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path: root/opengl/libs/EGL/egl_cache.cpp
AgeCommit message (Expand)Author
2018-07-18[opengl] Modernize codebase by replacing NULL with nullptrYi Kong
2017-11-08Move some of the logic from egl_cache_t into FileBlobCacheStan Iliev
2017-06-21Mark EGL/GLES libs as vendor_availableJiyong Park
2017-03-10convert BlobCache to STLMathias Agopian
2017-03-10Remove dependency to most of libutilsMathias Agopian
2017-02-28clean-up EGL includesMathias Agopian
2016-10-13Hardcode EGL Cache size to something more reasonableDan Willemsen
2016-03-12frameworks/native: Make Thread::run threadName argument requiredBrian Carlstrom
2016-02-02Clean up warnings in EGL.Dan Albert
2013-07-30Make Flattenable not virtualMathias Agopian
2013-07-30EGL: fix eglTerminate blob cache behaviorJamie Gennis
2013-04-04fix local include pathsMathias Agopian
2012-09-12EGL: make max cache key size BoardConfig-ableJamie Gennis
2012-07-23EGL: do not use sparse files for shadervijay gupta
2012-02-13remove multiplexing of multiple EGL implementationMathias Agopian
2012-01-08Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGESteve Block
2012-01-06Rename (IF_)LOGW(_IF) to (IF_)ALOGW(_IF) DO NOT MERGESteve Block
2011-11-21EGL: Use cache sizes defined in the BoardConfigJamie Gennis
2011-11-17EGL: fix blob cache extension detectionJamie Gennis
2011-11-11EGL: add the ANDROID suffix to the blob cache extJamie Gennis
2011-11-08EGL: add deferred saving of the cacheJamie Gennis
2011-11-08EGL: implement loading and saving the cacheJamie Gennis
2011-11-07EGL: use an in-memory the blob cacheJamie Gennis
2011-11-04EGL: Add stubs for EGL_ANDROID_blob_cacheJamie Gennis