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-rw-r--r--talk/app/webrtc/java/android/org/webrtc/VideoRendererGui.java81
1 files changed, 42 insertions, 39 deletions
diff --git a/talk/app/webrtc/java/android/org/webrtc/VideoRendererGui.java b/talk/app/webrtc/java/android/org/webrtc/VideoRendererGui.java
index bacd0cf11f..bb6f01cea2 100644
--- a/talk/app/webrtc/java/android/org/webrtc/VideoRendererGui.java
+++ b/talk/app/webrtc/java/android/org/webrtc/VideoRendererGui.java
@@ -38,7 +38,7 @@ import javax.microedition.khronos.opengles.GL10;
import android.annotation.SuppressLint;
import android.graphics.Point;
import android.graphics.Rect;
-import android.graphics.SurfaceTexture;
+import android.opengl.EGL14;
import android.opengl.GLES20;
import android.opengl.GLSurfaceView;
@@ -59,7 +59,7 @@ public class VideoRendererGui implements GLSurfaceView.Renderer {
private static Runnable eglContextReady = null;
private static final String TAG = "VideoRendererGui";
private GLSurfaceView surface;
- private static EGLContext eglContext = null;
+ private static EglBase.Context eglContext = null;
// Indicates if SurfaceView.Renderer.onSurfaceCreated was called.
// If true then for every newly created yuv image renderer createTexture()
// should be called. The variable is accessed on multiple threads and
@@ -69,8 +69,6 @@ public class VideoRendererGui implements GLSurfaceView.Renderer {
private int screenHeight;
// List of yuv renderers.
private final ArrayList<YuvImageRenderer> yuvImageRenderers;
- // |drawer| is synchronized on |yuvImageRenderers|.
- private GlRectDrawer drawer;
// Render and draw threads.
private static Thread renderFrameThread;
private static Thread drawThread;
@@ -99,6 +97,8 @@ public class VideoRendererGui implements GLSurfaceView.Renderer {
// currently leaking resources to avoid a rare crash in release() where the EGLContext has
// become invalid beforehand.
private int[] yuvTextures = { 0, 0, 0 };
+ private final RendererCommon.YuvUploader yuvUploader = new RendererCommon.YuvUploader();
+ private final RendererCommon.GlDrawer drawer;
// Resources for making a deep copy of incoming OES texture frame.
private GlTextureFrameBuffer textureCopy;
@@ -157,12 +157,13 @@ public class VideoRendererGui implements GLSurfaceView.Renderer {
private YuvImageRenderer(
GLSurfaceView surface, int id,
int x, int y, int width, int height,
- RendererCommon.ScalingType scalingType, boolean mirror) {
+ RendererCommon.ScalingType scalingType, boolean mirror, RendererCommon.GlDrawer drawer) {
Logging.d(TAG, "YuvImageRenderer.Create id: " + id);
this.surface = surface;
this.id = id;
this.scalingType = scalingType;
this.mirror = mirror;
+ this.drawer = drawer;
layoutInPercentage = new Rect(x, y, Math.min(100, x + width), Math.min(100, y + height));
updateLayoutProperties = false;
rotationDegree = 0;
@@ -174,6 +175,7 @@ public class VideoRendererGui implements GLSurfaceView.Renderer {
private synchronized void release() {
surface = null;
+ drawer.release();
synchronized (pendingFrameLock) {
if (pendingFrame != null) {
VideoRenderer.renderFrameDone(pendingFrame);
@@ -226,7 +228,7 @@ public class VideoRendererGui implements GLSurfaceView.Renderer {
}
}
- private void draw(GlRectDrawer drawer) {
+ private void draw() {
if (!seenFrame) {
// No frame received yet - nothing to render.
return;
@@ -241,29 +243,15 @@ public class VideoRendererGui implements GLSurfaceView.Renderer {
}
if (isNewFrame) {
+ rotatedSamplingMatrix = RendererCommon.rotateTextureMatrix(
+ pendingFrame.samplingMatrix, pendingFrame.rotationDegree);
if (pendingFrame.yuvFrame) {
rendererType = RendererType.RENDERER_YUV;
- drawer.uploadYuvData(yuvTextures, pendingFrame.width, pendingFrame.height,
+ yuvUploader.uploadYuvData(yuvTextures, pendingFrame.width, pendingFrame.height,
pendingFrame.yuvStrides, pendingFrame.yuvPlanes);
- // The convention in WebRTC is that the first element in a ByteBuffer corresponds to the
- // top-left corner of the image, but in glTexImage2D() the first element corresponds to
- // the bottom-left corner. We correct this discrepancy by setting a vertical flip as
- // sampling matrix.
- final float[] samplingMatrix = RendererCommon.verticalFlipMatrix();
- rotatedSamplingMatrix =
- RendererCommon.rotateTextureMatrix(samplingMatrix, pendingFrame.rotationDegree);
} else {
rendererType = RendererType.RENDERER_TEXTURE;
- // External texture rendering. Update texture image to latest and make a deep copy of
- // the external texture.
- // TODO(magjed): Move updateTexImage() to the video source instead.
- final SurfaceTexture surfaceTexture = (SurfaceTexture) pendingFrame.textureObject;
- surfaceTexture.updateTexImage();
- final float[] samplingMatrix = new float[16];
- surfaceTexture.getTransformMatrix(samplingMatrix);
- rotatedSamplingMatrix =
- RendererCommon.rotateTextureMatrix(samplingMatrix, pendingFrame.rotationDegree);
-
+ // External texture rendering. Make a deep copy of the external texture.
// Reallocate offscreen texture if necessary.
textureCopy.setSize(pendingFrame.rotatedWidth(), pendingFrame.rotatedHeight());
@@ -272,12 +260,13 @@ public class VideoRendererGui implements GLSurfaceView.Renderer {
GlUtil.checkNoGLES2Error("glBindFramebuffer");
// Copy the OES texture content. This will also normalize the sampling matrix.
- GLES20.glViewport(0, 0, textureCopy.getWidth(), textureCopy.getHeight());
- drawer.drawOes(pendingFrame.textureId, rotatedSamplingMatrix);
+ drawer.drawOes(pendingFrame.textureId, rotatedSamplingMatrix,
+ 0, 0, textureCopy.getWidth(), textureCopy.getHeight());
rotatedSamplingMatrix = RendererCommon.identityMatrix();
// Restore normal framebuffer.
GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, 0);
+ GLES20.glFinish();
}
copyTimeNs += (System.nanoTime() - now);
VideoRenderer.renderFrameDone(pendingFrame);
@@ -285,17 +274,17 @@ public class VideoRendererGui implements GLSurfaceView.Renderer {
}
}
- // OpenGL defaults to lower left origin - flip vertically.
- GLES20.glViewport(displayLayout.left, screenHeight - displayLayout.bottom,
- displayLayout.width(), displayLayout.height());
-
updateLayoutMatrix();
final float[] texMatrix =
RendererCommon.multiplyMatrices(rotatedSamplingMatrix, layoutMatrix);
+ // OpenGL defaults to lower left origin - flip viewport position vertically.
+ final int viewportY = screenHeight - displayLayout.bottom;
if (rendererType == RendererType.RENDERER_YUV) {
- drawer.drawYuv(yuvTextures, texMatrix);
+ drawer.drawYuv(yuvTextures, texMatrix,
+ displayLayout.left, viewportY, displayLayout.width(), displayLayout.height());
} else {
- drawer.drawRgb(textureCopy.getTextureId(), texMatrix);
+ drawer.drawRgb(textureCopy.getTextureId(), texMatrix,
+ displayLayout.left, viewportY, displayLayout.width(), displayLayout.height());
}
if (isNewFrame) {
@@ -314,7 +303,7 @@ public class VideoRendererGui implements GLSurfaceView.Renderer {
". Dropped: " + framesDropped + ". Rendered: " + framesRendered);
if (framesReceived > 0 && framesRendered > 0) {
Logging.d(TAG, "Duration: " + (int)(timeSinceFirstFrameNs / 1e6) +
- " ms. FPS: " + (float)framesRendered * 1e9 / timeSinceFirstFrameNs);
+ " ms. FPS: " + framesRendered * 1e9 / timeSinceFirstFrameNs);
Logging.d(TAG, "Draw time: " +
(int) (drawTimeNs / (1000 * framesRendered)) + " us. Copy time: " +
(int) (copyTimeNs / (1000 * framesReceived)) + " us");
@@ -429,7 +418,7 @@ public class VideoRendererGui implements GLSurfaceView.Renderer {
eglContextReady = eglContextReadyCallback;
}
- public static synchronized EGLContext getEGLContext() {
+ public static synchronized EglBase.Context getEglBaseContext() {
return eglContext;
}
@@ -477,6 +466,16 @@ public class VideoRendererGui implements GLSurfaceView.Renderer {
*/
public static synchronized YuvImageRenderer create(int x, int y, int width, int height,
RendererCommon.ScalingType scalingType, boolean mirror) {
+ return create(x, y, width, height, scalingType, mirror, new GlRectDrawer());
+ }
+
+ /**
+ * Creates VideoRenderer.Callbacks with top left corner at (x, y) and resolution (width, height).
+ * All parameters are in percentage of screen resolution. The custom |drawer| will be used for
+ * drawing frames on the EGLSurface. This class is responsible for calling release() on |drawer|.
+ */
+ public static synchronized YuvImageRenderer create(int x, int y, int width, int height,
+ RendererCommon.ScalingType scalingType, boolean mirror, RendererCommon.GlDrawer drawer) {
// Check display region parameters.
if (x < 0 || x > 100 || y < 0 || y > 100 ||
width < 0 || width > 100 || height < 0 || height > 100 ||
@@ -490,7 +489,7 @@ public class VideoRendererGui implements GLSurfaceView.Renderer {
}
final YuvImageRenderer yuvImageRenderer = new YuvImageRenderer(
instance.surface, instance.yuvImageRenderers.size(),
- x, y, width, height, scalingType, mirror);
+ x, y, width, height, scalingType, mirror, drawer);
synchronized (instance.yuvImageRenderers) {
if (instance.onSurfaceCreatedCalled) {
// onSurfaceCreated has already been called for VideoRendererGui -
@@ -498,6 +497,7 @@ public class VideoRendererGui implements GLSurfaceView.Renderer {
// rendering list.
final CountDownLatch countDownLatch = new CountDownLatch(1);
instance.surface.queueEvent(new Runnable() {
+ @Override
public void run() {
yuvImageRenderer.createTextures();
yuvImageRenderer.setScreenSize(
@@ -608,13 +608,16 @@ public class VideoRendererGui implements GLSurfaceView.Renderer {
Logging.d(TAG, "VideoRendererGui.onSurfaceCreated");
// Store render EGL context.
synchronized (VideoRendererGui.class) {
- eglContext = ((EGL10) EGLContext.getEGL()).eglGetCurrentContext();
+ if (EglBase14.isEGL14Supported()) {
+ eglContext = new EglBase14.Context(EGL14.eglGetCurrentContext());
+ } else {
+ eglContext = new EglBase10.Context(((EGL10) EGLContext.getEGL()).eglGetCurrentContext());
+ }
+
Logging.d(TAG, "VideoRendererGui EGL Context: " + eglContext);
}
synchronized (yuvImageRenderers) {
- // Create drawer for YUV/OES frames.
- drawer = new GlRectDrawer();
// Create textures for all images.
for (YuvImageRenderer yuvImageRenderer : yuvImageRenderers) {
yuvImageRenderer.createTextures();
@@ -655,7 +658,7 @@ public class VideoRendererGui implements GLSurfaceView.Renderer {
GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
synchronized (yuvImageRenderers) {
for (YuvImageRenderer yuvImageRenderer : yuvImageRenderers) {
- yuvImageRenderer.draw(drawer);
+ yuvImageRenderer.draw();
}
}
}