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authorDavid 'Digit' Turner <digit@google.com>2015-06-01 14:25:44 +0200
committerDavid 'Digit' Turner <digit@google.com>2015-06-01 14:26:42 +0200
commit915de72f3048efe0cae6e5f7a15c4c19e5bb074f (patch)
treee95f3fcf25cb449bd4b8293523b70c26d8839f82
parent29e6dc397e693f29491605ec85f3e8875d73a444 (diff)
downloadmesa-915de72f3048efe0cae6e5f7a15c4c19e5bb074f.tar.gz
This fixesMesa to work properly under Remote Terminal or Chrome Remote Desktop. The main issue was that the Mesa WGL backend was still relying on host GDI32-provided GetPixelFormat() / SetPixelFormat() functions even though this is not needed. The patch removes this dependency. For context see: https://android-review.googlesource.com/#/c/152706/ Change-Id: I1d5a027fdb02c492f26bbe1aa94ac4fd3a77a9bd
-rwxr-xr-xwindows-x86/lib/opengl32.dllbin19239424 -> 19239936 bytes
-rwxr-xr-xwindows-x86_64/lib/opengl32.dllbin20045824 -> 20045312 bytes
2 files changed, 0 insertions, 0 deletions
diff --git a/windows-x86/lib/opengl32.dll b/windows-x86/lib/opengl32.dll
index c3b09b7..82e3b7a 100755
--- a/windows-x86/lib/opengl32.dll
+++ b/windows-x86/lib/opengl32.dll
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diff --git a/windows-x86_64/lib/opengl32.dll b/windows-x86_64/lib/opengl32.dll
index 070438f..5d7c94a 100755
--- a/windows-x86_64/lib/opengl32.dll
+++ b/windows-x86_64/lib/opengl32.dll
Binary files differ