diff options
Diffstat (limited to 'third_party/libyuv/source/row_neon64.cc')
-rw-r--r-- | third_party/libyuv/source/row_neon64.cc | 1521 |
1 files changed, 861 insertions, 660 deletions
diff --git a/third_party/libyuv/source/row_neon64.cc b/third_party/libyuv/source/row_neon64.cc index 941c9b9805..da7e3c7cd4 100644 --- a/third_party/libyuv/source/row_neon64.cc +++ b/third_party/libyuv/source/row_neon64.cc @@ -18,93 +18,101 @@ extern "C" { // This module is for GCC Neon armv8 64 bit. #if !defined(LIBYUV_DISABLE_NEON) && defined(__aarch64__) +// v0.8h: Y +// v1.16b: 8U, 8V + // Read 8 Y, 4 U and 4 V from 422 #define READYUV422 \ - "ld1 {v0.8b}, [%0], #8 \n" \ - "ld1 {v1.s}[0], [%1], #4 \n" \ - "ld1 {v1.s}[1], [%2], #4 \n" + "ldr d0, [%[src_y]], #8 \n" \ + "ld1 {v1.s}[0], [%[src_u]], #4 \n" \ + "ld1 {v1.s}[1], [%[src_v]], #4 \n" \ + "zip1 v0.16b, v0.16b, v0.16b \n" \ + "prfm pldl1keep, [%[src_y], 448] \n" \ + "zip1 v1.16b, v1.16b, v1.16b \n" \ + "prfm pldl1keep, [%[src_u], 128] \n" \ + "prfm pldl1keep, [%[src_v], 128] \n" // Read 8 Y, 8 U and 8 V from 444 #define READYUV444 \ - "ld1 {v0.8b}, [%0], #8 \n" \ - "ld1 {v1.d}[0], [%1], #8 \n" \ - "ld1 {v1.d}[1], [%2], #8 \n" \ - "uaddlp v1.8h, v1.16b \n" \ - "rshrn v1.8b, v1.8h, #1 \n" + "ldr d0, [%[src_y]], #8 \n" \ + "ld1 {v1.d}[0], [%[src_u]], #8 \n" \ + "prfm pldl1keep, [%[src_y], 448] \n" \ + "ld1 {v1.d}[1], [%[src_v]], #8 \n" \ + "prfm pldl1keep, [%[src_u], 448] \n" \ + "zip1 v0.16b, v0.16b, v0.16b \n" \ + "prfm pldl1keep, [%[src_v], 448] \n" // Read 8 Y, and set 4 U and 4 V to 128 #define READYUV400 \ - "ld1 {v0.8b}, [%0], #8 \n" \ - "movi v1.8b , #128 \n" + "ldr d0, [%[src_y]], #8 \n" \ + "movi v1.16b, #128 \n" \ + "prfm pldl1keep, [%[src_y], 448] \n" \ + "zip1 v0.16b, v0.16b, v0.16b \n" + +static const uvec8 kNV12Table = {0, 0, 2, 2, 4, 4, 6, 6, + 1, 1, 3, 3, 5, 5, 7, 7}; +static const uvec8 kNV21Table = {1, 1, 3, 3, 5, 5, 7, 7, + 0, 0, 2, 2, 4, 4, 6, 6}; -// Read 8 Y and 4 UV from NV12 +// Read 8 Y and 4 UV from NV12 or NV21 #define READNV12 \ - "ld1 {v0.8b}, [%0], #8 \n" \ - "ld1 {v2.8b}, [%1], #8 \n" \ - "uzp1 v1.8b, v2.8b, v2.8b \n" \ - "uzp2 v3.8b, v2.8b, v2.8b \n" \ - "ins v1.s[1], v3.s[0] \n" - -// Read 8 Y and 4 VU from NV21 -#define READNV21 \ - "ld1 {v0.8b}, [%0], #8 \n" \ - "ld1 {v2.8b}, [%1], #8 \n" \ - "uzp1 v3.8b, v2.8b, v2.8b \n" \ - "uzp2 v1.8b, v2.8b, v2.8b \n" \ - "ins v1.s[1], v3.s[0] \n" + "ldr d0, [%[src_y]], #8 \n" \ + "ldr d1, [%[src_uv]], #8 \n" \ + "zip1 v0.16b, v0.16b, v0.16b \n" \ + "prfm pldl1keep, [%[src_y], 448] \n" \ + "tbl v1.16b, {v1.16b}, v2.16b \n" \ + "prfm pldl1keep, [%[src_uv], 448] \n" // Read 8 YUY2 -#define READYUY2 \ - "ld2 {v0.8b, v1.8b}, [%0], #16 \n" \ - "uzp2 v3.8b, v1.8b, v1.8b \n" \ - "uzp1 v1.8b, v1.8b, v1.8b \n" \ - "ins v1.s[1], v3.s[0] \n" +#define READYUY2 \ + "ld2 {v0.8b, v1.8b}, [%[src_yuy2]], #16 \n" \ + "zip1 v0.16b, v0.16b, v0.16b \n" \ + "prfm pldl1keep, [%[src_yuy2], 448] \n" \ + "tbl v1.16b, {v1.16b}, v2.16b \n" // Read 8 UYVY -#define READUYVY \ - "ld2 {v2.8b, v3.8b}, [%0], #16 \n" \ - "orr v0.8b, v3.8b, v3.8b \n" \ - "uzp1 v1.8b, v2.8b, v2.8b \n" \ - "uzp2 v3.8b, v2.8b, v2.8b \n" \ - "ins v1.s[1], v3.s[0] \n" - -#define YUVTORGB_SETUP \ - "ld3r {v24.8h, v25.8h, v26.8h}, [%[kUVBiasBGR]] \n" \ - "ld1r {v31.4s}, [%[kYToRgb]] \n" \ - "ld2 {v27.8h, v28.8h}, [%[kUVToRB]] \n" \ - "ld2 {v29.8h, v30.8h}, [%[kUVToG]] \n" - -// clang-format off - -#define YUVTORGB(vR, vG, vB) \ - "uxtl v0.8h, v0.8b \n" /* Extract Y */ \ - "shll v2.8h, v1.8b, #8 \n" /* Replicate UV */ \ - "ushll2 v3.4s, v0.8h, #0 \n" /* Y */ \ - "ushll v0.4s, v0.4h, #0 \n" \ - "mul v3.4s, v3.4s, v31.4s \n" \ - "mul v0.4s, v0.4s, v31.4s \n" \ - "sqshrun v0.4h, v0.4s, #16 \n" \ - "sqshrun2 v0.8h, v3.4s, #16 \n" /* Y */ \ - "uaddw v1.8h, v2.8h, v1.8b \n" /* Replicate UV */ \ - "mov v2.d[0], v1.d[1] \n" /* Extract V */ \ - "uxtl v2.8h, v2.8b \n" \ - "uxtl v1.8h, v1.8b \n" /* Extract U */ \ - "mul v3.8h, v27.8h, v1.8h \n" \ - "mul v5.8h, v29.8h, v1.8h \n" \ - "mul v6.8h, v30.8h, v2.8h \n" \ - "mul v7.8h, v28.8h, v2.8h \n" \ - "sqadd v6.8h, v6.8h, v5.8h \n" \ - "sqadd " #vB ".8h, v24.8h, v0.8h \n" /* B */ \ - "sqadd " #vG ".8h, v25.8h, v0.8h \n" /* G */ \ - "sqadd " #vR ".8h, v26.8h, v0.8h \n" /* R */ \ - "sqadd " #vB ".8h, " #vB ".8h, v3.8h \n" /* B */ \ - "sqsub " #vG ".8h, " #vG ".8h, v6.8h \n" /* G */ \ - "sqadd " #vR ".8h, " #vR ".8h, v7.8h \n" /* R */ \ - "sqshrun " #vB ".8b, " #vB ".8h, #6 \n" /* B */ \ - "sqshrun " #vG ".8b, " #vG ".8h, #6 \n" /* G */ \ - "sqshrun " #vR ".8b, " #vR ".8h, #6 \n" /* R */ - -// clang-format on +#define READUYVY \ + "ld2 {v3.8b, v4.8b}, [%[src_uyvy]], #16 \n" \ + "zip1 v0.16b, v4.16b, v4.16b \n" \ + "prfm pldl1keep, [%[src_uyvy], 448] \n" \ + "tbl v1.16b, {v3.16b}, v2.16b \n" + +// UB VR UG VG +// YG BB BG BR +#define YUVTORGB_SETUP \ + "ld4r {v28.16b, v29.16b, v30.16b, v31.16b}, [%[kUVCoeff]] \n" \ + "ld4r {v24.8h, v25.8h, v26.8h, v27.8h}, [%[kRGBCoeffBias]] \n" + +// v16.8h: B +// v17.8h: G +// v18.8h: R + +// Convert from YUV to 2.14 fixed point RGB +#define YUVTORGB \ + "umull2 v3.4s, v0.8h, v24.8h \n" \ + "umull v6.8h, v1.8b, v30.8b \n" \ + "umull v0.4s, v0.4h, v24.4h \n" \ + "umlal2 v6.8h, v1.16b, v31.16b \n" /* DG */ \ + "uqshrn v0.4h, v0.4s, #16 \n" \ + "uqshrn2 v0.8h, v3.4s, #16 \n" /* Y */ \ + "umull v4.8h, v1.8b, v28.8b \n" /* DB */ \ + "umull2 v5.8h, v1.16b, v29.16b \n" /* DR */ \ + "add v17.8h, v0.8h, v26.8h \n" /* G */ \ + "add v16.8h, v0.8h, v4.8h \n" /* B */ \ + "add v18.8h, v0.8h, v5.8h \n" /* R */ \ + "uqsub v17.8h, v17.8h, v6.8h \n" /* G */ \ + "uqsub v16.8h, v16.8h, v25.8h \n" /* B */ \ + "uqsub v18.8h, v18.8h, v27.8h \n" /* R */ + +// Convert from 2.14 fixed point RGB To 8 bit RGB +#define RGBTORGB8 \ + "uqshrn v17.8b, v17.8h, #6 \n" \ + "uqshrn v16.8b, v16.8h, #6 \n" \ + "uqshrn v18.8b, v18.8h, #6 \n" + +#define YUVTORGB_REGS \ + "v0", "v1", "v3", "v4", "v5", "v6", "v7", "v16", "v17", "v18", "v24", "v25", \ + "v26", "v27", "v28", "v29", "v30", "v31" void I444ToARGBRow_NEON(const uint8_t* src_y, const uint8_t* src_u, @@ -112,30 +120,22 @@ void I444ToARGBRow_NEON(const uint8_t* src_y, uint8_t* dst_argb, const struct YuvConstants* yuvconstants, int width) { - asm volatile ( - YUVTORGB_SETUP - "movi v23.8b, #255 \n" /* A */ - "1: \n" - READYUV444 - "prfm pldl1keep, [%0, 448] \n" - YUVTORGB(v22, v21, v20) - "prfm pldl1keep, [%1, 448] \n" - "prfm pldl1keep, [%2, 448] \n" - "subs %w4, %w4, #8 \n" - "st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%3], #32 \n" - "b.gt 1b \n" - : "+r"(src_y), // %0 - "+r"(src_u), // %1 - "+r"(src_v), // %2 - "+r"(dst_argb), // %3 - "+r"(width) // %4 - : [kUVToRB]"r"(&yuvconstants->kUVToRB), - [kUVToG]"r"(&yuvconstants->kUVToG), - [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR), - [kYToRgb]"r"(&yuvconstants->kYToRgb) - : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", - "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30" - ); + asm volatile( + YUVTORGB_SETUP + "movi v19.8b, #255 \n" /* A */ + "1: \n" READYUV444 YUVTORGB + RGBTORGB8 + "subs %w[width], %w[width], #8 \n" + "st4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%[dst_argb]], #32 \n" + "b.gt 1b \n" + : [src_y] "+r"(src_y), // %[src_y] + [src_u] "+r"(src_u), // %[src_u] + [src_v] "+r"(src_v), // %[src_v] + [dst_argb] "+r"(dst_argb), // %[dst_argb] + [width] "+r"(width) // %[width] + : [kUVCoeff] "r"(&yuvconstants->kUVCoeff), // %[kUVCoeff] + [kRGBCoeffBias] "r"(&yuvconstants->kRGBCoeffBias) // %[kRGBCoeffBias] + : "cc", "memory", YUVTORGB_REGS, "v19"); } void I422ToARGBRow_NEON(const uint8_t* src_y, @@ -144,31 +144,22 @@ void I422ToARGBRow_NEON(const uint8_t* src_y, uint8_t* dst_argb, const struct YuvConstants* yuvconstants, int width) { - asm volatile ( - YUVTORGB_SETUP - "movi v23.8b, #255 \n" /* A */ - - "1: \n" - READYUV422 - "prfm pldl1keep, [%0, 448] \n" - YUVTORGB(v22, v21, v20) - "prfm pldl1keep, [%1, 128] \n" - "prfm pldl1keep, [%2, 128] \n" - "subs %w4, %w4, #8 \n" - "st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%3], #32 \n" - "b.gt 1b \n" - : "+r"(src_y), // %0 - "+r"(src_u), // %1 - "+r"(src_v), // %2 - "+r"(dst_argb), // %3 - "+r"(width) // %4 - : [kUVToRB]"r"(&yuvconstants->kUVToRB), - [kUVToG]"r"(&yuvconstants->kUVToG), - [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR), - [kYToRgb]"r"(&yuvconstants->kYToRgb) - : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", - "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30" - ); + asm volatile( + YUVTORGB_SETUP + "movi v19.8b, #255 \n" /* A */ + "1: \n" READYUV422 YUVTORGB + RGBTORGB8 + "subs %w[width], %w[width], #8 \n" + "st4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%[dst_argb]], #32 \n" + "b.gt 1b \n" + : [src_y] "+r"(src_y), // %[src_y] + [src_u] "+r"(src_u), // %[src_u] + [src_v] "+r"(src_v), // %[src_v] + [dst_argb] "+r"(dst_argb), // %[dst_argb] + [width] "+r"(width) // %[width] + : [kUVCoeff] "r"(&yuvconstants->kUVCoeff), // %[kUVCoeff] + [kRGBCoeffBias] "r"(&yuvconstants->kRGBCoeffBias) // %[kRGBCoeffBias] + : "cc", "memory", YUVTORGB_REGS, "v19"); } void I444AlphaToARGBRow_NEON(const uint8_t* src_y, @@ -178,32 +169,23 @@ void I444AlphaToARGBRow_NEON(const uint8_t* src_y, uint8_t* dst_argb, const struct YuvConstants* yuvconstants, int width) { - asm volatile ( - YUVTORGB_SETUP + asm volatile( + YUVTORGB_SETUP "1: \n" - READYUV444 - "prfm pldl1keep, [%0, 448] \n" - YUVTORGB(v22, v21, v20) - "ld1 {v23.8b}, [%3], #8 \n" - "prfm pldl1keep, [%1, 128] \n" - "prfm pldl1keep, [%2, 128] \n" - "prfm pldl1keep, [%3, 448] \n" - "subs %w5, %w5, #8 \n" - "st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%4], #32 \n" - "b.gt 1b \n" - : "+r"(src_y), // %0 - "+r"(src_u), // %1 - "+r"(src_v), // %2 - "+r"(src_a), // %3 - "+r"(dst_argb), // %4 - "+r"(width) // %5 - : [kUVToRB]"r"(&yuvconstants->kUVToRB), - [kUVToG]"r"(&yuvconstants->kUVToG), - [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR), - [kYToRgb]"r"(&yuvconstants->kYToRgb) - : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", - "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30" - ); + "ld1 {v19.8b}, [%[src_a]], #8 \n" READYUV444 + "prfm pldl1keep, [%[src_a], 448] \n" YUVTORGB RGBTORGB8 + "subs %w[width], %w[width], #8 \n" + "st4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%[dst_argb]], #32 \n" + "b.gt 1b \n" + : [src_y] "+r"(src_y), // %[src_y] + [src_u] "+r"(src_u), // %[src_u] + [src_v] "+r"(src_v), // %[src_v] + [src_a] "+r"(src_a), // %[src_a] + [dst_argb] "+r"(dst_argb), // %[dst_argb] + [width] "+r"(width) // %[width] + : [kUVCoeff] "r"(&yuvconstants->kUVCoeff), // %[kUVCoeff] + [kRGBCoeffBias] "r"(&yuvconstants->kRGBCoeffBias) // %[kRGBCoeffBias] + : "cc", "memory", YUVTORGB_REGS, "v19"); } void I422AlphaToARGBRow_NEON(const uint8_t* src_y, @@ -213,32 +195,23 @@ void I422AlphaToARGBRow_NEON(const uint8_t* src_y, uint8_t* dst_argb, const struct YuvConstants* yuvconstants, int width) { - asm volatile ( - YUVTORGB_SETUP + asm volatile( + YUVTORGB_SETUP "1: \n" - READYUV422 - "prfm pldl1keep, [%0, 448] \n" - YUVTORGB(v22, v21, v20) - "ld1 {v23.8b}, [%3], #8 \n" - "prfm pldl1keep, [%1, 128] \n" - "prfm pldl1keep, [%2, 128] \n" - "prfm pldl1keep, [%3, 448] \n" - "subs %w5, %w5, #8 \n" - "st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%4], #32 \n" - "b.gt 1b \n" - : "+r"(src_y), // %0 - "+r"(src_u), // %1 - "+r"(src_v), // %2 - "+r"(src_a), // %3 - "+r"(dst_argb), // %4 - "+r"(width) // %5 - : [kUVToRB]"r"(&yuvconstants->kUVToRB), - [kUVToG]"r"(&yuvconstants->kUVToG), - [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR), - [kYToRgb]"r"(&yuvconstants->kYToRgb) - : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", - "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30" - ); + "ld1 {v19.8b}, [%[src_a]], #8 \n" READYUV422 + "prfm pldl1keep, [%[src_a], 448] \n" YUVTORGB RGBTORGB8 + "subs %w[width], %w[width], #8 \n" + "st4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%[dst_argb]], #32 \n" + "b.gt 1b \n" + : [src_y] "+r"(src_y), // %[src_y] + [src_u] "+r"(src_u), // %[src_u] + [src_v] "+r"(src_v), // %[src_v] + [src_a] "+r"(src_a), // %[src_a] + [dst_argb] "+r"(dst_argb), // %[dst_argb] + [width] "+r"(width) // %[width] + : [kUVCoeff] "r"(&yuvconstants->kUVCoeff), // %[kUVCoeff] + [kRGBCoeffBias] "r"(&yuvconstants->kRGBCoeffBias) // %[kRGBCoeffBias] + : "cc", "memory", YUVTORGB_REGS, "v19"); } void I422ToRGBARow_NEON(const uint8_t* src_y, @@ -247,30 +220,22 @@ void I422ToRGBARow_NEON(const uint8_t* src_y, uint8_t* dst_rgba, const struct YuvConstants* yuvconstants, int width) { - asm volatile ( - YUVTORGB_SETUP - "movi v20.8b, #255 \n" /* A */ - "1: \n" - READYUV422 - "prfm pldl1keep, [%0, 448] \n" - YUVTORGB(v23, v22, v21) - "prfm pldl1keep, [%1, 128] \n" - "prfm pldl1keep, [%2, 128] \n" - "subs %w4, %w4, #8 \n" - "st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%3], #32 \n" - "b.gt 1b \n" - : "+r"(src_y), // %0 - "+r"(src_u), // %1 - "+r"(src_v), // %2 - "+r"(dst_rgba), // %3 - "+r"(width) // %4 - : [kUVToRB]"r"(&yuvconstants->kUVToRB), - [kUVToG]"r"(&yuvconstants->kUVToG), - [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR), - [kYToRgb]"r"(&yuvconstants->kYToRgb) - : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", - "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30" - ); + asm volatile( + YUVTORGB_SETUP + "movi v15.8b, #255 \n" /* A */ + "1: \n" READYUV422 YUVTORGB + RGBTORGB8 + "subs %w[width], %w[width], #8 \n" + "st4 {v15.8b,v16.8b,v17.8b,v18.8b}, [%[dst_rgba]], #32 \n" + "b.gt 1b \n" + : [src_y] "+r"(src_y), // %[src_y] + [src_u] "+r"(src_u), // %[src_u] + [src_v] "+r"(src_v), // %[src_v] + [dst_rgba] "+r"(dst_rgba), // %[dst_rgba] + [width] "+r"(width) // %[width] + : [kUVCoeff] "r"(&yuvconstants->kUVCoeff), // %[kUVCoeff] + [kRGBCoeffBias] "r"(&yuvconstants->kRGBCoeffBias) // %[kRGBCoeffBias] + : "cc", "memory", YUVTORGB_REGS, "v15"); } void I422ToRGB24Row_NEON(const uint8_t* src_y, @@ -279,39 +244,29 @@ void I422ToRGB24Row_NEON(const uint8_t* src_y, uint8_t* dst_rgb24, const struct YuvConstants* yuvconstants, int width) { - asm volatile ( - YUVTORGB_SETUP - "1: \n" - READYUV422 - "prfm pldl1keep, [%0, 448] \n" - YUVTORGB(v22, v21, v20) - "prfm pldl1keep, [%1, 128] \n" - "prfm pldl1keep, [%2, 128] \n" - "subs %w4, %w4, #8 \n" - "st3 {v20.8b,v21.8b,v22.8b}, [%3], #24 \n" - "b.gt 1b \n" - : "+r"(src_y), // %0 - "+r"(src_u), // %1 - "+r"(src_v), // %2 - "+r"(dst_rgb24), // %3 - "+r"(width) // %4 - : [kUVToRB]"r"(&yuvconstants->kUVToRB), - [kUVToG]"r"(&yuvconstants->kUVToG), - [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR), - [kYToRgb]"r"(&yuvconstants->kYToRgb) - : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", - "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30" - ); + asm volatile( + YUVTORGB_SETUP + "1: \n" READYUV422 YUVTORGB + RGBTORGB8 + "subs %w[width], %w[width], #8 \n" + "st3 {v16.8b,v17.8b,v18.8b}, [%[dst_rgb24]], #24 \n" + "b.gt 1b \n" + : [src_y] "+r"(src_y), // %[src_y] + [src_u] "+r"(src_u), // %[src_u] + [src_v] "+r"(src_v), // %[src_v] + [dst_rgb24] "+r"(dst_rgb24), // %[dst_rgb24] + [width] "+r"(width) // %[width] + : [kUVCoeff] "r"(&yuvconstants->kUVCoeff), // %[kUVCoeff] + [kRGBCoeffBias] "r"(&yuvconstants->kRGBCoeffBias) // %[kRGBCoeffBias] + : "cc", "memory", YUVTORGB_REGS); } #define ARGBTORGB565 \ - "shll v0.8h, v22.8b, #8 \n" /* R */ \ - "shll v21.8h, v21.8b, #8 \n" /* G */ \ - "shll v20.8h, v20.8b, #8 \n" /* B */ \ - "sri v0.8h, v21.8h, #5 \n" /* RG */ \ - "sri v0.8h, v20.8h, #11 \n" /* RGB */ - -// clang-format off + "shll v18.8h, v18.8b, #8 \n" /* R */ \ + "shll v17.8h, v17.8b, #8 \n" /* G */ \ + "shll v16.8h, v16.8b, #8 \n" /* B */ \ + "sri v18.8h, v17.8h, #5 \n" /* RG */ \ + "sri v18.8h, v16.8h, #11 \n" /* RGB */ void I422ToRGB565Row_NEON(const uint8_t* src_y, const uint8_t* src_u, @@ -320,38 +275,29 @@ void I422ToRGB565Row_NEON(const uint8_t* src_y, const struct YuvConstants* yuvconstants, int width) { asm volatile( - YUVTORGB_SETUP - "1: \n" - READYUV422 - YUVTORGB(v22, v21, v20) - "prfm pldl1keep, [%0, 448] \n" - "subs %w4, %w4, #8 \n" - ARGBTORGB565 - "prfm pldl1keep, [%1, 128] \n" - "prfm pldl1keep, [%2, 128] \n" - "st1 {v0.8h}, [%3], #16 \n" // store 8 pixels RGB565. - "b.gt 1b \n" - : "+r"(src_y), // %0 - "+r"(src_u), // %1 - "+r"(src_v), // %2 - "+r"(dst_rgb565), // %3 - "+r"(width) // %4 - : [kUVToRB] "r"(&yuvconstants->kUVToRB), - [kUVToG] "r"(&yuvconstants->kUVToG), - [kUVBiasBGR] "r"(&yuvconstants->kUVBiasBGR), - [kYToRgb] "r"(&yuvconstants->kYToRgb) - : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", - "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"); + YUVTORGB_SETUP + "1: \n" READYUV422 YUVTORGB + RGBTORGB8 "subs %w[width], %w[width], #8 \n" ARGBTORGB565 + "st1 {v18.8h}, [%[dst_rgb565]], #16 \n" // store 8 pixels RGB565. + "b.gt 1b \n" + : [src_y] "+r"(src_y), // %[src_y] + [src_u] "+r"(src_u), // %[src_u] + [src_v] "+r"(src_v), // %[src_v] + [dst_rgb565] "+r"(dst_rgb565), // %[dst_rgb565] + [width] "+r"(width) // %[width] + : [kUVCoeff] "r"(&yuvconstants->kUVCoeff), // %[kUVCoeff] + [kRGBCoeffBias] "r"(&yuvconstants->kRGBCoeffBias) // %[kRGBCoeffBias] + : "cc", "memory", YUVTORGB_REGS); } #define ARGBTOARGB1555 \ - "shll v0.8h, v23.8b, #8 \n" /* A */ \ - "shll v22.8h, v22.8b, #8 \n" /* R */ \ - "shll v21.8h, v21.8b, #8 \n" /* G */ \ - "shll v20.8h, v20.8b, #8 \n" /* B */ \ - "sri v0.8h, v22.8h, #1 \n" /* AR */ \ - "sri v0.8h, v21.8h, #6 \n" /* ARG */ \ - "sri v0.8h, v20.8h, #11 \n" /* ARGB */ + "shll v0.8h, v19.8b, #8 \n" /* A */ \ + "shll v18.8h, v18.8b, #8 \n" /* R */ \ + "shll v17.8h, v17.8b, #8 \n" /* G */ \ + "shll v16.8h, v16.8b, #8 \n" /* B */ \ + "sri v0.8h, v18.8h, #1 \n" /* AR */ \ + "sri v0.8h, v17.8h, #6 \n" /* ARG */ \ + "sri v0.8h, v16.8h, #11 \n" /* ARGB */ void I422ToARGB1555Row_NEON(const uint8_t* src_y, const uint8_t* src_u, @@ -360,40 +306,32 @@ void I422ToARGB1555Row_NEON(const uint8_t* src_y, const struct YuvConstants* yuvconstants, int width) { asm volatile( - YUVTORGB_SETUP - "movi v23.8b, #255 \n" - "1: \n" - READYUV422 - YUVTORGB(v22, v21, v20) - "prfm pldl1keep, [%0, 448] \n" - "subs %w4, %w4, #8 \n" - ARGBTOARGB1555 - "prfm pldl1keep, [%1, 128] \n" - "prfm pldl1keep, [%2, 128] \n" - "st1 {v0.8h}, [%3], #16 \n" // store 8 pixels RGB565. - "b.gt 1b \n" - : "+r"(src_y), // %0 - "+r"(src_u), // %1 - "+r"(src_v), // %2 - "+r"(dst_argb1555), // %3 - "+r"(width) // %4 - : [kUVToRB] "r"(&yuvconstants->kUVToRB), - [kUVToG] "r"(&yuvconstants->kUVToG), - [kUVBiasBGR] "r"(&yuvconstants->kUVBiasBGR), - [kYToRgb] "r"(&yuvconstants->kYToRgb) - : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", - "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"); + YUVTORGB_SETUP + "movi v19.8b, #255 \n" + "1: \n" READYUV422 YUVTORGB + RGBTORGB8 + "subs %w[width], %w[width], #8 \n" ARGBTOARGB1555 + "st1 {v0.8h}, [%[dst_argb1555]], #16 \n" // store 8 pixels + // RGB565. + "b.gt 1b \n" + : [src_y] "+r"(src_y), // %[src_y] + [src_u] "+r"(src_u), // %[src_u] + [src_v] "+r"(src_v), // %[src_v] + [dst_argb1555] "+r"(dst_argb1555), // %[dst_argb1555] + [width] "+r"(width) // %[width] + : [kUVCoeff] "r"(&yuvconstants->kUVCoeff), // %[kUVCoeff] + [kRGBCoeffBias] "r"(&yuvconstants->kRGBCoeffBias) // %[kRGBCoeffBias] + : "cc", "memory", YUVTORGB_REGS, "v19"); } -// clang-format on #define ARGBTOARGB4444 \ - /* Input v20.8b<=B, v21.8b<=G, v22.8b<=R, v23.8b<=A, v4.8b<=0x0f */ \ - "ushr v20.8b, v20.8b, #4 \n" /* B */ \ - "bic v21.8b, v21.8b, v4.8b \n" /* G */ \ - "ushr v22.8b, v22.8b, #4 \n" /* R */ \ - "bic v23.8b, v23.8b, v4.8b \n" /* A */ \ - "orr v0.8b, v20.8b, v21.8b \n" /* BG */ \ - "orr v1.8b, v22.8b, v23.8b \n" /* RA */ \ + /* Input v16.8b<=B, v17.8b<=G, v18.8b<=R, v19.8b<=A, v23.8b<=0x0f */ \ + "ushr v16.8b, v16.8b, #4 \n" /* B */ \ + "bic v17.8b, v17.8b, v23.8b \n" /* G */ \ + "ushr v18.8b, v18.8b, #4 \n" /* R */ \ + "bic v19.8b, v19.8b, v23.8b \n" /* A */ \ + "orr v0.8b, v16.8b, v17.8b \n" /* BG */ \ + "orr v1.8b, v18.8b, v19.8b \n" /* RA */ \ "zip1 v0.16b, v0.16b, v1.16b \n" /* BGRA */ void I422ToARGB4444Row_NEON(const uint8_t* src_y, @@ -402,58 +340,46 @@ void I422ToARGB4444Row_NEON(const uint8_t* src_y, uint8_t* dst_argb4444, const struct YuvConstants* yuvconstants, int width) { - asm volatile ( - YUVTORGB_SETUP - "movi v4.16b, #0x0f \n" // bits to clear with vbic. - "1: \n" - READYUV422 - YUVTORGB(v22, v21, v20) - "prfm pldl1keep, [%0, 448] \n" - "subs %w4, %w4, #8 \n" - "movi v23.8b, #255 \n" - ARGBTOARGB4444 - "prfm pldl1keep, [%1, 128] \n" - "prfm pldl1keep, [%2, 128] \n" - "st1 {v0.8h}, [%3], #16 \n" // store 8 pixels ARGB4444. - "b.gt 1b \n" - : "+r"(src_y), // %0 - "+r"(src_u), // %1 - "+r"(src_v), // %2 - "+r"(dst_argb4444), // %3 - "+r"(width) // %4 - : [kUVToRB]"r"(&yuvconstants->kUVToRB), - [kUVToG]"r"(&yuvconstants->kUVToG), - [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR), - [kYToRgb]"r"(&yuvconstants->kYToRgb) - : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", - "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30" - ); + asm volatile( + YUVTORGB_SETUP + "movi v23.16b, #0x0f \n" // bits to clear with + // vbic. + "1: \n" READYUV422 YUVTORGB + RGBTORGB8 + "subs %w[width], %w[width], #8 \n" + "movi v19.8b, #255 \n" ARGBTOARGB4444 + "st1 {v0.8h}, [%[dst_argb4444]], #16 \n" // store 8 + // pixels + // ARGB4444. + "b.gt 1b \n" + : [src_y] "+r"(src_y), // %[src_y] + [src_u] "+r"(src_u), // %[src_u] + [src_v] "+r"(src_v), // %[src_v] + [dst_argb4444] "+r"(dst_argb4444), // %[dst_argb4444] + [width] "+r"(width) // %[width] + : [kUVCoeff] "r"(&yuvconstants->kUVCoeff), // %[kUVCoeff] + [kRGBCoeffBias] "r"(&yuvconstants->kRGBCoeffBias) // %[kRGBCoeffBias] + : "cc", "memory", YUVTORGB_REGS, "v19", "v23"); } void I400ToARGBRow_NEON(const uint8_t* src_y, uint8_t* dst_argb, const struct YuvConstants* yuvconstants, int width) { - asm volatile ( - YUVTORGB_SETUP - "movi v23.8b, #255 \n" - "1: \n" - READYUV400 - YUVTORGB(v22, v21, v20) - "prfm pldl1keep, [%0, 448] \n" - "subs %w2, %w2, #8 \n" - "st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%1], #32 \n" + asm volatile( + YUVTORGB_SETUP + "movi v19.8b, #255 \n" + "1: \n" READYUV400 YUVTORGB + RGBTORGB8 + "subs %w[width], %w[width], #8 \n" + "st4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%[dst_argb]], #32 \n" "b.gt 1b \n" - : "+r"(src_y), // %0 - "+r"(dst_argb), // %1 - "+r"(width) // %2 - : [kUVToRB]"r"(&yuvconstants->kUVToRB), - [kUVToG]"r"(&yuvconstants->kUVToG), - [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR), - [kYToRgb]"r"(&yuvconstants->kYToRgb) - : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", - "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30" - ); + : [src_y] "+r"(src_y), // %[src_y] + [dst_argb] "+r"(dst_argb), // %[dst_argb] + [width] "+r"(width) // %[width] + : [kUVCoeff] "r"(&yuvconstants->kUVCoeff), // %[kUVCoeff] + [kRGBCoeffBias] "r"(&yuvconstants->kRGBCoeffBias) // %[kRGBCoeffBias] + : "cc", "memory", YUVTORGB_REGS, "v19"); } void J400ToARGBRow_NEON(const uint8_t* src_y, uint8_t* dst_argb, int width) { @@ -479,28 +405,22 @@ void NV12ToARGBRow_NEON(const uint8_t* src_y, uint8_t* dst_argb, const struct YuvConstants* yuvconstants, int width) { - asm volatile ( - YUVTORGB_SETUP - "movi v23.8b, #255 \n" - "1: \n" - READNV12 - "prfm pldl1keep, [%0, 448] \n" - YUVTORGB(v22, v21, v20) - "prfm pldl1keep, [%1, 256] \n" - "subs %w3, %w3, #8 \n" - "st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%2], #32 \n" - "b.gt 1b \n" - : "+r"(src_y), // %0 - "+r"(src_uv), // %1 - "+r"(dst_argb), // %2 - "+r"(width) // %3 - : [kUVToRB]"r"(&yuvconstants->kUVToRB), - [kUVToG]"r"(&yuvconstants->kUVToG), - [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR), - [kYToRgb]"r"(&yuvconstants->kYToRgb) - : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", - "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30" - ); + asm volatile( + YUVTORGB_SETUP + "movi v19.8b, #255 \n" + "ldr q2, [%[kNV12Table]] \n" + "1: \n" READNV12 YUVTORGB RGBTORGB8 + "subs %w[width], %w[width], #8 \n" + "st4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%[dst_argb]], #32 \n" + "b.gt 1b \n" + : [src_y] "+r"(src_y), // %[src_y] + [src_uv] "+r"(src_uv), // %[src_uv] + [dst_argb] "+r"(dst_argb), // %[dst_argb] + [width] "+r"(width) // %[width] + : [kUVCoeff] "r"(&yuvconstants->kUVCoeff), // %[kUVCoeff] + [kRGBCoeffBias] "r"(&yuvconstants->kRGBCoeffBias), // %[kRGBCoeffBias] + [kNV12Table] "r"(&kNV12Table) + : "cc", "memory", YUVTORGB_REGS, "v2", "v19"); } void NV21ToARGBRow_NEON(const uint8_t* src_y, @@ -508,28 +428,22 @@ void NV21ToARGBRow_NEON(const uint8_t* src_y, uint8_t* dst_argb, const struct YuvConstants* yuvconstants, int width) { - asm volatile ( - YUVTORGB_SETUP - "movi v23.8b, #255 \n" - "1: \n" - READNV21 - "prfm pldl1keep, [%0, 448] \n" - YUVTORGB(v22, v21, v20) - "prfm pldl1keep, [%1, 256] \n" - "subs %w3, %w3, #8 \n" - "st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%2], #32 \n" - "b.gt 1b \n" - : "+r"(src_y), // %0 - "+r"(src_vu), // %1 - "+r"(dst_argb), // %2 - "+r"(width) // %3 - : [kUVToRB]"r"(&yuvconstants->kUVToRB), - [kUVToG]"r"(&yuvconstants->kUVToG), - [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR), - [kYToRgb]"r"(&yuvconstants->kYToRgb) - : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", - "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30" - ); + asm volatile( + YUVTORGB_SETUP + "movi v19.8b, #255 \n" + "ldr q2, [%[kNV12Table]] \n" + "1: \n" READNV12 YUVTORGB RGBTORGB8 + "subs %w[width], %w[width], #8 \n" + "st4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%[dst_argb]], #32 \n" + "b.gt 1b \n" + : [src_y] "+r"(src_y), // %[src_y] + [src_uv] "+r"(src_vu), // %[src_uv] + [dst_argb] "+r"(dst_argb), // %[dst_argb] + [width] "+r"(width) // %[width] + : [kUVCoeff] "r"(&yuvconstants->kUVCoeff), // %[kUVCoeff] + [kRGBCoeffBias] "r"(&yuvconstants->kRGBCoeffBias), // %[kRGBCoeffBias] + [kNV12Table] "r"(&kNV21Table) + : "cc", "memory", YUVTORGB_REGS, "v2", "v19"); } void NV12ToRGB24Row_NEON(const uint8_t* src_y, @@ -537,27 +451,21 @@ void NV12ToRGB24Row_NEON(const uint8_t* src_y, uint8_t* dst_rgb24, const struct YuvConstants* yuvconstants, int width) { - asm volatile ( - YUVTORGB_SETUP - "1: \n" - READNV12 - "prfm pldl1keep, [%0, 448] \n" - YUVTORGB(v22, v21, v20) - "prfm pldl1keep, [%1, 256] \n" - "subs %w3, %w3, #8 \n" - "st3 {v20.8b,v21.8b,v22.8b}, [%2], #24 \n" - "b.gt 1b \n" - : "+r"(src_y), // %0 - "+r"(src_uv), // %1 - "+r"(dst_rgb24), // %2 - "+r"(width) // %3 - : [kUVToRB]"r"(&yuvconstants->kUVToRB), - [kUVToG]"r"(&yuvconstants->kUVToG), - [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR), - [kYToRgb]"r"(&yuvconstants->kYToRgb) - : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", - "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30" - ); + asm volatile( + YUVTORGB_SETUP + "ldr q2, [%[kNV12Table]] \n" + "1: \n" READNV12 YUVTORGB RGBTORGB8 + "subs %w[width], %w[width], #8 \n" + "st3 {v16.8b,v17.8b,v18.8b}, [%[dst_rgb24]], #24 \n" + "b.gt 1b \n" + : [src_y] "+r"(src_y), // %[src_y] + [src_uv] "+r"(src_uv), // %[src_uv] + [dst_rgb24] "+r"(dst_rgb24), // %[dst_rgb24] + [width] "+r"(width) // %[width] + : [kUVCoeff] "r"(&yuvconstants->kUVCoeff), // %[kUVCoeff] + [kRGBCoeffBias] "r"(&yuvconstants->kRGBCoeffBias), // %[kRGBCoeffBias] + [kNV12Table] "r"(&kNV12Table) + : "cc", "memory", YUVTORGB_REGS, "v2"); } void NV21ToRGB24Row_NEON(const uint8_t* src_y, @@ -565,27 +473,21 @@ void NV21ToRGB24Row_NEON(const uint8_t* src_y, uint8_t* dst_rgb24, const struct YuvConstants* yuvconstants, int width) { - asm volatile ( - YUVTORGB_SETUP - "1: \n" - READNV21 - "prfm pldl1keep, [%0, 448] \n" - YUVTORGB(v22, v21, v20) - "prfm pldl1keep, [%1, 256] \n" - "subs %w3, %w3, #8 \n" - "st3 {v20.8b,v21.8b,v22.8b}, [%2], #24 \n" - "b.gt 1b \n" - : "+r"(src_y), // %0 - "+r"(src_vu), // %1 - "+r"(dst_rgb24), // %2 - "+r"(width) // %3 - : [kUVToRB]"r"(&yuvconstants->kUVToRB), - [kUVToG]"r"(&yuvconstants->kUVToG), - [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR), - [kYToRgb]"r"(&yuvconstants->kYToRgb) - : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", - "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30" - ); + asm volatile( + YUVTORGB_SETUP + "ldr q2, [%[kNV12Table]] \n" + "1: \n" READNV12 YUVTORGB RGBTORGB8 + "subs %w[width], %w[width], #8 \n" + "st3 {v16.8b,v17.8b,v18.8b}, [%[dst_rgb24]], #24 \n" + "b.gt 1b \n" + : [src_y] "+r"(src_y), // %[src_y] + [src_uv] "+r"(src_vu), // %[src_uv] + [dst_rgb24] "+r"(dst_rgb24), // %[dst_rgb24] + [width] "+r"(width) // %[width] + : [kUVCoeff] "r"(&yuvconstants->kUVCoeff), // %[kUVCoeff] + [kRGBCoeffBias] "r"(&yuvconstants->kRGBCoeffBias), // %[kRGBCoeffBias] + [kNV12Table] "r"(&kNV21Table) + : "cc", "memory", YUVTORGB_REGS, "v2"); } void NV12ToRGB565Row_NEON(const uint8_t* src_y, @@ -594,75 +496,64 @@ void NV12ToRGB565Row_NEON(const uint8_t* src_y, const struct YuvConstants* yuvconstants, int width) { asm volatile( - YUVTORGB_SETUP "1: \n" READNV12 - "prfm pldl1keep, [%0, 448] \n" YUVTORGB( - v22, v21, v20) ARGBTORGB565 - "prfm pldl1keep, [%1, 256] \n" - "subs %w3, %w3, #8 \n" - "st1 {v0.8h}, [%2], 16 \n" // store 8 pixels + YUVTORGB_SETUP + "ldr q2, [%[kNV12Table]] \n" + "1: \n" READNV12 YUVTORGB RGBTORGB8 + "subs %w[width], %w[width], #8 \n" ARGBTORGB565 + "st1 {v18.8h}, [%[dst_rgb565]], #16 \n" // store 8 + // pixels + // RGB565. "b.gt 1b \n" - : "+r"(src_y), // %0 - "+r"(src_uv), // %1 - "+r"(dst_rgb565), // %2 - "+r"(width) // %3 - : [kUVToRB] "r"(&yuvconstants->kUVToRB), - [kUVToG] "r"(&yuvconstants->kUVToG), - [kUVBiasBGR] "r"(&yuvconstants->kUVBiasBGR), - [kYToRgb] "r"(&yuvconstants->kYToRgb) - : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", - "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"); + : [src_y] "+r"(src_y), // %[src_y] + [src_uv] "+r"(src_uv), // %[src_uv] + [dst_rgb565] "+r"(dst_rgb565), // %[dst_rgb565] + [width] "+r"(width) // %[width] + : [kUVCoeff] "r"(&yuvconstants->kUVCoeff), // %[kUVCoeff] + [kRGBCoeffBias] "r"(&yuvconstants->kRGBCoeffBias), // %[kRGBCoeffBias] + [kNV12Table] "r"(&kNV12Table) + : "cc", "memory", YUVTORGB_REGS, "v2"); } void YUY2ToARGBRow_NEON(const uint8_t* src_yuy2, uint8_t* dst_argb, const struct YuvConstants* yuvconstants, int width) { - asm volatile ( - YUVTORGB_SETUP - "movi v23.8b, #255 \n" - "1: \n" - READYUY2 - "prfm pldl1keep, [%0, 448] \n" - YUVTORGB(v22, v21, v20) - "subs %w2, %w2, #8 \n" - "st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%1], #32 \n" + asm volatile( + YUVTORGB_SETUP + "movi v19.8b, #255 \n" + "ldr q2, [%[kNV12Table]] \n" + "1: \n" READYUY2 YUVTORGB RGBTORGB8 + "subs %w[width], %w[width], #8 \n" + "st4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%[dst_argb]], #32 \n" "b.gt 1b \n" - : "+r"(src_yuy2), // %0 - "+r"(dst_argb), // %1 - "+r"(width) // %2 - : [kUVToRB]"r"(&yuvconstants->kUVToRB), - [kUVToG]"r"(&yuvconstants->kUVToG), - [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR), - [kYToRgb]"r"(&yuvconstants->kYToRgb) - : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", - "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30" - ); + : [src_yuy2] "+r"(src_yuy2), // %[src_yuy2] + [dst_argb] "+r"(dst_argb), // %[dst_argb] + [width] "+r"(width) // %[width] + : [kUVCoeff] "r"(&yuvconstants->kUVCoeff), // %[kUVCoeff] + [kRGBCoeffBias] "r"(&yuvconstants->kRGBCoeffBias), // %[kRGBCoeffBias] + [kNV12Table] "r"(&kNV12Table) + : "cc", "memory", YUVTORGB_REGS, "v2", "v19"); } void UYVYToARGBRow_NEON(const uint8_t* src_uyvy, uint8_t* dst_argb, const struct YuvConstants* yuvconstants, int width) { - asm volatile ( - YUVTORGB_SETUP - "movi v23.8b, #255 \n" - "1: \n" - READUYVY - YUVTORGB(v22, v21, v20) - "prfm pldl1keep, [%0, 448] \n" - "subs %w2, %w2, #8 \n" - "st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%1], 32 \n" - "b.gt 1b \n" - : "+r"(src_uyvy), // %0 - "+r"(dst_argb), // %1 - "+r"(width) // %2 - : [kUVToRB]"r"(&yuvconstants->kUVToRB), - [kUVToG]"r"(&yuvconstants->kUVToG), - [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR), - [kYToRgb]"r"(&yuvconstants->kYToRgb) - : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20", - "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30" - ); + asm volatile( + YUVTORGB_SETUP + "movi v19.8b, #255 \n" + "ldr q2, [%[kNV12Table]] \n" + "1: \n" READUYVY YUVTORGB RGBTORGB8 + "subs %w[width], %w[width], #8 \n" + "st4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%[dst_argb]], #32 \n" + "b.gt 1b \n" + : [src_uyvy] "+r"(src_uyvy), // %[src_yuy2] + [dst_argb] "+r"(dst_argb), // %[dst_argb] + [width] "+r"(width) // %[width] + : [kUVCoeff] "r"(&yuvconstants->kUVCoeff), // %[kUVCoeff] + [kRGBCoeffBias] "r"(&yuvconstants->kRGBCoeffBias), // %[kRGBCoeffBias] + [kNV12Table] "r"(&kNV12Table) + : "cc", "memory", YUVTORGB_REGS, "v2", "v19"); } // Reads 16 pairs of UV and write even values to dst_u and odd to dst_v. @@ -673,8 +564,8 @@ void SplitUVRow_NEON(const uint8_t* src_uv, asm volatile( "1: \n" "ld2 {v0.16b,v1.16b}, [%0], #32 \n" // load 16 pairs of UV - "prfm pldl1keep, [%0, 448] \n" "subs %w3, %w3, #16 \n" // 16 processed per loop + "prfm pldl1keep, [%0, 448] \n" "st1 {v0.16b}, [%1], #16 \n" // store U "st1 {v1.16b}, [%2], #16 \n" // store V "b.gt 1b \n" @@ -696,9 +587,9 @@ void MergeUVRow_NEON(const uint8_t* src_u, "1: \n" "ld1 {v0.16b}, [%0], #16 \n" // load U "ld1 {v1.16b}, [%1], #16 \n" // load V + "subs %w3, %w3, #16 \n" // 16 processed per loop "prfm pldl1keep, [%0, 448] \n" "prfm pldl1keep, [%1, 448] \n" - "subs %w3, %w3, #16 \n" // 16 processed per loop "st2 {v0.16b,v1.16b}, [%2], #32 \n" // store 16 pairs of UV "b.gt 1b \n" : "+r"(src_u), // %0 @@ -719,8 +610,8 @@ void SplitRGBRow_NEON(const uint8_t* src_rgb, asm volatile( "1: \n" "ld3 {v0.16b,v1.16b,v2.16b}, [%0], #48 \n" // load 16 RGB - "prfm pldl1keep, [%0, 448] \n" "subs %w4, %w4, #16 \n" // 16 processed per loop + "prfm pldl1keep, [%0, 448] \n" "st1 {v0.16b}, [%1], #16 \n" // store R "st1 {v1.16b}, [%2], #16 \n" // store G "st1 {v2.16b}, [%3], #16 \n" // store B @@ -746,12 +637,11 @@ void MergeRGBRow_NEON(const uint8_t* src_r, "ld1 {v0.16b}, [%0], #16 \n" // load R "ld1 {v1.16b}, [%1], #16 \n" // load G "ld1 {v2.16b}, [%2], #16 \n" // load B + "subs %w4, %w4, #16 \n" // 16 processed per loop "prfm pldl1keep, [%0, 448] \n" "prfm pldl1keep, [%1, 448] \n" "prfm pldl1keep, [%2, 448] \n" - "subs %w4, %w4, #16 \n" // 16 processed per loop "st3 {v0.16b,v1.16b,v2.16b}, [%3], #48 \n" // store 16 RGB - "prfm pldl1keep, [%0, 448] \n" "b.gt 1b \n" : "+r"(src_r), // %0 "+r"(src_g), // %1 @@ -773,8 +663,8 @@ void SplitARGBRow_NEON(const uint8_t* src_rgba, asm volatile( "1: \n" "ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 16 ARGB - "prfm pldl1keep, [%0, 448] \n" "subs %w5, %w5, #16 \n" // 16 processed per loop + "prfm pldl1keep, [%0, 448] \n" "st1 {v0.16b}, [%3], #16 \n" // store B "st1 {v1.16b}, [%2], #16 \n" // store G "st1 {v2.16b}, [%1], #16 \n" // store R @@ -804,11 +694,11 @@ void MergeARGBRow_NEON(const uint8_t* src_r, "ld1 {v1.16b}, [%1], #16 \n" // load G "ld1 {v0.16b}, [%2], #16 \n" // load B "ld1 {v3.16b}, [%3], #16 \n" // load A + "subs %w5, %w5, #16 \n" // 16 processed per loop "prfm pldl1keep, [%0, 448] \n" "prfm pldl1keep, [%1, 448] \n" "prfm pldl1keep, [%2, 448] \n" "prfm pldl1keep, [%3, 448] \n" - "subs %w5, %w5, #16 \n" // 16 processed per loop "st4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%4], #64 \n" // store 16ARGB "b.gt 1b \n" : "+r"(src_r), // %0 @@ -831,8 +721,8 @@ void SplitXRGBRow_NEON(const uint8_t* src_rgba, asm volatile( "1: \n" "ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 16 ARGB - "prfm pldl1keep, [%0, 448] \n" "subs %w4, %w4, #16 \n" // 16 processed per loop + "prfm pldl1keep, [%0, 448] \n" "st1 {v0.16b}, [%3], #16 \n" // store B "st1 {v1.16b}, [%2], #16 \n" // store G "st1 {v2.16b}, [%1], #16 \n" // store R @@ -859,10 +749,10 @@ void MergeXRGBRow_NEON(const uint8_t* src_r, "ld1 {v2.16b}, [%0], #16 \n" // load R "ld1 {v1.16b}, [%1], #16 \n" // load G "ld1 {v0.16b}, [%2], #16 \n" // load B + "subs %w4, %w4, #16 \n" // 16 processed per loop "prfm pldl1keep, [%0, 448] \n" "prfm pldl1keep, [%1, 448] \n" "prfm pldl1keep, [%2, 448] \n" - "subs %w4, %w4, #16 \n" // 16 processed per loop "st4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%3], #64 \n" // store 16ARGB "b.gt 1b \n" : "+r"(src_r), // %0 @@ -875,6 +765,240 @@ void MergeXRGBRow_NEON(const uint8_t* src_r, ); } +void MergeXR30Row_NEON(const uint16_t* src_r, + const uint16_t* src_g, + const uint16_t* src_b, + uint8_t* dst_ar30, + int depth, + int width) { + int shift = 10 - depth; + asm volatile( + "movi v30.16b, #255 \n" + "ushr v30.4s, v30.4s, #22 \n" // 1023 + "dup v31.4s, %w5 \n" + "1: \n" + "ldr d2, [%2], #8 \n" // B + "ldr d1, [%1], #8 \n" // G + "ldr d0, [%0], #8 \n" // R + "ushll v2.4s, v2.4h, #0 \n" // B + "ushll v1.4s, v1.4h, #0 \n" // G + "ushll v0.4s, v0.4h, #0 \n" // R + "ushl v2.4s, v2.4s, v31.4s \n" // 000B + "ushl v1.4s, v1.4s, v31.4s \n" // G + "ushl v0.4s, v0.4s, v31.4s \n" // R + "umin v2.4s, v2.4s, v30.4s \n" + "umin v1.4s, v1.4s, v30.4s \n" + "umin v0.4s, v0.4s, v30.4s \n" + "sli v2.4s, v1.4s, #10 \n" // 00GB + "sli v2.4s, v0.4s, #20 \n" // 0RGB + "orr v2.4s, #0xc0, lsl #24 \n" // ARGB (AR30) + "subs %w4, %w4, #4 \n" + "str q2, [%3], #16 \n" + "b.gt 1b \n" + : "+r"(src_r), // %0 + "+r"(src_g), // %1 + "+r"(src_b), // %2 + "+r"(dst_ar30), // %3 + "+r"(width) // %4 + : "r"(shift) // %5 + : "memory", "cc", "v0", "v1", "v2", "v30", "v31"); +} + +void MergeXR30Row_10_NEON(const uint16_t* src_r, + const uint16_t* src_g, + const uint16_t* src_b, + uint8_t* dst_ar30, + int /* depth */, + int width) { + asm volatile( + "movi v30.16b, #255 \n" + "ushr v30.4s, v30.4s, #22 \n" // 1023 + "1: \n" + "ldr d2, [%2], #8 \n" // B + "ldr d1, [%1], #8 \n" // G + "ldr d0, [%0], #8 \n" // R + "ushll v2.4s, v2.4h, #0 \n" // 000B + "ushll v1.4s, v1.4h, #0 \n" // G + "ushll v0.4s, v0.4h, #0 \n" // R + "umin v2.4s, v2.4s, v30.4s \n" + "umin v1.4s, v1.4s, v30.4s \n" + "umin v0.4s, v0.4s, v30.4s \n" + "sli v2.4s, v1.4s, #10 \n" // 00GB + "sli v2.4s, v0.4s, #20 \n" // 0RGB + "orr v2.4s, #0xc0, lsl #24 \n" // ARGB (AR30) + "subs %w4, %w4, #4 \n" + "str q2, [%3], #16 \n" + "b.gt 1b \n" + : "+r"(src_r), // %0 + "+r"(src_g), // %1 + "+r"(src_b), // %2 + "+r"(dst_ar30), // %3 + "+r"(width) // %4 + : + : "memory", "cc", "v0", "v1", "v2", "v30"); +} + +void MergeAR64Row_NEON(const uint16_t* src_r, + const uint16_t* src_g, + const uint16_t* src_b, + const uint16_t* src_a, + uint16_t* dst_ar64, + int depth, + int width) { + int shift = 16 - depth; + int mask = (1 << depth) - 1; + asm volatile( + + "dup v30.8h, %w7 \n" + "dup v31.8h, %w6 \n" + "1: \n" + "ldr q2, [%0], #16 \n" // R + "ldr q1, [%1], #16 \n" // G + "ldr q0, [%2], #16 \n" // B + "ldr q3, [%3], #16 \n" // A + "umin v2.8h, v2.8h, v30.8h \n" + "prfm pldl1keep, [%0, 448] \n" + "umin v1.8h, v1.8h, v30.8h \n" + "prfm pldl1keep, [%1, 448] \n" + "umin v0.8h, v0.8h, v30.8h \n" + "prfm pldl1keep, [%2, 448] \n" + "umin v3.8h, v3.8h, v30.8h \n" + "prfm pldl1keep, [%3, 448] \n" + "ushl v2.8h, v2.8h, v31.8h \n" + "ushl v1.8h, v1.8h, v31.8h \n" + "ushl v0.8h, v0.8h, v31.8h \n" + "ushl v3.8h, v3.8h, v31.8h \n" + "subs %w5, %w5, #8 \n" + "st4 {v0.8h, v1.8h, v2.8h, v3.8h}, [%4], #64 \n" + "b.gt 1b \n" + : "+r"(src_r), // %0 + "+r"(src_g), // %1 + "+r"(src_b), // %2 + "+r"(src_a), // %3 + "+r"(dst_ar64), // %4 + "+r"(width) // %5 + : "r"(shift), // %6 + "r"(mask) // %7 + : "memory", "cc", "v0", "v1", "v2", "v3", "v31"); +} + +void MergeXR64Row_NEON(const uint16_t* src_r, + const uint16_t* src_g, + const uint16_t* src_b, + uint16_t* dst_ar64, + int depth, + int width) { + int shift = 16 - depth; + int mask = (1 << depth) - 1; + asm volatile( + + "movi v3.16b, #0xff \n" // A (0xffff) + "dup v30.8h, %w6 \n" + "dup v31.8h, %w5 \n" + + "1: \n" + "ldr q2, [%0], #16 \n" // R + "ldr q1, [%1], #16 \n" // G + "ldr q0, [%2], #16 \n" // B + "umin v2.8h, v2.8h, v30.8h \n" + "prfm pldl1keep, [%0, 448] \n" + "umin v1.8h, v1.8h, v30.8h \n" + "prfm pldl1keep, [%1, 448] \n" + "umin v0.8h, v0.8h, v30.8h \n" + "prfm pldl1keep, [%2, 448] \n" + "ushl v2.8h, v2.8h, v31.8h \n" + "ushl v1.8h, v1.8h, v31.8h \n" + "ushl v0.8h, v0.8h, v31.8h \n" + "subs %w4, %w4, #8 \n" + "st4 {v0.8h, v1.8h, v2.8h, v3.8h}, [%3], #64 \n" + "b.gt 1b \n" + : "+r"(src_r), // %0 + "+r"(src_g), // %1 + "+r"(src_b), // %2 + "+r"(dst_ar64), // %3 + "+r"(width) // %4 + : "r"(shift), // %5 + "r"(mask) // %6 + : "memory", "cc", "v0", "v1", "v2", "v3", "v31"); +} + +void MergeARGB16To8Row_NEON(const uint16_t* src_r, + const uint16_t* src_g, + const uint16_t* src_b, + const uint16_t* src_a, + uint8_t* dst_argb, + int depth, + int width) { + int shift = 8 - depth; + asm volatile( + + "dup v31.8h, %w6 \n" + "1: \n" + "ldr q2, [%0], #16 \n" // R + "ldr q1, [%1], #16 \n" // G + "ldr q0, [%2], #16 \n" // B + "ldr q3, [%3], #16 \n" // A + "ushl v2.8h, v2.8h, v31.8h \n" + "prfm pldl1keep, [%0, 448] \n" + "ushl v1.8h, v1.8h, v31.8h \n" + "prfm pldl1keep, [%1, 448] \n" + "ushl v0.8h, v0.8h, v31.8h \n" + "prfm pldl1keep, [%2, 448] \n" + "ushl v3.8h, v3.8h, v31.8h \n" + "prfm pldl1keep, [%3, 448] \n" + "uqxtn v2.8b, v2.8h \n" + "uqxtn v1.8b, v1.8h \n" + "uqxtn v0.8b, v0.8h \n" + "uqxtn v3.8b, v3.8h \n" + "subs %w5, %w5, #8 \n" + "st4 {v0.8b, v1.8b, v2.8b, v3.8b}, [%4], #32 \n" + "b.gt 1b \n" + : "+r"(src_r), // %0 + "+r"(src_g), // %1 + "+r"(src_b), // %2 + "+r"(src_a), // %3 + "+r"(dst_argb), // %4 + "+r"(width) // %5 + : "r"(shift) // %6 + : "memory", "cc", "v0", "v1", "v2", "v3", "v31"); +} + +void MergeXRGB16To8Row_NEON(const uint16_t* src_r, + const uint16_t* src_g, + const uint16_t* src_b, + uint8_t* dst_argb, + int depth, + int width) { + int shift = 8 - depth; + asm volatile( + + "dup v31.8h, %w5 \n" + "movi v3.8b, #0xff \n" // A (0xff) + "1: \n" + "ldr q2, [%0], #16 \n" // R + "ldr q1, [%1], #16 \n" // G + "ldr q0, [%2], #16 \n" // B + "ushl v2.8h, v2.8h, v31.8h \n" + "prfm pldl1keep, [%0, 448] \n" + "ushl v1.8h, v1.8h, v31.8h \n" + "prfm pldl1keep, [%1, 448] \n" + "ushl v0.8h, v0.8h, v31.8h \n" + "prfm pldl1keep, [%2, 448] \n" + "uqxtn v2.8b, v2.8h \n" + "uqxtn v1.8b, v1.8h \n" + "uqxtn v0.8b, v0.8h \n" + "subs %w4, %w4, #8 \n" + "st4 {v0.8b, v1.8b, v2.8b, v3.8b}, [%3], #32 \n" + "b.gt 1b \n" + : "+r"(src_r), // %0 + "+r"(src_g), // %1 + "+r"(src_b), // %2 + "+r"(dst_argb), // %3 + "+r"(width) // %4 + : "r"(shift) // %5 + : "memory", "cc", "v0", "v1", "v2", "v3", "v31"); +} + // Copy multiple of 32. void CopyRow_NEON(const uint8_t* src, uint8_t* dst, int width) { asm volatile( @@ -1072,10 +1196,10 @@ void RAWToARGBRow_NEON(const uint8_t* src_raw, uint8_t* dst_argb, int width) { "movi v5.8b, #255 \n" // Alpha "1: \n" "ld3 {v0.8b,v1.8b,v2.8b}, [%0], #24 \n" // read r g b + "subs %w2, %w2, #8 \n" // 8 processed per loop. + "orr v3.8b, v1.8b, v1.8b \n" // move g "prfm pldl1keep, [%0, 448] \n" - "subs %w2, %w2, #8 \n" // 8 processed per loop. - "orr v3.8b, v1.8b, v1.8b \n" // move g - "orr v4.8b, v0.8b, v0.8b \n" // move r + "orr v4.8b, v0.8b, v0.8b \n" // move r "st4 {v2.8b,v3.8b,v4.8b,v5.8b}, [%1], #32 \n" // store b g r a "b.gt 1b \n" : "+r"(src_raw), // %0 @@ -1091,10 +1215,10 @@ void RAWToRGBARow_NEON(const uint8_t* src_raw, uint8_t* dst_rgba, int width) { "movi v0.8b, #255 \n" // Alpha "1: \n" "ld3 {v3.8b,v4.8b,v5.8b}, [%0], #24 \n" // read r g b + "subs %w2, %w2, #8 \n" // 8 processed per loop. + "orr v2.8b, v4.8b, v4.8b \n" // move g "prfm pldl1keep, [%0, 448] \n" - "subs %w2, %w2, #8 \n" // 8 processed per loop. - "orr v2.8b, v4.8b, v4.8b \n" // move g - "orr v1.8b, v5.8b, v5.8b \n" // move r + "orr v1.8b, v5.8b, v5.8b \n" // move r "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32 \n" // store a b g r "b.gt 1b \n" : "+r"(src_raw), // %0 @@ -1109,9 +1233,9 @@ void RAWToRGB24Row_NEON(const uint8_t* src_raw, uint8_t* dst_rgb24, int width) { asm volatile( "1: \n" "ld3 {v0.8b,v1.8b,v2.8b}, [%0], #24 \n" // read r g b - "prfm pldl1keep, [%0, 448] \n" "subs %w2, %w2, #8 \n" // 8 processed per loop. "orr v3.8b, v1.8b, v1.8b \n" // move g + "prfm pldl1keep, [%0, 448] \n" "orr v4.8b, v0.8b, v0.8b \n" // move r "st3 {v2.8b,v3.8b,v4.8b}, [%1], #24 \n" // store b g r "b.gt 1b \n" @@ -1143,9 +1267,8 @@ void RGB565ToARGBRow_NEON(const uint8_t* src_rgb565, "movi v3.8b, #255 \n" // Alpha "1: \n" "ld1 {v0.16b}, [%0], #16 \n" // load 8 RGB565 pixels. - "prfm pldl1keep, [%0, 448] \n" "subs %w2, %w2, #8 \n" // 8 processed per loop. - RGB565TOARGB + "prfm pldl1keep, [%0, 448] \n" RGB565TOARGB "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32 \n" // store 8 ARGB "b.gt 1b \n" : "+r"(src_rgb565), // %0 @@ -1233,9 +1356,8 @@ void ARGB4444ToARGBRow_NEON(const uint8_t* src_argb4444, asm volatile( "1: \n" "ld1 {v0.16b}, [%0], #16 \n" // load 8 ARGB4444 pixels. - "prfm pldl1keep, [%0, 448] \n" "subs %w2, %w2, #8 \n" // 8 processed per loop. - ARGB4444TOARGB + "prfm pldl1keep, [%0, 448] \n" ARGB4444TOARGB "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32 \n" // store 8 ARGB "b.gt 1b \n" : "+r"(src_argb4444), // %0 @@ -1252,8 +1374,8 @@ void ARGBToRGB24Row_NEON(const uint8_t* src_argb, asm volatile( "1: \n" "ld4 {v1.8b,v2.8b,v3.8b,v4.8b}, [%0], #32 \n" // load 8 ARGB + "subs %w2, %w2, #8 \n" // 8 processed per loop. "prfm pldl1keep, [%0, 448] \n" - "subs %w2, %w2, #8 \n" // 8 processed per loop. "st3 {v1.8b,v2.8b,v3.8b}, [%1], #24 \n" // store 8 pixels of // RGB24 "b.gt 1b \n" @@ -1269,9 +1391,9 @@ void ARGBToRAWRow_NEON(const uint8_t* src_argb, uint8_t* dst_raw, int width) { asm volatile( "1: \n" "ld4 {v1.8b,v2.8b,v3.8b,v4.8b}, [%0], #32 \n" // load b g r a + "subs %w2, %w2, #8 \n" // 8 processed per loop. + "orr v4.8b, v2.8b, v2.8b \n" // mov g "prfm pldl1keep, [%0, 448] \n" - "subs %w2, %w2, #8 \n" // 8 processed per loop. - "orr v4.8b, v2.8b, v2.8b \n" // mov g "orr v5.8b, v1.8b, v1.8b \n" // mov b "st3 {v3.8b,v4.8b,v5.8b}, [%1], #24 \n" // store r g b "b.gt 1b \n" @@ -1287,8 +1409,8 @@ void YUY2ToYRow_NEON(const uint8_t* src_yuy2, uint8_t* dst_y, int width) { asm volatile( "1: \n" "ld2 {v0.16b,v1.16b}, [%0], #32 \n" // load 16 pixels of YUY2. - "prfm pldl1keep, [%0, 448] \n" "subs %w2, %w2, #16 \n" // 16 processed per loop. + "prfm pldl1keep, [%0, 448] \n" "st1 {v0.16b}, [%1], #16 \n" // store 16 pixels of Y. "b.gt 1b \n" : "+r"(src_yuy2), // %0 @@ -1303,8 +1425,8 @@ void UYVYToYRow_NEON(const uint8_t* src_uyvy, uint8_t* dst_y, int width) { asm volatile( "1: \n" "ld2 {v0.16b,v1.16b}, [%0], #32 \n" // load 16 pixels of UYVY. - "prfm pldl1keep, [%0, 448] \n" "subs %w2, %w2, #16 \n" // 16 processed per loop. + "prfm pldl1keep, [%0, 448] \n" "st1 {v1.16b}, [%1], #16 \n" // store 16 pixels of Y. "b.gt 1b \n" : "+r"(src_uyvy), // %0 @@ -1322,8 +1444,8 @@ void YUY2ToUV422Row_NEON(const uint8_t* src_yuy2, asm volatile( "1: \n" "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 16 YUY2 - "prfm pldl1keep, [%0, 448] \n" "subs %w3, %w3, #16 \n" // 16 pixels = 8 UVs. + "prfm pldl1keep, [%0, 448] \n" "st1 {v1.8b}, [%1], #8 \n" // store 8 U. "st1 {v3.8b}, [%2], #8 \n" // store 8 V. "b.gt 1b \n" @@ -1343,8 +1465,8 @@ void UYVYToUV422Row_NEON(const uint8_t* src_uyvy, asm volatile( "1: \n" "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 16 UYVY - "prfm pldl1keep, [%0, 448] \n" "subs %w3, %w3, #16 \n" // 16 pixels = 8 UVs. + "prfm pldl1keep, [%0, 448] \n" "st1 {v0.8b}, [%1], #8 \n" // store 8 U. "st1 {v2.8b}, [%2], #8 \n" // store 8 V. "b.gt 1b \n" @@ -1366,10 +1488,10 @@ void YUY2ToUVRow_NEON(const uint8_t* src_yuy2, asm volatile( "1: \n" "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 16 pixels - "prfm pldl1keep, [%0, 448] \n" "subs %w4, %w4, #16 \n" // 16 pixels = 8 UVs. "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n" // load next row "urhadd v1.8b, v1.8b, v5.8b \n" // average rows of U + "prfm pldl1keep, [%0, 448] \n" "urhadd v3.8b, v3.8b, v7.8b \n" // average rows of V "st1 {v1.8b}, [%2], #8 \n" // store 8 U. "st1 {v3.8b}, [%3], #8 \n" // store 8 V. @@ -1394,10 +1516,10 @@ void UYVYToUVRow_NEON(const uint8_t* src_uyvy, asm volatile( "1: \n" "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 16 pixels - "prfm pldl1keep, [%0, 448] \n" "subs %w4, %w4, #16 \n" // 16 pixels = 8 UVs. "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n" // load next row "urhadd v0.8b, v0.8b, v4.8b \n" // average rows of U + "prfm pldl1keep, [%0, 448] \n" "urhadd v2.8b, v2.8b, v6.8b \n" // average rows of V "st1 {v0.8b}, [%2], #8 \n" // store 8 U. "st1 {v2.8b}, [%3], #8 \n" // store 8 V. @@ -1422,8 +1544,8 @@ void ARGBShuffleRow_NEON(const uint8_t* src_argb, "ld1 {v2.16b}, [%3] \n" // shuffler "1: \n" "ld1 {v0.16b}, [%0], #16 \n" // load 4 pixels. - "prfm pldl1keep, [%0, 448] \n" "subs %w2, %w2, #4 \n" // 4 processed per loop + "prfm pldl1keep, [%0, 448] \n" "tbl v1.16b, {v0.16b}, v2.16b \n" // look up 4 pixels "st1 {v1.16b}, [%1], #16 \n" // store 4. "b.gt 1b \n" @@ -1443,11 +1565,11 @@ void I422ToYUY2Row_NEON(const uint8_t* src_y, asm volatile( "1: \n" "ld2 {v0.8b, v1.8b}, [%0], #16 \n" // load 16 Ys - "prfm pldl1keep, [%0, 448] \n" + "subs %w4, %w4, #16 \n" // 16 pixels "orr v2.8b, v1.8b, v1.8b \n" + "prfm pldl1keep, [%0, 448] \n" "ld1 {v1.8b}, [%1], #8 \n" // load 8 Us "ld1 {v3.8b}, [%2], #8 \n" // load 8 Vs - "subs %w4, %w4, #16 \n" // 16 pixels "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%3], #32 \n" // Store 16 pixels. "b.gt 1b \n" : "+r"(src_y), // %0 @@ -1467,8 +1589,8 @@ void I422ToUYVYRow_NEON(const uint8_t* src_y, asm volatile( "1: \n" "ld2 {v1.8b,v2.8b}, [%0], #16 \n" // load 16 Ys - "prfm pldl1keep, [%0, 448] \n" "orr v3.8b, v2.8b, v2.8b \n" + "prfm pldl1keep, [%0, 448] \n" "ld1 {v0.8b}, [%1], #8 \n" // load 8 Us "ld1 {v2.8b}, [%2], #8 \n" // load 8 Vs "subs %w4, %w4, #16 \n" // 16 pixels @@ -1488,18 +1610,17 @@ void ARGBToRGB565Row_NEON(const uint8_t* src_argb, int width) { asm volatile( "1: \n" - "ld4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%0], #32 \n" // load 8 + "ld4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%0], #32 \n" // load 8 // pixels - "prfm pldl1keep, [%0, 448] \n" "subs %w2, %w2, #8 \n" // 8 processed per loop. - ARGBTORGB565 - "st1 {v0.16b}, [%1], #16 \n" // store 8 pixels RGB565. + "prfm pldl1keep, [%0, 448] \n" ARGBTORGB565 + "st1 {v18.16b}, [%1], #16 \n" // store 8 pixels RGB565. "b.gt 1b \n" : "+r"(src_argb), // %0 "+r"(dst_rgb565), // %1 "+r"(width) // %2 : - : "cc", "memory", "v0", "v20", "v21", "v22", "v23"); + : "cc", "memory", "v16", "v17", "v18", "v19"); } void ARGBToRGB565DitherRow_NEON(const uint8_t* src_argb, @@ -1509,20 +1630,20 @@ void ARGBToRGB565DitherRow_NEON(const uint8_t* src_argb, asm volatile( "dup v1.4s, %w2 \n" // dither4 "1: \n" - "ld4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%1], #32 \n" // load 8 + "ld4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%1], #32 \n" // load 8 // pixels - "prfm pldl1keep, [%0, 448] \n" "subs %w3, %w3, #8 \n" // 8 processed per loop. - "uqadd v20.8b, v20.8b, v1.8b \n" - "uqadd v21.8b, v21.8b, v1.8b \n" - "uqadd v22.8b, v22.8b, v1.8b \n" ARGBTORGB565 - "st1 {v0.16b}, [%0], #16 \n" // store 8 pixels RGB565. + "uqadd v16.8b, v16.8b, v1.8b \n" + "prfm pldl1keep, [%0, 448] \n" + "uqadd v17.8b, v17.8b, v1.8b \n" + "uqadd v18.8b, v18.8b, v1.8b \n" ARGBTORGB565 + "st1 {v18.16b}, [%0], #16 \n" // store 8 pixels RGB565. "b.gt 1b \n" : "+r"(dst_rgb) // %0 : "r"(src_argb), // %1 "r"(dither4), // %2 "r"(width) // %3 - : "cc", "memory", "v0", "v1", "v20", "v21", "v22", "v23"); + : "cc", "memory", "v1", "v16", "v17", "v18", "v19"); } void ARGBToARGB1555Row_NEON(const uint8_t* src_argb, @@ -1530,39 +1651,131 @@ void ARGBToARGB1555Row_NEON(const uint8_t* src_argb, int width) { asm volatile( "1: \n" - "ld4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%0], #32 \n" // load 8 + "ld4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%0], #32 \n" // load 8 // pixels - "prfm pldl1keep, [%0, 448] \n" "subs %w2, %w2, #8 \n" // 8 processed per loop. - ARGBTOARGB1555 + "prfm pldl1keep, [%0, 448] \n" ARGBTOARGB1555 "st1 {v0.16b}, [%1], #16 \n" // store 8 pixels "b.gt 1b \n" : "+r"(src_argb), // %0 "+r"(dst_argb1555), // %1 "+r"(width) // %2 : - : "cc", "memory", "v0", "v20", "v21", "v22", "v23"); + : "cc", "memory", "v0", "v16", "v17", "v18", "v19"); } void ARGBToARGB4444Row_NEON(const uint8_t* src_argb, uint8_t* dst_argb4444, int width) { asm volatile( - "movi v4.16b, #0x0f \n" // bits to clear with + "movi v23.16b, #0x0f \n" // bits to clear with // vbic. "1: \n" - "ld4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%0], #32 \n" // load 8 + "ld4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%0], #32 \n" // load 8 // pixels - "prfm pldl1keep, [%0, 448] \n" "subs %w2, %w2, #8 \n" // 8 processed per loop. - ARGBTOARGB4444 + "prfm pldl1keep, [%0, 448] \n" ARGBTOARGB4444 "st1 {v0.16b}, [%1], #16 \n" // store 8 pixels "b.gt 1b \n" : "+r"(src_argb), // %0 "+r"(dst_argb4444), // %1 "+r"(width) // %2 : - : "cc", "memory", "v0", "v1", "v4", "v20", "v21", "v22", "v23"); + : "cc", "memory", "v0", "v1", "v16", "v17", "v18", "v19", "v23"); +} + +static const uvec8 kShuffleARGBToABGR = {2, 1, 0, 3, 6, 5, 4, 7, + 10, 9, 8, 11, 14, 13, 12, 15}; + +void ARGBToAR64Row_NEON(const uint8_t* src_argb, + uint16_t* dst_ar64, + int width) { + asm volatile( + "1: \n" + "ldp q0, q2, [%0], #32 \n" // load 8 pixels + "mov v1.16b, v0.16b \n" + "prfm pldl1keep, [%0, 448] \n" + "mov v3.16b, v2.16b \n" + "subs %w2, %w2, #8 \n" // 8 processed per loop. + "st2 {v0.16b, v1.16b}, [%1], #32 \n" // store 4 pixels + "st2 {v2.16b, v3.16b}, [%1], #32 \n" // store 4 pixels + "b.gt 1b \n" + : "+r"(src_argb), // %0 + "+r"(dst_ar64), // %1 + "+r"(width) // %2 + : + : "cc", "memory", "v0", "v1", "v2", "v3"); +} + +void ARGBToAB64Row_NEON(const uint8_t* src_argb, + uint16_t* dst_ab64, + int width) { + asm volatile( + "ld1 {v4.16b}, %3 \n" // shuffler + "1: \n" + "ldp q0, q2, [%0], #32 \n" // load 8 pixels + "tbl v0.16b, {v0.16b}, v4.16b \n" + "tbl v2.16b, {v2.16b}, v4.16b \n" + "prfm pldl1keep, [%0, 448] \n" + "mov v1.16b, v0.16b \n" + "mov v3.16b, v2.16b \n" + "subs %w2, %w2, #8 \n" // 8 processed per loop. + "st2 {v0.16b, v1.16b}, [%1], #32 \n" // store 4 pixels + "st2 {v2.16b, v3.16b}, [%1], #32 \n" // store 4 pixels + "b.gt 1b \n" + : "+r"(src_argb), // %0 + "+r"(dst_ab64), // %1 + "+r"(width) // %2 + : "m"(kShuffleARGBToABGR) // %3 + : "cc", "memory", "v0", "v1", "v2", "v3", "v4"); +} + +static const uvec8 kShuffleAR64ToARGB = {1, 3, 5, 7, 9, 11, 13, 15, + 17, 19, 21, 23, 25, 27, 29, 31}; + +void AR64ToARGBRow_NEON(const uint16_t* src_ar64, + uint8_t* dst_argb, + int width) { + asm volatile( + "ld1 {v4.16b}, %3 \n" // shuffler + "1: \n" + "ldp q0, q1, [%0], #32 \n" // load 4 pixels + "ldp q2, q3, [%0], #32 \n" // load 4 pixels + "tbl v0.16b, {v0.16b, v1.16b}, v4.16b \n" + "prfm pldl1keep, [%0, 448] \n" + "tbl v2.16b, {v2.16b, v3.16b}, v4.16b \n" + "subs %w2, %w2, #8 \n" // 8 processed per loop. + "stp q0, q2, [%1], #32 \n" // store 8 pixels + "b.gt 1b \n" + : "+r"(src_ar64), // %0 + "+r"(dst_argb), // %1 + "+r"(width) // %2 + : "m"(kShuffleAR64ToARGB) // %3 + : "cc", "memory", "v0", "v1", "v2", "v3", "v4"); +} + +static const uvec8 kShuffleAB64ToARGB = {5, 3, 1, 7, 13, 11, 9, 15, + 21, 19, 17, 23, 29, 27, 25, 31}; + +void AB64ToARGBRow_NEON(const uint16_t* src_ab64, + uint8_t* dst_argb, + int width) { + asm volatile( + "ld1 {v4.16b}, %3 \n" // shuffler + "1: \n" + "ldp q0, q1, [%0], #32 \n" // load 4 pixels + "ldp q2, q3, [%0], #32 \n" // load 4 pixels + "tbl v0.16b, {v0.16b, v1.16b}, v4.16b \n" + "prfm pldl1keep, [%0, 448] \n" + "tbl v2.16b, {v2.16b, v3.16b}, v4.16b \n" + "subs %w2, %w2, #8 \n" // 8 processed per loop. + "stp q0, q2, [%1], #32 \n" // store 8 pixels + "b.gt 1b \n" + : "+r"(src_ab64), // %0 + "+r"(dst_argb), // %1 + "+r"(width) // %2 + : "m"(kShuffleAB64ToARGB) // %3 + : "cc", "memory", "v0", "v1", "v2", "v3", "v4"); } void ARGBToYRow_NEON(const uint8_t* src_argb, uint8_t* dst_y, int width) { @@ -1573,9 +1786,9 @@ void ARGBToYRow_NEON(const uint8_t* src_argb, uint8_t* dst_y, int width) { "movi v7.8b, #16 \n" // Add 16 constant "1: \n" "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB - "prfm pldl1keep, [%0, 448] \n" "subs %w2, %w2, #8 \n" // 8 processed per loop. "umull v3.8h, v0.8b, v4.8b \n" // B + "prfm pldl1keep, [%0, 448] \n" "umlal v3.8h, v1.8b, v5.8b \n" // G "umlal v3.8h, v2.8b, v6.8b \n" // R "uqrshrn v0.8b, v3.8h, #8 \n" // 16 bit to 8 bit Y @@ -1614,9 +1827,9 @@ void ARGBToYJRow_NEON(const uint8_t* src_argb, uint8_t* dst_y, int width) { "movi v6.8b, #77 \n" // R * 0.2990 coefficient "1: \n" "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB - "prfm pldl1keep, [%0, 448] \n" "subs %w2, %w2, #8 \n" // 8 processed per loop. "umull v3.8h, v0.8b, v4.8b \n" // B + "prfm pldl1keep, [%0, 448] \n" "umlal v3.8h, v1.8b, v5.8b \n" // G "umlal v3.8h, v2.8b, v6.8b \n" // R "uqrshrn v0.8b, v3.8h, #8 \n" // 16 bit to 8 bit Y @@ -1629,22 +1842,22 @@ void ARGBToYJRow_NEON(const uint8_t* src_argb, uint8_t* dst_y, int width) { : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6"); } -void RGBAToYJRow_NEON(const uint8_t* src_argb, uint8_t* dst_y, int width) { +void RGBAToYJRow_NEON(const uint8_t* src_rgba, uint8_t* dst_y, int width) { asm volatile( "movi v4.8b, #29 \n" // B * 0.1140 coefficient "movi v5.8b, #150 \n" // G * 0.5870 coefficient "movi v6.8b, #77 \n" // R * 0.2990 coefficient "1: \n" "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 RGBA - "prfm pldl1keep, [%0, 448] \n" "subs %w2, %w2, #8 \n" // 8 processed per loop. "umull v0.8h, v1.8b, v4.8b \n" // B + "prfm pldl1keep, [%0, 448] \n" "umlal v0.8h, v2.8b, v5.8b \n" // G "umlal v0.8h, v3.8b, v6.8b \n" // R "uqrshrn v3.8b, v0.8h, #8 \n" // 16 bit to 8 bit Y "st1 {v3.8b}, [%1], #8 \n" // store 8 pixels Y. "b.gt 1b \n" - : "+r"(src_argb), // %0 + : "+r"(src_rgba), // %0 "+r"(dst_y), // %1 "+r"(width) // %2 : @@ -1666,9 +1879,9 @@ void ARGBToUV444Row_NEON(const uint8_t* src_argb, "movi v29.16b,#0x80 \n" // 128.5 "1: \n" "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB - "prfm pldl1keep, [%0, 448] \n" "subs %w3, %w3, #8 \n" // 8 processed per loop. "umull v4.8h, v0.8b, v24.8b \n" // B + "prfm pldl1keep, [%0, 448] \n" "umlsl v4.8h, v1.8b, v25.8b \n" // G "umlsl v4.8h, v2.8b, v26.8b \n" // R "add v4.8h, v4.8h, v29.8h \n" // +128 -> unsigned @@ -1729,14 +1942,14 @@ void ARGBToUVRow_NEON(const uint8_t* src_argb, RGBTOUV_SETUP_REG "1: \n" "ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 16 pixels. - "prfm pldl1keep, [%0, 448] \n" "uaddlp v0.8h, v0.16b \n" // B 16 bytes -> 8 shorts. + "prfm pldl1keep, [%0, 448] \n" "uaddlp v1.8h, v1.16b \n" // G 16 bytes -> 8 shorts. "uaddlp v2.8h, v2.16b \n" // R 16 bytes -> 8 shorts. "ld4 {v4.16b,v5.16b,v6.16b,v7.16b}, [%1], #64 \n" // load next 16 - "prfm pldl1keep, [%1, 448] \n" "uadalp v0.8h, v4.16b \n" // B 16 bytes -> 8 shorts. + "prfm pldl1keep, [%1, 448] \n" "uadalp v1.8h, v5.16b \n" // G 16 bytes -> 8 shorts. "uadalp v2.8h, v6.16b \n" // R 16 bytes -> 8 shorts. @@ -1775,13 +1988,13 @@ void ARGBToUVJRow_NEON(const uint8_t* src_argb, "movi v25.16b, #0x80 \n" // 128.5 (0x8080 in 16-bit) "1: \n" "ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 16 pixels. - "prfm pldl1keep, [%0, 448] \n" "uaddlp v0.8h, v0.16b \n" // B 16 bytes -> 8 shorts. + "prfm pldl1keep, [%0, 448] \n" "uaddlp v1.8h, v1.16b \n" // G 16 bytes -> 8 shorts. "uaddlp v2.8h, v2.16b \n" // R 16 bytes -> 8 shorts. "ld4 {v4.16b,v5.16b,v6.16b,v7.16b}, [%1], #64 \n" // load next 16 - "prfm pldl1keep, [%1, 448] \n" "uadalp v0.8h, v4.16b \n" // B 16 bytes -> 8 shorts. + "prfm pldl1keep, [%1, 448] \n" "uadalp v1.8h, v5.16b \n" // G 16 bytes -> 8 shorts. "uadalp v2.8h, v6.16b \n" // R 16 bytes -> 8 shorts. @@ -1815,13 +2028,13 @@ void BGRAToUVRow_NEON(const uint8_t* src_bgra, RGBTOUV_SETUP_REG "1: \n" "ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 16 pixels. - "prfm pldl1keep, [%0, 448] \n" "uaddlp v0.8h, v3.16b \n" // B 16 bytes -> 8 shorts. + "prfm pldl1keep, [%0, 448] \n" "uaddlp v3.8h, v2.16b \n" // G 16 bytes -> 8 shorts. "uaddlp v2.8h, v1.16b \n" // R 16 bytes -> 8 shorts. "ld4 {v4.16b,v5.16b,v6.16b,v7.16b}, [%1], #64 \n" // load 16 more - "prfm pldl1keep, [%1, 448] \n" "uadalp v0.8h, v7.16b \n" // B 16 bytes -> 8 shorts. + "prfm pldl1keep, [%1, 448] \n" "uadalp v3.8h, v6.16b \n" // G 16 bytes -> 8 shorts. "uadalp v2.8h, v5.16b \n" // R 16 bytes -> 8 shorts. @@ -1855,13 +2068,13 @@ void ABGRToUVRow_NEON(const uint8_t* src_abgr, RGBTOUV_SETUP_REG "1: \n" "ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 16 pixels. - "prfm pldl1keep, [%0, 448] \n" "uaddlp v3.8h, v2.16b \n" // B 16 bytes -> 8 shorts. + "prfm pldl1keep, [%0, 448] \n" "uaddlp v2.8h, v1.16b \n" // G 16 bytes -> 8 shorts. "uaddlp v1.8h, v0.16b \n" // R 16 bytes -> 8 shorts. "ld4 {v4.16b,v5.16b,v6.16b,v7.16b}, [%1], #64 \n" // load 16 more. - "prfm pldl1keep, [%1, 448] \n" "uadalp v3.8h, v6.16b \n" // B 16 bytes -> 8 shorts. + "prfm pldl1keep, [%1, 448] \n" "uadalp v2.8h, v5.16b \n" // G 16 bytes -> 8 shorts. "uadalp v1.8h, v4.16b \n" // R 16 bytes -> 8 shorts. @@ -1895,13 +2108,13 @@ void RGBAToUVRow_NEON(const uint8_t* src_rgba, RGBTOUV_SETUP_REG "1: \n" "ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 16 pixels. - "prfm pldl1keep, [%0, 448] \n" "uaddlp v0.8h, v1.16b \n" // B 16 bytes -> 8 shorts. + "prfm pldl1keep, [%0, 448] \n" "uaddlp v1.8h, v2.16b \n" // G 16 bytes -> 8 shorts. "uaddlp v2.8h, v3.16b \n" // R 16 bytes -> 8 shorts. "ld4 {v4.16b,v5.16b,v6.16b,v7.16b}, [%1], #64 \n" // load 16 more. - "prfm pldl1keep, [%1, 448] \n" "uadalp v0.8h, v5.16b \n" // B 16 bytes -> 8 shorts. + "prfm pldl1keep, [%1, 448] \n" "uadalp v1.8h, v6.16b \n" // G 16 bytes -> 8 shorts. "uadalp v2.8h, v7.16b \n" // R 16 bytes -> 8 shorts. @@ -1935,13 +2148,13 @@ void RGB24ToUVRow_NEON(const uint8_t* src_rgb24, RGBTOUV_SETUP_REG "1: \n" "ld3 {v0.16b,v1.16b,v2.16b}, [%0], #48 \n" // load 16 pixels. - "prfm pldl1keep, [%0, 448] \n" "uaddlp v0.8h, v0.16b \n" // B 16 bytes -> 8 shorts. + "prfm pldl1keep, [%0, 448] \n" "uaddlp v1.8h, v1.16b \n" // G 16 bytes -> 8 shorts. "uaddlp v2.8h, v2.16b \n" // R 16 bytes -> 8 shorts. "ld3 {v4.16b,v5.16b,v6.16b}, [%1], #48 \n" // load 16 more. - "prfm pldl1keep, [%1, 448] \n" "uadalp v0.8h, v4.16b \n" // B 16 bytes -> 8 shorts. + "prfm pldl1keep, [%1, 448] \n" "uadalp v1.8h, v5.16b \n" // G 16 bytes -> 8 shorts. "uadalp v2.8h, v6.16b \n" // R 16 bytes -> 8 shorts. @@ -1975,13 +2188,13 @@ void RAWToUVRow_NEON(const uint8_t* src_raw, RGBTOUV_SETUP_REG "1: \n" "ld3 {v0.16b,v1.16b,v2.16b}, [%0], #48 \n" // load 8 RAW pixels. - "prfm pldl1keep, [%0, 448] \n" "uaddlp v2.8h, v2.16b \n" // B 16 bytes -> 8 shorts. + "prfm pldl1keep, [%0, 448] \n" "uaddlp v1.8h, v1.16b \n" // G 16 bytes -> 8 shorts. "uaddlp v0.8h, v0.16b \n" // R 16 bytes -> 8 shorts. "ld3 {v4.16b,v5.16b,v6.16b}, [%1], #48 \n" // load 8 more RAW pixels - "prfm pldl1keep, [%1, 448] \n" "uadalp v2.8h, v6.16b \n" // B 16 bytes -> 8 shorts. + "prfm pldl1keep, [%1, 448] \n" "uadalp v1.8h, v5.16b \n" // G 16 bytes -> 8 shorts. "uadalp v0.8h, v4.16b \n" // R 16 bytes -> 8 shorts. @@ -2016,9 +2229,9 @@ void RGB565ToUVRow_NEON(const uint8_t* src_rgb565, RGBTOUV_SETUP_REG "1: \n" "ld1 {v0.16b}, [%0], #16 \n" // load 8 RGB565 pixels. - "prfm pldl1keep, [%0, 448] \n" RGB565TOARGB "uaddlp v16.4h, v0.8b \n" // B 8 bytes -> 4 shorts. + "prfm pldl1keep, [%0, 448] \n" "uaddlp v17.4h, v1.8b \n" // G 8 bytes -> 4 shorts. "uaddlp v18.4h, v2.8b \n" // R 8 bytes -> 4 shorts. "ld1 {v0.16b}, [%0], #16 \n" // next 8 RGB565 pixels. @@ -2028,9 +2241,9 @@ void RGB565ToUVRow_NEON(const uint8_t* src_rgb565, "uaddlp v28.4h, v2.8b \n" // R 8 bytes -> 4 shorts. "ld1 {v0.16b}, [%1], #16 \n" // load 8 RGB565 pixels. - "prfm pldl1keep, [%1, 448] \n" RGB565TOARGB "uadalp v16.4h, v0.8b \n" // B 8 bytes -> 4 shorts. + "prfm pldl1keep, [%1, 448] \n" "uadalp v17.4h, v1.8b \n" // G 8 bytes -> 4 shorts. "uadalp v18.4h, v2.8b \n" // R 8 bytes -> 4 shorts. "ld1 {v0.16b}, [%1], #16 \n" // next 8 RGB565 pixels. @@ -2074,9 +2287,9 @@ void ARGB1555ToUVRow_NEON(const uint8_t* src_argb1555, RGBTOUV_SETUP_REG "1: \n" "ld1 {v0.16b}, [%0], #16 \n" // load 8 ARGB1555 pixels. - "prfm pldl1keep, [%0, 448] \n" RGB555TOARGB "uaddlp v16.4h, v0.8b \n" // B 8 bytes -> 4 shorts. + "prfm pldl1keep, [%0, 448] \n" "uaddlp v17.4h, v1.8b \n" // G 8 bytes -> 4 shorts. "uaddlp v18.4h, v2.8b \n" // R 8 bytes -> 4 shorts. "ld1 {v0.16b}, [%0], #16 \n" // next 8 ARGB1555 pixels. @@ -2086,9 +2299,9 @@ void ARGB1555ToUVRow_NEON(const uint8_t* src_argb1555, "uaddlp v28.4h, v2.8b \n" // R 8 bytes -> 4 shorts. "ld1 {v0.16b}, [%1], #16 \n" // load 8 ARGB1555 pixels. - "prfm pldl1keep, [%1, 448] \n" RGB555TOARGB "uadalp v16.4h, v0.8b \n" // B 8 bytes -> 4 shorts. + "prfm pldl1keep, [%1, 448] \n" "uadalp v17.4h, v1.8b \n" // G 8 bytes -> 4 shorts. "uadalp v18.4h, v2.8b \n" // R 8 bytes -> 4 shorts. "ld1 {v0.16b}, [%1], #16 \n" // next 8 ARGB1555 pixels. @@ -2132,9 +2345,9 @@ void ARGB4444ToUVRow_NEON(const uint8_t* src_argb4444, RGBTOUV_SETUP_REG // sets v20-v25 "1: \n" "ld1 {v0.16b}, [%0], #16 \n" // load 8 ARGB4444 pixels. - "prfm pldl1keep, [%0, 448] \n" ARGB4444TOARGB "uaddlp v16.4h, v0.8b \n" // B 8 bytes -> 4 shorts. + "prfm pldl1keep, [%0, 448] \n" "uaddlp v17.4h, v1.8b \n" // G 8 bytes -> 4 shorts. "uaddlp v18.4h, v2.8b \n" // R 8 bytes -> 4 shorts. "ld1 {v0.16b}, [%0], #16 \n" // next 8 ARGB4444 pixels. @@ -2144,9 +2357,9 @@ void ARGB4444ToUVRow_NEON(const uint8_t* src_argb4444, "uaddlp v28.4h, v2.8b \n" // R 8 bytes -> 4 shorts. "ld1 {v0.16b}, [%1], #16 \n" // load 8 ARGB4444 pixels. - "prfm pldl1keep, [%1, 448] \n" ARGB4444TOARGB "uadalp v16.4h, v0.8b \n" // B 8 bytes -> 4 shorts. + "prfm pldl1keep, [%1, 448] \n" "uadalp v17.4h, v1.8b \n" // G 8 bytes -> 4 shorts. "uadalp v18.4h, v2.8b \n" // R 8 bytes -> 4 shorts. "ld1 {v0.16b}, [%1], #16 \n" // next 8 ARGB4444 pixels. @@ -2189,10 +2402,10 @@ void RGB565ToYRow_NEON(const uint8_t* src_rgb565, uint8_t* dst_y, int width) { "movi v27.8b, #16 \n" // Add 16 constant "1: \n" "ld1 {v0.16b}, [%0], #16 \n" // load 8 RGB565 pixels. - "prfm pldl1keep, [%0, 448] \n" "subs %w2, %w2, #8 \n" // 8 processed per loop. RGB565TOARGB "umull v3.8h, v0.8b, v24.8b \n" // B + "prfm pldl1keep, [%0, 448] \n" "umlal v3.8h, v1.8b, v25.8b \n" // G "umlal v3.8h, v2.8b, v26.8b \n" // R "uqrshrn v0.8b, v3.8h, #8 \n" // 16 bit to 8 bit Y @@ -2217,10 +2430,10 @@ void ARGB1555ToYRow_NEON(const uint8_t* src_argb1555, "movi v7.8b, #16 \n" // Add 16 constant "1: \n" "ld1 {v0.16b}, [%0], #16 \n" // load 8 ARGB1555 pixels. - "prfm pldl1keep, [%0, 448] \n" "subs %w2, %w2, #8 \n" // 8 processed per loop. ARGB1555TOARGB "umull v3.8h, v0.8b, v4.8b \n" // B + "prfm pldl1keep, [%0, 448] \n" "umlal v3.8h, v1.8b, v5.8b \n" // G "umlal v3.8h, v2.8b, v6.8b \n" // R "uqrshrn v0.8b, v3.8h, #8 \n" // 16 bit to 8 bit Y @@ -2244,10 +2457,10 @@ void ARGB4444ToYRow_NEON(const uint8_t* src_argb4444, "movi v27.8b, #16 \n" // Add 16 constant "1: \n" "ld1 {v0.16b}, [%0], #16 \n" // load 8 ARGB4444 pixels. - "prfm pldl1keep, [%0, 448] \n" "subs %w2, %w2, #8 \n" // 8 processed per loop. ARGB4444TOARGB "umull v3.8h, v0.8b, v24.8b \n" // B + "prfm pldl1keep, [%0, 448] \n" "umlal v3.8h, v1.8b, v25.8b \n" // G "umlal v3.8h, v2.8b, v26.8b \n" // R "uqrshrn v0.8b, v3.8h, #8 \n" // 16 bit to 8 bit Y @@ -2269,9 +2482,9 @@ void BGRAToYRow_NEON(const uint8_t* src_bgra, uint8_t* dst_y, int width) { "movi v7.8b, #16 \n" // Add 16 constant "1: \n" "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 pixels. - "prfm pldl1keep, [%0, 448] \n" "subs %w2, %w2, #8 \n" // 8 processed per loop. "umull v16.8h, v1.8b, v4.8b \n" // R + "prfm pldl1keep, [%0, 448] \n" "umlal v16.8h, v2.8b, v5.8b \n" // G "umlal v16.8h, v3.8b, v6.8b \n" // B "uqrshrn v0.8b, v16.8h, #8 \n" // 16 bit to 8 bit Y @@ -2293,9 +2506,9 @@ void ABGRToYRow_NEON(const uint8_t* src_abgr, uint8_t* dst_y, int width) { "movi v7.8b, #16 \n" // Add 16 constant "1: \n" "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 pixels. - "prfm pldl1keep, [%0, 448] \n" "subs %w2, %w2, #8 \n" // 8 processed per loop. "umull v16.8h, v0.8b, v4.8b \n" // R + "prfm pldl1keep, [%0, 448] \n" "umlal v16.8h, v1.8b, v5.8b \n" // G "umlal v16.8h, v2.8b, v6.8b \n" // B "uqrshrn v0.8b, v16.8h, #8 \n" // 16 bit to 8 bit Y @@ -2317,9 +2530,9 @@ void RGBAToYRow_NEON(const uint8_t* src_rgba, uint8_t* dst_y, int width) { "movi v7.8b, #16 \n" // Add 16 constant "1: \n" "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 pixels. - "prfm pldl1keep, [%0, 448] \n" "subs %w2, %w2, #8 \n" // 8 processed per loop. "umull v16.8h, v1.8b, v4.8b \n" // B + "prfm pldl1keep, [%0, 448] \n" "umlal v16.8h, v2.8b, v5.8b \n" // G "umlal v16.8h, v3.8b, v6.8b \n" // R "uqrshrn v0.8b, v16.8h, #8 \n" // 16 bit to 8 bit Y @@ -2341,9 +2554,9 @@ void RGB24ToYRow_NEON(const uint8_t* src_rgb24, uint8_t* dst_y, int width) { "movi v7.8b, #16 \n" // Add 16 constant "1: \n" "ld3 {v0.8b,v1.8b,v2.8b}, [%0], #24 \n" // load 8 pixels. + "subs %w2, %w2, #8 \n" // 8 processed per loop. + "umull v16.8h, v0.8b, v4.8b \n" // B "prfm pldl1keep, [%0, 448] \n" - "subs %w2, %w2, #8 \n" // 8 processed per loop. - "umull v16.8h, v0.8b, v4.8b \n" // B "umlal v16.8h, v1.8b, v5.8b \n" // G "umlal v16.8h, v2.8b, v6.8b \n" // R "uqrshrn v0.8b, v16.8h, #8 \n" // 16 bit to 8 bit Y @@ -2365,9 +2578,9 @@ void RAWToYRow_NEON(const uint8_t* src_raw, uint8_t* dst_y, int width) { "movi v7.8b, #16 \n" // Add 16 constant "1: \n" "ld3 {v0.8b,v1.8b,v2.8b}, [%0], #24 \n" // load 8 pixels. + "subs %w2, %w2, #8 \n" // 8 processed per loop. + "umull v16.8h, v0.8b, v4.8b \n" // B "prfm pldl1keep, [%0, 448] \n" - "subs %w2, %w2, #8 \n" // 8 processed per loop. - "umull v16.8h, v0.8b, v4.8b \n" // B "umlal v16.8h, v1.8b, v5.8b \n" // G "umlal v16.8h, v2.8b, v6.8b \n" // R "uqrshrn v0.8b, v16.8h, #8 \n" // 16 bit to 8 bit Y @@ -2388,9 +2601,9 @@ void RGB24ToYJRow_NEON(const uint8_t* src_rgb24, uint8_t* dst_yj, int width) { "movi v6.8b, #77 \n" // R * 0.2990 coefficient "1: \n" "ld3 {v0.8b,v1.8b,v2.8b}, [%0], #24 \n" // load 8 pixels. + "subs %w2, %w2, #8 \n" // 8 processed per loop. + "umull v0.8h, v0.8b, v4.8b \n" // B "prfm pldl1keep, [%0, 448] \n" - "subs %w2, %w2, #8 \n" // 8 processed per loop. - "umull v0.8h, v0.8b, v4.8b \n" // B "umlal v0.8h, v1.8b, v5.8b \n" // G "umlal v0.8h, v2.8b, v6.8b \n" // R "uqrshrn v0.8b, v0.8h, #8 \n" // 16 bit to 8 bit Y @@ -2410,9 +2623,9 @@ void RAWToYJRow_NEON(const uint8_t* src_raw, uint8_t* dst_yj, int width) { "movi v4.8b, #77 \n" // R * 0.2990 coefficient "1: \n" "ld3 {v0.8b,v1.8b,v2.8b}, [%0], #24 \n" // load 8 pixels. + "subs %w2, %w2, #8 \n" // 8 processed per loop. + "umull v0.8h, v0.8b, v4.8b \n" // B "prfm pldl1keep, [%0, 448] \n" - "subs %w2, %w2, #8 \n" // 8 processed per loop. - "umull v0.8h, v0.8b, v4.8b \n" // B "umlal v0.8h, v1.8b, v5.8b \n" // G "umlal v0.8h, v2.8b, v6.8b \n" // R "uqrshrn v0.8b, v0.8h, #8 \n" // 16 bit to 8 bit Y @@ -2446,11 +2659,11 @@ void InterpolateRow_NEON(uint8_t* dst_ptr, "1: \n" "ld1 {v0.16b}, [%1], #16 \n" "ld1 {v1.16b}, [%2], #16 \n" - "prfm pldl1keep, [%1, 448] \n" - "prfm pldl1keep, [%2, 448] \n" "subs %w3, %w3, #16 \n" "umull v2.8h, v0.8b, v4.8b \n" + "prfm pldl1keep, [%1, 448] \n" "umull2 v3.8h, v0.16b, v4.16b \n" + "prfm pldl1keep, [%2, 448] \n" "umlal v2.8h, v1.8b, v5.8b \n" "umlal2 v3.8h, v1.16b, v5.16b \n" "rshrn v0.8b, v2.8h, #8 \n" @@ -2463,10 +2676,10 @@ void InterpolateRow_NEON(uint8_t* dst_ptr, "50: \n" "ld1 {v0.16b}, [%1], #16 \n" "ld1 {v1.16b}, [%2], #16 \n" - "prfm pldl1keep, [%1, 448] \n" - "prfm pldl1keep, [%2, 448] \n" "subs %w3, %w3, #16 \n" + "prfm pldl1keep, [%1, 448] \n" "urhadd v0.16b, v0.16b, v1.16b \n" + "prfm pldl1keep, [%2, 448] \n" "st1 {v0.16b}, [%0], #16 \n" "b.gt 50b \n" "b 99f \n" @@ -2474,8 +2687,8 @@ void InterpolateRow_NEON(uint8_t* dst_ptr, // Blend 100 / 0 - Copy row unchanged. "100: \n" "ld1 {v0.16b}, [%1], #16 \n" - "prfm pldl1keep, [%1, 448] \n" "subs %w3, %w3, #16 \n" + "prfm pldl1keep, [%1, 448] \n" "st1 {v0.16b}, [%0], #16 \n" "b.gt 100b \n" @@ -2491,7 +2704,7 @@ void InterpolateRow_NEON(uint8_t* dst_ptr, } // dr * (256 - sa) / 256 + sr = dr - dr * sa / 256 + sr -void ARGBBlendRow_NEON(const uint8_t* src_argb0, +void ARGBBlendRow_NEON(const uint8_t* src_argb, const uint8_t* src_argb1, uint8_t* dst_argb, int width) { @@ -2502,11 +2715,11 @@ void ARGBBlendRow_NEON(const uint8_t* src_argb0, "8: \n" "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB0 "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n" // load 8 ARGB1 - "prfm pldl1keep, [%0, 448] \n" - "prfm pldl1keep, [%1, 448] \n" "subs %w3, %w3, #8 \n" // 8 processed per loop. "umull v16.8h, v4.8b, v3.8b \n" // db * a + "prfm pldl1keep, [%0, 448] \n" "umull v17.8h, v5.8b, v3.8b \n" // dg * a + "prfm pldl1keep, [%1, 448] \n" "umull v18.8h, v6.8b, v3.8b \n" // dr * a "uqrshrn v16.8b, v16.8h, #8 \n" // db >>= 8 "uqrshrn v17.8b, v17.8h, #8 \n" // dg >>= 8 @@ -2532,11 +2745,11 @@ void ARGBBlendRow_NEON(const uint8_t* src_argb0, // ARGB0. "ld4 {v4.b,v5.b,v6.b,v7.b}[0], [%1], #4 \n" // load 1 pixel // ARGB1. - "prfm pldl1keep, [%0, 448] \n" - "prfm pldl1keep, [%1, 448] \n" "subs %w3, %w3, #1 \n" // 1 processed per loop. "umull v16.8h, v4.8b, v3.8b \n" // db * a + "prfm pldl1keep, [%0, 448] \n" "umull v17.8h, v5.8b, v3.8b \n" // dg * a + "prfm pldl1keep, [%1, 448] \n" "umull v18.8h, v6.8b, v3.8b \n" // dr * a "uqrshrn v16.8b, v16.8h, #8 \n" // db >>= 8 "uqrshrn v17.8b, v17.8h, #8 \n" // dg >>= 8 @@ -2553,7 +2766,7 @@ void ARGBBlendRow_NEON(const uint8_t* src_argb0, "99: \n" - : "+r"(src_argb0), // %0 + : "+r"(src_argb), // %0 "+r"(src_argb1), // %1 "+r"(dst_argb), // %2 "+r"(width) // %3 @@ -2570,14 +2783,14 @@ void ARGBAttenuateRow_NEON(const uint8_t* src_argb, // Attenuate 8 pixels. "1: \n" "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB - "prfm pldl1keep, [%0, 448] \n" "subs %w2, %w2, #8 \n" // 8 processed per loop. "umull v4.8h, v0.8b, v3.8b \n" // b * a - "umull v5.8h, v1.8b, v3.8b \n" // g * a - "umull v6.8h, v2.8b, v3.8b \n" // r * a - "uqrshrn v0.8b, v4.8h, #8 \n" // b >>= 8 - "uqrshrn v1.8b, v5.8h, #8 \n" // g >>= 8 - "uqrshrn v2.8b, v6.8h, #8 \n" // r >>= 8 + "prfm pldl1keep, [%0, 448] \n" + "umull v5.8h, v1.8b, v3.8b \n" // g * a + "umull v6.8h, v2.8b, v3.8b \n" // r * a + "uqrshrn v0.8b, v4.8h, #8 \n" // b >>= 8 + "uqrshrn v1.8b, v5.8h, #8 \n" // g >>= 8 + "uqrshrn v2.8b, v6.8h, #8 \n" // r >>= 8 "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32 \n" // store 8 ARGB "b.gt 1b \n" : "+r"(src_argb), // %0 @@ -2603,9 +2816,9 @@ void ARGBQuantizeRow_NEON(uint8_t* dst_argb, // 8 pixel loop. "1: \n" "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0] \n" // load 8 ARGB. + "subs %w1, %w1, #8 \n" // 8 processed per loop. + "uxtl v0.8h, v0.8b \n" // b (0 .. 255) "prfm pldl1keep, [%0, 448] \n" - "subs %w1, %w1, #8 \n" // 8 processed per loop. - "uxtl v0.8h, v0.8b \n" // b (0 .. 255) "uxtl v1.8h, v1.8b \n" "uxtl v2.8h, v2.8b \n" "sqdmulh v0.8h, v0.8h, v4.8h \n" // b * scale @@ -2645,9 +2858,9 @@ void ARGBShadeRow_NEON(const uint8_t* src_argb, // 8 pixel loop. "1: \n" "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%0], #32 \n" // load 8 ARGB - "prfm pldl1keep, [%0, 448] \n" "subs %w2, %w2, #8 \n" // 8 processed per loop. "uxtl v4.8h, v4.8b \n" // b (0 .. 255) + "prfm pldl1keep, [%0, 448] \n" "uxtl v5.8h, v5.8b \n" "uxtl v6.8h, v6.8b \n" "uxtl v7.8h, v7.8b \n" @@ -2678,9 +2891,9 @@ void ARGBGrayRow_NEON(const uint8_t* src_argb, uint8_t* dst_argb, int width) { "movi v26.8b, #77 \n" // R * 0.2990 coefficient "1: \n" "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB - "prfm pldl1keep, [%0, 448] \n" "subs %w2, %w2, #8 \n" // 8 processed per loop. "umull v4.8h, v0.8b, v24.8b \n" // B + "prfm pldl1keep, [%0, 448] \n" "umlal v4.8h, v1.8b, v25.8b \n" // G "umlal v4.8h, v2.8b, v26.8b \n" // R "uqrshrn v0.8b, v4.8h, #8 \n" // 16 bit to 8 bit B @@ -2713,9 +2926,9 @@ void ARGBSepiaRow_NEON(uint8_t* dst_argb, int width) { "movi v30.8b, #50 \n" // BR coefficient "1: \n" "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0] \n" // load 8 ARGB pixels. + "subs %w1, %w1, #8 \n" // 8 processed per loop. + "umull v4.8h, v0.8b, v20.8b \n" // B to Sepia B "prfm pldl1keep, [%0, 448] \n" - "subs %w1, %w1, #8 \n" // 8 processed per loop. - "umull v4.8h, v0.8b, v20.8b \n" // B to Sepia B "umlal v4.8h, v1.8b, v21.8b \n" // G "umlal v4.8h, v2.8b, v22.8b \n" // R "umull v5.8h, v0.8b, v24.8b \n" // B to Sepia G @@ -2750,9 +2963,9 @@ void ARGBColorMatrixRow_NEON(const uint8_t* src_argb, "1: \n" "ld4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%0], #32 \n" // load 8 ARGB - "prfm pldl1keep, [%0, 448] \n" "subs %w2, %w2, #8 \n" // 8 processed per loop. "uxtl v16.8h, v16.8b \n" // b (0 .. 255) 16 bit + "prfm pldl1keep, [%0, 448] \n" "uxtl v17.8h, v17.8b \n" // g "uxtl v18.8h, v18.8b \n" // r "uxtl v19.8h, v19.8b \n" // a @@ -2800,7 +3013,7 @@ void ARGBColorMatrixRow_NEON(const uint8_t* src_argb, // TODO(fbarchard): fix vqshrun in ARGBMultiplyRow_NEON and reenable. // Multiply 2 rows of ARGB pixels together, 8 pixels at a time. -void ARGBMultiplyRow_NEON(const uint8_t* src_argb0, +void ARGBMultiplyRow_NEON(const uint8_t* src_argb, const uint8_t* src_argb1, uint8_t* dst_argb, int width) { @@ -2809,11 +3022,11 @@ void ARGBMultiplyRow_NEON(const uint8_t* src_argb0, "1: \n" "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n" // load 8 more - "prfm pldl1keep, [%0, 448] \n" - "prfm pldl1keep, [%1, 448] \n" "subs %w3, %w3, #8 \n" // 8 processed per loop. "umull v0.8h, v0.8b, v4.8b \n" // multiply B + "prfm pldl1keep, [%0, 448] \n" "umull v1.8h, v1.8b, v5.8b \n" // multiply G + "prfm pldl1keep, [%1, 448] \n" "umull v2.8h, v2.8b, v6.8b \n" // multiply R "umull v3.8h, v3.8b, v7.8b \n" // multiply A "rshrn v0.8b, v0.8h, #8 \n" // 16 bit to 8 bit B @@ -2822,7 +3035,7 @@ void ARGBMultiplyRow_NEON(const uint8_t* src_argb0, "rshrn v3.8b, v3.8h, #8 \n" // 16 bit to 8 bit A "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n" // store 8 ARGB "b.gt 1b \n" - : "+r"(src_argb0), // %0 + : "+r"(src_argb), // %0 "+r"(src_argb1), // %1 "+r"(dst_argb), // %2 "+r"(width) // %3 @@ -2831,7 +3044,7 @@ void ARGBMultiplyRow_NEON(const uint8_t* src_argb0, } // Add 2 rows of ARGB pixels together, 8 pixels at a time. -void ARGBAddRow_NEON(const uint8_t* src_argb0, +void ARGBAddRow_NEON(const uint8_t* src_argb, const uint8_t* src_argb1, uint8_t* dst_argb, int width) { @@ -2840,16 +3053,16 @@ void ARGBAddRow_NEON(const uint8_t* src_argb0, "1: \n" "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n" // load 8 more - "prfm pldl1keep, [%0, 448] \n" - "prfm pldl1keep, [%1, 448] \n" "subs %w3, %w3, #8 \n" // 8 processed per loop. "uqadd v0.8b, v0.8b, v4.8b \n" + "prfm pldl1keep, [%0, 448] \n" "uqadd v1.8b, v1.8b, v5.8b \n" + "prfm pldl1keep, [%1, 448] \n" "uqadd v2.8b, v2.8b, v6.8b \n" "uqadd v3.8b, v3.8b, v7.8b \n" "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n" // store 8 ARGB "b.gt 1b \n" - : "+r"(src_argb0), // %0 + : "+r"(src_argb), // %0 "+r"(src_argb1), // %1 "+r"(dst_argb), // %2 "+r"(width) // %3 @@ -2858,7 +3071,7 @@ void ARGBAddRow_NEON(const uint8_t* src_argb0, } // Subtract 2 rows of ARGB pixels, 8 pixels at a time. -void ARGBSubtractRow_NEON(const uint8_t* src_argb0, +void ARGBSubtractRow_NEON(const uint8_t* src_argb, const uint8_t* src_argb1, uint8_t* dst_argb, int width) { @@ -2867,16 +3080,16 @@ void ARGBSubtractRow_NEON(const uint8_t* src_argb0, "1: \n" "ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB "ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n" // load 8 more - "prfm pldl1keep, [%0, 448] \n" - "prfm pldl1keep, [%1, 448] \n" "subs %w3, %w3, #8 \n" // 8 processed per loop. "uqsub v0.8b, v0.8b, v4.8b \n" + "prfm pldl1keep, [%0, 448] \n" "uqsub v1.8b, v1.8b, v5.8b \n" + "prfm pldl1keep, [%1, 448] \n" "uqsub v2.8b, v2.8b, v6.8b \n" "uqsub v3.8b, v3.8b, v7.8b \n" "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n" // store 8 ARGB "b.gt 1b \n" - : "+r"(src_argb0), // %0 + : "+r"(src_argb), // %0 "+r"(src_argb1), // %1 "+r"(dst_argb), // %2 "+r"(width) // %3 @@ -2899,11 +3112,11 @@ void SobelRow_NEON(const uint8_t* src_sobelx, "1: \n" "ld1 {v0.8b}, [%0], #8 \n" // load 8 sobelx. "ld1 {v1.8b}, [%1], #8 \n" // load 8 sobely. - "prfm pldl1keep, [%0, 448] \n" - "prfm pldl1keep, [%1, 448] \n" "subs %w3, %w3, #8 \n" // 8 processed per loop. "uqadd v0.8b, v0.8b, v1.8b \n" // add + "prfm pldl1keep, [%0, 448] \n" "orr v1.8b, v0.8b, v0.8b \n" + "prfm pldl1keep, [%1, 448] \n" "orr v2.8b, v0.8b, v0.8b \n" "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n" // store 8 ARGB "b.gt 1b \n" @@ -2925,10 +3138,10 @@ void SobelToPlaneRow_NEON(const uint8_t* src_sobelx, "1: \n" "ld1 {v0.16b}, [%0], #16 \n" // load 16 sobelx. "ld1 {v1.16b}, [%1], #16 \n" // load 16 sobely. - "prfm pldl1keep, [%0, 448] \n" - "prfm pldl1keep, [%1, 448] \n" "subs %w3, %w3, #16 \n" // 16 processed per loop. + "prfm pldl1keep, [%0, 448] \n" "uqadd v0.16b, v0.16b, v1.16b \n" // add + "prfm pldl1keep, [%1, 448] \n" "st1 {v0.16b}, [%2], #16 \n" // store 16 pixels. "b.gt 1b \n" : "+r"(src_sobelx), // %0 @@ -2954,10 +3167,10 @@ void SobelXYRow_NEON(const uint8_t* src_sobelx, "1: \n" "ld1 {v2.8b}, [%0], #8 \n" // load 8 sobelx. "ld1 {v0.8b}, [%1], #8 \n" // load 8 sobely. - "prfm pldl1keep, [%0, 448] \n" - "prfm pldl1keep, [%1, 448] \n" "subs %w3, %w3, #8 \n" // 8 processed per loop. + "prfm pldl1keep, [%0, 448] \n" "uqadd v1.8b, v0.8b, v2.8b \n" // add + "prfm pldl1keep, [%1, 448] \n" "st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n" // store 8 ARGB "b.gt 1b \n" : "+r"(src_sobelx), // %0 @@ -2981,18 +3194,18 @@ void SobelXRow_NEON(const uint8_t* src_y0, "1: \n" "ld1 {v0.8b}, [%0],%5 \n" // top "ld1 {v1.8b}, [%0],%6 \n" - "prfm pldl1keep, [%0, 448] \n" "usubl v0.8h, v0.8b, v1.8b \n" + "prfm pldl1keep, [%0, 448] \n" "ld1 {v2.8b}, [%1],%5 \n" // center * 2 "ld1 {v3.8b}, [%1],%6 \n" - "prfm pldl1keep, [%1, 448] \n" "usubl v1.8h, v2.8b, v3.8b \n" + "prfm pldl1keep, [%1, 448] \n" "add v0.8h, v0.8h, v1.8h \n" "add v0.8h, v0.8h, v1.8h \n" "ld1 {v2.8b}, [%2],%5 \n" // bottom "ld1 {v3.8b}, [%2],%6 \n" - "prfm pldl1keep, [%2, 448] \n" "subs %w4, %w4, #8 \n" // 8 pixels + "prfm pldl1keep, [%2, 448] \n" "usubl v1.8h, v2.8b, v3.8b \n" "add v0.8h, v0.8h, v1.8h \n" "abs v0.8h, v0.8h \n" @@ -3030,11 +3243,11 @@ void SobelYRow_NEON(const uint8_t* src_y0, "add v0.8h, v0.8h, v1.8h \n" "ld1 {v2.8b}, [%0],%5 \n" // right "ld1 {v3.8b}, [%1],%5 \n" - "prfm pldl1keep, [%0, 448] \n" - "prfm pldl1keep, [%1, 448] \n" "subs %w3, %w3, #8 \n" // 8 pixels "usubl v1.8h, v2.8b, v3.8b \n" + "prfm pldl1keep, [%0, 448] \n" "add v0.8h, v0.8h, v1.8h \n" + "prfm pldl1keep, [%1, 448] \n" "abs v0.8h, v0.8h \n" "uqxtn v0.8b, v0.8h \n" "st1 {v0.8b}, [%2], #8 \n" // store 8 sobely @@ -3057,9 +3270,9 @@ void HalfFloat1Row_NEON(const uint16_t* src, asm volatile( "1: \n" "ld1 {v1.16b}, [%0], #16 \n" // load 8 shorts - "prfm pldl1keep, [%0, 448] \n" "subs %w2, %w2, #8 \n" // 8 pixels per loop "uxtl v2.4s, v1.4h \n" // 8 int's + "prfm pldl1keep, [%0, 448] \n" "uxtl2 v3.4s, v1.8h \n" "scvtf v2.4s, v2.4s \n" // 8 floats "scvtf v3.4s, v3.4s \n" @@ -3081,9 +3294,9 @@ void HalfFloatRow_NEON(const uint16_t* src, asm volatile( "1: \n" "ld1 {v1.16b}, [%0], #16 \n" // load 8 shorts - "prfm pldl1keep, [%0, 448] \n" "subs %w2, %w2, #8 \n" // 8 pixels per loop "uxtl v2.4s, v1.4h \n" // 8 int's + "prfm pldl1keep, [%0, 448] \n" "uxtl2 v3.4s, v1.8h \n" "scvtf v2.4s, v2.4s \n" // 8 floats "scvtf v3.4s, v3.4s \n" @@ -3107,9 +3320,9 @@ void ByteToFloatRow_NEON(const uint8_t* src, asm volatile( "1: \n" "ld1 {v1.8b}, [%0], #8 \n" // load 8 bytes - "prfm pldl1keep, [%0, 448] \n" "subs %w2, %w2, #8 \n" // 8 pixels per loop "uxtl v1.8h, v1.8b \n" // 8 shorts + "prfm pldl1keep, [%0, 448] \n" "uxtl v2.4s, v1.4h \n" // 8 ints "uxtl2 v3.4s, v1.8h \n" "scvtf v2.4s, v2.4s \n" // 8 floats @@ -3136,9 +3349,9 @@ float ScaleMaxSamples_NEON(const float* src, "1: \n" "ld1 {v1.4s, v2.4s}, [%0], #32 \n" // load 8 samples - "prfm pldl1keep, [%0, 448] \n" "subs %w2, %w2, #8 \n" // 8 processed per loop "fmul v3.4s, v1.4s, %4.s[0] \n" // scale + "prfm pldl1keep, [%0, 448] \n" "fmul v4.4s, v2.4s, %4.s[0] \n" // scale "fmax v5.4s, v5.4s, v1.4s \n" // max "fmax v6.4s, v6.4s, v2.4s \n" @@ -3166,9 +3379,9 @@ float ScaleSumSamples_NEON(const float* src, "1: \n" "ld1 {v1.4s, v2.4s}, [%0], #32 \n" // load 8 samples - "prfm pldl1keep, [%0, 448] \n" "subs %w2, %w2, #8 \n" // 8 processed per loop "fmul v3.4s, v1.4s, %4.s[0] \n" // scale + "prfm pldl1keep, [%0, 448] \n" "fmul v4.4s, v2.4s, %4.s[0] \n" "fmla v5.4s, v1.4s, v1.4s \n" // sum of squares "fmla v6.4s, v2.4s, v2.4s \n" @@ -3376,10 +3589,10 @@ void NV21ToYUV24Row_NEON(const uint8_t* src_y, "1: \n" "ld1 {v2.16b}, [%0], #16 \n" // load 16 Y values "ld2 {v0.8b, v1.8b}, [%1], #16 \n" // load 8 VU values + "zip1 v0.16b, v0.16b, v0.16b \n" // replicate V values "prfm pldl1keep, [%0, 448] \n" + "zip1 v1.16b, v1.16b, v1.16b \n" // replicate U values "prfm pldl1keep, [%1, 448] \n" - "zip1 v0.16b, v0.16b, v0.16b \n" // replicate V values - "zip1 v1.16b, v1.16b, v1.16b \n" // replicate U values "subs %w3, %w3, #16 \n" // 16 pixels per loop "st3 {v0.16b,v1.16b,v2.16b}, [%2], #48 \n" // store 16 YUV pixels "b.gt 1b \n" @@ -3391,6 +3604,7 @@ void NV21ToYUV24Row_NEON(const uint8_t* src_y, : "cc", "memory", "v0", "v1", "v2"); } +// AYUV is YVUA in memory. UV for NV12 is UV order in memory. void AYUVToUVRow_NEON(const uint8_t* src_ayuv, int src_stride_ayuv, uint8_t* dst_uv, @@ -3400,12 +3614,12 @@ void AYUVToUVRow_NEON(const uint8_t* src_ayuv, "1: \n" "ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 16 ayuv - "prfm pldl1keep, [%0, 448] \n" "uaddlp v0.8h, v0.16b \n" // V 16 bytes -> 8 shorts. + "prfm pldl1keep, [%0, 448] \n" "uaddlp v1.8h, v1.16b \n" // U 16 bytes -> 8 shorts. "ld4 {v4.16b,v5.16b,v6.16b,v7.16b}, [%1], #64 \n" // load next 16 - "prfm pldl1keep, [%1, 448] \n" "uadalp v0.8h, v4.16b \n" // V 16 bytes -> 8 shorts. + "prfm pldl1keep, [%1, 448] \n" "uadalp v1.8h, v5.16b \n" // U 16 bytes -> 8 shorts. "uqrshrn v3.8b, v0.8h, #2 \n" // 2x2 average "uqrshrn v2.8b, v1.8h, #2 \n" @@ -3429,12 +3643,12 @@ void AYUVToVURow_NEON(const uint8_t* src_ayuv, "1: \n" "ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 16 ayuv - "prfm pldl1keep, [%0, 448] \n" "uaddlp v0.8h, v0.16b \n" // V 16 bytes -> 8 shorts. + "prfm pldl1keep, [%0, 448] \n" "uaddlp v1.8h, v1.16b \n" // U 16 bytes -> 8 shorts. "ld4 {v4.16b,v5.16b,v6.16b,v7.16b}, [%1], #64 \n" // load next 16 - "prfm pldl1keep, [%1, 448] \n" "uadalp v0.8h, v4.16b \n" // V 16 bytes -> 8 shorts. + "prfm pldl1keep, [%1, 448] \n" "uadalp v1.8h, v5.16b \n" // U 16 bytes -> 8 shorts. "uqrshrn v0.8b, v0.8h, #2 \n" // 2x2 average "uqrshrn v1.8b, v1.8h, #2 \n" @@ -3454,8 +3668,8 @@ void AYUVToYRow_NEON(const uint8_t* src_ayuv, uint8_t* dst_y, int width) { asm volatile( "1: \n" "ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 16 - "prfm pldl1keep, [%0, 448] \n" "subs %w2, %w2, #16 \n" // 16 pixels per loop + "prfm pldl1keep, [%0, 448] \n" "st1 {v2.16b}, [%1], #16 \n" // store 16 Y pixels "b.gt 1b \n" : "+r"(src_ayuv), // %0 @@ -3476,9 +3690,9 @@ void SwapUVRow_NEON(const uint8_t* src_uv, uint8_t* dst_vu, int width) { "1: \n" "ld1 {v0.16b}, [%0], 16 \n" // load 16 UV values "ld1 {v1.16b}, [%0], 16 \n" - "prfm pldl1keep, [%0, 448] \n" "subs %w2, %w2, #16 \n" // 16 pixels per loop "tbl v0.16b, {v0.16b}, v2.16b \n" + "prfm pldl1keep, [%0, 448] \n" "tbl v1.16b, {v1.16b}, v2.16b \n" "stp q0, q1, [%1], 32 \n" // store 16 VU pixels "b.gt 1b \n" @@ -3531,34 +3745,24 @@ void SplitUVRow_16_NEON(const uint16_t* src_uv, uint16_t* dst_v, int depth, int width) { + int shift = depth - 16; // Negative for right shift. asm volatile( - "dup v0.4s, %w3 \n" + "dup v2.8h, %w4 \n" "1: \n" - "ld2 {v1.8h, v2.8h}, [%0], #32 \n" // load 8 UV + "ld2 {v0.8h, v1.8h}, [%0], #32 \n" // load 8 UV + "subs %w3, %w3, #8 \n" // 8 src pixels per loop + "ushl v0.8h, v0.8h, v2.8h \n" "prfm pldl1keep, [%0, 448] \n" - "ushll v3.4s, v1.4h, #0 \n" - "ushll2 v4.4s, v1.8h, #0 \n" - "ushl v3.4s, v3.4s, v0.4s \n" - "ushl v4.4s, v4.4s, v0.4s \n" - "xtn v1.4h, v3.4s \n" - "xtn2 v1.8h, v4.4s \n" - "ushll v3.4s, v2.4h, #0 \n" - "ushll2 v4.4s, v2.8h, #0 \n" - "ushl v3.4s, v3.4s, v0.4s \n" - "ushl v4.4s, v4.4s, v0.4s \n" - "xtn v2.4h, v3.4s \n" - "xtn2 v2.8h, v4.4s \n" - "subs %w4, %w4, #8 \n" // 8 src pixels per loop - "st1 {v1.8h}, [%1], #16 \n" // store 8 U pixels - "st1 {v2.8h}, [%2], #16 \n" // store 8 V pixels + "ushl v1.8h, v1.8h, v2.8h \n" + "st1 {v0.8h}, [%1], #16 \n" // store 8 U pixels + "st1 {v1.8h}, [%2], #16 \n" // store 8 V pixels "b.gt 1b \n" : "+r"(src_uv), // %0 "+r"(dst_u), // %1 "+r"(dst_v), // %2 - "+r"(depth), // %3 - "+r"(width) // %4 - : - : "cc", "memory", "v0", "v1", "v2", "v3", "v4"); + "+r"(width) // %3 + : "r"(shift) // %4 + : "cc", "memory", "v0", "v1", "v2"); } void MergeUVRow_16_NEON(const uint16_t* src_u, @@ -3568,23 +3772,22 @@ void MergeUVRow_16_NEON(const uint16_t* src_u, int width) { int shift = 16 - depth; asm volatile( - "dup v2.8h, %w3 \n" + "dup v2.8h, %w4 \n" "1: \n" "ld1 {v0.8h}, [%0], #16 \n" // load 8 U - "prfm pldl1keep, [%0, 448] \n" + "subs %w3, %w3, #8 \n" // 8 src pixels per loop "ld1 {v1.8h}, [%1], #16 \n" // load 8 V - "prfm pldl1keep, [%1, 448] \n" "ushl v0.8h, v0.8h, v2.8h \n" + "prfm pldl1keep, [%0, 448] \n" "ushl v1.8h, v1.8h, v2.8h \n" - "subs %w4, %w4, #8 \n" // 8 src pixels per loop + "prfm pldl1keep, [%1, 448] \n" "st2 {v0.8h, v1.8h}, [%2], #32 \n" // store 8 UV pixels "b.gt 1b \n" : "+r"(src_u), // %0 "+r"(src_v), // %1 "+r"(dst_uv), // %2 - "+r"(shift), // %3 - "+r"(width) // %4 - : + "+r"(width) // %3 + : "r"(shift) // %4 : "cc", "memory", "v0", "v1", "v2"); } @@ -3595,10 +3798,9 @@ void MultiplyRow_16_NEON(const uint16_t* src_y, asm volatile( "dup v2.8h, %w2 \n" "1: \n" - "ldp q0, q1, [%0] \n" - "add %0, %0, #32 \n" - "prfm pldl1keep, [%0, 448] \n" + "ldp q0, q1, [%0], #32 \n" "mul v0.8h, v0.8h, v2.8h \n" + "prfm pldl1keep, [%0, 448] \n" "mul v1.8h, v1.8h, v2.8h \n" "stp q0, q1, [%1] \n" // store 16 pixels "add %1, %1, #32 \n" @@ -3619,11 +3821,10 @@ void DivideRow_16_NEON(const uint16_t* src_y, asm volatile( "dup v0.8h, %w2 \n" "1: \n" - "ldp q1, q2, [%0] \n" - "add %0, %0, #32 \n" - "prfm pldl1keep, [%0, 448] \n" + "ldp q1, q2, [%0], #32 \n" "ushll v3.4s, v1.4h, #0 \n" "ushll v4.4s, v2.4h, #0 \n" + "prfm pldl1keep, [%0, 448] \n" "ushll2 v1.4s, v1.8h, #0 \n" "ushll2 v2.4s, v2.8h, #0 \n" "mul v3.4s, v0.4s, v3.4s \n" |