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-# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
-# file Copyright.txt or https://cmake.org/licensing for details.
-
-#.rst:
-# FindosgSim
-# ----------
-#
-#
-#
-# This is part of the Findosg* suite used to find OpenSceneGraph
-# components. Each component is separate and you must opt in to each
-# module. You must also opt into OpenGL and OpenThreads (and Producer
-# if needed) as these modules won't do it for you. This is to allow you
-# control over your own system piece by piece in case you need to opt
-# out of certain components or change the Find behavior for a particular
-# module (perhaps because the default FindOpenGL.cmake module doesn't
-# work with your system as an example). If you want to use a more
-# convenient module that includes everything, use the
-# FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
-#
-# Locate osgSim This module defines
-#
-# OSGSIM_FOUND - Was osgSim found? OSGSIM_INCLUDE_DIR - Where to find
-# the headers OSGSIM_LIBRARIES - The libraries to link for osgSim (use
-# this)
-#
-# OSGSIM_LIBRARY - The osgSim library OSGSIM_LIBRARY_DEBUG - The osgSim
-# debug library
-#
-# $OSGDIR is an environment variable that would correspond to the
-# ./configure --prefix=$OSGDIR used in building osg.
-#
-# Created by Eric Wing.
-
-# Header files are presumed to be included like
-# #include <osg/PositionAttitudeTransform>
-# #include <osgSim/ImpostorSprite>
-
-include(${CMAKE_CURRENT_LIST_DIR}/Findosg_functions.cmake)
-OSG_FIND_PATH (OSGSIM osgSim/ImpostorSprite)
-OSG_FIND_LIBRARY(OSGSIM osgSim)
-
-include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
-FIND_PACKAGE_HANDLE_STANDARD_ARGS(osgSim DEFAULT_MSG
- OSGSIM_LIBRARY OSGSIM_INCLUDE_DIR)