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authorandroid-build-team Robot <android-build-team-robot@google.com>2017-06-20 22:43:55 +0000
committerandroid-build-team Robot <android-build-team-robot@google.com>2017-06-20 22:43:55 +0000
commit237ac4c27abfd070e2436283723ec48cb5fa9b31 (patch)
tree9827260541fdbcb505d58be8b86fc02739056a69
parent24257b4e5b4ab72e7397a4546f9b5a8f03dd340d (diff)
parentb2f168dd513e980e5ad2641109fdaee95448a8cd (diff)
downloadnative-nougat-mr1.7-release.tar.gz
Merge cherrypicks of [2435782, 2435615, 2435577, 2435653, 2435616, 2435708, 2435617, 2435558, 2435784, 2435709, 2435631, 2435559, 2435560, 2435618, 2435801, 2435674, 2435710, 2435746, 2435579, 2435747, 2435711, 2435785, 2435786, 2435787, 2435713, 2435804, 2435822, 2435842, 2435753, 2435965, 2436024, 2435885] into nyc-mr1-security-e-releaseandroid-7.1.1_r57android-7.1.1_r55android-7.1.1_r52android-7.1.1_r48nougat-mr1.7-releasenougat-mr1.5-release
Change-Id: I8cce06565f1b7e2a04a5792a73bed3c0fb7f0f4c
-rw-r--r--libs/gui/BufferQueueProducer.cpp20
1 files changed, 14 insertions, 6 deletions
diff --git a/libs/gui/BufferQueueProducer.cpp b/libs/gui/BufferQueueProducer.cpp
index 05923b5d35..ce4778435f 100644
--- a/libs/gui/BufferQueueProducer.cpp
+++ b/libs/gui/BufferQueueProducer.cpp
@@ -921,7 +921,11 @@ status_t BufferQueueProducer::queueBuffer(int slot,
// Call back without the main BufferQueue lock held, but with the callback
// lock held so we can ensure that callbacks occur in order
- {
+
+ int connectedApi;
+ sp<Fence> lastQueuedFence;
+
+ { // scope for the lock
Mutex::Autolock lock(mCallbackMutex);
while (callbackTicket != mCurrentCallbackTicket) {
mCallbackCondition.wait(mCallbackMutex);
@@ -933,20 +937,24 @@ status_t BufferQueueProducer::queueBuffer(int slot,
frameReplacedListener->onFrameReplaced(item);
}
+ connectedApi = mCore->mConnectedApi;
+ lastQueuedFence = std::move(mLastQueueBufferFence);
+
+ mLastQueueBufferFence = std::move(fence);
+ mLastQueuedCrop = item.mCrop;
+ mLastQueuedTransform = item.mTransform;
+
++mCurrentCallbackTicket;
mCallbackCondition.broadcast();
}
// Wait without lock held
- if (mCore->mConnectedApi == NATIVE_WINDOW_API_EGL) {
+ if (connectedApi == NATIVE_WINDOW_API_EGL) {
// Waiting here allows for two full buffers to be queued but not a
// third. In the event that frames take varying time, this makes a
// small trade-off in favor of latency rather than throughput.
- mLastQueueBufferFence->waitForever("Throttling EGL Production");
+ lastQueuedFence->waitForever("Throttling EGL Production");
}
- mLastQueueBufferFence = fence;
- mLastQueuedCrop = item.mCrop;
- mLastQueuedTransform = item.mTransform;
return NO_ERROR;
}