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path: root/rsMesh.cpp
AgeCommit message (Expand)Author
2016-11-16Fix google-build-using-namespace warnings in rs.Chih-Hung Hsieh
2016-03-21Separate libRS.so into public and internal libsYang Ni
2014-08-20Replace NULL macros with nullptr literals.Chris Wailes
2013-07-17Remove more String8Jason Sams
2012-07-25Move memory layout to driver.Jason Sams
2012-07-24Plumb context through for serialization.Jason Sams
2012-03-09More header untangling.Alex Sakhartchouk
2012-03-09Starting to untangle header spaghetti.Alex Sakhartchouk
2012-01-08Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGESteve Block
2011-10-18Remove ObjBaseRef from the hal structAlex Sakhartchouk
2011-06-03More work to make libRS buildable on the host.Alex Sakhartchouk
2011-05-26Start splitting allocation into hal and core.Jason Sams
2011-05-12Cleanup mesh creation.Alex Sakhartchouk
2011-05-06rsLib cleanupAlex Sakhartchouk
2011-04-29Moving renderscript GL code into the HALAlex Sakhartchouk
2011-04-01First draft of fbo in renderscript.Alex Sakhartchouk
2011-01-31Cleaning up the serialization change.Alex Sakhartchouk
2011-01-31Making sure we can build libRS on the host for serialization.Alex Sakhartchouk
2010-11-10Code cleanup to make formatting consistentAlex Sakhartchouk
2010-11-08Moving attrib creation to Mesh. Adding arrays as shader inputs.Alex Sakhartchouk
2010-10-27Adding nvidia extension for limited npot support.Alex Sakhartchouk
2010-10-21Fix refcounting bugs where the sys refcountJason Sams
2010-09-22Fix two minor RS bugs.Jason Sams
2010-08-13Adding bounding box computation.Alex Sakhartchouk
2010-07-12Work on synchronizing a3d created files and java layer.Alex Sakhartchouk
2010-07-02Cleanup pass on the mesh api change.Alex Sakhartchouk
2010-07-01Start of mesh API cleanup.Alex Sakhartchouk
2010-06-04Creating the jni and java layer to integrate a3dAlex Sakhartchouk
2010-05-21Removed unnecessary change based on comments.Alex Sakhartchouk
2009-09-25Improved object lifecycle tracking and fix leaks.Jason Sams
2009-09-25Improve renderscript context teardown. Track object in the system and then f...Jason Sams
2009-07-101st cut of a3d file loader.Jason Sams
2009-06-30Begin adding meshJason Sams