)
+{
+ struct vkr_resource_attachment *att;
+ struct virgl_resource *res;
+
+ att = util_hash_table_get(ctx->resource_table, uintptr_to_pointer(stream->resourceId));
+ if (!att)
+ return NULL;
+ res = att->resource;
+
+ /* seek to offset */
+ size_t iov_offset = stream->offset;
+ const struct iovec *iov = NULL;
+ for (int i = 0; i < res->iov_count; i++) {
+ if (iov_offset < res->iov[i].iov_len) {
+ iov = &res->iov[i];
+ break;
+ }
+ iov_offset -= res->iov[i].iov_len;
+ }
+ if (!iov)
+ return NULL;
+
+ /* XXX until the decoder supports scatter-gather and is robust enough,
+ * always make a copy in case the caller modifies the commands while we
+ * parse
+ */
+ uint8_t *data = malloc(stream->size);
+ if (!data)
+ return NULL;
+
+ uint32_t copied = 0;
+ while (true) {
+ const size_t s = MIN2(stream->size - copied, iov->iov_len - iov_offset);
+ memcpy(data + copied, (const uint8_t *)iov->iov_base + iov_offset, s);
+
+ copied += s;
+ if (copied == stream->size) {
+ break;
+ } else if (iov == &res->iov[res->iov_count - 1]) {
+ free(data);
+ return NULL;
+ }
+
+ iov++;
+ iov_offset = 0;
+ }
+
+ return data;
+}
+
+static void
+vkr_dispatch_vkExecuteCommandStreamsMESA(
+ struct vn_dispatch_context *dispatch,
+ struct vn_command_vkExecuteCommandStreamsMESA *args)
+{
+ struct vkr_context *ctx = dispatch->data;
+
+ if (!args->streamCount) {
+ vkr_cs_decoder_set_fatal(&ctx->decoder);
+ return;
+ }
+
+ /* note that nested vkExecuteCommandStreamsMESA is not allowed */
+ if (!vkr_cs_decoder_push_state(&ctx->decoder)) {
+ vkr_cs_decoder_set_fatal(&ctx->decoder);
+ return;
+ }
+
+ for (uint32_t i = 0; i < args->streamCount; i++) {
+ const VkCommandStreamDescriptionMESA *stream = &args->pStreams[i];
+
+ if (args->pReplyPositions)
+ vkr_cs_encoder_seek_stream(&ctx->encoder, args->pReplyPositions[i]);
+
+ if (!stream->size)
+ continue;
+
+ void *data = copy_command_stream(ctx, stream);
+ if (!data) {
+ vkr_cs_decoder_set_fatal(&ctx->decoder);
+ break;
+ }
+
+ vkr_cs_decoder_set_stream(&ctx->decoder, data, stream->size);
+ while (vkr_cs_decoder_has_command(&ctx->decoder)) {
+ vn_dispatch_command(&ctx->dispatch);
+ if (vkr_cs_decoder_get_fatal(&ctx->decoder))
+ break;
+ }
+
+ free(data);
+
+ if (vkr_cs_decoder_get_fatal(&ctx->decoder))
+ break;
+ }
+
+ vkr_cs_decoder_pop_state(&ctx->decoder);
+}
+
+static struct vkr_ring *
+lookup_ring(struct vkr_context *ctx, uint64_t ring_id)
+{
+ struct vkr_ring *ring;
+ LIST_FOR_EACH_ENTRY (ring, &ctx->rings, head) {
+ if (ring->id == ring_id)
+ return ring;
+ }
+ return NULL;
+}
+
+static bool
+vkr_ring_layout_init(struct vkr_ring_layout *layout,
+ struct virgl_resource *res,
+ const VkRingCreateInfoMESA *info)
+{
+ /* clang-format off */
+ *layout = (struct vkr_ring_layout){
+ .resource = res,
+ .head = VKR_REGION_INIT(info->offset + info->headOffset, sizeof(uint32_t)),
+ .tail = VKR_REGION_INIT(info->offset + info->tailOffset, sizeof(uint32_t)),
+ .status = VKR_REGION_INIT(info->offset + info->statusOffset, sizeof(uint32_t)),
+ .buffer = VKR_REGION_INIT(info->offset + info->bufferOffset, info->bufferSize),
+ .extra = VKR_REGION_INIT(info->offset + info->extraOffset, info->extraSize),
+ };
+
+ const struct vkr_region res_region = VKR_REGION_INIT(info->offset, info->size);
+ const struct vkr_region *regions[] = {
+ &layout->head,
+ &layout->tail,
+ &layout->status,
+ &layout->buffer,
+ &layout->extra,
+ };
+ /* clang-format on */
+
+ const struct vkr_region res_size =
+ VKR_REGION_INIT(0, vrend_get_iovec_size(res->iov, res->iov_count));
+ if (!vkr_region_is_valid(&res_region) || !vkr_region_is_within(&res_region, &res_size))
+ return false;
+
+ for (size_t i = 0; i < ARRAY_SIZE(regions); i++) {
+ const struct vkr_region *region = regions[i];
+
+ if (!vkr_region_is_valid(region) || !vkr_region_is_within(region, &res_region)) {
+ vkr_log("ring buffer control variable (begin=%lu, end=%lu) placed"
+ " out-of-bounds in shared memory layout",
+ region->begin, region->end);
+ return false;
+ }
+
+ if (!vkr_region_is_aligned(region, 4)) {
+ vkr_log("ring buffer control variable (begin=%lu, end=%lu) must be"
+ " 32-bit aligned in shared memory layout",
+ region->begin, region->end);
+ return false;
+ }
+ }
+
+ /* assumes region->size == 0 is valid */
+ for (size_t i = 0; i < ARRAY_SIZE(regions); i++) {
+ const struct vkr_region *region = regions[i];
+
+ for (size_t j = i + 1; j < ARRAY_SIZE(regions); j++) {
+ const struct vkr_region *other = regions[j];
+
+ if (!vkr_region_is_disjoint(region, other)) {
+ vkr_log("ring buffer control variable (begin=%lu, end=%lu)"
+ " overlaps with control variable (begin=%lu, end=%lu)",
+ other->begin, other->end, region->begin, region->end);
+ return false;
+ }
+ }
+ }
+
+ const size_t buf_size = vkr_region_size(&layout->buffer);
+ if (!buf_size || buf_size > VKR_RING_BUFFER_MAX_SIZE ||
+ !util_is_power_of_two(buf_size)) {
+ vkr_log("ring buffer size (%lu) must be a power of two and not exceed %lu",
+ buf_size, VKR_RING_BUFFER_MAX_SIZE);
+ return false;
+ }
+
+ return true;
+}
+
+static void
+vkr_dispatch_vkCreateRingMESA(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkCreateRingMESA *args)
+{
+ struct vkr_context *ctx = dispatch->data;
+ const VkRingCreateInfoMESA *info = args->pCreateInfo;
+ const struct vkr_resource_attachment *att;
+ struct vkr_ring *ring;
+
+ att = util_hash_table_get(ctx->resource_table, uintptr_to_pointer(info->resourceId));
+ if (!att) {
+ vkr_cs_decoder_set_fatal(&ctx->decoder);
+ return;
+ }
+
+ struct vkr_ring_layout layout;
+ if (!vkr_ring_layout_init(&layout, att->resource, info)) {
+ vkr_log("vkCreateRingMESA supplied with invalid buffer layout parameters");
+ vkr_cs_decoder_set_fatal(&ctx->decoder);
+ return;
+ }
+
+ ring = vkr_ring_create(&layout, &ctx->base, info->idleTimeout);
+ if (!ring) {
+ vkr_cs_decoder_set_fatal(&ctx->decoder);
+ return;
+ }
+
+ ring->id = args->ring;
+ list_addtail(&ring->head, &ctx->rings);
+
+ vkr_ring_start(ring);
+}
+
+static void
+vkr_dispatch_vkDestroyRingMESA(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkDestroyRingMESA *args)
+{
+ struct vkr_context *ctx = dispatch->data;
+ struct vkr_ring *ring = lookup_ring(ctx, args->ring);
+ if (!ring || !vkr_ring_stop(ring)) {
+ vkr_cs_decoder_set_fatal(&ctx->decoder);
+ return;
+ }
+
+ list_del(&ring->head);
+ vkr_ring_destroy(ring);
+}
+
+static void
+vkr_dispatch_vkNotifyRingMESA(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkNotifyRingMESA *args)
+{
+ struct vkr_context *ctx = dispatch->data;
+ struct vkr_ring *ring = lookup_ring(ctx, args->ring);
+ if (!ring) {
+ vkr_cs_decoder_set_fatal(&ctx->decoder);
+ return;
+ }
+
+ vkr_ring_notify(ring);
+}
+
+static void
+vkr_dispatch_vkWriteRingExtraMESA(struct vn_dispatch_context *dispatch,
+ struct vn_command_vkWriteRingExtraMESA *args)
+{
+ struct vkr_context *ctx = dispatch->data;
+ struct vkr_ring *ring = lookup_ring(ctx, args->ring);
+ if (!ring) {
+ vkr_cs_decoder_set_fatal(&ctx->decoder);
+ return;
+ }
+
+ if (!vkr_ring_write_extra(ring, args->offset, args->value))
+ vkr_cs_decoder_set_fatal(&ctx->decoder);
+}
+
+static void
+vkr_dispatch_vkGetVenusExperimentalFeatureData100000MESA(
+ UNUSED struct vn_dispatch_context *dispatch,
+ struct vn_command_vkGetVenusExperimentalFeatureData100000MESA *args)
+{
+ const VkVenusExperimentalFeatures100000MESA features = {
+ .memoryResourceAllocationSize = VK_TRUE,
+ .globalFencing = VK_FALSE,
+ .largeRing = VK_TRUE,
+ };
+
+ vn_replace_vkGetVenusExperimentalFeatureData100000MESA_args_handle(args);
+
+ if (!args->pData) {
+ *args->pDataSize = sizeof(features);
+ return;
+ }
+
+ *args->pDataSize = MIN2(*args->pDataSize, sizeof(features));
+ memcpy(args->pData, &features, *args->pDataSize);
+}
+
+void
+vkr_context_init_transport_dispatch(struct vkr_context *ctx)
+{
+ struct vn_dispatch_context *dispatch = &ctx->dispatch;
+
+ dispatch->dispatch_vkSetReplyCommandStreamMESA =
+ vkr_dispatch_vkSetReplyCommandStreamMESA;
+ dispatch->dispatch_vkSeekReplyCommandStreamMESA =
+ vkr_dispatch_vkSeekReplyCommandStreamMESA;
+ dispatch->dispatch_vkExecuteCommandStreamsMESA =
+ vkr_dispatch_vkExecuteCommandStreamsMESA;
+ dispatch->dispatch_vkCreateRingMESA = vkr_dispatch_vkCreateRingMESA;
+ dispatch->dispatch_vkDestroyRingMESA = vkr_dispatch_vkDestroyRingMESA;
+ dispatch->dispatch_vkNotifyRingMESA = vkr_dispatch_vkNotifyRingMESA;
+ dispatch->dispatch_vkWriteRingExtraMESA = vkr_dispatch_vkWriteRingExtraMESA;
+
+ dispatch->dispatch_vkGetVenusExperimentalFeatureData100000MESA =
+ vkr_dispatch_vkGetVenusExperimentalFeatureData100000MESA;
+}
diff --git a/src/venus/vkr_transport.h b/src/venus/vkr_transport.h
new file mode 100644
index 00000000..7a3e0fd4
--- /dev/null
+++ b/src/venus/vkr_transport.h
@@ -0,0 +1,14 @@
+/*
+ * Copyright 2020 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#ifndef VKR_TRANSPORT_H
+#define VKR_TRANSPORT_H
+
+#include "vkr_common.h"
+
+void
+vkr_context_init_transport_dispatch(struct vkr_context *ctx);
+
+#endif /* VKR_TRANSPORT_H */
diff --git a/src/venus_hw.h b/src/venus_hw.h
new file mode 100644
index 00000000..076e616a
--- /dev/null
+++ b/src/venus_hw.h
@@ -0,0 +1,38 @@
+/*
+ * Copyright 2020 Chromium
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef VENUS_HW_H
+#define VENUS_HW_H
+
+#include <stdint.h>
+
+#ifdef VIRGL_RENDERER_UNSTABLE_APIS
+struct virgl_renderer_capset_venus {
+ uint32_t wire_format_version;
+ uint32_t vk_xml_version;
+ uint32_t vk_ext_command_serialization_spec_version;
+ uint32_t vk_mesa_venus_protocol_spec_version;
+};
+#endif
+
+#endif /* VENUS_HW_H */
diff --git a/src/virgl_hw.h b/src/virgl_hw.h
index 2cdbf60f..81cef9c5 100644
--- a/src/virgl_hw.h
+++ b/src/virgl_hw.h
@@ -439,6 +439,9 @@ enum virgl_formats {
#define VIRGL_CAP_V2_UNTYPED_RESOURCE (1 << 1)
#define VIRGL_CAP_V2_VIDEO_MEMORY (1 << 2)
#define VIRGL_CAP_V2_MEMINFO (1 << 3)
+#define VIRGL_CAP_V2_STRING_MARKER (1 << 4)
+#define VIRGL_CAP_V2_DIFFERENT_GPU (1 << 5)
+#define VIRGL_CAP_V2_IMPLICIT_MSAA (1 << 6)
/* virgl bind flags - these are compatible with mesa 10.5 gallium.
* but are fixed, no other should be passed to virgl either.
@@ -463,7 +466,7 @@ enum virgl_formats {
#define VIRGL_BIND_STAGING (1 << 19)
#define VIRGL_BIND_SHARED (1 << 20)
-#define VIRGL_BIND_PREFER_EMULATED_BGRA (1 << 21)
+/* bit (1<<21) reserved for non-functional VIRGL_BIND_PREFER_EMULATED_BGRA */
#define VIRGL_BIND_LINEAR (1 << 22)
@@ -590,8 +593,10 @@ struct virgl_caps_v2 {
uint32_t host_feature_check_version;
struct virgl_supported_format_mask supported_readback_formats;
struct virgl_supported_format_mask scanout;
- uint32_t max_video_memory;
uint32_t capability_bits_v2;
+ uint32_t max_video_memory;
+ char renderer[64];
+ float max_anisotropy;
};
union virgl_caps {
diff --git a/src/virgl_protocol.h b/src/virgl_protocol.h
index d8d7b16d..c1797d98 100644
--- a/src/virgl_protocol.h
+++ b/src/virgl_protocol.h
@@ -57,6 +57,7 @@ enum virgl_object_type {
VIRGL_OBJECT_SURFACE,
VIRGL_OBJECT_QUERY,
VIRGL_OBJECT_STREAMOUT_TARGET,
+ VIRGL_OBJECT_MSAA_SURFACE,
VIRGL_MAX_OBJECTS,
};
@@ -114,6 +115,7 @@ enum virgl_context_cmd {
VIRGL_CCMD_PIPE_RESOURCE_CREATE,
VIRGL_CCMD_PIPE_RESOURCE_SET_TYPE,
VIRGL_CCMD_GET_MEMORY_INFO,
+ VIRGL_CCMD_SEND_STRING_MARKER,
VIRGL_MAX_COMMANDS
};
@@ -344,6 +346,10 @@ enum virgl_context_cmd {
#define VIRGL_OBJ_SURFACE_TEXTURE_LEVEL 4
#define VIRGL_OBJ_SURFACE_TEXTURE_LAYERS 5
+/* create surface with implicit MSAA support (for EXT_multisample_render_to_texture) */
+#define VIRGL_OBJ_MSAA_SURFACE_SIZE (VIRGL_OBJ_SURFACE_SIZE + 1)
+#define VIRGL_OBJ_SURFACE_SAMPLE_COUNT 6
+
/* create streamout target */
#define VIRGL_OBJ_STREAMOUT_SIZE 4
#define VIRGL_OBJ_STREAMOUT_HANDLE 1
@@ -364,6 +370,7 @@ enum virgl_context_cmd {
#define VIRGL_OBJ_SAMPLE_STATE_S0_COMPARE_MODE(x) (((x) & 0x1) << 15)
#define VIRGL_OBJ_SAMPLE_STATE_S0_COMPARE_FUNC(x) (((x) & 0x7) << 16)
#define VIRGL_OBJ_SAMPLE_STATE_S0_SEAMLESS_CUBE_MAP(x) (((x) & 0x1) << 19)
+#define VIRGL_OBJ_SAMPLE_STATE_MAX_ANISOTROPY (((x & 0x3f)) << 20)
#define VIRGL_OBJ_SAMPLER_STATE_LOD_BIAS 3
#define VIRGL_OBJ_SAMPLER_STATE_MIN_LOD 4
@@ -661,4 +668,9 @@ enum vrend_tweak_type {
#define VIRGL_PIPE_RES_SET_TYPE_PLANE_STRIDE(plane) (9 + (plane) * 2)
#define VIRGL_PIPE_RES_SET_TYPE_PLANE_OFFSET(plane) (10 + (plane) * 2)
+/* send string marker */
+#define VIRGL_SEND_STRING_MARKER_MIN_SIZE 2
+#define VIRGL_SEND_STRING_MARKER_STRING_SIZE 1
+#define VIRGL_SEND_STRING_MARKER_OFFSET 2
+
#endif
diff --git a/src/virgl_resource.c b/src/virgl_resource.c
index c58dd708..254a6afe 100644
--- a/src/virgl_resource.c
+++ b/src/virgl_resource.c
@@ -59,7 +59,8 @@ virgl_resource_table_init(const struct virgl_resource_pipe_callbacks *callbacks)
if (!virgl_resource_table)
return ENOMEM;
- pipe_callbacks = *callbacks;
+ if (callbacks)
+ pipe_callbacks = *callbacks;
return 0;
}
diff --git a/src/virgl_resource.h b/src/virgl_resource.h
index 42983cdc..73779940 100644
--- a/src/virgl_resource.h
+++ b/src/virgl_resource.h
@@ -68,6 +68,9 @@ struct virgl_resource {
uint32_t map_info;
+ uint64_t map_size;
+ void *mapped;
+
void *private_data;
};
diff --git a/src/virgl_util.c b/src/virgl_util.c
index 6dead0a7..99ff88e6 100644
--- a/src/virgl_util.c
+++ b/src/virgl_util.c
@@ -34,8 +34,10 @@
#endif
#include <unistd.h>
+#include "os/os_misc.h"
#include "util/u_pointer.h"
+#include <assert.h>
#include <stdarg.h>
#include <stdio.h>
@@ -81,6 +83,7 @@ int create_eventfd(unsigned int initval)
#ifdef HAVE_EVENTFD_H
return eventfd(initval, EFD_CLOEXEC | EFD_NONBLOCK);
#else
+ (void)initval;
return -1;
#endif
}
@@ -114,6 +117,66 @@ void flush_eventfd(int fd)
} while ((len == -1 && errno == EINTR) || len == sizeof(value));
}
+static
+void virgl_default_logger(const char *fmt, va_list va)
+{
+ static FILE* fp = NULL;
+ if (NULL == fp) {
+ const char* log = getenv("VIRGL_LOG_FILE");
+ if (log) {
+ char *log_prefix = strdup(log);
+ char *log_suffix = strstr(log_prefix, "%PID%");
+ if (log_suffix) {
+ *log_suffix = 0;
+ log_suffix += 5;
+ int len = strlen(log) + 32;
+ char *name = malloc(len);
+ snprintf(name, len, "%s%d%s", log_prefix, getpid(), log_suffix);
+ fp = fopen(name, "a");
+ free(name);
+ } else {
+ fp = fopen(log, "a");
+ }
+ free(log_prefix);
+ if (NULL == fp) {
+ fprintf(stderr, "Can't open %s\n", log);
+ fp = stderr;
+ }
+ } else {
+ fp = stderr;
+ }
+ }
+ vfprintf(fp, fmt, va);
+ fflush(fp);
+}
+
+static
+void virgl_null_logger(UNUSED const char *fmt, UNUSED va_list va)
+{
+}
+
+static virgl_debug_callback_type virgl_logger = virgl_default_logger;
+
+virgl_debug_callback_type virgl_log_set_logger(virgl_debug_callback_type logger)
+{
+ virgl_debug_callback_type old = virgl_logger;
+
+ /* virgl_null_logger is internal */
+ if (old == virgl_null_logger)
+ old = NULL;
+ if (!logger)
+ logger = virgl_null_logger;
+
+ virgl_logger = logger;
+ return old;
+}
+
+void virgl_logv(const char *fmt, va_list va)
+{
+ assert(virgl_logger);
+ virgl_logger(fmt, va);
+}
+
#if ENABLE_TRACING == TRACE_WITH_PERCETTO
PERCETTO_CATEGORY_DEFINE(VIRGL_PERCETTO_CATEGORIES)
diff --git a/src/virgl_util.h b/src/virgl_util.h
index 951410ec..4559f351 100644
--- a/src/virgl_util.h
+++ b/src/virgl_util.h
@@ -25,13 +25,16 @@
#ifndef VIRGL_UTIL_H
#define VIRGL_UTIL_H
-#include <stdint.h>
+#include <stdarg.h>
#include <stdbool.h>
+#include <stdint.h>
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
+#include "virglrenderer.h"
+
#define TRACE_WITH_PERFETTO 1
#define TRACE_WITH_STDERR 2
#define TRACE_WITH_PERCETTO 3
@@ -62,6 +65,17 @@ int create_eventfd(unsigned int initval);
int write_eventfd(int fd, uint64_t val);
void flush_eventfd(int fd);
+virgl_debug_callback_type virgl_log_set_logger(virgl_debug_callback_type logger);
+void virgl_logv(const char *fmt, va_list va);
+
+static inline void virgl_log(const char *fmt, ...)
+{
+ va_list va;
+ va_start(va, fmt);
+ virgl_logv(fmt, va);
+ va_end(va);
+}
+
#ifdef ENABLE_TRACING
void trace_init(void);
@@ -82,6 +96,9 @@ PERCETTO_CATEGORY_DECLARE(VIRGL_PERCETTO_CATEGORIES)
/* Trace high frequency events (tracing may impact performance). */
#define TRACE_SCOPE_SLOW(SCOPE) TRACE_EVENT(virgls, SCOPE)
+#define TRACE_SCOPE_BEGIN(SCOPE) TRACE_EVENT_BEGIN(virgl, SCOPE)
+#define TRACE_SCOPE_END(SCOPE) do { TRACE_EVENT_END(virgl); (void)SCOPE; } while (0)
+
#else
const char *trace_begin(const char *scope);
@@ -93,6 +110,9 @@ void trace_end(const char **scope);
#define TRACE_SCOPE_SLOW(SCOPE) TRACE_SCOPE(SCOPE)
+#define TRACE_SCOPE_BEGIN(SCOPE) trace_begin(SCOPE);
+#define TRACE_SCOPE_END(SCOPE) trace_end(&SCOPE);
+
#endif /* ENABLE_TRACING == TRACE_WITH_PERCETTO */
#else
@@ -100,6 +120,8 @@ void trace_end(const char **scope);
#define TRACE_FUNC()
#define TRACE_SCOPE(SCOPE)
#define TRACE_SCOPE_SLOW(SCOPE)
+#define TRACE_SCOPE_BEGIN(SCOPE, VAR)
+#define TRACE_SCOPE_END(VAR)
#endif /* ENABLE_TRACING */
#endif /* VIRGL_UTIL_H */
diff --git a/src/virglrenderer.c b/src/virglrenderer.c
index 0730a1d8..44982d71 100644
--- a/src/virglrenderer.c
+++ b/src/virglrenderer.c
@@ -31,10 +31,12 @@
#include <fcntl.h>
#include <errno.h>
#include <unistd.h>
+#include <sys/mman.h>
#include "pipe/p_state.h"
#include "util/u_format.h"
#include "util/u_math.h"
+#include "vkr_renderer.h"
#include "vrend_renderer.h"
#include "vrend_winsys.h"
@@ -55,6 +57,7 @@ struct global_state {
bool context_initialized;
bool winsys_initialized;
bool vrend_initialized;
+ bool vkr_initialized;
};
static struct global_state state;
@@ -69,6 +72,9 @@ static int virgl_renderer_resource_create_internal(struct virgl_renderer_resourc
struct pipe_resource *pipe_res;
struct vrend_renderer_resource_create_args vrend_args = { 0 };
+ if (!state.vrend_initialized)
+ return EINVAL;
+
/* do not accept handle 0 */
if (args->handle == 0)
return EINVAL;
@@ -158,7 +164,12 @@ void virgl_renderer_fill_caps(uint32_t set, uint32_t version,
switch (set) {
case VIRGL_RENDERER_CAPSET_VIRGL:
case VIRGL_RENDERER_CAPSET_VIRGL2:
- vrend_renderer_fill_caps(set, version, (union virgl_caps *)caps);
+ if (state.vrend_initialized)
+ vrend_renderer_fill_caps(set, version, (union virgl_caps *)caps);
+ break;
+ case VIRGL_RENDERER_CAPSET_VENUS:
+ if (state.vkr_initialized)
+ vkr_get_capset(caps);
break;
default:
break;
@@ -203,8 +214,15 @@ int virgl_renderer_context_create_with_flags(uint32_t ctx_id,
switch (capset_id) {
case VIRGL_RENDERER_CAPSET_VIRGL:
case VIRGL_RENDERER_CAPSET_VIRGL2:
+ if (!state.vrend_initialized)
+ return EINVAL;
ctx = vrend_renderer_context_create(ctx_id, nlen, name);
break;
+ case VIRGL_RENDERER_CAPSET_VENUS:
+ if (!state.vkr_initialized)
+ return EINVAL;
+ ctx = vkr_context_create(nlen, name);
+ break;
default:
return EINVAL;
break;
@@ -247,7 +265,11 @@ int virgl_renderer_submit_cmd(void *buffer,
struct virgl_context *ctx = virgl_context_lookup(ctx_id);
if (!ctx)
return EINVAL;
- return ctx->submit_cmd(ctx, buffer, sizeof(uint32_t) * ndw);
+
+ if (ndw < 0 || (unsigned)ndw > UINT32_MAX / sizeof(uint32_t))
+ return EINVAL;
+
+ return ctx->submit_cmd(ctx, buffer, ndw * sizeof(uint32_t));
}
int virgl_renderer_transfer_write_iov(uint32_t handle,
@@ -401,7 +423,8 @@ int virgl_renderer_context_get_poll_fd(uint32_t ctx_id)
void virgl_renderer_force_ctx_0(void)
{
TRACE_FUNC();
- vrend_renderer_force_ctx_0();
+ if (state.vrend_initialized)
+ vrend_renderer_force_ctx_0();
}
void virgl_renderer_ctx_attach_resource(int ctx_id, int res_handle)
@@ -452,11 +475,17 @@ void virgl_renderer_get_cap_set(uint32_t cap_set, uint32_t *max_ver,
uint32_t *max_size)
{
TRACE_FUNC();
+
+ /* this may be called before virgl_renderer_init */
switch (cap_set) {
case VIRGL_RENDERER_CAPSET_VIRGL:
case VIRGL_RENDERER_CAPSET_VIRGL2:
vrend_renderer_get_cap_set(cap_set, max_ver, max_size);
break;
+ case VIRGL_RENDERER_CAPSET_VENUS:
+ *max_ver = 0;
+ *max_size = vkr_get_capset(NULL);
+ break;
default:
*max_ver = 0;
*max_size = 0;
@@ -554,6 +583,9 @@ void virgl_renderer_cleanup(UNUSED void *cookie)
if (state.resource_initialized)
virgl_resource_table_cleanup();
+ if (state.vkr_initialized)
+ vkr_renderer_fini();
+
if (state.vrend_initialized)
vrend_renderer_fini();
@@ -580,9 +612,8 @@ int virgl_renderer_init(void *cookie, int flags, struct virgl_renderer_callbacks
return -EBUSY;
if (!state.client_initialized) {
- if (!cookie || !cbs)
- return -1;
- if (cbs->version < 1 || cbs->version > VIRGL_RENDERER_CALLBACKS_VERSION)
+ if (cbs && (cbs->version < 1 ||
+ cbs->version > VIRGL_RENDERER_CALLBACKS_VERSION))
return -1;
state.cookie = cookie;
@@ -592,7 +623,11 @@ int virgl_renderer_init(void *cookie, int flags, struct virgl_renderer_callbacks
}
if (!state.resource_initialized) {
- ret = virgl_resource_table_init(vrend_renderer_get_pipe_callbacks());
+ const struct virgl_resource_pipe_callbacks *pipe_cbs =
+ (flags & VIRGL_RENDERER_NO_VIRGL) ? NULL :
+ vrend_renderer_get_pipe_callbacks();
+
+ ret = virgl_resource_table_init(pipe_cbs);
if (ret)
goto fail;
state.resource_initialized = true;
@@ -605,8 +640,8 @@ int virgl_renderer_init(void *cookie, int flags, struct virgl_renderer_callbacks
state.context_initialized = true;
}
- if (!state.winsys_initialized && (flags & (VIRGL_RENDERER_USE_EGL |
- VIRGL_RENDERER_USE_GLX))) {
+ if (!state.winsys_initialized && !(flags & VIRGL_RENDERER_NO_VIRGL) &&
+ (flags & (VIRGL_RENDERER_USE_EGL | VIRGL_RENDERER_USE_GLX))) {
int drm_fd = -1;
if (flags & VIRGL_RENDERER_USE_EGL) {
@@ -623,11 +658,18 @@ int virgl_renderer_init(void *cookie, int flags, struct virgl_renderer_callbacks
state.winsys_initialized = true;
}
- if (!state.vrend_initialized) {
+ if (!state.vrend_initialized && !(flags & VIRGL_RENDERER_NO_VIRGL)) {
uint32_t renderer_flags = 0;
+ if (!cookie || !cbs) {
+ ret = -1;
+ goto fail;
+ }
+
if (flags & VIRGL_RENDERER_THREAD_SYNC)
renderer_flags |= VREND_USE_THREAD_SYNC;
+ if (flags & VIRGL_RENDERER_ASYNC_FENCE_CB)
+ renderer_flags |= VREND_USE_ASYNC_FENCE_CB;
if (flags & VIRGL_RENDERER_USE_EXTERNAL_BLOB)
renderer_flags |= VREND_USE_EXTERNAL_BLOB;
@@ -637,6 +679,19 @@ int virgl_renderer_init(void *cookie, int flags, struct virgl_renderer_callbacks
state.vrend_initialized = true;
}
+ if (!state.vkr_initialized && (flags & VIRGL_RENDERER_VENUS)) {
+ uint32_t vkr_flags = 0;
+ if (flags & VIRGL_RENDERER_THREAD_SYNC)
+ vkr_flags |= VKR_RENDERER_THREAD_SYNC;
+ if (flags & VIRGL_RENDERER_ASYNC_FENCE_CB)
+ vkr_flags |= VKR_RENDERER_ASYNC_FENCE_CB;
+
+ ret = vkr_renderer_init(vkr_flags);
+ if (ret)
+ goto fail;
+ state.vkr_initialized = true;
+ }
+
return 0;
fail:
@@ -672,6 +727,9 @@ void virgl_renderer_reset(void)
if (state.resource_initialized)
virgl_resource_table_reset();
+ if (state.vkr_initialized)
+ vkr_renderer_reset();
+
if (state.vrend_initialized)
vrend_renderer_reset();
}
@@ -687,7 +745,7 @@ int virgl_renderer_get_poll_fd(void)
virgl_debug_callback_type virgl_set_debug_callback(virgl_debug_callback_type cb)
{
- return vrend_set_debug_callback(cb);
+ return virgl_log_set_logger(cb);
}
static int virgl_renderer_export_query(void *execute_args, uint32_t execute_size)
@@ -845,6 +903,7 @@ int virgl_renderer_resource_create_blob(const struct virgl_renderer_resource_cre
}
res->map_info = blob.map_info;
+ res->map_size = args->size;
if (ctx->get_blob_done)
ctx->get_blob_done(ctx, args->res_handle, &blob);
@@ -852,24 +911,55 @@ int virgl_renderer_resource_create_blob(const struct virgl_renderer_resource_cre
return 0;
}
-int virgl_renderer_resource_map(uint32_t res_handle, void **map, uint64_t *out_size)
+int virgl_renderer_resource_map(uint32_t res_handle, void **out_map, uint64_t *out_size)
{
TRACE_FUNC();
+ int ret = 0;
+ void *map = NULL;
struct virgl_resource *res = virgl_resource_lookup(res_handle);
- if (!res || !res->pipe_resource)
+ if (!res || res->mapped)
+ return -EINVAL;
+
+ if (res->pipe_resource) {
+ ret = vrend_renderer_resource_map(res->pipe_resource, &map, &res->map_size);
+ } else {
+ switch (res->fd_type) {
+ case VIRGL_RESOURCE_FD_DMABUF:
+ map = mmap(NULL, res->map_size, PROT_WRITE | PROT_READ, MAP_SHARED, res->fd, 0);
+ break;
+ case VIRGL_RESOURCE_FD_OPAQUE:
+ /* TODO support mapping opaque FD. Fallthrough for now. */
+ default:
+ break;
+ }
+ }
+
+ if (!map || map == MAP_FAILED)
return -EINVAL;
- return vrend_renderer_resource_map(res->pipe_resource, map, out_size);
+ res->mapped = map;
+ *out_map = map;
+ *out_size = res->map_size;
+ return ret;
}
int virgl_renderer_resource_unmap(uint32_t res_handle)
{
TRACE_FUNC();
+ int ret;
struct virgl_resource *res = virgl_resource_lookup(res_handle);
- if (!res || !res->pipe_resource)
+ if (!res || !res->mapped)
return -EINVAL;
- return vrend_renderer_resource_unmap(res->pipe_resource);
+ if (res->pipe_resource) {
+ ret = vrend_renderer_resource_unmap(res->pipe_resource);
+ } else {
+ ret = munmap(res->mapped, res->map_size);
+ }
+
+ assert(!ret);
+ res->mapped = NULL;
+ return ret;
}
int virgl_renderer_resource_get_map_info(uint32_t res_handle, uint32_t *map_info)
diff --git a/src/virglrenderer.h b/src/virglrenderer.h
index d56b5dcc..a1c06ffd 100644
--- a/src/virglrenderer.h
+++ b/src/virglrenderer.h
@@ -90,6 +90,21 @@ struct virgl_renderer_callbacks {
*/
#define VIRGL_RENDERER_USE_EXTERNAL_BLOB (1 << 5)
+/* Enable venus renderer.
+ */
+#define VIRGL_RENDERER_VENUS (1 << 6)
+
+/* Disable virgl renderer.
+ */
+#define VIRGL_RENDERER_NO_VIRGL (1 << 7)
+
+/*
+ * Used in conjonction with VIRGL_RENDERER_THREAD_SYNC;
+ * write_fence callback is executed directly from the polling thread. When enabled,
+ * virgl_renderer_get_poll_fd should not be used to watch for retired fences.
+ */
+#define VIRGL_RENDERER_ASYNC_FENCE_CB (1 << 8)
+
#endif /* VIRGL_RENDERER_UNSTABLE_APIS */
VIRGL_EXPORT int virgl_renderer_init(void *cookie, int flags, struct virgl_renderer_callbacks *cb);
diff --git a/src/virglrenderer_hw.h b/src/virglrenderer_hw.h
index c2105eb6..7fd8fcd7 100644
--- a/src/virglrenderer_hw.h
+++ b/src/virglrenderer_hw.h
@@ -24,11 +24,14 @@
#ifndef VIRGLRENDERER_HW_H
#define VIRGLRENDERER_HW_H
+#include "venus_hw.h"
#include "virgl_hw.h"
enum virgl_renderer_capset {
VIRGL_RENDERER_CAPSET_VIRGL = 1,
VIRGL_RENDERER_CAPSET_VIRGL2 = 2,
+ /* 3 is reserved for gfxstream */
+ VIRGL_RENDERER_CAPSET_VENUS = 4,
};
#endif /* VIRGLRENDERER_HW_H */
diff --git a/src/vrend_blitter.c b/src/vrend_blitter.c
index 482dceba..34696323 100644
--- a/src/vrend_blitter.c
+++ b/src/vrend_blitter.c
@@ -58,6 +58,7 @@ struct vrend_blitter_ctx {
// Parameters related to the creation of fs_texfetch_col_swizzle
unsigned fs_texfetch_col_swizzle_nr_samples;
bool fs_texfetch_col_swizzle_has_swizzle;
+ uint8_t fs_texfetch_col_swizzle_swizzle[4];
unsigned dst_width;
unsigned dst_height;
@@ -319,23 +320,31 @@ static GLuint blit_get_frag_tex_col(struct vrend_blitter_ctx *blit_ctx,
int pipe_tex_target,
unsigned nr_samples,
const struct vrend_format_table *src_entry,
- const struct vrend_format_table *dst_entry,
- bool skip_dest_swizzle)
+ uint8_t swizzle[static 4])
{
assert(pipe_tex_target < PIPE_MAX_TEXTURE_TYPES);
- bool needs_swizzle = !skip_dest_swizzle && (dst_entry->flags & VIRGL_TEXTURE_NEED_SWIZZLE);
-
+ bool needs_swizzle = false;
+ for (uint i = 0; i < 4; ++i) {
+ if (swizzle[i] != i) {
+ needs_swizzle = true;
+ break;
+ }
+ }
GLuint *shader;
if (needs_swizzle || nr_samples > 1) {
shader = &blit_ctx->fs_texfetch_col_swizzle;
- if (*shader && (blit_ctx->fs_texfetch_col_swizzle_has_swizzle != needs_swizzle
- || blit_ctx->fs_texfetch_col_swizzle_nr_samples != nr_samples)) {
+ if (*shader &&
+ (blit_ctx->fs_texfetch_col_swizzle_nr_samples != nr_samples ||
+ blit_ctx->fs_texfetch_col_swizzle_has_swizzle != needs_swizzle ||
+ (needs_swizzle && memcmp(blit_ctx->fs_texfetch_col_swizzle_swizzle, swizzle, 4)))) {
glDeleteShader(*shader);
*shader = 0;
}
blit_ctx->fs_texfetch_col_swizzle_has_swizzle = needs_swizzle;
+ if (needs_swizzle)
+ memcpy(blit_ctx->fs_texfetch_col_swizzle_swizzle, swizzle, 4);
blit_ctx->fs_texfetch_col_swizzle_nr_samples = nr_samples;
} else {
shader = &blit_ctx->fs_texfetch_col[pipe_tex_target];
@@ -346,8 +355,6 @@ static GLuint blit_get_frag_tex_col(struct vrend_blitter_ctx *blit_ctx,
unsigned tgsi_tex = util_pipe_tex_to_tgsi_tex(pipe_tex_target, nr_samples);
enum tgsi_return_type tgsi_ret = tgsi_ret_for_format(src_entry->format);
- const uint8_t *swizzle = needs_swizzle ? dst_entry->swizzle : NULL;
-
// Integer textures are resolved using just one sample
int msaa_samples = nr_samples > 0 ? (tgsi_ret == TGSI_RETURN_TYPE_UNORM ? nr_samples : 1) : 0;
@@ -642,7 +649,7 @@ static void vrend_set_tex_param(struct vrend_resource *src_res,
bool has_texture_srgb_decode)
{
const struct vrend_format_table *src_entry =
- vrend_get_format_table_entry_with_emulation(src_res->base.bind, info->src.format);
+ vrend_get_format_table_entry(info->src.format);
if (src_entry->flags & VIRGL_TEXTURE_NEED_SWIZZLE) {
glTexParameteri(src_res->target, GL_TEXTURE_SWIZZLE_R,
@@ -672,8 +679,8 @@ static void vrend_set_tex_param(struct vrend_resource *src_res,
if (src_res->base.nr_samples < 1) {
GLenum filter = info->filter == PIPE_TEX_FILTER_NEAREST ?
GL_NEAREST : GL_LINEAR;
- glTexParameterf(src_res->target, GL_TEXTURE_MAG_FILTER, filter);
- glTexParameterf(src_res->target, GL_TEXTURE_MIN_FILTER, filter);
+ glTexParameteri(src_res->target, GL_TEXTURE_MAG_FILTER, filter);
+ glTexParameteri(src_res->target, GL_TEXTURE_MIN_FILTER, filter);
}
}
@@ -699,7 +706,7 @@ void vrend_renderer_blit_gl(MAYBE_UNUSED struct vrend_context *ctx,
const struct pipe_blit_info *info,
bool has_texture_srgb_decode,
bool has_srgb_write_control,
- bool skip_dest_swizzle)
+ uint8_t swizzle[static 4])
{
struct vrend_blitter_ctx *blit_ctx = &vrend_blit_ctx;
GLuint buffers;
@@ -714,8 +721,6 @@ void vrend_renderer_blit_gl(MAYBE_UNUSED struct vrend_context *ctx,
const struct util_format_description *dst_desc =
util_format_description(dst_res->base.format);
const struct vrend_format_table *orig_src_entry = vrend_get_format_table_entry(info->src.format);
- const struct vrend_format_table *dst_entry =
- vrend_get_format_table_entry_with_emulation(dst_res->base.bind, info->dst.format);
has_depth = util_format_has_depth(src_desc) &&
util_format_has_depth(dst_desc);
@@ -735,10 +740,12 @@ void vrend_renderer_blit_gl(MAYBE_UNUSED struct vrend_context *ctx,
fs_id = blit_get_frag_tex_writedepth(blit_ctx, src_res->base.target,
src_res->base.nr_samples);
} else {
+ VREND_DEBUG(dbg_blit, ctx, "BLIT: applying swizzle during blit: (%d %d %d %d)\n",
+ swizzle[0], swizzle[1], swizzle[2], swizzle[3]);
fs_id = blit_get_frag_tex_col(blit_ctx, src_res->base.target,
src_res->base.nr_samples,
- orig_src_entry, dst_entry,
- skip_dest_swizzle);
+ orig_src_entry,
+ swizzle);
}
glAttachShader(prog_id, fs_id);
@@ -748,7 +755,7 @@ void vrend_renderer_blit_gl(MAYBE_UNUSED struct vrend_context *ctx,
glUseProgram(prog_id);
glBindFramebuffer(GL_FRAMEBUFFER, blit_ctx->fb_id);
- vrend_fb_bind_texture_id(dst_res, blit_views[1], 0, info->dst.level, info->dst.box.z);
+ vrend_fb_bind_texture_id(dst_res, blit_views[1], 0, info->dst.level, info->dst.box.z, 0);
buffers = GL_COLOR_ATTACHMENT0;
glDrawBuffers(1, &buffers);
@@ -780,10 +787,12 @@ void vrend_renderer_blit_gl(MAYBE_UNUSED struct vrend_context *ctx,
float dst_offset = ((info->src.box.depth - 1) -
(info->dst.box.depth - 1) * dst2src_scale) * 0.5;
float src_z = (dst_z + dst_offset) * dst2src_scale;
- uint32_t layer = (dst_res->target == GL_TEXTURE_CUBE_MAP) ? info->dst.box.z : dst_z;
+ uint32_t layer = (dst_res->target == GL_TEXTURE_CUBE_MAP ||
+ dst_res->target == GL_TEXTURE_1D_ARRAY ||
+ dst_res->target == GL_TEXTURE_2D_ARRAY) ? info->dst.box.z : dst_z;
glBindFramebuffer(GL_FRAMEBUFFER, blit_ctx->fb_id);
- vrend_fb_bind_texture_id(dst_res, blit_views[1], 0, info->dst.level, layer);
+ vrend_fb_bind_texture_id(dst_res, blit_views[1], 0, info->dst.level, layer, 0);
buffers = GL_COLOR_ATTACHMENT0;
glDrawBuffers(1, &buffers);
diff --git a/src/vrend_debug.c b/src/vrend_debug.c
index e48bface..a0ab7bce 100644
--- a/src/vrend_debug.c
+++ b/src/vrend_debug.c
@@ -76,9 +76,11 @@ static const char *command_names[VIRGL_MAX_COMMANDS] = {
"END_TRANSFERS",
"COPY_TRANSFER3D",
"TWEAK",
- "CLEAR_TEXTURE"
+ "CLEAR_TEXTURE",
"PIPE_RESOURCE_CREATE",
"PIPE_RESOURCE_SET_TYPE",
+ "GET_MEMORY_INFO",
+ "SEND_STRING_MARKER",
};
static const char *object_type_names[VIRGL_MAX_OBJECTS] = {
@@ -92,7 +94,8 @@ static const char *object_type_names[VIRGL_MAX_OBJECTS] = {
"SAMPLER_STATE",
"SURFACE",
"QUERY",
- "STREAMOUT_TARGET"
+ "STREAMOUT_TARGET",
+ "MSAA_SURFACE"
};
const char *vrend_get_comand_name(enum virgl_context_cmd cmd)
@@ -124,6 +127,7 @@ static const struct debug_named_value vrend_debug_options[] = {
{"tweak", dbg_tweak, "Log tweaks"},
{"query", dbg_query, "Log queries"},
{"gles", dbg_gles, "GLES host specific debug"},
+ {"bgra", dbg_bgra, "Debug specific to BGRA emulation on GLES hosts"},
{"all", dbg_all, "Enable all debugging output"},
{"guestallow", dbg_allow_guest_override, "Allow the guest to override the debug flags"},
{"khr", dbg_khr, "Enable debug via KHR_debug extension"},
@@ -174,56 +178,3 @@ int vrend_debug_can_override(void)
{
return vrend_debug_flags & dbg_allow_guest_override;
}
-
-static
-void vrend_default_debug_callback(const char *fmt, va_list va)
-{
- static FILE* fp = NULL;
- if (NULL == fp) {
- const char* log = getenv("VIRGL_LOG_FILE");
- if (log) {
- char *log_prefix = strdup(log);
- char *log_suffix = strstr(log_prefix, "%PID%");
- if (log_suffix) {
- *log_suffix = 0;
- log_suffix += 5;
- int len = strlen(log) + 32;
- char *name = malloc(len);
- snprintf(name, len, "%s%d%s", log_prefix, getpid(), log_suffix);
- fp = fopen(name, "a");
- free(name);
- } else {
- fp = fopen(log, "a");
- }
- free(log_prefix);
- if (NULL == fp) {
- fprintf(stderr, "Can't open %s\n", log);
- fp = stderr;
- }
- } else {
- fp = stderr;
- }
- }
- vfprintf(fp, fmt, va);
- fflush(fp);
-}
-
-static virgl_debug_callback_type debug_callback = vrend_default_debug_callback;
-
-void vrend_printf(const char *fmt, ...)
-{
- if (debug_callback) {
- va_list va;
- va_start(va, fmt);
- debug_callback(fmt, va);
- va_end(va);
- }
-}
-
-virgl_debug_callback_type vrend_set_debug_callback(virgl_debug_callback_type cb)
-{
- virgl_debug_callback_type retval = debug_callback;
- debug_callback = cb;
- return retval;
-}
-
diff --git a/src/vrend_debug.h b/src/vrend_debug.h
index f4efefac..40ff226a 100644
--- a/src/vrend_debug.h
+++ b/src/vrend_debug.h
@@ -26,6 +26,7 @@
#define vrend_debug_h
#include "virgl_protocol.h"
+#include "virgl_util.h"
#include <stdarg.h>
struct vrend_context;
@@ -46,7 +47,8 @@ enum virgl_debug_flags {
dbg_tweak = 1 << 10,
dbg_query = 1 << 11,
dbg_gles = 1 << 12,
- dbg_all = (1 << 13) - 1,
+ dbg_bgra = 1 << 13,
+ dbg_all = (1 << 14) - 1,
dbg_allow_guest_override = 1 << 16,
dbg_feature_use = 1 << 17,
dbg_khr = 1 << 18,
@@ -69,11 +71,13 @@ unsigned vrend_debug(const struct vrend_context *ctx, enum virgl_debug_flags fla
void vrend_debug_add_flag(enum virgl_debug_flags flag);
-void vrend_printf(const char *fmt, ...);
-
-typedef void (*virgl_debug_callback_type)(const char *fmt, va_list ap);
-
-virgl_debug_callback_type vrend_set_debug_callback(virgl_debug_callback_type cb);
+static inline void vrend_printf(const char *fmt, ...)
+{
+ va_list va;
+ va_start(va, fmt);
+ virgl_logv(fmt, va);
+ va_end(va);
+}
#ifndef NDEBUG
#define VREND_DEBUG(flag, ctx, ...) \
@@ -97,9 +101,9 @@ virgl_debug_callback_type vrend_set_debug_callback(virgl_debug_callback_type cb)
} while (0)
#else
-#define VREND_DEBUG(flag, ctx, ...)
-#define VREND_DEBUG_EXT(flag, ctx, X)
-#define VREND_DEBUG_NOCTX(flag, ctx, ...)
+#define VREND_DEBUG(flag, ctx, ...) (void)ctx
+#define VREND_DEBUG_EXT(flag, ctx, X) (void)ctx
+#define VREND_DEBUG_NOCTX(flag, ctx, ...) (void)ctx
#endif
#endif
diff --git a/src/vrend_decode.c b/src/vrend_decode.c
index bf162bd6..25a9204c 100644
--- a/src/vrend_decode.c
+++ b/src/vrend_decode.c
@@ -612,21 +612,34 @@ static int vrend_decode_create_rasterizer(struct vrend_context *ctx, const uint3
return 0;
}
-static int vrend_decode_create_surface(struct vrend_context *ctx, const uint32_t *buf, uint32_t handle, uint16_t length)
+static int vrend_decode_create_surface_common(struct vrend_context *ctx, const uint32_t *buf, uint32_t handle, uint32_t sample_count)
{
uint32_t res_handle, format, val0, val1;
- int ret;
-
- if (length != VIRGL_OBJ_SURFACE_SIZE)
- return EINVAL;
res_handle = get_buf_entry(buf, VIRGL_OBJ_SURFACE_RES_HANDLE);
format = get_buf_entry(buf, VIRGL_OBJ_SURFACE_FORMAT);
/* decide later if these are texture or buffer */
val0 = get_buf_entry(buf, VIRGL_OBJ_SURFACE_BUFFER_FIRST_ELEMENT);
val1 = get_buf_entry(buf, VIRGL_OBJ_SURFACE_BUFFER_LAST_ELEMENT);
- ret = vrend_create_surface(ctx, handle, res_handle, format, val0, val1);
- return ret;
+
+ return vrend_create_surface(ctx, handle, res_handle, format, val0, val1, sample_count);
+}
+
+static int vrend_decode_create_surface(struct vrend_context *ctx, const uint32_t *buf, uint32_t handle, uint16_t length)
+{
+ if (length != VIRGL_OBJ_SURFACE_SIZE)
+ return EINVAL;
+
+ return vrend_decode_create_surface_common(ctx, buf, handle, 0);
+}
+
+static int vrend_decode_create_msaa_surface(struct vrend_context *ctx, const uint32_t *buf, uint32_t handle, uint16_t length)
+{
+ if (length != VIRGL_OBJ_MSAA_SURFACE_SIZE)
+ return EINVAL;
+
+ uint32_t sample_count = get_buf_entry(buf, VIRGL_OBJ_SURFACE_SAMPLE_COUNT);
+ return vrend_decode_create_surface_common(ctx, buf, handle, sample_count);
}
static int vrend_decode_create_sampler_view(struct vrend_context *ctx, const uint32_t *buf, uint32_t handle, uint16_t length)
@@ -662,6 +675,7 @@ static int vrend_decode_create_sampler_state(struct vrend_context *ctx, const ui
state.compare_mode = (tmp >> 15) & 0x1;
state.compare_func = (tmp >> 16) & 0x7;
state.seamless_cube_map = (tmp >> 19) & 0x1;
+ state.max_anisotropy = (float)((tmp >> 20) & 0x3f);
state.lod_bias = uif(get_buf_entry(buf, VIRGL_OBJ_SAMPLER_STATE_LOD_BIAS));
state.min_lod = uif(get_buf_entry(buf, VIRGL_OBJ_SAMPLER_STATE_MIN_LOD));
@@ -789,6 +803,9 @@ static int vrend_decode_create_object(struct vrend_context *ctx, const uint32_t
case VIRGL_OBJECT_STREAMOUT_TARGET:
ret = vrend_decode_create_stream_output_target(ctx, buf, handle, length);
break;
+ case VIRGL_OBJECT_MSAA_SURFACE:
+ ret = vrend_decode_create_msaa_surface(ctx, buf, handle, length);
+ break;
default:
return EINVAL;
}
@@ -1192,7 +1209,7 @@ static int vrend_decode_set_shader_buffers(struct vrend_context *ctx, const uint
return 0;
if (start_slot > PIPE_MAX_SHADER_BUFFERS ||
- start_slot > PIPE_MAX_SHADER_BUFFERS - num_ssbo)
+ num_ssbo > PIPE_MAX_SHADER_BUFFERS - start_slot)
return EINVAL;
for (uint32_t i = 0; i < num_ssbo; i++) {
@@ -1561,6 +1578,26 @@ static int vrend_decode_get_memory_info(struct vrend_context *ctx, const uint32_
return 0;
}
+static int vrend_decode_send_string_marker(struct vrend_context *ctx, const uint32_t *buf, uint32_t length)
+{
+ uint32_t buf_len = sizeof(uint32_t) * (length - 1);
+
+ if (length < VIRGL_SEND_STRING_MARKER_MIN_SIZE) {
+ fprintf(stderr, "minimal command length not okay\n");
+ return EINVAL;
+ }
+
+ uint32_t str_len = get_buf_entry(buf, VIRGL_SEND_STRING_MARKER_STRING_SIZE);
+ if (str_len > buf_len) {
+ fprintf(stderr, "String len %u > buf_len %u\n", str_len, buf_len);
+ return EINVAL;
+ }
+
+ vrend_context_emit_string_marker(ctx, str_len, get_buf_ptr(buf, VIRGL_SEND_STRING_MARKER_OFFSET));
+
+ return 0;
+}
+
typedef int (*vrend_decode_callback)(struct vrend_context *ctx, const uint32_t *buf, uint32_t length);
static int vrend_decode_dummy(struct vrend_context *ctx, const uint32_t *buf, uint32_t length)
@@ -1623,6 +1660,7 @@ static const vrend_decode_callback decode_table[VIRGL_MAX_COMMANDS] = {
[VIRGL_CCMD_PIPE_RESOURCE_CREATE] = vrend_decode_pipe_resource_create,
[VIRGL_CCMD_PIPE_RESOURCE_SET_TYPE] = vrend_decode_pipe_resource_set_type,
[VIRGL_CCMD_GET_MEMORY_INFO] = vrend_decode_get_memory_info,
+ [VIRGL_CCMD_SEND_STRING_MARKER] = vrend_decode_send_string_marker,
};
static int vrend_decode_ctx_submit_cmd(struct virgl_context *ctx,
@@ -1639,7 +1677,7 @@ static int vrend_decode_ctx_submit_cmd(struct virgl_context *ctx,
return EINVAL;
const uint32_t *typed_buf = (const uint32_t *)buffer;
- const uint32_t buf_total = size / sizeof(uint32_t);
+ const uint32_t buf_total = (uint32_t)(size / sizeof(uint32_t));
uint32_t buf_offset = 0;
while (buf_offset < buf_total) {
diff --git a/src/vrend_formats.c b/src/vrend_formats.c
index 8b269440..47ed34ec 100644
--- a/src/vrend_formats.c
+++ b/src/vrend_formats.c
@@ -328,18 +328,13 @@ static struct vrend_format_table gl_bgra_formats[] = {
{ VIRGL_FORMAT_B8G8R8A8_UNORM, GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
};
-
static struct vrend_format_table gles_bgra_formats[] = {
- { VIRGL_FORMAT_B8G8R8X8_UNORM, GL_BGRA_EXT, GL_BGRA_EXT, GL_UNSIGNED_BYTE, RGB1_SWIZZLE },
- { VIRGL_FORMAT_B8G8R8A8_UNORM, GL_BGRA_EXT, GL_BGRA_EXT, GL_UNSIGNED_BYTE, NO_SWIZZLE },
+ { VIRGL_FORMAT_B8G8R8X8_UNORM, GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, RGB1_SWIZZLE },
+ { VIRGL_FORMAT_B8G8R8A8_UNORM, GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
+ { VIRGL_FORMAT_B8G8R8X8_SRGB, GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, RGB1_SWIZZLE },
+ { VIRGL_FORMAT_B8G8R8A8_SRGB, GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
};
-static struct vrend_format_table gles_bgra_formats_emulation[] = {
- { VIRGL_FORMAT_B8G8R8X8_UNORM_EMULATED, GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, BGR1_SWIZZLE },
- { VIRGL_FORMAT_B8G8R8A8_UNORM_EMULATED, GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, BGRA_SWIZZLE },
- { VIRGL_FORMAT_B8G8R8X8_SRGB, GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, BGR1_SWIZZLE },
- { VIRGL_FORMAT_B8G8R8A8_SRGB, GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, BGRA_SWIZZLE },
-};
static struct vrend_format_table gles_z32_format[] = {
@@ -537,14 +532,6 @@ static void vrend_add_formats(struct vrend_format_table *table, int num_entries)
flags |= VIRGL_TEXTURE_CAN_READBACK;
}
- if (i == VIRGL_FORMAT_B8G8R8A8_UNORM_EMULATED) {
- table[VIRGL_FORMAT_B8G8R8A8_UNORM].flags |= VIRGL_TEXTURE_CAN_READBACK;
- binding |= VIRGL_BIND_PREFER_EMULATED_BGRA;
- } else if (i == VIRGL_FORMAT_B8G8R8X8_UNORM_EMULATED) {
- table[VIRGL_FORMAT_B8G8R8X8_UNORM].flags |= VIRGL_TEXTURE_CAN_READBACK;
- binding |= VIRGL_BIND_PREFER_EMULATED_BGRA;
- }
-
glDeleteTextures(1, &tex_id);
glDeleteFramebuffers(1, &fb_id);
@@ -586,7 +573,6 @@ void vrend_build_format_list_common(void)
/* compressed */
add_formats(etc2_formats);
- add_formats(astc_formats);
add_formats(rgtc_formats);
add_formats(dxtn_formats);
add_formats(dxtn_srgb_formats);
@@ -615,9 +601,11 @@ void vrend_build_format_list_gl(void)
void vrend_build_format_list_gles(void)
{
/* The BGR[A|X] formats is required but OpenGL ES does not
- * support rendering to it. Try to use GL_BGRA_EXT from the
- * GL_EXT_texture_format_BGRA8888 extension. But the
- * GL_BGRA_EXT format is not supported by OpenGL Desktop.
+ * support it as nicely as OpenGL. We could try to use BGRA_EXT from
+ * EXT_texture_format_BGRA8888, but it becomes error prone when mixed
+ * with BGR*_SRGB formats and framebuffer multisampling. Instead, on
+ * GLES hosts, we always emulate BGR* as GL_RGB* with a swizzle on
+ * transfers to/from the host.
*/
add_formats(gles_bgra_formats);
@@ -627,11 +615,7 @@ void vrend_build_format_list_gles(void)
*/
add_formats(gles_z32_format);
add_formats(gles_bit10_formats);
-}
-
-void vrend_build_emulated_format_list_gles(void)
-{
- add_formats(gles_bgra_formats_emulation);
+ add_formats(astc_formats);
}
/* glTexStorage may not support all that is supported by glTexImage,
@@ -785,6 +769,7 @@ static int format_uncompressed_compressed_copy_compatible(enum virgl_formats src
case VIRGL_FORMAT_ASTC_12x10:
case VIRGL_FORMAT_ASTC_12x12:
case VIRGL_FORMAT_ASTC_4x4_SRGB:
+ case VIRGL_FORMAT_ASTC_5x4_SRGB:
case VIRGL_FORMAT_ASTC_5x5_SRGB:
case VIRGL_FORMAT_ASTC_6x5_SRGB:
case VIRGL_FORMAT_ASTC_6x6_SRGB:
@@ -847,7 +832,7 @@ static boolean format_compressed_compressed_copy_compatible(enum virgl_formats s
(src == VIRGL_FORMAT_ASTC_8x6 && dst == VIRGL_FORMAT_ASTC_8x6_SRGB) ||
(src == VIRGL_FORMAT_ASTC_8x8 && dst == VIRGL_FORMAT_ASTC_8x8_SRGB) ||
(src == VIRGL_FORMAT_ASTC_10x5 && dst == VIRGL_FORMAT_ASTC_10x5_SRGB) ||
- (src == VIRGL_FORMAT_ASTC_10x6 && dst == VIRGL_FORMAT_ASTC_10x5_SRGB) ||
+ (src == VIRGL_FORMAT_ASTC_10x6 && dst == VIRGL_FORMAT_ASTC_10x6_SRGB) ||
(src == VIRGL_FORMAT_ASTC_10x8 && dst == VIRGL_FORMAT_ASTC_10x8_SRGB) ||
(src == VIRGL_FORMAT_ASTC_10x10 && dst == VIRGL_FORMAT_ASTC_10x10_SRGB) ||
(src == VIRGL_FORMAT_ASTC_12x10 && dst == VIRGL_FORMAT_ASTC_12x10_SRGB) ||
@@ -869,12 +854,22 @@ static boolean format_compressed_compressed_copy_compatible(enum virgl_formats s
}
boolean format_is_copy_compatible(enum virgl_formats src, enum virgl_formats dst,
- boolean allow_compressed)
+ unsigned int flags)
{
int r;
- if (src == dst)
+ if (src == dst) {
+ /* When Mesa imports dma_buf VIRGL_FORMAT_B8G8R8X8_UNORM/DRM|GBM_FORMAT_XRGB8888
+ * it uses internal format GL_RGB8.
+ * But when virglrenderer creates VIRGL_FORMAT_B8G8R8X8_UNORM texture, it
+ * uses internal format GL_RGBA8.
+ * So the formats do not match when Mesa checks them internally.
+ */
+ if (flags & VREND_COPY_COMPAT_FLAG_ONE_IS_EGL_IMAGE &&
+ src == VIRGL_FORMAT_B8G8R8X8_UNORM)
+ return false;
return true;
+ }
if (util_format_is_plain(src) && util_format_is_plain(dst)) {
const struct util_format_description *src_desc = util_format_description(src);
@@ -882,7 +877,7 @@ boolean format_is_copy_compatible(enum virgl_formats src, enum virgl_formats dst
return util_is_format_compatible(src_desc, dst_desc);
}
- if (!allow_compressed)
+ if (!(flags & VREND_COPY_COMPAT_FLAG_ALLOW_COMPRESSED))
return false;
/* compressed-uncompressed */
diff --git a/src/vrend_renderer.c b/src/vrend_renderer.c
index 15474d23..4b5f881f 100644
--- a/src/vrend_renderer.c
+++ b/src/vrend_renderer.c
@@ -158,6 +158,7 @@ enum features_id
feat_indep_blend_func,
feat_indirect_draw,
feat_indirect_params,
+ feat_khr_debug,
feat_memory_object,
feat_memory_object_fd,
feat_mesa_invert,
@@ -201,6 +202,8 @@ enum features_id
feat_txqs,
feat_ubo,
feat_viewport_array,
+ feat_implicit_msaa,
+ feat_anisotropic_filter,
feat_last,
};
@@ -223,7 +226,7 @@ static const struct {
FEAT(ati_meminfo, UNAVAIL, UNAVAIL, "GL_ATI_meminfo" ),
FEAT(atomic_counters, 42, 31, "GL_ARB_shader_atomic_counters" ),
FEAT(base_instance, 42, UNAVAIL, "GL_ARB_base_instance", "GL_EXT_base_instance" ),
- FEAT(barrier, 42, 31, NULL),
+ FEAT(barrier, 42, 31, "GL_ARB_shader_image_load_store"),
FEAT(bind_vertex_buffers, 44, UNAVAIL, NULL),
FEAT(bit_encoding, 33, UNAVAIL, "GL_ARB_shader_bit_encoding" ),
FEAT(blend_equation_advanced, UNAVAIL, 32, "GL_KHR_blend_equation_advanced" ),
@@ -257,6 +260,7 @@ static const struct {
FEAT(indep_blend_func, 40, 32, "GL_ARB_draw_buffers_blend", "GL_OES_draw_buffers_indexed"),
FEAT(indirect_draw, 40, 31, "GL_ARB_draw_indirect" ),
FEAT(indirect_params, 46, UNAVAIL, "GL_ARB_indirect_parameters" ),
+ FEAT(khr_debug, 43, 32, "GL_KHR_debug" ),
FEAT(memory_object, UNAVAIL, UNAVAIL, "GL_EXT_memory_object"),
FEAT(memory_object_fd, UNAVAIL, UNAVAIL, "GL_EXT_memory_object_fd"),
FEAT(mesa_invert, UNAVAIL, UNAVAIL, "GL_MESA_pack_invert" ),
@@ -278,7 +282,7 @@ static const struct {
FEAT(separate_shader_objects, 41, 31, "GL_ARB_seperate_shader_objects"),
FEAT(shader_clock, UNAVAIL, UNAVAIL, "GL_ARB_shader_clock" ),
FEAT(ssbo, 43, 31, "GL_ARB_shader_storage_buffer_object" ),
- FEAT(ssbo_barrier, 43, 31, NULL),
+ FEAT(ssbo_barrier, 43, 31, "GL_ARB_shader_storage_buffer_object"),
FEAT(srgb_write_control, 30, UNAVAIL, "GL_EXT_sRGB_write_control"),
FEAT(stencil_texturing, 43, 31, "GL_ARB_stencil_texturing" ),
FEAT(storage_multisample, 43, 31, "GL_ARB_texture_storage_multisample" ),
@@ -291,7 +295,7 @@ static const struct {
FEAT(texture_query_lod, 40, UNAVAIL, "GL_ARB_texture_query_lod", "GL_EXT_texture_query_lod"),
FEAT(texture_srgb_decode, UNAVAIL, UNAVAIL, "GL_EXT_texture_sRGB_decode" ),
FEAT(texture_storage, 42, 30, "GL_ARB_texture_storage" ),
- FEAT(texture_view, 43, UNAVAIL, "GL_ARB_texture_view", "GL_OES_texture_view" ),
+ FEAT(texture_view, 43, UNAVAIL, "GL_ARB_texture_view", "GL_OES_texture_view", "GL_EXT_texture_view" ),
FEAT(timer_query, 33, UNAVAIL, "GL_ARB_timer_query", "GL_EXT_disjoint_timer_query"),
FEAT(transform_feedback, 30, 30, "GL_EXT_transform_feedback" ),
FEAT(transform_feedback2, 40, 30, "GL_ARB_transform_feedback2" ),
@@ -300,75 +304,94 @@ static const struct {
FEAT(txqs, 45, UNAVAIL, "GL_ARB_shader_texture_image_samples" ),
FEAT(ubo, 31, 30, "GL_ARB_uniform_buffer_object" ),
FEAT(viewport_array, 41, UNAVAIL, "GL_ARB_viewport_array", "GL_OES_viewport_array"),
+ FEAT(implicit_msaa, UNAVAIL, UNAVAIL, "GL_EXT_multisampled_render_to_texture"),
+ FEAT(anisotropic_filter, 46, UNAVAIL, "GL_EXT_texture_filter_anisotropic", "GL_ARB_texture_filter_anisotropic"),
};
struct global_renderer_state {
- int gl_major_ver;
- int gl_minor_ver;
-
+ struct vrend_context *ctx0;
struct vrend_context *current_ctx;
struct vrend_context *current_hw_ctx;
- struct list_head waiting_query_list;
-
- bool finishing;
- bool use_gles;
- bool use_core_profile;
- bool use_external_blob;
- bool use_integer;
-#ifdef HAVE_EPOXY_EGL_H
- bool use_egl_fence;
-#endif
- bool features[feat_last];
-
- /* these appeared broken on at least one driver */
- bool use_explicit_locations;
- uint32_t max_draw_buffers;
- uint32_t max_texture_2d_size;
- uint32_t max_texture_3d_size;
- uint32_t max_texture_cube_size;
-
- /* threaded sync */
- bool stop_sync_thread;
- int eventfd;
-
- pipe_mutex fence_mutex;
- /* a fence is always on either of the lists, or is pointed to by
- * fence_waiting
+ /* fence_mutex should be locked before using the query list
+ * if async fence callback are enabled
*/
+ struct list_head waiting_query_list;
struct list_head fence_list;
struct list_head fence_wait_list;
struct vrend_fence *fence_waiting;
- pipe_condvar fence_cond;
+ struct vrend_context *current_sync_thread_ctx;
- struct vrend_context *ctx0;
+ int gl_major_ver;
+ int gl_minor_ver;
+ pipe_mutex fence_mutex;
pipe_thread sync_thread;
virgl_gl_context sync_context;
- /* Needed on GLES to inject a TCS */
+ pipe_condvar fence_cond;
+
float tess_factors[6];
- bool bgra_srgb_emulation_loaded;
+ int eventfd;
+
+ uint32_t max_draw_buffers;
+ uint32_t max_texture_2d_size;
+ uint32_t max_texture_3d_size;
+ uint32_t max_texture_cube_size;
/* inferred GL caching type */
uint32_t inferred_gl_caching_type;
+
+ uint64_t features[feat_last / 64 + 1];
+
+ uint32_t finishing : 1;
+ uint32_t use_gles : 1;
+ uint32_t use_core_profile : 1;
+ uint32_t use_external_blob : 1;
+ uint32_t use_integer : 1;
+ /* these appeared broken on at least one driver */
+ uint32_t use_explicit_locations : 1;
+ /* threaded sync */
+ uint32_t stop_sync_thread : 1;
+ /* async fence callback */
+ bool use_async_fence_cb : 1;
+ /* Needed on GLES to inject a TCS */
+ uint32_t bgra_srgb_emulation_loaded : 1;
+
+#ifdef HAVE_EPOXY_EGL_H
+ uint32_t use_egl_fence : 1;
+#endif
};
static struct global_renderer_state vrend_state;
static inline bool has_feature(enum features_id feature_id)
{
+ int slot = feature_id / 64;
+ uint64_t mask = 1ull << (feature_id & 63);
+ bool retval = vrend_state.features[slot] & mask ? true : false;
VREND_DEBUG(dbg_feature_use, NULL, "Try using feature %s:%d\n",
feature_list[feature_id].log_name,
- vrend_state.features[feature_id]);
- return vrend_state.features[feature_id];
+ retval);
+ return retval;
}
+
static inline void set_feature(enum features_id feature_id)
{
- vrend_state.features[feature_id] = true;
+ int slot = feature_id / 64;
+ uint64_t mask = 1ull << (feature_id & 63);
+ vrend_state.features[slot] |= mask;
+}
+
+static inline void clear_feature(enum features_id feature_id)
+{
+ int slot = feature_id / 64;
+ uint64_t mask = 1ull << (feature_id & 63);
+ vrend_state.features[slot] &= ~mask;
}
+
struct vrend_linked_shader_program {
struct list_head head;
struct list_head sl[PIPE_SHADER_TYPES];
@@ -402,18 +425,24 @@ struct vrend_linked_shader_program {
GLint *img_locs[PIPE_SHADER_TYPES];
uint32_t ssbo_used_mask[PIPE_SHADER_TYPES];
- GLuint *ssbo_locs[PIPE_SHADER_TYPES];
+
+ int32_t tex_levels_uniform_id[PIPE_SHADER_TYPES];
struct vrend_sub_context *ref_context;
+
+ uint32_t gles_use_query_texturelevel_mask;
};
struct vrend_shader {
struct vrend_shader *next_variant;
struct vrend_shader_selector *sel;
+ struct vrend_variable_shader_info var_sinfo;
+
struct vrend_strarray glsl_strings;
GLuint id;
uint32_t uid;
+ bool is_compiled;
struct vrend_shader_key key;
struct list_head programs;
};
@@ -448,6 +477,7 @@ struct vrend_surface {
GLuint res_handle;
GLuint format;
GLuint val0, val1;
+ GLuint nr_samples;
struct vrend_resource *texture;
};
@@ -474,6 +504,7 @@ struct vrend_sampler_view {
GLint gl_swizzle[4];
GLenum depth_texture_mode;
GLuint srgb_decode;
+ GLuint levels;
struct vrend_resource *texture;
};
@@ -615,6 +646,8 @@ struct vrend_sub_context {
int num_sampler_states[PIPE_SHADER_TYPES];
uint32_t sampler_views_dirty[PIPE_SHADER_TYPES];
+ int32_t texture_levels[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
+ int32_t n_samplers[PIPE_SHADER_TYPES];
uint32_t fb_id;
int nr_cbufs, old_nr_cbufs;
@@ -680,6 +713,7 @@ struct vrend_sub_context {
uint32_t abo_used_mask;
struct vrend_context_tweaks tweaks;
uint8_t swizzle_output_rgb_to_bgr;
+ uint8_t convert_linear_to_srgb_on_write;
int fake_occlusion_query_samples_passed_multiplier;
int prim_mode;
@@ -753,7 +787,7 @@ static void vrend_destroy_query_object(void *obj_ptr);
static void vrend_finish_context_switch(struct vrend_context *ctx);
static void vrend_patch_blend_state(struct vrend_sub_context *sub_ctx);
static void vrend_update_frontface_state(struct vrend_sub_context *ctx);
-static void vrender_get_glsl_version(int *glsl_version);
+static int vrender_get_glsl_version(void);
static void vrend_destroy_program(struct vrend_linked_shader_program *ent);
static void vrend_apply_sampler_state(struct vrend_sub_context *sub_ctx,
struct vrend_resource *res,
@@ -766,6 +800,8 @@ void vrend_update_stencil_state(struct vrend_sub_context *sub_ctx);
static struct vrend_format_table tex_conv_table[VIRGL_FORMAT_MAX_EXTENDED];
+static uint32_t vrend_renderer_get_video_memory(void);
+
static inline bool vrend_format_can_sample(enum virgl_formats format)
{
if (tex_conv_table[format].bindings & VIRGL_BIND_SAMPLER_VIEW)
@@ -818,11 +854,13 @@ static inline bool vrend_format_can_scanout(enum virgl_formats format)
#endif
}
+#ifdef ENABLE_MINIGBM_ALLOCATION
static inline bool vrend_format_can_texture_view(enum virgl_formats format)
{
return has_feature(feat_texture_view) &&
tex_conv_table[format].flags & VIRGL_TEXTURE_CAN_TEXTURE_STORAGE;
}
+#endif
struct vrend_context_tweaks *vrend_get_context_tweaks(struct vrend_context *ctx)
{
@@ -837,6 +875,39 @@ bool vrend_format_is_emulated_alpha(enum virgl_formats format)
format == VIRGL_FORMAT_A16_UNORM);
}
+bool vrend_format_is_bgra(enum virgl_formats format) {
+ return (format == VIRGL_FORMAT_B8G8R8X8_UNORM ||
+ format == VIRGL_FORMAT_B8G8R8A8_UNORM ||
+ format == VIRGL_FORMAT_B8G8R8X8_SRGB ||
+ format == VIRGL_FORMAT_B8G8R8A8_SRGB);
+}
+
+static bool vrend_resource_is_emulated_bgra(struct vrend_resource *res)
+{
+ /* On all hosts, BGR* resources are swizzled on upload and stored with RGB*
+ * internal format. On GLES hosts, we must perform that swizzle ourselves.
+ * However, for externally-stored resources such as EGL images and
+ * GBM-allocated dma-bufs, the pixel data is expected to be stored with BGR*
+ * byte-ordering. Emulation is added during texture sampling, blitting, and
+ * rendering to correct the red/blue color inversion caused by the mismatch
+ * between storage expectation and the RGB* internal format given to the host
+ * GL[ES] API.
+ */
+ if (vrend_format_is_bgra(res->base.format) &&
+ (has_bit(res->storage_bits, VREND_STORAGE_EGL_IMAGE) || res->egl_image ||
+ has_bit(res->storage_bits, VREND_STORAGE_GBM_BUFFER) || res->gbm_bo))
+ return true;
+ return false;
+}
+
+static bool vrend_resource_has_24bpp_internal_format(struct vrend_resource *res)
+{
+ /* Some shared resources imported to guest mesa as EGL images occupy 24bpp instead of more common 32bpp. */
+ return (has_bit(res->storage_bits, VREND_STORAGE_EGL_IMAGE) &&
+ (res->base.format == VIRGL_FORMAT_B8G8R8X8_UNORM ||
+ res->base.format == VIRGL_FORMAT_R8G8B8X8_UNORM));
+}
+
static bool vrend_blit_needs_swizzle(enum virgl_formats src,
enum virgl_formats dst)
{
@@ -954,25 +1025,27 @@ static void __report_core_warn(const char *fname, struct vrend_context *ctx,
#define GLES_WARN_DEPTH_CLEAR 14
#define GLES_WARN_LOGIC_OP 15
#define GLES_WARN_TIMESTAMP 16
+#define GLES_WARN_IMPLICIT_MSAA_SURFACE 17
MAYBE_UNUSED
static const char *vrend_gles_warn_strings[] = {
- [GLES_WARN_NONE] = "None",
- [GLES_WARN_STIPPLE] = "Stipple",
- [GLES_WARN_POLYGON_MODE] = "Polygon Mode",
- [GLES_WARN_DEPTH_RANGE] = "Depth Range",
- [GLES_WARN_POINT_SIZE] = "Point Size",
- [GLES_WARN_SEAMLESS_CUBE_MAP] = "Seamless Cube Map",
- [GLES_WARN_LOD_BIAS] = "Lod Bias",
- [GLES_WARN_TEXTURE_RECT] = "Texture Rect",
- [GLES_WARN_OFFSET_LINE] = "Offset Line",
- [GLES_WARN_OFFSET_POINT] = "Offset Point",
- [GLES_WARN_FLATSHADE_FIRST] = "Flatshade First",
- [GLES_WARN_LINE_SMOOTH] = "Line Smooth",
- [GLES_WARN_POLY_SMOOTH] = "Poly Smooth",
- [GLES_WARN_DEPTH_CLEAR] = "Depth Clear",
- [GLES_WARN_LOGIC_OP] = "LogicOp",
- [GLES_WARN_TIMESTAMP] = "GL_TIMESTAMP",
+ [GLES_WARN_NONE] = "None",
+ [GLES_WARN_STIPPLE] = "Stipple",
+ [GLES_WARN_POLYGON_MODE] = "Polygon Mode",
+ [GLES_WARN_DEPTH_RANGE] = "Depth Range",
+ [GLES_WARN_POINT_SIZE] = "Point Size",
+ [GLES_WARN_SEAMLESS_CUBE_MAP] = "Seamless Cube Map",
+ [GLES_WARN_LOD_BIAS] = "Lod Bias",
+ [GLES_WARN_TEXTURE_RECT] = "Texture Rect",
+ [GLES_WARN_OFFSET_LINE] = "Offset Line",
+ [GLES_WARN_OFFSET_POINT] = "Offset Point",
+ [GLES_WARN_FLATSHADE_FIRST] = "Flatshade First",
+ [GLES_WARN_LINE_SMOOTH] = "Line Smooth",
+ [GLES_WARN_POLY_SMOOTH] = "Poly Smooth",
+ [GLES_WARN_DEPTH_CLEAR] = "Depth Clear",
+ [GLES_WARN_LOGIC_OP] = "LogicOp",
+ [GLES_WARN_TIMESTAMP] = "GL_TIMESTAMP",
+ [GLES_WARN_IMPLICIT_MSAA_SURFACE] = "Implicit MSAA Surface",
};
static void __report_gles_warn(MAYBE_UNUSED const char *fname,
@@ -1104,13 +1177,26 @@ static void vrend_destroy_shader_selector(struct vrend_shader_selector *sel)
free(sel->sinfo.so_names[i]);
free(sel->tmp_buf);
free(sel->sinfo.so_names);
- free(sel->sinfo.interpinfo);
free(sel->sinfo.sampler_arrays);
free(sel->sinfo.image_arrays);
free(sel->tokens);
free(sel);
}
+static inline int conv_shader_type(int type)
+{
+ switch (type) {
+ case PIPE_SHADER_VERTEX: return GL_VERTEX_SHADER;
+ case PIPE_SHADER_FRAGMENT: return GL_FRAGMENT_SHADER;
+ case PIPE_SHADER_GEOMETRY: return GL_GEOMETRY_SHADER;
+ case PIPE_SHADER_TESS_CTRL: return GL_TESS_CONTROL_SHADER;
+ case PIPE_SHADER_TESS_EVAL: return GL_TESS_EVALUATION_SHADER;
+ case PIPE_SHADER_COMPUTE: return GL_COMPUTE_SHADER;
+ default:
+ return 0;
+ };
+}
+
static bool vrend_compile_shader(struct vrend_sub_context *sub_ctx,
struct vrend_shader *shader)
{
@@ -1119,6 +1205,8 @@ static bool vrend_compile_shader(struct vrend_sub_context *sub_ctx,
for (int i = 0; i < shader->glsl_strings.num_strings; i++)
shader_parts[i] = shader->glsl_strings.strings[i].buf;
+
+ shader->id = glCreateShader(conv_shader_type(shader->sel->type));
glShaderSource(shader->id, shader->glsl_strings.num_strings, shader_parts, NULL);
glCompileShader(shader->id);
glGetShaderiv(shader->id, GL_COMPILE_STATUS, &param);
@@ -1131,6 +1219,7 @@ static bool vrend_compile_shader(struct vrend_sub_context *sub_ctx,
vrend_shader_dump(shader);
return false;
}
+ shader->is_compiled = true;
return true;
}
@@ -1164,45 +1253,12 @@ vrend_insert_format_swizzle(int override_format, struct vrend_format_table *entr
tex_conv_table[override_format].swizzle[i] = swizzle[i];
}
-static inline enum virgl_formats
-vrend_format_replace_emulated(uint32_t bind, enum virgl_formats format)
-{
- enum virgl_formats retval = format;
-
- if (vrend_state.use_gles && (bind & VIRGL_BIND_PREFER_EMULATED_BGRA)) {
- VREND_DEBUG(dbg_tweak, vrend_state.current_ctx, "Check tweak for format %s", util_format_name(format));
- if (!vrend_state.bgra_srgb_emulation_loaded) {
- GLint err = glGetError();
- if (err != GL_NO_ERROR)
- vrend_printf("Warning: stale error state when calling %s\n", __func__);
- VREND_DEBUG_NOCTX(dbg_tweak, vrend_state.current_ctx, " ... add swizzled formats\n");
- vrend_build_emulated_format_list_gles();
- vrend_check_texture_storage(tex_conv_table);
- vrend_state.bgra_srgb_emulation_loaded = true;
- }
- if (format == VIRGL_FORMAT_B8G8R8A8_UNORM)
- retval = VIRGL_FORMAT_B8G8R8A8_UNORM_EMULATED;
- else if (format == VIRGL_FORMAT_B8G8R8X8_UNORM)
- retval = VIRGL_FORMAT_B8G8R8X8_UNORM_EMULATED;
-
- VREND_DEBUG_NOCTX(dbg_tweak, vrend_state.current_ctx,
- "%s\n", (retval != format ? "... replace" : ""));
- }
- return retval;
-}
-
const struct vrend_format_table *
vrend_get_format_table_entry(enum virgl_formats format)
{
return &tex_conv_table[format];
}
-const struct vrend_format_table *
- vrend_get_format_table_entry_with_emulation(uint32_t bind, enum virgl_formats format)
-{
- return vrend_get_format_table_entry(vrend_format_replace_emulated(bind, format));
-}
-
static bool vrend_is_timer_query(GLenum gltype)
{
return gltype == GL_TIMESTAMP ||
@@ -1376,74 +1432,77 @@ static void set_stream_out_varyings(MAYBE_UNUSED struct vrend_sub_context *sub_c
}
static int bind_sampler_locs(struct vrend_linked_shader_program *sprog,
- int id, int next_sampler_id)
-{
- if (sprog->ss[id]->sel->sinfo.samplers_used_mask) {
- uint32_t mask = sprog->ss[id]->sel->sinfo.samplers_used_mask;
- int nsamp = util_bitcount(sprog->ss[id]->sel->sinfo.samplers_used_mask);
- int index;
- sprog->shadow_samp_mask[id] = sprog->ss[id]->sel->sinfo.shadow_samp_mask;
- if (sprog->ss[id]->sel->sinfo.shadow_samp_mask) {
- sprog->shadow_samp_mask_locs[id] = calloc(nsamp, sizeof(uint32_t));
- sprog->shadow_samp_add_locs[id] = calloc(nsamp, sizeof(uint32_t));
+ int shader_type, int next_sampler_id)
+{
+ const struct vrend_shader_info *sinfo = &sprog->ss[shader_type]->sel->sinfo;
+
+ if (sinfo->samplers_used_mask) {
+ uint32_t mask = sinfo->samplers_used_mask;
+ sprog->shadow_samp_mask[shader_type] = sinfo->shadow_samp_mask;
+ if (sinfo->shadow_samp_mask) {
+ unsigned nsamp = util_bitcount(sinfo->samplers_used_mask);
+ sprog->shadow_samp_mask_locs[shader_type] = calloc(nsamp, sizeof(uint32_t));
+ sprog->shadow_samp_add_locs[shader_type] = calloc(nsamp, sizeof(uint32_t));
} else {
- sprog->shadow_samp_mask_locs[id] = sprog->shadow_samp_add_locs[id] = NULL;
+ sprog->shadow_samp_mask_locs[shader_type] = sprog->shadow_samp_add_locs[shader_type] = NULL;
}
- const char *prefix = pipe_shader_to_prefix(id);
- index = 0;
+ const char *prefix = pipe_shader_to_prefix(shader_type);
+ int sampler_index = 0;
while(mask) {
uint32_t i = u_bit_scan(&mask);
char name[64];
- if (sprog->ss[id]->sel->sinfo.num_sampler_arrays) {
- int arr_idx = vrend_shader_lookup_sampler_array(&sprog->ss[id]->sel->sinfo, i);
+ if (sinfo->num_sampler_arrays) {
+ int arr_idx = vrend_shader_lookup_sampler_array(sinfo, i);
snprintf(name, 32, "%ssamp%d[%d]", prefix, arr_idx, i - arr_idx);
} else
snprintf(name, 32, "%ssamp%d", prefix, i);
glUniform1i(glGetUniformLocation(sprog->id, name), next_sampler_id++);
- if (sprog->ss[id]->sel->sinfo.shadow_samp_mask & (1 << i)) {
+ if (sinfo->shadow_samp_mask & (1 << i)) {
snprintf(name, 32, "%sshadmask%d", prefix, i);
- sprog->shadow_samp_mask_locs[id][index] = glGetUniformLocation(sprog->id, name);
+ sprog->shadow_samp_mask_locs[shader_type][sampler_index] = glGetUniformLocation(sprog->id, name);
snprintf(name, 32, "%sshadadd%d", prefix, i);
- sprog->shadow_samp_add_locs[id][index] = glGetUniformLocation(sprog->id, name);
+ sprog->shadow_samp_add_locs[shader_type][sampler_index] = glGetUniformLocation(sprog->id, name);
}
- index++;
+ sampler_index++;
}
} else {
- sprog->shadow_samp_mask_locs[id] = NULL;
- sprog->shadow_samp_add_locs[id] = NULL;
- sprog->shadow_samp_mask[id] = 0;
+ sprog->shadow_samp_mask_locs[shader_type] = NULL;
+ sprog->shadow_samp_add_locs[shader_type] = NULL;
+ sprog->shadow_samp_mask[shader_type] = 0;
}
- sprog->samplers_used_mask[id] = sprog->ss[id]->sel->sinfo.samplers_used_mask;
+ sprog->samplers_used_mask[shader_type] = sinfo->samplers_used_mask;
return next_sampler_id;
}
static void bind_const_locs(struct vrend_linked_shader_program *sprog,
- int id)
+ int shader_type)
{
- if (sprog->ss[id]->sel->sinfo.num_consts) {
+ if (sprog->ss[shader_type]->sel->sinfo.num_consts) {
char name[32];
- snprintf(name, 32, "%sconst0", pipe_shader_to_prefix(id));
- sprog->const_location[id] = glGetUniformLocation(sprog->id, name);
+ snprintf(name, 32, "%sconst0", pipe_shader_to_prefix(shader_type));
+ sprog->const_location[shader_type] = glGetUniformLocation(sprog->id, name);
} else
- sprog->const_location[id] = -1;
+ sprog->const_location[shader_type] = -1;
}
static int bind_ubo_locs(struct vrend_linked_shader_program *sprog,
- int id, int next_ubo_id)
+ int shader_type, int next_ubo_id)
{
if (!has_feature(feat_ubo))
return next_ubo_id;
- if (sprog->ss[id]->sel->sinfo.ubo_used_mask) {
- const char *prefix = pipe_shader_to_prefix(id);
- unsigned mask = sprog->ss[id]->sel->sinfo.ubo_used_mask;
+ const struct vrend_shader_info *sinfo = &sprog->ss[shader_type]->sel->sinfo;
+ if (sinfo->ubo_used_mask) {
+ const char *prefix = pipe_shader_to_prefix(shader_type);
+
+ unsigned mask = sinfo->ubo_used_mask;
while (mask) {
uint32_t ubo_idx = u_bit_scan(&mask);
char name[32];
- if (sprog->ss[id]->sel->sinfo.ubo_indirect)
+ if (sinfo->ubo_indirect)
snprintf(name, 32, "%subo[%d]", prefix, ubo_idx - 1);
else
snprintf(name, 32, "%subo%d", prefix, ubo_idx);
@@ -1453,42 +1512,29 @@ static int bind_ubo_locs(struct vrend_linked_shader_program *sprog,
}
}
- sprog->ubo_used_mask[id] = sprog->ss[id]->sel->sinfo.ubo_used_mask;
+ sprog->ubo_used_mask[shader_type] = sinfo->ubo_used_mask;
return next_ubo_id;
}
static void bind_ssbo_locs(struct vrend_linked_shader_program *sprog,
- int id)
+ int shader_type)
{
- int i;
- char name[32];
if (!has_feature(feat_ssbo))
return;
- if (sprog->ss[id]->sel->sinfo.ssbo_used_mask) {
- const char *prefix = pipe_shader_to_prefix(id);
- uint32_t mask = sprog->ss[id]->sel->sinfo.ssbo_used_mask;
- sprog->ssbo_locs[id] = calloc(util_last_bit(mask), sizeof(uint32_t));
-
- while (mask) {
- i = u_bit_scan(&mask);
- snprintf(name, 32, "%sssbo%d", prefix, i);
- sprog->ssbo_locs[id][i] = glGetProgramResourceIndex(sprog->id, GL_SHADER_STORAGE_BLOCK, name);
- }
- } else
- sprog->ssbo_locs[id] = NULL;
- sprog->ssbo_used_mask[id] = sprog->ss[id]->sel->sinfo.ssbo_used_mask;
+ sprog->ssbo_used_mask[shader_type] = sprog->ss[shader_type]->sel->sinfo.ssbo_used_mask;
}
static void bind_image_locs(struct vrend_linked_shader_program *sprog,
- int id)
+ int shader_type)
{
int i;
char name[32];
- const char *prefix = pipe_shader_to_prefix(id);
+ const char *prefix = pipe_shader_to_prefix(shader_type);
+ const struct vrend_shader_info *sinfo = &sprog->ss[shader_type]->sel->sinfo;
- uint32_t mask = sprog->ss[id]->sel->sinfo.images_used_mask;
- if (!mask && ! sprog->ss[id]->sel->sinfo.num_image_arrays)
+ uint32_t mask = sinfo->images_used_mask;
+ if (!mask && !sinfo->num_image_arrays)
return;
if (!has_feature(feat_images))
@@ -1496,19 +1542,19 @@ static void bind_image_locs(struct vrend_linked_shader_program *sprog,
int nsamp = util_last_bit(mask);
if (nsamp) {
- sprog->img_locs[id] = calloc(nsamp, sizeof(GLint));
- if (!sprog->img_locs[id])
+ sprog->img_locs[shader_type] = calloc(nsamp, sizeof(GLint));
+ if (!sprog->img_locs[shader_type])
return;
} else
- sprog->img_locs[id] = NULL;
+ sprog->img_locs[shader_type] = NULL;
- if (sprog->ss[id]->sel->sinfo.num_image_arrays) {
- for (i = 0; i < sprog->ss[id]->sel->sinfo.num_image_arrays; i++) {
- struct vrend_array *img_array = &sprog->ss[id]->sel->sinfo.image_arrays[i];
+ if (sinfo->num_image_arrays) {
+ for (i = 0; i < sinfo->num_image_arrays; i++) {
+ struct vrend_array *img_array = &sinfo->image_arrays[i];
for (int j = 0; j < img_array->array_size; j++) {
snprintf(name, 32, "%simg%d[%d]", prefix, img_array->first, j);
- sprog->img_locs[id][img_array->first + j] = glGetUniformLocation(sprog->id, name);
- if (sprog->img_locs[id][img_array->first + j] == -1)
+ sprog->img_locs[shader_type][img_array->first + j] = glGetUniformLocation(sprog->id, name);
+ if (sprog->img_locs[shader_type][img_array->first + j] == -1)
vrend_printf( "failed to get uniform loc for image %s\n", name);
}
}
@@ -1516,15 +1562,15 @@ static void bind_image_locs(struct vrend_linked_shader_program *sprog,
for (i = 0; i < nsamp; i++) {
if (mask & (1 << i)) {
snprintf(name, 32, "%simg%d", prefix, i);
- sprog->img_locs[id][i] = glGetUniformLocation(sprog->id, name);
- if (sprog->img_locs[id][i] == -1)
+ sprog->img_locs[shader_type][i] = glGetUniformLocation(sprog->id, name);
+ if (sprog->img_locs[shader_type][i] == -1)
vrend_printf( "failed to get uniform loc for image %s\n", name);
} else {
- sprog->img_locs[id][i] = -1;
+ sprog->img_locs[shader_type][i] = -1;
}
}
}
- sprog->images_used_mask[id] = mask;
+ sprog->images_used_mask[shader_type] = mask;
}
static struct vrend_linked_shader_program *add_cs_shader_program(struct vrend_context *ctx,
@@ -1578,7 +1624,6 @@ static struct vrend_linked_shader_program *add_shader_program(struct vrend_sub_c
int i;
GLuint prog_id;
GLint lret;
- int id;
int last_shader;
if (!sprog)
return NULL;
@@ -1683,15 +1728,15 @@ static struct vrend_linked_shader_program *add_shader_program(struct vrend_sub_c
vrend_use_program(sub_ctx, prog_id);
int next_ubo_id = 0, next_sampler_id = 0;
- for (id = PIPE_SHADER_VERTEX; id <= last_shader; id++) {
- if (!sprog->ss[id])
+ for (int shader_type = PIPE_SHADER_VERTEX; shader_type <= last_shader; shader_type++) {
+ if (!sprog->ss[shader_type])
continue;
- next_sampler_id = bind_sampler_locs(sprog, id, next_sampler_id);
- bind_const_locs(sprog, id);
- next_ubo_id = bind_ubo_locs(sprog, id, next_ubo_id);
- bind_image_locs(sprog, id);
- bind_ssbo_locs(sprog, id);
+ next_sampler_id = bind_sampler_locs(sprog, shader_type, next_sampler_id);
+ bind_const_locs(sprog, shader_type);
+ next_ubo_id = bind_ubo_locs(sprog, shader_type, next_ubo_id);
+ bind_image_locs(sprog, shader_type);
+ bind_ssbo_locs(sprog, shader_type);
}
if (!has_feature(feat_gles31_vertex_attrib_binding)) {
@@ -1707,8 +1752,8 @@ static struct vrend_linked_shader_program *add_shader_program(struct vrend_sub_c
sprog->attrib_locs = NULL;
}
- if (vs->sel->sinfo.num_ucp) {
- for (i = 0; i < vs->sel->sinfo.num_ucp; i++) {
+ if (vs->var_sinfo.num_ucp) {
+ for (i = 0; i < vs->var_sinfo.num_ucp; i++) {
snprintf(name, 32, "clipp[%d]", i);
sprog->clip_locs[i] = glGetUniformLocation(prog_id, name);
}
@@ -1781,7 +1826,6 @@ static void vrend_destroy_program(struct vrend_linked_shader_program *ent)
list_del(&ent->sl[i]);
free(ent->shadow_samp_mask_locs[i]);
free(ent->shadow_samp_add_locs[i]);
- free(ent->ssbo_locs[i]);
free(ent->img_locs[i]);
}
free(ent->attrib_locs);
@@ -1826,7 +1870,8 @@ void vrend_sync_make_current(virgl_gl_context gl_cxt) {
int vrend_create_surface(struct vrend_context *ctx,
uint32_t handle,
uint32_t res_handle, uint32_t format,
- uint32_t val0, uint32_t val1)
+ uint32_t val0, uint32_t val1,
+ uint32_t nr_samples)
{
struct vrend_surface *surf;
struct vrend_resource *res;
@@ -1848,14 +1893,15 @@ int vrend_create_surface(struct vrend_context *ctx,
surf->res_handle = res_handle;
surf->format = format;
- format = vrend_format_replace_emulated(res->base.bind, format);
surf->val0 = val0;
surf->val1 = val1;
surf->id = res->id;
+ surf->nr_samples = nr_samples;
if (!has_bit(res->storage_bits, VREND_STORAGE_GL_BUFFER) &&
- vrend_format_can_texture_view(format)) {
+ has_bit(res->storage_bits, VREND_STORAGE_GL_IMMUTABLE) &&
+ has_feature(feat_texture_view)) {
/* We don't need texture views for buffer objects.
* Otherwise we only need a texture view if the
* a) formats differ between the surface and base texture
@@ -1867,17 +1913,19 @@ int vrend_create_surface(struct vrend_context *ctx,
int first_layer = surf->val1 & 0xffff;
int last_layer = (surf->val1 >> 16) & 0xffff;
- VREND_DEBUG(dbg_tex, ctx, "Create texture view from %s for %s (emulated:%d)\n",
- util_format_name(res->base.format),
- util_format_name(surf->format),
- surf->format != format);
-
if ((first_layer != last_layer &&
(first_layer != 0 || (last_layer != (int)util_max_layer(&res->base, surf->val0)))) ||
surf->format != res->base.format) {
GLenum target = res->target;
GLenum internalformat = tex_conv_table[format].internalformat;
+ if (vrend_resource_has_24bpp_internal_format(res))
+ internalformat = GL_RGB8;
+
+ VREND_DEBUG(dbg_tex, ctx, "Create texture view from %s for %s\n",
+ util_format_name(res->base.format),
+ util_format_name(surf->format));
+
glGenTextures(1, &surf->id);
if (vrend_state.use_gles) {
if (target == GL_TEXTURE_RECTANGLE_NV ||
@@ -2187,6 +2235,14 @@ int vrend_create_sampler_view(struct vrend_context *ctx,
swizzle[3] = tex_conv_table[view->format].swizzle[swizzle[3]];
}
+ if (vrend_resource_is_emulated_bgra(view->texture)) {
+ uint8_t temp = swizzle[0];
+ swizzle[0] = swizzle[2];
+ swizzle[2] = temp;
+ VREND_DEBUG(dbg_bgra, ctx, "swizzling sampler channels on %s resource: (%d %d %d %d)\n",
+ util_format_name(view->texture->base.format),
+ swizzle[0], swizzle[1], swizzle[2], swizzle[3]);
+ }
for (unsigned i = 0; i < 4; ++i)
view->gl_swizzle[i] = to_gl_swizzle(swizzle[i]);
@@ -2218,16 +2274,19 @@ int vrend_create_sampler_view(struct vrend_context *ctx,
else if (view->format != view->texture->base.format)
needs_view = true;
- if (needs_view && vrend_format_can_texture_view(view->texture->base.format)) {
+ if (needs_view &&
+ has_bit(view->texture->storage_bits, VREND_STORAGE_GL_IMMUTABLE) &&
+ has_feature(feat_texture_view)) {
glGenTextures(1, &view->id);
GLenum internalformat = tex_conv_table[format].internalformat;
unsigned base_layer = view->val0 & 0xffff;
unsigned max_layer = (view->val0 >> 16) & 0xffff;
int base_level = view->val1 & 0xff;
int max_level = (view->val1 >> 8) & 0xff;
+ view->levels = (max_level - base_level) + 1;
glTextureView(view->id, view->target, view->texture->id, internalformat,
- base_level, (max_level - base_level) + 1,
+ base_level, view->levels,
base_layer, max_layer - base_layer + 1);
glBindTexture(view->target, view->id);
@@ -2282,6 +2341,39 @@ int vrend_create_sampler_view(struct vrend_context *ctx,
return 0;
}
+static void vrend_framebuffer_texture_2d(struct vrend_resource *res,
+ GLenum target, GLenum attachment,
+ GLenum textarget, uint32_t texture,
+ int32_t level, uint32_t samples)
+{
+ if (samples == 0) {
+ glFramebufferTexture2D(target, attachment, textarget, texture, level);
+ } else if (!has_feature(feat_implicit_msaa)) {
+ /* fallback to non-msaa */
+ report_gles_warn(vrend_state.current_ctx, GLES_WARN_IMPLICIT_MSAA_SURFACE);
+ glFramebufferTexture2D(target, attachment, textarget, texture, level);
+ } else if (attachment == GL_COLOR_ATTACHMENT0){
+ glFramebufferTexture2DMultisampleEXT(target, attachment, textarget,
+ texture, level, samples);
+ } else if (attachment == GL_STENCIL_ATTACHMENT || attachment == GL_DEPTH_ATTACHMENT) {
+ GLenum internalformat =
+ attachment == GL_STENCIL_ATTACHMENT ? GL_STENCIL_INDEX8 : GL_DEPTH_COMPONENT16;
+
+ glGenRenderbuffers(1, &res->rbo_id);
+ glBindRenderbuffer(GL_RENDERBUFFER, res->rbo_id);
+ glRenderbufferStorageMultisampleEXT(GL_RENDERBUFFER, samples,
+ internalformat, res->base.width0,
+ res->base.height0);
+ glFramebufferRenderbuffer(GL_FRAMEBUFFER, attachment,
+ GL_RENDERBUFFER, res->rbo_id);
+ glBindRenderbuffer(GL_RENDERBUFFER, 0);
+ } else {
+ /* unsupported attachment for EXT_multisampled_render_to_texture, fallback to non-msaa */
+ report_gles_warn(vrend_state.current_ctx, GLES_WARN_IMPLICIT_MSAA_SURFACE);
+ glFramebufferTexture2D(target, attachment, textarget, texture, level);
+ }
+}
+
static
void debug_texture(MAYBE_UNUSED const char *f, const struct vrend_resource *gt)
{
@@ -2310,9 +2402,8 @@ void debug_texture(MAYBE_UNUSED const char *f, const struct vrend_resource *gt)
}
void vrend_fb_bind_texture_id(struct vrend_resource *res,
- int id,
- int idx,
- uint32_t level, uint32_t layer)
+ int id, int idx, uint32_t level,
+ uint32_t layer, uint32_t samples)
{
const struct util_format_description *desc = util_format_description(res->base.format);
GLenum attachment = GL_COLOR_ATTACHMENT0 + idx;
@@ -2357,8 +2448,9 @@ void vrend_fb_bind_texture_id(struct vrend_resource *res,
glFramebufferTexture(GL_FRAMEBUFFER, attachment,
id, level);
else
- glFramebufferTexture2D(GL_FRAMEBUFFER, attachment,
- GL_TEXTURE_CUBE_MAP_POSITIVE_X + layer, id, level);
+ vrend_framebuffer_texture_2d(res, GL_FRAMEBUFFER, attachment,
+ GL_TEXTURE_CUBE_MAP_POSITIVE_X + layer,
+ id, level, samples);
break;
case GL_TEXTURE_1D:
glFramebufferTexture1D(GL_FRAMEBUFFER, attachment,
@@ -2366,8 +2458,8 @@ void vrend_fb_bind_texture_id(struct vrend_resource *res,
break;
case GL_TEXTURE_2D:
default:
- glFramebufferTexture2D(GL_FRAMEBUFFER, attachment,
- res->target, id, level);
+ vrend_framebuffer_texture_2d(res, GL_FRAMEBUFFER, attachment,
+ res->target, id, level, samples);
break;
}
@@ -2390,7 +2482,7 @@ void vrend_fb_bind_texture(struct vrend_resource *res,
int idx,
uint32_t level, uint32_t layer)
{
- vrend_fb_bind_texture_id(res, res->id, idx, level, layer);
+ vrend_fb_bind_texture_id(res, res->id, idx, level, layer, 0);
}
static void vrend_hw_set_zsurf_texture(struct vrend_context *ctx)
@@ -2408,7 +2500,8 @@ static void vrend_hw_set_zsurf_texture(struct vrend_context *ctx)
return;
vrend_fb_bind_texture_id(surf->texture, surf->id, 0, surf->val0,
- first_layer != last_layer ? 0xffffffff : first_layer);
+ first_layer != last_layer ? 0xffffffff : first_layer,
+ surf->nr_samples);
}
}
@@ -2426,7 +2519,8 @@ static void vrend_hw_set_color_surface(struct vrend_sub_context *sub_ctx, int in
uint32_t last_layer = (sub_ctx->surf[index]->val1 >> 16) & 0xffff;
vrend_fb_bind_texture_id(surf->texture, surf->id, index, surf->val0,
- first_layer != last_layer ? 0xffffffff : first_layer);
+ first_layer != last_layer ? 0xffffffff : first_layer,
+ surf->nr_samples);
}
}
@@ -2458,6 +2552,7 @@ static void vrend_hw_emit_framebuffer_state(struct vrend_sub_context *sub_ctx)
surf = sub_ctx->surf[i];
if (util_format_is_srgb(surf->format)) {
use_srgb = true;
+ break;
}
}
}
@@ -2469,19 +2564,33 @@ static void vrend_hw_emit_framebuffer_state(struct vrend_sub_context *sub_ctx)
sub_ctx->framebuffer_srgb_enabled = use_srgb;
}
- if (vrend_state.use_gles &&
- vrend_get_tweak_is_active(&sub_ctx->tweaks, virgl_tweak_gles_brga_apply_dest_swizzle)) {
- sub_ctx->swizzle_output_rgb_to_bgr = 0;
- for (int i = 0; i < sub_ctx->nr_cbufs; i++) {
- if (sub_ctx->surf[i]) {
- struct vrend_surface *surf = sub_ctx->surf[i];
- if (surf->texture->base.bind & VIRGL_BIND_PREFER_EMULATED_BGRA) {
- VREND_DEBUG(dbg_tweak, sub_ctx->parent, "Swizzled BGRA output for 0x%x (%s)\n", i, util_format_name(surf->format));
- sub_ctx->swizzle_output_rgb_to_bgr |= 1 << i;
- }
+ sub_ctx->swizzle_output_rgb_to_bgr = 0;
+ sub_ctx->convert_linear_to_srgb_on_write = 0;
+ for (int i = 0; i < sub_ctx->nr_cbufs; i++) {
+ if (sub_ctx->surf[i]) {
+ struct vrend_surface *surf = sub_ctx->surf[i];
+ if (vrend_resource_is_emulated_bgra(surf->texture)) {
+ VREND_DEBUG(dbg_bgra, sub_ctx->parent, "swizzling output for 0x%x (surface format is %s; resource format is %s)\n",
+ i, util_format_name(surf->format), util_format_name(surf->texture->base.format));
+ sub_ctx->swizzle_output_rgb_to_bgr |= 1 << i;
}
- }
+ /* [R8G8B8|B8G8R8]X8_UNORM formatted resources imported to mesa as EGL images occupy 24bpp instead of
+ * more common 32bpp (with an ignored alpha channel). GL_RGB8 internal format must be specified when
+ * interacting with these textures in the host driver. Unfortunately, GL_SRGB8 is not guaranteed to
+ * be color-renderable on either GL or GLES, and is typically not supported. Thus, rendering to such
+ * surfaces by using an SRGB texture view will have no colorspace conversion effects.
+ * To work around this, manual colorspace conversion is used instead in the fragment shader and
+ * during glClearColor() setting.
+ */
+ if (vrend_resource_has_24bpp_internal_format(surf->texture) && util_format_is_srgb(surf->format)) {
+ VREND_DEBUG(dbg_tex, sub_ctx->parent,
+ "manually converting linear->srgb for EGL-backed framebuffer color attachment 0x%x"
+ " (surface format is %s; resource format is %s)\n",
+ i, util_format_name(surf->format), util_format_name(surf->texture->base.format));
+ sub_ctx->convert_linear_to_srgb_on_write |= 1 << i;
+ }
+ }
}
glDrawBuffers(sub_ctx->nr_cbufs, buffers);
@@ -2591,13 +2700,16 @@ void vrend_set_framebuffer_state_no_attach(UNUSED struct vrend_context *ctx,
uint32_t width, uint32_t height,
uint32_t layers, uint32_t samples)
{
+ int gl_ver = vrend_state.gl_major_ver * 10 + vrend_state.gl_minor_ver;
+
if (has_feature(feat_fb_no_attach)) {
glFramebufferParameteri(GL_FRAMEBUFFER,
GL_FRAMEBUFFER_DEFAULT_WIDTH, width);
glFramebufferParameteri(GL_FRAMEBUFFER,
GL_FRAMEBUFFER_DEFAULT_HEIGHT, height);
- glFramebufferParameteri(GL_FRAMEBUFFER,
- GL_FRAMEBUFFER_DEFAULT_LAYERS, layers);
+ if (!(vrend_state.use_gles && gl_ver <= 31))
+ glFramebufferParameteri(GL_FRAMEBUFFER,
+ GL_FRAMEBUFFER_DEFAULT_LAYERS, layers);
glFramebufferParameteri(GL_FRAMEBUFFER,
GL_FRAMEBUFFER_DEFAULT_SAMPLES, samples);
}
@@ -2665,17 +2777,14 @@ void vrend_set_viewport_states(struct vrend_context *ctx,
}
}
-static void update_int_sign_masks(enum pipe_format fmt, int i,
- uint32_t *signed_mask,
- uint32_t *unsigned_mask) {
- if (vrend_state.use_integer &&
- util_format_is_pure_integer(fmt)) {
- if (util_format_is_pure_uint(fmt))
- (*unsigned_mask) |= (1 << i);
- else
- (*signed_mask) |= (1 << i);
+#define UPDATE_INT_SIGN_MASK(fmt, i, signed_mask, unsigned_mask) \
+ if (vrend_state.use_integer && \
+ util_format_is_pure_integer(fmt)) { \
+ if (util_format_is_pure_uint(fmt)) \
+ unsigned_mask |= (1 << i); \
+ else \
+ signed_mask |= (1 << i); \
}
-}
int vrend_create_vertex_elements_state(struct vrend_context *ctx,
uint32_t handle,
@@ -2773,9 +2882,9 @@ int vrend_create_vertex_elements_state(struct vrend_context *ctx,
struct vrend_vertex_element *ve = &v->elements[i];
if (util_format_is_pure_integer(ve->base.src_format)) {
- update_int_sign_masks(ve->base.src_format, i,
- &v->signed_int_bitmask,
- &v->unsigned_int_bitmask);
+ UPDATE_INT_SIGN_MASK(ve->base.src_format, i,
+ v->signed_int_bitmask,
+ v->unsigned_int_bitmask);
glVertexAttribIFormat(i, ve->nr_chan, ve->type, ve->base.src_offset);
}
else
@@ -2931,25 +3040,31 @@ void vrend_set_single_vbo(struct vrend_context *ctx,
}
}
-void vrend_set_num_vbo(struct vrend_context *ctx,
- int num_vbo)
+static void vrend_set_num_vbo_sub(struct vrend_sub_context *sub,
+ int num_vbo)
{
- int old_num = ctx->sub->num_vbos;
+ int old_num = sub->num_vbos;
int i;
- ctx->sub->num_vbos = num_vbo;
- ctx->sub->old_num_vbos = old_num;
+ sub->num_vbos = num_vbo;
+ sub->old_num_vbos = old_num;
if (old_num != num_vbo)
- ctx->sub->vbo_dirty = true;
+ sub->vbo_dirty = true;
for (i = num_vbo; i < old_num; i++) {
- vrend_resource_reference((struct vrend_resource **)&ctx->sub->vbo[i].base.buffer, NULL);
- ctx->sub->vbo[i].res_id = 0;
+ vrend_resource_reference((struct vrend_resource **)&sub->vbo[i].base.buffer, NULL);
+ sub->vbo[i].res_id = 0;
}
}
+void vrend_set_num_vbo(struct vrend_context *ctx,
+ int num_vbo)
+{
+ vrend_set_num_vbo_sub(ctx->sub, num_vbo);
+}
+
void vrend_set_single_sampler_view(struct vrend_context *ctx,
uint32_t shader_type,
uint32_t index,
@@ -3000,6 +3115,7 @@ void vrend_set_single_sampler_view(struct vrend_context *ctx,
GLuint base_level = view->val1 & 0xff;
GLuint max_level = (view->val1 >> 8) & 0xff;
+ view->levels = max_level - base_level + 1;
if (tex->cur_base != base_level) {
glTexParameteri(view->texture->target, GL_TEXTURE_BASE_LEVEL, base_level);
@@ -3234,69 +3350,14 @@ static inline bool can_emulate_logicop(enum pipe_logicop op)
}
}
-
-static inline void vrend_fill_shader_key(struct vrend_sub_context *sub_ctx,
- struct vrend_shader_selector *sel,
- struct vrend_shader_key *key)
+static inline void vrend_sync_shader_io(struct vrend_sub_context *sub_ctx,
+ struct vrend_shader_selector *sel,
+ struct vrend_shader_key *key)
{
unsigned type = sel->type;
- if (vrend_state.use_core_profile == true) {
- int i;
- bool add_alpha_test = true;
- key->cbufs_are_a8_bitmask = 0;
- // Only use integer info when drawing to avoid stale info.
- if (vrend_state.use_integer && sub_ctx->drawing) {
- key->attrib_signed_int_bitmask = sub_ctx->ve->signed_int_bitmask;
- key->attrib_unsigned_int_bitmask = sub_ctx->ve->unsigned_int_bitmask;
- }
- for (i = 0; i < sub_ctx->nr_cbufs; i++) {
- if (!sub_ctx->surf[i])
- continue;
- if (vrend_format_is_emulated_alpha(sub_ctx->surf[i]->format))
- key->cbufs_are_a8_bitmask |= (1 << i);
- if (util_format_is_pure_integer(sub_ctx->surf[i]->format)) {
- add_alpha_test = false;
- update_int_sign_masks(sub_ctx->surf[i]->format, i,
- &key->cbufs_signed_int_bitmask,
- &key->cbufs_unsigned_int_bitmask);
- }
- key->surface_component_bits[i] = util_format_get_component_bits(sub_ctx->surf[i]->format, UTIL_FORMAT_COLORSPACE_RGB, 0);
- }
- if (add_alpha_test) {
- key->add_alpha_test = sub_ctx->dsa_state.alpha.enabled;
- key->alpha_test = sub_ctx->dsa_state.alpha.func;
- }
-
- key->pstipple_tex = sub_ctx->rs_state.poly_stipple_enable;
- key->color_two_side = sub_ctx->rs_state.light_twoside;
-
- key->clip_plane_enable = sub_ctx->rs_state.clip_plane_enable;
- key->flatshade = sub_ctx->rs_state.flatshade ? true : false;
- } else {
- key->add_alpha_test = 0;
- key->pstipple_tex = 0;
- }
-
- if (type == PIPE_SHADER_FRAGMENT && vrend_state.use_gles && can_emulate_logicop(sub_ctx->blend_state.logicop_func)) {
- key->fs_logicop_enabled = sub_ctx->blend_state.logicop_enable;
- key->fs_logicop_func = sub_ctx->blend_state.logicop_func;
- key->fs_logicop_emulate_coherent = !has_feature(feat_framebuffer_fetch_non_coherent);
- }
-
- key->invert_fs_origin = !sub_ctx->inverted_fbo_content;
-
- if (type == PIPE_SHADER_FRAGMENT)
- key->fs_swizzle_output_rgb_to_bgr = sub_ctx->swizzle_output_rgb_to_bgr;
-
- if (sub_ctx->shaders[PIPE_SHADER_GEOMETRY])
- key->gs_present = true;
- if (sub_ctx->shaders[PIPE_SHADER_TESS_CTRL])
- key->tcs_present = true;
- if (sub_ctx->shaders[PIPE_SHADER_TESS_EVAL])
- key->tes_present = true;
-
- int prev_type = -1;
+ int prev_type = (type != PIPE_SHADER_VERTEX) ?
+ PIPE_SHADER_VERTEX : -1;
/* Gallium sends and binds the shaders in the reverse order, so if an
* old shader is still bound we should ignore the "previous" (as in
@@ -3307,48 +3368,45 @@ static inline void vrend_fill_shader_key(struct vrend_sub_context *sub_ctx,
case PIPE_SHADER_GEOMETRY:
if (key->tcs_present || key->tes_present)
prev_type = PIPE_SHADER_TESS_EVAL;
- else
- prev_type = PIPE_SHADER_VERTEX;
break;
case PIPE_SHADER_FRAGMENT:
if (key->gs_present)
prev_type = PIPE_SHADER_GEOMETRY;
else if (key->tcs_present || key->tes_present)
prev_type = PIPE_SHADER_TESS_EVAL;
- else
- prev_type = PIPE_SHADER_VERTEX;
break;
case PIPE_SHADER_TESS_EVAL:
if (key->tcs_present)
prev_type = PIPE_SHADER_TESS_CTRL;
- else
- prev_type = PIPE_SHADER_VERTEX;
- break;
- case PIPE_SHADER_TESS_CTRL:
- prev_type = PIPE_SHADER_VERTEX;
break;
default:
break;
}
}
- if (prev_type != -1 && sub_ctx->shaders[prev_type]) {
- key->prev_stage_num_clip_out = sub_ctx->shaders[prev_type]->sinfo.num_clip_out;
- key->prev_stage_num_cull_out = sub_ctx->shaders[prev_type]->sinfo.num_cull_out;
- key->num_indirect_generic_inputs = sub_ctx->shaders[prev_type]->sinfo.num_indirect_generic_outputs;
- key->num_indirect_patch_inputs = sub_ctx->shaders[prev_type]->sinfo.num_indirect_patch_outputs;
- key->num_prev_generic_and_patch_outputs = sub_ctx->shaders[prev_type]->sinfo.num_generic_and_patch_outputs;
- key->guest_sent_io_arrays = sub_ctx->shaders[prev_type]->sinfo.guest_sent_io_arrays;
+ struct vrend_shader_selector *prev = sub_ctx->shaders[prev_type];
+ if (prev_type != -1 && prev) {
+ key->input = prev->sinfo.out;
+ key->force_invariant_inputs = prev->sinfo.invariant_outputs;
memcpy(key->prev_stage_generic_and_patch_outputs_layout,
- sub_ctx->shaders[prev_type]->sinfo.generic_outputs_layout,
- 64 * sizeof (struct vrend_layout_info));
- key->force_invariant_inputs = sub_ctx->shaders[prev_type]->sinfo.invariant_outputs;
+ prev->sinfo.generic_outputs_layout,
+ prev->sinfo.out.num_generic_and_patch * sizeof (struct vrend_layout_info));
}
- // Only use coord_replace if frag shader receives GL_POINTS
+ int next_type = -1;
+
if (type == PIPE_SHADER_FRAGMENT) {
+ key->fs.invert_origin = !sub_ctx->inverted_fbo_content;
+ key->fs.swizzle_output_rgb_to_bgr = sub_ctx->swizzle_output_rgb_to_bgr;
+ key->fs.convert_linear_to_srgb_on_write = sub_ctx->convert_linear_to_srgb_on_write;
+ if (vrend_state.use_gles && can_emulate_logicop(sub_ctx->blend_state.logicop_func)) {
+ key->fs.logicop_enabled = sub_ctx->blend_state.logicop_enable;
+ key->fs.logicop_func = sub_ctx->blend_state.logicop_func;
+ }
int fs_prim_mode = sub_ctx->prim_mode; // inherit draw-call's mode
+
+ // Only use coord_replace if frag shader receives GL_POINTS
switch (prev_type) {
case PIPE_SHADER_TESS_EVAL:
if (sub_ctx->shaders[PIPE_SHADER_TESS_EVAL]->sinfo.tes_point_mode)
@@ -3358,14 +3416,27 @@ static inline void vrend_fill_shader_key(struct vrend_sub_context *sub_ctx,
fs_prim_mode = sub_ctx->shaders[PIPE_SHADER_GEOMETRY]->sinfo.gs_out_prim;
break;
}
- key->fs_prim_is_points = (fs_prim_mode == PIPE_PRIM_POINTS);
- key->coord_replace = sub_ctx->rs_state.point_quad_rasterization
- && key->fs_prim_is_points
+ key->fs.prim_is_points = (fs_prim_mode == PIPE_PRIM_POINTS);
+ key->fs.coord_replace = sub_ctx->rs_state.point_quad_rasterization
+ && key->fs.prim_is_points
? sub_ctx->rs_state.sprite_coord_enable
: 0x0;
- }
- int next_type = -1;
+ if (prev_type != -1 && sub_ctx->shaders[prev_type]) {
+ key->num_clip = sub_ctx->shaders[prev_type]->current->var_sinfo.num_clip;
+ key->num_cull = sub_ctx->shaders[prev_type]->current->var_sinfo.num_cull;
+ }
+
+ } else {
+ if (sub_ctx->shaders[PIPE_SHADER_FRAGMENT]) {
+ struct vrend_shader *fs =
+ sub_ctx->shaders[PIPE_SHADER_FRAGMENT]->current;
+ key->compiled_fs_uid = fs->uid;
+ key->fs_info = &fs->var_sinfo.fs_info;
+ next_type = PIPE_SHADER_FRAGMENT;
+ }
+ }
+
switch (type) {
case PIPE_SHADER_VERTEX:
if (key->tcs_present)
@@ -3377,52 +3448,91 @@ static inline void vrend_fill_shader_key(struct vrend_sub_context *sub_ctx,
next_type = PIPE_SHADER_TESS_EVAL;
else
next_type = PIPE_SHADER_TESS_CTRL;
- } else
- next_type = PIPE_SHADER_FRAGMENT;
+ }
break;
case PIPE_SHADER_TESS_CTRL:
next_type = PIPE_SHADER_TESS_EVAL;
break;
- case PIPE_SHADER_GEOMETRY:
- next_type = PIPE_SHADER_FRAGMENT;
- break;
case PIPE_SHADER_TESS_EVAL:
if (key->gs_present)
next_type = PIPE_SHADER_GEOMETRY;
- else
- next_type = PIPE_SHADER_FRAGMENT;
default:
break;
}
if (next_type != -1 && sub_ctx->shaders[next_type]) {
- key->next_stage_pervertex_in = sub_ctx->shaders[next_type]->sinfo.has_pervertex_in;
- key->num_indirect_generic_outputs = sub_ctx->shaders[next_type]->sinfo.num_indirect_generic_inputs;
- key->num_indirect_patch_outputs = sub_ctx->shaders[next_type]->sinfo.num_indirect_patch_inputs;
- key->generic_outputs_expected_mask = sub_ctx->shaders[next_type]->sinfo.generic_inputs_emitted_mask;
- }
+ key->output = sub_ctx->shaders[next_type]->sinfo.in;
+
+ /* FS gets the clip/cull info in the key from this shader, so
+ * we can avoid re-translating this shader by not updating the
+ * info in the key */
+ if (next_type != PIPE_SHADER_FRAGMENT) {
+ key->num_clip = sub_ctx->shaders[next_type]->current->var_sinfo.num_clip;
+ key->num_cull = sub_ctx->shaders[next_type]->current->var_sinfo.num_cull;
+ }
- if (type != PIPE_SHADER_FRAGMENT &&
- sub_ctx->shaders[PIPE_SHADER_FRAGMENT]) {
- struct vrend_shader *fs =
- sub_ctx->shaders[PIPE_SHADER_FRAGMENT]->current;
- key->compiled_fs_uid = fs->uid;
- key->fs_info = &fs->sel->sinfo;
+ if (type == PIPE_SHADER_VERTEX && next_type == PIPE_SHADER_FRAGMENT) {
+ if (sub_ctx->shaders[type]) {
+ uint32_t fog_input = sub_ctx->shaders[next_type]->sinfo.fog_input_mask;
+ uint32_t fog_output = sub_ctx->shaders[type]->sinfo.fog_output_mask;
+
+ //We only want to issue the fixup for inputs not fed by the outputs of the
+ //previous stage
+ key->vs.fog_fixup_mask = (fog_input ^ fog_output) & fog_input;
+ }
+ }
}
}
-static inline int conv_shader_type(int type)
+static inline void vrend_fill_shader_key(struct vrend_sub_context *sub_ctx,
+ struct vrend_shader_selector *sel,
+ struct vrend_shader_key *key)
{
- switch (type) {
- case PIPE_SHADER_VERTEX: return GL_VERTEX_SHADER;
- case PIPE_SHADER_FRAGMENT: return GL_FRAGMENT_SHADER;
- case PIPE_SHADER_GEOMETRY: return GL_GEOMETRY_SHADER;
- case PIPE_SHADER_TESS_CTRL: return GL_TESS_CONTROL_SHADER;
- case PIPE_SHADER_TESS_EVAL: return GL_TESS_EVALUATION_SHADER;
- case PIPE_SHADER_COMPUTE: return GL_COMPUTE_SHADER;
- default:
- return 0;
- };
+ unsigned type = sel->type;
+
+ if (vrend_state.use_core_profile) {
+ int i;
+ bool add_alpha_test = true;
+
+ // Only use integer info when drawing to avoid stale info.
+ if (vrend_state.use_integer && sub_ctx->drawing &&
+ type == PIPE_SHADER_VERTEX) {
+ key->vs.attrib_signed_int_bitmask = sub_ctx->ve->signed_int_bitmask;
+ key->vs.attrib_unsigned_int_bitmask = sub_ctx->ve->unsigned_int_bitmask;
+ }
+ if (type == PIPE_SHADER_FRAGMENT) {
+ for (i = 0; i < sub_ctx->nr_cbufs; i++) {
+ if (!sub_ctx->surf[i])
+ continue;
+ if (vrend_format_is_emulated_alpha(sub_ctx->surf[i]->format))
+ key->fs.cbufs_are_a8_bitmask |= (1 << i);
+ if (util_format_is_pure_integer(sub_ctx->surf[i]->format)) {
+ add_alpha_test = false;
+ UPDATE_INT_SIGN_MASK(sub_ctx->surf[i]->format, i,
+ key->fs.cbufs_signed_int_bitmask,
+ key->fs.cbufs_unsigned_int_bitmask);
+ }
+ key->fs.surface_component_bits[i] = util_format_get_component_bits(sub_ctx->surf[i]->format, UTIL_FORMAT_COLORSPACE_RGB, 0);
+ }
+ if (add_alpha_test) {
+ key->add_alpha_test = sub_ctx->dsa_state.alpha.enabled;
+ key->alpha_test = sub_ctx->dsa_state.alpha.func;
+ }
+ }
+
+ key->pstipple_tex = sub_ctx->rs_state.poly_stipple_enable;
+ key->color_two_side = sub_ctx->rs_state.light_twoside;
+
+ key->clip_plane_enable = sub_ctx->rs_state.clip_plane_enable;
+ key->flatshade = sub_ctx->rs_state.flatshade ? true : false;
+ }
+
+ key->gs_present = !!sub_ctx->shaders[PIPE_SHADER_GEOMETRY];
+ key->tcs_present = !!sub_ctx->shaders[PIPE_SHADER_TESS_CTRL];
+ key->tes_present = !!sub_ctx->shaders[PIPE_SHADER_TESS_EVAL];
+
+ if (type != PIPE_SHADER_COMPUTE)
+ vrend_sync_shader_io(sub_ctx, sel, key);
}
static int vrend_shader_create(struct vrend_context *ctx,
@@ -3431,34 +3541,25 @@ static int vrend_shader_create(struct vrend_context *ctx,
{
static uint32_t uid;
- shader->id = glCreateShader(conv_shader_type(shader->sel->type));
shader->uid = ++uid;
if (shader->sel->tokens) {
+
+ VREND_DEBUG(dbg_shader_tgsi, ctx, "shader\n%s\n", shader->sel->tmp_buf);
+
bool ret = vrend_convert_shader(ctx, &ctx->shader_cfg, shader->sel->tokens,
- shader->sel->req_local_mem, key, &shader->sel->sinfo, &shader->glsl_strings);
+ shader->sel->req_local_mem, key, &shader->sel->sinfo,
+ &shader->var_sinfo, &shader->glsl_strings);
if (!ret) {
vrend_report_context_error(ctx, VIRGL_ERROR_CTX_ILLEGAL_SHADER, shader->sel->type);
- glDeleteShader(shader->id);
return -1;
}
} else if (!ctx->shader_cfg.use_gles && shader->sel->type != TGSI_PROCESSOR_TESS_CTRL) {
vrend_report_context_error(ctx, VIRGL_ERROR_CTX_ILLEGAL_SHADER, shader->sel->type);
- glDeleteShader(shader->id);
return -1;
}
shader->key = *key;
- if (1) {//shader->sel->type == PIPE_SHADER_FRAGMENT || shader->sel->type == PIPE_SHADER_GEOMETRY) {
- bool ret;
-
- ret = vrend_compile_shader(ctx->sub, shader);
- if (ret == false) {
- glDeleteShader(shader->id);
- strarray_free(&shader->glsl_strings, true);
- return -1;
- }
- }
return 0;
}
@@ -3593,14 +3694,15 @@ int vrend_create_shader(struct vrend_context *ctx,
if (sel == NULL)
return ENOMEM;
+ sel->buf_len = ((offlen + 3) / 4) * 4; /* round up buffer size */
+ sel->tmp_buf = malloc(sel->buf_len);
+ if (!sel->tmp_buf) {
+ ret = ENOMEM;
+ goto error;
+ }
+
+ memcpy(sel->tmp_buf, shd_text, pkt_length * 4);
if (long_shader) {
- sel->buf_len = ((offlen + 3) / 4) * 4; /* round up buffer size */
- sel->tmp_buf = malloc(sel->buf_len);
- if (!sel->tmp_buf) {
- ret = ENOMEM;
- goto error;
- }
- memcpy(sel->tmp_buf, shd_text, pkt_length * 4);
sel->buf_offset = pkt_length * 4;
sub_ctx->long_shader_in_progress_handle[type] = handle;
} else
@@ -3661,8 +3763,6 @@ int vrend_create_shader(struct vrend_context *ctx,
goto error;
}
- VREND_DEBUG(dbg_shader_tgsi, ctx, "shader\n%s\n", shd_text);
-
if (!tgsi_text_translate((const char *)shd_text, tokens, num_tokens + 10)) {
free(tokens);
ret = EINVAL;
@@ -3674,8 +3774,10 @@ int vrend_create_shader(struct vrend_context *ctx,
ret = EINVAL;
goto error;
} else {
- free(sel->tmp_buf);
- sel->tmp_buf = NULL;
+ if (!vrend_debug(ctx, dbg_shader_tgsi)) {
+ free(sel->tmp_buf);
+ sel->tmp_buf = NULL;
+ }
}
free(tokens);
sub_ctx->long_shader_in_progress_handle[type] = 0;
@@ -3737,6 +3839,13 @@ void vrend_bind_shader(struct vrend_context *ctx,
vrend_shader_state_reference(&sub_ctx->shaders[sel->type], sel);
}
+static float
+vrend_color_convert_linear_to_srgb(float color) {
+ return color <= 0.0031308f
+ ? 12.92f * color
+ : 1.055f * powf(color, (1.f / 2.4f)) - 0.055f;
+}
+
void vrend_clear(struct vrend_context *ctx,
unsigned buffers,
const union pipe_color_union *color,
@@ -3763,11 +3872,29 @@ void vrend_clear(struct vrend_context *ctx,
glDisable(GL_SCISSOR_TEST);
+ float colorf[4];
+ memcpy(colorf, color->f, sizeof(colorf));
+
+ if (sub_ctx->nr_cbufs && sub_ctx->surf[0] &&
+ vrend_resource_has_24bpp_internal_format(sub_ctx->surf[0]->texture) &&
+ util_format_is_srgb(sub_ctx->surf[0]->format)) {
+ VREND_DEBUG(dbg_tex, ctx,
+ "manually converting glClearColor from linear->srgb colorspace for EGL-backed framebuffer color attachment"
+ " (surface format is %s; resource format is %s)\n",
+ util_format_name(sub_ctx->surf[0]->format),
+ util_format_name(sub_ctx->surf[0]->texture->base.format));
+ for (int i = 0; i < 3; ++i) // i < 3: don't convert alpha channel
+ colorf[i] = vrend_color_convert_linear_to_srgb(colorf[i]);
+ }
+
if (buffers & PIPE_CLEAR_COLOR) {
if (sub_ctx->nr_cbufs && sub_ctx->surf[0] && vrend_format_is_emulated_alpha(sub_ctx->surf[0]->format)) {
- glClearColor(color->f[3], 0.0, 0.0, 0.0);
+ glClearColor(colorf[3], 0.0, 0.0, 0.0);
+ } else if (sub_ctx->nr_cbufs && sub_ctx->surf[0] && vrend_resource_is_emulated_bgra(sub_ctx->surf[0]->texture)) {
+ VREND_DEBUG(dbg_bgra, ctx, "swizzling glClearColor() since rendering surface is an externally-stored BGR* resource\n");
+ glClearColor(colorf[2], colorf[1], colorf[0], colorf[3]);
} else {
- glClearColor(color->f[0], color->f[1], color->f[2], color->f[3]);
+ glClearColor(colorf[0], colorf[1], colorf[2], colorf[3]);
}
/* This function implements Gallium's full clear callback (st->pipe->clear) on the host. This
@@ -3817,13 +3944,13 @@ void vrend_clear(struct vrend_context *ctx,
i = u_bit_scan(&mask);
if (i < PIPE_MAX_COLOR_BUFS && sub_ctx->surf[i] && util_format_is_pure_uint(sub_ctx->surf[i] && sub_ctx->surf[i]->format))
glClearBufferuiv(GL_COLOR,
- i, (GLuint *)color);
+ i, (GLuint *)colorf);
else if (i < PIPE_MAX_COLOR_BUFS && sub_ctx->surf[i] && util_format_is_pure_sint(sub_ctx->surf[i] && sub_ctx->surf[i]->format))
glClearBufferiv(GL_COLOR,
- i, (GLint *)color);
+ i, (GLint *)colorf);
else
glClearBufferfv(GL_COLOR,
- i, (GLfloat *)color);
+ i, (GLfloat *)colorf);
}
}
else
@@ -3895,7 +4022,7 @@ void vrend_clear_texture(struct vrend_context* ctx,
return;
}
- enum virgl_formats fmt = vrend_format_replace_emulated(res->base.bind, res->base.format);
+ enum virgl_formats fmt = res->base.format;
format = tex_conv_table[fmt].glformat;
type = tex_conv_table[fmt].gltype;
@@ -4181,29 +4308,24 @@ static int vrend_draw_bind_samplers_shader(struct vrend_sub_context *sub_ctx,
int shader_type,
int next_sampler_id)
{
- int index = 0;
-
+ int sampler_index = 0;
+ int n_samplers = 0;
uint32_t dirty = sub_ctx->sampler_views_dirty[shader_type];
-
uint32_t mask = sub_ctx->prog->samplers_used_mask[shader_type];
-
struct vrend_shader_view *sviews = &sub_ctx->views[shader_type];
while (mask) {
int i = u_bit_scan(&mask);
- if (!(dirty & (1 << i)))
- continue;
-
struct vrend_sampler_view *tview = sviews->views[i];
- if (tview) {
+ if ((dirty & (1 << i)) && tview) {
if (sub_ctx->prog->shadow_samp_mask[shader_type] & (1 << i)) {
- glUniform4f(sub_ctx->prog->shadow_samp_mask_locs[shader_type][index],
+ glUniform4f(sub_ctx->prog->shadow_samp_mask_locs[shader_type][sampler_index],
(tview->gl_swizzle[0] == GL_ZERO || tview->gl_swizzle[0] == GL_ONE) ? 0.0 : 1.0,
(tview->gl_swizzle[1] == GL_ZERO || tview->gl_swizzle[1] == GL_ONE) ? 0.0 : 1.0,
(tview->gl_swizzle[2] == GL_ZERO || tview->gl_swizzle[2] == GL_ONE) ? 0.0 : 1.0,
(tview->gl_swizzle[3] == GL_ZERO || tview->gl_swizzle[3] == GL_ONE) ? 0.0 : 1.0);
- glUniform4f(sub_ctx->prog->shadow_samp_add_locs[shader_type][index],
+ glUniform4f(sub_ctx->prog->shadow_samp_add_locs[shader_type][sampler_index],
tview->gl_swizzle[0] == GL_ONE ? 1.0 : 0.0,
tview->gl_swizzle[1] == GL_ONE ? 1.0 : 0.0,
tview->gl_swizzle[2] == GL_ONE ? 1.0 : 0.0,
@@ -4225,7 +4347,12 @@ static int vrend_draw_bind_samplers_shader(struct vrend_sub_context *sub_ctx,
glActiveTexture(GL_TEXTURE0 + next_sampler_id);
glBindTexture(target, id);
- if (sviews->old_ids[i] != id ||
+ if (vrend_state.use_gles) {
+ const unsigned levels = tview->levels ? tview->levels : tview->texture->base.last_level + 1u;
+ sub_ctx->texture_levels[shader_type][n_samplers++] = levels;
+ }
+
+ if (sub_ctx->views[shader_type].old_ids[i] != id ||
sub_ctx->sampler_views_dirty[shader_type] & (1 << i)) {
vrend_apply_sampler_state(sub_ctx, texture, shader_type, i,
next_sampler_id, tview);
@@ -4234,9 +4361,11 @@ static int vrend_draw_bind_samplers_shader(struct vrend_sub_context *sub_ctx,
dirty &= ~(1 << i);
}
}
+ sampler_index++;
next_sampler_id++;
- index++;
}
+
+ sub_ctx->n_samplers[shader_type] = n_samplers;
sub_ctx->sampler_views_dirty[shader_type] = dirty;
return next_sampler_id;
@@ -4293,7 +4422,8 @@ static void vrend_draw_bind_const_shader(struct vrend_sub_context *sub_ctx,
}
}
-static void vrend_draw_bind_ssbo_shader(struct vrend_sub_context *sub_ctx, int shader_type)
+static void vrend_draw_bind_ssbo_shader(struct vrend_sub_context *sub_ctx,
+ int shader_type)
{
uint32_t mask;
struct vrend_ssbo *ssbo;
@@ -4303,7 +4433,7 @@ static void vrend_draw_bind_ssbo_shader(struct vrend_sub_context *sub_ctx, int s
if (!has_feature(feat_ssbo))
return;
- if (!sub_ctx->prog->ssbo_locs[shader_type])
+ if (!sub_ctx->prog->ssbo_used_mask[shader_type])
return;
if (!sub_ctx->ssbo_used_mask[shader_type])
@@ -4317,12 +4447,6 @@ static void vrend_draw_bind_ssbo_shader(struct vrend_sub_context *sub_ctx, int s
res = (struct vrend_resource *)ssbo->res;
glBindBufferRange(GL_SHADER_STORAGE_BUFFER, i, res->id,
ssbo->buffer_offset, ssbo->buffer_size);
- if (sub_ctx->prog->ssbo_locs[shader_type][i] != GL_INVALID_INDEX) {
- if (!vrend_state.use_gles)
- glShaderStorageBlockBinding(sub_ctx->prog->id, sub_ctx->prog->ssbo_locs[shader_type][i], i);
- else
- debug_printf("glShaderStorageBlockBinding not supported on gles \n");
- }
}
}
@@ -4425,8 +4549,17 @@ static void vrend_draw_bind_objects(struct vrend_sub_context *sub_ctx, bool new_
vrend_draw_bind_const_shader(sub_ctx, shader_type, new_program);
next_sampler_id = vrend_draw_bind_samplers_shader(sub_ctx, shader_type,
next_sampler_id);
+
vrend_draw_bind_images_shader(sub_ctx, shader_type);
vrend_draw_bind_ssbo_shader(sub_ctx, shader_type);
+
+ if (vrend_state.use_gles) {
+ if (sub_ctx->prog->tex_levels_uniform_id[shader_type] != -1) {
+ glUniform1iv(sub_ctx->prog->tex_levels_uniform_id[shader_type],
+ sub_ctx->n_samplers[shader_type],
+ sub_ctx->texture_levels[shader_type]);
+ }
+ }
}
vrend_draw_bind_abo_shader(sub_ctx);
@@ -4469,7 +4602,6 @@ void vrend_inject_tcs(struct vrend_sub_context *sub_ctx, int vertices_per_patch)
sub_ctx->shaders[PIPE_SHADER_TESS_CTRL] = sel;
sub_ctx->shaders[PIPE_SHADER_TESS_CTRL]->num_shaders = 1;
- shader->id = glCreateShader(conv_shader_type(shader->sel->type));
vrend_compile_shader(sub_ctx, shader);
}
@@ -4515,6 +4647,37 @@ vrend_select_program(struct vrend_sub_context *sub_ctx, const struct pipe_draw_i
vrend_shader_select(sub_ctx, shaders[PIPE_SHADER_GEOMETRY], &gs_dirty);
vrend_shader_select(sub_ctx, shaders[PIPE_SHADER_FRAGMENT], &fs_dirty);
+ // NOTE: run shader selection again as a workaround to #180 - "duplicated shader compilation"
+ if (shaders[PIPE_SHADER_GEOMETRY])
+ vrend_shader_select(sub_ctx, shaders[PIPE_SHADER_GEOMETRY], &gs_dirty);
+ if (shaders[PIPE_SHADER_TESS_EVAL])
+ vrend_shader_select(sub_ctx, shaders[PIPE_SHADER_TESS_EVAL], &tes_dirty);
+ if (shaders[PIPE_SHADER_TESS_CTRL] && shaders[PIPE_SHADER_TESS_CTRL]->tokens)
+ vrend_shader_select(sub_ctx, shaders[PIPE_SHADER_TESS_CTRL], &tcs_dirty);
+ else if (vrend_state.use_gles && shaders[PIPE_SHADER_TESS_EVAL]) {
+ VREND_DEBUG(dbg_shader, sub_ctx->parent, "Need to inject a TCS\n");
+ vrend_inject_tcs(sub_ctx, info->vertices_per_patch);
+ }
+ sub_ctx->drawing = true;
+ vrend_shader_select(sub_ctx, shaders[PIPE_SHADER_VERTEX], &vs_dirty);
+ sub_ctx->drawing = false;
+
+ uint8_t gles_emulate_query_texture_levels_mask = 0;
+
+ for (uint i = 0; i < PIPE_SHADER_TYPES; i++) {
+ struct vrend_shader_selector *sel = shaders[i];
+ if (!sel)
+ continue;
+
+ struct vrend_shader *shader = sel->current;
+ if (shader && !shader->is_compiled) {//shader->sel->type == PIPE_SHADER_FRAGMENT || shader->sel->type == PIPE_SHADER_GEOMETRY) {
+ if (!vrend_compile_shader(sub_ctx, shader))
+ return false;
+ }
+ if (vrend_state.use_gles && sel->sinfo.gles_use_tex_query_level)
+ gles_emulate_query_texture_levels_mask |= 1 << i;
+ }
+
if (!shaders[PIPE_SHADER_VERTEX]->current ||
!shaders[PIPE_SHADER_FRAGMENT]->current ||
(shaders[PIPE_SHADER_GEOMETRY] && !shaders[PIPE_SHADER_GEOMETRY]->current) ||
@@ -4549,6 +4712,7 @@ vrend_select_program(struct vrend_sub_context *sub_ctx, const struct pipe_draw_i
tes_id ? sub_ctx->shaders[PIPE_SHADER_TESS_EVAL]->current : NULL);
if (!prog)
return false;
+ prog->gles_use_query_texturelevel_mask = gles_emulate_query_texture_levels_mask;
}
sub_ctx->last_shader_idx = sub_ctx->shaders[PIPE_SHADER_TESS_EVAL] ? PIPE_SHADER_TESS_EVAL : (sub_ctx->shaders[PIPE_SHADER_GEOMETRY] ? PIPE_SHADER_GEOMETRY : PIPE_SHADER_FRAGMENT);
@@ -4572,6 +4736,7 @@ vrend_select_program(struct vrend_sub_context *sub_ctx, const struct pipe_draw_i
prog->ref_context = sub_ctx;
}
+ sub_ctx->cs_shader_dirty = true;
return new_program;
}
@@ -4645,7 +4810,8 @@ int vrend_draw_vbo(struct vrend_context *ctx,
sub_ctx->prim_mode = (int)info->mode;
}
- if (sub_ctx->shader_dirty || sub_ctx->swizzle_output_rgb_to_bgr)
+ if (sub_ctx->shader_dirty || sub_ctx->swizzle_output_rgb_to_bgr ||
+ sub_ctx->convert_linear_to_srgb_on_write)
new_program = vrend_select_program(sub_ctx, info);
if (!sub_ctx->prog) {
@@ -4655,8 +4821,24 @@ int vrend_draw_vbo(struct vrend_context *ctx,
vrend_use_program(sub_ctx, sub_ctx->prog->id);
+ if (vrend_state.use_gles) {
+ /* PIPE_SHADER and TGSI_SHADER have different ordering, so use two
+ * different prefix arrays */
+ for (unsigned i = PIPE_SHADER_VERTEX; i < PIPE_SHADER_COMPUTE; ++i) {
+ if (sub_ctx->prog->gles_use_query_texturelevel_mask & (1 << i)) {
+ char loc_name[32];
+ snprintf(loc_name, 32, "%s_texlod[0]", pipe_shader_to_prefix(i));
+ sub_ctx->prog->tex_levels_uniform_id[i] = glGetUniformLocation(sub_ctx->prog->id, loc_name);
+ } else {
+ sub_ctx->prog->tex_levels_uniform_id[i] = -1;
+ }
+
+ }
+ }
+
vrend_draw_bind_objects(sub_ctx, new_program);
+
if (!sub_ctx->ve) {
vrend_printf("illegal VE setup - skipping renderering\n");
return 0;
@@ -4815,7 +4997,7 @@ int vrend_draw_vbo(struct vrend_context *ctx,
if (info->primitive_restart) {
if (vrend_state.use_gles) {
- glEnable(GL_PRIMITIVE_RESTART_FIXED_INDEX);
+ glDisable(GL_PRIMITIVE_RESTART_FIXED_INDEX);
} else if (has_feature(feat_nv_prim_restart)) {
glDisableClientState(GL_PRIMITIVE_RESTART_NV);
} else if (has_feature(feat_gl_prim_restart)) {
@@ -4859,9 +5041,15 @@ void vrend_launch_grid(struct vrend_context *ctx,
vrend_shader_select(sub_ctx, sub_ctx->shaders[PIPE_SHADER_COMPUTE], &cs_dirty);
if (!sub_ctx->shaders[PIPE_SHADER_COMPUTE]->current) {
- vrend_printf( "failure to compile shader variants: %s\n", ctx->debug_name);
+ vrend_printf( "failure to select compute shader variant: %s\n", ctx->debug_name);
return;
}
+ if (!sub_ctx->shaders[PIPE_SHADER_COMPUTE]->current->is_compiled) {
+ if(!vrend_compile_shader(sub_ctx, sub_ctx->shaders[PIPE_SHADER_COMPUTE]->current)) {
+ vrend_printf( "failure to compile compute shader variant: %s\n", ctx->debug_name);
+ return;
+ }
+ }
if (sub_ctx->shaders[PIPE_SHADER_COMPUTE]->current->id != (GLuint)sub_ctx->prog_ids[PIPE_SHADER_COMPUTE]) {
prog = lookup_cs_shader_program(ctx, sub_ctx->shaders[PIPE_SHADER_COMPUTE]->current->id);
if (!prog) {
@@ -5587,6 +5775,11 @@ static void vrend_hw_emit_rs(struct vrend_context *ctx)
report_core_warn(ctx, CORE_PROFILE_WARN_CLAMP);
}
+ /* read-color-clamping is handled in the mesa frontend */
+ if (!vrend_state.use_gles) {
+ glClampColor(GL_CLAMP_READ_COLOR_ARB, GL_FALSE);
+ }
+
if (has_feature(feat_multisample)) {
if (has_feature(feat_sample_mask)) {
if (state->multisample)
@@ -5663,41 +5856,18 @@ void vrend_bind_sampler_states(struct vrend_context *ctx,
ctx->sub->num_sampler_states[shader_type] = num_states;
- uint32_t dirty = 0;
for (i = 0; i < num_states; i++) {
if (handles[i] == 0)
state = NULL;
else
state = vrend_object_lookup(ctx->sub->object_hash, handles[i], VIRGL_OBJECT_SAMPLER_STATE);
- ctx->sub->sampler_state[shader_type][i + start_slot] = state;
- dirty |= 1 << (start_slot + i);
- }
- ctx->sub->sampler_views_dirty[shader_type] |= dirty;
-}
+ if (!state && handles[i])
+ vrend_printf("Failed to bind sampler state (handle=%d)\n", handles[i]);
-static bool get_swizzled_border_color(enum virgl_formats fmt,
- union pipe_color_union *in_border_color,
- union pipe_color_union *out_border_color)
-{
- const struct vrend_format_table *fmt_entry = vrend_get_format_table_entry(fmt);
- if (vrend_state.use_gles &&
- (fmt_entry->flags & VIRGL_TEXTURE_CAN_TEXTURE_STORAGE) &&
- (fmt_entry->bindings & VIRGL_BIND_PREFER_EMULATED_BGRA)) {
- for (int i = 0; i < 4; ++i) {
- int swz = fmt_entry->swizzle[i];
- switch (swz) {
- case PIPE_SWIZZLE_ZERO: out_border_color->ui[i] = 0;
- break;
- case PIPE_SWIZZLE_ONE: out_border_color->ui[i] = 1;
- break;
- default:
- out_border_color->ui[i] = in_border_color->ui[swz];
- }
- }
- return true;
+ ctx->sub->sampler_state[shader_type][start_slot + i] = state;
+ ctx->sub->sampler_views_dirty[shader_type] |= (1 << (start_slot + i));
}
- return false;
}
static void vrend_apply_sampler_state(struct vrend_sub_context *sub_ctx,
@@ -5713,10 +5883,10 @@ static void vrend_apply_sampler_state(struct vrend_sub_context *sub_ctx,
bool set_all = false;
GLenum target = tex->base.target;
- if (!state) {
- vrend_printf( "cannot find sampler state for %d %d\n", shader_type, id);
+ assert(offsetof(struct vrend_sampler_state, base) == 0);
+ if (!state)
return;
- }
+
if (res->base.nr_samples > 0) {
tex->state = *state;
return;
@@ -5741,10 +5911,6 @@ static void vrend_apply_sampler_state(struct vrend_sub_context *sub_ctx,
border_color.ui[0] = border_color.ui[3];
border_color.ui[3] = 0;
apply_sampler_border_color(sampler, border_color.ui);
- } else {
- union pipe_color_union border_color;
- if (get_swizzled_border_color(tview->format, &state->border_color, &border_color))
- apply_sampler_border_color(sampler, border_color.ui);
}
glBindSampler(sampler_id, sampler);
@@ -5784,6 +5950,8 @@ static void vrend_apply_sampler_state(struct vrend_sub_context *sub_ctx,
glTexParameteri(target, GL_TEXTURE_COMPARE_MODE, state->compare_mode ? GL_COMPARE_R_TO_TEXTURE : GL_NONE);
if (tex->state.compare_func != state->compare_func || set_all)
glTexParameteri(target, GL_TEXTURE_COMPARE_FUNC, GL_NEVER + state->compare_func);
+ if (has_feature(feat_anisotropic_filter) && (tex->state.max_anisotropy != state->max_anisotropy || set_all))
+ glTexParameterf(target, GL_TEXTURE_MAX_ANISOTROPY, state->max_anisotropy);
/*
* Oh this is a fun one. On GLES 2.0 all cubemap MUST NOT be seamless.
@@ -5808,11 +5976,7 @@ static void vrend_apply_sampler_state(struct vrend_sub_context *sub_ctx,
border_color.ui[3] = 0;
glTexParameterIuiv(target, GL_TEXTURE_BORDER_COLOR, border_color.ui);
} else {
- union pipe_color_union border_color;
- if (get_swizzled_border_color(tview->format, &state->border_color, &border_color))
- glTexParameterIuiv(target, GL_TEXTURE_BORDER_COLOR, border_color.ui);
- else
- glTexParameterIuiv(target, GL_TEXTURE_BORDER_COLOR, state->border_color.ui);
+ glTexParameterIuiv(target, GL_TEXTURE_BORDER_COLOR, state->border_color.ui);
}
}
@@ -5846,6 +6010,18 @@ static GLenum tgsitargettogltarget(const enum pipe_texture_target target, int nr
return PIPE_BUFFER;
}
+static inline void lock_sync(void)
+{
+ if (vrend_state.sync_thread && vrend_state.use_async_fence_cb)
+ pipe_mutex_lock(vrend_state.fence_mutex);
+}
+
+static inline void unlock_sync(void)
+{
+ if (vrend_state.sync_thread && vrend_state.use_async_fence_cb)
+ pipe_mutex_unlock(vrend_state.fence_mutex);
+}
+
static void vrend_free_sync_thread(void)
{
if (!vrend_state.sync_thread)
@@ -5942,15 +6118,31 @@ static bool do_wait(struct vrend_fence *fence, bool can_block)
return done;
}
+static void vrend_renderer_check_queries_locked(void);
+
static void wait_sync(struct vrend_fence *fence)
{
+ struct vrend_context *ctx = fence->ctx;
+
do_wait(fence, /* can_block */ true);
pipe_mutex_lock(vrend_state.fence_mutex);
- list_addtail(&fence->fences, &vrend_state.fence_list);
+ if (vrend_state.use_async_fence_cb) {
+ vrend_renderer_check_queries_locked();
+ /* to be able to call free_fence_locked without locking */
+ list_inithead(&fence->fences);
+ } else {
+ list_addtail(&fence->fences, &vrend_state.fence_list);
+ }
vrend_state.fence_waiting = NULL;
pipe_mutex_unlock(vrend_state.fence_mutex);
+ if (vrend_state.use_async_fence_cb) {
+ ctx->fence_retire(fence->fence_cookie, ctx->fence_retire_data);
+ free_fence_locked(fence);
+ return;
+ }
+
if (write_eventfd(vrend_state.eventfd, 1)) {
perror("failed to write to eventfd\n");
}
@@ -5961,6 +6153,7 @@ static int thread_sync(UNUSED void *arg)
virgl_gl_context gl_context = vrend_state.sync_context;
struct vrend_fence *fence, *stor;
+ pipe_thread_setname("vrend-sync");
pipe_mutex_lock(vrend_state.fence_mutex);
vrend_clicbs->make_current(gl_context);
@@ -6005,11 +6198,13 @@ static void vrend_renderer_use_threaded_sync(void)
return;
}
- vrend_state.eventfd = create_eventfd(0);
- if (vrend_state.eventfd == -1) {
- vrend_printf( "Failed to create eventfd\n");
- vrend_clicbs->destroy_gl_context(vrend_state.sync_context);
- return;
+ if (!vrend_state.use_async_fence_cb) {
+ vrend_state.eventfd = create_eventfd(0);
+ if (vrend_state.eventfd == -1) {
+ vrend_printf( "Failed to create eventfd\n");
+ vrend_clicbs->destroy_gl_context(vrend_state.sync_context);
+ return;
+ }
}
pipe_condvar_init(vrend_state.fence_cond);
@@ -6017,8 +6212,10 @@ static void vrend_renderer_use_threaded_sync(void)
vrend_state.sync_thread = pipe_thread_create(thread_sync, NULL);
if (!vrend_state.sync_thread) {
- close(vrend_state.eventfd);
- vrend_state.eventfd = -1;
+ if (vrend_state.eventfd != -1) {
+ close(vrend_state.eventfd);
+ vrend_state.eventfd = -1;
+ }
vrend_clicbs->destroy_gl_context(vrend_state.sync_context);
pipe_condvar_destroy(vrend_state.fence_cond);
pipe_mutex_destroy(vrend_state.fence_mutex);
@@ -6180,10 +6377,17 @@ int vrend_renderer_init(const struct vrend_if_cbs *cbs, uint32_t flags)
init_features(gles ? 0 : gl_ver,
gles ? gl_ver : 0);
- vrend_state.features[feat_srgb_write_control] &= vrend_winsys_has_gl_colorspace();
+ if (!vrend_winsys_has_gl_colorspace())
+ clear_feature(feat_srgb_write_control) ;
glGetIntegerv(GL_MAX_DRAW_BUFFERS, (GLint *) &vrend_state.max_draw_buffers);
+ /* Mesa clamps this value to 8 anyway, so just make sure that this side
+ * doesn't exceed the number to be on the save side when using 8-bit masks
+ * for the color buffers */
+ if (vrend_state.max_draw_buffers > 8)
+ vrend_state.max_draw_buffers = 8;
+
if (!has_feature(feat_arb_robustness) &&
!has_feature(feat_gles_khr_robustness)) {
vrend_printf("WARNING: running without ARB/KHR robustness in place may crash\n");
@@ -6203,7 +6407,6 @@ int vrend_renderer_init(const struct vrend_if_cbs *cbs, uint32_t flags)
glDisable(GL_DEBUG_OUTPUT);
}
- vrend_state.bgra_srgb_emulation_loaded = false;
vrend_build_format_list_common();
if (vrend_state.use_gles) {
@@ -6228,6 +6431,8 @@ int vrend_renderer_init(const struct vrend_if_cbs *cbs, uint32_t flags)
vrend_state.eventfd = -1;
if (flags & VREND_USE_THREAD_SYNC) {
+ if (flags & VREND_USE_ASYNC_FENCE_CB)
+ vrend_state.use_async_fence_cb = true;
vrend_renderer_use_threaded_sync();
}
if (flags & VREND_USE_EXTERNAL_BLOB)
@@ -6324,9 +6529,15 @@ static void vrend_destroy_sub_context(struct vrend_sub_context *sub)
vrend_surface_reference(&sub->surf[i], NULL);
}
+ vrend_set_num_vbo_sub(sub, 0);
vrend_resource_reference((struct vrend_resource **)&sub->ib.buffer, NULL);
+ /* need to lock mutex before destroying queries, we could
+ * be checking these in the sync thread */
+ lock_sync();
vrend_object_fini_ctx_table(sub->object_hash);
+ unlock_sync();
+
vrend_clicbs->destroy_gl_context(sub->gl_context);
list_del(&sub->head);
@@ -6362,7 +6573,6 @@ void vrend_destroy_context(struct vrend_context *ctx)
vrend_set_num_sampler_views(ctx, PIPE_SHADER_COMPUTE, 0, 0);
vrend_set_streamout_targets(ctx, 0, 0, NULL);
- vrend_set_num_vbo(ctx, 0);
vrend_set_index_buffer(ctx, 0, 0, 0);
@@ -6418,11 +6628,12 @@ struct vrend_context *vrend_create_context(int id, uint32_t nlen, const char *de
grctx->shader_cfg.has_conservative_depth = has_feature(feat_conservative_depth);
grctx->shader_cfg.use_integer = vrend_state.use_integer;
grctx->shader_cfg.has_dual_src_blend = has_feature(feat_dual_src_blend);
+ grctx->shader_cfg.has_fbfetch_coherent = has_feature(feat_framebuffer_fetch);
vrend_renderer_create_sub_ctx(grctx, 0);
vrend_renderer_set_sub_ctx(grctx, 0);
- vrender_get_glsl_version(&grctx->shader_cfg.glsl_version);
+ grctx->shader_cfg.glsl_version = vrender_get_glsl_version();
if (!grctx->ctx_id)
grctx->fence_retire = vrend_clicbs->ctx0_fence_retire;
@@ -6687,7 +6898,7 @@ static void vrend_create_buffer(struct vrend_resource *gr, uint32_t width, uint3
glBindBufferARB(gr->target, gr->id);
if (buffer_storage_flags) {
- if (has_feature(feat_arb_buffer_storage)) {
+ if (has_feature(feat_arb_buffer_storage) && !vrend_state.use_external_blob) {
glBufferStorage(gr->target, width, NULL, buffer_storage_flags);
gr->map_info = vrend_state.inferred_gl_caching_type;
}
@@ -6826,6 +7037,8 @@ static void vrend_resource_gbm_init(struct vrend_resource *gr, uint32_t format)
uint32_t gbm_format = 0;
if (virgl_gbm_convert_format(&format, &gbm_format))
return;
+ if (vrend_winsys_different_gpu())
+ gbm_flags |= GBM_BO_USE_LINEAR;
if (gr->base.depth0 != 1 || gr->base.last_level != 0 || gr->base.nr_samples != 0)
return;
@@ -6869,35 +7082,6 @@ static void vrend_resource_gbm_init(struct vrend_resource *gr, uint32_t format)
#endif
}
-static enum virgl_formats vrend_resource_fixup_emulated_bgra(struct vrend_resource *gr,
- bool imported)
-{
- const struct pipe_resource *pr = &gr->base;
- const enum virgl_formats format = pr->format;
- const bool format_can_texture_storage = has_feature(feat_texture_storage) &&
- (tex_conv_table[format].flags & VIRGL_TEXTURE_CAN_TEXTURE_STORAGE);
-
- /* On GLES there is no support for glTexImage*DMultisample and
- * BGRA surfaces are also unlikely to support glTexStorage2DMultisample
- * so we try to emulate here
- */
- if (vrend_state.use_gles && pr->nr_samples > 0 && !format_can_texture_storage) {
- VREND_DEBUG(dbg_tex, NULL, "Apply VIRGL_BIND_PREFER_EMULATED_BGRA because GLES+MS+noTS\n");
- gr->base.bind |= VIRGL_BIND_PREFER_EMULATED_BGRA;
- }
-
- if (imported && !has_feature(feat_egl_image_storage))
- gr->base.bind &= ~VIRGL_BIND_PREFER_EMULATED_BGRA;
-
-#ifdef ENABLE_MINIGBM_ALLOCATION
- if (virgl_gbm_external_allocation_preferred(gr->base.bind) &&
- !has_feature(feat_egl_image_storage))
- gr->base.bind &= ~VIRGL_BIND_PREFER_EMULATED_BGRA;
-#endif
-
- return vrend_format_replace_emulated(gr->base.bind, format);
-}
-
static int vrend_resource_alloc_texture(struct vrend_resource *gr,
enum virgl_formats format,
void *image_oes)
@@ -7122,8 +7306,7 @@ vrend_renderer_resource_create(const struct vrend_renderer_resource_create_args
if (args->target == PIPE_BUFFER) {
ret = vrend_resource_alloc_buffer(gr, args->flags);
} else {
- const enum virgl_formats format =
- vrend_resource_fixup_emulated_bgra(gr, image_oes);
+ const enum virgl_formats format = gr->base.format;
ret = vrend_resource_alloc_texture(gr, format, image_oes);
}
@@ -7147,6 +7330,10 @@ void vrend_renderer_resource_destroy(struct vrend_resource *res)
free(res->ptr);
}
+ if (res->rbo_id) {
+ glDeleteRenderbuffers(1, &res->rbo_id);
+ }
+
if (has_bit(res->storage_bits, VREND_STORAGE_GL_MEMOBJ)) {
glDeleteMemoryObjectsEXT(1, &res->memobj);
}
@@ -7444,6 +7631,17 @@ static void get_current_texture(GLenum target, GLint* tex) {
}
}
+static void vrend_swizzle_data_bgra(uint64_t size, void *data) {
+ const size_t bpp = 4;
+ const size_t num_pixels = size / bpp;
+ for (size_t i = 0; i < num_pixels; ++i) {
+ unsigned char *pixel = ((unsigned char*)data) + i * bpp;
+ unsigned char first = *pixel;
+ *pixel = *(pixel + 2);
+ *(pixel + 2) = first;
+ }
+}
+
static int vrend_renderer_transfer_write_iov(struct vrend_context *ctx,
struct vrend_resource *res,
const struct iovec *iov, int num_iovs,
@@ -7514,6 +7712,10 @@ static int vrend_renderer_transfer_write_iov(struct vrend_context *ctx,
need_temp = true;
}
+ if (vrend_state.use_gles && vrend_format_is_bgra(res->base.format) &&
+ !vrend_resource_is_emulated_bgra(res))
+ need_temp = true;
+
if (vrend_state.use_core_profile == true &&
(res->y_0_top || (res->base.format == VIRGL_FORMAT_Z24X8_UNORM))) {
need_temp = true;
@@ -7613,6 +7815,13 @@ static int vrend_renderer_transfer_write_iov(struct vrend_context *ctx,
x = info->box->x;
y = invert ? (int)res->base.height0 - info->box->y - info->box->height : info->box->y;
+ /* GLES doesn't allow format conversions, which we need for BGRA resources with RGBA
+ * internal format. So we fallback to performing a CPU swizzle before uploading. */
+ if (vrend_state.use_gles && vrend_format_is_bgra(res->base.format) &&
+ !vrend_resource_is_emulated_bgra(res)) {
+ VREND_DEBUG(dbg_bgra, ctx, "manually swizzling bgra->rgba on upload since gles+bgra\n");
+ vrend_swizzle_data_bgra(send_size, data);
+ }
/* mipmaps are usually passed in one iov, and we need to keep the offset
* into the data in case we want to read back the data of a surface
@@ -7806,6 +8015,34 @@ static void do_readpixels(struct vrend_resource *res,
vrend_fb_bind_texture(res, idx, level, layer);
+ /* Warn if the driver doesn't agree about the read format and type.
+ On desktop GL we can use basically any format and type to glReadPixels,
+ so we picked the format and type that matches the native format.
+
+ But on GLES we are limited to a very few set, luckily most GLES
+ implementations should return type and format that match the native
+ formats, and can be used for glReadPixels acording to the GLES spec.
+
+ But we have found that at least Mesa returned the wrong formats, again
+ luckily we are able to change Mesa. But just in case there are more bad
+ drivers out there, or we mess up the format somewhere, we warn here. */
+ if (vrend_state.use_gles) {
+ GLint imp;
+ if (type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_INT &&
+ type != GL_INT && type != GL_FLOAT) {
+ glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &imp);
+ if (imp != (GLint)type) {
+ vrend_printf( "GL_IMPLEMENTATION_COLOR_READ_TYPE is not expected native type 0x%x != imp 0x%x\n", type, imp);
+ }
+ }
+ if (format != GL_RGBA && format != GL_RGBA_INTEGER) {
+ glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &imp);
+ if (imp != (GLint)format) {
+ vrend_printf( "GL_IMPLEMENTATION_COLOR_READ_FORMAT is not expected native format 0x%x != imp 0x%x\n", format, imp);
+ }
+ }
+ }
+
if (has_feature(feat_arb_robustness))
glReadnPixelsARB(x, y, width, height, format, type, bufSize, data);
else if (has_feature(feat_gles_khr_robustness))
@@ -7839,17 +8076,7 @@ static int vrend_transfer_send_readpixels(struct vrend_context *ctx,
else
glUseProgram(0);
- /* If the emubgra tweak is active then reading back the BGRA format emulated
- * by swizzling a RGBA format will take a performance hit because mesa will
- * manually swizzling the RGBA data. This can be avoided by setting the
- * tweak bgraswz that does this swizzling already on the GPU when blitting
- * or rendering to an emulated BGRA surface and reading back the data as
- * RGBA. The check whether we are on gles and emugbra is active is done
- * in vrend_format_replace_emulated, so no need to repeat the test here */
enum virgl_formats fmt = res->base.format;
- if (vrend_get_tweak_is_active(&ctx->sub->tweaks,
- virgl_tweak_gles_brga_apply_dest_swizzle))
- fmt = vrend_format_replace_emulated(res->base.bind, res->base.format);
format = tex_conv_table[fmt].glformat;
type = tex_conv_table[fmt].gltype;
@@ -7867,6 +8094,10 @@ static int vrend_transfer_send_readpixels(struct vrend_context *ctx,
if (num_iovs > 1 || separate_invert)
need_temp = 1;
+ if (vrend_state.use_gles && vrend_format_is_bgra(res->base.format) &&
+ !vrend_resource_is_emulated_bgra(res))
+ need_temp = true;
+
if (need_temp) {
send_size = util_format_get_nblocks(res->base.format, info->box->width, info->box->height) * info->box->depth * util_format_get_blocksize(res->base.format);
data = malloc(send_size);
@@ -7919,37 +8150,21 @@ static int vrend_transfer_send_readpixels(struct vrend_context *ctx,
}
}
- /* Warn if the driver doesn't agree about the read format and type.
- On desktop GL we can use basically any format and type to glReadPixels,
- so we picked the format and type that matches the native format.
-
- But on GLES we are limited to a very few set, luckily most GLES
- implementations should return type and format that match the native
- formats, and can be used for glReadPixels acording to the GLES spec.
-
- But we have found that at least Mesa returned the wrong formats, again
- luckily we are able to change Mesa. But just in case there are more bad
- drivers out there, or we mess up the format somewhere, we warn here. */
- if (vrend_state.use_gles) {
- GLint imp;
- if (type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_INT &&
- type != GL_INT && type != GL_FLOAT) {
- glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &imp);
- if (imp != (GLint)type) {
- vrend_printf( "GL_IMPLEMENTATION_COLOR_READ_TYPE is not expected native type 0x%x != imp 0x%x\n", type, imp);
- }
- }
- if (format != GL_RGBA && format != GL_RGBA_INTEGER) {
- glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &imp);
- if (imp != (GLint)format) {
- vrend_printf( "GL_IMPLEMENTATION_COLOR_READ_FORMAT is not expected native format 0x%x != imp 0x%x\n", format, imp);
- }
- }
- }
-
do_readpixels(res, 0, info->level, info->box->z, info->box->x, y1,
info->box->width, info->box->height, format, type, send_size, data);
+ /* on GLES, texture-backed BGR* resources are always stored with RGB* internal format, but
+ * the guest will expect to readback the data in BGRA format.
+ * Since the GLES API doesn't allow format conversions like GL, we CPU-swizzle the data
+ * on upload and need to do the same on readback.
+ * The notable exception is externally-stored (GBM/EGL) BGR* resources, for which BGR*
+ * byte-ordering is used instead to match external access patterns. */
+ if (vrend_state.use_gles && vrend_format_is_bgra(res->base.format) &&
+ !vrend_resource_is_emulated_bgra(res)) {
+ VREND_DEBUG(dbg_bgra, ctx, "manually swizzling rgba->bgra on readback since gles+bgra\n");
+ vrend_swizzle_data_bgra(send_size, data);
+ }
+
if (res->base.format == VIRGL_FORMAT_Z24X8_UNORM) {
if (!vrend_state.use_core_profile)
glPixelTransferf(GL_DEPTH_SCALE, 1.0);
@@ -8226,9 +8441,13 @@ int vrend_renderer_copy_transfer3d(struct vrend_context *ctx,
* VREND_STORAGE_GL_IMMUTABLE is set because it implies that the
* internal format is known and is known to be compatible with the
* subsequence glTexSubImage2D. Otherwise, we glFinish and use GBM.
+ * Also, EGL images with BGRX format are not compatible with
+ * glTexSubImage2D, since they are stored with only 3bpp, so gbm
+ * transfer is required.
*/
if (info->synchronized) {
- if (has_bit(dst_res->storage_bits, VREND_STORAGE_GL_IMMUTABLE))
+ if (has_bit(dst_res->storage_bits, VREND_STORAGE_GL_IMMUTABLE) &&
+ dst_res->base.format != VIRGL_FORMAT_B8G8R8X8_UNORM)
use_gbm = false;
else
glFinish();
@@ -8526,6 +8745,15 @@ static void vrend_resource_copy_fallback(struct vrend_resource *src_res,
float depth_scale = 256.0;
vrend_scale_depth(tptr, total_size, depth_scale);
}
+
+ /* if this is a BGR* resource on GLES, the data needs to be manually swizzled to RGB* before
+ * storing in a texture. Iovec data is assumed to have the original byte-order, namely BGR*,
+ * and needs to be reordered when storing in the host's texture memory as RGB*.
+ * On the contrary, externally-stored BGR* resources are assumed to remain in BGR* format at
+ * all times.
+ */
+ if (vrend_format_is_bgra(dst_res->base.format) && !vrend_resource_is_emulated_bgra(dst_res))
+ vrend_swizzle_data_bgra(total_size, tptr);
} else {
uint32_t read_chunk_size;
switch (elsize) {
@@ -8663,6 +8891,7 @@ void vrend_renderer_resource_copy_region(struct vrend_context *ctx,
struct vrend_resource *src_res, *dst_res;
GLbitfield glmask = 0;
GLint sy1, sy2, dy1, dy2;
+ unsigned int comp_flags;
if (ctx->in_error)
return;
@@ -8697,8 +8926,14 @@ void vrend_renderer_resource_copy_region(struct vrend_context *ctx,
return;
}
+ comp_flags = VREND_COPY_COMPAT_FLAG_ALLOW_COMPRESSED;
+ if (src_res->egl_image)
+ comp_flags |= VREND_COPY_COMPAT_FLAG_ONE_IS_EGL_IMAGE;
+ if (dst_res->egl_image)
+ comp_flags ^= VREND_COPY_COMPAT_FLAG_ONE_IS_EGL_IMAGE;
+
if (has_feature(feat_copy_image) &&
- format_is_copy_compatible(src_res->base.format,dst_res->base.format, true) &&
+ format_is_copy_compatible(src_res->base.format,dst_res->base.format, comp_flags) &&
src_res->base.nr_samples == dst_res->base.nr_samples) {
VREND_DEBUG(dbg_copy_resource, ctx, "COPY_REGION: use glCopyImageSubData\n");
vrend_copy_sub_image(src_res, dst_res, src_level, src_box,
@@ -8773,23 +9008,20 @@ void vrend_renderer_resource_copy_region(struct vrend_context *ctx,
static GLuint vrend_make_view(struct vrend_resource *res, enum virgl_formats format)
{
GLuint view_id;
- glGenTextures(1, &view_id);
-#ifndef NDEBUG
- enum virgl_formats src_fmt = vrend_format_replace_emulated(res->base.bind, res->base.format);
-#endif
- enum virgl_formats dst_fmt = vrend_format_replace_emulated(res->base.bind, format);
- GLenum fmt = tex_conv_table[dst_fmt].internalformat;
+ GLenum tex_ifmt = tex_conv_table[res->base.format].internalformat;
+ GLenum view_ifmt = tex_conv_table[format].internalformat;
+
+ if (tex_ifmt == view_ifmt)
+ return res->id;
/* If the format doesn't support TextureStorage it is not immutable, so no TextureView*/
if (!has_bit(res->storage_bits, VREND_STORAGE_GL_IMMUTABLE))
return res->id;
- VREND_DEBUG(dbg_blit, NULL, "Create texture view from %s%s as %s%s\n",
+ VREND_DEBUG(dbg_blit, NULL, "Create texture view from %s as %s\n",
util_format_name(res->base.format),
- res->base.format != src_fmt ? "(emulated)" : "",
- util_format_name(format),
- format != dst_fmt ? "(emulated)" : "");
+ util_format_name(format));
if (vrend_state.use_gles) {
assert(res->target != GL_TEXTURE_RECTANGLE_NV);
@@ -8797,7 +9029,8 @@ static GLuint vrend_make_view(struct vrend_resource *res, enum virgl_formats for
assert(res->target != GL_TEXTURE_1D_ARRAY);
}
- glTextureView(view_id, res->target, res->id, fmt, 0, res->base.last_level + 1,
+ glGenTextures(1, &view_id);
+ glTextureView(view_id, res->target, res->id, view_ifmt, 0, res->base.last_level + 1,
0, res->base.array_size);
return view_id;
}
@@ -8812,8 +9045,8 @@ static void vrend_renderer_blit_int(struct vrend_context *ctx,
GLenum filter;
int n_layers = 1, i;
bool use_gl = false;
+ bool needs_swizzle = false;
bool make_intermediate_copy = false;
- bool skip_dest_swizzle = false;
GLuint intermediate_fbo = 0;
struct vrend_resource *intermediate_copy = 0;
@@ -8872,54 +9105,93 @@ static void vrend_renderer_blit_int(struct vrend_context *ctx,
src_y2 = src_res->base.height0 - info->src.box.y;
}
+ /* since upstream mesa change
+ * https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5034
+ * an imported RGBX texture uses GL_RGB8 as internal format while
+ * in virgl_formats, we use GL_RGBA8 internal format for RGBX texutre.
+ * on GLES host, glBlitFramebuffer doesn't work in such case. */
+ if (vrend_state.use_gles && !use_gl &&
+ info->mask & PIPE_MASK_RGBA &&
+ src_res->base.format == VIRGL_FORMAT_R8G8B8X8_UNORM &&
+ dst_res->base.format == VIRGL_FORMAT_R8G8B8X8_UNORM &&
+ has_bit(src_res->storage_bits, VREND_STORAGE_EGL_IMAGE) !=
+ has_bit(dst_res->storage_bits, VREND_STORAGE_EGL_IMAGE) &&
+ (src_res->base.nr_samples || dst_res->base.nr_samples)) {
+ use_gl = true;
+ }
+
+ if (use_gl) {;}
/* GLES generally doesn't support blitting to a multi-sample FB, and also not
* from a multi-sample FB where the regions are not exatly the same or the
* source and target format are different. For
* downsampling DS blits to zero samples we solve this by doing two blits */
- if (vrend_state.use_gles &&
- ((dst_res->base.nr_samples > 0) ||
- ((info->mask & PIPE_MASK_RGBA) &&
- (src_res->base.nr_samples > 0) &&
- (info->src.box.x != info->dst.box.x ||
- info->src.box.width != info->dst.box.width ||
- dst_y1 != src_y1 || dst_y2 != src_y2 ||
- info->src.format != info->dst.format))
- )
- ) {
+ else if (vrend_state.use_gles &&
+ ((dst_res->base.nr_samples > 0) ||
+ ((info->mask & PIPE_MASK_RGBA) &&
+ (src_res->base.nr_samples > 0) &&
+ (info->src.box.x != info->dst.box.x ||
+ info->src.box.width != info->dst.box.width ||
+ dst_y1 != src_y1 || dst_y2 != src_y2 ||
+ info->src.format != info->dst.format))
+ )
+ ) {
VREND_DEBUG(dbg_blit, ctx, "Use GL fallback because dst:ms:%d src:ms:%d (%d %d %d %d) -> (%d %d %d %d)\n",
dst_res->base.nr_samples, src_res->base.nr_samples, info->src.box.x, info->src.box.x + info->src.box.width,
src_y1, src_y2, info->dst.box.x, info->dst.box.x + info->dst.box.width, dst_y1, dst_y2);
use_gl = true;
}
-
/* for 3D mipmapped blits - hand roll time */
- if (info->src.box.depth != info->dst.box.depth)
+ else if (info->src.box.depth != info->dst.box.depth)
use_gl = true;
-
- if (vrend_blit_needs_swizzle(vrend_format_replace_emulated(dst_res->base.bind, info->dst.format),
- vrend_format_replace_emulated(src_res->base.bind, info->src.format))) {
+ else if (vrend_blit_needs_swizzle(info->dst.format, info->src.format)) {
use_gl = true;
-
- if (vrend_state.use_gles &&
- (dst_res->base.bind & VIRGL_BIND_PREFER_EMULATED_BGRA) &&
- !vrend_get_tweak_is_active(&ctx->sub->tweaks, virgl_tweak_gles_brga_apply_dest_swizzle)) {
- skip_dest_swizzle = true;
- }
+ needs_swizzle = true;
}
- if (has_feature(feat_texture_view))
+ if ((src_res->base.format != info->src.format) && has_feature(feat_texture_view))
blitter_views[0] = vrend_make_view(src_res, info->src.format);
if ((dst_res->base.format != info->dst.format) && has_feature(feat_texture_view))
blitter_views[1] = vrend_make_view(dst_res, info->dst.format);
+ /* Virgl's BGR* formats always use GL_RGBA8 internal format so texture views have no format
+ * conversion effects. Swizzling during blits is required instead.
+ * Also, GBM/EGL-backed (i.e. external) BGR* resources are always stored with BGR* internal
+ * format, despite Virgl's use of the GL_RGBA8 internal format, so special care must be taken
+ * when determining the swizzling.
+ */
+ bool needs_redblue_swizzle = false;
+ if (vrend_resource_is_emulated_bgra(src_res) ^ vrend_resource_is_emulated_bgra(dst_res))
+ needs_redblue_swizzle = !needs_redblue_swizzle;
+
+ /* Virgl blits support "views" on source/dest resources, allowing another level of format
+ * conversion on top of the host's GL API. These views need to be reconciled manually when
+ * any BGR* resources are involved, since they are internally stored with RGB* byte-ordering,
+ * and externally stored with BGR* byte-ordering.
+ */
+ if (vrend_format_is_bgra(src_res->base.format) ^ vrend_format_is_bgra(info->src.format))
+ needs_redblue_swizzle = !needs_redblue_swizzle;
+ if (vrend_format_is_bgra(dst_res->base.format) ^ vrend_format_is_bgra(info->dst.format))
+ needs_redblue_swizzle = !needs_redblue_swizzle;
+
+ uint8_t blit_swizzle[4] = {0, 1, 2, 3};
+ if (needs_swizzle && vrend_get_format_table_entry(dst_res->base.format)->flags & VIRGL_TEXTURE_NEED_SWIZZLE)
+ memcpy(blit_swizzle, tex_conv_table[dst_res->base.format].swizzle, sizeof(blit_swizzle));
+
+ if (needs_redblue_swizzle) {
+ VREND_DEBUG(dbg_blit, ctx, "Applying red/blue swizzle during blit involving an external BGR* resource\n");
+ use_gl = true;
+ uint8_t temp = blit_swizzle[0];
+ blit_swizzle[0] = blit_swizzle[2];
+ blit_swizzle[2] = temp;
+ }
if (use_gl) {
VREND_DEBUG(dbg_blit, ctx, "BLIT_INT: use GL fallback\n");
vrend_renderer_blit_gl(ctx, src_res, dst_res, blitter_views, info,
has_feature(feat_texture_srgb_decode),
has_feature(feat_srgb_write_control),
- skip_dest_swizzle);
+ blit_swizzle);
vrend_sync_make_current(ctx->sub->gl_context);
goto cleanup;
}
@@ -9004,7 +9276,7 @@ static void vrend_renderer_blit_int(struct vrend_context *ctx,
n_layers = info->dst.box.depth;
for (i = 0; i < n_layers; i++) {
glBindFramebuffer(GL_FRAMEBUFFER, ctx->sub->blit_fb_ids[0]);
- vrend_fb_bind_texture_id(src_res, blitter_views[0], 0, info->src.level, info->src.box.z + i);
+ vrend_fb_bind_texture_id(src_res, blitter_views[0], 0, info->src.level, info->src.box.z + i, 0);
if (make_intermediate_copy) {
int level_width = u_minify(src_res->base.width0, info->src.level);
@@ -9022,7 +9294,7 @@ static void vrend_renderer_blit_int(struct vrend_context *ctx,
}
glBindFramebuffer(GL_FRAMEBUFFER, ctx->sub->blit_fb_ids[1]);
- vrend_fb_bind_texture_id(dst_res, blitter_views[1], 0, info->dst.level, info->dst.box.z + i);
+ vrend_fb_bind_texture_id(dst_res, blitter_views[1], 0, info->dst.level, info->dst.box.z + i, 0);
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, ctx->sub->blit_fb_ids[1]);
if (has_feature(feat_srgb_write_control)) {
@@ -9089,6 +9361,7 @@ void vrend_renderer_blit(struct vrend_context *ctx,
uint32_t dst_handle, uint32_t src_handle,
const struct pipe_blit_info *info)
{
+ unsigned int comp_flags = 0;
struct vrend_resource *src_res, *dst_res;
src_res = vrend_renderer_ctx_res_lookup(ctx, src_handle);
dst_res = vrend_renderer_ctx_res_lookup(ctx, dst_handle);
@@ -9119,23 +9392,32 @@ void vrend_renderer_blit(struct vrend_context *ctx,
vrend_pause_render_condition(ctx, true);
VREND_DEBUG(dbg_blit, ctx, "BLIT: rc:%d scissor:%d filter:%d alpha:%d mask:0x%x\n"
- " From %s(%s) ms:%d [%d, %d, %d]+[%d, %d, %d] lvl:%d\n"
- " To %s(%s) ms:%d [%d, %d, %d]+[%d, %d, %d] lvl:%d\n",
+ " From %s(%s) ms:%d egl:%d gbm:%d [%d, %d, %d]+[%d, %d, %d] lvl:%d\n"
+ " To %s(%s) ms:%d egl:%d gbm:%d [%d, %d, %d]+[%d, %d, %d] lvl:%d\n",
info->render_condition_enable, info->scissor_enable,
info->filter, info->alpha_blend, info->mask,
util_format_name(src_res->base.format),
util_format_name(info->src.format),
src_res->base.nr_samples,
+ has_bit(src_res->storage_bits, VREND_STORAGE_EGL_IMAGE),
+ has_bit(src_res->storage_bits, VREND_STORAGE_GBM_BUFFER),
info->src.box.x, info->src.box.y, info->src.box.z,
info->src.box.width, info->src.box.height, info->src.box.depth,
info->src.level,
util_format_name(dst_res->base.format),
util_format_name(info->dst.format),
dst_res->base.nr_samples,
+ has_bit(dst_res->storage_bits, VREND_STORAGE_EGL_IMAGE),
+ has_bit(dst_res->storage_bits, VREND_STORAGE_GBM_BUFFER),
info->dst.box.x, info->dst.box.y, info->dst.box.z,
info->dst.box.width, info->dst.box.height, info->dst.box.depth,
info->dst.level);
+ if (src_res->egl_image)
+ comp_flags |= VREND_COPY_COMPAT_FLAG_ONE_IS_EGL_IMAGE;
+ if (dst_res->egl_image)
+ comp_flags ^= VREND_COPY_COMPAT_FLAG_ONE_IS_EGL_IMAGE;
+
/* The Gallium blit function can be called for a general blit that may
* scale, convert the data, and apply some rander states, or it is called via
* glCopyImageSubData. If the src or the dst image are equal, or the two
@@ -9145,7 +9427,7 @@ void vrend_renderer_blit(struct vrend_context *ctx,
* normal blit. */
if (has_feature(feat_copy_image) &&
(!info->render_condition_enable || !ctx->sub->cond_render_gl_mode) &&
- format_is_copy_compatible(info->src.format,info->dst.format, false) &&
+ format_is_copy_compatible(info->src.format,info->dst.format, comp_flags) &&
!info->scissor_enable && (info->filter == PIPE_TEX_FILTER_NEAREST) &&
!info->alpha_blend && (info->mask == PIPE_MASK_RGBA) &&
src_res->base.nr_samples == dst_res->base.nr_samples &&
@@ -9219,14 +9501,13 @@ int vrend_renderer_create_fence(struct vrend_context *ctx,
return ENOMEM;
}
-static void vrend_renderer_check_queries(void);
-
-static bool need_fence_retire_signal_locked(struct vrend_fence *fence)
+static bool need_fence_retire_signal_locked(struct vrend_fence *fence,
+ const struct list_head *signaled_list)
{
struct vrend_fence *next;
/* last fence */
- if (fence->fences.next == &vrend_state.fence_list)
+ if (fence->fences.next == signaled_list)
return true;
/* next fence belongs to a different context */
@@ -9246,6 +9527,12 @@ void vrend_renderer_check_fences(void)
struct list_head retired_fences;
struct vrend_fence *fence, *stor;
+ /* No need to check the fence list, fences are retired directly in
+ * the polling thread in that case.
+ */
+ if (vrend_state.use_async_fence_cb)
+ return;
+
list_inithead(&retired_fences);
if (vrend_state.sync_thread) {
@@ -9260,7 +9547,7 @@ void vrend_renderer_check_fences(void)
continue;
}
- if (need_fence_retire_signal_locked(fence)) {
+ if (need_fence_retire_signal_locked(fence, &vrend_state.fence_list)) {
list_del(&fence->fences);
list_addtail(&fence->fences, &retired_fences);
} else {
@@ -9273,23 +9560,25 @@ void vrend_renderer_check_fences(void)
LIST_FOR_EACH_ENTRY_SAFE(fence, stor, &vrend_state.fence_list, fences) {
if (do_wait(fence, /* can_block */ false)) {
- if (need_fence_retire_signal_locked(fence)) {
- list_del(&fence->fences);
- list_addtail(&fence->fences, &retired_fences);
- } else {
- free_fence_locked(fence);
- }
+ list_del(&fence->fences);
+ list_addtail(&fence->fences, &retired_fences);
} else {
/* don't bother checking any subsequent ones */
break;
}
}
+
+ LIST_FOR_EACH_ENTRY_SAFE(fence, stor, &retired_fences, fences) {
+ if (!need_fence_retire_signal_locked(fence, &retired_fences))
+ free_fence_locked(fence);
+ }
}
if (LIST_IS_EMPTY(&retired_fences))
return;
- vrend_renderer_check_queries();
+ /* no need to lock when not using a sync thread */
+ vrend_renderer_check_queries_locked();
LIST_FOR_EACH_ENTRY_SAFE(fence, stor, &retired_fences, fences) {
struct vrend_context *ctx = fence->ctx;
@@ -9333,7 +9622,7 @@ vrend_update_oq_samples_multiplier(struct vrend_context *ctx)
}
-static bool vrend_check_query(struct vrend_query *query)
+static bool vrend_check_query_locked(struct vrend_query *query)
{
struct virgl_host_query_state state;
bool ret;
@@ -9364,13 +9653,33 @@ static bool vrend_check_query(struct vrend_query *query)
return true;
}
-static void vrend_renderer_check_queries(void)
+static bool vrend_hw_switch_query_context(struct vrend_context *ctx)
+{
+ if (vrend_state.use_async_fence_cb) {
+ if (!ctx)
+ return false;
+
+ if (ctx == vrend_state.current_sync_thread_ctx)
+ return true;
+
+ if (ctx->ctx_id != 0 && ctx->in_error)
+ return false;
+
+ vrend_clicbs->make_current(ctx->sub->gl_context);
+ vrend_state.current_sync_thread_ctx = ctx;
+ return true;
+ } else {
+ return vrend_hw_switch_context(ctx, true);
+ }
+}
+
+static void vrend_renderer_check_queries_locked(void)
{
struct vrend_query *query, *stor;
LIST_FOR_EACH_ENTRY_SAFE(query, stor, &vrend_state.waiting_query_list, waiting_queries) {
- if (!vrend_hw_switch_context(query->ctx, true) ||
- vrend_check_query(query))
+ if (!vrend_hw_switch_query_context(query->ctx) ||
+ vrend_check_query_locked(query))
list_delinit(&query->waiting_queries);
}
}
@@ -9541,7 +9850,9 @@ int vrend_begin_query(struct vrend_context *ctx, uint32_t handle)
if (q->index > 0 && !has_feature(feat_transform_feedback3))
return EINVAL;
+ lock_sync();
list_delinit(&q->waiting_queries);
+ unlock_sync();
if (q->gltype == GL_TIMESTAMP)
return 0;
@@ -9592,12 +9903,14 @@ void vrend_get_query_result(struct vrend_context *ctx, uint32_t handle,
if (!q)
return;
- ret = vrend_check_query(q);
+ lock_sync();
+ ret = vrend_check_query_locked(q);
if (ret) {
list_delinit(&q->waiting_queries);
} else if (LIST_IS_EMPTY(&q->waiting_queries)) {
list_addtail(&q->waiting_queries, &vrend_state.waiting_query_list);
}
+ unlock_sync();
}
#define COPY_QUERY_RESULT_TO_BUFFER(resid, offset, pvalue, size, multiplier) \
@@ -9802,12 +10115,11 @@ int vrend_create_so_target(struct vrend_context *ctx,
return 0;
}
-static void vrender_get_glsl_version(int *glsl_version)
+static int vrender_get_glsl_version(void)
{
- int major_local, minor_local;
+ int major_local = 0, minor_local = 0;
const GLubyte *version_str;
MAYBE_UNUSED int c;
- int version;
version_str = glGetString(GL_SHADING_LANGUAGE_VERSION);
if (vrend_state.use_gles) {
@@ -9821,9 +10133,7 @@ static void vrender_get_glsl_version(int *glsl_version)
assert(c == 2);
}
- version = (major_local * 100) + minor_local;
- if (glsl_version)
- *glsl_version = version;
+ return (major_local * 100) + minor_local;
}
static void vrend_fill_caps_glsl_version(int gl_ver, int gles_ver,
@@ -10102,13 +10412,17 @@ static void vrend_renderer_fill_caps_v2(int gl_ver, int gles_ver, union virgl_c
GLint max;
GLfloat range[2];
uint32_t video_memory;
+ const char *renderer = (const char *)glGetString(GL_RENDERER);
/* Count this up when you add a feature flag that is used to set a CAP in
* the guest that was set unconditionally before. Then check that flag and
* this value to avoid regressions when a guest with a new mesa version is
* run on an old virgl host. Use it also to indicate non-cap fixes on the
* host that help enable features in the guest. */
- caps->v2.host_feature_check_version = 4;
+ caps->v2.host_feature_check_version = 5;
+
+ /* Forward host GL_RENDERER to the guest. */
+ strncpy(caps->v2.renderer, renderer, sizeof(caps->v2.renderer) - 1);
glGetFloatv(GL_ALIASED_POINT_SIZE_RANGE, range);
caps->v2.min_aliased_point_size = range[0];
@@ -10325,7 +10639,6 @@ static void vrend_renderer_fill_caps_v2(int gl_ver, int gles_ver, union virgl_c
/* We want to expose ARB_gpu_shader_fp64 when running on top of ES */
if (vrend_state.use_gles) {
caps->v2.capability_bits |= VIRGL_CAP_FAKE_FP64;
- caps->v2.capability_bits |= VIRGL_CAP_BGRA_SRGB_IS_EMULATED;
}
if (has_feature(feat_indirect_draw))
@@ -10367,7 +10680,6 @@ static void vrend_renderer_fill_caps_v2(int gl_ver, int gles_ver, union virgl_c
if (has_feature(feat_arb_buffer_storage) && !vrend_state.use_external_blob) {
const char *vendor = (const char *)glGetString(GL_VENDOR);
- const char *renderer = (const char*)glGetString(GL_RENDERER);
bool is_mesa = ((strstr(renderer, "Mesa") != NULL) || (strstr(renderer, "DRM") != NULL));
/*
* Intel GPUs (aside from Atom, which doesn't expose GL4.5) are cache-coherent.
@@ -10395,7 +10707,8 @@ static void vrend_renderer_fill_caps_v2(int gl_ver, int gles_ver, union virgl_c
#ifdef ENABLE_MINIGBM_ALLOCATION
if (has_feature(feat_memory_object) && has_feature(feat_memory_object_fd)) {
- if (!strcmp(gbm_device_get_backend_name(gbm->device), "i915"))
+ if (!strcmp(gbm_device_get_backend_name(gbm->device), "i915") &&
+ !vrend_winsys_different_gpu())
caps->v2.capability_bits |= VIRGL_CAP_ARB_BUFFER_STORAGE;
}
#endif
@@ -10408,7 +10721,7 @@ static void vrend_renderer_fill_caps_v2(int gl_ver, int gles_ver, union virgl_c
caps->v2.capability_bits_v2 |= VIRGL_CAP_V2_UNTYPED_RESOURCE;
#endif
- video_memory = vrend_winsys_query_video_memory();
+ video_memory = vrend_renderer_get_video_memory();
if (video_memory) {
caps->v2.capability_bits_v2 |= VIRGL_CAP_V2_VIDEO_MEMORY;
caps->v2.max_video_memory = video_memory;
@@ -10418,6 +10731,21 @@ static void vrend_renderer_fill_caps_v2(int gl_ver, int gles_ver, union virgl_c
caps->v2.capability_bits_v2 |= VIRGL_CAP_V2_MEMINFO;
}
+ if (has_feature(feat_khr_debug))
+ caps->v2.capability_bits_v2 |= VIRGL_CAP_V2_STRING_MARKER;
+
+ if (has_feature(feat_implicit_msaa))
+ caps->v2.capability_bits_v2 |= VIRGL_CAP_V2_IMPLICIT_MSAA;
+
+ if (vrend_winsys_different_gpu())
+ caps->v2.capability_bits_v2 |= VIRGL_CAP_V2_DIFFERENT_GPU;
+
+ if (has_feature(feat_anisotropic_filter)) {
+ float max_aniso;
+ glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY, &max_aniso);
+ caps->v2.max_anisotropy = MIN2(max_aniso, 16.0);
+ }
+
}
void vrend_renderer_fill_caps(uint32_t set, uint32_t version,
@@ -10934,7 +11262,7 @@ vrend_renderer_pipe_resource_set_type(struct vrend_context *ctx,
if (!gr)
return ENOMEM;
- virgl_format = vrend_resource_fixup_emulated_bgra(gr, true);
+ virgl_format = gr->base.format;
drm_format = 0;
if (virgl_gbm_convert_format(&virgl_format, &drm_format)) {
vrend_printf("%s: unsupported format %d\n", __func__, virgl_format);
@@ -11026,6 +11354,7 @@ int vrend_renderer_create_ctx0_fence(uint32_t fence_id)
VIRGL_RENDERER_FENCE_FLAG_MERGEABLE, fence_cookie);
}
+#ifdef HAVE_EPOXY_EGL_H
static bool find_ctx0_fence_locked(struct list_head *fence_list,
void *fence_cookie,
bool *seen_first,
@@ -11052,6 +11381,7 @@ static bool find_ctx0_fence_locked(struct list_head *fence_list,
return false;
}
+#endif
int vrend_renderer_export_ctx0_fence(uint32_t fence_id, int* out_fd) {
#ifdef HAVE_EPOXY_EGL_H
@@ -11088,6 +11418,9 @@ int vrend_renderer_export_ctx0_fence(uint32_t fence_id, int* out_fd) {
else
return virgl_egl_export_signaled_fence(egl, out_fd) ? 0 : -EINVAL;
}
+#else
+ (void)fence_id;
+ (void)out_fd;
#endif
return -EINVAL;
}
@@ -11098,11 +11431,15 @@ void vrend_renderer_get_meminfo(struct vrend_context *ctx, uint32_t res_handle)
struct virgl_memory_info *info;
res = vrend_renderer_ctx_res_lookup(ctx, res_handle);
+ if (!res) {
+ vrend_report_context_error(ctx, VIRGL_ERROR_CTX_ILLEGAL_RESOURCE, res_handle);
+ return;
+ }
info = (struct virgl_memory_info *)res->iov->iov_base;
if (has_feature(feat_nvx_gpu_memory_info)) {
- int i;
+ GLint i;
glGetIntegerv(GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX, &i);
info->total_device_memory = i;
glGetIntegerv(GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX, &i);
@@ -11114,9 +11451,49 @@ void vrend_renderer_get_meminfo(struct vrend_context *ctx, uint32_t res_handle)
}
if (has_feature(feat_ati_meminfo)) {
- int i[4];
+ GLint i[4];
glGetIntegerv(GL_VBO_FREE_MEMORY_ATI, i);
info->avail_device_memory = i[0];
info->avail_staging_memory = i[2];
}
}
+
+static uint32_t vrend_renderer_get_video_memory(void)
+{
+ GLint video_memory = vrend_winsys_query_video_memory();
+
+ if (!video_memory && has_feature(feat_nvx_gpu_memory_info))
+ glGetIntegerv(GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX, &video_memory);
+
+ return video_memory;
+}
+
+void vrend_context_emit_string_marker(struct vrend_context *ctx, GLsizei length, const char * message)
+{
+ VREND_DEBUG(dbg_khr, ctx, "MARKER: '%.*s'\n", length, message);
+
+#ifdef ENABLE_TRACING
+ char buf[256];
+ if (length > 6 && !strncmp(message, "BEGIN:", 6)) {
+ snprintf(buf, 256, "%.*s", length - 6, &message[6]);
+ TRACE_SCOPE_BEGIN(buf);
+ } else if (length > 4 && !strncmp(message, "END:", 4)) {
+ snprintf(buf, 256, "%.*s", length - 4, &message[4]);
+ const char *scope = buf;
+ TRACE_SCOPE_END(scope);
+ }
+#endif
+
+ if (has_feature(feat_khr_debug)) {
+ if (vrend_state.use_gles)
+ glDebugMessageInsertKHR(GL_DEBUG_SOURCE_APPLICATION_KHR,
+ GL_DEBUG_TYPE_MARKER_KHR,
+ 0, GL_DEBUG_SEVERITY_NOTIFICATION,
+ length, message);
+ else
+ glDebugMessageInsert(GL_DEBUG_SOURCE_APPLICATION,
+ GL_DEBUG_TYPE_MARKER,
+ 0, GL_DEBUG_SEVERITY_NOTIFICATION_KHR,
+ length, message);
+ }
+}
diff --git a/src/vrend_renderer.h b/src/vrend_renderer.h
index 297fc5c9..ac4031bc 100644
--- a/src/vrend_renderer.h
+++ b/src/vrend_renderer.h
@@ -74,6 +74,10 @@ struct vrend_resource {
GLuint tbo_tex_id;/* tbos have two ids to track */
bool y_0_top;
+ /* used for keeping track of multisampled renderbuffer for
+ * GL_EXT_multisampled_render_to_texture. */
+ GLuint rbo_id;
+
/* Pointer to system memory storage for this resource. Only valid for
* VREND_RESOURCE_STORAGE_GUEST_ELSE_SYSTEM buffer storage.
*/
@@ -118,8 +122,9 @@ struct vrend_if_cbs {
int (*make_current)(virgl_gl_context ctx);
};
-#define VREND_USE_THREAD_SYNC 1
-#define VREND_USE_EXTERNAL_BLOB 2
+#define VREND_USE_THREAD_SYNC (1 << 0)
+#define VREND_USE_EXTERNAL_BLOB (1 << 1)
+#define VREND_USE_ASYNC_FENCE_CB (1 << 2)
const struct virgl_resource_pipe_callbacks *
vrend_renderer_get_pipe_callbacks(void);
@@ -132,7 +137,6 @@ bool vrend_check_framebuffer_mixed_color_attachements(void);
void vrend_insert_format_swizzle(int override_format, struct vrend_format_table *entry,
uint32_t bindings, uint8_t swizzle[4], uint32_t flags);
const struct vrend_format_table *vrend_get_format_table_entry(enum virgl_formats format);
-const struct vrend_format_table *vrend_get_format_table_entry_with_emulation(uint32_t bind, enum virgl_formats format);
int vrend_create_shader(struct vrend_context *ctx,
uint32_t handle,
@@ -204,7 +208,8 @@ vrend_renderer_resource_create(const struct vrend_renderer_resource_create_args
int vrend_create_surface(struct vrend_context *ctx,
uint32_t handle,
uint32_t res_handle, uint32_t format,
- uint32_t val0, uint32_t val1);
+ uint32_t val0, uint32_t val1,
+ uint32_t nr_samples);
int vrend_create_sampler_view(struct vrend_context *ctx,
uint32_t handle,
uint32_t res_handle, uint32_t format,
@@ -347,9 +352,8 @@ void vrend_set_uniform_buffer(struct vrend_context *ctx, uint32_t shader,
uint32_t res_handle);
void vrend_fb_bind_texture_id(struct vrend_resource *res,
- int id,
- int idx,
- uint32_t level, uint32_t layer);
+ int id, int idx, uint32_t level,
+ uint32_t layer, uint32_t samples);
void vrend_set_tess_state(struct vrend_context *ctx, const float tess_factors[6]);
@@ -464,8 +468,12 @@ void vrend_fb_bind_texture(struct vrend_resource *res,
int idx,
uint32_t level, uint32_t layer);
bool vrend_format_is_emulated_alpha(enum virgl_formats format);
+bool vrend_format_is_bgra(enum virgl_formats format);
+
+#define VREND_COPY_COMPAT_FLAG_ALLOW_COMPRESSED (1u << 0)
+#define VREND_COPY_COMPAT_FLAG_ONE_IS_EGL_IMAGE (1u << 1)
boolean format_is_copy_compatible(enum virgl_formats src, enum virgl_formats dst,
- boolean allow_compressed);
+ unsigned int flags);
/* blitter interface */
void vrend_renderer_blit_gl(struct vrend_context *ctx,
@@ -475,7 +483,7 @@ void vrend_renderer_blit_gl(struct vrend_context *ctx,
const struct pipe_blit_info *info,
bool has_texture_srgb_decode,
bool has_srgb_write_control,
- bool skip_dest_swizzle);
+ uint8_t swizzle[static 4]);
void vrend_blitter_fini(void);
void vrend_renderer_prepare_reset(void);
@@ -521,4 +529,6 @@ int vrend_renderer_resource_map(struct pipe_resource *pres, void **map, uint64_t
int vrend_renderer_resource_unmap(struct pipe_resource *pres);
void vrend_renderer_get_meminfo(struct vrend_context *ctx, uint32_t res_handle);
+
+void vrend_context_emit_string_marker(struct vrend_context *ctx, GLsizei length, const char * message);
#endif
diff --git a/src/vrend_shader.c b/src/vrend_shader.c
index f7ace6f8..2a6a41d6 100644
--- a/src/vrend_shader.c
+++ b/src/vrend_shader.c
@@ -87,30 +87,31 @@ enum vec_type {
};
struct vrend_shader_io {
- unsigned name;
- unsigned gpr;
- unsigned done;
- int sid;
- unsigned interpolate;
- int first;
- int last;
- int array_id;
- uint8_t usage_mask;
- int swizzle_offset;
- int num_components;
- int layout_location;
- unsigned location;
- bool invariant;
- bool precise;
- bool glsl_predefined_no_emit;
- bool glsl_no_index;
- bool glsl_gl_block;
- bool override_no_wm;
- bool is_int;
- enum vec_type type;
- bool fbfetch_used;
char glsl_name[128];
- unsigned stream;
+
+ unsigned sid : 16;
+ unsigned first : 16;
+ unsigned last : 16;
+ unsigned array_id : 10;
+ unsigned interpolate : 4;
+ unsigned location : 2;
+
+ unsigned name : 8;
+ unsigned stream : 2;
+ unsigned usage_mask : 4;
+ unsigned type : 2;
+ unsigned num_components : 3;
+ unsigned swizzle_offset : 3;
+
+ unsigned layout_location : 1;
+ unsigned invariant : 1;
+ unsigned precise : 1;
+ unsigned glsl_predefined_no_emit : 1;
+ unsigned glsl_no_index : 1;
+ unsigned glsl_gl_block : 1;
+ unsigned override_no_wm : 1;
+ unsigned is_int : 1;
+ unsigned fbfetch_used : 1;
};
struct vrend_shader_sampler {
@@ -161,9 +162,9 @@ struct vrend_generic_ios {
struct vrend_io_range input_range;
struct vrend_io_range output_range;
- uint32_t outputs_expected_mask;
- uint32_t inputs_emitted_mask;
- uint32_t outputs_emitted_mask;
+ uint64_t outputs_expected_mask;
+ uint64_t inputs_emitted_mask;
+ uint64_t outputs_emitted_mask;
};
struct vrend_patch_ios {
@@ -218,6 +219,9 @@ struct dump_ctx {
struct vrend_array *sampler_arrays;
uint32_t num_sampler_arrays;
+ uint32_t fog_input_mask;
+ uint32_t fog_output_mask;
+
int num_consts;
int num_imm;
struct immed imm[MAX_IMMEDIATE];
@@ -253,7 +257,7 @@ struct dump_ctx {
const struct vrend_shader_key *key;
int num_in_clip_dist;
- int num_clip_dist;
+ int num_out_clip_dist;
int fs_uses_clipdist_input;
int glsl_ver_required;
int color_in_mask;
@@ -271,6 +275,7 @@ struct dump_ctx {
bool has_file_memory;
bool force_color_two_side;
bool winsys_adjust_y_emitted;
+ bool gles_use_tex_query_level;
int tcs_vertices_out;
int tes_prim_mode;
@@ -533,7 +538,7 @@ static inline bool fs_emit_layout(const struct dump_ctx *ctx)
if coord_origin is 0 and invert is 1 - emit nothing (lower)
if coord origin is 1 and invert is 0 - emit nothing (lower)
if coord_origin is 1 and invert is 1 - emit origin upper left */
- if (!(ctx->fs_coord_origin ^ ctx->key->invert_fs_origin))
+ if (!(ctx->fs_coord_origin ^ ctx->key->fs.invert_origin))
return true;
return false;
}
@@ -897,32 +902,49 @@ static int lookup_image_array(const struct dump_ctx *ctx, int index)
}
static boolean
-iter_inputs(struct tgsi_iterate_context *iter,
- struct tgsi_full_declaration *decl)
+iter_decls(struct tgsi_iterate_context *iter,
+ struct tgsi_full_declaration *decl)
{
struct dump_ctx *ctx = (struct dump_ctx *)iter;
switch (decl->Declaration.File) {
case TGSI_FILE_INPUT:
- for (uint32_t j = 0; j < ctx->num_inputs; j++) {
- if (ctx->inputs[j].name == decl->Semantic.Name &&
- ctx->inputs[j].sid == decl->Semantic.Index &&
- ctx->inputs[j].first == decl->Range.First)
- return true;
+ /* Tag used semantic fog inputs */
+ if (decl->Semantic.Name == TGSI_SEMANTIC_FOG) {
+ ctx->fog_input_mask |= (1 << decl->Semantic.Index);
}
- ctx->inputs[ctx->num_inputs].name = decl->Semantic.Name;
- ctx->inputs[ctx->num_inputs].first = decl->Range.First;
- ctx->inputs[ctx->num_inputs].last = decl->Range.Last;
- ctx->num_inputs++;
+
+ if (ctx->prog_type == TGSI_PROCESSOR_FRAGMENT) {
+ for (uint32_t j = 0; j < ctx->num_inputs; j++) {
+ if (ctx->inputs[j].name == decl->Semantic.Name &&
+ ctx->inputs[j].sid == decl->Semantic.Index &&
+ ctx->inputs[j].first == decl->Range.First)
+ return true;
+ }
+ ctx->inputs[ctx->num_inputs].name = decl->Semantic.Name;
+ ctx->inputs[ctx->num_inputs].first = decl->Range.First;
+ ctx->inputs[ctx->num_inputs].last = decl->Range.Last;
+ ctx->num_inputs++;
+ }
+ break;
+
+ case TGSI_FILE_OUTPUT:
+ if (decl->Semantic.Name == TGSI_SEMANTIC_FOG) {
+ ctx->fog_output_mask |= (1 << decl->Semantic.Index);
+ }
+ break;
+
+ default:
+ break;
}
return true;
}
static bool logiop_require_inout(const struct vrend_shader_key *key)
{
- if (!key->fs_logicop_enabled)
+ if (!key->fs.logicop_enabled)
return false;
- switch (key->fs_logicop_func) {
+ switch (key->fs.logicop_func) {
case PIPE_LOGICOP_CLEAR:
case PIPE_LOGICOP_SET:
case PIPE_LOGICOP_COPY:
@@ -945,6 +967,15 @@ static enum vec_type get_type(uint32_t signed_int_mask,
return VEC_FLOAT;
}
+static void get_swizzle_offset_and_num_components(struct vrend_shader_io *io)
+{
+ unsigned mask_temp = io->usage_mask;
+ int start, num_comp;
+ u_bit_scan_consecutive_range(&mask_temp, &start, &num_comp);
+ io->swizzle_offset = start;
+ io->num_components = num_comp;
+}
+
static boolean
iter_declaration(struct tgsi_iterate_context *iter,
struct tgsi_full_declaration *decl)
@@ -974,8 +1005,8 @@ iter_declaration(struct tgsi_iterate_context *iter,
}
if (iter->processor.Processor == TGSI_PROCESSOR_VERTEX) {
ctx->attrib_input_mask |= (1 << decl->Range.First);
- ctx->inputs[i].type = get_type(ctx->key->attrib_signed_int_bitmask,
- ctx->key->attrib_unsigned_int_bitmask,
+ ctx->inputs[i].type = get_type(ctx->key->vs.attrib_signed_int_bitmask,
+ ctx->key->vs.attrib_unsigned_int_bitmask,
decl->Range.First);
}
ctx->inputs[i].name = decl->Semantic.Name;
@@ -987,7 +1018,7 @@ iter_declaration(struct tgsi_iterate_context *iter,
ctx->inputs[i].last = decl->Range.Last;
ctx->inputs[i].array_id = decl->Declaration.Array ? decl->Array.ArrayID : 0;
ctx->inputs[i].usage_mask = mask_temp = decl->Declaration.UsageMask;
- u_bit_scan_consecutive_range(&mask_temp, &ctx->inputs[i].swizzle_offset, &ctx->inputs[i].num_components);
+ get_swizzle_offset_and_num_components(&ctx->inputs[i]);
ctx->inputs[i].glsl_predefined_no_emit = false;
ctx->inputs[i].glsl_no_index = false;
@@ -1079,6 +1110,7 @@ iter_declaration(struct tgsi_iterate_context *iter,
ctx->inputs[i].glsl_predefined_no_emit = true;
ctx->inputs[i].glsl_no_index = true;
ctx->inputs[i].is_int = true;
+ ctx->inputs[i].type = VEC_INT;
ctx->inputs[i].override_no_wm = true;
name_prefix = "gl_ViewportIndex";
if (ctx->glsl_ver_required >= 140)
@@ -1094,6 +1126,7 @@ iter_declaration(struct tgsi_iterate_context *iter,
ctx->inputs[i].glsl_predefined_no_emit = true;
ctx->inputs[i].glsl_no_index = true;
ctx->inputs[i].is_int = true;
+ ctx->inputs[i].type = VEC_INT;
ctx->inputs[i].override_no_wm = true;
ctx->shader_req_bits |= SHADER_REQ_LAYER;
break;
@@ -1171,7 +1204,7 @@ iter_declaration(struct tgsi_iterate_context *iter,
case TGSI_SEMANTIC_PATCH:
case TGSI_SEMANTIC_GENERIC:
if (iter->processor.Processor == TGSI_PROCESSOR_FRAGMENT) {
- if (ctx->key->coord_replace & (1 << ctx->inputs[i].sid)) {
+ if (ctx->key->fs.coord_replace & (1 << ctx->inputs[i].sid)) {
if (ctx->cfg->use_gles)
name_prefix = "vec4(gl_PointCoord.x, mix(1.0 - gl_PointCoord.y, gl_PointCoord.y, clamp(winsys_adjust_y, 0.0, 1.0)), 0.0, 1.0)";
else
@@ -1254,7 +1287,7 @@ iter_declaration(struct tgsi_iterate_context *iter,
ctx->outputs[i].layout_location = 0;
ctx->outputs[i].array_id = decl->Declaration.Array ? decl->Array.ArrayID : 0;
ctx->outputs[i].usage_mask = mask_temp = decl->Declaration.UsageMask;
- u_bit_scan_consecutive_range(&mask_temp, &ctx->outputs[i].swizzle_offset, &ctx->outputs[i].num_components);
+ get_swizzle_offset_and_num_components(&ctx->outputs[i]);
ctx->outputs[i].glsl_predefined_no_emit = false;
ctx->outputs[i].glsl_no_index = false;
ctx->outputs[i].override_no_wm = ctx->outputs[i].num_components == 1;
@@ -1296,7 +1329,7 @@ iter_declaration(struct tgsi_iterate_context *iter,
name_prefix = "gl_ClipDistance";
ctx->outputs[i].glsl_predefined_no_emit = true;
ctx->outputs[i].glsl_no_index = true;
- ctx->num_clip_dist += 4 * (ctx->outputs[i].last - ctx->outputs[i].first + 1);
+ ctx->num_out_clip_dist += 4 * (ctx->outputs[i].last - ctx->outputs[i].first + 1);
if (iter->processor.Processor == TGSI_PROCESSOR_VERTEX &&
(ctx->key->gs_present || ctx->key->tcs_present))
ctx->glsl_ver_required = require_glsl_ver(ctx, 150);
@@ -1328,8 +1361,8 @@ iter_declaration(struct tgsi_iterate_context *iter,
break;
case TGSI_SEMANTIC_COLOR:
if (iter->processor.Processor == TGSI_PROCESSOR_FRAGMENT) {
- ctx->outputs[i].type = get_type(ctx->key->cbufs_signed_int_bitmask,
- ctx->key->cbufs_unsigned_int_bitmask,
+ ctx->outputs[i].type = get_type(ctx->key->fs.cbufs_signed_int_bitmask,
+ ctx->key->fs.cbufs_unsigned_int_bitmask,
ctx->outputs[i].sid);
}
@@ -1344,7 +1377,7 @@ iter_declaration(struct tgsi_iterate_context *iter,
name_prefix = "ex";
break;
} else if (iter->processor.Processor == TGSI_PROCESSOR_FRAGMENT &&
- ctx->key->fs_logicop_enabled) {
+ ctx->key->fs.logicop_enabled) {
name_prefix = "fsout_tmp";
break;
}
@@ -1993,20 +2026,23 @@ static void emit_clip_dist_movs(const struct dump_ctx *ctx,
{
int i;
bool has_prop = (ctx->num_clip_dist_prop + ctx->num_cull_dist_prop) > 0;
+ int num_clip = has_prop ? ctx->num_clip_dist_prop : ctx->key->num_clip;
+ int num_cull = has_prop ? ctx->num_cull_dist_prop : ctx->key->num_cull;
+
int ndists;
const char *prefix="";
if (ctx->prog_type == PIPE_SHADER_TESS_CTRL)
prefix = "gl_out[gl_InvocationID].";
- if (ctx->num_clip_dist == 0 && ctx->key->clip_plane_enable) {
+ if (ctx->num_out_clip_dist == 0 && ctx->key->clip_plane_enable) {
for (i = 0; i < 8; i++) {
emit_buff(glsl_strbufs, "%sgl_ClipDistance[%d] = dot(%s, clipp[%d]);\n", prefix, i, ctx->has_clipvertex ? "clipv_tmp" : "gl_Position", i);
}
return;
}
- ndists = ctx->num_clip_dist;
+ ndists = ctx->num_out_clip_dist;
if (has_prop)
- ndists = ctx->num_clip_dist_prop + ctx->num_cull_dist_prop;
+ ndists = num_clip + num_cull;
for (i = 0; i < ndists; i++) {
int clipidx = i < 4 ? 0 : 1;
char swiz = i & 3;
@@ -2019,13 +2055,53 @@ static void emit_clip_dist_movs(const struct dump_ctx *ctx,
case 3: wm = 'w'; break;
}
bool is_cull = false;
- if (has_prop) {
- if (i >= ctx->num_clip_dist_prop && i < ctx->num_clip_dist_prop + ctx->num_cull_dist_prop)
+ const char *clip_cull = "Clip";
+
+ if (i >= num_clip) {
+ if (i < ndists) {
is_cull = true;
+ clip_cull = "Cull";
+ } else {
+ clip_cull = "ERROR";
+ }
}
- const char *clip_cull = is_cull ? "Cull" : "Clip";
+
emit_buff(glsl_strbufs, "%sgl_%sDistance[%d] = clip_dist_temp[%d].%c;\n", prefix, clip_cull,
- is_cull ? i - ctx->num_clip_dist_prop : i, clipidx, wm);
+ is_cull ? i - num_clip : i, clipidx, wm);
+ }
+}
+
+static void emit_fog_fixup_hdr(const struct dump_ctx *ctx,
+ struct vrend_glsl_strbufs *glsl_strbufs)
+{
+ uint32_t fixup_mask = ctx->key->vs.fog_fixup_mask;
+ int semantic;
+ const char *prefix = get_stage_output_name_prefix(TGSI_PROCESSOR_VERTEX);
+
+ while (fixup_mask) {
+ semantic = ffs(fixup_mask) - 1;
+
+ emit_hdrf(glsl_strbufs, "out vec4 %s_f%d;\n", prefix, semantic);
+ fixup_mask &= (~(1 << semantic));
+ }
+}
+
+static void emit_fog_fixup_write(const struct dump_ctx *ctx,
+ struct vrend_glsl_strbufs *glsl_strbufs)
+{
+ uint32_t fixup_mask = ctx->key->vs.fog_fixup_mask;
+ int semantic;
+ const char *prefix = get_stage_output_name_prefix(TGSI_PROCESSOR_VERTEX);
+
+ while (fixup_mask) {
+ semantic = ffs(fixup_mask) - 1;
+
+ /*
+ * Force unwritten fog outputs to 0,0,0,1
+ */
+ emit_buff(glsl_strbufs, "%s_f%d = vec4(0.0, 0.0, 0.0, 1.0);\n",
+ prefix, semantic);
+ fixup_mask &= (~(1 << semantic));
}
}
@@ -2046,6 +2122,9 @@ static void handle_vertex_proc_exit(const struct dump_ctx *ctx,
if (!ctx->key->gs_present && !ctx->key->tes_present)
emit_prescale(glsl_strbufs);
+
+ if (ctx->key->vs.fog_fixup_mask)
+ emit_fog_fixup_write(ctx, glsl_strbufs);
}
static void emit_fragment_logicop(const struct dump_ctx *ctx,
@@ -2058,9 +2137,9 @@ static void emit_fragment_logicop(const struct dump_ctx *ctx,
char full_op[PIPE_MAX_COLOR_BUFS][128 + 8];
for (unsigned i = 0; i < ctx->num_outputs; i++) {
- mask[i] = (1 << ctx->key->surface_component_bits[i]) - 1;
+ mask[i] = (1 << ctx->key->fs.surface_component_bits[i]) - 1;
scale[i] = mask[i];
- switch (ctx->key->fs_logicop_func) {
+ switch (ctx->key->fs.logicop_func) {
case PIPE_LOGICOP_INVERT:
snprintf(src_fb[i], ARRAY_SIZE(src_fb[i]),
"ivec4(%f * fsout_c%d + 0.5)", scale[i], i);
@@ -2091,7 +2170,7 @@ static void emit_fragment_logicop(const struct dump_ctx *ctx,
}
for (unsigned i = 0; i < ctx->num_outputs; i++) {
- switch (ctx->key->fs_logicop_func) {
+ switch (ctx->key->fs.logicop_func) {
case PIPE_LOGICOP_CLEAR:
snprintf(full_op[i], ARRAY_SIZE(full_op[i]),
"%s", "vec4(0)");
@@ -2159,7 +2238,7 @@ static void emit_fragment_logicop(const struct dump_ctx *ctx,
}
for (unsigned i = 0; i < ctx->num_outputs; i++) {
- switch (ctx->key->fs_logicop_func) {
+ switch (ctx->key->fs.logicop_func) {
case PIPE_LOGICOP_NOOP:
break;
case PIPE_LOGICOP_COPY:
@@ -2177,31 +2256,52 @@ static void emit_cbuf_swizzle(const struct dump_ctx *ctx,
struct vrend_glsl_strbufs *glsl_strbufs)
{
for (uint i = 0; i < ctx->num_outputs; i++) {
- if (ctx->key->fs_swizzle_output_rgb_to_bgr & (1 << i)) {
+ if (ctx->key->fs.swizzle_output_rgb_to_bgr & (1 << i)) {
emit_buff(glsl_strbufs, "fsout_c%d = fsout_c%d.zyxw;\n", i, i);
}
}
}
+static void emit_cbuf_colorspace_convert(const struct dump_ctx *ctx,
+ struct vrend_glsl_strbufs *glsl_strbufs)
+{
+ for (uint i = 0; i < ctx->num_outputs; i++) {
+ if (ctx->key->fs.convert_linear_to_srgb_on_write & (1 << i)) {
+ emit_buff(glsl_strbufs,
+ "{\n"
+ " vec3 temp = fsout_c%d.xyz;\n"
+ " bvec3 thresh = lessThanEqual(temp, vec3(0.0031308));\n"
+ " vec3 a = temp * vec3(12.92);\n"
+ " vec3 b = ( vec3(1.055) * pow(temp, vec3(1.0/2.4)) ) - vec3(0.055);\n"
+ " fsout_c%d.xyz = mix(b, a, thresh);\n"
+ "}\n"
+ , i, i);
+ }
+ }
+}
+
static void handle_fragment_proc_exit(const struct dump_ctx *ctx,
struct vrend_glsl_strbufs *glsl_strbufs)
{
if (ctx->key->pstipple_tex)
emit_pstipple_pass(glsl_strbufs);
- if (ctx->key->cbufs_are_a8_bitmask)
+ if (ctx->key->fs.cbufs_are_a8_bitmask)
emit_a8_swizzle(glsl_strbufs);
if (ctx->key->add_alpha_test)
emit_alpha_test(ctx, glsl_strbufs);
- if (ctx->key->fs_logicop_enabled)
+ if (ctx->key->fs.logicop_enabled)
emit_fragment_logicop(ctx, glsl_strbufs);
- if (ctx->key->fs_swizzle_output_rgb_to_bgr)
+ if (ctx->key->fs.swizzle_output_rgb_to_bgr)
emit_cbuf_swizzle(ctx, glsl_strbufs);
+ if (ctx->key->fs.convert_linear_to_srgb_on_write)
+ emit_cbuf_colorspace_convert(ctx, glsl_strbufs);
+
if (ctx->write_all_cbufs)
emit_cbuf_writes(ctx, glsl_strbufs);
@@ -2228,6 +2328,7 @@ static void set_texture_reqs(struct dump_ctx *ctx,
}
// TODO Consider exposing non-const ctx-> members as args to make *ctx const
+
/* size queries are pretty much separate */
static void emit_txq(struct dump_ctx *ctx,
const struct tgsi_full_instruction *inst,
@@ -2258,7 +2359,7 @@ static void emit_txq(struct dump_ctx *ctx,
case TGSI_TEXTURE_2D_ARRAY_MSAA:
break;
default:
- snprintf(bias, 128, ", int(%s.w)", srcs[0]);
+ snprintf(bias, 128, ", int(%s.x)", srcs[0]);
}
/* need to emit a textureQueryLevels */
@@ -2271,9 +2372,17 @@ static void emit_txq(struct dump_ctx *ctx,
ctx->shader_req_bits |= SHADER_REQ_TXQ_LEVELS;
if (inst->Dst[0].Register.WriteMask & 0x7)
twm = TGSI_WRITEMASK_W;
- emit_buff(&ctx->glsl_strbufs, "%s%s = %s(textureQueryLevels(%s));\n", dst,
- get_wm_string(twm), get_string(dtypeprefix),
- srcs[sampler_index]);
+
+ if (!ctx->cfg->use_gles) {
+ emit_buff(&ctx->glsl_strbufs, "%s%s = %s(textureQueryLevels(%s));\n", dst,
+ get_wm_string(twm), get_string(dtypeprefix),
+ srcs[sampler_index]);
+ } else {
+ emit_buff(&ctx->glsl_strbufs, "%s%s = %s(%s_texlod[%s]);\n", dst, get_wm_string(twm),
+ get_string(dtypeprefix), tgsi_proc_to_prefix(ctx->info.processor),
+ srcs[sampler_index]);
+ ctx->gles_use_tex_query_level = true;
+ }
}
if (inst->Dst[0].Register.WriteMask & 0x7) {
@@ -2390,7 +2499,7 @@ static const char *get_tex_inst_ext(const struct tgsi_full_instruction *inst)
static bool fill_offset_buffer(const struct dump_ctx *ctx,
const struct tgsi_full_instruction *inst,
- char *offbuf)
+ struct vrend_strbuf *offset_buf)
{
if (inst->TexOffsets[0].File == TGSI_FILE_IMMEDIATE) {
const struct immed *imd = &ctx->imm[inst->TexOffsets[0].Index];
@@ -2400,9 +2509,9 @@ static bool fill_offset_buffer(const struct dump_ctx *ctx,
case TGSI_TEXTURE_SHADOW1D:
case TGSI_TEXTURE_SHADOW1D_ARRAY:
if (!ctx->cfg->use_gles)
- snprintf(offbuf, 512, ", int(%d)", imd->val[inst->TexOffsets[0].SwizzleX].i);
+ strbuf_appendf(offset_buf, ", int(%d)", imd->val[inst->TexOffsets[0].SwizzleX].i);
else
- snprintf(offbuf, 512, ", ivec2(%d, 0)", imd->val[inst->TexOffsets[0].SwizzleX].i);
+ strbuf_appendf(offset_buf, ", ivec2(%d, 0)", imd->val[inst->TexOffsets[0].SwizzleX].i);
break;
case TGSI_TEXTURE_RECT:
case TGSI_TEXTURE_SHADOWRECT:
@@ -2410,10 +2519,10 @@ static bool fill_offset_buffer(const struct dump_ctx *ctx,
case TGSI_TEXTURE_2D_ARRAY:
case TGSI_TEXTURE_SHADOW2D:
case TGSI_TEXTURE_SHADOW2D_ARRAY:
- snprintf(offbuf, 512, ", ivec2(%d, %d)", imd->val[inst->TexOffsets[0].SwizzleX].i, imd->val[inst->TexOffsets[0].SwizzleY].i);
+ strbuf_appendf(offset_buf, ", ivec2(%d, %d)", imd->val[inst->TexOffsets[0].SwizzleX].i, imd->val[inst->TexOffsets[0].SwizzleY].i);
break;
case TGSI_TEXTURE_3D:
- snprintf(offbuf, 512, ", ivec3(%d, %d, %d)", imd->val[inst->TexOffsets[0].SwizzleX].i, imd->val[inst->TexOffsets[0].SwizzleY].i,
+ strbuf_appendf(offset_buf, ", ivec3(%d, %d, %d)", imd->val[inst->TexOffsets[0].SwizzleX].i, imd->val[inst->TexOffsets[0].SwizzleY].i,
imd->val[inst->TexOffsets[0].SwizzleZ].i);
break;
default:
@@ -2428,7 +2537,7 @@ static bool fill_offset_buffer(const struct dump_ctx *ctx,
case TGSI_TEXTURE_1D_ARRAY:
case TGSI_TEXTURE_SHADOW1D:
case TGSI_TEXTURE_SHADOW1D_ARRAY:
- snprintf(offbuf, 512, ", int(floatBitsToInt(temp%d[%d].%c))",
+ strbuf_appendf(offset_buf, ", int(floatBitsToInt(temp%d[%d].%c))",
range->first, idx,
get_swiz_char(inst->TexOffsets[0].SwizzleX));
break;
@@ -2438,14 +2547,14 @@ static bool fill_offset_buffer(const struct dump_ctx *ctx,
case TGSI_TEXTURE_2D_ARRAY:
case TGSI_TEXTURE_SHADOW2D:
case TGSI_TEXTURE_SHADOW2D_ARRAY:
- snprintf(offbuf, 512, ", ivec2(floatBitsToInt(temp%d[%d].%c), floatBitsToInt(temp%d[%d].%c))",
+ strbuf_appendf(offset_buf, ", ivec2(floatBitsToInt(temp%d[%d].%c), floatBitsToInt(temp%d[%d].%c))",
range->first, idx,
get_swiz_char(inst->TexOffsets[0].SwizzleX),
range->first, idx,
get_swiz_char(inst->TexOffsets[0].SwizzleY));
break;
case TGSI_TEXTURE_3D:
- snprintf(offbuf, 512, ", ivec3(floatBitsToInt(temp%d[%d].%c), floatBitsToInt(temp%d[%d].%c), floatBitsToInt(temp%d[%d].%c)",
+ strbuf_appendf(offset_buf, ", ivec3(floatBitsToInt(temp%d[%d].%c), floatBitsToInt(temp%d[%d].%c), floatBitsToInt(temp%d[%d].%c)",
range->first, idx,
get_swiz_char(inst->TexOffsets[0].SwizzleX),
range->first, idx,
@@ -2467,7 +2576,7 @@ static bool fill_offset_buffer(const struct dump_ctx *ctx,
case TGSI_TEXTURE_1D_ARRAY:
case TGSI_TEXTURE_SHADOW1D:
case TGSI_TEXTURE_SHADOW1D_ARRAY:
- snprintf(offbuf, 512, ", int(floatBitsToInt(%s.%c))",
+ strbuf_appendf(offset_buf, ", int(floatBitsToInt(%s.%c))",
ctx->inputs[j].glsl_name,
get_swiz_char(inst->TexOffsets[0].SwizzleX));
break;
@@ -2477,14 +2586,14 @@ static bool fill_offset_buffer(const struct dump_ctx *ctx,
case TGSI_TEXTURE_2D_ARRAY:
case TGSI_TEXTURE_SHADOW2D:
case TGSI_TEXTURE_SHADOW2D_ARRAY:
- snprintf(offbuf, 512, ", ivec2(floatBitsToInt(%s.%c), floatBitsToInt(%s.%c))",
+ strbuf_appendf(offset_buf, ", ivec2(floatBitsToInt(%s.%c), floatBitsToInt(%s.%c))",
ctx->inputs[j].glsl_name,
get_swiz_char(inst->TexOffsets[0].SwizzleX),
ctx->inputs[j].glsl_name,
get_swiz_char(inst->TexOffsets[0].SwizzleY));
break;
case TGSI_TEXTURE_3D:
- snprintf(offbuf, 512, ", ivec3(floatBitsToInt(%s.%c), floatBitsToInt(%s.%c), floatBitsToInt(%s.%c)",
+ strbuf_appendf(offset_buf, ", ivec3(floatBitsToInt(%s.%c), floatBitsToInt(%s.%c), floatBitsToInt(%s.%c)",
ctx->inputs[j].glsl_name,
get_swiz_char(inst->TexOffsets[0].SwizzleX),
ctx->inputs[j].glsl_name,
@@ -2515,11 +2624,16 @@ static void translate_tex(struct dump_ctx *ctx,
unsigned twm = TGSI_WRITEMASK_NONE, gwm = TGSI_WRITEMASK_NONE;
enum vrend_type_qualifier dtypeprefix = TYPE_CONVERSION_NONE;
bool is_shad;
- char offbuf[512] = "";
- char bias[256] = "";
+
int sampler_index;
const char *tex_ext;
+ struct vrend_strbuf bias_buf;
+ struct vrend_strbuf offset_buf;
+
+ strbuf_alloc(&bias_buf, 128);
+ strbuf_alloc(&offset_buf, 128);
+
set_texture_reqs(ctx, inst, sinfo->sreg_index);
is_shad = samplertype_is_shadow(inst->Texture.Texture);
@@ -2640,13 +2754,13 @@ static void translate_tex(struct dump_ctx *ctx,
case TGSI_OPCODE_TEX2:
sampler_index = 2;
if (inst->Instruction.Opcode != TGSI_OPCODE_TEX2)
- snprintf(bias, 64, ", %s.x", srcs[1]);
+ strbuf_appendf(&bias_buf, ", %s.x", srcs[1]);
else if (inst->Texture.Texture == TGSI_TEXTURE_SHADOWCUBE_ARRAY)
- snprintf(bias, 64, ", float(%s)", srcs[1]);
+ strbuf_appendf(&bias_buf, ", float(%s)", srcs[1]);
break;
case TGSI_OPCODE_TXB:
case TGSI_OPCODE_TXL:
- snprintf(bias, 64, ", %s.w", srcs[0]);
+ strbuf_appendf(&bias_buf, ", %s.w", srcs[0]);
break;
case TGSI_OPCODE_TXF:
if (inst->Texture.Texture == TGSI_TEXTURE_1D ||
@@ -2656,16 +2770,16 @@ static void translate_tex(struct dump_ctx *ctx,
inst->Texture.Texture == TGSI_TEXTURE_3D ||
inst->Texture.Texture == TGSI_TEXTURE_1D_ARRAY ||
inst->Texture.Texture == TGSI_TEXTURE_2D_ARRAY)
- snprintf(bias, 64, ", int(%s.w)", srcs[0]);
+ strbuf_appendf(&bias_buf, ", int(%s.w)", srcs[0]);
break;
case TGSI_OPCODE_TXD:
if (ctx->cfg->use_gles && (inst->Texture.Texture == TGSI_TEXTURE_1D ||
inst->Texture.Texture == TGSI_TEXTURE_SHADOW1D ||
inst->Texture.Texture == TGSI_TEXTURE_1D_ARRAY ||
inst->Texture.Texture == TGSI_TEXTURE_SHADOW1D_ARRAY))
- snprintf(bias, 128, ", vec2(%s%s, 0), vec2(%s%s, 0)", srcs[1], get_wm_string(gwm), srcs[2], get_wm_string(gwm));
+ strbuf_appendf(&bias_buf, ", vec2(%s%s, 0), vec2(%s%s, 0)", srcs[1], get_wm_string(gwm), srcs[2], get_wm_string(gwm));
else
- snprintf(bias, 128, ", %s%s, %s%s", srcs[1], get_wm_string(gwm), srcs[2], get_wm_string(gwm));
+ strbuf_appendf(&bias_buf, ", %s%s, %s%s", srcs[1], get_wm_string(gwm), srcs[2], get_wm_string(gwm));
sampler_index = 3;
break;
case TGSI_OPCODE_TG4:
@@ -2682,11 +2796,11 @@ static void translate_tex(struct dump_ctx *ctx,
if (is_shad) {
if (inst->Texture.Texture == TGSI_TEXTURE_SHADOWCUBE ||
inst->Texture.Texture == TGSI_TEXTURE_SHADOW2D_ARRAY)
- snprintf(bias, 64, ", %s.w", srcs[0]);
+ strbuf_appendf(&bias_buf, ", %s.w", srcs[0]);
else if (inst->Texture.Texture == TGSI_TEXTURE_SHADOWCUBE_ARRAY)
- snprintf(bias, 64, ", %s.x", srcs[1]);
+ strbuf_appendf(&bias_buf, ", %s.x", srcs[1]);
else
- snprintf(bias, 64, ", %s.z", srcs[0]);
+ strbuf_appendf(&bias_buf, ", %s.z", srcs[0]);
} else if (sinfo->tg4_has_component) {
if (inst->Texture.NumOffsets == 0) {
if (inst->Texture.Texture == TGSI_TEXTURE_2D ||
@@ -2694,38 +2808,39 @@ static void translate_tex(struct dump_ctx *ctx,
inst->Texture.Texture == TGSI_TEXTURE_CUBE ||
inst->Texture.Texture == TGSI_TEXTURE_2D_ARRAY ||
inst->Texture.Texture == TGSI_TEXTURE_CUBE_ARRAY)
- snprintf(bias, 64, ", int(%s)", srcs[1]);
+ strbuf_appendf(&bias_buf, ", int(%s)", srcs[1]);
} else if (inst->Texture.NumOffsets) {
if (inst->Texture.Texture == TGSI_TEXTURE_2D ||
inst->Texture.Texture == TGSI_TEXTURE_RECT ||
inst->Texture.Texture == TGSI_TEXTURE_2D_ARRAY)
- snprintf(bias, 64, ", int(%s)", srcs[1]);
+ strbuf_appendf(&bias_buf, ", int(%s)", srcs[1]);
}
}
break;
default:
- bias[0] = 0;
+ ;
}
tex_ext = get_tex_inst_ext(inst);
+ const char *bias = bias_buf.buf;
+ const char *offset = offset_buf.buf;
+
if (inst->Texture.NumOffsets == 1) {
if (inst->TexOffsets[0].Index >= (int)ARRAY_SIZE(ctx->imm)) {
vrend_printf( "Immediate exceeded, max is %lu\n", ARRAY_SIZE(ctx->imm));
set_buf_error(&ctx->glsl_strbufs);
- return;
+ goto cleanup;
}
- if (!fill_offset_buffer(ctx, inst, offbuf)) {
+ if (!fill_offset_buffer(ctx, inst, &offset_buf)) {
set_buf_error(&ctx->glsl_strbufs);
- return;
+ goto cleanup;
}
if (inst->Instruction.Opcode == TGSI_OPCODE_TXL || inst->Instruction.Opcode == TGSI_OPCODE_TXL2 || inst->Instruction.Opcode == TGSI_OPCODE_TXD || (inst->Instruction.Opcode == TGSI_OPCODE_TG4 && is_shad)) {
- char tmp[256];
- strcpy(tmp, offbuf);
- strcpy(offbuf, bias);
- strcpy(bias, tmp);
+ offset = bias_buf.buf;
+ bias = offset_buf.buf;
}
}
@@ -2766,27 +2881,27 @@ static void translate_tex(struct dump_ctx *ctx,
emit_buff(&ctx->glsl_strbufs, "%s = %s(%s(texelFetch%s(%s, ivec2(%s(%s%s), 0)%s%s)%s));\n",
dst, get_string(dinfo->dstconv), get_string(dtypeprefix),
tex_ext, srcs[sampler_index], get_string(txfi), srcs[0],
- get_wm_string(twm), bias, offbuf,
+ get_wm_string(twm), bias, offset,
dinfo->dst_override_no_wm[0] ? "" : writemask);
else if (inst->Texture.Texture == TGSI_TEXTURE_1D_ARRAY) {
/* the y coordinate must go into the z element and the y must be zero */
emit_buff(&ctx->glsl_strbufs, "%s = %s(%s(texelFetch%s(%s, ivec3(%s(%s%s), 0).xzy%s%s)%s));\n",
dst, get_string(dinfo->dstconv), get_string(dtypeprefix),
tex_ext, srcs[sampler_index], get_string(txfi), srcs[0],
- get_wm_string(twm), bias, offbuf,
+ get_wm_string(twm), bias, offset,
dinfo->dst_override_no_wm[0] ? "" : writemask);
} else {
emit_buff(&ctx->glsl_strbufs, "%s = %s(%s(texelFetch%s(%s, %s(%s%s), 0%s)%s));\n",
dst, get_string(dinfo->dstconv), get_string(dtypeprefix),
tex_ext, srcs[sampler_index], get_string(txfi), srcs[0],
- get_wm_string(twm), offbuf,
+ get_wm_string(twm), offset,
dinfo->dst_override_no_wm[0] ? "" : writemask);
}
} else {
emit_buff(&ctx->glsl_strbufs, "%s = %s(%s(texelFetch%s(%s, %s(%s%s)%s%s)%s));\n",
dst, get_string(dinfo->dstconv), get_string(dtypeprefix),
tex_ext, srcs[sampler_index], get_string(txfi), srcs[0],
- get_wm_string(twm), bias, offbuf,
+ get_wm_string(twm), bias, offset,
dinfo->dst_override_no_wm[0] ? "" : writemask);
}
} else if (ctx->cfg->glsl_version < 140 && (ctx->shader_req_bits & SHADER_REQ_SAMPLER_RECT)) {
@@ -2809,21 +2924,21 @@ static void translate_tex(struct dump_ctx *ctx,
emit_buff(&ctx->glsl_strbufs, "%s = %s(%s(vec4(vec4(texture%s(%s, vec4(%s%s.xzw, 0).xwyz %s%s)) * %sshadmask%d + %sshadadd%d)%s));\n",
dst, get_string(dinfo->dstconv),
get_string(dtypeprefix), tex_ext, srcs[sampler_index],
- srcs[0], get_wm_string(twm), offbuf, bias, cname,
+ srcs[0], get_wm_string(twm), offset, bias, cname,
src->Register.Index, cname,
src->Register.Index, writemask);
else
emit_buff(&ctx->glsl_strbufs, "%s = %s(%s(vec4(vec4(texture%s(%s, vec3(%s%s.xz, 0).xzy %s%s)) * %sshadmask%d + %sshadadd%d)%s));\n",
dst, get_string(dinfo->dstconv),
get_string(dtypeprefix), tex_ext, srcs[sampler_index],
- srcs[0], get_wm_string(twm), offbuf, bias, cname,
+ srcs[0], get_wm_string(twm), offset, bias, cname,
src->Register.Index, cname,
src->Register.Index, writemask);
} else if (inst->Texture.Texture == TGSI_TEXTURE_SHADOW1D_ARRAY) {
emit_buff(&ctx->glsl_strbufs, "%s = %s(%s(vec4(vec4(texture%s(%s, vec4(%s%s, 0).xwyz %s%s)) * %sshadmask%d + %sshadadd%d)%s));\n",
dst, get_string(dinfo->dstconv), get_string(dtypeprefix),
tex_ext, srcs[sampler_index], srcs[0],
- get_wm_string(twm), offbuf, bias, cname,
+ get_wm_string(twm), offset, bias, cname,
src->Register.Index, cname,
src->Register.Index, writemask);
}
@@ -2831,7 +2946,7 @@ static void translate_tex(struct dump_ctx *ctx,
emit_buff(&ctx->glsl_strbufs, "%s = %s(%s(vec4(vec4(texture%s(%s, %s%s%s%s)) * %sshadmask%d + %sshadadd%d)%s));\n",
dst, get_string(dinfo->dstconv), get_string(dtypeprefix),
tex_ext, srcs[sampler_index], srcs[0],
- get_wm_string(twm), offbuf, bias, cname,
+ get_wm_string(twm), offset, bias, cname,
src->Register.Index, cname,
src->Register.Index, writemask);
} else {
@@ -2846,35 +2961,39 @@ static void translate_tex(struct dump_ctx *ctx,
emit_buff(&ctx->glsl_strbufs, "%s = %s(%s(texture%s(%s, vec3(%s.xw, 0).xzy %s%s)%s));\n",
dst, get_string(dinfo->dstconv),
get_string(dtypeprefix), tex_ext, srcs[sampler_index],
- srcs[0], offbuf, bias,
+ srcs[0], offset, bias,
dinfo->dst_override_no_wm[0] ? "" : writemask);
else
emit_buff(&ctx->glsl_strbufs, "%s = %s(%s(texture%s(%s, vec2(%s%s, 0.5) %s%s)%s));\n",
dst, get_string(dinfo->dstconv),
get_string(dtypeprefix), tex_ext, srcs[sampler_index],
- srcs[0], get_wm_string(twm), offbuf, bias,
+ srcs[0], get_wm_string(twm), offset, bias,
dinfo->dst_override_no_wm[0] ? "" : writemask);
} else if (inst->Texture.Texture == TGSI_TEXTURE_1D_ARRAY) {
if (inst->Instruction.Opcode == TGSI_OPCODE_TXP)
emit_buff(&ctx->glsl_strbufs, "%s = %s(%s(texture%s(%s, vec3(%s.x / %s.w, 0, %s.y) %s%s)%s));\n",
dst, get_string(dinfo->dstconv),
get_string(dtypeprefix), tex_ext, srcs[sampler_index],
- srcs[0], srcs[0], srcs[0], offbuf, bias,
+ srcs[0], srcs[0], srcs[0], offset, bias,
dinfo->dst_override_no_wm[0] ? "" : writemask);
else
emit_buff(&ctx->glsl_strbufs, "%s = %s(%s(texture%s(%s, vec3(%s%s, 0).xzy %s%s)%s));\n",
dst, get_string(dinfo->dstconv),
get_string(dtypeprefix), tex_ext, srcs[sampler_index],
- srcs[0], get_wm_string(twm), offbuf, bias,
+ srcs[0], get_wm_string(twm), offset, bias,
dinfo->dst_override_no_wm[0] ? "" : writemask);
}
} else {
emit_buff(&ctx->glsl_strbufs, "%s = %s(%s(texture%s(%s, %s%s%s%s)%s));\n",
dst, get_string(dinfo->dstconv), get_string(dtypeprefix),
tex_ext, srcs[sampler_index], srcs[0], get_wm_string(twm),
- offbuf, bias, dinfo->dst_override_no_wm[0] ? "" : writemask);
+ offset, bias, dinfo->dst_override_no_wm[0] ? "" : writemask);
}
}
+
+cleanup:
+ strbuf_free(&offset_buf);
+ strbuf_free(&bias_buf);
}
static void
@@ -2887,15 +3006,19 @@ create_swizzled_clipdist(const struct dump_ctx *ctx,
const char *prefix,
const char *arrayname, int offset)
{
- char clipdistvec[4][64] = { 0, };
+ char clipdistvec[4][80] = { 0, };
char clip_indirect[32] = "";
- bool has_prev_vals = (ctx->key->prev_stage_num_cull_out + ctx->key->prev_stage_num_clip_out) > 0;
- int num_culls = has_prev_vals ? ctx->key->prev_stage_num_cull_out : 0;
- int num_clips = has_prev_vals ? ctx->key->prev_stage_num_clip_out : ctx->num_in_clip_dist;
+ bool has_prop = (ctx->num_cull_dist_prop + ctx->num_clip_dist_prop) > 0;
+ int num_culls = has_prop ? ctx->num_cull_dist_prop : ctx->key->num_cull;
+ int num_clips = has_prop ? ctx->num_clip_dist_prop : ctx->key->num_clip;
+
int base_idx = ctx->inputs[input_idx].sid * 4;
+ // This doesn't work for indirect adressing
+ int base_offset = (src->Register.Index - offset) * 4;
+
/* With arrays enabled , but only when gl_ClipDistance or gl_CullDistance are emitted (>4)
* then we need to add indirect addressing */
if (src->Register.Indirect && ((num_clips > 4 && base_idx < num_clips) || num_culls > 4))
@@ -2916,22 +3039,16 @@ create_swizzled_clipdist(const struct dump_ctx *ctx,
idx += src->Register.SwizzleW;
if (num_culls) {
- if (idx >= num_clips) {
+ if (idx + base_offset >= num_clips) {
idx -= num_clips;
cc_name = "gl_CullDistance";
}
- if (ctx->key->prev_stage_num_cull_out)
- if (idx >= ctx->key->prev_stage_num_cull_out)
- idx = 0;
- } else {
- if (ctx->key->prev_stage_num_clip_out)
- if (idx >= ctx->key->prev_stage_num_clip_out)
- idx = 0;
}
+
if (gl_in)
- snprintf(clipdistvec[cc], 64, "%sgl_in%s.%s[%s %d]", prefix, arrayname, cc_name, clip_indirect, idx);
+ snprintf(clipdistvec[cc], 80, "%sgl_in%s.%s[%s %d]", prefix, arrayname, cc_name, clip_indirect, idx);
else
- snprintf(clipdistvec[cc], 64, "%s%s%s[%s %d]", prefix, arrayname, cc_name, clip_indirect, idx);
+ snprintf(clipdistvec[cc], 80, "%s%s%s[%s %d]", prefix, arrayname, cc_name, clip_indirect, idx);
}
strbuf_fmt(result, "%s(vec4(%s,%s,%s,%s))", stypeprefix, clipdistvec[0], clipdistvec[1], clipdistvec[2], clipdistvec[3]);
}
@@ -2947,6 +3064,14 @@ void load_clipdist_fs(const struct dump_ctx *ctx,
{
char clip_indirect[32] = "";
+ char swz[5] = {
+ get_swiz_char(src->Register.SwizzleX),
+ get_swiz_char(src->Register.SwizzleY),
+ get_swiz_char(src->Register.SwizzleZ),
+ get_swiz_char(src->Register.SwizzleW),
+ 0
+ };
+
int base_idx = ctx->inputs[input_idx].sid;
/* With arrays enabled , but only when gl_ClipDistance or gl_CullDistance are emitted (>4)
@@ -2957,9 +3082,9 @@ void load_clipdist_fs(const struct dump_ctx *ctx,
snprintf(clip_indirect, 32, "%d + %d", src->Register.Index - offset, base_idx);
if (gl_in)
- strbuf_fmt(result, "%s(clip_dist_temp[%s])", stypeprefix, clip_indirect);
+ strbuf_fmt(result, "%s(clip_dist_temp[%s].%s)", stypeprefix, clip_indirect, swz);
else
- strbuf_fmt(result, "%s(clip_dist_temp[%s])", stypeprefix, clip_indirect);
+ strbuf_fmt(result, "%s(clip_dist_temp[%s].%s)", stypeprefix, clip_indirect, swz);
}
@@ -3432,6 +3557,9 @@ translate_atomic(struct dump_ctx *ctx,
stypeprefix = FLOAT_BITS_TO_UINT;
}
+ if (is_cas)
+ snprintf(cas_str, sizeof(cas_str), ", %s(%s(%s))", get_string(type), get_string(stypeprefix), srcs[3]);
+
emit_buff(&ctx->glsl_strbufs, "%s = %s(atomic%s(%s[int(floatBitsToInt(%s)) >> 2], %s(%s(%s).x)%s));\n",
dst, get_string(dtypeprefix), opname, srcs[0], srcs[1],
get_string(type), get_string(stypeprefix), srcs[2], cas_str);
@@ -3608,7 +3736,7 @@ get_destination_info(struct dump_ctx *ctx,
else
snprintf(clip_indirect, sizeof(clip_indirect), "+ %d", dst_reg->Register.Index - ctx->outputs[j].first);
}
- snprintf(dsts[i], 255, "clip_dist_temp[%d %s]", ctx->outputs[j].sid, clip_indirect);
+ snprintf(dsts[i], 255, "clip_dist_temp[%d %s]%s", ctx->outputs[j].sid, clip_indirect, writemask);
} else if (ctx->outputs[j].name == TGSI_SEMANTIC_TESSOUTER ||
ctx->outputs[j].name == TGSI_SEMANTIC_TESSINNER ||
ctx->outputs[j].name == TGSI_SEMANTIC_SAMPLEMASK) {
@@ -3853,6 +3981,16 @@ static void get_source_info_patch(enum vrend_type_qualifier srcstypeprefix,
}
+static void get_tesslevel_as_source(struct vrend_strbuf *src_buf, const char *prefix,
+ const char *name, const struct tgsi_src_register *reg)
+{
+ strbuf_fmt(src_buf, "%s(vec4(%s[%d], %s[%d], %s[%d], %s[%d]))",
+ prefix,
+ name, reg->SwizzleX,
+ name, reg->SwizzleY,
+ name, reg->SwizzleZ,
+ name, reg->SwizzleW);
+}
// TODO Consider exposing non-const ctx-> members as args to make *ctx const
static bool
@@ -3971,12 +4109,12 @@ get_source_info(struct dump_ctx *ctx,
load_clipdist_fs(ctx, src_buf, src, j, false, get_string(stypeprefix), ctx->inputs[j].first);
else
create_swizzled_clipdist(ctx, src_buf, src, j, false, get_string(stypeprefix), prefix, arrayname, ctx->inputs[j].first);
+ } else if (ctx->inputs[j].name == TGSI_SEMANTIC_TESSOUTER ||
+ ctx->inputs[j].name == TGSI_SEMANTIC_TESSINNER) {
+ get_tesslevel_as_source(src_buf, prefix, ctx->inputs[j].glsl_name, &src->Register);
} else {
enum vrend_type_qualifier srcstypeprefix = stypeprefix;
- if ((stype == TGSI_TYPE_UNSIGNED || stype == TGSI_TYPE_SIGNED) &&
- ctx->inputs[j].is_int)
- srcstypeprefix = TYPE_CONVERSION_NONE;
- else if (ctx->inputs[j].type) {
+ if (ctx->inputs[j].type != VEC_FLOAT) {
if (stype == TGSI_TYPE_UNSIGNED)
srcstypeprefix = UVEC4;
else if (stype == TGSI_TYPE_SIGNED)
@@ -4039,6 +4177,9 @@ get_source_info(struct dump_ctx *ctx,
} else if (ctx->outputs[j].name == TGSI_SEMANTIC_PATCH) {
struct vrend_shader_io *io = ctx->patch_ios.output_range.used ? &ctx->patch_ios.output_range.io : &ctx->outputs[j];
get_source_info_patch(srcstypeprefix, prefix, src, io, arrayname, swizzle, src_buf);
+ } else if (ctx->outputs[j].name == TGSI_SEMANTIC_TESSOUTER ||
+ ctx->outputs[j].name == TGSI_SEMANTIC_TESSINNER) {
+ get_tesslevel_as_source(src_buf, prefix, ctx->outputs[j].glsl_name, &src->Register);
} else {
strbuf_fmt(src_buf, "%s(%s%s%s%s)", get_string(srcstypeprefix), prefix, ctx->outputs[j].glsl_name, arrayname, ctx->outputs[j].is_int ? "" : swizzle);
}
@@ -4102,16 +4243,28 @@ get_source_info(struct dump_ctx *ctx,
strbuf_fmt(src_buf, "%s%s(%sconst%d[%d]%s)", prefix, get_string(csp), cname, dim, src->Register.Index, swizzle);
}
} else if (src->Register.File == TGSI_FILE_SAMPLER) {
- const char *cname = tgsi_proc_to_prefix(ctx->prog_type);
- if (ctx->info.indirect_files & (1 << TGSI_FILE_SAMPLER)) {
- int basearrayidx = lookup_sampler_array(ctx, src->Register.Index);
- if (src->Register.Indirect) {
- strbuf_fmt(src_buf, "%ssamp%d[addr%d+%d]%s", cname, basearrayidx, src->Indirect.Index, src->Register.Index - basearrayidx, swizzle);
+ if (!ctx->cfg->use_gles ||
+ !(inst->Instruction.Opcode == TGSI_OPCODE_TXQ) ||
+ !(inst->Dst[0].Register.WriteMask & 0x8)) {
+ const char *cname = tgsi_proc_to_prefix(ctx->prog_type);
+ if (ctx->info.indirect_files & (1 << TGSI_FILE_SAMPLER)) {
+ int basearrayidx = lookup_sampler_array(ctx, src->Register.Index);
+ if (src->Register.Indirect) {
+ strbuf_fmt(src_buf, "%ssamp%d[addr%d+%d]%s", cname, basearrayidx, src->Indirect.Index, src->Register.Index - basearrayidx, swizzle);
+ } else {
+ strbuf_fmt(src_buf, "%ssamp%d[%d]%s", cname, basearrayidx, src->Register.Index - basearrayidx, swizzle);
+ }
} else {
- strbuf_fmt(src_buf, "%ssamp%d[%d]%s", cname, basearrayidx, src->Register.Index - basearrayidx, swizzle);
+ strbuf_fmt(src_buf, "%ssamp%d%s", cname, src->Register.Index, swizzle);
}
} else {
- strbuf_fmt(src_buf, "%ssamp%d%s", cname, src->Register.Index, swizzle);
+ /* This is probably incorrect, we assume that the base-index is the sum of all arrays sizes up
+ * to this array of samplers */
+ if (ctx->info.indirect_files & (1 << TGSI_FILE_SAMPLER) && src->Register.Indirect) {
+ strbuf_fmt(src_buf, "addr%d+%d", src->Indirect.Index, src->Register.Index);
+ } else {
+ strbuf_fmt(src_buf, "%d", src->Register.Index);
+ }
}
sinfo->sreg_index = src->Register.Index;
} else if (src->Register.File == TGSI_FILE_IMAGE) {
@@ -4313,15 +4466,17 @@ get_source_info(struct dump_ctx *ctx,
if (src->Dimension.Index == ctx->abo_idx[j] &&
src->Register.Index >= ctx->abo_offsets[j] &&
src->Register.Index < ctx->abo_offsets[j] + ctx->abo_sizes[j]) {
+ int abo_idx = ctx->abo_idx[j];
+ int abo_offset = ctx->abo_offsets[j] * 4;
if (ctx->abo_sizes[j] > 1) {
int offset = src->Register.Index - ctx->abo_offsets[j];
if (src->Register.Indirect) {
assert(src->Indirect.File == TGSI_FILE_ADDRESS);
- strbuf_fmt(src_buf, "ac%d[addr%d + %d]", j, src->Indirect.Index, offset);
+ strbuf_fmt(src_buf, "ac%d_%d[addr%d + %d]", abo_idx, abo_offset, src->Indirect.Index, offset);
} else
- strbuf_fmt(src_buf, "ac%d[%d]", j, offset);
+ strbuf_fmt(src_buf, "ac%d_%d[%d]", abo_idx, abo_offset, offset);
} else
- strbuf_fmt(src_buf, "ac%d", j);
+ strbuf_fmt(src_buf, "ac%d_%d", abo_idx, abo_offset);
break;
}
}
@@ -4368,8 +4523,8 @@ static
void rewrite_io_ranged(struct dump_ctx *ctx)
{
if ((ctx->info.indirect_files & (1 << TGSI_FILE_INPUT)) ||
- ctx->key->num_indirect_generic_inputs ||
- ctx->key->num_indirect_patch_inputs) {
+ ctx->key->input.num_indirect_generic ||
+ ctx->key->input.num_indirect_patch) {
for (uint i = 0; i < ctx->num_inputs; ++i) {
if (ctx->inputs[i].name == TGSI_SEMANTIC_PATCH) {
@@ -4402,10 +4557,10 @@ void rewrite_io_ranged(struct dump_ctx *ctx)
ctx->generic_ios.input_range.io.last = ctx->inputs[i].sid;
}
- if (ctx->key->num_indirect_generic_inputs > 0)
- ctx->generic_ios.input_range.io.last = ctx->generic_ios.input_range.io.sid + ctx->key->num_indirect_generic_inputs - 1;
- if (ctx->key->num_indirect_patch_inputs > 0)
- ctx->patch_ios.input_range.io.last = ctx->patch_ios.input_range.io.sid + ctx->key->num_indirect_patch_inputs - 1;
+ if (ctx->key->input.num_indirect_generic > 0)
+ ctx->generic_ios.input_range.io.last = ctx->generic_ios.input_range.io.sid + ctx->key->input.num_indirect_generic - 1;
+ if (ctx->key->input.num_indirect_patch > 0)
+ ctx->patch_ios.input_range.io.last = ctx->patch_ios.input_range.io.sid + ctx->key->input.num_indirect_patch - 1;
}
snprintf(ctx->patch_ios.input_range.io.glsl_name, 64, "%s_p%d",
get_stage_input_name_prefix(ctx, ctx->prog_type), ctx->patch_ios.input_range.io.sid);
@@ -4425,8 +4580,8 @@ void rewrite_io_ranged(struct dump_ctx *ctx)
}
if ((ctx->info.indirect_files & (1 << TGSI_FILE_OUTPUT)) ||
- ctx->key->num_indirect_generic_outputs ||
- ctx->key->num_indirect_patch_outputs) {
+ ctx->key->output.num_indirect_generic ||
+ ctx->key->output.num_indirect_patch) {
for (uint i = 0; i < ctx->num_outputs; ++i) {
if (ctx->outputs[i].name == TGSI_SEMANTIC_PATCH) {
@@ -4571,7 +4726,7 @@ void emit_fs_clipdistance_load(const struct dump_ctx *ctx,
if (!ctx->fs_uses_clipdist_input)
return;
- int prev_num = ctx->key->prev_stage_num_clip_out + ctx->key->prev_stage_num_cull_out;
+ int prev_num = ctx->key->num_clip + ctx->key->num_cull;
int ndists;
const char *prefix="";
@@ -4595,12 +4750,12 @@ void emit_fs_clipdistance_load(const struct dump_ctx *ctx,
}
bool is_cull = false;
if (prev_num > 0) {
- if (i >= ctx->key->prev_stage_num_clip_out && i < prev_num)
+ if (i >= ctx->key->num_clip && i < prev_num)
is_cull = true;
}
const char *clip_cull = is_cull ? "Cull" : "Clip";
emit_buff(glsl_strbufs, "clip_dist_temp[%d].%c = %sgl_%sDistance[%d];\n", clipidx, wm, prefix, clip_cull,
- is_cull ? i - ctx->key->prev_stage_num_clip_out : i);
+ is_cull ? i - ctx->key->num_clip : i);
}
}
@@ -4627,13 +4782,12 @@ static bool apply_prev_layout(const struct vrend_shader_key *key,
if (io->name == TGSI_SEMANTIC_GENERIC || io->name == TGSI_SEMANTIC_PATCH) {
const struct vrend_layout_info *layout = key->prev_stage_generic_and_patch_outputs_layout;
- for (unsigned generic_index = 0; generic_index < key->num_prev_generic_and_patch_outputs; ++generic_index, ++layout) {
+ for (unsigned generic_index = 0; generic_index < key->input.num_generic_and_patch; ++generic_index, ++layout) {
bool already_found_one = false;
/* Identify by sid and arrays_id */
if (io->sid == layout->sid && (io->array_id == layout->array_id)) {
- unsigned new_mask = io->usage_mask;
/* We have already one IO with the same SID and arrays ID, so we need to duplicate it */
if (already_found_one) {
@@ -4649,11 +4803,11 @@ static bool apply_prev_layout(const struct vrend_shader_key *key,
}
if (already_found_one) {
- new_mask = io->usage_mask = (uint8_t)layout->usage_mask;
+ io->usage_mask = (uint8_t)layout->usage_mask;
io->layout_location = layout->location;
io->array_id = layout->array_id;
- u_bit_scan_consecutive_range(&new_mask, &io->swizzle_offset, &io->num_components);
+ get_swizzle_offset_and_num_components(io);
require_enhanced_layouts |= io->swizzle_offset > 0;
if (io->num_components == 1)
io->override_no_wm = true;
@@ -4763,7 +4917,7 @@ static void handle_io_arrays(struct dump_ctx *ctx)
if (ctx->num_inputs > 0)
if (evaluate_layout_overlays(ctx->num_inputs, ctx->inputs,
get_stage_input_name_prefix(ctx, ctx->prog_type),
- ctx->key->coord_replace)) {
+ ctx->key->fs.coord_replace)) {
require_enhanced_layouts = true;
}
@@ -4779,7 +4933,7 @@ static void handle_io_arrays(struct dump_ctx *ctx)
rewrite_io_ranged(ctx);
rewrite_components(ctx->num_inputs, ctx->inputs,
get_stage_input_name_prefix(ctx, ctx->prog_type),
- ctx->key->coord_replace, true);
+ ctx->key->fs.coord_replace, true);
rewrite_components(ctx->num_outputs, ctx->outputs,
get_stage_output_name_prefix(ctx->prog_type), 0, true);
@@ -5311,7 +5465,7 @@ iter_instruction(struct tgsi_iterate_context *iter,
emit_buf(&ctx->glsl_strbufs, "memoryBarrierBuffer();\n");
}
if (val & TGSI_MEMBAR_ATOMIC_BUFFER) {
- emit_buf(&ctx->glsl_strbufs, "memoryBarrierAtomic();\n");
+ emit_buf(&ctx->glsl_strbufs, "memoryBarrierAtomicCounter();\n");
}
if (val & TGSI_MEMBAR_SHADER_IMAGE) {
emit_buf(&ctx->glsl_strbufs, "memoryBarrierImage();\n");
@@ -5412,7 +5566,7 @@ static void emit_header(const struct dump_ctx *ctx, struct vrend_glsl_strbufs *g
emit_ver_extf(glsl_strbufs, "#version %d es\n", ctx->cfg->glsl_version);
if ((ctx->shader_req_bits & SHADER_REQ_CLIP_DISTANCE)||
- (ctx->num_clip_dist == 0 && ctx->key->clip_plane_enable)) {
+ (ctx->num_out_clip_dist == 0 && ctx->key->clip_plane_enable)) {
emit_ext(glsl_strbufs, "EXT_clip_cull_distance", "require");
}
@@ -5473,7 +5627,7 @@ static void emit_header(const struct dump_ctx *ctx, struct vrend_glsl_strbufs *g
}
if (logiop_require_inout(ctx->key)) {
- if (ctx->key->fs_logicop_emulate_coherent)
+ if (ctx->cfg->has_fbfetch_coherent)
emit_ext(glsl_strbufs, "EXT_shader_framebuffer_fetch", "require");
else
emit_ext(glsl_strbufs, "EXT_shader_framebuffer_fetch_non_coherent", "require");
@@ -5524,7 +5678,7 @@ static void emit_header(const struct dump_ctx *ctx, struct vrend_glsl_strbufs *g
if (ctx->ubo_used_mask)
emit_ext(glsl_strbufs, "ARB_uniform_buffer_object", "require");
- if (ctx->num_cull_dist_prop || ctx->key->prev_stage_num_cull_out)
+ if (ctx->num_cull_dist_prop || ctx->key->num_cull)
emit_ext(glsl_strbufs, "ARB_cull_distance", "require");
if (ctx->ssbo_used_mask)
emit_ext(glsl_strbufs, "ARB_shader_storage_buffer_object", "require");
@@ -5887,11 +6041,14 @@ static int emit_ios_common(const struct dump_ctx *ctx,
}
}
+ unsigned n_samplers = 0;
if (ctx->info.indirect_files & (1 << TGSI_FILE_SAMPLER)) {
for (i = 0; i < ctx->num_sampler_arrays; i++) {
uint32_t first = ctx->sampler_arrays[i].first;
uint32_t range = ctx->sampler_arrays[i].array_size;
+
emit_sampler_decl(ctx, glsl_strbufs, shadow_samp_mask, first, range, ctx->samplers + first);
+ n_samplers += range;
}
} else {
uint nsamp = util_last_bit(ctx->samplers_used);
@@ -5901,9 +6058,13 @@ static int emit_ios_common(const struct dump_ctx *ctx,
continue;
emit_sampler_decl(ctx, glsl_strbufs, shadow_samp_mask, i, 0, ctx->samplers + i);
+ ++n_samplers;
}
}
+ if (ctx->cfg->use_gles && ctx->gles_use_tex_query_level)
+ emit_hdrf(glsl_strbufs, "uniform int %s_texlod[%d];\n", tgsi_proc_to_prefix(ctx->info.processor), n_samplers);
+
if (ctx->info.indirect_files & (1 << TGSI_FILE_IMAGE)) {
for (i = 0; i < ctx->num_image_arrays; i++) {
uint32_t first = ctx->image_arrays[i].first;
@@ -5919,10 +6080,10 @@ static int emit_ios_common(const struct dump_ctx *ctx,
}
for (i = 0; i < ctx->num_abo; i++){
+ emit_hdrf(glsl_strbufs, "layout (binding = %d, offset = %d) uniform atomic_uint ac%d_%d", ctx->abo_idx[i], ctx->abo_offsets[i] * 4, ctx->abo_idx[i], ctx->abo_offsets[i] * 4);
if (ctx->abo_sizes[i] > 1)
- emit_hdrf(glsl_strbufs, "layout (binding = %d, offset = %d) uniform atomic_uint ac%d[%d];\n", ctx->abo_idx[i], ctx->abo_offsets[i] * 4, i, ctx->abo_sizes[i]);
- else
- emit_hdrf(glsl_strbufs, "layout (binding = %d, offset = %d) uniform atomic_uint ac%d;\n", ctx->abo_idx[i], ctx->abo_offsets[i] * 4, i);
+ emit_hdrf(glsl_strbufs, "[%d]", ctx->abo_sizes[i]);
+ emit_hdrf(glsl_strbufs, ";\n");
}
if (ctx->info.indirect_files & (1 << TGSI_FILE_BUFFER)) {
@@ -6014,10 +6175,10 @@ static void emit_ios_indirect_generics_input(const struct dump_ctx *ctx,
if (ctx->generic_ios.input_range.used) {
int size = ctx->generic_ios.input_range.io.last - ctx->generic_ios.input_range.io.sid + 1;
assert(size < 256 && size >= 0);
- if (size < ctx->key->num_indirect_generic_inputs) {
+ if (size < ctx->key->input.num_indirect_generic) {
VREND_DEBUG(dbg_shader, NULL, "WARNING: shader key indicates less indirect inputs"
" (%d) then are actually used (%d)\n",
- ctx->key->num_indirect_generic_inputs, size);
+ ctx->key->input.num_indirect_generic, size);
}
if (prefer_generic_io_block(ctx, io_in)) {
@@ -6084,10 +6245,12 @@ emit_ios_generic(const struct dump_ctx *ctx,
postfix);
if (io->name == TGSI_SEMANTIC_GENERIC) {
- if (iot == io_in)
- generic_ios->inputs_emitted_mask |= 1 << io->sid;
- else
- generic_ios->outputs_emitted_mask |= 1 << io->sid;
+ assert(io->sid < 64);
+ if (iot == io_in) {
+ generic_ios->inputs_emitted_mask |= 1ull << io->sid;
+ } else {
+ generic_ios->outputs_emitted_mask |= 1ull << io->sid;
+ }
}
} else {
@@ -6270,14 +6433,17 @@ static void emit_ios_vs(const struct dump_ctx *ctx,
}
}
+ if (ctx->key->vs.fog_fixup_mask)
+ emit_fog_fixup_hdr(ctx, glsl_strbufs);
+
emit_winsys_correction(glsl_strbufs);
if (ctx->has_clipvertex) {
emit_hdrf(glsl_strbufs, "%svec4 clipv_tmp;\n", ctx->has_clipvertex_so ? "out " : "");
}
- if (ctx->num_clip_dist || ctx->key->clip_plane_enable) {
+ if (ctx->num_out_clip_dist || ctx->key->clip_plane_enable) {
bool has_prop = (ctx->num_clip_dist_prop + ctx->num_cull_dist_prop) > 0;
- int num_clip_dists = ctx->num_clip_dist ? ctx->num_clip_dist : 8;
+ int num_clip_dists = ctx->num_out_clip_dist ? ctx->num_out_clip_dist : 8;
int num_cull_dists = 0;
char cull_buf[64] = "";
char clip_buf[64] = "";
@@ -6293,7 +6459,8 @@ static void emit_ios_vs(const struct dump_ctx *ctx,
if (ctx->key->clip_plane_enable) {
emit_hdr(glsl_strbufs, "uniform vec4 clipp[8];\n");
}
- if ((ctx->key->gs_present || ctx->key->tes_present) && ctx->key->next_stage_pervertex_in) {
+
+ if (ctx->key->gs_present || ctx->key->tes_present) {
emit_hdrf(glsl_strbufs, "out gl_PerVertex {\n vec4 gl_Position;\n %s%s};\n", clip_buf, cull_buf);
} else {
emit_hdrf(glsl_strbufs, "%s%s", clip_buf, cull_buf);
@@ -6326,7 +6493,7 @@ static void emit_ios_fs(const struct dump_ctx *ctx,
uint32_t i;
if (fs_emit_layout(ctx)) {
- bool upper_left = !(ctx->fs_coord_origin ^ ctx->key->invert_fs_origin);
+ bool upper_left = !(ctx->fs_coord_origin ^ ctx->key->fs.invert_origin);
char comma = (upper_left && ctx->fs_pixel_center) ? ',' : ' ';
if (!ctx->cfg->use_gles)
@@ -6362,7 +6529,7 @@ static void emit_ios_fs(const struct dump_ctx *ctx,
}
if (ctx->cfg->use_gles && !ctx->winsys_adjust_y_emitted &&
- (ctx->key->coord_replace & (1 << ctx->inputs[i].sid))) {
+ (ctx->key->fs.coord_replace & (1 << ctx->inputs[i].sid))) {
*winsys_adjust_y_emitted = true;
emit_hdr(glsl_strbufs, "uniform float winsys_adjust_y;\n");
}
@@ -6387,18 +6554,18 @@ static void emit_ios_fs(const struct dump_ctx *ctx,
if (ctx->write_all_cbufs) {
const char* type = "vec4";
- if (ctx->key->cbufs_unsigned_int_bitmask)
+ if (ctx->key->fs.cbufs_unsigned_int_bitmask)
type = "uvec4";
- else if (ctx->key->cbufs_signed_int_bitmask)
+ else if (ctx->key->fs.cbufs_signed_int_bitmask)
type = "ivec4";
for (i = 0; i < (uint32_t)ctx->cfg->max_draw_buffers; i++) {
if (ctx->cfg->use_gles) {
- if (ctx->key->fs_logicop_enabled)
+ if (ctx->key->fs.logicop_enabled)
emit_hdrf(glsl_strbufs, "%s fsout_tmp_c%d;\n", type, i);
if (logiop_require_inout(ctx->key)) {
- const char *noncoherent = ctx->key->fs_logicop_emulate_coherent ? "" : ", noncoherent";
+ const char *noncoherent = ctx->cfg->has_fbfetch_coherent ? "" : ", noncoherent";
emit_hdrf(glsl_strbufs, "layout (location=%d%s) inout highp %s fsout_c%d;\n", i, noncoherent, type, i);
} else
emit_hdrf(glsl_strbufs, "layout (location=%d) out %s fsout_c%d;\n", i,
@@ -6436,14 +6603,14 @@ static void emit_ios_fs(const struct dump_ctx *ctx,
}
if (ctx->num_in_clip_dist) {
- if (ctx->key->prev_stage_num_clip_out) {
- emit_hdrf(glsl_strbufs, "in float gl_ClipDistance[%d];\n", ctx->key->prev_stage_num_clip_out);
- } else if (ctx->num_in_clip_dist > 4 && !ctx->key->prev_stage_num_cull_out) {
+ if (ctx->key->num_clip) {
+ emit_hdrf(glsl_strbufs, "in float gl_ClipDistance[%d];\n", ctx->key->num_clip);
+ } else if (ctx->num_in_clip_dist > 4 && !ctx->key->num_cull) {
emit_hdrf(glsl_strbufs, "in float gl_ClipDistance[%d];\n", ctx->num_in_clip_dist);
}
- if (ctx->key->prev_stage_num_cull_out) {
- emit_hdrf(glsl_strbufs, "in float gl_CullDistance[%d];\n", ctx->key->prev_stage_num_cull_out);
+ if (ctx->key->num_cull) {
+ emit_hdrf(glsl_strbufs, "in float gl_CullDistance[%d];\n", ctx->key->num_cull);
}
if(ctx->fs_uses_clipdist_input)
emit_hdr(glsl_strbufs, "vec4 clip_dist_temp[2];\n");
@@ -6456,6 +6623,50 @@ can_emit_generic_geom(const struct vrend_shader_io *io)
return io->stream == 0;
}
+static void emit_ios_per_vertex_in(const struct dump_ctx *ctx,
+ struct vrend_glsl_strbufs *glsl_strbufs,
+ bool *has_pervertex)
+{
+ if (ctx->num_in_clip_dist || ctx->key->clip_plane_enable) {
+ int clip_dist, cull_dist;
+ char clip_var[64] = "";
+ char cull_var[64] = "";
+
+ clip_dist = ctx->num_clip_dist_prop ? ctx->num_clip_dist_prop : ctx->key->num_clip;
+ cull_dist = ctx->num_cull_dist_prop ? ctx->num_cull_dist_prop : ctx->key->num_cull;
+
+ if (clip_dist)
+ snprintf(clip_var, 64, "float gl_ClipDistance[%d];\n", clip_dist);
+ if (cull_dist)
+ snprintf(cull_var, 64, "float gl_CullDistance[%d];\n", cull_dist);
+
+ (*has_pervertex) = true;
+ emit_hdrf(glsl_strbufs, "in gl_PerVertex {\n vec4 gl_Position; \n %s%s\n} gl_in[];\n", clip_var, cull_var);
+ }
+}
+
+
+static void emit_ios_per_vertex_out(const struct dump_ctx *ctx,
+ struct vrend_glsl_strbufs *glsl_strbufs)
+{
+ if (ctx->num_out_clip_dist || ctx->num_cull_dist_prop) {
+ if (ctx->key->output.use_pervertex) {
+
+ int clip_dist = ctx->num_clip_dist_prop ? ctx->num_clip_dist_prop : ctx->key->num_clip;
+ int cull_dist = ctx->num_cull_dist_prop ? ctx->num_cull_dist_prop : ctx->key->num_cull;
+
+ char clip_var[64] = "", cull_var[64] = "";
+ if (cull_dist)
+ snprintf(cull_var, 64, "float gl_CullDistance[%d];\n", cull_dist);
+
+ if (clip_dist)
+ snprintf(clip_var, 64, "float gl_ClipDistance[%d];\n", clip_dist);
+ emit_hdrf(glsl_strbufs, "out gl_PerVertex {\n vec4 gl_Position;\n %s%s\n} gl_out[];\n", clip_var, cull_var);
+ }
+ emit_hdr(glsl_strbufs, "vec4 clip_dist_temp[2];\n");
+ }
+}
+
static void emit_ios_geom(const struct dump_ctx *ctx,
struct vrend_glsl_strbufs *glsl_strbufs,
struct vrend_generic_ios *generic_ios,
@@ -6510,25 +6721,11 @@ static void emit_ios_geom(const struct dump_ctx *ctx,
emit_winsys_correction(glsl_strbufs);
- if (ctx->num_in_clip_dist || ctx->key->clip_plane_enable) {
- int clip_dist, cull_dist;
- char clip_var[64] = "";
- char cull_var[64] = "";
-
- clip_dist = ctx->key->prev_stage_num_clip_out ? ctx->key->prev_stage_num_clip_out : ctx->num_in_clip_dist;
- cull_dist = ctx->key->prev_stage_num_cull_out;
-
- if (clip_dist)
- snprintf(clip_var, 64, "float gl_ClipDistance[%d];\n", clip_dist);
- if (cull_dist)
- snprintf(cull_var, 64, "float gl_CullDistance[%d];\n", cull_dist);
+ emit_ios_per_vertex_in(ctx, glsl_strbufs, has_pervertex);
- (*has_pervertex) = true;
- emit_hdrf(glsl_strbufs, "in gl_PerVertex {\n vec4 gl_Position; \n %s%s\n} gl_in[];\n", clip_var, cull_var);
- }
- if (ctx->num_clip_dist) {
+ if (ctx->num_out_clip_dist) {
bool has_prop = (ctx->num_clip_dist_prop + ctx->num_cull_dist_prop) > 0;
- int num_clip_dists = ctx->num_clip_dist ? ctx->num_clip_dist : 8;
+ int num_clip_dists = ctx->num_out_clip_dist ? ctx->num_out_clip_dist : 8;
int num_cull_dists = 0;
char cull_buf[64] = "";
char clip_buf[64] = "";
@@ -6588,25 +6785,8 @@ static void emit_ios_tcs(const struct dump_ctx *ctx,
}
}
- if (ctx->num_in_clip_dist) {
- int clip_dist, cull_dist;
- char clip_var[64] = "", cull_var[64] = "";
-
- clip_dist = ctx->key->prev_stage_num_clip_out ? ctx->key->prev_stage_num_clip_out : ctx->num_in_clip_dist;
- cull_dist = ctx->key->prev_stage_num_cull_out;
-
- if (clip_dist)
- snprintf(clip_var, 64, "float gl_ClipDistance[%d];\n", clip_dist);
- if (cull_dist)
- snprintf(cull_var, 64, "float gl_CullDistance[%d];\n", cull_dist);
-
- *has_pervertex = true;
- emit_hdrf(glsl_strbufs, "in gl_PerVertex {\n vec4 gl_Position; \n %s%s} gl_in[];\n", clip_var, cull_var);
- }
- if (ctx->num_clip_dist && ctx->key->next_stage_pervertex_in) {
- emit_hdrf(glsl_strbufs, "out gl_PerVertex {\n vec4 gl_Position;\n float gl_ClipDistance[%d];\n} gl_out[];\n", ctx->num_clip_dist);
- emit_hdr(glsl_strbufs, "vec4 clip_dist_temp[2];\n");
- }
+ emit_ios_per_vertex_in(ctx, glsl_strbufs, has_pervertex);
+ emit_ios_per_vertex_out(ctx, glsl_strbufs);
}
static void emit_ios_tes(const struct dump_ctx *ctx,
@@ -6647,25 +6827,8 @@ static void emit_ios_tes(const struct dump_ctx *ctx,
emit_winsys_correction(glsl_strbufs);
- if (ctx->num_in_clip_dist) {
- int clip_dist, cull_dist;
- char clip_var[64] = "", cull_var[64] = "";
-
- clip_dist = ctx->key->prev_stage_num_clip_out ? ctx->key->prev_stage_num_clip_out : ctx->num_in_clip_dist;
- cull_dist = ctx->key->prev_stage_num_cull_out;
-
- if (clip_dist)
- snprintf(clip_var, 64, "float gl_ClipDistance[%d];\n", clip_dist);
- if (cull_dist)
- snprintf(cull_var, 64, "float gl_CullDistance[%d];\n", cull_dist);
-
- *has_pervertex = true;
- emit_hdrf(glsl_strbufs, "in gl_PerVertex {\n vec4 gl_Position; \n %s%s} gl_in[];\n", clip_var, cull_var);
- }
- if (ctx->num_clip_dist && ctx->key->next_stage_pervertex_in) {
- emit_hdrf(glsl_strbufs, "out gl_PerVertex {\n vec4 gl_Position;\n float gl_ClipDistance[%d];\n} gl_out[];\n", ctx->num_clip_dist);
- emit_hdr(glsl_strbufs, "vec4 clip_dist_temp[2];\n");
- }
+ emit_ios_per_vertex_in(ctx, glsl_strbufs, has_pervertex);
+ emit_ios_per_vertex_out(ctx, glsl_strbufs);
}
@@ -6720,15 +6883,15 @@ static int emit_ios(const struct dump_ctx *ctx,
emit_ios_cs(ctx, glsl_strbufs);
break;
default:
- fprintf(stderr, "Unknown shader processor %d\n", ctx->prog_type);
+ vrend_printf("Unknown shader processor %d\n", ctx->prog_type);
set_hdr_error(glsl_strbufs);
return glsl_ver_required;
}
if (generic_ios->outputs_expected_mask &&
(generic_ios->outputs_expected_mask != generic_ios->outputs_emitted_mask)) {
- for (int i = 0; i < 31; ++i) {
- uint32_t mask = 1 << i;
+ for (int i = 0; i < 64; ++i) {
+ uint64_t mask = 1ull << i;
bool expecting = generic_ios->outputs_expected_mask & mask;
if (expecting & !(generic_ios->outputs_emitted_mask & mask))
emit_hdrf(glsl_strbufs, " out vec4 %s_g%dA0_f%s;\n",
@@ -6748,7 +6911,7 @@ static int emit_ios(const struct dump_ctx *ctx,
return glsl_ver_required;
}
-static boolean fill_fragment_interpolants(const struct dump_ctx *ctx, struct vrend_shader_info *sinfo)
+static boolean fill_fragment_interpolants(const struct dump_ctx *ctx, struct vrend_fs_shader_info *fs_info)
{
uint32_t i, index = 0;
@@ -6764,37 +6927,23 @@ static boolean fill_fragment_interpolants(const struct dump_ctx *ctx, struct vre
vrend_printf( "mismatch in number of interps %d %d\n", index, ctx->num_interps);
return true;
}
- sinfo->interpinfo[index].semantic_name = ctx->inputs[i].name;
- sinfo->interpinfo[index].semantic_index = ctx->inputs[i].sid;
- sinfo->interpinfo[index].interpolate = ctx->inputs[i].interpolate;
- sinfo->interpinfo[index].location = ctx->inputs[i].location;
+ fs_info->interpinfo[index].semantic_name = ctx->inputs[i].name;
+ fs_info->interpinfo[index].semantic_index = ctx->inputs[i].sid;
+ fs_info->interpinfo[index].interpolate = ctx->inputs[i].interpolate;
+ fs_info->interpinfo[index].location = ctx->inputs[i].location;
index++;
}
return true;
}
-static boolean fill_interpolants(const struct dump_ctx *ctx, struct vrend_shader_info *sinfo)
+static boolean fill_interpolants(const struct dump_ctx *ctx, struct vrend_variable_shader_info *sinfo)
{
- boolean ret;
-
if (!ctx->num_interps)
return true;
if (ctx->prog_type == TGSI_PROCESSOR_VERTEX || ctx->prog_type == TGSI_PROCESSOR_GEOMETRY)
return true;
- free(sinfo->interpinfo);
- sinfo->interpinfo = calloc(ctx->num_interps, sizeof(struct vrend_interp_info));
- if (!sinfo->interpinfo)
- return false;
-
- ret = fill_fragment_interpolants(ctx, sinfo);
- if (ret == false)
- goto out_fail;
-
- return true;
- out_fail:
- free(sinfo->interpinfo);
- return false;
+ return fill_fragment_interpolants(ctx, &sinfo->fs_info);
}
static boolean analyze_instruction(struct tgsi_iterate_context *iter,
@@ -6829,38 +6978,45 @@ static boolean analyze_instruction(struct tgsi_iterate_context *iter,
return true;
}
-static void fill_sinfo(const struct dump_ctx *ctx, struct vrend_shader_info *sinfo)
+static void fill_var_sinfo(const struct dump_ctx *ctx, struct vrend_variable_shader_info *sinfo)
{
sinfo->num_ucp = ctx->key->clip_plane_enable ? 8 : 0;
- sinfo->has_pervertex_in = ctx->has_pervertex;
- sinfo->has_sample_input = ctx->has_sample_input;
+ sinfo->fs_info.has_sample_input = ctx->has_sample_input;
+ sinfo->fs_info.num_interps = ctx->num_interps;
+ sinfo->fs_info.glsl_ver = ctx->glsl_ver_required;
bool has_prop = (ctx->num_clip_dist_prop + ctx->num_cull_dist_prop) > 0;
- sinfo->num_clip_out = has_prop ? ctx->num_clip_dist_prop : (ctx->num_clip_dist ? ctx->num_clip_dist : 8);
- sinfo->num_cull_out = has_prop ? ctx->num_cull_dist_prop : 0;
+
+ sinfo->num_clip = has_prop ? ctx->num_clip_dist_prop : ctx->key->num_clip;
+ sinfo->num_cull = has_prop ? ctx->num_cull_dist_prop : ctx->key->num_cull;
+}
+
+static void fill_sinfo(const struct dump_ctx *ctx, struct vrend_shader_info *sinfo)
+{
+ sinfo->in.use_pervertex = ctx->has_pervertex;
sinfo->samplers_used_mask = ctx->samplers_used;
sinfo->images_used_mask = ctx->images_used_mask;
sinfo->num_consts = ctx->num_consts;
sinfo->ubo_used_mask = ctx->ubo_used_mask;
+ sinfo->fog_input_mask = ctx->fog_input_mask;
+ sinfo->fog_output_mask = ctx->fog_output_mask;
sinfo->ssbo_used_mask = ctx->ssbo_used_mask;
- sinfo->ubo_indirect = ctx->info.dimension_indirect_files & (1 << TGSI_FILE_CONSTANT);
+ sinfo->ubo_indirect = !!(ctx->info.dimension_indirect_files & (1 << TGSI_FILE_CONSTANT));
if (ctx->generic_ios.input_range.used)
- sinfo->num_indirect_generic_inputs = ctx->generic_ios.input_range.io.last - ctx->generic_ios.input_range.io.sid + 1;
+ sinfo->in.num_indirect_generic = ctx->generic_ios.input_range.io.last - ctx->generic_ios.input_range.io.sid + 1;
if (ctx->patch_ios.input_range.used)
- sinfo->num_indirect_patch_inputs = ctx->patch_ios.input_range.io.last - ctx->patch_ios.input_range.io.sid + 1;
+ sinfo->in.num_indirect_patch = ctx->patch_ios.input_range.io.last - ctx->patch_ios.input_range.io.sid + 1;
if (ctx->generic_ios.output_range.used)
- sinfo->num_indirect_generic_outputs = ctx->generic_ios.output_range.io.last - ctx->generic_ios.output_range.io.sid + 1;
+ sinfo->out.num_indirect_generic = ctx->generic_ios.output_range.io.last - ctx->generic_ios.output_range.io.sid + 1;
if (ctx->patch_ios.output_range.used)
- sinfo->num_indirect_patch_outputs = ctx->patch_ios.output_range.io.last - ctx->patch_ios.output_range.io.sid + 1;
+ sinfo->out.num_indirect_patch = ctx->patch_ios.output_range.io.last - ctx->patch_ios.output_range.io.sid + 1;
sinfo->num_inputs = ctx->num_inputs;
- sinfo->num_interps = ctx->num_interps;
sinfo->num_outputs = ctx->num_outputs;
sinfo->shadow_samp_mask = ctx->shadow_samp_mask;
- sinfo->glsl_ver = ctx->glsl_ver_required;
sinfo->gs_out_prim = ctx->gs_out_prim;
sinfo->tes_prim = ctx->tes_prim_mode;
sinfo->tes_point_mode = ctx->tes_point_mode;
@@ -6878,16 +7034,16 @@ static void fill_sinfo(const struct dump_ctx *ctx, struct vrend_shader_info *sin
* to the next shader stage. mesa/tgsi doesn't provide this information for
* TCS, TES, and GEOM shaders.
*/
- sinfo->guest_sent_io_arrays = ctx->guest_sent_io_arrays;
- sinfo->num_generic_and_patch_outputs = 0;
+ sinfo->out.guest_sent_io_arrays = ctx->guest_sent_io_arrays;
+ sinfo->out.num_generic_and_patch = 0;
for(unsigned i = 0; i < ctx->num_outputs; i++) {
- sinfo->generic_outputs_layout[sinfo->num_generic_and_patch_outputs].name = ctx->outputs[i].name;
- sinfo->generic_outputs_layout[sinfo->num_generic_and_patch_outputs].sid = ctx->outputs[i].sid;
- sinfo->generic_outputs_layout[sinfo->num_generic_and_patch_outputs].location = ctx->outputs[i].layout_location;
- sinfo->generic_outputs_layout[sinfo->num_generic_and_patch_outputs].array_id = ctx->outputs[i].array_id;
- sinfo->generic_outputs_layout[sinfo->num_generic_and_patch_outputs].usage_mask = ctx->outputs[i].usage_mask;
- if (ctx->outputs[i].name == TGSI_SEMANTIC_GENERIC || ctx->outputs[i].name == TGSI_SEMANTIC_PATCH) {
- sinfo->num_generic_and_patch_outputs++;
+ if (ctx->outputs[i].name == TGSI_SEMANTIC_GENERIC || ctx->outputs[i].name == TGSI_SEMANTIC_PATCH) {
+ sinfo->generic_outputs_layout[sinfo->out.num_generic_and_patch].name = ctx->outputs[i].name;
+ sinfo->generic_outputs_layout[sinfo->out.num_generic_and_patch].sid = ctx->outputs[i].sid;
+ sinfo->generic_outputs_layout[sinfo->out.num_generic_and_patch].location = ctx->outputs[i].layout_location;
+ sinfo->generic_outputs_layout[sinfo->out.num_generic_and_patch].array_id = ctx->outputs[i].array_id;
+ sinfo->generic_outputs_layout[sinfo->out.num_generic_and_patch].usage_mask = ctx->outputs[i].usage_mask;
+ sinfo->out.num_generic_and_patch++;
}
}
@@ -6901,12 +7057,13 @@ static void fill_sinfo(const struct dump_ctx *ctx, struct vrend_shader_info *sin
free(sinfo->image_arrays);
sinfo->image_arrays = ctx->image_arrays;
sinfo->num_image_arrays = ctx->num_image_arrays;
- sinfo->generic_inputs_emitted_mask = ctx->generic_ios.inputs_emitted_mask;
+ sinfo->in.generic_emitted_mask = ctx->generic_ios.inputs_emitted_mask;
for (unsigned i = 0; i < ctx->num_outputs; ++i) {
if (ctx->outputs[i].invariant)
sinfo->invariant_outputs |= 1ull << ctx->outputs[i].sid;
}
+ sinfo->gles_use_tex_query_level = ctx->gles_use_tex_query_level;
}
static bool allocate_strbuffers(struct vrend_glsl_strbufs* glsl_strbufs)
@@ -6932,16 +7089,13 @@ static void set_strbuffers(MAYBE_UNUSED const struct vrend_context *rctx, const
strarray_addstrbuf(shader, &glsl_strbufs->glsl_ver_ext);
strarray_addstrbuf(shader, &glsl_strbufs->glsl_hdr);
strarray_addstrbuf(shader, &glsl_strbufs->glsl_main);
- VREND_DEBUG(dbg_shader_glsl, rctx, "GLSL:");
- VREND_DEBUG_EXT(dbg_shader_glsl, rctx, strarray_dump(shader));
- VREND_DEBUG(dbg_shader_glsl, rctx, "\n");
}
static bool vrend_patch_vertex_shader_interpolants(MAYBE_UNUSED const struct vrend_context *rctx,
const struct vrend_shader_cfg *cfg,
struct vrend_strarray *prog_strings,
const struct vrend_shader_info *vs_info,
- const struct vrend_shader_info *fs_info,
+ const struct vrend_fs_shader_info *fs_info,
const char *oprefix,
bool flatshade);
@@ -6951,6 +7105,7 @@ bool vrend_convert_shader(const struct vrend_context *rctx,
uint32_t req_local_mem,
const struct vrend_shader_key *key,
struct vrend_shader_info *sinfo,
+ struct vrend_variable_shader_info *var_sinfo,
struct vrend_strarray *shader)
{
struct dump_ctx ctx;
@@ -6959,8 +7114,9 @@ bool vrend_convert_shader(const struct vrend_context *rctx,
memset(&ctx, 0, sizeof(struct dump_ctx));
/* First pass to deal with edge cases. */
- if (ctx.prog_type == TGSI_PROCESSOR_FRAGMENT)
- ctx.iter.iterate_declaration = iter_inputs;
+ if (ctx.prog_type == TGSI_PROCESSOR_FRAGMENT ||
+ ctx.prog_type == TGSI_PROCESSOR_VERTEX)
+ ctx.iter.iterate_declaration = iter_decls;
ctx.iter.iterate_instruction = analyze_instruction;
bret = tgsi_iterate_shader(tokens, &ctx.iter);
if (bret == false)
@@ -6985,8 +7141,8 @@ bool vrend_convert_shader(const struct vrend_context *rctx,
ctx.ssbo_atomic_array_base = 0xffffffff;
ctx.has_sample_input = false;
ctx.req_local_mem = req_local_mem;
- ctx.guest_sent_io_arrays = key->guest_sent_io_arrays;
- ctx.generic_ios.outputs_expected_mask = key->generic_outputs_expected_mask;
+ ctx.guest_sent_io_arrays = key->input.guest_sent_io_arrays;
+ ctx.generic_ios.outputs_expected_mask = key->output.generic_emitted_mask;
tgsi_scan_shader(tokens, &ctx.info);
/* if we are in core profile mode we should use GLSL 1.40 */
@@ -7033,13 +7189,15 @@ bool vrend_convert_shader(const struct vrend_context *rctx,
if (strbuf_get_error(&ctx.glsl_strbufs.glsl_hdr))
goto fail;
- bret = fill_interpolants(&ctx, sinfo);
+ bret = fill_interpolants(&ctx, var_sinfo);
if (bret == false)
goto fail;
free(ctx.temp_ranges);
fill_sinfo(&ctx, sinfo);
+ fill_var_sinfo(&ctx, var_sinfo);
+
set_strbuffers(rctx, &ctx.glsl_strbufs, shader);
if (ctx.prog_type == TGSI_PROCESSOR_GEOMETRY) {
@@ -7067,6 +7225,10 @@ bool vrend_convert_shader(const struct vrend_context *rctx,
key->flatshade);
}
+ VREND_DEBUG(dbg_shader_glsl, rctx, "GLSL:");
+ VREND_DEBUG_EXT(dbg_shader_glsl, rctx, strarray_dump(shader));
+ VREND_DEBUG(dbg_shader_glsl, rctx, "\n");
+
return true;
fail:
strbuf_free(&ctx.glsl_strbufs.glsl_main);
@@ -7119,7 +7281,7 @@ static bool vrend_patch_vertex_shader_interpolants(MAYBE_UNUSED const struct vre
const struct vrend_shader_cfg *cfg,
struct vrend_strarray *prog_strings,
const struct vrend_shader_info *vs_info,
- const struct vrend_shader_info *fs_info,
+ const struct vrend_fs_shader_info *fs_info,
const char *oprefix, bool flatshade)
{
int i;
@@ -7128,7 +7290,7 @@ static bool vrend_patch_vertex_shader_interpolants(MAYBE_UNUSED const struct vre
if (!vs_info || !fs_info)
return true;
- if (!fs_info->interpinfo)
+ if (!fs_info->num_interps)
return true;
if (fs_info->has_sample_input) {
@@ -7175,10 +7337,6 @@ static bool vrend_patch_vertex_shader_interpolants(MAYBE_UNUSED const struct vre
}
}
- VREND_DEBUG(dbg_shader_glsl, rctx, "GLSL:");
- VREND_DEBUG_EXT(dbg_shader_glsl, rctx, strarray_dump(prog_strings));
- VREND_DEBUG(dbg_shader_glsl, rctx, "\n");
-
return true;
}
@@ -7216,7 +7374,7 @@ iter_vs_declaration(struct tgsi_iterate_context *iter,
ctx->inputs[i].last = decl->Range.Last;
ctx->inputs[i].array_id = decl->Declaration.Array ? decl->Array.ArrayID : 0;
ctx->inputs[i].usage_mask = mask_temp = decl->Declaration.UsageMask;
- u_bit_scan_consecutive_range(&mask_temp, &ctx->inputs[i].swizzle_offset, &ctx->inputs[i].num_components);
+ get_swizzle_offset_and_num_components(&ctx->inputs[i]);
ctx->inputs[i].glsl_predefined_no_emit = false;
ctx->inputs[i].glsl_no_index = false;
@@ -7383,6 +7541,11 @@ bool vrend_shader_create_passthrough_tcs(const struct vrend_context *rctx,
fill_sinfo(&ctx, sinfo);
set_strbuffers(rctx, &ctx.glsl_strbufs, shader);
+
+ VREND_DEBUG(dbg_shader_glsl, rctx, "GLSL:");
+ VREND_DEBUG_EXT(dbg_shader_glsl, rctx, strarray_dump(shader));
+ VREND_DEBUG(dbg_shader_glsl, rctx, "\n");
+
return true;
fail:
strbuf_free(&ctx.glsl_strbufs.glsl_main);
diff --git a/src/vrend_shader.h b/src/vrend_shader.h
index fd2356b7..de84ca46 100644
--- a/src/vrend_shader.h
+++ b/src/vrend_shader.h
@@ -54,10 +54,10 @@ enum gl_advanced_blend_mode
/* need to store patching info for interpolation */
struct vrend_interp_info {
- int semantic_name;
- int semantic_index;
- int interpolate;
- unsigned location;
+ unsigned semantic_name : 6;
+ unsigned semantic_index : 16;
+ unsigned interpolate : 3;
+ unsigned location : 3;
};
struct vrend_array {
@@ -66,111 +66,135 @@ struct vrend_array {
};
struct vrend_layout_info {
- unsigned name;
- int sid;
- int location;
- int array_id;
- int usage_mask;
+ unsigned name : 6;
+ unsigned sid : 16 ;
+ unsigned location : 16 ;
+ unsigned array_id : 16 ;
+ unsigned usage_mask : 5;
};
+struct vrend_fs_shader_info {
+ int num_interps;
+ int glsl_ver;
+ bool has_sample_input;
+ struct vrend_interp_info interpinfo[PIPE_MAX_SHADER_INPUTS];
+};
+
+struct vrend_shader_info_out {
+ uint64_t num_indirect_generic : 8;
+ uint64_t num_indirect_patch : 8;
+ uint64_t num_generic_and_patch : 8;
+ uint64_t guest_sent_io_arrays : 1;
+};
+
+struct vrend_shader_info_in {
+ uint64_t generic_emitted_mask;
+ uint32_t num_indirect_generic : 8;
+ uint32_t num_indirect_patch : 8;
+ uint32_t use_pervertex : 1;
+};
+
+
struct vrend_shader_info {
+ uint64_t invariant_outputs;
+ struct vrend_shader_info_out out;
+ struct vrend_shader_info_in in;
+
+ struct vrend_layout_info generic_outputs_layout[64];
+ struct vrend_array *sampler_arrays;
+ struct vrend_array *image_arrays;
+ char **so_names;
+ struct pipe_stream_output_info so_info;
+
uint32_t samplers_used_mask;
uint32_t images_used_mask;
uint32_t ubo_used_mask;
uint32_t ssbo_used_mask;
- uint32_t num_generic_and_patch_outputs;
- bool has_pervertex_in;
- bool guest_sent_io_arrays;
- struct vrend_layout_info generic_outputs_layout[64];
+ uint32_t shadow_samp_mask;
+ uint32_t attrib_input_mask;
+ uint32_t fs_blend_equation_advanced;
+ uint32_t fog_input_mask;
+ uint32_t fog_output_mask;
+
int num_consts;
int num_inputs;
- int num_interps;
int num_outputs;
- bool ubo_indirect;
- uint8_t num_indirect_generic_outputs;
- uint8_t num_indirect_patch_outputs;
- uint8_t num_indirect_generic_inputs;
- uint8_t num_indirect_patch_inputs;
- uint32_t generic_inputs_emitted_mask;
- int num_ucp;
- int glsl_ver;
- bool has_sample_input;
- uint8_t num_clip_out;
- uint8_t num_cull_out;
- uint32_t shadow_samp_mask;
int gs_out_prim;
int tes_prim;
- bool tes_point_mode;
- uint32_t attrib_input_mask;
- uint32_t fs_blend_equation_advanced;
-
- struct vrend_array *sampler_arrays;
int num_sampler_arrays;
-
- struct vrend_array *image_arrays;
int num_image_arrays;
- struct pipe_stream_output_info so_info;
+ uint8_t ubo_indirect : 1;
+ uint8_t tes_point_mode : 1;
+ uint8_t gles_use_tex_query_level : 1;
+};
- struct vrend_interp_info *interpinfo;
- char **so_names;
- uint64_t invariant_outputs;
+struct vrend_variable_shader_info {
+ struct vrend_fs_shader_info fs_info;
+ int num_ucp;
+ int num_clip;
+ int num_cull;
};
struct vrend_shader_key {
- bool fs_prim_is_points;
- uint32_t coord_replace;
- bool invert_fs_origin;
- bool pstipple_tex;
- bool add_alpha_test;
- bool color_two_side;
- uint8_t alpha_test;
- uint8_t clip_plane_enable;
- bool gs_present;
- bool tcs_present;
- bool tes_present;
- bool flatshade;
- bool guest_sent_io_arrays;
- bool fs_logicop_enabled;
- bool fs_logicop_emulate_coherent;
- enum pipe_logicop fs_logicop_func;
- uint8_t surface_component_bits[PIPE_MAX_COLOR_BUFS];
-
- uint32_t num_prev_generic_and_patch_outputs;
+ uint64_t force_invariant_inputs;
+
+ struct vrend_fs_shader_info *fs_info;
+ struct vrend_shader_info_out input;
+ struct vrend_shader_info_in output;
struct vrend_layout_info prev_stage_generic_and_patch_outputs_layout[64];
- uint8_t prev_stage_num_clip_out;
- uint8_t prev_stage_num_cull_out;
- bool next_stage_pervertex_in;
- uint32_t cbufs_are_a8_bitmask;
- uint32_t cbufs_signed_int_bitmask;
- uint32_t cbufs_unsigned_int_bitmask;
- uint32_t attrib_signed_int_bitmask;
- uint32_t attrib_unsigned_int_bitmask;
- uint8_t num_indirect_generic_outputs;
- uint8_t num_indirect_patch_outputs;
- uint8_t num_indirect_generic_inputs;
- uint8_t num_indirect_patch_inputs;
- uint32_t generic_outputs_expected_mask;
- uint8_t fs_swizzle_output_rgb_to_bgr;
- uint64_t force_invariant_inputs;
+ union {
+ struct {
+ uint8_t surface_component_bits[PIPE_MAX_COLOR_BUFS];
+ uint32_t coord_replace;
+ uint8_t swizzle_output_rgb_to_bgr;
+ uint8_t convert_linear_to_srgb_on_write;
+ uint8_t cbufs_are_a8_bitmask;
+ uint8_t cbufs_signed_int_bitmask;
+ uint8_t cbufs_unsigned_int_bitmask;
+ uint32_t logicop_func : 4;
+ uint32_t logicop_enabled : 1;
+ uint32_t prim_is_points : 1;
+ uint32_t invert_origin : 1;
+ } fs;
+
+ struct {
+ uint32_t attrib_signed_int_bitmask;
+ uint32_t attrib_unsigned_int_bitmask;
+ uint32_t fog_fixup_mask;
+ } vs;
+ };
uint32_t compiled_fs_uid;
- struct vrend_shader_info *fs_info;
+
+ uint8_t alpha_test;
+ uint8_t clip_plane_enable;
+ uint8_t num_cull : 4;
+ uint8_t num_clip : 4;
+ uint8_t pstipple_tex : 1;
+ uint8_t add_alpha_test : 1;
+ uint8_t color_two_side : 1;
+ uint8_t gs_present : 1;
+ uint8_t tcs_present : 1;
+ uint8_t tes_present : 1;
+ uint8_t flatshade : 1;
+
};
struct vrend_shader_cfg {
- int glsl_version;
- int max_draw_buffers;
- bool use_gles;
- bool use_core_profile;
- bool use_explicit_locations;
- bool has_arrays_of_arrays;
- bool has_gpu_shader5;
- bool has_es31_compat;
- bool has_conservative_depth;
- bool use_integer;
- bool has_dual_src_blend;
+ uint32_t glsl_version : 12;
+ uint32_t max_draw_buffers : 4;
+ uint32_t use_gles : 1;
+ uint32_t use_core_profile : 1;
+ uint32_t use_explicit_locations : 1;
+ uint32_t has_arrays_of_arrays : 1;
+ uint32_t has_gpu_shader5 : 1;
+ uint32_t has_es31_compat : 1;
+ uint32_t has_conservative_depth : 1;
+ uint32_t use_integer : 1;
+ uint32_t has_dual_src_blend : 1;
+ uint32_t has_fbfetch_coherent : 1;
};
struct vrend_context;
@@ -185,6 +209,7 @@ bool vrend_convert_shader(const struct vrend_context *rctx,
uint32_t req_local_mem,
const struct vrend_shader_key *key,
struct vrend_shader_info *sinfo,
+ struct vrend_variable_shader_info *var_sinfo,
struct vrend_strarray *shader);
const char *vrend_shader_samplertypeconv(bool use_gles, int sampler_type);
diff --git a/src/vrend_strbuf.h b/src/vrend_strbuf.h
index 26296fae..6fd4e929 100644
--- a/src/vrend_strbuf.h
+++ b/src/vrend_strbuf.h
@@ -215,7 +215,8 @@ static inline void strarray_dump_with_line_numbers(struct vrend_strarray *sa)
} else {
len = strlen(line);
}
- vrend_printf("%4d: %.*s\n", lineno++, len, line);
+ if (len)
+ vrend_printf("%4d: %.*s\n", lineno++, len, line);
} while (end);
}
}
diff --git a/src/vrend_tweaks.c b/src/vrend_tweaks.c
index 73e70d2a..8b3e52b3 100644
--- a/src/vrend_tweaks.c
+++ b/src/vrend_tweaks.c
@@ -55,10 +55,10 @@ bool vrend_get_tweak_is_active(struct vrend_context_tweaks *ctx, enum vrend_twea
const char *tweak_debug_table[] = {
[virgl_tweak_gles_brga_emulate] =
- "GLES: Skip linearization in blits to BGRA_UNORM surfaces",
+ "(non-functional) GLES: Skip linearization in blits to BGRA_UNORM surfaces",
[virgl_tweak_gles_brga_apply_dest_swizzle] =
- "GLES: Apply dest swizzle when a BGRA surface is emulated by an RGBA surface",
+ "(non-functional) GLES: Apply dest swizzle when a BGRA surface is emulated by an RGBA surface",
[virgl_tweak_gles_tf3_samples_passes_multiplier] =
"GLES: Value to return when emulating GL_SAMPLES_PASSES by using GL_ANY_SAMPLES_PASSES",
@@ -111,10 +111,10 @@ struct {
const char *descr;
} tweak_table [] = {
{ virgl_tweak_gles_brga_emulate, "emu-bgra",
- "Emulate BGRA_UNORM and BGRA_SRB by using swizzled RGBA formats" },
+ "(non-functional) Emulate BGRA_UNORM and BGRA_SRB by using swizzled RGBA formats" },
{ virgl_tweak_gles_brga_apply_dest_swizzle, "bgra-dest-swz",
- "Apply the destination swizzle of emulated BGRA surfaces in blits"},
+ "(non-functional) Apply the destination swizzle of emulated BGRA surfaces in blits"},
{ virgl_tweak_gles_tf3_samples_passes_multiplier, "samples-passed",
"Return this value when GL_SAMPLES_PASSED is emulated by GL_ANY_SAMPLES_PASSED"},
diff --git a/src/vrend_winsys.c b/src/vrend_winsys.c
index 43f2e4e6..669af818 100644
--- a/src/vrend_winsys.c
+++ b/src/vrend_winsys.c
@@ -72,6 +72,7 @@ int vrend_winsys_init(uint32_t flags, int preferred_fd)
use_context = CONTEXT_EGL;
#else
+ (void)preferred_fd;
vrend_printf( "EGL is not supported on this platform\n");
return -1;
#endif
@@ -171,6 +172,10 @@ int vrend_winsys_get_fourcc_for_texture(uint32_t tex_id, uint32_t format, int *f
#ifdef HAVE_EPOXY_EGL_H
if (use_context == CONTEXT_EGL)
return virgl_egl_get_fourcc_for_texture(egl, tex_id, format, fourcc);
+#else
+ (void)tex_id;
+ (void)format;
+ (void)fourcc;
#endif
return 0;
}
@@ -183,6 +188,8 @@ int vrend_winsys_get_fd_for_texture(uint32_t tex_id, int *fd)
return virgl_egl_get_fd_for_texture(egl, tex_id, fd);
#else
+ (void)tex_id;
+ (void)fd;
return -1;
#endif
}
@@ -195,6 +202,10 @@ int vrend_winsys_get_fd_for_texture2(uint32_t tex_id, int *fd, int *stride, int
return virgl_egl_get_fd_for_texture2(egl, tex_id, fd, stride, offset);
#else
+ (void)tex_id;
+ (void)fd;
+ (void)stride;
+ (void)offset;
return -1;
#endif
}
@@ -206,4 +217,17 @@ uint32_t vrend_winsys_query_video_memory(void)
#else
return 0;
#endif
-} \ No newline at end of file
+}
+
+/* different_gpu means that GBM and GL renderer are on two different DRM devices.
+ * Linear buffers are used for scanouts to make them shareable.
+ * Advise the client to use drawable shadowing for performance.
+ */
+bool vrend_winsys_different_gpu(void)
+{
+#ifdef HAVE_EPOXY_EGL_H
+ if (egl)
+ return virgl_egl_different_gpu(egl);
+#endif
+ return false;
+}
diff --git a/src/vrend_winsys.h b/src/vrend_winsys.h
index 5be90ea0..17507ffb 100644
--- a/src/vrend_winsys.h
+++ b/src/vrend_winsys.h
@@ -59,5 +59,6 @@ int vrend_winsys_get_fd_for_texture(uint32_t tex_id, int *fd);
int vrend_winsys_get_fd_for_texture2(uint32_t tex_id, int *fd, int *stride, int *offset);
uint32_t vrend_winsys_query_video_memory(void);
+bool vrend_winsys_different_gpu(void);
#endif /* VREND_WINSYS_H */
diff --git a/src/vrend_winsys_egl.c b/src/vrend_winsys_egl.c
index de116d5a..4dcc668f 100644
--- a/src/vrend_winsys_egl.c
+++ b/src/vrend_winsys_egl.c
@@ -76,12 +76,16 @@ struct virgl_egl {
EGLContext egl_ctx;
uint32_t extension_bits;
EGLSyncKHR signaled_fence;
+ bool different_gpu;
};
static bool virgl_egl_has_extension_in_string(const char *haystack, const char *needle)
{
const unsigned needle_len = strlen(needle);
+ if (!haystack)
+ return false;
+
if (needle_len == 0)
return false;
@@ -122,6 +126,148 @@ static int virgl_egl_init_extensions(struct virgl_egl *egl, const char *extensio
return 0;
}
+#ifdef ENABLE_MINIGBM_ALLOCATION
+
+struct egl_funcs {
+ PFNEGLGETPLATFORMDISPLAYEXTPROC eglGetPlatformDisplay;
+ PFNEGLQUERYDEVICESEXTPROC eglQueryDevices;
+ PFNEGLQUERYDEVICESTRINGEXTPROC eglQueryDeviceString;
+};
+
+static bool virgl_egl_get_interface(struct egl_funcs *funcs)
+{
+ const char *client_extensions = eglQueryString (NULL, EGL_EXTENSIONS);
+
+ assert(funcs);
+
+ if (virgl_egl_has_extension_in_string(client_extensions, "EGL_KHR_platform_base")) {
+ funcs->eglGetPlatformDisplay =
+ (PFNEGLGETPLATFORMDISPLAYEXTPROC) eglGetProcAddress ("eglGetPlatformDisplay");
+ } else if (virgl_egl_has_extension_in_string(client_extensions, "EGL_EXT_platform_base")) {
+ funcs->eglGetPlatformDisplay =
+ (PFNEGLGETPLATFORMDISPLAYEXTPROC) eglGetProcAddress ("eglGetPlatformDisplayEXT");
+ }
+
+ if (!funcs->eglGetPlatformDisplay)
+ return false;
+
+ if (!virgl_egl_has_extension_in_string(client_extensions, "EGL_EXT_platform_device"))
+ return false;
+
+ if (!virgl_egl_has_extension_in_string(client_extensions, "EGL_EXT_device_enumeration"))
+ return false;
+
+ funcs->eglQueryDevices = (PFNEGLQUERYDEVICESEXTPROC)eglGetProcAddress ("eglQueryDevicesEXT");
+ if (!funcs->eglQueryDevices)
+ return false;
+
+ if (!virgl_egl_has_extension_in_string(client_extensions, "EGL_EXT_device_query"))
+ return false;
+
+ funcs->eglQueryDeviceString = (PFNEGLQUERYDEVICESTRINGEXTPROC)eglGetProcAddress("eglQueryDeviceStringEXT");
+ if (!funcs->eglQueryDeviceString)
+ return false;
+
+ return true;
+}
+
+static EGLint virgl_egl_find_3d_device(struct gbm_device_info *dev_infos, EGLint num_devices, uint32_t flags)
+{
+ EGLint d;
+
+ for (d = 0; d < num_devices; d++) {
+ if ((dev_infos[d].dev_type_flags & flags) == flags
+ && dev_infos[d].dev_type_flags & GBM_DEV_TYPE_FLAG_3D)
+ return d;
+ }
+
+ return -1;
+}
+
+static EGLint virgl_egl_find_matching_device(struct gbm_device_info *dev_infos, EGLint num_devices, int dri_node_num)
+{
+ EGLint d;
+
+ for (d = 0; d < num_devices; d++) {
+ if (dev_infos[d].dri_node_num == dri_node_num)
+ return d;
+ }
+
+ return -1;
+}
+
+static EGLDeviceEXT virgl_egl_get_device(struct virgl_egl *egl, struct egl_funcs *funcs) {
+ EGLint num_devices = 0;
+ EGLint max_devices = 64;
+ EGLDeviceEXT devices[64];
+ struct gbm_device_info dev_infos[64];
+ struct gbm_device_info gbm_dev_info;
+ EGLint device_num = -1;
+ EGLint d;
+
+ if (gbm_detect_device_info(0, gbm_device_get_fd(egl->gbm->device), &gbm_dev_info) < 0)
+ return EGL_NO_DEVICE_EXT;
+
+ if (!funcs->eglQueryDevices(max_devices, devices, &num_devices))
+ return EGL_NO_DEVICE_EXT;
+
+ /* We query EGL_DRM_DEVICE_FILE_EXT without checking EGL_EXT_device_drm extension,
+ * we just get NULL when it is not available. Otherwise we would have to query it
+ * after initializing display for every device.
+ */
+ for (d = 0; d < num_devices; d++) {
+ const char *dev_node = funcs->eglQueryDeviceString(devices[d], EGL_DRM_DEVICE_FILE_EXT);
+ memset(&dev_infos[d], 0, sizeof(dev_infos[d]));
+ if (dev_node) {
+ if (gbm_detect_device_info_path(0, dev_node, dev_infos+d) < 0)
+ return false;
+ } else {
+ dev_infos[d].dri_node_num = -1;
+ }
+ }
+
+ if (getenv("VIRGL_PREFER_DGPU"))
+ /* Find a discrete GPU. */
+ device_num = virgl_egl_find_3d_device(dev_infos, num_devices, GBM_DEV_TYPE_FLAG_DISCRETE);
+
+ if (device_num >= 0) {
+ egl->different_gpu = dev_infos[device_num].dri_node_num != gbm_dev_info.dri_node_num;
+ } else if (gbm_dev_info.dev_type_flags & GBM_DEV_TYPE_FLAG_ARMSOC) {
+ /* Find 3D device on ARM SOC. */
+ device_num = virgl_egl_find_3d_device(dev_infos, num_devices, GBM_DEV_TYPE_FLAG_ARMSOC);
+ }
+
+ if (device_num < 0) {
+ /* Try to match GBM device. */
+ device_num = virgl_egl_find_matching_device(dev_infos, num_devices, gbm_dev_info.dri_node_num);
+ }
+ if (device_num < 0)
+ return EGL_NO_DEVICE_EXT;
+
+ return devices[device_num];
+}
+
+static bool virgl_egl_get_display(struct virgl_egl *egl)
+{
+ struct egl_funcs funcs = { 0 };
+ EGLDeviceEXT device;
+
+ if (!egl->gbm)
+ return false;
+
+ if (!virgl_egl_get_interface(&funcs))
+ return false;
+
+ device = virgl_egl_get_device(egl, &funcs);
+
+ if (device == EGL_NO_DEVICE_EXT)
+ return false;
+
+ egl->egl_display = funcs.eglGetPlatformDisplay(EGL_PLATFORM_DEVICE_EXT, device, NULL);
+ return true;
+}
+#endif /* ENABLE_MINIGBM_ALLOCATION */
+
struct virgl_egl *virgl_egl_init(struct virgl_gbm *gbm, bool surfaceless, bool gles)
{
static EGLint conf_att[] = {
@@ -156,9 +302,15 @@ struct virgl_egl *virgl_egl_init(struct virgl_gbm *gbm, bool surfaceless, bool g
goto fail;
egl->gbm = gbm;
+ egl->different_gpu = false;
const char *client_extensions = eglQueryString (NULL, EGL_EXTENSIONS);
- if (client_extensions && strstr(client_extensions, "EGL_KHR_platform_base")) {
+#ifdef ENABLE_MINIGBM_ALLOCATION
+ if (virgl_egl_get_display(egl)) {
+ /* Make -Wdangling-else happy. */
+ } else /* Fallback to surfaceless. */
+#endif
+ if (virgl_egl_has_extension_in_string(client_extensions, "EGL_KHR_platform_base")) {
PFNEGLGETPLATFORMDISPLAYEXTPROC get_platform_display =
(PFNEGLGETPLATFORMDISPLAYEXTPROC) eglGetProcAddress ("eglGetPlatformDisplay");
@@ -171,7 +323,7 @@ struct virgl_egl *virgl_egl_init(struct virgl_gbm *gbm, bool surfaceless, bool g
} else
egl->egl_display = get_platform_display (EGL_PLATFORM_GBM_KHR,
(EGLNativeDisplayType)egl->gbm->device, NULL);
- } else if (client_extensions && strstr(client_extensions, "EGL_EXT_platform_base")) {
+ } else if (virgl_egl_has_extension_in_string(client_extensions, "EGL_EXT_platform_base")) {
PFNEGLGETPLATFORMDISPLAYEXTPROC get_platform_display =
(PFNEGLGETPLATFORMDISPLAYEXTPROC) eglGetProcAddress ("eglGetPlatformDisplayEXT");
@@ -584,3 +736,8 @@ bool virgl_egl_export_fence(struct virgl_egl *egl, EGLSyncKHR fence, int *out_fd
*out_fd = eglDupNativeFenceFDANDROID(egl->egl_display, fence);
return *out_fd != EGL_NO_NATIVE_FENCE_FD_ANDROID;
}
+
+bool virgl_egl_different_gpu(struct virgl_egl *egl)
+{
+ return egl->different_gpu;
+}
diff --git a/src/vrend_winsys_egl.h b/src/vrend_winsys_egl.h
index b4c9b21e..e8dcf854 100644
--- a/src/vrend_winsys_egl.h
+++ b/src/vrend_winsys_egl.h
@@ -76,4 +76,5 @@ void virgl_egl_fence_destroy(struct virgl_egl *egl, EGLSyncKHR fence);
bool virgl_egl_client_wait_fence(struct virgl_egl *egl, EGLSyncKHR fence, uint64_t timeout);
bool virgl_egl_export_signaled_fence(struct virgl_egl *egl, int *out_fd);
bool virgl_egl_export_fence(struct virgl_egl *egl, EGLSyncKHR fence, int *out_fd);
+bool virgl_egl_different_gpu(struct virgl_egl *egl);
#endif
diff --git a/src/vrend_winsys_gbm.c b/src/vrend_winsys_gbm.c
index 65197b4a..ead3c268 100644
--- a/src/vrend_winsys_gbm.c
+++ b/src/vrend_winsys_gbm.c
@@ -99,16 +99,15 @@ static const struct planar_layout triplanar_yuv_420_layout = {
static const struct format_conversion conversions[] = {
{ GBM_FORMAT_RGB565, VIRGL_FORMAT_B5G6R5_UNORM },
- { GBM_FORMAT_ARGB8888, VIRGL_FORMAT_B8G8R8A8_UNORM },
- { GBM_FORMAT_XRGB8888, VIRGL_FORMAT_B8G8R8X8_UNORM },
+ { GBM_FORMAT_ABGR8888, VIRGL_FORMAT_B8G8R8A8_UNORM },
+ { GBM_FORMAT_XBGR8888, VIRGL_FORMAT_B8G8R8X8_UNORM },
+ { GBM_FORMAT_ABGR2101010, VIRGL_FORMAT_R10G10B10A2_UNORM },
{ GBM_FORMAT_ABGR16161616F, VIRGL_FORMAT_R16G16B16A16_FLOAT },
{ GBM_FORMAT_NV12, VIRGL_FORMAT_NV12 },
{ GBM_FORMAT_ABGR8888, VIRGL_FORMAT_R8G8B8A8_UNORM},
{ GBM_FORMAT_XBGR8888, VIRGL_FORMAT_R8G8B8X8_UNORM},
{ GBM_FORMAT_R8, VIRGL_FORMAT_R8_UNORM},
{ GBM_FORMAT_YVU420, VIRGL_FORMAT_YV12},
- { GBM_FORMAT_ABGR8888, VIRGL_FORMAT_B8G8R8A8_UNORM_EMULATED},
- { GBM_FORMAT_XBGR8888, VIRGL_FORMAT_B8G8R8X8_UNORM_EMULATED},
};
static int rendernode_open(void)
@@ -186,6 +185,7 @@ static const struct planar_layout *layout_from_format(uint32_t format)
case GBM_FORMAT_XRGB8888:
case GBM_FORMAT_ABGR8888:
case GBM_FORMAT_XBGR8888:
+ case GBM_FORMAT_ABGR2101010:
return &packed_4bpp_layout;
case GBM_FORMAT_ABGR16161616F:
return &packed_8bpp_layout;
@@ -268,6 +268,10 @@ struct virgl_gbm *virgl_gbm_init(int fd)
gbm->fd = -1;
if (fd < 0) {
+#ifdef ENABLE_MINIGBM_ALLOCATION
+ gbm->fd = gbm_get_default_device_fd();
+ if (gbm->fd < 0)
+#endif
gbm->fd = rendernode_open();
if (gbm->fd < 0)
goto out_error;
@@ -281,6 +285,7 @@ struct virgl_gbm *virgl_gbm_init(int fd)
gbm->device = gbm_create_device(fd);
if (!gbm->device)
goto out_error;
+ gbm->fd = fd;
}
return gbm;
@@ -340,7 +345,7 @@ int virgl_gbm_transfer(struct gbm_bo *bo, uint32_t direction, const struct iovec
/* XXX remove this and map just the region when single plane and GBM honors the region */
if (direction == VIRGL_TRANSFER_TO_HOST &&
!(info->box->x == 0 && info->box->y == 0 &&
- info->box->width == width && info->box->height == height))
+ info->box->width == (int)width && info->box->height == (int)height))
map_flags |= GBM_BO_TRANSFER_READ;
void *addr = gbm_bo_map(bo, 0, 0, width, height, map_flags, &host_map_stride0, &map_data);
@@ -435,7 +440,8 @@ uint32_t virgl_gbm_convert_flags(uint32_t virgl_bind_flags)
if (virgl_bind_flags & VIRGL_BIND_MINIGBM_HW_VIDEO_ENCODER)
flags |= GBM_BO_USE_HW_VIDEO_ENCODER;
- if ((virgl_bind_flags & VIRGL_BIND_MINIGBM_PROTECTED) == VIRGL_BIND_MINIGBM_PROTECTED) {
+ if ((virgl_bind_flags & VIRGL_BIND_MINIGBM_PROTECTED) ==
+ (uint32_t)VIRGL_BIND_MINIGBM_PROTECTED) {
flags |= GBM_BO_USE_PROTECTED;
} else {
if (virgl_bind_flags & VIRGL_BIND_MINIGBM_SW_READ_OFTEN)
diff --git a/src/vrend_winsys_gbm.h b/src/vrend_winsys_gbm.h
index dd5ce365..84943fba 100644
--- a/src/vrend_winsys_gbm.h
+++ b/src/vrend_winsys_gbm.h
@@ -42,7 +42,7 @@
#ifndef MINIGBM
-#define GBM_BO_USE_TEXTURING (1 << 5),
+#define GBM_BO_USE_TEXTURING (1 << 5)
#define GBM_BO_USE_CAMERA_WRITE (1 << 6)
#define GBM_BO_USE_CAMERA_READ (1 << 7)
#define GBM_BO_USE_PROTECTED (1 << 8)
@@ -56,6 +56,41 @@
#endif
+#ifdef ENABLE_MINIGBM_ALLOCATION
+
+#define GBM_DEV_TYPE_FLAG_DISCRETE (1u << 0) /* Discrete GPU. Separate chip, dedicated VRAM. */
+#define GBM_DEV_TYPE_FLAG_DISPLAY (1u << 1) /* Device capable of display. */
+#define GBM_DEV_TYPE_FLAG_3D (1u << 2) /* Device capable or 3D rendering. */
+#define GBM_DEV_TYPE_FLAG_ARMSOC (1u << 3) /* Device on ARM SOC. */
+#define GBM_DEV_TYPE_FLAG_USB (1u << 4) /* USB device, udl, evdi. */
+#define GBM_DEV_TYPE_FLAG_BLOCKED (1u << 5) /* Unsuitable device e.g. vgem, udl, evdi. */
+#define GBM_DEV_TYPE_FLAG_INTERNAL_LCD (1u << 6) /* Device is driving internal LCD. */
+
+struct gbm_device_info {
+ uint32_t dev_type_flags;
+ int dri_node_num; /* DRI node number (0..63), for easy matching of devices. */
+ unsigned int connectors;
+ unsigned int connected;
+};
+
+#define GBM_DETECT_FLAG_CONNECTED (1u << 0) /* Check if any connectors are connected. SLOW! */
+
+#ifdef MINIGBM
+int gbm_detect_device_info(unsigned int detect_flags, int fd, struct gbm_device_info *info);
+int gbm_detect_device_info_path(unsigned int detect_flags, const char *dev_node,
+ struct gbm_device_info *info);
+
+/*
+ * Select "default" device to use for graphics memory allocator.
+ */
+int gbm_get_default_device_fd(void);
+#else
+#define gbm_detect_device_info(detect_flags, fd, info) -1
+#define gbm_detect_device_info_path(detect_flags, dev_node, info) -1
+#define gbm_get_default_device_fd() -1
+#endif /* MINIGBM */
+#endif /* ENABLE_MINIGBM_ALLOCATION */
+
/*
* If fd >= 0, virglrenderer owns the fd since it was opened via a rendernode
* query. If fd < 0, the gbm device was opened with the fd provided by the
diff --git a/tests/fuzzer/meson.build b/tests/fuzzer/meson.build
index 58bb18e5..7c9a10da 100644
--- a/tests/fuzzer/meson.build
+++ b/tests/fuzzer/meson.build
@@ -31,3 +31,13 @@ virgl_fuzzer = executable(
link_args : [ '-fsanitize=fuzzer' ],
dependencies : [libvirglrenderer_dep, gallium_dep, epoxy_dep]
)
+
+if with_venus
+ virgl_venus_fuzzer = executable(
+ 'virgl_venus_fuzzer',
+ 'virgl_venus_fuzzer.c',
+ c_args : [ '-fsanitize=fuzzer' ],
+ link_args : [ '-fsanitize=fuzzer' ],
+ dependencies : [libvirglrenderer_dep]
+ )
+endif
diff --git a/tests/fuzzer/virgl_fuzzer.c b/tests/fuzzer/virgl_fuzzer.c
index b8f73e21..a368f1e0 100644
--- a/tests/fuzzer/virgl_fuzzer.c
+++ b/tests/fuzzer/virgl_fuzzer.c
@@ -44,18 +44,10 @@ int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size);
// eglInitialize leaks unless eglTeriminate is called (which only happens
// with CLEANUP_EACH_INPUT), so suppress leak detection on everything
// allocated by it.
-
-#if !defined(__has_feature)
-#define __has_feature(x) 0
-#endif
-
-#if __has_feature(address_sanitizer)
const char* __lsan_default_suppressions(void);
-
const char* __lsan_default_suppressions() {
return "leak:eglInitialize\n";
}
-#endif // __has_feature(address_sanitizer)
#endif // !CLEANUP_EACH_INPUT
@@ -116,21 +108,26 @@ static bool initialized = false;
static int initialize_environment()
{
if (!initialized) {
+ EGLBoolean ok;
+
// Force SW rendering unless env variable is already set.
setenv(SWRAST_ENV, "true", 0);
cookie.display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
assert(cookie.display != EGL_NO_DISPLAY);
- assert(eglInitialize(cookie.display, NULL, NULL));
+ ok = eglInitialize(cookie.display, NULL, NULL);
+ assert(ok);
const EGLint config_attribs[] = { EGL_SURFACE_TYPE, EGL_DONT_CARE,
EGL_NONE };
EGLint num_configs;
- assert(eglChooseConfig(cookie.display, config_attribs,
- &cookie.egl_config, 1, &num_configs));
+ ok = eglChooseConfig(cookie.display, config_attribs,
+ &cookie.egl_config, 1, &num_configs);
+ assert(ok);
- assert(eglBindAPI(EGL_OPENGL_ES_API));
+ ok = eglBindAPI(EGL_OPENGL_ES_API);
+ assert(ok);
const EGLint context_attribs[] = { EGL_CONTEXT_CLIENT_VERSION, 3,
EGL_NONE };
@@ -138,8 +135,9 @@ static int initialize_environment()
EGL_NO_CONTEXT, context_attribs);
assert(cookie.ctx != EGL_NO_CONTEXT);
- assert(eglMakeCurrent(cookie.display, EGL_NO_SURFACE, EGL_NO_SURFACE,
- cookie.ctx));
+ ok = eglMakeCurrent(cookie.display, EGL_NO_SURFACE, EGL_NO_SURFACE,
+ cookie.ctx);
+ assert(ok);
initialized = true;
}
@@ -166,6 +164,7 @@ static void cleanup_environment()
int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size)
{
uint32_t ctx_id = initialize_environment();
+ int ret;
// There are trade-offs here between ensuring that state is not persisted
// between invocations of virgl_renderer_submit_cmd, and to avoid leaking
@@ -173,10 +172,12 @@ int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size)
// driver with each eglInitialize()/eglTerminate() if CLEANUP_EACH_INPUT
// is set.
- assert(!virgl_renderer_init(&cookie, 0, &fuzzer_cbs));
+ ret = virgl_renderer_init(&cookie, 0, &fuzzer_cbs);
+ assert(!ret);
const char *name = "fuzzctx";
- assert(!virgl_renderer_context_create(ctx_id, strlen(name), name));
+ ret = virgl_renderer_context_create(ctx_id, strlen(name), name);
+ assert(!ret);
virgl_renderer_submit_cmd((void *) data, ctx_id, size / sizeof(uint32_t));
diff --git a/tests/fuzzer/virgl_venus_fuzzer.c b/tests/fuzzer/virgl_venus_fuzzer.c
new file mode 100644
index 00000000..eff1ba4c
--- /dev/null
+++ b/tests/fuzzer/virgl_venus_fuzzer.c
@@ -0,0 +1,92 @@
+/*
+ * Copyright 2021 Google LLC
+ * SPDX-License-Identifier: MIT
+ */
+
+#include <stdbool.h>
+#include <stddef.h>
+#include <stdint.h>
+#include <stdlib.h>
+
+#include "os/os_misc.h"
+#include "virglrenderer.h"
+#include "virglrenderer_hw.h"
+
+int
+LLVMFuzzerTestOneInput(const uint8_t *data, size_t size);
+
+struct fuzz_renderer {
+ bool initialized;
+};
+
+static void
+fuzz_atexit_callback(void)
+{
+ virgl_renderer_cleanup(NULL);
+}
+
+static void
+fuzz_debug_callback(UNUSED const char *fmt, UNUSED va_list ap)
+{
+ /* no logging */
+}
+
+static struct fuzz_renderer *
+fuzz_renderer_get(void)
+{
+ static struct fuzz_renderer renderer;
+ if (renderer.initialized)
+ return &renderer;
+
+ int ret =
+ virgl_renderer_init(NULL, VIRGL_RENDERER_VENUS | VIRGL_RENDERER_NO_VIRGL, NULL);
+ if (ret)
+ abort();
+
+ virgl_set_debug_callback(fuzz_debug_callback);
+
+ atexit(fuzz_atexit_callback);
+
+ renderer.initialized = true;
+ return &renderer;
+}
+
+static uint32_t
+fuzz_context_create(UNUSED struct fuzz_renderer *renderer)
+{
+ const uint32_t ctx_id = 1;
+ const char name[] = "virgl_venus_fuzzer";
+ int ret = virgl_renderer_context_create_with_flags(ctx_id, VIRGL_RENDERER_CAPSET_VENUS,
+ sizeof(name), name);
+ if (ret)
+ abort();
+
+ return ctx_id;
+}
+
+static void
+fuzz_context_destroy(UNUSED struct fuzz_renderer *renderer, uint32_t ctx_id)
+{
+ virgl_renderer_context_destroy(ctx_id);
+}
+
+static void
+fuzz_context_submit(UNUSED struct fuzz_renderer *renderer,
+ uint32_t ctx_id,
+ const uint8_t *data,
+ size_t size)
+{
+ virgl_renderer_submit_cmd((void *)data, ctx_id, size / 4);
+}
+
+int
+LLVMFuzzerTestOneInput(const uint8_t *data, size_t size)
+{
+ struct fuzz_renderer *renderer = fuzz_renderer_get();
+
+ const uint32_t ctx_id = fuzz_context_create(renderer);
+ fuzz_context_submit(renderer, ctx_id, data, size);
+ fuzz_context_destroy(renderer, ctx_id);
+
+ return 0;
+}
diff --git a/tests/test_virgl_init.c b/tests/test_virgl_init.c
index fd5cfd81..a019ae4c 100644
--- a/tests/test_virgl_init.c
+++ b/tests/test_virgl_init.c
@@ -379,6 +379,7 @@ START_TEST(virgl_test_get_resource_info)
ck_assert_int_eq(ret, 0);
ck_assert(info.drm_fourcc == GBM_FORMAT_ABGR8888 ||
+ info.drm_fourcc == GBM_FORMAT_XBGR8888 ||
info.drm_fourcc == GBM_FORMAT_ARGB8888 ||
info.drm_fourcc == GBM_FORMAT_XRGB8888);
ck_assert_int_eq(info.virgl_format, res.format);
diff --git a/vtest/vtest.h b/vtest/vtest.h
index 43f030e0..ae427624 100644
--- a/vtest/vtest.h
+++ b/vtest/vtest.h
@@ -42,7 +42,9 @@ struct vtest_input {
int (*read)(struct vtest_input *input, void *buf, int size);
};
-int vtest_init_renderer(int ctx_flags, const char *render_device);
+int vtest_init_renderer(bool multi_clients,
+ int ctx_flags,
+ const char *render_device);
void vtest_cleanup_renderer(void);
int vtest_create_context(struct vtest_input *input, int out_fd,
@@ -50,6 +52,9 @@ int vtest_create_context(struct vtest_input *input, int out_fd,
int vtest_lazy_init_context(struct vtest_context *ctx);
void vtest_destroy_context(struct vtest_context *ctx);
+void vtest_poll_context(struct vtest_context *ctx);
+int vtest_get_context_poll_fd(struct vtest_context *ctx);
+
void vtest_set_current_context(struct vtest_context *ctx);
int vtest_send_caps(uint32_t length_dw);
@@ -72,8 +77,8 @@ int vtest_block_read(struct vtest_input *input, void *buf, int size);
int vtest_buf_read(struct vtest_input *input, void *buf, int size);
int vtest_resource_busy_wait(uint32_t length_dw);
-int vtest_renderer_create_fence(void);
-int vtest_poll(void);
+int vtest_resource_busy_wait_nop(uint32_t length_dw);
+void vtest_poll_resource_busy_wait(void);
int vtest_ping_protocol_version(uint32_t length_dw);
int vtest_protocol_version(uint32_t length_dw);
@@ -82,6 +87,15 @@ int vtest_protocol_version(uint32_t length_dw);
int vtest_get_param(uint32_t length_dw);
int vtest_get_capset(uint32_t length_dw);
int vtest_context_init(uint32_t length_dw);
+int vtest_resource_create_blob(uint32_t length_dw);
+
+int vtest_sync_create(uint32_t length_dw);
+int vtest_sync_unref(uint32_t length_dw);
+int vtest_sync_read(uint32_t length_dw);
+int vtest_sync_write(uint32_t length_dw);
+int vtest_sync_wait(uint32_t length_dw);
+
+int vtest_submit_cmd2(uint32_t length_dw);
void vtest_set_max_length(uint32_t length);
diff --git a/vtest/vtest_fuzzer.c b/vtest/vtest_fuzzer.c
index 9fe09586..89b12b29 100644
--- a/vtest/vtest_fuzzer.c
+++ b/vtest/vtest_fuzzer.c
@@ -68,7 +68,7 @@ const char* __lsan_default_suppressions() {
typedef int (*vtest_cmd_fptr_t)(uint32_t);
-static const vtest_cmd_fptr_t vtest_commands[] = {
+static vtest_cmd_fptr_t vtest_commands[] = {
NULL /* CMD ids starts at 1 */,
vtest_send_caps,
vtest_create_resource,
@@ -76,7 +76,7 @@ static const vtest_cmd_fptr_t vtest_commands[] = {
vtest_transfer_get_nop,
vtest_transfer_put_nop,
vtest_submit_cmd,
- vtest_resource_busy_wait,
+ NULL, /* VCMD_RESOURCE_BUSY_WAIT is determined by VTEST_FUZZER_FENCES */
NULL, /* VCMD_CREATE_RENDERER is a specific case */
vtest_send_caps2,
vtest_ping_protocol_version,
@@ -87,12 +87,15 @@ static const vtest_cmd_fptr_t vtest_commands[] = {
};
static void vtest_fuzzer_run_renderer(int out_fd, struct vtest_input *input,
- int ctx_flags, bool create_fences)
+ int ctx_flags, bool wait_fences)
{
struct vtest_context *context = NULL;
int ret;
uint32_t header[VTEST_HDR_SIZE];
+ vtest_commands[VCMD_RESOURCE_BUSY_WAIT] = wait_fences ?
+ vtest_resource_busy_wait : vtest_resource_busy_wait_nop;
+
do {
ret = input->read(input, &header, sizeof(header));
if (ret < 0 || (size_t)ret < sizeof(header)) {
@@ -105,7 +108,7 @@ static void vtest_fuzzer_run_renderer(int out_fd, struct vtest_input *input,
break;
}
- ret = vtest_init_renderer(ctx_flags, NULL);
+ ret = vtest_init_renderer(false, ctx_flags, NULL);
if (ret >= 0) {
ret = vtest_create_context(input, out_fd, header[0], &context);
}
@@ -116,11 +119,11 @@ static void vtest_fuzzer_run_renderer(int out_fd, struct vtest_input *input,
break;
}
vtest_set_current_context(context);
- vtest_poll();
+ vtest_poll_resource_busy_wait();
continue;
}
- vtest_poll();
+ vtest_poll_resource_busy_wait();
if (header[1] <= 0 || header[1] >= ARRAY_SIZE(vtest_commands)) {
break;
}
@@ -133,12 +136,6 @@ static void vtest_fuzzer_run_renderer(int out_fd, struct vtest_input *input,
if (ret < 0) {
break;
}
-
- /* GL draws are fenced, while possible fence creations are too */
- if (create_fences &&
- (header[1] == VCMD_SUBMIT_CMD || header[1] == VCMD_RESOURCE_CREATE ||
- header[1] == VCMD_RESOURCE_CREATE2))
- vtest_renderer_create_fence();
} while (1);
if (context) {
diff --git a/vtest/vtest_protocol.h b/vtest/vtest_protocol.h
index 81e1fbff..f31b8e47 100644
--- a/vtest/vtest_protocol.h
+++ b/vtest/vtest_protocol.h
@@ -26,7 +26,12 @@
#define VTEST_PROTOCOL
#define VTEST_DEFAULT_SOCKET_NAME "/tmp/.virgl_test"
+
+#ifdef VIRGL_RENDERER_UNSTABLE_APIS
+#define VTEST_PROTOCOL_VERSION 3
+#else
#define VTEST_PROTOCOL_VERSION 2
+#endif
/* 32-bit length field */
/* 32-bit cmd field */
@@ -60,6 +65,7 @@
#define VCMD_PROTOCOL_VERSION 11
+/* since protocol version 2 */
#define VCMD_RESOURCE_CREATE2 12
#define VCMD_TRANSFER_GET2 13
#define VCMD_TRANSFER_PUT2 14
@@ -69,10 +75,17 @@
#define VCMD_GET_PARAM 15
#define VCMD_GET_CAPSET 16
#define VCMD_CONTEXT_INIT 17
+#define VCMD_RESOURCE_CREATE_BLOB 18
+#define VCMD_SYNC_CREATE 19
+#define VCMD_SYNC_UNREF 20
+#define VCMD_SYNC_READ 21
+#define VCMD_SYNC_WRITE 22
+#define VCMD_SYNC_WAIT 23
+#define VCMD_SUBMIT_CMD2 24
#endif /* VIRGL_RENDERER_UNSTABLE_APIS */
#define VCMD_RES_CREATE_SIZE 10
-#define VCMD_RES_CREATE_RES_HANDLE 0
+#define VCMD_RES_CREATE_RES_HANDLE 0 /* must be 0 since protocol version 3 */
#define VCMD_RES_CREATE_TARGET 1
#define VCMD_RES_CREATE_FORMAT 2
#define VCMD_RES_CREATE_BIND 3
@@ -82,9 +95,10 @@
#define VCMD_RES_CREATE_ARRAY_SIZE 7
#define VCMD_RES_CREATE_LAST_LEVEL 8
#define VCMD_RES_CREATE_NR_SAMPLES 9
+/* resp res_id since protocol version 3 */
#define VCMD_RES_CREATE2_SIZE 11
-#define VCMD_RES_CREATE2_RES_HANDLE 0
+#define VCMD_RES_CREATE2_RES_HANDLE 0 /* must be 0 since protocol version 3 */
#define VCMD_RES_CREATE2_TARGET 1
#define VCMD_RES_CREATE2_FORMAT 2
#define VCMD_RES_CREATE2_BIND 3
@@ -95,6 +109,7 @@
#define VCMD_RES_CREATE2_LAST_LEVEL 8
#define VCMD_RES_CREATE2_NR_SAMPLES 9
#define VCMD_RES_CREATE2_DATA_SIZE 10
+/* resp res_id since protocol version 3, and fd if data_size >0 */
#define VCMD_RES_UNREF_SIZE 1
#define VCMD_RES_UNREF_RES_HANDLE 0
@@ -137,6 +152,9 @@
#ifdef VIRGL_RENDERER_UNSTABLE_APIS
+enum vcmd_param {
+ VCMD_PARAM_MAX_SYNC_QUEUE_COUNT = 1,
+};
#define VCMD_GET_PARAM_SIZE 1
#define VCMD_GET_PARAM_PARAM 0
/* resp param validity and value */
@@ -149,6 +167,83 @@
#define VCMD_CONTEXT_INIT_SIZE 1
#define VCMD_CONTEXT_INIT_CAPSET_ID 0
+enum vcmd_blob_type {
+ VCMD_BLOB_TYPE_GUEST = 1,
+ VCMD_BLOB_TYPE_HOST3D = 2,
+ VCMD_BLOB_TYPE_HOST3D_GUEST = 3,
+};
+
+enum vcmd_blob_flag {
+ VCMD_BLOB_FLAG_MAPPABLE = 1 << 0,
+ VCMD_BLOB_FLAG_SHAREABLE = 1 << 1,
+ VCMD_BLOB_FLAG_CROSS_DEVICE = 1 << 2,
+};
+
+#define VCMD_RES_CREATE_BLOB_SIZE 6
+#define VCMD_RES_CREATE_BLOB_TYPE 0
+#define VCMD_RES_CREATE_BLOB_FLAGS 1
+#define VCMD_RES_CREATE_BLOB_SIZE_LO 2
+#define VCMD_RES_CREATE_BLOB_SIZE_HI 3
+#define VCMD_RES_CREATE_BLOB_ID_LO 4
+#define VCMD_RES_CREATE_BLOB_ID_HI 5
+/* resp res_id and mmap'able fd */
+
+#define VCMD_SYNC_CREATE_SIZE 2
+#define VCMD_SYNC_CREATE_VALUE_LO 0
+#define VCMD_SYNC_CREATE_VALUE_HI 1
+/* resp sync id */
+
+#define VCMD_SYNC_UNREF_SIZE 1
+#define VCMD_SYNC_UNREF_ID 0
+
+#define VCMD_SYNC_READ_SIZE 1
+#define VCMD_SYNC_READ_ID 0
+/* resp sync value */
+
+#define VCMD_SYNC_WRITE_SIZE 3
+#define VCMD_SYNC_WRITE_ID 0
+#define VCMD_SYNC_WRITE_VALUE_LO 1
+#define VCMD_SYNC_WRITE_VALUE_HI 2
+
+enum vcmd_sync_wait_flag {
+ VCMD_SYNC_WAIT_FLAG_ANY = 1 << 0,
+};
+#define VCMD_SYNC_WAIT_SIZE(count) (2 + 3 * count)
+#define VCMD_SYNC_WAIT_FLAGS 0
+#define VCMD_SYNC_WAIT_TIMEOUT 1
+#define VCMD_SYNC_WAIT_ID(n) (2 + 3 * (n) + 0)
+#define VCMD_SYNC_WAIT_VALUE_LO(n) (2 + 3 * (n) + 1)
+#define VCMD_SYNC_WAIT_VALUE_HI(n) (2 + 3 * (n) + 2)
+/* resp poll'able fd */
+
+enum vcmd_submit_cmd2_flag {
+ VCMD_SUBMIT_CMD2_FLAG_SYNC_QUEUE = 1 << 0,
+};
+
+struct vcmd_submit_cmd2_batch {
+ uint32_t flags;
+
+ uint32_t cmd_offset;
+ uint32_t cmd_size;
+
+ /* sync_count pairs of (id, val) starting at sync_offset */
+ uint32_t sync_offset;
+ uint32_t sync_count;
+
+ /* ignored unless VCMD_SUBMIT_CMD2_FLAG_SYNC_QUEUE is set */
+ uint32_t sync_queue_index;
+ uint64_t sync_queue_id;
+};
+#define VCMD_SUBMIT_CMD2_BATCH_COUNT 0
+#define VCMD_SUBMIT_CMD2_BATCH_FLAGS(n) (1 + 8 * (n) + 0)
+#define VCMD_SUBMIT_CMD2_BATCH_CMD_OFFSET(n) (1 + 8 * (n) + 1)
+#define VCMD_SUBMIT_CMD2_BATCH_CMD_SIZE(n) (1 + 8 * (n) + 2)
+#define VCMD_SUBMIT_CMD2_BATCH_SYNC_OFFSET(n) (1 + 8 * (n) + 3)
+#define VCMD_SUBMIT_CMD2_BATCH_SYNC_COUNT(n) (1 + 8 * (n) + 4)
+#define VCMD_SUBMIT_CMD2_BATCH_SYNC_QUEUE_INDEX(n) (1 + 8 * (n) + 5)
+#define VCMD_SUBMIT_CMD2_BATCH_SYNC_QUEUE_ID_LO(n) (1 + 8 * (n) + 6)
+#define VCMD_SUBMIT_CMD2_BATCH_SYNC_QUEUE_ID_HI(n) (1 + 8 * (n) + 7)
+
#endif /* VIRGL_RENDERER_UNSTABLE_APIS */
#endif /* VTEST_PROTOCOL */
diff --git a/vtest/vtest_renderer.c b/vtest/vtest_renderer.c
index 61e81e4b..da314c6f 100644
--- a/vtest/vtest_renderer.c
+++ b/vtest/vtest_renderer.c
@@ -22,9 +22,14 @@
*
**************************************************************************/
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
+#include <time.h>
#include <unistd.h>
#include <fcntl.h>
#include <limits.h>
@@ -35,6 +40,9 @@
#include <sys/uio.h>
#include <sys/socket.h>
#include <sys/mman.h>
+#ifdef HAVE_EVENTFD_H
+#include <sys/eventfd.h>
+#endif
#include "vtest.h"
#include "vtest_shm.h"
@@ -47,12 +55,55 @@
#include "util/u_memory.h"
#include "util/u_hash_table.h"
+#define VTEST_MAX_SYNC_QUEUE_COUNT 64
+
struct vtest_resource {
+ struct list_head head;
+
+ uint32_t server_res_id;
uint32_t res_id;
struct iovec iov;
};
+struct vtest_sync {
+ struct list_head head;
+
+ int sync_id;
+ int refcount;
+
+ uint64_t value;
+};
+
+struct vtest_sync_queue {
+ struct list_head submits;
+};
+
+struct vtest_sync_queue_submit {
+ struct list_head head;
+
+ struct vtest_sync_queue *sync_queue;
+
+ uint32_t count;
+ struct vtest_sync **syncs;
+ uint64_t *values;
+};
+
+struct vtest_sync_wait {
+ struct list_head head;
+
+ int fd;
+
+ uint32_t flags;
+ uint64_t valid_before;
+
+ uint32_t count;
+ struct vtest_sync **syncs;
+ uint64_t *values;
+
+ uint32_t signaled_count;
+};
+
struct vtest_context {
struct list_head head;
@@ -68,27 +119,61 @@ struct vtest_context {
bool context_initialized;
struct util_hash_table *resource_table;
+ struct util_hash_table *sync_table;
+
+ struct vtest_sync_queue sync_queues[VTEST_MAX_SYNC_QUEUE_COUNT];
+
+ struct list_head sync_waits;
};
struct vtest_renderer {
const char *rendernode_name;
+ bool multi_clients;
+ uint32_t ctx_flags;
uint32_t max_length;
- int fence_id;
- int last_fence;
+ int implicit_fence_submitted;
+ int implicit_fence_completed;
struct list_head active_contexts;
struct list_head free_contexts;
int next_context_id;
+ struct list_head free_resources;
+ int next_resource_id;
+
+ struct list_head free_syncs;
+ int next_sync_id;
+
struct vtest_context *current_context;
};
-static void vtest_write_fence(UNUSED void *cookie, uint32_t fence_id_in)
+/*
+ * VCMD_RESOURCE_BUSY_WAIT is used to wait GPU works (VCMD_SUBMIT_CMD) or CPU
+ * works (VCMD_TRANSFER_GET2). A fence is needed only for GPU works.
+ */
+static void vtest_create_implicit_fence(struct vtest_renderer *renderer)
+{
+ virgl_renderer_create_fence(++renderer->implicit_fence_submitted, 0);
+}
+
+static void vtest_write_implicit_fence(UNUSED void *cookie, uint32_t fence_id_in)
{
struct vtest_renderer *renderer = (struct vtest_renderer*)cookie;
- renderer->last_fence = fence_id_in;
+ renderer->implicit_fence_completed = fence_id_in;
+}
+
+static void vtest_signal_sync_queue(struct vtest_sync_queue *queue,
+ struct vtest_sync_queue_submit *to_submit);
+
+static void vtest_write_context_fence(UNUSED void *cookie,
+ UNUSED uint32_t ctx_id,
+ UNUSED uint64_t queue_id,
+ void *fence_cookie)
+{
+ struct vtest_sync_queue_submit *submit = fence_cookie;
+ vtest_signal_sync_queue(submit->sync_queue, submit);
}
static int vtest_get_drm_fd(void *cookie)
@@ -105,27 +190,123 @@ static int vtest_get_drm_fd(void *cookie)
}
static struct virgl_renderer_callbacks renderer_cbs = {
- .version = 2,
- .write_fence = vtest_write_fence,
- .get_drm_fd = vtest_get_drm_fd
+ .version = VIRGL_RENDERER_CALLBACKS_VERSION,
+ .write_fence = vtest_write_implicit_fence,
+ .get_drm_fd = vtest_get_drm_fd,
+ .write_context_fence = vtest_write_context_fence,
};
static struct vtest_renderer renderer = {
.max_length = UINT_MAX,
- .fence_id = 1,
.next_context_id = 1,
+ .next_resource_id = 1,
+ .next_sync_id = 1,
};
+static struct vtest_resource *vtest_new_resource(uint32_t client_res_id)
+{
+ struct vtest_resource *res;
+
+ if (LIST_IS_EMPTY(&renderer.free_resources)) {
+ res = malloc(sizeof(*res));
+ if (!res) {
+ return NULL;
+ }
+
+ res->server_res_id = renderer.next_resource_id++;
+ } else {
+ res = LIST_ENTRY(struct vtest_resource, renderer.free_resources.next, head);
+ list_del(&res->head);
+ }
+
+ res->res_id = client_res_id ? client_res_id : res->server_res_id;
+ res->iov.iov_base = NULL;
+ res->iov.iov_len = 0;
+
+ return res;
+}
+
+static void vtest_unref_resource(struct vtest_resource *res)
+{
+ /* virgl_renderer_ctx_detach_resource and virgl_renderer_resource_detach_iov
+ * are implied
+ */
+ virgl_renderer_resource_unref(res->res_id);
+
+ if (res->iov.iov_base)
+ munmap(res->iov.iov_base, res->iov.iov_len);
+
+ list_add(&res->head, &renderer.free_resources);
+}
+
+static struct vtest_sync *vtest_new_sync(uint64_t value)
+{
+ struct vtest_sync *sync;
+
+ if (LIST_IS_EMPTY(&renderer.free_syncs)) {
+ sync = malloc(sizeof(*sync));
+ if (!sync) {
+ return NULL;
+ }
+
+ sync->sync_id = renderer.next_sync_id++;
+ } else {
+ sync = LIST_ENTRY(struct vtest_sync, renderer.free_syncs.next, head);
+ list_del(&sync->head);
+ }
+
+ sync->refcount = 1;
+ sync->value = value;
+
+ return sync;
+}
+
+static struct vtest_sync *vtest_ref_sync(struct vtest_sync *sync)
+{
+ sync->refcount++;
+ return sync;
+}
+
+static void vtest_unref_sync(struct vtest_sync *sync)
+{
+ assert(sync->refcount);
+ sync->refcount--;
+ if (sync->refcount)
+ return;
+
+ list_add(&sync->head, &renderer.free_syncs);
+}
+
+static void vtest_free_sync_queue_submit(struct vtest_sync_queue_submit *submit)
+{
+ uint32_t i;
+ for (i = 0; i < submit->count; i++)
+ vtest_unref_sync(submit->syncs[i]);
+ free(submit);
+}
+
+static void vtest_free_sync_wait(struct vtest_sync_wait *wait)
+{
+ uint32_t i;
+
+ for (i = 0; i < wait->count; i++) {
+ if (wait->syncs[i])
+ vtest_unref_sync(wait->syncs[i]);
+ }
+ close(wait->fd);
+ free(wait);
+}
+
static unsigned
-resource_hash_func(void *key)
+u32_hash_func(void *key)
{
intptr_t ip = pointer_to_intptr(key);
return (unsigned)(ip & 0xffffffff);
}
static int
-resource_compare_func(void *key1, void *key2)
+u32_compare_func(void *key1, void *key2)
{
if (key1 < key2) {
return -1;
@@ -140,15 +321,14 @@ static void
resource_destroy_func(void *value)
{
struct vtest_resource *res = value;
+ vtest_unref_resource(res);
+}
- /* virgl_renderer_ctx_detach_resource and virgl_renderer_resource_detach_iov
- * are implied
- */
- virgl_renderer_resource_unref(res->res_id);
-
- if (res->iov.iov_base)
- munmap(res->iov.iov_base, res->iov.iov_len);
- free(res);
+static void
+sync_destroy_func(void *value)
+{
+ struct vtest_sync *sync = value;
+ vtest_unref_sync(sync);
}
static int vtest_block_write(int fd, void *buf, int size)
@@ -256,21 +436,29 @@ int vtest_buf_read(struct vtest_input *input, void *buf, int size)
return size;
}
-int vtest_init_renderer(int ctx_flags, const char *render_device)
+int vtest_init_renderer(bool multi_clients,
+ int ctx_flags,
+ const char *render_device)
{
int ret;
renderer.rendernode_name = render_device;
list_inithead(&renderer.active_contexts);
list_inithead(&renderer.free_contexts);
+ list_inithead(&renderer.free_resources);
+ list_inithead(&renderer.free_syncs);
- ret = virgl_renderer_init(&renderer,
- ctx_flags | VIRGL_RENDERER_THREAD_SYNC, &renderer_cbs);
+ ctx_flags |= VIRGL_RENDERER_THREAD_SYNC |
+ VIRGL_RENDERER_USE_EXTERNAL_BLOB;
+ ret = virgl_renderer_init(&renderer, ctx_flags, &renderer_cbs);
if (ret) {
fprintf(stderr, "failed to initialise renderer.\n");
return -1;
}
+ renderer.multi_clients = multi_clients;
+ renderer.ctx_flags = ctx_flags;
+
return 0;
}
@@ -294,6 +482,29 @@ void vtest_cleanup_renderer(void)
renderer.current_context = NULL;
}
+ if (renderer.next_resource_id > 1) {
+ struct vtest_resource *res, *tmp;
+
+ LIST_FOR_EACH_ENTRY_SAFE(res, tmp, &renderer.free_resources, head) {
+ free(res);
+ }
+ list_inithead(&renderer.free_resources);
+
+ renderer.next_resource_id = 1;
+ }
+
+ if (renderer.next_sync_id > 1) {
+ struct vtest_sync *sync, *tmp;
+
+ LIST_FOR_EACH_ENTRY_SAFE(sync, tmp, &renderer.free_syncs, head) {
+ assert(!sync->refcount);
+ free(sync);
+ }
+ list_inithead(&renderer.free_syncs);
+
+ renderer.next_sync_id = 1;
+ }
+
virgl_renderer_cleanup(&renderer);
}
@@ -303,19 +514,37 @@ static struct vtest_context *vtest_new_context(struct vtest_input *input,
struct vtest_context *ctx;
if (LIST_IS_EMPTY(&renderer.free_contexts)) {
+ uint32_t i;
+
ctx = malloc(sizeof(*ctx));
if (!ctx) {
return NULL;
}
- ctx->resource_table = util_hash_table_create(resource_hash_func,
- resource_compare_func,
+ ctx->resource_table = util_hash_table_create(u32_hash_func,
+ u32_compare_func,
resource_destroy_func);
if (!ctx->resource_table) {
free(ctx);
return NULL;
}
+ ctx->sync_table = util_hash_table_create(u32_hash_func,
+ u32_compare_func,
+ sync_destroy_func);
+ if (!ctx->sync_table) {
+ util_hash_table_destroy(ctx->resource_table);
+ free(ctx);
+ return NULL;
+ }
+
+ for (i = 0; i < VTEST_MAX_SYNC_QUEUE_COUNT; i++) {
+ struct vtest_sync_queue *queue = &ctx->sync_queues[i];
+ list_inithead(&queue->submits);
+ }
+
+ list_inithead(&ctx->sync_waits);
+
ctx->ctx_id = renderer.next_context_id++;
} else {
ctx = LIST_ENTRY(struct vtest_context, renderer.free_contexts.next, head);
@@ -338,6 +567,7 @@ static void vtest_free_context(struct vtest_context *ctx, bool cleanup)
{
if (cleanup) {
util_hash_table_destroy(ctx->resource_table);
+ util_hash_table_destroy(ctx->sync_table);
free(ctx);
} else {
list_add(&ctx->head, &renderer.free_contexts);
@@ -392,6 +622,9 @@ int vtest_lazy_init_context(struct vtest_context *ctx)
if (ctx->context_initialized)
return 0;
+ if (renderer.multi_clients && ctx->protocol_version < 3)
+ return report_failed_call("protocol version too low", -EINVAL);
+
if (ctx->capset_id) {
ret = virgl_renderer_context_create_with_flags(ctx->ctx_id,
ctx->capset_id,
@@ -409,18 +642,47 @@ int vtest_lazy_init_context(struct vtest_context *ctx)
void vtest_destroy_context(struct vtest_context *ctx)
{
+ struct vtest_sync_wait *wait, *wait_tmp;
+ uint32_t i;
+
if (renderer.current_context == ctx) {
renderer.current_context = NULL;
}
list_del(&ctx->head);
+ for (i = 0; i < VTEST_MAX_SYNC_QUEUE_COUNT; i++) {
+ struct vtest_sync_queue *queue = &ctx->sync_queues[i];
+ struct vtest_sync_queue_submit *submit, *submit_tmp;
+
+ LIST_FOR_EACH_ENTRY_SAFE(submit, submit_tmp, &queue->submits, head)
+ vtest_free_sync_queue_submit(submit);
+ list_inithead(&queue->submits);
+ }
+
+ LIST_FOR_EACH_ENTRY_SAFE(wait, wait_tmp, &ctx->sync_waits, head) {
+ list_del(&wait->head);
+ vtest_free_sync_wait(wait);
+ }
+ list_inithead(&ctx->sync_waits);
+
free(ctx->debug_name);
if (ctx->context_initialized)
virgl_renderer_context_destroy(ctx->ctx_id);
util_hash_table_clear(ctx->resource_table);
+ util_hash_table_clear(ctx->sync_table);
vtest_free_context(ctx, false);
}
+void vtest_poll_context(struct vtest_context *ctx)
+{
+ virgl_renderer_context_poll(ctx->ctx_id);
+}
+
+int vtest_get_context_poll_fd(struct vtest_context *ctx)
+{
+ return virgl_renderer_context_get_poll_fd(ctx->ctx_id);
+}
+
void vtest_set_current_context(struct vtest_context *ctx)
{
renderer.current_context = ctx;
@@ -478,6 +740,9 @@ int vtest_protocol_version(UNUSED uint32_t length_dw)
version = 0;
}
+ if (renderer.multi_clients && version < 3)
+ return report_failed_call("protocol version too low", -EINVAL);
+
ctx->protocol_version = version;
hdr_buf[VTEST_CMD_LEN] = VCMD_PROTOCOL_VERSION_SIZE;
@@ -517,6 +782,18 @@ int vtest_get_param(UNUSED uint32_t length_dw)
resp_buf[VTEST_CMD_ID] = VCMD_GET_PARAM;
resp = &resp_buf[VTEST_CMD_DATA_START];
switch (param) {
+ case VCMD_PARAM_MAX_SYNC_QUEUE_COUNT:
+ resp[0] = true;
+ /* TODO until we have a timerfd */
+#ifdef HAVE_EVENTFD_H
+ if (!getenv("VIRGL_DISABLE_MT"))
+ resp[1] = VTEST_MAX_SYNC_QUEUE_COUNT;
+ else
+ resp[1] = 0;
+#else
+ resp[1] = 0;
+#endif
+ break;
default:
resp[0] = false;
resp[1] = 0;
@@ -757,26 +1034,48 @@ static int vtest_create_resource_setup_shm(struct vtest_resource *res,
}
static int vtest_create_resource_internal(struct vtest_context *ctx,
+ uint32_t cmd_id,
struct virgl_renderer_resource_create_args *args,
size_t shm_size)
{
struct vtest_resource *res;
int ret;
- // Check that the handle doesn't already exist.
- if (util_hash_table_get(ctx->resource_table, intptr_to_pointer(args->handle)))
- return -EEXIST;
+ if (ctx->protocol_version >= 3) {
+ if (args->handle)
+ return -EINVAL;
+ } else {
+ // Check that the handle doesn't already exist.
+ if (util_hash_table_get(ctx->resource_table, intptr_to_pointer(args->handle))) {
+ return -EEXIST;
+ }
+ }
+
+ res = vtest_new_resource(args->handle);
+ if (!res)
+ return -ENOMEM;
+ args->handle = res->res_id;
ret = virgl_renderer_resource_create(args, NULL, 0);
- if (ret)
+ if (ret) {
+ vtest_unref_resource(res);
return report_failed_call("virgl_renderer_resource_create", ret);
+ }
- virgl_renderer_ctx_attach_resource(ctx->ctx_id, args->handle);
+ virgl_renderer_ctx_attach_resource(ctx->ctx_id, res->res_id);
- res = CALLOC_STRUCT(vtest_resource);
- if (!res)
- return -ENOMEM;
- res->res_id = args->handle;
+ if (ctx->protocol_version >= 3) {
+ uint32_t resp_buf[VTEST_HDR_SIZE + 1] = {
+ [VTEST_CMD_LEN] = 1,
+ [VTEST_CMD_ID] = cmd_id,
+ [VTEST_CMD_DATA_START] = res->res_id,
+ };
+ ret = vtest_block_write(ctx->out_fd, resp_buf, sizeof(resp_buf));
+ if (ret < 0) {
+ vtest_unref_resource(res);
+ return ret;
+ }
+ }
/* no shm for v1 resources or v2 multi-sample resources */
if (shm_size) {
@@ -784,22 +1083,21 @@ static int vtest_create_resource_internal(struct vtest_context *ctx,
fd = vtest_create_resource_setup_shm(res, shm_size);
if (fd < 0) {
- FREE(res);
+ vtest_unref_resource(res);
return -ENOMEM;
}
ret = vtest_send_fd(ctx->out_fd, fd);
if (ret < 0) {
- munmap(res->iov.iov_base, res->iov.iov_len);
close(fd);
- FREE(res);
+ vtest_unref_resource(res);
return report_failed_call("vtest_send_fd", ret);
}
/* Closing the file descriptor does not unmap the region. */
close(fd);
- virgl_renderer_resource_attach_iov(args->handle, &res->iov, 1);
+ virgl_renderer_resource_attach_iov(res->res_id, &res->iov, 1);
}
util_hash_table_set(ctx->resource_table, intptr_to_pointer(res->res_id), res);
@@ -818,7 +1116,7 @@ int vtest_create_resource(UNUSED uint32_t length_dw)
return ret;
}
- return vtest_create_resource_internal(ctx, &args, 0);
+ return vtest_create_resource_internal(ctx, VCMD_RESOURCE_CREATE, &args, 0);
}
int vtest_create_resource2(UNUSED uint32_t length_dw)
@@ -833,7 +1131,106 @@ int vtest_create_resource2(UNUSED uint32_t length_dw)
return ret;
}
- return vtest_create_resource_internal(ctx, &args, shm_size);
+ return vtest_create_resource_internal(ctx, VCMD_RESOURCE_CREATE2, &args, shm_size);
+}
+
+int vtest_resource_create_blob(UNUSED uint32_t length_dw)
+{
+ struct vtest_context *ctx = vtest_get_current_context();
+ uint32_t res_create_blob_buf[VCMD_RES_CREATE_BLOB_SIZE];
+ uint32_t resp_buf[VTEST_HDR_SIZE + 1];
+ struct virgl_renderer_resource_create_blob_args args;
+ struct vtest_resource *res;
+ int fd;
+ int ret;
+
+ ret = ctx->input->read(ctx->input, res_create_blob_buf,
+ sizeof(res_create_blob_buf));
+ if (ret != sizeof(res_create_blob_buf))
+ return -1;
+
+ memset(&args, 0, sizeof(args));
+ args.blob_mem = res_create_blob_buf[VCMD_RES_CREATE_BLOB_TYPE];
+ args.blob_flags = res_create_blob_buf[VCMD_RES_CREATE_BLOB_FLAGS];
+ args.size = res_create_blob_buf[VCMD_RES_CREATE_BLOB_SIZE_LO];
+ args.size |= (uint64_t)res_create_blob_buf[VCMD_RES_CREATE_BLOB_SIZE_HI] << 32;
+ args.blob_id = res_create_blob_buf[VCMD_RES_CREATE_BLOB_ID_LO];
+ args.blob_id |= (uint64_t)res_create_blob_buf[VCMD_RES_CREATE_BLOB_ID_HI] << 32;
+
+ res = vtest_new_resource(0);
+ if (!res)
+ return -ENOMEM;
+
+ args.res_handle = res->res_id;
+ args.ctx_id = ctx->ctx_id;
+
+ switch (args.blob_mem) {
+ case VIRGL_RENDERER_BLOB_MEM_GUEST:
+ case VIRGL_RENDERER_BLOB_MEM_HOST3D_GUEST:
+ fd = vtest_create_resource_setup_shm(res, args.size);
+ if (fd < 0) {
+ vtest_unref_resource(res);
+ return -ENOMEM;
+ }
+
+ args.iovecs = &res->iov;
+ args.num_iovs = 1;
+ break;
+ case VIRGL_RENDERER_BLOB_MEM_HOST3D:
+ fd = -1;
+ break;
+ default:
+ return -EINVAL;
+ }
+
+ ret = virgl_renderer_resource_create_blob(&args);
+ if (ret) {
+ if (fd >= 0)
+ close(fd);
+ vtest_unref_resource(res);
+ return report_failed_call("virgl_renderer_resource_create_blob", ret);
+ }
+
+ /* need dmabuf */
+ if (args.blob_mem == VIRGL_RENDERER_BLOB_MEM_HOST3D) {
+ uint32_t fd_type;
+ ret = virgl_renderer_resource_export_blob(res->res_id, &fd_type, &fd);
+ if (ret) {
+ vtest_unref_resource(res);
+ return report_failed_call("virgl_renderer_resource_export_blob", ret);
+ }
+ if (fd_type != VIRGL_RENDERER_BLOB_FD_TYPE_DMABUF) {
+ close(fd);
+ vtest_unref_resource(res);
+ return report_failed_call("virgl_renderer_resource_export_blob", -EINVAL);
+ }
+ }
+
+ virgl_renderer_ctx_attach_resource(ctx->ctx_id, res->res_id);
+
+ resp_buf[VTEST_CMD_LEN] = 1;
+ resp_buf[VTEST_CMD_ID] = VCMD_RESOURCE_CREATE_BLOB;
+ resp_buf[VTEST_CMD_DATA_START] = res->res_id;
+ ret = vtest_block_write(ctx->out_fd, resp_buf, sizeof(resp_buf));
+ if (ret < 0) {
+ close(fd);
+ vtest_unref_resource(res);
+ return ret;
+ }
+
+ ret = vtest_send_fd(ctx->out_fd, fd);
+ if (ret < 0) {
+ close(fd);
+ vtest_unref_resource(res);
+ return report_failed_call("vtest_send_fd", ret);
+ }
+
+ /* Closing the file descriptor does not unmap the region. */
+ close(fd);
+
+ util_hash_table_set(ctx->resource_table, intptr_to_pointer(res->res_id), res);
+
+ return 0;
}
int vtest_resource_unref(UNUSED uint32_t length_dw)
@@ -879,7 +1276,11 @@ int vtest_submit_cmd(uint32_t length_dw)
ret = virgl_renderer_submit_cmd(cbuf, ctx->ctx_id, length_dw);
free(cbuf);
- return ret ? -1 : 0;
+ if (ret)
+ return -1;
+
+ vtest_create_implicit_fence(&renderer);
+ return 0;
}
struct vtest_transfer_args {
@@ -1197,24 +1598,19 @@ int vtest_resource_busy_wait(UNUSED uint32_t length_dw)
/* handle = bw_buf[VCMD_BUSY_WAIT_HANDLE]; unused as of now */
flags = bw_buf[VCMD_BUSY_WAIT_FLAGS];
- if (flags == VCMD_BUSY_WAIT_FLAG_WAIT) {
- do {
- if (renderer.last_fence == (renderer.fence_id - 1)) {
- break;
- }
-
- fd = virgl_renderer_get_poll_fd();
- if (fd != -1) {
- vtest_wait_for_fd_read(fd);
- }
-
- virgl_renderer_poll();
- } while (1);
-
- busy = false;
- } else {
- busy = renderer.last_fence != (renderer.fence_id - 1);
- }
+ do {
+ busy = renderer.implicit_fence_completed !=
+ renderer.implicit_fence_submitted;
+ if (!busy || !(flags & VCMD_BUSY_WAIT_FLAG_WAIT))
+ break;
+
+ /* TODO this is bad when there are multiple clients */
+ fd = virgl_renderer_get_poll_fd();
+ if (fd != -1) {
+ vtest_wait_for_fd_read(fd);
+ }
+ virgl_renderer_poll();
+ } while (true);
hdr_buf[VTEST_CMD_LEN] = 1;
hdr_buf[VTEST_CMD_ID] = VCMD_RESOURCE_BUSY_WAIT;
@@ -1233,16 +1629,505 @@ int vtest_resource_busy_wait(UNUSED uint32_t length_dw)
return 0;
}
-int vtest_renderer_create_fence(void)
+int vtest_resource_busy_wait_nop(UNUSED uint32_t length_dw)
{
struct vtest_context *ctx = vtest_get_current_context();
- virgl_renderer_create_fence(renderer.fence_id++, ctx->ctx_id);
+ uint32_t bw_buf[VCMD_BUSY_WAIT_SIZE];
+ uint32_t reply_buf[VTEST_HDR_SIZE + 1];
+ int ret;
+
+ ret = ctx->input->read(ctx->input, &bw_buf, sizeof(bw_buf));
+ if (ret != sizeof(bw_buf)) {
+ return -1;
+ }
+
+ reply_buf[VTEST_CMD_LEN] = 1;
+ reply_buf[VTEST_CMD_ID] = VCMD_RESOURCE_BUSY_WAIT;
+ reply_buf[VTEST_CMD_DATA_START] = 0;
+
+ ret = vtest_block_write(ctx->out_fd, reply_buf, sizeof(reply_buf));
+ if (ret < 0) {
+ return ret;
+ }
+
return 0;
}
-int vtest_poll(void)
+void vtest_poll_resource_busy_wait(void)
{
+ /* poll the implicit fences */
virgl_renderer_poll();
+}
+
+static uint64_t vtest_gettime(uint32_t offset_ms)
+{
+ const uint64_t ns_per_ms = 1000000;
+ const uint64_t ns_per_s = ns_per_ms * 1000;
+ struct timespec ts;
+ uint64_t ns;
+
+ if (offset_ms > INT32_MAX)
+ return UINT64_MAX;
+
+ clock_gettime(CLOCK_MONOTONIC, &ts);
+ ns = ns_per_s * ts.tv_sec + ts.tv_nsec;
+
+ return ns + ns_per_ms * offset_ms;
+}
+
+/* TODO this is slow */
+static void vtest_signal_sync(struct vtest_sync *sync, uint64_t value)
+{
+ struct vtest_context *ctx;
+ uint64_t now;
+
+ if (sync->value >= value) {
+ sync->value = value;
+ return;
+ }
+ sync->value = value;
+
+ now = vtest_gettime(0);
+
+ LIST_FOR_EACH_ENTRY(ctx, &renderer.active_contexts, head) {
+ struct vtest_sync_wait *wait, *tmp;
+ LIST_FOR_EACH_ENTRY_SAFE(wait, tmp, &ctx->sync_waits, head) {
+ bool is_ready = false;
+ uint32_t i;
+
+ /* garbage collect */
+ if (wait->valid_before < now) {
+ list_del(&wait->head);
+ vtest_free_sync_wait(wait);
+ continue;
+ }
+
+ for (i = 0; i < wait->count; i++) {
+ if (wait->syncs[i] != sync || wait->values[i] > value)
+ continue;
+
+ vtest_unref_sync(wait->syncs[i]);
+ wait->syncs[i] = NULL;
+
+ wait->signaled_count++;
+ if (wait->signaled_count == wait->count ||
+ (wait->flags & VCMD_SYNC_WAIT_FLAG_ANY)) {
+ is_ready = true;
+ break;
+ }
+ }
+
+ if (is_ready) {
+ const uint64_t val = 1;
+
+ list_del(&wait->head);
+ write(wait->fd, &val, sizeof(val));
+ vtest_free_sync_wait(wait);
+ }
+ }
+ }
+}
+
+static void vtest_signal_sync_queue(struct vtest_sync_queue *queue,
+ struct vtest_sync_queue_submit *to_submit)
+{
+ struct vtest_sync_queue_submit *submit, *tmp;
+
+ LIST_FOR_EACH_ENTRY_SAFE(submit, tmp, &queue->submits, head) {
+ uint32_t i;
+
+ list_del(&submit->head);
+
+ for (i = 0; i < submit->count; i++) {
+ vtest_signal_sync(submit->syncs[i], submit->values[i]);
+ vtest_unref_sync(submit->syncs[i]);
+ }
+ free(submit);
+
+ if (submit == to_submit)
+ break;
+ }
+}
+
+int vtest_sync_create(UNUSED uint32_t length_dw)
+{
+ struct vtest_context *ctx = vtest_get_current_context();
+ uint32_t sync_create_buf[VCMD_SYNC_CREATE_SIZE];
+ uint32_t resp_buf[VTEST_HDR_SIZE + 1];
+ uint64_t value;
+ struct vtest_sync *sync;
+ int ret;
+
+ ret = ctx->input->read(ctx->input, sync_create_buf, sizeof(sync_create_buf));
+ if (ret != sizeof(sync_create_buf))
+ return -1;
+
+ value = sync_create_buf[VCMD_SYNC_CREATE_VALUE_LO];
+ value |= (uint64_t)sync_create_buf[VCMD_SYNC_CREATE_VALUE_HI] << 32;
+
+ sync = vtest_new_sync(value);
+ if (!sync)
+ return -ENOMEM;
+
+ resp_buf[VTEST_CMD_LEN] = 1;
+ resp_buf[VTEST_CMD_ID] = VCMD_SYNC_CREATE;
+ resp_buf[VTEST_CMD_DATA_START] = sync->sync_id;
+ ret = vtest_block_write(ctx->out_fd, resp_buf, sizeof(resp_buf));
+ if (ret < 0) {
+ vtest_unref_sync(sync);
+ return ret;
+ }
+
+ util_hash_table_set(ctx->sync_table, intptr_to_pointer(sync->sync_id), sync);
+
+ return 0;
+}
+
+int vtest_sync_unref(UNUSED uint32_t length_dw)
+{
+ struct vtest_context *ctx = vtest_get_current_context();
+ uint32_t sync_unref_buf[VCMD_SYNC_UNREF_SIZE];
+ uint32_t sync_id;
+ int ret;
+
+ ret = ctx->input->read(ctx->input, &sync_unref_buf,
+ sizeof(sync_unref_buf));
+ if (ret != sizeof(sync_unref_buf)) {
+ return -1;
+ }
+
+ sync_id = sync_unref_buf[VCMD_SYNC_UNREF_ID];
+ util_hash_table_remove(ctx->sync_table, intptr_to_pointer(sync_id));
+
+ return 0;
+}
+
+int vtest_sync_read(UNUSED uint32_t length_dw)
+{
+ struct vtest_context *ctx = vtest_get_current_context();
+ uint32_t sync_read_buf[VCMD_SYNC_READ_SIZE];
+ uint32_t resp_buf[VTEST_HDR_SIZE + 2];
+ uint32_t sync_id;
+ struct vtest_sync *sync;
+ int ret;
+
+ ret = ctx->input->read(ctx->input, &sync_read_buf,
+ sizeof(sync_read_buf));
+ if (ret != sizeof(sync_read_buf)) {
+ return -1;
+ }
+
+ sync_id = sync_read_buf[VCMD_SYNC_READ_ID];
+
+ sync = util_hash_table_get(ctx->sync_table, intptr_to_pointer(sync_id));
+ if (!sync)
+ return -EEXIST;
+
+ resp_buf[VTEST_CMD_LEN] = 2;
+ resp_buf[VTEST_CMD_ID] = VCMD_SYNC_READ;
+ resp_buf[VTEST_CMD_DATA_START] = (uint32_t)sync->value;
+ resp_buf[VTEST_CMD_DATA_START + 1] = (uint32_t)(sync->value >> 32);
+
+ ret = vtest_block_write(ctx->out_fd, resp_buf, sizeof(resp_buf));
+ if (ret < 0)
+ return ret;
+
+ return 0;
+}
+
+static uint32_t vtest_sync_decode_id_and_value(const uint32_t *data,
+ uint32_t index,
+ uint64_t *value)
+{
+ data += index * 3;
+
+ /* 32-bit sync id followed by 64-bit sync value */
+ *value = (uint64_t)data[1];
+ *value |= (uint64_t)data[2] << 32;
+ return data[0];
+}
+
+int vtest_sync_write(UNUSED uint32_t length_dw)
+{
+ struct vtest_context *ctx = vtest_get_current_context();
+ uint32_t sync_write_buf[VCMD_SYNC_WRITE_SIZE];
+ uint32_t sync_id;
+ uint64_t value;
+ struct vtest_sync *sync;
+ int ret;
+
+ ret = ctx->input->read(ctx->input, &sync_write_buf,
+ sizeof(sync_write_buf));
+ if (ret != sizeof(sync_write_buf)) {
+ return -1;
+ }
+
+ sync_id = vtest_sync_decode_id_and_value(sync_write_buf, 0, &value);
+
+ sync = util_hash_table_get(ctx->sync_table, intptr_to_pointer(sync_id));
+ if (!sync)
+ return -EEXIST;
+
+ vtest_signal_sync(sync, value);
+
+ return 0;
+}
+
+static int vtest_sync_wait_init(struct vtest_sync_wait *wait,
+ struct vtest_context *ctx,
+ uint32_t flags,
+ uint32_t timeout,
+ const uint32_t *syncs,
+ uint32_t sync_count)
+{
+ uint32_t i;
+
+#ifdef HAVE_EVENTFD_H
+ wait->fd = eventfd(0, EFD_CLOEXEC | EFD_NONBLOCK);
+#else
+ /* TODO pipe */
+ wait->fd = -1;
+#endif
+ if (wait->fd < 0)
+ return -ENODEV;
+
+ wait->flags = flags;
+ wait->valid_before = vtest_gettime(timeout);
+
+ wait->count = 0;
+ wait->signaled_count = 0;
+ for (i = 0; i < sync_count; i++) {
+ struct vtest_sync *sync;
+ uint32_t sync_id;
+ uint64_t value;
+
+ sync_id = vtest_sync_decode_id_and_value(syncs, i, &value);
+
+ sync = util_hash_table_get(ctx->sync_table, intptr_to_pointer(sync_id));
+ if (!sync)
+ break;
+
+ /* skip signaled */
+ if (sync->value < value) {
+ wait->syncs[wait->count] = vtest_ref_sync(sync);
+ wait->values[wait->count] = value;
+ wait->count++;
+ }
+ }
+
+ if (i < sync_count) {
+ vtest_free_sync_wait(wait);
+ return -EEXIST;
+ }
+
+ return 0;
+}
+
+int vtest_sync_wait(uint32_t length_dw)
+{
+ struct vtest_context *ctx = vtest_get_current_context();
+ uint32_t resp_buf[VTEST_HDR_SIZE];
+ uint32_t sync_count;
+ uint32_t *sync_wait_buf;
+ uint32_t flags;
+ uint32_t timeout;
+ struct vtest_sync_wait *wait;
+ bool is_ready;
+ int ret;
+
+ if (length_dw > renderer.max_length / 4)
+ return -EINVAL;
+
+ if ((length_dw - 2) % 3)
+ return -EINVAL;
+ sync_count = (length_dw - 2) / 3;
+
+ sync_wait_buf = malloc(length_dw * 4);
+ if (!sync_wait_buf)
+ return -ENOMEM;
+
+ ret = ctx->input->read(ctx->input, sync_wait_buf, length_dw * 4);
+ if (ret != (int)length_dw * 4) {
+ free(sync_wait_buf);
+ return -1;
+ }
+
+ flags = sync_wait_buf[VCMD_SYNC_WAIT_FLAGS];
+ timeout = sync_wait_buf[VCMD_SYNC_WAIT_TIMEOUT];
+
+ wait = malloc(sizeof(*wait) +
+ sizeof(*wait->syncs) * sync_count +
+ sizeof(*wait->values) * sync_count);
+ if (!wait) {
+ free(sync_wait_buf);
+ return -ENOMEM;
+ }
+ wait->syncs = (void *)&wait[1];
+ wait->values = (void *)&wait->syncs[sync_count];
+
+ ret = vtest_sync_wait_init(wait, ctx, flags, timeout,
+ sync_wait_buf + 2, sync_count);
+ free(sync_wait_buf);
+
+ if (ret) {
+ free(wait);
+ return ret;
+ }
+
+ is_ready = !wait->count;
+ if ((wait->flags & VCMD_SYNC_WAIT_FLAG_ANY) && wait->count < sync_count)
+ is_ready = true;
+
+ if (is_ready) {
+ const uint64_t val = 1;
+ write(wait->fd, &val, sizeof(val));
+ }
+
+ resp_buf[VTEST_CMD_LEN] = 0;
+ resp_buf[VTEST_CMD_ID] = VCMD_SYNC_WAIT;
+ ret = vtest_block_write(ctx->out_fd, resp_buf, sizeof(resp_buf));
+ if (ret >= 0)
+ ret = vtest_send_fd(ctx->out_fd, wait->fd);
+
+ if (ret || is_ready || !timeout)
+ vtest_free_sync_wait(wait);
+ else
+ list_addtail(&wait->head, &ctx->sync_waits);
+
+ return ret;
+}
+
+static int vtest_submit_cmd2_batch(struct vtest_context *ctx,
+ const struct vcmd_submit_cmd2_batch *batch,
+ const uint32_t *cmds,
+ const uint32_t *syncs)
+{
+ struct vtest_sync_queue_submit *submit = NULL;
+ uint32_t i;
+ int ret;
+
+ ret = virgl_renderer_submit_cmd((void *)cmds, ctx->ctx_id, batch->cmd_size);
+ if (ret)
+ return -EINVAL;
+
+ if (!batch->sync_count)
+ return 0;
+
+ if (batch->flags & VCMD_SUBMIT_CMD2_FLAG_SYNC_QUEUE) {
+ submit = malloc(sizeof(*submit) +
+ sizeof(*submit->syncs) * batch->sync_count +
+ sizeof(*submit->values) * batch->sync_count);
+ if (!submit)
+ return -ENOMEM;
+
+ submit->count = batch->sync_count;
+ submit->syncs = (void *)&submit[1];
+ submit->values = (void *)&submit->syncs[batch->sync_count];
+ }
+
+ for (i = 0; i < batch->sync_count; i++) {
+ struct vtest_sync *sync;
+ uint32_t sync_id;
+ uint64_t value;
+
+ sync_id = vtest_sync_decode_id_and_value(syncs, i, &value);
+
+ sync = util_hash_table_get(ctx->sync_table, intptr_to_pointer(sync_id));
+ if (!sync)
+ break;
+
+ if (submit) {
+ submit->syncs[i] = vtest_ref_sync(sync);
+ submit->values[i] = value;
+ } else {
+ vtest_signal_sync(sync, value);
+ }
+ }
+
+ if (i < batch->sync_count) {
+ if (submit) {
+ submit->count = i;
+ vtest_free_sync_queue_submit(submit);
+ }
+ return -EEXIST;
+ }
+
+ if (submit) {
+ struct vtest_sync_queue *queue = &ctx->sync_queues[batch->sync_queue_index];
+
+ submit->sync_queue = queue;
+ ret = virgl_renderer_context_create_fence(ctx->ctx_id,
+ VIRGL_RENDERER_FENCE_FLAG_MERGEABLE,
+ batch->sync_queue_id,
+ submit);
+ if (ret) {
+ vtest_free_sync_queue_submit(submit);
+ return ret;
+ }
+
+ list_addtail(&submit->head, &queue->submits);
+ }
+
+ return 0;
+}
+
+int vtest_submit_cmd2(uint32_t length_dw)
+{
+ struct vtest_context *ctx = vtest_get_current_context();
+ uint32_t *submit_cmd2_buf;
+ uint32_t batch_count;
+ uint32_t i;
+ int ret;
+
+ if (length_dw > renderer.max_length / 4)
+ return -EINVAL;
+
+ submit_cmd2_buf = malloc(length_dw * 4);
+ if (!submit_cmd2_buf)
+ return -ENOMEM;
+
+ ret = ctx->input->read(ctx->input, submit_cmd2_buf, length_dw * 4);
+ if (ret != (int)length_dw * 4) {
+ free(submit_cmd2_buf);
+ return -1;
+ }
+
+ batch_count = submit_cmd2_buf[VCMD_SUBMIT_CMD2_BATCH_COUNT];
+ if (VCMD_SUBMIT_CMD2_BATCH_COUNT + 8 * batch_count > length_dw) {
+ free(submit_cmd2_buf);
+ return -EINVAL;
+ }
+
+ for (i = 0; i < batch_count; i++) {
+ const struct vcmd_submit_cmd2_batch batch = {
+ .flags = submit_cmd2_buf[VCMD_SUBMIT_CMD2_BATCH_FLAGS(i)],
+ .cmd_offset = submit_cmd2_buf[VCMD_SUBMIT_CMD2_BATCH_CMD_OFFSET(i)],
+ .cmd_size = submit_cmd2_buf[VCMD_SUBMIT_CMD2_BATCH_CMD_SIZE(i)],
+ .sync_offset = submit_cmd2_buf[VCMD_SUBMIT_CMD2_BATCH_SYNC_OFFSET(i)],
+ .sync_count = submit_cmd2_buf[VCMD_SUBMIT_CMD2_BATCH_SYNC_COUNT(i)],
+ .sync_queue_index = submit_cmd2_buf[VCMD_SUBMIT_CMD2_BATCH_SYNC_QUEUE_INDEX(i)],
+ .sync_queue_id = submit_cmd2_buf[VCMD_SUBMIT_CMD2_BATCH_SYNC_QUEUE_ID_LO(i)] |
+ (uint64_t)submit_cmd2_buf[VCMD_SUBMIT_CMD2_BATCH_SYNC_QUEUE_ID_HI(i)] << 32,
+ };
+ const uint32_t *cmds = &submit_cmd2_buf[batch.cmd_offset];
+ const uint32_t *syncs = &submit_cmd2_buf[batch.sync_offset];
+
+ if (batch.cmd_offset + batch.cmd_size > length_dw ||
+ batch.sync_offset + batch.sync_count * 3 > length_dw ||
+ batch.sync_queue_index >= VTEST_MAX_SYNC_QUEUE_COUNT) {
+ free(submit_cmd2_buf);
+ return -EINVAL;
+ }
+
+ ret = vtest_submit_cmd2_batch(ctx, &batch, cmds, syncs);
+ if (ret) {
+ free(submit_cmd2_buf);
+ return ret;
+ }
+ }
+
+ free(submit_cmd2_buf);
+
return 0;
}
diff --git a/vtest/vtest_server.c b/vtest/vtest_server.c
index 835c359b..45132f22 100644
--- a/vtest/vtest_server.c
+++ b/vtest/vtest_server.c
@@ -21,6 +21,11 @@
* OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
#include <stdio.h>
#include <signal.h>
#include <stdbool.h>
@@ -64,6 +69,8 @@ struct vtest_client
bool in_fd_ready;
struct vtest_context *context;
+ int context_poll_fd;
+ bool context_need_poll;
};
struct vtest_server
@@ -83,6 +90,8 @@ struct vtest_server
bool use_egl_surfaceless;
bool use_gles;
+ bool venus;
+
int ctx_flags;
struct list_head new_clients;
@@ -153,6 +162,7 @@ while (__AFL_LOOP(1000)) {
#define OPT_USE_EGL_SURFACELESS 's'
#define OPT_USE_GLES 'e'
#define OPT_RENDERNODE 'r'
+#define OPT_VENUS 'v'
static void vtest_server_parse_args(int argc, char **argv)
{
@@ -166,6 +176,7 @@ static void vtest_server_parse_args(int argc, char **argv)
{"use-egl-surfaceless", no_argument, NULL, OPT_USE_EGL_SURFACELESS},
{"use-gles", no_argument, NULL, OPT_USE_GLES},
{"rendernode", required_argument, NULL, OPT_RENDERNODE},
+ {"venus", no_argument, NULL, OPT_VENUS},
{0, 0, 0, 0}
};
@@ -186,7 +197,7 @@ static void vtest_server_parse_args(int argc, char **argv)
server.loop = false;
break;
case OPT_MULTI_CLIENTS:
- printf("EXPERIMENTAL: clients must know and trust each other\n");
+ printf("multi-clients enabled: clients must trust each other\n");
server.multi_clients = true;
break;
case OPT_USE_GLX:
@@ -201,10 +212,18 @@ static void vtest_server_parse_args(int argc, char **argv)
case OPT_RENDERNODE:
server.render_device = optarg;
break;
+#ifdef ENABLE_VENUS
+ case OPT_VENUS:
+ server.venus = true;
+ break;
+#endif
default:
printf("Usage: %s [--no-fork] [--no-loop-or-fork] [--multi-clients] "
"[--use-glx] [--use-egl-surfaceless] [--use-gles] "
"[--rendernode <dev>]"
+#ifdef ENABLE_VENUS
+ " [--venus]"
+#endif
" [file]\n", argv[0]);
exit(EXIT_FAILURE);
break;
@@ -232,6 +251,10 @@ static void vtest_server_parse_args(int argc, char **argv)
if (server.use_gles)
server.ctx_flags |= VIRGL_RENDERER_USE_GLES;
}
+
+ if (server.venus) {
+ server.ctx_flags |= VIRGL_RENDERER_VENUS;
+ }
}
static void vtest_server_getenv(void)
@@ -298,6 +321,8 @@ static int vtest_server_add_client(int in_fd, int out_fd)
client->input.data.fd = in_fd;
client->input.read = vtest_block_read;
+ client->context_poll_fd = -1;
+
list_addtail(&client->head, &server.new_clients);
return 0;
@@ -369,6 +394,11 @@ static void vtest_server_wait_clients(void)
LIST_FOR_EACH_ENTRY(client, &server.active_clients, head) {
FD_SET(client->in_fd, &read_fds);
max_fd = MAX2(client->in_fd, max_fd);
+
+ if (client->context_poll_fd >= 0) {
+ FD_SET(client->context_poll_fd, &read_fds);
+ max_fd = MAX2(client->context_poll_fd, max_fd);
+ }
}
/* accept new clients when there is none or when multi_clients is set */
@@ -396,6 +426,14 @@ static void vtest_server_wait_clients(void)
if (FD_ISSET(client->in_fd, &read_fds)) {
client->in_fd_ready = true;
}
+
+ if (client->context_poll_fd >= 0) {
+ if (FD_ISSET(client->context_poll_fd, &read_fds)) {
+ client->context_need_poll = true;
+ }
+ } else if (client->context) {
+ client->context_need_poll = true;
+ }
}
if (server.socket >= 0 && FD_ISSET(server.socket, &read_fds)) {
@@ -434,6 +472,11 @@ static void vtest_server_dispatch_clients(void)
LIST_FOR_EACH_ENTRY_SAFE(client, tmp, &server.active_clients, head) {
int err;
+ if (client->context_need_poll) {
+ vtest_poll_context(client->context);
+ client->context_need_poll = false;
+ }
+
if (!client->in_fd_ready)
continue;
client->in_fd_ready = false;
@@ -559,7 +602,9 @@ static void vtest_server_run(void)
/* init renderer after the first active client is added */
is_empty = LIST_IS_EMPTY(&server.active_clients);
if (was_empty && !is_empty) {
- int ret = vtest_init_renderer(server.ctx_flags, server.render_device);
+ int ret = vtest_init_renderer(server.multi_clients,
+ server.ctx_flags,
+ server.render_device);
if (ret) {
vtest_server_inactivate_clients();
run = false;
@@ -608,6 +653,13 @@ static const struct vtest_command {
[VCMD_GET_PARAM] = { vtest_get_param, false },
[VCMD_GET_CAPSET] = { vtest_get_capset, false },
[VCMD_CONTEXT_INIT] = { vtest_context_init, false },
+ [VCMD_RESOURCE_CREATE_BLOB] = { vtest_resource_create_blob, true },
+ [VCMD_SYNC_CREATE] = { vtest_sync_create, true },
+ [VCMD_SYNC_UNREF] = { vtest_sync_unref, true },
+ [VCMD_SYNC_READ] = { vtest_sync_read, true },
+ [VCMD_SYNC_WRITE] = { vtest_sync_write, true },
+ [VCMD_SYNC_WAIT] = { vtest_sync_wait, true },
+ [VCMD_SUBMIT_CMD2] = { vtest_submit_cmd2, true },
};
static int vtest_client_dispatch_commands(struct vtest_client *client)
@@ -633,12 +685,12 @@ static int vtest_client_dispatch_commands(struct vtest_client *client)
return VTEST_CLIENT_ERROR_CONTEXT_FAILED;
}
printf("%s: client context created.\n", __func__);
- vtest_poll();
+ vtest_poll_resource_busy_wait();
return 0;
}
- vtest_poll();
+ vtest_poll_resource_busy_wait();
if (header[1] <= 0 || header[1] >= ARRAY_SIZE(vtest_commands)) {
return VTEST_CLIENT_ERROR_COMMAND_ID;
}
@@ -654,6 +706,7 @@ static int vtest_client_dispatch_commands(struct vtest_client *client)
if (ret) {
return VTEST_CLIENT_ERROR_CONTEXT_FAILED;
}
+ client->context_poll_fd = vtest_get_context_poll_fd(client->context);
}
vtest_set_current_context(client->context);
@@ -663,11 +716,6 @@ static int vtest_client_dispatch_commands(struct vtest_client *client)
return VTEST_CLIENT_ERROR_COMMAND_DISPATCH;
}
- /* GL draws are fenced, while possible fence creations are too */
- if (header[1] == VCMD_SUBMIT_CMD || header[1] == VCMD_RESOURCE_CREATE ||
- header[1] == VCMD_RESOURCE_CREATE2)
- vtest_renderer_create_fence();
-
return 0;
}
diff --git a/vtest/vtest_shm.c b/vtest/vtest_shm.c
index 50cffea3..efaad8a0 100644
--- a/vtest/vtest_shm.c
+++ b/vtest/vtest_shm.c
@@ -38,6 +38,8 @@ static int memfd_create(const char *name, unsigned int flags)
#ifdef __NR_memfd_create
return syscall(__NR_memfd_create, name, flags);
#else
+ (void)name;
+ (void)flags;
return -1;
#endif
}