aboutsummaryrefslogtreecommitdiff
path: root/webrtc/common_audio/include/audio_util.h
blob: b217c683fd05815a7f10f95b000371f03e2db393 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
/*
 *  Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
 *
 *  Use of this source code is governed by a BSD-style license
 *  that can be found in the LICENSE file in the root of the source
 *  tree. An additional intellectual property rights grant can be found
 *  in the file PATENTS.  All contributing project authors may
 *  be found in the AUTHORS file in the root of the source tree.
 */

#ifndef WEBRTC_COMMON_AUDIO_INCLUDE_AUDIO_UTIL_H_
#define WEBRTC_COMMON_AUDIO_INCLUDE_AUDIO_UTIL_H_

#include <limits>
#include <cstring>

#include "webrtc/base/checks.h"
#include "webrtc/base/scoped_ptr.h"
#include "webrtc/typedefs.h"

namespace webrtc {

typedef std::numeric_limits<int16_t> limits_int16;

// The conversion functions use the following naming convention:
// S16:      int16_t [-32768, 32767]
// Float:    float   [-1.0, 1.0]
// FloatS16: float   [-32768.0, 32767.0]
static inline int16_t FloatToS16(float v) {
  if (v > 0)
    return v >= 1 ? limits_int16::max()
                  : static_cast<int16_t>(v * limits_int16::max() + 0.5f);
  return v <= -1 ? limits_int16::min()
                 : static_cast<int16_t>(-v * limits_int16::min() - 0.5f);
}

static inline float S16ToFloat(int16_t v) {
  static const float kMaxInt16Inverse = 1.f / limits_int16::max();
  static const float kMinInt16Inverse = 1.f / limits_int16::min();
  return v * (v > 0 ? kMaxInt16Inverse : -kMinInt16Inverse);
}

static inline int16_t FloatS16ToS16(float v) {
  static const float kMaxRound = limits_int16::max() - 0.5f;
  static const float kMinRound = limits_int16::min() + 0.5f;
  if (v > 0)
    return v >= kMaxRound ? limits_int16::max()
                          : static_cast<int16_t>(v + 0.5f);
  return v <= kMinRound ? limits_int16::min() : static_cast<int16_t>(v - 0.5f);
}

static inline float FloatToFloatS16(float v) {
  return v * (v > 0 ? limits_int16::max() : -limits_int16::min());
}

static inline float FloatS16ToFloat(float v) {
  static const float kMaxInt16Inverse = 1.f / limits_int16::max();
  static const float kMinInt16Inverse = 1.f / limits_int16::min();
  return v * (v > 0 ? kMaxInt16Inverse : -kMinInt16Inverse);
}

void FloatToS16(const float* src, size_t size, int16_t* dest);
void S16ToFloat(const int16_t* src, size_t size, float* dest);
void FloatS16ToS16(const float* src, size_t size, int16_t* dest);
void FloatToFloatS16(const float* src, size_t size, float* dest);
void FloatS16ToFloat(const float* src, size_t size, float* dest);

// Deinterleave audio from |interleaved| to the channel buffers pointed to
// by |deinterleaved|. There must be sufficient space allocated in the
// |deinterleaved| buffers (|num_channel| buffers with |samples_per_channel|
// per buffer).
template <typename T>
void Deinterleave(const T* interleaved,
                  int samples_per_channel,
                  int num_channels,
                  T* const* deinterleaved) {
  for (int i = 0; i < num_channels; ++i) {
    T* channel = deinterleaved[i];
    int interleaved_idx = i;
    for (int j = 0; j < samples_per_channel; ++j) {
      channel[j] = interleaved[interleaved_idx];
      interleaved_idx += num_channels;
    }
  }
}

// Interleave audio from the channel buffers pointed to by |deinterleaved| to
// |interleaved|. There must be sufficient space allocated in |interleaved|
// (|samples_per_channel| * |num_channels|).
template <typename T>
void Interleave(const T* const* deinterleaved,
                int samples_per_channel,
                int num_channels,
                T* interleaved) {
  for (int i = 0; i < num_channels; ++i) {
    const T* channel = deinterleaved[i];
    int interleaved_idx = i;
    for (int j = 0; j < samples_per_channel; ++j) {
      interleaved[interleaved_idx] = channel[j];
      interleaved_idx += num_channels;
    }
  }
}

template <typename T, typename Intermediate>
void DownmixToMono(const T* const* input_channels,
                   int num_frames,
                   int num_channels,
                   T* out) {
  for (int i = 0; i < num_frames; ++i) {
    Intermediate value = input_channels[0][i];
    for (int j = 1; j < num_channels; ++j) {
      value += input_channels[j][i];
    }
    out[i] = value / num_channels;
  }
}

// Downmixes an interleaved multichannel signal to a single channel by averaging
// all channels.
template <typename T, typename Intermediate>
void DownmixInterleavedToMonoImpl(const T* interleaved,
                                  int num_frames,
                                  int num_channels,
                                  T* deinterleaved) {
  DCHECK_GT(num_channels, 0);
  DCHECK_GT(num_frames, 0);

  const T* const end = interleaved + num_frames * num_channels;

  while (interleaved < end) {
    const T* const frame_end = interleaved + num_channels;

    Intermediate value = *interleaved++;
    while (interleaved < frame_end) {
      value += *interleaved++;
    }

    *deinterleaved++ = value / num_channels;
  }
}

template <typename T>
void DownmixInterleavedToMono(const T* interleaved,
                              int num_frames,
                              int num_channels,
                              T* deinterleaved);

template <>
void DownmixInterleavedToMono<int16_t>(const int16_t* interleaved,
                                       int num_frames,
                                       int num_channels,
                                       int16_t* deinterleaved);

}  // namespace webrtc

#endif  // WEBRTC_COMMON_AUDIO_INCLUDE_AUDIO_UTIL_H_