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+/*
+ * Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#include <math.h>
+
+#include <limits>
+#include <vector>
+
+#include "testing/gtest/include/gtest/gtest.h"
+#include "webrtc/base/random.h"
+
+namespace webrtc {
+
+namespace {
+// Computes the positive remainder of x/n.
+template <typename T>
+T fdiv_remainder(T x, T n) {
+ RTC_CHECK_GE(n, static_cast<T>(0));
+ T remainder = x % n;
+ if (remainder < 0)
+ remainder += n;
+ return remainder;
+}
+} // namespace
+
+// Sample a number of random integers of type T. Divide them into buckets
+// based on the remainder when dividing by bucket_count and check that each
+// bucket gets roughly the expected number of elements.
+template <typename T>
+void UniformBucketTest(T bucket_count, int samples, Random* prng) {
+ std::vector<int> buckets(bucket_count, 0);
+
+ uint64_t total_values = 1ull << (std::numeric_limits<T>::digits +
+ std::numeric_limits<T>::is_signed);
+ T upper_limit =
+ std::numeric_limits<T>::max() -
+ static_cast<T>(total_values % static_cast<uint64_t>(bucket_count));
+ ASSERT_GT(upper_limit, std::numeric_limits<T>::max() / 2);
+
+ for (int i = 0; i < samples; i++) {
+ T sample;
+ do {
+ // We exclude a few numbers from the range so that it is divisible by
+ // the number of buckets. If we are unlucky and hit one of the excluded
+ // numbers we just resample. Note that if the number of buckets is a
+ // power of 2, then we don't have to exclude anything.
+ sample = prng->Rand<T>();
+ } while (sample > upper_limit);
+ buckets[fdiv_remainder(sample, bucket_count)]++;
+ }
+
+ for (T i = 0; i < bucket_count; i++) {
+ // Expect the result to be within 3 standard deviations of the mean.
+ EXPECT_NEAR(buckets[i], samples / bucket_count,
+ 3 * sqrt(samples / bucket_count));
+ }
+}
+
+TEST(RandomNumberGeneratorTest, BucketTestSignedChar) {
+ Random prng(7297352569824ull);
+ UniformBucketTest<signed char>(64, 640000, &prng);
+ UniformBucketTest<signed char>(11, 440000, &prng);
+ UniformBucketTest<signed char>(3, 270000, &prng);
+}
+
+TEST(RandomNumberGeneratorTest, BucketTestUnsignedChar) {
+ Random prng(7297352569824ull);
+ UniformBucketTest<unsigned char>(64, 640000, &prng);
+ UniformBucketTest<unsigned char>(11, 440000, &prng);
+ UniformBucketTest<unsigned char>(3, 270000, &prng);
+}
+
+TEST(RandomNumberGeneratorTest, BucketTestSignedShort) {
+ Random prng(7297352569824ull);
+ UniformBucketTest<int16_t>(64, 640000, &prng);
+ UniformBucketTest<int16_t>(11, 440000, &prng);
+ UniformBucketTest<int16_t>(3, 270000, &prng);
+}
+
+TEST(RandomNumberGeneratorTest, BucketTestUnsignedShort) {
+ Random prng(7297352569824ull);
+ UniformBucketTest<uint16_t>(64, 640000, &prng);
+ UniformBucketTest<uint16_t>(11, 440000, &prng);
+ UniformBucketTest<uint16_t>(3, 270000, &prng);
+}
+
+TEST(RandomNumberGeneratorTest, BucketTestSignedInt) {
+ Random prng(7297352569824ull);
+ UniformBucketTest<signed int>(64, 640000, &prng);
+ UniformBucketTest<signed int>(11, 440000, &prng);
+ UniformBucketTest<signed int>(3, 270000, &prng);
+}
+
+TEST(RandomNumberGeneratorTest, BucketTestUnsignedInt) {
+ Random prng(7297352569824ull);
+ UniformBucketTest<unsigned int>(64, 640000, &prng);
+ UniformBucketTest<unsigned int>(11, 440000, &prng);
+ UniformBucketTest<unsigned int>(3, 270000, &prng);
+}
+
+// The range of the random numbers is divided into bucket_count intervals
+// of consecutive numbers. Check that approximately equally many numbers
+// from each inteval are generated.
+void BucketTestSignedInterval(unsigned int bucket_count,
+ unsigned int samples,
+ int32_t low,
+ int32_t high,
+ int sigma_level,
+ Random* prng) {
+ std::vector<unsigned int> buckets(bucket_count, 0);
+
+ ASSERT_GE(high, low);
+ ASSERT_GE(bucket_count, 2u);
+ uint32_t interval = static_cast<uint32_t>(high - low + 1);
+ uint32_t numbers_per_bucket;
+ if (interval == 0) {
+ // The computation high - low + 1 should be 2^32 but overflowed
+ // Hence, bucket_count must be a power of 2
+ ASSERT_EQ(bucket_count & (bucket_count - 1), 0u);
+ numbers_per_bucket = (0x80000000u / bucket_count) * 2;
+ } else {
+ ASSERT_EQ(interval % bucket_count, 0u);
+ numbers_per_bucket = interval / bucket_count;
+ }
+
+ for (unsigned int i = 0; i < samples; i++) {
+ int32_t sample = prng->Rand(low, high);
+ EXPECT_LE(low, sample);
+ EXPECT_GE(high, sample);
+ buckets[static_cast<uint32_t>(sample - low) / numbers_per_bucket]++;
+ }
+
+ for (unsigned int i = 0; i < bucket_count; i++) {
+ // Expect the result to be within 3 standard deviations of the mean,
+ // or more generally, within sigma_level standard deviations of the mean.
+ double mean = static_cast<double>(samples) / bucket_count;
+ EXPECT_NEAR(buckets[i], mean, sigma_level * sqrt(mean));
+ }
+}
+
+// The range of the random numbers is divided into bucket_count intervals
+// of consecutive numbers. Check that approximately equally many numbers
+// from each inteval are generated.
+void BucketTestUnsignedInterval(unsigned int bucket_count,
+ unsigned int samples,
+ uint32_t low,
+ uint32_t high,
+ int sigma_level,
+ Random* prng) {
+ std::vector<unsigned int> buckets(bucket_count, 0);
+
+ ASSERT_GE(high, low);
+ ASSERT_GE(bucket_count, 2u);
+ uint32_t interval = static_cast<uint32_t>(high - low + 1);
+ uint32_t numbers_per_bucket;
+ if (interval == 0) {
+ // The computation high - low + 1 should be 2^32 but overflowed
+ // Hence, bucket_count must be a power of 2
+ ASSERT_EQ(bucket_count & (bucket_count - 1), 0u);
+ numbers_per_bucket = (0x80000000u / bucket_count) * 2;
+ } else {
+ ASSERT_EQ(interval % bucket_count, 0u);
+ numbers_per_bucket = interval / bucket_count;
+ }
+
+ for (unsigned int i = 0; i < samples; i++) {
+ uint32_t sample = prng->Rand(low, high);
+ EXPECT_LE(low, sample);
+ EXPECT_GE(high, sample);
+ buckets[static_cast<uint32_t>(sample - low) / numbers_per_bucket]++;
+ }
+
+ for (unsigned int i = 0; i < bucket_count; i++) {
+ // Expect the result to be within 3 standard deviations of the mean,
+ // or more generally, within sigma_level standard deviations of the mean.
+ double mean = static_cast<double>(samples) / bucket_count;
+ EXPECT_NEAR(buckets[i], mean, sigma_level * sqrt(mean));
+ }
+}
+
+TEST(RandomNumberGeneratorTest, UniformUnsignedInterval) {
+ Random prng(299792458ull);
+ BucketTestUnsignedInterval(2, 100000, 0, 1, 3, &prng);
+ BucketTestUnsignedInterval(7, 100000, 1, 14, 3, &prng);
+ BucketTestUnsignedInterval(11, 100000, 1000, 1010, 3, &prng);
+ BucketTestUnsignedInterval(100, 100000, 0, 99, 3, &prng);
+ BucketTestUnsignedInterval(2, 100000, 0, 4294967295, 3, &prng);
+ BucketTestUnsignedInterval(17, 100000, 455, 2147484110, 3, &prng);
+ // 99.7% of all samples will be within 3 standard deviations of the mean,
+ // but since we test 1000 buckets we allow an interval of 4 sigma.
+ BucketTestUnsignedInterval(1000, 1000000, 0, 2147483999, 4, &prng);
+}
+
+TEST(RandomNumberGeneratorTest, UniformSignedInterval) {
+ Random prng(66260695729ull);
+ BucketTestSignedInterval(2, 100000, 0, 1, 3, &prng);
+ BucketTestSignedInterval(7, 100000, -2, 4, 3, &prng);
+ BucketTestSignedInterval(11, 100000, 1000, 1010, 3, &prng);
+ BucketTestSignedInterval(100, 100000, 0, 99, 3, &prng);
+ BucketTestSignedInterval(2, 100000, std::numeric_limits<int32_t>::min(),
+ std::numeric_limits<int32_t>::max(), 3, &prng);
+ BucketTestSignedInterval(17, 100000, -1073741826, 1073741829, 3, &prng);
+ // 99.7% of all samples will be within 3 standard deviations of the mean,
+ // but since we test 1000 buckets we allow an interval of 4 sigma.
+ BucketTestSignedInterval(1000, 1000000, -352, 2147483647, 4, &prng);
+}
+
+// The range of the random numbers is divided into bucket_count intervals
+// of consecutive numbers. Check that approximately equally many numbers
+// from each inteval are generated.
+void BucketTestFloat(unsigned int bucket_count,
+ unsigned int samples,
+ int sigma_level,
+ Random* prng) {
+ ASSERT_GE(bucket_count, 2u);
+ std::vector<unsigned int> buckets(bucket_count, 0);
+
+ for (unsigned int i = 0; i < samples; i++) {
+ uint32_t sample = bucket_count * prng->Rand<float>();
+ EXPECT_LE(0u, sample);
+ EXPECT_GE(bucket_count - 1, sample);
+ buckets[sample]++;
+ }
+
+ for (unsigned int i = 0; i < bucket_count; i++) {
+ // Expect the result to be within 3 standard deviations of the mean,
+ // or more generally, within sigma_level standard deviations of the mean.
+ double mean = static_cast<double>(samples) / bucket_count;
+ EXPECT_NEAR(buckets[i], mean, sigma_level * sqrt(mean));
+ }
+}
+
+TEST(RandomNumberGeneratorTest, UniformFloatInterval) {
+ Random prng(1380648813ull);
+ BucketTestFloat(100, 100000, 3, &prng);
+ // 99.7% of all samples will be within 3 standard deviations of the mean,
+ // but since we test 1000 buckets we allow an interval of 4 sigma.
+ // BucketTestSignedInterval(1000, 1000000, -352, 2147483647, 4, &prng);
+}
+
+TEST(RandomNumberGeneratorTest, SignedHasSameBitPattern) {
+ Random prng_signed(66738480ull), prng_unsigned(66738480ull);
+
+ for (int i = 0; i < 1000; i++) {
+ signed int s = prng_signed.Rand<signed int>();
+ unsigned int u = prng_unsigned.Rand<unsigned int>();
+ EXPECT_EQ(u, static_cast<unsigned int>(s));
+ }
+
+ for (int i = 0; i < 1000; i++) {
+ int16_t s = prng_signed.Rand<int16_t>();
+ uint16_t u = prng_unsigned.Rand<uint16_t>();
+ EXPECT_EQ(u, static_cast<uint16_t>(s));
+ }
+
+ for (int i = 0; i < 1000; i++) {
+ signed char s = prng_signed.Rand<signed char>();
+ unsigned char u = prng_unsigned.Rand<unsigned char>();
+ EXPECT_EQ(u, static_cast<unsigned char>(s));
+ }
+}
+
+TEST(RandomNumberGeneratorTest, Gaussian) {
+ const int kN = 100000;
+ const int kBuckets = 100;
+ const double kMean = 49;
+ const double kStddev = 10;
+
+ Random prng(1256637061);
+
+ std::vector<unsigned int> buckets(kBuckets, 0);
+ for (int i = 0; i < kN; i++) {
+ int index = prng.Gaussian(kMean, kStddev) + 0.5;
+ if (index >= 0 && index < kBuckets) {
+ buckets[index]++;
+ }
+ }
+
+ const double kPi = 3.14159265358979323846;
+ const double kScale = 1 / (kStddev * sqrt(2.0 * kPi));
+ const double kDiv = -2.0 * kStddev * kStddev;
+ for (int n = 0; n < kBuckets; ++n) {
+ // Use Simpsons rule to estimate the probability that a random gaussian
+ // sample is in the interval [n-0.5, n+0.5].
+ double f_left = kScale * exp((n - kMean - 0.5) * (n - kMean - 0.5) / kDiv);
+ double f_mid = kScale * exp((n - kMean) * (n - kMean) / kDiv);
+ double f_right = kScale * exp((n - kMean + 0.5) * (n - kMean + 0.5) / kDiv);
+ double normal_dist = (f_left + 4 * f_mid + f_right) / 6;
+ // Expect the number of samples to be within 3 standard deviations
+ // (rounded up) of the expected number of samples in the bucket.
+ EXPECT_NEAR(buckets[n], kN * normal_dist, 3 * sqrt(kN * normal_dist) + 1);
+ }
+}
+
+} // namespace webrtc