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+/*
+ * Copyright (C) 2016 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// Don't edit this file! It is auto-generated by frameworks/rs/api/generate.sh.
+
+/*
+ * rs_value_types.rsh: Numerical Types
+ *
+ * Scalars:
+ *
+ * RenderScript supports the following scalar numerical types:
+ *
+ * 8 bits 16 bits 32 bits 64 bits
+ * Integer: char, int8_t short, int16_t int32_t long, long long, int64_t
+ * Unsigned integer: uchar, uint8_t ushort, uint16_t uint, uint32_t ulong, uint64_t
+ * Floating point: half float double
+ *
+ *
+ * Vectors:
+ *
+ * RenderScript supports fixed size vectors of length 2, 3, and 4.
+ * Vectors are declared using the common type name followed by a 2, 3, or 4.
+ * E.g. float4, int3, double2, ulong4.
+ *
+ * To create vector literals, use the vector type followed by the values enclosed
+ * between curly braces, e.g. (float3){1.0f, 2.0f, 3.0f}.
+ *
+ * Entries of a vector can be accessed using different naming styles.
+ *
+ * Single entries can be accessed by following the variable name with a dot and:
+ * - The letters x, y, z, and w,
+ * - The letters r, g, b, and a,
+ * - The letter s or S, followed by a zero based index.
+ *
+ * For example, with int4 myVar; the following are equivalent:
+ * myVar.x == myVar.r == myVar.s0 == myVar.S0
+ * myVar.y == myVar.g == myVar.s1 == myVar.S1
+ * myVar.z == myVar.b == myVar.s2 == myVar.S2
+ * myVar.w == myVar.a == myVar.s3 == myVar.S3
+ *
+ * Multiple entries of a vector can be accessed at once by using an identifier that is
+ * the concatenation of multiple letters or indices. The resulting vector has a size
+ * equal to the number of entries named.
+ *
+ * With the example above, the middle two entries can be accessed using
+ * myVar.yz, myVar.gb, myVar.s12, and myVar.S12.
+ *
+ * The entries don't have to be contiguous or in increasing order. Entries can even be
+ * repeated, as long as we're not trying to assign to it. You also can't mix the naming
+ * styles.
+ *
+ * Here are examples of what can or can't be done:
+ * float4 v4;
+ * float3 v3;
+ * float2 v2;
+ * v2 = v4.xx; // Valid
+ * v3 = v4.zxw; // Valid
+ * v3 = v4.bba; // Valid
+ * v3 = v4.s032; // Valid
+ * v3.s120 = v4.S233; // Valid
+ * v4.yz = v3.rg; // Valid
+ * v4.yzx = v3.rg; // Invalid: mismatched sizes
+ * v4.yzz = v3; // Invalid: z appears twice in an assignment
+ * v3 = v3.xas0; // Invalid: can't mix xyzw with rgba nor s0...
+ * v3 = v4.s034; // Invalid: the digit can only be 0, 1, 2, or 3
+ *
+ *
+ * Matrices and Quaternions:
+ *
+ * RenderScript supports fixed size square matrices of floats of size 2x2, 3x3, and 4x4.
+ * The types are named rs_matrix2x2, rs_matrix3x3, and rs_matrix4x4. See
+ * Matrix Functions for the list of operations.
+ *
+ * Quaternions are also supported via rs_quaternion. See Quaterion Functions for the list
+ * of operations.
+ */
+
+#ifndef RENDERSCRIPT_RS_VALUE_TYPES_RSH
+#define RENDERSCRIPT_RS_VALUE_TYPES_RSH
+
+/*
+ * half: 16 bit floating point value
+ *
+ * A 16 bit floating point value.
+ */
+#if (defined(RS_VERSION) && (RS_VERSION >= 23))
+typedef __fp16 half;
+#endif
+
+/*
+ * half2: Two 16 bit floats
+ *
+ * Vector version of the half float type. Provides two half fields packed
+ * into a single 32 bit field with 32 bit alignment.
+ */
+#if (defined(RS_VERSION) && (RS_VERSION >= 23))
+typedef half __attribute__((ext_vector_type(2))) half2;
+#endif
+
+/*
+ * half3: Three 16 bit floats
+ *
+ * Vector version of the half float type. Provides three half fields packed
+ * into a single 64 bit field with 64 bit alignment.
+ */
+#if (defined(RS_VERSION) && (RS_VERSION >= 23))
+typedef half __attribute__((ext_vector_type(3))) half3;
+#endif
+
+/*
+ * half4: Four 16 bit floats
+ *
+ * Vector version of the half float type. Provides four half fields packed
+ * into a single 64 bit field with 64 bit alignment.
+ */
+#if (defined(RS_VERSION) && (RS_VERSION >= 23))
+typedef half __attribute__((ext_vector_type(4))) half4;
+#endif
+
+/*
+ * int8_t: 8 bit signed integer
+ *
+ * 8 bit signed integer type.
+ */
+typedef char int8_t;
+
+/*
+ * int16_t: 16 bit signed integer
+ *
+ * A 16 bit signed integer type.
+ */
+typedef short int16_t;
+
+/*
+ * int32_t: 32 bit signed integer
+ *
+ * A 32 bit signed integer type.
+ */
+typedef int int32_t;
+
+/*
+ * int64_t: 64 bit signed integer
+ *
+ * A 64 bit signed integer type.
+ */
+#if !defined(RS_VERSION) || (RS_VERSION <= 20)
+typedef long long int64_t;
+#endif
+
+#if (defined(RS_VERSION) && (RS_VERSION >= 21))
+typedef long int64_t;
+#endif
+
+/*
+ * uint8_t: 8 bit unsigned integer
+ *
+ * 8 bit unsigned integer type.
+ */
+typedef unsigned char uint8_t;
+
+/*
+ * uint16_t: 16 bit unsigned integer
+ *
+ * A 16 bit unsigned integer type.
+ */
+typedef unsigned short uint16_t;
+
+/*
+ * uint32_t: 32 bit unsigned integer
+ *
+ * A 32 bit unsigned integer type.
+ */
+typedef unsigned int uint32_t;
+
+/*
+ * uint64_t: 64 bit unsigned integer
+ *
+ * A 64 bit unsigned integer type.
+ */
+#if !defined(RS_VERSION) || (RS_VERSION <= 20)
+typedef unsigned long long uint64_t;
+#endif
+
+#if (defined(RS_VERSION) && (RS_VERSION >= 21))
+typedef unsigned long uint64_t;
+#endif
+
+/*
+ * uchar: 8 bit unsigned integer
+ *
+ * 8 bit unsigned integer type.
+ */
+typedef uint8_t uchar;
+
+/*
+ * ushort: 16 bit unsigned integer
+ *
+ * A 16 bit unsigned integer type.
+ */
+typedef uint16_t ushort;
+
+/*
+ * uint: 32 bit unsigned integer
+ *
+ * A 32 bit unsigned integer type.
+ */
+typedef uint32_t uint;
+
+/*
+ * ulong: 64 bit unsigned integer
+ *
+ * A 64 bit unsigned integer type.
+ */
+typedef uint64_t ulong;
+
+/*
+ * size_t: Unsigned size type
+ *
+ * Unsigned size type. The number of bits depend on the compilation flags.
+ */
+#ifdef __LP64__
+typedef uint64_t size_t;
+#endif
+
+#ifndef __LP64__
+typedef uint32_t size_t;
+#endif
+
+/*
+ * ssize_t: Signed size type
+ *
+ * Signed size type. The number of bits depend on the compilation flags.
+ */
+#ifdef __LP64__
+typedef int64_t ssize_t;
+#endif
+
+#ifndef __LP64__
+typedef int32_t ssize_t;
+#endif
+
+/*
+ * float2: Two 32 bit floats
+ *
+ * A vector of two floats. These two floats are packed into a single 64 bit field
+ * with a 64 bit alignment.
+ *
+ * A vector of two floats. These two floats are packed into a single 64 bit field
+ * with a 64 bit alignment.
+ */
+typedef float __attribute__((ext_vector_type(2))) float2;
+
+/*
+ * float3: Three 32 bit floats
+ *
+ * A vector of three floats. These three floats are packed into a single 128 bit field
+ * with a 128 bit alignment.
+ */
+typedef float __attribute__((ext_vector_type(3))) float3;
+
+/*
+ * float4: Four 32 bit floats
+ *
+ * A vector of four floats type. These four floats are packed into a single 128 bit field
+ * with a 128 bit alignment.
+ */
+typedef float __attribute__((ext_vector_type(4))) float4;
+
+/*
+ * double2: Two 64 bit floats
+ *
+ * A vector of two doubles. These two double fields packed into a single 128 bit field
+ * with a 128 bit alignment.
+ */
+typedef double __attribute__((ext_vector_type(2))) double2;
+
+/*
+ * double3: Three 64 bit floats
+ *
+ * A vector of three doubles. These three double fields packed into a single 256 bit field
+ * with a 256 bit alignment.
+ */
+typedef double __attribute__((ext_vector_type(3))) double3;
+
+/*
+ * double4: Four 64 bit floats
+ *
+ * A vector of four doubles. These four double fields packed into a single 256 bit field
+ * with a 256 bit alignment.
+ */
+typedef double __attribute__((ext_vector_type(4))) double4;
+
+/*
+ * uchar2: Two 8 bit unsigned integers
+ *
+ * A vector of two uchars. These two uchar fields packed into a single 16 bit field
+ * with a 16 bit alignment.
+ */
+typedef uchar __attribute__((ext_vector_type(2))) uchar2;
+
+/*
+ * uchar3: Three 8 bit unsigned integers
+ *
+ * A vector of three uchars. These three uchar fields packed into a single 32 bit field
+ * with a 32 bit alignment.
+ */
+typedef uchar __attribute__((ext_vector_type(3))) uchar3;
+
+/*
+ * uchar4: Four 8 bit unsigned integers
+ *
+ * A vector of four uchars. These four uchar fields packed into a single 32 bit field
+ * with a 32 bit alignment.
+ */
+typedef uchar __attribute__((ext_vector_type(4))) uchar4;
+
+/*
+ * ushort2: Two 16 bit unsigned integers
+ *
+ * A vector of two ushorts. These two ushort fields packed into a single 32 bit field
+ * with a 32 bit alignment.
+ */
+typedef ushort __attribute__((ext_vector_type(2))) ushort2;
+
+/*
+ * ushort3: Three 16 bit unsigned integers
+ *
+ * A vector of three ushorts. These three ushort fields packed into a single 64 bit field
+ * with a 64 bit alignment.
+ */
+typedef ushort __attribute__((ext_vector_type(3))) ushort3;
+
+/*
+ * ushort4: Four 16 bit unsigned integers
+ *
+ * A vector of four ushorts. These four ushort fields packed into a single 64 bit field
+ * with a 64 bit alignment.
+ */
+typedef ushort __attribute__((ext_vector_type(4))) ushort4;
+
+/*
+ * uint2: Two 32 bit unsigned integers
+ *
+ * A vector of two uints. These two uints are packed into a single 64 bit field
+ * with a 64 bit alignment.
+ */
+typedef uint __attribute__((ext_vector_type(2))) uint2;
+
+/*
+ * uint3: Three 32 bit unsigned integers
+ *
+ * A vector of three uints. These three uints are packed into a single 128 bit field
+ * with a 128 bit alignment.
+ */
+typedef uint __attribute__((ext_vector_type(3))) uint3;
+
+/*
+ * uint4: Four 32 bit unsigned integers
+ *
+ * A vector of four uints. These four uints are packed into a single 128 bit field
+ * with a 128 bit alignment.
+ */
+typedef uint __attribute__((ext_vector_type(4))) uint4;
+
+/*
+ * ulong2: Two 64 bit unsigned integers
+ *
+ * A vector of two ulongs. These two ulongs are packed into a single 128 bit field
+ * with a 128 bit alignment.
+ */
+typedef ulong __attribute__((ext_vector_type(2))) ulong2;
+
+/*
+ * ulong3: Three 64 bit unsigned integers
+ *
+ * A vector of three ulongs. These three ulong fields packed into a single 256 bit field
+ * with a 256 bit alignment.
+ */
+typedef ulong __attribute__((ext_vector_type(3))) ulong3;
+
+/*
+ * ulong4: Four 64 bit unsigned integers
+ *
+ * A vector of four ulongs. These four ulong fields packed into a single 256 bit field
+ * with a 256 bit alignment.
+ */
+typedef ulong __attribute__((ext_vector_type(4))) ulong4;
+
+/*
+ * char2: Two 8 bit signed integers
+ *
+ * A vector of two chars. These two chars are packed into a single 16 bit field
+ * with a 16 bit alignment.
+ */
+typedef char __attribute__((ext_vector_type(2))) char2;
+
+/*
+ * char3: Three 8 bit signed integers
+ *
+ * A vector of three chars. These three chars are packed into a single 32 bit field
+ * with a 32 bit alignment.
+ */
+typedef char __attribute__((ext_vector_type(3))) char3;
+
+/*
+ * char4: Four 8 bit signed integers
+ *
+ * A vector of four chars. These four chars are packed into a single 32 bit field
+ * with a 32 bit alignment.
+ */
+typedef char __attribute__((ext_vector_type(4))) char4;
+
+/*
+ * short2: Two 16 bit signed integers
+ *
+ * A vector of two shorts. These two shorts are packed into a single 32 bit field
+ * with a 32 bit alignment.
+ */
+typedef short __attribute__((ext_vector_type(2))) short2;
+
+/*
+ * short3: Three 16 bit signed integers
+ *
+ * A vector of three shorts. These three short fields packed into a single 64 bit field
+ * with a 64 bit alignment.
+ */
+typedef short __attribute__((ext_vector_type(3))) short3;
+
+/*
+ * short4: Four 16 bit signed integers
+ *
+ * A vector of four shorts. These four short fields packed into a single 64 bit field
+ * with a 64 bit alignment.
+ */
+typedef short __attribute__((ext_vector_type(4))) short4;
+
+/*
+ * int2: Two 32 bit signed integers
+ *
+ * A vector of two ints. These two ints are packed into a single 64 bit field
+ * with a 64 bit alignment.
+ */
+typedef int __attribute__((ext_vector_type(2))) int2;
+
+/*
+ * int3: Three 32 bit signed integers
+ *
+ * A vector of three ints. These three ints are packed into a single 128 bit field
+ * with a 128 bit alignment.
+ */
+typedef int __attribute__((ext_vector_type(3))) int3;
+
+/*
+ * int4: Four 32 bit signed integers
+ *
+ * A vector of four ints. These two fours are packed into a single 128 bit field
+ * with a 128 bit alignment.
+ */
+typedef int __attribute__((ext_vector_type(4))) int4;
+
+/*
+ * long2: Two 64 bit signed integers
+ *
+ * A vector of two longs. These two longs are packed into a single 128 bit field
+ * with a 128 bit alignment.
+ */
+typedef long __attribute__((ext_vector_type(2))) long2;
+
+/*
+ * long3: Three 64 bit signed integers
+ *
+ * A vector of three longs. These three longs are packed into a single 256 bit field
+ * with a 256 bit alignment.
+ */
+typedef long __attribute__((ext_vector_type(3))) long3;
+
+/*
+ * long4: Four 64 bit signed integers
+ *
+ * A vector of four longs. These four longs are packed into a single 256 bit field
+ * with a 256 bit alignment.
+ */
+typedef long __attribute__((ext_vector_type(4))) long4;
+
+/*
+ * rs_matrix2x2: 2x2 matrix of 32 bit floats
+ *
+ * A square 2x2 matrix of floats. The entries are stored in the array at the
+ * location [row*2 + col].
+ *
+ * See Matrix Functions.
+ */
+typedef struct {
+ float m[4];
+} rs_matrix2x2;
+
+/*
+ * rs_matrix3x3: 3x3 matrix of 32 bit floats
+ *
+ * A square 3x3 matrix of floats. The entries are stored in the array at the
+ * location [row*3 + col].
+ *
+ * See Matrix Functions.
+ */
+typedef struct {
+ float m[9];
+} rs_matrix3x3;
+
+/*
+ * rs_matrix4x4: 4x4 matrix of 32 bit floats
+ *
+ * A square 4x4 matrix of floats. The entries are stored in the array at the
+ * location [row*4 + col].
+ *
+ * See Matrix Functions.
+ */
+typedef struct {
+ float m[16];
+} rs_matrix4x4;
+
+/*
+ * rs_quaternion: Quaternion
+ *
+ * A square 4x4 matrix of floats that represents a quaternion.
+ *
+ * See Quaternion Functions.
+ */
+typedef float4 rs_quaternion;
+
+#endif // RENDERSCRIPT_RS_VALUE_TYPES_RSH