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diff --git a/share/cmake-3.6/Modules/FindOpenGL.cmake b/share/cmake-3.6/Modules/FindOpenGL.cmake
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-#.rst:
-# FindOpenGL
-# ----------
-#
-# FindModule for OpenGL and GLU.
-#
-# Result Variables
-# ^^^^^^^^^^^^^^^^
-#
-# This module sets the following variables:
-#
-# ``OPENGL_FOUND``
-# True, if the system has OpenGL.
-# ``OPENGL_XMESA_FOUND``
-# True, if the system has XMESA.
-# ``OPENGL_GLU_FOUND``
-# True, if the system has GLU.
-# ``OPENGL_INCLUDE_DIR``
-# Path to the OpenGL include directory.
-# ``OPENGL_LIBRARIES``
-# Paths to the OpenGL and GLU libraries.
-#
-# If you want to use just GL you can use these values:
-#
-# ``OPENGL_gl_LIBRARY``
-# Path to the OpenGL library.
-# ``OPENGL_glu_LIBRARY``
-# Path to the GLU library.
-#
-# OSX Specific
-# ^^^^^^^^^^^^
-#
-# On OSX default to using the framework version of OpenGL. People will
-# have to change the cache values of OPENGL_glu_LIBRARY and
-# OPENGL_gl_LIBRARY to use OpenGL with X11 on OSX.
-
-
-#=============================================================================
-# Copyright 2001-2009 Kitware, Inc.
-#
-# Distributed under the OSI-approved BSD License (the "License");
-# see accompanying file Copyright.txt for details.
-#
-# This software is distributed WITHOUT ANY WARRANTY; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-# See the License for more information.
-#=============================================================================
-# (To distribute this file outside of CMake, substitute the full
-# License text for the above reference.)
-
-set(_OpenGL_REQUIRED_VARS OPENGL_gl_LIBRARY)
-
-if (CYGWIN)
-
- find_path(OPENGL_INCLUDE_DIR GL/gl.h )
- list(APPEND _OpenGL_REQUIRED_VARS OPENGL_INCLUDE_DIR)
-
- find_library(OPENGL_gl_LIBRARY opengl32 )
-
- find_library(OPENGL_glu_LIBRARY glu32 )
-
-elseif (WIN32)
-
- if(BORLAND)
- set (OPENGL_gl_LIBRARY import32 CACHE STRING "OpenGL library for win32")
- set (OPENGL_glu_LIBRARY import32 CACHE STRING "GLU library for win32")
- else()
- set (OPENGL_gl_LIBRARY opengl32 CACHE STRING "OpenGL library for win32")
- set (OPENGL_glu_LIBRARY glu32 CACHE STRING "GLU library for win32")
- endif()
-
-elseif (APPLE)
-
- # The OpenGL.framework provides both gl and glu
- find_library(OPENGL_gl_LIBRARY OpenGL DOC "OpenGL library for OS X")
- find_library(OPENGL_glu_LIBRARY OpenGL DOC
- "GLU library for OS X (usually same as OpenGL library)")
- find_path(OPENGL_INCLUDE_DIR OpenGL/gl.h DOC "Include for OpenGL on OS X")
- list(APPEND _OpenGL_REQUIRED_VARS OPENGL_INCLUDE_DIR)
-
-else()
- if (CMAKE_SYSTEM_NAME MATCHES "HP-UX")
- # Handle HP-UX cases where we only want to find OpenGL in either hpux64
- # or hpux32 depending on if we're doing a 64 bit build.
- if(CMAKE_SIZEOF_VOID_P EQUAL 4)
- set(_OPENGL_LIB_PATH
- /opt/graphics/OpenGL/lib/hpux32/)
- else()
- set(_OPENGL_LIB_PATH
- /opt/graphics/OpenGL/lib/hpux64/
- /opt/graphics/OpenGL/lib/pa20_64)
- endif()
- elseif(CMAKE_SYSTEM_NAME STREQUAL Haiku)
- set(_OPENGL_LIB_PATH
- /boot/develop/lib/x86)
- set(_OPENGL_INCLUDE_PATH
- /boot/develop/headers/os/opengl)
- endif()
-
- # The first line below is to make sure that the proper headers
- # are used on a Linux machine with the NVidia drivers installed.
- # They replace Mesa with NVidia's own library but normally do not
- # install headers and that causes the linking to
- # fail since the compiler finds the Mesa headers but NVidia's library.
- # Make sure the NVIDIA directory comes BEFORE the others.
- # - Atanas Georgiev <atanas@cs.columbia.edu>
-
- find_path(OPENGL_INCLUDE_DIR GL/gl.h
- /usr/share/doc/NVIDIA_GLX-1.0/include
- /usr/openwin/share/include
- /opt/graphics/OpenGL/include /usr/X11R6/include
- ${_OPENGL_INCLUDE_PATH}
- )
- list(APPEND _OpenGL_REQUIRED_VARS OPENGL_INCLUDE_DIR)
-
- find_path(OPENGL_xmesa_INCLUDE_DIR GL/xmesa.h
- /usr/share/doc/NVIDIA_GLX-1.0/include
- /usr/openwin/share/include
- /opt/graphics/OpenGL/include /usr/X11R6/include
- )
-
- find_library(OPENGL_gl_LIBRARY
- NAMES GL MesaGL
- PATHS /opt/graphics/OpenGL/lib
- /usr/openwin/lib
- /usr/shlib /usr/X11R6/lib
- ${_OPENGL_LIB_PATH}
- )
-
- unset(_OPENGL_INCLUDE_PATH)
- unset(_OPENGL_LIB_PATH)
-
- find_library(OPENGL_glu_LIBRARY
- NAMES GLU MesaGLU
- PATHS ${OPENGL_gl_LIBRARY}
- /opt/graphics/OpenGL/lib
- /usr/openwin/lib
- /usr/shlib /usr/X11R6/lib
- )
-
-endif ()
-
-if(OPENGL_gl_LIBRARY)
-
- if(OPENGL_xmesa_INCLUDE_DIR)
- set( OPENGL_XMESA_FOUND "YES" )
- else()
- set( OPENGL_XMESA_FOUND "NO" )
- endif()
-
- set( OPENGL_LIBRARIES ${OPENGL_gl_LIBRARY} ${OPENGL_LIBRARIES})
- if(OPENGL_glu_LIBRARY)
- set( OPENGL_GLU_FOUND "YES" )
- if(NOT "${OPENGL_glu_LIBRARY}" STREQUAL "${OPENGL_gl_LIBRARY}")
- set( OPENGL_LIBRARIES ${OPENGL_glu_LIBRARY} ${OPENGL_LIBRARIES} )
- endif()
- else()
- set( OPENGL_GLU_FOUND "NO" )
- endif()
-
- # This deprecated setting is for backward compatibility with CMake1.4
- set (OPENGL_LIBRARY ${OPENGL_LIBRARIES})
-
-endif()
-
-# This deprecated setting is for backward compatibility with CMake1.4
-set(OPENGL_INCLUDE_PATH ${OPENGL_INCLUDE_DIR})
-
-# handle the QUIETLY and REQUIRED arguments and set OPENGL_FOUND to TRUE if
-# all listed variables are TRUE
-include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
-FIND_PACKAGE_HANDLE_STANDARD_ARGS(OpenGL REQUIRED_VARS ${_OpenGL_REQUIRED_VARS})
-unset(_OpenGL_REQUIRED_VARS)
-
-mark_as_advanced(
- OPENGL_INCLUDE_DIR
- OPENGL_xmesa_INCLUDE_DIR
- OPENGL_glu_LIBRARY
- OPENGL_gl_LIBRARY
-)