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+/**************************************************************************
+ *
+ * Copyright 2008 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+
+#include "pipe/p_config.h"
+#include "util/u_math.h"
+#include "util/u_cpu_detect.h"
+
+#if defined(PIPE_ARCH_SSE)
+#include <xmmintrin.h>
+/* This is defined in pmmintrin.h, but it can only be included when -msse3 is
+ * used, so just define it here to avoid further. */
+#ifndef _MM_DENORMALS_ZERO_MASK
+#define _MM_DENORMALS_ZERO_MASK 0x0040
+#endif
+#endif
+
+
+/** log2(x), for x in [1.0, 2.0) */
+float log2_table[LOG2_TABLE_SIZE];
+
+
+static void
+init_log2_table(void)
+{
+ unsigned i;
+ for (i = 0; i < LOG2_TABLE_SIZE; i++)
+ log2_table[i] = (float) log2(1.0 + i * (1.0 / LOG2_TABLE_SCALE));
+}
+
+
+/**
+ * One time init for math utilities.
+ */
+void
+util_init_math(void)
+{
+ static bool initialized = false;
+ if (!initialized) {
+ init_log2_table();
+ initialized = true;
+ }
+}
+
+/**
+ * Fetches the contents of the fpstate (mxcsr on x86) register.
+ *
+ * On platforms without support for it just returns 0.
+ */
+unsigned
+util_fpstate_get(void)
+{
+ unsigned mxcsr = 0;
+
+#if defined(PIPE_ARCH_SSE)
+ if (util_get_cpu_caps()->has_sse) {
+ mxcsr = _mm_getcsr();
+ }
+#endif
+
+ return mxcsr;
+}
+
+/**
+ * Make sure that the fp treats the denormalized floating
+ * point numbers as zero.
+ *
+ * This is the behavior required by D3D10. OpenGL doesn't care.
+ */
+unsigned
+util_fpstate_set_denorms_to_zero(unsigned current_mxcsr)
+{
+#if defined(PIPE_ARCH_SSE)
+ if (util_get_cpu_caps()->has_sse) {
+ /* Enable flush to zero mode */
+ current_mxcsr |= _MM_FLUSH_ZERO_MASK;
+ if (util_get_cpu_caps()->has_daz) {
+ /* Enable denormals are zero mode */
+ current_mxcsr |= _MM_DENORMALS_ZERO_MASK;
+ }
+ util_fpstate_set(current_mxcsr);
+ }
+#endif
+ return current_mxcsr;
+}
+
+/**
+ * Set the state of the fpstate (mxcsr on x86) register.
+ *
+ * On platforms without support for it's a noop.
+ */
+void
+util_fpstate_set(unsigned mxcsr)
+{
+#if defined(PIPE_ARCH_SSE)
+ if (util_get_cpu_caps()->has_sse) {
+ _mm_setcsr(mxcsr);
+ }
+#endif
+}
+
+/**
+ * Compute inverse of 4x4 matrix.
+ *
+ * \return false if the source matrix is singular.
+ *
+ * \author
+ * Code contributed by Jacques Leroy jle@star.be
+ *
+ * Calculates the inverse matrix by performing the gaussian matrix reduction
+ * with partial pivoting followed by back/substitution with the loops manually
+ * unrolled.
+ */
+bool
+util_invert_mat4x4(float *out, const float *m)
+{
+ float wtmp[4][8];
+ float m0, m1, m2, m3, s;
+ float *r0, *r1, *r2, *r3;
+
+#define MAT(m, r, c) (m)[(c)*4 + (r)]
+#define SWAP_ROWS(a, b) \
+ { \
+ float *_tmp = a; \
+ (a) = (b); \
+ (b) = _tmp; \
+ }
+
+ r0 = wtmp[0], r1 = wtmp[1], r2 = wtmp[2], r3 = wtmp[3];
+
+ r0[0] = MAT(m, 0, 0), r0[1] = MAT(m, 0, 1), r0[2] = MAT(m, 0, 2), r0[3] = MAT(m, 0, 3),
+ r0[4] = 1.0, r0[5] = r0[6] = r0[7] = 0.0,
+
+ r1[0] = MAT(m, 1, 0), r1[1] = MAT(m, 1, 1), r1[2] = MAT(m, 1, 2), r1[3] = MAT(m, 1, 3),
+ r1[5] = 1.0, r1[4] = r1[6] = r1[7] = 0.0,
+
+ r2[0] = MAT(m, 2, 0), r2[1] = MAT(m, 2, 1), r2[2] = MAT(m, 2, 2), r2[3] = MAT(m, 2, 3),
+ r2[6] = 1.0, r2[4] = r2[5] = r2[7] = 0.0,
+
+ r3[0] = MAT(m, 3, 0), r3[1] = MAT(m, 3, 1), r3[2] = MAT(m, 3, 2), r3[3] = MAT(m, 3, 3),
+ r3[7] = 1.0, r3[4] = r3[5] = r3[6] = 0.0;
+
+ /* choose pivot - or die */
+ if (fabsf(r3[0]) > fabsf(r2[0]))
+ SWAP_ROWS(r3, r2);
+ if (fabsf(r2[0]) > fabsf(r1[0]))
+ SWAP_ROWS(r2, r1);
+ if (fabsf(r1[0]) > fabsf(r0[0]))
+ SWAP_ROWS(r1, r0);
+ if (0.0F == r0[0])
+ return false;
+
+ /* eliminate first variable */
+ m1 = r1[0] / r0[0];
+ m2 = r2[0] / r0[0];
+ m3 = r3[0] / r0[0];
+ s = r0[1];
+ r1[1] -= m1 * s;
+ r2[1] -= m2 * s;
+ r3[1] -= m3 * s;
+ s = r0[2];
+ r1[2] -= m1 * s;
+ r2[2] -= m2 * s;
+ r3[2] -= m3 * s;
+ s = r0[3];
+ r1[3] -= m1 * s;
+ r2[3] -= m2 * s;
+ r3[3] -= m3 * s;
+ s = r0[4];
+ if (s != 0.0F) {
+ r1[4] -= m1 * s;
+ r2[4] -= m2 * s;
+ r3[4] -= m3 * s;
+ }
+ s = r0[5];
+ if (s != 0.0F) {
+ r1[5] -= m1 * s;
+ r2[5] -= m2 * s;
+ r3[5] -= m3 * s;
+ }
+ s = r0[6];
+ if (s != 0.0F) {
+ r1[6] -= m1 * s;
+ r2[6] -= m2 * s;
+ r3[6] -= m3 * s;
+ }
+ s = r0[7];
+ if (s != 0.0F) {
+ r1[7] -= m1 * s;
+ r2[7] -= m2 * s;
+ r3[7] -= m3 * s;
+ }
+
+ /* choose pivot - or die */
+ if (fabsf(r3[1]) > fabsf(r2[1]))
+ SWAP_ROWS(r3, r2);
+ if (fabsf(r2[1]) > fabsf(r1[1]))
+ SWAP_ROWS(r2, r1);
+ if (0.0F == r1[1])
+ return false;
+
+ /* eliminate second variable */
+ m2 = r2[1] / r1[1];
+ m3 = r3[1] / r1[1];
+ r2[2] -= m2 * r1[2];
+ r3[2] -= m3 * r1[2];
+ r2[3] -= m2 * r1[3];
+ r3[3] -= m3 * r1[3];
+ s = r1[4];
+ if (0.0F != s) {
+ r2[4] -= m2 * s;
+ r3[4] -= m3 * s;
+ }
+ s = r1[5];
+ if (0.0F != s) {
+ r2[5] -= m2 * s;
+ r3[5] -= m3 * s;
+ }
+ s = r1[6];
+ if (0.0F != s) {
+ r2[6] -= m2 * s;
+ r3[6] -= m3 * s;
+ }
+ s = r1[7];
+ if (0.0F != s) {
+ r2[7] -= m2 * s;
+ r3[7] -= m3 * s;
+ }
+
+ /* choose pivot - or die */
+ if (fabsf(r3[2]) > fabsf(r2[2]))
+ SWAP_ROWS(r3, r2);
+ if (0.0F == r2[2])
+ return false;
+
+ /* eliminate third variable */
+ m3 = r3[2] / r2[2];
+ r3[3] -= m3 * r2[3], r3[4] -= m3 * r2[4], r3[5] -= m3 * r2[5], r3[6] -= m3 * r2[6],
+ r3[7] -= m3 * r2[7];
+
+ /* last check */
+ if (0.0F == r3[3])
+ return false;
+
+ s = 1.0F / r3[3]; /* now back substitute row 3 */
+ r3[4] *= s;
+ r3[5] *= s;
+ r3[6] *= s;
+ r3[7] *= s;
+
+ m2 = r2[3]; /* now back substitute row 2 */
+ s = 1.0F / r2[2];
+ r2[4] = s * (r2[4] - r3[4] * m2), r2[5] = s * (r2[5] - r3[5] * m2),
+ r2[6] = s * (r2[6] - r3[6] * m2), r2[7] = s * (r2[7] - r3[7] * m2);
+ m1 = r1[3];
+ r1[4] -= r3[4] * m1, r1[5] -= r3[5] * m1, r1[6] -= r3[6] * m1, r1[7] -= r3[7] * m1;
+ m0 = r0[3];
+ r0[4] -= r3[4] * m0, r0[5] -= r3[5] * m0, r0[6] -= r3[6] * m0, r0[7] -= r3[7] * m0;
+
+ m1 = r1[2]; /* now back substitute row 1 */
+ s = 1.0F / r1[1];
+ r1[4] = s * (r1[4] - r2[4] * m1), r1[5] = s * (r1[5] - r2[5] * m1),
+ r1[6] = s * (r1[6] - r2[6] * m1), r1[7] = s * (r1[7] - r2[7] * m1);
+ m0 = r0[2];
+ r0[4] -= r2[4] * m0, r0[5] -= r2[5] * m0, r0[6] -= r2[6] * m0, r0[7] -= r2[7] * m0;
+
+ m0 = r0[1]; /* now back substitute row 0 */
+ s = 1.0F / r0[0];
+ r0[4] = s * (r0[4] - r1[4] * m0), r0[5] = s * (r0[5] - r1[5] * m0),
+ r0[6] = s * (r0[6] - r1[6] * m0), r0[7] = s * (r0[7] - r1[7] * m0);
+
+ MAT(out, 0, 0) = r0[4];
+ MAT(out, 0, 1) = r0[5], MAT(out, 0, 2) = r0[6];
+ MAT(out, 0, 3) = r0[7], MAT(out, 1, 0) = r1[4];
+ MAT(out, 1, 1) = r1[5], MAT(out, 1, 2) = r1[6];
+ MAT(out, 1, 3) = r1[7], MAT(out, 2, 0) = r2[4];
+ MAT(out, 2, 1) = r2[5], MAT(out, 2, 2) = r2[6];
+ MAT(out, 2, 3) = r2[7], MAT(out, 3, 0) = r3[4];
+ MAT(out, 3, 1) = r3[5], MAT(out, 3, 2) = r3[6];
+ MAT(out, 3, 3) = r3[7];
+
+#undef MAT
+#undef SWAP_ROWS
+
+ return true;
+}