summaryrefslogtreecommitdiff
path: root/light/1.1/default/Light.h
blob: 87f71b865600f9c55312e4ba9513670d9a65d88a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
/*
 * Copyright (C) 2019 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
#ifndef ANDROID_HARDWARE_LIGHT_V2_0_LIGHT_H
#define ANDROID_HARDWARE_LIGHT_V2_0_LIGHT_H

#include <android/hardware/light/2.0/ILight.h>
#include <hardware/hardware.h>
#include <hardware/lights.h>
#include <hidl/MQDescriptor.h>
#include <hidl/Status.h>
#include <map>

namespace android {
namespace hardware {
namespace light {
namespace V2_0 {
namespace implementation {

using ::android::hardware::hidl_string;
using ::android::hardware::hidl_vec;
using ::android::hardware::Return;
using ::android::hardware::light::V2_0::ILight;
using ::android::hardware::light::V2_0::LightState;
using ::android::hardware::light::V2_0::Status;
using ::android::hardware::light::V2_0::Type;

struct Light : public ILight {
  Light(std::map<Type, light_device_t*>&& lights);

  Return<Status> setLight(Type type, const LightState& state) override;
  Return<void> getSupportedTypes(getSupportedTypes_cb _hidl_cb) override;

  Return<void> debug(const hidl_handle& handle,
                     const hidl_vec<hidl_string>& options) override;

 private:
  std::map<Type, light_device_t*> mLights;
};

}  // namespace implementation
}  // namespace V2_0
}  // namespace light
}  // namespace hardware
}  // namespace android

#endif  // ANDROID_HARDWARE_LIGHT_V2_0_LIGHT_H