diff options
Diffstat (limited to 'webrtc/modules/audio_device/audio_device_buffer.cc')
-rw-r--r-- | webrtc/modules/audio_device/audio_device_buffer.cc | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/webrtc/modules/audio_device/audio_device_buffer.cc b/webrtc/modules/audio_device/audio_device_buffer.cc index e7b487d687..48ae88ee90 100644 --- a/webrtc/modules/audio_device/audio_device_buffer.cc +++ b/webrtc/modules/audio_device/audio_device_buffer.cc @@ -169,7 +169,7 @@ int32_t AudioDeviceBuffer::PlayoutSampleRate() const // SetRecordingChannels // ---------------------------------------------------------------------------- -int32_t AudioDeviceBuffer::SetRecordingChannels(uint8_t channels) +int32_t AudioDeviceBuffer::SetRecordingChannels(size_t channels) { CriticalSectionScoped lock(&_critSect); _recChannels = channels; @@ -181,7 +181,7 @@ int32_t AudioDeviceBuffer::SetRecordingChannels(uint8_t channels) // SetPlayoutChannels // ---------------------------------------------------------------------------- -int32_t AudioDeviceBuffer::SetPlayoutChannels(uint8_t channels) +int32_t AudioDeviceBuffer::SetPlayoutChannels(size_t channels) { CriticalSectionScoped lock(&_critSect); _playChannels = channels; @@ -239,7 +239,7 @@ int32_t AudioDeviceBuffer::RecordingChannel(AudioDeviceModule::ChannelType& chan // RecordingChannels // ---------------------------------------------------------------------------- -uint8_t AudioDeviceBuffer::RecordingChannels() const +size_t AudioDeviceBuffer::RecordingChannels() const { return _recChannels; } @@ -248,7 +248,7 @@ uint8_t AudioDeviceBuffer::RecordingChannels() const // PlayoutChannels // ---------------------------------------------------------------------------- -uint8_t AudioDeviceBuffer::PlayoutChannels() const +size_t AudioDeviceBuffer::PlayoutChannels() const { return _playChannels; } @@ -487,7 +487,7 @@ int32_t AudioDeviceBuffer::RequestPlayoutData(size_t nSamples) { uint32_t playSampleRate = 0; size_t playBytesPerSample = 0; - uint8_t playChannels = 0; + size_t playChannels = 0; { CriticalSectionScoped lock(&_critSect); |