aboutsummaryrefslogtreecommitdiff
path: root/webrtc/modules/video_processing/content_analysis_sse2.cc
diff options
context:
space:
mode:
Diffstat (limited to 'webrtc/modules/video_processing/content_analysis_sse2.cc')
-rw-r--r--webrtc/modules/video_processing/content_analysis_sse2.cc271
1 files changed, 271 insertions, 0 deletions
diff --git a/webrtc/modules/video_processing/content_analysis_sse2.cc b/webrtc/modules/video_processing/content_analysis_sse2.cc
new file mode 100644
index 0000000000..7a60a89b45
--- /dev/null
+++ b/webrtc/modules/video_processing/content_analysis_sse2.cc
@@ -0,0 +1,271 @@
+/*
+ * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#include "webrtc/modules/video_processing/content_analysis.h"
+
+#include <emmintrin.h>
+#include <math.h>
+
+namespace webrtc {
+
+int32_t VPMContentAnalysis::TemporalDiffMetric_SSE2() {
+ uint32_t num_pixels = 0; // counter for # of pixels
+ const uint8_t* imgBufO = orig_frame_ + border_ * width_ + border_;
+ const uint8_t* imgBufP = prev_frame_ + border_ * width_ + border_;
+
+ const int32_t width_end = ((width_ - 2 * border_) & -16) + border_;
+
+ __m128i sad_64 = _mm_setzero_si128();
+ __m128i sum_64 = _mm_setzero_si128();
+ __m128i sqsum_64 = _mm_setzero_si128();
+ const __m128i z = _mm_setzero_si128();
+
+ for (uint16_t i = 0; i < (height_ - 2 * border_); i += skip_num_) {
+ __m128i sqsum_32 = _mm_setzero_si128();
+
+ const uint8_t* lineO = imgBufO;
+ const uint8_t* lineP = imgBufP;
+
+ // Work on 16 pixels at a time. For HD content with a width of 1920
+ // this loop will run ~67 times (depending on border). Maximum for
+ // abs(o-p) and sum(o) will be 255. _mm_sad_epu8 produces 2 64 bit
+ // results which are then accumulated. There is no chance of
+ // rollover for these two accumulators.
+ // o*o will have a maximum of 255*255 = 65025. This will roll over
+ // a 16 bit accumulator as 67*65025 > 65535, but will fit in a
+ // 32 bit accumulator.
+ for (uint16_t j = 0; j < width_end - border_; j += 16) {
+ const __m128i o = _mm_loadu_si128((__m128i*)(lineO));
+ const __m128i p = _mm_loadu_si128((__m128i*)(lineP));
+
+ lineO += 16;
+ lineP += 16;
+
+ // Abs pixel difference between frames.
+ sad_64 = _mm_add_epi64(sad_64, _mm_sad_epu8(o, p));
+
+ // sum of all pixels in frame
+ sum_64 = _mm_add_epi64(sum_64, _mm_sad_epu8(o, z));
+
+ // Squared sum of all pixels in frame.
+ const __m128i olo = _mm_unpacklo_epi8(o, z);
+ const __m128i ohi = _mm_unpackhi_epi8(o, z);
+
+ const __m128i sqsum_32_lo = _mm_madd_epi16(olo, olo);
+ const __m128i sqsum_32_hi = _mm_madd_epi16(ohi, ohi);
+
+ sqsum_32 = _mm_add_epi32(sqsum_32, sqsum_32_lo);
+ sqsum_32 = _mm_add_epi32(sqsum_32, sqsum_32_hi);
+ }
+
+ // Add to 64 bit running sum as to not roll over.
+ sqsum_64 =
+ _mm_add_epi64(sqsum_64, _mm_add_epi64(_mm_unpackhi_epi32(sqsum_32, z),
+ _mm_unpacklo_epi32(sqsum_32, z)));
+
+ imgBufO += width_ * skip_num_;
+ imgBufP += width_ * skip_num_;
+ num_pixels += (width_end - border_);
+ }
+
+ __m128i sad_final_128;
+ __m128i sum_final_128;
+ __m128i sqsum_final_128;
+
+ // Bring sums out of vector registers and into integer register
+ // domain, summing them along the way.
+ _mm_store_si128(&sad_final_128, sad_64);
+ _mm_store_si128(&sum_final_128, sum_64);
+ _mm_store_si128(&sqsum_final_128, sqsum_64);
+
+ uint64_t* sad_final_64 = reinterpret_cast<uint64_t*>(&sad_final_128);
+ uint64_t* sum_final_64 = reinterpret_cast<uint64_t*>(&sum_final_128);
+ uint64_t* sqsum_final_64 = reinterpret_cast<uint64_t*>(&sqsum_final_128);
+
+ const uint32_t pixelSum = sum_final_64[0] + sum_final_64[1];
+ const uint64_t pixelSqSum = sqsum_final_64[0] + sqsum_final_64[1];
+ const uint32_t tempDiffSum = sad_final_64[0] + sad_final_64[1];
+
+ // Default.
+ motion_magnitude_ = 0.0f;
+
+ if (tempDiffSum == 0)
+ return VPM_OK;
+
+ // Normalize over all pixels.
+ const float tempDiffAvg =
+ static_cast<float>(tempDiffSum) / static_cast<float>(num_pixels);
+ const float pixelSumAvg =
+ static_cast<float>(pixelSum) / static_cast<float>(num_pixels);
+ const float pixelSqSumAvg =
+ static_cast<float>(pixelSqSum) / static_cast<float>(num_pixels);
+ float contrast = pixelSqSumAvg - (pixelSumAvg * pixelSumAvg);
+
+ if (contrast > 0.0) {
+ contrast = sqrt(contrast);
+ motion_magnitude_ = tempDiffAvg / contrast;
+ }
+
+ return VPM_OK;
+}
+
+int32_t VPMContentAnalysis::ComputeSpatialMetrics_SSE2() {
+ const uint8_t* imgBuf = orig_frame_ + border_ * width_;
+ const int32_t width_end = ((width_ - 2 * border_) & -16) + border_;
+
+ __m128i se_32 = _mm_setzero_si128();
+ __m128i sev_32 = _mm_setzero_si128();
+ __m128i seh_32 = _mm_setzero_si128();
+ __m128i msa_32 = _mm_setzero_si128();
+ const __m128i z = _mm_setzero_si128();
+
+ // Error is accumulated as a 32 bit value. Looking at HD content with a
+ // height of 1080 lines, or about 67 macro blocks. If the 16 bit row
+ // value is maxed out at 65529 for every row, 65529*1080 = 70777800, which
+ // will not roll over a 32 bit accumulator.
+ // skip_num_ is also used to reduce the number of rows
+ for (int32_t i = 0; i < (height_ - 2 * border_); i += skip_num_) {
+ __m128i se_16 = _mm_setzero_si128();
+ __m128i sev_16 = _mm_setzero_si128();
+ __m128i seh_16 = _mm_setzero_si128();
+ __m128i msa_16 = _mm_setzero_si128();
+
+ // Row error is accumulated as a 16 bit value. There are 8
+ // accumulators. Max value of a 16 bit number is 65529. Looking
+ // at HD content, 1080p, has a width of 1920, 120 macro blocks.
+ // A mb at a time is processed at a time. Absolute max error at
+ // a point would be abs(0-255+255+255+255) which equals 1020.
+ // 120*1020 = 122400. The probability of hitting this is quite low
+ // on well behaved content. A specially crafted image could roll over.
+ // border_ could also be adjusted to concentrate on just the center of
+ // the images for an HD capture in order to reduce the possiblity of
+ // rollover.
+ const uint8_t* lineTop = imgBuf - width_ + border_;
+ const uint8_t* lineCen = imgBuf + border_;
+ const uint8_t* lineBot = imgBuf + width_ + border_;
+
+ for (int32_t j = 0; j < width_end - border_; j += 16) {
+ const __m128i t = _mm_loadu_si128((__m128i*)(lineTop));
+ const __m128i l = _mm_loadu_si128((__m128i*)(lineCen - 1));
+ const __m128i c = _mm_loadu_si128((__m128i*)(lineCen));
+ const __m128i r = _mm_loadu_si128((__m128i*)(lineCen + 1));
+ const __m128i b = _mm_loadu_si128((__m128i*)(lineBot));
+
+ lineTop += 16;
+ lineCen += 16;
+ lineBot += 16;
+
+ // center pixel unpacked
+ __m128i clo = _mm_unpacklo_epi8(c, z);
+ __m128i chi = _mm_unpackhi_epi8(c, z);
+
+ // left right pixels unpacked and added together
+ const __m128i lrlo =
+ _mm_add_epi16(_mm_unpacklo_epi8(l, z), _mm_unpacklo_epi8(r, z));
+ const __m128i lrhi =
+ _mm_add_epi16(_mm_unpackhi_epi8(l, z), _mm_unpackhi_epi8(r, z));
+
+ // top & bottom pixels unpacked and added together
+ const __m128i tblo =
+ _mm_add_epi16(_mm_unpacklo_epi8(t, z), _mm_unpacklo_epi8(b, z));
+ const __m128i tbhi =
+ _mm_add_epi16(_mm_unpackhi_epi8(t, z), _mm_unpackhi_epi8(b, z));
+
+ // running sum of all pixels
+ msa_16 = _mm_add_epi16(msa_16, _mm_add_epi16(chi, clo));
+
+ clo = _mm_slli_epi16(clo, 1);
+ chi = _mm_slli_epi16(chi, 1);
+ const __m128i sevtlo = _mm_subs_epi16(clo, tblo);
+ const __m128i sevthi = _mm_subs_epi16(chi, tbhi);
+ const __m128i sehtlo = _mm_subs_epi16(clo, lrlo);
+ const __m128i sehthi = _mm_subs_epi16(chi, lrhi);
+
+ clo = _mm_slli_epi16(clo, 1);
+ chi = _mm_slli_epi16(chi, 1);
+ const __m128i setlo = _mm_subs_epi16(clo, _mm_add_epi16(lrlo, tblo));
+ const __m128i sethi = _mm_subs_epi16(chi, _mm_add_epi16(lrhi, tbhi));
+
+ // Add to 16 bit running sum
+ se_16 =
+ _mm_add_epi16(se_16, _mm_max_epi16(setlo, _mm_subs_epi16(z, setlo)));
+ se_16 =
+ _mm_add_epi16(se_16, _mm_max_epi16(sethi, _mm_subs_epi16(z, sethi)));
+ sev_16 = _mm_add_epi16(sev_16,
+ _mm_max_epi16(sevtlo, _mm_subs_epi16(z, sevtlo)));
+ sev_16 = _mm_add_epi16(sev_16,
+ _mm_max_epi16(sevthi, _mm_subs_epi16(z, sevthi)));
+ seh_16 = _mm_add_epi16(seh_16,
+ _mm_max_epi16(sehtlo, _mm_subs_epi16(z, sehtlo)));
+ seh_16 = _mm_add_epi16(seh_16,
+ _mm_max_epi16(sehthi, _mm_subs_epi16(z, sehthi)));
+ }
+
+ // Add to 32 bit running sum as to not roll over.
+ se_32 = _mm_add_epi32(se_32, _mm_add_epi32(_mm_unpackhi_epi16(se_16, z),
+ _mm_unpacklo_epi16(se_16, z)));
+ sev_32 =
+ _mm_add_epi32(sev_32, _mm_add_epi32(_mm_unpackhi_epi16(sev_16, z),
+ _mm_unpacklo_epi16(sev_16, z)));
+ seh_32 =
+ _mm_add_epi32(seh_32, _mm_add_epi32(_mm_unpackhi_epi16(seh_16, z),
+ _mm_unpacklo_epi16(seh_16, z)));
+ msa_32 =
+ _mm_add_epi32(msa_32, _mm_add_epi32(_mm_unpackhi_epi16(msa_16, z),
+ _mm_unpacklo_epi16(msa_16, z)));
+
+ imgBuf += width_ * skip_num_;
+ }
+
+ __m128i se_128;
+ __m128i sev_128;
+ __m128i seh_128;
+ __m128i msa_128;
+
+ // Bring sums out of vector registers and into integer register
+ // domain, summing them along the way.
+ _mm_store_si128(&se_128, _mm_add_epi64(_mm_unpackhi_epi32(se_32, z),
+ _mm_unpacklo_epi32(se_32, z)));
+ _mm_store_si128(&sev_128, _mm_add_epi64(_mm_unpackhi_epi32(sev_32, z),
+ _mm_unpacklo_epi32(sev_32, z)));
+ _mm_store_si128(&seh_128, _mm_add_epi64(_mm_unpackhi_epi32(seh_32, z),
+ _mm_unpacklo_epi32(seh_32, z)));
+ _mm_store_si128(&msa_128, _mm_add_epi64(_mm_unpackhi_epi32(msa_32, z),
+ _mm_unpacklo_epi32(msa_32, z)));
+
+ uint64_t* se_64 = reinterpret_cast<uint64_t*>(&se_128);
+ uint64_t* sev_64 = reinterpret_cast<uint64_t*>(&sev_128);
+ uint64_t* seh_64 = reinterpret_cast<uint64_t*>(&seh_128);
+ uint64_t* msa_64 = reinterpret_cast<uint64_t*>(&msa_128);
+
+ const uint32_t spatialErrSum = se_64[0] + se_64[1];
+ const uint32_t spatialErrVSum = sev_64[0] + sev_64[1];
+ const uint32_t spatialErrHSum = seh_64[0] + seh_64[1];
+ const uint32_t pixelMSA = msa_64[0] + msa_64[1];
+
+ // Normalize over all pixels.
+ const float spatialErr = static_cast<float>(spatialErrSum >> 2);
+ const float spatialErrH = static_cast<float>(spatialErrHSum >> 1);
+ const float spatialErrV = static_cast<float>(spatialErrVSum >> 1);
+ const float norm = static_cast<float>(pixelMSA);
+
+ // 2X2:
+ spatial_pred_err_ = spatialErr / norm;
+
+ // 1X2:
+ spatial_pred_err_h_ = spatialErrH / norm;
+
+ // 2X1:
+ spatial_pred_err_v_ = spatialErrV / norm;
+
+ return VPM_OK;
+}
+
+} // namespace webrtc