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-rw-r--r--webrtc/modules/video_coding/receiver.cc269
1 files changed, 269 insertions, 0 deletions
diff --git a/webrtc/modules/video_coding/receiver.cc b/webrtc/modules/video_coding/receiver.cc
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+++ b/webrtc/modules/video_coding/receiver.cc
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+/*
+ * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#include "webrtc/modules/video_coding/receiver.h"
+
+#include <assert.h>
+
+#include <cstdlib>
+#include <utility>
+#include <vector>
+
+#include "webrtc/base/logging.h"
+#include "webrtc/base/trace_event.h"
+#include "webrtc/modules/video_coding/encoded_frame.h"
+#include "webrtc/modules/video_coding/internal_defines.h"
+#include "webrtc/modules/video_coding/media_opt_util.h"
+#include "webrtc/system_wrappers/include/clock.h"
+
+namespace webrtc {
+
+enum { kMaxReceiverDelayMs = 10000 };
+
+VCMReceiver::VCMReceiver(VCMTiming* timing,
+ Clock* clock,
+ EventFactory* event_factory)
+ : VCMReceiver(timing,
+ clock,
+ rtc::scoped_ptr<EventWrapper>(event_factory->CreateEvent()),
+ rtc::scoped_ptr<EventWrapper>(event_factory->CreateEvent())) {
+}
+
+VCMReceiver::VCMReceiver(VCMTiming* timing,
+ Clock* clock,
+ rtc::scoped_ptr<EventWrapper> receiver_event,
+ rtc::scoped_ptr<EventWrapper> jitter_buffer_event)
+ : crit_sect_(CriticalSectionWrapper::CreateCriticalSection()),
+ clock_(clock),
+ jitter_buffer_(clock_, std::move(jitter_buffer_event)),
+ timing_(timing),
+ render_wait_event_(std::move(receiver_event)),
+ max_video_delay_ms_(kMaxVideoDelayMs) {
+ Reset();
+}
+
+VCMReceiver::~VCMReceiver() {
+ render_wait_event_->Set();
+ delete crit_sect_;
+}
+
+void VCMReceiver::Reset() {
+ CriticalSectionScoped cs(crit_sect_);
+ if (!jitter_buffer_.Running()) {
+ jitter_buffer_.Start();
+ } else {
+ jitter_buffer_.Flush();
+ }
+}
+
+void VCMReceiver::UpdateRtt(int64_t rtt) {
+ jitter_buffer_.UpdateRtt(rtt);
+}
+
+int32_t VCMReceiver::InsertPacket(const VCMPacket& packet,
+ uint16_t frame_width,
+ uint16_t frame_height) {
+ // Insert the packet into the jitter buffer. The packet can either be empty or
+ // contain media at this point.
+ bool retransmitted = false;
+ const VCMFrameBufferEnum ret =
+ jitter_buffer_.InsertPacket(packet, &retransmitted);
+ if (ret == kOldPacket) {
+ return VCM_OK;
+ } else if (ret == kFlushIndicator) {
+ return VCM_FLUSH_INDICATOR;
+ } else if (ret < 0) {
+ return VCM_JITTER_BUFFER_ERROR;
+ }
+ if (ret == kCompleteSession && !retransmitted) {
+ // We don't want to include timestamps which have suffered from
+ // retransmission here, since we compensate with extra retransmission
+ // delay within the jitter estimate.
+ timing_->IncomingTimestamp(packet.timestamp, clock_->TimeInMilliseconds());
+ }
+ return VCM_OK;
+}
+
+void VCMReceiver::TriggerDecoderShutdown() {
+ jitter_buffer_.Stop();
+ render_wait_event_->Set();
+}
+
+VCMEncodedFrame* VCMReceiver::FrameForDecoding(uint16_t max_wait_time_ms,
+ int64_t* next_render_time_ms,
+ bool prefer_late_decoding) {
+ const int64_t start_time_ms = clock_->TimeInMilliseconds();
+ uint32_t frame_timestamp = 0;
+ // Exhaust wait time to get a complete frame for decoding.
+ bool found_frame =
+ jitter_buffer_.NextCompleteTimestamp(max_wait_time_ms, &frame_timestamp);
+
+ if (!found_frame)
+ found_frame = jitter_buffer_.NextMaybeIncompleteTimestamp(&frame_timestamp);
+
+ if (!found_frame)
+ return NULL;
+
+ // We have a frame - Set timing and render timestamp.
+ timing_->SetJitterDelay(jitter_buffer_.EstimatedJitterMs());
+ const int64_t now_ms = clock_->TimeInMilliseconds();
+ timing_->UpdateCurrentDelay(frame_timestamp);
+ *next_render_time_ms = timing_->RenderTimeMs(frame_timestamp, now_ms);
+ // Check render timing.
+ bool timing_error = false;
+ // Assume that render timing errors are due to changes in the video stream.
+ if (*next_render_time_ms < 0) {
+ timing_error = true;
+ } else if (std::abs(*next_render_time_ms - now_ms) > max_video_delay_ms_) {
+ int frame_delay = static_cast<int>(std::abs(*next_render_time_ms - now_ms));
+ LOG(LS_WARNING) << "A frame about to be decoded is out of the configured "
+ << "delay bounds (" << frame_delay << " > "
+ << max_video_delay_ms_
+ << "). Resetting the video jitter buffer.";
+ timing_error = true;
+ } else if (static_cast<int>(timing_->TargetVideoDelay()) >
+ max_video_delay_ms_) {
+ LOG(LS_WARNING) << "The video target delay has grown larger than "
+ << max_video_delay_ms_ << " ms. Resetting jitter buffer.";
+ timing_error = true;
+ }
+
+ if (timing_error) {
+ // Timing error => reset timing and flush the jitter buffer.
+ jitter_buffer_.Flush();
+ timing_->Reset();
+ return NULL;
+ }
+
+ if (prefer_late_decoding) {
+ // Decode frame as close as possible to the render timestamp.
+ const int32_t available_wait_time =
+ max_wait_time_ms -
+ static_cast<int32_t>(clock_->TimeInMilliseconds() - start_time_ms);
+ uint16_t new_max_wait_time =
+ static_cast<uint16_t>(VCM_MAX(available_wait_time, 0));
+ uint32_t wait_time_ms = timing_->MaxWaitingTime(
+ *next_render_time_ms, clock_->TimeInMilliseconds());
+ if (new_max_wait_time < wait_time_ms) {
+ // We're not allowed to wait until the frame is supposed to be rendered,
+ // waiting as long as we're allowed to avoid busy looping, and then return
+ // NULL. Next call to this function might return the frame.
+ render_wait_event_->Wait(new_max_wait_time);
+ return NULL;
+ }
+ // Wait until it's time to render.
+ render_wait_event_->Wait(wait_time_ms);
+ }
+
+ // Extract the frame from the jitter buffer and set the render time.
+ VCMEncodedFrame* frame = jitter_buffer_.ExtractAndSetDecode(frame_timestamp);
+ if (frame == NULL) {
+ return NULL;
+ }
+ frame->SetRenderTime(*next_render_time_ms);
+ TRACE_EVENT_ASYNC_STEP1("webrtc", "Video", frame->TimeStamp(), "SetRenderTS",
+ "render_time", *next_render_time_ms);
+ if (!frame->Complete()) {
+ // Update stats for incomplete frames.
+ bool retransmitted = false;
+ const int64_t last_packet_time_ms =
+ jitter_buffer_.LastPacketTime(frame, &retransmitted);
+ if (last_packet_time_ms >= 0 && !retransmitted) {
+ // We don't want to include timestamps which have suffered from
+ // retransmission here, since we compensate with extra retransmission
+ // delay within the jitter estimate.
+ timing_->IncomingTimestamp(frame_timestamp, last_packet_time_ms);
+ }
+ }
+ return frame;
+}
+
+void VCMReceiver::ReleaseFrame(VCMEncodedFrame* frame) {
+ jitter_buffer_.ReleaseFrame(frame);
+}
+
+void VCMReceiver::ReceiveStatistics(uint32_t* bitrate, uint32_t* framerate) {
+ assert(bitrate);
+ assert(framerate);
+ jitter_buffer_.IncomingRateStatistics(framerate, bitrate);
+}
+
+uint32_t VCMReceiver::DiscardedPackets() const {
+ return jitter_buffer_.num_discarded_packets();
+}
+
+void VCMReceiver::SetNackMode(VCMNackMode nackMode,
+ int64_t low_rtt_nack_threshold_ms,
+ int64_t high_rtt_nack_threshold_ms) {
+ CriticalSectionScoped cs(crit_sect_);
+ // Default to always having NACK enabled in hybrid mode.
+ jitter_buffer_.SetNackMode(nackMode, low_rtt_nack_threshold_ms,
+ high_rtt_nack_threshold_ms);
+}
+
+void VCMReceiver::SetNackSettings(size_t max_nack_list_size,
+ int max_packet_age_to_nack,
+ int max_incomplete_time_ms) {
+ jitter_buffer_.SetNackSettings(max_nack_list_size, max_packet_age_to_nack,
+ max_incomplete_time_ms);
+}
+
+VCMNackMode VCMReceiver::NackMode() const {
+ CriticalSectionScoped cs(crit_sect_);
+ return jitter_buffer_.nack_mode();
+}
+
+std::vector<uint16_t> VCMReceiver::NackList(bool* request_key_frame) {
+ return jitter_buffer_.GetNackList(request_key_frame);
+}
+
+void VCMReceiver::SetDecodeErrorMode(VCMDecodeErrorMode decode_error_mode) {
+ jitter_buffer_.SetDecodeErrorMode(decode_error_mode);
+}
+
+VCMDecodeErrorMode VCMReceiver::DecodeErrorMode() const {
+ return jitter_buffer_.decode_error_mode();
+}
+
+int VCMReceiver::SetMinReceiverDelay(int desired_delay_ms) {
+ CriticalSectionScoped cs(crit_sect_);
+ if (desired_delay_ms < 0 || desired_delay_ms > kMaxReceiverDelayMs) {
+ return -1;
+ }
+ max_video_delay_ms_ = desired_delay_ms + kMaxVideoDelayMs;
+ // Initializing timing to the desired delay.
+ timing_->set_min_playout_delay(desired_delay_ms);
+ return 0;
+}
+
+int VCMReceiver::RenderBufferSizeMs() {
+ uint32_t timestamp_start = 0u;
+ uint32_t timestamp_end = 0u;
+ // Render timestamps are computed just prior to decoding. Therefore this is
+ // only an estimate based on frames' timestamps and current timing state.
+ jitter_buffer_.RenderBufferSize(&timestamp_start, &timestamp_end);
+ if (timestamp_start == timestamp_end) {
+ return 0;
+ }
+ // Update timing.
+ const int64_t now_ms = clock_->TimeInMilliseconds();
+ timing_->SetJitterDelay(jitter_buffer_.EstimatedJitterMs());
+ // Get render timestamps.
+ uint32_t render_start = timing_->RenderTimeMs(timestamp_start, now_ms);
+ uint32_t render_end = timing_->RenderTimeMs(timestamp_end, now_ms);
+ return render_end - render_start;
+}
+
+void VCMReceiver::RegisterStatsCallback(
+ VCMReceiveStatisticsCallback* callback) {
+ jitter_buffer_.RegisterStatsCallback(callback);
+}
+
+} // namespace webrtc