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diff --git a/msm8909/sdm/libs/hwc/hwc_tonemapper.cpp b/msm8909/sdm/libs/hwc/hwc_tonemapper.cpp
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+/*
+* Copyright (c) 2016 - 2017, The Linux Foundation. All rights reserved.
+*
+* Redistribution and use in source and binary forms, with or without
+* modification, are permitted provided that the following conditions are
+* met:
+* * Redistributions of source code must retain the above copyright
+* notice, this list of conditions and the following disclaimer.
+* * Redistributions in binary form must reproduce the above
+* copyright notice, this list of conditions and the following
+* disclaimer in the documentation and/or other materials provided
+* with the distribution.
+* * Neither the name of The Linux Foundation nor the names of its
+* contributors may be used to endorse or promote products derived
+* from this software without specific prior written permission.
+*
+* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED
+* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT
+* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS
+* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
+* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
+* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
+* IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+
+#include <alloc_controller.h>
+#include <gr.h>
+#include <gralloc_priv.h>
+#include <memalloc.h>
+#include <sync/sync.h>
+
+#include <TonemapFactory.h>
+
+#include <core/buffer_allocator.h>
+
+#include <utils/constants.h>
+#include <utils/debug.h>
+#include <utils/formats.h>
+#include <utils/rect.h>
+#include <utils/utils.h>
+
+#include <vector>
+
+#include "hwc_debugger.h"
+#include "hwc_tonemapper.h"
+
+#define __CLASS__ "HWCToneMapper"
+
+namespace sdm {
+
+ToneMapSession::~ToneMapSession() {
+ delete gpu_tone_mapper_;
+ gpu_tone_mapper_ = NULL;
+ FreeIntermediateBuffers();
+}
+
+DisplayError ToneMapSession::AllocateIntermediateBuffers(int w, int h, int format, int usage) {
+ for (uint8_t i = 0; i < kNumIntermediateBuffers; i++) {
+ int status = alloc_buffer(&intermediate_buffer_[i], w, h, format, usage);
+ if (status < 0) {
+ FreeIntermediateBuffers();
+ return kErrorMemory;
+ }
+ }
+
+ return kErrorNone;
+}
+
+void ToneMapSession::FreeIntermediateBuffers() {
+ for (uint8_t i = 0; i < kNumIntermediateBuffers; i++) {
+ private_handle_t *buffer = intermediate_buffer_[i];
+ if (buffer) {
+ // Free the valid fence
+ if (release_fence_fd_[i] >= 0) {
+ CloseFd(&release_fence_fd_[i]);
+ }
+ free_buffer(buffer);
+ intermediate_buffer_[i] = NULL;
+ }
+ }
+}
+
+void ToneMapSession::UpdateBuffer(int acquire_fence, LayerBuffer *buffer) {
+ // Acquire fence will be closed by HWC Display.
+ // Fence returned by GPU will be closed in PostCommit.
+ buffer->acquire_fence_fd = acquire_fence;
+ buffer->size = intermediate_buffer_[current_buffer_index_]->size;
+ buffer->planes[0].fd = intermediate_buffer_[current_buffer_index_]->fd;
+}
+
+void ToneMapSession::SetReleaseFence(int fd) {
+ CloseFd(&release_fence_fd_[current_buffer_index_]);
+ // Used to give to GPU tonemapper along with input layer fd
+ release_fence_fd_[current_buffer_index_] = dup(fd);
+}
+
+void ToneMapSession::SetToneMapConfig(Layer *layer) {
+ // HDR -> SDR is FORWARD and SDR - > HDR is INVERSE
+ tone_map_config_.type = layer->input_buffer.flags.hdr ? TONEMAP_FORWARD : TONEMAP_INVERSE;
+ tone_map_config_.colorPrimaries = layer->input_buffer.color_metadata.colorPrimaries;
+ tone_map_config_.transfer = layer->input_buffer.color_metadata.transfer;
+ tone_map_config_.secure = layer->request.flags.secure;
+ tone_map_config_.format = layer->request.format;
+}
+
+bool ToneMapSession::IsSameToneMapConfig(Layer *layer) {
+ LayerBuffer& buffer = layer->input_buffer;
+ private_handle_t *handle = intermediate_buffer_[0];
+ int tonemap_type = buffer.flags.hdr ? TONEMAP_FORWARD : TONEMAP_INVERSE;
+
+ return ((tonemap_type == tone_map_config_.type) &&
+ (buffer.color_metadata.colorPrimaries == tone_map_config_.colorPrimaries) &&
+ (buffer.color_metadata.transfer == tone_map_config_.transfer) &&
+ (layer->request.flags.secure == tone_map_config_.secure) &&
+ (layer->request.format == tone_map_config_.format) &&
+ (layer->request.width == UINT32(handle->unaligned_width)) &&
+ (layer->request.height == UINT32(handle->unaligned_height)));
+}
+
+int HWCToneMapper::HandleToneMap(hwc_display_contents_1_t *content_list, LayerStack *layer_stack) {
+ uint32_t gpu_count = 0;
+ DisplayError error = kErrorNone;
+
+ for (uint32_t i = 0; i < layer_stack->layers.size(); i++) {
+ uint32_t session_index = 0;
+ Layer *layer = layer_stack->layers.at(i);
+ if (layer->composition == kCompositionGPU) {
+ gpu_count++;
+ }
+
+ if (layer->request.flags.tone_map) {
+ switch (layer->composition) {
+ case kCompositionGPUTarget:
+ if (!gpu_count) {
+ // When all layers are on FrameBuffer and if they do not update in the next draw cycle,
+ // then SDM marks them for SDE Composition because the cached FB layer gets displayed.
+ // GPU count will be 0 in this case. Try to use the existing tone-mapped frame buffer.
+ // No ToneMap/Blit is required. Just update the buffer & acquire fence fd of FB layer.
+ if (!tone_map_sessions_.empty()) {
+ ToneMapSession *fb_tone_map_session = tone_map_sessions_.at(fb_session_index_);
+ fb_tone_map_session->UpdateBuffer(-1 /* acquire_fence */, &layer->input_buffer);
+ fb_tone_map_session->layer_index_ = INT(i);
+ fb_tone_map_session->acquired_ = true;
+ return 0;
+ }
+ }
+ error = AcquireToneMapSession(layer, &session_index);
+ fb_session_index_ = session_index;
+ break;
+ default:
+ error = AcquireToneMapSession(layer, &session_index);
+ break;
+ }
+
+ if (error != kErrorNone) {
+ Terminate();
+ return -1;
+ }
+
+ ToneMapSession *session = tone_map_sessions_.at(session_index);
+ ToneMap(&content_list->hwLayers[i], layer, session);
+ session->layer_index_ = INT(i);
+ }
+ }
+
+ return 0;
+}
+
+void HWCToneMapper::ToneMap(hwc_layer_1_t *hwc_layer, Layer* layer, ToneMapSession *session) {
+ int fence_fd = -1;
+ int acquire_fd = -1;
+ int merged_fd = -1;
+
+ uint8_t buffer_index = session->current_buffer_index_;
+ const private_handle_t *dst_hnd = session->intermediate_buffer_[buffer_index];
+ const private_handle_t *src_hnd = static_cast<const private_handle_t *>(hwc_layer->handle);
+
+ acquire_fd = dup(layer->input_buffer.acquire_fence_fd);
+ buffer_sync_handler_.SyncMerge(session->release_fence_fd_[buffer_index], acquire_fd, &merged_fd);
+
+ if (acquire_fd >= 0) {
+ CloseFd(&acquire_fd);
+ }
+
+ if (session->release_fence_fd_[buffer_index] >= 0) {
+ CloseFd(&session->release_fence_fd_[buffer_index]);
+ }
+
+ DTRACE_BEGIN("GPU_TM_BLIT");
+ fence_fd = session->gpu_tone_mapper_->blit(reinterpret_cast<const void *>(dst_hnd),
+ reinterpret_cast<const void *>(src_hnd), merged_fd);
+ DTRACE_END();
+
+ DumpToneMapOutput(session, &fence_fd);
+ session->UpdateBuffer(fence_fd, &layer->input_buffer);
+}
+
+void HWCToneMapper::PostCommit(LayerStack *layer_stack) {
+ auto it = tone_map_sessions_.begin();
+ while (it != tone_map_sessions_.end()) {
+ uint32_t session_index = UINT32(std::distance(tone_map_sessions_.begin(), it));
+ ToneMapSession *session = tone_map_sessions_.at(session_index);
+ Layer *layer = layer_stack->layers.at(UINT32(session->layer_index_));
+ if (session->acquired_) {
+ // Close the fd returned by GPU ToneMapper and set release fence.
+ LayerBuffer &layer_buffer = layer->input_buffer;
+ CloseFd(&layer_buffer.acquire_fence_fd);
+ session->SetReleaseFence(layer_buffer.release_fence_fd);
+ session->acquired_ = false;
+ it++;
+ } else {
+ delete session;
+ it = tone_map_sessions_.erase(it);
+ }
+ }
+}
+
+void HWCToneMapper::Terminate() {
+ if (tone_map_sessions_.size()) {
+ while (!tone_map_sessions_.empty()) {
+ delete tone_map_sessions_.back();
+ tone_map_sessions_.pop_back();
+ }
+ fb_session_index_ = 0;
+ }
+}
+
+void HWCToneMapper::SetFrameDumpConfig(uint32_t count) {
+ DLOGI("Dump FrameConfig count = %d", count);
+ dump_frame_count_ = count;
+ dump_frame_index_ = 0;
+}
+
+void HWCToneMapper::DumpToneMapOutput(ToneMapSession *session, int *acquire_fd) {
+ if (!dump_frame_count_) {
+ return;
+ }
+
+ private_handle_t *target_buffer = session->intermediate_buffer_[session->current_buffer_index_];
+
+ if (*acquire_fd >= 0) {
+ int error = sync_wait(*acquire_fd, 1000);
+ if (error < 0) {
+ DLOGW("sync_wait error errno = %d, desc = %s", errno, strerror(errno));
+ return;
+ }
+ }
+
+ size_t result = 0;
+ char dump_file_name[PATH_MAX];
+ snprintf(dump_file_name, sizeof(dump_file_name), "/data/misc/display/frame_dump_primary"
+ "/tonemap_%dx%d_frame%d.raw", target_buffer->width, target_buffer->height,
+ dump_frame_index_);
+
+ FILE* fp = fopen(dump_file_name, "w+");
+ if (fp) {
+ DLOGI("base addr = %x", target_buffer->base);
+ result = fwrite(reinterpret_cast<void *>(target_buffer->base), target_buffer->size, 1, fp);
+ fclose(fp);
+ }
+ dump_frame_count_--;
+ dump_frame_index_++;
+ CloseFd(acquire_fd);
+}
+
+DisplayError HWCToneMapper::AcquireToneMapSession(Layer *layer, uint32_t *session_index) {
+ Color10Bit *grid_entries = NULL;
+ int grid_size = 0;
+
+ if (layer->lut_3d.validGridEntries) {
+ grid_entries = layer->lut_3d.gridEntries;
+ grid_size = INT(layer->lut_3d.gridSize);
+ }
+
+ // When the property sdm.disable_hdr_lut_gen is set, the lutEntries and gridEntries in
+ // the Lut3d will be NULL, clients needs to allocate the memory and set correct 3D Lut
+ // for Tonemapping.
+ if (!layer->lut_3d.lutEntries || !layer->lut_3d.dim) {
+ // Atleast lutEntries must be valid for GPU Tonemapper.
+ DLOGE("Invalid Lut Entries or lut dimension = %d", layer->lut_3d.dim);
+ return kErrorParameters;
+ }
+
+ // Check if we can re-use an existing tone map session.
+ for (uint32_t i = 0; i < tone_map_sessions_.size(); i++) {
+ ToneMapSession *tonemap_session = tone_map_sessions_.at(i);
+ if (!tonemap_session->acquired_ && tonemap_session->IsSameToneMapConfig(layer)) {
+ tonemap_session->current_buffer_index_ = (tonemap_session->current_buffer_index_ + 1) %
+ ToneMapSession::kNumIntermediateBuffers;
+ tonemap_session->acquired_ = true;
+ *session_index = i;
+ return kErrorNone;
+ }
+ }
+
+ ToneMapSession *session = new ToneMapSession();
+
+ session->SetToneMapConfig(layer);
+ session->gpu_tone_mapper_ = TonemapperFactory_GetInstance(session->tone_map_config_.type,
+ layer->lut_3d.lutEntries,
+ layer->lut_3d.dim,
+ grid_entries, grid_size,
+ session->tone_map_config_.secure);
+
+ if (session->gpu_tone_mapper_ == NULL) {
+ DLOGE("Get Tonemapper failed!");
+ delete session;
+ return kErrorNotSupported;
+ }
+
+ int status, format;
+ DisplayError error = kErrorNone;
+ int usage = INT(GRALLOC_USAGE_PRIVATE_IOMMU_HEAP | GRALLOC_USAGE_HW_TEXTURE);
+
+ if (layer->request.flags.secure) {
+ usage = INT(GRALLOC_USAGE_PRIVATE_MM_HEAP);
+ usage |= INT(GRALLOC_USAGE_PROTECTED);
+ }
+
+ status = buffer_allocator_.SetBufferInfo(layer->request.format, &format, &usage);
+ error = session->AllocateIntermediateBuffers(INT(layer->request.width),
+ INT(layer->request.height), format, usage);
+
+ if (error != kErrorNone) {
+ DLOGE("Allocation of Intermediate Buffers failed!");
+ delete session;
+ return error;
+ }
+
+ session->acquired_ = true;
+ tone_map_sessions_.push_back(session);
+ *session_index = UINT32(tone_map_sessions_.size() - 1);
+
+ return kErrorNone;
+}
+
+} // namespace sdm