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+/*
+ * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef WEBRTC_MODULES_MEDIA_FILE_MEDIA_FILE_H_
+#define WEBRTC_MODULES_MEDIA_FILE_MEDIA_FILE_H_
+
+#include "webrtc/common_types.h"
+#include "webrtc/modules/include/module.h"
+#include "webrtc/modules/include/module_common_types.h"
+#include "webrtc/modules/media_file/media_file_defines.h"
+#include "webrtc/typedefs.h"
+
+namespace webrtc {
+class MediaFile : public Module
+{
+public:
+ // Factory method. Constructor disabled. id is the identifier for the
+ // MediaFile instance.
+ static MediaFile* CreateMediaFile(const int32_t id);
+ static void DestroyMediaFile(MediaFile* module);
+
+ // Put 10-60ms of audio data from file into the audioBuffer depending on
+ // codec frame size. dataLengthInBytes is both an input and output
+ // parameter. As input parameter it indicates the size of audioBuffer.
+ // As output parameter it indicates the number of bytes written to
+ // audioBuffer.
+ // Note: This API only play mono audio but can be used on file containing
+ // audio with more channels (in which case the audio will be converted to
+ // mono).
+ virtual int32_t PlayoutAudioData(
+ int8_t* audioBuffer,
+ size_t& dataLengthInBytes) = 0;
+
+ // Put 10-60ms, depending on codec frame size, of audio data from file into
+ // audioBufferLeft and audioBufferRight. The buffers contain the left and
+ // right channel of played out stereo audio.
+ // dataLengthInBytes is both an input and output parameter. As input
+ // parameter it indicates the size of both audioBufferLeft and
+ // audioBufferRight. As output parameter it indicates the number of bytes
+ // written to both audio buffers.
+ // Note: This API can only be successfully called for WAV files with stereo
+ // audio.
+ virtual int32_t PlayoutStereoData(
+ int8_t* audioBufferLeft,
+ int8_t* audioBufferRight,
+ size_t& dataLengthInBytes) = 0;
+
+ // Open the file specified by fileName (relative path is allowed) for
+ // reading. FileCallback::PlayNotification(..) will be called after
+ // notificationTimeMs of the file has been played if notificationTimeMs is
+ // greater than zero. If loop is true the file will be played until
+ // StopPlaying() is called. When end of file is reached the file is read
+ // from the start. format specifies the type of file fileName refers to.
+ // codecInst specifies the encoding of the audio data. Note that
+ // file formats that contain this information (like WAV files) don't need to
+ // provide a non-NULL codecInst. startPointMs and stopPointMs, unless zero,
+ // specify what part of the file should be read. From startPointMs ms to
+ // stopPointMs ms.
+ // Note: codecInst.channels should be set to 2 for stereo (and 1 for
+ // mono). Stereo audio is only supported for WAV files.
+ virtual int32_t StartPlayingAudioFile(
+ const char* fileName,
+ const uint32_t notificationTimeMs = 0,
+ const bool loop = false,
+ const FileFormats format = kFileFormatPcm16kHzFile,
+ const CodecInst* codecInst = NULL,
+ const uint32_t startPointMs = 0,
+ const uint32_t stopPointMs = 0) = 0;
+
+ // Prepare for playing audio from stream.
+ // FileCallback::PlayNotification(..) will be called after
+ // notificationTimeMs of the file has been played if notificationTimeMs is
+ // greater than zero. format specifies the type of file fileName refers to.
+ // codecInst specifies the encoding of the audio data. Note that
+ // file formats that contain this information (like WAV files) don't need to
+ // provide a non-NULL codecInst. startPointMs and stopPointMs, unless zero,
+ // specify what part of the file should be read. From startPointMs ms to
+ // stopPointMs ms.
+ // Note: codecInst.channels should be set to 2 for stereo (and 1 for
+ // mono). Stereo audio is only supported for WAV files.
+ virtual int32_t StartPlayingAudioStream(
+ InStream& stream,
+ const uint32_t notificationTimeMs = 0,
+ const FileFormats format = kFileFormatPcm16kHzFile,
+ const CodecInst* codecInst = NULL,
+ const uint32_t startPointMs = 0,
+ const uint32_t stopPointMs = 0) = 0;
+
+ // Stop playing from file or stream.
+ virtual int32_t StopPlaying() = 0;
+
+ // Return true if playing.
+ virtual bool IsPlaying() = 0;
+
+
+ // Set durationMs to the number of ms that has been played from file.
+ virtual int32_t PlayoutPositionMs(
+ uint32_t& durationMs) const = 0;
+
+ // Write one audio frame, i.e. the bufferLength first bytes of audioBuffer,
+ // to file. The audio frame size is determined by the codecInst.pacsize
+ // parameter of the last sucessfull StartRecordingAudioFile(..) call.
+ // Note: bufferLength must be exactly one frame.
+ virtual int32_t IncomingAudioData(
+ const int8_t* audioBuffer,
+ const size_t bufferLength) = 0;
+
+ // Open/creates file specified by fileName for writing (relative path is
+ // allowed). FileCallback::RecordNotification(..) will be called after
+ // notificationTimeMs of audio data has been recorded if
+ // notificationTimeMs is greater than zero.
+ // format specifies the type of file that should be created/opened.
+ // codecInst specifies the encoding of the audio data. maxSizeBytes
+ // specifies the number of bytes allowed to be written to file if it is
+ // greater than zero.
+ // Note: codecInst.channels should be set to 2 for stereo (and 1 for
+ // mono). Stereo is only supported for WAV files.
+ virtual int32_t StartRecordingAudioFile(
+ const char* fileName,
+ const FileFormats format,
+ const CodecInst& codecInst,
+ const uint32_t notificationTimeMs = 0,
+ const uint32_t maxSizeBytes = 0) = 0;
+
+ // Prepare for recording audio to stream.
+ // FileCallback::RecordNotification(..) will be called after
+ // notificationTimeMs of audio data has been recorded if
+ // notificationTimeMs is greater than zero.
+ // format specifies the type of file that stream should correspond to.
+ // codecInst specifies the encoding of the audio data.
+ // Note: codecInst.channels should be set to 2 for stereo (and 1 for
+ // mono). Stereo is only supported for WAV files.
+ virtual int32_t StartRecordingAudioStream(
+ OutStream& stream,
+ const FileFormats format,
+ const CodecInst& codecInst,
+ const uint32_t notificationTimeMs = 0) = 0;
+
+ // Stop recording to file or stream.
+ virtual int32_t StopRecording() = 0;
+
+ // Return true if recording.
+ virtual bool IsRecording() = 0;
+
+ // Set durationMs to the number of ms that has been recorded to file.
+ virtual int32_t RecordDurationMs(uint32_t& durationMs) = 0;
+
+ // Return true if recording or playing is stereo.
+ virtual bool IsStereo() = 0;
+
+ // Register callback to receive media file related notifications. Disables
+ // callbacks if callback is NULL.
+ virtual int32_t SetModuleFileCallback(FileCallback* callback) = 0;
+
+ // Set durationMs to the size of the file (in ms) specified by fileName.
+ // format specifies the type of file fileName refers to. freqInHz specifies
+ // the sampling frequency of the file.
+ virtual int32_t FileDurationMs(
+ const char* fileName,
+ uint32_t& durationMs,
+ const FileFormats format,
+ const uint32_t freqInHz = 16000) = 0;
+
+ // Update codecInst according to the current audio codec being used for
+ // reading or writing.
+ virtual int32_t codec_info(CodecInst& codecInst) const = 0;
+
+protected:
+ MediaFile() {}
+ virtual ~MediaFile() {}
+};
+} // namespace webrtc
+#endif // WEBRTC_MODULES_MEDIA_FILE_MEDIA_FILE_H_