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path: root/rsElement.cpp
AgeCommit message (Expand)Author
2015-02-15Revert "Replaced android::Vector with std::vector."Yang Ni
2014-08-20Replace NULL macros with nullptr literals.Chris Wailes
2014-08-18Replaced android::Vector with std::vector.Chris Wailes
2014-07-10Add missing delete operators to Type and Element.Tim Murray
2014-07-08Add 64bit large object supportJason Sams
2014-07-08Move element and type allocations to the HAL allocator.Tim Murray
2014-06-10Update structs and defines for 64-bit.Tim Murray
2013-07-22Merge "Move rs.h functions over to extern "C"."Tim Murray
2013-07-22Move rs.h functions over to extern "C".Tim Murray
2013-07-17Remove more String8Jason Sams
2013-07-09Remove internal element builder and vector code.Jason Sams
2013-03-20Start making RS 64-bit clean.Tim Murray
2012-07-25Move memory layout to driver.Jason Sams
2012-07-24Plumb context through for serialization.Jason Sams
2012-01-09resolved conflicts for merge of 08289f55 to graphics-devSteve Block
2012-01-08Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGESteve Block
2011-12-22Adding tests for element/mesh getters.Alex Sakhartchouk
2011-12-20Adding simple hal struct to type.Alex Sakhartchouk
2011-12-15Element HAL sturct, script side gettersAlex Sakhartchouk
2011-11-15Expand RS vector3 types to vector4.Alex Sakhartchouk
2011-10-26Rename (IF_)LOGV(_IF) to (IF_)ALOGV(_IF) DO NOT MERGESteve Block
2011-10-18adding getters to Sampler ProgramRaster, ProgramStore, Element.Alex Sakhartchouk
2011-08-19Fixing the lockless fifo destory bug.Alex Sakhartchouk
2011-08-16Fixing asynchronous performance issues.Alex Sakhartchouk
2011-07-12Fix for the renderscript ref counting bug.Alex Sakhartchouk
2011-05-06Add code for generating fifo command packing.Jason Sams
2011-04-25Modifying libRS internal communication to handle network rendering.Alex Sakhartchouk
2011-01-31Cleaning up the serialization change.Alex Sakhartchouk
2011-01-31Making sure we can build libRS on the host for serialization.Alex Sakhartchouk
2010-11-22More error checksJason Sams
2010-11-10Code cleanup to make formatting consistentAlex Sakhartchouk
2010-11-08Moving attrib creation to Mesh. Adding arrays as shader inputs.Alex Sakhartchouk
2010-10-27Adding nvidia extension for limited npot support.Alex Sakhartchouk
2010-10-26Begin adding async allocation creation.Jason Sams
2010-10-21Fix refcounting bugs where the sys refcountJason Sams
2010-10-13Changing scenegraph sample to use arrays.Alex Sakhartchouk
2010-10-11Update allocation from bitmap.Alex Sakhartchouk
2010-09-23Adding support for all allowed textures.Alex Sakhartchouk
2010-09-14Shader changes to allow for more flexible constant binding.Alex Sakhartchouk
2010-09-07Add arrays to elements.Jason Sams
2010-08-12Fix field packer bug for U32 data.Jason Sams
2010-08-11Adding allocation reference counting to the a3d models.Alex Sakhartchouk
2010-08-09Refcounting in allocations.Jason Sams
2010-07-15Populate java objects with native data from a3d file.Alex Sakhartchouk
2010-06-21Move ImageProcessing and ModelViewer to reflected files.Jason Sams
2010-06-04Creating the jni and java layer to integrate a3dAlex Sakhartchouk
2010-05-21Removed unnecessary change based on comments.Alex Sakhartchouk
2010-02-17Implement type collapsing for Elements and Types. Now if a user creates two ...Jason Sams
2010-01-04Add RS support for generic attribs as input to vertex programs.Jason Sams
2009-12-23Disable excessive RS logging.Jason Sams