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authorAndroid Build Coastguard Worker <android-build-coastguard-worker@google.com>2022-11-04 00:36:05 +0000
committerAndroid Build Coastguard Worker <android-build-coastguard-worker@google.com>2022-11-04 00:36:05 +0000
commit1730bdd8ec3ee83f035ca4242032297d222455b4 (patch)
tree702fd7f8933020adb94883b3eb13a13a855c66fb
parent40314f849bee48a256b132874434298a05422ee7 (diff)
parent8d058c5ced268bc216c228c627e4f5fa3f371a39 (diff)
downloadnative-android13-mainline-ipsec-release.tar.gz
Snap for 9254005 from 8d058c5ced268bc216c228c627e4f5fa3f371a39 to mainline-ipsec-releaseaml_ips_331910010aml_ips_331312000aml_ips_331310000android13-mainline-ipsec-release
Change-Id: I11e601b24bd8e75d9fd622321917dc86624ba8d4
-rw-r--r--include/android/choreographer.h62
-rw-r--r--include/android/surface_control.h18
2 files changed, 61 insertions, 19 deletions
diff --git a/include/android/choreographer.h b/include/android/choreographer.h
index 63aa7ff6c0..cd8e63dec2 100644
--- a/include/android/choreographer.h
+++ b/include/android/choreographer.h
@@ -16,6 +16,28 @@
/**
* @addtogroup Choreographer
+ *
+ * Choreographer coordinates the timing of frame rendering. This is the C version of the
+ * android.view.Choreographer object in Java.
+ *
+ * As of API level 33, apps can follow proper frame pacing and even choose a future frame to render.
+ * The API is used as follows:
+ * 1. The app posts an {@link AChoreographer_vsyncCallback} to Choreographer to run on the next
+ * frame.
+ * 2. The callback is called when it is the time to start the frame with an {@link
+ * AChoreographerFrameCallbackData} payload: information about multiple possible frame
+ * timelines.
+ * 3. Apps can choose a frame timeline from the {@link
+ * AChoreographerFrameCallbackData} payload, depending on the frame deadline they can meet when
+ * rendering the frame and their desired presentation time, and subsequently
+ * {@link ASurfaceTransaction_setFrameTimeline notify SurfaceFlinger}
+ * of the choice. Alternatively, for apps that do not choose a frame timeline, their frame would be
+ * presented at the earliest possible timeline.
+ * - The preferred frame timeline is the default frame
+ * timeline that the platform scheduled for the app, based on device configuration.
+ * 4. SurfaceFlinger attempts to follow the chosen frame timeline, by not applying transactions or
+ * latching buffers before the desired presentation time.
+ *
* @{
*/
@@ -47,7 +69,8 @@ typedef int64_t AVsyncId;
struct AChoreographerFrameCallbackData;
/**
- * Opaque type that provides access to an AChoreographerFrameCallbackData object.
+ * Opaque type that provides access to an AChoreographerFrameCallbackData object, which contains
+ * various methods to extract frame information.
*/
typedef struct AChoreographerFrameCallbackData AChoreographerFrameCallbackData;
@@ -73,8 +96,9 @@ typedef void (*AChoreographer_frameCallback64)(int64_t frameTimeNanos, void* dat
/**
* Prototype of the function that is called when a new frame is being rendered.
- * It's passed the frame data that should not outlive the callback, as well as the data pointer
- * provided by the application that registered a callback.
+ * It is called with \c callbackData describing multiple frame timelines, as well as the \c data
+ * pointer provided by the application that registered a callback. The \c callbackData does not
+ * outlive the callback.
*/
typedef void (*AChoreographer_vsyncCallback)(
const AChoreographerFrameCallbackData* callbackData, void* data);
@@ -110,7 +134,7 @@ void AChoreographer_postFrameCallbackDelayed(AChoreographer* choreographer,
__DEPRECATED_IN(29);
/**
- * Power a callback to be run on the next frame. The data pointer provided will
+ * Post a callback to be run on the next frame. The data pointer provided will
* be passed to the callback function when it's called.
*
* Available since API level 29.
@@ -131,8 +155,10 @@ void AChoreographer_postFrameCallbackDelayed64(AChoreographer* choreographer,
uint32_t delayMillis) __INTRODUCED_IN(29);
/**
- * Posts a callback to run on the next frame. The data pointer provided will
+ * Posts a callback to be run on the next frame. The data pointer provided will
* be passed to the callback function when it's called.
+ *
+ * Available since API level 33.
*/
void AChoreographer_postVsyncCallback(AChoreographer* choreographer,
AChoreographer_vsyncCallback callback, void* data)
@@ -189,7 +215,10 @@ void AChoreographer_unregisterRefreshRateCallback(AChoreographer* choreographer,
__INTRODUCED_IN(30);
/**
- * The time in nanoseconds when the frame started being rendered.
+ * The time in nanoseconds at which the frame started being rendered.
+ *
+ * Note that this time should \b not be used to advance animation clocks.
+ * Instead, see AChoreographerFrameCallbackData_getFrameTimelineExpectedPresentationTimeNanos().
*/
int64_t AChoreographerFrameCallbackData_getFrameTimeNanos(
const AChoreographerFrameCallbackData* data) __INTRODUCED_IN(33);
@@ -201,25 +230,38 @@ size_t AChoreographerFrameCallbackData_getFrameTimelinesLength(
const AChoreographerFrameCallbackData* data) __INTRODUCED_IN(33);
/**
- * Get index of the platform-preferred FrameTimeline.
+ * Gets the index of the platform-preferred frame timeline.
+ * The preferred frame timeline is the default
+ * by which the platform scheduled the app, based on the device configuration.
*/
size_t AChoreographerFrameCallbackData_getPreferredFrameTimelineIndex(
const AChoreographerFrameCallbackData* data) __INTRODUCED_IN(33);
/**
- * The vsync ID token used to map Choreographer data.
+ * Gets the token used by the platform to identify the frame timeline at the given \c index.
+ *
+ * \param index index of a frame timeline, in \f( [0, FrameTimelinesLength) \f). See
+ * AChoreographerFrameCallbackData_getFrameTimelinesLength()
*/
AVsyncId AChoreographerFrameCallbackData_getFrameTimelineVsyncId(
const AChoreographerFrameCallbackData* data, size_t index) __INTRODUCED_IN(33);
/**
- * The time in nanoseconds which the frame at given index is expected to be presented.
+ * Gets the time in nanoseconds at which the frame described at the given \c index is expected to
+ * be presented. This time should be used to advance any animation clocks.
+ *
+ * \param index index of a frame timeline, in \f( [0, FrameTimelinesLength) \f). See
+ * AChoreographerFrameCallbackData_getFrameTimelinesLength()
*/
int64_t AChoreographerFrameCallbackData_getFrameTimelineExpectedPresentationTimeNanos(
const AChoreographerFrameCallbackData* data, size_t index) __INTRODUCED_IN(33);
/**
- * The time in nanoseconds which the frame at given index needs to be ready by.
+ * Gets the time in nanoseconds at which the frame described at the given \c index needs to be
+ * ready by in order to be presented on time.
+ *
+ * \param index index of a frame timeline, in \f( [0, FrameTimelinesLength) \f). See
+ * AChoreographerFrameCallbackData_getFrameTimelinesLength()
*/
int64_t AChoreographerFrameCallbackData_getFrameTimelineDeadlineNanos(
const AChoreographerFrameCallbackData* data, size_t index) __INTRODUCED_IN(33);
diff --git a/include/android/surface_control.h b/include/android/surface_control.h
index 9a36ecb537..6223ef7f82 100644
--- a/include/android/surface_control.h
+++ b/include/android/surface_control.h
@@ -597,20 +597,20 @@ void ASurfaceTransaction_setEnableBackPressure(ASurfaceTransaction* transaction,
__INTRODUCED_IN(31);
/**
- * Sets the frame timeline to use in Surface Flinger.
+ * Sets the frame timeline to use in SurfaceFlinger.
*
- * A frame timeline should be chosen based on what frame deadline the application
- * can meet when rendering the frame and the application's desired present time.
- * By setting a frame timeline, Surface Flinger tries to present the frame at the corresponding
- * expected present time.
+ * A frame timeline should be chosen based on the frame deadline the application
+ * can meet when rendering the frame and the application's desired presentation time.
+ * By setting a frame timeline, SurfaceFlinger tries to present the frame at the corresponding
+ * expected presentation time.
*
* To receive frame timelines, a callback must be posted to Choreographer using
- * AChoreographer_postExtendedFrameCallback(). The \a vsnycId can then be extracted from the
+ * AChoreographer_postVsyncCallback(). The \c vsyncId can then be extracted from the
* callback payload using AChoreographerFrameCallbackData_getFrameTimelineVsyncId().
*
- * \param vsyncId The vsync ID received from AChoreographer, setting the frame's present target to
- * the corresponding expected present time and deadline from the frame to be rendered. A stale or
- * invalid value will be ignored.
+ * \param vsyncId The vsync ID received from AChoreographer, setting the frame's presentation target
+ * to the corresponding expected presentation time and deadline from the frame to be rendered. A
+ * stale or invalid value will be ignored.
*/
void ASurfaceTransaction_setFrameTimeline(ASurfaceTransaction* transaction,
AVsyncId vsyncId) __INTRODUCED_IN(33);