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-rw-r--r--webrtc/base/logging.cc8
1 files changed, 4 insertions, 4 deletions
diff --git a/webrtc/base/logging.cc b/webrtc/base/logging.cc
index b02be27e33..686b9b2b02 100644
--- a/webrtc/base/logging.cc
+++ b/webrtc/base/logging.cc
@@ -92,13 +92,13 @@ std::string ErrorName(int err, const ConstantLabel* err_table) {
/////////////////////////////////////////////////////////////////////////////
// By default, release builds don't log, debug builds at info level
-#if _DEBUG
+#if !defined(NDEBUG)
LoggingSeverity LogMessage::min_sev_ = LS_INFO;
LoggingSeverity LogMessage::dbg_sev_ = LS_INFO;
-#else // !_DEBUG
+#else
LoggingSeverity LogMessage::min_sev_ = LS_NONE;
LoggingSeverity LogMessage::dbg_sev_ = LS_NONE;
-#endif // !_DEBUG
+#endif
bool LogMessage::log_to_stderr_ = true;
namespace {
@@ -340,7 +340,7 @@ void LogMessage::OutputToDebug(const std::string& str,
LoggingSeverity severity,
const std::string& tag) {
bool log_to_stderr = log_to_stderr_;
-#if defined(WEBRTC_MAC) && !defined(WEBRTC_IOS) && (!defined(_DEBUG) || defined(NDEBUG))
+#if defined(WEBRTC_MAC) && !defined(WEBRTC_IOS) && defined(NDEBUG)
// On the Mac, all stderr output goes to the Console log and causes clutter.
// So in opt builds, don't log to stderr unless the user specifically sets
// a preference to do so.