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diff --git a/webrtc/modules/video_coding/jitter_estimator_tests.cc b/webrtc/modules/video_coding/jitter_estimator_tests.cc
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+/* Copyright (c) 2014 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#include "webrtc/modules/video_coding/jitter_estimator.h"
+
+#include "testing/gtest/include/gtest/gtest.h"
+#include "webrtc/system_wrappers/include/clock.h"
+
+namespace webrtc {
+
+class TestEstimator : public VCMJitterEstimator {
+ public:
+ explicit TestEstimator(bool exp_enabled)
+ : VCMJitterEstimator(&fake_clock_, 0, 0),
+ fake_clock_(0),
+ exp_enabled_(exp_enabled) {}
+
+ virtual bool LowRateExperimentEnabled() { return exp_enabled_; }
+
+ void AdvanceClock(int64_t microseconds) {
+ fake_clock_.AdvanceTimeMicroseconds(microseconds);
+ }
+
+ private:
+ SimulatedClock fake_clock_;
+ const bool exp_enabled_;
+};
+
+class TestVCMJitterEstimator : public ::testing::Test {
+ protected:
+ TestVCMJitterEstimator()
+ : regular_estimator_(false), low_rate_estimator_(true) {}
+
+ virtual void SetUp() { regular_estimator_.Reset(); }
+
+ TestEstimator regular_estimator_;
+ TestEstimator low_rate_estimator_;
+};
+
+// Generates some simple test data in the form of a sawtooth wave.
+class ValueGenerator {
+ public:
+ ValueGenerator(int32_t amplitude) : amplitude_(amplitude), counter_(0) {}
+ virtual ~ValueGenerator() {}
+
+ int64_t Delay() { return ((counter_ % 11) - 5) * amplitude_; }
+
+ uint32_t FrameSize() { return 1000 + Delay(); }
+
+ void Advance() { ++counter_; }
+
+ private:
+ const int32_t amplitude_;
+ int64_t counter_;
+};
+
+// 5 fps, disable jitter delay altogether.
+TEST_F(TestVCMJitterEstimator, TestLowRate) {
+ ValueGenerator gen(10);
+ uint64_t time_delta = 1000000 / 5;
+ for (int i = 0; i < 60; ++i) {
+ regular_estimator_.UpdateEstimate(gen.Delay(), gen.FrameSize());
+ regular_estimator_.AdvanceClock(time_delta);
+ low_rate_estimator_.UpdateEstimate(gen.Delay(), gen.FrameSize());
+ low_rate_estimator_.AdvanceClock(time_delta);
+ EXPECT_GT(regular_estimator_.GetJitterEstimate(0), 0);
+ if (i > 2)
+ EXPECT_EQ(low_rate_estimator_.GetJitterEstimate(0), 0);
+ gen.Advance();
+ }
+}
+
+// 8 fps, steady state estimate should be in interpolated interval between 0
+// and value of previous method.
+TEST_F(TestVCMJitterEstimator, TestMidRate) {
+ ValueGenerator gen(10);
+ uint64_t time_delta = 1000000 / 8;
+ for (int i = 0; i < 60; ++i) {
+ regular_estimator_.UpdateEstimate(gen.Delay(), gen.FrameSize());
+ regular_estimator_.AdvanceClock(time_delta);
+ low_rate_estimator_.UpdateEstimate(gen.Delay(), gen.FrameSize());
+ low_rate_estimator_.AdvanceClock(time_delta);
+ EXPECT_GT(regular_estimator_.GetJitterEstimate(0), 0);
+ EXPECT_GT(low_rate_estimator_.GetJitterEstimate(0), 0);
+ EXPECT_GE(regular_estimator_.GetJitterEstimate(0),
+ low_rate_estimator_.GetJitterEstimate(0));
+ gen.Advance();
+ }
+}
+
+// 30 fps, steady state estimate should be same as previous method.
+TEST_F(TestVCMJitterEstimator, TestHighRate) {
+ ValueGenerator gen(10);
+ uint64_t time_delta = 1000000 / 30;
+ for (int i = 0; i < 60; ++i) {
+ regular_estimator_.UpdateEstimate(gen.Delay(), gen.FrameSize());
+ regular_estimator_.AdvanceClock(time_delta);
+ low_rate_estimator_.UpdateEstimate(gen.Delay(), gen.FrameSize());
+ low_rate_estimator_.AdvanceClock(time_delta);
+ EXPECT_EQ(regular_estimator_.GetJitterEstimate(0),
+ low_rate_estimator_.GetJitterEstimate(0));
+ gen.Advance();
+ }
+}
+
+// 10 fps, high jitter then low jitter. Low rate estimator should converge
+// faster to low noise estimate.
+TEST_F(TestVCMJitterEstimator, TestConvergence) {
+ // Reach a steady state with high noise.
+ ValueGenerator gen(50);
+ uint64_t time_delta = 1000000 / 10;
+ for (int i = 0; i < 100; ++i) {
+ regular_estimator_.UpdateEstimate(gen.Delay(), gen.FrameSize());
+ regular_estimator_.AdvanceClock(time_delta * 2);
+ low_rate_estimator_.UpdateEstimate(gen.Delay(), gen.FrameSize());
+ low_rate_estimator_.AdvanceClock(time_delta * 2);
+ gen.Advance();
+ }
+
+ int threshold = regular_estimator_.GetJitterEstimate(0) / 2;
+
+ // New generator with zero noise.
+ ValueGenerator low_gen(0);
+ int regular_iterations = 0;
+ int low_rate_iterations = 0;
+ for (int i = 0; i < 500; ++i) {
+ if (regular_iterations == 0) {
+ regular_estimator_.UpdateEstimate(low_gen.Delay(), low_gen.FrameSize());
+ regular_estimator_.AdvanceClock(time_delta);
+ if (regular_estimator_.GetJitterEstimate(0) < threshold) {
+ regular_iterations = i;
+ }
+ }
+
+ if (low_rate_iterations == 0) {
+ low_rate_estimator_.UpdateEstimate(low_gen.Delay(), low_gen.FrameSize());
+ low_rate_estimator_.AdvanceClock(time_delta);
+ if (low_rate_estimator_.GetJitterEstimate(0) < threshold) {
+ low_rate_iterations = i;
+ }
+ }
+
+ if (regular_iterations != 0 && low_rate_iterations != 0) {
+ break;
+ }
+
+ gen.Advance();
+ }
+
+ EXPECT_NE(regular_iterations, 0);
+ EXPECT_NE(low_rate_iterations, 0);
+ EXPECT_LE(low_rate_iterations, regular_iterations);
+}
+}