diff options
Diffstat (limited to 'msm8909/gpu_tonemapper/fullscreen_vertex_shader.inl')
-rw-r--r-- | msm8909/gpu_tonemapper/fullscreen_vertex_shader.inl | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/msm8909/gpu_tonemapper/fullscreen_vertex_shader.inl b/msm8909/gpu_tonemapper/fullscreen_vertex_shader.inl new file mode 100644 index 00000000..9a70c2b3 --- /dev/null +++ b/msm8909/gpu_tonemapper/fullscreen_vertex_shader.inl @@ -0,0 +1,37 @@ +/* + * Copyright (c) 2016, The Linux Foundation. All rights reserved. + * Not a Contribution. + * + * Copyright 2015 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +const char* fullscreen_vertex_shader = " " +"#version 300 es \n" +"precision highp float; \n" +"layout(location = 0) in vec2 iUV; \n" +"out vec2 uv; \n" +"void main() \n" +"{ \n" +" vec2 positions[3]; \n" +" positions[0] = vec2(-1.0f, 3.0f); \n" +" positions[1] = vec2(-1.0f, -1.0f); \n" +" positions[2] = vec2(3.0f, -1.0f); \n" +" vec2 uvs[3]; \n" +" uvs[0] = vec2(0.0f, -1.0f); \n" +" uvs[1] = vec2(0.0f, 1.0f); \n" +" uvs[2] = vec2(2.0f, 1.0f); \n" +" gl_Position = vec4(positions[gl_VertexID], -1.0f, 1.0f); \n" +" uv = uvs[gl_VertexID]; \n" +"} \n"; |