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diff --git a/services/surfaceflinger/FrameTimeline/FrameTimeline.h b/services/surfaceflinger/FrameTimeline/FrameTimeline.h
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-/*
- * Copyright 2020 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <../Fps.h>
-#include <../TimeStats/TimeStats.h>
-#include <gui/ISurfaceComposer.h>
-#include <gui/JankInfo.h>
-#include <perfetto/trace/android/frame_timeline_event.pbzero.h>
-#include <perfetto/tracing.h>
-#include <ui/FenceTime.h>
-#include <utils/RefBase.h>
-#include <utils/String16.h>
-#include <utils/Timers.h>
-#include <utils/Vector.h>
-
-#include <deque>
-#include <mutex>
-
-namespace android::frametimeline {
-
-class FrameTimelineTest;
-
-using namespace std::chrono_literals;
-
-// Metadata indicating how the frame was presented w.r.t expected present time.
-enum class FramePresentMetadata : int8_t {
- // Frame was presented on time
- OnTimePresent,
- // Frame was presented late
- LatePresent,
- // Frame was presented early
- EarlyPresent,
- // Unknown/initial state
- UnknownPresent,
-};
-
-// Metadata comparing the frame's actual finish time to the expected deadline.
-enum class FrameReadyMetadata : int8_t {
- // App/SF finished on time. Early finish is treated as on time since the goal of any component
- // is to finish before the deadline.
- OnTimeFinish,
- // App/SF finished work later than expected
- LateFinish,
- // Unknown/initial state
- UnknownFinish,
-};
-
-// Metadata comparing the frame's actual start time to the expected start time.
-enum class FrameStartMetadata : int8_t {
- // App/SF started on time
- OnTimeStart,
- // App/SF started later than expected
- LateStart,
- // App/SF started earlier than expected
- EarlyStart,
- // Unknown/initial state
- UnknownStart,
-};
-
-/*
- * Collection of timestamps that can be used for both predictions and actual times.
- */
-struct TimelineItem {
- TimelineItem(const nsecs_t startTime = 0, const nsecs_t endTime = 0,
- const nsecs_t presentTime = 0)
- : startTime(startTime), endTime(endTime), presentTime(presentTime) {}
-
- nsecs_t startTime;
- nsecs_t endTime;
- nsecs_t presentTime;
-
- bool operator==(const TimelineItem& other) const {
- return startTime == other.startTime && endTime == other.endTime &&
- presentTime == other.presentTime;
- }
-
- bool operator!=(const TimelineItem& other) const { return !(*this == other); }
-};
-
-struct JankClassificationThresholds {
- // The various thresholds for App and SF. If the actual timestamp falls within the threshold
- // compared to prediction, we treat it as on time.
- nsecs_t presentThreshold = std::chrono::duration_cast<std::chrono::nanoseconds>(2ms).count();
- nsecs_t deadlineThreshold = std::chrono::duration_cast<std::chrono::nanoseconds>(0ms).count();
- nsecs_t startThreshold = std::chrono::duration_cast<std::chrono::nanoseconds>(2ms).count();
-};
-
-/*
- * TokenManager generates a running number token for a set of predictions made by VsyncPredictor. It
- * saves these predictions for a short period of time and returns the predictions for a given token,
- * if it hasn't expired.
- */
-class TokenManager {
-public:
- virtual ~TokenManager() = default;
-
- // Generates a token for the given set of predictions. Stores the predictions for 120ms and
- // destroys it later.
- virtual int64_t generateTokenForPredictions(TimelineItem&& prediction) = 0;
-
- // Returns the stored predictions for a given token, if the predictions haven't expired.
- virtual std::optional<TimelineItem> getPredictionsForToken(int64_t token) const = 0;
-};
-
-enum class PredictionState {
- Valid, // Predictions obtained successfully from the TokenManager
- Expired, // TokenManager no longer has the predictions
- None, // Predictions are either not present or didn't come from TokenManager
-};
-
-/*
- * Trace cookie is used to send start and end timestamps of <Surface/Display>Frames separately
- * without needing to resend all the other information. We send all info to perfetto, along with a
- * new cookie, in the start of a frame. For the corresponding end, we just send the same cookie.
- * This helps in reducing the amount of data emitted by the producer.
- */
-class TraceCookieCounter {
-public:
- int64_t getCookieForTracing();
-
-private:
- // Friend class for testing
- friend class android::frametimeline::FrameTimelineTest;
-
- std::atomic<int64_t> mTraceCookie = 0;
-};
-
-class SurfaceFrame {
-public:
- enum class PresentState {
- Presented, // Buffer was latched and presented by SurfaceFlinger
- Dropped, // Buffer was dropped by SurfaceFlinger
- Unknown, // Initial state, SurfaceFlinger hasn't seen this buffer yet
- };
-
- // Only FrameTimeline can construct a SurfaceFrame as it provides Predictions(through
- // TokenManager), Thresholds and TimeStats pointer.
- SurfaceFrame(const FrameTimelineInfo& frameTimelineInfo, pid_t ownerPid, uid_t ownerUid,
- int32_t layerId, std::string layerName, std::string debugName,
- PredictionState predictionState, TimelineItem&& predictions,
- std::shared_ptr<TimeStats> timeStats, JankClassificationThresholds thresholds,
- TraceCookieCounter* traceCookieCounter, bool isBuffer, int32_t gameMode);
- ~SurfaceFrame() = default;
-
- // Returns std::nullopt if the frame hasn't been classified yet.
- // Used by both SF and FrameTimeline.
- std::optional<int32_t> getJankType() const;
-
- // Functions called by SF
- int64_t getToken() const { return mToken; };
- int32_t getInputEventId() const { return mInputEventId; };
- TimelineItem getPredictions() const { return mPredictions; };
- // Actual timestamps of the app are set individually at different functions.
- // Start time (if the app provides) and Queue time are accessible after queueing the frame,
- // whereas Acquire Fence time is available only during latch. Drop time is available at the time
- // the buffer was dropped.
- void setActualStartTime(nsecs_t actualStartTime);
- void setActualQueueTime(nsecs_t actualQueueTime);
- void setAcquireFenceTime(nsecs_t acquireFenceTime);
- void setDropTime(nsecs_t dropTime);
- void setPresentState(PresentState presentState, nsecs_t lastLatchTime = 0);
- void setRenderRate(Fps renderRate);
- void setGpuComposition();
-
- // When a bufferless SurfaceFrame is promoted to a buffer SurfaceFrame, we also have to update
- // isBuffer.
- void promoteToBuffer();
-
- // Functions called by FrameTimeline
- // BaseTime is the smallest timestamp in this SurfaceFrame.
- // Used for dumping all timestamps relative to the oldest, making it easy to read.
- nsecs_t getBaseTime() const;
- // Sets the actual present time, appropriate metadata and classifies the jank.
- // displayRefreshRate, displayDeadlineDelta, and displayPresentDelta are propagated from the
- // display frame.
- void onPresent(nsecs_t presentTime, int32_t displayFrameJankType, Fps refreshRate,
- nsecs_t displayDeadlineDelta, nsecs_t displayPresentDelta);
- // All the timestamps are dumped relative to the baseTime
- void dump(std::string& result, const std::string& indent, nsecs_t baseTime) const;
- // Dumps only the layer, token, is buffer, jank metadata, prediction and present states.
- std::string miniDump() const;
- // Emits a packet for perfetto tracing. The function body will be executed only if tracing is
- // enabled. The displayFrameToken is needed to link the SurfaceFrame to the corresponding
- // DisplayFrame at the trace processor side.
- void trace(int64_t displayFrameToken) const;
-
- // Getter functions used only by FrameTimelineTests and SurfaceFrame internally
- TimelineItem getActuals() const;
- pid_t getOwnerPid() const { return mOwnerPid; };
- int32_t getLayerId() const { return mLayerId; };
- PredictionState getPredictionState() const;
- PresentState getPresentState() const;
- FrameReadyMetadata getFrameReadyMetadata() const;
- FramePresentMetadata getFramePresentMetadata() const;
- nsecs_t getDropTime() const;
- bool getIsBuffer() const;
-
- // For prediction expired frames, this delta is subtracted from the actual end time to get a
- // start time decent enough to see in traces.
- // TODO(b/172587309): Remove this when we have actual start times.
- static constexpr nsecs_t kPredictionExpiredStartTimeDelta =
- std::chrono::duration_cast<std::chrono::nanoseconds>(2ms).count();
-
-private:
- void tracePredictions(int64_t displayFrameToken) const;
- void traceActuals(int64_t displayFrameToken) const;
- void classifyJankLocked(int32_t displayFrameJankType, const Fps& refreshRate,
- nsecs_t& deadlineDelta) REQUIRES(mMutex);
-
- const int64_t mToken;
- const int32_t mInputEventId;
- const pid_t mOwnerPid;
- const uid_t mOwnerUid;
- const std::string mLayerName;
- const std::string mDebugName;
- const int32_t mLayerId;
- PresentState mPresentState GUARDED_BY(mMutex);
- const PredictionState mPredictionState;
- const TimelineItem mPredictions;
- TimelineItem mActuals GUARDED_BY(mMutex);
- std::shared_ptr<TimeStats> mTimeStats;
- const JankClassificationThresholds mJankClassificationThresholds;
- nsecs_t mActualQueueTime GUARDED_BY(mMutex) = 0;
- nsecs_t mDropTime GUARDED_BY(mMutex) = 0;
- mutable std::mutex mMutex;
- // Bitmask for the type of jank
- int32_t mJankType GUARDED_BY(mMutex) = JankType::None;
- // Indicates if this frame was composited by the GPU or not
- bool mGpuComposition GUARDED_BY(mMutex) = false;
- // Rendering rate for this frame.
- std::optional<Fps> mRenderRate GUARDED_BY(mMutex);
- // Enum for the type of present
- FramePresentMetadata mFramePresentMetadata GUARDED_BY(mMutex) =
- FramePresentMetadata::UnknownPresent;
- // Enum for the type of finish
- FrameReadyMetadata mFrameReadyMetadata GUARDED_BY(mMutex) = FrameReadyMetadata::UnknownFinish;
- // Time when the previous buffer from the same layer was latched by SF. This is used in checking
- // for BufferStuffing where the current buffer is expected to be ready but the previous buffer
- // was latched instead.
- nsecs_t mLastLatchTime GUARDED_BY(mMutex) = 0;
- // TraceCookieCounter is used to obtain the cookie for sendig trace packets to perfetto. Using a
- // reference here because the counter is owned by FrameTimeline, which outlives SurfaceFrame.
- TraceCookieCounter& mTraceCookieCounter;
- // Tells if the SurfaceFrame is representing a buffer or a transaction without a
- // buffer(animations)
- bool mIsBuffer;
- // GameMode from the layer. Used in metrics.
- int32_t mGameMode = 0;
-};
-
-/*
- * Maintains a history of SurfaceFrames grouped together by the vsync time in which they were
- * presented
- */
-class FrameTimeline {
-public:
- virtual ~FrameTimeline() = default;
- virtual TokenManager* getTokenManager() = 0;
-
- // Initializes the Perfetto DataSource that emits DisplayFrame and SurfaceFrame events. Test
- // classes can avoid double registration by mocking this function.
- virtual void onBootFinished() = 0;
-
- // Create a new surface frame, set the predictions based on a token and return it to the caller.
- // Debug name is the human-readable debugging string for dumpsys.
- virtual std::shared_ptr<SurfaceFrame> createSurfaceFrameForToken(
- const FrameTimelineInfo& frameTimelineInfo, pid_t ownerPid, uid_t ownerUid,
- int32_t layerId, std::string layerName, std::string debugName, bool isBuffer,
- int32_t gameMode) = 0;
-
- // Adds a new SurfaceFrame to the current DisplayFrame. Frames from multiple layers can be
- // composited into one display frame.
- virtual void addSurfaceFrame(std::shared_ptr<SurfaceFrame> surfaceFrame) = 0;
-
- // The first function called by SF for the current DisplayFrame. Fetches SF predictions based on
- // the token and sets the actualSfWakeTime for the current DisplayFrame.
- virtual void setSfWakeUp(int64_t token, nsecs_t wakeupTime, Fps refreshRate) = 0;
-
- // Sets the sfPresentTime and finalizes the current DisplayFrame. Tracks the
- // given present fence until it's signaled, and updates the present timestamps of all presented
- // SurfaceFrames in that vsync. If a gpuFence was also provided, its tracked in the
- // corresponding DisplayFrame.
- virtual void setSfPresent(nsecs_t sfPresentTime, const std::shared_ptr<FenceTime>& presentFence,
- const std::shared_ptr<FenceTime>& gpuFence) = 0;
-
- // Args:
- // -jank : Dumps only the Display Frames that are either janky themselves
- // or contain janky Surface Frames.
- // -all : Dumps the entire list of DisplayFrames and the SurfaceFrames contained within
- virtual void parseArgs(const Vector<String16>& args, std::string& result) = 0;
-
- // Sets the max number of display frames that can be stored. Called by SF backdoor.
- virtual void setMaxDisplayFrames(uint32_t size);
-
- // Computes the historical fps for the provided set of layer IDs
- // The fps is compted from the linear timeline of present timestamps for DisplayFrames
- // containing at least one layer ID.
- virtual float computeFps(const std::unordered_set<int32_t>& layerIds);
-
- // Restores the max number of display frames to default. Called by SF backdoor.
- virtual void reset() = 0;
-};
-
-namespace impl {
-
-class TokenManager : public android::frametimeline::TokenManager {
-public:
- TokenManager() : mCurrentToken(FrameTimelineInfo::INVALID_VSYNC_ID + 1) {}
- ~TokenManager() = default;
-
- int64_t generateTokenForPredictions(TimelineItem&& predictions) override;
- std::optional<TimelineItem> getPredictionsForToken(int64_t token) const override;
-
-private:
- // Friend class for testing
- friend class android::frametimeline::FrameTimelineTest;
-
- void flushTokens(nsecs_t flushTime) REQUIRES(mMutex);
-
- std::map<int64_t, TimelineItem> mPredictions GUARDED_BY(mMutex);
- int64_t mCurrentToken GUARDED_BY(mMutex);
- mutable std::mutex mMutex;
- static constexpr size_t kMaxTokens = 500;
-};
-
-class FrameTimeline : public android::frametimeline::FrameTimeline {
-public:
- class FrameTimelineDataSource : public perfetto::DataSource<FrameTimelineDataSource> {
- void OnSetup(const SetupArgs&) override{};
- void OnStart(const StartArgs&) override{};
- void OnStop(const StopArgs&) override{};
- };
-
- /*
- * DisplayFrame should be used only internally within FrameTimeline. All members and methods are
- * guarded by FrameTimeline's mMutex.
- */
- class DisplayFrame {
- public:
- DisplayFrame(std::shared_ptr<TimeStats> timeStats, JankClassificationThresholds thresholds,
- TraceCookieCounter* traceCookieCounter);
- virtual ~DisplayFrame() = default;
- // Dumpsys interface - dumps only if the DisplayFrame itself is janky or is at least one
- // SurfaceFrame is janky.
- void dumpJank(std::string& result, nsecs_t baseTime, int displayFrameCount) const;
- // Dumpsys interface - dumps all data irrespective of jank
- void dumpAll(std::string& result, nsecs_t baseTime) const;
- // Emits a packet for perfetto tracing. The function body will be executed only if tracing
- // is enabled.
- void trace(pid_t surfaceFlingerPid) const;
- // Sets the token, vsyncPeriod, predictions and SF start time.
- void onSfWakeUp(int64_t token, Fps refreshRate, std::optional<TimelineItem> predictions,
- nsecs_t wakeUpTime);
- // Sets the appropriate metadata and classifies the jank.
- void onPresent(nsecs_t signalTime, nsecs_t previousPresentTime);
- // Adds the provided SurfaceFrame to the current display frame.
- void addSurfaceFrame(std::shared_ptr<SurfaceFrame> surfaceFrame);
-
- void setPredictions(PredictionState predictionState, TimelineItem predictions);
- void setActualStartTime(nsecs_t actualStartTime);
- void setActualEndTime(nsecs_t actualEndTime);
- void setGpuFence(const std::shared_ptr<FenceTime>& gpuFence);
-
- // BaseTime is the smallest timestamp in a DisplayFrame.
- // Used for dumping all timestamps relative to the oldest, making it easy to read.
- nsecs_t getBaseTime() const;
-
- // Functions to be used only in testing.
- TimelineItem getActuals() const { return mSurfaceFlingerActuals; };
- TimelineItem getPredictions() const { return mSurfaceFlingerPredictions; };
- FrameStartMetadata getFrameStartMetadata() const { return mFrameStartMetadata; };
- FramePresentMetadata getFramePresentMetadata() const { return mFramePresentMetadata; };
- FrameReadyMetadata getFrameReadyMetadata() const { return mFrameReadyMetadata; };
- int32_t getJankType() const { return mJankType; }
- const std::vector<std::shared_ptr<SurfaceFrame>>& getSurfaceFrames() const {
- return mSurfaceFrames;
- }
-
- private:
- void dump(std::string& result, nsecs_t baseTime) const;
- void tracePredictions(pid_t surfaceFlingerPid) const;
- void traceActuals(pid_t surfaceFlingerPid) const;
- void classifyJank(nsecs_t& deadlineDelta, nsecs_t& deltaToVsync,
- nsecs_t previousPresentTime);
-
- int64_t mToken = FrameTimelineInfo::INVALID_VSYNC_ID;
-
- /* Usage of TimelineItem w.r.t SurfaceFlinger
- * startTime Time when SurfaceFlinger wakes up to handle transactions and buffer updates
- * endTime Time when SurfaceFlinger sends a composited frame to Display
- * presentTime Time when the composited frame was presented on screen
- */
- TimelineItem mSurfaceFlingerPredictions;
- TimelineItem mSurfaceFlingerActuals;
- std::shared_ptr<TimeStats> mTimeStats;
- const JankClassificationThresholds mJankClassificationThresholds;
-
- // Collection of predictions and actual values sent over by Layers
- std::vector<std::shared_ptr<SurfaceFrame>> mSurfaceFrames;
-
- PredictionState mPredictionState = PredictionState::None;
- // Bitmask for the type of jank
- int32_t mJankType = JankType::None;
- // A valid gpu fence indicates that the DisplayFrame was composited by the GPU
- std::shared_ptr<FenceTime> mGpuFence = FenceTime::NO_FENCE;
- // Enum for the type of present
- FramePresentMetadata mFramePresentMetadata = FramePresentMetadata::UnknownPresent;
- // Enum for the type of finish
- FrameReadyMetadata mFrameReadyMetadata = FrameReadyMetadata::UnknownFinish;
- // Enum for the type of start
- FrameStartMetadata mFrameStartMetadata = FrameStartMetadata::UnknownStart;
- // The refresh rate (vsync period) in nanoseconds as seen by SF during this DisplayFrame's
- // timeline
- Fps mRefreshRate;
- // TraceCookieCounter is used to obtain the cookie for sendig trace packets to perfetto.
- // Using a reference here because the counter is owned by FrameTimeline, which outlives
- // DisplayFrame.
- TraceCookieCounter& mTraceCookieCounter;
- };
-
- FrameTimeline(std::shared_ptr<TimeStats> timeStats, pid_t surfaceFlingerPid,
- JankClassificationThresholds thresholds = {});
- ~FrameTimeline() = default;
-
- frametimeline::TokenManager* getTokenManager() override { return &mTokenManager; }
- std::shared_ptr<SurfaceFrame> createSurfaceFrameForToken(
- const FrameTimelineInfo& frameTimelineInfo, pid_t ownerPid, uid_t ownerUid,
- int32_t layerId, std::string layerName, std::string debugName, bool isBuffer,
- int32_t gameMode) override;
- void addSurfaceFrame(std::shared_ptr<frametimeline::SurfaceFrame> surfaceFrame) override;
- void setSfWakeUp(int64_t token, nsecs_t wakeupTime, Fps refreshRate) override;
- void setSfPresent(nsecs_t sfPresentTime, const std::shared_ptr<FenceTime>& presentFence,
- const std::shared_ptr<FenceTime>& gpuFence = FenceTime::NO_FENCE) override;
- void parseArgs(const Vector<String16>& args, std::string& result) override;
- void setMaxDisplayFrames(uint32_t size) override;
- float computeFps(const std::unordered_set<int32_t>& layerIds) override;
- void reset() override;
-
- // Sets up the perfetto tracing backend and data source.
- void onBootFinished() override;
- // Registers the data source with the perfetto backend. Called as part of onBootFinished()
- // and should not be called manually outside of tests.
- void registerDataSource();
-
- static constexpr char kFrameTimelineDataSource[] = "android.surfaceflinger.frametimeline";
-
-private:
- // Friend class for testing
- friend class android::frametimeline::FrameTimelineTest;
-
- void flushPendingPresentFences() REQUIRES(mMutex);
- void finalizeCurrentDisplayFrame() REQUIRES(mMutex);
- void dumpAll(std::string& result);
- void dumpJank(std::string& result);
-
- // Sliding window of display frames. TODO(b/168072834): compare perf with fixed size array
- std::deque<std::shared_ptr<DisplayFrame>> mDisplayFrames GUARDED_BY(mMutex);
- std::vector<std::pair<std::shared_ptr<FenceTime>, std::shared_ptr<DisplayFrame>>>
- mPendingPresentFences GUARDED_BY(mMutex);
- std::shared_ptr<DisplayFrame> mCurrentDisplayFrame GUARDED_BY(mMutex);
- TokenManager mTokenManager;
- TraceCookieCounter mTraceCookieCounter;
- mutable std::mutex mMutex;
- uint32_t mMaxDisplayFrames;
- std::shared_ptr<TimeStats> mTimeStats;
- const pid_t mSurfaceFlingerPid;
- nsecs_t mPreviousPresentTime = 0;
- const JankClassificationThresholds mJankClassificationThresholds;
- static constexpr uint32_t kDefaultMaxDisplayFrames = 64;
- // The initial container size for the vector<SurfaceFrames> inside display frame. Although
- // this number doesn't represent any bounds on the number of surface frames that can go in a
- // display frame, this is a good starting size for the vector so that we can avoid the
- // internal vector resizing that happens with push_back.
- static constexpr uint32_t kNumSurfaceFramesInitial = 10;
-};
-
-} // namespace impl
-} // namespace android::frametimeline