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author | Ryan Prichard <rprichard@google.com> | 2022-01-13 17:30:19 -0800 |
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committer | Ryan Prichard <rprichard@google.com> | 2022-01-13 17:31:05 -0800 |
commit | f6283abb0a655968016437be07d04370fd815e6c (patch) | |
tree | 939c8ec9b01b0e533cd19239f516224369ef9d0b /share/cmake-3.22/Modules/FindosgProducer.cmake | |
parent | 38f8f35a5d463a866584b900146cc2986c6d16bc (diff) | |
download | windows-x86-f6283abb0a655968016437be07d04370fd815e6c.tar.gz |
Update Windows CMake prebuilt to 3.22.1HEADndk-r27-rc1ndk-r26dndk-r26cndk-r26bndk-r26-rc1ndk-r26-beta1ndk-r26ndk-r25cndk-r25bndk-r25-beta4ndk-r25-beta3ndk-r25-beta2ndk-r25-beta1ndk-r25ndk-r24-rc1ndk-r24rust-1.73.0ndk-r27-releasendk-r26-releasendk-r25-releasendk-r24-releasemastermainandroid-games-sdk-games-performance-tuner-releaseandroid-games-sdk-games-memory-advice-releaseandroid-games-sdk-games-frame-pacing-releaseandroid-games-sdk-games-controller-releaseandroid-games-sdk-game-text-input-releaseandroid-games-sdk-game-activity-release
Fusion2: http://fusion2/2669b740-21e9-4d31-99f2-25f047c33f53
GCS path: gs://ndk-kokoro-release-artifacts/prod/ndk/cmake/windows_release/3/20211215-131021
Prebuilt updated using: ndk/scripts/update_kokoro_prebuilts.py
Test: Treehugger, Kokoro presubmit
Bug: http://b/213946898
Change-Id: Ie5521d3e7002eae5824acc69c0368ef328245d8e
Diffstat (limited to 'share/cmake-3.22/Modules/FindosgProducer.cmake')
-rw-r--r-- | share/cmake-3.22/Modules/FindosgProducer.cmake | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/share/cmake-3.22/Modules/FindosgProducer.cmake b/share/cmake-3.22/Modules/FindosgProducer.cmake new file mode 100644 index 0000000..33b9f73 --- /dev/null +++ b/share/cmake-3.22/Modules/FindosgProducer.cmake @@ -0,0 +1,46 @@ +# Distributed under the OSI-approved BSD 3-Clause License. See accompanying +# file Copyright.txt or https://cmake.org/licensing for details. + +#[=======================================================================[.rst: +FindosgProducer +--------------- + + + +This is part of the Findosg* suite used to find OpenSceneGraph +components. Each component is separate and you must opt in to each +module. You must also opt into OpenGL and OpenThreads (and Producer +if needed) as these modules won't do it for you. This is to allow you +control over your own system piece by piece in case you need to opt +out of certain components or change the Find behavior for a particular +module (perhaps because the default FindOpenGL.cmake module doesn't +work with your system as an example). If you want to use a more +convenient module that includes everything, use the +FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules. + +Locate osgProducer This module defines + +OSGPRODUCER_FOUND - Was osgProducer found? OSGPRODUCER_INCLUDE_DIR - +Where to find the headers OSGPRODUCER_LIBRARIES - The libraries to +link for osgProducer (use this) + +OSGPRODUCER_LIBRARY - The osgProducer library +OSGPRODUCER_LIBRARY_DEBUG - The osgProducer debug library + +$OSGDIR is an environment variable that would correspond to the +./configure --prefix=$OSGDIR used in building osg. + +Created by Eric Wing. +#]=======================================================================] + +# Header files are presumed to be included like +# #include <osg/PositionAttitudeTransform> +# #include <osgProducer/OsgSceneHandler> + +include(${CMAKE_CURRENT_LIST_DIR}/Findosg_functions.cmake) +OSG_FIND_PATH (OSGPRODUCER osgProducer/OsgSceneHandler) +OSG_FIND_LIBRARY(OSGPRODUCER osgProducer) + +include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake) +FIND_PACKAGE_HANDLE_STANDARD_ARGS(osgProducer DEFAULT_MSG + OSGPRODUCER_LIBRARY OSGPRODUCER_INCLUDE_DIR) |