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path: root/tests/test_virgl_cmd.c
AgeCommit message (Expand)Author
2021-02-11tests: respect VRENDTEST_USE_EGL_GLESChia-I Wu
2020-01-17tests: Fix color value test for big/low endianGert Wollny
2019-06-04virglrenderer: kill off trailing whitespaceEmil Velikov
2018-10-09tests: Make it possible to run the unit tests with EGL_SURFACELESSGert Wollny
2018-01-23tests: Check if geometry shaders are available before running testsElie Tournier
2016-02-10tests: make some functions static.Dave Airlie
2015-12-22tests: reset last fence before using itMarc-André Lureau
2015-10-23renderer: fix regression in shader bindingDave Airlie
2015-10-23virgl/shaders: handle large shaders.Dave Airlie
2015-10-23tests: align viewports/scissor encoding with mesa.Dave Airlie
2015-03-19tests: add a test that engages transform feedbackDave Airlie
2015-03-09tests: add overlapping id testDave Airlie
2015-03-02tests: add simple geom shader testsDave Airlie
2015-02-27tests: use proper handle for surfaceDave Airlie
2015-02-27tests: destory vbo in simple rendering testDave Airlie
2015-02-27tests: add simple rendering testDave Airlie
2015-02-27tests: modify some test utility functionsDave Airlie
2015-02-26tests: add a simple blitter testDave Airlie
2015-02-26tests: add a simple backed resource creation utilityDave Airlie
2015-02-26tests: add a cmdbuf test that verifies a clear on a buffer.Dave Airlie