diff options
Diffstat (limited to 'share/cmake-3.22/Modules/FindwxWindows.cmake')
-rw-r--r-- | share/cmake-3.22/Modules/FindwxWindows.cmake | 730 |
1 files changed, 730 insertions, 0 deletions
diff --git a/share/cmake-3.22/Modules/FindwxWindows.cmake b/share/cmake-3.22/Modules/FindwxWindows.cmake new file mode 100644 index 0000000..07fbc1b --- /dev/null +++ b/share/cmake-3.22/Modules/FindwxWindows.cmake @@ -0,0 +1,730 @@ +# Distributed under the OSI-approved BSD 3-Clause License. See accompanying +# file Copyright.txt or https://cmake.org/licensing for details. + +#[=======================================================================[.rst: +FindwxWindows +------------- + +.. deprecated:: 3.0 + + Replaced by :module:`FindwxWidgets`. + +Find wxWindows (wxWidgets) installation + +This module finds if wxWindows/wxWidgets is installed and determines +where the include files and libraries are. It also determines what +the name of the library is. This code sets the following variables: + +:: + + WXWINDOWS_FOUND = system has WxWindows + WXWINDOWS_LIBRARIES = path to the wxWindows libraries + on Unix/Linux with additional + linker flags from + "wx-config --libs" + CMAKE_WXWINDOWS_CXX_FLAGS = Compiler flags for wxWindows, + essentially "`wx-config --cxxflags`" + on Linux + WXWINDOWS_INCLUDE_DIR = where to find "wx/wx.h" and "wx/setup.h" + WXWINDOWS_LINK_DIRECTORIES = link directories, useful for rpath on + Unix + WXWINDOWS_DEFINITIONS = extra defines + + + +OPTIONS If you need OpenGL support please + +:: + + set(WXWINDOWS_USE_GL 1) + +in your CMakeLists.txt *before* you include this file. + +:: + + HAVE_ISYSTEM - true required to replace -I by -isystem on g++ + + + +For convenience include Use_wxWindows.cmake in your project's +CMakeLists.txt using +include(${CMAKE_CURRENT_LIST_DIR}/Use_wxWindows.cmake). + +USAGE + +:: + + set(WXWINDOWS_USE_GL 1) + find_package(wxWindows) + + + +NOTES wxWidgets 2.6.x is supported for monolithic builds e.g. +compiled in wx/build/msw dir as: + +:: + + nmake -f makefile.vc BUILD=debug SHARED=0 USE_OPENGL=1 MONOLITHIC=1 + + + +DEPRECATED + +:: + + CMAKE_WX_CAN_COMPILE + WXWINDOWS_LIBRARY + CMAKE_WX_CXX_FLAGS + WXWINDOWS_INCLUDE_PATH + + + +AUTHOR Jan Woetzel <http://www.mip.informatik.uni-kiel.de/~jw> +(07/2003-01/2006) +#]=======================================================================] + +# ------------------------------------------------------------------ +# +# -removed OPTION for CMAKE_WXWINDOWS_USE_GL. Force the developer to SET it before calling this. +# -major update for wx 2.6.2 and monolithic build option. (10/2005) +# +# STATUS +# tested with: +# cmake 1.6.7, Linux (Suse 7.3), wxWindows 2.4.0, gcc 2.95 +# cmake 1.6.7, Linux (Suse 8.2), wxWindows 2.4.0, gcc 3.3 +# cmake 1.6.7, Linux (Suse 8.2), wxWindows 2.4.1-patch1, gcc 3.3 +# cmake 1.6.7, MS Windows XP home, wxWindows 2.4.1, MS Visual Studio .net 7 2002 (static build) +# cmake 2.0.5 on Windows XP and Suse Linux 9.2 +# cmake 2.0.6 on Windows XP and Suse Linux 9.2, wxWidgets 2.6.2 MONOLITHIC build +# cmake 2.2.2 on Windows XP, MS Visual Studio .net 2003 7.1 wxWidgets 2.6.2 MONOLITHIC build +# +# TODO +# -OPTION for unicode builds +# -further testing of DLL linking under MS WIN32 +# -better support for non-monolithic builds +# + + +if(WIN32) + set(WIN32_STYLE_FIND 1) +endif() +if(MINGW) + set(WIN32_STYLE_FIND 0) + set(UNIX_STYLE_FIND 1) +endif() +if(UNIX) + set(UNIX_STYLE_FIND 1) +endif() + + +if(WIN32_STYLE_FIND) + + ## ###################################################################### + ## + ## Windows specific: + ## + ## candidates for root/base directory of wxwindows + ## should have subdirs include and lib containing include/wx/wx.h + ## fix the root dir to avoid mixing of headers/libs from different + ## versions/builds: + + ## WX supports monolithic and multiple smaller libs (since 2.5.x), we prefer monolithic for now. + ## monolithic = WX is built as a single big library + ## e.g. compile on WIN32 as "nmake -f makefile.vc MONOLITHIC=1 BUILD=debug SHARED=0 USE_OPENGL=1" (JW) + option(WXWINDOWS_USE_MONOLITHIC "Use monolithic build of WX??" ON) + mark_as_advanced(WXWINDOWS_USE_MONOLITHIC) + + ## GL libs used? + option(WXWINDOWS_USE_GL "Use Wx with GL support(glcanvas)?" ON) + mark_as_advanced(WXWINDOWS_USE_GL) + + + ## avoid mixing of headers and libs between multiple installed WX versions, + ## select just one tree here: + find_path(WXWINDOWS_ROOT_DIR include/wx/wx.h + HINTS + ENV WXWIN + "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\wxWidgets_is1;Inno Setup: App Path]" ## WX 2.6.x + "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\wxWindows_is1;Inno Setup: App Path]" ## WX 2.4.x + PATHS + C:/wxWidgets-2.6.2 + D:/wxWidgets-2.6.2 + C:/wxWidgets-2.6.1 + D:/wxWidgets-2.6.1 + C:/wxWindows-2.4.2 + D:/wxWindows-2.4.2 + ) + # message("DBG found WXWINDOWS_ROOT_DIR: ${WXWINDOWS_ROOT_DIR}") + + + ## find libs for combination of static/shared with release/debug + ## be careful if you add something here, + ## avoid mixing of headers and libs of different wx versions, + ## there may be multiple WX versions installed. + set (WXWINDOWS_POSSIBLE_LIB_PATHS + "${WXWINDOWS_ROOT_DIR}/lib" + ) + + ## monolithic? + if (WXWINDOWS_USE_MONOLITHIC) + + find_library(WXWINDOWS_STATIC_LIBRARY + NAMES wx wxmsw wxmsw26 + PATHS + "${WXWINDOWS_ROOT_DIR}/lib/vc_lib" + ${WXWINDOWS_POSSIBLE_LIB_PATHS} + DOC "wxWindows static release build library" ) + + find_library(WXWINDOWS_STATIC_DEBUG_LIBRARY + NAMES wxd wxmswd wxmsw26d + PATHS + "${WXWINDOWS_ROOT_DIR}/lib/vc_lib" + ${WXWINDOWS_POSSIBLE_LIB_PATHS} + DOC "wxWindows static debug build library" ) + + find_library(WXWINDOWS_SHARED_LIBRARY + NAMES wxmsw26 wxmsw262 wxmsw24 wxmsw242 wxmsw241 wxmsw240 wx23_2 wx22_9 + PATHS + "${WXWINDOWS_ROOT_DIR}/lib/vc_dll" + ${WXWINDOWS_POSSIBLE_LIB_PATHS} + DOC "wxWindows shared release build library" ) + + find_library(WXWINDOWS_SHARED_DEBUG_LIBRARY + NAMES wxmsw26d wxmsw262d wxmsw24d wxmsw241d wxmsw240d wx23_2d wx22_9d + PATHS + "${WXWINDOWS_ROOT_DIR}/lib/vc_dll" + ${WXWINDOWS_POSSIBLE_LIB_PATHS} + DOC "wxWindows shared debug build library " ) + + + ## + ## required for WXWINDOWS_USE_GL + ## gl lib is always build separate: + ## + find_library(WXWINDOWS_STATIC_LIBRARY_GL + NAMES wx_gl wxmsw_gl wxmsw26_gl + PATHS + "${WXWINDOWS_ROOT_DIR}/lib/vc_lib" + ${WXWINDOWS_POSSIBLE_LIB_PATHS} + DOC "wxWindows static release build GL library" ) + + find_library(WXWINDOWS_STATIC_DEBUG_LIBRARY_GL + NAMES wxd_gl wxmswd_gl wxmsw26d_gl + PATHS + "${WXWINDOWS_ROOT_DIR}/lib/vc_lib" + ${WXWINDOWS_POSSIBLE_LIB_PATHS} + DOC "wxWindows static debug build GL library" ) + + + find_library(WXWINDOWS_STATIC_DEBUG_LIBRARY_PNG + NAMES wxpngd + PATHS + "${WXWINDOWS_ROOT_DIR}/lib/vc_lib" + ${WXWINDOWS_POSSIBLE_LIB_PATHS} + DOC "wxWindows static debug png library" ) + + find_library(WXWINDOWS_STATIC_LIBRARY_PNG + NAMES wxpng + PATHS + "${WXWINDOWS_ROOT_DIR}/lib/vc_lib" + ${WXWINDOWS_POSSIBLE_LIB_PATHS} + DOC "wxWindows static png library" ) + + find_library(WXWINDOWS_STATIC_DEBUG_LIBRARY_TIFF + NAMES wxtiffd + PATHS + "${WXWINDOWS_ROOT_DIR}/lib/vc_lib" + ${WXWINDOWS_POSSIBLE_LIB_PATHS} + DOC "wxWindows static debug tiff library" ) + + find_library(WXWINDOWS_STATIC_LIBRARY_TIFF + NAMES wxtiff + PATHS + "${WXWINDOWS_ROOT_DIR}/lib/vc_lib" + ${WXWINDOWS_POSSIBLE_LIB_PATHS} + DOC "wxWindows static tiff library" ) + + find_library(WXWINDOWS_STATIC_DEBUG_LIBRARY_JPEG + NAMES wxjpegd wxjpgd + PATHS + "${WXWINDOWS_ROOT_DIR}/lib/vc_lib" + ${WXWINDOWS_POSSIBLE_LIB_PATHS} + DOC "wxWindows static debug jpeg library" ) + + find_library(WXWINDOWS_STATIC_LIBRARY_JPEG + NAMES wxjpeg wxjpg + PATHS + "${WXWINDOWS_ROOT_DIR}/lib/vc_lib" + ${WXWINDOWS_POSSIBLE_LIB_PATHS} + DOC "wxWindows static jpeg library" ) + + find_library(WXWINDOWS_STATIC_DEBUG_LIBRARY_ZLIB + NAMES wxzlibd + PATHS + "${WXWINDOWS_ROOT_DIR}/lib/vc_lib" + ${WXWINDOWS_POSSIBLE_LIB_PATHS} + DOC "wxWindows static debug zlib library" ) + + find_library(WXWINDOWS_STATIC_LIBRARY_ZLIB + NAMES wxzlib + PATHS + "${WXWINDOWS_ROOT_DIR}/lib/vc_lib" + ${WXWINDOWS_POSSIBLE_LIB_PATHS} + DOC "wxWindows static zib library" ) + + find_library(WXWINDOWS_STATIC_DEBUG_LIBRARY_REGEX + NAMES wxregexd + PATHS + "${WXWINDOWS_ROOT_DIR}/lib/vc_lib" + ${WXWINDOWS_POSSIBLE_LIB_PATHS} + DOC "wxWindows static debug regex library" ) + + find_library(WXWINDOWS_STATIC_LIBRARY_REGEX + NAMES wxregex + PATHS + "${WXWINDOWS_ROOT_DIR}/lib/vc_lib" + ${WXWINDOWS_POSSIBLE_LIB_PATHS} + DOC "wxWindows static regex library" ) + + + + ## untested: + find_library(WXWINDOWS_SHARED_LIBRARY_GL + NAMES wx_gl wxmsw_gl wxmsw26_gl + PATHS + "${WXWINDOWS_ROOT_DIR}/lib/vc_dll" + ${WXWINDOWS_POSSIBLE_LIB_PATHS} + DOC "wxWindows shared release build GL library" ) + + find_library(WXWINDOWS_SHARED_DEBUG_LIBRARY_GL + NAMES wxd_gl wxmswd_gl wxmsw26d_gl + PATHS + "${WXWINDOWS_ROOT_DIR}/lib/vc_dll" + ${WXWINDOWS_POSSIBLE_LIB_PATHS} + DOC "wxWindows shared debug build GL library" ) + + + else () + ## WX is built as multiple small pieces libraries instead of monolithic + + ## DEPRECATED (jw) replaced by more general WXWINDOWS_USE_MONOLITHIC ON/OFF + # option(WXWINDOWS_SEPARATE_LIBS_BUILD "Is wxWindows build with separate libs?" OFF) + + ## HACK: This is very dirty. + ## because the libs of a particular version are explicitly listed + ## and NOT searched/verified. + ## TODO: Really search for each lib, then decide for + ## monolithic x debug x shared x GL (=16 combinations) for at least 18 libs + ## --> about 288 combinations + ## thus we need a different approach so solve this correctly ... + + message(STATUS "Warning: You are trying to use wxWidgets without monolithic build (WXWINDOWS_SEPARATE_LIBS_BUILD). This is a HACK, libraries are not verified! (JW).") + + set(WXWINDOWS_STATIC_LIBS ${WXWINDOWS_STATIC_LIBS} + wxbase26 + wxbase26_net + wxbase26_odbc + wxbase26_xml + wxmsw26_adv + wxmsw26_core + wxmsw26_dbgrid + wxmsw26_gl + wxmsw26_html + wxmsw26_media + wxmsw26_qa + wxmsw26_xrc + wxexpat + wxjpeg + wxpng + wxregex + wxtiff + wxzlib + comctl32 + rpcrt4 + wsock32 + ) + ## HACK: feed in to optimized / debug libraries if both were FOUND. + set(WXWINDOWS_STATIC_DEBUG_LIBS ${WXWINDOWS_STATIC_DEBUG_LIBS} + wxbase26d + wxbase26d_net + wxbase26d_odbc + wxbase26d_xml + wxmsw26d_adv + wxmsw26d_core + wxmsw26d_dbgrid + wxmsw26d_gl + wxmsw26d_html + wxmsw26d_media + wxmsw26d_qa + wxmsw26d_xrc + wxexpatd + wxjpegd + wxpngd + wxregexd + wxtiffd + wxzlibd + comctl32 + rpcrt4 + wsock32 + ) + endif () + + + ## + ## now we should have found all WX libs available on the system. + ## let the user decide which of the available onse to use. + ## + + ## if there is at least one shared lib available + ## let user choose whether to use shared or static wxwindows libs + if(WXWINDOWS_SHARED_LIBRARY OR WXWINDOWS_SHARED_DEBUG_LIBRARY) + ## default value OFF because wxWindows MSVS default build is static + option(WXWINDOWS_USE_SHARED_LIBS + "Use shared versions (dll) of wxWindows libraries?" OFF) + mark_as_advanced(WXWINDOWS_USE_SHARED_LIBS) + endif() + + ## add system libraries wxwindows always seems to depend on + set(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES} + comctl32 + rpcrt4 + wsock32 + ) + + if (NOT WXWINDOWS_USE_SHARED_LIBS) + set(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES} + ## these ones don't seem required, in particular ctl3d32 is not necessary (Jan Woetzel 07/2003) + # ctl3d32 + debug ${WXWINDOWS_STATIC_DEBUG_LIBRARY_ZLIB} optimized ${WXWINDOWS_STATIC_LIBRARY_ZLIB} + debug ${WXWINDOWS_STATIC_DEBUG_LIBRARY_REGEX} optimized ${WXWINDOWS_STATIC_LIBRARY_REGEX} + debug ${WXWINDOWS_STATIC_DEBUG_LIBRARY_PNG} optimized ${WXWINDOWS_STATIC_LIBRARY_PNG} + debug ${WXWINDOWS_STATIC_DEBUG_LIBRARY_JPEG} optimized ${WXWINDOWS_STATIC_LIBRARY_JPEG} + debug ${WXWINDOWS_STATIC_DEBUG_LIBRARY_TIFF} optimized ${WXWINDOWS_STATIC_LIBRARY_TIFF} + ) + endif () + + ## opengl/glu: TODO/FIXME: better use FindOpenGL.cmake here + ## assume release versions of glu an dopengl, here. + if (WXWINDOWS_USE_GL) + set(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES} + opengl32 + glu32 ) + endif () + + ## + ## select between use of shared or static wxWindows lib then set libs to use + ## for debug and optimized build. so the user can switch between debug and + ## release build e.g. within MS Visual Studio without running cmake with a + ## different build directory again. + ## + ## then add the build specific include dir for wx/setup.h + ## + + if(WXWINDOWS_USE_SHARED_LIBS) + ##message("DBG wxWindows use shared lib selected.") + ## assume that both builds use the same setup(.h) for simplicity + + ## shared: both wx (debug and release) found? + ## assume that both builds use the same setup(.h) for simplicity + if(WXWINDOWS_SHARED_DEBUG_LIBRARY AND WXWINDOWS_SHARED_LIBRARY) + ##message("DBG wx shared: debug and optimized found.") + find_path(WXWINDOWS_INCLUDE_DIR_SETUPH wx/setup.h + ${WXWINDOWS_ROOT_DIR}/lib/mswdlld + ${WXWINDOWS_ROOT_DIR}/lib/mswdll + ${WXWINDOWS_ROOT_DIR}/lib/vc_dll/mswd + ${WXWINDOWS_ROOT_DIR}/lib/vc_dll/msw ) + set(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES} + debug ${WXWINDOWS_SHARED_DEBUG_LIBRARY} + optimized ${WXWINDOWS_SHARED_LIBRARY} ) + if (WXWINDOWS_USE_GL) + set(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES} + debug ${WXWINDOWS_SHARED_DEBUG_LIBRARY_GL} + optimized ${WXWINDOWS_SHARED_LIBRARY_GL} ) + endif () + endif() + + ## shared: only debug wx lib found? + if(WXWINDOWS_SHARED_DEBUG_LIBRARY) + if(NOT WXWINDOWS_SHARED_LIBRARY) + ##message("DBG wx shared: debug (but no optimized) found.") + find_path(WXWINDOWS_INCLUDE_DIR_SETUPH wx/setup.h + ${WXWINDOWS_ROOT_DIR}/lib/mswdlld + ${WXWINDOWS_ROOT_DIR}/lib/vc_dll/mswd ) + set(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES} + ${WXWINDOWS_SHARED_DEBUG_LIBRARY} ) + if (WXWINDOWS_USE_GL) + set(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES} + ${WXWINDOWS_SHARED_DEBUG_LIBRARY_GL} ) + endif () + endif() + endif() + + ## shared: only release wx lib found? + if(NOT WXWINDOWS_SHARED_DEBUG_LIBRARY) + if(WXWINDOWS_SHARED_LIBRARY) + ##message("DBG wx shared: optimized (but no debug) found.") + find_path(WXWINDOWS_INCLUDE_DIR_SETUPH wx/setup.h + ${WXWINDOWS_ROOT_DIR}/lib/mswdll + ${WXWINDOWS_ROOT_DIR}/lib/vc_dll/msw ) + set(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES} + ${WXWINDOWS_SHARED_DEBUG_LIBRARY} ) + if (WXWINDOWS_USE_GL) + set(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES} + ${WXWINDOWS_SHARED_DEBUG_LIBRARY_GL} ) + endif () + endif() + endif() + + ## shared: none found? + if(NOT WXWINDOWS_SHARED_DEBUG_LIBRARY) + if(NOT WXWINDOWS_SHARED_LIBRARY) + message(STATUS + "No shared wxWindows lib found, but WXWINDOWS_USE_SHARED_LIBS=${WXWINDOWS_USE_SHARED_LIBS}.") + endif() + endif() + + ######################################################################################### + else() + + ##jw: DEPRECATED if(NOT WXWINDOWS_SEPARATE_LIBS_BUILD) + + ## static: both wx (debug and release) found? + ## assume that both builds use the same setup(.h) for simplicity + if(WXWINDOWS_STATIC_DEBUG_LIBRARY AND WXWINDOWS_STATIC_LIBRARY) + ##message("DBG wx static: debug and optimized found.") + find_path(WXWINDOWS_INCLUDE_DIR_SETUPH wx/setup.h + ${WXWINDOWS_ROOT_DIR}/lib/mswd + ${WXWINDOWS_ROOT_DIR}/lib/msw + ${WXWINDOWS_ROOT_DIR}/lib/vc_lib/mswd + ${WXWINDOWS_ROOT_DIR}/lib/vc_lib/msw ) + set(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES} + debug ${WXWINDOWS_STATIC_DEBUG_LIBRARY} + optimized ${WXWINDOWS_STATIC_LIBRARY} ) + if (WXWINDOWS_USE_GL) + set(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES} + debug ${WXWINDOWS_STATIC_DEBUG_LIBRARY_GL} + optimized ${WXWINDOWS_STATIC_LIBRARY_GL} ) + endif () + endif() + + ## static: only debug wx lib found? + if(WXWINDOWS_STATIC_DEBUG_LIBRARY) + if(NOT WXWINDOWS_STATIC_LIBRARY) + ##message("DBG wx static: debug (but no optimized) found.") + find_path(WXWINDOWS_INCLUDE_DIR_SETUPH wx/setup.h + ${WXWINDOWS_ROOT_DIR}/lib/mswd + ${WXWINDOWS_ROOT_DIR}/lib/vc_lib/mswd ) + set(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES} + ${WXWINDOWS_STATIC_DEBUG_LIBRARY} ) + if (WXWINDOWS_USE_GL) + set(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES} + ${WXWINDOWS_STATIC_DEBUG_LIBRARY_GL} ) + endif () + endif() + endif() + + ## static: only release wx lib found? + if(NOT WXWINDOWS_STATIC_DEBUG_LIBRARY) + if(WXWINDOWS_STATIC_LIBRARY) + ##message("DBG wx static: optimized (but no debug) found.") + find_path(WXWINDOWS_INCLUDE_DIR_SETUPH wx/setup.h + ${WXWINDOWS_ROOT_DIR}/lib/msw + ${WXWINDOWS_ROOT_DIR}/lib/vc_lib/msw ) + set(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES} + ${WXWINDOWS_STATIC_LIBRARY} ) + if (WXWINDOWS_USE_GL) + set(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES} + ${WXWINDOWS_STATIC_LIBRARY_GL} ) + endif () + endif() + endif() + + ## static: none found? + if(NOT WXWINDOWS_STATIC_DEBUG_LIBRARY AND NOT WXWINDOWS_SEPARATE_LIBS_BUILD) + if(NOT WXWINDOWS_STATIC_LIBRARY) + message(STATUS + "No static wxWindows lib found, but WXWINDOWS_USE_SHARED_LIBS=${WXWINDOWS_USE_SHARED_LIBS}.") + endif() + endif() + endif() + + + ## not necessary in wxWindows 2.4.1 and 2.6.2 + ## but it may fix a previous bug, see + ## http://lists.wxwindows.org/cgi-bin/ezmlm-cgi?8:mss:37574:200305:mpdioeneabobmgjenoap + option(WXWINDOWS_SET_DEFINITIONS "Set additional defines for wxWindows" OFF) + mark_as_advanced(WXWINDOWS_SET_DEFINITIONS) + if (WXWINDOWS_SET_DEFINITIONS) + set(WXWINDOWS_DEFINITIONS "-DWINVER=0x400") + else () + # clear: + set(WXWINDOWS_DEFINITIONS "") + endif () + + + + ## Find the include directories for wxwindows + ## the first, build specific for wx/setup.h was determined before. + ## add inc dir for general for "wx/wx.h" + find_path(WXWINDOWS_INCLUDE_DIR wx/wx.h + "${WXWINDOWS_ROOT_DIR}/include" ) + ## append the build specific include dir for wx/setup.h: + if (WXWINDOWS_INCLUDE_DIR_SETUPH) + set(WXWINDOWS_INCLUDE_DIR ${WXWINDOWS_INCLUDE_DIR} ${WXWINDOWS_INCLUDE_DIR_SETUPH} ) + endif () + + + + mark_as_advanced( + WXWINDOWS_ROOT_DIR + WXWINDOWS_INCLUDE_DIR + WXWINDOWS_INCLUDE_DIR_SETUPH + WXWINDOWS_STATIC_LIBRARY + WXWINDOWS_STATIC_LIBRARY_GL + WXWINDOWS_STATIC_DEBUG_LIBRARY + WXWINDOWS_STATIC_DEBUG_LIBRARY_GL + WXWINDOWS_STATIC_LIBRARY_ZLIB + WXWINDOWS_STATIC_DEBUG_LIBRARY_ZLIB + WXWINDOWS_STATIC_LIBRARY_REGEX + WXWINDOWS_STATIC_DEBUG_LIBRARY_REGEX + WXWINDOWS_STATIC_LIBRARY_PNG + WXWINDOWS_STATIC_DEBUG_LIBRARY_PNG + WXWINDOWS_STATIC_LIBRARY_JPEG + WXWINDOWS_STATIC_DEBUG_LIBRARY_JPEG + WXWINDOWS_STATIC_DEBUG_LIBRARY_TIFF + WXWINDOWS_STATIC_LIBRARY_TIFF + WXWINDOWS_SHARED_LIBRARY + WXWINDOWS_SHARED_DEBUG_LIBRARY + WXWINDOWS_SHARED_LIBRARY_GL + WXWINDOWS_SHARED_DEBUG_LIBRARY_GL + ) + + +else() + + if (UNIX_STYLE_FIND) + ## ###################################################################### + ## + ## UNIX/Linux specific: + ## + ## use backquoted wx-config to query and set flags and libs: + ## 06/2003 Jan Woetzel + ## + + option(WXWINDOWS_USE_SHARED_LIBS "Use shared versions (.so) of wxWindows libraries" ON) + mark_as_advanced(WXWINDOWS_USE_SHARED_LIBS) + + # JW removed option and force the develper th SET it. + # option(WXWINDOWS_USE_GL "use wxWindows with GL support (use additional + # --gl-libs for wx-config)?" OFF) + + # wx-config should be in your path anyhow, usually no need to set WXWIN or + # search in ../wx or ../../wx + find_program(CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE + NAMES $ENV{WX_CONFIG} wx-config + HINTS + ENV WXWIN + $ENV{WXWIN}/bin + PATHS + ../wx/bin + ../../wx/bin ) + + # check whether wx-config was found: + if(CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE) + + # use shared/static wx lib? + # remember: always link shared to use systems GL etc. libs (no static + # linking, just link *against* static .a libs) + if(WXWINDOWS_USE_SHARED_LIBS) + set(WX_CONFIG_ARGS_LIBS "--libs") + else() + set(WX_CONFIG_ARGS_LIBS "--static --libs") + endif() + + # do we need additionial wx GL stuff like GLCanvas ? + if(WXWINDOWS_USE_GL) + string(APPEND WX_CONFIG_ARGS_LIBS " --gl-libs" ) + endif() + ##message("DBG: WX_CONFIG_ARGS_LIBS=${WX_CONFIG_ARGS_LIBS}===") + + # set CXXFLAGS to be fed into CMAKE_CXX_FLAGS by the user: + if (HAVE_ISYSTEM) # does the compiler support -isystem ? + if (NOT APPLE) # -isystem seem sto be unsuppored on Mac + if(CMAKE_COMPILER_IS_GNUCC AND CMAKE_COMPILER_IS_GNUCXX ) + if (CMAKE_CXX_COMPILER MATCHES g\\+\\+) + set(CMAKE_WXWINDOWS_CXX_FLAGS "`${CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE} --cxxflags|sed -e s/-I/-isystem/g`") + else() + set(CMAKE_WXWINDOWS_CXX_FLAGS "`${CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE} --cxxflags`") + endif() + endif() + endif () + endif () + ##message("DBG: for compilation: + ##CMAKE_WXWINDOWS_CXX_FLAGS=${CMAKE_WXWINDOWS_CXX_FLAGS}===") + + # keep the back-quoted string for clarity + set(WXWINDOWS_LIBRARIES "`${CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE} ${WX_CONFIG_ARGS_LIBS}`") + ##message("DBG2: for linking: + ##WXWINDOWS_LIBRARIES=${WXWINDOWS_LIBRARIES}===") + + # evaluate wx-config output to separate linker flags and linkdirs for + # rpath: + exec_program(${CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE} + ARGS ${WX_CONFIG_ARGS_LIBS} + OUTPUT_VARIABLE WX_CONFIG_LIBS ) + + ## extract linkdirs (-L) for rpath + ## use regular expression to match wildcard equivalent "-L*<endchar>" + ## with <endchar> is a space or a semicolon + string(REGEX MATCHALL "[-][L]([^ ;])+" WXWINDOWS_LINK_DIRECTORIES_WITH_PREFIX "${WX_CONFIG_LIBS}" ) + # message("DBG WXWINDOWS_LINK_DIRECTORIES_WITH_PREFIX=${WXWINDOWS_LINK_DIRECTORIES_WITH_PREFIX}") + + ## remove prefix -L because we need the pure directory for LINK_DIRECTORIES + ## replace -L by ; because the separator seems to be lost otherwise (bug or + ## feature?) + if(WXWINDOWS_LINK_DIRECTORIES_WITH_PREFIX) + string(REGEX REPLACE "[-][L]" ";" WXWINDOWS_LINK_DIRECTORIES ${WXWINDOWS_LINK_DIRECTORIES_WITH_PREFIX} ) + # message("DBG WXWINDOWS_LINK_DIRECTORIES=${WXWINDOWS_LINK_DIRECTORIES}") + endif() + + + ## replace space separated string by semicolon separated vector to make it + ## work with LINK_DIRECTORIES + separate_arguments(WXWINDOWS_LINK_DIRECTORIES) + + mark_as_advanced( + CMAKE_WXWINDOWS_CXX_FLAGS + WXWINDOWS_INCLUDE_DIR + WXWINDOWS_LIBRARIES + CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE + ) + + + ## we really need wx-config... + else() + message(STATUS "Cannot find wx-config anywhere on the system. Please put the file into your path or specify it in CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE.") + mark_as_advanced(CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE) + endif() + + + + else() + message(STATUS "FindwxWindows.cmake: Platform unknown/unsupported by FindwxWindows.cmake. It's neither WIN32 nor UNIX") + endif() +endif() + + +if(WXWINDOWS_LIBRARIES) + if(WXWINDOWS_INCLUDE_DIR OR CMAKE_WXWINDOWS_CXX_FLAGS) + ## found all we need. + set(WXWINDOWS_FOUND 1) + + ## set deprecated variables for backward compatibility: + set(CMAKE_WX_CAN_COMPILE ${WXWINDOWS_FOUND}) + set(WXWINDOWS_LIBRARY ${WXWINDOWS_LIBRARIES}) + set(WXWINDOWS_INCLUDE_PATH ${WXWINDOWS_INCLUDE_DIR}) + set(WXWINDOWS_LINK_DIRECTORIES ${WXWINDOWS_LINK_DIRECTORIES}) + set(CMAKE_WX_CXX_FLAGS ${CMAKE_WXWINDOWS_CXX_FLAGS}) + + endif() +endif() |