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+/*
+ * Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef WEBRTC_MODULES_VIDEO_CODING_TIMING_H_
+#define WEBRTC_MODULES_VIDEO_CODING_TIMING_H_
+
+#include "webrtc/base/thread_annotations.h"
+#include "webrtc/modules/video_coding/codec_timer.h"
+#include "webrtc/system_wrappers/include/critical_section_wrapper.h"
+#include "webrtc/typedefs.h"
+
+namespace webrtc {
+
+class Clock;
+class TimestampExtrapolator;
+
+class VCMTiming {
+ public:
+ // The primary timing component should be passed
+ // if this is the dual timing component.
+ explicit VCMTiming(Clock* clock, VCMTiming* master_timing = NULL);
+ ~VCMTiming();
+
+ // Resets the timing to the initial state.
+ void Reset();
+ void ResetDecodeTime();
+
+ // Set the amount of time needed to render an image. Defaults to 10 ms.
+ void set_render_delay(uint32_t render_delay_ms);
+
+ // Set the minimum time the video must be delayed on the receiver to
+ // get the desired jitter buffer level.
+ void SetJitterDelay(uint32_t required_delay_ms);
+
+ // Set the minimum playout delay required to sync video with audio.
+ void set_min_playout_delay(uint32_t min_playout_delay);
+
+ // Increases or decreases the current delay to get closer to the target delay.
+ // Calculates how long it has been since the previous call to this function,
+ // and increases/decreases the delay in proportion to the time difference.
+ void UpdateCurrentDelay(uint32_t frame_timestamp);
+
+ // Increases or decreases the current delay to get closer to the target delay.
+ // Given the actual decode time in ms and the render time in ms for a frame,
+ // this function calculates how late the frame is and increases the delay
+ // accordingly.
+ void UpdateCurrentDelay(int64_t render_time_ms,
+ int64_t actual_decode_time_ms);
+
+ // Stops the decoder timer, should be called when the decoder returns a frame
+ // or when the decoded frame callback is called.
+ int32_t StopDecodeTimer(uint32_t time_stamp,
+ int32_t decode_time_ms,
+ int64_t now_ms,
+ int64_t render_time_ms);
+
+ // Used to report that a frame is passed to decoding. Updates the timestamp
+ // filter which is used to map between timestamps and receiver system time.
+ void IncomingTimestamp(uint32_t time_stamp, int64_t last_packet_time_ms);
+ // Returns the receiver system time when the frame with timestamp
+ // frame_timestamp should be rendered, assuming that the system time currently
+ // is now_ms.
+ int64_t RenderTimeMs(uint32_t frame_timestamp, int64_t now_ms) const;
+
+ // Returns the maximum time in ms that we can wait for a frame to become
+ // complete before we must pass it to the decoder.
+ uint32_t MaxWaitingTime(int64_t render_time_ms, int64_t now_ms) const;
+
+ // Returns the current target delay which is required delay + decode time +
+ // render delay.
+ uint32_t TargetVideoDelay() const;
+
+ // Calculates whether or not there is enough time to decode a frame given a
+ // certain amount of processing time.
+ bool EnoughTimeToDecode(uint32_t available_processing_time_ms) const;
+
+ // Return current timing information.
+ void GetTimings(int* decode_ms,
+ int* max_decode_ms,
+ int* current_delay_ms,
+ int* target_delay_ms,
+ int* jitter_buffer_ms,
+ int* min_playout_delay_ms,
+ int* render_delay_ms) const;
+
+ enum { kDefaultRenderDelayMs = 10 };
+ enum { kDelayMaxChangeMsPerS = 100 };
+
+ protected:
+ int32_t MaxDecodeTimeMs(FrameType frame_type = kVideoFrameDelta) const
+ EXCLUSIVE_LOCKS_REQUIRED(crit_sect_);
+ int64_t RenderTimeMsInternal(uint32_t frame_timestamp, int64_t now_ms) const
+ EXCLUSIVE_LOCKS_REQUIRED(crit_sect_);
+ uint32_t TargetDelayInternal() const EXCLUSIVE_LOCKS_REQUIRED(crit_sect_);
+
+ private:
+ void UpdateHistograms() const;
+
+ CriticalSectionWrapper* crit_sect_;
+ Clock* const clock_;
+ bool master_ GUARDED_BY(crit_sect_);
+ TimestampExtrapolator* ts_extrapolator_ GUARDED_BY(crit_sect_);
+ VCMCodecTimer codec_timer_ GUARDED_BY(crit_sect_);
+ uint32_t render_delay_ms_ GUARDED_BY(crit_sect_);
+ uint32_t min_playout_delay_ms_ GUARDED_BY(crit_sect_);
+ uint32_t jitter_delay_ms_ GUARDED_BY(crit_sect_);
+ uint32_t current_delay_ms_ GUARDED_BY(crit_sect_);
+ int last_decode_ms_ GUARDED_BY(crit_sect_);
+ uint32_t prev_frame_timestamp_ GUARDED_BY(crit_sect_);
+
+ // Statistics.
+ size_t num_decoded_frames_ GUARDED_BY(crit_sect_);
+ size_t num_delayed_decoded_frames_ GUARDED_BY(crit_sect_);
+ int64_t first_decoded_frame_ms_ GUARDED_BY(crit_sect_);
+ uint64_t sum_missed_render_deadline_ms_ GUARDED_BY(crit_sect_);
+};
+} // namespace webrtc
+
+#endif // WEBRTC_MODULES_VIDEO_CODING_TIMING_H_