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authorYann Collet <cyan@fb.com>2024-03-08 14:55:38 -0800
committerYann Collet <cyan@fb.com>2024-03-08 15:26:06 -0800
commita9fb8d4c41bf3cc829adf20aea3768863d03cd0d (patch)
tree5c874b13f9c253da73e08aedcd1af0d5963dd120 /lib
parente127139ceb60065917c43ab01634aa9563ec46a4 (diff)
downloadzstd-a9fb8d4c41bf3cc829adf20aea3768863d03cd0d.tar.gz
new method to deal with offset==0
in this new method, when an `offset==0` is detected, it's converted into (size_t)(-1), instead of 1. The logic is that (size_t)(-1) is effectively an extremely large positive number, which will not pass the offset distance test at next stage (`execSequence()`). Checked the source code, and offset is always checked (as it should), using a formula which is not vulnerable to arithmetic overflow: ``` RETURN_ERROR_IF(sequence.offset > (size_t)(oLitEnd - virtualStart), ``` The benefit is that such a case (offset==0) is always detected as corrupted data as opposed to relying on the checksum to detect the error.
Diffstat (limited to 'lib')
-rw-r--r--lib/decompress/zstd_decompress_block.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/lib/decompress/zstd_decompress_block.c b/lib/decompress/zstd_decompress_block.c
index 8d9fea5f..76d7332e 100644
--- a/lib/decompress/zstd_decompress_block.c
+++ b/lib/decompress/zstd_decompress_block.c
@@ -1305,7 +1305,7 @@ ZSTD_decodeSequence(seqState_t* seqState, const ZSTD_longOffset_e longOffsets, c
} else {
offset = ofBase + ll0 + BIT_readBitsFast(&seqState->DStream, 1);
{ size_t temp = (offset==3) ? seqState->prevOffset[0] - 1 : seqState->prevOffset[offset];
- temp += !temp; /* 0 is not valid; input is corrupted; force offset to 1 */
+ temp -= !temp; /* 0 is not valid: input corrupted => force offset to -1 => corruption detected at execSequence */
if (offset != 1) seqState->prevOffset[2] = seqState->prevOffset[1];
seqState->prevOffset[1] = seqState->prevOffset[0];
seqState->prevOffset[0] = offset = temp;