summaryrefslogtreecommitdiff
path: root/msm8909/gpu_tonemapper/fullscreen_vertex_shader.inl
diff options
context:
space:
mode:
Diffstat (limited to 'msm8909/gpu_tonemapper/fullscreen_vertex_shader.inl')
-rw-r--r--msm8909/gpu_tonemapper/fullscreen_vertex_shader.inl37
1 files changed, 37 insertions, 0 deletions
diff --git a/msm8909/gpu_tonemapper/fullscreen_vertex_shader.inl b/msm8909/gpu_tonemapper/fullscreen_vertex_shader.inl
new file mode 100644
index 00000000..9a70c2b3
--- /dev/null
+++ b/msm8909/gpu_tonemapper/fullscreen_vertex_shader.inl
@@ -0,0 +1,37 @@
+/*
+ * Copyright (c) 2016, The Linux Foundation. All rights reserved.
+ * Not a Contribution.
+ *
+ * Copyright 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+const char* fullscreen_vertex_shader = " "
+"#version 300 es \n"
+"precision highp float; \n"
+"layout(location = 0) in vec2 iUV; \n"
+"out vec2 uv; \n"
+"void main() \n"
+"{ \n"
+" vec2 positions[3]; \n"
+" positions[0] = vec2(-1.0f, 3.0f); \n"
+" positions[1] = vec2(-1.0f, -1.0f); \n"
+" positions[2] = vec2(3.0f, -1.0f); \n"
+" vec2 uvs[3]; \n"
+" uvs[0] = vec2(0.0f, -1.0f); \n"
+" uvs[1] = vec2(0.0f, 1.0f); \n"
+" uvs[2] = vec2(2.0f, 1.0f); \n"
+" gl_Position = vec4(positions[gl_VertexID], -1.0f, 1.0f); \n"
+" uv = uvs[gl_VertexID]; \n"
+"} \n";