diff options
Diffstat (limited to 'services/inputflinger/tests')
-rw-r--r-- | services/inputflinger/tests/Android.bp | 24 | ||||
-rw-r--r-- | services/inputflinger/tests/BlockingQueue_test.cpp | 2 | ||||
-rw-r--r-- | services/inputflinger/tests/EventHub_test.cpp | 73 | ||||
-rw-r--r-- | services/inputflinger/tests/FocusResolver_test.cpp | 292 | ||||
-rw-r--r-- | services/inputflinger/tests/IInputFlingerQuery.aidl | 30 | ||||
-rw-r--r-- | services/inputflinger/tests/InputClassifierConverter_test.cpp | 14 | ||||
-rw-r--r-- | services/inputflinger/tests/InputClassifier_test.cpp | 21 | ||||
-rw-r--r-- | services/inputflinger/tests/InputDispatcher_test.cpp | 3519 | ||||
-rw-r--r-- | services/inputflinger/tests/InputFlingerService_test.cpp | 462 | ||||
-rw-r--r-- | services/inputflinger/tests/InputReader_test.cpp | 3044 | ||||
-rw-r--r-- | services/inputflinger/tests/LatencyTracker_test.cpp | 253 | ||||
-rw-r--r-- | services/inputflinger/tests/TestInputListener.cpp | 42 | ||||
-rw-r--r-- | services/inputflinger/tests/TestInputListener.h | 23 | ||||
-rw-r--r-- | services/inputflinger/tests/UinputDevice.cpp | 5 | ||||
-rw-r--r-- | services/inputflinger/tests/UinputDevice.h | 1 |
15 files changed, 1431 insertions, 6374 deletions
diff --git a/services/inputflinger/tests/Android.bp b/services/inputflinger/tests/Android.bp index 918e1bef7a..a0d2f4f172 100644 --- a/services/inputflinger/tests/Android.bp +++ b/services/inputflinger/tests/Android.bp @@ -12,15 +12,6 @@ // See the License for the specific language governing permissions and // limitations under the License. -package { - // See: http://go/android-license-faq - // A large-scale-change added 'default_applicable_licenses' to import - // all of the 'license_kinds' from "frameworks_native_license" - // to get the below license kinds: - // SPDX-license-identifier-Apache-2.0 - default_applicable_licenses: ["frameworks_native_license"], -} - cc_test { name: "inputflinger_tests", defaults: [ @@ -39,25 +30,12 @@ cc_test { "AnrTracker_test.cpp", "BlockingQueue_test.cpp", "EventHub_test.cpp", - "FocusResolver_test.cpp", - "IInputFlingerQuery.aidl", + "TestInputListener.cpp", "InputClassifier_test.cpp", "InputClassifierConverter_test.cpp", "InputDispatcher_test.cpp", "InputReader_test.cpp", - "InputFlingerService_test.cpp", - "LatencyTracker_test.cpp", - "TestInputListener.cpp", "UinputDevice.cpp", ], - aidl: { - include_dirs: [ - "frameworks/native/libs/input", - ], - }, - static_libs: [ - "libc++fs" - ], require_root: true, - test_suites: ["device-tests"], } diff --git a/services/inputflinger/tests/BlockingQueue_test.cpp b/services/inputflinger/tests/BlockingQueue_test.cpp index fd9d9d5bd3..0dea8d7861 100644 --- a/services/inputflinger/tests/BlockingQueue_test.cpp +++ b/services/inputflinger/tests/BlockingQueue_test.cpp @@ -26,7 +26,7 @@ namespace android { // --- BlockingQueueTest --- /** - * Validate basic pop and push operation. + * Sanity check of basic pop and push operation. */ TEST(BlockingQueueTest, Queue_AddAndRemove) { constexpr size_t capacity = 10; diff --git a/services/inputflinger/tests/EventHub_test.cpp b/services/inputflinger/tests/EventHub_test.cpp index ef68a84fdb..71731b046c 100644 --- a/services/inputflinger/tests/EventHub_test.cpp +++ b/services/inputflinger/tests/EventHub_test.cpp @@ -199,76 +199,3 @@ TEST_F(EventHubTest, InputEvent_TimestampIsMonotonic) { lastEventTime = event.when; // Ensure all returned events are monotonic } } - -// --- BitArrayTest --- -class BitArrayTest : public testing::Test { -protected: - static constexpr size_t SINGLE_ELE_BITS = 32UL; - static constexpr size_t MULTI_ELE_BITS = 256UL; - - virtual void SetUp() override { - mBitmaskSingle.loadFromBuffer(mBufferSingle); - mBitmaskMulti.loadFromBuffer(mBufferMulti); - } - - android::BitArray<SINGLE_ELE_BITS> mBitmaskSingle; - android::BitArray<MULTI_ELE_BITS> mBitmaskMulti; - -private: - const typename android::BitArray<SINGLE_ELE_BITS>::Buffer mBufferSingle = { - 0x800F0F0FUL // bit 0 - 31 - }; - const typename android::BitArray<MULTI_ELE_BITS>::Buffer mBufferMulti = { - 0xFFFFFFFFUL, // bit 0 - 31 - 0x01000001UL, // bit 32 - 63 - 0x00000000UL, // bit 64 - 95 - 0x80000000UL, // bit 96 - 127 - 0x00000000UL, // bit 128 - 159 - 0x00000000UL, // bit 160 - 191 - 0x80000008UL, // bit 192 - 223 - 0x00000000UL, // bit 224 - 255 - }; -}; - -TEST_F(BitArrayTest, SetBit) { - ASSERT_TRUE(mBitmaskSingle.test(0)); - ASSERT_TRUE(mBitmaskSingle.test(31)); - ASSERT_FALSE(mBitmaskSingle.test(7)); - - ASSERT_TRUE(mBitmaskMulti.test(32)); - ASSERT_TRUE(mBitmaskMulti.test(56)); - ASSERT_FALSE(mBitmaskMulti.test(192)); - ASSERT_TRUE(mBitmaskMulti.test(223)); - ASSERT_FALSE(mBitmaskMulti.test(255)); -} - -TEST_F(BitArrayTest, AnyBit) { - ASSERT_TRUE(mBitmaskSingle.any(31, 32)); - ASSERT_FALSE(mBitmaskSingle.any(12, 16)); - - ASSERT_TRUE(mBitmaskMulti.any(31, 32)); - ASSERT_FALSE(mBitmaskMulti.any(33, 33)); - ASSERT_TRUE(mBitmaskMulti.any(32, 55)); - ASSERT_TRUE(mBitmaskMulti.any(33, 57)); - ASSERT_FALSE(mBitmaskMulti.any(33, 55)); - ASSERT_FALSE(mBitmaskMulti.any(130, 190)); - - ASSERT_FALSE(mBitmaskMulti.any(128, 195)); - ASSERT_TRUE(mBitmaskMulti.any(128, 196)); - ASSERT_TRUE(mBitmaskMulti.any(128, 224)); - ASSERT_FALSE(mBitmaskMulti.any(255, 256)); -} - -TEST_F(BitArrayTest, SetBit_InvalidBitIndex) { - ASSERT_FALSE(mBitmaskSingle.test(32)); - ASSERT_FALSE(mBitmaskMulti.test(256)); -} - -TEST_F(BitArrayTest, AnyBit_InvalidBitIndex) { - ASSERT_FALSE(mBitmaskSingle.any(32, 32)); - ASSERT_FALSE(mBitmaskSingle.any(33, 34)); - - ASSERT_FALSE(mBitmaskMulti.any(256, 256)); - ASSERT_FALSE(mBitmaskMulti.any(257, 258)); - ASSERT_FALSE(mBitmaskMulti.any(0, 0)); -} diff --git a/services/inputflinger/tests/FocusResolver_test.cpp b/services/inputflinger/tests/FocusResolver_test.cpp deleted file mode 100644 index 9051ff12c2..0000000000 --- a/services/inputflinger/tests/FocusResolver_test.cpp +++ /dev/null @@ -1,292 +0,0 @@ -/* - * Copyright (C) 2021 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#include <gtest/gtest.h> - -#include "../FocusResolver.h" - -#define ASSERT_FOCUS_CHANGE(_changes, _oldFocus, _newFocus) \ - { \ - ASSERT_EQ(_oldFocus, _changes->oldFocus); \ - ASSERT_EQ(_newFocus, _changes->newFocus); \ - } - -// atest inputflinger_tests:FocusResolverTest - -namespace android::inputdispatcher { - -class FakeWindowHandle : public InputWindowHandle { -public: - FakeWindowHandle(const std::string& name, const sp<IBinder>& token, bool focusable, - bool visible) { - mInfo.token = token; - mInfo.name = name; - mInfo.visible = visible; - mInfo.focusable = focusable; - } - - bool updateInfo() { return true; } - void setFocusable(bool focusable) { mInfo.focusable = focusable; } - void setVisible(bool visible) { mInfo.visible = visible; } -}; - -TEST(FocusResolverTest, SetFocusedWindow) { - sp<IBinder> focusableWindowToken = new BBinder(); - sp<IBinder> invisibleWindowToken = new BBinder(); - sp<IBinder> unfocusableWindowToken = new BBinder(); - std::vector<sp<InputWindowHandle>> windows; - windows.push_back(new FakeWindowHandle("Focusable", focusableWindowToken, true /* focusable */, - true /* visible */)); - windows.push_back(new FakeWindowHandle("Invisible", invisibleWindowToken, true /* focusable */, - false /* visible */)); - windows.push_back(new FakeWindowHandle("unfocusable", unfocusableWindowToken, - false /* focusable */, true /* visible */)); - - // focusable window can get focused - FocusRequest request; - request.displayId = 42; - request.token = focusableWindowToken; - FocusResolver focusResolver; - std::optional<FocusResolver::FocusChanges> changes = - focusResolver.setFocusedWindow(request, windows); - ASSERT_FOCUS_CHANGE(changes, /*from*/ nullptr, /*to*/ focusableWindowToken); - ASSERT_EQ(request.displayId, changes->displayId); - - // invisible window cannot get focused - request.token = invisibleWindowToken; - changes = focusResolver.setFocusedWindow(request, windows); - ASSERT_EQ(focusableWindowToken, changes->oldFocus); - ASSERT_EQ(nullptr, changes->newFocus); - ASSERT_FOCUS_CHANGE(changes, /*from*/ focusableWindowToken, /*to*/ nullptr); - - // unfocusableWindowToken window cannot get focused - request.token = unfocusableWindowToken; - changes = focusResolver.setFocusedWindow(request, windows); - ASSERT_FALSE(changes); -} - -TEST(FocusResolverTest, SetFocusedMirroredWindow) { - sp<IBinder> focusableWindowToken = new BBinder(); - sp<IBinder> invisibleWindowToken = new BBinder(); - sp<IBinder> unfocusableWindowToken = new BBinder(); - std::vector<sp<InputWindowHandle>> windows; - windows.push_back(new FakeWindowHandle("Mirror1", focusableWindowToken, true /* focusable */, - true /* visible */)); - windows.push_back(new FakeWindowHandle("Mirror1", focusableWindowToken, true /* focusable */, - true /* visible */)); - - windows.push_back(new FakeWindowHandle("Mirror2Visible", invisibleWindowToken, - true /* focusable */, true /* visible */)); - windows.push_back(new FakeWindowHandle("Mirror2Invisible", invisibleWindowToken, - true /* focusable */, false /* visible */)); - - windows.push_back(new FakeWindowHandle("Mirror3Focusable", unfocusableWindowToken, - true /* focusable */, true /* visible */)); - windows.push_back(new FakeWindowHandle("Mirror3Unfocusable", unfocusableWindowToken, - false /* focusable */, true /* visible */)); - - // mirrored window can get focused - FocusRequest request; - request.displayId = 42; - request.token = focusableWindowToken; - FocusResolver focusResolver; - std::optional<FocusResolver::FocusChanges> changes = - focusResolver.setFocusedWindow(request, windows); - ASSERT_FOCUS_CHANGE(changes, /*from*/ nullptr, /*to*/ focusableWindowToken); - - // mirrored window with one visible window can get focused - request.token = invisibleWindowToken; - changes = focusResolver.setFocusedWindow(request, windows); - ASSERT_FOCUS_CHANGE(changes, /*from*/ focusableWindowToken, /*to*/ invisibleWindowToken); - - // mirrored window with one or more unfocusable window cannot get focused - request.token = unfocusableWindowToken; - changes = focusResolver.setFocusedWindow(request, windows); - ASSERT_FOCUS_CHANGE(changes, /*from*/ invisibleWindowToken, /*to*/ nullptr); -} - -TEST(FocusResolverTest, SetInputWindows) { - sp<IBinder> focusableWindowToken = new BBinder(); - std::vector<sp<InputWindowHandle>> windows; - sp<FakeWindowHandle> window = new FakeWindowHandle("Focusable", focusableWindowToken, - true /* focusable */, true /* visible */); - windows.push_back(window); - - // focusable window can get focused - FocusRequest request; - request.displayId = 42; - request.token = focusableWindowToken; - FocusResolver focusResolver; - std::optional<FocusResolver::FocusChanges> changes = - focusResolver.setFocusedWindow(request, windows); - ASSERT_EQ(focusableWindowToken, changes->newFocus); - - // Window visibility changes and the window loses focus - window->setVisible(false); - changes = focusResolver.setInputWindows(request.displayId, windows); - ASSERT_FOCUS_CHANGE(changes, /*from*/ focusableWindowToken, /*to*/ nullptr); -} - -TEST(FocusResolverTest, FocusRequestsCanBePending) { - sp<IBinder> invisibleWindowToken = new BBinder(); - std::vector<sp<InputWindowHandle>> windows; - - sp<FakeWindowHandle> invisibleWindow = - new FakeWindowHandle("Invisible", invisibleWindowToken, true /* focusable */, - false /* visible */); - windows.push_back(invisibleWindow); - - // invisible window cannot get focused - FocusRequest request; - request.displayId = 42; - request.token = invisibleWindowToken; - FocusResolver focusResolver; - std::optional<FocusResolver::FocusChanges> changes = - focusResolver.setFocusedWindow(request, windows); - ASSERT_FALSE(changes); - - // Window visibility changes and the window gets focused - invisibleWindow->setVisible(true); - changes = focusResolver.setInputWindows(request.displayId, windows); - ASSERT_FOCUS_CHANGE(changes, /*from*/ nullptr, /*to*/ invisibleWindowToken); -} - -TEST(FocusResolverTest, FocusRequestsArePersistent) { - sp<IBinder> windowToken = new BBinder(); - std::vector<sp<InputWindowHandle>> windows; - - sp<FakeWindowHandle> window = new FakeWindowHandle("Test Window", windowToken, - false /* focusable */, true /* visible */); - windows.push_back(window); - - // non-focusable window cannot get focused - FocusRequest request; - request.displayId = 42; - request.token = windowToken; - FocusResolver focusResolver; - std::optional<FocusResolver::FocusChanges> changes = - focusResolver.setFocusedWindow(request, windows); - ASSERT_FALSE(changes); - - // Focusability changes and the window gets focused - window->setFocusable(true); - changes = focusResolver.setInputWindows(request.displayId, windows); - ASSERT_FOCUS_CHANGE(changes, /*from*/ nullptr, /*to*/ windowToken); - - // Visibility changes and the window loses focus - window->setVisible(false); - changes = focusResolver.setInputWindows(request.displayId, windows); - ASSERT_FOCUS_CHANGE(changes, /*from*/ windowToken, /*to*/ nullptr); - - // Visibility changes and the window gets focused - window->setVisible(true); - changes = focusResolver.setInputWindows(request.displayId, windows); - ASSERT_FOCUS_CHANGE(changes, /*from*/ nullptr, /*to*/ windowToken); - - // Window is gone and the window loses focus - changes = focusResolver.setInputWindows(request.displayId, {}); - ASSERT_FOCUS_CHANGE(changes, /*from*/ windowToken, /*to*/ nullptr); - - // Window returns and the window gains focus - changes = focusResolver.setInputWindows(request.displayId, windows); - ASSERT_FOCUS_CHANGE(changes, /*from*/ nullptr, /*to*/ windowToken); -} - -TEST(FocusResolverTest, ConditionalFocusRequestsAreNotPersistent) { - sp<IBinder> hostWindowToken = new BBinder(); - std::vector<sp<InputWindowHandle>> windows; - - sp<FakeWindowHandle> hostWindow = - new FakeWindowHandle("Host Window", hostWindowToken, true /* focusable */, - true /* visible */); - windows.push_back(hostWindow); - sp<IBinder> embeddedWindowToken = new BBinder(); - sp<FakeWindowHandle> embeddedWindow = - new FakeWindowHandle("Embedded Window", embeddedWindowToken, true /* focusable */, - true /* visible */); - windows.push_back(embeddedWindow); - - FocusRequest request; - request.displayId = 42; - request.token = hostWindowToken; - FocusResolver focusResolver; - std::optional<FocusResolver::FocusChanges> changes = - focusResolver.setFocusedWindow(request, windows); - ASSERT_FOCUS_CHANGE(changes, /*from*/ nullptr, /*to*/ hostWindowToken); - - request.focusedToken = hostWindow->getToken(); - request.token = embeddedWindowToken; - changes = focusResolver.setFocusedWindow(request, windows); - ASSERT_FOCUS_CHANGE(changes, /*from*/ hostWindowToken, /*to*/ embeddedWindowToken); - - embeddedWindow->setFocusable(false); - changes = focusResolver.setInputWindows(request.displayId, windows); - // The embedded window is no longer focusable, provide focus back to the original focused - // window. - ASSERT_FOCUS_CHANGE(changes, /*from*/ embeddedWindowToken, /*to*/ hostWindowToken); - - embeddedWindow->setFocusable(true); - changes = focusResolver.setInputWindows(request.displayId, windows); - // The embedded window is focusable again, but we it cannot gain focus unless there is another - // focus request. - ASSERT_FALSE(changes); - - embeddedWindow->setVisible(false); - changes = focusResolver.setFocusedWindow(request, windows); - // If the embedded window is not visible/focusable, then we do not grant it focus and the - // request is dropped. - ASSERT_FALSE(changes); - - embeddedWindow->setVisible(true); - changes = focusResolver.setInputWindows(request.displayId, windows); - // If the embedded window becomes visble/focusable, nothing changes since the request has been - // dropped. - ASSERT_FALSE(changes); -} -TEST(FocusResolverTest, FocusRequestsAreClearedWhenWindowIsRemoved) { - sp<IBinder> windowToken = new BBinder(); - std::vector<sp<InputWindowHandle>> windows; - - sp<FakeWindowHandle> window = new FakeWindowHandle("Test Window", windowToken, - true /* focusable */, true /* visible */); - windows.push_back(window); - - FocusRequest request; - request.displayId = 42; - request.token = windowToken; - FocusResolver focusResolver; - std::optional<FocusResolver::FocusChanges> changes = - focusResolver.setFocusedWindow(request, windows); - ASSERT_FOCUS_CHANGE(changes, /*from*/ nullptr, /*to*/ windowToken); - ASSERT_EQ(request.displayId, changes->displayId); - - // Start with a focused window - window->setFocusable(true); - changes = focusResolver.setInputWindows(request.displayId, windows); - ASSERT_FOCUS_CHANGE(changes, /*from*/ nullptr, /*to*/ windowToken); - - // When a display is removed, all windows are removed from the display - // and our focused window loses focus - changes = focusResolver.setInputWindows(request.displayId, {}); - ASSERT_FOCUS_CHANGE(changes, /*from*/ windowToken, /*to*/ nullptr); - focusResolver.displayRemoved(request.displayId); - - // When a display is readded, the window does not get focus since the request was cleared. - changes = focusResolver.setInputWindows(request.displayId, windows); - ASSERT_FALSE(changes); -} - -} // namespace android::inputdispatcher diff --git a/services/inputflinger/tests/IInputFlingerQuery.aidl b/services/inputflinger/tests/IInputFlingerQuery.aidl deleted file mode 100644 index 5c8a8da612..0000000000 --- a/services/inputflinger/tests/IInputFlingerQuery.aidl +++ /dev/null @@ -1,30 +0,0 @@ -/** - * Copyright (c) 2020, The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -import android.FocusRequest; -import android.InputChannel; -import android.InputWindowInfo; -import android.os.ISetInputWindowsListener; - -/** @hide */ -interface IInputFlingerQuery -{ - /* Test interfaces */ - void getInputWindows(out InputWindowInfo[] inputHandles); - void getInputChannels(out InputChannel[] channels); - void getLastFocusRequest(out FocusRequest request); - void resetInputManager(); -} diff --git a/services/inputflinger/tests/InputClassifierConverter_test.cpp b/services/inputflinger/tests/InputClassifierConverter_test.cpp index c0ada9d517..f58b6281df 100644 --- a/services/inputflinger/tests/InputClassifierConverter_test.cpp +++ b/services/inputflinger/tests/InputClassifierConverter_test.cpp @@ -38,13 +38,13 @@ static NotifyMotionArgs generateBasicMotionArgs() { coords.setAxisValue(AMOTION_EVENT_AXIS_Y, 2); coords.setAxisValue(AMOTION_EVENT_AXIS_SIZE, 0.5); static constexpr nsecs_t downTime = 2; - NotifyMotionArgs motionArgs(1 /*sequenceNum*/, downTime /*eventTime*/, 2 /*readTime*/, - 3 /*deviceId*/, AINPUT_SOURCE_ANY, ADISPLAY_ID_DEFAULT, - 4 /*policyFlags*/, AMOTION_EVENT_ACTION_DOWN, 0 /*actionButton*/, - 0 /*flags*/, AMETA_NONE, 0 /*buttonState*/, - MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, - 1 /*pointerCount*/, &properties, &coords, 0 /*xPrecision*/, - 0 /*yPrecision*/, AMOTION_EVENT_INVALID_CURSOR_POSITION, + NotifyMotionArgs motionArgs(1 /*sequenceNum*/, downTime /*eventTime*/, 3 /*deviceId*/, + AINPUT_SOURCE_ANY, ADISPLAY_ID_DEFAULT, 4 /*policyFlags*/, + AMOTION_EVENT_ACTION_DOWN, 0 /*actionButton*/, 0 /*flags*/, + AMETA_NONE, 0 /*buttonState*/, MotionClassification::NONE, + AMOTION_EVENT_EDGE_FLAG_NONE, 1 /*pointerCount*/, &properties, + &coords, 0 /*xPrecision*/, 0 /*yPrecision*/, + AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION, downTime, {} /*videoFrames*/); return motionArgs; diff --git a/services/inputflinger/tests/InputClassifier_test.cpp b/services/inputflinger/tests/InputClassifier_test.cpp index a72df01ce6..ab74a0498d 100644 --- a/services/inputflinger/tests/InputClassifier_test.cpp +++ b/services/inputflinger/tests/InputClassifier_test.cpp @@ -41,13 +41,13 @@ static NotifyMotionArgs generateBasicMotionArgs() { coords.setAxisValue(AMOTION_EVENT_AXIS_X, 1); coords.setAxisValue(AMOTION_EVENT_AXIS_Y, 1); static constexpr nsecs_t downTime = 2; - NotifyMotionArgs motionArgs(1 /*sequenceNum*/, downTime /*eventTime*/, 2 /*readTime*/, - 3 /*deviceId*/, AINPUT_SOURCE_ANY, ADISPLAY_ID_DEFAULT, - 4 /*policyFlags*/, AMOTION_EVENT_ACTION_DOWN, 0 /*actionButton*/, - 0 /*flags*/, AMETA_NONE, 0 /*buttonState*/, - MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, - 1 /*pointerCount*/, &properties, &coords, 0 /*xPrecision*/, - 0 /*yPrecision*/, AMOTION_EVENT_INVALID_CURSOR_POSITION, + NotifyMotionArgs motionArgs(1 /*sequenceNum*/, downTime /*eventTime*/, 3 /*deviceId*/, + AINPUT_SOURCE_ANY, ADISPLAY_ID_DEFAULT, 4 /*policyFlags*/, + AMOTION_EVENT_ACTION_DOWN, 0 /*actionButton*/, 0 /*flags*/, + AMETA_NONE, 0 /*buttonState*/, MotionClassification::NONE, + AMOTION_EVENT_EDGE_FLAG_NONE, 1 /*pointerCount*/, &properties, + &coords, 0 /*xPrecision*/, 0 /*yPrecision*/, + AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION, downTime, {} /*videoFrames*/); return motionArgs; @@ -85,10 +85,9 @@ TEST_F(InputClassifierTest, SendToNextStage_NotifyConfigurationChangedArgs) { TEST_F(InputClassifierTest, SendToNextStage_NotifyKeyArgs) { // Create a basic key event and send to classifier - NotifyKeyArgs args(1 /*sequenceNum*/, 2 /*eventTime*/, 21 /*readTime*/, 3 /*deviceId*/, - AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_DEFAULT, 0 /*policyFlags*/, - AKEY_EVENT_ACTION_DOWN, 4 /*flags*/, AKEYCODE_HOME, 5 /*scanCode*/, - AMETA_NONE, 6 /*downTime*/); + NotifyKeyArgs args(1/*sequenceNum*/, 2/*eventTime*/, 3/*deviceId*/, AINPUT_SOURCE_KEYBOARD, + ADISPLAY_ID_DEFAULT, 0/*policyFlags*/, AKEY_EVENT_ACTION_DOWN, 4/*flags*/, + AKEYCODE_HOME, 5/*scanCode*/, AMETA_NONE, 6/*downTime*/); mClassifier->notifyKey(&args); NotifyKeyArgs outArgs; diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp index 3a9dede89b..86c0503662 100644 --- a/services/inputflinger/tests/InputDispatcher_test.cpp +++ b/services/inputflinger/tests/InputDispatcher_test.cpp @@ -29,10 +29,6 @@ #include <vector> using android::base::StringPrintf; -using android::os::InputEventInjectionResult; -using android::os::InputEventInjectionSync; -using android::os::TouchOcclusionMode; -using namespace android::flag_operators; namespace android::inputdispatcher { @@ -49,9 +45,6 @@ static const int32_t DISPLAY_ID = ADISPLAY_ID_DEFAULT; static const int32_t INJECTOR_PID = 999; static const int32_t INJECTOR_UID = 1001; -// An arbitrary pid of the gesture monitor window -static constexpr int32_t MONITOR_PID = 2001; - struct PointF { float x; float y; @@ -128,84 +121,33 @@ public: // This function must be called soon after the expected ANR timer starts, // because we are also checking how much time has passed. - void assertNotifyNoFocusedWindowAnrWasCalled( - std::chrono::nanoseconds timeout, - const std::shared_ptr<InputApplicationHandle>& expectedApplication) { - std::shared_ptr<InputApplicationHandle> application; - { // acquire lock - std::unique_lock lock(mLock); - android::base::ScopedLockAssertion assumeLocked(mLock); - ASSERT_NO_FATAL_FAILURE( - application = getAnrTokenLockedInterruptible(timeout, mAnrApplications, lock)); - } // release lock - ASSERT_EQ(expectedApplication, application); - } - - void assertNotifyWindowUnresponsiveWasCalled(std::chrono::nanoseconds timeout, - const sp<IBinder>& expectedConnectionToken) { - sp<IBinder> connectionToken = getUnresponsiveWindowToken(timeout); - ASSERT_EQ(expectedConnectionToken, connectionToken); - } - - void assertNotifyWindowResponsiveWasCalled(const sp<IBinder>& expectedConnectionToken) { - sp<IBinder> connectionToken = getResponsiveWindowToken(); - ASSERT_EQ(expectedConnectionToken, connectionToken); - } - - void assertNotifyMonitorUnresponsiveWasCalled(std::chrono::nanoseconds timeout) { - int32_t pid = getUnresponsiveMonitorPid(timeout); - ASSERT_EQ(MONITOR_PID, pid); - } - - void assertNotifyMonitorResponsiveWasCalled() { - int32_t pid = getResponsiveMonitorPid(); - ASSERT_EQ(MONITOR_PID, pid); - } - - sp<IBinder> getUnresponsiveWindowToken(std::chrono::nanoseconds timeout) { - std::unique_lock lock(mLock); - android::base::ScopedLockAssertion assumeLocked(mLock); - return getAnrTokenLockedInterruptible(timeout, mAnrWindowTokens, lock); - } - - sp<IBinder> getResponsiveWindowToken() { - std::unique_lock lock(mLock); - android::base::ScopedLockAssertion assumeLocked(mLock); - return getAnrTokenLockedInterruptible(0s, mResponsiveWindowTokens, lock); - } - - int32_t getUnresponsiveMonitorPid(std::chrono::nanoseconds timeout) { - std::unique_lock lock(mLock); - android::base::ScopedLockAssertion assumeLocked(mLock); - return getAnrTokenLockedInterruptible(timeout, mAnrMonitorPids, lock); - } - - int32_t getResponsiveMonitorPid() { - std::unique_lock lock(mLock); - android::base::ScopedLockAssertion assumeLocked(mLock); - return getAnrTokenLockedInterruptible(0s, mResponsiveMonitorPids, lock); + void assertNotifyAnrWasCalled(std::chrono::nanoseconds timeout, + const sp<InputApplicationHandle>& expectedApplication, + const sp<IBinder>& expectedToken) { + std::pair<sp<InputApplicationHandle>, sp<IBinder>> anrData; + ASSERT_NO_FATAL_FAILURE(anrData = getNotifyAnrData(timeout)); + ASSERT_EQ(expectedApplication, anrData.first); + ASSERT_EQ(expectedToken, anrData.second); } - // All three ANR-related callbacks behave the same way, so we use this generic function to wait - // for a specific container to become non-empty. When the container is non-empty, return the - // first entry from the container and erase it. - template <class T> - T getAnrTokenLockedInterruptible(std::chrono::nanoseconds timeout, std::queue<T>& storage, - std::unique_lock<std::mutex>& lock) REQUIRES(mLock) { + std::pair<sp<InputApplicationHandle>, sp<IBinder>> getNotifyAnrData( + std::chrono::nanoseconds timeout) { const std::chrono::time_point start = std::chrono::steady_clock::now(); + std::unique_lock lock(mLock); std::chrono::duration timeToWait = timeout + 100ms; // provide some slack + android::base::ScopedLockAssertion assumeLocked(mLock); // If there is an ANR, Dispatcher won't be idle because there are still events // in the waitQueue that we need to check on. So we can't wait for dispatcher to be idle // before checking if ANR was called. - // Since dispatcher is not guaranteed to call notifyNoFocusedWindowAnr right away, we need - // to provide it some time to act. 100ms seems reasonable. - mNotifyAnr.wait_for(lock, timeToWait, - [&storage]() REQUIRES(mLock) { return !storage.empty(); }); + // Since dispatcher is not guaranteed to call notifyAnr right away, we need to provide + // it some time to act. 100ms seems reasonable. + mNotifyAnr.wait_for(lock, timeToWait, [this]() REQUIRES(mLock) { + return !mAnrApplications.empty() && !mAnrWindowTokens.empty(); + }); const std::chrono::duration waited = std::chrono::steady_clock::now() - start; - if (storage.empty()) { - ADD_FAILURE() << "Did not receive the ANR callback"; - return {}; + if (mAnrApplications.empty() || mAnrWindowTokens.empty()) { + ADD_FAILURE() << "Did not receive ANR callback"; } // Ensure that the ANR didn't get raised too early. We can't be too strict here because // the dispatcher started counting before this function was called @@ -216,22 +158,17 @@ public: << std::chrono::duration_cast<std::chrono::milliseconds>(waited).count() << "ms instead"; } - T token = storage.front(); - storage.pop(); - return token; + std::pair<sp<InputApplicationHandle>, sp<IBinder>> result = + std::make_pair(mAnrApplications.front(), mAnrWindowTokens.front()); + mAnrApplications.pop(); + mAnrWindowTokens.pop(); + return result; } void assertNotifyAnrWasNotCalled() { std::scoped_lock lock(mLock); ASSERT_TRUE(mAnrApplications.empty()); ASSERT_TRUE(mAnrWindowTokens.empty()); - ASSERT_TRUE(mAnrMonitorPids.empty()); - ASSERT_TRUE(mResponsiveWindowTokens.empty()) - << "ANR was not called, but please also consume the 'connection is responsive' " - "signal"; - ASSERT_TRUE(mResponsiveMonitorPids.empty()) - << "Monitor ANR was not called, but please also consume the 'monitor is responsive'" - " signal"; } void setKeyRepeatConfiguration(nsecs_t timeout, nsecs_t delay) { @@ -239,39 +176,7 @@ public: mConfig.keyRepeatDelay = delay; } - void waitForSetPointerCapture(bool enabled) { - std::unique_lock lock(mLock); - base::ScopedLockAssertion assumeLocked(mLock); - - if (!mPointerCaptureChangedCondition.wait_for(lock, 100ms, - [this, enabled]() REQUIRES(mLock) { - return mPointerCaptureEnabled && - *mPointerCaptureEnabled == - enabled; - })) { - FAIL() << "Timed out waiting for setPointerCapture(" << enabled << ") to be called."; - } - mPointerCaptureEnabled.reset(); - } - - void assertSetPointerCaptureNotCalled() { - std::unique_lock lock(mLock); - base::ScopedLockAssertion assumeLocked(mLock); - - if (mPointerCaptureChangedCondition.wait_for(lock, 100ms) != std::cv_status::timeout) { - FAIL() << "Expected setPointerCapture(enabled) to not be called, but was called. " - "enabled = " - << *mPointerCaptureEnabled; - } - mPointerCaptureEnabled.reset(); - } - - void assertDropTargetEquals(const sp<IBinder>& targetToken) { - std::scoped_lock lock(mLock); - ASSERT_TRUE(mNotifyDropWindowWasCalled); - ASSERT_EQ(targetToken, mDropTargetWindowToken); - mNotifyDropWindowWasCalled = false; - } + void setAnrTimeout(std::chrono::nanoseconds timeout) { mAnrTimeout = timeout; } private: std::mutex mLock; @@ -280,75 +185,35 @@ private: sp<IBinder> mOnPointerDownToken GUARDED_BY(mLock); std::optional<NotifySwitchArgs> mLastNotifySwitch GUARDED_BY(mLock); - std::condition_variable mPointerCaptureChangedCondition; - std::optional<bool> mPointerCaptureEnabled GUARDED_BY(mLock); - // ANR handling - std::queue<std::shared_ptr<InputApplicationHandle>> mAnrApplications GUARDED_BY(mLock); + std::queue<sp<InputApplicationHandle>> mAnrApplications GUARDED_BY(mLock); std::queue<sp<IBinder>> mAnrWindowTokens GUARDED_BY(mLock); - std::queue<sp<IBinder>> mResponsiveWindowTokens GUARDED_BY(mLock); - std::queue<int32_t> mAnrMonitorPids GUARDED_BY(mLock); - std::queue<int32_t> mResponsiveMonitorPids GUARDED_BY(mLock); std::condition_variable mNotifyAnr; + std::chrono::nanoseconds mAnrTimeout = 0ms; - sp<IBinder> mDropTargetWindowToken GUARDED_BY(mLock); - bool mNotifyDropWindowWasCalled GUARDED_BY(mLock) = false; - - void notifyConfigurationChanged(nsecs_t when) override { + virtual void notifyConfigurationChanged(nsecs_t when) override { std::scoped_lock lock(mLock); mConfigurationChangedTime = when; } - void notifyWindowUnresponsive(const sp<IBinder>& connectionToken, const std::string&) override { - std::scoped_lock lock(mLock); - mAnrWindowTokens.push(connectionToken); - mNotifyAnr.notify_all(); - } - - void notifyMonitorUnresponsive(int32_t pid, const std::string&) override { - std::scoped_lock lock(mLock); - mAnrMonitorPids.push(pid); - mNotifyAnr.notify_all(); - } - - void notifyWindowResponsive(const sp<IBinder>& connectionToken) override { + virtual nsecs_t notifyAnr(const sp<InputApplicationHandle>& application, + const sp<IBinder>& windowToken, const std::string&) override { std::scoped_lock lock(mLock); - mResponsiveWindowTokens.push(connectionToken); + mAnrApplications.push(application); + mAnrWindowTokens.push(windowToken); mNotifyAnr.notify_all(); + return mAnrTimeout.count(); } - void notifyMonitorResponsive(int32_t pid) override { - std::scoped_lock lock(mLock); - mResponsiveMonitorPids.push(pid); - mNotifyAnr.notify_all(); - } - - void notifyNoFocusedWindowAnr( - const std::shared_ptr<InputApplicationHandle>& applicationHandle) override { - std::scoped_lock lock(mLock); - mAnrApplications.push(applicationHandle); - mNotifyAnr.notify_all(); - } - - void notifyInputChannelBroken(const sp<IBinder>&) override {} + virtual void notifyInputChannelBroken(const sp<IBinder>&) override {} - void notifyFocusChanged(const sp<IBinder>&, const sp<IBinder>&) override {} + virtual void notifyFocusChanged(const sp<IBinder>&, const sp<IBinder>&) override {} - void notifyUntrustedTouch(const std::string& obscuringPackage) override {} - void notifySensorEvent(int32_t deviceId, InputDeviceSensorType sensorType, - InputDeviceSensorAccuracy accuracy, nsecs_t timestamp, - const std::vector<float>& values) override {} - - void notifySensorAccuracy(int deviceId, InputDeviceSensorType sensorType, - InputDeviceSensorAccuracy accuracy) override {} - - void notifyVibratorState(int32_t deviceId, bool isOn) override {} - - void getDispatcherConfiguration(InputDispatcherConfiguration* outConfig) override { + virtual void getDispatcherConfiguration(InputDispatcherConfiguration* outConfig) override { *outConfig = mConfig; } - bool filterInputEvent(const InputEvent* inputEvent, uint32_t policyFlags) override { + virtual bool filterInputEvent(const InputEvent* inputEvent, uint32_t policyFlags) override { std::scoped_lock lock(mLock); switch (inputEvent->getType()) { case AINPUT_EVENT_TYPE_KEY: { @@ -366,20 +231,22 @@ private: return true; } - void interceptKeyBeforeQueueing(const KeyEvent*, uint32_t&) override {} + virtual void interceptKeyBeforeQueueing(const KeyEvent*, uint32_t&) override {} - void interceptMotionBeforeQueueing(int32_t, nsecs_t, uint32_t&) override {} + virtual void interceptMotionBeforeQueueing(int32_t, nsecs_t, uint32_t&) override {} - nsecs_t interceptKeyBeforeDispatching(const sp<IBinder>&, const KeyEvent*, uint32_t) override { + virtual nsecs_t interceptKeyBeforeDispatching(const sp<IBinder>&, const KeyEvent*, + uint32_t) override { return 0; } - bool dispatchUnhandledKey(const sp<IBinder>&, const KeyEvent*, uint32_t, KeyEvent*) override { + virtual bool dispatchUnhandledKey(const sp<IBinder>&, const KeyEvent*, uint32_t, + KeyEvent*) override { return false; } - void notifySwitch(nsecs_t when, uint32_t switchValues, uint32_t switchMask, - uint32_t policyFlags) override { + virtual void notifySwitch(nsecs_t when, uint32_t switchValues, uint32_t switchMask, + uint32_t policyFlags) override { std::scoped_lock lock(mLock); /** We simply reconstruct NotifySwitchArgs in policy because InputDispatcher is * essentially a passthrough for notifySwitch. @@ -387,29 +254,17 @@ private: mLastNotifySwitch = NotifySwitchArgs(1 /*id*/, when, policyFlags, switchValues, switchMask); } - void pokeUserActivity(nsecs_t, int32_t, int32_t) override {} + virtual void pokeUserActivity(nsecs_t, int32_t) override {} - bool checkInjectEventsPermissionNonReentrant(int32_t pid, int32_t uid) override { - return pid == INJECTOR_PID && uid == INJECTOR_UID; + virtual bool checkInjectEventsPermissionNonReentrant(int32_t, int32_t) override { + return false; } - void onPointerDownOutsideFocus(const sp<IBinder>& newToken) override { + virtual void onPointerDownOutsideFocus(const sp<IBinder>& newToken) override { std::scoped_lock lock(mLock); mOnPointerDownToken = newToken; } - void setPointerCapture(bool enabled) override { - std::scoped_lock lock(mLock); - mPointerCaptureEnabled = {enabled}; - mPointerCaptureChangedCondition.notify_all(); - } - - void notifyDropWindow(const sp<IBinder>& token, float x, float y) override { - std::scoped_lock lock(mLock); - mNotifyDropWindowWasCalled = true; - mDropTargetWindowToken = token; - } - void assertFilterInputEventWasCalled(int type, nsecs_t eventTime, int32_t action, int32_t displayId) { std::scoped_lock lock(mLock); @@ -434,6 +289,70 @@ private: } }; +// --- HmacKeyManagerTest --- + +class HmacKeyManagerTest : public testing::Test { +protected: + HmacKeyManager mHmacKeyManager; +}; + +/** + * Ensure that separate calls to sign the same data are generating the same key. + * We avoid asserting against INVALID_HMAC. Since the key is random, there is a non-zero chance + * that a specific key and data combination would produce INVALID_HMAC, which would cause flaky + * tests. + */ +TEST_F(HmacKeyManagerTest, GeneratedHmac_IsConsistent) { + KeyEvent event = getTestKeyEvent(); + VerifiedKeyEvent verifiedEvent = verifiedKeyEventFromKeyEvent(event); + + std::array<uint8_t, 32> hmac1 = mHmacKeyManager.sign(verifiedEvent); + std::array<uint8_t, 32> hmac2 = mHmacKeyManager.sign(verifiedEvent); + ASSERT_EQ(hmac1, hmac2); +} + +/** + * Ensure that changes in VerifiedKeyEvent produce a different hmac. + */ +TEST_F(HmacKeyManagerTest, GeneratedHmac_ChangesWhenFieldsChange) { + KeyEvent event = getTestKeyEvent(); + VerifiedKeyEvent verifiedEvent = verifiedKeyEventFromKeyEvent(event); + std::array<uint8_t, 32> initialHmac = mHmacKeyManager.sign(verifiedEvent); + + verifiedEvent.deviceId += 1; + ASSERT_NE(initialHmac, mHmacKeyManager.sign(verifiedEvent)); + + verifiedEvent.source += 1; + ASSERT_NE(initialHmac, mHmacKeyManager.sign(verifiedEvent)); + + verifiedEvent.eventTimeNanos += 1; + ASSERT_NE(initialHmac, mHmacKeyManager.sign(verifiedEvent)); + + verifiedEvent.displayId += 1; + ASSERT_NE(initialHmac, mHmacKeyManager.sign(verifiedEvent)); + + verifiedEvent.action += 1; + ASSERT_NE(initialHmac, mHmacKeyManager.sign(verifiedEvent)); + + verifiedEvent.downTimeNanos += 1; + ASSERT_NE(initialHmac, mHmacKeyManager.sign(verifiedEvent)); + + verifiedEvent.flags += 1; + ASSERT_NE(initialHmac, mHmacKeyManager.sign(verifiedEvent)); + + verifiedEvent.keyCode += 1; + ASSERT_NE(initialHmac, mHmacKeyManager.sign(verifiedEvent)); + + verifiedEvent.scanCode += 1; + ASSERT_NE(initialHmac, mHmacKeyManager.sign(verifiedEvent)); + + verifiedEvent.metaState += 1; + ASSERT_NE(initialHmac, mHmacKeyManager.sign(verifiedEvent)); + + verifiedEvent.repeatCount += 1; + ASSERT_NE(initialHmac, mHmacKeyManager.sign(verifiedEvent)); +} + // --- InputDispatcherTest --- class InputDispatcherTest : public testing::Test { @@ -441,7 +360,7 @@ protected: sp<FakeInputDispatcherPolicy> mFakePolicy; sp<InputDispatcher> mDispatcher; - void SetUp() override { + virtual void SetUp() override { mFakePolicy = new FakeInputDispatcherPolicy(); mDispatcher = new InputDispatcher(mFakePolicy); mDispatcher->setInputDispatchMode(/*enabled*/ true, /*frozen*/ false); @@ -449,7 +368,7 @@ protected: ASSERT_EQ(OK, mDispatcher->start()); } - void TearDown() override { + virtual void TearDown() override { ASSERT_EQ(OK, mDispatcher->stop()); mFakePolicy.clear(); mDispatcher.clear(); @@ -468,19 +387,6 @@ protected: ALOGE("%s", to.c_str()); } } - - void setFocusedWindow(const sp<InputWindowHandle>& window, - const sp<InputWindowHandle>& focusedWindow = nullptr) { - FocusRequest request; - request.token = window->getToken(); - request.windowName = window->getName(); - if (focusedWindow) { - request.focusedToken = focusedWindow->getToken(); - } - request.timestamp = systemTime(SYSTEM_TIME_MONOTONIC); - request.displayId = window->getInfo()->displayId; - mDispatcher->setFocusedWindow(request); - } }; TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesKeyEvents) { @@ -491,18 +397,18 @@ TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesKeyEvents) { INVALID_HMAC, /*action*/ -1, 0, AKEYCODE_A, KEY_A, AMETA_NONE, 0, ARBITRARY_TIME, ARBITRARY_TIME); - ASSERT_EQ(InputEventInjectionResult::FAILED, + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID, - InputEventInjectionSync::NONE, 0ms, 0)) + INPUT_EVENT_INJECTION_SYNC_NONE, 0ms, 0)) << "Should reject key events with undefined action."; // Rejects ACTION_MULTIPLE since it is not supported despite being defined in the API. event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE, INVALID_HMAC, AKEY_EVENT_ACTION_MULTIPLE, 0, AKEYCODE_A, KEY_A, AMETA_NONE, 0, ARBITRARY_TIME, ARBITRARY_TIME); - ASSERT_EQ(InputEventInjectionResult::FAILED, + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID, - InputEventInjectionSync::NONE, 0ms, 0)) + INPUT_EVENT_INJECTION_SYNC_NONE, 0ms, 0)) << "Should reject key events with ACTION_MULTIPLE."; } @@ -522,119 +428,113 @@ TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesMotionEvents) { constexpr int32_t metaState = AMETA_NONE; constexpr MotionClassification classification = MotionClassification::NONE; - ui::Transform identityTransform; // Rejects undefined motion actions. event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC, - /*action*/ -1, 0, 0, edgeFlags, metaState, 0, classification, - identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, - AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_DISPLAY_SIZE, - AMOTION_EVENT_INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME, + /*action*/ -1, 0, 0, edgeFlags, metaState, 0, classification, 1 /* xScale */, + 1 /* yScale */, 0, 0, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, + AMOTION_EVENT_INVALID_CURSOR_POSITION, ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerProperties, pointerCoords); - ASSERT_EQ(InputEventInjectionResult::FAILED, + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID, - InputEventInjectionSync::NONE, 0ms, 0)) + INPUT_EVENT_INJECTION_SYNC_NONE, 0ms, 0)) << "Should reject motion events with undefined action."; // Rejects pointer down with invalid index. event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC, AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), - 0, 0, edgeFlags, metaState, 0, classification, identityTransform, 0, 0, - AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION, - AMOTION_EVENT_INVALID_DISPLAY_SIZE, AMOTION_EVENT_INVALID_DISPLAY_SIZE, - ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerProperties, - pointerCoords); - ASSERT_EQ(InputEventInjectionResult::FAILED, + 0, 0, edgeFlags, metaState, 0, classification, 1 /* xScale */, 1 /* yScale */, + 0, 0, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, + AMOTION_EVENT_INVALID_CURSOR_POSITION, ARBITRARY_TIME, ARBITRARY_TIME, + /*pointerCount*/ 1, pointerProperties, pointerCoords); + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID, - InputEventInjectionSync::NONE, 0ms, 0)) + INPUT_EVENT_INJECTION_SYNC_NONE, 0ms, 0)) << "Should reject motion events with pointer down index too large."; event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC, AMOTION_EVENT_ACTION_POINTER_DOWN | (~0U << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), - 0, 0, edgeFlags, metaState, 0, classification, identityTransform, 0, 0, - AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION, - AMOTION_EVENT_INVALID_DISPLAY_SIZE, AMOTION_EVENT_INVALID_DISPLAY_SIZE, - ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerProperties, - pointerCoords); - ASSERT_EQ(InputEventInjectionResult::FAILED, + 0, 0, edgeFlags, metaState, 0, classification, 1 /* xScale */, 1 /* yScale */, + 0, 0, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, + AMOTION_EVENT_INVALID_CURSOR_POSITION, ARBITRARY_TIME, ARBITRARY_TIME, + /*pointerCount*/ 1, pointerProperties, pointerCoords); + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID, - InputEventInjectionSync::NONE, 0ms, 0)) + INPUT_EVENT_INJECTION_SYNC_NONE, 0ms, 0)) << "Should reject motion events with pointer down index too small."; // Rejects pointer up with invalid index. event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC, AMOTION_EVENT_ACTION_POINTER_UP | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), - 0, 0, edgeFlags, metaState, 0, classification, identityTransform, 0, 0, - AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION, - AMOTION_EVENT_INVALID_DISPLAY_SIZE, AMOTION_EVENT_INVALID_DISPLAY_SIZE, - ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerProperties, - pointerCoords); - ASSERT_EQ(InputEventInjectionResult::FAILED, + 0, 0, edgeFlags, metaState, 0, classification, 1 /* xScale */, 1 /* yScale */, + 0, 0, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, + AMOTION_EVENT_INVALID_CURSOR_POSITION, ARBITRARY_TIME, ARBITRARY_TIME, + /*pointerCount*/ 1, pointerProperties, pointerCoords); + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID, - InputEventInjectionSync::NONE, 0ms, 0)) + INPUT_EVENT_INJECTION_SYNC_NONE, 0ms, 0)) << "Should reject motion events with pointer up index too large."; event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC, AMOTION_EVENT_ACTION_POINTER_UP | (~0U << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), - 0, 0, edgeFlags, metaState, 0, classification, identityTransform, 0, 0, - AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION, - AMOTION_EVENT_INVALID_DISPLAY_SIZE, AMOTION_EVENT_INVALID_DISPLAY_SIZE, - ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerProperties, - pointerCoords); - ASSERT_EQ(InputEventInjectionResult::FAILED, + 0, 0, edgeFlags, metaState, 0, classification, 1 /* xScale */, 1 /* yScale */, + 0, 0, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, + AMOTION_EVENT_INVALID_CURSOR_POSITION, ARBITRARY_TIME, ARBITRARY_TIME, + /*pointerCount*/ 1, pointerProperties, pointerCoords); + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID, - InputEventInjectionSync::NONE, 0ms, 0)) + INPUT_EVENT_INJECTION_SYNC_NONE, 0ms, 0)) << "Should reject motion events with pointer up index too small."; // Rejects motion events with invalid number of pointers. event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification, - identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, - AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_DISPLAY_SIZE, - AMOTION_EVENT_INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME, + 1 /* xScale */, 1 /* yScale */, 0, 0, 0, 0, + AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION, + ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 0, pointerProperties, pointerCoords); - ASSERT_EQ(InputEventInjectionResult::FAILED, + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID, - InputEventInjectionSync::NONE, 0ms, 0)) + INPUT_EVENT_INJECTION_SYNC_NONE, 0ms, 0)) << "Should reject motion events with 0 pointers."; event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification, - identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, - AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_DISPLAY_SIZE, - AMOTION_EVENT_INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME, + 1 /* xScale */, 1 /* yScale */, 0, 0, 0, 0, + AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION, + ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ MAX_POINTERS + 1, pointerProperties, pointerCoords); - ASSERT_EQ(InputEventInjectionResult::FAILED, + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID, - InputEventInjectionSync::NONE, 0ms, 0)) + INPUT_EVENT_INJECTION_SYNC_NONE, 0ms, 0)) << "Should reject motion events with more than MAX_POINTERS pointers."; // Rejects motion events with invalid pointer ids. pointerProperties[0].id = -1; event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification, - identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, - AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_DISPLAY_SIZE, - AMOTION_EVENT_INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME, + 1 /* xScale */, 1 /* yScale */, 0, 0, 0, 0, + AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION, + ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerProperties, pointerCoords); - ASSERT_EQ(InputEventInjectionResult::FAILED, + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID, - InputEventInjectionSync::NONE, 0ms, 0)) + INPUT_EVENT_INJECTION_SYNC_NONE, 0ms, 0)) << "Should reject motion events with pointer ids less than 0."; pointerProperties[0].id = MAX_POINTER_ID + 1; event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification, - identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, - AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_DISPLAY_SIZE, - AMOTION_EVENT_INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME, + 1 /* xScale */, 1 /* yScale */, 0, 0, 0, 0, + AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION, + ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerProperties, pointerCoords); - ASSERT_EQ(InputEventInjectionResult::FAILED, + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID, - InputEventInjectionSync::NONE, 0ms, 0)) + INPUT_EVENT_INJECTION_SYNC_NONE, 0ms, 0)) << "Should reject motion events with pointer ids greater than MAX_POINTER_ID."; // Rejects motion events with duplicate pointer ids. @@ -642,13 +542,13 @@ TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesMotionEvents) { pointerProperties[1].id = 1; event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification, - identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, - AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_DISPLAY_SIZE, - AMOTION_EVENT_INVALID_DISPLAY_SIZE, ARBITRARY_TIME, ARBITRARY_TIME, + 1 /* xScale */, 1 /* yScale */, 0, 0, 0, 0, + AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION, + ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 2, pointerProperties, pointerCoords); - ASSERT_EQ(InputEventInjectionResult::FAILED, + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID, - InputEventInjectionSync::NONE, 0ms, 0)) + INPUT_EVENT_INJECTION_SYNC_NONE, 0ms, 0)) << "Should reject motion events with duplicate pointer ids."; } @@ -682,23 +582,22 @@ public: FakeApplicationHandle() { mInfo.name = "Fake Application"; mInfo.token = new BBinder(); - mInfo.dispatchingTimeoutMillis = - std::chrono::duration_cast<std::chrono::milliseconds>(DISPATCHING_TIMEOUT).count(); + mInfo.dispatchingTimeout = DISPATCHING_TIMEOUT.count(); } virtual ~FakeApplicationHandle() {} virtual bool updateInfo() override { return true; } - void setDispatchingTimeout(std::chrono::milliseconds timeout) { - mInfo.dispatchingTimeoutMillis = timeout.count(); + void setDispatchingTimeout(std::chrono::nanoseconds timeout) { + mInfo.dispatchingTimeout = timeout.count(); } }; class FakeInputReceiver { public: - explicit FakeInputReceiver(std::unique_ptr<InputChannel> clientChannel, const std::string name) + explicit FakeInputReceiver(const sp<InputChannel>& clientChannel, const std::string name) : mName(name) { - mConsumer = std::make_unique<InputConsumer>(std::move(clientChannel)); + mConsumer = std::make_unique<InputConsumer>(clientChannel); } InputEvent* consume() { @@ -757,14 +656,8 @@ public: ASSERT_EQ(OK, status) << mName.c_str() << ": consumer sendFinishedSignal should return OK."; } - void sendTimeline(int32_t inputEventId, std::array<nsecs_t, GraphicsTimeline::SIZE> timeline) { - const status_t status = mConsumer->sendTimeline(inputEventId, timeline); - ASSERT_EQ(OK, status); - } - - void consumeEvent(int32_t expectedEventType, int32_t expectedAction, - std::optional<int32_t> expectedDisplayId, - std::optional<int32_t> expectedFlags) { + void consumeEvent(int32_t expectedEventType, int32_t expectedAction, int32_t expectedDisplayId, + int32_t expectedFlags) { InputEvent* event = consume(); ASSERT_NE(nullptr, event) << mName.c_str() @@ -773,36 +666,24 @@ public: << mName.c_str() << " expected " << inputEventTypeToString(expectedEventType) << " event, got " << inputEventTypeToString(event->getType()) << " event"; - if (expectedDisplayId.has_value()) { - EXPECT_EQ(expectedDisplayId, event->getDisplayId()); - } + EXPECT_EQ(expectedDisplayId, event->getDisplayId()); switch (expectedEventType) { case AINPUT_EVENT_TYPE_KEY: { const KeyEvent& keyEvent = static_cast<const KeyEvent&>(*event); EXPECT_EQ(expectedAction, keyEvent.getAction()); - if (expectedFlags.has_value()) { - EXPECT_EQ(expectedFlags.value(), keyEvent.getFlags()); - } + EXPECT_EQ(expectedFlags, keyEvent.getFlags()); break; } case AINPUT_EVENT_TYPE_MOTION: { const MotionEvent& motionEvent = static_cast<const MotionEvent&>(*event); EXPECT_EQ(expectedAction, motionEvent.getAction()); - if (expectedFlags.has_value()) { - EXPECT_EQ(expectedFlags.value(), motionEvent.getFlags()); - } + EXPECT_EQ(expectedFlags, motionEvent.getFlags()); break; } case AINPUT_EVENT_TYPE_FOCUS: { FAIL() << "Use 'consumeFocusEvent' for FOCUS events"; } - case AINPUT_EVENT_TYPE_CAPTURE: { - FAIL() << "Use 'consumeCaptureEvent' for CAPTURE events"; - } - case AINPUT_EVENT_TYPE_DRAG: { - FAIL() << "Use 'consumeDragEvent' for DRAG events"; - } default: { FAIL() << mName.c_str() << ": invalid event type: " << expectedEventType; } @@ -825,38 +706,6 @@ public: EXPECT_EQ(inTouchMode, focusEvent->getInTouchMode()); } - void consumeCaptureEvent(bool hasCapture) { - const InputEvent* event = consume(); - ASSERT_NE(nullptr, event) << mName.c_str() - << ": consumer should have returned non-NULL event."; - ASSERT_EQ(AINPUT_EVENT_TYPE_CAPTURE, event->getType()) - << "Got " << inputEventTypeToString(event->getType()) - << " event instead of CAPTURE event"; - - ASSERT_EQ(ADISPLAY_ID_NONE, event->getDisplayId()) - << mName.c_str() << ": event displayId should always be NONE."; - - const auto& captureEvent = static_cast<const CaptureEvent&>(*event); - EXPECT_EQ(hasCapture, captureEvent.getPointerCaptureEnabled()); - } - - void consumeDragEvent(bool isExiting, float x, float y) { - const InputEvent* event = consume(); - ASSERT_NE(nullptr, event) << mName.c_str() - << ": consumer should have returned non-NULL event."; - ASSERT_EQ(AINPUT_EVENT_TYPE_DRAG, event->getType()) - << "Got " << inputEventTypeToString(event->getType()) - << " event instead of DRAG event"; - - EXPECT_EQ(ADISPLAY_ID_NONE, event->getDisplayId()) - << mName.c_str() << ": event displayId should always be NONE."; - - const auto& dragEvent = static_cast<const DragEvent&>(*event); - EXPECT_EQ(isExiting, dragEvent.isExiting()); - EXPECT_EQ(x, dragEvent.getX()); - EXPECT_EQ(y, dragEvent.getY()); - } - void assertNoEvents() { InputEvent* event = consume(); if (event == nullptr) { @@ -874,10 +723,6 @@ public: FocusEvent& focusEvent = static_cast<FocusEvent&>(*event); ADD_FAILURE() << "Received focus event, hasFocus = " << (focusEvent.getHasFocus() ? "true" : "false"); - } else if (event->getType() == AINPUT_EVENT_TYPE_CAPTURE) { - const auto& captureEvent = static_cast<CaptureEvent&>(*event); - ADD_FAILURE() << "Received capture event, pointerCaptureEnabled = " - << (captureEvent.getPointerCaptureEnabled() ? "true" : "false"); } FAIL() << mName.c_str() << ": should not have received any events, so consume() should return NULL"; @@ -897,87 +742,71 @@ public: static const int32_t WIDTH = 600; static const int32_t HEIGHT = 800; - FakeWindowHandle(const std::shared_ptr<InputApplicationHandle>& inputApplicationHandle, + FakeWindowHandle(const sp<InputApplicationHandle>& inputApplicationHandle, const sp<InputDispatcher>& dispatcher, const std::string name, - int32_t displayId, std::optional<sp<IBinder>> token = std::nullopt) + int32_t displayId, sp<IBinder> token = nullptr) : mName(name) { - if (token == std::nullopt) { - base::Result<std::unique_ptr<InputChannel>> channel = - dispatcher->createInputChannel(name); - token = (*channel)->getConnectionToken(); - mInputReceiver = std::make_unique<FakeInputReceiver>(std::move(*channel), name); + if (token == nullptr) { + sp<InputChannel> serverChannel, clientChannel; + InputChannel::openInputChannelPair(name, serverChannel, clientChannel); + mInputReceiver = std::make_unique<FakeInputReceiver>(clientChannel, name); + dispatcher->registerInputChannel(serverChannel); + token = serverChannel->getConnectionToken(); } inputApplicationHandle->updateInfo(); mInfo.applicationInfo = *inputApplicationHandle->getInfo(); - mInfo.token = *token; + mInfo.token = token; mInfo.id = sId++; mInfo.name = name; - mInfo.type = InputWindowInfo::Type::APPLICATION; - mInfo.dispatchingTimeout = DISPATCHING_TIMEOUT; - mInfo.alpha = 1.0; + mInfo.layoutParamsFlags = 0; + mInfo.layoutParamsType = InputWindowInfo::TYPE_APPLICATION; + mInfo.dispatchingTimeout = DISPATCHING_TIMEOUT.count(); mInfo.frameLeft = 0; mInfo.frameTop = 0; mInfo.frameRight = WIDTH; mInfo.frameBottom = HEIGHT; - mInfo.transform.set(0, 0); mInfo.globalScaleFactor = 1.0; mInfo.touchableRegion.clear(); mInfo.addTouchableRegion(Rect(0, 0, WIDTH, HEIGHT)); mInfo.visible = true; - mInfo.focusable = false; + mInfo.canReceiveKeys = true; + mInfo.hasFocus = false; mInfo.hasWallpaper = false; mInfo.paused = false; mInfo.ownerPid = INJECTOR_PID; mInfo.ownerUid = INJECTOR_UID; + mInfo.inputFeatures = 0; mInfo.displayId = displayId; } virtual bool updateInfo() { return true; } - void setFocusable(bool focusable) { mInfo.focusable = focusable; } - - void setVisible(bool visible) { mInfo.visible = visible; } + void setFocus(bool hasFocus) { mInfo.hasFocus = hasFocus; } void setDispatchingTimeout(std::chrono::nanoseconds timeout) { - mInfo.dispatchingTimeout = timeout; + mInfo.dispatchingTimeout = timeout.count(); } void setPaused(bool paused) { mInfo.paused = paused; } - void setAlpha(float alpha) { mInfo.alpha = alpha; } - - void setTouchOcclusionMode(android::os::TouchOcclusionMode mode) { - mInfo.touchOcclusionMode = mode; - } - - void setApplicationToken(sp<IBinder> token) { mInfo.applicationInfo.token = token; } - void setFrame(const Rect& frame) { mInfo.frameLeft = frame.left; mInfo.frameTop = frame.top; mInfo.frameRight = frame.right; mInfo.frameBottom = frame.bottom; - mInfo.transform.set(-frame.left, -frame.top); mInfo.touchableRegion.clear(); mInfo.addTouchableRegion(frame); } - void addFlags(Flags<InputWindowInfo::Flag> flags) { mInfo.flags |= flags; } - - void setFlags(Flags<InputWindowInfo::Flag> flags) { mInfo.flags = flags; } + void setLayoutParamFlags(int32_t flags) { mInfo.layoutParamsFlags = flags; } - void setInputFeatures(InputWindowInfo::Feature features) { mInfo.inputFeatures = features; } - - void setWindowTransform(float dsdx, float dtdx, float dtdy, float dsdy) { - mInfo.transform.set(dsdx, dtdx, dtdy, dsdy); + void setWindowScale(float xScale, float yScale) { + mInfo.windowXScale = xScale; + mInfo.windowYScale = yScale; } - void setWindowScale(float xScale, float yScale) { setWindowTransform(xScale, 0, 0, yScale); } - - void setWindowOffset(float offsetX, float offsetY) { mInfo.transform.set(offsetX, offsetY); } - void consumeKeyDown(int32_t expectedDisplayId, int32_t expectedFlags = 0) { consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_DOWN, expectedDisplayId, expectedFlags); @@ -1001,11 +830,6 @@ public: void consumeMotionDown(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT, int32_t expectedFlags = 0) { - consumeAnyMotionDown(expectedDisplayId, expectedFlags); - } - - void consumeAnyMotionDown(std::optional<int32_t> expectedDisplayId = std::nullopt, - std::optional<int32_t> expectedFlags = std::nullopt) { consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_DOWN, expectedDisplayId, expectedFlags); } @@ -1031,36 +855,19 @@ public: expectedFlags); } - void consumeMotionOutside(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT, - int32_t expectedFlags = 0) { - consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE, expectedDisplayId, - expectedFlags); - } - void consumeFocusEvent(bool hasFocus, bool inTouchMode = true) { ASSERT_NE(mInputReceiver, nullptr) << "Cannot consume events from a window with no receiver"; mInputReceiver->consumeFocusEvent(hasFocus, inTouchMode); } - void consumeCaptureEvent(bool hasCapture) { - ASSERT_NE(mInputReceiver, nullptr) - << "Cannot consume events from a window with no receiver"; - mInputReceiver->consumeCaptureEvent(hasCapture); - } - - void consumeEvent(int32_t expectedEventType, int32_t expectedAction, - std::optional<int32_t> expectedDisplayId, - std::optional<int32_t> expectedFlags) { + void consumeEvent(int32_t expectedEventType, int32_t expectedAction, int32_t expectedDisplayId, + int32_t expectedFlags) { ASSERT_NE(mInputReceiver, nullptr) << "Invalid consume event on window with no receiver"; mInputReceiver->consumeEvent(expectedEventType, expectedAction, expectedDisplayId, expectedFlags); } - void consumeDragEvent(bool isExiting, float x, float y) { - mInputReceiver->consumeDragEvent(isExiting, x, y); - } - std::optional<uint32_t> receiveEvent(InputEvent** outEvent = nullptr) { if (mInputReceiver == nullptr) { ADD_FAILURE() << "Invalid receive event on window with no receiver"; @@ -1074,11 +881,6 @@ public: mInputReceiver->finishEvent(sequenceNum); } - void sendTimeline(int32_t inputEventId, std::array<nsecs_t, GraphicsTimeline::SIZE> timeline) { - ASSERT_NE(mInputReceiver, nullptr) << "Invalid receive event on window with no receiver"; - mInputReceiver->sendTimeline(inputEventId, timeline); - } - InputEvent* consume() { if (mInputReceiver == nullptr) { return nullptr; @@ -1086,27 +888,9 @@ public: return mInputReceiver->consume(); } - MotionEvent* consumeMotion() { - InputEvent* event = consume(); - if (event == nullptr) { - ADD_FAILURE() << "Consume failed : no event"; - return nullptr; - } - if (event->getType() != AINPUT_EVENT_TYPE_MOTION) { - ADD_FAILURE() << "Instead of motion event, got " - << inputEventTypeToString(event->getType()); - return nullptr; - } - return static_cast<MotionEvent*>(event); - } - void assertNoEvents() { - if (mInputReceiver == nullptr && - mInfo.inputFeatures.test(InputWindowInfo::Feature::NO_INPUT_CHANNEL)) { - return; // Can't receive events if the window does not have input channel - } - ASSERT_NE(nullptr, mInputReceiver) - << "Window without InputReceiver must specify feature NO_INPUT_CHANNEL"; + ASSERT_NE(mInputReceiver, nullptr) + << "Call 'assertNoEvents' on a window with an InputReceiver"; mInputReceiver->assertNoEvents(); } @@ -1127,12 +911,10 @@ private: std::atomic<int32_t> FakeWindowHandle::sId{1}; -static InputEventInjectionResult injectKey( - const sp<InputDispatcher>& dispatcher, int32_t action, int32_t repeatCount, - int32_t displayId = ADISPLAY_ID_NONE, - InputEventInjectionSync syncMode = InputEventInjectionSync::WAIT_FOR_RESULT, - std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT, - bool allowKeyRepeat = true) { +static int32_t injectKey(const sp<InputDispatcher>& dispatcher, int32_t action, int32_t repeatCount, + int32_t displayId = ADISPLAY_ID_NONE, + int32_t syncMode = INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT, + std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT) { KeyEvent event; nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC); @@ -1141,203 +923,74 @@ static InputEventInjectionResult injectKey( INVALID_HMAC, action, /* flags */ 0, AKEYCODE_A, KEY_A, AMETA_NONE, repeatCount, currentTime, currentTime); - int32_t policyFlags = POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER; - if (!allowKeyRepeat) { - policyFlags |= POLICY_FLAG_DISABLE_KEY_REPEAT; - } // Inject event until dispatch out. return dispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID, syncMode, - injectionTimeout, policyFlags); + injectionTimeout, + POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER); } -static InputEventInjectionResult injectKeyDown(const sp<InputDispatcher>& dispatcher, - int32_t displayId = ADISPLAY_ID_NONE) { +static int32_t injectKeyDown(const sp<InputDispatcher>& dispatcher, + int32_t displayId = ADISPLAY_ID_NONE) { return injectKey(dispatcher, AKEY_EVENT_ACTION_DOWN, /* repeatCount */ 0, displayId); } -// Inject a down event that has key repeat disabled. This allows InputDispatcher to idle without -// sending a subsequent key up. When key repeat is enabled, the dispatcher cannot idle because it -// has to be woken up to process the repeating key. -static InputEventInjectionResult injectKeyDownNoRepeat(const sp<InputDispatcher>& dispatcher, - int32_t displayId = ADISPLAY_ID_NONE) { - return injectKey(dispatcher, AKEY_EVENT_ACTION_DOWN, /* repeatCount */ 0, displayId, - InputEventInjectionSync::WAIT_FOR_RESULT, INJECT_EVENT_TIMEOUT, - /* allowKeyRepeat */ false); -} - -static InputEventInjectionResult injectKeyUp(const sp<InputDispatcher>& dispatcher, - int32_t displayId = ADISPLAY_ID_NONE) { +static int32_t injectKeyUp(const sp<InputDispatcher>& dispatcher, + int32_t displayId = ADISPLAY_ID_NONE) { return injectKey(dispatcher, AKEY_EVENT_ACTION_UP, /* repeatCount */ 0, displayId); } -class PointerBuilder { -public: - PointerBuilder(int32_t id, int32_t toolType) { - mProperties.clear(); - mProperties.id = id; - mProperties.toolType = toolType; - mCoords.clear(); - } - - PointerBuilder& x(float x) { return axis(AMOTION_EVENT_AXIS_X, x); } - - PointerBuilder& y(float y) { return axis(AMOTION_EVENT_AXIS_Y, y); } - - PointerBuilder& axis(int32_t axis, float value) { - mCoords.setAxisValue(axis, value); - return *this; - } - - PointerProperties buildProperties() const { return mProperties; } - - PointerCoords buildCoords() const { return mCoords; } - -private: - PointerProperties mProperties; - PointerCoords mCoords; -}; - -class MotionEventBuilder { -public: - MotionEventBuilder(int32_t action, int32_t source) { - mAction = action; - mSource = source; - mEventTime = systemTime(SYSTEM_TIME_MONOTONIC); - } - - MotionEventBuilder& eventTime(nsecs_t eventTime) { - mEventTime = eventTime; - return *this; - } - - MotionEventBuilder& displayId(int32_t displayId) { - mDisplayId = displayId; - return *this; - } - - MotionEventBuilder& actionButton(int32_t actionButton) { - mActionButton = actionButton; - return *this; - } - - MotionEventBuilder& buttonState(int32_t buttonState) { - mButtonState = buttonState; - return *this; - } - - MotionEventBuilder& rawXCursorPosition(float rawXCursorPosition) { - mRawXCursorPosition = rawXCursorPosition; - return *this; - } - - MotionEventBuilder& rawYCursorPosition(float rawYCursorPosition) { - mRawYCursorPosition = rawYCursorPosition; - return *this; - } - - MotionEventBuilder& pointer(PointerBuilder pointer) { - mPointers.push_back(pointer); - return *this; - } - - MotionEventBuilder& addFlag(uint32_t flags) { - mFlags |= flags; - return *this; - } - - MotionEvent build() { - std::vector<PointerProperties> pointerProperties; - std::vector<PointerCoords> pointerCoords; - for (const PointerBuilder& pointer : mPointers) { - pointerProperties.push_back(pointer.buildProperties()); - pointerCoords.push_back(pointer.buildCoords()); - } - - // Set mouse cursor position for the most common cases to avoid boilerplate. - if (mSource == AINPUT_SOURCE_MOUSE && - !MotionEvent::isValidCursorPosition(mRawXCursorPosition, mRawYCursorPosition) && - mPointers.size() == 1) { - mRawXCursorPosition = pointerCoords[0].getX(); - mRawYCursorPosition = pointerCoords[0].getY(); - } - - MotionEvent event; - ui::Transform identityTransform; - event.initialize(InputEvent::nextId(), DEVICE_ID, mSource, mDisplayId, INVALID_HMAC, - mAction, mActionButton, mFlags, /* edgeFlags */ 0, AMETA_NONE, - mButtonState, MotionClassification::NONE, identityTransform, - /* xPrecision */ 0, /* yPrecision */ 0, mRawXCursorPosition, - mRawYCursorPosition, mDisplayWidth, mDisplayHeight, mEventTime, mEventTime, - mPointers.size(), pointerProperties.data(), pointerCoords.data()); - - return event; - } - -private: - int32_t mAction; - int32_t mSource; - nsecs_t mEventTime; - int32_t mDisplayId{ADISPLAY_ID_DEFAULT}; - int32_t mActionButton{0}; - int32_t mButtonState{0}; - int32_t mFlags{0}; - float mRawXCursorPosition{AMOTION_EVENT_INVALID_CURSOR_POSITION}; - float mRawYCursorPosition{AMOTION_EVENT_INVALID_CURSOR_POSITION}; - int32_t mDisplayWidth{AMOTION_EVENT_INVALID_DISPLAY_SIZE}; - int32_t mDisplayHeight{AMOTION_EVENT_INVALID_DISPLAY_SIZE}; - - std::vector<PointerBuilder> mPointers; -}; - -static InputEventInjectionResult injectMotionEvent( - const sp<InputDispatcher>& dispatcher, const MotionEvent& event, - std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT, - InputEventInjectionSync injectionMode = InputEventInjectionSync::WAIT_FOR_RESULT) { - return dispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID, injectionMode, - injectionTimeout, - POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER); -} - -static InputEventInjectionResult injectMotionEvent( +static int32_t injectMotionEvent( const sp<InputDispatcher>& dispatcher, int32_t action, int32_t source, int32_t displayId, const PointF& position, const PointF& cursorPosition = {AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION}, std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT, - InputEventInjectionSync injectionMode = InputEventInjectionSync::WAIT_FOR_RESULT, + int32_t injectionMode = INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT, nsecs_t eventTime = systemTime(SYSTEM_TIME_MONOTONIC)) { - MotionEvent event = MotionEventBuilder(action, source) - .displayId(displayId) - .eventTime(eventTime) - .rawXCursorPosition(cursorPosition.x) - .rawYCursorPosition(cursorPosition.y) - .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER) - .x(position.x) - .y(position.y)) - .build(); + MotionEvent event; + PointerProperties pointerProperties[1]; + PointerCoords pointerCoords[1]; + + pointerProperties[0].clear(); + pointerProperties[0].id = 0; + pointerProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER; + + pointerCoords[0].clear(); + pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, position.x); + pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, position.y); + + // Define a valid motion down event. + event.initialize(InputEvent::nextId(), DEVICE_ID, source, displayId, INVALID_HMAC, action, + /* actionButton */ 0, + /* flags */ 0, + /* edgeFlags */ 0, AMETA_NONE, /* buttonState */ 0, MotionClassification::NONE, + /* xScale */ 1, /* yScale */ 1, /* xOffset */ 0, /* yOffset */ 0, + /* xPrecision */ 0, /* yPrecision */ 0, cursorPosition.x, cursorPosition.y, + eventTime, eventTime, + /*pointerCount*/ 1, pointerProperties, pointerCoords); // Inject event until dispatch out. - return injectMotionEvent(dispatcher, event, injectionTimeout, injectionMode); + return dispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID, injectionMode, + injectionTimeout, + POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER); } -static InputEventInjectionResult injectMotionDown(const sp<InputDispatcher>& dispatcher, - int32_t source, int32_t displayId, - const PointF& location = {100, 200}) { +static int32_t injectMotionDown(const sp<InputDispatcher>& dispatcher, int32_t source, + int32_t displayId, const PointF& location = {100, 200}) { return injectMotionEvent(dispatcher, AMOTION_EVENT_ACTION_DOWN, source, displayId, location); } -static InputEventInjectionResult injectMotionUp(const sp<InputDispatcher>& dispatcher, - int32_t source, int32_t displayId, - const PointF& location = {100, 200}) { +static int32_t injectMotionUp(const sp<InputDispatcher>& dispatcher, int32_t source, + int32_t displayId, const PointF& location = {100, 200}) { return injectMotionEvent(dispatcher, AMOTION_EVENT_ACTION_UP, source, displayId, location); } static NotifyKeyArgs generateKeyArgs(int32_t action, int32_t displayId = ADISPLAY_ID_NONE) { nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC); // Define a valid key event. - NotifyKeyArgs args(/* id */ 0, currentTime, 0 /*readTime*/, DEVICE_ID, AINPUT_SOURCE_KEYBOARD, - displayId, POLICY_FLAG_PASS_TO_USER, action, /* flags */ 0, AKEYCODE_A, - KEY_A, AMETA_NONE, currentTime); + NotifyKeyArgs args(/* id */ 0, currentTime, DEVICE_ID, AINPUT_SOURCE_KEYBOARD, displayId, + POLICY_FLAG_PASS_TO_USER, action, /* flags */ 0, AKEYCODE_A, KEY_A, + AMETA_NONE, currentTime); return args; } @@ -1364,7 +1017,7 @@ static NotifyMotionArgs generateMotionArgs(int32_t action, int32_t source, int32 nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC); // Define a valid motion event. - NotifyMotionArgs args(/* id */ 0, currentTime, 0 /*readTime*/, DEVICE_ID, source, displayId, + NotifyMotionArgs args(/* id */ 0, currentTime, DEVICE_ID, source, displayId, POLICY_FLAG_PASS_TO_USER, action, /* actionButton */ 0, /* flags */ 0, AMETA_NONE, /* buttonState */ 0, MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, pointerCount, pointerProperties, @@ -1379,19 +1032,15 @@ static NotifyMotionArgs generateMotionArgs(int32_t action, int32_t source, int32 return generateMotionArgs(action, source, displayId, {PointF{100, 200}}); } -static NotifyPointerCaptureChangedArgs generatePointerCaptureChangedArgs(bool enabled) { - return NotifyPointerCaptureChangedArgs(/* id */ 0, systemTime(SYSTEM_TIME_MONOTONIC), enabled); -} - TEST_F(InputDispatcherTest, SetInputWindow_SingleWindowTouch) { - std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); - sp<FakeWindowHandle> window = - new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT); + sp<FakeApplicationHandle> application = new FakeApplicationHandle(); + sp<FakeWindowHandle> window = new FakeWindowHandle(application, mDispatcher, "Fake Window", + ADISPLAY_ID_DEFAULT); mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}}); - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT)) - << "Inject motion event should return InputEventInjectionResult::SUCCEEDED"; + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher, + AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT)) + << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED"; // Window should receive motion event. window->consumeMotionDown(ADISPLAY_ID_DEFAULT); @@ -1406,17 +1055,17 @@ TEST_F(InputDispatcherTest, SetInputWindow_SingleWindowTouch) { * called twice. */ TEST_F(InputDispatcherTest, SetInputWindowOnce_SingleWindowTouch) { - std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); + sp<FakeApplicationHandle> application = new FakeApplicationHandle(); sp<FakeWindowHandle> window = new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT); window->setFrame(Rect(0, 0, 100, 100)); - window->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL); + window->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL); mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}}); - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, {50, 50})) - << "Inject motion event should return InputEventInjectionResult::SUCCEEDED"; + << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED"; // Window should receive motion event. window->consumeMotionDown(ADISPLAY_ID_DEFAULT); @@ -1429,18 +1078,18 @@ TEST_F(InputDispatcherTest, SetInputWindowOnce_SingleWindowTouch) { * when finding touched windows. */ TEST_F(InputDispatcherTest, SetInputWindowTwice_SingleWindowTouch) { - std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); + sp<FakeApplicationHandle> application = new FakeApplicationHandle(); sp<FakeWindowHandle> window = new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT); window->setFrame(Rect(0, 0, 100, 100)); - window->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL); + window->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL); mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}}); mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}}); - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, {50, 50})) - << "Inject motion event should return InputEventInjectionResult::SUCCEEDED"; + << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED"; // Window should receive motion event. window->consumeMotionDown(ADISPLAY_ID_DEFAULT); @@ -1448,225 +1097,107 @@ TEST_F(InputDispatcherTest, SetInputWindowTwice_SingleWindowTouch) { // The foreground window should receive the first touch down event. TEST_F(InputDispatcherTest, SetInputWindow_MultiWindowsTouch) { - std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); - sp<FakeWindowHandle> windowTop = - new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT); - sp<FakeWindowHandle> windowSecond = - new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT); + sp<FakeApplicationHandle> application = new FakeApplicationHandle(); + sp<FakeWindowHandle> windowTop = new FakeWindowHandle(application, mDispatcher, "Top", + ADISPLAY_ID_DEFAULT); + sp<FakeWindowHandle> windowSecond = new FakeWindowHandle(application, mDispatcher, "Second", + ADISPLAY_ID_DEFAULT); mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}}); - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT)) - << "Inject motion event should return InputEventInjectionResult::SUCCEEDED"; + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher, + AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT)) + << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED"; // Top window should receive the touch down event. Second window should not receive anything. windowTop->consumeMotionDown(ADISPLAY_ID_DEFAULT); windowSecond->assertNoEvents(); } -TEST_F(InputDispatcherTest, HoverMoveEnterMouseClickAndHoverMoveExit) { - std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); - sp<FakeWindowHandle> windowLeft = - new FakeWindowHandle(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT); - windowLeft->setFrame(Rect(0, 0, 600, 800)); - windowLeft->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL); - sp<FakeWindowHandle> windowRight = - new FakeWindowHandle(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT); - windowRight->setFrame(Rect(600, 0, 1200, 800)); - windowRight->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL); +TEST_F(InputDispatcherTest, SetInputWindow_FocusedWindow) { + sp<FakeApplicationHandle> application = new FakeApplicationHandle(); + sp<FakeWindowHandle> windowTop = new FakeWindowHandle(application, mDispatcher, "Top", + ADISPLAY_ID_DEFAULT); + sp<FakeWindowHandle> windowSecond = new FakeWindowHandle(application, mDispatcher, "Second", + ADISPLAY_ID_DEFAULT); + // Set focused application. mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowLeft, windowRight}}}); + // Display should have only one focused window + windowSecond->setFocus(true); + mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}}); - // Start cursor position in right window so that we can move the cursor to left window. - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectMotionEvent(mDispatcher, - MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE, - AINPUT_SOURCE_MOUSE) - .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE) - .x(900) - .y(400)) - .build())); - windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_ENTER, - ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */); - windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_MOVE, - ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */); - - // Move cursor into left window - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectMotionEvent(mDispatcher, - MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE, - AINPUT_SOURCE_MOUSE) - .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE) - .x(300) - .y(400)) - .build())); - windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_EXIT, - ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */); - windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_ENTER, - ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */); - windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_MOVE, - ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */); - - // Inject a series of mouse events for a mouse click - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectMotionEvent(mDispatcher, - MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE) - .buttonState(AMOTION_EVENT_BUTTON_PRIMARY) - .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE) - .x(300) - .y(400)) - .build())); - windowLeft->consumeMotionDown(ADISPLAY_ID_DEFAULT); + windowSecond->consumeFocusEvent(true); + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher)) + << "Inject key event should return INPUT_EVENT_INJECTION_SUCCEEDED"; - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectMotionEvent(mDispatcher, - MotionEventBuilder(AMOTION_EVENT_ACTION_BUTTON_PRESS, - AINPUT_SOURCE_MOUSE) - .buttonState(AMOTION_EVENT_BUTTON_PRIMARY) - .actionButton(AMOTION_EVENT_BUTTON_PRIMARY) - .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE) - .x(300) - .y(400)) - .build())); - windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_BUTTON_PRESS, - ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */); - - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectMotionEvent(mDispatcher, - MotionEventBuilder(AMOTION_EVENT_ACTION_BUTTON_RELEASE, - AINPUT_SOURCE_MOUSE) - .buttonState(0) - .actionButton(AMOTION_EVENT_BUTTON_PRIMARY) - .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE) - .x(300) - .y(400)) - .build())); - windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_BUTTON_RELEASE, - ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */); - - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectMotionEvent(mDispatcher, - MotionEventBuilder(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_MOUSE) - .buttonState(0) - .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE) - .x(300) - .y(400)) - .build())); - windowLeft->consumeMotionUp(ADISPLAY_ID_DEFAULT); - - // Move mouse cursor back to right window - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectMotionEvent(mDispatcher, - MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE, - AINPUT_SOURCE_MOUSE) - .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE) - .x(900) - .y(400)) - .build())); - windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_EXIT, - ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */); - windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_ENTER, - ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */); - windowRight->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_MOVE, - ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */); + // Focused window should receive event. + windowTop->assertNoEvents(); + windowSecond->consumeKeyDown(ADISPLAY_ID_NONE); } -// This test is different from the test above that HOVER_ENTER and HOVER_EXIT events are injected -// directly in this test. -TEST_F(InputDispatcherTest, HoverEnterMouseClickAndHoverExit) { - std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); - sp<FakeWindowHandle> window = - new FakeWindowHandle(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT); - window->setFrame(Rect(0, 0, 1200, 800)); - window->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL); +TEST_F(InputDispatcherTest, SetInputWindow_FocusPriority) { + sp<FakeApplicationHandle> application = new FakeApplicationHandle(); + sp<FakeWindowHandle> windowTop = new FakeWindowHandle(application, mDispatcher, "Top", + ADISPLAY_ID_DEFAULT); + sp<FakeWindowHandle> windowSecond = new FakeWindowHandle(application, mDispatcher, "Second", + ADISPLAY_ID_DEFAULT); + // Set focused application. mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}}); + // Display has two focused windows. Add them to inputWindowsHandles in z-order (top most first) + windowTop->setFocus(true); + windowSecond->setFocus(true); - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectMotionEvent(mDispatcher, - MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_ENTER, - AINPUT_SOURCE_MOUSE) - .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE) - .x(300) - .y(400)) - .build())); - window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_ENTER, - ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */); - - // Inject a series of mouse events for a mouse click - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectMotionEvent(mDispatcher, - MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE) - .buttonState(AMOTION_EVENT_BUTTON_PRIMARY) - .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE) - .x(300) - .y(400)) - .build())); - window->consumeMotionDown(ADISPLAY_ID_DEFAULT); + mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}}); + windowTop->consumeFocusEvent(true); + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher)) + << "Inject key event should return INPUT_EVENT_INJECTION_SUCCEEDED"; - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectMotionEvent(mDispatcher, - MotionEventBuilder(AMOTION_EVENT_ACTION_BUTTON_PRESS, - AINPUT_SOURCE_MOUSE) - .buttonState(AMOTION_EVENT_BUTTON_PRIMARY) - .actionButton(AMOTION_EVENT_BUTTON_PRIMARY) - .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE) - .x(300) - .y(400)) - .build())); - window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_BUTTON_PRESS, - ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */); - - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectMotionEvent(mDispatcher, - MotionEventBuilder(AMOTION_EVENT_ACTION_BUTTON_RELEASE, - AINPUT_SOURCE_MOUSE) - .buttonState(0) - .actionButton(AMOTION_EVENT_BUTTON_PRIMARY) - .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE) - .x(300) - .y(400)) - .build())); - window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_BUTTON_RELEASE, - ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */); - - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectMotionEvent(mDispatcher, - MotionEventBuilder(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_MOUSE) - .buttonState(0) - .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE) - .x(300) - .y(400)) - .build())); - window->consumeMotionUp(ADISPLAY_ID_DEFAULT); - - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectMotionEvent(mDispatcher, - MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_EXIT, - AINPUT_SOURCE_MOUSE) - .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE) - .x(300) - .y(400)) - .build())); - window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_EXIT, - ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */); + // Top focused window should receive event. + windowTop->consumeKeyDown(ADISPLAY_ID_NONE); + windowSecond->assertNoEvents(); +} + +TEST_F(InputDispatcherTest, SetInputWindow_InputWindowInfo) { + sp<FakeApplicationHandle> application = new FakeApplicationHandle(); + + sp<FakeWindowHandle> windowTop = new FakeWindowHandle(application, mDispatcher, "Top", + ADISPLAY_ID_DEFAULT); + sp<FakeWindowHandle> windowSecond = new FakeWindowHandle(application, mDispatcher, "Second", + ADISPLAY_ID_DEFAULT); + + // Set focused application. + mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application); + + windowTop->setFocus(true); + windowSecond->setFocus(true); + // Release channel for window is no longer valid. + windowTop->releaseChannel(); + mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}}); + windowSecond->consumeFocusEvent(true); + + // Test inject a key down, should dispatch to a valid window. + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher)) + << "Inject key event should return INPUT_EVENT_INJECTION_SUCCEEDED"; + + // Top window is invalid, so it should not receive any input event. + windowTop->assertNoEvents(); + windowSecond->consumeKeyDown(ADISPLAY_ID_NONE); } TEST_F(InputDispatcherTest, DispatchMouseEventsUnderCursor) { - std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); + sp<FakeApplicationHandle> application = new FakeApplicationHandle(); sp<FakeWindowHandle> windowLeft = new FakeWindowHandle(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT); windowLeft->setFrame(Rect(0, 0, 600, 800)); - windowLeft->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL); + windowLeft->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL); sp<FakeWindowHandle> windowRight = new FakeWindowHandle(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT); windowRight->setFrame(Rect(600, 0, 1200, 800)); - windowRight->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL); + windowRight->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL); mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application); @@ -1674,7 +1205,7 @@ TEST_F(InputDispatcherTest, DispatchMouseEventsUnderCursor) { // Inject an event with coordinate in the area of right window, with mouse cursor in the area of // left window. This event should be dispatched to the left window. - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE, ADISPLAY_ID_DEFAULT, {610, 400}, {599, 400})); windowLeft->consumeMotionDown(ADISPLAY_ID_DEFAULT); @@ -1682,14 +1213,12 @@ TEST_F(InputDispatcherTest, DispatchMouseEventsUnderCursor) { } TEST_F(InputDispatcherTest, NotifyDeviceReset_CancelsKeyStream) { - std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); + sp<FakeApplicationHandle> application = new FakeApplicationHandle(); sp<FakeWindowHandle> window = new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT); - window->setFocusable(true); + window->setFocus(true); mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}}); - setFocusedWindow(window); - window->consumeFocusEvent(true); NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT); @@ -1707,7 +1236,7 @@ TEST_F(InputDispatcherTest, NotifyDeviceReset_CancelsKeyStream) { } TEST_F(InputDispatcherTest, NotifyDeviceReset_CancelsMotionStream) { - std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); + sp<FakeApplicationHandle> application = new FakeApplicationHandle(); sp<FakeWindowHandle> window = new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT); @@ -1729,14 +1258,8 @@ TEST_F(InputDispatcherTest, NotifyDeviceReset_CancelsMotionStream) { 0 /*expectedFlags*/); } -using TransferFunction = - std::function<bool(sp<InputDispatcher> dispatcher, sp<IBinder>, sp<IBinder>)>; - -class TransferTouchFixture : public InputDispatcherTest, - public ::testing::WithParamInterface<TransferFunction> {}; - -TEST_P(TransferTouchFixture, TransferTouch_OnePointer) { - std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); +TEST_F(InputDispatcherTest, TransferTouchFocus_OnePointer) { + sp<FakeApplicationHandle> application = new FakeApplicationHandle(); // Create a couple of windows sp<FakeWindowHandle> firstWindow = @@ -1756,10 +1279,8 @@ TEST_P(TransferTouchFixture, TransferTouch_OnePointer) { firstWindow->consumeMotionDown(); secondWindow->assertNoEvents(); - // Transfer touch to the second window - TransferFunction f = GetParam(); - const bool success = f(mDispatcher, firstWindow->getToken(), secondWindow->getToken()); - ASSERT_TRUE(success); + // Transfer touch focus to the second window + mDispatcher->transferTouchFocus(firstWindow->getToken(), secondWindow->getToken()); // The first window gets cancel and the second gets down firstWindow->consumeMotionCancel(); secondWindow->consumeMotionDown(); @@ -1774,8 +1295,8 @@ TEST_P(TransferTouchFixture, TransferTouch_OnePointer) { secondWindow->consumeMotionUp(); } -TEST_P(TransferTouchFixture, TransferTouch_TwoPointersNonSplitTouch) { - std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); +TEST_F(InputDispatcherTest, TransferTouchFocus_TwoPointerNoSplitTouch) { + sp<FakeApplicationHandle> application = new FakeApplicationHandle(); PointF touchPoint = {10, 10}; @@ -1809,9 +1330,7 @@ TEST_P(TransferTouchFixture, TransferTouch_TwoPointersNonSplitTouch) { secondWindow->assertNoEvents(); // Transfer touch focus to the second window - TransferFunction f = GetParam(); - bool success = f(mDispatcher, firstWindow->getToken(), secondWindow->getToken()); - ASSERT_TRUE(success); + mDispatcher->transferTouchFocus(firstWindow->getToken(), secondWindow->getToken()); // The first window gets cancel and the second gets down and pointer down firstWindow->consumeMotionCancel(); secondWindow->consumeMotionDown(); @@ -1838,37 +1357,22 @@ TEST_P(TransferTouchFixture, TransferTouch_TwoPointersNonSplitTouch) { secondWindow->consumeMotionUp(); } -// For the cases of single pointer touch and two pointers non-split touch, the api's -// 'transferTouch' and 'transferTouchFocus' are equivalent in behaviour. They only differ -// for the case where there are multiple pointers split across several windows. -INSTANTIATE_TEST_SUITE_P(TransferFunctionTests, TransferTouchFixture, - ::testing::Values( - [&](sp<InputDispatcher> dispatcher, sp<IBinder> /*ignored*/, - sp<IBinder> destChannelToken) { - return dispatcher->transferTouch(destChannelToken); - }, - [&](sp<InputDispatcher> dispatcher, sp<IBinder> from, - sp<IBinder> to) { - return dispatcher->transferTouchFocus(from, to, - false /*isDragAndDrop*/); - })); - TEST_F(InputDispatcherTest, TransferTouchFocus_TwoPointersSplitTouch) { - std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); + sp<FakeApplicationHandle> application = new FakeApplicationHandle(); // Create a non touch modal window that supports split touch sp<FakeWindowHandle> firstWindow = new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT); firstWindow->setFrame(Rect(0, 0, 600, 400)); - firstWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL | - InputWindowInfo::Flag::SPLIT_TOUCH); + firstWindow->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL + | InputWindowInfo::FLAG_SPLIT_TOUCH); // Create a non touch modal window that supports split touch sp<FakeWindowHandle> secondWindow = new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT); secondWindow->setFrame(Rect(0, 400, 600, 800)); - secondWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL | - InputWindowInfo::Flag::SPLIT_TOUCH); + secondWindow->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL + | InputWindowInfo::FLAG_SPLIT_TOUCH); // Add the windows to the dispatcher mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}}); @@ -1923,90 +1427,13 @@ TEST_F(InputDispatcherTest, TransferTouchFocus_TwoPointersSplitTouch) { secondWindow->consumeMotionUp(); } -// Same as TransferTouchFocus_TwoPointersSplitTouch, but using 'transferTouch' api. -// Unlike 'transferTouchFocus', calling 'transferTouch' when there are two windows receiving -// touch is not supported, so the touch should continue on those windows and the transferred-to -// window should get nothing. -TEST_F(InputDispatcherTest, TransferTouch_TwoPointersSplitTouch) { - std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); - - // Create a non touch modal window that supports split touch - sp<FakeWindowHandle> firstWindow = - new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT); - firstWindow->setFrame(Rect(0, 0, 600, 400)); - firstWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL | - InputWindowInfo::Flag::SPLIT_TOUCH); - - // Create a non touch modal window that supports split touch - sp<FakeWindowHandle> secondWindow = - new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT); - secondWindow->setFrame(Rect(0, 400, 600, 800)); - secondWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL | - InputWindowInfo::Flag::SPLIT_TOUCH); - - // Add the windows to the dispatcher - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}}); - - PointF pointInFirst = {300, 200}; - PointF pointInSecond = {300, 600}; - - // Send down to the first window - NotifyMotionArgs firstDownMotionArgs = - generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN, - ADISPLAY_ID_DEFAULT, {pointInFirst}); - mDispatcher->notifyMotion(&firstDownMotionArgs); - // Only the first window should get the down event - firstWindow->consumeMotionDown(); - secondWindow->assertNoEvents(); - - // Send down to the second window - NotifyMotionArgs secondDownMotionArgs = - generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_DOWN | - (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), - AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, - {pointInFirst, pointInSecond}); - mDispatcher->notifyMotion(&secondDownMotionArgs); - // The first window gets a move and the second a down - firstWindow->consumeMotionMove(); - secondWindow->consumeMotionDown(); - - // Transfer touch focus to the second window - const bool transferred = mDispatcher->transferTouch(secondWindow->getToken()); - // The 'transferTouch' call should not succeed, because there are 2 touched windows - ASSERT_FALSE(transferred); - firstWindow->assertNoEvents(); - secondWindow->assertNoEvents(); - - // The rest of the dispatch should proceed as normal - // Send pointer up to the second window - NotifyMotionArgs pointerUpMotionArgs = - generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_UP | - (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), - AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, - {pointInFirst, pointInSecond}); - mDispatcher->notifyMotion(&pointerUpMotionArgs); - // The first window gets MOVE and the second gets pointer up - firstWindow->consumeMotionMove(); - secondWindow->consumeMotionUp(); - - // Send up event to the first window - NotifyMotionArgs upMotionArgs = - generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN, - ADISPLAY_ID_DEFAULT); - mDispatcher->notifyMotion(&upMotionArgs); - // The first window gets nothing and the second gets up - firstWindow->consumeMotionUp(); - secondWindow->assertNoEvents(); -} - TEST_F(InputDispatcherTest, FocusedWindow_ReceivesFocusEventAndKeyEvent) { - std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); + sp<FakeApplicationHandle> application = new FakeApplicationHandle(); sp<FakeWindowHandle> window = new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT); - window->setFocusable(true); + window->setFocus(true); mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}}); - setFocusedWindow(window); window->consumeFocusEvent(true); @@ -2018,7 +1445,7 @@ TEST_F(InputDispatcherTest, FocusedWindow_ReceivesFocusEventAndKeyEvent) { } TEST_F(InputDispatcherTest, UnfocusedWindow_DoesNotReceiveFocusEventOrKeyEvent) { - std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); + sp<FakeApplicationHandle> application = new FakeApplicationHandle(); sp<FakeWindowHandle> window = new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT); @@ -2033,7 +1460,7 @@ TEST_F(InputDispatcherTest, UnfocusedWindow_DoesNotReceiveFocusEventOrKeyEvent) // If a window is touchable, but does not have focus, it should receive motion events, but not keys TEST_F(InputDispatcherTest, UnfocusedWindow_ReceivesMotionsButNotKeys) { - std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); + sp<FakeApplicationHandle> application = new FakeApplicationHandle(); sp<FakeWindowHandle> window = new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT); @@ -2053,93 +1480,14 @@ TEST_F(InputDispatcherTest, UnfocusedWindow_ReceivesMotionsButNotKeys) { window->assertNoEvents(); // Key event or focus event will not be received } -TEST_F(InputDispatcherTest, PointerCancel_SendCancelWhenSplitTouch) { - std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); - - // Create first non touch modal window that supports split touch - sp<FakeWindowHandle> firstWindow = - new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT); - firstWindow->setFrame(Rect(0, 0, 600, 400)); - firstWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL | - InputWindowInfo::Flag::SPLIT_TOUCH); - - // Create second non touch modal window that supports split touch - sp<FakeWindowHandle> secondWindow = - new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT); - secondWindow->setFrame(Rect(0, 400, 600, 800)); - secondWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL | - InputWindowInfo::Flag::SPLIT_TOUCH); - - // Add the windows to the dispatcher - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}}); - - PointF pointInFirst = {300, 200}; - PointF pointInSecond = {300, 600}; - - // Send down to the first window - NotifyMotionArgs firstDownMotionArgs = - generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN, - ADISPLAY_ID_DEFAULT, {pointInFirst}); - mDispatcher->notifyMotion(&firstDownMotionArgs); - // Only the first window should get the down event - firstWindow->consumeMotionDown(); - secondWindow->assertNoEvents(); - - // Send down to the second window - NotifyMotionArgs secondDownMotionArgs = - generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_DOWN | - (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), - AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, - {pointInFirst, pointInSecond}); - mDispatcher->notifyMotion(&secondDownMotionArgs); - // The first window gets a move and the second a down - firstWindow->consumeMotionMove(); - secondWindow->consumeMotionDown(); - - // Send pointer cancel to the second window - NotifyMotionArgs pointerUpMotionArgs = - generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_UP | - (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), - AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, - {pointInFirst, pointInSecond}); - pointerUpMotionArgs.flags |= AMOTION_EVENT_FLAG_CANCELED; - mDispatcher->notifyMotion(&pointerUpMotionArgs); - // The first window gets move and the second gets cancel. - firstWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_CANCELED); - secondWindow->consumeMotionCancel(ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_CANCELED); - - // Send up event. - NotifyMotionArgs upMotionArgs = - generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN, - ADISPLAY_ID_DEFAULT); - mDispatcher->notifyMotion(&upMotionArgs); - // The first window gets up and the second gets nothing. - firstWindow->consumeMotionUp(); - secondWindow->assertNoEvents(); -} - -TEST_F(InputDispatcherTest, SendTimeline_DoesNotCrashDispatcher) { - std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); - - sp<FakeWindowHandle> window = - new FakeWindowHandle(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}}); - std::array<nsecs_t, GraphicsTimeline::SIZE> graphicsTimeline; - graphicsTimeline[GraphicsTimeline::GPU_COMPLETED_TIME] = 2; - graphicsTimeline[GraphicsTimeline::PRESENT_TIME] = 3; - - window->sendTimeline(1 /*inputEventId*/, graphicsTimeline); - window->assertNoEvents(); - mDispatcher->waitForIdle(); -} - class FakeMonitorReceiver { public: FakeMonitorReceiver(const sp<InputDispatcher>& dispatcher, const std::string name, int32_t displayId, bool isGestureMonitor = false) { - base::Result<std::unique_ptr<InputChannel>> channel = - dispatcher->createInputMonitor(displayId, isGestureMonitor, name, MONITOR_PID); - mInputReceiver = std::make_unique<FakeInputReceiver>(std::move(*channel), name); + sp<InputChannel> serverChannel, clientChannel; + InputChannel::openInputChannelPair(name, serverChannel, clientChannel); + mInputReceiver = std::make_unique<FakeInputReceiver>(clientChannel, name); + dispatcher->registerInputMonitor(serverChannel, displayId, isGestureMonitor); } sp<IBinder> getToken() { return mInputReceiver->getToken(); } @@ -2163,19 +1511,6 @@ public: expectedDisplayId, expectedFlags); } - MotionEvent* consumeMotion() { - InputEvent* event = mInputReceiver->consume(); - if (!event) { - ADD_FAILURE() << "No event was produced"; - return nullptr; - } - if (event->getType() != AINPUT_EVENT_TYPE_MOTION) { - ADD_FAILURE() << "Received event of type " << event->getType() << " instead of motion"; - return nullptr; - } - return static_cast<MotionEvent*>(event); - } - void assertNoEvents() { mInputReceiver->assertNoEvents(); } private: @@ -2184,7 +1519,7 @@ private: // Tests for gesture monitors TEST_F(InputDispatcherTest, GestureMonitor_ReceivesMotionEvents) { - std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); + sp<FakeApplicationHandle> application = new FakeApplicationHandle(); sp<FakeWindowHandle> window = new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT); mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}}); @@ -2192,37 +1527,35 @@ TEST_F(InputDispatcherTest, GestureMonitor_ReceivesMotionEvents) { FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "GM_1", ADISPLAY_ID_DEFAULT, true /*isGestureMonitor*/); - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT)) - << "Inject motion event should return InputEventInjectionResult::SUCCEEDED"; + << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED"; window->consumeMotionDown(ADISPLAY_ID_DEFAULT); monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT); } TEST_F(InputDispatcherTest, GestureMonitor_DoesNotReceiveKeyEvents) { - std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); + sp<FakeApplicationHandle> application = new FakeApplicationHandle(); sp<FakeWindowHandle> window = new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT); mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application); - window->setFocusable(true); + window->setFocus(true); mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}}); - setFocusedWindow(window); - window->consumeFocusEvent(true); FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "GM_1", ADISPLAY_ID_DEFAULT, true /*isGestureMonitor*/); - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT)) - << "Inject key event should return InputEventInjectionResult::SUCCEEDED"; + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT)) + << "Inject key event should return INPUT_EVENT_INJECTION_SUCCEEDED"; window->consumeKeyDown(ADISPLAY_ID_DEFAULT); monitor.assertNoEvents(); } TEST_F(InputDispatcherTest, GestureMonitor_CanPilferAfterWindowIsRemovedMidStream) { - std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); + sp<FakeApplicationHandle> application = new FakeApplicationHandle(); sp<FakeWindowHandle> window = new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT); mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}}); @@ -2230,9 +1563,9 @@ TEST_F(InputDispatcherTest, GestureMonitor_CanPilferAfterWindowIsRemovedMidStrea FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "GM_1", ADISPLAY_ID_DEFAULT, true /*isGestureMonitor*/); - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT)) - << "Inject motion event should return InputEventInjectionResult::SUCCEEDED"; + << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED"; window->consumeMotionDown(ADISPLAY_ID_DEFAULT); monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT); @@ -2240,9 +1573,9 @@ TEST_F(InputDispatcherTest, GestureMonitor_CanPilferAfterWindowIsRemovedMidStrea mDispatcher->pilferPointers(monitor.getToken()); - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT)) - << "Inject motion event should return InputEventInjectionResult::SUCCEEDED"; + << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED"; monitor.consumeMotionUp(ADISPLAY_ID_DEFAULT); } @@ -2251,40 +1584,18 @@ TEST_F(InputDispatcherTest, UnresponsiveGestureMonitor_GetsAnr) { FakeMonitorReceiver(mDispatcher, "Gesture monitor", ADISPLAY_ID_DEFAULT, true /*isGestureMonitor*/); - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT)); std::optional<uint32_t> consumeSeq = monitor.receiveEvent(); ASSERT_TRUE(consumeSeq); - mFakePolicy->assertNotifyMonitorUnresponsiveWasCalled(DISPATCHING_TIMEOUT); + mFakePolicy->assertNotifyAnrWasCalled(DISPATCHING_TIMEOUT, nullptr, monitor.getToken()); monitor.finishEvent(*consumeSeq); ASSERT_TRUE(mDispatcher->waitForIdle()); - mFakePolicy->assertNotifyMonitorResponsiveWasCalled(); -} - -// Tests for gesture monitors -TEST_F(InputDispatcherTest, GestureMonitor_NoWindowTransform) { - std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); - sp<FakeWindowHandle> window = - new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}}); - window->setWindowOffset(20, 40); - window->setWindowTransform(0, 1, -1, 0); - - FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "GM_1", ADISPLAY_ID_DEFAULT, - true /*isGestureMonitor*/); - - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT)) - << "Inject motion event should return InputEventInjectionResult::SUCCEEDED"; - window->consumeMotionDown(ADISPLAY_ID_DEFAULT); - MotionEvent* event = monitor.consumeMotion(); - // Even though window has transform, gesture monitor must not. - ASSERT_EQ(ui::Transform(), event->getTransform()); } TEST_F(InputDispatcherTest, TestMoveEvent) { - std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); + sp<FakeApplicationHandle> application = new FakeApplicationHandle(); sp<FakeWindowHandle> window = new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT); @@ -2315,58 +1626,52 @@ TEST_F(InputDispatcherTest, TestMoveEvent) { * and the action of enabling / disabling. */ TEST_F(InputDispatcherTest, TouchModeState_IsSentToApps) { - std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); + sp<FakeApplicationHandle> application = new FakeApplicationHandle(); sp<FakeWindowHandle> window = new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT); // Set focused application. mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application); - window->setFocusable(true); + window->setFocus(true); SCOPED_TRACE("Check default value of touch mode"); mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}}); - setFocusedWindow(window); - window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/); SCOPED_TRACE("Remove the window to trigger focus loss"); - window->setFocusable(false); + window->setFocus(false); mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}}); window->consumeFocusEvent(false /*hasFocus*/, true /*inTouchMode*/); SCOPED_TRACE("Disable touch mode"); mDispatcher->setInTouchMode(false); - window->setFocusable(true); + window->setFocus(true); mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}}); - setFocusedWindow(window); window->consumeFocusEvent(true /*hasFocus*/, false /*inTouchMode*/); SCOPED_TRACE("Remove the window to trigger focus loss"); - window->setFocusable(false); + window->setFocus(false); mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}}); window->consumeFocusEvent(false /*hasFocus*/, false /*inTouchMode*/); SCOPED_TRACE("Enable touch mode again"); mDispatcher->setInTouchMode(true); - window->setFocusable(true); + window->setFocus(true); mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}}); - setFocusedWindow(window); window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/); window->assertNoEvents(); } TEST_F(InputDispatcherTest, VerifyInputEvent_KeyEvent) { - std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); + sp<FakeApplicationHandle> application = new FakeApplicationHandle(); sp<FakeWindowHandle> window = new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT); mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application); - window->setFocusable(true); + window->setFocus(true); mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}}); - setFocusedWindow(window); - window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/); NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN); @@ -2396,7 +1701,7 @@ TEST_F(InputDispatcherTest, VerifyInputEvent_KeyEvent) { } TEST_F(InputDispatcherTest, VerifyInputEvent_MotionEvent) { - std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); + sp<FakeApplicationHandle> application = new FakeApplicationHandle(); sp<FakeWindowHandle> window = new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT); @@ -2432,279 +1737,6 @@ TEST_F(InputDispatcherTest, VerifyInputEvent_MotionEvent) { EXPECT_EQ(motionArgs.buttonState, verifiedMotion.buttonState); } -TEST_F(InputDispatcherTest, NonPointerMotionEvent_NotTransformed) { - std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); - sp<FakeWindowHandle> window = - new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT); - const std::string name = window->getName(); - - // Window gets transformed by offset values. - window->setWindowOffset(500.0f, 500.0f); - - mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application); - window->setFocusable(true); - - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}}); - - // First, we set focused window so that focusedWindowHandle is not null. - setFocusedWindow(window); - - // Second, we consume focus event if it is right or wrong according to onFocusChangedLocked. - window->consumeFocusEvent(true); - - constexpr const std::array nonPointerSources = {AINPUT_SOURCE_TRACKBALL, - AINPUT_SOURCE_MOUSE_RELATIVE, - AINPUT_SOURCE_JOYSTICK}; - for (const int source : nonPointerSources) { - // Notify motion with a non-pointer source. - NotifyMotionArgs motionArgs = - generateMotionArgs(AMOTION_EVENT_ACTION_MOVE, source, ADISPLAY_ID_DEFAULT); - mDispatcher->notifyMotion(&motionArgs); - - MotionEvent* event = window->consumeMotion(); - ASSERT_NE(event, nullptr); - - const MotionEvent& motionEvent = *event; - EXPECT_EQ(AMOTION_EVENT_ACTION_MOVE, motionEvent.getAction()); - EXPECT_EQ(motionArgs.pointerCount, motionEvent.getPointerCount()); - - float expectedX = motionArgs.pointerCoords[0].getX(); - float expectedY = motionArgs.pointerCoords[0].getY(); - - // Ensure the axis values from the final motion event are not transformed. - EXPECT_EQ(expectedX, motionEvent.getX(0)) - << "expected " << expectedX << " for x coord of " << name.c_str() << ", got " - << motionEvent.getX(0); - EXPECT_EQ(expectedY, motionEvent.getY(0)) - << "expected " << expectedY << " for y coord of " << name.c_str() << ", got " - << motionEvent.getY(0); - // Ensure the raw and transformed axis values for the motion event are the same. - EXPECT_EQ(motionEvent.getRawX(0), motionEvent.getX(0)) - << "expected raw and transformed X-axis values to be equal"; - EXPECT_EQ(motionEvent.getRawY(0), motionEvent.getY(0)) - << "expected raw and transformed Y-axis values to be equal"; - } -} - -/** - * Ensure that separate calls to sign the same data are generating the same key. - * We avoid asserting against INVALID_HMAC. Since the key is random, there is a non-zero chance - * that a specific key and data combination would produce INVALID_HMAC, which would cause flaky - * tests. - */ -TEST_F(InputDispatcherTest, GeneratedHmac_IsConsistent) { - KeyEvent event = getTestKeyEvent(); - VerifiedKeyEvent verifiedEvent = verifiedKeyEventFromKeyEvent(event); - - std::array<uint8_t, 32> hmac1 = mDispatcher->sign(verifiedEvent); - std::array<uint8_t, 32> hmac2 = mDispatcher->sign(verifiedEvent); - ASSERT_EQ(hmac1, hmac2); -} - -/** - * Ensure that changes in VerifiedKeyEvent produce a different hmac. - */ -TEST_F(InputDispatcherTest, GeneratedHmac_ChangesWhenFieldsChange) { - KeyEvent event = getTestKeyEvent(); - VerifiedKeyEvent verifiedEvent = verifiedKeyEventFromKeyEvent(event); - std::array<uint8_t, 32> initialHmac = mDispatcher->sign(verifiedEvent); - - verifiedEvent.deviceId += 1; - ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent)); - - verifiedEvent.source += 1; - ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent)); - - verifiedEvent.eventTimeNanos += 1; - ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent)); - - verifiedEvent.displayId += 1; - ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent)); - - verifiedEvent.action += 1; - ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent)); - - verifiedEvent.downTimeNanos += 1; - ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent)); - - verifiedEvent.flags += 1; - ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent)); - - verifiedEvent.keyCode += 1; - ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent)); - - verifiedEvent.scanCode += 1; - ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent)); - - verifiedEvent.metaState += 1; - ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent)); - - verifiedEvent.repeatCount += 1; - ASSERT_NE(initialHmac, mDispatcher->sign(verifiedEvent)); -} - -TEST_F(InputDispatcherTest, SetFocusedWindow) { - std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); - sp<FakeWindowHandle> windowTop = - new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT); - sp<FakeWindowHandle> windowSecond = - new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT); - mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application); - - // Top window is also focusable but is not granted focus. - windowTop->setFocusable(true); - windowSecond->setFocusable(true); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}}); - setFocusedWindow(windowSecond); - - windowSecond->consumeFocusEvent(true); - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher)) - << "Inject key event should return InputEventInjectionResult::SUCCEEDED"; - - // Focused window should receive event. - windowSecond->consumeKeyDown(ADISPLAY_ID_NONE); - windowTop->assertNoEvents(); -} - -TEST_F(InputDispatcherTest, SetFocusedWindow_DropRequestInvalidChannel) { - std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); - sp<FakeWindowHandle> window = - new FakeWindowHandle(application, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT); - mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application); - - window->setFocusable(true); - // Release channel for window is no longer valid. - window->releaseChannel(); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}}); - setFocusedWindow(window); - - // Test inject a key down, should timeout. - ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher)) - << "Inject key event should return InputEventInjectionResult::TIMED_OUT"; - - // window channel is invalid, so it should not receive any input event. - window->assertNoEvents(); -} - -TEST_F(InputDispatcherTest, SetFocusedWindow_DropRequestNoFocusableWindow) { - std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); - sp<FakeWindowHandle> window = - new FakeWindowHandle(application, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT); - mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application); - - // Window is not focusable. - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}}); - setFocusedWindow(window); - - // Test inject a key down, should timeout. - ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher)) - << "Inject key event should return InputEventInjectionResult::TIMED_OUT"; - - // window is invalid, so it should not receive any input event. - window->assertNoEvents(); -} - -TEST_F(InputDispatcherTest, SetFocusedWindow_CheckFocusedToken) { - std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); - sp<FakeWindowHandle> windowTop = - new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT); - sp<FakeWindowHandle> windowSecond = - new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT); - mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application); - - windowTop->setFocusable(true); - windowSecond->setFocusable(true); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}}); - setFocusedWindow(windowTop); - windowTop->consumeFocusEvent(true); - - setFocusedWindow(windowSecond, windowTop); - windowSecond->consumeFocusEvent(true); - windowTop->consumeFocusEvent(false); - - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher)) - << "Inject key event should return InputEventInjectionResult::SUCCEEDED"; - - // Focused window should receive event. - windowSecond->consumeKeyDown(ADISPLAY_ID_NONE); -} - -TEST_F(InputDispatcherTest, SetFocusedWindow_DropRequestFocusTokenNotFocused) { - std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); - sp<FakeWindowHandle> windowTop = - new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT); - sp<FakeWindowHandle> windowSecond = - new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT); - mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application); - - windowTop->setFocusable(true); - windowSecond->setFocusable(true); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}}); - setFocusedWindow(windowSecond, windowTop); - - ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher)) - << "Inject key event should return InputEventInjectionResult::TIMED_OUT"; - - // Event should be dropped. - windowTop->assertNoEvents(); - windowSecond->assertNoEvents(); -} - -TEST_F(InputDispatcherTest, SetFocusedWindow_DeferInvisibleWindow) { - std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); - sp<FakeWindowHandle> window = - new FakeWindowHandle(application, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT); - sp<FakeWindowHandle> previousFocusedWindow = - new FakeWindowHandle(application, mDispatcher, "previousFocusedWindow", - ADISPLAY_ID_DEFAULT); - mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application); - - window->setFocusable(true); - previousFocusedWindow->setFocusable(true); - window->setVisible(false); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window, previousFocusedWindow}}}); - setFocusedWindow(previousFocusedWindow); - previousFocusedWindow->consumeFocusEvent(true); - - // Requesting focus on invisible window takes focus from currently focused window. - setFocusedWindow(window); - previousFocusedWindow->consumeFocusEvent(false); - - // Injected key goes to pending queue. - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, - ADISPLAY_ID_DEFAULT, InputEventInjectionSync::NONE)); - - // Window does not get focus event or key down. - window->assertNoEvents(); - - // Window becomes visible. - window->setVisible(true); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}}); - - // Window receives focus event. - window->consumeFocusEvent(true); - // Focused window receives key down. - window->consumeKeyDown(ADISPLAY_ID_DEFAULT); -} - -TEST_F(InputDispatcherTest, DisplayRemoved) { - std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); - sp<FakeWindowHandle> window = - new FakeWindowHandle(application, mDispatcher, "window", ADISPLAY_ID_DEFAULT); - mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application); - - // window is granted focus. - window->setFocusable(true); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}}); - setFocusedWindow(window); - window->consumeFocusEvent(true); - - // When a display is removed window loses focus. - mDispatcher->displayRemoved(ADISPLAY_ID_DEFAULT); - window->consumeFocusEvent(false); -} - /** * Launch two windows, with different owners. One window (slipperyExitWindow) has Flag::SLIPPERY, * and overlaps the other window, slipperyEnterWindow. The window 'slipperyExitWindow' is on top @@ -2732,13 +1764,13 @@ TEST_F(InputDispatcherTest, SlipperyWindow_SetsFlagPartiallyObscured) { constexpr int32_t SLIPPERY_PID = INJECTOR_PID + 1; constexpr int32_t SLIPPERY_UID = INJECTOR_UID + 1; - std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>(); + sp<FakeApplicationHandle> application = new FakeApplicationHandle(); mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application); sp<FakeWindowHandle> slipperyExitWindow = new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT); - slipperyExitWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL | - InputWindowInfo::Flag::SLIPPERY); + slipperyExitWindow->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL | + InputWindowInfo::FLAG_SLIPPERY); // Make sure this one overlaps the bottom window slipperyExitWindow->setFrame(Rect(25, 25, 75, 75)); // Change the owner uid/pid of the window so that it is considered to be occluding the bottom @@ -2776,7 +1808,7 @@ protected: static constexpr nsecs_t KEY_REPEAT_TIMEOUT = 40 * 1000000; // 40 ms static constexpr nsecs_t KEY_REPEAT_DELAY = 40 * 1000000; // 40 ms - std::shared_ptr<FakeApplicationHandle> mApp; + sp<FakeApplicationHandle> mApp; sp<FakeWindowHandle> mWindow; virtual void SetUp() override { @@ -2790,18 +1822,17 @@ protected: } void setUpWindow() { - mApp = std::make_shared<FakeApplicationHandle>(); + mApp = new FakeApplicationHandle(); mWindow = new FakeWindowHandle(mApp, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT); - mWindow->setFocusable(true); + mWindow->setFocus(true); mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}}); - setFocusedWindow(mWindow); + mWindow->consumeFocusEvent(true); } - void sendAndConsumeKeyDown(int32_t deviceId) { + void sendAndConsumeKeyDown() { NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT); - keyArgs.deviceId = deviceId; keyArgs.policyFlags |= POLICY_FLAG_TRUSTED; // Otherwise it won't generate repeat event mDispatcher->notifyKey(&keyArgs); @@ -2823,9 +1854,8 @@ protected: EXPECT_EQ(repeatCount, repeatKeyEvent->getRepeatCount()); } - void sendAndConsumeKeyUp(int32_t deviceId) { + void sendAndConsumeKeyUp() { NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT); - keyArgs.deviceId = deviceId; keyArgs.policyFlags |= POLICY_FLAG_TRUSTED; // Unless it won't generate repeat event mDispatcher->notifyKey(&keyArgs); @@ -2836,59 +1866,21 @@ protected: }; TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_ReceivesKeyRepeat) { - sendAndConsumeKeyDown(1 /* deviceId */); - for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) { - expectKeyRepeatOnce(repeatCount); - } -} - -TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_ReceivesKeyRepeatFromTwoDevices) { - sendAndConsumeKeyDown(1 /* deviceId */); - for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) { - expectKeyRepeatOnce(repeatCount); - } - sendAndConsumeKeyDown(2 /* deviceId */); - /* repeatCount will start from 1 for deviceId 2 */ + sendAndConsumeKeyDown(); for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) { expectKeyRepeatOnce(repeatCount); } } TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_StopsKeyRepeatAfterUp) { - sendAndConsumeKeyDown(1 /* deviceId */); - expectKeyRepeatOnce(1 /*repeatCount*/); - sendAndConsumeKeyUp(1 /* deviceId */); - mWindow->assertNoEvents(); -} - -TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_KeyRepeatAfterStaleDeviceKeyUp) { - sendAndConsumeKeyDown(1 /* deviceId */); - expectKeyRepeatOnce(1 /*repeatCount*/); - sendAndConsumeKeyDown(2 /* deviceId */); - expectKeyRepeatOnce(1 /*repeatCount*/); - // Stale key up from device 1. - sendAndConsumeKeyUp(1 /* deviceId */); - // Device 2 is still down, keep repeating - expectKeyRepeatOnce(2 /*repeatCount*/); - expectKeyRepeatOnce(3 /*repeatCount*/); - // Device 2 key up - sendAndConsumeKeyUp(2 /* deviceId */); - mWindow->assertNoEvents(); -} - -TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_KeyRepeatStopsAfterRepeatingKeyUp) { - sendAndConsumeKeyDown(1 /* deviceId */); - expectKeyRepeatOnce(1 /*repeatCount*/); - sendAndConsumeKeyDown(2 /* deviceId */); + sendAndConsumeKeyDown(); expectKeyRepeatOnce(1 /*repeatCount*/); - // Device 2 which holds the key repeating goes up, expect the repeating to stop. - sendAndConsumeKeyUp(2 /* deviceId */); - // Device 1 still holds key down, but the repeating was already stopped + sendAndConsumeKeyUp(); mWindow->assertNoEvents(); } TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_RepeatKeyEventsUseEventIdFromInputDispatcher) { - sendAndConsumeKeyDown(1 /* deviceId */); + sendAndConsumeKeyDown(); for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) { InputEvent* repeatEvent = mWindow->consume(); ASSERT_NE(nullptr, repeatEvent) << "Didn't receive event with repeat count " << repeatCount; @@ -2898,7 +1890,7 @@ TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_RepeatKeyEventsUseEventIdFrom } TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_RepeatKeyEventsUseUniqueEventId) { - sendAndConsumeKeyDown(1 /* deviceId */); + sendAndConsumeKeyDown(); std::unordered_set<int32_t> idSet; for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) { @@ -2917,87 +1909,84 @@ public: virtual void SetUp() override { InputDispatcherTest::SetUp(); - application1 = std::make_shared<FakeApplicationHandle>(); - windowInPrimary = - new FakeWindowHandle(application1, mDispatcher, "D_1", ADISPLAY_ID_DEFAULT); + application1 = new FakeApplicationHandle(); + windowInPrimary = new FakeWindowHandle(application1, mDispatcher, "D_1", + ADISPLAY_ID_DEFAULT); // Set focus window for primary display, but focused display would be second one. mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application1); - windowInPrimary->setFocusable(true); + windowInPrimary->setFocus(true); mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowInPrimary}}}); - setFocusedWindow(windowInPrimary); windowInPrimary->consumeFocusEvent(true); - application2 = std::make_shared<FakeApplicationHandle>(); - windowInSecondary = - new FakeWindowHandle(application2, mDispatcher, "D_2", SECOND_DISPLAY_ID); + application2 = new FakeApplicationHandle(); + windowInSecondary = new FakeWindowHandle(application2, mDispatcher, "D_2", + SECOND_DISPLAY_ID); // Set focus to second display window. // Set focus display to second one. mDispatcher->setFocusedDisplay(SECOND_DISPLAY_ID); // Set focus window for second display. mDispatcher->setFocusedApplication(SECOND_DISPLAY_ID, application2); - windowInSecondary->setFocusable(true); + windowInSecondary->setFocus(true); mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {windowInSecondary}}}); - setFocusedWindow(windowInSecondary); windowInSecondary->consumeFocusEvent(true); } virtual void TearDown() override { InputDispatcherTest::TearDown(); - application1.reset(); + application1.clear(); windowInPrimary.clear(); - application2.reset(); + application2.clear(); windowInSecondary.clear(); } protected: - std::shared_ptr<FakeApplicationHandle> application1; + sp<FakeApplicationHandle> application1; sp<FakeWindowHandle> windowInPrimary; - std::shared_ptr<FakeApplicationHandle> application2; + sp<FakeApplicationHandle> application2; sp<FakeWindowHandle> windowInSecondary; }; TEST_F(InputDispatcherFocusOnTwoDisplaysTest, SetInputWindow_MultiDisplayTouch) { // Test touch down on primary display. - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT)) - << "Inject motion event should return InputEventInjectionResult::SUCCEEDED"; + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher, + AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT)) + << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED"; windowInPrimary->consumeMotionDown(ADISPLAY_ID_DEFAULT); windowInSecondary->assertNoEvents(); // Test touch down on second display. - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID)) - << "Inject motion event should return InputEventInjectionResult::SUCCEEDED"; + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher, + AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID)) + << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED"; windowInPrimary->assertNoEvents(); windowInSecondary->consumeMotionDown(SECOND_DISPLAY_ID); } TEST_F(InputDispatcherFocusOnTwoDisplaysTest, SetInputWindow_MultiDisplayFocus) { // Test inject a key down with display id specified. - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectKeyDownNoRepeat(mDispatcher, ADISPLAY_ID_DEFAULT)) - << "Inject key event should return InputEventInjectionResult::SUCCEEDED"; + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT)) + << "Inject key event should return INPUT_EVENT_INJECTION_SUCCEEDED"; windowInPrimary->consumeKeyDown(ADISPLAY_ID_DEFAULT); windowInSecondary->assertNoEvents(); // Test inject a key down without display id specified. - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDownNoRepeat(mDispatcher)) - << "Inject key event should return InputEventInjectionResult::SUCCEEDED"; + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher)) + << "Inject key event should return INPUT_EVENT_INJECTION_SUCCEEDED"; windowInPrimary->assertNoEvents(); windowInSecondary->consumeKeyDown(ADISPLAY_ID_NONE); // Remove all windows in secondary display. mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {}}}); - // Old focus should receive a cancel event. + // Expect old focus should receive a cancel event. windowInSecondary->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, ADISPLAY_ID_NONE, AKEY_EVENT_FLAG_CANCELED); // Test inject a key down, should timeout because of no target window. - ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDownNoRepeat(mDispatcher)) - << "Inject key event should return InputEventInjectionResult::TIMED_OUT"; + ASSERT_EQ(INPUT_EVENT_INJECTION_TIMED_OUT, injectKeyDown(mDispatcher)) + << "Inject key event should return INPUT_EVENT_INJECTION_TIMED_OUT"; windowInPrimary->assertNoEvents(); windowInSecondary->consumeFocusEvent(false); windowInSecondary->assertNoEvents(); @@ -3011,18 +2000,18 @@ TEST_F(InputDispatcherFocusOnTwoDisplaysTest, MonitorMotionEvent_MultiDisplay) { FakeMonitorReceiver(mDispatcher, "M_2", SECOND_DISPLAY_ID); // Test touch down on primary display. - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT)) - << "Inject motion event should return InputEventInjectionResult::SUCCEEDED"; + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher, + AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT)) + << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED"; windowInPrimary->consumeMotionDown(ADISPLAY_ID_DEFAULT); monitorInPrimary.consumeMotionDown(ADISPLAY_ID_DEFAULT); windowInSecondary->assertNoEvents(); monitorInSecondary.assertNoEvents(); // Test touch down on second display. - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID)) - << "Inject motion event should return InputEventInjectionResult::SUCCEEDED"; + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher, + AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID)) + << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED"; windowInPrimary->assertNoEvents(); monitorInPrimary.assertNoEvents(); windowInSecondary->consumeMotionDown(SECOND_DISPLAY_ID); @@ -3031,9 +2020,9 @@ TEST_F(InputDispatcherFocusOnTwoDisplaysTest, MonitorMotionEvent_MultiDisplay) { // Test inject a non-pointer motion event. // If specific a display, it will dispatch to the focused window of particular display, // or it will dispatch to the focused window of focused display. - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectMotionDown(mDispatcher, AINPUT_SOURCE_TRACKBALL, ADISPLAY_ID_NONE)) - << "Inject motion event should return InputEventInjectionResult::SUCCEEDED"; + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher, + AINPUT_SOURCE_TRACKBALL, ADISPLAY_ID_NONE)) + << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED"; windowInPrimary->assertNoEvents(); monitorInPrimary.assertNoEvents(); windowInSecondary->consumeMotionDown(ADISPLAY_ID_NONE); @@ -3049,31 +2038,14 @@ TEST_F(InputDispatcherFocusOnTwoDisplaysTest, MonitorKeyEvent_MultiDisplay) { FakeMonitorReceiver(mDispatcher, "M_2", SECOND_DISPLAY_ID); // Test inject a key down. - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher)) - << "Inject key event should return InputEventInjectionResult::SUCCEEDED"; + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher)) + << "Inject key event should return INPUT_EVENT_INJECTION_SUCCEEDED"; windowInPrimary->assertNoEvents(); monitorInPrimary.assertNoEvents(); windowInSecondary->consumeKeyDown(ADISPLAY_ID_NONE); monitorInSecondary.consumeKeyDown(ADISPLAY_ID_NONE); } -TEST_F(InputDispatcherFocusOnTwoDisplaysTest, CanFocusWindowOnUnfocusedDisplay) { - sp<FakeWindowHandle> secondWindowInPrimary = - new FakeWindowHandle(application1, mDispatcher, "D_1_W2", ADISPLAY_ID_DEFAULT); - secondWindowInPrimary->setFocusable(true); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowInPrimary, secondWindowInPrimary}}}); - setFocusedWindow(secondWindowInPrimary); - windowInPrimary->consumeFocusEvent(false); - secondWindowInPrimary->consumeFocusEvent(true); - - // Test inject a key down. - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT)) - << "Inject key event should return InputEventInjectionResult::SUCCEEDED"; - windowInPrimary->assertNoEvents(); - windowInSecondary->assertNoEvents(); - secondWindowInPrimary->consumeKeyDown(ADISPLAY_ID_DEFAULT); -} - class InputFilterTest : public InputDispatcherTest { protected: static constexpr int32_t SECOND_DISPLAY_ID = 1; @@ -3147,144 +2119,29 @@ TEST_F(InputFilterTest, KeyEvent_InputFilter) { testNotifyKey(/*expectToBeFiltered*/ false); } -class InputFilterInjectionPolicyTest : public InputDispatcherTest { -protected: - virtual void SetUp() override { - InputDispatcherTest::SetUp(); - - /** - * We don't need to enable input filter to test the injected event policy, but we enabled it - * here to make the tests more realistic, since this policy only matters when inputfilter is - * on. - */ - mDispatcher->setInputFilterEnabled(true); - - std::shared_ptr<InputApplicationHandle> application = - std::make_shared<FakeApplicationHandle>(); - mWindow = - new FakeWindowHandle(application, mDispatcher, "Test Window", ADISPLAY_ID_DEFAULT); - - mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application); - mWindow->setFocusable(true); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}}); - setFocusedWindow(mWindow); - mWindow->consumeFocusEvent(true); - } - - void testInjectedKey(int32_t policyFlags, int32_t injectedDeviceId, int32_t resolvedDeviceId, - int32_t flags) { - KeyEvent event; - - const nsecs_t eventTime = systemTime(SYSTEM_TIME_MONOTONIC); - event.initialize(InputEvent::nextId(), injectedDeviceId, AINPUT_SOURCE_KEYBOARD, - ADISPLAY_ID_NONE, INVALID_HMAC, AKEY_EVENT_ACTION_DOWN, 0, AKEYCODE_A, - KEY_A, AMETA_NONE, 0 /*repeatCount*/, eventTime, eventTime); - const int32_t additionalPolicyFlags = - POLICY_FLAG_PASS_TO_USER | POLICY_FLAG_DISABLE_KEY_REPEAT; - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID, - InputEventInjectionSync::WAIT_FOR_RESULT, 10ms, - policyFlags | additionalPolicyFlags)); - - InputEvent* received = mWindow->consume(); - ASSERT_NE(nullptr, received); - ASSERT_EQ(resolvedDeviceId, received->getDeviceId()); - ASSERT_EQ(received->getType(), AINPUT_EVENT_TYPE_KEY); - KeyEvent& keyEvent = static_cast<KeyEvent&>(*received); - ASSERT_EQ(flags, keyEvent.getFlags()); - } - - void testInjectedMotion(int32_t policyFlags, int32_t injectedDeviceId, int32_t resolvedDeviceId, - int32_t flags) { - MotionEvent event; - PointerProperties pointerProperties[1]; - PointerCoords pointerCoords[1]; - pointerProperties[0].clear(); - pointerProperties[0].id = 0; - pointerCoords[0].clear(); - pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 300); - pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 400); - - ui::Transform identityTransform; - const nsecs_t eventTime = systemTime(SYSTEM_TIME_MONOTONIC); - event.initialize(InputEvent::nextId(), injectedDeviceId, AINPUT_SOURCE_TOUCHSCREEN, - DISPLAY_ID, INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN, 0, 0, - AMOTION_EVENT_EDGE_FLAG_NONE, AMETA_NONE, 0, MotionClassification::NONE, - identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION, - AMOTION_EVENT_INVALID_CURSOR_POSITION, - 0 /*AMOTION_EVENT_INVALID_DISPLAY_SIZE*/, - 0 /*AMOTION_EVENT_INVALID_DISPLAY_SIZE*/, eventTime, eventTime, - /*pointerCount*/ 1, pointerProperties, pointerCoords); - - const int32_t additionalPolicyFlags = POLICY_FLAG_PASS_TO_USER; - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID, - InputEventInjectionSync::WAIT_FOR_RESULT, 10ms, - policyFlags | additionalPolicyFlags)); - - InputEvent* received = mWindow->consume(); - ASSERT_NE(nullptr, received); - ASSERT_EQ(resolvedDeviceId, received->getDeviceId()); - ASSERT_EQ(received->getType(), AINPUT_EVENT_TYPE_MOTION); - MotionEvent& motionEvent = static_cast<MotionEvent&>(*received); - ASSERT_EQ(flags, motionEvent.getFlags()); - } - -private: - sp<FakeWindowHandle> mWindow; -}; - -TEST_F(InputFilterInjectionPolicyTest, TrustedFilteredEvents_KeepOriginalDeviceId) { - // Must have POLICY_FLAG_FILTERED here to indicate that the event has gone through the input - // filter. Without it, the event will no different from a regularly injected event, and the - // injected device id will be overwritten. - testInjectedKey(POLICY_FLAG_FILTERED, 3 /*injectedDeviceId*/, 3 /*resolvedDeviceId*/, - 0 /*flags*/); -} - -TEST_F(InputFilterInjectionPolicyTest, KeyEventsInjectedFromAccessibility_HaveAccessibilityFlag) { - testInjectedKey(POLICY_FLAG_FILTERED | POLICY_FLAG_INJECTED_FROM_ACCESSIBILITY, - 3 /*injectedDeviceId*/, 3 /*resolvedDeviceId*/, - AKEY_EVENT_FLAG_IS_ACCESSIBILITY_EVENT); -} - -TEST_F(InputFilterInjectionPolicyTest, - MotionEventsInjectedFromAccessibility_HaveAccessibilityFlag) { - testInjectedMotion(POLICY_FLAG_FILTERED | POLICY_FLAG_INJECTED_FROM_ACCESSIBILITY, - 3 /*injectedDeviceId*/, 3 /*resolvedDeviceId*/, - AMOTION_EVENT_FLAG_IS_ACCESSIBILITY_EVENT); -} - -TEST_F(InputFilterInjectionPolicyTest, RegularInjectedEvents_ReceiveVirtualDeviceId) { - testInjectedKey(0 /*policyFlags*/, 3 /*injectedDeviceId*/, - VIRTUAL_KEYBOARD_ID /*resolvedDeviceId*/, 0 /*flags*/); -} - class InputDispatcherOnPointerDownOutsideFocus : public InputDispatcherTest { virtual void SetUp() override { InputDispatcherTest::SetUp(); - std::shared_ptr<FakeApplicationHandle> application = - std::make_shared<FakeApplicationHandle>(); - mUnfocusedWindow = - new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT); + sp<FakeApplicationHandle> application = new FakeApplicationHandle(); + mUnfocusedWindow = new FakeWindowHandle(application, mDispatcher, "Top", + ADISPLAY_ID_DEFAULT); mUnfocusedWindow->setFrame(Rect(0, 0, 30, 30)); // Adding FLAG_NOT_TOUCH_MODAL to ensure taps outside this window are not sent to this // window. - mUnfocusedWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL); + mUnfocusedWindow->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL); mFocusedWindow = new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT); mFocusedWindow->setFrame(Rect(50, 50, 100, 100)); - mFocusedWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL); + mFocusedWindow->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL); // Set focused application. mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application); - mFocusedWindow->setFocusable(true); + mFocusedWindow->setFocus(true); // Expect one focus window exist in display. mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}}); - setFocusedWindow(mFocusedWindow); mFocusedWindow->consumeFocusEvent(true); } @@ -3305,10 +2162,10 @@ protected: // DOWN on the window that doesn't have focus. Ensure the window that didn't have focus received // the onPointerDownOutsideFocus callback. TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_Success) { - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, {20, 20})) - << "Inject motion event should return InputEventInjectionResult::SUCCEEDED"; + << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED"; mUnfocusedWindow->consumeMotionDown(); ASSERT_TRUE(mDispatcher->waitForIdle()); @@ -3319,9 +2176,9 @@ TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_Succe // DOWN on the window that doesn't have focus. Ensure no window received the // onPointerDownOutsideFocus callback. TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_NonPointerSource) { - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher, AINPUT_SOURCE_TRACKBALL, ADISPLAY_ID_DEFAULT, {20, 20})) - << "Inject motion event should return InputEventInjectionResult::SUCCEEDED"; + << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED"; mFocusedWindow->consumeMotionDown(); ASSERT_TRUE(mDispatcher->waitForIdle()); @@ -3331,9 +2188,8 @@ TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_NonPo // Have two windows, one with focus. Inject KeyEvent with action DOWN on the window that doesn't // have focus. Ensure no window received the onPointerDownOutsideFocus callback. TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_NonMotionFailure) { - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectKeyDownNoRepeat(mDispatcher, ADISPLAY_ID_DEFAULT)) - << "Inject key event should return InputEventInjectionResult::SUCCEEDED"; + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT)) + << "Inject key event should return INPUT_EVENT_INJECTION_SUCCEEDED"; mFocusedWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT); ASSERT_TRUE(mDispatcher->waitForIdle()); @@ -3343,56 +2199,37 @@ TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_NonMo // Have two windows, one with focus. Inject MotionEvent with source TOUCHSCREEN and action // DOWN on the window that already has focus. Ensure no window received the // onPointerDownOutsideFocus callback. -TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_OnAlreadyFocusedWindow) { - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, +TEST_F(InputDispatcherOnPointerDownOutsideFocus, + OnPointerDownOutsideFocus_OnAlreadyFocusedWindow) { + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, FOCUSED_WINDOW_TOUCH_POINT)) - << "Inject motion event should return InputEventInjectionResult::SUCCEEDED"; + << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED"; mFocusedWindow->consumeMotionDown(); ASSERT_TRUE(mDispatcher->waitForIdle()); mFakePolicy->assertOnPointerDownWasNotCalled(); } -// Have two windows, one with focus. Injecting a trusted DOWN MotionEvent with the flag -// NO_FOCUS_CHANGE on the unfocused window should not call the onPointerDownOutsideFocus callback. -TEST_F(InputDispatcherOnPointerDownOutsideFocus, NoFocusChangeFlag) { - const MotionEvent event = - MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE) - .eventTime(systemTime(SYSTEM_TIME_MONOTONIC)) - .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(20).y(20)) - .addFlag(AMOTION_EVENT_FLAG_NO_FOCUS_CHANGE) - .build(); - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectMotionEvent(mDispatcher, event)) - << "Inject motion event should return InputEventInjectionResult::SUCCEEDED"; - mUnfocusedWindow->consumeAnyMotionDown(ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_NO_FOCUS_CHANGE); - - ASSERT_TRUE(mDispatcher->waitForIdle()); - mFakePolicy->assertOnPointerDownWasNotCalled(); - // Ensure that the unfocused window did not receive any FOCUS events. - mUnfocusedWindow->assertNoEvents(); -} - // These tests ensures we can send touch events to a single client when there are multiple input // windows that point to the same client token. class InputDispatcherMultiWindowSameTokenTests : public InputDispatcherTest { virtual void SetUp() override { InputDispatcherTest::SetUp(); - std::shared_ptr<FakeApplicationHandle> application = - std::make_shared<FakeApplicationHandle>(); + sp<FakeApplicationHandle> application = new FakeApplicationHandle(); mWindow1 = new FakeWindowHandle(application, mDispatcher, "Fake Window 1", ADISPLAY_ID_DEFAULT); // Adding FLAG_NOT_TOUCH_MODAL otherwise all taps will go to the top most window. // We also need FLAG_SPLIT_TOUCH or we won't be able to get touches for both windows. - mWindow1->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL | - InputWindowInfo::Flag::SPLIT_TOUCH); + mWindow1->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL | + InputWindowInfo::FLAG_SPLIT_TOUCH); mWindow1->setFrame(Rect(0, 0, 100, 100)); mWindow2 = new FakeWindowHandle(application, mDispatcher, "Fake Window 2", ADISPLAY_ID_DEFAULT, mWindow1->getToken()); - mWindow2->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL | - InputWindowInfo::Flag::SPLIT_TOUCH); + mWindow2->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL | + InputWindowInfo::FLAG_SPLIT_TOUCH); mWindow2->setFrame(Rect(100, 100, 200, 200)); mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow1, mWindow2}}}); @@ -3404,8 +2241,9 @@ protected: // Helper function to convert the point from screen coordinates into the window's space static PointF getPointInWindow(const InputWindowInfo* windowInfo, const PointF& point) { - vec2 vals = windowInfo->transform.transform(point.x, point.y); - return {vals.x, vals.y}; + float x = windowInfo->windowXScale * (point.x - windowInfo->frameLeft); + float y = windowInfo->windowYScale * (point.y - windowInfo->frameTop); + return {x, y}; } void consumeMotionEvent(const sp<FakeWindowHandle>& window, int32_t expectedAction, @@ -3435,123 +2273,133 @@ protected: << ", got " << motionEvent.getY(i); } } - - void touchAndAssertPositions(int32_t action, std::vector<PointF> touchedPoints, - std::vector<PointF> expectedPoints) { - NotifyMotionArgs motionArgs = generateMotionArgs(action, AINPUT_SOURCE_TOUCHSCREEN, - ADISPLAY_ID_DEFAULT, touchedPoints); - mDispatcher->notifyMotion(&motionArgs); - - // Always consume from window1 since it's the window that has the InputReceiver - consumeMotionEvent(mWindow1, action, expectedPoints); - } }; TEST_F(InputDispatcherMultiWindowSameTokenTests, SingleTouchSameScale) { // Touch Window 1 PointF touchedPoint = {10, 10}; PointF expectedPoint = getPointInWindow(mWindow1->getInfo(), touchedPoint); - touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint}); + + NotifyMotionArgs motionArgs = + generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN, + ADISPLAY_ID_DEFAULT, {touchedPoint}); + mDispatcher->notifyMotion(&motionArgs); + consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_DOWN, {expectedPoint}); // Release touch on Window 1 - touchAndAssertPositions(AMOTION_EVENT_ACTION_UP, {touchedPoint}, {expectedPoint}); + motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN, + ADISPLAY_ID_DEFAULT, {touchedPoint}); + mDispatcher->notifyMotion(&motionArgs); + // consume the UP event + consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_UP, {expectedPoint}); // Touch Window 2 touchedPoint = {150, 150}; expectedPoint = getPointInWindow(mWindow2->getInfo(), touchedPoint); - touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint}); + + motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN, + ADISPLAY_ID_DEFAULT, {touchedPoint}); + mDispatcher->notifyMotion(&motionArgs); + + // Consuming from window1 since it's the window that has the InputReceiver + consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_DOWN, {expectedPoint}); } -TEST_F(InputDispatcherMultiWindowSameTokenTests, SingleTouchDifferentTransform) { - // Set scale value for window2 +TEST_F(InputDispatcherMultiWindowSameTokenTests, SingleTouchDifferentScale) { mWindow2->setWindowScale(0.5f, 0.5f); // Touch Window 1 PointF touchedPoint = {10, 10}; PointF expectedPoint = getPointInWindow(mWindow1->getInfo(), touchedPoint); - touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint}); + + NotifyMotionArgs motionArgs = + generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN, + ADISPLAY_ID_DEFAULT, {touchedPoint}); + mDispatcher->notifyMotion(&motionArgs); + consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_DOWN, {expectedPoint}); + // Release touch on Window 1 - touchAndAssertPositions(AMOTION_EVENT_ACTION_UP, {touchedPoint}, {expectedPoint}); + motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN, + ADISPLAY_ID_DEFAULT, {touchedPoint}); + mDispatcher->notifyMotion(&motionArgs); + // consume the UP event + consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_UP, {expectedPoint}); // Touch Window 2 touchedPoint = {150, 150}; expectedPoint = getPointInWindow(mWindow2->getInfo(), touchedPoint); - touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint}); - touchAndAssertPositions(AMOTION_EVENT_ACTION_UP, {touchedPoint}, {expectedPoint}); - // Update the transform so rotation is set - mWindow2->setWindowTransform(0, -1, 1, 0); - expectedPoint = getPointInWindow(mWindow2->getInfo(), touchedPoint); - touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint}); + motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN, + ADISPLAY_ID_DEFAULT, {touchedPoint}); + mDispatcher->notifyMotion(&motionArgs); + + // Consuming from window1 since it's the window that has the InputReceiver + consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_DOWN, {expectedPoint}); } -TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleTouchDifferentTransform) { +TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleTouchDifferentScale) { mWindow2->setWindowScale(0.5f, 0.5f); // Touch Window 1 std::vector<PointF> touchedPoints = {PointF{10, 10}}; std::vector<PointF> expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0])}; - touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, touchedPoints, expectedPoints); + + NotifyMotionArgs motionArgs = + generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN, + ADISPLAY_ID_DEFAULT, touchedPoints); + mDispatcher->notifyMotion(&motionArgs); + consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_DOWN, expectedPoints); // Touch Window 2 int32_t actionPointerDown = AMOTION_EVENT_ACTION_POINTER_DOWN + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT); - touchedPoints.push_back(PointF{150, 150}); - expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1])); - touchAndAssertPositions(actionPointerDown, touchedPoints, expectedPoints); - - // Release Window 2 - int32_t actionPointerUp = - AMOTION_EVENT_ACTION_POINTER_UP + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT); - touchAndAssertPositions(actionPointerUp, touchedPoints, expectedPoints); - expectedPoints.pop_back(); - - // Update the transform so rotation is set for Window 2 - mWindow2->setWindowTransform(0, -1, 1, 0); - expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1])); - touchAndAssertPositions(actionPointerDown, touchedPoints, expectedPoints); + touchedPoints.emplace_back(PointF{150, 150}); + expectedPoints.emplace_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1])); + + motionArgs = generateMotionArgs(actionPointerDown, AINPUT_SOURCE_TOUCHSCREEN, + ADISPLAY_ID_DEFAULT, touchedPoints); + mDispatcher->notifyMotion(&motionArgs); + + // Consuming from window1 since it's the window that has the InputReceiver + consumeMotionEvent(mWindow1, actionPointerDown, expectedPoints); } -TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleTouchMoveDifferentTransform) { +TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleTouchMoveDifferentScale) { mWindow2->setWindowScale(0.5f, 0.5f); // Touch Window 1 std::vector<PointF> touchedPoints = {PointF{10, 10}}; std::vector<PointF> expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0])}; - touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, touchedPoints, expectedPoints); + + NotifyMotionArgs motionArgs = + generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN, + ADISPLAY_ID_DEFAULT, touchedPoints); + mDispatcher->notifyMotion(&motionArgs); + consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_DOWN, expectedPoints); // Touch Window 2 int32_t actionPointerDown = AMOTION_EVENT_ACTION_POINTER_DOWN + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT); - touchedPoints.push_back(PointF{150, 150}); - expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1])); - - touchAndAssertPositions(actionPointerDown, touchedPoints, expectedPoints); - - // Move both windows - touchedPoints = {{20, 20}, {175, 175}}; - expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0]), - getPointInWindow(mWindow2->getInfo(), touchedPoints[1])}; + touchedPoints.emplace_back(PointF{150, 150}); + expectedPoints.emplace_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1])); - touchAndAssertPositions(AMOTION_EVENT_ACTION_MOVE, touchedPoints, expectedPoints); - - // Release Window 2 - int32_t actionPointerUp = - AMOTION_EVENT_ACTION_POINTER_UP + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT); - touchAndAssertPositions(actionPointerUp, touchedPoints, expectedPoints); - expectedPoints.pop_back(); + motionArgs = generateMotionArgs(actionPointerDown, AINPUT_SOURCE_TOUCHSCREEN, + ADISPLAY_ID_DEFAULT, touchedPoints); + mDispatcher->notifyMotion(&motionArgs); - // Touch Window 2 - mWindow2->setWindowTransform(0, -1, 1, 0); - expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1])); - touchAndAssertPositions(actionPointerDown, touchedPoints, expectedPoints); + // Consuming from window1 since it's the window that has the InputReceiver + consumeMotionEvent(mWindow1, actionPointerDown, expectedPoints); // Move both windows touchedPoints = {{20, 20}, {175, 175}}; expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0]), getPointInWindow(mWindow2->getInfo(), touchedPoints[1])}; - touchAndAssertPositions(AMOTION_EVENT_ACTION_MOVE, touchedPoints, expectedPoints); + motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN, + ADISPLAY_ID_DEFAULT, touchedPoints); + mDispatcher->notifyMotion(&motionArgs); + + consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_MOVE, expectedPoints); } TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleWindowsFirstTouchWithScale) { @@ -3560,44 +2408,57 @@ TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleWindowsFirstTouchWithSc // Touch Window 1 std::vector<PointF> touchedPoints = {PointF{10, 10}}; std::vector<PointF> expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0])}; - touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, touchedPoints, expectedPoints); + + NotifyMotionArgs motionArgs = + generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN, + ADISPLAY_ID_DEFAULT, touchedPoints); + mDispatcher->notifyMotion(&motionArgs); + consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_DOWN, expectedPoints); // Touch Window 2 int32_t actionPointerDown = AMOTION_EVENT_ACTION_POINTER_DOWN + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT); - touchedPoints.push_back(PointF{150, 150}); - expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1])); + touchedPoints.emplace_back(PointF{150, 150}); + expectedPoints.emplace_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1])); + + motionArgs = generateMotionArgs(actionPointerDown, AINPUT_SOURCE_TOUCHSCREEN, + ADISPLAY_ID_DEFAULT, touchedPoints); + mDispatcher->notifyMotion(&motionArgs); - touchAndAssertPositions(actionPointerDown, touchedPoints, expectedPoints); + // Consuming from window1 since it's the window that has the InputReceiver + consumeMotionEvent(mWindow1, actionPointerDown, expectedPoints); // Move both windows touchedPoints = {{20, 20}, {175, 175}}; expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0]), getPointInWindow(mWindow2->getInfo(), touchedPoints[1])}; - touchAndAssertPositions(AMOTION_EVENT_ACTION_MOVE, touchedPoints, expectedPoints); + motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN, + ADISPLAY_ID_DEFAULT, touchedPoints); + mDispatcher->notifyMotion(&motionArgs); + + consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_MOVE, expectedPoints); } class InputDispatcherSingleWindowAnr : public InputDispatcherTest { virtual void SetUp() override { InputDispatcherTest::SetUp(); - mApplication = std::make_shared<FakeApplicationHandle>(); + mApplication = new FakeApplicationHandle(); mApplication->setDispatchingTimeout(20ms); mWindow = new FakeWindowHandle(mApplication, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT); mWindow->setFrame(Rect(0, 0, 30, 30)); - mWindow->setDispatchingTimeout(30ms); - mWindow->setFocusable(true); + mWindow->setDispatchingTimeout(10ms); + mWindow->setFocus(true); // Adding FLAG_NOT_TOUCH_MODAL to ensure taps outside this window are not sent to this // window. - mWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL); + mWindow->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL); // Set focused application. mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApplication); mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}}); - setFocusedWindow(mWindow); mWindow->consumeFocusEvent(true); } @@ -3607,15 +2468,15 @@ class InputDispatcherSingleWindowAnr : public InputDispatcherTest { } protected: - std::shared_ptr<FakeApplicationHandle> mApplication; + sp<FakeApplicationHandle> mApplication; sp<FakeWindowHandle> mWindow; static constexpr PointF WINDOW_LOCATION = {20, 20}; void tapOnWindow() { - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, WINDOW_LOCATION)); - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, WINDOW_LOCATION)); } @@ -3632,72 +2493,51 @@ TEST_F(InputDispatcherSingleWindowAnr, WhenTouchIsConsumed_NoAnr) { // Send a regular key and respond, which should not cause an ANR. TEST_F(InputDispatcherSingleWindowAnr, WhenKeyIsConsumed_NoAnr) { - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDownNoRepeat(mDispatcher)); + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher)); mWindow->consumeKeyDown(ADISPLAY_ID_NONE); ASSERT_TRUE(mDispatcher->waitForIdle()); mFakePolicy->assertNotifyAnrWasNotCalled(); } -TEST_F(InputDispatcherSingleWindowAnr, WhenFocusedApplicationChanges_NoAnr) { - mWindow->setFocusable(false); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}}); - mWindow->consumeFocusEvent(false); - - InputEventInjectionResult result = - injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /*repeatCount*/, ADISPLAY_ID_DEFAULT, - InputEventInjectionSync::NONE, 10ms /*injectionTimeout*/, - false /* allowKeyRepeat */); - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, result); - // Key will not go to window because we have no focused window. - // The 'no focused window' ANR timer should start instead. - - // Now, the focused application goes away. - mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, nullptr); - // The key should get dropped and there should be no ANR. - - ASSERT_TRUE(mDispatcher->waitForIdle()); - mFakePolicy->assertNotifyAnrWasNotCalled(); -} - // Send an event to the app and have the app not respond right away. // When ANR is raised, policy will tell the dispatcher to cancel the events for that window. // So InputDispatcher will enqueue ACTION_CANCEL event as well. TEST_F(InputDispatcherSingleWindowAnr, OnPointerDown_BasicAnr) { - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, WINDOW_LOCATION)); std::optional<uint32_t> sequenceNum = mWindow->receiveEvent(); // ACTION_DOWN ASSERT_TRUE(sequenceNum); const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT); - mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow->getToken()); + mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr /*application*/, mWindow->getToken()); + // The remaining lines are not really needed for the test, but kept as a sanity check mWindow->finishEvent(*sequenceNum); mWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL, ADISPLAY_ID_DEFAULT, 0 /*flags*/); ASSERT_TRUE(mDispatcher->waitForIdle()); - mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken()); } // Send a key to the app and have the app not respond right away. TEST_F(InputDispatcherSingleWindowAnr, OnKeyDown_BasicAnr) { // Inject a key, and don't respond - expect that ANR is called. - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDownNoRepeat(mDispatcher)); + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher)); std::optional<uint32_t> sequenceNum = mWindow->receiveEvent(); ASSERT_TRUE(sequenceNum); const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT); - mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow->getToken()); + mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr /*application*/, mWindow->getToken()); ASSERT_TRUE(mDispatcher->waitForIdle()); } // We have a focused application, but no focused window TEST_F(InputDispatcherSingleWindowAnr, FocusedApplication_NoFocusedWindow) { - mWindow->setFocusable(false); + mWindow->setFocus(false); mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}}); mWindow->consumeFocusEvent(false); // taps on the window work as normal - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, WINDOW_LOCATION)); ASSERT_NO_FATAL_FAILURE(mWindow->consumeMotionDown()); @@ -3707,59 +2547,62 @@ TEST_F(InputDispatcherSingleWindowAnr, FocusedApplication_NoFocusedWindow) { // Once a focused event arrives, we get an ANR for this application // We specify the injection timeout to be smaller than the application timeout, to ensure that // injection times out (instead of failing). - const InputEventInjectionResult result = + const int32_t result = injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT, - InputEventInjectionSync::WAIT_FOR_RESULT, 10ms, false /* allowKeyRepeat */); - ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result); + INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT, 10ms); + ASSERT_EQ(INPUT_EVENT_INJECTION_TIMED_OUT, result); const std::chrono::duration timeout = mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT); - mFakePolicy->assertNotifyNoFocusedWindowAnrWasCalled(timeout, mApplication); + mFakePolicy->assertNotifyAnrWasCalled(timeout, mApplication, nullptr /*windowToken*/); ASSERT_TRUE(mDispatcher->waitForIdle()); } // We have a focused application, but no focused window -// Make sure that we don't notify policy twice about the same ANR. -TEST_F(InputDispatcherSingleWindowAnr, NoFocusedWindow_DoesNotSendDuplicateAnr) { - mWindow->setFocusable(false); +// If the policy wants to keep waiting on the focused window to be added, make sure +// that this timeout extension is honored and ANR is raised again. +TEST_F(InputDispatcherSingleWindowAnr, NoFocusedWindow_ExtendsAnr) { + mWindow->setFocus(false); mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}}); mWindow->consumeFocusEvent(false); + const std::chrono::duration timeout = 5ms; + mFakePolicy->setAnrTimeout(timeout); // Once a focused event arrives, we get an ANR for this application // We specify the injection timeout to be smaller than the application timeout, to ensure that // injection times out (instead of failing). - const InputEventInjectionResult result = + const int32_t result = injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT, - InputEventInjectionSync::WAIT_FOR_RESULT, 10ms, false /* allowKeyRepeat */); - ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result); + INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT, 10ms); + ASSERT_EQ(INPUT_EVENT_INJECTION_TIMED_OUT, result); const std::chrono::duration appTimeout = mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT); - mFakePolicy->assertNotifyNoFocusedWindowAnrWasCalled(appTimeout, mApplication); + mFakePolicy->assertNotifyAnrWasCalled(appTimeout, mApplication, nullptr /*windowToken*/); - std::this_thread::sleep_for(appTimeout); - // ANR should not be raised again. It is up to policy to do that if it desires. - mFakePolicy->assertNotifyAnrWasNotCalled(); + // After the extended time has passed, ANR should be raised again + mFakePolicy->assertNotifyAnrWasCalled(timeout, mApplication, nullptr /*windowToken*/); - // If we now get a focused window, the ANR should stop, but the policy handles that via - // 'notifyFocusChanged' callback. This is implemented in the policy so we can't test it here. + // If we stop extending the timeout, dispatcher should go to idle. + // Another ANR may be raised during this time + mFakePolicy->setAnrTimeout(0ms); ASSERT_TRUE(mDispatcher->waitForIdle()); } // We have a focused application, but no focused window TEST_F(InputDispatcherSingleWindowAnr, NoFocusedWindow_DropsFocusedEvents) { - mWindow->setFocusable(false); + mWindow->setFocus(false); mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}}); mWindow->consumeFocusEvent(false); // Once a focused event arrives, we get an ANR for this application - const InputEventInjectionResult result = + const int32_t result = injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT, - InputEventInjectionSync::WAIT_FOR_RESULT, 10ms); - ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result); + INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT, 10ms); + ASSERT_EQ(INPUT_EVENT_INJECTION_TIMED_OUT, result); const std::chrono::duration timeout = mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT); - mFakePolicy->assertNotifyNoFocusedWindowAnrWasCalled(timeout, mApplication); + mFakePolicy->assertNotifyAnrWasCalled(timeout, mApplication, nullptr /*windowToken*/); // Future focused events get dropped right away - ASSERT_EQ(InputEventInjectionResult::FAILED, injectKeyDown(mDispatcher)); + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, injectKeyDown(mDispatcher)); ASSERT_TRUE(mDispatcher->waitForIdle()); mWindow->assertNoEvents(); } @@ -3779,19 +2622,19 @@ TEST_F(InputDispatcherSingleWindowAnr, Anr_HandlesEventsWithIdenticalTimestamps) ADISPLAY_ID_DEFAULT, WINDOW_LOCATION, {AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION}, - 500ms, InputEventInjectionSync::WAIT_FOR_RESULT, currentTime); + 500ms, INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT, currentTime); // Now send ACTION_UP, with identical timestamp injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, WINDOW_LOCATION, {AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION}, - 500ms, InputEventInjectionSync::WAIT_FOR_RESULT, currentTime); + 500ms, INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT, currentTime); // We have now sent down and up. Let's consume first event and then ANR on the second. mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT); const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT); - mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow->getToken()); + mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr /*application*/, mWindow->getToken()); } // If an app is not responding to a key event, gesture monitors should continue to receive @@ -3801,14 +2644,13 @@ TEST_F(InputDispatcherSingleWindowAnr, GestureMonitors_ReceiveEventsDuringAppAnr FakeMonitorReceiver(mDispatcher, "Gesture monitor", ADISPLAY_ID_DEFAULT, true /*isGestureMonitor*/); - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT)); + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT)); mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT); - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher, ADISPLAY_ID_DEFAULT)); + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyUp(mDispatcher, ADISPLAY_ID_DEFAULT)); // Stuck on the ACTION_UP const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT); - mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow->getToken()); + mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr, mWindow->getToken()); // New tap will go to the gesture monitor, but not to the window tapOnWindow(); @@ -3817,7 +2659,6 @@ TEST_F(InputDispatcherSingleWindowAnr, GestureMonitors_ReceiveEventsDuringAppAnr mWindow->consumeKeyUp(ADISPLAY_ID_DEFAULT); // still the previous motion mDispatcher->waitForIdle(); - mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken()); mWindow->assertNoEvents(); monitor.assertNoEvents(); } @@ -3836,7 +2677,7 @@ TEST_F(InputDispatcherSingleWindowAnr, GestureMonitors_ReceiveEventsDuringAppAnr mWindow->consumeMotionDown(); // Stuck on the ACTION_UP const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT); - mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow->getToken()); + mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr, mWindow->getToken()); // New tap will go to the gesture monitor, but not to the window tapOnWindow(); @@ -3845,7 +2686,6 @@ TEST_F(InputDispatcherSingleWindowAnr, GestureMonitors_ReceiveEventsDuringAppAnr mWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT); // still the previous motion mDispatcher->waitForIdle(); - mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken()); mWindow->assertNoEvents(); monitor.assertNoEvents(); } @@ -3862,43 +2702,46 @@ TEST_F(InputDispatcherSingleWindowAnr, SameWindow_CanReceiveAnrTwice) { mWindow->consumeMotionDown(); // Block on ACTION_UP const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT); - mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow->getToken()); + mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr /*application*/, mWindow->getToken()); mWindow->consumeMotionUp(); // Now the connection should be healthy again mDispatcher->waitForIdle(); - mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken()); mWindow->assertNoEvents(); tapOnWindow(); mWindow->consumeMotionDown(); - mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mWindow->getToken()); + mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr /*application*/, mWindow->getToken()); mWindow->consumeMotionUp(); mDispatcher->waitForIdle(); - mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken()); - mFakePolicy->assertNotifyAnrWasNotCalled(); mWindow->assertNoEvents(); } -// If a connection remains unresponsive for a while, make sure policy is only notified once about -// it. -TEST_F(InputDispatcherSingleWindowAnr, Policy_DoesNotGetDuplicateAnr) { - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, +// If the policy tells us to raise ANR again after some time, ensure that the timeout extension +// is honored +TEST_F(InputDispatcherSingleWindowAnr, Policy_CanExtendTimeout) { + const std::chrono::duration timeout = 5ms; + mFakePolicy->setAnrTimeout(timeout); + + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, WINDOW_LOCATION)); const std::chrono::duration windowTimeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT); - mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(windowTimeout, mWindow->getToken()); + mFakePolicy->assertNotifyAnrWasCalled(windowTimeout, nullptr /*application*/, + mWindow->getToken()); + + // Since the policy wanted to extend ANR, make sure it is called again after the extension + mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr /*application*/, mWindow->getToken()); + mFakePolicy->setAnrTimeout(0ms); std::this_thread::sleep_for(windowTimeout); - // 'notifyConnectionUnresponsive' should only be called once per connection - mFakePolicy->assertNotifyAnrWasNotCalled(); - // When the ANR happened, dispatcher should abort the current event stream via ACTION_CANCEL + // We are not checking if ANR has been called, because it may have been called again by the + // time we set the timeout to 0 + + // When the policy finally says stop, we should get ACTION_CANCEL mWindow->consumeMotionDown(); mWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL, ADISPLAY_ID_DEFAULT, 0 /*flags*/); mWindow->assertNoEvents(); - mDispatcher->waitForIdle(); - mFakePolicy->assertNotifyWindowResponsiveWasCalled(mWindow->getToken()); - mFakePolicy->assertNotifyAnrWasNotCalled(); } /** @@ -3927,10 +2770,10 @@ TEST_F(InputDispatcherSingleWindowAnr, Key_StaysPendingWhileMotionIsProcessed) { // window even if motions are still being processed. But because the injection timeout is short, // we will receive INJECTION_TIMED_OUT as the result. - InputEventInjectionResult result = + int32_t result = injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT, - InputEventInjectionSync::WAIT_FOR_RESULT, 10ms); - ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, result); + INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT, 10ms); + ASSERT_EQ(INPUT_EVENT_INJECTION_TIMED_OUT, result); // Key will not be sent to the window, yet, because the window is still processing events // and the key remains pending, waiting for the touch events to be processed std::optional<uint32_t> keySequenceNum = mWindow->receiveEvent(); @@ -3962,9 +2805,9 @@ TEST_F(InputDispatcherSingleWindowAnr, ASSERT_TRUE(upSequenceNum); // Don't finish the events yet, and send a key // Injection is async, so it will succeed - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, - ADISPLAY_ID_DEFAULT, InputEventInjectionSync::NONE)); + ADISPLAY_ID_DEFAULT, INPUT_EVENT_INJECTION_SYNC_NONE)); // At this point, key is still pending, and should not be sent to the application yet. std::optional<uint32_t> keySequenceNum = mWindow->receiveEvent(); ASSERT_FALSE(keySequenceNum); @@ -3984,7 +2827,7 @@ class InputDispatcherMultiWindowAnr : public InputDispatcherTest { virtual void SetUp() override { InputDispatcherTest::SetUp(); - mApplication = std::make_shared<FakeApplicationHandle>(); + mApplication = new FakeApplicationHandle(); mApplication->setDispatchingTimeout(10ms); mUnfocusedWindow = new FakeWindowHandle(mApplication, mDispatcher, "Unfocused", ADISPLAY_ID_DEFAULT); @@ -3992,24 +2835,23 @@ class InputDispatcherMultiWindowAnr : public InputDispatcherTest { // Adding FLAG_NOT_TOUCH_MODAL to ensure taps outside this window are not sent to this // window. // Adding FLAG_WATCH_OUTSIDE_TOUCH to receive ACTION_OUTSIDE when another window is tapped - mUnfocusedWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL | - InputWindowInfo::Flag::WATCH_OUTSIDE_TOUCH | - InputWindowInfo::Flag::SPLIT_TOUCH); + mUnfocusedWindow->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL | + InputWindowInfo::FLAG_WATCH_OUTSIDE_TOUCH | + InputWindowInfo::FLAG_SPLIT_TOUCH); mFocusedWindow = new FakeWindowHandle(mApplication, mDispatcher, "Focused", ADISPLAY_ID_DEFAULT); - mFocusedWindow->setDispatchingTimeout(30ms); + mFocusedWindow->setDispatchingTimeout(10ms); mFocusedWindow->setFrame(Rect(50, 50, 100, 100)); - mFocusedWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL | - InputWindowInfo::Flag::SPLIT_TOUCH); + mFocusedWindow->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL | + InputWindowInfo::FLAG_SPLIT_TOUCH); // Set focused application. mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApplication); - mFocusedWindow->setFocusable(true); + mFocusedWindow->setFocus(true); // Expect one focus window exist in display. mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}}); - setFocusedWindow(mFocusedWindow); mFocusedWindow->consumeFocusEvent(true); } @@ -4021,7 +2863,7 @@ class InputDispatcherMultiWindowAnr : public InputDispatcherTest { } protected: - std::shared_ptr<FakeApplicationHandle> mApplication; + sp<FakeApplicationHandle> mApplication; sp<FakeWindowHandle> mUnfocusedWindow; sp<FakeWindowHandle> mFocusedWindow; static constexpr PointF UNFOCUSED_WINDOW_LOCATION = {20, 20}; @@ -4034,10 +2876,10 @@ protected: private: void tap(const PointF& location) { - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, location)); - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, location)); } @@ -4046,10 +2888,10 @@ private: // If we have 2 windows that are both unresponsive, the one with the shortest timeout // should be ANR'd first. TEST_F(InputDispatcherMultiWindowAnr, TwoWindows_BothUnresponsive) { - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, FOCUSED_WINDOW_LOCATION)) - << "Inject motion event should return InputEventInjectionResult::SUCCEEDED"; + << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED"; mFocusedWindow->consumeMotionDown(); mUnfocusedWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE, ADISPLAY_ID_DEFAULT, 0 /*flags*/); @@ -4057,27 +2899,22 @@ TEST_F(InputDispatcherMultiWindowAnr, TwoWindows_BothUnresponsive) { ASSERT_TRUE(mDispatcher->waitForIdle()); mFakePolicy->assertNotifyAnrWasNotCalled(); - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, FOCUSED_WINDOW_LOCATION)); std::optional<uint32_t> unfocusedSequenceNum = mUnfocusedWindow->receiveEvent(); ASSERT_TRUE(unfocusedSequenceNum); + std::optional<uint32_t> focusedSequenceNum = mFocusedWindow->receiveEvent(); + ASSERT_TRUE(focusedSequenceNum); const std::chrono::duration timeout = mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT); - mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mFocusedWindow->getToken()); - // Because we injected two DOWN events in a row, CANCEL is enqueued for the first event - // sequence to make it consistent - mFocusedWindow->consumeMotionCancel(); + mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr /*application*/, + mFocusedWindow->getToken()); + + mFocusedWindow->finishEvent(*focusedSequenceNum); mUnfocusedWindow->finishEvent(*unfocusedSequenceNum); - mFocusedWindow->consumeMotionDown(); - // This cancel is generated because the connection was unresponsive - mFocusedWindow->consumeMotionCancel(); - mFocusedWindow->assertNoEvents(); - mUnfocusedWindow->assertNoEvents(); ASSERT_TRUE(mDispatcher->waitForIdle()); - mFakePolicy->assertNotifyWindowResponsiveWasCalled(mFocusedWindow->getToken()); - mFakePolicy->assertNotifyAnrWasNotCalled(); } // If we have 2 windows with identical timeouts that are both unresponsive, @@ -4090,31 +2927,19 @@ TEST_F(InputDispatcherMultiWindowAnr, TwoWindows_BothUnresponsiveWithSameTimeout tapOnFocusedWindow(); // we should have ACTION_DOWN/ACTION_UP on focused window and ACTION_OUTSIDE on unfocused window - sp<IBinder> anrConnectionToken1 = mFakePolicy->getUnresponsiveWindowToken(10ms); - sp<IBinder> anrConnectionToken2 = mFakePolicy->getUnresponsiveWindowToken(0ms); + std::pair<sp<InputApplicationHandle>, sp<IBinder>> anrData1 = + mFakePolicy->getNotifyAnrData(10ms); + std::pair<sp<InputApplicationHandle>, sp<IBinder>> anrData2 = + mFakePolicy->getNotifyAnrData(0ms); // We don't know which window will ANR first. But both of them should happen eventually. - ASSERT_TRUE(mFocusedWindow->getToken() == anrConnectionToken1 || - mFocusedWindow->getToken() == anrConnectionToken2); - ASSERT_TRUE(mUnfocusedWindow->getToken() == anrConnectionToken1 || - mUnfocusedWindow->getToken() == anrConnectionToken2); + ASSERT_TRUE(mFocusedWindow->getToken() == anrData1.second || + mFocusedWindow->getToken() == anrData2.second); + ASSERT_TRUE(mUnfocusedWindow->getToken() == anrData1.second || + mUnfocusedWindow->getToken() == anrData2.second); ASSERT_TRUE(mDispatcher->waitForIdle()); mFakePolicy->assertNotifyAnrWasNotCalled(); - - mFocusedWindow->consumeMotionDown(); - mFocusedWindow->consumeMotionUp(); - mUnfocusedWindow->consumeMotionOutside(); - - sp<IBinder> responsiveToken1 = mFakePolicy->getResponsiveWindowToken(); - sp<IBinder> responsiveToken2 = mFakePolicy->getResponsiveWindowToken(); - - // Both applications should be marked as responsive, in any order - ASSERT_TRUE(mFocusedWindow->getToken() == responsiveToken1 || - mFocusedWindow->getToken() == responsiveToken2); - ASSERT_TRUE(mUnfocusedWindow->getToken() == responsiveToken1 || - mUnfocusedWindow->getToken() == responsiveToken2); - mFakePolicy->assertNotifyAnrWasNotCalled(); } // If a window is already not responding, the second tap on the same window should be ignored. @@ -4131,14 +2956,15 @@ TEST_F(InputDispatcherMultiWindowAnr, DuringAnr_SecondTapIsIgnored) { ASSERT_TRUE(upEventSequenceNum); const std::chrono::duration timeout = mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT); - mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mFocusedWindow->getToken()); + mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr /*application*/, + mFocusedWindow->getToken()); // Tap once again // We cannot use "tapOnFocusedWindow" because it asserts the injection result to be success - ASSERT_EQ(InputEventInjectionResult::FAILED, + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, FOCUSED_WINDOW_LOCATION)); - ASSERT_EQ(InputEventInjectionResult::FAILED, + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, FOCUSED_WINDOW_LOCATION)); // Unfocused window does not receive ACTION_OUTSIDE because the tapped window is not a @@ -4151,14 +2977,13 @@ TEST_F(InputDispatcherMultiWindowAnr, DuringAnr_SecondTapIsIgnored) { ASSERT_TRUE(mDispatcher->waitForIdle()); // The second tap did not go to the focused window mFocusedWindow->assertNoEvents(); - // Since all events are finished, connection should be deemed healthy again - mFakePolicy->assertNotifyWindowResponsiveWasCalled(mFocusedWindow->getToken()); + // should not have another ANR after the window just became healthy again mFakePolicy->assertNotifyAnrWasNotCalled(); } // If you tap outside of all windows, there will not be ANR TEST_F(InputDispatcherMultiWindowAnr, TapOutsideAllWindows_DoesNotAnr) { - ASSERT_EQ(InputEventInjectionResult::FAILED, + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, LOCATION_OUTSIDE_ALL_WINDOWS)); ASSERT_TRUE(mDispatcher->waitForIdle()); @@ -4170,7 +2995,7 @@ TEST_F(InputDispatcherMultiWindowAnr, Window_CanBePaused) { mFocusedWindow->setPaused(true); mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}}); - ASSERT_EQ(InputEventInjectionResult::FAILED, + ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, FOCUSED_WINDOW_LOCATION)); @@ -4210,20 +3035,19 @@ TEST_F(InputDispatcherMultiWindowAnr, PendingKey_GoesToNewlyFocusedWindow) { // Injection will succeed because we will eventually give up and send the key to the focused // window even if motions are still being processed. - InputEventInjectionResult result = + int32_t result = injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /*repeatCount*/, ADISPLAY_ID_DEFAULT, - InputEventInjectionSync::NONE, 10ms /*injectionTimeout*/); - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, result); + INPUT_EVENT_INJECTION_SYNC_NONE, 10ms /*injectionTimeout*/); + ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, result); // Key will not be sent to the window, yet, because the window is still processing events // and the key remains pending, waiting for the touch events to be processed std::optional<uint32_t> keySequenceNum = mFocusedWindow->receiveEvent(); ASSERT_FALSE(keySequenceNum); // Switch the focus to the "unfocused" window that we tapped. Expect the key to go there - mFocusedWindow->setFocusable(false); - mUnfocusedWindow->setFocusable(true); + mFocusedWindow->setFocus(false); + mUnfocusedWindow->setFocus(true); mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}}); - setFocusedWindow(mUnfocusedWindow); // Focus events should precede the key events mUnfocusedWindow->consumeFocusEvent(true); @@ -4238,7 +3062,6 @@ TEST_F(InputDispatcherMultiWindowAnr, PendingKey_GoesToNewlyFocusedWindow) { mUnfocusedWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT); mFocusedWindow->assertNoEvents(); mUnfocusedWindow->assertNoEvents(); - mFakePolicy->assertNotifyAnrWasNotCalled(); } // When the touch stream is split across 2 windows, and one of them does not respond, @@ -4264,7 +3087,8 @@ TEST_F(InputDispatcherMultiWindowAnr, SplitTouch_SingleWindowAnr) { const std::chrono::duration timeout = mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT); - mFakePolicy->assertNotifyWindowUnresponsiveWasCalled(timeout, mFocusedWindow->getToken()); + mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr /*application*/, + mFocusedWindow->getToken()); mUnfocusedWindow->consumeMotionDown(); mFocusedWindow->consumeMotionDown(); @@ -4282,1027 +3106,10 @@ TEST_F(InputDispatcherMultiWindowAnr, SplitTouch_SingleWindowAnr) { } else { ASSERT_EQ(AMOTION_EVENT_ACTION_CANCEL, motionEvent.getAction()); } - ASSERT_TRUE(mDispatcher->waitForIdle()); - mFakePolicy->assertNotifyWindowResponsiveWasCalled(mFocusedWindow->getToken()); + ASSERT_TRUE(mDispatcher->waitForIdle()); mUnfocusedWindow->assertNoEvents(); mFocusedWindow->assertNoEvents(); - mFakePolicy->assertNotifyAnrWasNotCalled(); -} - -/** - * If we have no focused window, and a key comes in, we start the ANR timer. - * The focused application should add a focused window before the timer runs out to prevent ANR. - * - * If the user touches another application during this time, the key should be dropped. - * Next, if a new focused window comes in, without toggling the focused application, - * then no ANR should occur. - * - * Normally, we would expect the new focused window to be accompanied by 'setFocusedApplication', - * but in some cases the policy may not update the focused application. - */ -TEST_F(InputDispatcherMultiWindowAnr, FocusedWindowWithoutSetFocusedApplication_NoAnr) { - std::shared_ptr<FakeApplicationHandle> focusedApplication = - std::make_shared<FakeApplicationHandle>(); - focusedApplication->setDispatchingTimeout(60ms); - mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, focusedApplication); - // The application that owns 'mFocusedWindow' and 'mUnfocusedWindow' is not focused. - mFocusedWindow->setFocusable(false); - - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}}); - mFocusedWindow->consumeFocusEvent(false); - - // Send a key. The ANR timer should start because there is no focused window. - // 'focusedApplication' will get blamed if this timer completes. - // Key will not be sent anywhere because we have no focused window. It will remain pending. - InputEventInjectionResult result = - injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /*repeatCount*/, ADISPLAY_ID_DEFAULT, - InputEventInjectionSync::NONE, 10ms /*injectionTimeout*/, - false /* allowKeyRepeat */); - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, result); - - // Wait until dispatcher starts the "no focused window" timer. If we don't wait here, - // then the injected touches won't cause the focused event to get dropped. - // The dispatcher only checks for whether the queue should be pruned upon queueing. - // If we inject the touch right away and the ANR timer hasn't started, the touch event would - // simply be added to the queue without 'shouldPruneInboundQueueLocked' returning 'true'. - // For this test, it means that the key would get delivered to the window once it becomes - // focused. - std::this_thread::sleep_for(10ms); - - // Touch unfocused window. This should force the pending key to get dropped. - NotifyMotionArgs motionArgs = - generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN, - ADISPLAY_ID_DEFAULT, {UNFOCUSED_WINDOW_LOCATION}); - mDispatcher->notifyMotion(&motionArgs); - - // We do not consume the motion right away, because that would require dispatcher to first - // process (== drop) the key event, and by that time, ANR will be raised. - // Set the focused window first. - mFocusedWindow->setFocusable(true); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}}); - setFocusedWindow(mFocusedWindow); - mFocusedWindow->consumeFocusEvent(true); - // We do not call "setFocusedApplication" here, even though the newly focused window belongs - // to another application. This could be a bug / behaviour in the policy. - - mUnfocusedWindow->consumeMotionDown(); - - ASSERT_TRUE(mDispatcher->waitForIdle()); - // Should not ANR because we actually have a focused window. It was just added too slowly. - ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertNotifyAnrWasNotCalled()); -} - -// These tests ensure we cannot send touch events to a window that's positioned behind a window -// that has feature NO_INPUT_CHANNEL. -// Layout: -// Top (closest to user) -// mNoInputWindow (above all windows) -// mBottomWindow -// Bottom (furthest from user) -class InputDispatcherMultiWindowOcclusionTests : public InputDispatcherTest { - virtual void SetUp() override { - InputDispatcherTest::SetUp(); - - mApplication = std::make_shared<FakeApplicationHandle>(); - mNoInputWindow = new FakeWindowHandle(mApplication, mDispatcher, - "Window without input channel", ADISPLAY_ID_DEFAULT, - std::make_optional<sp<IBinder>>(nullptr) /*token*/); - - mNoInputWindow->setInputFeatures(InputWindowInfo::Feature::NO_INPUT_CHANNEL); - mNoInputWindow->setFrame(Rect(0, 0, 100, 100)); - // It's perfectly valid for this window to not have an associated input channel - - mBottomWindow = new FakeWindowHandle(mApplication, mDispatcher, "Bottom window", - ADISPLAY_ID_DEFAULT); - mBottomWindow->setFrame(Rect(0, 0, 100, 100)); - - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mNoInputWindow, mBottomWindow}}}); - } - -protected: - std::shared_ptr<FakeApplicationHandle> mApplication; - sp<FakeWindowHandle> mNoInputWindow; - sp<FakeWindowHandle> mBottomWindow; -}; - -TEST_F(InputDispatcherMultiWindowOcclusionTests, NoInputChannelFeature_DropsTouches) { - PointF touchedPoint = {10, 10}; - - NotifyMotionArgs motionArgs = - generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN, - ADISPLAY_ID_DEFAULT, {touchedPoint}); - mDispatcher->notifyMotion(&motionArgs); - - mNoInputWindow->assertNoEvents(); - // Even though the window 'mNoInputWindow' positioned above 'mBottomWindow' does not have - // an input channel, it is not marked as FLAG_NOT_TOUCHABLE, - // and therefore should prevent mBottomWindow from receiving touches - mBottomWindow->assertNoEvents(); -} - -/** - * If a window has feature NO_INPUT_CHANNEL, and somehow (by mistake) still has an input channel, - * ensure that this window does not receive any touches, and blocks touches to windows underneath. - */ -TEST_F(InputDispatcherMultiWindowOcclusionTests, - NoInputChannelFeature_DropsTouchesWithValidChannel) { - mNoInputWindow = new FakeWindowHandle(mApplication, mDispatcher, - "Window with input channel and NO_INPUT_CHANNEL", - ADISPLAY_ID_DEFAULT); - - mNoInputWindow->setInputFeatures(InputWindowInfo::Feature::NO_INPUT_CHANNEL); - mNoInputWindow->setFrame(Rect(0, 0, 100, 100)); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mNoInputWindow, mBottomWindow}}}); - - PointF touchedPoint = {10, 10}; - - NotifyMotionArgs motionArgs = - generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN, - ADISPLAY_ID_DEFAULT, {touchedPoint}); - mDispatcher->notifyMotion(&motionArgs); - - mNoInputWindow->assertNoEvents(); - mBottomWindow->assertNoEvents(); -} - -class InputDispatcherMirrorWindowFocusTests : public InputDispatcherTest { -protected: - std::shared_ptr<FakeApplicationHandle> mApp; - sp<FakeWindowHandle> mWindow; - sp<FakeWindowHandle> mMirror; - - virtual void SetUp() override { - InputDispatcherTest::SetUp(); - mApp = std::make_shared<FakeApplicationHandle>(); - mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT); - mMirror = new FakeWindowHandle(mApp, mDispatcher, "TestWindowMirror", ADISPLAY_ID_DEFAULT, - mWindow->getToken()); - mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp); - mWindow->setFocusable(true); - mMirror->setFocusable(true); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}}); - } -}; - -TEST_F(InputDispatcherMirrorWindowFocusTests, CanGetFocus) { - // Request focus on a mirrored window - setFocusedWindow(mMirror); - - // window gets focused - mWindow->consumeFocusEvent(true); - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher)) - << "Inject key event should return InputEventInjectionResult::SUCCEEDED"; - mWindow->consumeKeyDown(ADISPLAY_ID_NONE); -} - -// A focused & mirrored window remains focused only if the window and its mirror are both -// focusable. -TEST_F(InputDispatcherMirrorWindowFocusTests, FocusedIfAllWindowsFocusable) { - setFocusedWindow(mMirror); - - // window gets focused - mWindow->consumeFocusEvent(true); - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher)) - << "Inject key event should return InputEventInjectionResult::SUCCEEDED"; - mWindow->consumeKeyDown(ADISPLAY_ID_NONE); - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher)) - << "Inject key event should return InputEventInjectionResult::SUCCEEDED"; - mWindow->consumeKeyUp(ADISPLAY_ID_NONE); - - mMirror->setFocusable(false); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}}); - - // window loses focus since one of the windows associated with the token in not focusable - mWindow->consumeFocusEvent(false); - - ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher)) - << "Inject key event should return InputEventInjectionResult::TIMED_OUT"; - mWindow->assertNoEvents(); -} - -// A focused & mirrored window remains focused until the window and its mirror both become -// invisible. -TEST_F(InputDispatcherMirrorWindowFocusTests, FocusedIfAnyWindowVisible) { - setFocusedWindow(mMirror); - - // window gets focused - mWindow->consumeFocusEvent(true); - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher)) - << "Inject key event should return InputEventInjectionResult::SUCCEEDED"; - mWindow->consumeKeyDown(ADISPLAY_ID_NONE); - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher)) - << "Inject key event should return InputEventInjectionResult::SUCCEEDED"; - mWindow->consumeKeyUp(ADISPLAY_ID_NONE); - - mMirror->setVisible(false); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}}); - - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher)) - << "Inject key event should return InputEventInjectionResult::SUCCEEDED"; - mWindow->consumeKeyDown(ADISPLAY_ID_NONE); - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher)) - << "Inject key event should return InputEventInjectionResult::SUCCEEDED"; - mWindow->consumeKeyUp(ADISPLAY_ID_NONE); - - mWindow->setVisible(false); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}}); - - // window loses focus only after all windows associated with the token become invisible. - mWindow->consumeFocusEvent(false); - - ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher)) - << "Inject key event should return InputEventInjectionResult::TIMED_OUT"; - mWindow->assertNoEvents(); -} - -// A focused & mirrored window remains focused until both windows are removed. -TEST_F(InputDispatcherMirrorWindowFocusTests, FocusedWhileWindowsAlive) { - setFocusedWindow(mMirror); - - // window gets focused - mWindow->consumeFocusEvent(true); - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher)) - << "Inject key event should return InputEventInjectionResult::SUCCEEDED"; - mWindow->consumeKeyDown(ADISPLAY_ID_NONE); - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher)) - << "Inject key event should return InputEventInjectionResult::SUCCEEDED"; - mWindow->consumeKeyUp(ADISPLAY_ID_NONE); - - // single window is removed but the window token remains focused - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mMirror}}}); - - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher)) - << "Inject key event should return InputEventInjectionResult::SUCCEEDED"; - mWindow->consumeKeyDown(ADISPLAY_ID_NONE); - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyUp(mDispatcher)) - << "Inject key event should return InputEventInjectionResult::SUCCEEDED"; - mWindow->consumeKeyUp(ADISPLAY_ID_NONE); - - // Both windows are removed - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {}}}); - mWindow->consumeFocusEvent(false); - - ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher)) - << "Inject key event should return InputEventInjectionResult::TIMED_OUT"; - mWindow->assertNoEvents(); -} - -// Focus request can be pending until one window becomes visible. -TEST_F(InputDispatcherMirrorWindowFocusTests, DeferFocusWhenInvisible) { - // Request focus on an invisible mirror. - mWindow->setVisible(false); - mMirror->setVisible(false); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}}); - setFocusedWindow(mMirror); - - // Injected key goes to pending queue. - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, - ADISPLAY_ID_DEFAULT, InputEventInjectionSync::NONE)); - - mMirror->setVisible(true); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}}); - - // window gets focused - mWindow->consumeFocusEvent(true); - // window gets the pending key event - mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT); -} - -class InputDispatcherPointerCaptureTests : public InputDispatcherTest { -protected: - std::shared_ptr<FakeApplicationHandle> mApp; - sp<FakeWindowHandle> mWindow; - sp<FakeWindowHandle> mSecondWindow; - - void SetUp() override { - InputDispatcherTest::SetUp(); - mApp = std::make_shared<FakeApplicationHandle>(); - mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT); - mWindow->setFocusable(true); - mSecondWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow2", ADISPLAY_ID_DEFAULT); - mSecondWindow->setFocusable(true); - - mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mSecondWindow}}}); - - setFocusedWindow(mWindow); - mWindow->consumeFocusEvent(true); - } - - void notifyPointerCaptureChanged(bool enabled) { - const NotifyPointerCaptureChangedArgs args = generatePointerCaptureChangedArgs(enabled); - mDispatcher->notifyPointerCaptureChanged(&args); - } - - void requestAndVerifyPointerCapture(const sp<FakeWindowHandle>& window, bool enabled) { - mDispatcher->requestPointerCapture(window->getToken(), enabled); - mFakePolicy->waitForSetPointerCapture(enabled); - notifyPointerCaptureChanged(enabled); - window->consumeCaptureEvent(enabled); - } -}; - -TEST_F(InputDispatcherPointerCaptureTests, EnablePointerCaptureWhenFocused) { - // Ensure that capture cannot be obtained for unfocused windows. - mDispatcher->requestPointerCapture(mSecondWindow->getToken(), true); - mFakePolicy->assertSetPointerCaptureNotCalled(); - mSecondWindow->assertNoEvents(); - - // Ensure that capture can be enabled from the focus window. - requestAndVerifyPointerCapture(mWindow, true); - - // Ensure that capture cannot be disabled from a window that does not have capture. - mDispatcher->requestPointerCapture(mSecondWindow->getToken(), false); - mFakePolicy->assertSetPointerCaptureNotCalled(); - - // Ensure that capture can be disabled from the window with capture. - requestAndVerifyPointerCapture(mWindow, false); -} - -TEST_F(InputDispatcherPointerCaptureTests, DisablesPointerCaptureAfterWindowLosesFocus) { - requestAndVerifyPointerCapture(mWindow, true); - - setFocusedWindow(mSecondWindow); - - // Ensure that the capture disabled event was sent first. - mWindow->consumeCaptureEvent(false); - mWindow->consumeFocusEvent(false); - mSecondWindow->consumeFocusEvent(true); - mFakePolicy->waitForSetPointerCapture(false); - - // Ensure that additional state changes from InputReader are not sent to the window. - notifyPointerCaptureChanged(false); - notifyPointerCaptureChanged(true); - notifyPointerCaptureChanged(false); - mWindow->assertNoEvents(); - mSecondWindow->assertNoEvents(); - mFakePolicy->assertSetPointerCaptureNotCalled(); -} - -TEST_F(InputDispatcherPointerCaptureTests, UnexpectedStateChangeDisablesPointerCapture) { - requestAndVerifyPointerCapture(mWindow, true); - - // InputReader unexpectedly disables and enables pointer capture. - notifyPointerCaptureChanged(false); - notifyPointerCaptureChanged(true); - - // Ensure that Pointer Capture is disabled. - mFakePolicy->waitForSetPointerCapture(false); - mWindow->consumeCaptureEvent(false); - mWindow->assertNoEvents(); -} - -TEST_F(InputDispatcherPointerCaptureTests, OutOfOrderRequests) { - requestAndVerifyPointerCapture(mWindow, true); - - // The first window loses focus. - setFocusedWindow(mSecondWindow); - mFakePolicy->waitForSetPointerCapture(false); - mWindow->consumeCaptureEvent(false); - - // Request Pointer Capture from the second window before the notification from InputReader - // arrives. - mDispatcher->requestPointerCapture(mSecondWindow->getToken(), true); - mFakePolicy->waitForSetPointerCapture(true); - - // InputReader notifies Pointer Capture was disabled (because of the focus change). - notifyPointerCaptureChanged(false); - - // InputReader notifies Pointer Capture was enabled (because of mSecondWindow's request). - notifyPointerCaptureChanged(true); - - mSecondWindow->consumeFocusEvent(true); - mSecondWindow->consumeCaptureEvent(true); -} - -class InputDispatcherUntrustedTouchesTest : public InputDispatcherTest { -protected: - constexpr static const float MAXIMUM_OBSCURING_OPACITY = 0.8; - - constexpr static const float OPACITY_ABOVE_THRESHOLD = 0.9; - static_assert(OPACITY_ABOVE_THRESHOLD > MAXIMUM_OBSCURING_OPACITY); - - constexpr static const float OPACITY_BELOW_THRESHOLD = 0.7; - static_assert(OPACITY_BELOW_THRESHOLD < MAXIMUM_OBSCURING_OPACITY); - - // When combined twice, ie 1 - (1 - 0.5)*(1 - 0.5) = 0.75 < 8, is still below the threshold - constexpr static const float OPACITY_FAR_BELOW_THRESHOLD = 0.5; - static_assert(OPACITY_FAR_BELOW_THRESHOLD < MAXIMUM_OBSCURING_OPACITY); - static_assert(1 - (1 - OPACITY_FAR_BELOW_THRESHOLD) * (1 - OPACITY_FAR_BELOW_THRESHOLD) < - MAXIMUM_OBSCURING_OPACITY); - - static const int32_t TOUCHED_APP_UID = 10001; - static const int32_t APP_B_UID = 10002; - static const int32_t APP_C_UID = 10003; - - sp<FakeWindowHandle> mTouchWindow; - - virtual void SetUp() override { - InputDispatcherTest::SetUp(); - mTouchWindow = getWindow(TOUCHED_APP_UID, "Touched"); - mDispatcher->setBlockUntrustedTouchesMode(android::os::BlockUntrustedTouchesMode::BLOCK); - mDispatcher->setMaximumObscuringOpacityForTouch(MAXIMUM_OBSCURING_OPACITY); - } - - virtual void TearDown() override { - InputDispatcherTest::TearDown(); - mTouchWindow.clear(); - } - - sp<FakeWindowHandle> getOccludingWindow(int32_t uid, std::string name, - os::TouchOcclusionMode mode, float alpha = 1.0f) { - sp<FakeWindowHandle> window = getWindow(uid, name); - window->setFlags(InputWindowInfo::Flag::NOT_TOUCHABLE); - window->setTouchOcclusionMode(mode); - window->setAlpha(alpha); - return window; - } - - sp<FakeWindowHandle> getWindow(int32_t uid, std::string name) { - std::shared_ptr<FakeApplicationHandle> app = std::make_shared<FakeApplicationHandle>(); - sp<FakeWindowHandle> window = - new FakeWindowHandle(app, mDispatcher, name, ADISPLAY_ID_DEFAULT); - // Generate an arbitrary PID based on the UID - window->setOwnerInfo(1777 + (uid % 10000), uid); - return window; - } - - void touch(const std::vector<PointF>& points = {PointF{100, 200}}) { - NotifyMotionArgs args = - generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN, - ADISPLAY_ID_DEFAULT, points); - mDispatcher->notifyMotion(&args); - } -}; - -TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithBlockUntrustedOcclusionMode_BlocksTouch) { - const sp<FakeWindowHandle>& w = - getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}}); - - touch(); - - mTouchWindow->assertNoEvents(); -} - -TEST_F(InputDispatcherUntrustedTouchesTest, - WindowWithBlockUntrustedOcclusionModeWithOpacityBelowThreshold_BlocksTouch) { - const sp<FakeWindowHandle>& w = - getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.7f); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}}); - - touch(); - - mTouchWindow->assertNoEvents(); -} - -TEST_F(InputDispatcherUntrustedTouchesTest, - WindowWithBlockUntrustedOcclusionMode_DoesNotReceiveTouch) { - const sp<FakeWindowHandle>& w = - getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}}); - - touch(); - - w->assertNoEvents(); -} - -TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithAllowOcclusionMode_AllowsTouch) { - const sp<FakeWindowHandle>& w = getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::ALLOW); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}}); - - touch(); - - mTouchWindow->consumeAnyMotionDown(); -} - -TEST_F(InputDispatcherUntrustedTouchesTest, TouchOutsideOccludingWindow_AllowsTouch) { - const sp<FakeWindowHandle>& w = - getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED); - w->setFrame(Rect(0, 0, 50, 50)); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}}); - - touch({PointF{100, 100}}); - - mTouchWindow->consumeAnyMotionDown(); -} - -TEST_F(InputDispatcherUntrustedTouchesTest, WindowFromSameUid_AllowsTouch) { - const sp<FakeWindowHandle>& w = - getOccludingWindow(TOUCHED_APP_UID, "A", TouchOcclusionMode::BLOCK_UNTRUSTED); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}}); - - touch(); - - mTouchWindow->consumeAnyMotionDown(); -} - -TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithZeroOpacity_AllowsTouch) { - const sp<FakeWindowHandle>& w = - getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}}); - - touch(); - - mTouchWindow->consumeAnyMotionDown(); -} - -TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithZeroOpacity_DoesNotReceiveTouch) { - const sp<FakeWindowHandle>& w = - getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}}); - - touch(); - - w->assertNoEvents(); -} - -/** - * This is important to make sure apps can't indirectly learn the position of touches (outside vs - * inside) while letting them pass-through. Note that even though touch passes through the occluding - * window, the occluding window will still receive ACTION_OUTSIDE event. - */ -TEST_F(InputDispatcherUntrustedTouchesTest, - WindowWithZeroOpacityAndWatchOutside_ReceivesOutsideEvent) { - const sp<FakeWindowHandle>& w = - getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f); - w->addFlags(InputWindowInfo::Flag::WATCH_OUTSIDE_TOUCH); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}}); - - touch(); - - w->consumeMotionOutside(); -} - -TEST_F(InputDispatcherUntrustedTouchesTest, OutsideEvent_HasZeroCoordinates) { - const sp<FakeWindowHandle>& w = - getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f); - w->addFlags(InputWindowInfo::Flag::WATCH_OUTSIDE_TOUCH); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}}); - - touch(); - - InputEvent* event = w->consume(); - ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, event->getType()); - MotionEvent& motionEvent = static_cast<MotionEvent&>(*event); - EXPECT_EQ(0.0f, motionEvent.getRawPointerCoords(0)->getX()); - EXPECT_EQ(0.0f, motionEvent.getRawPointerCoords(0)->getY()); -} - -TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithOpacityBelowThreshold_AllowsTouch) { - const sp<FakeWindowHandle>& w = - getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY, - OPACITY_BELOW_THRESHOLD); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}}); - - touch(); - - mTouchWindow->consumeAnyMotionDown(); -} - -TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithOpacityAtThreshold_AllowsTouch) { - const sp<FakeWindowHandle>& w = - getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY, - MAXIMUM_OBSCURING_OPACITY); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}}); - - touch(); - - mTouchWindow->consumeAnyMotionDown(); -} - -TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithOpacityAboveThreshold_BlocksTouch) { - const sp<FakeWindowHandle>& w = - getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY, - OPACITY_ABOVE_THRESHOLD); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}}); - - touch(); - - mTouchWindow->assertNoEvents(); -} - -TEST_F(InputDispatcherUntrustedTouchesTest, WindowsWithCombinedOpacityAboveThreshold_BlocksTouch) { - // Resulting opacity = 1 - (1 - 0.7)*(1 - 0.7) = .91 - const sp<FakeWindowHandle>& w1 = - getOccludingWindow(APP_B_UID, "B1", TouchOcclusionMode::USE_OPACITY, - OPACITY_BELOW_THRESHOLD); - const sp<FakeWindowHandle>& w2 = - getOccludingWindow(APP_B_UID, "B2", TouchOcclusionMode::USE_OPACITY, - OPACITY_BELOW_THRESHOLD); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w1, w2, mTouchWindow}}}); - - touch(); - - mTouchWindow->assertNoEvents(); -} - -TEST_F(InputDispatcherUntrustedTouchesTest, WindowsWithCombinedOpacityBelowThreshold_AllowsTouch) { - // Resulting opacity = 1 - (1 - 0.5)*(1 - 0.5) = .75 - const sp<FakeWindowHandle>& w1 = - getOccludingWindow(APP_B_UID, "B1", TouchOcclusionMode::USE_OPACITY, - OPACITY_FAR_BELOW_THRESHOLD); - const sp<FakeWindowHandle>& w2 = - getOccludingWindow(APP_B_UID, "B2", TouchOcclusionMode::USE_OPACITY, - OPACITY_FAR_BELOW_THRESHOLD); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w1, w2, mTouchWindow}}}); - - touch(); - - mTouchWindow->consumeAnyMotionDown(); -} - -TEST_F(InputDispatcherUntrustedTouchesTest, - WindowsFromDifferentAppsEachBelowThreshold_AllowsTouch) { - const sp<FakeWindowHandle>& wB = - getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY, - OPACITY_BELOW_THRESHOLD); - const sp<FakeWindowHandle>& wC = - getOccludingWindow(APP_C_UID, "C", TouchOcclusionMode::USE_OPACITY, - OPACITY_BELOW_THRESHOLD); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wB, wC, mTouchWindow}}}); - - touch(); - - mTouchWindow->consumeAnyMotionDown(); -} - -TEST_F(InputDispatcherUntrustedTouchesTest, WindowsFromDifferentAppsOneAboveThreshold_BlocksTouch) { - const sp<FakeWindowHandle>& wB = - getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY, - OPACITY_BELOW_THRESHOLD); - const sp<FakeWindowHandle>& wC = - getOccludingWindow(APP_C_UID, "C", TouchOcclusionMode::USE_OPACITY, - OPACITY_ABOVE_THRESHOLD); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wB, wC, mTouchWindow}}}); - - touch(); - - mTouchWindow->assertNoEvents(); -} - -TEST_F(InputDispatcherUntrustedTouchesTest, - WindowWithOpacityAboveThresholdAndSelfWindow_BlocksTouch) { - const sp<FakeWindowHandle>& wA = - getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::USE_OPACITY, - OPACITY_BELOW_THRESHOLD); - const sp<FakeWindowHandle>& wB = - getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY, - OPACITY_ABOVE_THRESHOLD); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wA, wB, mTouchWindow}}}); - - touch(); - - mTouchWindow->assertNoEvents(); -} - -TEST_F(InputDispatcherUntrustedTouchesTest, - WindowWithOpacityBelowThresholdAndSelfWindow_AllowsTouch) { - const sp<FakeWindowHandle>& wA = - getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::USE_OPACITY, - OPACITY_ABOVE_THRESHOLD); - const sp<FakeWindowHandle>& wB = - getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY, - OPACITY_BELOW_THRESHOLD); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wA, wB, mTouchWindow}}}); - - touch(); - - mTouchWindow->consumeAnyMotionDown(); -} - -TEST_F(InputDispatcherUntrustedTouchesTest, SelfWindowWithOpacityAboveThreshold_AllowsTouch) { - const sp<FakeWindowHandle>& w = - getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::USE_OPACITY, - OPACITY_ABOVE_THRESHOLD); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}}); - - touch(); - - mTouchWindow->consumeAnyMotionDown(); -} - -TEST_F(InputDispatcherUntrustedTouchesTest, SelfWindowWithBlockUntrustedMode_AllowsTouch) { - const sp<FakeWindowHandle>& w = - getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::BLOCK_UNTRUSTED); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}}); - - touch(); - - mTouchWindow->consumeAnyMotionDown(); -} - -TEST_F(InputDispatcherUntrustedTouchesTest, - OpacityThresholdIs0AndWindowAboveThreshold_BlocksTouch) { - mDispatcher->setMaximumObscuringOpacityForTouch(0.0f); - const sp<FakeWindowHandle>& w = - getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY, 0.1f); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}}); - - touch(); - - mTouchWindow->assertNoEvents(); -} - -TEST_F(InputDispatcherUntrustedTouchesTest, OpacityThresholdIs0AndWindowAtThreshold_AllowsTouch) { - mDispatcher->setMaximumObscuringOpacityForTouch(0.0f); - const sp<FakeWindowHandle>& w = - getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY, 0.0f); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}}); - - touch(); - - mTouchWindow->consumeAnyMotionDown(); -} - -TEST_F(InputDispatcherUntrustedTouchesTest, - OpacityThresholdIs1AndWindowBelowThreshold_AllowsTouch) { - mDispatcher->setMaximumObscuringOpacityForTouch(1.0f); - const sp<FakeWindowHandle>& w = - getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY, - OPACITY_ABOVE_THRESHOLD); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}}); - - touch(); - - mTouchWindow->consumeAnyMotionDown(); -} - -TEST_F(InputDispatcherUntrustedTouchesTest, - WindowWithBlockUntrustedModeAndWindowWithOpacityBelowFromSameApp_BlocksTouch) { - const sp<FakeWindowHandle>& w1 = - getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, - OPACITY_BELOW_THRESHOLD); - const sp<FakeWindowHandle>& w2 = - getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY, - OPACITY_BELOW_THRESHOLD); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w1, w2, mTouchWindow}}}); - - touch(); - - mTouchWindow->assertNoEvents(); -} - -/** - * Window B of BLOCK_UNTRUSTED occlusion mode is enough to block the touch, we're testing that the - * addition of another window (C) of USE_OPACITY occlusion mode and opacity below the threshold - * (which alone would result in allowing touches) does not affect the blocking behavior. - */ -TEST_F(InputDispatcherUntrustedTouchesTest, - WindowWithBlockUntrustedModeAndWindowWithOpacityBelowFromDifferentApps_BlocksTouch) { - const sp<FakeWindowHandle>& wB = - getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, - OPACITY_BELOW_THRESHOLD); - const sp<FakeWindowHandle>& wC = - getOccludingWindow(APP_C_UID, "C", TouchOcclusionMode::USE_OPACITY, - OPACITY_BELOW_THRESHOLD); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wB, wC, mTouchWindow}}}); - - touch(); - - mTouchWindow->assertNoEvents(); -} - -/** - * This test is testing that a window from a different UID but with same application token doesn't - * block the touch. Apps can share the application token for close UI collaboration for example. - */ -TEST_F(InputDispatcherUntrustedTouchesTest, - WindowWithSameApplicationTokenFromDifferentApp_AllowsTouch) { - const sp<FakeWindowHandle>& w = - getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED); - w->setApplicationToken(mTouchWindow->getApplicationToken()); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}}); - - touch(); - - mTouchWindow->consumeAnyMotionDown(); -} - -class InputDispatcherDragTests : public InputDispatcherTest { -protected: - std::shared_ptr<FakeApplicationHandle> mApp; - sp<FakeWindowHandle> mWindow; - sp<FakeWindowHandle> mSecondWindow; - sp<FakeWindowHandle> mDragWindow; - - void SetUp() override { - InputDispatcherTest::SetUp(); - mApp = std::make_shared<FakeApplicationHandle>(); - mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT); - mWindow->setFrame(Rect(0, 0, 100, 100)); - mWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL); - - mSecondWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow2", ADISPLAY_ID_DEFAULT); - mSecondWindow->setFrame(Rect(100, 0, 200, 100)); - mSecondWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL); - - mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mSecondWindow}}}); - } - - // Start performing drag, we will create a drag window and transfer touch to it. - void performDrag() { - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, - {50, 50})) - << "Inject motion event should return InputEventInjectionResult::SUCCEEDED"; - - // Window should receive motion event. - mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT); - - // The drag window covers the entire display - mDragWindow = new FakeWindowHandle(mApp, mDispatcher, "DragWindow", ADISPLAY_ID_DEFAULT); - mDispatcher->setInputWindows( - {{ADISPLAY_ID_DEFAULT, {mDragWindow, mWindow, mSecondWindow}}}); - - // Transfer touch focus to the drag window - mDispatcher->transferTouchFocus(mWindow->getToken(), mDragWindow->getToken(), - true /* isDragDrop */); - mWindow->consumeMotionCancel(); - mDragWindow->consumeMotionDown(); - } - - // Start performing drag, we will create a drag window and transfer touch to it. - void performStylusDrag() { - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectMotionEvent(mDispatcher, - MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, - AINPUT_SOURCE_STYLUS) - .buttonState(AMOTION_EVENT_BUTTON_STYLUS_PRIMARY) - .pointer(PointerBuilder(0, - AMOTION_EVENT_TOOL_TYPE_STYLUS) - .x(50) - .y(50)) - .build())); - mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT); - - // The drag window covers the entire display - mDragWindow = new FakeWindowHandle(mApp, mDispatcher, "DragWindow", ADISPLAY_ID_DEFAULT); - mDispatcher->setInputWindows( - {{ADISPLAY_ID_DEFAULT, {mDragWindow, mWindow, mSecondWindow}}}); - - // Transfer touch focus to the drag window - mDispatcher->transferTouchFocus(mWindow->getToken(), mDragWindow->getToken(), - true /* isDragDrop */); - mWindow->consumeMotionCancel(); - mDragWindow->consumeMotionDown(); - } -}; - -TEST_F(InputDispatcherDragTests, DragEnterAndDragExit) { - performDrag(); - - // Move on window. - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN, - ADISPLAY_ID_DEFAULT, {50, 50})) - << "Inject motion event should return InputEventInjectionResult::SUCCEEDED"; - mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT); - mWindow->consumeDragEvent(false, 50, 50); - mSecondWindow->assertNoEvents(); - - // Move to another window. - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN, - ADISPLAY_ID_DEFAULT, {150, 50})) - << "Inject motion event should return InputEventInjectionResult::SUCCEEDED"; - mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT); - mWindow->consumeDragEvent(true, 150, 50); - mSecondWindow->consumeDragEvent(false, 50, 50); - - // Move back to original window. - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN, - ADISPLAY_ID_DEFAULT, {50, 50})) - << "Inject motion event should return InputEventInjectionResult::SUCCEEDED"; - mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT); - mWindow->consumeDragEvent(false, 50, 50); - mSecondWindow->consumeDragEvent(true, -50, 50); - - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, {50, 50})) - << "Inject motion event should return InputEventInjectionResult::SUCCEEDED"; - mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT); - mWindow->assertNoEvents(); - mSecondWindow->assertNoEvents(); -} - -TEST_F(InputDispatcherDragTests, DragAndDrop) { - performDrag(); - - // Move on window. - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN, - ADISPLAY_ID_DEFAULT, {50, 50})) - << "Inject motion event should return InputEventInjectionResult::SUCCEEDED"; - mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT); - mWindow->consumeDragEvent(false, 50, 50); - mSecondWindow->assertNoEvents(); - - // Move to another window. - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN, - ADISPLAY_ID_DEFAULT, {150, 50})) - << "Inject motion event should return InputEventInjectionResult::SUCCEEDED"; - mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT); - mWindow->consumeDragEvent(true, 150, 50); - mSecondWindow->consumeDragEvent(false, 50, 50); - - // drop to another window. - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, - {150, 50})) - << "Inject motion event should return InputEventInjectionResult::SUCCEEDED"; - mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT); - mFakePolicy->assertDropTargetEquals(mSecondWindow->getToken()); - mWindow->assertNoEvents(); - mSecondWindow->assertNoEvents(); -} - -TEST_F(InputDispatcherDragTests, StylusDragAndDrop) { - performStylusDrag(); - - // Move on window and keep button pressed. - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectMotionEvent(mDispatcher, - MotionEventBuilder(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_STYLUS) - .buttonState(AMOTION_EVENT_BUTTON_STYLUS_PRIMARY) - .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_STYLUS) - .x(50) - .y(50)) - .build())) - << "Inject motion event should return InputEventInjectionResult::SUCCEEDED"; - mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT); - mWindow->consumeDragEvent(false, 50, 50); - mSecondWindow->assertNoEvents(); - - // Move to another window and release button, expect to drop item. - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectMotionEvent(mDispatcher, - MotionEventBuilder(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_STYLUS) - .buttonState(0) - .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_STYLUS) - .x(150) - .y(50)) - .build())) - << "Inject motion event should return InputEventInjectionResult::SUCCEEDED"; - mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT); - mWindow->assertNoEvents(); - mSecondWindow->assertNoEvents(); - mFakePolicy->assertDropTargetEquals(mSecondWindow->getToken()); - - // nothing to the window. - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectMotionEvent(mDispatcher, - MotionEventBuilder(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_STYLUS) - .buttonState(0) - .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_STYLUS) - .x(150) - .y(50)) - .build())) - << "Inject motion event should return InputEventInjectionResult::SUCCEEDED"; - mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT); - mWindow->assertNoEvents(); - mSecondWindow->assertNoEvents(); -} - -TEST_F(InputDispatcherDragTests, DragAndDrop_InvalidWindow) { - performDrag(); - - // Set second window invisible. - mSecondWindow->setVisible(false); - mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mDragWindow, mWindow, mSecondWindow}}}); - - // Move on window. - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN, - ADISPLAY_ID_DEFAULT, {50, 50})) - << "Inject motion event should return InputEventInjectionResult::SUCCEEDED"; - mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT); - mWindow->consumeDragEvent(false, 50, 50); - mSecondWindow->assertNoEvents(); - - // Move to another window. - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN, - ADISPLAY_ID_DEFAULT, {150, 50})) - << "Inject motion event should return InputEventInjectionResult::SUCCEEDED"; - mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT); - mWindow->consumeDragEvent(true, 150, 50); - mSecondWindow->assertNoEvents(); - - // drop to another window. - ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, - injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, - {150, 50})) - << "Inject motion event should return InputEventInjectionResult::SUCCEEDED"; - mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT); - mFakePolicy->assertDropTargetEquals(nullptr); - mWindow->assertNoEvents(); - mSecondWindow->assertNoEvents(); } } // namespace android::inputdispatcher diff --git a/services/inputflinger/tests/InputFlingerService_test.cpp b/services/inputflinger/tests/InputFlingerService_test.cpp deleted file mode 100644 index c368e79f41..0000000000 --- a/services/inputflinger/tests/InputFlingerService_test.cpp +++ /dev/null @@ -1,462 +0,0 @@ -/* - * Copyright (C) 2020 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#include <BnInputFlingerQuery.h> -#include <IInputFlingerQuery.h> - -#include <android/os/BnInputFlinger.h> -#include <android/os/BnSetInputWindowsListener.h> -#include <android/os/IInputFlinger.h> -#include <android/os/ISetInputWindowsListener.h> - -#include <binder/Binder.h> -#include <binder/IPCThreadState.h> -#include <binder/IServiceManager.h> -#include <binder/Parcel.h> -#include <binder/ProcessState.h> - -#include <input/Input.h> -#include <input/InputTransport.h> -#include <input/InputWindow.h> - -#include <gtest/gtest.h> -#include <inttypes.h> -#include <linux/uinput.h> -#include <log/log.h> -#include <ui/Rect.h> -#include <ui/Region.h> -#include <chrono> -#include <thread> -#include <unordered_map> - -#define TAG "InputFlingerServiceTest" - -using android::os::BnInputFlinger; -using android::os::BnSetInputWindowsListener; -using android::os::IInputFlinger; -using android::os::ISetInputWindowsListener; - -using std::chrono_literals::operator""ms; -using std::chrono_literals::operator""s; - -namespace android { - -static const sp<IBinder> TestInfoToken = new BBinder(); -static const sp<IBinder> FocusedTestInfoToken = new BBinder(); -static constexpr int32_t TestInfoId = 1; -static const std::string TestInfoName = "InputFlingerServiceTestInputWindowInfo"; -static constexpr Flags<InputWindowInfo::Flag> TestInfoFlags = InputWindowInfo::Flag::NOT_FOCUSABLE; -static constexpr InputWindowInfo::Type TestInfoType = InputWindowInfo::Type::INPUT_METHOD; -static constexpr std::chrono::duration TestInfoDispatchingTimeout = 2532ms; -static constexpr int32_t TestInfoFrameLeft = 93; -static constexpr int32_t TestInfoFrameTop = 34; -static constexpr int32_t TestInfoFrameRight = 16; -static constexpr int32_t TestInfoFrameBottom = 19; -static constexpr int32_t TestInfoSurfaceInset = 17; -static constexpr float TestInfoGlobalScaleFactor = 0.3; -static constexpr float TestInfoWindowXScale = 0.4; -static constexpr float TestInfoWindowYScale = 0.5; -static const Rect TestInfoTouchableRegionRect = {100 /* left */, 150 /* top */, 400 /* right */, - 450 /* bottom */}; -static const Region TestInfoTouchableRegion(TestInfoTouchableRegionRect); -static constexpr bool TestInfoVisible = false; -static constexpr bool TestInfoTrustedOverlay = true; -static constexpr bool TestInfoFocusable = false; -static constexpr bool TestInfoHasWallpaper = false; -static constexpr bool TestInfoPaused = false; -static constexpr int32_t TestInfoOwnerPid = 19; -static constexpr int32_t TestInfoOwnerUid = 24; -static constexpr InputWindowInfo::Feature TestInfoInputFeatures = - InputWindowInfo::Feature::NO_INPUT_CHANNEL; -static constexpr int32_t TestInfoDisplayId = 34; -static constexpr int32_t TestInfoPortalToDisplayId = 2; -static constexpr bool TestInfoReplaceTouchableRegionWithCrop = true; -static const sp<IBinder> TestInfoTouchableRegionCropHandle = new BBinder(); - -static const std::string TestAppInfoName = "InputFlingerServiceTestInputApplicationInfo"; -static const sp<IBinder> TestAppInfoToken = new BBinder(); -static constexpr std::chrono::duration TestAppInfoDispatchingTimeout = 12345678ms; - -static const String16 kTestServiceName = String16("InputFlingerService"); -static const String16 kQueryServiceName = String16("InputFlingerQueryService"); - -struct SetInputWindowsListener; -// --- InputFlingerServiceTest --- -class InputFlingerServiceTest : public testing::Test { -public: - void SetUp() override; - void TearDown() override; - -protected: - void InitializeInputFlinger(); - void setInputWindowsByInfos(const std::vector<InputWindowInfo>& infos); - void setFocusedWindow(const sp<IBinder> token, const sp<IBinder> focusedToken, - nsecs_t timestampNanos); - - void setInputWindowsFinished(); - void verifyInputWindowInfo(const InputWindowInfo& info) const; - InputWindowInfo& getInfo() const { return const_cast<InputWindowInfo&>(mInfo); } - - sp<IInputFlinger> mService; - sp<IInputFlingerQuery> mQuery; - -private: - sp<SetInputWindowsListener> mSetInputWindowsListener; - std::unique_ptr<InputChannel> mServerChannel, mClientChannel; - InputWindowInfo mInfo; - std::mutex mLock; - std::condition_variable mSetInputWindowsFinishedCondition; -}; - -struct SetInputWindowsListener : BnSetInputWindowsListener { - explicit SetInputWindowsListener(std::function<void()> cbFunc) : mCbFunc(cbFunc) {} - - binder::Status onSetInputWindowsFinished() override; - - std::function<void()> mCbFunc; -}; - -class TestInputManager : public BnInputFlinger { -protected: - virtual ~TestInputManager(){}; - -public: - TestInputManager(){}; - - binder::Status getInputWindows(std::vector<::android::InputWindowInfo>* inputHandles); - binder::Status getInputChannels(std::vector<::android::InputChannel>* channels); - binder::Status getLastFocusRequest(FocusRequest*); - - status_t dump(int fd, const Vector<String16>& args) override; - - binder::Status setInputWindows( - const std::vector<InputWindowInfo>& handles, - const sp<ISetInputWindowsListener>& setInputWindowsListener) override; - - binder::Status createInputChannel(const std::string& name, InputChannel* outChannel) override; - binder::Status removeInputChannel(const sp<IBinder>& connectionToken) override; - binder::Status setFocusedWindow(const FocusRequest&) override; - - void reset(); - -private: - mutable Mutex mLock; - std::unordered_map<int32_t, std::vector<sp<InputWindowHandle>>> mHandlesPerDisplay; - std::vector<std::shared_ptr<InputChannel>> mInputChannels; - FocusRequest mFocusRequest; -}; - -class TestInputQuery : public BnInputFlingerQuery { -public: - TestInputQuery(sp<android::TestInputManager> manager) : mManager(manager){}; - binder::Status getInputWindows(std::vector<::android::InputWindowInfo>* inputHandles) override; - binder::Status getInputChannels(std::vector<::android::InputChannel>* channels) override; - binder::Status getLastFocusRequest(FocusRequest*) override; - binder::Status resetInputManager() override; - -private: - sp<android::TestInputManager> mManager; -}; - -binder::Status TestInputQuery::getInputWindows( - std::vector<::android::InputWindowInfo>* inputHandles) { - return mManager->getInputWindows(inputHandles); -} - -binder::Status TestInputQuery::getInputChannels(std::vector<::android::InputChannel>* channels) { - return mManager->getInputChannels(channels); -} - -binder::Status TestInputQuery::getLastFocusRequest(FocusRequest* request) { - return mManager->getLastFocusRequest(request); -} - -binder::Status TestInputQuery::resetInputManager() { - mManager->reset(); - return binder::Status::ok(); -} - -binder::Status SetInputWindowsListener::onSetInputWindowsFinished() { - if (mCbFunc != nullptr) { - mCbFunc(); - } - return binder::Status::ok(); -} - -binder::Status TestInputManager::setInputWindows( - const std::vector<InputWindowInfo>& infos, - const sp<ISetInputWindowsListener>& setInputWindowsListener) { - AutoMutex _l(mLock); - - for (const auto& info : infos) { - mHandlesPerDisplay.emplace(info.displayId, std::vector<sp<InputWindowHandle>>()); - mHandlesPerDisplay[info.displayId].push_back(new InputWindowHandle(info)); - } - if (setInputWindowsListener) { - setInputWindowsListener->onSetInputWindowsFinished(); - } - return binder::Status::ok(); -} - -binder::Status TestInputManager::createInputChannel(const std::string& name, - InputChannel* outChannel) { - AutoMutex _l(mLock); - std::unique_ptr<InputChannel> serverChannel; - std::unique_ptr<InputChannel> clientChannel; - InputChannel::openInputChannelPair(name, serverChannel, clientChannel); - - clientChannel->copyTo(*outChannel); - - mInputChannels.emplace_back(std::move(serverChannel)); - - return binder::Status::ok(); -} - -binder::Status TestInputManager::removeInputChannel(const sp<IBinder>& connectionToken) { - AutoMutex _l(mLock); - - auto it = std::find_if(mInputChannels.begin(), mInputChannels.end(), - [&](std::shared_ptr<InputChannel>& c) { - return c->getConnectionToken() == connectionToken; - }); - if (it != mInputChannels.end()) { - mInputChannels.erase(it); - } - - return binder::Status::ok(); -} - -status_t TestInputManager::dump(int fd, const Vector<String16>& args) { - std::string dump; - - dump += " InputFlinger dump\n"; - - ::write(fd, dump.c_str(), dump.size()); - return NO_ERROR; -} - -binder::Status TestInputManager::getInputWindows( - std::vector<::android::InputWindowInfo>* inputInfos) { - for (auto& [displayId, inputHandles] : mHandlesPerDisplay) { - for (auto& inputHandle : inputHandles) { - inputInfos->push_back(*inputHandle->getInfo()); - } - } - return binder::Status::ok(); -} - -binder::Status TestInputManager::getInputChannels(std::vector<::android::InputChannel>* channels) { - channels->clear(); - for (std::shared_ptr<InputChannel>& channel : mInputChannels) { - channels->push_back(*channel); - } - return binder::Status::ok(); -} - -binder::Status TestInputManager::getLastFocusRequest(FocusRequest* request) { - *request = mFocusRequest; - return binder::Status::ok(); -} - -binder::Status TestInputManager::setFocusedWindow(const FocusRequest& request) { - mFocusRequest = request; - return binder::Status::ok(); -} - -void TestInputManager::reset() { - mHandlesPerDisplay.clear(); - mInputChannels.clear(); - mFocusRequest = FocusRequest(); -} - -void InputFlingerServiceTest::SetUp() { - mSetInputWindowsListener = new SetInputWindowsListener([&]() { - std::unique_lock<std::mutex> lock(mLock); - mSetInputWindowsFinishedCondition.notify_all(); - }); - InputChannel::openInputChannelPair("testchannels", mServerChannel, mClientChannel); - - mInfo.token = TestInfoToken; - mInfo.id = TestInfoId; - mInfo.name = TestInfoName; - mInfo.flags = TestInfoFlags; - mInfo.type = TestInfoType; - mInfo.dispatchingTimeout = TestInfoDispatchingTimeout; - mInfo.frameLeft = TestInfoFrameLeft; - mInfo.frameTop = TestInfoFrameTop; - mInfo.frameRight = TestInfoFrameRight; - mInfo.frameBottom = TestInfoFrameBottom; - mInfo.surfaceInset = TestInfoSurfaceInset; - mInfo.globalScaleFactor = TestInfoGlobalScaleFactor; - mInfo.transform.set({TestInfoWindowXScale, 0, TestInfoFrameLeft, 0, TestInfoWindowYScale, - TestInfoFrameTop, 0, 0, 1}); - mInfo.touchableRegion = TestInfoTouchableRegion; - mInfo.visible = TestInfoVisible; - mInfo.trustedOverlay = TestInfoTrustedOverlay; - mInfo.focusable = TestInfoFocusable; - - mInfo.hasWallpaper = TestInfoHasWallpaper; - mInfo.paused = TestInfoPaused; - mInfo.ownerPid = TestInfoOwnerPid; - mInfo.ownerUid = TestInfoOwnerUid; - mInfo.inputFeatures = TestInfoInputFeatures; - mInfo.displayId = TestInfoDisplayId; - mInfo.portalToDisplayId = TestInfoPortalToDisplayId; - mInfo.replaceTouchableRegionWithCrop = TestInfoReplaceTouchableRegionWithCrop; - mInfo.touchableRegionCropHandle = TestInfoTouchableRegionCropHandle; - - mInfo.applicationInfo.name = TestAppInfoName; - mInfo.applicationInfo.token = TestAppInfoToken; - mInfo.applicationInfo.dispatchingTimeoutMillis = - std::chrono::duration_cast<std::chrono::milliseconds>(TestAppInfoDispatchingTimeout) - .count(); - - InitializeInputFlinger(); -} - -void InputFlingerServiceTest::TearDown() { - mQuery->resetInputManager(); -} - -void InputFlingerServiceTest::verifyInputWindowInfo(const InputWindowInfo& info) const { - EXPECT_EQ(mInfo, info); -} - -void InputFlingerServiceTest::InitializeInputFlinger() { - sp<IBinder> input(defaultServiceManager()->waitForService(kTestServiceName)); - ASSERT_TRUE(input != nullptr); - mService = interface_cast<IInputFlinger>(input); - - input = defaultServiceManager()->waitForService(kQueryServiceName); - ASSERT_TRUE(input != nullptr); - mQuery = interface_cast<IInputFlingerQuery>(input); -} - -void InputFlingerServiceTest::setInputWindowsByInfos(const std::vector<InputWindowInfo>& infos) { - std::unique_lock<std::mutex> lock(mLock); - mService->setInputWindows(infos, mSetInputWindowsListener); - // Verify listener call - EXPECT_NE(mSetInputWindowsFinishedCondition.wait_for(lock, 1s), std::cv_status::timeout); -} - -void InputFlingerServiceTest::setFocusedWindow(const sp<IBinder> token, - const sp<IBinder> focusedToken, - nsecs_t timestampNanos) { - FocusRequest request; - request.token = TestInfoToken; - request.focusedToken = focusedToken; - request.timestamp = timestampNanos; - mService->setFocusedWindow(request); - // call set input windows and wait for the callback to drain the queue. - setInputWindowsByInfos(std::vector<InputWindowInfo>()); -} - -/** - * Test InputFlinger service interface SetInputWindows - */ -TEST_F(InputFlingerServiceTest, InputWindow_SetInputWindows) { - std::vector<InputWindowInfo> infos = {getInfo()}; - setInputWindowsByInfos(infos); - - // Verify input windows from service - std::vector<::android::InputWindowInfo> windowInfos; - mQuery->getInputWindows(&windowInfos); - for (const ::android::InputWindowInfo& windowInfo : windowInfos) { - verifyInputWindowInfo(windowInfo); - } -} - -/** - * Test InputFlinger service interface createInputChannel - */ -TEST_F(InputFlingerServiceTest, CreateInputChannelReturnsUnblockedFd) { - // Test that the unblocked file descriptor flag is kept across processes over binder - // transactions. - - InputChannel channel; - ASSERT_TRUE(mService->createInputChannel("testchannels", &channel).isOk()); - - const base::unique_fd& fd = channel.getFd(); - ASSERT_TRUE(fd.ok()); - - const int result = fcntl(fd, F_GETFL); - EXPECT_NE(result, -1); - EXPECT_EQ(result & O_NONBLOCK, O_NONBLOCK); -} - -TEST_F(InputFlingerServiceTest, InputWindow_CreateInputChannel) { - InputChannel channel; - ASSERT_TRUE(mService->createInputChannel("testchannels", &channel).isOk()); - - std::vector<::android::InputChannel> channels; - mQuery->getInputChannels(&channels); - ASSERT_EQ(channels.size(), 1UL); - EXPECT_EQ(channels[0].getConnectionToken(), channel.getConnectionToken()); - - mService->removeInputChannel(channel.getConnectionToken()); - mQuery->getInputChannels(&channels); - EXPECT_EQ(channels.size(), 0UL); -} - -TEST_F(InputFlingerServiceTest, InputWindow_setFocusedWindow) { - nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC); - setFocusedWindow(TestInfoToken, nullptr /* focusedToken */, now); - - FocusRequest request; - mQuery->getLastFocusRequest(&request); - - EXPECT_EQ(request.token, TestInfoToken); - EXPECT_EQ(request.focusedToken, nullptr); - EXPECT_EQ(request.timestamp, now); -} - -TEST_F(InputFlingerServiceTest, InputWindow_setFocusedWindowWithFocusedToken) { - nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC); - setFocusedWindow(TestInfoToken, FocusedTestInfoToken, now); - - FocusRequest request; - mQuery->getLastFocusRequest(&request); - - EXPECT_EQ(request.token, TestInfoToken); - EXPECT_EQ(request.focusedToken, FocusedTestInfoToken); - EXPECT_EQ(request.timestamp, now); -} - -} // namespace android - -int main(int argc, char** argv) { - pid_t forkPid = fork(); - - if (forkPid == 0) { - // Server process - android::sp<android::TestInputManager> manager = new android::TestInputManager(); - android::sp<android::TestInputQuery> query = new android::TestInputQuery(manager); - - android::defaultServiceManager()->addService(android::kTestServiceName, manager, - false /*allowIsolated*/); - android::defaultServiceManager()->addService(android::kQueryServiceName, query, - false /*allowIsolated*/); - android::ProcessState::self()->startThreadPool(); - android::IPCThreadState::self()->joinThreadPool(); - } else { - android::ProcessState::self()->startThreadPool(); - ::testing::InitGoogleTest(&argc, argv); - int result = RUN_ALL_TESTS(); - kill(forkPid, SIGKILL); - return result; - } - return 0; -} diff --git a/services/inputflinger/tests/InputReader_test.cpp b/services/inputflinger/tests/InputReader_test.cpp index 997cbe88a1..c457a1525f 100644 --- a/services/inputflinger/tests/InputReader_test.cpp +++ b/services/inputflinger/tests/InputReader_test.cpp @@ -22,61 +22,38 @@ #include <InputReaderFactory.h> #include <KeyboardInputMapper.h> #include <MultiTouchInputMapper.h> -#include <PeripheralController.h> -#include <SensorInputMapper.h> #include <SingleTouchInputMapper.h> #include <SwitchInputMapper.h> #include <TestInputListener.h> #include <TouchInputMapper.h> #include <UinputDevice.h> -#include <VibratorInputMapper.h> + #include <android-base/thread_annotations.h> #include <gtest/gtest.h> #include <inttypes.h> #include <math.h> -#include <memory> -#include <regex> -#include "input/DisplayViewport.h" -#include "input/Input.h" - namespace android { using std::chrono_literals::operator""ms; -using namespace android::flag_operators; // Timeout for waiting for an expected event static constexpr std::chrono::duration WAIT_TIMEOUT = 100ms; // An arbitrary time value. -static constexpr nsecs_t ARBITRARY_TIME = 1234; -static constexpr nsecs_t READ_TIME = 4321; +static const nsecs_t ARBITRARY_TIME = 1234; // Arbitrary display properties. -static constexpr int32_t DISPLAY_ID = 0; -static constexpr int32_t SECONDARY_DISPLAY_ID = DISPLAY_ID + 1; -static constexpr int32_t DISPLAY_WIDTH = 480; -static constexpr int32_t DISPLAY_HEIGHT = 800; -static constexpr int32_t VIRTUAL_DISPLAY_ID = 1; -static constexpr int32_t VIRTUAL_DISPLAY_WIDTH = 400; -static constexpr int32_t VIRTUAL_DISPLAY_HEIGHT = 500; +static const int32_t DISPLAY_ID = 0; +static const int32_t SECONDARY_DISPLAY_ID = DISPLAY_ID + 1; +static const int32_t DISPLAY_WIDTH = 480; +static const int32_t DISPLAY_HEIGHT = 800; +static const int32_t VIRTUAL_DISPLAY_ID = 1; +static const int32_t VIRTUAL_DISPLAY_WIDTH = 400; +static const int32_t VIRTUAL_DISPLAY_HEIGHT = 500; static const char* VIRTUAL_DISPLAY_UNIQUE_ID = "virtual:1"; static constexpr std::optional<uint8_t> NO_PORT = std::nullopt; // no physical port is specified -static constexpr int32_t FIRST_SLOT = 0; -static constexpr int32_t SECOND_SLOT = 1; -static constexpr int32_t THIRD_SLOT = 2; -static constexpr int32_t INVALID_TRACKING_ID = -1; -static constexpr int32_t FIRST_TRACKING_ID = 0; -static constexpr int32_t SECOND_TRACKING_ID = 1; -static constexpr int32_t THIRD_TRACKING_ID = 2; -static constexpr int32_t DEFAULT_BATTERY = 1; -static constexpr int32_t BATTERY_STATUS = 4; -static constexpr int32_t BATTERY_CAPACITY = 66; -static constexpr int32_t LIGHT_BRIGHTNESS = 0x55000000; -static constexpr int32_t LIGHT_COLOR = 0x7F448866; -static constexpr int32_t LIGHT_PLAYER_ID = 2; - // Error tolerance for floating point assertions. static const float EPSILON = 0.001f; @@ -89,10 +66,6 @@ static inline float avg(float x, float y) { return (x + y) / 2; } -// Mapping for light color name and the light color -const std::unordered_map<std::string, LightColor> LIGHT_COLORS = {{"red", LightColor::RED}, - {"green", LightColor::GREEN}, - {"blue", LightColor::BLUE}}; // --- FakePointerController --- @@ -103,14 +76,15 @@ class FakePointerController : public PointerControllerInterface { int32_t mButtonState; int32_t mDisplayId; +protected: + virtual ~FakePointerController() { } + public: FakePointerController() : mHaveBounds(false), mMinX(0), mMinY(0), mMaxX(0), mMaxY(0), mX(0), mY(0), mButtonState(0), mDisplayId(ADISPLAY_ID_DEFAULT) { } - virtual ~FakePointerController() {} - void setBounds(float minX, float minY, float maxX, float maxY) { mHaveBounds = true; mMinX = minX; @@ -119,23 +93,29 @@ public: mMaxY = maxY; } - void setPosition(float x, float y) override { + virtual void setPosition(float x, float y) { mX = x; mY = y; } - void setButtonState(int32_t buttonState) override { mButtonState = buttonState; } + virtual void setButtonState(int32_t buttonState) { + mButtonState = buttonState; + } - int32_t getButtonState() const override { return mButtonState; } + virtual int32_t getButtonState() const { + return mButtonState; + } - void getPosition(float* outX, float* outY) const override { + virtual void getPosition(float* outX, float* outY) const { *outX = mX; *outY = mY; } - int32_t getDisplayId() const override { return mDisplayId; } + virtual int32_t getDisplayId() const { + return mDisplayId; + } - void setDisplayViewport(const DisplayViewport& viewport) override { + virtual void setDisplayViewport(const DisplayViewport& viewport) { mDisplayId = viewport.displayId; } @@ -144,7 +124,7 @@ public: } private: - bool getBounds(float* outMinX, float* outMinY, float* outMaxX, float* outMaxY) const override { + virtual bool getBounds(float* outMinX, float* outMinY, float* outMaxX, float* outMaxY) const { *outMinX = mMinX; *outMinY = mMinY; *outMaxX = mMaxX; @@ -152,7 +132,7 @@ private: return mHaveBounds; } - void move(float deltaX, float deltaY) override { + virtual void move(float deltaX, float deltaY) { mX += deltaX; if (mX < mMinX) mX = mMinX; if (mX > mMaxX) mX = mMaxX; @@ -161,14 +141,17 @@ private: if (mY > mMaxY) mY = mMaxY; } - void fade(Transition) override {} + virtual void fade(Transition) { + } - void unfade(Transition) override {} + virtual void unfade(Transition) { + } - void setPresentation(Presentation) override {} + virtual void setPresentation(Presentation) { + } - void setSpots(const PointerCoords*, const uint32_t*, BitSet32 spotIdBits, - int32_t displayId) override { + virtual void setSpots(const PointerCoords*, const uint32_t*, BitSet32 spotIdBits, + int32_t displayId) { std::vector<int32_t> newSpots; // Add spots for fingers that are down. for (BitSet32 idBits(spotIdBits); !idBits.isEmpty(); ) { @@ -179,7 +162,8 @@ private: mSpotsByDisplay[displayId] = newSpots; } - void clearSpots() override {} + virtual void clearSpots() { + } std::map<int32_t, std::vector<int32_t>> mSpotsByDisplay; }; @@ -192,14 +176,14 @@ class FakeInputReaderPolicy : public InputReaderPolicyInterface { std::condition_variable mDevicesChangedCondition; InputReaderConfiguration mConfig; - std::unordered_map<int32_t, std::shared_ptr<FakePointerController>> mPointerControllers; + KeyedVector<int32_t, sp<FakePointerController> > mPointerControllers; std::vector<InputDeviceInfo> mInputDevices GUARDED_BY(mLock); bool mInputDevicesChanged GUARDED_BY(mLock){false}; std::vector<DisplayViewport> mViewports; TouchAffineTransformation transform; protected: - virtual ~FakeInputReaderPolicy() {} + virtual ~FakeInputReaderPolicy() { } public: FakeInputReaderPolicy() { @@ -238,11 +222,10 @@ public: } void addDisplayViewport(int32_t displayId, int32_t width, int32_t height, int32_t orientation, - bool isActive, const std::string& uniqueId, - std::optional<uint8_t> physicalPort, ViewportType viewportType) { - const DisplayViewport viewport = - createDisplayViewport(displayId, width, height, orientation, isActive, uniqueId, - physicalPort, viewportType); + const std::string& uniqueId, std::optional<uint8_t> physicalPort, + ViewportType viewportType) { + const DisplayViewport viewport = createDisplayViewport(displayId, width, height, + orientation, uniqueId, physicalPort, viewportType); mViewports.push_back(viewport); mConfig.setDisplayViewports(mViewports); } @@ -269,17 +252,12 @@ public: mConfig.portAssociations.insert({inputPort, displayPort}); } - void addInputUniqueIdAssociation(const std::string& inputUniqueId, - const std::string& displayUniqueId) { - mConfig.uniqueIdAssociations.insert({inputUniqueId, displayUniqueId}); - } - void addDisabledDevice(int32_t deviceId) { mConfig.disabledDevices.insert(deviceId); } void removeDisabledDevice(int32_t deviceId) { mConfig.disabledDevices.erase(deviceId); } - void setPointerController(int32_t deviceId, std::shared_ptr<FakePointerController> controller) { - mPointerControllers.insert_or_assign(deviceId, std::move(controller)); + void setPointerController(int32_t deviceId, const sp<FakePointerController>& controller) { + mPointerControllers.add(deviceId, controller); } const InputReaderConfiguration* getReaderConfiguration() const { @@ -311,13 +289,10 @@ public: mConfig.defaultPointerDisplayId = pointerDisplayId; } - float getPointerGestureMovementSpeedRatio() { return mConfig.pointerGestureMovementSpeedRatio; } - private: DisplayViewport createDisplayViewport(int32_t displayId, int32_t width, int32_t height, - int32_t orientation, bool isActive, - const std::string& uniqueId, - std::optional<uint8_t> physicalPort, ViewportType type) { + int32_t orientation, const std::string& uniqueId, std::optional<uint8_t> physicalPort, + ViewportType type) { bool isRotated = (orientation == DISPLAY_ORIENTATION_90 || orientation == DISPLAY_ORIENTATION_270); DisplayViewport v; @@ -333,34 +308,34 @@ private: v.physicalBottom = isRotated ? width : height; v.deviceWidth = isRotated ? height : width; v.deviceHeight = isRotated ? width : height; - v.isActive = isActive; v.uniqueId = uniqueId; v.physicalPort = physicalPort; v.type = type; return v; } - void getReaderConfiguration(InputReaderConfiguration* outConfig) override { + virtual void getReaderConfiguration(InputReaderConfiguration* outConfig) { *outConfig = mConfig; } - std::shared_ptr<PointerControllerInterface> obtainPointerController(int32_t deviceId) override { - return mPointerControllers[deviceId]; + virtual sp<PointerControllerInterface> obtainPointerController(int32_t deviceId) { + return mPointerControllers.valueFor(deviceId); } - void notifyInputDevicesChanged(const std::vector<InputDeviceInfo>& inputDevices) override { + virtual void notifyInputDevicesChanged(const std::vector<InputDeviceInfo>& inputDevices) { std::scoped_lock<std::mutex> lock(mLock); mInputDevices = inputDevices; mInputDevicesChanged = true; mDevicesChangedCondition.notify_all(); } - std::shared_ptr<KeyCharacterMap> getKeyboardLayoutOverlay( - const InputDeviceIdentifier&) override { + virtual sp<KeyCharacterMap> getKeyboardLayoutOverlay(const InputDeviceIdentifier&) { return nullptr; } - std::string getDeviceAlias(const InputDeviceIdentifier&) override { return ""; } + virtual std::string getDeviceAlias(const InputDeviceIdentifier&) { + return ""; + } void waitForInputDevices(std::function<void(bool)> processDevicesChanged) { std::unique_lock<std::mutex> lock(mLock); @@ -383,14 +358,9 @@ class FakeEventHub : public EventHubInterface { uint32_t flags; }; - struct SensorInfo { - InputDeviceSensorType sensorType; - int32_t sensorDataIndex; - }; - struct Device { InputDeviceIdentifier identifier; - Flags<InputDeviceClass> classes; + uint32_t classes; PropertyMap configuration; KeyedVector<int, RawAbsoluteAxisInfo> absoluteAxes; KeyedVector<int, bool> relativeAxes; @@ -401,8 +371,6 @@ class FakeEventHub : public EventHubInterface { KeyedVector<int32_t, KeyInfo> keysByScanCode; KeyedVector<int32_t, KeyInfo> keysByUsageCode; KeyedVector<int32_t, bool> leds; - std::unordered_map<int32_t, SensorInfo> sensorsByAbsCode; - BitArray<MSC_MAX> mscBitmask; std::vector<VirtualKeyDefinition> virtualKeys; bool enabled; @@ -416,7 +384,9 @@ class FakeEventHub : public EventHubInterface { return OK; } - explicit Device(Flags<InputDeviceClass> classes) : classes(classes), enabled(true) {} + explicit Device(uint32_t classes) : + classes(classes), enabled(true) { + } }; std::mutex mLock; @@ -424,15 +394,8 @@ class FakeEventHub : public EventHubInterface { KeyedVector<int32_t, Device*> mDevices; std::vector<std::string> mExcludedDevices; - std::vector<RawEvent> mEvents GUARDED_BY(mLock); + List<RawEvent> mEvents GUARDED_BY(mLock); std::unordered_map<int32_t /*deviceId*/, std::vector<TouchVideoFrame>> mVideoFrames; - std::vector<int32_t> mVibrators = {0, 1}; - std::unordered_map<int32_t, RawLightInfo> mRawLightInfos; - // Simulates a device light brightness, from light id to light brightness. - std::unordered_map<int32_t /* lightId */, int32_t /* brightness*/> mLightBrightness; - // Simulates a device light intensities, from light id to light intensities map. - std::unordered_map<int32_t /* lightId */, std::unordered_map<LightColor, int32_t>> - mLightIntensities; public: virtual ~FakeEventHub() { @@ -443,19 +406,19 @@ public: FakeEventHub() { } - void addDevice(int32_t deviceId, const std::string& name, Flags<InputDeviceClass> classes) { + void addDevice(int32_t deviceId, const std::string& name, uint32_t classes) { Device* device = new Device(classes); device->identifier.name = name; mDevices.add(deviceId, device); - enqueueEvent(ARBITRARY_TIME, READ_TIME, deviceId, EventHubInterface::DEVICE_ADDED, 0, 0); + enqueueEvent(ARBITRARY_TIME, deviceId, EventHubInterface::DEVICE_ADDED, 0, 0); } void removeDevice(int32_t deviceId) { delete mDevices.valueFor(deviceId); mDevices.removeItem(deviceId); - enqueueEvent(ARBITRARY_TIME, READ_TIME, deviceId, EventHubInterface::DEVICE_REMOVED, 0, 0); + enqueueEvent(ARBITRARY_TIME, deviceId, EventHubInterface::DEVICE_REMOVED, 0, 0); } bool isDeviceEnabled(int32_t deviceId) { @@ -496,7 +459,7 @@ public: } void finishDeviceScan() { - enqueueEvent(ARBITRARY_TIME, READ_TIME, 0, EventHubInterface::FINISHED_DEVICE_SCAN, 0, 0); + enqueueEvent(ARBITRARY_TIME, 0, EventHubInterface::FINISHED_DEVICE_SCAN, 0, 0); } void addConfigurationProperty(int32_t deviceId, const String8& key, const String8& value) { @@ -567,35 +530,6 @@ public: device->leds.add(led, initialState); } - void addSensorAxis(int32_t deviceId, int32_t absCode, InputDeviceSensorType sensorType, - int32_t sensorDataIndex) { - Device* device = getDevice(deviceId); - SensorInfo info; - info.sensorType = sensorType; - info.sensorDataIndex = sensorDataIndex; - device->sensorsByAbsCode.emplace(absCode, info); - } - - void setMscEvent(int32_t deviceId, int32_t mscEvent) { - Device* device = getDevice(deviceId); - typename BitArray<MSC_MAX>::Buffer buffer; - buffer[mscEvent / 32] = 1 << mscEvent % 32; - device->mscBitmask.loadFromBuffer(buffer); - } - - void addRawLightInfo(int32_t rawId, RawLightInfo&& info) { - mRawLightInfos.emplace(rawId, std::move(info)); - } - - void fakeLightBrightness(int32_t rawId, int32_t brightness) { - mLightBrightness.emplace(rawId, brightness); - } - - void fakeLightIntensities(int32_t rawId, - const std::unordered_map<LightColor, int32_t> intensities) { - mLightIntensities.emplace(rawId, std::move(intensities)); - } - bool getLedState(int32_t deviceId, int32_t led) { Device* device = getDevice(deviceId); return device->leds.valueFor(led); @@ -610,12 +544,11 @@ public: device->virtualKeys.push_back(definition); } - void enqueueEvent(nsecs_t when, nsecs_t readTime, int32_t deviceId, int32_t type, int32_t code, - int32_t value) { + void enqueueEvent(nsecs_t when, int32_t deviceId, int32_t type, + int32_t code, int32_t value) { std::scoped_lock<std::mutex> lock(mLock); RawEvent event; event.when = when; - event.readTime = readTime; event.deviceId = deviceId; event.type = type; event.code = code; @@ -649,27 +582,29 @@ private: return index >= 0 ? mDevices.valueAt(index) : nullptr; } - Flags<InputDeviceClass> getDeviceClasses(int32_t deviceId) const override { + virtual uint32_t getDeviceClasses(int32_t deviceId) const { Device* device = getDevice(deviceId); - return device ? device->classes : Flags<InputDeviceClass>(0); + return device ? device->classes : 0; } - InputDeviceIdentifier getDeviceIdentifier(int32_t deviceId) const override { + virtual InputDeviceIdentifier getDeviceIdentifier(int32_t deviceId) const { Device* device = getDevice(deviceId); return device ? device->identifier : InputDeviceIdentifier(); } - int32_t getDeviceControllerNumber(int32_t) const override { return 0; } + virtual int32_t getDeviceControllerNumber(int32_t) const { + return 0; + } - void getConfiguration(int32_t deviceId, PropertyMap* outConfiguration) const override { + virtual void getConfiguration(int32_t deviceId, PropertyMap* outConfiguration) const { Device* device = getDevice(deviceId); if (device) { *outConfiguration = device->configuration; } } - status_t getAbsoluteAxisInfo(int32_t deviceId, int axis, - RawAbsoluteAxisInfo* outAxisInfo) const override { + virtual status_t getAbsoluteAxisInfo(int32_t deviceId, int axis, + RawAbsoluteAxisInfo* outAxisInfo) const { Device* device = getDevice(deviceId); if (device && device->enabled) { ssize_t index = device->absoluteAxes.indexOfKey(axis); @@ -682,7 +617,7 @@ private: return -1; } - bool hasRelativeAxis(int32_t deviceId, int axis) const override { + virtual bool hasRelativeAxis(int32_t deviceId, int axis) const { Device* device = getDevice(deviceId); if (device) { return device->relativeAxes.indexOfKey(axis) >= 0; @@ -690,18 +625,13 @@ private: return false; } - bool hasInputProperty(int32_t, int) const override { return false; } - - bool hasMscEvent(int32_t deviceId, int mscEvent) const override final { - Device* device = getDevice(deviceId); - if (device) { - return mscEvent >= 0 && mscEvent <= MSC_MAX ? device->mscBitmask.test(mscEvent) : false; - } + virtual bool hasInputProperty(int32_t, int) const { return false; } - status_t mapKey(int32_t deviceId, int32_t scanCode, int32_t usageCode, int32_t metaState, - int32_t* outKeycode, int32_t* outMetaState, uint32_t* outFlags) const override { + virtual status_t mapKey(int32_t deviceId, + int32_t scanCode, int32_t usageCode, int32_t metaState, + int32_t* outKeycode, int32_t *outMetaState, uint32_t* outFlags) const { Device* device = getDevice(deviceId); if (device) { const KeyInfo* key = getKey(device, scanCode, usageCode); @@ -737,38 +667,27 @@ private: return nullptr; } - status_t mapAxis(int32_t, int32_t, AxisInfo*) const override { return NAME_NOT_FOUND; } - - base::Result<std::pair<InputDeviceSensorType, int32_t>> mapSensor(int32_t deviceId, - int32_t absCode) { - Device* device = getDevice(deviceId); - if (!device) { - return Errorf("Sensor device not found."); - } - auto it = device->sensorsByAbsCode.find(absCode); - if (it == device->sensorsByAbsCode.end()) { - return Errorf("Sensor map not found."); - } - const SensorInfo& info = it->second; - return std::make_pair(info.sensorType, info.sensorDataIndex); + virtual status_t mapAxis(int32_t, int32_t, AxisInfo*) const { + return NAME_NOT_FOUND; } - void setExcludedDevices(const std::vector<std::string>& devices) override { + virtual void setExcludedDevices(const std::vector<std::string>& devices) { mExcludedDevices = devices; } - size_t getEvents(int, RawEvent* buffer, size_t bufferSize) override { - std::scoped_lock lock(mLock); - - const size_t filledSize = std::min(mEvents.size(), bufferSize); - std::copy(mEvents.begin(), mEvents.begin() + filledSize, buffer); + virtual size_t getEvents(int, RawEvent* buffer, size_t) { + std::scoped_lock<std::mutex> lock(mLock); + if (mEvents.empty()) { + return 0; + } - mEvents.erase(mEvents.begin(), mEvents.begin() + filledSize); + *buffer = *mEvents.begin(); + mEvents.erase(mEvents.begin()); mEventsCondition.notify_all(); - return filledSize; + return 1; } - std::vector<TouchVideoFrame> getVideoFrames(int32_t deviceId) override { + virtual std::vector<TouchVideoFrame> getVideoFrames(int32_t deviceId) { auto it = mVideoFrames.find(deviceId); if (it != mVideoFrames.end()) { std::vector<TouchVideoFrame> frames = std::move(it->second); @@ -778,7 +697,7 @@ private: return {}; } - int32_t getScanCodeState(int32_t deviceId, int32_t scanCode) const override { + virtual int32_t getScanCodeState(int32_t deviceId, int32_t scanCode) const { Device* device = getDevice(deviceId); if (device) { ssize_t index = device->scanCodeStates.indexOfKey(scanCode); @@ -789,7 +708,7 @@ private: return AKEY_STATE_UNKNOWN; } - int32_t getKeyCodeState(int32_t deviceId, int32_t keyCode) const override { + virtual int32_t getKeyCodeState(int32_t deviceId, int32_t keyCode) const { Device* device = getDevice(deviceId); if (device) { ssize_t index = device->keyCodeStates.indexOfKey(keyCode); @@ -800,7 +719,7 @@ private: return AKEY_STATE_UNKNOWN; } - int32_t getSwitchState(int32_t deviceId, int32_t sw) const override { + virtual int32_t getSwitchState(int32_t deviceId, int32_t sw) const { Device* device = getDevice(deviceId); if (device) { ssize_t index = device->switchStates.indexOfKey(sw); @@ -811,8 +730,8 @@ private: return AKEY_STATE_UNKNOWN; } - status_t getAbsoluteAxisValue(int32_t deviceId, int32_t axis, - int32_t* outValue) const override { + virtual status_t getAbsoluteAxisValue(int32_t deviceId, int32_t axis, + int32_t* outValue) const { Device* device = getDevice(deviceId); if (device) { ssize_t index = device->absoluteAxisValue.indexOfKey(axis); @@ -825,22 +744,22 @@ private: return -1; } - // Return true if the device has non-empty key layout. - bool markSupportedKeyCodes(int32_t deviceId, size_t numCodes, const int32_t* keyCodes, - uint8_t* outFlags) const override { + virtual bool markSupportedKeyCodes(int32_t deviceId, size_t numCodes, const int32_t* keyCodes, + uint8_t* outFlags) const { bool result = false; Device* device = getDevice(deviceId); if (device) { - result = device->keysByScanCode.size() > 0 || device->keysByUsageCode.size() > 0; for (size_t i = 0; i < numCodes; i++) { for (size_t j = 0; j < device->keysByScanCode.size(); j++) { if (keyCodes[i] == device->keysByScanCode.valueAt(j).keyCode) { outFlags[i] = 1; + result = true; } } for (size_t j = 0; j < device->keysByUsageCode.size(); j++) { if (keyCodes[i] == device->keysByUsageCode.valueAt(j).keyCode) { outFlags[i] = 1; + result = true; } } } @@ -848,7 +767,7 @@ private: return result; } - bool hasScanCode(int32_t deviceId, int32_t scanCode) const override { + virtual bool hasScanCode(int32_t deviceId, int32_t scanCode) const { Device* device = getDevice(deviceId); if (device) { ssize_t index = device->keysByScanCode.indexOfKey(scanCode); @@ -857,12 +776,12 @@ private: return false; } - bool hasLed(int32_t deviceId, int32_t led) const override { + virtual bool hasLed(int32_t deviceId, int32_t led) const { Device* device = getDevice(deviceId); return device && device->leds.indexOfKey(led) >= 0; } - void setLedState(int32_t deviceId, int32_t led, bool on) override { + virtual void setLedState(int32_t deviceId, int32_t led, bool on) { Device* device = getDevice(deviceId); if (device) { ssize_t index = device->leds.indexOfKey(led); @@ -876,8 +795,8 @@ private: } } - void getVirtualKeyDefinitions( - int32_t deviceId, std::vector<VirtualKeyDefinition>& outVirtualKeys) const override { + virtual void getVirtualKeyDefinitions(int32_t deviceId, + std::vector<VirtualKeyDefinition>& outVirtualKeys) const { outVirtualKeys.clear(); Device* device = getDevice(deviceId); @@ -886,89 +805,146 @@ private: } } - const std::shared_ptr<KeyCharacterMap> getKeyCharacterMap(int32_t) const override { + virtual sp<KeyCharacterMap> getKeyCharacterMap(int32_t) const { return nullptr; } - bool setKeyboardLayoutOverlay(int32_t, std::shared_ptr<KeyCharacterMap>) override { + virtual bool setKeyboardLayoutOverlay(int32_t, const sp<KeyCharacterMap>&) { return false; } - void vibrate(int32_t, const VibrationElement&) override {} + virtual void vibrate(int32_t, nsecs_t) { + } - void cancelVibrate(int32_t) override {} + virtual void cancelVibrate(int32_t) { + } - std::vector<int32_t> getVibratorIds(int32_t deviceId) override { return mVibrators; }; + virtual bool isExternal(int32_t) const { + return false; + } - std::optional<int32_t> getBatteryCapacity(int32_t, int32_t) const override { - return BATTERY_CAPACITY; + virtual void dump(std::string&) { } - std::optional<int32_t> getBatteryStatus(int32_t, int32_t) const override { - return BATTERY_STATUS; + virtual void monitor() { } - const std::vector<int32_t> getRawBatteryIds(int32_t deviceId) { return {}; } + virtual void requestReopenDevices() { + } - std::optional<RawBatteryInfo> getRawBatteryInfo(int32_t deviceId, int32_t batteryId) { - return std::nullopt; + virtual void wake() { } +}; - const std::vector<int32_t> getRawLightIds(int32_t deviceId) override { - std::vector<int32_t> ids; - for (const auto& [rawId, info] : mRawLightInfos) { - ids.push_back(rawId); - } - return ids; + +// --- FakeInputReaderContext --- + +class FakeInputReaderContext : public InputReaderContext { + std::shared_ptr<EventHubInterface> mEventHub; + sp<InputReaderPolicyInterface> mPolicy; + sp<InputListenerInterface> mListener; + int32_t mGlobalMetaState; + bool mUpdateGlobalMetaStateWasCalled; + int32_t mGeneration; + int32_t mNextId; + wp<PointerControllerInterface> mPointerController; + +public: + FakeInputReaderContext(std::shared_ptr<EventHubInterface> eventHub, + const sp<InputReaderPolicyInterface>& policy, + const sp<InputListenerInterface>& listener) + : mEventHub(eventHub), + mPolicy(policy), + mListener(listener), + mGlobalMetaState(0), + mNextId(1) {} + + virtual ~FakeInputReaderContext() { } + + void assertUpdateGlobalMetaStateWasCalled() { + ASSERT_TRUE(mUpdateGlobalMetaStateWasCalled) + << "Expected updateGlobalMetaState() to have been called."; + mUpdateGlobalMetaStateWasCalled = false; } - std::optional<RawLightInfo> getRawLightInfo(int32_t deviceId, int32_t lightId) override { - auto it = mRawLightInfos.find(lightId); - if (it == mRawLightInfos.end()) { - return std::nullopt; + void setGlobalMetaState(int32_t state) { + mGlobalMetaState = state; + } + + uint32_t getGeneration() { + return mGeneration; + } + + void updatePointerDisplay() { + sp<PointerControllerInterface> controller = mPointerController.promote(); + if (controller != nullptr) { + InputReaderConfiguration config; + mPolicy->getReaderConfiguration(&config); + auto viewport = config.getDisplayViewportById(config.defaultPointerDisplayId); + if (viewport) { + controller->setDisplayViewport(*viewport); + } } - return it->second; } - void setLightBrightness(int32_t deviceId, int32_t lightId, int32_t brightness) override { - mLightBrightness.emplace(lightId, brightness); +private: + virtual void updateGlobalMetaState() { + mUpdateGlobalMetaStateWasCalled = true; } - void setLightIntensities(int32_t deviceId, int32_t lightId, - std::unordered_map<LightColor, int32_t> intensities) override { - mLightIntensities.emplace(lightId, intensities); - }; + virtual int32_t getGlobalMetaState() { + return mGlobalMetaState; + } - std::optional<int32_t> getLightBrightness(int32_t deviceId, int32_t lightId) override { - auto lightIt = mLightBrightness.find(lightId); - if (lightIt == mLightBrightness.end()) { - return std::nullopt; - } - return lightIt->second; + virtual EventHubInterface* getEventHub() { + return mEventHub.get(); + } + + virtual InputReaderPolicyInterface* getPolicy() { + return mPolicy.get(); + } + + virtual InputListenerInterface* getListener() { + return mListener.get(); + } + + virtual void disableVirtualKeysUntil(nsecs_t) { } - std::optional<std::unordered_map<LightColor, int32_t>> getLightIntensities( - int32_t deviceId, int32_t lightId) override { - auto lightIt = mLightIntensities.find(lightId); - if (lightIt == mLightIntensities.end()) { - return std::nullopt; + virtual bool shouldDropVirtualKey(nsecs_t, int32_t, int32_t) { return false; } + + virtual sp<PointerControllerInterface> getPointerController(int32_t deviceId) { + sp<PointerControllerInterface> controller = mPointerController.promote(); + if (controller == nullptr) { + controller = mPolicy->obtainPointerController(deviceId); + mPointerController = controller; + updatePointerDisplay(); } - return lightIt->second; - }; + return controller; + } - virtual bool isExternal(int32_t) const { - return false; + virtual void fadePointer() { } - void dump(std::string&) override {} + virtual void requestTimeoutAtTime(nsecs_t) { + } - void monitor() override {} + virtual int32_t bumpGeneration() { + return ++mGeneration; + } + + virtual void getExternalStylusDevices(std::vector<InputDeviceInfo>& outDevices) { + + } - void requestReopenDevices() override {} + virtual void dispatchExternalStylusState(const StylusState&) { - void wake() override {} + } + + virtual int32_t getNextId() { return mNextId++; } }; + // --- FakeInputMapper --- class FakeInputMapper : public InputMapper { @@ -998,7 +974,7 @@ public: mResetWasCalled(false), mProcessWasCalled(false) {} - virtual ~FakeInputMapper() {} + virtual ~FakeInputMapper() { } void setKeyboardType(int32_t keyboardType) { mKeyboardType = keyboardType; @@ -1067,9 +1043,11 @@ public: } private: - uint32_t getSources() override { return mSources; } + virtual uint32_t getSources() { + return mSources; + } - void populateDeviceInfo(InputDeviceInfo* deviceInfo) override { + virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo) { InputMapper::populateDeviceInfo(deviceInfo); if (mKeyboardType != AINPUT_KEYBOARD_TYPE_NONE) { @@ -1077,7 +1055,7 @@ private: } } - void configure(nsecs_t, const InputReaderConfiguration* config, uint32_t changes) override { + virtual void configure(nsecs_t, const InputReaderConfiguration* config, uint32_t changes) { std::scoped_lock<std::mutex> lock(mLock); mConfigureWasCalled = true; @@ -1090,45 +1068,45 @@ private: mStateChangedCondition.notify_all(); } - void reset(nsecs_t) override { + virtual void reset(nsecs_t) { std::scoped_lock<std::mutex> lock(mLock); mResetWasCalled = true; mStateChangedCondition.notify_all(); } - void process(const RawEvent* rawEvent) override { + virtual void process(const RawEvent* rawEvent) { std::scoped_lock<std::mutex> lock(mLock); mLastEvent = *rawEvent; mProcessWasCalled = true; mStateChangedCondition.notify_all(); } - int32_t getKeyCodeState(uint32_t, int32_t keyCode) override { + virtual int32_t getKeyCodeState(uint32_t, int32_t keyCode) { ssize_t index = mKeyCodeStates.indexOfKey(keyCode); return index >= 0 ? mKeyCodeStates.valueAt(index) : AKEY_STATE_UNKNOWN; } - int32_t getScanCodeState(uint32_t, int32_t scanCode) override { + virtual int32_t getScanCodeState(uint32_t, int32_t scanCode) { ssize_t index = mScanCodeStates.indexOfKey(scanCode); return index >= 0 ? mScanCodeStates.valueAt(index) : AKEY_STATE_UNKNOWN; } - int32_t getSwitchState(uint32_t, int32_t switchCode) override { + virtual int32_t getSwitchState(uint32_t, int32_t switchCode) { ssize_t index = mSwitchStates.indexOfKey(switchCode); return index >= 0 ? mSwitchStates.valueAt(index) : AKEY_STATE_UNKNOWN; } - // Return true if the device has non-empty key layout. - bool markSupportedKeyCodes(uint32_t, size_t numCodes, const int32_t* keyCodes, - uint8_t* outFlags) override { + virtual bool markSupportedKeyCodes(uint32_t, size_t numCodes, + const int32_t* keyCodes, uint8_t* outFlags) { + bool result = false; for (size_t i = 0; i < numCodes; i++) { for (size_t j = 0; j < mSupportedKeyCodes.size(); j++) { if (keyCodes[i] == mSupportedKeyCodes[j]) { outFlags[i] = 1; + result = true; } } } - bool result = mSupportedKeyCodes.size() > 0; return result; } @@ -1151,17 +1129,17 @@ private: // --- InstrumentedInputReader --- class InstrumentedInputReader : public InputReader { - std::queue<std::shared_ptr<InputDevice>> mNextDevices; + std::shared_ptr<InputDevice> mNextDevice; public: InstrumentedInputReader(std::shared_ptr<EventHubInterface> eventHub, const sp<InputReaderPolicyInterface>& policy, const sp<InputListenerInterface>& listener) - : InputReader(eventHub, policy, listener), mFakeContext(this) {} + : InputReader(eventHub, policy, listener), mNextDevice(nullptr) {} virtual ~InstrumentedInputReader() {} - void pushNextDevice(std::shared_ptr<InputDevice> device) { mNextDevices.push(device); } + void setNextDevice(std::shared_ptr<InputDevice> device) { mNextDevice = device; } std::shared_ptr<InputDevice> newDevice(int32_t deviceId, const std::string& name, const std::string& location = "") { @@ -1169,68 +1147,24 @@ public: identifier.name = name; identifier.location = location; int32_t generation = deviceId + 1; - return std::make_shared<InputDevice>(&mFakeContext, deviceId, generation, identifier); + return std::make_shared<InputDevice>(&mContext, deviceId, generation, identifier); } // Make the protected loopOnce method accessible to tests. using InputReader::loopOnce; protected: - virtual std::shared_ptr<InputDevice> createDeviceLocked(int32_t eventHubId, - const InputDeviceIdentifier& identifier) - REQUIRES(mLock) { - if (!mNextDevices.empty()) { - std::shared_ptr<InputDevice> device(std::move(mNextDevices.front())); - mNextDevices.pop(); + virtual std::shared_ptr<InputDevice> createDeviceLocked( + int32_t eventHubId, const InputDeviceIdentifier& identifier) { + if (mNextDevice) { + std::shared_ptr<InputDevice> device(mNextDevice); + mNextDevice = nullptr; return device; } return InputReader::createDeviceLocked(eventHubId, identifier); } - // --- FakeInputReaderContext --- - class FakeInputReaderContext : public ContextImpl { - int32_t mGlobalMetaState; - bool mUpdateGlobalMetaStateWasCalled; - int32_t mGeneration; - - public: - FakeInputReaderContext(InputReader* reader) - : ContextImpl(reader), - mGlobalMetaState(0), - mUpdateGlobalMetaStateWasCalled(false), - mGeneration(1) {} - - virtual ~FakeInputReaderContext() {} - - void assertUpdateGlobalMetaStateWasCalled() { - ASSERT_TRUE(mUpdateGlobalMetaStateWasCalled) - << "Expected updateGlobalMetaState() to have been called."; - mUpdateGlobalMetaStateWasCalled = false; - } - - void setGlobalMetaState(int32_t state) { mGlobalMetaState = state; } - - uint32_t getGeneration() { return mGeneration; } - - void updateGlobalMetaState() override { - mUpdateGlobalMetaStateWasCalled = true; - ContextImpl::updateGlobalMetaState(); - } - - int32_t getGlobalMetaState() override { - return mGlobalMetaState | ContextImpl::getGlobalMetaState(); - } - - int32_t bumpGeneration() override { - mGeneration = ContextImpl::bumpGeneration(); - return mGeneration; - } - } mFakeContext; - friend class InputReaderTest; - -public: - FakeInputReaderContext* getContext() { return &mFakeContext; } }; // --- InputReaderPolicyTest --- @@ -1238,8 +1172,8 @@ class InputReaderPolicyTest : public testing::Test { protected: sp<FakeInputReaderPolicy> mFakePolicy; - void SetUp() override { mFakePolicy = new FakeInputReaderPolicy(); } - void TearDown() override { mFakePolicy.clear(); } + virtual void SetUp() override { mFakePolicy = new FakeInputReaderPolicy(); } + virtual void TearDown() override { mFakePolicy.clear(); } }; /** @@ -1254,21 +1188,20 @@ TEST_F(InputReaderPolicyTest, Viewports_GetCleared) { // We didn't add any viewports yet, so there shouldn't be any. std::optional<DisplayViewport> internalViewport = - mFakePolicy->getDisplayViewportByType(ViewportType::INTERNAL); + mFakePolicy->getDisplayViewportByType(ViewportType::VIEWPORT_INTERNAL); ASSERT_FALSE(internalViewport); // Add an internal viewport, then clear it mFakePolicy->addDisplayViewport(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, - DISPLAY_ORIENTATION_0, true /*isActive*/, uniqueId, NO_PORT, - ViewportType::INTERNAL); + DISPLAY_ORIENTATION_0, uniqueId, NO_PORT, ViewportType::VIEWPORT_INTERNAL); // Check matching by uniqueId internalViewport = mFakePolicy->getDisplayViewportByUniqueId(uniqueId); ASSERT_TRUE(internalViewport); - ASSERT_EQ(ViewportType::INTERNAL, internalViewport->type); + ASSERT_EQ(ViewportType::VIEWPORT_INTERNAL, internalViewport->type); // Check matching by viewport type - internalViewport = mFakePolicy->getDisplayViewportByType(ViewportType::INTERNAL); + internalViewport = mFakePolicy->getDisplayViewportByType(ViewportType::VIEWPORT_INTERNAL); ASSERT_TRUE(internalViewport); ASSERT_EQ(uniqueId, internalViewport->uniqueId); @@ -1276,7 +1209,7 @@ TEST_F(InputReaderPolicyTest, Viewports_GetCleared) { // Make sure nothing is found after clear internalViewport = mFakePolicy->getDisplayViewportByUniqueId(uniqueId); ASSERT_FALSE(internalViewport); - internalViewport = mFakePolicy->getDisplayViewportByType(ViewportType::INTERNAL); + internalViewport = mFakePolicy->getDisplayViewportByType(ViewportType::VIEWPORT_INTERNAL); ASSERT_FALSE(internalViewport); } @@ -1290,30 +1223,26 @@ TEST_F(InputReaderPolicyTest, Viewports_GetByType) { // Add an internal viewport mFakePolicy->addDisplayViewport(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, - DISPLAY_ORIENTATION_0, true /*isActive*/, internalUniqueId, - NO_PORT, ViewportType::INTERNAL); + DISPLAY_ORIENTATION_0, internalUniqueId, NO_PORT, ViewportType::VIEWPORT_INTERNAL); // Add an external viewport mFakePolicy->addDisplayViewport(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, - DISPLAY_ORIENTATION_0, true /*isActive*/, externalUniqueId, - NO_PORT, ViewportType::EXTERNAL); + DISPLAY_ORIENTATION_0, externalUniqueId, NO_PORT, ViewportType::VIEWPORT_EXTERNAL); // Add an virtual viewport mFakePolicy->addDisplayViewport(virtualDisplayId1, DISPLAY_WIDTH, DISPLAY_HEIGHT, - DISPLAY_ORIENTATION_0, true /*isActive*/, virtualUniqueId1, - NO_PORT, ViewportType::VIRTUAL); + DISPLAY_ORIENTATION_0, virtualUniqueId1, NO_PORT, ViewportType::VIEWPORT_VIRTUAL); // Add another virtual viewport mFakePolicy->addDisplayViewport(virtualDisplayId2, DISPLAY_WIDTH, DISPLAY_HEIGHT, - DISPLAY_ORIENTATION_0, true /*isActive*/, virtualUniqueId2, - NO_PORT, ViewportType::VIRTUAL); + DISPLAY_ORIENTATION_0, virtualUniqueId2, NO_PORT, ViewportType::VIEWPORT_VIRTUAL); // Check matching by type for internal std::optional<DisplayViewport> internalViewport = - mFakePolicy->getDisplayViewportByType(ViewportType::INTERNAL); + mFakePolicy->getDisplayViewportByType(ViewportType::VIEWPORT_INTERNAL); ASSERT_TRUE(internalViewport); ASSERT_EQ(internalUniqueId, internalViewport->uniqueId); // Check matching by type for external std::optional<DisplayViewport> externalViewport = - mFakePolicy->getDisplayViewportByType(ViewportType::EXTERNAL); + mFakePolicy->getDisplayViewportByType(ViewportType::VIEWPORT_EXTERNAL); ASSERT_TRUE(externalViewport); ASSERT_EQ(externalUniqueId, externalViewport->uniqueId); @@ -1321,7 +1250,7 @@ TEST_F(InputReaderPolicyTest, Viewports_GetByType) { std::optional<DisplayViewport> virtualViewport1 = mFakePolicy->getDisplayViewportByUniqueId(virtualUniqueId1); ASSERT_TRUE(virtualViewport1); - ASSERT_EQ(ViewportType::VIRTUAL, virtualViewport1->type); + ASSERT_EQ(ViewportType::VIEWPORT_VIRTUAL, virtualViewport1->type); ASSERT_EQ(virtualUniqueId1, virtualViewport1->uniqueId); ASSERT_EQ(virtualDisplayId1, virtualViewport1->displayId); @@ -1329,7 +1258,7 @@ TEST_F(InputReaderPolicyTest, Viewports_GetByType) { std::optional<DisplayViewport> virtualViewport2 = mFakePolicy->getDisplayViewportByUniqueId(virtualUniqueId2); ASSERT_TRUE(virtualViewport2); - ASSERT_EQ(ViewportType::VIRTUAL, virtualViewport2->type); + ASSERT_EQ(ViewportType::VIEWPORT_VIRTUAL, virtualViewport2->type); ASSERT_EQ(virtualUniqueId2, virtualViewport2->uniqueId); ASSERT_EQ(virtualDisplayId2, virtualViewport2->displayId); } @@ -1346,18 +1275,16 @@ TEST_F(InputReaderPolicyTest, Viewports_TwoOfSameType) { constexpr int32_t displayId1 = 2; constexpr int32_t displayId2 = 3; - std::vector<ViewportType> types = {ViewportType::INTERNAL, ViewportType::EXTERNAL, - ViewportType::VIRTUAL}; + std::vector<ViewportType> types = {ViewportType::VIEWPORT_INTERNAL, + ViewportType::VIEWPORT_EXTERNAL, ViewportType::VIEWPORT_VIRTUAL}; for (const ViewportType& type : types) { mFakePolicy->clearViewports(); // Add a viewport mFakePolicy->addDisplayViewport(displayId1, DISPLAY_WIDTH, DISPLAY_HEIGHT, - DISPLAY_ORIENTATION_0, true /*isActive*/, uniqueId1, - NO_PORT, type); + DISPLAY_ORIENTATION_0, uniqueId1, NO_PORT, type); // Add another viewport mFakePolicy->addDisplayViewport(displayId2, DISPLAY_WIDTH, DISPLAY_HEIGHT, - DISPLAY_ORIENTATION_0, true /*isActive*/, uniqueId2, - NO_PORT, type); + DISPLAY_ORIENTATION_0, uniqueId2, NO_PORT, type); // Check that correct display viewport was returned by comparing the display IDs. std::optional<DisplayViewport> viewport1 = @@ -1384,51 +1311,10 @@ TEST_F(InputReaderPolicyTest, Viewports_TwoOfSameType) { } /** - * When we have multiple internal displays make sure we always return the default display when - * querying by type. - */ -TEST_F(InputReaderPolicyTest, Viewports_ByTypeReturnsDefaultForInternal) { - const std::string uniqueId1 = "uniqueId1"; - const std::string uniqueId2 = "uniqueId2"; - constexpr int32_t nonDefaultDisplayId = 2; - static_assert(nonDefaultDisplayId != ADISPLAY_ID_DEFAULT, - "Test display ID should not be ADISPLAY_ID_DEFAULT"); - - // Add the default display first and ensure it gets returned. - mFakePolicy->clearViewports(); - mFakePolicy->addDisplayViewport(ADISPLAY_ID_DEFAULT, DISPLAY_WIDTH, DISPLAY_HEIGHT, - DISPLAY_ORIENTATION_0, true /*isActive*/, uniqueId1, NO_PORT, - ViewportType::INTERNAL); - mFakePolicy->addDisplayViewport(nonDefaultDisplayId, DISPLAY_WIDTH, DISPLAY_HEIGHT, - DISPLAY_ORIENTATION_0, true /*isActive*/, uniqueId2, NO_PORT, - ViewportType::INTERNAL); - - std::optional<DisplayViewport> viewport = - mFakePolicy->getDisplayViewportByType(ViewportType::INTERNAL); - ASSERT_TRUE(viewport); - ASSERT_EQ(ADISPLAY_ID_DEFAULT, viewport->displayId); - ASSERT_EQ(ViewportType::INTERNAL, viewport->type); - - // Add the default display second to make sure order doesn't matter. - mFakePolicy->clearViewports(); - mFakePolicy->addDisplayViewport(nonDefaultDisplayId, DISPLAY_WIDTH, DISPLAY_HEIGHT, - DISPLAY_ORIENTATION_0, true /*isActive*/, uniqueId2, NO_PORT, - ViewportType::INTERNAL); - mFakePolicy->addDisplayViewport(ADISPLAY_ID_DEFAULT, DISPLAY_WIDTH, DISPLAY_HEIGHT, - DISPLAY_ORIENTATION_0, true /*isActive*/, uniqueId1, NO_PORT, - ViewportType::INTERNAL); - - viewport = mFakePolicy->getDisplayViewportByType(ViewportType::INTERNAL); - ASSERT_TRUE(viewport); - ASSERT_EQ(ADISPLAY_ID_DEFAULT, viewport->displayId); - ASSERT_EQ(ViewportType::INTERNAL, viewport->type); -} - -/** * Check getDisplayViewportByPort */ TEST_F(InputReaderPolicyTest, Viewports_GetByPort) { - constexpr ViewportType type = ViewportType::EXTERNAL; + constexpr ViewportType type = ViewportType::VIEWPORT_EXTERNAL; const std::string uniqueId1 = "uniqueId1"; const std::string uniqueId2 = "uniqueId2"; constexpr int32_t displayId1 = 1; @@ -1440,12 +1326,10 @@ TEST_F(InputReaderPolicyTest, Viewports_GetByPort) { mFakePolicy->clearViewports(); // Add a viewport that's associated with some display port that's not of interest. mFakePolicy->addDisplayViewport(displayId1, DISPLAY_WIDTH, DISPLAY_HEIGHT, - DISPLAY_ORIENTATION_0, true /*isActive*/, uniqueId1, hdmi3, - type); + DISPLAY_ORIENTATION_0, uniqueId1, hdmi3, type); // Add another viewport, connected to HDMI1 port mFakePolicy->addDisplayViewport(displayId2, DISPLAY_WIDTH, DISPLAY_HEIGHT, - DISPLAY_ORIENTATION_0, true /*isActive*/, uniqueId2, hdmi1, - type); + DISPLAY_ORIENTATION_0, uniqueId2, hdmi1, type); // Check that correct display viewport was returned by comparing the display ports. std::optional<DisplayViewport> hdmi1Viewport = mFakePolicy->getDisplayViewportByPort(hdmi1); @@ -1474,7 +1358,7 @@ protected: std::shared_ptr<FakeEventHub> mFakeEventHub; std::unique_ptr<InstrumentedInputReader> mReader; - void SetUp() override { + virtual void SetUp() override { mFakeEventHub = std::make_unique<FakeEventHub>(); mFakePolicy = new FakeInputReaderPolicy(); mFakeListener = new TestInputListener(); @@ -1483,12 +1367,12 @@ protected: mFakeListener); } - void TearDown() override { + virtual void TearDown() override { mFakeListener.clear(); mFakePolicy.clear(); } - void addDevice(int32_t eventHubId, const std::string& name, Flags<InputDeviceClass> classes, + void addDevice(int32_t eventHubId, const std::string& name, uint32_t classes, const PropertyMap* configuration) { mFakeEventHub->addDevice(eventHubId, name, classes); @@ -1513,87 +1397,50 @@ protected: } FakeInputMapper& addDeviceWithFakeInputMapper(int32_t deviceId, int32_t eventHubId, - const std::string& name, - Flags<InputDeviceClass> classes, uint32_t sources, + const std::string& name, uint32_t classes, + uint32_t sources, const PropertyMap* configuration) { std::shared_ptr<InputDevice> device = mReader->newDevice(deviceId, name); FakeInputMapper& mapper = device->addMapper<FakeInputMapper>(eventHubId, sources); - mReader->pushNextDevice(device); + mReader->setNextDevice(device); addDevice(eventHubId, name, classes, configuration); return mapper; } }; -TEST_F(InputReaderTest, PolicyGetInputDevices) { - ASSERT_NO_FATAL_FAILURE(addDevice(1, "keyboard", InputDeviceClass::KEYBOARD, nullptr)); - ASSERT_NO_FATAL_FAILURE(addDevice(2, "ignored", Flags<InputDeviceClass>(0), - nullptr)); // no classes so device will be ignored +TEST_F(InputReaderTest, GetInputDevices) { + ASSERT_NO_FATAL_FAILURE(addDevice(1, "keyboard", + INPUT_DEVICE_CLASS_KEYBOARD, nullptr)); + ASSERT_NO_FATAL_FAILURE(addDevice(2, "ignored", + 0, nullptr)); // no classes so device will be ignored - // Should also have received a notification describing the new input devices. - const std::vector<InputDeviceInfo>& inputDevices = mFakePolicy->getInputDevices(); + std::vector<InputDeviceInfo> inputDevices; + mReader->getInputDevices(inputDevices); ASSERT_EQ(1U, inputDevices.size()); ASSERT_EQ(END_RESERVED_ID + 1, inputDevices[0].getId()); ASSERT_STREQ("keyboard", inputDevices[0].getIdentifier().name.c_str()); ASSERT_EQ(AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC, inputDevices[0].getKeyboardType()); ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, inputDevices[0].getSources()); - ASSERT_EQ(0U, inputDevices[0].getMotionRanges().size()); -} - -TEST_F(InputReaderTest, GetMergedInputDevices) { - constexpr int32_t deviceId = END_RESERVED_ID + 1000; - constexpr int32_t eventHubIds[2] = {END_RESERVED_ID, END_RESERVED_ID + 1}; - // Add two subdevices to device - std::shared_ptr<InputDevice> device = mReader->newDevice(deviceId, "fake"); - // Must add at least one mapper or the device will be ignored! - device->addMapper<FakeInputMapper>(eventHubIds[0], AINPUT_SOURCE_KEYBOARD); - device->addMapper<FakeInputMapper>(eventHubIds[1], AINPUT_SOURCE_KEYBOARD); - - // Push same device instance for next device to be added, so they'll have same identifier. - mReader->pushNextDevice(device); - mReader->pushNextDevice(device); - ASSERT_NO_FATAL_FAILURE( - addDevice(eventHubIds[0], "fake1", InputDeviceClass::KEYBOARD, nullptr)); - ASSERT_NO_FATAL_FAILURE( - addDevice(eventHubIds[1], "fake2", InputDeviceClass::KEYBOARD, nullptr)); - - // Two devices will be merged to one input device as they have same identifier - ASSERT_EQ(1U, mFakePolicy->getInputDevices().size()); -} + ASSERT_EQ(size_t(0), inputDevices[0].getMotionRanges().size()); -TEST_F(InputReaderTest, GetMergedInputDevicesEnabled) { - constexpr int32_t deviceId = END_RESERVED_ID + 1000; - constexpr int32_t eventHubIds[2] = {END_RESERVED_ID, END_RESERVED_ID + 1}; - // Add two subdevices to device - std::shared_ptr<InputDevice> device = mReader->newDevice(deviceId, "fake"); - // Must add at least one mapper or the device will be ignored! - device->addMapper<FakeInputMapper>(eventHubIds[0], AINPUT_SOURCE_KEYBOARD); - device->addMapper<FakeInputMapper>(eventHubIds[1], AINPUT_SOURCE_KEYBOARD); - - // Push same device instance for next device to be added, so they'll have same identifier. - mReader->pushNextDevice(device); - mReader->pushNextDevice(device); - // Sensor device is initially disabled - ASSERT_NO_FATAL_FAILURE(addDevice(eventHubIds[0], "fake1", - InputDeviceClass::KEYBOARD | InputDeviceClass::SENSOR, - nullptr)); - // Device is disabled because the only sub device is a sensor device and disabled initially. - ASSERT_FALSE(mFakeEventHub->isDeviceEnabled(eventHubIds[0])); - ASSERT_FALSE(device->isEnabled()); - ASSERT_NO_FATAL_FAILURE( - addDevice(eventHubIds[1], "fake2", InputDeviceClass::KEYBOARD, nullptr)); - // The merged device is enabled if any sub device is enabled - ASSERT_TRUE(mFakeEventHub->isDeviceEnabled(eventHubIds[1])); - ASSERT_TRUE(device->isEnabled()); + // Should also have received a notification describing the new input devices. + inputDevices = mFakePolicy->getInputDevices(); + ASSERT_EQ(1U, inputDevices.size()); + ASSERT_EQ(END_RESERVED_ID + 1, inputDevices[0].getId()); + ASSERT_STREQ("keyboard", inputDevices[0].getIdentifier().name.c_str()); + ASSERT_EQ(AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC, inputDevices[0].getKeyboardType()); + ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, inputDevices[0].getSources()); + ASSERT_EQ(size_t(0), inputDevices[0].getMotionRanges().size()); } TEST_F(InputReaderTest, WhenEnabledChanges_SendsDeviceResetNotification) { constexpr int32_t deviceId = END_RESERVED_ID + 1000; - constexpr Flags<InputDeviceClass> deviceClass(InputDeviceClass::KEYBOARD); + constexpr uint32_t deviceClass = INPUT_DEVICE_CLASS_KEYBOARD; constexpr int32_t eventHubId = 1; std::shared_ptr<InputDevice> device = mReader->newDevice(deviceId, "fake"); // Must add at least one mapper or the device will be ignored! device->addMapper<FakeInputMapper>(eventHubId, AINPUT_SOURCE_KEYBOARD); - mReader->pushNextDevice(device); + mReader->setNextDevice(device); ASSERT_NO_FATAL_FAILURE(addDevice(eventHubId, "fake", deviceClass, nullptr)); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyConfigurationChangedWasCalled(nullptr)); @@ -1625,7 +1472,7 @@ TEST_F(InputReaderTest, WhenEnabledChanges_SendsDeviceResetNotification) { TEST_F(InputReaderTest, GetKeyCodeState_ForwardsRequestsToMappers) { constexpr int32_t deviceId = END_RESERVED_ID + 1000; - constexpr Flags<InputDeviceClass> deviceClass = InputDeviceClass::KEYBOARD; + constexpr uint32_t deviceClass = INPUT_DEVICE_CLASS_KEYBOARD; constexpr int32_t eventHubId = 1; FakeInputMapper& mapper = addDeviceWithFakeInputMapper(deviceId, eventHubId, "fake", deviceClass, @@ -1658,7 +1505,7 @@ TEST_F(InputReaderTest, GetKeyCodeState_ForwardsRequestsToMappers) { TEST_F(InputReaderTest, GetScanCodeState_ForwardsRequestsToMappers) { constexpr int32_t deviceId = END_RESERVED_ID + 1000; - constexpr Flags<InputDeviceClass> deviceClass = InputDeviceClass::KEYBOARD; + constexpr uint32_t deviceClass = INPUT_DEVICE_CLASS_KEYBOARD; constexpr int32_t eventHubId = 1; FakeInputMapper& mapper = addDeviceWithFakeInputMapper(deviceId, eventHubId, "fake", deviceClass, @@ -1691,7 +1538,7 @@ TEST_F(InputReaderTest, GetScanCodeState_ForwardsRequestsToMappers) { TEST_F(InputReaderTest, GetSwitchState_ForwardsRequestsToMappers) { constexpr int32_t deviceId = END_RESERVED_ID + 1000; - constexpr Flags<InputDeviceClass> deviceClass = InputDeviceClass::KEYBOARD; + constexpr uint32_t deviceClass = INPUT_DEVICE_CLASS_KEYBOARD; constexpr int32_t eventHubId = 1; FakeInputMapper& mapper = addDeviceWithFakeInputMapper(deviceId, eventHubId, "fake", deviceClass, @@ -1724,7 +1571,7 @@ TEST_F(InputReaderTest, GetSwitchState_ForwardsRequestsToMappers) { TEST_F(InputReaderTest, MarkSupportedKeyCodes_ForwardsRequestsToMappers) { constexpr int32_t deviceId = END_RESERVED_ID + 1000; - constexpr Flags<InputDeviceClass> deviceClass = InputDeviceClass::KEYBOARD; + constexpr uint32_t deviceClass = INPUT_DEVICE_CLASS_KEYBOARD; constexpr int32_t eventHubId = 1; FakeInputMapper& mapper = addDeviceWithFakeInputMapper(deviceId, eventHubId, "fake", deviceClass, @@ -1766,7 +1613,7 @@ TEST_F(InputReaderTest, MarkSupportedKeyCodes_ForwardsRequestsToMappers) { TEST_F(InputReaderTest, LoopOnce_WhenDeviceScanFinished_SendsConfigurationChanged) { constexpr int32_t eventHubId = 1; - addDevice(eventHubId, "ignored", InputDeviceClass::KEYBOARD, nullptr); + addDevice(eventHubId, "ignored", INPUT_DEVICE_CLASS_KEYBOARD, nullptr); NotifyConfigurationChangedArgs args; @@ -1776,22 +1623,19 @@ TEST_F(InputReaderTest, LoopOnce_WhenDeviceScanFinished_SendsConfigurationChange TEST_F(InputReaderTest, LoopOnce_ForwardsRawEventsToMappers) { constexpr int32_t deviceId = END_RESERVED_ID + 1000; - constexpr Flags<InputDeviceClass> deviceClass = InputDeviceClass::KEYBOARD; - constexpr nsecs_t when = 0; + constexpr uint32_t deviceClass = INPUT_DEVICE_CLASS_KEYBOARD; constexpr int32_t eventHubId = 1; - constexpr nsecs_t readTime = 2; FakeInputMapper& mapper = addDeviceWithFakeInputMapper(deviceId, eventHubId, "fake", deviceClass, AINPUT_SOURCE_KEYBOARD, nullptr); - mFakeEventHub->enqueueEvent(when, readTime, eventHubId, EV_KEY, KEY_A, 1); + mFakeEventHub->enqueueEvent(0, eventHubId, EV_KEY, KEY_A, 1); mReader->loopOnce(); ASSERT_NO_FATAL_FAILURE(mFakeEventHub->assertQueueIsEmpty()); RawEvent event; ASSERT_NO_FATAL_FAILURE(mapper.assertProcessWasCalled(&event)); - ASSERT_EQ(when, event.when); - ASSERT_EQ(readTime, event.readTime); + ASSERT_EQ(0, event.when); ASSERT_EQ(eventHubId, event.deviceId); ASSERT_EQ(EV_KEY, event.type); ASSERT_EQ(KEY_A, event.code); @@ -1800,12 +1644,12 @@ TEST_F(InputReaderTest, LoopOnce_ForwardsRawEventsToMappers) { TEST_F(InputReaderTest, DeviceReset_RandomId) { constexpr int32_t deviceId = END_RESERVED_ID + 1000; - constexpr Flags<InputDeviceClass> deviceClass = InputDeviceClass::KEYBOARD; + constexpr uint32_t deviceClass = INPUT_DEVICE_CLASS_KEYBOARD; constexpr int32_t eventHubId = 1; std::shared_ptr<InputDevice> device = mReader->newDevice(deviceId, "fake"); // Must add at least one mapper or the device will be ignored! device->addMapper<FakeInputMapper>(eventHubId, AINPUT_SOURCE_KEYBOARD); - mReader->pushNextDevice(device); + mReader->setNextDevice(device); ASSERT_NO_FATAL_FAILURE(addDevice(eventHubId, "fake", deviceClass, nullptr)); NotifyDeviceResetArgs resetArgs; @@ -1833,12 +1677,12 @@ TEST_F(InputReaderTest, DeviceReset_RandomId) { TEST_F(InputReaderTest, DeviceReset_GenerateIdWithInputReaderSource) { constexpr int32_t deviceId = 1; - constexpr Flags<InputDeviceClass> deviceClass = InputDeviceClass::KEYBOARD; + constexpr uint32_t deviceClass = INPUT_DEVICE_CLASS_KEYBOARD; constexpr int32_t eventHubId = 1; std::shared_ptr<InputDevice> device = mReader->newDevice(deviceId, "fake"); // Must add at least one mapper or the device will be ignored! device->addMapper<FakeInputMapper>(eventHubId, AINPUT_SOURCE_KEYBOARD); - mReader->pushNextDevice(device); + mReader->setNextDevice(device); ASSERT_NO_FATAL_FAILURE(addDevice(deviceId, "fake", deviceClass, nullptr)); NotifyDeviceResetArgs resetArgs; @@ -1848,13 +1692,13 @@ TEST_F(InputReaderTest, DeviceReset_GenerateIdWithInputReaderSource) { TEST_F(InputReaderTest, Device_CanDispatchToDisplay) { constexpr int32_t deviceId = END_RESERVED_ID + 1000; - constexpr Flags<InputDeviceClass> deviceClass = InputDeviceClass::KEYBOARD; + constexpr uint32_t deviceClass = INPUT_DEVICE_CLASS_KEYBOARD; constexpr int32_t eventHubId = 1; const char* DEVICE_LOCATION = "USB1"; std::shared_ptr<InputDevice> device = mReader->newDevice(deviceId, "fake", DEVICE_LOCATION); FakeInputMapper& mapper = device->addMapper<FakeInputMapper>(eventHubId, AINPUT_SOURCE_TOUCHSCREEN); - mReader->pushNextDevice(device); + mReader->setNextDevice(device); const uint8_t hdmi1 = 1; @@ -1864,11 +1708,9 @@ TEST_F(InputReaderTest, Device_CanDispatchToDisplay) { // Add default and second display. mFakePolicy->clearViewports(); mFakePolicy->addDisplayViewport(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, - DISPLAY_ORIENTATION_0, true /*isActive*/, "local:0", NO_PORT, - ViewportType::INTERNAL); + DISPLAY_ORIENTATION_0, "local:0", NO_PORT, ViewportType::VIEWPORT_INTERNAL); mFakePolicy->addDisplayViewport(SECONDARY_DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, - DISPLAY_ORIENTATION_0, true /*isActive*/, "local:1", hdmi1, - ViewportType::EXTERNAL); + DISPLAY_ORIENTATION_0, "local:1", hdmi1, ViewportType::VIEWPORT_EXTERNAL); mReader->requestRefreshConfiguration(InputReaderConfiguration::CHANGE_DISPLAY_INFO); mReader->loopOnce(); @@ -1891,221 +1733,6 @@ TEST_F(InputReaderTest, Device_CanDispatchToDisplay) { ASSERT_FALSE(mReader->canDispatchToDisplay(deviceId, SECONDARY_DISPLAY_ID)); } -TEST_F(InputReaderTest, WhenEnabledChanges_AllSubdevicesAreUpdated) { - constexpr int32_t deviceId = END_RESERVED_ID + 1000; - constexpr Flags<InputDeviceClass> deviceClass = InputDeviceClass::KEYBOARD; - constexpr int32_t eventHubIds[2] = {END_RESERVED_ID, END_RESERVED_ID + 1}; - std::shared_ptr<InputDevice> device = mReader->newDevice(deviceId, "fake"); - // Must add at least one mapper or the device will be ignored! - device->addMapper<FakeInputMapper>(eventHubIds[0], AINPUT_SOURCE_KEYBOARD); - device->addMapper<FakeInputMapper>(eventHubIds[1], AINPUT_SOURCE_KEYBOARD); - mReader->pushNextDevice(device); - mReader->pushNextDevice(device); - ASSERT_NO_FATAL_FAILURE(addDevice(eventHubIds[0], "fake1", deviceClass, nullptr)); - ASSERT_NO_FATAL_FAILURE(addDevice(eventHubIds[1], "fake2", deviceClass, nullptr)); - - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyConfigurationChangedWasCalled(nullptr)); - - NotifyDeviceResetArgs resetArgs; - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs)); - ASSERT_EQ(deviceId, resetArgs.deviceId); - ASSERT_TRUE(device->isEnabled()); - ASSERT_TRUE(mFakeEventHub->isDeviceEnabled(eventHubIds[0])); - ASSERT_TRUE(mFakeEventHub->isDeviceEnabled(eventHubIds[1])); - - disableDevice(deviceId); - mReader->loopOnce(); - - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs)); - ASSERT_EQ(deviceId, resetArgs.deviceId); - ASSERT_FALSE(device->isEnabled()); - ASSERT_FALSE(mFakeEventHub->isDeviceEnabled(eventHubIds[0])); - ASSERT_FALSE(mFakeEventHub->isDeviceEnabled(eventHubIds[1])); - - enableDevice(deviceId); - mReader->loopOnce(); - - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs)); - ASSERT_EQ(deviceId, resetArgs.deviceId); - ASSERT_TRUE(device->isEnabled()); - ASSERT_TRUE(mFakeEventHub->isDeviceEnabled(eventHubIds[0])); - ASSERT_TRUE(mFakeEventHub->isDeviceEnabled(eventHubIds[1])); -} - -TEST_F(InputReaderTest, GetKeyCodeState_ForwardsRequestsToSubdeviceMappers) { - constexpr int32_t deviceId = END_RESERVED_ID + 1000; - constexpr Flags<InputDeviceClass> deviceClass = InputDeviceClass::KEYBOARD; - constexpr int32_t eventHubIds[2] = {END_RESERVED_ID, END_RESERVED_ID + 1}; - // Add two subdevices to device - std::shared_ptr<InputDevice> device = mReader->newDevice(deviceId, "fake"); - FakeInputMapper& mapperDevice1 = - device->addMapper<FakeInputMapper>(eventHubIds[0], AINPUT_SOURCE_KEYBOARD); - FakeInputMapper& mapperDevice2 = - device->addMapper<FakeInputMapper>(eventHubIds[1], AINPUT_SOURCE_KEYBOARD); - mReader->pushNextDevice(device); - mReader->pushNextDevice(device); - ASSERT_NO_FATAL_FAILURE(addDevice(eventHubIds[0], "fake1", deviceClass, nullptr)); - ASSERT_NO_FATAL_FAILURE(addDevice(eventHubIds[1], "fake2", deviceClass, nullptr)); - - mapperDevice1.setKeyCodeState(AKEYCODE_A, AKEY_STATE_DOWN); - mapperDevice2.setKeyCodeState(AKEYCODE_B, AKEY_STATE_DOWN); - - ASSERT_EQ(AKEY_STATE_DOWN, - mReader->getKeyCodeState(deviceId, AINPUT_SOURCE_KEYBOARD, AKEYCODE_A)); - ASSERT_EQ(AKEY_STATE_DOWN, - mReader->getKeyCodeState(deviceId, AINPUT_SOURCE_KEYBOARD, AKEYCODE_B)); - ASSERT_EQ(AKEY_STATE_UNKNOWN, - mReader->getKeyCodeState(deviceId, AINPUT_SOURCE_KEYBOARD, AKEYCODE_C)); -} - -TEST_F(InputReaderTest, ChangingPointerCaptureNotifiesInputListener) { - NotifyPointerCaptureChangedArgs args; - - mFakePolicy->setPointerCapture(true); - mReader->requestRefreshConfiguration(InputReaderConfiguration::CHANGE_POINTER_CAPTURE); - mReader->loopOnce(); - mFakeListener->assertNotifyCaptureWasCalled(&args); - ASSERT_TRUE(args.enabled) << "Pointer Capture should be enabled."; - - mFakePolicy->setPointerCapture(false); - mReader->requestRefreshConfiguration(InputReaderConfiguration::CHANGE_POINTER_CAPTURE); - mReader->loopOnce(); - mFakeListener->assertNotifyCaptureWasCalled(&args); - ASSERT_FALSE(args.enabled) << "Pointer Capture should be disabled."; - - // Verify that the Pointer Capture state is re-configured correctly when the configuration value - // does not change. - mReader->requestRefreshConfiguration(InputReaderConfiguration::CHANGE_POINTER_CAPTURE); - mReader->loopOnce(); - mFakeListener->assertNotifyCaptureWasCalled(&args); - ASSERT_FALSE(args.enabled) << "Pointer Capture should be disabled."; -} - -class FakeVibratorInputMapper : public FakeInputMapper { -public: - FakeVibratorInputMapper(InputDeviceContext& deviceContext, uint32_t sources) - : FakeInputMapper(deviceContext, sources) {} - - std::vector<int32_t> getVibratorIds() override { return getDeviceContext().getVibratorIds(); } -}; - -TEST_F(InputReaderTest, VibratorGetVibratorIds) { - constexpr int32_t deviceId = END_RESERVED_ID + 1000; - Flags<InputDeviceClass> deviceClass = InputDeviceClass::KEYBOARD | InputDeviceClass::VIBRATOR; - constexpr int32_t eventHubId = 1; - const char* DEVICE_LOCATION = "BLUETOOTH"; - std::shared_ptr<InputDevice> device = mReader->newDevice(deviceId, "fake", DEVICE_LOCATION); - FakeVibratorInputMapper& mapper = - device->addMapper<FakeVibratorInputMapper>(eventHubId, AINPUT_SOURCE_KEYBOARD); - mReader->pushNextDevice(device); - - ASSERT_NO_FATAL_FAILURE(addDevice(eventHubId, "fake", deviceClass, nullptr)); - ASSERT_NO_FATAL_FAILURE(mapper.assertConfigureWasCalled()); - - ASSERT_EQ(mapper.getVibratorIds().size(), 2U); - ASSERT_EQ(mReader->getVibratorIds(deviceId).size(), 2U); -} - -// --- FakePeripheralController --- - -class FakePeripheralController : public PeripheralControllerInterface { -public: - FakePeripheralController(InputDeviceContext& deviceContext) : mDeviceContext(deviceContext) {} - - ~FakePeripheralController() override {} - - void populateDeviceInfo(InputDeviceInfo* deviceInfo) override {} - - void dump(std::string& dump) override {} - - std::optional<int32_t> getBatteryCapacity(int32_t batteryId) override { - return getDeviceContext().getBatteryCapacity(batteryId); - } - - std::optional<int32_t> getBatteryStatus(int32_t batteryId) override { - return getDeviceContext().getBatteryStatus(batteryId); - } - - bool setLightColor(int32_t lightId, int32_t color) override { - getDeviceContext().setLightBrightness(lightId, color >> 24); - return true; - } - - std::optional<int32_t> getLightColor(int32_t lightId) override { - std::optional<int32_t> result = getDeviceContext().getLightBrightness(lightId); - if (!result.has_value()) { - return std::nullopt; - } - return result.value() << 24; - } - - bool setLightPlayerId(int32_t lightId, int32_t playerId) override { return true; } - - std::optional<int32_t> getLightPlayerId(int32_t lightId) override { return std::nullopt; } - -private: - InputDeviceContext& mDeviceContext; - inline int32_t getDeviceId() { return mDeviceContext.getId(); } - inline InputDeviceContext& getDeviceContext() { return mDeviceContext; } -}; - -TEST_F(InputReaderTest, BatteryGetCapacity) { - constexpr int32_t deviceId = END_RESERVED_ID + 1000; - Flags<InputDeviceClass> deviceClass = InputDeviceClass::KEYBOARD | InputDeviceClass::BATTERY; - constexpr int32_t eventHubId = 1; - const char* DEVICE_LOCATION = "BLUETOOTH"; - std::shared_ptr<InputDevice> device = mReader->newDevice(deviceId, "fake", DEVICE_LOCATION); - FakePeripheralController& controller = - device->addController<FakePeripheralController>(eventHubId); - mReader->pushNextDevice(device); - - ASSERT_NO_FATAL_FAILURE(addDevice(eventHubId, "fake", deviceClass, nullptr)); - - ASSERT_EQ(controller.getBatteryCapacity(DEFAULT_BATTERY), BATTERY_CAPACITY); - ASSERT_EQ(mReader->getBatteryCapacity(deviceId), BATTERY_CAPACITY); -} - -TEST_F(InputReaderTest, BatteryGetStatus) { - constexpr int32_t deviceId = END_RESERVED_ID + 1000; - Flags<InputDeviceClass> deviceClass = InputDeviceClass::KEYBOARD | InputDeviceClass::BATTERY; - constexpr int32_t eventHubId = 1; - const char* DEVICE_LOCATION = "BLUETOOTH"; - std::shared_ptr<InputDevice> device = mReader->newDevice(deviceId, "fake", DEVICE_LOCATION); - FakePeripheralController& controller = - device->addController<FakePeripheralController>(eventHubId); - mReader->pushNextDevice(device); - - ASSERT_NO_FATAL_FAILURE(addDevice(eventHubId, "fake", deviceClass, nullptr)); - - ASSERT_EQ(controller.getBatteryStatus(DEFAULT_BATTERY), BATTERY_STATUS); - ASSERT_EQ(mReader->getBatteryStatus(deviceId), BATTERY_STATUS); -} - -TEST_F(InputReaderTest, LightGetColor) { - constexpr int32_t deviceId = END_RESERVED_ID + 1000; - Flags<InputDeviceClass> deviceClass = InputDeviceClass::KEYBOARD | InputDeviceClass::LIGHT; - constexpr int32_t eventHubId = 1; - const char* DEVICE_LOCATION = "BLUETOOTH"; - std::shared_ptr<InputDevice> device = mReader->newDevice(deviceId, "fake", DEVICE_LOCATION); - FakePeripheralController& controller = - device->addController<FakePeripheralController>(eventHubId); - mReader->pushNextDevice(device); - RawLightInfo info = {.id = 1, - .name = "Mono", - .maxBrightness = 255, - .flags = InputLightClass::BRIGHTNESS, - .path = ""}; - mFakeEventHub->addRawLightInfo(1 /* rawId */, std::move(info)); - mFakeEventHub->fakeLightBrightness(1 /* rawId */, 0x55); - - ASSERT_NO_FATAL_FAILURE(addDevice(eventHubId, "fake", deviceClass, nullptr)); - - ASSERT_TRUE(controller.setLightColor(1 /* lightId */, LIGHT_BRIGHTNESS)); - ASSERT_EQ(controller.getLightColor(1 /* lightId */), LIGHT_BRIGHTNESS); - ASSERT_TRUE(mReader->setLightColor(deviceId, 1 /* lightId */, LIGHT_BRIGHTNESS)); - ASSERT_EQ(mReader->getLightColor(deviceId, 1 /* lightId */), LIGHT_BRIGHTNESS); -} - // --- InputReaderIntegrationTest --- // These tests create and interact with the InputReader only through its interface. @@ -2119,7 +1746,7 @@ protected: sp<FakeInputReaderPolicy> mFakePolicy; sp<InputReaderInterface> mReader; - void SetUp() override { + virtual void SetUp() override { mFakePolicy = new FakeInputReaderPolicy(); mTestListener = new TestInputListener(2000ms /*eventHappenedTimeout*/, 30ms /*eventDidNotHappenTimeout*/); @@ -2134,7 +1761,7 @@ protected: ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyConfigurationChangedWasCalled()); } - void TearDown() override { + virtual void TearDown() override { ASSERT_EQ(mReader->stop(), OK); mTestListener.clear(); mFakePolicy.clear(); @@ -2175,17 +1802,20 @@ TEST_F(InputReaderIntegrationTest, AddNewDevice) { ASSERT_EQ(initialNumDevices + 1, mFakePolicy->getInputDevices().size()); // Find the test device by its name. - const std::vector<InputDeviceInfo> inputDevices = mFakePolicy->getInputDevices(); - const auto& it = - std::find_if(inputDevices.begin(), inputDevices.end(), - [&keyboard](const InputDeviceInfo& info) { - return info.getIdentifier().name == keyboard->getName(); - }); - - ASSERT_NE(it, inputDevices.end()); - ASSERT_EQ(AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC, it->getKeyboardType()); - ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, it->getSources()); - ASSERT_EQ(0U, it->getMotionRanges().size()); + std::vector<InputDeviceInfo> inputDevices; + mReader->getInputDevices(inputDevices); + InputDeviceInfo* keyboardInfo = nullptr; + const char* keyboardName = keyboard->getName(); + for (unsigned int i = 0; i < initialNumDevices + 1; i++) { + if (!strcmp(inputDevices[i].getIdentifier().name.c_str(), keyboardName)) { + keyboardInfo = &inputDevices[i]; + break; + } + } + ASSERT_NE(keyboardInfo, nullptr); + ASSERT_EQ(AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC, keyboardInfo->getKeyboardType()); + ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, keyboardInfo->getSources()); + ASSERT_EQ(0U, keyboardInfo->getMotionRanges().size()); keyboard.reset(); ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertInputDevicesChanged()); @@ -2210,14 +1840,12 @@ TEST_F(InputReaderIntegrationTest, SendsEventsToInputListener) { ASSERT_NE(prevId, keyArgs.id); prevId = keyArgs.id; ASSERT_LE(prevTimestamp, keyArgs.eventTime); - ASSERT_LE(keyArgs.eventTime, keyArgs.readTime); prevTimestamp = keyArgs.eventTime; ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyKeyWasCalled(&keyArgs)); ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action); ASSERT_NE(prevId, keyArgs.id); ASSERT_LE(prevTimestamp, keyArgs.eventTime); - ASSERT_LE(keyArgs.eventTime, keyArgs.readTime); } /** @@ -2245,14 +1873,18 @@ TEST_F(InputReaderIntegrationTest, SendsGearDownAndUpToInputListener) { // --- TouchProcessTest --- class TouchIntegrationTest : public InputReaderIntegrationTest { protected: + static const int32_t FIRST_SLOT = 0; + static const int32_t SECOND_SLOT = 1; + static const int32_t FIRST_TRACKING_ID = 0; + static const int32_t SECOND_TRACKING_ID = 1; const std::string UNIQUE_ID = "local:0"; - void SetUp() override { + virtual void SetUp() override { InputReaderIntegrationTest::SetUp(); // At least add an internal display. setDisplayInfoAndReconfigure(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, DISPLAY_ORIENTATION_0, UNIQUE_ID, NO_PORT, - ViewportType::INTERNAL); + ViewportType::VIEWPORT_INTERNAL); mDevice = createUinputDevice<UinputTouchScreen>(Rect(0, 0, DISPLAY_WIDTH, DISPLAY_HEIGHT)); ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertInputDevicesChanged()); @@ -2263,8 +1895,8 @@ protected: int32_t orientation, const std::string& uniqueId, std::optional<uint8_t> physicalPort, ViewportType viewportType) { - mFakePolicy->addDisplayViewport(displayId, width, height, orientation, true /*isActive*/, - uniqueId, physicalPort, viewportType); + mFakePolicy->addDisplayViewport(displayId, width, height, orientation, uniqueId, + physicalPort, viewportType); mReader->requestRefreshConfiguration(InputReaderConfiguration::CHANGE_DISPLAY_INFO); } @@ -2276,7 +1908,6 @@ TEST_F(TouchIntegrationTest, InputEvent_ProcessSingleTouch) { const Point centerPoint = mDevice->getCenterPoint(); // ACTION_DOWN - mDevice->sendTrackingId(FIRST_TRACKING_ID); mDevice->sendDown(centerPoint); ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(&args)); ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action); @@ -2297,8 +1928,6 @@ TEST_F(TouchIntegrationTest, InputEvent_ProcessMultiTouch) { const Point centerPoint = mDevice->getCenterPoint(); // ACTION_DOWN - mDevice->sendSlot(FIRST_SLOT); - mDevice->sendTrackingId(FIRST_TRACKING_ID); mDevice->sendDown(centerPoint); ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(&args)); ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action); @@ -2318,9 +1947,9 @@ TEST_F(TouchIntegrationTest, InputEvent_ProcessMultiTouch) { ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); // ACTION_POINTER_UP (Second slot) - mDevice->sendPointerUp(); + mDevice->sendUp(); ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(&args)); - ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), + ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), args.action); // ACTION_UP @@ -2335,13 +1964,11 @@ TEST_F(TouchIntegrationTest, InputEvent_ProcessPalm) { const Point centerPoint = mDevice->getCenterPoint(); // ACTION_DOWN - mDevice->sendSlot(FIRST_SLOT); - mDevice->sendTrackingId(FIRST_TRACKING_ID); mDevice->sendDown(centerPoint); ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(&args)); ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action); - // ACTION_POINTER_DOWN (second slot) + // ACTION_POINTER_DOWN (Second slot) const Point secondPoint = centerPoint + Point(100, 100); mDevice->sendSlot(SECOND_SLOT); mDevice->sendTrackingId(SECOND_TRACKING_ID); @@ -2350,31 +1977,26 @@ TEST_F(TouchIntegrationTest, InputEvent_ProcessPalm) { ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), args.action); - // ACTION_MOVE (second slot) + // ACTION_MOVE (Second slot) mDevice->sendMove(secondPoint + Point(1, 1)); ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(&args)); ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); - // Send MT_TOOL_PALM (second slot), which indicates that the touch IC has determined this to be - // a palm event. - // Expect to receive the ACTION_POINTER_UP with cancel flag. + // Send MT_TOOL_PALM, which indicates that the touch IC has determined this to be a grip event. + // Expect to receive ACTION_CANCEL, to abort the entire gesture. mDevice->sendToolType(MT_TOOL_PALM); ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(&args)); - ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), - args.action); - ASSERT_EQ(AMOTION_EVENT_FLAG_CANCELED, args.flags); + ASSERT_EQ(AMOTION_EVENT_ACTION_CANCEL, args.action); - // Send up to second slot, expect first slot send moving. - mDevice->sendPointerUp(); - ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(&args)); - ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); + // ACTION_POINTER_UP (Second slot) + mDevice->sendUp(); - // Send ACTION_UP (first slot) + // ACTION_UP mDevice->sendSlot(FIRST_SLOT); mDevice->sendUp(); - ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(&args)); - ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action); + // Expect no event received after abort the entire gesture. + ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasNotCalled()); } // --- InputDeviceTest --- @@ -2385,32 +2007,33 @@ protected: static const int32_t DEVICE_ID; static const int32_t DEVICE_GENERATION; static const int32_t DEVICE_CONTROLLER_NUMBER; - static const Flags<InputDeviceClass> DEVICE_CLASSES; + static const uint32_t DEVICE_CLASSES; static const int32_t EVENTHUB_ID; std::shared_ptr<FakeEventHub> mFakeEventHub; sp<FakeInputReaderPolicy> mFakePolicy; sp<TestInputListener> mFakeListener; - std::unique_ptr<InstrumentedInputReader> mReader; + FakeInputReaderContext* mFakeContext; + std::shared_ptr<InputDevice> mDevice; - void SetUp() override { + virtual void SetUp() override { mFakeEventHub = std::make_unique<FakeEventHub>(); mFakePolicy = new FakeInputReaderPolicy(); mFakeListener = new TestInputListener(); - mReader = std::make_unique<InstrumentedInputReader>(mFakeEventHub, mFakePolicy, - mFakeListener); + mFakeContext = new FakeInputReaderContext(mFakeEventHub, mFakePolicy, mFakeListener); + + mFakeEventHub->addDevice(EVENTHUB_ID, DEVICE_NAME, 0); InputDeviceIdentifier identifier; identifier.name = DEVICE_NAME; identifier.location = DEVICE_LOCATION; - mDevice = std::make_shared<InputDevice>(mReader->getContext(), DEVICE_ID, DEVICE_GENERATION, + mDevice = std::make_shared<InputDevice>(mFakeContext, DEVICE_ID, DEVICE_GENERATION, identifier); - mReader->pushNextDevice(mDevice); - mFakeEventHub->addDevice(EVENTHUB_ID, DEVICE_NAME, Flags<InputDeviceClass>(0)); - mReader->loopOnce(); } - void TearDown() override { + virtual void TearDown() override { + mDevice = nullptr; + delete mFakeContext; mFakeListener.clear(); mFakePolicy.clear(); } @@ -2421,14 +2044,14 @@ const char* InputDeviceTest::DEVICE_LOCATION = "USB1"; const int32_t InputDeviceTest::DEVICE_ID = END_RESERVED_ID + 1000; const int32_t InputDeviceTest::DEVICE_GENERATION = 2; const int32_t InputDeviceTest::DEVICE_CONTROLLER_NUMBER = 0; -const Flags<InputDeviceClass> InputDeviceTest::DEVICE_CLASSES = - InputDeviceClass::KEYBOARD | InputDeviceClass::TOUCH | InputDeviceClass::JOYSTICK; +const uint32_t InputDeviceTest::DEVICE_CLASSES = INPUT_DEVICE_CLASS_KEYBOARD + | INPUT_DEVICE_CLASS_TOUCH | INPUT_DEVICE_CLASS_JOYSTICK; const int32_t InputDeviceTest::EVENTHUB_ID = 1; TEST_F(InputDeviceTest, ImmutableProperties) { ASSERT_EQ(DEVICE_ID, mDevice->getId()); ASSERT_STREQ(DEVICE_NAME, mDevice->getName().c_str()); - ASSERT_EQ(Flags<InputDeviceClass>(0), mDevice->getClasses()); + ASSERT_EQ(0U, mDevice->getClasses()); } TEST_F(InputDeviceTest, WhenDeviceCreated_EnabledIsFalse) { @@ -2452,7 +2075,8 @@ TEST_F(InputDeviceTest, WhenNoMappersAreRegistered_DeviceIsIgnored) { ASSERT_TRUE(mDevice->isIgnored()); ASSERT_EQ(AINPUT_SOURCE_UNKNOWN, mDevice->getSources()); - InputDeviceInfo info = mDevice->getDeviceInfo(); + InputDeviceInfo info; + mDevice->getDeviceInfo(&info); ASSERT_EQ(DEVICE_ID, info.getId()); ASSERT_STREQ(DEVICE_NAME, info.getIdentifier().name.c_str()); ASSERT_EQ(AINPUT_KEYBOARD_TYPE_NONE, info.getKeyboardType()); @@ -2521,7 +2145,8 @@ TEST_F(InputDeviceTest, WhenMappersAreRegistered_DeviceIsNotIgnoredAndForwardsRe ASSERT_FALSE(mDevice->isIgnored()); ASSERT_EQ(uint32_t(AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TOUCHSCREEN), mDevice->getSources()); - InputDeviceInfo info = mDevice->getDeviceInfo(); + InputDeviceInfo info; + mDevice->getDeviceInfo(&info); ASSERT_EQ(DEVICE_ID, info.getId()); ASSERT_STREQ(DEVICE_NAME, info.getIdentifier().name.c_str()); ASSERT_EQ(AINPUT_KEYBOARD_TYPE_ALPHABETIC, info.getKeyboardType()); @@ -2595,43 +2220,8 @@ TEST_F(InputDeviceTest, Configure_AssignsDisplayPort) { // Prepare displays. mFakePolicy->addDisplayViewport(SECONDARY_DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, - DISPLAY_ORIENTATION_0, true /*isActive*/, UNIQUE_ID, hdmi, - ViewportType::INTERNAL); - mDevice->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(), - InputReaderConfiguration::CHANGE_DISPLAY_INFO); - ASSERT_TRUE(mDevice->isEnabled()); - - // Device should be disabled after set disable. - mFakePolicy->addDisabledDevice(mDevice->getId()); - mDevice->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(), - InputReaderConfiguration::CHANGE_ENABLED_STATE); - ASSERT_FALSE(mDevice->isEnabled()); - - // Device should still be disabled even found the associated display. - mDevice->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(), - InputReaderConfiguration::CHANGE_DISPLAY_INFO); - ASSERT_FALSE(mDevice->isEnabled()); -} - -TEST_F(InputDeviceTest, Configure_AssignsDisplayUniqueId) { - // Device should be enabled by default. - mFakePolicy->clearViewports(); - mDevice->addMapper<FakeInputMapper>(EVENTHUB_ID, AINPUT_SOURCE_KEYBOARD); - mDevice->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(), 0); - ASSERT_TRUE(mDevice->isEnabled()); - - // Device should be disabled because it is associated with a specific display, but the - // corresponding display is not found. - const std::string DISPLAY_UNIQUE_ID = "displayUniqueId"; - mFakePolicy->addInputUniqueIdAssociation(DEVICE_NAME, DISPLAY_UNIQUE_ID); - mDevice->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(), - InputReaderConfiguration::CHANGE_DISPLAY_INFO); - ASSERT_FALSE(mDevice->isEnabled()); - - // Device should be enabled when a display is found. - mFakePolicy->addDisplayViewport(SECONDARY_DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, - DISPLAY_ORIENTATION_0, /* isActive= */ true, DISPLAY_UNIQUE_ID, - NO_PORT, ViewportType::INTERNAL); + DISPLAY_ORIENTATION_0, UNIQUE_ID, hdmi, + ViewportType::VIEWPORT_INTERNAL); mDevice->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(), InputReaderConfiguration::CHANGE_DISPLAY_INFO); ASSERT_TRUE(mDevice->isEnabled()); @@ -2657,27 +2247,33 @@ protected: static const int32_t DEVICE_ID; static const int32_t DEVICE_GENERATION; static const int32_t DEVICE_CONTROLLER_NUMBER; - static const Flags<InputDeviceClass> DEVICE_CLASSES; + static const uint32_t DEVICE_CLASSES; static const int32_t EVENTHUB_ID; std::shared_ptr<FakeEventHub> mFakeEventHub; sp<FakeInputReaderPolicy> mFakePolicy; sp<TestInputListener> mFakeListener; - std::unique_ptr<InstrumentedInputReader> mReader; - std::shared_ptr<InputDevice> mDevice; + FakeInputReaderContext* mFakeContext; + InputDevice* mDevice; - virtual void SetUp(Flags<InputDeviceClass> classes) { + virtual void SetUp(uint32_t classes) { mFakeEventHub = std::make_unique<FakeEventHub>(); mFakePolicy = new FakeInputReaderPolicy(); mFakeListener = new TestInputListener(); - mReader = std::make_unique<InstrumentedInputReader>(mFakeEventHub, mFakePolicy, - mFakeListener); - mDevice = newDevice(DEVICE_ID, DEVICE_NAME, DEVICE_LOCATION, EVENTHUB_ID, classes); + mFakeContext = new FakeInputReaderContext(mFakeEventHub, mFakePolicy, mFakeListener); + InputDeviceIdentifier identifier; + identifier.name = DEVICE_NAME; + identifier.location = DEVICE_LOCATION; + mDevice = new InputDevice(mFakeContext, DEVICE_ID, DEVICE_GENERATION, identifier); + + mFakeEventHub->addDevice(EVENTHUB_ID, DEVICE_NAME, classes); } - void SetUp() override { SetUp(DEVICE_CLASSES); } + virtual void SetUp() override { SetUp(DEVICE_CLASSES); } - void TearDown() override { + virtual void TearDown() override { + delete mDevice; + delete mFakeContext; mFakeListener.clear(); mFakePolicy.clear(); } @@ -2688,41 +2284,24 @@ protected: void configureDevice(uint32_t changes) { if (!changes || (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO)) { - mReader->requestRefreshConfiguration(changes); - mReader->loopOnce(); + mFakeContext->updatePointerDisplay(); } mDevice->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(), changes); } - std::shared_ptr<InputDevice> newDevice(int32_t deviceId, const std::string& name, - const std::string& location, int32_t eventHubId, - Flags<InputDeviceClass> classes) { - InputDeviceIdentifier identifier; - identifier.name = name; - identifier.location = location; - std::shared_ptr<InputDevice> device = - std::make_shared<InputDevice>(mReader->getContext(), deviceId, DEVICE_GENERATION, - identifier); - mReader->pushNextDevice(device); - mFakeEventHub->addDevice(eventHubId, name, classes); - mReader->loopOnce(); - return device; - } - template <class T, typename... Args> T& addMapperAndConfigure(Args... args) { T& mapper = mDevice->addMapper<T>(EVENTHUB_ID, args...); configureDevice(0); mDevice->reset(ARBITRARY_TIME); - mapper.reset(ARBITRARY_TIME); return mapper; } void setDisplayInfoAndReconfigure(int32_t displayId, int32_t width, int32_t height, int32_t orientation, const std::string& uniqueId, std::optional<uint8_t> physicalPort, ViewportType viewportType) { - mFakePolicy->addDisplayViewport(displayId, width, height, orientation, true /*isActive*/, - uniqueId, physicalPort, viewportType); + mFakePolicy->addDisplayViewport( + displayId, width, height, orientation, uniqueId, physicalPort, viewportType); configureDevice(InputReaderConfiguration::CHANGE_DISPLAY_INFO); } @@ -2730,17 +2309,15 @@ protected: mFakePolicy->clearViewports(); } - void process(InputMapper& mapper, nsecs_t when, nsecs_t readTime, int32_t type, int32_t code, - int32_t value) { + static void process(InputMapper& mapper, nsecs_t when, int32_t type, int32_t code, + int32_t value) { RawEvent event; event.when = when; - event.readTime = readTime; event.deviceId = mapper.getDeviceContext().getEventHubId(); event.type = type; event.code = code; event.value = value; mapper.process(&event); - mReader->loopOnce(); } static void assertMotionRange(const InputDeviceInfo& info, @@ -2755,29 +2332,25 @@ protected: ASSERT_NEAR(fuzz, range->fuzz, EPSILON) << "Axis: " << axis << " Source: " << source; } - static void assertPointerCoords(const PointerCoords& coords, float x, float y, float pressure, - float size, float touchMajor, float touchMinor, float toolMajor, - float toolMinor, float orientation, float distance, - float scaledAxisEpsilon = 1.f) { - ASSERT_NEAR(x, coords.getAxisValue(AMOTION_EVENT_AXIS_X), scaledAxisEpsilon); - ASSERT_NEAR(y, coords.getAxisValue(AMOTION_EVENT_AXIS_Y), scaledAxisEpsilon); + static void assertPointerCoords(const PointerCoords& coords, + float x, float y, float pressure, float size, + float touchMajor, float touchMinor, float toolMajor, float toolMinor, + float orientation, float distance) { + ASSERT_NEAR(x, coords.getAxisValue(AMOTION_EVENT_AXIS_X), 1); + ASSERT_NEAR(y, coords.getAxisValue(AMOTION_EVENT_AXIS_Y), 1); ASSERT_NEAR(pressure, coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE), EPSILON); ASSERT_NEAR(size, coords.getAxisValue(AMOTION_EVENT_AXIS_SIZE), EPSILON); - ASSERT_NEAR(touchMajor, coords.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR), - scaledAxisEpsilon); - ASSERT_NEAR(touchMinor, coords.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR), - scaledAxisEpsilon); - ASSERT_NEAR(toolMajor, coords.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR), - scaledAxisEpsilon); - ASSERT_NEAR(toolMinor, coords.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR), - scaledAxisEpsilon); + ASSERT_NEAR(touchMajor, coords.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR), 1); + ASSERT_NEAR(touchMinor, coords.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR), 1); + ASSERT_NEAR(toolMajor, coords.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR), 1); + ASSERT_NEAR(toolMinor, coords.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR), 1); ASSERT_NEAR(orientation, coords.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION), EPSILON); ASSERT_NEAR(distance, coords.getAxisValue(AMOTION_EVENT_AXIS_DISTANCE), EPSILON); } - static void assertPosition(const FakePointerController& controller, float x, float y) { + static void assertPosition(const sp<FakePointerController>& controller, float x, float y) { float actualX, actualY; - controller.getPosition(&actualX, &actualY); + controller->getPosition(&actualX, &actualY); ASSERT_NEAR(x, actualX, 1); ASSERT_NEAR(y, actualY, 1); } @@ -2788,8 +2361,7 @@ const char* InputMapperTest::DEVICE_LOCATION = "USB1"; const int32_t InputMapperTest::DEVICE_ID = END_RESERVED_ID + 1000; const int32_t InputMapperTest::DEVICE_GENERATION = 2; const int32_t InputMapperTest::DEVICE_CONTROLLER_NUMBER = 0; -const Flags<InputDeviceClass> InputMapperTest::DEVICE_CLASSES = - Flags<InputDeviceClass>(0); // not needed for current tests +const uint32_t InputMapperTest::DEVICE_CLASSES = 0; // not needed for current tests const int32_t InputMapperTest::EVENTHUB_ID = 1; // --- SwitchInputMapperTest --- @@ -2817,10 +2389,10 @@ TEST_F(SwitchInputMapperTest, GetSwitchState) { TEST_F(SwitchInputMapperTest, Process) { SwitchInputMapper& mapper = addMapperAndConfigure<SwitchInputMapper>(); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_SW, SW_LID, 1); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_SW, SW_JACK_PHYSICAL_INSERT, 1); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_SW, SW_HEADPHONE_INSERT, 0); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0); + process(mapper, ARBITRARY_TIME, EV_SW, SW_LID, 1); + process(mapper, ARBITRARY_TIME, EV_SW, SW_JACK_PHYSICAL_INSERT, 1); + process(mapper, ARBITRARY_TIME, EV_SW, SW_HEADPHONE_INSERT, 0); + process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0); NotifySwitchArgs args; ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifySwitchWasCalled(&args)); @@ -2831,215 +2403,6 @@ TEST_F(SwitchInputMapperTest, Process) { ASSERT_EQ(uint32_t(0), args.policyFlags); } -// --- VibratorInputMapperTest --- -class VibratorInputMapperTest : public InputMapperTest { -protected: - void SetUp() override { InputMapperTest::SetUp(DEVICE_CLASSES | InputDeviceClass::VIBRATOR); } -}; - -TEST_F(VibratorInputMapperTest, GetSources) { - VibratorInputMapper& mapper = addMapperAndConfigure<VibratorInputMapper>(); - - ASSERT_EQ(AINPUT_SOURCE_UNKNOWN, mapper.getSources()); -} - -TEST_F(VibratorInputMapperTest, GetVibratorIds) { - VibratorInputMapper& mapper = addMapperAndConfigure<VibratorInputMapper>(); - - ASSERT_EQ(mapper.getVibratorIds().size(), 2U); -} - -TEST_F(VibratorInputMapperTest, Vibrate) { - constexpr uint8_t DEFAULT_AMPLITUDE = 192; - constexpr int32_t VIBRATION_TOKEN = 100; - VibratorInputMapper& mapper = addMapperAndConfigure<VibratorInputMapper>(); - - VibrationElement pattern(2); - VibrationSequence sequence(2); - pattern.duration = std::chrono::milliseconds(200); - pattern.channels = {{0 /* vibratorId */, DEFAULT_AMPLITUDE / 2}, - {1 /* vibratorId */, DEFAULT_AMPLITUDE}}; - sequence.addElement(pattern); - pattern.duration = std::chrono::milliseconds(500); - pattern.channels = {{0 /* vibratorId */, DEFAULT_AMPLITUDE / 4}, - {1 /* vibratorId */, DEFAULT_AMPLITUDE}}; - sequence.addElement(pattern); - - std::vector<int64_t> timings = {0, 1}; - std::vector<uint8_t> amplitudes = {DEFAULT_AMPLITUDE, DEFAULT_AMPLITUDE / 2}; - - ASSERT_FALSE(mapper.isVibrating()); - // Start vibrating - mapper.vibrate(sequence, -1 /* repeat */, VIBRATION_TOKEN); - ASSERT_TRUE(mapper.isVibrating()); - // Verify vibrator state listener was notified. - mReader->loopOnce(); - NotifyVibratorStateArgs args; - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyVibratorStateWasCalled(&args)); - ASSERT_EQ(DEVICE_ID, args.deviceId); - ASSERT_TRUE(args.isOn); - // Stop vibrating - mapper.cancelVibrate(VIBRATION_TOKEN); - ASSERT_FALSE(mapper.isVibrating()); - // Verify vibrator state listener was notified. - mReader->loopOnce(); - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyVibratorStateWasCalled(&args)); - ASSERT_EQ(DEVICE_ID, args.deviceId); - ASSERT_FALSE(args.isOn); -} - -// --- SensorInputMapperTest --- - -class SensorInputMapperTest : public InputMapperTest { -protected: - static const int32_t ACCEL_RAW_MIN; - static const int32_t ACCEL_RAW_MAX; - static const int32_t ACCEL_RAW_FUZZ; - static const int32_t ACCEL_RAW_FLAT; - static const int32_t ACCEL_RAW_RESOLUTION; - - static const int32_t GYRO_RAW_MIN; - static const int32_t GYRO_RAW_MAX; - static const int32_t GYRO_RAW_FUZZ; - static const int32_t GYRO_RAW_FLAT; - static const int32_t GYRO_RAW_RESOLUTION; - - static const float GRAVITY_MS2_UNIT; - static const float DEGREE_RADIAN_UNIT; - - void prepareAccelAxes(); - void prepareGyroAxes(); - void setAccelProperties(); - void setGyroProperties(); - void SetUp() override { InputMapperTest::SetUp(DEVICE_CLASSES | InputDeviceClass::SENSOR); } -}; - -const int32_t SensorInputMapperTest::ACCEL_RAW_MIN = -32768; -const int32_t SensorInputMapperTest::ACCEL_RAW_MAX = 32768; -const int32_t SensorInputMapperTest::ACCEL_RAW_FUZZ = 16; -const int32_t SensorInputMapperTest::ACCEL_RAW_FLAT = 0; -const int32_t SensorInputMapperTest::ACCEL_RAW_RESOLUTION = 8192; - -const int32_t SensorInputMapperTest::GYRO_RAW_MIN = -2097152; -const int32_t SensorInputMapperTest::GYRO_RAW_MAX = 2097152; -const int32_t SensorInputMapperTest::GYRO_RAW_FUZZ = 16; -const int32_t SensorInputMapperTest::GYRO_RAW_FLAT = 0; -const int32_t SensorInputMapperTest::GYRO_RAW_RESOLUTION = 1024; - -const float SensorInputMapperTest::GRAVITY_MS2_UNIT = 9.80665f; -const float SensorInputMapperTest::DEGREE_RADIAN_UNIT = 0.0174533f; - -void SensorInputMapperTest::prepareAccelAxes() { - mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_X, ACCEL_RAW_MIN, ACCEL_RAW_MAX, ACCEL_RAW_FUZZ, - ACCEL_RAW_FLAT, ACCEL_RAW_RESOLUTION); - mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_Y, ACCEL_RAW_MIN, ACCEL_RAW_MAX, ACCEL_RAW_FUZZ, - ACCEL_RAW_FLAT, ACCEL_RAW_RESOLUTION); - mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_Z, ACCEL_RAW_MIN, ACCEL_RAW_MAX, ACCEL_RAW_FUZZ, - ACCEL_RAW_FLAT, ACCEL_RAW_RESOLUTION); -} - -void SensorInputMapperTest::prepareGyroAxes() { - mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_RX, GYRO_RAW_MIN, GYRO_RAW_MAX, GYRO_RAW_FUZZ, - GYRO_RAW_FLAT, GYRO_RAW_RESOLUTION); - mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_RY, GYRO_RAW_MIN, GYRO_RAW_MAX, GYRO_RAW_FUZZ, - GYRO_RAW_FLAT, GYRO_RAW_RESOLUTION); - mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_RZ, GYRO_RAW_MIN, GYRO_RAW_MAX, GYRO_RAW_FUZZ, - GYRO_RAW_FLAT, GYRO_RAW_RESOLUTION); -} - -void SensorInputMapperTest::setAccelProperties() { - mFakeEventHub->addSensorAxis(EVENTHUB_ID, /* absCode */ 0, InputDeviceSensorType::ACCELEROMETER, - /* sensorDataIndex */ 0); - mFakeEventHub->addSensorAxis(EVENTHUB_ID, /* absCode */ 1, InputDeviceSensorType::ACCELEROMETER, - /* sensorDataIndex */ 1); - mFakeEventHub->addSensorAxis(EVENTHUB_ID, /* absCode */ 2, InputDeviceSensorType::ACCELEROMETER, - /* sensorDataIndex */ 2); - mFakeEventHub->setMscEvent(EVENTHUB_ID, MSC_TIMESTAMP); - addConfigurationProperty("sensor.accelerometer.reportingMode", "0"); - addConfigurationProperty("sensor.accelerometer.maxDelay", "100000"); - addConfigurationProperty("sensor.accelerometer.minDelay", "5000"); - addConfigurationProperty("sensor.accelerometer.power", "1.5"); -} - -void SensorInputMapperTest::setGyroProperties() { - mFakeEventHub->addSensorAxis(EVENTHUB_ID, /* absCode */ 3, InputDeviceSensorType::GYROSCOPE, - /* sensorDataIndex */ 0); - mFakeEventHub->addSensorAxis(EVENTHUB_ID, /* absCode */ 4, InputDeviceSensorType::GYROSCOPE, - /* sensorDataIndex */ 1); - mFakeEventHub->addSensorAxis(EVENTHUB_ID, /* absCode */ 5, InputDeviceSensorType::GYROSCOPE, - /* sensorDataIndex */ 2); - mFakeEventHub->setMscEvent(EVENTHUB_ID, MSC_TIMESTAMP); - addConfigurationProperty("sensor.gyroscope.reportingMode", "0"); - addConfigurationProperty("sensor.gyroscope.maxDelay", "100000"); - addConfigurationProperty("sensor.gyroscope.minDelay", "5000"); - addConfigurationProperty("sensor.gyroscope.power", "0.8"); -} - -TEST_F(SensorInputMapperTest, GetSources) { - SensorInputMapper& mapper = addMapperAndConfigure<SensorInputMapper>(); - - ASSERT_EQ(static_cast<uint32_t>(AINPUT_SOURCE_SENSOR), mapper.getSources()); -} - -TEST_F(SensorInputMapperTest, ProcessAccelerometerSensor) { - setAccelProperties(); - prepareAccelAxes(); - SensorInputMapper& mapper = addMapperAndConfigure<SensorInputMapper>(); - - ASSERT_TRUE(mapper.enableSensor(InputDeviceSensorType::ACCELEROMETER, - std::chrono::microseconds(10000), - std::chrono::microseconds(0))); - ASSERT_TRUE(mFakeEventHub->isDeviceEnabled(EVENTHUB_ID)); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_X, 20000); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_Y, -20000); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_Z, 40000); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_MSC, MSC_TIMESTAMP, 1000); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0); - - NotifySensorArgs args; - std::vector<float> values = {20000.0f / ACCEL_RAW_RESOLUTION * GRAVITY_MS2_UNIT, - -20000.0f / ACCEL_RAW_RESOLUTION * GRAVITY_MS2_UNIT, - 40000.0f / ACCEL_RAW_RESOLUTION * GRAVITY_MS2_UNIT}; - - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifySensorWasCalled(&args)); - ASSERT_EQ(args.source, AINPUT_SOURCE_SENSOR); - ASSERT_EQ(args.deviceId, DEVICE_ID); - ASSERT_EQ(args.sensorType, InputDeviceSensorType::ACCELEROMETER); - ASSERT_EQ(args.accuracy, InputDeviceSensorAccuracy::ACCURACY_HIGH); - ASSERT_EQ(args.hwTimestamp, ARBITRARY_TIME); - ASSERT_EQ(args.values, values); - mapper.flushSensor(InputDeviceSensorType::ACCELEROMETER); -} - -TEST_F(SensorInputMapperTest, ProcessGyroscopeSensor) { - setGyroProperties(); - prepareGyroAxes(); - SensorInputMapper& mapper = addMapperAndConfigure<SensorInputMapper>(); - - ASSERT_TRUE(mapper.enableSensor(InputDeviceSensorType::GYROSCOPE, - std::chrono::microseconds(10000), - std::chrono::microseconds(0))); - ASSERT_TRUE(mFakeEventHub->isDeviceEnabled(EVENTHUB_ID)); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_RX, 20000); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_RY, -20000); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_RZ, 40000); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_MSC, MSC_TIMESTAMP, 1000); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0); - - NotifySensorArgs args; - std::vector<float> values = {20000.0f / GYRO_RAW_RESOLUTION * DEGREE_RADIAN_UNIT, - -20000.0f / GYRO_RAW_RESOLUTION * DEGREE_RADIAN_UNIT, - 40000.0f / GYRO_RAW_RESOLUTION * DEGREE_RADIAN_UNIT}; - - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifySensorWasCalled(&args)); - ASSERT_EQ(args.source, AINPUT_SOURCE_SENSOR); - ASSERT_EQ(args.deviceId, DEVICE_ID); - ASSERT_EQ(args.sensorType, InputDeviceSensorType::GYROSCOPE); - ASSERT_EQ(args.accuracy, InputDeviceSensorAccuracy::ACCURACY_HIGH); - ASSERT_EQ(args.hwTimestamp, ARBITRARY_TIME); - ASSERT_EQ(args.values, values); - mapper.flushSensor(InputDeviceSensorType::GYROSCOPE); -} // --- KeyboardInputMapperTest --- @@ -3058,8 +2421,8 @@ protected: * orientation. */ void KeyboardInputMapperTest::prepareDisplay(int32_t orientation) { - setDisplayInfoAndReconfigure(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, orientation, UNIQUE_ID, - NO_PORT, ViewportType::INTERNAL); + setDisplayInfoAndReconfigure(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, + orientation, UNIQUE_ID, NO_PORT, ViewportType::VIEWPORT_INTERNAL); } void KeyboardInputMapperTest::testDPadKeyRotation(KeyboardInputMapper& mapper, @@ -3067,14 +2430,14 @@ void KeyboardInputMapperTest::testDPadKeyRotation(KeyboardInputMapper& mapper, int32_t rotatedKeyCode, int32_t displayId) { NotifyKeyArgs args; - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, originalScanCode, 1); + process(mapper, ARBITRARY_TIME, EV_KEY, originalScanCode, 1); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args)); ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action); ASSERT_EQ(originalScanCode, args.scanCode); ASSERT_EQ(rotatedKeyCode, args.keyCode); ASSERT_EQ(displayId, args.displayId); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, originalScanCode, 0); + process(mapper, ARBITRARY_TIME, EV_KEY, originalScanCode, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args)); ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action); ASSERT_EQ(originalScanCode, args.scanCode); @@ -3095,19 +2458,13 @@ TEST_F(KeyboardInputMapperTest, Process_SimpleKeyPress) { const int32_t USAGE_UNKNOWN = 0x07ffff; mFakeEventHub->addKey(EVENTHUB_ID, KEY_HOME, 0, AKEYCODE_HOME, POLICY_FLAG_WAKE); mFakeEventHub->addKey(EVENTHUB_ID, 0, USAGE_A, AKEYCODE_A, POLICY_FLAG_WAKE); - mFakeEventHub->addKey(EVENTHUB_ID, 0, KEY_NUMLOCK, AKEYCODE_NUM_LOCK, POLICY_FLAG_WAKE); - mFakeEventHub->addKey(EVENTHUB_ID, 0, KEY_CAPSLOCK, AKEYCODE_CAPS_LOCK, POLICY_FLAG_WAKE); - mFakeEventHub->addKey(EVENTHUB_ID, 0, KEY_SCROLLLOCK, AKEYCODE_SCROLL_LOCK, POLICY_FLAG_WAKE); KeyboardInputMapper& mapper = addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC); - // Initial metastate to AMETA_NONE. - ASSERT_EQ(AMETA_NUM_LOCK_ON, mapper.getMetaState()); - mapper.updateMetaState(AKEYCODE_NUM_LOCK); // Key down by scan code. - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_HOME, 1); + process(mapper, ARBITRARY_TIME, EV_KEY, KEY_HOME, 1); NotifyKeyArgs args; ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args)); ASSERT_EQ(DEVICE_ID, args.deviceId); @@ -3122,7 +2479,7 @@ TEST_F(KeyboardInputMapperTest, Process_SimpleKeyPress) { ASSERT_EQ(ARBITRARY_TIME, args.downTime); // Key up by scan code. - process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_KEY, KEY_HOME, 0); + process(mapper, ARBITRARY_TIME + 1, EV_KEY, KEY_HOME, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args)); ASSERT_EQ(DEVICE_ID, args.deviceId); ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source); @@ -3136,8 +2493,8 @@ TEST_F(KeyboardInputMapperTest, Process_SimpleKeyPress) { ASSERT_EQ(ARBITRARY_TIME, args.downTime); // Key down by usage code. - process(mapper, ARBITRARY_TIME, READ_TIME, EV_MSC, MSC_SCAN, USAGE_A); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, 0, 1); + process(mapper, ARBITRARY_TIME, EV_MSC, MSC_SCAN, USAGE_A); + process(mapper, ARBITRARY_TIME, EV_KEY, 0, 1); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args)); ASSERT_EQ(DEVICE_ID, args.deviceId); ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source); @@ -3151,8 +2508,8 @@ TEST_F(KeyboardInputMapperTest, Process_SimpleKeyPress) { ASSERT_EQ(ARBITRARY_TIME, args.downTime); // Key up by usage code. - process(mapper, ARBITRARY_TIME, READ_TIME, EV_MSC, MSC_SCAN, USAGE_A); - process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_KEY, 0, 0); + process(mapper, ARBITRARY_TIME, EV_MSC, MSC_SCAN, USAGE_A); + process(mapper, ARBITRARY_TIME + 1, EV_KEY, 0, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args)); ASSERT_EQ(DEVICE_ID, args.deviceId); ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source); @@ -3166,8 +2523,8 @@ TEST_F(KeyboardInputMapperTest, Process_SimpleKeyPress) { ASSERT_EQ(ARBITRARY_TIME, args.downTime); // Key down with unknown scan code or usage code. - process(mapper, ARBITRARY_TIME, READ_TIME, EV_MSC, MSC_SCAN, USAGE_UNKNOWN); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_UNKNOWN, 1); + process(mapper, ARBITRARY_TIME, EV_MSC, MSC_SCAN, USAGE_UNKNOWN); + process(mapper, ARBITRARY_TIME, EV_KEY, KEY_UNKNOWN, 1); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args)); ASSERT_EQ(DEVICE_ID, args.deviceId); ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source); @@ -3181,8 +2538,8 @@ TEST_F(KeyboardInputMapperTest, Process_SimpleKeyPress) { ASSERT_EQ(ARBITRARY_TIME, args.downTime); // Key up with unknown scan code or usage code. - process(mapper, ARBITRARY_TIME, READ_TIME, EV_MSC, MSC_SCAN, USAGE_UNKNOWN); - process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_KEY, KEY_UNKNOWN, 0); + process(mapper, ARBITRARY_TIME, EV_MSC, MSC_SCAN, USAGE_UNKNOWN); + process(mapper, ARBITRARY_TIME + 1, EV_KEY, KEY_UNKNOWN, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args)); ASSERT_EQ(DEVICE_ID, args.deviceId); ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source); @@ -3196,69 +2553,43 @@ TEST_F(KeyboardInputMapperTest, Process_SimpleKeyPress) { ASSERT_EQ(ARBITRARY_TIME, args.downTime); } -/** - * Ensure that the readTime is set to the time when the EV_KEY is received. - */ -TEST_F(KeyboardInputMapperTest, Process_SendsReadTime) { - mFakeEventHub->addKey(EVENTHUB_ID, KEY_HOME, 0, AKEYCODE_HOME, POLICY_FLAG_WAKE); - - KeyboardInputMapper& mapper = - addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD, - AINPUT_KEYBOARD_TYPE_ALPHABETIC); - NotifyKeyArgs args; - - // Key down - process(mapper, ARBITRARY_TIME, 12 /*readTime*/, EV_KEY, KEY_HOME, 1); - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args)); - ASSERT_EQ(12, args.readTime); - - // Key up - process(mapper, ARBITRARY_TIME, 15 /*readTime*/, EV_KEY, KEY_HOME, 1); - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args)); - ASSERT_EQ(15, args.readTime); -} - TEST_F(KeyboardInputMapperTest, Process_ShouldUpdateMetaState) { mFakeEventHub->addKey(EVENTHUB_ID, KEY_LEFTSHIFT, 0, AKEYCODE_SHIFT_LEFT, 0); mFakeEventHub->addKey(EVENTHUB_ID, KEY_A, 0, AKEYCODE_A, 0); - mFakeEventHub->addKey(EVENTHUB_ID, 0, KEY_NUMLOCK, AKEYCODE_NUM_LOCK, 0); - mFakeEventHub->addKey(EVENTHUB_ID, 0, KEY_CAPSLOCK, AKEYCODE_CAPS_LOCK, 0); - mFakeEventHub->addKey(EVENTHUB_ID, 0, KEY_SCROLLLOCK, AKEYCODE_SCROLL_LOCK, 0); KeyboardInputMapper& mapper = addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC); - // Initial metastate to AMETA_NONE. - ASSERT_EQ(AMETA_NUM_LOCK_ON, mapper.getMetaState()); - mapper.updateMetaState(AKEYCODE_NUM_LOCK); + // Initial metastate. + ASSERT_EQ(AMETA_NONE, mapper.getMetaState()); // Metakey down. - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_LEFTSHIFT, 1); + process(mapper, ARBITRARY_TIME, EV_KEY, KEY_LEFTSHIFT, 1); NotifyKeyArgs args; ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args)); ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState); ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper.getMetaState()); - ASSERT_NO_FATAL_FAILURE(mReader->getContext()->assertUpdateGlobalMetaStateWasCalled()); + ASSERT_NO_FATAL_FAILURE(mFakeContext->assertUpdateGlobalMetaStateWasCalled()); // Key down. - process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_KEY, KEY_A, 1); + process(mapper, ARBITRARY_TIME + 1, EV_KEY, KEY_A, 1); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args)); ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState); ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper.getMetaState()); // Key up. - process(mapper, ARBITRARY_TIME + 2, READ_TIME, EV_KEY, KEY_A, 0); + process(mapper, ARBITRARY_TIME + 2, EV_KEY, KEY_A, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args)); ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState); ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper.getMetaState()); // Metakey up. - process(mapper, ARBITRARY_TIME + 3, READ_TIME, EV_KEY, KEY_LEFTSHIFT, 0); + process(mapper, ARBITRARY_TIME + 3, EV_KEY, KEY_LEFTSHIFT, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args)); ASSERT_EQ(AMETA_NONE, args.metaState); ASSERT_EQ(AMETA_NONE, mapper.getMetaState()); - ASSERT_NO_FATAL_FAILURE(mReader->getContext()->assertUpdateGlobalMetaStateWasCalled()); + ASSERT_NO_FATAL_FAILURE(mFakeContext->assertUpdateGlobalMetaStateWasCalled()); } TEST_F(KeyboardInputMapperTest, Process_WhenNotOrientationAware_ShouldNotRotateDPad) { @@ -3341,7 +2672,7 @@ TEST_F(KeyboardInputMapperTest, Process_WhenOrientationAware_ShouldRotateDPad) { NotifyKeyArgs args; clearViewports(); prepareDisplay(DISPLAY_ORIENTATION_270); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_UP, 1); + process(mapper, ARBITRARY_TIME, EV_KEY, KEY_UP, 1); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args)); ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action); ASSERT_EQ(KEY_UP, args.scanCode); @@ -3349,7 +2680,7 @@ TEST_F(KeyboardInputMapperTest, Process_WhenOrientationAware_ShouldRotateDPad) { clearViewports(); prepareDisplay(DISPLAY_ORIENTATION_180); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_UP, 0); + process(mapper, ARBITRARY_TIME, EV_KEY, KEY_UP, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args)); ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action); ASSERT_EQ(KEY_UP, args.scanCode); @@ -3367,16 +2698,16 @@ TEST_F(KeyboardInputMapperTest, DisplayIdConfigurationChange_NotOrientationAware NotifyKeyArgs args; // Display id should be ADISPLAY_ID_NONE without any display configuration. - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_UP, 1); + process(mapper, ARBITRARY_TIME, EV_KEY, KEY_UP, 1); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args)); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_UP, 0); + process(mapper, ARBITRARY_TIME, EV_KEY, KEY_UP, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args)); ASSERT_EQ(ADISPLAY_ID_NONE, args.displayId); prepareDisplay(DISPLAY_ORIENTATION_0); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_UP, 1); + process(mapper, ARBITRARY_TIME, EV_KEY, KEY_UP, 1); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args)); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_UP, 0); + process(mapper, ARBITRARY_TIME, EV_KEY, KEY_UP, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args)); ASSERT_EQ(ADISPLAY_ID_NONE, args.displayId); } @@ -3396,20 +2727,20 @@ TEST_F(KeyboardInputMapperTest, DisplayIdConfigurationChange_OrientationAware) { // ^--- already checked by the previous test setDisplayInfoAndReconfigure(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, DISPLAY_ORIENTATION_0, - UNIQUE_ID, NO_PORT, ViewportType::INTERNAL); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_UP, 1); + UNIQUE_ID, NO_PORT, ViewportType::VIEWPORT_INTERNAL); + process(mapper, ARBITRARY_TIME, EV_KEY, KEY_UP, 1); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args)); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_UP, 0); + process(mapper, ARBITRARY_TIME, EV_KEY, KEY_UP, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args)); ASSERT_EQ(DISPLAY_ID, args.displayId); constexpr int32_t newDisplayId = 2; clearViewports(); setDisplayInfoAndReconfigure(newDisplayId, DISPLAY_WIDTH, DISPLAY_HEIGHT, DISPLAY_ORIENTATION_0, - UNIQUE_ID, NO_PORT, ViewportType::INTERNAL); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_UP, 1); + UNIQUE_ID, NO_PORT, ViewportType::VIEWPORT_INTERNAL); + process(mapper, ARBITRARY_TIME, EV_KEY, KEY_UP, 1); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args)); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_UP, 0); + process(mapper, ARBITRARY_TIME, EV_KEY, KEY_UP, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args)); ASSERT_EQ(newDisplayId, args.displayId); } @@ -3463,9 +2794,6 @@ TEST_F(KeyboardInputMapperTest, Process_LockedKeysShouldToggleMetaStateAndLeds) KeyboardInputMapper& mapper = addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC); - // Initialize metastate to AMETA_NUM_LOCK_ON. - ASSERT_EQ(AMETA_NUM_LOCK_ON, mapper.getMetaState()); - mapper.updateMetaState(AKEYCODE_NUM_LOCK); // Initialization should have turned all of the lights off. ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL)); @@ -3473,91 +2801,54 @@ TEST_F(KeyboardInputMapperTest, Process_LockedKeysShouldToggleMetaStateAndLeds) ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL)); // Toggle caps lock on. - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 1); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 0); + process(mapper, ARBITRARY_TIME, EV_KEY, KEY_CAPSLOCK, 1); + process(mapper, ARBITRARY_TIME, EV_KEY, KEY_CAPSLOCK, 0); ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL)); ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML)); ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL)); ASSERT_EQ(AMETA_CAPS_LOCK_ON, mapper.getMetaState()); // Toggle num lock on. - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 1); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 0); + process(mapper, ARBITRARY_TIME, EV_KEY, KEY_NUMLOCK, 1); + process(mapper, ARBITRARY_TIME, EV_KEY, KEY_NUMLOCK, 0); ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL)); ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML)); ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL)); ASSERT_EQ(AMETA_CAPS_LOCK_ON | AMETA_NUM_LOCK_ON, mapper.getMetaState()); // Toggle caps lock off. - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 1); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 0); + process(mapper, ARBITRARY_TIME, EV_KEY, KEY_CAPSLOCK, 1); + process(mapper, ARBITRARY_TIME, EV_KEY, KEY_CAPSLOCK, 0); ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL)); ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML)); ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL)); ASSERT_EQ(AMETA_NUM_LOCK_ON, mapper.getMetaState()); // Toggle scroll lock on. - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 1); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 0); + process(mapper, ARBITRARY_TIME, EV_KEY, KEY_SCROLLLOCK, 1); + process(mapper, ARBITRARY_TIME, EV_KEY, KEY_SCROLLLOCK, 0); ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL)); ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML)); ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL)); ASSERT_EQ(AMETA_NUM_LOCK_ON | AMETA_SCROLL_LOCK_ON, mapper.getMetaState()); // Toggle num lock off. - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 1); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 0); + process(mapper, ARBITRARY_TIME, EV_KEY, KEY_NUMLOCK, 1); + process(mapper, ARBITRARY_TIME, EV_KEY, KEY_NUMLOCK, 0); ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL)); ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML)); ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL)); ASSERT_EQ(AMETA_SCROLL_LOCK_ON, mapper.getMetaState()); // Toggle scroll lock off. - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 1); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 0); + process(mapper, ARBITRARY_TIME, EV_KEY, KEY_SCROLLLOCK, 1); + process(mapper, ARBITRARY_TIME, EV_KEY, KEY_SCROLLLOCK, 0); ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL)); ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML)); ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL)); ASSERT_EQ(AMETA_NONE, mapper.getMetaState()); } -TEST_F(KeyboardInputMapperTest, NoMetaStateWhenMetaKeysNotPresent) { - mFakeEventHub->addKey(EVENTHUB_ID, BTN_A, 0, AKEYCODE_BUTTON_A, 0); - mFakeEventHub->addKey(EVENTHUB_ID, BTN_B, 0, AKEYCODE_BUTTON_B, 0); - mFakeEventHub->addKey(EVENTHUB_ID, BTN_X, 0, AKEYCODE_BUTTON_X, 0); - mFakeEventHub->addKey(EVENTHUB_ID, BTN_Y, 0, AKEYCODE_BUTTON_Y, 0); - - KeyboardInputMapper& mapper = - addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD, - AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC); - - // Initial metastate should be AMETA_NONE as no meta keys added. - ASSERT_EQ(AMETA_NONE, mapper.getMetaState()); - // Meta state should be AMETA_NONE after reset - mapper.reset(ARBITRARY_TIME); - ASSERT_EQ(AMETA_NONE, mapper.getMetaState()); - // Meta state should be AMETA_NONE with update, as device doesn't have the keys. - mapper.updateMetaState(AKEYCODE_NUM_LOCK); - ASSERT_EQ(AMETA_NONE, mapper.getMetaState()); - - NotifyKeyArgs args; - // Press button "A" - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_A, 1); - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args)); - ASSERT_EQ(AMETA_NONE, args.metaState); - ASSERT_EQ(AMETA_NONE, mapper.getMetaState()); - ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action); - ASSERT_EQ(AKEYCODE_BUTTON_A, args.keyCode); - - // Button up. - process(mapper, ARBITRARY_TIME + 2, READ_TIME, EV_KEY, BTN_A, 0); - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args)); - ASSERT_EQ(AMETA_NONE, args.metaState); - ASSERT_EQ(AMETA_NONE, mapper.getMetaState()); - ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action); - ASSERT_EQ(AKEYCODE_BUTTON_A, args.keyCode); -} - TEST_F(KeyboardInputMapperTest, Configure_AssignsDisplayPort) { // keyboard 1. mFakeEventHub->addKey(EVENTHUB_ID, KEY_UP, 0, AKEYCODE_DPAD_UP, 0); @@ -3567,13 +2858,15 @@ TEST_F(KeyboardInputMapperTest, Configure_AssignsDisplayPort) { // keyboard 2. const std::string USB2 = "USB2"; - const std::string DEVICE_NAME2 = "KEYBOARD2"; constexpr int32_t SECOND_DEVICE_ID = DEVICE_ID + 1; constexpr int32_t SECOND_EVENTHUB_ID = EVENTHUB_ID + 1; - std::shared_ptr<InputDevice> device2 = - newDevice(SECOND_DEVICE_ID, DEVICE_NAME2, USB2, SECOND_EVENTHUB_ID, - Flags<InputDeviceClass>(0)); - + InputDeviceIdentifier identifier; + identifier.name = "KEYBOARD2"; + identifier.location = USB2; + std::unique_ptr<InputDevice> device2 = + std::make_unique<InputDevice>(mFakeContext, SECOND_DEVICE_ID, DEVICE_GENERATION, + identifier); + mFakeEventHub->addDevice(SECOND_EVENTHUB_ID, DEVICE_NAME, 0 /*classes*/); mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_UP, 0, AKEYCODE_DPAD_UP, 0); mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_RIGHT, 0, AKEYCODE_DPAD_RIGHT, 0); mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_DOWN, 0, AKEYCODE_DPAD_DOWN, 0); @@ -3605,9 +2898,9 @@ TEST_F(KeyboardInputMapperTest, Configure_AssignsDisplayPort) { // Prepare second display. constexpr int32_t newDisplayId = 2; setDisplayInfoAndReconfigure(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, DISPLAY_ORIENTATION_0, - UNIQUE_ID, hdmi1, ViewportType::INTERNAL); + UNIQUE_ID, hdmi1, ViewportType::VIEWPORT_INTERNAL); setDisplayInfoAndReconfigure(newDisplayId, DISPLAY_WIDTH, DISPLAY_HEIGHT, DISPLAY_ORIENTATION_0, - SECONDARY_UNIQUE_ID, hdmi2, ViewportType::EXTERNAL); + SECONDARY_UNIQUE_ID, hdmi2, ViewportType::VIEWPORT_EXTERNAL); // Default device will reconfigure above, need additional reconfiguration for another device. device2->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(), InputReaderConfiguration::CHANGE_DISPLAY_INFO); @@ -3636,80 +2929,13 @@ TEST_F(KeyboardInputMapperTest, Configure_AssignsDisplayPort) { AKEYCODE_DPAD_LEFT, newDisplayId)); } -TEST_F(KeyboardInputMapperTest, Process_LockedKeysShouldToggleAfterReattach) { - mFakeEventHub->addLed(EVENTHUB_ID, LED_CAPSL, true /*initially on*/); - mFakeEventHub->addLed(EVENTHUB_ID, LED_NUML, false /*initially off*/); - mFakeEventHub->addLed(EVENTHUB_ID, LED_SCROLLL, false /*initially off*/); - mFakeEventHub->addKey(EVENTHUB_ID, KEY_CAPSLOCK, 0, AKEYCODE_CAPS_LOCK, 0); - mFakeEventHub->addKey(EVENTHUB_ID, KEY_NUMLOCK, 0, AKEYCODE_NUM_LOCK, 0); - mFakeEventHub->addKey(EVENTHUB_ID, KEY_SCROLLLOCK, 0, AKEYCODE_SCROLL_LOCK, 0); - - KeyboardInputMapper& mapper = - addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD, - AINPUT_KEYBOARD_TYPE_ALPHABETIC); - // Initial metastate to AMETA_NONE. - ASSERT_EQ(AMETA_NUM_LOCK_ON, mapper.getMetaState()); - mapper.updateMetaState(AKEYCODE_NUM_LOCK); - - // Initialization should have turned all of the lights off. - ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL)); - ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML)); - ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL)); - - // Toggle caps lock on. - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 1); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 0); - ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL)); - ASSERT_EQ(AMETA_CAPS_LOCK_ON, mapper.getMetaState()); - - // Toggle num lock on. - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 1); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 0); - ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML)); - ASSERT_EQ(AMETA_CAPS_LOCK_ON | AMETA_NUM_LOCK_ON, mapper.getMetaState()); - - // Toggle scroll lock on. - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 1); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 0); - ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL)); - ASSERT_EQ(AMETA_CAPS_LOCK_ON | AMETA_NUM_LOCK_ON | AMETA_SCROLL_LOCK_ON, mapper.getMetaState()); - - mFakeEventHub->removeDevice(EVENTHUB_ID); - mReader->loopOnce(); - - // keyboard 2 should default toggle keys. - const std::string USB2 = "USB2"; - const std::string DEVICE_NAME2 = "KEYBOARD2"; - constexpr int32_t SECOND_DEVICE_ID = DEVICE_ID + 1; - constexpr int32_t SECOND_EVENTHUB_ID = EVENTHUB_ID + 1; - std::shared_ptr<InputDevice> device2 = - newDevice(SECOND_DEVICE_ID, DEVICE_NAME2, USB2, SECOND_EVENTHUB_ID, - Flags<InputDeviceClass>(0)); - mFakeEventHub->addLed(SECOND_EVENTHUB_ID, LED_CAPSL, true /*initially on*/); - mFakeEventHub->addLed(SECOND_EVENTHUB_ID, LED_NUML, false /*initially off*/); - mFakeEventHub->addLed(SECOND_EVENTHUB_ID, LED_SCROLLL, false /*initially off*/); - mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_CAPSLOCK, 0, AKEYCODE_CAPS_LOCK, 0); - mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_NUMLOCK, 0, AKEYCODE_NUM_LOCK, 0); - mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_SCROLLLOCK, 0, AKEYCODE_SCROLL_LOCK, 0); - - KeyboardInputMapper& mapper2 = - device2->addMapper<KeyboardInputMapper>(SECOND_EVENTHUB_ID, AINPUT_SOURCE_KEYBOARD, - AINPUT_KEYBOARD_TYPE_ALPHABETIC); - device2->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(), 0 /*changes*/); - device2->reset(ARBITRARY_TIME); - - ASSERT_TRUE(mFakeEventHub->getLedState(SECOND_EVENTHUB_ID, LED_CAPSL)); - ASSERT_TRUE(mFakeEventHub->getLedState(SECOND_EVENTHUB_ID, LED_NUML)); - ASSERT_TRUE(mFakeEventHub->getLedState(SECOND_EVENTHUB_ID, LED_SCROLLL)); - ASSERT_EQ(AMETA_CAPS_LOCK_ON | AMETA_NUM_LOCK_ON | AMETA_SCROLL_LOCK_ON, - mapper2.getMetaState()); -} - // --- KeyboardInputMapperTest_ExternalDevice --- class KeyboardInputMapperTest_ExternalDevice : public InputMapperTest { protected: - void SetUp() override { InputMapperTest::SetUp(DEVICE_CLASSES | InputDeviceClass::EXTERNAL); } + virtual void SetUp() override { + InputMapperTest::SetUp(DEVICE_CLASSES | INPUT_DEVICE_CLASS_EXTERNAL); + } }; TEST_F(KeyboardInputMapperTest_ExternalDevice, WakeBehavior) { @@ -3725,28 +2951,28 @@ TEST_F(KeyboardInputMapperTest_ExternalDevice, WakeBehavior) { addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_HOME, 1); + process(mapper, ARBITRARY_TIME, EV_KEY, KEY_HOME, 1); NotifyKeyArgs args; ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args)); ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags); - process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_KEY, KEY_HOME, 0); + process(mapper, ARBITRARY_TIME + 1, EV_KEY, KEY_HOME, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args)); ASSERT_EQ(uint32_t(0), args.policyFlags); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_PLAY, 1); + process(mapper, ARBITRARY_TIME, EV_KEY, KEY_PLAY, 1); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args)); ASSERT_EQ(uint32_t(0), args.policyFlags); - process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_KEY, KEY_PLAY, 0); + process(mapper, ARBITRARY_TIME + 1, EV_KEY, KEY_PLAY, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args)); ASSERT_EQ(uint32_t(0), args.policyFlags); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_PLAYPAUSE, 1); + process(mapper, ARBITRARY_TIME, EV_KEY, KEY_PLAYPAUSE, 1); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args)); ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags); - process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_KEY, KEY_PLAYPAUSE, 0); + process(mapper, ARBITRARY_TIME + 1, EV_KEY, KEY_PLAYPAUSE, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args)); ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags); } @@ -3763,28 +2989,28 @@ TEST_F(KeyboardInputMapperTest_ExternalDevice, DoNotWakeByDefaultBehavior) { addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_HOME, 1); + process(mapper, ARBITRARY_TIME, EV_KEY, KEY_HOME, 1); NotifyKeyArgs args; ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args)); ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags); - process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_KEY, KEY_HOME, 0); + process(mapper, ARBITRARY_TIME + 1, EV_KEY, KEY_HOME, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args)); ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_DOWN, 1); + process(mapper, ARBITRARY_TIME, EV_KEY, KEY_DOWN, 1); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args)); ASSERT_EQ(uint32_t(0), args.policyFlags); - process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_KEY, KEY_DOWN, 0); + process(mapper, ARBITRARY_TIME + 1, EV_KEY, KEY_DOWN, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args)); ASSERT_EQ(uint32_t(0), args.policyFlags); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_PLAY, 1); + process(mapper, ARBITRARY_TIME, EV_KEY, KEY_PLAY, 1); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args)); ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags); - process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_KEY, KEY_PLAY, 0); + process(mapper, ARBITRARY_TIME + 1, EV_KEY, KEY_PLAY, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args)); ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags); } @@ -3795,12 +3021,12 @@ class CursorInputMapperTest : public InputMapperTest { protected: static const int32_t TRACKBALL_MOVEMENT_THRESHOLD; - std::shared_ptr<FakePointerController> mFakePointerController; + sp<FakePointerController> mFakePointerController; - void SetUp() override { + virtual void SetUp() override { InputMapperTest::SetUp(); - mFakePointerController = std::make_shared<FakePointerController>(); + mFakePointerController = new FakePointerController(); mFakePolicy->setPointerController(mDevice->getId(), mFakePointerController); } @@ -3809,16 +3035,10 @@ protected: void prepareDisplay(int32_t orientation) { const std::string uniqueId = "local:0"; - const ViewportType viewportType = ViewportType::INTERNAL; + const ViewportType viewportType = ViewportType::VIEWPORT_INTERNAL; setDisplayInfoAndReconfigure(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, orientation, uniqueId, NO_PORT, viewportType); } - - static void assertCursorPointerCoords(const PointerCoords& coords, float x, float y, - float pressure) { - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(coords, x, y, pressure, 0.0f, 0.0f, 0.0f, 0.0f, - 0.0f, 0.0f, 0.0f, EPSILON)); - } }; const int32_t CursorInputMapperTest::TRACKBALL_MOVEMENT_THRESHOLD = 6; @@ -3828,15 +3048,15 @@ void CursorInputMapperTest::testMotionRotation(CursorInputMapper& mapper, int32_ int32_t rotatedY) { NotifyMotionArgs args; - process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_X, originalX); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_Y, originalY); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0); + process(mapper, ARBITRARY_TIME, EV_REL, REL_X, originalX); + process(mapper, ARBITRARY_TIME, EV_REL, REL_Y, originalY); + process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args)); ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); - ASSERT_NO_FATAL_FAILURE( - assertCursorPointerCoords(args.pointerCoords[0], - float(rotatedX) / TRACKBALL_MOVEMENT_THRESHOLD, - float(rotatedY) / TRACKBALL_MOVEMENT_THRESHOLD, 0.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + float(rotatedX) / TRACKBALL_MOVEMENT_THRESHOLD, + float(rotatedY) / TRACKBALL_MOVEMENT_THRESHOLD, + 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); } TEST_F(CursorInputMapperTest, WhenModeIsPointer_GetSources_ReturnsMouse) { @@ -3905,14 +3125,14 @@ TEST_F(CursorInputMapperTest, Process_ShouldSetAllFieldsAndIncludeGlobalMetaStat addConfigurationProperty("cursor.mode", "navigation"); CursorInputMapper& mapper = addMapperAndConfigure<CursorInputMapper>(); - mReader->getContext()->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); + mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); NotifyMotionArgs args; // Button press. // Mostly testing non x/y behavior here so we don't need to check again elsewhere. - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_MOUSE, 1); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0); + process(mapper, ARBITRARY_TIME, EV_KEY, BTN_MOUSE, 1); + process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args)); ASSERT_EQ(ARBITRARY_TIME, args.eventTime); ASSERT_EQ(DEVICE_ID, args.deviceId); @@ -3926,7 +3146,8 @@ TEST_F(CursorInputMapperTest, Process_ShouldSetAllFieldsAndIncludeGlobalMetaStat ASSERT_EQ(uint32_t(1), args.pointerCount); ASSERT_EQ(0, args.pointerProperties[0].id); ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_MOUSE, args.pointerProperties[0].toolType); - ASSERT_NO_FATAL_FAILURE(assertCursorPointerCoords(args.pointerCoords[0], 0.0f, 0.0f, 1.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.xPrecision); ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.yPrecision); ASSERT_EQ(ARBITRARY_TIME, args.downTime); @@ -3944,14 +3165,15 @@ TEST_F(CursorInputMapperTest, Process_ShouldSetAllFieldsAndIncludeGlobalMetaStat ASSERT_EQ(uint32_t(1), args.pointerCount); ASSERT_EQ(0, args.pointerProperties[0].id); ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_MOUSE, args.pointerProperties[0].toolType); - ASSERT_NO_FATAL_FAILURE(assertCursorPointerCoords(args.pointerCoords[0], 0.0f, 0.0f, 1.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.xPrecision); ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.yPrecision); ASSERT_EQ(ARBITRARY_TIME, args.downTime); // Button release. Should have same down time. - process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_KEY, BTN_MOUSE, 0); - process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_SYN, SYN_REPORT, 0); + process(mapper, ARBITRARY_TIME + 1, EV_KEY, BTN_MOUSE, 0); + process(mapper, ARBITRARY_TIME + 1, EV_SYN, SYN_REPORT, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args)); ASSERT_EQ(ARBITRARY_TIME + 1, args.eventTime); ASSERT_EQ(DEVICE_ID, args.deviceId); @@ -3965,7 +3187,8 @@ TEST_F(CursorInputMapperTest, Process_ShouldSetAllFieldsAndIncludeGlobalMetaStat ASSERT_EQ(uint32_t(1), args.pointerCount); ASSERT_EQ(0, args.pointerProperties[0].id); ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_MOUSE, args.pointerProperties[0].toolType); - ASSERT_NO_FATAL_FAILURE(assertCursorPointerCoords(args.pointerCoords[0], 0.0f, 0.0f, 0.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.xPrecision); ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.yPrecision); ASSERT_EQ(ARBITRARY_TIME, args.downTime); @@ -3983,7 +3206,8 @@ TEST_F(CursorInputMapperTest, Process_ShouldSetAllFieldsAndIncludeGlobalMetaStat ASSERT_EQ(uint32_t(1), args.pointerCount); ASSERT_EQ(0, args.pointerProperties[0].id); ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_MOUSE, args.pointerProperties[0].toolType); - ASSERT_NO_FATAL_FAILURE(assertCursorPointerCoords(args.pointerCoords[0], 0.0f, 0.0f, 0.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.xPrecision); ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.yPrecision); ASSERT_EQ(ARBITRARY_TIME, args.downTime); @@ -3996,21 +3220,20 @@ TEST_F(CursorInputMapperTest, Process_ShouldHandleIndependentXYUpdates) { NotifyMotionArgs args; // Motion in X but not Y. - process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_X, 1); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0); + process(mapper, ARBITRARY_TIME, EV_REL, REL_X, 1); + process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args)); ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); - ASSERT_NO_FATAL_FAILURE(assertCursorPointerCoords(args.pointerCoords[0], - 1.0f / TRACKBALL_MOVEMENT_THRESHOLD, 0.0f, - 0.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + 1.0f / TRACKBALL_MOVEMENT_THRESHOLD, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); // Motion in Y but not X. - process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_Y, -2); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0); + process(mapper, ARBITRARY_TIME, EV_REL, REL_Y, -2); + process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args)); ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); - ASSERT_NO_FATAL_FAILURE(assertCursorPointerCoords(args.pointerCoords[0], 0.0f, - -2.0f / TRACKBALL_MOVEMENT_THRESHOLD, 0.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + 0.0f, -2.0f / TRACKBALL_MOVEMENT_THRESHOLD, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); } TEST_F(CursorInputMapperTest, Process_ShouldHandleIndependentButtonUpdates) { @@ -4020,26 +3243,30 @@ TEST_F(CursorInputMapperTest, Process_ShouldHandleIndependentButtonUpdates) { NotifyMotionArgs args; // Button press. - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_MOUSE, 1); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0); + process(mapper, ARBITRARY_TIME, EV_KEY, BTN_MOUSE, 1); + process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args)); ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action); - ASSERT_NO_FATAL_FAILURE(assertCursorPointerCoords(args.pointerCoords[0], 0.0f, 0.0f, 1.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args)); ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, args.action); - ASSERT_NO_FATAL_FAILURE(assertCursorPointerCoords(args.pointerCoords[0], 0.0f, 0.0f, 1.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); // Button release. - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_MOUSE, 0); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0); + process(mapper, ARBITRARY_TIME, EV_KEY, BTN_MOUSE, 0); + process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args)); ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, args.action); - ASSERT_NO_FATAL_FAILURE(assertCursorPointerCoords(args.pointerCoords[0], 0.0f, 0.0f, 0.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args)); ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action); - ASSERT_NO_FATAL_FAILURE(assertCursorPointerCoords(args.pointerCoords[0], 0.0f, 0.0f, 0.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); } TEST_F(CursorInputMapperTest, Process_ShouldHandleCombinedXYAndButtonUpdates) { @@ -4049,42 +3276,44 @@ TEST_F(CursorInputMapperTest, Process_ShouldHandleCombinedXYAndButtonUpdates) { NotifyMotionArgs args; // Combined X, Y and Button. - process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_X, 1); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_Y, -2); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_MOUSE, 1); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0); + process(mapper, ARBITRARY_TIME, EV_REL, REL_X, 1); + process(mapper, ARBITRARY_TIME, EV_REL, REL_Y, -2); + process(mapper, ARBITRARY_TIME, EV_KEY, BTN_MOUSE, 1); + process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args)); ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action); - ASSERT_NO_FATAL_FAILURE(assertCursorPointerCoords(args.pointerCoords[0], - 1.0f / TRACKBALL_MOVEMENT_THRESHOLD, - -2.0f / TRACKBALL_MOVEMENT_THRESHOLD, 1.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + 1.0f / TRACKBALL_MOVEMENT_THRESHOLD, -2.0f / TRACKBALL_MOVEMENT_THRESHOLD, + 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args)); ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, args.action); - ASSERT_NO_FATAL_FAILURE(assertCursorPointerCoords(args.pointerCoords[0], - 1.0f / TRACKBALL_MOVEMENT_THRESHOLD, - -2.0f / TRACKBALL_MOVEMENT_THRESHOLD, 1.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + 1.0f / TRACKBALL_MOVEMENT_THRESHOLD, -2.0f / TRACKBALL_MOVEMENT_THRESHOLD, + 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); // Move X, Y a bit while pressed. - process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_X, 2); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_Y, 1); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0); + process(mapper, ARBITRARY_TIME, EV_REL, REL_X, 2); + process(mapper, ARBITRARY_TIME, EV_REL, REL_Y, 1); + process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args)); ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); - ASSERT_NO_FATAL_FAILURE(assertCursorPointerCoords(args.pointerCoords[0], - 2.0f / TRACKBALL_MOVEMENT_THRESHOLD, - 1.0f / TRACKBALL_MOVEMENT_THRESHOLD, 1.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + 2.0f / TRACKBALL_MOVEMENT_THRESHOLD, 1.0f / TRACKBALL_MOVEMENT_THRESHOLD, + 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); // Release Button. - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_MOUSE, 0); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0); + process(mapper, ARBITRARY_TIME, EV_KEY, BTN_MOUSE, 0); + process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args)); ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, args.action); - ASSERT_NO_FATAL_FAILURE(assertCursorPointerCoords(args.pointerCoords[0], 0.0f, 0.0f, 0.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args)); ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action); - ASSERT_NO_FATAL_FAILURE(assertCursorPointerCoords(args.pointerCoords[0], 0.0f, 0.0f, 0.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], + 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); } TEST_F(CursorInputMapperTest, Process_WhenNotOrientationAware_ShouldNotRotateMotions) { @@ -4160,65 +3389,65 @@ TEST_F(CursorInputMapperTest, Process_ShouldHandleAllButtons) { NotifyKeyArgs keyArgs; // press BTN_LEFT, release BTN_LEFT - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_LEFT, 1); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0); + process(mapper, ARBITRARY_TIME, EV_KEY, BTN_LEFT, 1); + process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action); ASSERT_EQ(AMOTION_EVENT_BUTTON_PRIMARY, motionArgs.buttonState); ASSERT_EQ(AMOTION_EVENT_BUTTON_PRIMARY, mFakePointerController->getButtonState()); - ASSERT_NO_FATAL_FAILURE( - assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 1.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + 100.0f, 200.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, motionArgs.action); ASSERT_EQ(AMOTION_EVENT_BUTTON_PRIMARY, motionArgs.buttonState); ASSERT_EQ(AMOTION_EVENT_BUTTON_PRIMARY, mFakePointerController->getButtonState()); - ASSERT_NO_FATAL_FAILURE( - assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 1.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + 100.0f, 200.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_LEFT, 0); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0); + process(mapper, ARBITRARY_TIME, EV_KEY, BTN_LEFT, 0); + process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action); ASSERT_EQ(0, motionArgs.buttonState); ASSERT_EQ(0, mFakePointerController->getButtonState()); - ASSERT_NO_FATAL_FAILURE( - assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action); ASSERT_EQ(0, motionArgs.buttonState); ASSERT_EQ(0, mFakePointerController->getButtonState()); - ASSERT_NO_FATAL_FAILURE( - assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action); ASSERT_EQ(0, motionArgs.buttonState); ASSERT_EQ(0, mFakePointerController->getButtonState()); - ASSERT_NO_FATAL_FAILURE( - assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); // press BTN_RIGHT + BTN_MIDDLE, release BTN_RIGHT, release BTN_MIDDLE - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_RIGHT, 1); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_MIDDLE, 1); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0); + process(mapper, ARBITRARY_TIME, EV_KEY, BTN_RIGHT, 1); + process(mapper, ARBITRARY_TIME, EV_KEY, BTN_MIDDLE, 1); + process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action); ASSERT_EQ(AMOTION_EVENT_BUTTON_SECONDARY | AMOTION_EVENT_BUTTON_TERTIARY, motionArgs.buttonState); ASSERT_EQ(AMOTION_EVENT_BUTTON_SECONDARY | AMOTION_EVENT_BUTTON_TERTIARY, mFakePointerController->getButtonState()); - ASSERT_NO_FATAL_FAILURE( - assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 1.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + 100.0f, 200.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, motionArgs.action); ASSERT_EQ(AMOTION_EVENT_BUTTON_TERTIARY, motionArgs.buttonState); ASSERT_EQ(AMOTION_EVENT_BUTTON_SECONDARY | AMOTION_EVENT_BUTTON_TERTIARY, mFakePointerController->getButtonState()); - ASSERT_NO_FATAL_FAILURE( - assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 1.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + 100.0f, 200.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, motionArgs.action); @@ -4226,53 +3455,53 @@ TEST_F(CursorInputMapperTest, Process_ShouldHandleAllButtons) { motionArgs.buttonState); ASSERT_EQ(AMOTION_EVENT_BUTTON_SECONDARY | AMOTION_EVENT_BUTTON_TERTIARY, mFakePointerController->getButtonState()); - ASSERT_NO_FATAL_FAILURE( - assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 1.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + 100.0f, 200.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_RIGHT, 0); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0); + process(mapper, ARBITRARY_TIME, EV_KEY, BTN_RIGHT, 0); + process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action); ASSERT_EQ(AMOTION_EVENT_BUTTON_TERTIARY, motionArgs.buttonState); ASSERT_EQ(AMOTION_EVENT_BUTTON_TERTIARY, mFakePointerController->getButtonState()); - ASSERT_NO_FATAL_FAILURE( - assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 1.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + 100.0f, 200.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); ASSERT_EQ(AMOTION_EVENT_BUTTON_TERTIARY, motionArgs.buttonState); ASSERT_EQ(AMOTION_EVENT_BUTTON_TERTIARY, mFakePointerController->getButtonState()); - ASSERT_NO_FATAL_FAILURE( - assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 1.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + 100.0f, 200.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_MIDDLE, 0); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0); + process(mapper, ARBITRARY_TIME, EV_KEY, BTN_MIDDLE, 0); + process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action); ASSERT_EQ(0, motionArgs.buttonState); ASSERT_EQ(0, mFakePointerController->getButtonState()); - ASSERT_NO_FATAL_FAILURE( - assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f)); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_MIDDLE, 0); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); + process(mapper, ARBITRARY_TIME, EV_KEY, BTN_MIDDLE, 0); + process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); ASSERT_EQ(0, motionArgs.buttonState); ASSERT_EQ(0, mFakePointerController->getButtonState()); ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action); - ASSERT_NO_FATAL_FAILURE( - assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); ASSERT_EQ(0, motionArgs.buttonState); ASSERT_EQ(0, mFakePointerController->getButtonState()); ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action); - ASSERT_NO_FATAL_FAILURE( - assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); // press BTN_BACK, release BTN_BACK - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_BACK, 1); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0); + process(mapper, ARBITRARY_TIME, EV_KEY, BTN_BACK, 1); + process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs)); ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action); ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode); @@ -4281,39 +3510,39 @@ TEST_F(CursorInputMapperTest, Process_ShouldHandleAllButtons) { ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action); ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, motionArgs.buttonState); ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, mFakePointerController->getButtonState()); - ASSERT_NO_FATAL_FAILURE( - assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, motionArgs.action); ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, motionArgs.buttonState); ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, mFakePointerController->getButtonState()); - ASSERT_NO_FATAL_FAILURE( - assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_BACK, 0); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0); + process(mapper, ARBITRARY_TIME, EV_KEY, BTN_BACK, 0); + process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action); ASSERT_EQ(0, motionArgs.buttonState); ASSERT_EQ(0, mFakePointerController->getButtonState()); - ASSERT_NO_FATAL_FAILURE( - assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action); ASSERT_EQ(0, motionArgs.buttonState); ASSERT_EQ(0, mFakePointerController->getButtonState()); - ASSERT_NO_FATAL_FAILURE( - assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs)); ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action); ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode); // press BTN_SIDE, release BTN_SIDE - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_SIDE, 1); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0); + process(mapper, ARBITRARY_TIME, EV_KEY, BTN_SIDE, 1); + process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs)); ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action); ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode); @@ -4322,39 +3551,39 @@ TEST_F(CursorInputMapperTest, Process_ShouldHandleAllButtons) { ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action); ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, motionArgs.buttonState); ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, mFakePointerController->getButtonState()); - ASSERT_NO_FATAL_FAILURE( - assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, motionArgs.action); ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, motionArgs.buttonState); ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, mFakePointerController->getButtonState()); - ASSERT_NO_FATAL_FAILURE( - assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_SIDE, 0); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0); + process(mapper, ARBITRARY_TIME, EV_KEY, BTN_SIDE, 0); + process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action); ASSERT_EQ(0, motionArgs.buttonState); ASSERT_EQ(0, mFakePointerController->getButtonState()); - ASSERT_NO_FATAL_FAILURE( - assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action); ASSERT_EQ(0, motionArgs.buttonState); ASSERT_EQ(0, mFakePointerController->getButtonState()); - ASSERT_NO_FATAL_FAILURE( - assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs)); ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action); ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode); // press BTN_FORWARD, release BTN_FORWARD - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_FORWARD, 1); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0); + process(mapper, ARBITRARY_TIME, EV_KEY, BTN_FORWARD, 1); + process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs)); ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action); ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode); @@ -4363,39 +3592,39 @@ TEST_F(CursorInputMapperTest, Process_ShouldHandleAllButtons) { ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action); ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, motionArgs.buttonState); ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, mFakePointerController->getButtonState()); - ASSERT_NO_FATAL_FAILURE( - assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, motionArgs.action); ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, motionArgs.buttonState); ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, mFakePointerController->getButtonState()); - ASSERT_NO_FATAL_FAILURE( - assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_FORWARD, 0); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0); + process(mapper, ARBITRARY_TIME, EV_KEY, BTN_FORWARD, 0); + process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action); ASSERT_EQ(0, motionArgs.buttonState); ASSERT_EQ(0, mFakePointerController->getButtonState()); - ASSERT_NO_FATAL_FAILURE( - assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action); ASSERT_EQ(0, motionArgs.buttonState); ASSERT_EQ(0, mFakePointerController->getButtonState()); - ASSERT_NO_FATAL_FAILURE( - assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs)); ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action); ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode); // press BTN_EXTRA, release BTN_EXTRA - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_EXTRA, 1); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0); + process(mapper, ARBITRARY_TIME, EV_KEY, BTN_EXTRA, 1); + process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs)); ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action); ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode); @@ -4404,31 +3633,31 @@ TEST_F(CursorInputMapperTest, Process_ShouldHandleAllButtons) { ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action); ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, motionArgs.buttonState); ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, mFakePointerController->getButtonState()); - ASSERT_NO_FATAL_FAILURE( - assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, motionArgs.action); ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, motionArgs.buttonState); ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, mFakePointerController->getButtonState()); - ASSERT_NO_FATAL_FAILURE( - assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_EXTRA, 0); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0); + process(mapper, ARBITRARY_TIME, EV_KEY, BTN_EXTRA, 0); + process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action); ASSERT_EQ(0, motionArgs.buttonState); ASSERT_EQ(0, mFakePointerController->getButtonState()); - ASSERT_NO_FATAL_FAILURE( - assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action); ASSERT_EQ(0, motionArgs.buttonState); ASSERT_EQ(0, mFakePointerController->getButtonState()); - ASSERT_NO_FATAL_FAILURE( - assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f)); + ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], + 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs)); ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action); @@ -4445,15 +3674,15 @@ TEST_F(CursorInputMapperTest, Process_WhenModeIsPointer_ShouldMoveThePointerArou NotifyMotionArgs args; - process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_X, 10); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_Y, 20); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0); + process(mapper, ARBITRARY_TIME, EV_REL, REL_X, 10); + process(mapper, ARBITRARY_TIME, EV_REL, REL_Y, 20); + process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args)); ASSERT_EQ(AINPUT_SOURCE_MOUSE, args.source); ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, args.action); ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], 110.0f, 220.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); - ASSERT_NO_FATAL_FAILURE(assertPosition(*mFakePointerController, 110.0f, 220.0f)); + ASSERT_NO_FATAL_FAILURE(assertPosition(mFakePointerController, 110.0f, 220.0f)); } TEST_F(CursorInputMapperTest, Process_PointerCapture) { @@ -4473,19 +3702,19 @@ TEST_F(CursorInputMapperTest, Process_PointerCapture) { NotifyMotionArgs args; // Move. - process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_X, 10); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_Y, 20); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0); + process(mapper, ARBITRARY_TIME, EV_REL, REL_X, 10); + process(mapper, ARBITRARY_TIME, EV_REL, REL_Y, 20); + process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args)); ASSERT_EQ(AINPUT_SOURCE_MOUSE_RELATIVE, args.source); ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], 10.0f, 20.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); - ASSERT_NO_FATAL_FAILURE(assertPosition(*mFakePointerController, 100.0f, 200.0f)); + ASSERT_NO_FATAL_FAILURE(assertPosition(mFakePointerController, 100.0f, 200.0f)); // Button press. - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_MOUSE, 1); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0); + process(mapper, ARBITRARY_TIME, EV_KEY, BTN_MOUSE, 1); + process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args)); ASSERT_EQ(AINPUT_SOURCE_MOUSE_RELATIVE, args.source); ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action); @@ -4498,8 +3727,8 @@ TEST_F(CursorInputMapperTest, Process_PointerCapture) { 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); // Button release. - process(mapper, ARBITRARY_TIME + 2, READ_TIME, EV_KEY, BTN_MOUSE, 0); - process(mapper, ARBITRARY_TIME + 2, READ_TIME, EV_SYN, SYN_REPORT, 0); + process(mapper, ARBITRARY_TIME + 2, EV_KEY, BTN_MOUSE, 0); + process(mapper, ARBITRARY_TIME + 2, EV_SYN, SYN_REPORT, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args)); ASSERT_EQ(AINPUT_SOURCE_MOUSE_RELATIVE, args.source); ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, args.action); @@ -4512,36 +3741,36 @@ TEST_F(CursorInputMapperTest, Process_PointerCapture) { 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); // Another move. - process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_X, 30); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_Y, 40); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0); + process(mapper, ARBITRARY_TIME, EV_REL, REL_X, 30); + process(mapper, ARBITRARY_TIME, EV_REL, REL_Y, 40); + process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args)); ASSERT_EQ(AINPUT_SOURCE_MOUSE_RELATIVE, args.source); ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], 30.0f, 40.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); - ASSERT_NO_FATAL_FAILURE(assertPosition(*mFakePointerController, 100.0f, 200.0f)); + ASSERT_NO_FATAL_FAILURE(assertPosition(mFakePointerController, 100.0f, 200.0f)); // Disable pointer capture and check that the device generation got bumped // and events are generated the usual way. - const uint32_t generation = mReader->getContext()->getGeneration(); + const uint32_t generation = mFakeContext->getGeneration(); mFakePolicy->setPointerCapture(false); configureDevice(InputReaderConfiguration::CHANGE_POINTER_CAPTURE); - ASSERT_TRUE(mReader->getContext()->getGeneration() != generation); + ASSERT_TRUE(mFakeContext->getGeneration() != generation); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs)); ASSERT_EQ(ARBITRARY_TIME, resetArgs.eventTime); ASSERT_EQ(DEVICE_ID, resetArgs.deviceId); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_X, 10); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_Y, 20); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0); + process(mapper, ARBITRARY_TIME, EV_REL, REL_X, 10); + process(mapper, ARBITRARY_TIME, EV_REL, REL_Y, 20); + process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args)); ASSERT_EQ(AINPUT_SOURCE_MOUSE, args.source); ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, args.action); ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], 110.0f, 220.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); - ASSERT_NO_FATAL_FAILURE(assertPosition(*mFakePointerController, 110.0f, 220.0f)); + ASSERT_NO_FATAL_FAILURE(assertPosition(mFakePointerController, 110.0f, 220.0f)); } TEST_F(CursorInputMapperTest, Process_ShouldHandleDisplayId) { @@ -4551,8 +3780,8 @@ TEST_F(CursorInputMapperTest, Process_ShouldHandleDisplayId) { constexpr int32_t SECOND_DISPLAY_ID = 1; const std::string SECOND_DISPLAY_UNIQUE_ID = "local:1"; mFakePolicy->addDisplayViewport(SECOND_DISPLAY_ID, 800, 480, DISPLAY_ORIENTATION_0, - true /*isActive*/, SECOND_DISPLAY_UNIQUE_ID, NO_PORT, - ViewportType::EXTERNAL); + SECOND_DISPLAY_UNIQUE_ID, NO_PORT, + ViewportType::VIEWPORT_EXTERNAL); mFakePolicy->setDefaultPointerDisplayId(SECOND_DISPLAY_ID); configureDevice(InputReaderConfiguration::CHANGE_DISPLAY_INFO); @@ -4561,15 +3790,15 @@ TEST_F(CursorInputMapperTest, Process_ShouldHandleDisplayId) { mFakePointerController->setButtonState(0); NotifyMotionArgs args; - process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_X, 10); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_Y, 20); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0); + process(mapper, ARBITRARY_TIME, EV_REL, REL_X, 10); + process(mapper, ARBITRARY_TIME, EV_REL, REL_Y, 20); + process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args)); ASSERT_EQ(AINPUT_SOURCE_MOUSE, args.source); ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, args.action); ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], 110.0f, 220.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f)); - ASSERT_NO_FATAL_FAILURE(assertPosition(*mFakePointerController, 110.0f, 220.0f)); + ASSERT_NO_FATAL_FAILURE(assertPosition(mFakePointerController, 110.0f, 220.0f)); ASSERT_EQ(SECOND_DISPLAY_ID, args.displayId); } @@ -4679,8 +3908,8 @@ const VirtualKeyDefinition TouchInputMapperTest::VIRTUAL_KEYS[2] = { }; void TouchInputMapperTest::prepareDisplay(int32_t orientation, std::optional<uint8_t> port) { - setDisplayInfoAndReconfigure(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, orientation, UNIQUE_ID, - port, ViewportType::INTERNAL); + setDisplayInfoAndReconfigure(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, orientation, + UNIQUE_ID, port, ViewportType::VIEWPORT_INTERNAL); } void TouchInputMapperTest::prepareSecondaryDisplay(ViewportType type, std::optional<uint8_t> port) { @@ -4689,9 +3918,9 @@ void TouchInputMapperTest::prepareSecondaryDisplay(ViewportType type, std::optio } void TouchInputMapperTest::prepareVirtualDisplay(int32_t orientation) { - setDisplayInfoAndReconfigure(VIRTUAL_DISPLAY_ID, VIRTUAL_DISPLAY_WIDTH, VIRTUAL_DISPLAY_HEIGHT, - orientation, VIRTUAL_DISPLAY_UNIQUE_ID, NO_PORT, - ViewportType::VIRTUAL); + setDisplayInfoAndReconfigure(VIRTUAL_DISPLAY_ID, VIRTUAL_DISPLAY_WIDTH, + VIRTUAL_DISPLAY_HEIGHT, orientation, + VIRTUAL_DISPLAY_UNIQUE_ID, NO_PORT, ViewportType::VIEWPORT_VIRTUAL); } void TouchInputMapperTest::prepareVirtualKeys() { @@ -4786,46 +4015,46 @@ void SingleTouchInputMapperTest::prepareAxes(int axes) { } void SingleTouchInputMapperTest::processDown(SingleTouchInputMapper& mapper, int32_t x, int32_t y) { - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_TOUCH, 1); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_X, x); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_Y, y); + process(mapper, ARBITRARY_TIME, EV_KEY, BTN_TOUCH, 1); + process(mapper, ARBITRARY_TIME, EV_ABS, ABS_X, x); + process(mapper, ARBITRARY_TIME, EV_ABS, ABS_Y, y); } void SingleTouchInputMapperTest::processMove(SingleTouchInputMapper& mapper, int32_t x, int32_t y) { - process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_X, x); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_Y, y); + process(mapper, ARBITRARY_TIME, EV_ABS, ABS_X, x); + process(mapper, ARBITRARY_TIME, EV_ABS, ABS_Y, y); } void SingleTouchInputMapperTest::processUp(SingleTouchInputMapper& mapper) { - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_TOUCH, 0); + process(mapper, ARBITRARY_TIME, EV_KEY, BTN_TOUCH, 0); } void SingleTouchInputMapperTest::processPressure(SingleTouchInputMapper& mapper, int32_t pressure) { - process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_PRESSURE, pressure); + process(mapper, ARBITRARY_TIME, EV_ABS, ABS_PRESSURE, pressure); } void SingleTouchInputMapperTest::processToolMajor(SingleTouchInputMapper& mapper, int32_t toolMajor) { - process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_TOOL_WIDTH, toolMajor); + process(mapper, ARBITRARY_TIME, EV_ABS, ABS_TOOL_WIDTH, toolMajor); } void SingleTouchInputMapperTest::processDistance(SingleTouchInputMapper& mapper, int32_t distance) { - process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_DISTANCE, distance); + process(mapper, ARBITRARY_TIME, EV_ABS, ABS_DISTANCE, distance); } void SingleTouchInputMapperTest::processTilt(SingleTouchInputMapper& mapper, int32_t tiltX, int32_t tiltY) { - process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_TILT_X, tiltX); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_TILT_Y, tiltY); + process(mapper, ARBITRARY_TIME, EV_ABS, ABS_TILT_X, tiltX); + process(mapper, ARBITRARY_TIME, EV_ABS, ABS_TILT_Y, tiltY); } void SingleTouchInputMapperTest::processKey(SingleTouchInputMapper& mapper, int32_t code, int32_t value) { - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, code, value); + process(mapper, ARBITRARY_TIME, EV_KEY, code, value); } void SingleTouchInputMapperTest::processSync(SingleTouchInputMapper& mapper) { - process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0); + process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0); } TEST_F(SingleTouchInputMapperTest, GetSources_WhenDeviceTypeIsNotSpecifiedAndNotACursor_ReturnsPointer) { @@ -4943,7 +4172,7 @@ TEST_F(SingleTouchInputMapperTest, Process_WhenVirtualKeyIsPressedAndReleasedNor prepareVirtualKeys(); SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>(); - mReader->getContext()->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); + mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); NotifyKeyArgs args; @@ -4993,7 +4222,7 @@ TEST_F(SingleTouchInputMapperTest, Process_WhenVirtualKeyIsPressedAndMovedOutOfB prepareVirtualKeys(); SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>(); - mReader->getContext()->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); + mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); NotifyKeyArgs keyArgs; @@ -5114,7 +4343,7 @@ TEST_F(SingleTouchInputMapperTest, Process_WhenTouchStartsOutsideDisplayAndMoves prepareVirtualKeys(); SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>(); - mReader->getContext()->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); + mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); NotifyMotionArgs motionArgs; @@ -5189,7 +4418,7 @@ TEST_F(SingleTouchInputMapperTest, Process_NormalSingleTouchGesture_VirtualDispl prepareVirtualKeys(); SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>(); - mReader->getContext()->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); + mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); NotifyMotionArgs motionArgs; @@ -5285,7 +4514,7 @@ TEST_F(SingleTouchInputMapperTest, Process_NormalSingleTouchGesture) { prepareVirtualKeys(); SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>(); - mReader->getContext()->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); + mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); NotifyMotionArgs motionArgs; @@ -6113,64 +5342,64 @@ void MultiTouchInputMapperTest::prepareAxes(int axes) { void MultiTouchInputMapperTest::processPosition(MultiTouchInputMapper& mapper, int32_t x, int32_t y) { - process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_MT_POSITION_X, x); - process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_MT_POSITION_Y, y); + process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_POSITION_X, x); + process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_POSITION_Y, y); } void MultiTouchInputMapperTest::processTouchMajor(MultiTouchInputMapper& mapper, int32_t touchMajor) { - process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_MT_TOUCH_MAJOR, touchMajor); + process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_TOUCH_MAJOR, touchMajor); } void MultiTouchInputMapperTest::processTouchMinor(MultiTouchInputMapper& mapper, int32_t touchMinor) { - process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_MT_TOUCH_MINOR, touchMinor); + process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_TOUCH_MINOR, touchMinor); } void MultiTouchInputMapperTest::processToolMajor(MultiTouchInputMapper& mapper, int32_t toolMajor) { - process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_MT_WIDTH_MAJOR, toolMajor); + process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_WIDTH_MAJOR, toolMajor); } void MultiTouchInputMapperTest::processToolMinor(MultiTouchInputMapper& mapper, int32_t toolMinor) { - process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_MT_WIDTH_MINOR, toolMinor); + process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_WIDTH_MINOR, toolMinor); } void MultiTouchInputMapperTest::processOrientation(MultiTouchInputMapper& mapper, int32_t orientation) { - process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_MT_ORIENTATION, orientation); + process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_ORIENTATION, orientation); } void MultiTouchInputMapperTest::processPressure(MultiTouchInputMapper& mapper, int32_t pressure) { - process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_MT_PRESSURE, pressure); + process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_PRESSURE, pressure); } void MultiTouchInputMapperTest::processDistance(MultiTouchInputMapper& mapper, int32_t distance) { - process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_MT_DISTANCE, distance); + process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_DISTANCE, distance); } void MultiTouchInputMapperTest::processId(MultiTouchInputMapper& mapper, int32_t id) { - process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_MT_TRACKING_ID, id); + process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_TRACKING_ID, id); } void MultiTouchInputMapperTest::processSlot(MultiTouchInputMapper& mapper, int32_t slot) { - process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_MT_SLOT, slot); + process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_SLOT, slot); } void MultiTouchInputMapperTest::processToolType(MultiTouchInputMapper& mapper, int32_t toolType) { - process(mapper, ARBITRARY_TIME, READ_TIME, EV_ABS, ABS_MT_TOOL_TYPE, toolType); + process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_TOOL_TYPE, toolType); } void MultiTouchInputMapperTest::processKey(MultiTouchInputMapper& mapper, int32_t code, int32_t value) { - process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, code, value); + process(mapper, ARBITRARY_TIME, EV_KEY, code, value); } void MultiTouchInputMapperTest::processMTSync(MultiTouchInputMapper& mapper) { - process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_MT_REPORT, 0); + process(mapper, ARBITRARY_TIME, EV_SYN, SYN_MT_REPORT, 0); } void MultiTouchInputMapperTest::processSync(MultiTouchInputMapper& mapper) { - process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0); + process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0); } TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithoutTrackingIds) { @@ -6180,7 +5409,7 @@ TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithoutTrackin prepareVirtualKeys(); MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>(); - mReader->getContext()->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); + mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); NotifyMotionArgs motionArgs; @@ -6456,7 +5685,7 @@ TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithTrackingId prepareVirtualKeys(); MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>(); - mReader->getContext()->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); + mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); NotifyMotionArgs motionArgs; @@ -6631,7 +5860,7 @@ TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithSlots) { prepareVirtualKeys(); MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>(); - mReader->getContext()->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); + mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON); NotifyMotionArgs motionArgs; @@ -7544,7 +6773,7 @@ TEST_F(MultiTouchInputMapperTest, Configure_AssignsDisplayPort) { const uint8_t hdmi1 = 0; const uint8_t hdmi2 = 1; const std::string secondaryUniqueId = "uniqueId2"; - constexpr ViewportType type = ViewportType::EXTERNAL; + constexpr ViewportType type = ViewportType::VIEWPORT_EXTERNAL; addConfigurationProperty("touch.deviceType", "touchScreen"); prepareAxes(POSITION); @@ -7577,15 +6806,14 @@ TEST_F(MultiTouchInputMapperTest, Configure_AssignsDisplayPort) { TEST_F(MultiTouchInputMapperTest, Process_Pointer_ShouldHandleDisplayId) { // Setup for second display. - std::shared_ptr<FakePointerController> fakePointerController = - std::make_shared<FakePointerController>(); + sp<FakePointerController> fakePointerController = new FakePointerController(); fakePointerController->setBounds(0, 0, DISPLAY_WIDTH - 1, DISPLAY_HEIGHT - 1); fakePointerController->setPosition(100, 200); fakePointerController->setButtonState(0); mFakePolicy->setPointerController(mDevice->getId(), fakePointerController); mFakePolicy->setDefaultPointerDisplayId(SECONDARY_DISPLAY_ID); - prepareSecondaryDisplay(ViewportType::EXTERNAL); + prepareSecondaryDisplay(ViewportType::VIEWPORT_EXTERNAL); prepareDisplay(DISPLAY_ORIENTATION_0); prepareAxes(POSITION); @@ -7603,103 +6831,6 @@ TEST_F(MultiTouchInputMapperTest, Process_Pointer_ShouldHandleDisplayId) { ASSERT_EQ(SECONDARY_DISPLAY_ID, motionArgs.displayId); } -/** - * Ensure that the readTime is set to the SYN_REPORT value when processing touch events. - */ -TEST_F(MultiTouchInputMapperTest, Process_SendsReadTime) { - addConfigurationProperty("touch.deviceType", "touchScreen"); - prepareAxes(POSITION); - MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>(); - - prepareDisplay(DISPLAY_ORIENTATION_0); - process(mapper, 10, 11 /*readTime*/, EV_ABS, ABS_MT_TRACKING_ID, 1); - process(mapper, 15, 16 /*readTime*/, EV_ABS, ABS_MT_POSITION_X, 100); - process(mapper, 20, 21 /*readTime*/, EV_ABS, ABS_MT_POSITION_Y, 100); - process(mapper, 25, 26 /*readTime*/, EV_SYN, SYN_REPORT, 0); - - NotifyMotionArgs args; - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args)); - ASSERT_EQ(26, args.readTime); - - process(mapper, 30, 31 /*readTime*/, EV_ABS, ABS_MT_POSITION_X, 110); - process(mapper, 30, 32 /*readTime*/, EV_ABS, ABS_MT_POSITION_Y, 220); - process(mapper, 30, 33 /*readTime*/, EV_SYN, SYN_REPORT, 0); - - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args)); - ASSERT_EQ(33, args.readTime); -} - -/** - * When the viewport is not active (isActive=false), the touch mapper should be disabled and the - * events should not be delivered to the listener. - */ -TEST_F(MultiTouchInputMapperTest, WhenViewportIsNotActive_TouchesAreDropped) { - addConfigurationProperty("touch.deviceType", "touchScreen"); - mFakePolicy->addDisplayViewport(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, - DISPLAY_ORIENTATION_0, false /*isActive*/, UNIQUE_ID, NO_PORT, - ViewportType::INTERNAL); - configureDevice(InputReaderConfiguration::CHANGE_DISPLAY_INFO); - prepareAxes(POSITION); - MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>(); - - NotifyMotionArgs motionArgs; - processPosition(mapper, 100, 100); - processSync(mapper); - - mFakeListener->assertNotifyMotionWasNotCalled(); -} - -TEST_F(MultiTouchInputMapperTest, Process_DeactivateViewport_AbortTouches) { - addConfigurationProperty("touch.deviceType", "touchScreen"); - mFakePolicy->addDisplayViewport(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, - DISPLAY_ORIENTATION_0, true /*isActive*/, UNIQUE_ID, NO_PORT, - ViewportType::INTERNAL); - std::optional<DisplayViewport> optionalDisplayViewport = - mFakePolicy->getDisplayViewportByUniqueId(UNIQUE_ID); - ASSERT_TRUE(optionalDisplayViewport.has_value()); - DisplayViewport displayViewport = *optionalDisplayViewport; - - configureDevice(InputReaderConfiguration::CHANGE_DISPLAY_INFO); - prepareAxes(POSITION); - MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>(); - - // Finger down - int32_t x = 100, y = 100; - processPosition(mapper, x, y); - processSync(mapper); - - NotifyMotionArgs motionArgs; - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); - EXPECT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action); - - // Deactivate display viewport - displayViewport.isActive = false; - ASSERT_TRUE(mFakePolicy->updateViewport(displayViewport)); - configureDevice(InputReaderConfiguration::CHANGE_DISPLAY_INFO); - - // Finger move - x += 10, y += 10; - processPosition(mapper, x, y); - processSync(mapper); - - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); - EXPECT_EQ(AMOTION_EVENT_ACTION_CANCEL, motionArgs.action); - - // Reactivate display viewport - displayViewport.isActive = true; - ASSERT_TRUE(mFakePolicy->updateViewport(displayViewport)); - configureDevice(InputReaderConfiguration::CHANGE_DISPLAY_INFO); - - // Finger move again - x += 10, y += 10; - processPosition(mapper, x, y); - processSync(mapper); - - // Gesture is aborted, so events after display is activated won't be dispatched until there is - // no pointer on the touch device. - mFakeListener->assertNotifyMotionWasNotCalled(); -} - TEST_F(MultiTouchInputMapperTest, Process_Pointer_ShowTouches) { // Setup the first touch screen device. prepareAxes(POSITION | ID | SLOT); @@ -7708,13 +6839,15 @@ TEST_F(MultiTouchInputMapperTest, Process_Pointer_ShowTouches) { // Create the second touch screen device, and enable multi fingers. const std::string USB2 = "USB2"; - const std::string DEVICE_NAME2 = "TOUCHSCREEN2"; constexpr int32_t SECOND_DEVICE_ID = DEVICE_ID + 1; constexpr int32_t SECOND_EVENTHUB_ID = EVENTHUB_ID + 1; - std::shared_ptr<InputDevice> device2 = - newDevice(SECOND_DEVICE_ID, DEVICE_NAME2, USB2, SECOND_EVENTHUB_ID, - Flags<InputDeviceClass>(0)); - + InputDeviceIdentifier identifier; + identifier.name = "TOUCHSCREEN2"; + identifier.location = USB2; + std::unique_ptr<InputDevice> device2 = + std::make_unique<InputDevice>(mFakeContext, SECOND_DEVICE_ID, DEVICE_GENERATION, + identifier); + mFakeEventHub->addDevice(SECOND_EVENTHUB_ID, DEVICE_NAME, 0 /*classes*/); mFakeEventHub->addAbsoluteAxis(SECOND_EVENTHUB_ID, ABS_MT_POSITION_X, RAW_X_MIN, RAW_X_MAX, 0 /*flat*/, 0 /*fuzz*/); mFakeEventHub->addAbsoluteAxis(SECOND_EVENTHUB_ID, ABS_MT_POSITION_Y, RAW_Y_MIN, RAW_Y_MAX, @@ -7733,8 +6866,7 @@ TEST_F(MultiTouchInputMapperTest, Process_Pointer_ShowTouches) { device2->reset(ARBITRARY_TIME); // Setup PointerController. - std::shared_ptr<FakePointerController> fakePointerController = - std::make_shared<FakePointerController>(); + sp<FakePointerController> fakePointerController = new FakePointerController(); mFakePolicy->setPointerController(mDevice->getId(), fakePointerController); mFakePolicy->setPointerController(SECOND_DEVICE_ID, fakePointerController); @@ -7747,11 +6879,11 @@ TEST_F(MultiTouchInputMapperTest, Process_Pointer_ShowTouches) { // Create displays. prepareDisplay(DISPLAY_ORIENTATION_0, hdmi1); - prepareSecondaryDisplay(ViewportType::EXTERNAL, hdmi2); + prepareSecondaryDisplay(ViewportType::VIEWPORT_EXTERNAL, hdmi2); // Default device will reconfigure above, need additional reconfiguration for another device. device2->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(), - InputReaderConfiguration::CHANGE_DISPLAY_INFO); + InputReaderConfiguration::CHANGE_DISPLAY_INFO); // Two fingers down at default display. int32_t x1 = 100, y1 = 125, x2 = 300, y2 = 500; @@ -7858,7 +6990,7 @@ TEST_F(MultiTouchInputMapperTest, VideoFrames_MultipleFramesAreRotated) { TEST_F(MultiTouchInputMapperTest, Configure_EnabledForAssociatedDisplay) { constexpr uint8_t hdmi2 = 1; const std::string secondaryUniqueId = "uniqueId2"; - constexpr ViewportType type = ViewportType::EXTERNAL; + constexpr ViewportType type = ViewportType::VIEWPORT_EXTERNAL; mFakePolicy->addInputPortAssociation(DEVICE_LOCATION, hdmi2); @@ -7881,6 +7013,8 @@ TEST_F(MultiTouchInputMapperTest, Configure_EnabledForAssociatedDisplay) { ASSERT_EQ(SECONDARY_DISPLAY_ID, args.displayId); } + + TEST_F(MultiTouchInputMapperTest, Process_ShouldHandleSingleTouch) { addConfigurationProperty("touch.deviceType", "touchScreen"); prepareDisplay(DISPLAY_ORIENTATION_0); @@ -7923,10 +7057,10 @@ TEST_F(MultiTouchInputMapperTest, Process_ShouldHandleSingleTouch) { } /** - * Test single touch should be canceled when received the MT_TOOL_PALM event, and the following - * MOVE and UP events should be ignored. + * Test touch should be canceled when received the MT_TOOL_PALM event, and the following MOVE and + * UP events should be ignored. */ -TEST_F(MultiTouchInputMapperTest, Process_ShouldHandlePalmToolType_SinglePointer) { +TEST_F(MultiTouchInputMapperTest, Process_ShouldHandlePalmToolType) { addConfigurationProperty("touch.deviceType", "touchScreen"); prepareDisplay(DISPLAY_ORIENTATION_0); prepareAxes(POSITION | ID | SLOT | TOOL_TYPE); @@ -7936,7 +7070,7 @@ TEST_F(MultiTouchInputMapperTest, Process_ShouldHandlePalmToolType_SinglePointer // default tool type is finger constexpr int32_t x1 = 100, y1 = 200, x2 = 120, y2 = 220, x3 = 140, y3 = 240; - processId(mapper, FIRST_TRACKING_ID); + processId(mapper, 1); processPosition(mapper, x1, y1); processSync(mapper); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); @@ -7950,19 +7084,19 @@ TEST_F(MultiTouchInputMapperTest, Process_ShouldHandlePalmToolType_SinglePointer ASSERT_EQ(AMOTION_EVENT_ACTION_CANCEL, motionArgs.action); // Ignore the following MOVE and UP events if had detect a palm event. - processId(mapper, FIRST_TRACKING_ID); + processId(mapper, 1); processPosition(mapper, x2, y2); processSync(mapper); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled()); // finger up. - processId(mapper, INVALID_TRACKING_ID); + processId(mapper, -1); processSync(mapper); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled()); // new finger down - processId(mapper, FIRST_TRACKING_ID); processToolType(mapper, MT_TOOL_FINGER); + processId(mapper, 1); processPosition(mapper, x3, y3); processSync(mapper); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); @@ -7971,10 +7105,11 @@ TEST_F(MultiTouchInputMapperTest, Process_ShouldHandlePalmToolType_SinglePointer } /** - * Test multi-touch should sent POINTER_UP when received the MT_TOOL_PALM event from some finger, - * and the rest active fingers could still be allowed to receive the events + * Test multi-touch should be canceled when received the MT_TOOL_PALM event from some finger, + * and could be allowed again after all non-MT_TOOL_PALM is release and the new point is + * MT_TOOL_FINGER. */ -TEST_F(MultiTouchInputMapperTest, Process_ShouldHandlePalmToolType_TwoPointers) { +TEST_F(MultiTouchInputMapperTest, Process_ShouldHandlePalmToolType2) { addConfigurationProperty("touch.deviceType", "touchScreen"); prepareDisplay(DISPLAY_ORIENTATION_0); prepareAxes(POSITION | ID | SLOT | TOOL_TYPE); @@ -7983,85 +7118,8 @@ TEST_F(MultiTouchInputMapperTest, Process_ShouldHandlePalmToolType_TwoPointers) NotifyMotionArgs motionArgs; // default tool type is finger - constexpr int32_t x1 = 100, y1 = 200, x2 = 120, y2 = 220; - processId(mapper, FIRST_TRACKING_ID); - processPosition(mapper, x1, y1); - processSync(mapper); - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action); - ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType); - - // Second finger down. - processSlot(mapper, SECOND_SLOT); - processId(mapper, SECOND_TRACKING_ID); - processPosition(mapper, x2, y2); - processSync(mapper); - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), - motionArgs.action); - ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType); - - // If the tool type of the first finger changes to MT_TOOL_PALM, - // we expect to receive ACTION_POINTER_UP with cancel flag. - processSlot(mapper, FIRST_SLOT); - processId(mapper, FIRST_TRACKING_ID); - processToolType(mapper, MT_TOOL_PALM); - processSync(mapper); - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), - motionArgs.action); - ASSERT_EQ(AMOTION_EVENT_FLAG_CANCELED, motionArgs.flags); - - // The following MOVE events of second finger should be processed. - processSlot(mapper, SECOND_SLOT); - processId(mapper, SECOND_TRACKING_ID); - processPosition(mapper, x2 + 1, y2 + 1); - processSync(mapper); - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); - ASSERT_EQ(uint32_t(1), motionArgs.pointerCount); - - // First finger up. It used to be in palm mode, and we already generated ACTION_POINTER_UP for - // it. Second finger receive move. - processSlot(mapper, FIRST_SLOT); - processId(mapper, INVALID_TRACKING_ID); - processSync(mapper); - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); - ASSERT_EQ(uint32_t(1), motionArgs.pointerCount); - - // Second finger keeps moving. - processSlot(mapper, SECOND_SLOT); - processId(mapper, SECOND_TRACKING_ID); - processPosition(mapper, x2 + 2, y2 + 2); - processSync(mapper); - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); - ASSERT_EQ(uint32_t(1), motionArgs.pointerCount); - - // Second finger up. - processId(mapper, INVALID_TRACKING_ID); - processSync(mapper); - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action); - ASSERT_NE(AMOTION_EVENT_FLAG_CANCELED, motionArgs.flags); -} - -/** - * Test multi-touch should sent POINTER_UP when received the MT_TOOL_PALM event, if only 1 finger - * is active, it should send CANCEL after receiving the MT_TOOL_PALM event. - */ -TEST_F(MultiTouchInputMapperTest, Process_ShouldHandlePalmToolType_ShouldCancelWhenAllTouchIsPalm) { - addConfigurationProperty("touch.deviceType", "touchScreen"); - prepareDisplay(DISPLAY_ORIENTATION_0); - prepareAxes(POSITION | ID | SLOT | TOOL_TYPE); - MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>(); - - NotifyMotionArgs motionArgs; - constexpr int32_t x1 = 100, y1 = 200, x2 = 120, y2 = 220, x3 = 140, y3 = 240; - // First finger down. - processId(mapper, FIRST_TRACKING_ID); + processId(mapper, 1); processPosition(mapper, x1, y1); processSync(mapper); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); @@ -8069,226 +7127,60 @@ TEST_F(MultiTouchInputMapperTest, Process_ShouldHandlePalmToolType_ShouldCancelW ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType); // Second finger down. - processSlot(mapper, SECOND_SLOT); - processId(mapper, SECOND_TRACKING_ID); + processSlot(mapper, 1); processPosition(mapper, x2, y2); + processId(mapper, 2); processSync(mapper); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), motionArgs.action); ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType); - // If the tool type of the first finger changes to MT_TOOL_PALM, - // we expect to receive ACTION_POINTER_UP with cancel flag. - processSlot(mapper, FIRST_SLOT); - processId(mapper, FIRST_TRACKING_ID); - processToolType(mapper, MT_TOOL_PALM); - processSync(mapper); - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), - motionArgs.action); - ASSERT_EQ(AMOTION_EVENT_FLAG_CANCELED, motionArgs.flags); - - // Second finger keeps moving. - processSlot(mapper, SECOND_SLOT); - processId(mapper, SECOND_TRACKING_ID); - processPosition(mapper, x2 + 1, y2 + 1); - processSync(mapper); - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); - - // second finger becomes palm, receive cancel due to only 1 finger is active. - processId(mapper, SECOND_TRACKING_ID); + // If the tool type of the first pointer changes to MT_TOOL_PALM, + // the entire gesture should be aborted, so we expect to receive ACTION_CANCEL. + processSlot(mapper, 0); + processId(mapper, 1); processToolType(mapper, MT_TOOL_PALM); processSync(mapper); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); ASSERT_EQ(AMOTION_EVENT_ACTION_CANCEL, motionArgs.action); - // third finger down. - processSlot(mapper, THIRD_SLOT); - processId(mapper, THIRD_TRACKING_ID); - processToolType(mapper, MT_TOOL_FINGER); + // Ignore the following MOVE and UP events if had detect a palm event. + processSlot(mapper, 1); + processId(mapper, 2); processPosition(mapper, x3, y3); processSync(mapper); - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action); - ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType); - ASSERT_EQ(uint32_t(1), motionArgs.pointerCount); - - // third finger move - processId(mapper, THIRD_TRACKING_ID); - processPosition(mapper, x3 + 1, y3 + 1); - processSync(mapper); - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); - - // first finger up, third finger receive move. - processSlot(mapper, FIRST_SLOT); - processId(mapper, INVALID_TRACKING_ID); - processSync(mapper); - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); - ASSERT_EQ(uint32_t(1), motionArgs.pointerCount); - - // second finger up, third finger receive move. - processSlot(mapper, SECOND_SLOT); - processId(mapper, INVALID_TRACKING_ID); - processSync(mapper); - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); - ASSERT_EQ(uint32_t(1), motionArgs.pointerCount); - - // third finger up. - processSlot(mapper, THIRD_SLOT); - processId(mapper, INVALID_TRACKING_ID); - processSync(mapper); - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action); - ASSERT_NE(AMOTION_EVENT_FLAG_CANCELED, motionArgs.flags); -} - -/** - * Test multi-touch should sent POINTER_UP when received the MT_TOOL_PALM event from some finger, - * and the active finger could still be allowed to receive the events - */ -TEST_F(MultiTouchInputMapperTest, Process_ShouldHandlePalmToolType_KeepFirstPointer) { - addConfigurationProperty("touch.deviceType", "touchScreen"); - prepareDisplay(DISPLAY_ORIENTATION_0); - prepareAxes(POSITION | ID | SLOT | TOOL_TYPE); - MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>(); - - NotifyMotionArgs motionArgs; - - // default tool type is finger - constexpr int32_t x1 = 100, y1 = 200, x2 = 120, y2 = 220; - processId(mapper, FIRST_TRACKING_ID); - processPosition(mapper, x1, y1); - processSync(mapper); - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action); - ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType); - - // Second finger down. - processSlot(mapper, SECOND_SLOT); - processId(mapper, SECOND_TRACKING_ID); - processPosition(mapper, x2, y2); - processSync(mapper); - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), - motionArgs.action); - ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType); - - // If the tool type of the second finger changes to MT_TOOL_PALM, - // we expect to receive ACTION_POINTER_UP with cancel flag. - processId(mapper, SECOND_TRACKING_ID); - processToolType(mapper, MT_TOOL_PALM); - processSync(mapper); - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), - motionArgs.action); - ASSERT_EQ(AMOTION_EVENT_FLAG_CANCELED, motionArgs.flags); - - // The following MOVE event should be processed. - processSlot(mapper, FIRST_SLOT); - processId(mapper, FIRST_TRACKING_ID); - processPosition(mapper, x1 + 1, y1 + 1); - processSync(mapper); - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); - ASSERT_EQ(uint32_t(1), motionArgs.pointerCount); + ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled()); // second finger up. - processSlot(mapper, SECOND_SLOT); - processId(mapper, INVALID_TRACKING_ID); - processSync(mapper); - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); - - // first finger keep moving - processSlot(mapper, FIRST_SLOT); - processId(mapper, FIRST_TRACKING_ID); - processPosition(mapper, x1 + 2, y1 + 2); - processSync(mapper); - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); - - // first finger up. - processId(mapper, INVALID_TRACKING_ID); - processSync(mapper); - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action); - ASSERT_NE(AMOTION_EVENT_FLAG_CANCELED, motionArgs.flags); -} - -/** - * Test multi-touch should sent ACTION_POINTER_UP/ACTION_UP when received the INVALID_TRACKING_ID, - * to prevent the driver side may send unexpected data after set tracking id as INVALID_TRACKING_ID - * cause slot be valid again. - */ -TEST_F(MultiTouchInputMapperTest, Process_MultiTouch_WithInvalidTrackingId) { - addConfigurationProperty("touch.deviceType", "touchScreen"); - prepareDisplay(DISPLAY_ORIENTATION_0); - prepareAxes(POSITION | ID | SLOT | PRESSURE); - MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>(); - - NotifyMotionArgs motionArgs; - - constexpr int32_t x1 = 100, y1 = 200, x2 = 0, y2 = 0; - // First finger down. - processId(mapper, FIRST_TRACKING_ID); - processPosition(mapper, x1, y1); - processPressure(mapper, RAW_PRESSURE_MAX); - processSync(mapper); - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action); - ASSERT_EQ(uint32_t(1), motionArgs.pointerCount); - - // First finger move. - processId(mapper, FIRST_TRACKING_ID); - processPosition(mapper, x1 + 1, y1 + 1); - processPressure(mapper, RAW_PRESSURE_MAX); - processSync(mapper); - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action); - ASSERT_EQ(uint32_t(1), motionArgs.pointerCount); - - // Second finger down. - processSlot(mapper, SECOND_SLOT); - processId(mapper, SECOND_TRACKING_ID); - processPosition(mapper, x2, y2); - processPressure(mapper, RAW_PRESSURE_MAX); + processId(mapper, -1); processSync(mapper); - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), - motionArgs.action); - ASSERT_EQ(uint32_t(2), motionArgs.pointerCount); + ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled()); - // second finger up with some unexpected data. - processSlot(mapper, SECOND_SLOT); - processId(mapper, INVALID_TRACKING_ID); - processPosition(mapper, x2, y2); + // first finger move, but still in palm + processSlot(mapper, 0); + processId(mapper, 1); + processPosition(mapper, x1 - 1, y1 - 1); processSync(mapper); - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), - motionArgs.action); - ASSERT_EQ(uint32_t(2), motionArgs.pointerCount); + ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled()); - // first finger up with some unexpected data. - processSlot(mapper, FIRST_SLOT); - processId(mapper, INVALID_TRACKING_ID); + // second finger down, expect as new finger down. + processSlot(mapper, 1); + processId(mapper, 2); processPosition(mapper, x2, y2); - processPressure(mapper, RAW_PRESSURE_MAX); processSync(mapper); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); - ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action); - ASSERT_EQ(uint32_t(1), motionArgs.pointerCount); + ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action); + ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType); } // --- MultiTouchInputMapperTest_ExternalDevice --- class MultiTouchInputMapperTest_ExternalDevice : public MultiTouchInputMapperTest { protected: - void SetUp() override { InputMapperTest::SetUp(DEVICE_CLASSES | InputDeviceClass::EXTERNAL); } + virtual void SetUp() override { + InputMapperTest::SetUp(DEVICE_CLASSES | INPUT_DEVICE_CLASS_EXTERNAL); + } }; /** @@ -8312,7 +7204,7 @@ TEST_F(MultiTouchInputMapperTest_ExternalDevice, Viewports_Fallback) { ASSERT_EQ(ADISPLAY_ID_DEFAULT, motionArgs.displayId); // Expect the event to be sent to the external viewport if it is present. - prepareSecondaryDisplay(ViewportType::EXTERNAL); + prepareSecondaryDisplay(ViewportType::VIEWPORT_EXTERNAL); processPosition(mapper, 100, 100); processSync(mapper); ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs)); @@ -8326,7 +7218,7 @@ class MultiTouchInputMapperTest_SurfaceRange : public MultiTouchInputMapperTest protected: void halfDisplayToCenterHorizontal(int32_t orientation) { std::optional<DisplayViewport> internalViewport = - mFakePolicy->getDisplayViewportByType(ViewportType::INTERNAL); + mFakePolicy->getDisplayViewportByType(ViewportType::VIEWPORT_INTERNAL); // Half display to (width/4, 0, width * 3/4, height) to make display has offset. internalViewport->orientation = orientation; @@ -8362,8 +7254,8 @@ protected: configureDevice(InputReaderConfiguration::CHANGE_DISPLAY_INFO); } - void processPositionAndVerify(MultiTouchInputMapper& mapper, int32_t xOutside, int32_t yOutside, - int32_t xInside, int32_t yInside, int32_t xExpected, + void processPositionAndVerify(MultiTouchInputMapper& mapper, int32_t xInside, int32_t yInside, + int32_t xOutside, int32_t yOutside, int32_t xExpected, int32_t yExpected) { // touch on outside area should not work. processPosition(mapper, toRawX(xOutside), toRawY(yOutside)); @@ -8444,464 +7336,4 @@ TEST_F(MultiTouchInputMapperTest_SurfaceRange, Viewports_SurfaceRange_270) { constexpr int32_t yExpected = (x + 1) - DISPLAY_WIDTH / 4; processPositionAndVerify(mapper, x - 1, y, x + 1, y, xExpected, yExpected); } - -TEST_F(MultiTouchInputMapperTest_SurfaceRange, Viewports_SurfaceRange_Corner) { - addConfigurationProperty("touch.deviceType", "touchScreen"); - prepareDisplay(DISPLAY_ORIENTATION_0); - prepareAxes(POSITION); - MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>(); - - const int32_t x = 0; - const int32_t y = 0; - - const int32_t xExpected = x; - const int32_t yExpected = y; - processPositionAndVerify(mapper, x - 1, y, x, y, xExpected, yExpected); - - clearViewports(); - prepareDisplay(DISPLAY_ORIENTATION_90); - // expect x/y = swap x/y then reverse y. - const int32_t xExpected90 = y; - const int32_t yExpected90 = DISPLAY_WIDTH - 1; - processPositionAndVerify(mapper, x - 1, y, x, y, xExpected90, yExpected90); - - clearViewports(); - prepareDisplay(DISPLAY_ORIENTATION_270); - // expect x/y = swap x/y then reverse x. - const int32_t xExpected270 = DISPLAY_HEIGHT - 1; - const int32_t yExpected270 = x; - processPositionAndVerify(mapper, x - 1, y, x, y, xExpected270, yExpected270); -} - -TEST_F(MultiTouchInputMapperTest, Process_TouchpadCapture) { - // we need a pointer controller for mouse mode of touchpad (start pointer at 0,0) - std::shared_ptr<FakePointerController> fakePointerController = - std::make_shared<FakePointerController>(); - fakePointerController->setBounds(0, 0, DISPLAY_WIDTH - 1, DISPLAY_HEIGHT - 1); - fakePointerController->setPosition(0, 0); - fakePointerController->setButtonState(0); - - // prepare device and capture - prepareDisplay(DISPLAY_ORIENTATION_0); - prepareAxes(POSITION | ID | SLOT); - mFakeEventHub->addKey(EVENTHUB_ID, BTN_LEFT, 0, AKEYCODE_UNKNOWN, 0); - mFakeEventHub->addKey(EVENTHUB_ID, BTN_TOUCH, 0, AKEYCODE_UNKNOWN, 0); - mFakePolicy->setPointerCapture(true); - mFakePolicy->setPointerController(mDevice->getId(), fakePointerController); - MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>(); - - // captured touchpad should be a touchpad source - NotifyDeviceResetArgs resetArgs; - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs)); - ASSERT_EQ(AINPUT_SOURCE_TOUCHPAD, mapper.getSources()); - - InputDeviceInfo deviceInfo = mDevice->getDeviceInfo(); - - const InputDeviceInfo::MotionRange* relRangeX = - deviceInfo.getMotionRange(AMOTION_EVENT_AXIS_RELATIVE_X, AINPUT_SOURCE_TOUCHPAD); - ASSERT_NE(relRangeX, nullptr); - ASSERT_EQ(relRangeX->min, -(RAW_X_MAX - RAW_X_MIN)); - ASSERT_EQ(relRangeX->max, RAW_X_MAX - RAW_X_MIN); - const InputDeviceInfo::MotionRange* relRangeY = - deviceInfo.getMotionRange(AMOTION_EVENT_AXIS_RELATIVE_Y, AINPUT_SOURCE_TOUCHPAD); - ASSERT_NE(relRangeY, nullptr); - ASSERT_EQ(relRangeY->min, -(RAW_Y_MAX - RAW_Y_MIN)); - ASSERT_EQ(relRangeY->max, RAW_Y_MAX - RAW_Y_MIN); - - // run captured pointer tests - note that this is unscaled, so input listener events should be - // identical to what the hardware sends (accounting for any - // calibration). - // FINGER 0 DOWN - processSlot(mapper, 0); - processId(mapper, 1); - processPosition(mapper, 100 + RAW_X_MIN, 100 + RAW_Y_MIN); - processKey(mapper, BTN_TOUCH, 1); - processSync(mapper); - - // expect coord[0] to contain initial location of touch 0 - NotifyMotionArgs args; - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args)); - ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action); - ASSERT_EQ(1U, args.pointerCount); - ASSERT_EQ(0, args.pointerProperties[0].id); - ASSERT_EQ(AINPUT_SOURCE_TOUCHPAD, args.source); - ASSERT_NO_FATAL_FAILURE( - assertPointerCoords(args.pointerCoords[0], 100, 100, 1, 0, 0, 0, 0, 0, 0, 0)); - - // FINGER 1 DOWN - processSlot(mapper, 1); - processId(mapper, 2); - processPosition(mapper, 560 + RAW_X_MIN, 154 + RAW_Y_MIN); - processSync(mapper); - - // expect coord[0] to contain previous location, coord[1] to contain new touch 1 location - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args)); - ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT), - args.action); - ASSERT_EQ(2U, args.pointerCount); - ASSERT_EQ(0, args.pointerProperties[0].id); - ASSERT_EQ(1, args.pointerProperties[1].id); - ASSERT_NO_FATAL_FAILURE( - assertPointerCoords(args.pointerCoords[0], 100, 100, 1, 0, 0, 0, 0, 0, 0, 0)); - ASSERT_NO_FATAL_FAILURE( - assertPointerCoords(args.pointerCoords[1], 560, 154, 1, 0, 0, 0, 0, 0, 0, 0)); - - // FINGER 1 MOVE - processPosition(mapper, 540 + RAW_X_MIN, 690 + RAW_Y_MIN); - processSync(mapper); - - // expect coord[0] to contain previous location, coord[1] to contain new touch 1 location - // from move - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args)); - ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); - ASSERT_NO_FATAL_FAILURE( - assertPointerCoords(args.pointerCoords[0], 100, 100, 1, 0, 0, 0, 0, 0, 0, 0)); - ASSERT_NO_FATAL_FAILURE( - assertPointerCoords(args.pointerCoords[1], 540, 690, 1, 0, 0, 0, 0, 0, 0, 0)); - - // FINGER 0 MOVE - processSlot(mapper, 0); - processPosition(mapper, 50 + RAW_X_MIN, 800 + RAW_Y_MIN); - processSync(mapper); - - // expect coord[0] to contain new touch 0 location, coord[1] to contain previous location - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args)); - ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); - ASSERT_NO_FATAL_FAILURE( - assertPointerCoords(args.pointerCoords[0], 50, 800, 1, 0, 0, 0, 0, 0, 0, 0)); - ASSERT_NO_FATAL_FAILURE( - assertPointerCoords(args.pointerCoords[1], 540, 690, 1, 0, 0, 0, 0, 0, 0, 0)); - - // BUTTON DOWN - processKey(mapper, BTN_LEFT, 1); - processSync(mapper); - - // touchinputmapper design sends a move before button press - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args)); - ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args)); - ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, args.action); - - // BUTTON UP - processKey(mapper, BTN_LEFT, 0); - processSync(mapper); - - // touchinputmapper design sends a move after button release - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args)); - ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, args.action); - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args)); - ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); - - // FINGER 0 UP - processId(mapper, -1); - processSync(mapper); - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args)); - ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | 0x0000, args.action); - - // FINGER 1 MOVE - processSlot(mapper, 1); - processPosition(mapper, 320 + RAW_X_MIN, 900 + RAW_Y_MIN); - processSync(mapper); - - // expect coord[0] to contain new location of touch 1, and properties[0].id to contain 1 - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args)); - ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action); - ASSERT_EQ(1U, args.pointerCount); - ASSERT_EQ(1, args.pointerProperties[0].id); - ASSERT_NO_FATAL_FAILURE( - assertPointerCoords(args.pointerCoords[0], 320, 900, 1, 0, 0, 0, 0, 0, 0, 0)); - - // FINGER 1 UP - processId(mapper, -1); - processKey(mapper, BTN_TOUCH, 0); - processSync(mapper); - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args)); - ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action); - - // non captured touchpad should be a mouse source - mFakePolicy->setPointerCapture(false); - configureDevice(InputReaderConfiguration::CHANGE_POINTER_CAPTURE); - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs)); - ASSERT_EQ(AINPUT_SOURCE_MOUSE, mapper.getSources()); -} - -TEST_F(MultiTouchInputMapperTest, Process_UnCapturedTouchpadPointer) { - std::shared_ptr<FakePointerController> fakePointerController = - std::make_shared<FakePointerController>(); - fakePointerController->setBounds(0, 0, DISPLAY_WIDTH - 1, DISPLAY_HEIGHT - 1); - fakePointerController->setPosition(0, 0); - fakePointerController->setButtonState(0); - - // prepare device and capture - prepareDisplay(DISPLAY_ORIENTATION_0); - prepareAxes(POSITION | ID | SLOT); - mFakeEventHub->addKey(EVENTHUB_ID, BTN_LEFT, 0, AKEYCODE_UNKNOWN, 0); - mFakeEventHub->addKey(EVENTHUB_ID, BTN_TOUCH, 0, AKEYCODE_UNKNOWN, 0); - mFakePolicy->setPointerController(mDevice->getId(), fakePointerController); - MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>(); - // run uncaptured pointer tests - pushes out generic events - // FINGER 0 DOWN - processId(mapper, 3); - processPosition(mapper, 100, 100); - processKey(mapper, BTN_TOUCH, 1); - processSync(mapper); - - // start at (100,100), cursor should be at (0,0) * scale - NotifyMotionArgs args; - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args)); - ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, args.action); - ASSERT_NO_FATAL_FAILURE( - assertPointerCoords(args.pointerCoords[0], 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); - - // FINGER 0 MOVE - processPosition(mapper, 200, 200); - processSync(mapper); - - // compute scaling to help with touch position checking - float rawDiagonal = hypotf(RAW_X_MAX - RAW_X_MIN, RAW_Y_MAX - RAW_Y_MIN); - float displayDiagonal = hypotf(DISPLAY_WIDTH, DISPLAY_HEIGHT); - float scale = - mFakePolicy->getPointerGestureMovementSpeedRatio() * displayDiagonal / rawDiagonal; - - // translate from (100,100) -> (200,200), cursor should have changed to (100,100) * scale) - ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args)); - ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, args.action); - ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], 100 * scale, 100 * scale, 0, - 0, 0, 0, 0, 0, 0, 0)); -} - -TEST_F(MultiTouchInputMapperTest, WhenCapturedAndNotCaptured_GetSources) { - std::shared_ptr<FakePointerController> fakePointerController = - std::make_shared<FakePointerController>(); - - prepareDisplay(DISPLAY_ORIENTATION_0); - prepareAxes(POSITION | ID | SLOT); - mFakeEventHub->addKey(EVENTHUB_ID, BTN_LEFT, 0, AKEYCODE_UNKNOWN, 0); - mFakePolicy->setPointerController(mDevice->getId(), fakePointerController); - mFakePolicy->setPointerCapture(false); - MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>(); - - // uncaptured touchpad should be a pointer device - ASSERT_EQ(AINPUT_SOURCE_MOUSE, mapper.getSources()); - - // captured touchpad should be a touchpad device - mFakePolicy->setPointerCapture(true); - configureDevice(InputReaderConfiguration::CHANGE_POINTER_CAPTURE); - ASSERT_EQ(AINPUT_SOURCE_TOUCHPAD, mapper.getSources()); -} - -// --- PeripheralControllerTest --- - -class PeripheralControllerTest : public testing::Test { -protected: - static const char* DEVICE_NAME; - static const char* DEVICE_LOCATION; - static const int32_t DEVICE_ID; - static const int32_t DEVICE_GENERATION; - static const int32_t DEVICE_CONTROLLER_NUMBER; - static const Flags<InputDeviceClass> DEVICE_CLASSES; - static const int32_t EVENTHUB_ID; - - std::shared_ptr<FakeEventHub> mFakeEventHub; - sp<FakeInputReaderPolicy> mFakePolicy; - sp<TestInputListener> mFakeListener; - std::unique_ptr<InstrumentedInputReader> mReader; - std::shared_ptr<InputDevice> mDevice; - - virtual void SetUp(Flags<InputDeviceClass> classes) { - mFakeEventHub = std::make_unique<FakeEventHub>(); - mFakePolicy = new FakeInputReaderPolicy(); - mFakeListener = new TestInputListener(); - mReader = std::make_unique<InstrumentedInputReader>(mFakeEventHub, mFakePolicy, - mFakeListener); - mDevice = newDevice(DEVICE_ID, DEVICE_NAME, DEVICE_LOCATION, EVENTHUB_ID, classes); - } - - void SetUp() override { SetUp(DEVICE_CLASSES); } - - void TearDown() override { - mFakeListener.clear(); - mFakePolicy.clear(); - } - - void configureDevice(uint32_t changes) { - if (!changes || (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO)) { - mReader->requestRefreshConfiguration(changes); - mReader->loopOnce(); - } - mDevice->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(), changes); - } - - std::shared_ptr<InputDevice> newDevice(int32_t deviceId, const std::string& name, - const std::string& location, int32_t eventHubId, - Flags<InputDeviceClass> classes) { - InputDeviceIdentifier identifier; - identifier.name = name; - identifier.location = location; - std::shared_ptr<InputDevice> device = - std::make_shared<InputDevice>(mReader->getContext(), deviceId, DEVICE_GENERATION, - identifier); - mReader->pushNextDevice(device); - mFakeEventHub->addDevice(eventHubId, name, classes); - mReader->loopOnce(); - return device; - } - - template <class T, typename... Args> - T& addControllerAndConfigure(Args... args) { - T& controller = mDevice->addController<T>(EVENTHUB_ID, args...); - - return controller; - } -}; - -const char* PeripheralControllerTest::DEVICE_NAME = "device"; -const char* PeripheralControllerTest::DEVICE_LOCATION = "BLUETOOTH"; -const int32_t PeripheralControllerTest::DEVICE_ID = END_RESERVED_ID + 1000; -const int32_t PeripheralControllerTest::DEVICE_GENERATION = 2; -const int32_t PeripheralControllerTest::DEVICE_CONTROLLER_NUMBER = 0; -const Flags<InputDeviceClass> PeripheralControllerTest::DEVICE_CLASSES = - Flags<InputDeviceClass>(0); // not needed for current tests -const int32_t PeripheralControllerTest::EVENTHUB_ID = 1; - -// --- BatteryControllerTest --- -class BatteryControllerTest : public PeripheralControllerTest { -protected: - void SetUp() override { - PeripheralControllerTest::SetUp(DEVICE_CLASSES | InputDeviceClass::BATTERY); - } -}; - -TEST_F(BatteryControllerTest, GetBatteryCapacity) { - PeripheralController& controller = addControllerAndConfigure<PeripheralController>(); - - ASSERT_TRUE(controller.getBatteryCapacity(DEFAULT_BATTERY)); - ASSERT_EQ(controller.getBatteryCapacity(DEFAULT_BATTERY).value_or(-1), BATTERY_CAPACITY); -} - -TEST_F(BatteryControllerTest, GetBatteryStatus) { - PeripheralController& controller = addControllerAndConfigure<PeripheralController>(); - - ASSERT_TRUE(controller.getBatteryStatus(DEFAULT_BATTERY)); - ASSERT_EQ(controller.getBatteryStatus(DEFAULT_BATTERY).value_or(-1), BATTERY_STATUS); -} - -// --- LightControllerTest --- -class LightControllerTest : public PeripheralControllerTest { -protected: - void SetUp() override { - PeripheralControllerTest::SetUp(DEVICE_CLASSES | InputDeviceClass::LIGHT); - } -}; - -TEST_F(LightControllerTest, MonoLight) { - RawLightInfo infoMono = {.id = 1, - .name = "Mono", - .maxBrightness = 255, - .flags = InputLightClass::BRIGHTNESS, - .path = ""}; - mFakeEventHub->addRawLightInfo(infoMono.id, std::move(infoMono)); - - PeripheralController& controller = addControllerAndConfigure<PeripheralController>(); - InputDeviceInfo info; - controller.populateDeviceInfo(&info); - std::vector<InputDeviceLightInfo> lights = info.getLights(); - ASSERT_EQ(1U, lights.size()); - ASSERT_EQ(InputDeviceLightType::MONO, lights[0].type); - - ASSERT_TRUE(controller.setLightColor(lights[0].id, LIGHT_BRIGHTNESS)); - ASSERT_EQ(controller.getLightColor(lights[0].id).value_or(-1), LIGHT_BRIGHTNESS); -} - -TEST_F(LightControllerTest, RGBLight) { - RawLightInfo infoRed = {.id = 1, - .name = "red", - .maxBrightness = 255, - .flags = InputLightClass::BRIGHTNESS | InputLightClass::RED, - .path = ""}; - RawLightInfo infoGreen = {.id = 2, - .name = "green", - .maxBrightness = 255, - .flags = InputLightClass::BRIGHTNESS | InputLightClass::GREEN, - .path = ""}; - RawLightInfo infoBlue = {.id = 3, - .name = "blue", - .maxBrightness = 255, - .flags = InputLightClass::BRIGHTNESS | InputLightClass::BLUE, - .path = ""}; - mFakeEventHub->addRawLightInfo(infoRed.id, std::move(infoRed)); - mFakeEventHub->addRawLightInfo(infoGreen.id, std::move(infoGreen)); - mFakeEventHub->addRawLightInfo(infoBlue.id, std::move(infoBlue)); - - PeripheralController& controller = addControllerAndConfigure<PeripheralController>(); - InputDeviceInfo info; - controller.populateDeviceInfo(&info); - std::vector<InputDeviceLightInfo> lights = info.getLights(); - ASSERT_EQ(1U, lights.size()); - ASSERT_EQ(InputDeviceLightType::RGB, lights[0].type); - - ASSERT_TRUE(controller.setLightColor(lights[0].id, LIGHT_COLOR)); - ASSERT_EQ(controller.getLightColor(lights[0].id).value_or(-1), LIGHT_COLOR); -} - -TEST_F(LightControllerTest, MultiColorRGBLight) { - RawLightInfo infoColor = {.id = 1, - .name = "red", - .maxBrightness = 255, - .flags = InputLightClass::BRIGHTNESS | - InputLightClass::MULTI_INTENSITY | - InputLightClass::MULTI_INDEX, - .path = ""}; - - mFakeEventHub->addRawLightInfo(infoColor.id, std::move(infoColor)); - - PeripheralController& controller = addControllerAndConfigure<PeripheralController>(); - InputDeviceInfo info; - controller.populateDeviceInfo(&info); - std::vector<InputDeviceLightInfo> lights = info.getLights(); - ASSERT_EQ(1U, lights.size()); - ASSERT_EQ(InputDeviceLightType::MULTI_COLOR, lights[0].type); - - ASSERT_TRUE(controller.setLightColor(lights[0].id, LIGHT_COLOR)); - ASSERT_EQ(controller.getLightColor(lights[0].id).value_or(-1), LIGHT_COLOR); -} - -TEST_F(LightControllerTest, PlayerIdLight) { - RawLightInfo info1 = {.id = 1, - .name = "player1", - .maxBrightness = 255, - .flags = InputLightClass::BRIGHTNESS, - .path = ""}; - RawLightInfo info2 = {.id = 2, - .name = "player2", - .maxBrightness = 255, - .flags = InputLightClass::BRIGHTNESS, - .path = ""}; - RawLightInfo info3 = {.id = 3, - .name = "player3", - .maxBrightness = 255, - .flags = InputLightClass::BRIGHTNESS, - .path = ""}; - RawLightInfo info4 = {.id = 4, - .name = "player4", - .maxBrightness = 255, - .flags = InputLightClass::BRIGHTNESS, - .path = ""}; - mFakeEventHub->addRawLightInfo(info1.id, std::move(info1)); - mFakeEventHub->addRawLightInfo(info2.id, std::move(info2)); - mFakeEventHub->addRawLightInfo(info3.id, std::move(info3)); - mFakeEventHub->addRawLightInfo(info4.id, std::move(info4)); - - PeripheralController& controller = addControllerAndConfigure<PeripheralController>(); - InputDeviceInfo info; - controller.populateDeviceInfo(&info); - std::vector<InputDeviceLightInfo> lights = info.getLights(); - ASSERT_EQ(1U, lights.size()); - ASSERT_EQ(InputDeviceLightType::PLAYER_ID, lights[0].type); - - ASSERT_FALSE(controller.setLightColor(lights[0].id, LIGHT_COLOR)); - ASSERT_TRUE(controller.setLightPlayerId(lights[0].id, LIGHT_PLAYER_ID)); - ASSERT_EQ(controller.getLightPlayerId(lights[0].id).value_or(-1), LIGHT_PLAYER_ID); -} - } // namespace android diff --git a/services/inputflinger/tests/LatencyTracker_test.cpp b/services/inputflinger/tests/LatencyTracker_test.cpp deleted file mode 100644 index e7e1937235..0000000000 --- a/services/inputflinger/tests/LatencyTracker_test.cpp +++ /dev/null @@ -1,253 +0,0 @@ -/* - * Copyright (C) 2021 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#include "../dispatcher/LatencyTracker.h" - -#include <binder/Binder.h> -#include <gtest/gtest.h> -#include <inttypes.h> -#include <log/log.h> - -#define TAG "LatencyTracker_test" - -using android::inputdispatcher::InputEventTimeline; -using android::inputdispatcher::LatencyTracker; - -namespace android::inputdispatcher { - -InputEventTimeline getTestTimeline() { - InputEventTimeline t( - /*isDown*/ true, - /*eventTime*/ 2, - /*readTime*/ 3); - ConnectionTimeline expectedCT(/*deliveryTime*/ 6, /* consumeTime*/ 7, /*finishTime*/ 8); - std::array<nsecs_t, GraphicsTimeline::SIZE> graphicsTimeline; - graphicsTimeline[GraphicsTimeline::GPU_COMPLETED_TIME] = 9; - graphicsTimeline[GraphicsTimeline::PRESENT_TIME] = 10; - expectedCT.setGraphicsTimeline(std::move(graphicsTimeline)); - t.connectionTimelines.emplace(new BBinder(), std::move(expectedCT)); - return t; -} - -// --- LatencyTrackerTest --- -class LatencyTrackerTest : public testing::Test, public InputEventTimelineProcessor { -protected: - std::unique_ptr<LatencyTracker> mTracker; - sp<IBinder> connection1; - sp<IBinder> connection2; - - void SetUp() override { - connection1 = new BBinder(); - connection2 = new BBinder(); - - mTracker = std::make_unique<LatencyTracker>(this); - } - void TearDown() override {} - - void assertReceivedTimeline(const InputEventTimeline& timeline); - /** - * Timelines can be received in any order (order is not guaranteed). So if we are expecting more - * than 1 timeline, use this function to check that the set of received timelines matches - * what we expected. - */ - void assertReceivedTimelines(const std::vector<InputEventTimeline>& timelines); - -private: - void processTimeline(const InputEventTimeline& timeline) override { - mReceivedTimelines.push_back(timeline); - } - std::deque<InputEventTimeline> mReceivedTimelines; -}; - -void LatencyTrackerTest::assertReceivedTimeline(const InputEventTimeline& timeline) { - mTracker->reportNow(); - ASSERT_FALSE(mReceivedTimelines.empty()); - const InputEventTimeline& t = mReceivedTimelines.front(); - ASSERT_EQ(timeline, t); - mReceivedTimelines.pop_front(); -} - -/** - * We are essentially comparing two multisets, but without constructing them. - * This comparison is inefficient, but it avoids having to construct a set, and also avoids the - * declaration of copy constructor for ConnectionTimeline. - * We ensure that collections A and B have the same size, that for every element in A, there is an - * equal element in B, and for every element in B there is an equal element in A. - */ -void LatencyTrackerTest::assertReceivedTimelines(const std::vector<InputEventTimeline>& timelines) { - mTracker->reportNow(); - ASSERT_EQ(timelines.size(), mReceivedTimelines.size()); - for (const InputEventTimeline& expectedTimeline : timelines) { - bool found = false; - for (const InputEventTimeline& receivedTimeline : mReceivedTimelines) { - if (receivedTimeline == expectedTimeline) { - found = true; - break; - } - } - ASSERT_TRUE(found) << "Could not find expected timeline with eventTime=" - << expectedTimeline.eventTime; - } - for (const InputEventTimeline& receivedTimeline : mReceivedTimelines) { - bool found = false; - for (const InputEventTimeline& expectedTimeline : timelines) { - if (receivedTimeline == expectedTimeline) { - found = true; - break; - } - } - ASSERT_TRUE(found) << "Could not find received timeline with eventTime=" - << receivedTimeline.eventTime; - } - mReceivedTimelines.clear(); -} - -/** - * Ensure that calling 'trackListener' in isolation only creates an inputflinger timeline, without - * any additional ConnectionTimeline's. - */ -TEST_F(LatencyTrackerTest, TrackListener_DoesNotTriggerReporting) { - mTracker->trackListener(1 /*inputEventId*/, false /*isDown*/, 2 /*eventTime*/, 3 /*readTime*/); - assertReceivedTimeline(InputEventTimeline{false, 2, 3}); -} - -/** - * A single call to trackFinishedEvent should not cause a timeline to be reported. - */ -TEST_F(LatencyTrackerTest, TrackFinishedEvent_DoesNotTriggerReporting) { - mTracker->trackFinishedEvent(1 /*inputEventId*/, connection1, 2 /*deliveryTime*/, - 3 /*consumeTime*/, 4 /*finishTime*/); - assertReceivedTimelines({}); -} - -/** - * A single call to trackGraphicsLatency should not cause a timeline to be reported. - */ -TEST_F(LatencyTrackerTest, TrackGraphicsLatency_DoesNotTriggerReporting) { - std::array<nsecs_t, GraphicsTimeline::SIZE> graphicsTimeline; - graphicsTimeline[GraphicsTimeline::GPU_COMPLETED_TIME] = 2; - graphicsTimeline[GraphicsTimeline::PRESENT_TIME] = 3; - mTracker->trackGraphicsLatency(1 /*inputEventId*/, connection2, graphicsTimeline); - assertReceivedTimelines({}); -} - -TEST_F(LatencyTrackerTest, TrackAllParameters_ReportsFullTimeline) { - constexpr int32_t inputEventId = 1; - InputEventTimeline expected = getTestTimeline(); - - const auto& [connectionToken, expectedCT] = *expected.connectionTimelines.begin(); - - mTracker->trackListener(inputEventId, expected.isDown, expected.eventTime, expected.readTime); - mTracker->trackFinishedEvent(inputEventId, connectionToken, expectedCT.deliveryTime, - expectedCT.consumeTime, expectedCT.finishTime); - mTracker->trackGraphicsLatency(inputEventId, connectionToken, expectedCT.graphicsTimeline); - - assertReceivedTimeline(expected); -} - -TEST_F(LatencyTrackerTest, MultipleEvents_AreReportedConsistently) { - constexpr int32_t inputEventId1 = 1; - InputEventTimeline timeline1( - /*isDown*/ true, - /*eventTime*/ 2, - /*readTime*/ 3); - timeline1.connectionTimelines.emplace(connection1, - ConnectionTimeline(/*deliveryTime*/ 6, /*consumeTime*/ 7, - /*finishTime*/ 8)); - ConnectionTimeline& connectionTimeline1 = timeline1.connectionTimelines.begin()->second; - std::array<nsecs_t, GraphicsTimeline::SIZE> graphicsTimeline1; - graphicsTimeline1[GraphicsTimeline::GPU_COMPLETED_TIME] = 9; - graphicsTimeline1[GraphicsTimeline::PRESENT_TIME] = 10; - connectionTimeline1.setGraphicsTimeline(std::move(graphicsTimeline1)); - - constexpr int32_t inputEventId2 = 10; - InputEventTimeline timeline2( - /*isDown*/ false, - /*eventTime*/ 20, - /*readTime*/ 30); - timeline2.connectionTimelines.emplace(connection2, - ConnectionTimeline(/*deliveryTime*/ 60, - /*consumeTime*/ 70, - /*finishTime*/ 80)); - ConnectionTimeline& connectionTimeline2 = timeline2.connectionTimelines.begin()->second; - std::array<nsecs_t, GraphicsTimeline::SIZE> graphicsTimeline2; - graphicsTimeline2[GraphicsTimeline::GPU_COMPLETED_TIME] = 90; - graphicsTimeline2[GraphicsTimeline::PRESENT_TIME] = 100; - connectionTimeline2.setGraphicsTimeline(std::move(graphicsTimeline2)); - - // Start processing first event - mTracker->trackListener(inputEventId1, timeline1.isDown, timeline1.eventTime, - timeline1.readTime); - // Start processing second event - mTracker->trackListener(inputEventId2, timeline2.isDown, timeline2.eventTime, - timeline2.readTime); - mTracker->trackFinishedEvent(inputEventId1, connection1, connectionTimeline1.deliveryTime, - connectionTimeline1.consumeTime, connectionTimeline1.finishTime); - - mTracker->trackFinishedEvent(inputEventId2, connection2, connectionTimeline2.deliveryTime, - connectionTimeline2.consumeTime, connectionTimeline2.finishTime); - mTracker->trackGraphicsLatency(inputEventId1, connection1, - connectionTimeline1.graphicsTimeline); - mTracker->trackGraphicsLatency(inputEventId2, connection2, - connectionTimeline2.graphicsTimeline); - // Now both events should be completed - assertReceivedTimelines({timeline1, timeline2}); -} - -/** - * Check that LatencyTracker consistently tracks events even if there are many incomplete events. - */ -TEST_F(LatencyTrackerTest, IncompleteEvents_AreHandledConsistently) { - InputEventTimeline timeline = getTestTimeline(); - std::vector<InputEventTimeline> expectedTimelines; - const ConnectionTimeline& expectedCT = timeline.connectionTimelines.begin()->second; - const sp<IBinder>& token = timeline.connectionTimelines.begin()->first; - - for (size_t i = 1; i <= 100; i++) { - mTracker->trackListener(i /*inputEventId*/, timeline.isDown, timeline.eventTime, - timeline.readTime); - expectedTimelines.push_back( - InputEventTimeline{timeline.isDown, timeline.eventTime, timeline.readTime}); - } - // Now, complete the first event that was sent. - mTracker->trackFinishedEvent(1 /*inputEventId*/, token, expectedCT.deliveryTime, - expectedCT.consumeTime, expectedCT.finishTime); - mTracker->trackGraphicsLatency(1 /*inputEventId*/, token, expectedCT.graphicsTimeline); - - expectedTimelines[0].connectionTimelines.emplace(token, std::move(expectedCT)); - assertReceivedTimelines(expectedTimelines); -} - -/** - * For simplicity of the implementation, LatencyTracker only starts tracking an event when - * 'trackListener' is invoked. - * Both 'trackFinishedEvent' and 'trackGraphicsLatency' should not start a new event. - * If they are received before 'trackListener' (which should not be possible), they are ignored. - */ -TEST_F(LatencyTrackerTest, EventsAreTracked_WhenTrackListenerIsCalledFirst) { - constexpr int32_t inputEventId = 1; - InputEventTimeline expected = getTestTimeline(); - const ConnectionTimeline& expectedCT = expected.connectionTimelines.begin()->second; - mTracker->trackFinishedEvent(inputEventId, connection1, expectedCT.deliveryTime, - expectedCT.consumeTime, expectedCT.finishTime); - mTracker->trackGraphicsLatency(inputEventId, connection1, expectedCT.graphicsTimeline); - - mTracker->trackListener(inputEventId, expected.isDown, expected.eventTime, expected.readTime); - assertReceivedTimeline( - InputEventTimeline{expected.isDown, expected.eventTime, expected.readTime}); -} - -} // namespace android::inputdispatcher diff --git a/services/inputflinger/tests/TestInputListener.cpp b/services/inputflinger/tests/TestInputListener.cpp index fb7de97b49..9bff166565 100644 --- a/services/inputflinger/tests/TestInputListener.cpp +++ b/services/inputflinger/tests/TestInputListener.cpp @@ -14,10 +14,11 @@ * limitations under the License. */ -#include "TestInputListener.h" #include <gtest/gtest.h> +#include "TestInputListener.h" + namespace android { // --- TestInputListener --- @@ -27,7 +28,7 @@ TestInputListener::TestInputListener(std::chrono::milliseconds eventHappenedTime : mEventHappenedTimeout(eventHappenedTimeout), mEventDidNotHappenTimeout(eventDidNotHappenTimeout) {} -TestInputListener::~TestInputListener() {} +TestInputListener::~TestInputListener() { } void TestInputListener::assertNotifyConfigurationChangedWasCalled( NotifyConfigurationChangedArgs* outEventArgs) { @@ -42,7 +43,8 @@ void TestInputListener::assertNotifyConfigurationChangedWasNotCalled() { "notifyConfigurationChanged() should not be called.")); } -void TestInputListener::assertNotifyDeviceResetWasCalled(NotifyDeviceResetArgs* outEventArgs) { +void TestInputListener::assertNotifyDeviceResetWasCalled( + NotifyDeviceResetArgs* outEventArgs) { ASSERT_NO_FATAL_FAILURE( assertCalled< NotifyDeviceResetArgs>(outEventArgs, @@ -71,7 +73,7 @@ void TestInputListener::assertNotifyMotionWasCalled(NotifyMotionArgs* outEventAr void TestInputListener::assertNotifyMotionWasNotCalled() { ASSERT_NO_FATAL_FAILURE( - assertNotCalled<NotifyMotionArgs>("notifyMotion() should not be called.")); + assertNotCalled<NotifySwitchArgs>("notifySwitch() should not be called.")); } void TestInputListener::assertNotifySwitchWasCalled(NotifySwitchArgs* outEventArgs) { @@ -80,26 +82,6 @@ void TestInputListener::assertNotifySwitchWasCalled(NotifySwitchArgs* outEventAr "Expected notifySwitch() to have been called.")); } -void TestInputListener::assertNotifySensorWasCalled(NotifySensorArgs* outEventArgs) { - ASSERT_NO_FATAL_FAILURE( - assertCalled<NotifySensorArgs>(outEventArgs, - "Expected notifySensor() to have been called.")); -} - -void TestInputListener::assertNotifyVibratorStateWasCalled(NotifyVibratorStateArgs* outEventArgs) { - ASSERT_NO_FATAL_FAILURE(assertCalled<NotifyVibratorStateArgs>(outEventArgs, - "Expected notifyVibratorState() " - "to have been called.")); -} - -void TestInputListener::assertNotifyCaptureWasCalled( - NotifyPointerCaptureChangedArgs* outEventArgs) { - ASSERT_NO_FATAL_FAILURE( - assertCalled<NotifyPointerCaptureChangedArgs>(outEventArgs, - "Expected notifyPointerCaptureChanged() " - "to have been called.")); -} - template <class NotifyArgsType> void TestInputListener::assertCalled(NotifyArgsType* outEventArgs, std::string message) { std::unique_lock<std::mutex> lock(mLock); @@ -163,16 +145,4 @@ void TestInputListener::notifySwitch(const NotifySwitchArgs* args) { notify<NotifySwitchArgs>(args); } -void TestInputListener::notifyPointerCaptureChanged(const NotifyPointerCaptureChangedArgs* args) { - notify<NotifyPointerCaptureChangedArgs>(args); -} - -void TestInputListener::notifySensor(const NotifySensorArgs* args) { - notify<NotifySensorArgs>(args); -} - -void TestInputListener::notifyVibratorState(const NotifyVibratorStateArgs* args) { - notify<NotifyVibratorStateArgs>(args); -} - } // namespace android diff --git a/services/inputflinger/tests/TestInputListener.h b/services/inputflinger/tests/TestInputListener.h index 0ffcaaa527..d50c6bcd51 100644 --- a/services/inputflinger/tests/TestInputListener.h +++ b/services/inputflinger/tests/TestInputListener.h @@ -54,10 +54,6 @@ public: void assertNotifySwitchWasCalled(NotifySwitchArgs* outEventArgs = nullptr); - void assertNotifyCaptureWasCalled(NotifyPointerCaptureChangedArgs* outEventArgs = nullptr); - void assertNotifySensorWasCalled(NotifySensorArgs* outEventArgs = nullptr); - void assertNotifyVibratorStateWasCalled(NotifyVibratorStateArgs* outEventArgs = nullptr); - private: template <class NotifyArgsType> void assertCalled(NotifyArgsType* outEventArgs, std::string message); @@ -78,25 +74,16 @@ private: virtual void notifySwitch(const NotifySwitchArgs* args) override; - virtual void notifySensor(const NotifySensorArgs* args) override; - - virtual void notifyVibratorState(const NotifyVibratorStateArgs* args) override; - - virtual void notifyPointerCaptureChanged(const NotifyPointerCaptureChangedArgs* args) override; - std::mutex mLock; std::condition_variable mCondition; const std::chrono::milliseconds mEventHappenedTimeout; const std::chrono::milliseconds mEventDidNotHappenTimeout; - std::tuple<std::vector<NotifyConfigurationChangedArgs>, // - std::vector<NotifyDeviceResetArgs>, // - std::vector<NotifyKeyArgs>, // - std::vector<NotifyMotionArgs>, // - std::vector<NotifySwitchArgs>, // - std::vector<NotifySensorArgs>, // - std::vector<NotifyVibratorStateArgs>, // - std::vector<NotifyPointerCaptureChangedArgs>> // + std::tuple<std::vector<NotifyConfigurationChangedArgs>, // + std::vector<NotifyDeviceResetArgs>, // + std::vector<NotifyKeyArgs>, // + std::vector<NotifyMotionArgs>, // + std::vector<NotifySwitchArgs>> // mQueues GUARDED_BY(mLock); }; diff --git a/services/inputflinger/tests/UinputDevice.cpp b/services/inputflinger/tests/UinputDevice.cpp index 7fec2c8b4b..0659511d25 100644 --- a/services/inputflinger/tests/UinputDevice.cpp +++ b/services/inputflinger/tests/UinputDevice.cpp @@ -179,11 +179,6 @@ void UinputTouchScreen::sendMove(const Point& point) { injectEvent(EV_SYN, SYN_REPORT, 0); } -void UinputTouchScreen::sendPointerUp() { - sendTrackingId(0xffffffff); - injectEvent(EV_SYN, SYN_REPORT, 0); -} - void UinputTouchScreen::sendUp() { sendTrackingId(0xffffffff); injectEvent(EV_KEY, BTN_TOUCH, 0); diff --git a/services/inputflinger/tests/UinputDevice.h b/services/inputflinger/tests/UinputDevice.h index 01a557cc70..22d1f630fc 100644 --- a/services/inputflinger/tests/UinputDevice.h +++ b/services/inputflinger/tests/UinputDevice.h @@ -139,7 +139,6 @@ public: void sendTrackingId(int32_t trackingId); void sendDown(const Point& point); void sendMove(const Point& point); - void sendPointerUp(); void sendUp(); void sendToolType(int32_t toolType); |