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path: root/rsProgramFragment.h
AgeCommit message (Expand)Author
2010-06-04Creating the jni and java layer to integrate a3dAlex Sakhartchouk
2010-05-21Removed unnecessary change based on comments.Alex Sakhartchouk
2010-05-14Change RS to use the passed surface size rather than EGL size.Jason Sams
2009-12-17Move texture bindings to base program object. Change ProgramFragment creatio...Jason Sams
2009-12-15Place shader logging behind prop to declutter logs.Jason Sams
2009-12-15Continue es2 shader devJason Sams
2009-11-25Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 c...Jason Sams
2009-09-25Improved object lifecycle tracking and fix leaks.Jason Sams
2009-09-25Improve renderscript context teardown. Track object in the system and then f...Jason Sams
2009-08-25Add support for selecting the color bit depth and if the application used a d...Jason Sams
2009-08-20Point SpritesJason Sams
2009-08-05Remove useless slot from ProgramVertex. Optimize GL state setup.Jason Sams
2009-06-17Implement default programs and implement defaults and parents for imports.Jason Sams
2009-06-10Add named objects and implement support for ProgramFragmentStore and ProgramF...Jason Sams
2009-05-22Add the Renderscript library. (Not in the build by default yet.)Jason Sams