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author | Alex Sakhartchouk <alexst@google.com> | 2011-04-29 16:49:08 -0700 |
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committer | Alex Sakhartchouk <alexst@google.com> | 2011-04-29 16:49:08 -0700 |
commit | a04e30dbb5ab11592b03666bb3d102070759c58e (patch) | |
tree | 7db6cf06de3d034d8bc8b8f7f7e4a2ed212556e4 /driver/rsdVertexArray.h | |
parent | 609201dadcf408cf6246f48a752b8ffbb49d41c3 (diff) | |
download | rs-a04e30dbb5ab11592b03666bb3d102070759c58e.tar.gz |
Moving renderscript GL code into the HAL
This change affects
- shaders
- meshes
- fonts
- quad rendering
Change-Id: I2a53acb4cd1fa8f4c6e67668f6ee969f3d7f7aa1
Diffstat (limited to 'driver/rsdVertexArray.h')
-rw-r--r-- | driver/rsdVertexArray.h | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/driver/rsdVertexArray.h b/driver/rsdVertexArray.h new file mode 100644 index 00000000..925a6aeb --- /dev/null +++ b/driver/rsdVertexArray.h @@ -0,0 +1,79 @@ +/* + * Copyright (C) 2011 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ANDROID_RSD_VERTEX_ARRAY_H +#define ANDROID_RSD_VERTEX_ARRAY_H + +namespace android { +namespace renderscript { + +class Context; + +} +} + +#include <utils/String8.h> + +// An element is a group of Components that occupies one cell in a structure. +class RsdVertexArray { +public: + class Attrib { + public: + uint32_t buffer; + const uint8_t * ptr; + uint32_t offset; + uint32_t type; + uint32_t size; + uint32_t stride; + bool normalized; + android::String8 name; + + Attrib(); + void clear(); + void set(uint32_t type, uint32_t size, uint32_t stride, bool normalized, uint32_t offset, const char *name); + }; + + RsdVertexArray(const Attrib *attribs, uint32_t numAttribs); + virtual ~RsdVertexArray(); + + void setupGL2(const android::renderscript::Context *rsc) const; + void logAttrib(uint32_t idx, uint32_t slot) const; + +protected: + void clear(uint32_t index); + uint32_t mActiveBuffer; + const uint8_t * mActivePointer; + uint32_t mCount; + + const Attrib *mAttribs; +}; + + +class RsdVertexArrayState { +public: + RsdVertexArrayState(); + ~RsdVertexArrayState(); + void init(uint32_t maxAttrs); + + bool *mAttrsEnabled; + uint32_t mAttrsEnabledSize; +}; + + +#endif //ANDROID_RSD_VERTEX_ARRAY_H + + + |