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path: root/rsElement.cpp
AgeCommit message (Expand)Author
2012-01-08Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGESteve Block
2011-11-15Expand RS vector3 types to vector4.Alex Sakhartchouk
2011-10-26Rename (IF_)LOGV(_IF) to (IF_)ALOGV(_IF) DO NOT MERGESteve Block
2011-10-18adding getters to Sampler ProgramRaster, ProgramStore, Element.Alex Sakhartchouk
2011-08-19Fixing the lockless fifo destory bug.Alex Sakhartchouk
2011-08-16Fixing asynchronous performance issues.Alex Sakhartchouk
2011-07-12Fix for the renderscript ref counting bug.Alex Sakhartchouk
2011-05-06Add code for generating fifo command packing.Jason Sams
2011-04-25Modifying libRS internal communication to handle network rendering.Alex Sakhartchouk
2011-01-31Cleaning up the serialization change.Alex Sakhartchouk
2011-01-31Making sure we can build libRS on the host for serialization.Alex Sakhartchouk
2010-11-22More error checksJason Sams
2010-11-10Code cleanup to make formatting consistentAlex Sakhartchouk
2010-11-08Moving attrib creation to Mesh. Adding arrays as shader inputs.Alex Sakhartchouk
2010-10-27Adding nvidia extension for limited npot support.Alex Sakhartchouk
2010-10-26Begin adding async allocation creation.Jason Sams
2010-10-21Fix refcounting bugs where the sys refcountJason Sams
2010-10-13Changing scenegraph sample to use arrays.Alex Sakhartchouk
2010-10-11Update allocation from bitmap.Alex Sakhartchouk
2010-09-23Adding support for all allowed textures.Alex Sakhartchouk
2010-09-14Shader changes to allow for more flexible constant binding.Alex Sakhartchouk
2010-09-07Add arrays to elements.Jason Sams
2010-08-12Fix field packer bug for U32 data.Jason Sams
2010-08-11Adding allocation reference counting to the a3d models.Alex Sakhartchouk
2010-08-09Refcounting in allocations.Jason Sams
2010-07-15Populate java objects with native data from a3d file.Alex Sakhartchouk
2010-06-21Move ImageProcessing and ModelViewer to reflected files.Jason Sams
2010-06-04Creating the jni and java layer to integrate a3dAlex Sakhartchouk
2010-05-21Removed unnecessary change based on comments.Alex Sakhartchouk
2010-02-17Implement type collapsing for Elements and Types. Now if a user creates two ...Jason Sams
2010-01-04Add RS support for generic attribs as input to vertex programs.Jason Sams
2009-12-23Disable excessive RS logging.Jason Sams
2009-12-23Element restructuring. Add support for new basic Element types including the...Jason Sams
2009-12-15Continue development of es2.0 user shader support for renderscript. This cha...Jason Sams
2009-09-27Improve logging code to dump more detaild rs object info. Fix bug with prede...Jason Sams
2009-09-25Improved object lifecycle tracking and fix leaks.Jason Sams
2009-09-25Improve renderscript context teardown. Track object in the system and then f...Jason Sams
2009-09-24Removed last bits of predefined element types from native code. Predefined t...Jason Sams
2009-08-27Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh wh...Jason Sams
2009-08-18Cleanup of object destruction. No need to have a per-class destruction funct...Jason Sams
2009-08-12Implement reflecting Java objects into the ACC enviroment.Jason Sams
2009-08-09Begin implementing SimpleMesh and fix some bugs with refcounting and java obj...Jason Sams
2009-06-23Cleanup logging and fix a startup race condition that manifested on Firestone.Jason Sams
2009-06-03Generalize bitmap support and add remaining GL formats.Jason Sams
2009-05-27Implement first pass bitmap to allocation support. The Java bindings can cre...Jason Sams
2009-05-22Add the Renderscript library. (Not in the build by default yet.)Jason Sams