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author | Ryan Prichard <rprichard@google.com> | 2022-01-13 17:30:19 -0800 |
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committer | Ryan Prichard <rprichard@google.com> | 2022-01-13 17:31:05 -0800 |
commit | f6283abb0a655968016437be07d04370fd815e6c (patch) | |
tree | 939c8ec9b01b0e533cd19239f516224369ef9d0b /share/cmake-3.22/Help/prop_tgt/INTERFACE_SYSTEM_INCLUDE_DIRECTORIES.rst | |
parent | 38f8f35a5d463a866584b900146cc2986c6d16bc (diff) | |
download | windows-x86-f6283abb0a655968016437be07d04370fd815e6c.tar.gz |
Update Windows CMake prebuilt to 3.22.1HEADndk-r27-rc1ndk-r26dndk-r26cndk-r26bndk-r26-rc1ndk-r26-beta1ndk-r26ndk-r25cndk-r25bndk-r25-beta4ndk-r25-beta3ndk-r25-beta2ndk-r25-beta1ndk-r25ndk-r24-rc1ndk-r24rust-1.73.0ndk-r27-releasendk-r26-releasendk-r25-releasendk-r24-releasemastermainandroid-games-sdk-games-performance-tuner-releaseandroid-games-sdk-games-memory-advice-releaseandroid-games-sdk-games-frame-pacing-releaseandroid-games-sdk-games-controller-releaseandroid-games-sdk-game-text-input-releaseandroid-games-sdk-game-activity-release
Fusion2: http://fusion2/2669b740-21e9-4d31-99f2-25f047c33f53
GCS path: gs://ndk-kokoro-release-artifacts/prod/ndk/cmake/windows_release/3/20211215-131021
Prebuilt updated using: ndk/scripts/update_kokoro_prebuilts.py
Test: Treehugger, Kokoro presubmit
Bug: http://b/213946898
Change-Id: Ie5521d3e7002eae5824acc69c0368ef328245d8e
Diffstat (limited to 'share/cmake-3.22/Help/prop_tgt/INTERFACE_SYSTEM_INCLUDE_DIRECTORIES.rst')
-rw-r--r-- | share/cmake-3.22/Help/prop_tgt/INTERFACE_SYSTEM_INCLUDE_DIRECTORIES.rst | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/share/cmake-3.22/Help/prop_tgt/INTERFACE_SYSTEM_INCLUDE_DIRECTORIES.rst b/share/cmake-3.22/Help/prop_tgt/INTERFACE_SYSTEM_INCLUDE_DIRECTORIES.rst new file mode 100644 index 0000000..a0a97ad --- /dev/null +++ b/share/cmake-3.22/Help/prop_tgt/INTERFACE_SYSTEM_INCLUDE_DIRECTORIES.rst @@ -0,0 +1,28 @@ +INTERFACE_SYSTEM_INCLUDE_DIRECTORIES +------------------------------------ + +List of public system include directories for a library. + +Targets may populate this property to publish the include directories +which contain system headers, and therefore should not result in +compiler warnings. The :command:`target_include_directories(SYSTEM)` +command signature populates this property with values given to the +``PUBLIC`` and ``INTERFACE`` keywords. + +Projects may also get and set the property directly, but must be aware that +adding directories to this property does not make those directories used +during compilation. Adding directories to this property marks directories +as ``SYSTEM`` which otherwise would be used in a non-``SYSTEM`` manner. This +can appear similar to 'duplication', so prefer the +high-level :command:`target_include_directories(SYSTEM)` command and avoid +setting the property by low-level means. + +When target dependencies are specified using :command:`target_link_libraries`, +CMake will read this property from all target dependencies to mark the +same include directories as containing system headers. + +Contents of ``INTERFACE_SYSTEM_INCLUDE_DIRECTORIES`` may use "generator +expressions" with the syntax ``$<...>``. See the +:manual:`cmake-generator-expressions(7)` manual for available expressions. +See the :manual:`cmake-buildsystem(7)` manual for more on defining +buildsystem properties. |