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AgeCommit message (Expand)Author
2018-08-17Add metadata filesemu-3.1-releaseemu-3.0-releaseemu-29.0-releaseTao Wu
2018-07-24vrend: Set scissor_state_dirty correctly.Tao Wu
2018-05-21vrend: handle GL_INVALID_ENUM when trying format.Lepton Wu
2018-05-21arb_gpu_shader5: expose higher GLSL level to guestDave Airlie
2018-05-21arb_gpu_shader5: add support for indirect ubo/samplersDave Airlie
2018-05-21arb_gpu_shader5: add support for non-uniform texture offsetsDave Airlie
2018-05-21arb_gpu_shader5: add support for prim id and samplemaskDave Airlie
2018-05-21arb_gpu_shader5: add support for interpolation instructions (v2)Dave Airlie
2018-05-21arb_gpu_shader5: add extra gpu shader instructions.Dave Airlie
2018-05-21arb_gpu_shader5: add support for enhanced texture gatherDave Airlie
2018-05-21arb_gpu_shader5: add support for vertex streams.Dave Airlie
2018-05-21arb_gpu_shader5: add support for indexed queriesDave Airlie
2018-05-21tgsi: handle parsing vertex streamsDave Airlie
2018-05-21scan: add ability to find dimension filesDave Airlie
2018-05-21shader: start running tgsi scanner on shader.Dave Airlie
2018-05-18vrend: Fix typo in GLES glReadPixel warningJakob Bornecrantz
2018-05-17vrend: Warn on different type and format when reading back FBOs v2Jakob Bornecrantz
2018-05-17vrend: Up the shader feature level when on GLES 3.xJakob Bornecrantz
2018-05-17vrend: Add GL_EXT_transform_feedback for glesJakob Bornecrantz
2018-05-17vrend: Add GL_ARB_uniform_buffer_object for glesJakob Bornecrantz
2018-05-17vrend: Add VIRGL_FORMAT_R8G8B8A8_SRGB format and test for more sRGB formatsJakob Bornecrantz
2018-05-17vrend: Enable texture_multisample for GLESTomeu Vizoso
2018-05-17vrend: Use glFramebuffer3DOES on GLESJakob Bornecrantz
2018-05-17vrend: Adjust the GL blit source bounds based on the blit read directionAlexandros Frantzis
2018-05-15Don't handle rasterizer state depth-clip in virgl_clearGert Wollny
2018-05-10shader: Invert y coordonate if on gles hostElie Tournier
2018-05-10vrend: Associate host UBOs with the correct gallium uniform buffersAlexandros Frantzis
2018-05-10Add support for GL_ANY_SAMPLES_PASSED_CONSERVATIVE query methodGert Wollny
2018-05-08vrend_clear: clear and restore rasterizer discard and depth clampGert Wollny
2018-05-07vrend: Handle primitive reset when running on GLESJakob Bornecrantz
2018-05-07vrend: Add precision qualifiers for all GLES shadersJakob Bornecrantz
2018-05-07vrend: Nop sends to backing iovs for readonly textures v2.Jakob Bornecrantz
2018-05-02vrend: Use RGB1 swizzle for formats with "don't care" componentsAlexandros Frantzis
2018-05-02vrend: Use red/green with swizzle for luminance/alpha formatsAlexandros Frantzis
2018-05-02vrend: Use red with swizzle for luminance formatsAlexandros Frantzis
2018-05-02vrend: Properly handle out-of-bounds blits when blitting with GLAlexandros Frantzis
2018-05-02vrend: Use destination swizzle when creating blit shadersAlexandros Frantzis
2018-05-02vrend: Use source swizzle when blitting with GLAlexandros Frantzis
2018-05-02vrend: Add swizzle to format descriptionsAlexandros Frantzis
2018-04-17vrend: query for GL_SHADER_BUFFER_OFFSET_ALIGNMENTgurchetansingh@chromium.org
2018-04-11Fixes an issue with blitting R8G8B8X8_UNORM bufferRobert Tarasov
2018-04-11tgsi: Implement invariant atrib for TGSI to GLSLJoe M. Kniss
2018-04-09vrend: Use regular blit if both buffers are sRGBRobert Tarasov
2018-04-03vrend: call glFlush after glFenceSync.Lepton Wu
2018-04-03vrend: Add more caps for glesStéphane Marchesin
2018-03-29Fixes an issue with blitting of sRGB buffersRobert Tarasov
2018-03-29shader: start plumbing number of cull outputs throughDave Airlie
2018-03-29shader: handle declaring fragment shader clip distance input.Dave Airlie
2018-03-29shader: rename some shader info and key vars.Dave Airlie
2018-03-29shader: handle clip dist swizzling properly.Dave Airlie