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path: root/rsSampler.cpp
AgeCommit message (Expand)Author
2017-03-15Remove libutils.so dependency from libRSDriver, libRSCpuRef, and mostMiao Wang
2016-11-16Fix google-build-using-namespace warnings in rs.Chih-Hung Hsieh
2015-02-15Revert "Replaced android::Vector with std::vector."Yang Ni
2014-08-20Replace NULL macros with nullptr literals.Chris Wailes
2014-08-18Replaced android::Vector with std::vector.Chris Wailes
2014-06-10Update structs and defines for 64-bit.Tim Murray
2013-07-10Add Sampler custom alloc/deleteLing Wan
2012-07-24Plumb context through for serialization.Jason Sams
2012-03-09Starting to untangle header spaghetti.Alex Sakhartchouk
2011-08-16Fixing asynchronous performance issues.Alex Sakhartchouk
2011-05-05Moving samplers behind the hal.Alex Sakhartchouk
2011-05-04Code Cleanup and better Sampler creation methodAlex Sakhartchouk
2011-01-31Cleaning up the serialization change.Alex Sakhartchouk
2011-01-13Re-implement img npot support in HC.Jason Sams
2010-12-15Cleanup and refactoring of an earlier cl.Alex Sakhartchouk
2010-11-18Support for cubemaps.Alex Sakhartchouk
2010-11-10Code cleanup to make formatting consistentAlex Sakhartchouk
2010-10-27Adding nvidia extension for limited npot support.Alex Sakhartchouk
2010-10-21Fix refcounting bugs where the sys refcountJason Sams
2010-09-30Adding anisotropic filtering and related samples.Alex Sakhartchouk
2010-09-16Cleanup GL setup code and remove legacy 1.1 paths.Jason Sams
2010-09-14Fix partial NP2 support and restrict mipmaps and clampJason Sams
2010-05-21Removed unnecessary change based on comments.Alex Sakhartchouk
2010-02-22beging np2 extension check work.Jason Sams
2010-01-27Fix some minor bugs with GL state setup that were exposed by Droids driver.Jason Sams
2009-11-25Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 c...Jason Sams
2009-09-25Improved object lifecycle tracking and fix leaks.Jason Sams
2009-09-25Improve renderscript context teardown. Track object in the system and then f...Jason Sams
2009-08-27Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh wh...Jason Sams
2009-08-20Point SpritesJason Sams
2009-08-18Cleanup of object destruction. No need to have a per-class destruction funct...Jason Sams
2009-06-22Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should...Jason Sams
2009-05-28Implement sampler GL setup code.Jason Sams
2009-05-28Add sampler supportJason Sams
2009-05-22Add the Renderscript library. (Not in the build by default yet.)Jason Sams