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authorHaibo Huang <hhb@google.com>2020-02-28 16:39:50 -0800
committerHaibo Huang <hhb@google.com>2020-02-29 16:44:49 +0000
commit241d398b85ef7f34bdb14edfbfc54c2c02001314 (patch)
tree3a7c913b50335f39333ccb83f2c474c3ee41a59a /share/cmake-3.10/Modules/FindosgText.cmake
parent0462c2d1927fb299d29010aee3e24c31fec67033 (diff)
downloadwindows-x86-241d398b85ef7f34bdb14edfbfc54c2c02001314.tar.gz
Upgrade cmake to 3.16 for Windows
Built at http://fusion-qa/45ddb4ea-eb41-419a-915f-26986114d64c One difference here is that ninja and android.toolchain.cmake are not included. Users should sync from prebuilts/ninja or external/android-cmake directly. Bug: 149782024 Change-Id: Iba02ef905d29ed1b829e097569b94cae7ca64431
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-# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
-# file Copyright.txt or https://cmake.org/licensing for details.
-
-#.rst:
-# FindosgText
-# -----------
-#
-#
-#
-# This is part of the Findosg* suite used to find OpenSceneGraph
-# components. Each component is separate and you must opt in to each
-# module. You must also opt into OpenGL and OpenThreads (and Producer
-# if needed) as these modules won't do it for you. This is to allow you
-# control over your own system piece by piece in case you need to opt
-# out of certain components or change the Find behavior for a particular
-# module (perhaps because the default FindOpenGL.cmake module doesn't
-# work with your system as an example). If you want to use a more
-# convenient module that includes everything, use the
-# FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
-#
-# Locate osgText This module defines
-#
-# OSGTEXT_FOUND - Was osgText found? OSGTEXT_INCLUDE_DIR - Where to find
-# the headers OSGTEXT_LIBRARIES - The libraries to link for osgText (use
-# this)
-#
-# OSGTEXT_LIBRARY - The osgText library OSGTEXT_LIBRARY_DEBUG - The
-# osgText debug library
-#
-# $OSGDIR is an environment variable that would correspond to the
-# ./configure --prefix=$OSGDIR used in building osg.
-#
-# Created by Eric Wing.
-
-# Header files are presumed to be included like
-# #include <osg/PositionAttitudeTransform>
-# #include <osgText/Text>
-
-include(${CMAKE_CURRENT_LIST_DIR}/Findosg_functions.cmake)
-OSG_FIND_PATH (OSGTEXT osgText/Text)
-OSG_FIND_LIBRARY(OSGTEXT osgText)
-
-include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
-FIND_PACKAGE_HANDLE_STANDARD_ARGS(osgText DEFAULT_MSG
- OSGTEXT_LIBRARY OSGTEXT_INCLUDE_DIR)