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+// Protocol Buffers - Google's data interchange format
+// Copyright 2008 Google Inc. All rights reserved.
+// https://developers.google.com/protocol-buffers/
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following disclaimer
+// in the documentation and/or other materials provided with the
+// distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived from
+// this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+// Author: kenton@google.com (Kenton Varda)
+// Based on original Protocol Buffers design by
+// Sanjay Ghemawat, Jeff Dean, and others.
+//
+// This file contains common implementations of the interfaces defined in
+// zero_copy_stream.h which are included in the "lite" protobuf library.
+// These implementations cover I/O on raw arrays and strings, as well as
+// adaptors which make it easy to implement streams based on traditional
+// streams. Of course, many users will probably want to write their own
+// implementations of these interfaces specific to the particular I/O
+// abstractions they prefer to use, but these should cover the most common
+// cases.
+
+#ifndef GOOGLE_PROTOBUF_IO_ZERO_COPY_STREAM_IMPL_LITE_H__
+#define GOOGLE_PROTOBUF_IO_ZERO_COPY_STREAM_IMPL_LITE_H__
+
+#include <memory>
+#ifndef _SHARED_PTR_H
+#include <google/protobuf/stubs/shared_ptr.h>
+#endif
+#include <string>
+#include <iosfwd>
+#include <google/protobuf/io/zero_copy_stream.h>
+#include <google/protobuf/stubs/callback.h>
+#include <google/protobuf/stubs/common.h>
+#include <google/protobuf/stubs/stl_util.h>
+
+
+namespace google {
+namespace protobuf {
+namespace io {
+
+// ===================================================================
+
+// A ZeroCopyInputStream backed by an in-memory array of bytes.
+class LIBPROTOBUF_EXPORT ArrayInputStream : public ZeroCopyInputStream {
+ public:
+ // Create an InputStream that returns the bytes pointed to by "data".
+ // "data" remains the property of the caller but must remain valid until
+ // the stream is destroyed. If a block_size is given, calls to Next()
+ // will return data blocks no larger than the given size. Otherwise, the
+ // first call to Next() returns the entire array. block_size is mainly
+ // useful for testing; in production you would probably never want to set
+ // it.
+ ArrayInputStream(const void* data, int size, int block_size = -1);
+ ~ArrayInputStream();
+
+ // implements ZeroCopyInputStream ----------------------------------
+ bool Next(const void** data, int* size);
+ void BackUp(int count);
+ bool Skip(int count);
+ int64 ByteCount() const;
+
+
+ private:
+ const uint8* const data_; // The byte array.
+ const int size_; // Total size of the array.
+ const int block_size_; // How many bytes to return at a time.
+
+ int position_;
+ int last_returned_size_; // How many bytes we returned last time Next()
+ // was called (used for error checking only).
+
+ GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ArrayInputStream);
+};
+
+// ===================================================================
+
+// A ZeroCopyOutputStream backed by an in-memory array of bytes.
+class LIBPROTOBUF_EXPORT ArrayOutputStream : public ZeroCopyOutputStream {
+ public:
+ // Create an OutputStream that writes to the bytes pointed to by "data".
+ // "data" remains the property of the caller but must remain valid until
+ // the stream is destroyed. If a block_size is given, calls to Next()
+ // will return data blocks no larger than the given size. Otherwise, the
+ // first call to Next() returns the entire array. block_size is mainly
+ // useful for testing; in production you would probably never want to set
+ // it.
+ ArrayOutputStream(void* data, int size, int block_size = -1);
+ ~ArrayOutputStream();
+
+ // implements ZeroCopyOutputStream ---------------------------------
+ bool Next(void** data, int* size);
+ void BackUp(int count);
+ int64 ByteCount() const;
+
+ private:
+ uint8* const data_; // The byte array.
+ const int size_; // Total size of the array.
+ const int block_size_; // How many bytes to return at a time.
+
+ int position_;
+ int last_returned_size_; // How many bytes we returned last time Next()
+ // was called (used for error checking only).
+
+ GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ArrayOutputStream);
+};
+
+// ===================================================================
+
+// A ZeroCopyOutputStream which appends bytes to a string.
+class LIBPROTOBUF_EXPORT StringOutputStream : public ZeroCopyOutputStream {
+ public:
+ // Create a StringOutputStream which appends bytes to the given string.
+ // The string remains property of the caller, but it is mutated in arbitrary
+ // ways and MUST NOT be accessed in any way until you're done with the
+ // stream. Either be sure there's no further usage, or (safest) destroy the
+ // stream before using the contents.
+ //
+ // Hint: If you call target->reserve(n) before creating the stream,
+ // the first call to Next() will return at least n bytes of buffer
+ // space.
+ explicit StringOutputStream(string* target);
+ ~StringOutputStream();
+
+ // implements ZeroCopyOutputStream ---------------------------------
+ bool Next(void** data, int* size);
+ void BackUp(int count);
+ int64 ByteCount() const;
+
+ protected:
+ void SetString(string* target);
+
+ private:
+ static const int kMinimumSize = 16;
+
+ string* target_;
+
+ GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(StringOutputStream);
+};
+
+// LazyStringOutputStream is a StringOutputStream with lazy acquisition of
+// the output string from a callback. The string is owned externally, and not
+// deleted in the stream destructor.
+class LIBPROTOBUF_EXPORT LazyStringOutputStream : public StringOutputStream {
+ public:
+ // Callback should be permanent (non-self-deleting). Ownership is transferred
+ // to the LazyStringOutputStream.
+ explicit LazyStringOutputStream(ResultCallback<string*>* callback);
+ ~LazyStringOutputStream();
+
+ // implements ZeroCopyOutputStream, overriding StringOutputStream -----------
+ bool Next(void** data, int* size);
+ int64 ByteCount() const;
+
+ private:
+ const google::protobuf::scoped_ptr<ResultCallback<string*> > callback_;
+ bool string_is_set_;
+
+ GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(LazyStringOutputStream);
+};
+
+// Note: There is no StringInputStream. Instead, just create an
+// ArrayInputStream as follows:
+// ArrayInputStream input(str.data(), str.size());
+
+// ===================================================================
+
+// A generic traditional input stream interface.
+//
+// Lots of traditional input streams (e.g. file descriptors, C stdio
+// streams, and C++ iostreams) expose an interface where every read
+// involves copying bytes into a buffer. If you want to take such an
+// interface and make a ZeroCopyInputStream based on it, simply implement
+// CopyingInputStream and then use CopyingInputStreamAdaptor.
+//
+// CopyingInputStream implementations should avoid buffering if possible.
+// CopyingInputStreamAdaptor does its own buffering and will read data
+// in large blocks.
+class LIBPROTOBUF_EXPORT CopyingInputStream {
+ public:
+ virtual ~CopyingInputStream();
+
+ // Reads up to "size" bytes into the given buffer. Returns the number of
+ // bytes read. Read() waits until at least one byte is available, or
+ // returns zero if no bytes will ever become available (EOF), or -1 if a
+ // permanent read error occurred.
+ virtual int Read(void* buffer, int size) = 0;
+
+ // Skips the next "count" bytes of input. Returns the number of bytes
+ // actually skipped. This will always be exactly equal to "count" unless
+ // EOF was reached or a permanent read error occurred.
+ //
+ // The default implementation just repeatedly calls Read() into a scratch
+ // buffer.
+ virtual int Skip(int count);
+};
+
+// A ZeroCopyInputStream which reads from a CopyingInputStream. This is
+// useful for implementing ZeroCopyInputStreams that read from traditional
+// streams. Note that this class is not really zero-copy.
+//
+// If you want to read from file descriptors or C++ istreams, this is
+// already implemented for you: use FileInputStream or IstreamInputStream
+// respectively.
+class LIBPROTOBUF_EXPORT CopyingInputStreamAdaptor : public ZeroCopyInputStream {
+ public:
+ // Creates a stream that reads from the given CopyingInputStream.
+ // If a block_size is given, it specifies the number of bytes that
+ // should be read and returned with each call to Next(). Otherwise,
+ // a reasonable default is used. The caller retains ownership of
+ // copying_stream unless SetOwnsCopyingStream(true) is called.
+ explicit CopyingInputStreamAdaptor(CopyingInputStream* copying_stream,
+ int block_size = -1);
+ ~CopyingInputStreamAdaptor();
+
+ // Call SetOwnsCopyingStream(true) to tell the CopyingInputStreamAdaptor to
+ // delete the underlying CopyingInputStream when it is destroyed.
+ void SetOwnsCopyingStream(bool value) { owns_copying_stream_ = value; }
+
+ // implements ZeroCopyInputStream ----------------------------------
+ bool Next(const void** data, int* size);
+ void BackUp(int count);
+ bool Skip(int count);
+ int64 ByteCount() const;
+
+ private:
+ // Insures that buffer_ is not NULL.
+ void AllocateBufferIfNeeded();
+ // Frees the buffer and resets buffer_used_.
+ void FreeBuffer();
+
+ // The underlying copying stream.
+ CopyingInputStream* copying_stream_;
+ bool owns_copying_stream_;
+
+ // True if we have seen a permenant error from the underlying stream.
+ bool failed_;
+
+ // The current position of copying_stream_, relative to the point where
+ // we started reading.
+ int64 position_;
+
+ // Data is read into this buffer. It may be NULL if no buffer is currently
+ // in use. Otherwise, it points to an array of size buffer_size_.
+ google::protobuf::scoped_array<uint8> buffer_;
+ const int buffer_size_;
+
+ // Number of valid bytes currently in the buffer (i.e. the size last
+ // returned by Next()). 0 <= buffer_used_ <= buffer_size_.
+ int buffer_used_;
+
+ // Number of bytes in the buffer which were backed up over by a call to
+ // BackUp(). These need to be returned again.
+ // 0 <= backup_bytes_ <= buffer_used_
+ int backup_bytes_;
+
+ GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(CopyingInputStreamAdaptor);
+};
+
+// ===================================================================
+
+// A generic traditional output stream interface.
+//
+// Lots of traditional output streams (e.g. file descriptors, C stdio
+// streams, and C++ iostreams) expose an interface where every write
+// involves copying bytes from a buffer. If you want to take such an
+// interface and make a ZeroCopyOutputStream based on it, simply implement
+// CopyingOutputStream and then use CopyingOutputStreamAdaptor.
+//
+// CopyingOutputStream implementations should avoid buffering if possible.
+// CopyingOutputStreamAdaptor does its own buffering and will write data
+// in large blocks.
+class LIBPROTOBUF_EXPORT CopyingOutputStream {
+ public:
+ virtual ~CopyingOutputStream();
+
+ // Writes "size" bytes from the given buffer to the output. Returns true
+ // if successful, false on a write error.
+ virtual bool Write(const void* buffer, int size) = 0;
+};
+
+// A ZeroCopyOutputStream which writes to a CopyingOutputStream. This is
+// useful for implementing ZeroCopyOutputStreams that write to traditional
+// streams. Note that this class is not really zero-copy.
+//
+// If you want to write to file descriptors or C++ ostreams, this is
+// already implemented for you: use FileOutputStream or OstreamOutputStream
+// respectively.
+class LIBPROTOBUF_EXPORT CopyingOutputStreamAdaptor : public ZeroCopyOutputStream {
+ public:
+ // Creates a stream that writes to the given Unix file descriptor.
+ // If a block_size is given, it specifies the size of the buffers
+ // that should be returned by Next(). Otherwise, a reasonable default
+ // is used.
+ explicit CopyingOutputStreamAdaptor(CopyingOutputStream* copying_stream,
+ int block_size = -1);
+ ~CopyingOutputStreamAdaptor();
+
+ // Writes all pending data to the underlying stream. Returns false if a
+ // write error occurred on the underlying stream. (The underlying
+ // stream itself is not necessarily flushed.)
+ bool Flush();
+
+ // Call SetOwnsCopyingStream(true) to tell the CopyingOutputStreamAdaptor to
+ // delete the underlying CopyingOutputStream when it is destroyed.
+ void SetOwnsCopyingStream(bool value) { owns_copying_stream_ = value; }
+
+ // implements ZeroCopyOutputStream ---------------------------------
+ bool Next(void** data, int* size);
+ void BackUp(int count);
+ int64 ByteCount() const;
+
+ private:
+ // Write the current buffer, if it is present.
+ bool WriteBuffer();
+ // Insures that buffer_ is not NULL.
+ void AllocateBufferIfNeeded();
+ // Frees the buffer.
+ void FreeBuffer();
+
+ // The underlying copying stream.
+ CopyingOutputStream* copying_stream_;
+ bool owns_copying_stream_;
+
+ // True if we have seen a permenant error from the underlying stream.
+ bool failed_;
+
+ // The current position of copying_stream_, relative to the point where
+ // we started writing.
+ int64 position_;
+
+ // Data is written from this buffer. It may be NULL if no buffer is
+ // currently in use. Otherwise, it points to an array of size buffer_size_.
+ google::protobuf::scoped_array<uint8> buffer_;
+ const int buffer_size_;
+
+ // Number of valid bytes currently in the buffer (i.e. the size last
+ // returned by Next()). When BackUp() is called, we just reduce this.
+ // 0 <= buffer_used_ <= buffer_size_.
+ int buffer_used_;
+
+ GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(CopyingOutputStreamAdaptor);
+};
+
+// ===================================================================
+
+// mutable_string_data() and as_string_data() are workarounds to improve
+// the performance of writing new data to an existing string. Unfortunately
+// the methods provided by the string class are suboptimal, and using memcpy()
+// is mildly annoying because it requires its pointer args to be non-NULL even
+// if we ask it to copy 0 bytes. Furthermore, string_as_array() has the
+// property that it always returns NULL if its arg is the empty string, exactly
+// what we want to avoid if we're using it in conjunction with memcpy()!
+// With C++11, the desired memcpy() boils down to memcpy(..., &(*s)[0], size),
+// where s is a string*. Without C++11, &(*s)[0] is not guaranteed to be safe,
+// so we use string_as_array(), and live with the extra logic that tests whether
+// *s is empty.
+
+// Return a pointer to mutable characters underlying the given string. The
+// return value is valid until the next time the string is resized. We
+// trust the caller to treat the return value as an array of length s->size().
+inline char* mutable_string_data(string* s) {
+#ifdef LANG_CXX11
+ // This should be simpler & faster than string_as_array() because the latter
+ // is guaranteed to return NULL when *s is empty, so it has to check for that.
+ return &(*s)[0];
+#else
+ return string_as_array(s);
+#endif
+}
+
+// as_string_data(s) is equivalent to
+// ({ char* p = mutable_string_data(s); make_pair(p, p != NULL); })
+// Sometimes it's faster: in some scenarios p cannot be NULL, and then the
+// code can avoid that check.
+inline std::pair<char*, bool> as_string_data(string* s) {
+ char *p = mutable_string_data(s);
+#ifdef LANG_CXX11
+ return std::make_pair(p, true);
+#else
+ return make_pair(p, p != NULL);
+#endif
+}
+
+} // namespace io
+} // namespace protobuf
+
+} // namespace google
+#endif // GOOGLE_PROTOBUF_IO_ZERO_COPY_STREAM_IMPL_LITE_H__