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-rw-r--r--third_party/libyuv/source/row_neon64.cc1521
1 files changed, 861 insertions, 660 deletions
diff --git a/third_party/libyuv/source/row_neon64.cc b/third_party/libyuv/source/row_neon64.cc
index 941c9b9805..da7e3c7cd4 100644
--- a/third_party/libyuv/source/row_neon64.cc
+++ b/third_party/libyuv/source/row_neon64.cc
@@ -18,93 +18,101 @@ extern "C" {
// This module is for GCC Neon armv8 64 bit.
#if !defined(LIBYUV_DISABLE_NEON) && defined(__aarch64__)
+// v0.8h: Y
+// v1.16b: 8U, 8V
+
// Read 8 Y, 4 U and 4 V from 422
#define READYUV422 \
- "ld1 {v0.8b}, [%0], #8 \n" \
- "ld1 {v1.s}[0], [%1], #4 \n" \
- "ld1 {v1.s}[1], [%2], #4 \n"
+ "ldr d0, [%[src_y]], #8 \n" \
+ "ld1 {v1.s}[0], [%[src_u]], #4 \n" \
+ "ld1 {v1.s}[1], [%[src_v]], #4 \n" \
+ "zip1 v0.16b, v0.16b, v0.16b \n" \
+ "prfm pldl1keep, [%[src_y], 448] \n" \
+ "zip1 v1.16b, v1.16b, v1.16b \n" \
+ "prfm pldl1keep, [%[src_u], 128] \n" \
+ "prfm pldl1keep, [%[src_v], 128] \n"
// Read 8 Y, 8 U and 8 V from 444
#define READYUV444 \
- "ld1 {v0.8b}, [%0], #8 \n" \
- "ld1 {v1.d}[0], [%1], #8 \n" \
- "ld1 {v1.d}[1], [%2], #8 \n" \
- "uaddlp v1.8h, v1.16b \n" \
- "rshrn v1.8b, v1.8h, #1 \n"
+ "ldr d0, [%[src_y]], #8 \n" \
+ "ld1 {v1.d}[0], [%[src_u]], #8 \n" \
+ "prfm pldl1keep, [%[src_y], 448] \n" \
+ "ld1 {v1.d}[1], [%[src_v]], #8 \n" \
+ "prfm pldl1keep, [%[src_u], 448] \n" \
+ "zip1 v0.16b, v0.16b, v0.16b \n" \
+ "prfm pldl1keep, [%[src_v], 448] \n"
// Read 8 Y, and set 4 U and 4 V to 128
#define READYUV400 \
- "ld1 {v0.8b}, [%0], #8 \n" \
- "movi v1.8b , #128 \n"
+ "ldr d0, [%[src_y]], #8 \n" \
+ "movi v1.16b, #128 \n" \
+ "prfm pldl1keep, [%[src_y], 448] \n" \
+ "zip1 v0.16b, v0.16b, v0.16b \n"
+
+static const uvec8 kNV12Table = {0, 0, 2, 2, 4, 4, 6, 6,
+ 1, 1, 3, 3, 5, 5, 7, 7};
+static const uvec8 kNV21Table = {1, 1, 3, 3, 5, 5, 7, 7,
+ 0, 0, 2, 2, 4, 4, 6, 6};
-// Read 8 Y and 4 UV from NV12
+// Read 8 Y and 4 UV from NV12 or NV21
#define READNV12 \
- "ld1 {v0.8b}, [%0], #8 \n" \
- "ld1 {v2.8b}, [%1], #8 \n" \
- "uzp1 v1.8b, v2.8b, v2.8b \n" \
- "uzp2 v3.8b, v2.8b, v2.8b \n" \
- "ins v1.s[1], v3.s[0] \n"
-
-// Read 8 Y and 4 VU from NV21
-#define READNV21 \
- "ld1 {v0.8b}, [%0], #8 \n" \
- "ld1 {v2.8b}, [%1], #8 \n" \
- "uzp1 v3.8b, v2.8b, v2.8b \n" \
- "uzp2 v1.8b, v2.8b, v2.8b \n" \
- "ins v1.s[1], v3.s[0] \n"
+ "ldr d0, [%[src_y]], #8 \n" \
+ "ldr d1, [%[src_uv]], #8 \n" \
+ "zip1 v0.16b, v0.16b, v0.16b \n" \
+ "prfm pldl1keep, [%[src_y], 448] \n" \
+ "tbl v1.16b, {v1.16b}, v2.16b \n" \
+ "prfm pldl1keep, [%[src_uv], 448] \n"
// Read 8 YUY2
-#define READYUY2 \
- "ld2 {v0.8b, v1.8b}, [%0], #16 \n" \
- "uzp2 v3.8b, v1.8b, v1.8b \n" \
- "uzp1 v1.8b, v1.8b, v1.8b \n" \
- "ins v1.s[1], v3.s[0] \n"
+#define READYUY2 \
+ "ld2 {v0.8b, v1.8b}, [%[src_yuy2]], #16 \n" \
+ "zip1 v0.16b, v0.16b, v0.16b \n" \
+ "prfm pldl1keep, [%[src_yuy2], 448] \n" \
+ "tbl v1.16b, {v1.16b}, v2.16b \n"
// Read 8 UYVY
-#define READUYVY \
- "ld2 {v2.8b, v3.8b}, [%0], #16 \n" \
- "orr v0.8b, v3.8b, v3.8b \n" \
- "uzp1 v1.8b, v2.8b, v2.8b \n" \
- "uzp2 v3.8b, v2.8b, v2.8b \n" \
- "ins v1.s[1], v3.s[0] \n"
-
-#define YUVTORGB_SETUP \
- "ld3r {v24.8h, v25.8h, v26.8h}, [%[kUVBiasBGR]] \n" \
- "ld1r {v31.4s}, [%[kYToRgb]] \n" \
- "ld2 {v27.8h, v28.8h}, [%[kUVToRB]] \n" \
- "ld2 {v29.8h, v30.8h}, [%[kUVToG]] \n"
-
-// clang-format off
-
-#define YUVTORGB(vR, vG, vB) \
- "uxtl v0.8h, v0.8b \n" /* Extract Y */ \
- "shll v2.8h, v1.8b, #8 \n" /* Replicate UV */ \
- "ushll2 v3.4s, v0.8h, #0 \n" /* Y */ \
- "ushll v0.4s, v0.4h, #0 \n" \
- "mul v3.4s, v3.4s, v31.4s \n" \
- "mul v0.4s, v0.4s, v31.4s \n" \
- "sqshrun v0.4h, v0.4s, #16 \n" \
- "sqshrun2 v0.8h, v3.4s, #16 \n" /* Y */ \
- "uaddw v1.8h, v2.8h, v1.8b \n" /* Replicate UV */ \
- "mov v2.d[0], v1.d[1] \n" /* Extract V */ \
- "uxtl v2.8h, v2.8b \n" \
- "uxtl v1.8h, v1.8b \n" /* Extract U */ \
- "mul v3.8h, v27.8h, v1.8h \n" \
- "mul v5.8h, v29.8h, v1.8h \n" \
- "mul v6.8h, v30.8h, v2.8h \n" \
- "mul v7.8h, v28.8h, v2.8h \n" \
- "sqadd v6.8h, v6.8h, v5.8h \n" \
- "sqadd " #vB ".8h, v24.8h, v0.8h \n" /* B */ \
- "sqadd " #vG ".8h, v25.8h, v0.8h \n" /* G */ \
- "sqadd " #vR ".8h, v26.8h, v0.8h \n" /* R */ \
- "sqadd " #vB ".8h, " #vB ".8h, v3.8h \n" /* B */ \
- "sqsub " #vG ".8h, " #vG ".8h, v6.8h \n" /* G */ \
- "sqadd " #vR ".8h, " #vR ".8h, v7.8h \n" /* R */ \
- "sqshrun " #vB ".8b, " #vB ".8h, #6 \n" /* B */ \
- "sqshrun " #vG ".8b, " #vG ".8h, #6 \n" /* G */ \
- "sqshrun " #vR ".8b, " #vR ".8h, #6 \n" /* R */
-
-// clang-format on
+#define READUYVY \
+ "ld2 {v3.8b, v4.8b}, [%[src_uyvy]], #16 \n" \
+ "zip1 v0.16b, v4.16b, v4.16b \n" \
+ "prfm pldl1keep, [%[src_uyvy], 448] \n" \
+ "tbl v1.16b, {v3.16b}, v2.16b \n"
+
+// UB VR UG VG
+// YG BB BG BR
+#define YUVTORGB_SETUP \
+ "ld4r {v28.16b, v29.16b, v30.16b, v31.16b}, [%[kUVCoeff]] \n" \
+ "ld4r {v24.8h, v25.8h, v26.8h, v27.8h}, [%[kRGBCoeffBias]] \n"
+
+// v16.8h: B
+// v17.8h: G
+// v18.8h: R
+
+// Convert from YUV to 2.14 fixed point RGB
+#define YUVTORGB \
+ "umull2 v3.4s, v0.8h, v24.8h \n" \
+ "umull v6.8h, v1.8b, v30.8b \n" \
+ "umull v0.4s, v0.4h, v24.4h \n" \
+ "umlal2 v6.8h, v1.16b, v31.16b \n" /* DG */ \
+ "uqshrn v0.4h, v0.4s, #16 \n" \
+ "uqshrn2 v0.8h, v3.4s, #16 \n" /* Y */ \
+ "umull v4.8h, v1.8b, v28.8b \n" /* DB */ \
+ "umull2 v5.8h, v1.16b, v29.16b \n" /* DR */ \
+ "add v17.8h, v0.8h, v26.8h \n" /* G */ \
+ "add v16.8h, v0.8h, v4.8h \n" /* B */ \
+ "add v18.8h, v0.8h, v5.8h \n" /* R */ \
+ "uqsub v17.8h, v17.8h, v6.8h \n" /* G */ \
+ "uqsub v16.8h, v16.8h, v25.8h \n" /* B */ \
+ "uqsub v18.8h, v18.8h, v27.8h \n" /* R */
+
+// Convert from 2.14 fixed point RGB To 8 bit RGB
+#define RGBTORGB8 \
+ "uqshrn v17.8b, v17.8h, #6 \n" \
+ "uqshrn v16.8b, v16.8h, #6 \n" \
+ "uqshrn v18.8b, v18.8h, #6 \n"
+
+#define YUVTORGB_REGS \
+ "v0", "v1", "v3", "v4", "v5", "v6", "v7", "v16", "v17", "v18", "v24", "v25", \
+ "v26", "v27", "v28", "v29", "v30", "v31"
void I444ToARGBRow_NEON(const uint8_t* src_y,
const uint8_t* src_u,
@@ -112,30 +120,22 @@ void I444ToARGBRow_NEON(const uint8_t* src_y,
uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
- asm volatile (
- YUVTORGB_SETUP
- "movi v23.8b, #255 \n" /* A */
- "1: \n"
- READYUV444
- "prfm pldl1keep, [%0, 448] \n"
- YUVTORGB(v22, v21, v20)
- "prfm pldl1keep, [%1, 448] \n"
- "prfm pldl1keep, [%2, 448] \n"
- "subs %w4, %w4, #8 \n"
- "st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%3], #32 \n"
- "b.gt 1b \n"
- : "+r"(src_y), // %0
- "+r"(src_u), // %1
- "+r"(src_v), // %2
- "+r"(dst_argb), // %3
- "+r"(width) // %4
- : [kUVToRB]"r"(&yuvconstants->kUVToRB),
- [kUVToG]"r"(&yuvconstants->kUVToG),
- [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR),
- [kYToRgb]"r"(&yuvconstants->kYToRgb)
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
- "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
- );
+ asm volatile(
+ YUVTORGB_SETUP
+ "movi v19.8b, #255 \n" /* A */
+ "1: \n" READYUV444 YUVTORGB
+ RGBTORGB8
+ "subs %w[width], %w[width], #8 \n"
+ "st4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%[dst_argb]], #32 \n"
+ "b.gt 1b \n"
+ : [src_y] "+r"(src_y), // %[src_y]
+ [src_u] "+r"(src_u), // %[src_u]
+ [src_v] "+r"(src_v), // %[src_v]
+ [dst_argb] "+r"(dst_argb), // %[dst_argb]
+ [width] "+r"(width) // %[width]
+ : [kUVCoeff] "r"(&yuvconstants->kUVCoeff), // %[kUVCoeff]
+ [kRGBCoeffBias] "r"(&yuvconstants->kRGBCoeffBias) // %[kRGBCoeffBias]
+ : "cc", "memory", YUVTORGB_REGS, "v19");
}
void I422ToARGBRow_NEON(const uint8_t* src_y,
@@ -144,31 +144,22 @@ void I422ToARGBRow_NEON(const uint8_t* src_y,
uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
- asm volatile (
- YUVTORGB_SETUP
- "movi v23.8b, #255 \n" /* A */
-
- "1: \n"
- READYUV422
- "prfm pldl1keep, [%0, 448] \n"
- YUVTORGB(v22, v21, v20)
- "prfm pldl1keep, [%1, 128] \n"
- "prfm pldl1keep, [%2, 128] \n"
- "subs %w4, %w4, #8 \n"
- "st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%3], #32 \n"
- "b.gt 1b \n"
- : "+r"(src_y), // %0
- "+r"(src_u), // %1
- "+r"(src_v), // %2
- "+r"(dst_argb), // %3
- "+r"(width) // %4
- : [kUVToRB]"r"(&yuvconstants->kUVToRB),
- [kUVToG]"r"(&yuvconstants->kUVToG),
- [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR),
- [kYToRgb]"r"(&yuvconstants->kYToRgb)
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
- "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
- );
+ asm volatile(
+ YUVTORGB_SETUP
+ "movi v19.8b, #255 \n" /* A */
+ "1: \n" READYUV422 YUVTORGB
+ RGBTORGB8
+ "subs %w[width], %w[width], #8 \n"
+ "st4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%[dst_argb]], #32 \n"
+ "b.gt 1b \n"
+ : [src_y] "+r"(src_y), // %[src_y]
+ [src_u] "+r"(src_u), // %[src_u]
+ [src_v] "+r"(src_v), // %[src_v]
+ [dst_argb] "+r"(dst_argb), // %[dst_argb]
+ [width] "+r"(width) // %[width]
+ : [kUVCoeff] "r"(&yuvconstants->kUVCoeff), // %[kUVCoeff]
+ [kRGBCoeffBias] "r"(&yuvconstants->kRGBCoeffBias) // %[kRGBCoeffBias]
+ : "cc", "memory", YUVTORGB_REGS, "v19");
}
void I444AlphaToARGBRow_NEON(const uint8_t* src_y,
@@ -178,32 +169,23 @@ void I444AlphaToARGBRow_NEON(const uint8_t* src_y,
uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
- asm volatile (
- YUVTORGB_SETUP
+ asm volatile(
+ YUVTORGB_SETUP
"1: \n"
- READYUV444
- "prfm pldl1keep, [%0, 448] \n"
- YUVTORGB(v22, v21, v20)
- "ld1 {v23.8b}, [%3], #8 \n"
- "prfm pldl1keep, [%1, 128] \n"
- "prfm pldl1keep, [%2, 128] \n"
- "prfm pldl1keep, [%3, 448] \n"
- "subs %w5, %w5, #8 \n"
- "st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%4], #32 \n"
- "b.gt 1b \n"
- : "+r"(src_y), // %0
- "+r"(src_u), // %1
- "+r"(src_v), // %2
- "+r"(src_a), // %3
- "+r"(dst_argb), // %4
- "+r"(width) // %5
- : [kUVToRB]"r"(&yuvconstants->kUVToRB),
- [kUVToG]"r"(&yuvconstants->kUVToG),
- [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR),
- [kYToRgb]"r"(&yuvconstants->kYToRgb)
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
- "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
- );
+ "ld1 {v19.8b}, [%[src_a]], #8 \n" READYUV444
+ "prfm pldl1keep, [%[src_a], 448] \n" YUVTORGB RGBTORGB8
+ "subs %w[width], %w[width], #8 \n"
+ "st4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%[dst_argb]], #32 \n"
+ "b.gt 1b \n"
+ : [src_y] "+r"(src_y), // %[src_y]
+ [src_u] "+r"(src_u), // %[src_u]
+ [src_v] "+r"(src_v), // %[src_v]
+ [src_a] "+r"(src_a), // %[src_a]
+ [dst_argb] "+r"(dst_argb), // %[dst_argb]
+ [width] "+r"(width) // %[width]
+ : [kUVCoeff] "r"(&yuvconstants->kUVCoeff), // %[kUVCoeff]
+ [kRGBCoeffBias] "r"(&yuvconstants->kRGBCoeffBias) // %[kRGBCoeffBias]
+ : "cc", "memory", YUVTORGB_REGS, "v19");
}
void I422AlphaToARGBRow_NEON(const uint8_t* src_y,
@@ -213,32 +195,23 @@ void I422AlphaToARGBRow_NEON(const uint8_t* src_y,
uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
- asm volatile (
- YUVTORGB_SETUP
+ asm volatile(
+ YUVTORGB_SETUP
"1: \n"
- READYUV422
- "prfm pldl1keep, [%0, 448] \n"
- YUVTORGB(v22, v21, v20)
- "ld1 {v23.8b}, [%3], #8 \n"
- "prfm pldl1keep, [%1, 128] \n"
- "prfm pldl1keep, [%2, 128] \n"
- "prfm pldl1keep, [%3, 448] \n"
- "subs %w5, %w5, #8 \n"
- "st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%4], #32 \n"
- "b.gt 1b \n"
- : "+r"(src_y), // %0
- "+r"(src_u), // %1
- "+r"(src_v), // %2
- "+r"(src_a), // %3
- "+r"(dst_argb), // %4
- "+r"(width) // %5
- : [kUVToRB]"r"(&yuvconstants->kUVToRB),
- [kUVToG]"r"(&yuvconstants->kUVToG),
- [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR),
- [kYToRgb]"r"(&yuvconstants->kYToRgb)
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
- "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
- );
+ "ld1 {v19.8b}, [%[src_a]], #8 \n" READYUV422
+ "prfm pldl1keep, [%[src_a], 448] \n" YUVTORGB RGBTORGB8
+ "subs %w[width], %w[width], #8 \n"
+ "st4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%[dst_argb]], #32 \n"
+ "b.gt 1b \n"
+ : [src_y] "+r"(src_y), // %[src_y]
+ [src_u] "+r"(src_u), // %[src_u]
+ [src_v] "+r"(src_v), // %[src_v]
+ [src_a] "+r"(src_a), // %[src_a]
+ [dst_argb] "+r"(dst_argb), // %[dst_argb]
+ [width] "+r"(width) // %[width]
+ : [kUVCoeff] "r"(&yuvconstants->kUVCoeff), // %[kUVCoeff]
+ [kRGBCoeffBias] "r"(&yuvconstants->kRGBCoeffBias) // %[kRGBCoeffBias]
+ : "cc", "memory", YUVTORGB_REGS, "v19");
}
void I422ToRGBARow_NEON(const uint8_t* src_y,
@@ -247,30 +220,22 @@ void I422ToRGBARow_NEON(const uint8_t* src_y,
uint8_t* dst_rgba,
const struct YuvConstants* yuvconstants,
int width) {
- asm volatile (
- YUVTORGB_SETUP
- "movi v20.8b, #255 \n" /* A */
- "1: \n"
- READYUV422
- "prfm pldl1keep, [%0, 448] \n"
- YUVTORGB(v23, v22, v21)
- "prfm pldl1keep, [%1, 128] \n"
- "prfm pldl1keep, [%2, 128] \n"
- "subs %w4, %w4, #8 \n"
- "st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%3], #32 \n"
- "b.gt 1b \n"
- : "+r"(src_y), // %0
- "+r"(src_u), // %1
- "+r"(src_v), // %2
- "+r"(dst_rgba), // %3
- "+r"(width) // %4
- : [kUVToRB]"r"(&yuvconstants->kUVToRB),
- [kUVToG]"r"(&yuvconstants->kUVToG),
- [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR),
- [kYToRgb]"r"(&yuvconstants->kYToRgb)
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
- "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
- );
+ asm volatile(
+ YUVTORGB_SETUP
+ "movi v15.8b, #255 \n" /* A */
+ "1: \n" READYUV422 YUVTORGB
+ RGBTORGB8
+ "subs %w[width], %w[width], #8 \n"
+ "st4 {v15.8b,v16.8b,v17.8b,v18.8b}, [%[dst_rgba]], #32 \n"
+ "b.gt 1b \n"
+ : [src_y] "+r"(src_y), // %[src_y]
+ [src_u] "+r"(src_u), // %[src_u]
+ [src_v] "+r"(src_v), // %[src_v]
+ [dst_rgba] "+r"(dst_rgba), // %[dst_rgba]
+ [width] "+r"(width) // %[width]
+ : [kUVCoeff] "r"(&yuvconstants->kUVCoeff), // %[kUVCoeff]
+ [kRGBCoeffBias] "r"(&yuvconstants->kRGBCoeffBias) // %[kRGBCoeffBias]
+ : "cc", "memory", YUVTORGB_REGS, "v15");
}
void I422ToRGB24Row_NEON(const uint8_t* src_y,
@@ -279,39 +244,29 @@ void I422ToRGB24Row_NEON(const uint8_t* src_y,
uint8_t* dst_rgb24,
const struct YuvConstants* yuvconstants,
int width) {
- asm volatile (
- YUVTORGB_SETUP
- "1: \n"
- READYUV422
- "prfm pldl1keep, [%0, 448] \n"
- YUVTORGB(v22, v21, v20)
- "prfm pldl1keep, [%1, 128] \n"
- "prfm pldl1keep, [%2, 128] \n"
- "subs %w4, %w4, #8 \n"
- "st3 {v20.8b,v21.8b,v22.8b}, [%3], #24 \n"
- "b.gt 1b \n"
- : "+r"(src_y), // %0
- "+r"(src_u), // %1
- "+r"(src_v), // %2
- "+r"(dst_rgb24), // %3
- "+r"(width) // %4
- : [kUVToRB]"r"(&yuvconstants->kUVToRB),
- [kUVToG]"r"(&yuvconstants->kUVToG),
- [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR),
- [kYToRgb]"r"(&yuvconstants->kYToRgb)
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
- "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
- );
+ asm volatile(
+ YUVTORGB_SETUP
+ "1: \n" READYUV422 YUVTORGB
+ RGBTORGB8
+ "subs %w[width], %w[width], #8 \n"
+ "st3 {v16.8b,v17.8b,v18.8b}, [%[dst_rgb24]], #24 \n"
+ "b.gt 1b \n"
+ : [src_y] "+r"(src_y), // %[src_y]
+ [src_u] "+r"(src_u), // %[src_u]
+ [src_v] "+r"(src_v), // %[src_v]
+ [dst_rgb24] "+r"(dst_rgb24), // %[dst_rgb24]
+ [width] "+r"(width) // %[width]
+ : [kUVCoeff] "r"(&yuvconstants->kUVCoeff), // %[kUVCoeff]
+ [kRGBCoeffBias] "r"(&yuvconstants->kRGBCoeffBias) // %[kRGBCoeffBias]
+ : "cc", "memory", YUVTORGB_REGS);
}
#define ARGBTORGB565 \
- "shll v0.8h, v22.8b, #8 \n" /* R */ \
- "shll v21.8h, v21.8b, #8 \n" /* G */ \
- "shll v20.8h, v20.8b, #8 \n" /* B */ \
- "sri v0.8h, v21.8h, #5 \n" /* RG */ \
- "sri v0.8h, v20.8h, #11 \n" /* RGB */
-
-// clang-format off
+ "shll v18.8h, v18.8b, #8 \n" /* R */ \
+ "shll v17.8h, v17.8b, #8 \n" /* G */ \
+ "shll v16.8h, v16.8b, #8 \n" /* B */ \
+ "sri v18.8h, v17.8h, #5 \n" /* RG */ \
+ "sri v18.8h, v16.8h, #11 \n" /* RGB */
void I422ToRGB565Row_NEON(const uint8_t* src_y,
const uint8_t* src_u,
@@ -320,38 +275,29 @@ void I422ToRGB565Row_NEON(const uint8_t* src_y,
const struct YuvConstants* yuvconstants,
int width) {
asm volatile(
- YUVTORGB_SETUP
- "1: \n"
- READYUV422
- YUVTORGB(v22, v21, v20)
- "prfm pldl1keep, [%0, 448] \n"
- "subs %w4, %w4, #8 \n"
- ARGBTORGB565
- "prfm pldl1keep, [%1, 128] \n"
- "prfm pldl1keep, [%2, 128] \n"
- "st1 {v0.8h}, [%3], #16 \n" // store 8 pixels RGB565.
- "b.gt 1b \n"
- : "+r"(src_y), // %0
- "+r"(src_u), // %1
- "+r"(src_v), // %2
- "+r"(dst_rgb565), // %3
- "+r"(width) // %4
- : [kUVToRB] "r"(&yuvconstants->kUVToRB),
- [kUVToG] "r"(&yuvconstants->kUVToG),
- [kUVBiasBGR] "r"(&yuvconstants->kUVBiasBGR),
- [kYToRgb] "r"(&yuvconstants->kYToRgb)
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
- "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30");
+ YUVTORGB_SETUP
+ "1: \n" READYUV422 YUVTORGB
+ RGBTORGB8 "subs %w[width], %w[width], #8 \n" ARGBTORGB565
+ "st1 {v18.8h}, [%[dst_rgb565]], #16 \n" // store 8 pixels RGB565.
+ "b.gt 1b \n"
+ : [src_y] "+r"(src_y), // %[src_y]
+ [src_u] "+r"(src_u), // %[src_u]
+ [src_v] "+r"(src_v), // %[src_v]
+ [dst_rgb565] "+r"(dst_rgb565), // %[dst_rgb565]
+ [width] "+r"(width) // %[width]
+ : [kUVCoeff] "r"(&yuvconstants->kUVCoeff), // %[kUVCoeff]
+ [kRGBCoeffBias] "r"(&yuvconstants->kRGBCoeffBias) // %[kRGBCoeffBias]
+ : "cc", "memory", YUVTORGB_REGS);
}
#define ARGBTOARGB1555 \
- "shll v0.8h, v23.8b, #8 \n" /* A */ \
- "shll v22.8h, v22.8b, #8 \n" /* R */ \
- "shll v21.8h, v21.8b, #8 \n" /* G */ \
- "shll v20.8h, v20.8b, #8 \n" /* B */ \
- "sri v0.8h, v22.8h, #1 \n" /* AR */ \
- "sri v0.8h, v21.8h, #6 \n" /* ARG */ \
- "sri v0.8h, v20.8h, #11 \n" /* ARGB */
+ "shll v0.8h, v19.8b, #8 \n" /* A */ \
+ "shll v18.8h, v18.8b, #8 \n" /* R */ \
+ "shll v17.8h, v17.8b, #8 \n" /* G */ \
+ "shll v16.8h, v16.8b, #8 \n" /* B */ \
+ "sri v0.8h, v18.8h, #1 \n" /* AR */ \
+ "sri v0.8h, v17.8h, #6 \n" /* ARG */ \
+ "sri v0.8h, v16.8h, #11 \n" /* ARGB */
void I422ToARGB1555Row_NEON(const uint8_t* src_y,
const uint8_t* src_u,
@@ -360,40 +306,32 @@ void I422ToARGB1555Row_NEON(const uint8_t* src_y,
const struct YuvConstants* yuvconstants,
int width) {
asm volatile(
- YUVTORGB_SETUP
- "movi v23.8b, #255 \n"
- "1: \n"
- READYUV422
- YUVTORGB(v22, v21, v20)
- "prfm pldl1keep, [%0, 448] \n"
- "subs %w4, %w4, #8 \n"
- ARGBTOARGB1555
- "prfm pldl1keep, [%1, 128] \n"
- "prfm pldl1keep, [%2, 128] \n"
- "st1 {v0.8h}, [%3], #16 \n" // store 8 pixels RGB565.
- "b.gt 1b \n"
- : "+r"(src_y), // %0
- "+r"(src_u), // %1
- "+r"(src_v), // %2
- "+r"(dst_argb1555), // %3
- "+r"(width) // %4
- : [kUVToRB] "r"(&yuvconstants->kUVToRB),
- [kUVToG] "r"(&yuvconstants->kUVToG),
- [kUVBiasBGR] "r"(&yuvconstants->kUVBiasBGR),
- [kYToRgb] "r"(&yuvconstants->kYToRgb)
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
- "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30");
+ YUVTORGB_SETUP
+ "movi v19.8b, #255 \n"
+ "1: \n" READYUV422 YUVTORGB
+ RGBTORGB8
+ "subs %w[width], %w[width], #8 \n" ARGBTOARGB1555
+ "st1 {v0.8h}, [%[dst_argb1555]], #16 \n" // store 8 pixels
+ // RGB565.
+ "b.gt 1b \n"
+ : [src_y] "+r"(src_y), // %[src_y]
+ [src_u] "+r"(src_u), // %[src_u]
+ [src_v] "+r"(src_v), // %[src_v]
+ [dst_argb1555] "+r"(dst_argb1555), // %[dst_argb1555]
+ [width] "+r"(width) // %[width]
+ : [kUVCoeff] "r"(&yuvconstants->kUVCoeff), // %[kUVCoeff]
+ [kRGBCoeffBias] "r"(&yuvconstants->kRGBCoeffBias) // %[kRGBCoeffBias]
+ : "cc", "memory", YUVTORGB_REGS, "v19");
}
-// clang-format on
#define ARGBTOARGB4444 \
- /* Input v20.8b<=B, v21.8b<=G, v22.8b<=R, v23.8b<=A, v4.8b<=0x0f */ \
- "ushr v20.8b, v20.8b, #4 \n" /* B */ \
- "bic v21.8b, v21.8b, v4.8b \n" /* G */ \
- "ushr v22.8b, v22.8b, #4 \n" /* R */ \
- "bic v23.8b, v23.8b, v4.8b \n" /* A */ \
- "orr v0.8b, v20.8b, v21.8b \n" /* BG */ \
- "orr v1.8b, v22.8b, v23.8b \n" /* RA */ \
+ /* Input v16.8b<=B, v17.8b<=G, v18.8b<=R, v19.8b<=A, v23.8b<=0x0f */ \
+ "ushr v16.8b, v16.8b, #4 \n" /* B */ \
+ "bic v17.8b, v17.8b, v23.8b \n" /* G */ \
+ "ushr v18.8b, v18.8b, #4 \n" /* R */ \
+ "bic v19.8b, v19.8b, v23.8b \n" /* A */ \
+ "orr v0.8b, v16.8b, v17.8b \n" /* BG */ \
+ "orr v1.8b, v18.8b, v19.8b \n" /* RA */ \
"zip1 v0.16b, v0.16b, v1.16b \n" /* BGRA */
void I422ToARGB4444Row_NEON(const uint8_t* src_y,
@@ -402,58 +340,46 @@ void I422ToARGB4444Row_NEON(const uint8_t* src_y,
uint8_t* dst_argb4444,
const struct YuvConstants* yuvconstants,
int width) {
- asm volatile (
- YUVTORGB_SETUP
- "movi v4.16b, #0x0f \n" // bits to clear with vbic.
- "1: \n"
- READYUV422
- YUVTORGB(v22, v21, v20)
- "prfm pldl1keep, [%0, 448] \n"
- "subs %w4, %w4, #8 \n"
- "movi v23.8b, #255 \n"
- ARGBTOARGB4444
- "prfm pldl1keep, [%1, 128] \n"
- "prfm pldl1keep, [%2, 128] \n"
- "st1 {v0.8h}, [%3], #16 \n" // store 8 pixels ARGB4444.
- "b.gt 1b \n"
- : "+r"(src_y), // %0
- "+r"(src_u), // %1
- "+r"(src_v), // %2
- "+r"(dst_argb4444), // %3
- "+r"(width) // %4
- : [kUVToRB]"r"(&yuvconstants->kUVToRB),
- [kUVToG]"r"(&yuvconstants->kUVToG),
- [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR),
- [kYToRgb]"r"(&yuvconstants->kYToRgb)
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
- "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
- );
+ asm volatile(
+ YUVTORGB_SETUP
+ "movi v23.16b, #0x0f \n" // bits to clear with
+ // vbic.
+ "1: \n" READYUV422 YUVTORGB
+ RGBTORGB8
+ "subs %w[width], %w[width], #8 \n"
+ "movi v19.8b, #255 \n" ARGBTOARGB4444
+ "st1 {v0.8h}, [%[dst_argb4444]], #16 \n" // store 8
+ // pixels
+ // ARGB4444.
+ "b.gt 1b \n"
+ : [src_y] "+r"(src_y), // %[src_y]
+ [src_u] "+r"(src_u), // %[src_u]
+ [src_v] "+r"(src_v), // %[src_v]
+ [dst_argb4444] "+r"(dst_argb4444), // %[dst_argb4444]
+ [width] "+r"(width) // %[width]
+ : [kUVCoeff] "r"(&yuvconstants->kUVCoeff), // %[kUVCoeff]
+ [kRGBCoeffBias] "r"(&yuvconstants->kRGBCoeffBias) // %[kRGBCoeffBias]
+ : "cc", "memory", YUVTORGB_REGS, "v19", "v23");
}
void I400ToARGBRow_NEON(const uint8_t* src_y,
uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
- asm volatile (
- YUVTORGB_SETUP
- "movi v23.8b, #255 \n"
- "1: \n"
- READYUV400
- YUVTORGB(v22, v21, v20)
- "prfm pldl1keep, [%0, 448] \n"
- "subs %w2, %w2, #8 \n"
- "st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%1], #32 \n"
+ asm volatile(
+ YUVTORGB_SETUP
+ "movi v19.8b, #255 \n"
+ "1: \n" READYUV400 YUVTORGB
+ RGBTORGB8
+ "subs %w[width], %w[width], #8 \n"
+ "st4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%[dst_argb]], #32 \n"
"b.gt 1b \n"
- : "+r"(src_y), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- : [kUVToRB]"r"(&yuvconstants->kUVToRB),
- [kUVToG]"r"(&yuvconstants->kUVToG),
- [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR),
- [kYToRgb]"r"(&yuvconstants->kYToRgb)
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
- "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
- );
+ : [src_y] "+r"(src_y), // %[src_y]
+ [dst_argb] "+r"(dst_argb), // %[dst_argb]
+ [width] "+r"(width) // %[width]
+ : [kUVCoeff] "r"(&yuvconstants->kUVCoeff), // %[kUVCoeff]
+ [kRGBCoeffBias] "r"(&yuvconstants->kRGBCoeffBias) // %[kRGBCoeffBias]
+ : "cc", "memory", YUVTORGB_REGS, "v19");
}
void J400ToARGBRow_NEON(const uint8_t* src_y, uint8_t* dst_argb, int width) {
@@ -479,28 +405,22 @@ void NV12ToARGBRow_NEON(const uint8_t* src_y,
uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
- asm volatile (
- YUVTORGB_SETUP
- "movi v23.8b, #255 \n"
- "1: \n"
- READNV12
- "prfm pldl1keep, [%0, 448] \n"
- YUVTORGB(v22, v21, v20)
- "prfm pldl1keep, [%1, 256] \n"
- "subs %w3, %w3, #8 \n"
- "st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%2], #32 \n"
- "b.gt 1b \n"
- : "+r"(src_y), // %0
- "+r"(src_uv), // %1
- "+r"(dst_argb), // %2
- "+r"(width) // %3
- : [kUVToRB]"r"(&yuvconstants->kUVToRB),
- [kUVToG]"r"(&yuvconstants->kUVToG),
- [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR),
- [kYToRgb]"r"(&yuvconstants->kYToRgb)
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
- "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
- );
+ asm volatile(
+ YUVTORGB_SETUP
+ "movi v19.8b, #255 \n"
+ "ldr q2, [%[kNV12Table]] \n"
+ "1: \n" READNV12 YUVTORGB RGBTORGB8
+ "subs %w[width], %w[width], #8 \n"
+ "st4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%[dst_argb]], #32 \n"
+ "b.gt 1b \n"
+ : [src_y] "+r"(src_y), // %[src_y]
+ [src_uv] "+r"(src_uv), // %[src_uv]
+ [dst_argb] "+r"(dst_argb), // %[dst_argb]
+ [width] "+r"(width) // %[width]
+ : [kUVCoeff] "r"(&yuvconstants->kUVCoeff), // %[kUVCoeff]
+ [kRGBCoeffBias] "r"(&yuvconstants->kRGBCoeffBias), // %[kRGBCoeffBias]
+ [kNV12Table] "r"(&kNV12Table)
+ : "cc", "memory", YUVTORGB_REGS, "v2", "v19");
}
void NV21ToARGBRow_NEON(const uint8_t* src_y,
@@ -508,28 +428,22 @@ void NV21ToARGBRow_NEON(const uint8_t* src_y,
uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
- asm volatile (
- YUVTORGB_SETUP
- "movi v23.8b, #255 \n"
- "1: \n"
- READNV21
- "prfm pldl1keep, [%0, 448] \n"
- YUVTORGB(v22, v21, v20)
- "prfm pldl1keep, [%1, 256] \n"
- "subs %w3, %w3, #8 \n"
- "st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%2], #32 \n"
- "b.gt 1b \n"
- : "+r"(src_y), // %0
- "+r"(src_vu), // %1
- "+r"(dst_argb), // %2
- "+r"(width) // %3
- : [kUVToRB]"r"(&yuvconstants->kUVToRB),
- [kUVToG]"r"(&yuvconstants->kUVToG),
- [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR),
- [kYToRgb]"r"(&yuvconstants->kYToRgb)
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
- "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
- );
+ asm volatile(
+ YUVTORGB_SETUP
+ "movi v19.8b, #255 \n"
+ "ldr q2, [%[kNV12Table]] \n"
+ "1: \n" READNV12 YUVTORGB RGBTORGB8
+ "subs %w[width], %w[width], #8 \n"
+ "st4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%[dst_argb]], #32 \n"
+ "b.gt 1b \n"
+ : [src_y] "+r"(src_y), // %[src_y]
+ [src_uv] "+r"(src_vu), // %[src_uv]
+ [dst_argb] "+r"(dst_argb), // %[dst_argb]
+ [width] "+r"(width) // %[width]
+ : [kUVCoeff] "r"(&yuvconstants->kUVCoeff), // %[kUVCoeff]
+ [kRGBCoeffBias] "r"(&yuvconstants->kRGBCoeffBias), // %[kRGBCoeffBias]
+ [kNV12Table] "r"(&kNV21Table)
+ : "cc", "memory", YUVTORGB_REGS, "v2", "v19");
}
void NV12ToRGB24Row_NEON(const uint8_t* src_y,
@@ -537,27 +451,21 @@ void NV12ToRGB24Row_NEON(const uint8_t* src_y,
uint8_t* dst_rgb24,
const struct YuvConstants* yuvconstants,
int width) {
- asm volatile (
- YUVTORGB_SETUP
- "1: \n"
- READNV12
- "prfm pldl1keep, [%0, 448] \n"
- YUVTORGB(v22, v21, v20)
- "prfm pldl1keep, [%1, 256] \n"
- "subs %w3, %w3, #8 \n"
- "st3 {v20.8b,v21.8b,v22.8b}, [%2], #24 \n"
- "b.gt 1b \n"
- : "+r"(src_y), // %0
- "+r"(src_uv), // %1
- "+r"(dst_rgb24), // %2
- "+r"(width) // %3
- : [kUVToRB]"r"(&yuvconstants->kUVToRB),
- [kUVToG]"r"(&yuvconstants->kUVToG),
- [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR),
- [kYToRgb]"r"(&yuvconstants->kYToRgb)
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
- "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
- );
+ asm volatile(
+ YUVTORGB_SETUP
+ "ldr q2, [%[kNV12Table]] \n"
+ "1: \n" READNV12 YUVTORGB RGBTORGB8
+ "subs %w[width], %w[width], #8 \n"
+ "st3 {v16.8b,v17.8b,v18.8b}, [%[dst_rgb24]], #24 \n"
+ "b.gt 1b \n"
+ : [src_y] "+r"(src_y), // %[src_y]
+ [src_uv] "+r"(src_uv), // %[src_uv]
+ [dst_rgb24] "+r"(dst_rgb24), // %[dst_rgb24]
+ [width] "+r"(width) // %[width]
+ : [kUVCoeff] "r"(&yuvconstants->kUVCoeff), // %[kUVCoeff]
+ [kRGBCoeffBias] "r"(&yuvconstants->kRGBCoeffBias), // %[kRGBCoeffBias]
+ [kNV12Table] "r"(&kNV12Table)
+ : "cc", "memory", YUVTORGB_REGS, "v2");
}
void NV21ToRGB24Row_NEON(const uint8_t* src_y,
@@ -565,27 +473,21 @@ void NV21ToRGB24Row_NEON(const uint8_t* src_y,
uint8_t* dst_rgb24,
const struct YuvConstants* yuvconstants,
int width) {
- asm volatile (
- YUVTORGB_SETUP
- "1: \n"
- READNV21
- "prfm pldl1keep, [%0, 448] \n"
- YUVTORGB(v22, v21, v20)
- "prfm pldl1keep, [%1, 256] \n"
- "subs %w3, %w3, #8 \n"
- "st3 {v20.8b,v21.8b,v22.8b}, [%2], #24 \n"
- "b.gt 1b \n"
- : "+r"(src_y), // %0
- "+r"(src_vu), // %1
- "+r"(dst_rgb24), // %2
- "+r"(width) // %3
- : [kUVToRB]"r"(&yuvconstants->kUVToRB),
- [kUVToG]"r"(&yuvconstants->kUVToG),
- [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR),
- [kYToRgb]"r"(&yuvconstants->kYToRgb)
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
- "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
- );
+ asm volatile(
+ YUVTORGB_SETUP
+ "ldr q2, [%[kNV12Table]] \n"
+ "1: \n" READNV12 YUVTORGB RGBTORGB8
+ "subs %w[width], %w[width], #8 \n"
+ "st3 {v16.8b,v17.8b,v18.8b}, [%[dst_rgb24]], #24 \n"
+ "b.gt 1b \n"
+ : [src_y] "+r"(src_y), // %[src_y]
+ [src_uv] "+r"(src_vu), // %[src_uv]
+ [dst_rgb24] "+r"(dst_rgb24), // %[dst_rgb24]
+ [width] "+r"(width) // %[width]
+ : [kUVCoeff] "r"(&yuvconstants->kUVCoeff), // %[kUVCoeff]
+ [kRGBCoeffBias] "r"(&yuvconstants->kRGBCoeffBias), // %[kRGBCoeffBias]
+ [kNV12Table] "r"(&kNV21Table)
+ : "cc", "memory", YUVTORGB_REGS, "v2");
}
void NV12ToRGB565Row_NEON(const uint8_t* src_y,
@@ -594,75 +496,64 @@ void NV12ToRGB565Row_NEON(const uint8_t* src_y,
const struct YuvConstants* yuvconstants,
int width) {
asm volatile(
- YUVTORGB_SETUP "1: \n" READNV12
- "prfm pldl1keep, [%0, 448] \n" YUVTORGB(
- v22, v21, v20) ARGBTORGB565
- "prfm pldl1keep, [%1, 256] \n"
- "subs %w3, %w3, #8 \n"
- "st1 {v0.8h}, [%2], 16 \n" // store 8 pixels
+ YUVTORGB_SETUP
+ "ldr q2, [%[kNV12Table]] \n"
+ "1: \n" READNV12 YUVTORGB RGBTORGB8
+ "subs %w[width], %w[width], #8 \n" ARGBTORGB565
+ "st1 {v18.8h}, [%[dst_rgb565]], #16 \n" // store 8
+ // pixels
+ // RGB565.
"b.gt 1b \n"
- : "+r"(src_y), // %0
- "+r"(src_uv), // %1
- "+r"(dst_rgb565), // %2
- "+r"(width) // %3
- : [kUVToRB] "r"(&yuvconstants->kUVToRB),
- [kUVToG] "r"(&yuvconstants->kUVToG),
- [kUVBiasBGR] "r"(&yuvconstants->kUVBiasBGR),
- [kYToRgb] "r"(&yuvconstants->kYToRgb)
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
- "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30");
+ : [src_y] "+r"(src_y), // %[src_y]
+ [src_uv] "+r"(src_uv), // %[src_uv]
+ [dst_rgb565] "+r"(dst_rgb565), // %[dst_rgb565]
+ [width] "+r"(width) // %[width]
+ : [kUVCoeff] "r"(&yuvconstants->kUVCoeff), // %[kUVCoeff]
+ [kRGBCoeffBias] "r"(&yuvconstants->kRGBCoeffBias), // %[kRGBCoeffBias]
+ [kNV12Table] "r"(&kNV12Table)
+ : "cc", "memory", YUVTORGB_REGS, "v2");
}
void YUY2ToARGBRow_NEON(const uint8_t* src_yuy2,
uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
- asm volatile (
- YUVTORGB_SETUP
- "movi v23.8b, #255 \n"
- "1: \n"
- READYUY2
- "prfm pldl1keep, [%0, 448] \n"
- YUVTORGB(v22, v21, v20)
- "subs %w2, %w2, #8 \n"
- "st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%1], #32 \n"
+ asm volatile(
+ YUVTORGB_SETUP
+ "movi v19.8b, #255 \n"
+ "ldr q2, [%[kNV12Table]] \n"
+ "1: \n" READYUY2 YUVTORGB RGBTORGB8
+ "subs %w[width], %w[width], #8 \n"
+ "st4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%[dst_argb]], #32 \n"
"b.gt 1b \n"
- : "+r"(src_yuy2), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- : [kUVToRB]"r"(&yuvconstants->kUVToRB),
- [kUVToG]"r"(&yuvconstants->kUVToG),
- [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR),
- [kYToRgb]"r"(&yuvconstants->kYToRgb)
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
- "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
- );
+ : [src_yuy2] "+r"(src_yuy2), // %[src_yuy2]
+ [dst_argb] "+r"(dst_argb), // %[dst_argb]
+ [width] "+r"(width) // %[width]
+ : [kUVCoeff] "r"(&yuvconstants->kUVCoeff), // %[kUVCoeff]
+ [kRGBCoeffBias] "r"(&yuvconstants->kRGBCoeffBias), // %[kRGBCoeffBias]
+ [kNV12Table] "r"(&kNV12Table)
+ : "cc", "memory", YUVTORGB_REGS, "v2", "v19");
}
void UYVYToARGBRow_NEON(const uint8_t* src_uyvy,
uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
- asm volatile (
- YUVTORGB_SETUP
- "movi v23.8b, #255 \n"
- "1: \n"
- READUYVY
- YUVTORGB(v22, v21, v20)
- "prfm pldl1keep, [%0, 448] \n"
- "subs %w2, %w2, #8 \n"
- "st4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%1], 32 \n"
- "b.gt 1b \n"
- : "+r"(src_uyvy), // %0
- "+r"(dst_argb), // %1
- "+r"(width) // %2
- : [kUVToRB]"r"(&yuvconstants->kUVToRB),
- [kUVToG]"r"(&yuvconstants->kUVToG),
- [kUVBiasBGR]"r"(&yuvconstants->kUVBiasBGR),
- [kYToRgb]"r"(&yuvconstants->kYToRgb)
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v20",
- "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30"
- );
+ asm volatile(
+ YUVTORGB_SETUP
+ "movi v19.8b, #255 \n"
+ "ldr q2, [%[kNV12Table]] \n"
+ "1: \n" READUYVY YUVTORGB RGBTORGB8
+ "subs %w[width], %w[width], #8 \n"
+ "st4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%[dst_argb]], #32 \n"
+ "b.gt 1b \n"
+ : [src_uyvy] "+r"(src_uyvy), // %[src_yuy2]
+ [dst_argb] "+r"(dst_argb), // %[dst_argb]
+ [width] "+r"(width) // %[width]
+ : [kUVCoeff] "r"(&yuvconstants->kUVCoeff), // %[kUVCoeff]
+ [kRGBCoeffBias] "r"(&yuvconstants->kRGBCoeffBias), // %[kRGBCoeffBias]
+ [kNV12Table] "r"(&kNV12Table)
+ : "cc", "memory", YUVTORGB_REGS, "v2", "v19");
}
// Reads 16 pairs of UV and write even values to dst_u and odd to dst_v.
@@ -673,8 +564,8 @@ void SplitUVRow_NEON(const uint8_t* src_uv,
asm volatile(
"1: \n"
"ld2 {v0.16b,v1.16b}, [%0], #32 \n" // load 16 pairs of UV
- "prfm pldl1keep, [%0, 448] \n"
"subs %w3, %w3, #16 \n" // 16 processed per loop
+ "prfm pldl1keep, [%0, 448] \n"
"st1 {v0.16b}, [%1], #16 \n" // store U
"st1 {v1.16b}, [%2], #16 \n" // store V
"b.gt 1b \n"
@@ -696,9 +587,9 @@ void MergeUVRow_NEON(const uint8_t* src_u,
"1: \n"
"ld1 {v0.16b}, [%0], #16 \n" // load U
"ld1 {v1.16b}, [%1], #16 \n" // load V
+ "subs %w3, %w3, #16 \n" // 16 processed per loop
"prfm pldl1keep, [%0, 448] \n"
"prfm pldl1keep, [%1, 448] \n"
- "subs %w3, %w3, #16 \n" // 16 processed per loop
"st2 {v0.16b,v1.16b}, [%2], #32 \n" // store 16 pairs of UV
"b.gt 1b \n"
: "+r"(src_u), // %0
@@ -719,8 +610,8 @@ void SplitRGBRow_NEON(const uint8_t* src_rgb,
asm volatile(
"1: \n"
"ld3 {v0.16b,v1.16b,v2.16b}, [%0], #48 \n" // load 16 RGB
- "prfm pldl1keep, [%0, 448] \n"
"subs %w4, %w4, #16 \n" // 16 processed per loop
+ "prfm pldl1keep, [%0, 448] \n"
"st1 {v0.16b}, [%1], #16 \n" // store R
"st1 {v1.16b}, [%2], #16 \n" // store G
"st1 {v2.16b}, [%3], #16 \n" // store B
@@ -746,12 +637,11 @@ void MergeRGBRow_NEON(const uint8_t* src_r,
"ld1 {v0.16b}, [%0], #16 \n" // load R
"ld1 {v1.16b}, [%1], #16 \n" // load G
"ld1 {v2.16b}, [%2], #16 \n" // load B
+ "subs %w4, %w4, #16 \n" // 16 processed per loop
"prfm pldl1keep, [%0, 448] \n"
"prfm pldl1keep, [%1, 448] \n"
"prfm pldl1keep, [%2, 448] \n"
- "subs %w4, %w4, #16 \n" // 16 processed per loop
"st3 {v0.16b,v1.16b,v2.16b}, [%3], #48 \n" // store 16 RGB
- "prfm pldl1keep, [%0, 448] \n"
"b.gt 1b \n"
: "+r"(src_r), // %0
"+r"(src_g), // %1
@@ -773,8 +663,8 @@ void SplitARGBRow_NEON(const uint8_t* src_rgba,
asm volatile(
"1: \n"
"ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 16 ARGB
- "prfm pldl1keep, [%0, 448] \n"
"subs %w5, %w5, #16 \n" // 16 processed per loop
+ "prfm pldl1keep, [%0, 448] \n"
"st1 {v0.16b}, [%3], #16 \n" // store B
"st1 {v1.16b}, [%2], #16 \n" // store G
"st1 {v2.16b}, [%1], #16 \n" // store R
@@ -804,11 +694,11 @@ void MergeARGBRow_NEON(const uint8_t* src_r,
"ld1 {v1.16b}, [%1], #16 \n" // load G
"ld1 {v0.16b}, [%2], #16 \n" // load B
"ld1 {v3.16b}, [%3], #16 \n" // load A
+ "subs %w5, %w5, #16 \n" // 16 processed per loop
"prfm pldl1keep, [%0, 448] \n"
"prfm pldl1keep, [%1, 448] \n"
"prfm pldl1keep, [%2, 448] \n"
"prfm pldl1keep, [%3, 448] \n"
- "subs %w5, %w5, #16 \n" // 16 processed per loop
"st4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%4], #64 \n" // store 16ARGB
"b.gt 1b \n"
: "+r"(src_r), // %0
@@ -831,8 +721,8 @@ void SplitXRGBRow_NEON(const uint8_t* src_rgba,
asm volatile(
"1: \n"
"ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 16 ARGB
- "prfm pldl1keep, [%0, 448] \n"
"subs %w4, %w4, #16 \n" // 16 processed per loop
+ "prfm pldl1keep, [%0, 448] \n"
"st1 {v0.16b}, [%3], #16 \n" // store B
"st1 {v1.16b}, [%2], #16 \n" // store G
"st1 {v2.16b}, [%1], #16 \n" // store R
@@ -859,10 +749,10 @@ void MergeXRGBRow_NEON(const uint8_t* src_r,
"ld1 {v2.16b}, [%0], #16 \n" // load R
"ld1 {v1.16b}, [%1], #16 \n" // load G
"ld1 {v0.16b}, [%2], #16 \n" // load B
+ "subs %w4, %w4, #16 \n" // 16 processed per loop
"prfm pldl1keep, [%0, 448] \n"
"prfm pldl1keep, [%1, 448] \n"
"prfm pldl1keep, [%2, 448] \n"
- "subs %w4, %w4, #16 \n" // 16 processed per loop
"st4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%3], #64 \n" // store 16ARGB
"b.gt 1b \n"
: "+r"(src_r), // %0
@@ -875,6 +765,240 @@ void MergeXRGBRow_NEON(const uint8_t* src_r,
);
}
+void MergeXR30Row_NEON(const uint16_t* src_r,
+ const uint16_t* src_g,
+ const uint16_t* src_b,
+ uint8_t* dst_ar30,
+ int depth,
+ int width) {
+ int shift = 10 - depth;
+ asm volatile(
+ "movi v30.16b, #255 \n"
+ "ushr v30.4s, v30.4s, #22 \n" // 1023
+ "dup v31.4s, %w5 \n"
+ "1: \n"
+ "ldr d2, [%2], #8 \n" // B
+ "ldr d1, [%1], #8 \n" // G
+ "ldr d0, [%0], #8 \n" // R
+ "ushll v2.4s, v2.4h, #0 \n" // B
+ "ushll v1.4s, v1.4h, #0 \n" // G
+ "ushll v0.4s, v0.4h, #0 \n" // R
+ "ushl v2.4s, v2.4s, v31.4s \n" // 000B
+ "ushl v1.4s, v1.4s, v31.4s \n" // G
+ "ushl v0.4s, v0.4s, v31.4s \n" // R
+ "umin v2.4s, v2.4s, v30.4s \n"
+ "umin v1.4s, v1.4s, v30.4s \n"
+ "umin v0.4s, v0.4s, v30.4s \n"
+ "sli v2.4s, v1.4s, #10 \n" // 00GB
+ "sli v2.4s, v0.4s, #20 \n" // 0RGB
+ "orr v2.4s, #0xc0, lsl #24 \n" // ARGB (AR30)
+ "subs %w4, %w4, #4 \n"
+ "str q2, [%3], #16 \n"
+ "b.gt 1b \n"
+ : "+r"(src_r), // %0
+ "+r"(src_g), // %1
+ "+r"(src_b), // %2
+ "+r"(dst_ar30), // %3
+ "+r"(width) // %4
+ : "r"(shift) // %5
+ : "memory", "cc", "v0", "v1", "v2", "v30", "v31");
+}
+
+void MergeXR30Row_10_NEON(const uint16_t* src_r,
+ const uint16_t* src_g,
+ const uint16_t* src_b,
+ uint8_t* dst_ar30,
+ int /* depth */,
+ int width) {
+ asm volatile(
+ "movi v30.16b, #255 \n"
+ "ushr v30.4s, v30.4s, #22 \n" // 1023
+ "1: \n"
+ "ldr d2, [%2], #8 \n" // B
+ "ldr d1, [%1], #8 \n" // G
+ "ldr d0, [%0], #8 \n" // R
+ "ushll v2.4s, v2.4h, #0 \n" // 000B
+ "ushll v1.4s, v1.4h, #0 \n" // G
+ "ushll v0.4s, v0.4h, #0 \n" // R
+ "umin v2.4s, v2.4s, v30.4s \n"
+ "umin v1.4s, v1.4s, v30.4s \n"
+ "umin v0.4s, v0.4s, v30.4s \n"
+ "sli v2.4s, v1.4s, #10 \n" // 00GB
+ "sli v2.4s, v0.4s, #20 \n" // 0RGB
+ "orr v2.4s, #0xc0, lsl #24 \n" // ARGB (AR30)
+ "subs %w4, %w4, #4 \n"
+ "str q2, [%3], #16 \n"
+ "b.gt 1b \n"
+ : "+r"(src_r), // %0
+ "+r"(src_g), // %1
+ "+r"(src_b), // %2
+ "+r"(dst_ar30), // %3
+ "+r"(width) // %4
+ :
+ : "memory", "cc", "v0", "v1", "v2", "v30");
+}
+
+void MergeAR64Row_NEON(const uint16_t* src_r,
+ const uint16_t* src_g,
+ const uint16_t* src_b,
+ const uint16_t* src_a,
+ uint16_t* dst_ar64,
+ int depth,
+ int width) {
+ int shift = 16 - depth;
+ int mask = (1 << depth) - 1;
+ asm volatile(
+
+ "dup v30.8h, %w7 \n"
+ "dup v31.8h, %w6 \n"
+ "1: \n"
+ "ldr q2, [%0], #16 \n" // R
+ "ldr q1, [%1], #16 \n" // G
+ "ldr q0, [%2], #16 \n" // B
+ "ldr q3, [%3], #16 \n" // A
+ "umin v2.8h, v2.8h, v30.8h \n"
+ "prfm pldl1keep, [%0, 448] \n"
+ "umin v1.8h, v1.8h, v30.8h \n"
+ "prfm pldl1keep, [%1, 448] \n"
+ "umin v0.8h, v0.8h, v30.8h \n"
+ "prfm pldl1keep, [%2, 448] \n"
+ "umin v3.8h, v3.8h, v30.8h \n"
+ "prfm pldl1keep, [%3, 448] \n"
+ "ushl v2.8h, v2.8h, v31.8h \n"
+ "ushl v1.8h, v1.8h, v31.8h \n"
+ "ushl v0.8h, v0.8h, v31.8h \n"
+ "ushl v3.8h, v3.8h, v31.8h \n"
+ "subs %w5, %w5, #8 \n"
+ "st4 {v0.8h, v1.8h, v2.8h, v3.8h}, [%4], #64 \n"
+ "b.gt 1b \n"
+ : "+r"(src_r), // %0
+ "+r"(src_g), // %1
+ "+r"(src_b), // %2
+ "+r"(src_a), // %3
+ "+r"(dst_ar64), // %4
+ "+r"(width) // %5
+ : "r"(shift), // %6
+ "r"(mask) // %7
+ : "memory", "cc", "v0", "v1", "v2", "v3", "v31");
+}
+
+void MergeXR64Row_NEON(const uint16_t* src_r,
+ const uint16_t* src_g,
+ const uint16_t* src_b,
+ uint16_t* dst_ar64,
+ int depth,
+ int width) {
+ int shift = 16 - depth;
+ int mask = (1 << depth) - 1;
+ asm volatile(
+
+ "movi v3.16b, #0xff \n" // A (0xffff)
+ "dup v30.8h, %w6 \n"
+ "dup v31.8h, %w5 \n"
+
+ "1: \n"
+ "ldr q2, [%0], #16 \n" // R
+ "ldr q1, [%1], #16 \n" // G
+ "ldr q0, [%2], #16 \n" // B
+ "umin v2.8h, v2.8h, v30.8h \n"
+ "prfm pldl1keep, [%0, 448] \n"
+ "umin v1.8h, v1.8h, v30.8h \n"
+ "prfm pldl1keep, [%1, 448] \n"
+ "umin v0.8h, v0.8h, v30.8h \n"
+ "prfm pldl1keep, [%2, 448] \n"
+ "ushl v2.8h, v2.8h, v31.8h \n"
+ "ushl v1.8h, v1.8h, v31.8h \n"
+ "ushl v0.8h, v0.8h, v31.8h \n"
+ "subs %w4, %w4, #8 \n"
+ "st4 {v0.8h, v1.8h, v2.8h, v3.8h}, [%3], #64 \n"
+ "b.gt 1b \n"
+ : "+r"(src_r), // %0
+ "+r"(src_g), // %1
+ "+r"(src_b), // %2
+ "+r"(dst_ar64), // %3
+ "+r"(width) // %4
+ : "r"(shift), // %5
+ "r"(mask) // %6
+ : "memory", "cc", "v0", "v1", "v2", "v3", "v31");
+}
+
+void MergeARGB16To8Row_NEON(const uint16_t* src_r,
+ const uint16_t* src_g,
+ const uint16_t* src_b,
+ const uint16_t* src_a,
+ uint8_t* dst_argb,
+ int depth,
+ int width) {
+ int shift = 8 - depth;
+ asm volatile(
+
+ "dup v31.8h, %w6 \n"
+ "1: \n"
+ "ldr q2, [%0], #16 \n" // R
+ "ldr q1, [%1], #16 \n" // G
+ "ldr q0, [%2], #16 \n" // B
+ "ldr q3, [%3], #16 \n" // A
+ "ushl v2.8h, v2.8h, v31.8h \n"
+ "prfm pldl1keep, [%0, 448] \n"
+ "ushl v1.8h, v1.8h, v31.8h \n"
+ "prfm pldl1keep, [%1, 448] \n"
+ "ushl v0.8h, v0.8h, v31.8h \n"
+ "prfm pldl1keep, [%2, 448] \n"
+ "ushl v3.8h, v3.8h, v31.8h \n"
+ "prfm pldl1keep, [%3, 448] \n"
+ "uqxtn v2.8b, v2.8h \n"
+ "uqxtn v1.8b, v1.8h \n"
+ "uqxtn v0.8b, v0.8h \n"
+ "uqxtn v3.8b, v3.8h \n"
+ "subs %w5, %w5, #8 \n"
+ "st4 {v0.8b, v1.8b, v2.8b, v3.8b}, [%4], #32 \n"
+ "b.gt 1b \n"
+ : "+r"(src_r), // %0
+ "+r"(src_g), // %1
+ "+r"(src_b), // %2
+ "+r"(src_a), // %3
+ "+r"(dst_argb), // %4
+ "+r"(width) // %5
+ : "r"(shift) // %6
+ : "memory", "cc", "v0", "v1", "v2", "v3", "v31");
+}
+
+void MergeXRGB16To8Row_NEON(const uint16_t* src_r,
+ const uint16_t* src_g,
+ const uint16_t* src_b,
+ uint8_t* dst_argb,
+ int depth,
+ int width) {
+ int shift = 8 - depth;
+ asm volatile(
+
+ "dup v31.8h, %w5 \n"
+ "movi v3.8b, #0xff \n" // A (0xff)
+ "1: \n"
+ "ldr q2, [%0], #16 \n" // R
+ "ldr q1, [%1], #16 \n" // G
+ "ldr q0, [%2], #16 \n" // B
+ "ushl v2.8h, v2.8h, v31.8h \n"
+ "prfm pldl1keep, [%0, 448] \n"
+ "ushl v1.8h, v1.8h, v31.8h \n"
+ "prfm pldl1keep, [%1, 448] \n"
+ "ushl v0.8h, v0.8h, v31.8h \n"
+ "prfm pldl1keep, [%2, 448] \n"
+ "uqxtn v2.8b, v2.8h \n"
+ "uqxtn v1.8b, v1.8h \n"
+ "uqxtn v0.8b, v0.8h \n"
+ "subs %w4, %w4, #8 \n"
+ "st4 {v0.8b, v1.8b, v2.8b, v3.8b}, [%3], #32 \n"
+ "b.gt 1b \n"
+ : "+r"(src_r), // %0
+ "+r"(src_g), // %1
+ "+r"(src_b), // %2
+ "+r"(dst_argb), // %3
+ "+r"(width) // %4
+ : "r"(shift) // %5
+ : "memory", "cc", "v0", "v1", "v2", "v3", "v31");
+}
+
// Copy multiple of 32.
void CopyRow_NEON(const uint8_t* src, uint8_t* dst, int width) {
asm volatile(
@@ -1072,10 +1196,10 @@ void RAWToARGBRow_NEON(const uint8_t* src_raw, uint8_t* dst_argb, int width) {
"movi v5.8b, #255 \n" // Alpha
"1: \n"
"ld3 {v0.8b,v1.8b,v2.8b}, [%0], #24 \n" // read r g b
+ "subs %w2, %w2, #8 \n" // 8 processed per loop.
+ "orr v3.8b, v1.8b, v1.8b \n" // move g
"prfm pldl1keep, [%0, 448] \n"
- "subs %w2, %w2, #8 \n" // 8 processed per loop.
- "orr v3.8b, v1.8b, v1.8b \n" // move g
- "orr v4.8b, v0.8b, v0.8b \n" // move r
+ "orr v4.8b, v0.8b, v0.8b \n" // move r
"st4 {v2.8b,v3.8b,v4.8b,v5.8b}, [%1], #32 \n" // store b g r a
"b.gt 1b \n"
: "+r"(src_raw), // %0
@@ -1091,10 +1215,10 @@ void RAWToRGBARow_NEON(const uint8_t* src_raw, uint8_t* dst_rgba, int width) {
"movi v0.8b, #255 \n" // Alpha
"1: \n"
"ld3 {v3.8b,v4.8b,v5.8b}, [%0], #24 \n" // read r g b
+ "subs %w2, %w2, #8 \n" // 8 processed per loop.
+ "orr v2.8b, v4.8b, v4.8b \n" // move g
"prfm pldl1keep, [%0, 448] \n"
- "subs %w2, %w2, #8 \n" // 8 processed per loop.
- "orr v2.8b, v4.8b, v4.8b \n" // move g
- "orr v1.8b, v5.8b, v5.8b \n" // move r
+ "orr v1.8b, v5.8b, v5.8b \n" // move r
"st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32 \n" // store a b g r
"b.gt 1b \n"
: "+r"(src_raw), // %0
@@ -1109,9 +1233,9 @@ void RAWToRGB24Row_NEON(const uint8_t* src_raw, uint8_t* dst_rgb24, int width) {
asm volatile(
"1: \n"
"ld3 {v0.8b,v1.8b,v2.8b}, [%0], #24 \n" // read r g b
- "prfm pldl1keep, [%0, 448] \n"
"subs %w2, %w2, #8 \n" // 8 processed per loop.
"orr v3.8b, v1.8b, v1.8b \n" // move g
+ "prfm pldl1keep, [%0, 448] \n"
"orr v4.8b, v0.8b, v0.8b \n" // move r
"st3 {v2.8b,v3.8b,v4.8b}, [%1], #24 \n" // store b g r
"b.gt 1b \n"
@@ -1143,9 +1267,8 @@ void RGB565ToARGBRow_NEON(const uint8_t* src_rgb565,
"movi v3.8b, #255 \n" // Alpha
"1: \n"
"ld1 {v0.16b}, [%0], #16 \n" // load 8 RGB565 pixels.
- "prfm pldl1keep, [%0, 448] \n"
"subs %w2, %w2, #8 \n" // 8 processed per loop.
- RGB565TOARGB
+ "prfm pldl1keep, [%0, 448] \n" RGB565TOARGB
"st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32 \n" // store 8 ARGB
"b.gt 1b \n"
: "+r"(src_rgb565), // %0
@@ -1233,9 +1356,8 @@ void ARGB4444ToARGBRow_NEON(const uint8_t* src_argb4444,
asm volatile(
"1: \n"
"ld1 {v0.16b}, [%0], #16 \n" // load 8 ARGB4444 pixels.
- "prfm pldl1keep, [%0, 448] \n"
"subs %w2, %w2, #8 \n" // 8 processed per loop.
- ARGB4444TOARGB
+ "prfm pldl1keep, [%0, 448] \n" ARGB4444TOARGB
"st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32 \n" // store 8 ARGB
"b.gt 1b \n"
: "+r"(src_argb4444), // %0
@@ -1252,8 +1374,8 @@ void ARGBToRGB24Row_NEON(const uint8_t* src_argb,
asm volatile(
"1: \n"
"ld4 {v1.8b,v2.8b,v3.8b,v4.8b}, [%0], #32 \n" // load 8 ARGB
+ "subs %w2, %w2, #8 \n" // 8 processed per loop.
"prfm pldl1keep, [%0, 448] \n"
- "subs %w2, %w2, #8 \n" // 8 processed per loop.
"st3 {v1.8b,v2.8b,v3.8b}, [%1], #24 \n" // store 8 pixels of
// RGB24
"b.gt 1b \n"
@@ -1269,9 +1391,9 @@ void ARGBToRAWRow_NEON(const uint8_t* src_argb, uint8_t* dst_raw, int width) {
asm volatile(
"1: \n"
"ld4 {v1.8b,v2.8b,v3.8b,v4.8b}, [%0], #32 \n" // load b g r a
+ "subs %w2, %w2, #8 \n" // 8 processed per loop.
+ "orr v4.8b, v2.8b, v2.8b \n" // mov g
"prfm pldl1keep, [%0, 448] \n"
- "subs %w2, %w2, #8 \n" // 8 processed per loop.
- "orr v4.8b, v2.8b, v2.8b \n" // mov g
"orr v5.8b, v1.8b, v1.8b \n" // mov b
"st3 {v3.8b,v4.8b,v5.8b}, [%1], #24 \n" // store r g b
"b.gt 1b \n"
@@ -1287,8 +1409,8 @@ void YUY2ToYRow_NEON(const uint8_t* src_yuy2, uint8_t* dst_y, int width) {
asm volatile(
"1: \n"
"ld2 {v0.16b,v1.16b}, [%0], #32 \n" // load 16 pixels of YUY2.
- "prfm pldl1keep, [%0, 448] \n"
"subs %w2, %w2, #16 \n" // 16 processed per loop.
+ "prfm pldl1keep, [%0, 448] \n"
"st1 {v0.16b}, [%1], #16 \n" // store 16 pixels of Y.
"b.gt 1b \n"
: "+r"(src_yuy2), // %0
@@ -1303,8 +1425,8 @@ void UYVYToYRow_NEON(const uint8_t* src_uyvy, uint8_t* dst_y, int width) {
asm volatile(
"1: \n"
"ld2 {v0.16b,v1.16b}, [%0], #32 \n" // load 16 pixels of UYVY.
- "prfm pldl1keep, [%0, 448] \n"
"subs %w2, %w2, #16 \n" // 16 processed per loop.
+ "prfm pldl1keep, [%0, 448] \n"
"st1 {v1.16b}, [%1], #16 \n" // store 16 pixels of Y.
"b.gt 1b \n"
: "+r"(src_uyvy), // %0
@@ -1322,8 +1444,8 @@ void YUY2ToUV422Row_NEON(const uint8_t* src_yuy2,
asm volatile(
"1: \n"
"ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 16 YUY2
- "prfm pldl1keep, [%0, 448] \n"
"subs %w3, %w3, #16 \n" // 16 pixels = 8 UVs.
+ "prfm pldl1keep, [%0, 448] \n"
"st1 {v1.8b}, [%1], #8 \n" // store 8 U.
"st1 {v3.8b}, [%2], #8 \n" // store 8 V.
"b.gt 1b \n"
@@ -1343,8 +1465,8 @@ void UYVYToUV422Row_NEON(const uint8_t* src_uyvy,
asm volatile(
"1: \n"
"ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 16 UYVY
- "prfm pldl1keep, [%0, 448] \n"
"subs %w3, %w3, #16 \n" // 16 pixels = 8 UVs.
+ "prfm pldl1keep, [%0, 448] \n"
"st1 {v0.8b}, [%1], #8 \n" // store 8 U.
"st1 {v2.8b}, [%2], #8 \n" // store 8 V.
"b.gt 1b \n"
@@ -1366,10 +1488,10 @@ void YUY2ToUVRow_NEON(const uint8_t* src_yuy2,
asm volatile(
"1: \n"
"ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 16 pixels
- "prfm pldl1keep, [%0, 448] \n"
"subs %w4, %w4, #16 \n" // 16 pixels = 8 UVs.
"ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n" // load next row
"urhadd v1.8b, v1.8b, v5.8b \n" // average rows of U
+ "prfm pldl1keep, [%0, 448] \n"
"urhadd v3.8b, v3.8b, v7.8b \n" // average rows of V
"st1 {v1.8b}, [%2], #8 \n" // store 8 U.
"st1 {v3.8b}, [%3], #8 \n" // store 8 V.
@@ -1394,10 +1516,10 @@ void UYVYToUVRow_NEON(const uint8_t* src_uyvy,
asm volatile(
"1: \n"
"ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 16 pixels
- "prfm pldl1keep, [%0, 448] \n"
"subs %w4, %w4, #16 \n" // 16 pixels = 8 UVs.
"ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n" // load next row
"urhadd v0.8b, v0.8b, v4.8b \n" // average rows of U
+ "prfm pldl1keep, [%0, 448] \n"
"urhadd v2.8b, v2.8b, v6.8b \n" // average rows of V
"st1 {v0.8b}, [%2], #8 \n" // store 8 U.
"st1 {v2.8b}, [%3], #8 \n" // store 8 V.
@@ -1422,8 +1544,8 @@ void ARGBShuffleRow_NEON(const uint8_t* src_argb,
"ld1 {v2.16b}, [%3] \n" // shuffler
"1: \n"
"ld1 {v0.16b}, [%0], #16 \n" // load 4 pixels.
- "prfm pldl1keep, [%0, 448] \n"
"subs %w2, %w2, #4 \n" // 4 processed per loop
+ "prfm pldl1keep, [%0, 448] \n"
"tbl v1.16b, {v0.16b}, v2.16b \n" // look up 4 pixels
"st1 {v1.16b}, [%1], #16 \n" // store 4.
"b.gt 1b \n"
@@ -1443,11 +1565,11 @@ void I422ToYUY2Row_NEON(const uint8_t* src_y,
asm volatile(
"1: \n"
"ld2 {v0.8b, v1.8b}, [%0], #16 \n" // load 16 Ys
- "prfm pldl1keep, [%0, 448] \n"
+ "subs %w4, %w4, #16 \n" // 16 pixels
"orr v2.8b, v1.8b, v1.8b \n"
+ "prfm pldl1keep, [%0, 448] \n"
"ld1 {v1.8b}, [%1], #8 \n" // load 8 Us
"ld1 {v3.8b}, [%2], #8 \n" // load 8 Vs
- "subs %w4, %w4, #16 \n" // 16 pixels
"st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%3], #32 \n" // Store 16 pixels.
"b.gt 1b \n"
: "+r"(src_y), // %0
@@ -1467,8 +1589,8 @@ void I422ToUYVYRow_NEON(const uint8_t* src_y,
asm volatile(
"1: \n"
"ld2 {v1.8b,v2.8b}, [%0], #16 \n" // load 16 Ys
- "prfm pldl1keep, [%0, 448] \n"
"orr v3.8b, v2.8b, v2.8b \n"
+ "prfm pldl1keep, [%0, 448] \n"
"ld1 {v0.8b}, [%1], #8 \n" // load 8 Us
"ld1 {v2.8b}, [%2], #8 \n" // load 8 Vs
"subs %w4, %w4, #16 \n" // 16 pixels
@@ -1488,18 +1610,17 @@ void ARGBToRGB565Row_NEON(const uint8_t* src_argb,
int width) {
asm volatile(
"1: \n"
- "ld4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%0], #32 \n" // load 8
+ "ld4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%0], #32 \n" // load 8
// pixels
- "prfm pldl1keep, [%0, 448] \n"
"subs %w2, %w2, #8 \n" // 8 processed per loop.
- ARGBTORGB565
- "st1 {v0.16b}, [%1], #16 \n" // store 8 pixels RGB565.
+ "prfm pldl1keep, [%0, 448] \n" ARGBTORGB565
+ "st1 {v18.16b}, [%1], #16 \n" // store 8 pixels RGB565.
"b.gt 1b \n"
: "+r"(src_argb), // %0
"+r"(dst_rgb565), // %1
"+r"(width) // %2
:
- : "cc", "memory", "v0", "v20", "v21", "v22", "v23");
+ : "cc", "memory", "v16", "v17", "v18", "v19");
}
void ARGBToRGB565DitherRow_NEON(const uint8_t* src_argb,
@@ -1509,20 +1630,20 @@ void ARGBToRGB565DitherRow_NEON(const uint8_t* src_argb,
asm volatile(
"dup v1.4s, %w2 \n" // dither4
"1: \n"
- "ld4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%1], #32 \n" // load 8
+ "ld4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%1], #32 \n" // load 8
// pixels
- "prfm pldl1keep, [%0, 448] \n"
"subs %w3, %w3, #8 \n" // 8 processed per loop.
- "uqadd v20.8b, v20.8b, v1.8b \n"
- "uqadd v21.8b, v21.8b, v1.8b \n"
- "uqadd v22.8b, v22.8b, v1.8b \n" ARGBTORGB565
- "st1 {v0.16b}, [%0], #16 \n" // store 8 pixels RGB565.
+ "uqadd v16.8b, v16.8b, v1.8b \n"
+ "prfm pldl1keep, [%0, 448] \n"
+ "uqadd v17.8b, v17.8b, v1.8b \n"
+ "uqadd v18.8b, v18.8b, v1.8b \n" ARGBTORGB565
+ "st1 {v18.16b}, [%0], #16 \n" // store 8 pixels RGB565.
"b.gt 1b \n"
: "+r"(dst_rgb) // %0
: "r"(src_argb), // %1
"r"(dither4), // %2
"r"(width) // %3
- : "cc", "memory", "v0", "v1", "v20", "v21", "v22", "v23");
+ : "cc", "memory", "v1", "v16", "v17", "v18", "v19");
}
void ARGBToARGB1555Row_NEON(const uint8_t* src_argb,
@@ -1530,39 +1651,131 @@ void ARGBToARGB1555Row_NEON(const uint8_t* src_argb,
int width) {
asm volatile(
"1: \n"
- "ld4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%0], #32 \n" // load 8
+ "ld4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%0], #32 \n" // load 8
// pixels
- "prfm pldl1keep, [%0, 448] \n"
"subs %w2, %w2, #8 \n" // 8 processed per loop.
- ARGBTOARGB1555
+ "prfm pldl1keep, [%0, 448] \n" ARGBTOARGB1555
"st1 {v0.16b}, [%1], #16 \n" // store 8 pixels
"b.gt 1b \n"
: "+r"(src_argb), // %0
"+r"(dst_argb1555), // %1
"+r"(width) // %2
:
- : "cc", "memory", "v0", "v20", "v21", "v22", "v23");
+ : "cc", "memory", "v0", "v16", "v17", "v18", "v19");
}
void ARGBToARGB4444Row_NEON(const uint8_t* src_argb,
uint8_t* dst_argb4444,
int width) {
asm volatile(
- "movi v4.16b, #0x0f \n" // bits to clear with
+ "movi v23.16b, #0x0f \n" // bits to clear with
// vbic.
"1: \n"
- "ld4 {v20.8b,v21.8b,v22.8b,v23.8b}, [%0], #32 \n" // load 8
+ "ld4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%0], #32 \n" // load 8
// pixels
- "prfm pldl1keep, [%0, 448] \n"
"subs %w2, %w2, #8 \n" // 8 processed per loop.
- ARGBTOARGB4444
+ "prfm pldl1keep, [%0, 448] \n" ARGBTOARGB4444
"st1 {v0.16b}, [%1], #16 \n" // store 8 pixels
"b.gt 1b \n"
: "+r"(src_argb), // %0
"+r"(dst_argb4444), // %1
"+r"(width) // %2
:
- : "cc", "memory", "v0", "v1", "v4", "v20", "v21", "v22", "v23");
+ : "cc", "memory", "v0", "v1", "v16", "v17", "v18", "v19", "v23");
+}
+
+static const uvec8 kShuffleARGBToABGR = {2, 1, 0, 3, 6, 5, 4, 7,
+ 10, 9, 8, 11, 14, 13, 12, 15};
+
+void ARGBToAR64Row_NEON(const uint8_t* src_argb,
+ uint16_t* dst_ar64,
+ int width) {
+ asm volatile(
+ "1: \n"
+ "ldp q0, q2, [%0], #32 \n" // load 8 pixels
+ "mov v1.16b, v0.16b \n"
+ "prfm pldl1keep, [%0, 448] \n"
+ "mov v3.16b, v2.16b \n"
+ "subs %w2, %w2, #8 \n" // 8 processed per loop.
+ "st2 {v0.16b, v1.16b}, [%1], #32 \n" // store 4 pixels
+ "st2 {v2.16b, v3.16b}, [%1], #32 \n" // store 4 pixels
+ "b.gt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_ar64), // %1
+ "+r"(width) // %2
+ :
+ : "cc", "memory", "v0", "v1", "v2", "v3");
+}
+
+void ARGBToAB64Row_NEON(const uint8_t* src_argb,
+ uint16_t* dst_ab64,
+ int width) {
+ asm volatile(
+ "ld1 {v4.16b}, %3 \n" // shuffler
+ "1: \n"
+ "ldp q0, q2, [%0], #32 \n" // load 8 pixels
+ "tbl v0.16b, {v0.16b}, v4.16b \n"
+ "tbl v2.16b, {v2.16b}, v4.16b \n"
+ "prfm pldl1keep, [%0, 448] \n"
+ "mov v1.16b, v0.16b \n"
+ "mov v3.16b, v2.16b \n"
+ "subs %w2, %w2, #8 \n" // 8 processed per loop.
+ "st2 {v0.16b, v1.16b}, [%1], #32 \n" // store 4 pixels
+ "st2 {v2.16b, v3.16b}, [%1], #32 \n" // store 4 pixels
+ "b.gt 1b \n"
+ : "+r"(src_argb), // %0
+ "+r"(dst_ab64), // %1
+ "+r"(width) // %2
+ : "m"(kShuffleARGBToABGR) // %3
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v4");
+}
+
+static const uvec8 kShuffleAR64ToARGB = {1, 3, 5, 7, 9, 11, 13, 15,
+ 17, 19, 21, 23, 25, 27, 29, 31};
+
+void AR64ToARGBRow_NEON(const uint16_t* src_ar64,
+ uint8_t* dst_argb,
+ int width) {
+ asm volatile(
+ "ld1 {v4.16b}, %3 \n" // shuffler
+ "1: \n"
+ "ldp q0, q1, [%0], #32 \n" // load 4 pixels
+ "ldp q2, q3, [%0], #32 \n" // load 4 pixels
+ "tbl v0.16b, {v0.16b, v1.16b}, v4.16b \n"
+ "prfm pldl1keep, [%0, 448] \n"
+ "tbl v2.16b, {v2.16b, v3.16b}, v4.16b \n"
+ "subs %w2, %w2, #8 \n" // 8 processed per loop.
+ "stp q0, q2, [%1], #32 \n" // store 8 pixels
+ "b.gt 1b \n"
+ : "+r"(src_ar64), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width) // %2
+ : "m"(kShuffleAR64ToARGB) // %3
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v4");
+}
+
+static const uvec8 kShuffleAB64ToARGB = {5, 3, 1, 7, 13, 11, 9, 15,
+ 21, 19, 17, 23, 29, 27, 25, 31};
+
+void AB64ToARGBRow_NEON(const uint16_t* src_ab64,
+ uint8_t* dst_argb,
+ int width) {
+ asm volatile(
+ "ld1 {v4.16b}, %3 \n" // shuffler
+ "1: \n"
+ "ldp q0, q1, [%0], #32 \n" // load 4 pixels
+ "ldp q2, q3, [%0], #32 \n" // load 4 pixels
+ "tbl v0.16b, {v0.16b, v1.16b}, v4.16b \n"
+ "prfm pldl1keep, [%0, 448] \n"
+ "tbl v2.16b, {v2.16b, v3.16b}, v4.16b \n"
+ "subs %w2, %w2, #8 \n" // 8 processed per loop.
+ "stp q0, q2, [%1], #32 \n" // store 8 pixels
+ "b.gt 1b \n"
+ : "+r"(src_ab64), // %0
+ "+r"(dst_argb), // %1
+ "+r"(width) // %2
+ : "m"(kShuffleAB64ToARGB) // %3
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v4");
}
void ARGBToYRow_NEON(const uint8_t* src_argb, uint8_t* dst_y, int width) {
@@ -1573,9 +1786,9 @@ void ARGBToYRow_NEON(const uint8_t* src_argb, uint8_t* dst_y, int width) {
"movi v7.8b, #16 \n" // Add 16 constant
"1: \n"
"ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB
- "prfm pldl1keep, [%0, 448] \n"
"subs %w2, %w2, #8 \n" // 8 processed per loop.
"umull v3.8h, v0.8b, v4.8b \n" // B
+ "prfm pldl1keep, [%0, 448] \n"
"umlal v3.8h, v1.8b, v5.8b \n" // G
"umlal v3.8h, v2.8b, v6.8b \n" // R
"uqrshrn v0.8b, v3.8h, #8 \n" // 16 bit to 8 bit Y
@@ -1614,9 +1827,9 @@ void ARGBToYJRow_NEON(const uint8_t* src_argb, uint8_t* dst_y, int width) {
"movi v6.8b, #77 \n" // R * 0.2990 coefficient
"1: \n"
"ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB
- "prfm pldl1keep, [%0, 448] \n"
"subs %w2, %w2, #8 \n" // 8 processed per loop.
"umull v3.8h, v0.8b, v4.8b \n" // B
+ "prfm pldl1keep, [%0, 448] \n"
"umlal v3.8h, v1.8b, v5.8b \n" // G
"umlal v3.8h, v2.8b, v6.8b \n" // R
"uqrshrn v0.8b, v3.8h, #8 \n" // 16 bit to 8 bit Y
@@ -1629,22 +1842,22 @@ void ARGBToYJRow_NEON(const uint8_t* src_argb, uint8_t* dst_y, int width) {
: "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6");
}
-void RGBAToYJRow_NEON(const uint8_t* src_argb, uint8_t* dst_y, int width) {
+void RGBAToYJRow_NEON(const uint8_t* src_rgba, uint8_t* dst_y, int width) {
asm volatile(
"movi v4.8b, #29 \n" // B * 0.1140 coefficient
"movi v5.8b, #150 \n" // G * 0.5870 coefficient
"movi v6.8b, #77 \n" // R * 0.2990 coefficient
"1: \n"
"ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 RGBA
- "prfm pldl1keep, [%0, 448] \n"
"subs %w2, %w2, #8 \n" // 8 processed per loop.
"umull v0.8h, v1.8b, v4.8b \n" // B
+ "prfm pldl1keep, [%0, 448] \n"
"umlal v0.8h, v2.8b, v5.8b \n" // G
"umlal v0.8h, v3.8b, v6.8b \n" // R
"uqrshrn v3.8b, v0.8h, #8 \n" // 16 bit to 8 bit Y
"st1 {v3.8b}, [%1], #8 \n" // store 8 pixels Y.
"b.gt 1b \n"
- : "+r"(src_argb), // %0
+ : "+r"(src_rgba), // %0
"+r"(dst_y), // %1
"+r"(width) // %2
:
@@ -1666,9 +1879,9 @@ void ARGBToUV444Row_NEON(const uint8_t* src_argb,
"movi v29.16b,#0x80 \n" // 128.5
"1: \n"
"ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB
- "prfm pldl1keep, [%0, 448] \n"
"subs %w3, %w3, #8 \n" // 8 processed per loop.
"umull v4.8h, v0.8b, v24.8b \n" // B
+ "prfm pldl1keep, [%0, 448] \n"
"umlsl v4.8h, v1.8b, v25.8b \n" // G
"umlsl v4.8h, v2.8b, v26.8b \n" // R
"add v4.8h, v4.8h, v29.8h \n" // +128 -> unsigned
@@ -1729,14 +1942,14 @@ void ARGBToUVRow_NEON(const uint8_t* src_argb,
RGBTOUV_SETUP_REG
"1: \n"
"ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 16 pixels.
- "prfm pldl1keep, [%0, 448] \n"
"uaddlp v0.8h, v0.16b \n" // B 16 bytes -> 8 shorts.
+ "prfm pldl1keep, [%0, 448] \n"
"uaddlp v1.8h, v1.16b \n" // G 16 bytes -> 8 shorts.
"uaddlp v2.8h, v2.16b \n" // R 16 bytes -> 8 shorts.
"ld4 {v4.16b,v5.16b,v6.16b,v7.16b}, [%1], #64 \n" // load next 16
- "prfm pldl1keep, [%1, 448] \n"
"uadalp v0.8h, v4.16b \n" // B 16 bytes -> 8 shorts.
+ "prfm pldl1keep, [%1, 448] \n"
"uadalp v1.8h, v5.16b \n" // G 16 bytes -> 8 shorts.
"uadalp v2.8h, v6.16b \n" // R 16 bytes -> 8 shorts.
@@ -1775,13 +1988,13 @@ void ARGBToUVJRow_NEON(const uint8_t* src_argb,
"movi v25.16b, #0x80 \n" // 128.5 (0x8080 in 16-bit)
"1: \n"
"ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 16 pixels.
- "prfm pldl1keep, [%0, 448] \n"
"uaddlp v0.8h, v0.16b \n" // B 16 bytes -> 8 shorts.
+ "prfm pldl1keep, [%0, 448] \n"
"uaddlp v1.8h, v1.16b \n" // G 16 bytes -> 8 shorts.
"uaddlp v2.8h, v2.16b \n" // R 16 bytes -> 8 shorts.
"ld4 {v4.16b,v5.16b,v6.16b,v7.16b}, [%1], #64 \n" // load next 16
- "prfm pldl1keep, [%1, 448] \n"
"uadalp v0.8h, v4.16b \n" // B 16 bytes -> 8 shorts.
+ "prfm pldl1keep, [%1, 448] \n"
"uadalp v1.8h, v5.16b \n" // G 16 bytes -> 8 shorts.
"uadalp v2.8h, v6.16b \n" // R 16 bytes -> 8 shorts.
@@ -1815,13 +2028,13 @@ void BGRAToUVRow_NEON(const uint8_t* src_bgra,
RGBTOUV_SETUP_REG
"1: \n"
"ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 16 pixels.
- "prfm pldl1keep, [%0, 448] \n"
"uaddlp v0.8h, v3.16b \n" // B 16 bytes -> 8 shorts.
+ "prfm pldl1keep, [%0, 448] \n"
"uaddlp v3.8h, v2.16b \n" // G 16 bytes -> 8 shorts.
"uaddlp v2.8h, v1.16b \n" // R 16 bytes -> 8 shorts.
"ld4 {v4.16b,v5.16b,v6.16b,v7.16b}, [%1], #64 \n" // load 16 more
- "prfm pldl1keep, [%1, 448] \n"
"uadalp v0.8h, v7.16b \n" // B 16 bytes -> 8 shorts.
+ "prfm pldl1keep, [%1, 448] \n"
"uadalp v3.8h, v6.16b \n" // G 16 bytes -> 8 shorts.
"uadalp v2.8h, v5.16b \n" // R 16 bytes -> 8 shorts.
@@ -1855,13 +2068,13 @@ void ABGRToUVRow_NEON(const uint8_t* src_abgr,
RGBTOUV_SETUP_REG
"1: \n"
"ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 16 pixels.
- "prfm pldl1keep, [%0, 448] \n"
"uaddlp v3.8h, v2.16b \n" // B 16 bytes -> 8 shorts.
+ "prfm pldl1keep, [%0, 448] \n"
"uaddlp v2.8h, v1.16b \n" // G 16 bytes -> 8 shorts.
"uaddlp v1.8h, v0.16b \n" // R 16 bytes -> 8 shorts.
"ld4 {v4.16b,v5.16b,v6.16b,v7.16b}, [%1], #64 \n" // load 16 more.
- "prfm pldl1keep, [%1, 448] \n"
"uadalp v3.8h, v6.16b \n" // B 16 bytes -> 8 shorts.
+ "prfm pldl1keep, [%1, 448] \n"
"uadalp v2.8h, v5.16b \n" // G 16 bytes -> 8 shorts.
"uadalp v1.8h, v4.16b \n" // R 16 bytes -> 8 shorts.
@@ -1895,13 +2108,13 @@ void RGBAToUVRow_NEON(const uint8_t* src_rgba,
RGBTOUV_SETUP_REG
"1: \n"
"ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 16 pixels.
- "prfm pldl1keep, [%0, 448] \n"
"uaddlp v0.8h, v1.16b \n" // B 16 bytes -> 8 shorts.
+ "prfm pldl1keep, [%0, 448] \n"
"uaddlp v1.8h, v2.16b \n" // G 16 bytes -> 8 shorts.
"uaddlp v2.8h, v3.16b \n" // R 16 bytes -> 8 shorts.
"ld4 {v4.16b,v5.16b,v6.16b,v7.16b}, [%1], #64 \n" // load 16 more.
- "prfm pldl1keep, [%1, 448] \n"
"uadalp v0.8h, v5.16b \n" // B 16 bytes -> 8 shorts.
+ "prfm pldl1keep, [%1, 448] \n"
"uadalp v1.8h, v6.16b \n" // G 16 bytes -> 8 shorts.
"uadalp v2.8h, v7.16b \n" // R 16 bytes -> 8 shorts.
@@ -1935,13 +2148,13 @@ void RGB24ToUVRow_NEON(const uint8_t* src_rgb24,
RGBTOUV_SETUP_REG
"1: \n"
"ld3 {v0.16b,v1.16b,v2.16b}, [%0], #48 \n" // load 16 pixels.
- "prfm pldl1keep, [%0, 448] \n"
"uaddlp v0.8h, v0.16b \n" // B 16 bytes -> 8 shorts.
+ "prfm pldl1keep, [%0, 448] \n"
"uaddlp v1.8h, v1.16b \n" // G 16 bytes -> 8 shorts.
"uaddlp v2.8h, v2.16b \n" // R 16 bytes -> 8 shorts.
"ld3 {v4.16b,v5.16b,v6.16b}, [%1], #48 \n" // load 16 more.
- "prfm pldl1keep, [%1, 448] \n"
"uadalp v0.8h, v4.16b \n" // B 16 bytes -> 8 shorts.
+ "prfm pldl1keep, [%1, 448] \n"
"uadalp v1.8h, v5.16b \n" // G 16 bytes -> 8 shorts.
"uadalp v2.8h, v6.16b \n" // R 16 bytes -> 8 shorts.
@@ -1975,13 +2188,13 @@ void RAWToUVRow_NEON(const uint8_t* src_raw,
RGBTOUV_SETUP_REG
"1: \n"
"ld3 {v0.16b,v1.16b,v2.16b}, [%0], #48 \n" // load 8 RAW pixels.
- "prfm pldl1keep, [%0, 448] \n"
"uaddlp v2.8h, v2.16b \n" // B 16 bytes -> 8 shorts.
+ "prfm pldl1keep, [%0, 448] \n"
"uaddlp v1.8h, v1.16b \n" // G 16 bytes -> 8 shorts.
"uaddlp v0.8h, v0.16b \n" // R 16 bytes -> 8 shorts.
"ld3 {v4.16b,v5.16b,v6.16b}, [%1], #48 \n" // load 8 more RAW pixels
- "prfm pldl1keep, [%1, 448] \n"
"uadalp v2.8h, v6.16b \n" // B 16 bytes -> 8 shorts.
+ "prfm pldl1keep, [%1, 448] \n"
"uadalp v1.8h, v5.16b \n" // G 16 bytes -> 8 shorts.
"uadalp v0.8h, v4.16b \n" // R 16 bytes -> 8 shorts.
@@ -2016,9 +2229,9 @@ void RGB565ToUVRow_NEON(const uint8_t* src_rgb565,
RGBTOUV_SETUP_REG
"1: \n"
"ld1 {v0.16b}, [%0], #16 \n" // load 8 RGB565 pixels.
- "prfm pldl1keep, [%0, 448] \n"
RGB565TOARGB
"uaddlp v16.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
+ "prfm pldl1keep, [%0, 448] \n"
"uaddlp v17.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
"uaddlp v18.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
"ld1 {v0.16b}, [%0], #16 \n" // next 8 RGB565 pixels.
@@ -2028,9 +2241,9 @@ void RGB565ToUVRow_NEON(const uint8_t* src_rgb565,
"uaddlp v28.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
"ld1 {v0.16b}, [%1], #16 \n" // load 8 RGB565 pixels.
- "prfm pldl1keep, [%1, 448] \n"
RGB565TOARGB
"uadalp v16.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
+ "prfm pldl1keep, [%1, 448] \n"
"uadalp v17.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
"uadalp v18.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
"ld1 {v0.16b}, [%1], #16 \n" // next 8 RGB565 pixels.
@@ -2074,9 +2287,9 @@ void ARGB1555ToUVRow_NEON(const uint8_t* src_argb1555,
RGBTOUV_SETUP_REG
"1: \n"
"ld1 {v0.16b}, [%0], #16 \n" // load 8 ARGB1555 pixels.
- "prfm pldl1keep, [%0, 448] \n"
RGB555TOARGB
"uaddlp v16.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
+ "prfm pldl1keep, [%0, 448] \n"
"uaddlp v17.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
"uaddlp v18.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
"ld1 {v0.16b}, [%0], #16 \n" // next 8 ARGB1555 pixels.
@@ -2086,9 +2299,9 @@ void ARGB1555ToUVRow_NEON(const uint8_t* src_argb1555,
"uaddlp v28.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
"ld1 {v0.16b}, [%1], #16 \n" // load 8 ARGB1555 pixels.
- "prfm pldl1keep, [%1, 448] \n"
RGB555TOARGB
"uadalp v16.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
+ "prfm pldl1keep, [%1, 448] \n"
"uadalp v17.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
"uadalp v18.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
"ld1 {v0.16b}, [%1], #16 \n" // next 8 ARGB1555 pixels.
@@ -2132,9 +2345,9 @@ void ARGB4444ToUVRow_NEON(const uint8_t* src_argb4444,
RGBTOUV_SETUP_REG // sets v20-v25
"1: \n"
"ld1 {v0.16b}, [%0], #16 \n" // load 8 ARGB4444 pixels.
- "prfm pldl1keep, [%0, 448] \n"
ARGB4444TOARGB
"uaddlp v16.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
+ "prfm pldl1keep, [%0, 448] \n"
"uaddlp v17.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
"uaddlp v18.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
"ld1 {v0.16b}, [%0], #16 \n" // next 8 ARGB4444 pixels.
@@ -2144,9 +2357,9 @@ void ARGB4444ToUVRow_NEON(const uint8_t* src_argb4444,
"uaddlp v28.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
"ld1 {v0.16b}, [%1], #16 \n" // load 8 ARGB4444 pixels.
- "prfm pldl1keep, [%1, 448] \n"
ARGB4444TOARGB
"uadalp v16.4h, v0.8b \n" // B 8 bytes -> 4 shorts.
+ "prfm pldl1keep, [%1, 448] \n"
"uadalp v17.4h, v1.8b \n" // G 8 bytes -> 4 shorts.
"uadalp v18.4h, v2.8b \n" // R 8 bytes -> 4 shorts.
"ld1 {v0.16b}, [%1], #16 \n" // next 8 ARGB4444 pixels.
@@ -2189,10 +2402,10 @@ void RGB565ToYRow_NEON(const uint8_t* src_rgb565, uint8_t* dst_y, int width) {
"movi v27.8b, #16 \n" // Add 16 constant
"1: \n"
"ld1 {v0.16b}, [%0], #16 \n" // load 8 RGB565 pixels.
- "prfm pldl1keep, [%0, 448] \n"
"subs %w2, %w2, #8 \n" // 8 processed per loop.
RGB565TOARGB
"umull v3.8h, v0.8b, v24.8b \n" // B
+ "prfm pldl1keep, [%0, 448] \n"
"umlal v3.8h, v1.8b, v25.8b \n" // G
"umlal v3.8h, v2.8b, v26.8b \n" // R
"uqrshrn v0.8b, v3.8h, #8 \n" // 16 bit to 8 bit Y
@@ -2217,10 +2430,10 @@ void ARGB1555ToYRow_NEON(const uint8_t* src_argb1555,
"movi v7.8b, #16 \n" // Add 16 constant
"1: \n"
"ld1 {v0.16b}, [%0], #16 \n" // load 8 ARGB1555 pixels.
- "prfm pldl1keep, [%0, 448] \n"
"subs %w2, %w2, #8 \n" // 8 processed per loop.
ARGB1555TOARGB
"umull v3.8h, v0.8b, v4.8b \n" // B
+ "prfm pldl1keep, [%0, 448] \n"
"umlal v3.8h, v1.8b, v5.8b \n" // G
"umlal v3.8h, v2.8b, v6.8b \n" // R
"uqrshrn v0.8b, v3.8h, #8 \n" // 16 bit to 8 bit Y
@@ -2244,10 +2457,10 @@ void ARGB4444ToYRow_NEON(const uint8_t* src_argb4444,
"movi v27.8b, #16 \n" // Add 16 constant
"1: \n"
"ld1 {v0.16b}, [%0], #16 \n" // load 8 ARGB4444 pixels.
- "prfm pldl1keep, [%0, 448] \n"
"subs %w2, %w2, #8 \n" // 8 processed per loop.
ARGB4444TOARGB
"umull v3.8h, v0.8b, v24.8b \n" // B
+ "prfm pldl1keep, [%0, 448] \n"
"umlal v3.8h, v1.8b, v25.8b \n" // G
"umlal v3.8h, v2.8b, v26.8b \n" // R
"uqrshrn v0.8b, v3.8h, #8 \n" // 16 bit to 8 bit Y
@@ -2269,9 +2482,9 @@ void BGRAToYRow_NEON(const uint8_t* src_bgra, uint8_t* dst_y, int width) {
"movi v7.8b, #16 \n" // Add 16 constant
"1: \n"
"ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 pixels.
- "prfm pldl1keep, [%0, 448] \n"
"subs %w2, %w2, #8 \n" // 8 processed per loop.
"umull v16.8h, v1.8b, v4.8b \n" // R
+ "prfm pldl1keep, [%0, 448] \n"
"umlal v16.8h, v2.8b, v5.8b \n" // G
"umlal v16.8h, v3.8b, v6.8b \n" // B
"uqrshrn v0.8b, v16.8h, #8 \n" // 16 bit to 8 bit Y
@@ -2293,9 +2506,9 @@ void ABGRToYRow_NEON(const uint8_t* src_abgr, uint8_t* dst_y, int width) {
"movi v7.8b, #16 \n" // Add 16 constant
"1: \n"
"ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 pixels.
- "prfm pldl1keep, [%0, 448] \n"
"subs %w2, %w2, #8 \n" // 8 processed per loop.
"umull v16.8h, v0.8b, v4.8b \n" // R
+ "prfm pldl1keep, [%0, 448] \n"
"umlal v16.8h, v1.8b, v5.8b \n" // G
"umlal v16.8h, v2.8b, v6.8b \n" // B
"uqrshrn v0.8b, v16.8h, #8 \n" // 16 bit to 8 bit Y
@@ -2317,9 +2530,9 @@ void RGBAToYRow_NEON(const uint8_t* src_rgba, uint8_t* dst_y, int width) {
"movi v7.8b, #16 \n" // Add 16 constant
"1: \n"
"ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 pixels.
- "prfm pldl1keep, [%0, 448] \n"
"subs %w2, %w2, #8 \n" // 8 processed per loop.
"umull v16.8h, v1.8b, v4.8b \n" // B
+ "prfm pldl1keep, [%0, 448] \n"
"umlal v16.8h, v2.8b, v5.8b \n" // G
"umlal v16.8h, v3.8b, v6.8b \n" // R
"uqrshrn v0.8b, v16.8h, #8 \n" // 16 bit to 8 bit Y
@@ -2341,9 +2554,9 @@ void RGB24ToYRow_NEON(const uint8_t* src_rgb24, uint8_t* dst_y, int width) {
"movi v7.8b, #16 \n" // Add 16 constant
"1: \n"
"ld3 {v0.8b,v1.8b,v2.8b}, [%0], #24 \n" // load 8 pixels.
+ "subs %w2, %w2, #8 \n" // 8 processed per loop.
+ "umull v16.8h, v0.8b, v4.8b \n" // B
"prfm pldl1keep, [%0, 448] \n"
- "subs %w2, %w2, #8 \n" // 8 processed per loop.
- "umull v16.8h, v0.8b, v4.8b \n" // B
"umlal v16.8h, v1.8b, v5.8b \n" // G
"umlal v16.8h, v2.8b, v6.8b \n" // R
"uqrshrn v0.8b, v16.8h, #8 \n" // 16 bit to 8 bit Y
@@ -2365,9 +2578,9 @@ void RAWToYRow_NEON(const uint8_t* src_raw, uint8_t* dst_y, int width) {
"movi v7.8b, #16 \n" // Add 16 constant
"1: \n"
"ld3 {v0.8b,v1.8b,v2.8b}, [%0], #24 \n" // load 8 pixels.
+ "subs %w2, %w2, #8 \n" // 8 processed per loop.
+ "umull v16.8h, v0.8b, v4.8b \n" // B
"prfm pldl1keep, [%0, 448] \n"
- "subs %w2, %w2, #8 \n" // 8 processed per loop.
- "umull v16.8h, v0.8b, v4.8b \n" // B
"umlal v16.8h, v1.8b, v5.8b \n" // G
"umlal v16.8h, v2.8b, v6.8b \n" // R
"uqrshrn v0.8b, v16.8h, #8 \n" // 16 bit to 8 bit Y
@@ -2388,9 +2601,9 @@ void RGB24ToYJRow_NEON(const uint8_t* src_rgb24, uint8_t* dst_yj, int width) {
"movi v6.8b, #77 \n" // R * 0.2990 coefficient
"1: \n"
"ld3 {v0.8b,v1.8b,v2.8b}, [%0], #24 \n" // load 8 pixels.
+ "subs %w2, %w2, #8 \n" // 8 processed per loop.
+ "umull v0.8h, v0.8b, v4.8b \n" // B
"prfm pldl1keep, [%0, 448] \n"
- "subs %w2, %w2, #8 \n" // 8 processed per loop.
- "umull v0.8h, v0.8b, v4.8b \n" // B
"umlal v0.8h, v1.8b, v5.8b \n" // G
"umlal v0.8h, v2.8b, v6.8b \n" // R
"uqrshrn v0.8b, v0.8h, #8 \n" // 16 bit to 8 bit Y
@@ -2410,9 +2623,9 @@ void RAWToYJRow_NEON(const uint8_t* src_raw, uint8_t* dst_yj, int width) {
"movi v4.8b, #77 \n" // R * 0.2990 coefficient
"1: \n"
"ld3 {v0.8b,v1.8b,v2.8b}, [%0], #24 \n" // load 8 pixels.
+ "subs %w2, %w2, #8 \n" // 8 processed per loop.
+ "umull v0.8h, v0.8b, v4.8b \n" // B
"prfm pldl1keep, [%0, 448] \n"
- "subs %w2, %w2, #8 \n" // 8 processed per loop.
- "umull v0.8h, v0.8b, v4.8b \n" // B
"umlal v0.8h, v1.8b, v5.8b \n" // G
"umlal v0.8h, v2.8b, v6.8b \n" // R
"uqrshrn v0.8b, v0.8h, #8 \n" // 16 bit to 8 bit Y
@@ -2446,11 +2659,11 @@ void InterpolateRow_NEON(uint8_t* dst_ptr,
"1: \n"
"ld1 {v0.16b}, [%1], #16 \n"
"ld1 {v1.16b}, [%2], #16 \n"
- "prfm pldl1keep, [%1, 448] \n"
- "prfm pldl1keep, [%2, 448] \n"
"subs %w3, %w3, #16 \n"
"umull v2.8h, v0.8b, v4.8b \n"
+ "prfm pldl1keep, [%1, 448] \n"
"umull2 v3.8h, v0.16b, v4.16b \n"
+ "prfm pldl1keep, [%2, 448] \n"
"umlal v2.8h, v1.8b, v5.8b \n"
"umlal2 v3.8h, v1.16b, v5.16b \n"
"rshrn v0.8b, v2.8h, #8 \n"
@@ -2463,10 +2676,10 @@ void InterpolateRow_NEON(uint8_t* dst_ptr,
"50: \n"
"ld1 {v0.16b}, [%1], #16 \n"
"ld1 {v1.16b}, [%2], #16 \n"
- "prfm pldl1keep, [%1, 448] \n"
- "prfm pldl1keep, [%2, 448] \n"
"subs %w3, %w3, #16 \n"
+ "prfm pldl1keep, [%1, 448] \n"
"urhadd v0.16b, v0.16b, v1.16b \n"
+ "prfm pldl1keep, [%2, 448] \n"
"st1 {v0.16b}, [%0], #16 \n"
"b.gt 50b \n"
"b 99f \n"
@@ -2474,8 +2687,8 @@ void InterpolateRow_NEON(uint8_t* dst_ptr,
// Blend 100 / 0 - Copy row unchanged.
"100: \n"
"ld1 {v0.16b}, [%1], #16 \n"
- "prfm pldl1keep, [%1, 448] \n"
"subs %w3, %w3, #16 \n"
+ "prfm pldl1keep, [%1, 448] \n"
"st1 {v0.16b}, [%0], #16 \n"
"b.gt 100b \n"
@@ -2491,7 +2704,7 @@ void InterpolateRow_NEON(uint8_t* dst_ptr,
}
// dr * (256 - sa) / 256 + sr = dr - dr * sa / 256 + sr
-void ARGBBlendRow_NEON(const uint8_t* src_argb0,
+void ARGBBlendRow_NEON(const uint8_t* src_argb,
const uint8_t* src_argb1,
uint8_t* dst_argb,
int width) {
@@ -2502,11 +2715,11 @@ void ARGBBlendRow_NEON(const uint8_t* src_argb0,
"8: \n"
"ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB0
"ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n" // load 8 ARGB1
- "prfm pldl1keep, [%0, 448] \n"
- "prfm pldl1keep, [%1, 448] \n"
"subs %w3, %w3, #8 \n" // 8 processed per loop.
"umull v16.8h, v4.8b, v3.8b \n" // db * a
+ "prfm pldl1keep, [%0, 448] \n"
"umull v17.8h, v5.8b, v3.8b \n" // dg * a
+ "prfm pldl1keep, [%1, 448] \n"
"umull v18.8h, v6.8b, v3.8b \n" // dr * a
"uqrshrn v16.8b, v16.8h, #8 \n" // db >>= 8
"uqrshrn v17.8b, v17.8h, #8 \n" // dg >>= 8
@@ -2532,11 +2745,11 @@ void ARGBBlendRow_NEON(const uint8_t* src_argb0,
// ARGB0.
"ld4 {v4.b,v5.b,v6.b,v7.b}[0], [%1], #4 \n" // load 1 pixel
// ARGB1.
- "prfm pldl1keep, [%0, 448] \n"
- "prfm pldl1keep, [%1, 448] \n"
"subs %w3, %w3, #1 \n" // 1 processed per loop.
"umull v16.8h, v4.8b, v3.8b \n" // db * a
+ "prfm pldl1keep, [%0, 448] \n"
"umull v17.8h, v5.8b, v3.8b \n" // dg * a
+ "prfm pldl1keep, [%1, 448] \n"
"umull v18.8h, v6.8b, v3.8b \n" // dr * a
"uqrshrn v16.8b, v16.8h, #8 \n" // db >>= 8
"uqrshrn v17.8b, v17.8h, #8 \n" // dg >>= 8
@@ -2553,7 +2766,7 @@ void ARGBBlendRow_NEON(const uint8_t* src_argb0,
"99: \n"
- : "+r"(src_argb0), // %0
+ : "+r"(src_argb), // %0
"+r"(src_argb1), // %1
"+r"(dst_argb), // %2
"+r"(width) // %3
@@ -2570,14 +2783,14 @@ void ARGBAttenuateRow_NEON(const uint8_t* src_argb,
// Attenuate 8 pixels.
"1: \n"
"ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB
- "prfm pldl1keep, [%0, 448] \n"
"subs %w2, %w2, #8 \n" // 8 processed per loop.
"umull v4.8h, v0.8b, v3.8b \n" // b * a
- "umull v5.8h, v1.8b, v3.8b \n" // g * a
- "umull v6.8h, v2.8b, v3.8b \n" // r * a
- "uqrshrn v0.8b, v4.8h, #8 \n" // b >>= 8
- "uqrshrn v1.8b, v5.8h, #8 \n" // g >>= 8
- "uqrshrn v2.8b, v6.8h, #8 \n" // r >>= 8
+ "prfm pldl1keep, [%0, 448] \n"
+ "umull v5.8h, v1.8b, v3.8b \n" // g * a
+ "umull v6.8h, v2.8b, v3.8b \n" // r * a
+ "uqrshrn v0.8b, v4.8h, #8 \n" // b >>= 8
+ "uqrshrn v1.8b, v5.8h, #8 \n" // g >>= 8
+ "uqrshrn v2.8b, v6.8h, #8 \n" // r >>= 8
"st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%1], #32 \n" // store 8 ARGB
"b.gt 1b \n"
: "+r"(src_argb), // %0
@@ -2603,9 +2816,9 @@ void ARGBQuantizeRow_NEON(uint8_t* dst_argb,
// 8 pixel loop.
"1: \n"
"ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0] \n" // load 8 ARGB.
+ "subs %w1, %w1, #8 \n" // 8 processed per loop.
+ "uxtl v0.8h, v0.8b \n" // b (0 .. 255)
"prfm pldl1keep, [%0, 448] \n"
- "subs %w1, %w1, #8 \n" // 8 processed per loop.
- "uxtl v0.8h, v0.8b \n" // b (0 .. 255)
"uxtl v1.8h, v1.8b \n"
"uxtl v2.8h, v2.8b \n"
"sqdmulh v0.8h, v0.8h, v4.8h \n" // b * scale
@@ -2645,9 +2858,9 @@ void ARGBShadeRow_NEON(const uint8_t* src_argb,
// 8 pixel loop.
"1: \n"
"ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%0], #32 \n" // load 8 ARGB
- "prfm pldl1keep, [%0, 448] \n"
"subs %w2, %w2, #8 \n" // 8 processed per loop.
"uxtl v4.8h, v4.8b \n" // b (0 .. 255)
+ "prfm pldl1keep, [%0, 448] \n"
"uxtl v5.8h, v5.8b \n"
"uxtl v6.8h, v6.8b \n"
"uxtl v7.8h, v7.8b \n"
@@ -2678,9 +2891,9 @@ void ARGBGrayRow_NEON(const uint8_t* src_argb, uint8_t* dst_argb, int width) {
"movi v26.8b, #77 \n" // R * 0.2990 coefficient
"1: \n"
"ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB
- "prfm pldl1keep, [%0, 448] \n"
"subs %w2, %w2, #8 \n" // 8 processed per loop.
"umull v4.8h, v0.8b, v24.8b \n" // B
+ "prfm pldl1keep, [%0, 448] \n"
"umlal v4.8h, v1.8b, v25.8b \n" // G
"umlal v4.8h, v2.8b, v26.8b \n" // R
"uqrshrn v0.8b, v4.8h, #8 \n" // 16 bit to 8 bit B
@@ -2713,9 +2926,9 @@ void ARGBSepiaRow_NEON(uint8_t* dst_argb, int width) {
"movi v30.8b, #50 \n" // BR coefficient
"1: \n"
"ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0] \n" // load 8 ARGB pixels.
+ "subs %w1, %w1, #8 \n" // 8 processed per loop.
+ "umull v4.8h, v0.8b, v20.8b \n" // B to Sepia B
"prfm pldl1keep, [%0, 448] \n"
- "subs %w1, %w1, #8 \n" // 8 processed per loop.
- "umull v4.8h, v0.8b, v20.8b \n" // B to Sepia B
"umlal v4.8h, v1.8b, v21.8b \n" // G
"umlal v4.8h, v2.8b, v22.8b \n" // R
"umull v5.8h, v0.8b, v24.8b \n" // B to Sepia G
@@ -2750,9 +2963,9 @@ void ARGBColorMatrixRow_NEON(const uint8_t* src_argb,
"1: \n"
"ld4 {v16.8b,v17.8b,v18.8b,v19.8b}, [%0], #32 \n" // load 8 ARGB
- "prfm pldl1keep, [%0, 448] \n"
"subs %w2, %w2, #8 \n" // 8 processed per loop.
"uxtl v16.8h, v16.8b \n" // b (0 .. 255) 16 bit
+ "prfm pldl1keep, [%0, 448] \n"
"uxtl v17.8h, v17.8b \n" // g
"uxtl v18.8h, v18.8b \n" // r
"uxtl v19.8h, v19.8b \n" // a
@@ -2800,7 +3013,7 @@ void ARGBColorMatrixRow_NEON(const uint8_t* src_argb,
// TODO(fbarchard): fix vqshrun in ARGBMultiplyRow_NEON and reenable.
// Multiply 2 rows of ARGB pixels together, 8 pixels at a time.
-void ARGBMultiplyRow_NEON(const uint8_t* src_argb0,
+void ARGBMultiplyRow_NEON(const uint8_t* src_argb,
const uint8_t* src_argb1,
uint8_t* dst_argb,
int width) {
@@ -2809,11 +3022,11 @@ void ARGBMultiplyRow_NEON(const uint8_t* src_argb0,
"1: \n"
"ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB
"ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n" // load 8 more
- "prfm pldl1keep, [%0, 448] \n"
- "prfm pldl1keep, [%1, 448] \n"
"subs %w3, %w3, #8 \n" // 8 processed per loop.
"umull v0.8h, v0.8b, v4.8b \n" // multiply B
+ "prfm pldl1keep, [%0, 448] \n"
"umull v1.8h, v1.8b, v5.8b \n" // multiply G
+ "prfm pldl1keep, [%1, 448] \n"
"umull v2.8h, v2.8b, v6.8b \n" // multiply R
"umull v3.8h, v3.8b, v7.8b \n" // multiply A
"rshrn v0.8b, v0.8h, #8 \n" // 16 bit to 8 bit B
@@ -2822,7 +3035,7 @@ void ARGBMultiplyRow_NEON(const uint8_t* src_argb0,
"rshrn v3.8b, v3.8h, #8 \n" // 16 bit to 8 bit A
"st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n" // store 8 ARGB
"b.gt 1b \n"
- : "+r"(src_argb0), // %0
+ : "+r"(src_argb), // %0
"+r"(src_argb1), // %1
"+r"(dst_argb), // %2
"+r"(width) // %3
@@ -2831,7 +3044,7 @@ void ARGBMultiplyRow_NEON(const uint8_t* src_argb0,
}
// Add 2 rows of ARGB pixels together, 8 pixels at a time.
-void ARGBAddRow_NEON(const uint8_t* src_argb0,
+void ARGBAddRow_NEON(const uint8_t* src_argb,
const uint8_t* src_argb1,
uint8_t* dst_argb,
int width) {
@@ -2840,16 +3053,16 @@ void ARGBAddRow_NEON(const uint8_t* src_argb0,
"1: \n"
"ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB
"ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n" // load 8 more
- "prfm pldl1keep, [%0, 448] \n"
- "prfm pldl1keep, [%1, 448] \n"
"subs %w3, %w3, #8 \n" // 8 processed per loop.
"uqadd v0.8b, v0.8b, v4.8b \n"
+ "prfm pldl1keep, [%0, 448] \n"
"uqadd v1.8b, v1.8b, v5.8b \n"
+ "prfm pldl1keep, [%1, 448] \n"
"uqadd v2.8b, v2.8b, v6.8b \n"
"uqadd v3.8b, v3.8b, v7.8b \n"
"st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n" // store 8 ARGB
"b.gt 1b \n"
- : "+r"(src_argb0), // %0
+ : "+r"(src_argb), // %0
"+r"(src_argb1), // %1
"+r"(dst_argb), // %2
"+r"(width) // %3
@@ -2858,7 +3071,7 @@ void ARGBAddRow_NEON(const uint8_t* src_argb0,
}
// Subtract 2 rows of ARGB pixels, 8 pixels at a time.
-void ARGBSubtractRow_NEON(const uint8_t* src_argb0,
+void ARGBSubtractRow_NEON(const uint8_t* src_argb,
const uint8_t* src_argb1,
uint8_t* dst_argb,
int width) {
@@ -2867,16 +3080,16 @@ void ARGBSubtractRow_NEON(const uint8_t* src_argb0,
"1: \n"
"ld4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%0], #32 \n" // load 8 ARGB
"ld4 {v4.8b,v5.8b,v6.8b,v7.8b}, [%1], #32 \n" // load 8 more
- "prfm pldl1keep, [%0, 448] \n"
- "prfm pldl1keep, [%1, 448] \n"
"subs %w3, %w3, #8 \n" // 8 processed per loop.
"uqsub v0.8b, v0.8b, v4.8b \n"
+ "prfm pldl1keep, [%0, 448] \n"
"uqsub v1.8b, v1.8b, v5.8b \n"
+ "prfm pldl1keep, [%1, 448] \n"
"uqsub v2.8b, v2.8b, v6.8b \n"
"uqsub v3.8b, v3.8b, v7.8b \n"
"st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n" // store 8 ARGB
"b.gt 1b \n"
- : "+r"(src_argb0), // %0
+ : "+r"(src_argb), // %0
"+r"(src_argb1), // %1
"+r"(dst_argb), // %2
"+r"(width) // %3
@@ -2899,11 +3112,11 @@ void SobelRow_NEON(const uint8_t* src_sobelx,
"1: \n"
"ld1 {v0.8b}, [%0], #8 \n" // load 8 sobelx.
"ld1 {v1.8b}, [%1], #8 \n" // load 8 sobely.
- "prfm pldl1keep, [%0, 448] \n"
- "prfm pldl1keep, [%1, 448] \n"
"subs %w3, %w3, #8 \n" // 8 processed per loop.
"uqadd v0.8b, v0.8b, v1.8b \n" // add
+ "prfm pldl1keep, [%0, 448] \n"
"orr v1.8b, v0.8b, v0.8b \n"
+ "prfm pldl1keep, [%1, 448] \n"
"orr v2.8b, v0.8b, v0.8b \n"
"st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n" // store 8 ARGB
"b.gt 1b \n"
@@ -2925,10 +3138,10 @@ void SobelToPlaneRow_NEON(const uint8_t* src_sobelx,
"1: \n"
"ld1 {v0.16b}, [%0], #16 \n" // load 16 sobelx.
"ld1 {v1.16b}, [%1], #16 \n" // load 16 sobely.
- "prfm pldl1keep, [%0, 448] \n"
- "prfm pldl1keep, [%1, 448] \n"
"subs %w3, %w3, #16 \n" // 16 processed per loop.
+ "prfm pldl1keep, [%0, 448] \n"
"uqadd v0.16b, v0.16b, v1.16b \n" // add
+ "prfm pldl1keep, [%1, 448] \n"
"st1 {v0.16b}, [%2], #16 \n" // store 16 pixels.
"b.gt 1b \n"
: "+r"(src_sobelx), // %0
@@ -2954,10 +3167,10 @@ void SobelXYRow_NEON(const uint8_t* src_sobelx,
"1: \n"
"ld1 {v2.8b}, [%0], #8 \n" // load 8 sobelx.
"ld1 {v0.8b}, [%1], #8 \n" // load 8 sobely.
- "prfm pldl1keep, [%0, 448] \n"
- "prfm pldl1keep, [%1, 448] \n"
"subs %w3, %w3, #8 \n" // 8 processed per loop.
+ "prfm pldl1keep, [%0, 448] \n"
"uqadd v1.8b, v0.8b, v2.8b \n" // add
+ "prfm pldl1keep, [%1, 448] \n"
"st4 {v0.8b,v1.8b,v2.8b,v3.8b}, [%2], #32 \n" // store 8 ARGB
"b.gt 1b \n"
: "+r"(src_sobelx), // %0
@@ -2981,18 +3194,18 @@ void SobelXRow_NEON(const uint8_t* src_y0,
"1: \n"
"ld1 {v0.8b}, [%0],%5 \n" // top
"ld1 {v1.8b}, [%0],%6 \n"
- "prfm pldl1keep, [%0, 448] \n"
"usubl v0.8h, v0.8b, v1.8b \n"
+ "prfm pldl1keep, [%0, 448] \n"
"ld1 {v2.8b}, [%1],%5 \n" // center * 2
"ld1 {v3.8b}, [%1],%6 \n"
- "prfm pldl1keep, [%1, 448] \n"
"usubl v1.8h, v2.8b, v3.8b \n"
+ "prfm pldl1keep, [%1, 448] \n"
"add v0.8h, v0.8h, v1.8h \n"
"add v0.8h, v0.8h, v1.8h \n"
"ld1 {v2.8b}, [%2],%5 \n" // bottom
"ld1 {v3.8b}, [%2],%6 \n"
- "prfm pldl1keep, [%2, 448] \n"
"subs %w4, %w4, #8 \n" // 8 pixels
+ "prfm pldl1keep, [%2, 448] \n"
"usubl v1.8h, v2.8b, v3.8b \n"
"add v0.8h, v0.8h, v1.8h \n"
"abs v0.8h, v0.8h \n"
@@ -3030,11 +3243,11 @@ void SobelYRow_NEON(const uint8_t* src_y0,
"add v0.8h, v0.8h, v1.8h \n"
"ld1 {v2.8b}, [%0],%5 \n" // right
"ld1 {v3.8b}, [%1],%5 \n"
- "prfm pldl1keep, [%0, 448] \n"
- "prfm pldl1keep, [%1, 448] \n"
"subs %w3, %w3, #8 \n" // 8 pixels
"usubl v1.8h, v2.8b, v3.8b \n"
+ "prfm pldl1keep, [%0, 448] \n"
"add v0.8h, v0.8h, v1.8h \n"
+ "prfm pldl1keep, [%1, 448] \n"
"abs v0.8h, v0.8h \n"
"uqxtn v0.8b, v0.8h \n"
"st1 {v0.8b}, [%2], #8 \n" // store 8 sobely
@@ -3057,9 +3270,9 @@ void HalfFloat1Row_NEON(const uint16_t* src,
asm volatile(
"1: \n"
"ld1 {v1.16b}, [%0], #16 \n" // load 8 shorts
- "prfm pldl1keep, [%0, 448] \n"
"subs %w2, %w2, #8 \n" // 8 pixels per loop
"uxtl v2.4s, v1.4h \n" // 8 int's
+ "prfm pldl1keep, [%0, 448] \n"
"uxtl2 v3.4s, v1.8h \n"
"scvtf v2.4s, v2.4s \n" // 8 floats
"scvtf v3.4s, v3.4s \n"
@@ -3081,9 +3294,9 @@ void HalfFloatRow_NEON(const uint16_t* src,
asm volatile(
"1: \n"
"ld1 {v1.16b}, [%0], #16 \n" // load 8 shorts
- "prfm pldl1keep, [%0, 448] \n"
"subs %w2, %w2, #8 \n" // 8 pixels per loop
"uxtl v2.4s, v1.4h \n" // 8 int's
+ "prfm pldl1keep, [%0, 448] \n"
"uxtl2 v3.4s, v1.8h \n"
"scvtf v2.4s, v2.4s \n" // 8 floats
"scvtf v3.4s, v3.4s \n"
@@ -3107,9 +3320,9 @@ void ByteToFloatRow_NEON(const uint8_t* src,
asm volatile(
"1: \n"
"ld1 {v1.8b}, [%0], #8 \n" // load 8 bytes
- "prfm pldl1keep, [%0, 448] \n"
"subs %w2, %w2, #8 \n" // 8 pixels per loop
"uxtl v1.8h, v1.8b \n" // 8 shorts
+ "prfm pldl1keep, [%0, 448] \n"
"uxtl v2.4s, v1.4h \n" // 8 ints
"uxtl2 v3.4s, v1.8h \n"
"scvtf v2.4s, v2.4s \n" // 8 floats
@@ -3136,9 +3349,9 @@ float ScaleMaxSamples_NEON(const float* src,
"1: \n"
"ld1 {v1.4s, v2.4s}, [%0], #32 \n" // load 8 samples
- "prfm pldl1keep, [%0, 448] \n"
"subs %w2, %w2, #8 \n" // 8 processed per loop
"fmul v3.4s, v1.4s, %4.s[0] \n" // scale
+ "prfm pldl1keep, [%0, 448] \n"
"fmul v4.4s, v2.4s, %4.s[0] \n" // scale
"fmax v5.4s, v5.4s, v1.4s \n" // max
"fmax v6.4s, v6.4s, v2.4s \n"
@@ -3166,9 +3379,9 @@ float ScaleSumSamples_NEON(const float* src,
"1: \n"
"ld1 {v1.4s, v2.4s}, [%0], #32 \n" // load 8 samples
- "prfm pldl1keep, [%0, 448] \n"
"subs %w2, %w2, #8 \n" // 8 processed per loop
"fmul v3.4s, v1.4s, %4.s[0] \n" // scale
+ "prfm pldl1keep, [%0, 448] \n"
"fmul v4.4s, v2.4s, %4.s[0] \n"
"fmla v5.4s, v1.4s, v1.4s \n" // sum of squares
"fmla v6.4s, v2.4s, v2.4s \n"
@@ -3376,10 +3589,10 @@ void NV21ToYUV24Row_NEON(const uint8_t* src_y,
"1: \n"
"ld1 {v2.16b}, [%0], #16 \n" // load 16 Y values
"ld2 {v0.8b, v1.8b}, [%1], #16 \n" // load 8 VU values
+ "zip1 v0.16b, v0.16b, v0.16b \n" // replicate V values
"prfm pldl1keep, [%0, 448] \n"
+ "zip1 v1.16b, v1.16b, v1.16b \n" // replicate U values
"prfm pldl1keep, [%1, 448] \n"
- "zip1 v0.16b, v0.16b, v0.16b \n" // replicate V values
- "zip1 v1.16b, v1.16b, v1.16b \n" // replicate U values
"subs %w3, %w3, #16 \n" // 16 pixels per loop
"st3 {v0.16b,v1.16b,v2.16b}, [%2], #48 \n" // store 16 YUV pixels
"b.gt 1b \n"
@@ -3391,6 +3604,7 @@ void NV21ToYUV24Row_NEON(const uint8_t* src_y,
: "cc", "memory", "v0", "v1", "v2");
}
+// AYUV is YVUA in memory. UV for NV12 is UV order in memory.
void AYUVToUVRow_NEON(const uint8_t* src_ayuv,
int src_stride_ayuv,
uint8_t* dst_uv,
@@ -3400,12 +3614,12 @@ void AYUVToUVRow_NEON(const uint8_t* src_ayuv,
"1: \n"
"ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 16 ayuv
- "prfm pldl1keep, [%0, 448] \n"
"uaddlp v0.8h, v0.16b \n" // V 16 bytes -> 8 shorts.
+ "prfm pldl1keep, [%0, 448] \n"
"uaddlp v1.8h, v1.16b \n" // U 16 bytes -> 8 shorts.
"ld4 {v4.16b,v5.16b,v6.16b,v7.16b}, [%1], #64 \n" // load next 16
- "prfm pldl1keep, [%1, 448] \n"
"uadalp v0.8h, v4.16b \n" // V 16 bytes -> 8 shorts.
+ "prfm pldl1keep, [%1, 448] \n"
"uadalp v1.8h, v5.16b \n" // U 16 bytes -> 8 shorts.
"uqrshrn v3.8b, v0.8h, #2 \n" // 2x2 average
"uqrshrn v2.8b, v1.8h, #2 \n"
@@ -3429,12 +3643,12 @@ void AYUVToVURow_NEON(const uint8_t* src_ayuv,
"1: \n"
"ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 16 ayuv
- "prfm pldl1keep, [%0, 448] \n"
"uaddlp v0.8h, v0.16b \n" // V 16 bytes -> 8 shorts.
+ "prfm pldl1keep, [%0, 448] \n"
"uaddlp v1.8h, v1.16b \n" // U 16 bytes -> 8 shorts.
"ld4 {v4.16b,v5.16b,v6.16b,v7.16b}, [%1], #64 \n" // load next 16
- "prfm pldl1keep, [%1, 448] \n"
"uadalp v0.8h, v4.16b \n" // V 16 bytes -> 8 shorts.
+ "prfm pldl1keep, [%1, 448] \n"
"uadalp v1.8h, v5.16b \n" // U 16 bytes -> 8 shorts.
"uqrshrn v0.8b, v0.8h, #2 \n" // 2x2 average
"uqrshrn v1.8b, v1.8h, #2 \n"
@@ -3454,8 +3668,8 @@ void AYUVToYRow_NEON(const uint8_t* src_ayuv, uint8_t* dst_y, int width) {
asm volatile(
"1: \n"
"ld4 {v0.16b,v1.16b,v2.16b,v3.16b}, [%0], #64 \n" // load 16
- "prfm pldl1keep, [%0, 448] \n"
"subs %w2, %w2, #16 \n" // 16 pixels per loop
+ "prfm pldl1keep, [%0, 448] \n"
"st1 {v2.16b}, [%1], #16 \n" // store 16 Y pixels
"b.gt 1b \n"
: "+r"(src_ayuv), // %0
@@ -3476,9 +3690,9 @@ void SwapUVRow_NEON(const uint8_t* src_uv, uint8_t* dst_vu, int width) {
"1: \n"
"ld1 {v0.16b}, [%0], 16 \n" // load 16 UV values
"ld1 {v1.16b}, [%0], 16 \n"
- "prfm pldl1keep, [%0, 448] \n"
"subs %w2, %w2, #16 \n" // 16 pixels per loop
"tbl v0.16b, {v0.16b}, v2.16b \n"
+ "prfm pldl1keep, [%0, 448] \n"
"tbl v1.16b, {v1.16b}, v2.16b \n"
"stp q0, q1, [%1], 32 \n" // store 16 VU pixels
"b.gt 1b \n"
@@ -3531,34 +3745,24 @@ void SplitUVRow_16_NEON(const uint16_t* src_uv,
uint16_t* dst_v,
int depth,
int width) {
+ int shift = depth - 16; // Negative for right shift.
asm volatile(
- "dup v0.4s, %w3 \n"
+ "dup v2.8h, %w4 \n"
"1: \n"
- "ld2 {v1.8h, v2.8h}, [%0], #32 \n" // load 8 UV
+ "ld2 {v0.8h, v1.8h}, [%0], #32 \n" // load 8 UV
+ "subs %w3, %w3, #8 \n" // 8 src pixels per loop
+ "ushl v0.8h, v0.8h, v2.8h \n"
"prfm pldl1keep, [%0, 448] \n"
- "ushll v3.4s, v1.4h, #0 \n"
- "ushll2 v4.4s, v1.8h, #0 \n"
- "ushl v3.4s, v3.4s, v0.4s \n"
- "ushl v4.4s, v4.4s, v0.4s \n"
- "xtn v1.4h, v3.4s \n"
- "xtn2 v1.8h, v4.4s \n"
- "ushll v3.4s, v2.4h, #0 \n"
- "ushll2 v4.4s, v2.8h, #0 \n"
- "ushl v3.4s, v3.4s, v0.4s \n"
- "ushl v4.4s, v4.4s, v0.4s \n"
- "xtn v2.4h, v3.4s \n"
- "xtn2 v2.8h, v4.4s \n"
- "subs %w4, %w4, #8 \n" // 8 src pixels per loop
- "st1 {v1.8h}, [%1], #16 \n" // store 8 U pixels
- "st1 {v2.8h}, [%2], #16 \n" // store 8 V pixels
+ "ushl v1.8h, v1.8h, v2.8h \n"
+ "st1 {v0.8h}, [%1], #16 \n" // store 8 U pixels
+ "st1 {v1.8h}, [%2], #16 \n" // store 8 V pixels
"b.gt 1b \n"
: "+r"(src_uv), // %0
"+r"(dst_u), // %1
"+r"(dst_v), // %2
- "+r"(depth), // %3
- "+r"(width) // %4
- :
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4");
+ "+r"(width) // %3
+ : "r"(shift) // %4
+ : "cc", "memory", "v0", "v1", "v2");
}
void MergeUVRow_16_NEON(const uint16_t* src_u,
@@ -3568,23 +3772,22 @@ void MergeUVRow_16_NEON(const uint16_t* src_u,
int width) {
int shift = 16 - depth;
asm volatile(
- "dup v2.8h, %w3 \n"
+ "dup v2.8h, %w4 \n"
"1: \n"
"ld1 {v0.8h}, [%0], #16 \n" // load 8 U
- "prfm pldl1keep, [%0, 448] \n"
+ "subs %w3, %w3, #8 \n" // 8 src pixels per loop
"ld1 {v1.8h}, [%1], #16 \n" // load 8 V
- "prfm pldl1keep, [%1, 448] \n"
"ushl v0.8h, v0.8h, v2.8h \n"
+ "prfm pldl1keep, [%0, 448] \n"
"ushl v1.8h, v1.8h, v2.8h \n"
- "subs %w4, %w4, #8 \n" // 8 src pixels per loop
+ "prfm pldl1keep, [%1, 448] \n"
"st2 {v0.8h, v1.8h}, [%2], #32 \n" // store 8 UV pixels
"b.gt 1b \n"
: "+r"(src_u), // %0
"+r"(src_v), // %1
"+r"(dst_uv), // %2
- "+r"(shift), // %3
- "+r"(width) // %4
- :
+ "+r"(width) // %3
+ : "r"(shift) // %4
: "cc", "memory", "v0", "v1", "v2");
}
@@ -3595,10 +3798,9 @@ void MultiplyRow_16_NEON(const uint16_t* src_y,
asm volatile(
"dup v2.8h, %w2 \n"
"1: \n"
- "ldp q0, q1, [%0] \n"
- "add %0, %0, #32 \n"
- "prfm pldl1keep, [%0, 448] \n"
+ "ldp q0, q1, [%0], #32 \n"
"mul v0.8h, v0.8h, v2.8h \n"
+ "prfm pldl1keep, [%0, 448] \n"
"mul v1.8h, v1.8h, v2.8h \n"
"stp q0, q1, [%1] \n" // store 16 pixels
"add %1, %1, #32 \n"
@@ -3619,11 +3821,10 @@ void DivideRow_16_NEON(const uint16_t* src_y,
asm volatile(
"dup v0.8h, %w2 \n"
"1: \n"
- "ldp q1, q2, [%0] \n"
- "add %0, %0, #32 \n"
- "prfm pldl1keep, [%0, 448] \n"
+ "ldp q1, q2, [%0], #32 \n"
"ushll v3.4s, v1.4h, #0 \n"
"ushll v4.4s, v2.4h, #0 \n"
+ "prfm pldl1keep, [%0, 448] \n"
"ushll2 v1.4s, v1.8h, #0 \n"
"ushll2 v2.4s, v2.8h, #0 \n"
"mul v3.4s, v0.4s, v3.4s \n"